[Log version] 1 [Session] bf605065-b512-4bb3-8455-7504a7807c75 UTC time stamps 01:48:44.548 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 01:48:44.548 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 01:48:44.548 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 01:48:44.548 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 01:48:44.548 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 01:48:44.548 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 01:48:44.605 [RazerChroma] Setup Razer Chroma resources 01:48:44.605 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 01:48:44.625 [Window] Window => active 01:48:44.704 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 01:48:44.729 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 01:48:45.246 [EAC] Init client 11000010c7fed13 01:48:45.246 [EAC] EAC client initialized 01:48:45.247 warning: [EAC] Failed to initialize localization 01:48:45.247 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 01:48:45.252 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 01:48:46.525 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 01:48:46.594 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 01:48:47.030 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 01:48:47.032 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 01:48:47.119 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 01:48:47.119 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 01:48:47.119 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 01:48:47.120 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 01:48:47.120 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 01:48:47.213 [RazerChroma] Setup Razer Chroma 01:48:47.252 [LightFX ] Loaded DLL. 01:48:47.252 [LightFX ] Init() 01:48:47.258 [LightFX ] LightFX failed to initialize 01:48:47.267 [Lua] boot.lua start, os clock: 4.6080000000000005 01:48:47.267 [Lua] LUA IS STRIPPED! 01:48:47.267 [Lua] Boot:setup() entered. time: 0 os-clock: 4.609 01:48:47.267 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 24362MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): CORSAIR M55 RGB PRO Gaming Mouse Input device: Generic (17.0): USB Keyboard 01:48:47.268 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 01:48:47.286 [SteamStats] RequestCurrentStats success: true 01:48:48.835 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4172633217531256 os-clock: 6.1760000000000002 01:48:48.835 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:48:48.835 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 01:48:48.838 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:48:48.839 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:48:48.842 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:48:48.842 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:48:48.842 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:48:48.842 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:48:48.842 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:48:48.845 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:48:48.845 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 01:48:48.846 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:48:48.848 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:48:48.848 [Lua] Development.init_application_parameters 01:48:48.848 [Lua] ----------------------------------------------------------------- 01:48:48.848 [Lua] -- Application parameters -- 01:48:48.848 [Lua] ----------------------------------------------------------------- 01:48:48.848 [Lua] ***************************************************************** 01:48:48.848 [Lua] ** Initial contents of script_data ** 01:48:48.848 [Lua] script_data.beta_level_progression = false 01:48:48.848 [Lua] script_data.build_identifier = 72af77cbc050 01:48:48.848 [Lua] script_data.debug_interactions = false 01:48:48.848 [Lua] script_data.disable_debug_draw = true 01:48:48.848 [Lua] script_data.disable_intro_trailer = false 01:48:48.848 [Lua] script_data.disable_store = false 01:48:48.848 [Lua] script_data.disable_tutorial_at_start = true 01:48:48.848 [Lua] script_data.eac-untrusted = false 01:48:48.848 [Lua] script_data.enable_detailed_tooltips = false 01:48:48.848 [Lua] script_data.force_debug_disabled = true 01:48:48.848 [Lua] script_data.force_steam = true 01:48:48.848 [Lua] script_data.hide_fps = true 01:48:48.848 [Lua] script_data.hide_version_info = true 01:48:48.848 [Lua] script_data.matchmaking_debug = true 01:48:48.848 [Lua] script_data.network_debug = true 01:48:48.848 [Lua] script_data.package_debug = true 01:48:48.848 [Lua] script_data.packaged_build = true 01:48:48.848 [Lua] script_data.settings = { } 01:48:48.848 [Lua] script_data.show_fps = false 01:48:48.848 [Lua] script_data.spawn_empty_chest = true 01:48:48.848 [Lua] script_data.telemetry_log_interval = 600 01:48:48.848 [Lua] script_data.tobii_button = false 01:48:48.848 [Lua] script_data.use_beta_overlay = false 01:48:48.848 [Lua] script_data.use_local_backend = false 01:48:48.848 [Lua] script_data.use_tech_telemetry = true 01:48:48.848 [Lua] script_data.use_telemetry = true 01:48:48.848 [Lua] ***************************************************************** 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 01:48:48.848 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 01:48:48.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:48:48.868 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:48:48.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 01:48:49.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 01:48:49.172 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 01:48:49.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 01:48:49.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 01:48:49.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 01:48:49.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 01:48:49.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 01:48:49.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 01:48:49.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 01:48:49.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 01:48:49.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 01:48:49.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 01:48:49.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 01:48:49.646 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 01:48:49.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 01:48:49.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 01:48:49.681 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 01:48:49.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 01:48:49.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 01:48:49.744 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 01:48:49.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 01:48:49.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 01:48:49.858 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 01:48:49.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 01:48:49.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 01:48:49.883 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 01:48:49.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 01:48:49.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 01:48:49.925 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 01:48:49.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 01:48:50.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 01:48:50.141 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 01:48:50.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:48:50.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:48:50.157 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:48:50.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 01:48:50.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 01:48:50.168 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 01:48:50.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 01:48:50.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 01:48:50.176 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 01:48:50.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:48:50.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:48:50.201 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:48:50.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 01:48:50.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 01:48:50.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 01:48:50.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 01:48:50.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 01:48:50.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 01:48:50.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 01:48:50.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 01:48:50.432 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 01:48:50.438 [Lua] settings.steam: nil 01:48:50.438 [Lua] Steam: table: 0000000000062450 01:48:50.438 [Lua] force_steam: true 01:48:50.438 [Lua] BUILD: release 01:48:50.438 [Lua] test_backend: nil 01:48:50.438 [Lua] DEDICATED_SERVER: false 01:48:50.438 [Lua] Using app_id '552500' to define backend 01:48:50.438 [Lua] PlayFab Title ID: 5107 01:48:50.485 [Lua] [1] = beastmen_minotaur (string) 01:48:50.485 [Lua] [2] = skaven_storm_vermin_champion (string) 01:48:50.485 [Lua] [3] = chaos_dummy_troll (string) 01:48:50.485 [Lua] [4] = skaven_grey_seer (string) 01:48:50.485 [Lua] [5] = chaos_plague_wave_spawner (string) 01:48:50.485 [Lua] [6] = chaos_vortex (string) 01:48:50.485 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 01:48:50.485 [Lua] [8] = chaos_dummy_sorcerer (string) 01:48:50.485 [Lua] [9] = chaos_tentacle (string) 01:48:50.485 [Lua] [10] = skaven_loot_rat (string) 01:48:50.485 [Lua] [11] = skaven_stormfiend_demo (string) 01:48:50.485 [Lua] [12] = critter_rat (string) 01:48:50.485 [Lua] [13] = skaven_explosive_loot_rat (string) 01:48:50.485 [Lua] [14] = chaos_spawn (string) 01:48:50.485 [Lua] [15] = skaven_stormfiend_boss (string) 01:48:50.485 [Lua] [16] = critter_pig (string) 01:48:50.485 [Lua] [17] = chaos_troll (string) 01:48:50.485 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 01:48:50.485 [Lua] [19] = skaven_rat_ogre (string) 01:48:50.485 [Lua] [20] = skaven_stormfiend (string) 01:48:50.485 [Lua] [21] = skaven_storm_vermin_warlord (string) 01:48:50.485 [Lua] [22] = skaven_warpfire_thrower (string) 01:48:50.485 [Lua] [23] = chaos_plague_sorcerer (string) 01:48:50.485 [Lua] [24] = chaos_exalted_champion_warcamp (string) 01:48:50.485 [Lua] [25] = skaven_pack_master (string) 01:48:50.485 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 01:48:50.485 [Lua] [27] = skaven_ratling_gunner (string) 01:48:50.485 [Lua] [28] = chaos_mutator_sorcerer (string) 01:48:50.485 [Lua] [29] = skaven_poison_wind_globadier (string) 01:48:50.485 [Lua] [30] = chaos_tentacle_sorcerer (string) 01:48:50.485 [Lua] [31] = chaos_exalted_champion_norsca (string) 01:48:50.485 [Lua] [32] = chaos_warrior (string) 01:48:50.485 [Lua] [33] = chaos_exalted_sorcerer (string) 01:48:50.485 [Lua] [34] = skaven_gutter_runner (string) 01:48:50.485 [Lua] [35] = chaos_corruptor_sorcerer (string) 01:48:50.485 [Lua] [36] = chaos_vortex_sorcerer (string) 01:48:50.485 [Lua] [37] = skaven_plague_monk (string) 01:48:50.485 [Lua] [38] = chaos_berzerker (string) 01:48:50.485 [Lua] [39] = beastmen_gor (string) 01:48:50.485 [Lua] [40] = beastmen_ungor_archer (string) 01:48:50.485 [Lua] [41] = beastmen_ungor_dummy (string) 01:48:50.485 [Lua] [42] = beastmen_standard_bearer_crater (string) 01:48:50.485 [Lua] [43] = skaven_storm_vermin_commander (string) 01:48:50.485 [Lua] [44] = beastmen_standard_bearer (string) 01:48:50.485 [Lua] [45] = skaven_storm_vermin (string) 01:48:50.485 [Lua] [46] = beastmen_ungor (string) 01:48:50.485 [Lua] [47] = chaos_raider_tutorial (string) 01:48:50.485 [Lua] [48] = chaos_raider (string) 01:48:50.485 [Lua] [49] = beastmen_gor_dummy (string) 01:48:50.485 [Lua] [50] = skaven_storm_vermin_with_shield (string) 01:48:50.485 [Lua] [51] = beastmen_bestigor (string) 01:48:50.485 [Lua] [52] = beastmen_bestigor_dummy (string) 01:48:50.485 [Lua] [53] = skaven_clan_rat_tutorial (string) 01:48:50.485 [Lua] [54] = chaos_marauder (string) 01:48:50.485 [Lua] [55] = skaven_dummy_clan_rat (string) 01:48:50.485 [Lua] [56] = chaos_fanatic (string) 01:48:50.485 [Lua] [57] = chaos_marauder_with_shield (string) 01:48:50.485 [Lua] [58] = chaos_zombie (string) 01:48:50.485 [Lua] [59] = skaven_clan_rat (string) 01:48:50.485 [Lua] [60] = skaven_clan_rat_with_shield (string) 01:48:50.485 [Lua] [61] = chaos_marauder_tutorial (string) 01:48:50.485 [Lua] [62] = skaven_dummy_slave (string) 01:48:50.485 [Lua] [63] = skaven_slave (string) 01:48:50.520 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 01:48:50.520 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 01:48:50.520 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 01:48:50.521 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 01:48:50.521 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 01:48:50.521 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 01:48:50.527 [Lua] level display name dlc_bogenhafen_city 01:48:50.527 [Lua] level display name cemetery 01:48:50.527 [Lua] level display name forest_ambush 01:48:50.527 [Lua] level display name mines 01:48:50.527 [Lua] level display name nurgle 01:48:50.527 [Lua] level display name warcamp 01:48:50.527 [Lua] level display name bell 01:48:50.527 [Lua] level display name skittergate 01:48:50.527 [Lua] level display name prologue 01:48:50.527 [Lua] level display name dlc_celebrate_crawl 01:48:50.527 [Lua] level display name military 01:48:50.527 [Lua] level display name magnus 01:48:50.527 [Lua] level display name skaven_stronghold 01:48:50.527 [Lua] level display name fort 01:48:50.527 [Lua] level display name ground_zero 01:48:50.527 [Lua] level display name elven_ruins 01:48:50.527 [Lua] level display name farmlands 01:48:50.527 [Lua] level display name ussingen 01:48:50.527 [Lua] level display name dlc_portals 01:48:50.527 [Lua] level display name dlc_castle 01:48:50.527 [Lua] level display name catacombs 01:48:50.527 [Lua] level display name crater 01:48:50.527 [Lua] level display name plaza 01:48:50.527 [Lua] level display name dlc_bogenhafen_slum 01:48:50.527 [Lua] level display name dlc_bastion 01:48:50.557 [Lua] TIME: 0.022 01:48:51.172 [Lua] [ConflictSettings] Contained breeds generated in: 0.56700000000000017 01:48:51.243 [Lua] <>realm = official<> 01:48:51.246 warning: [ModManager] Mod with id 1397462184ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.281 warning: [ModManager] Mod with id 1603335870ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.281 warning: [ModManager] Mod with id 1423529961ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.281 warning: [ModManager] Mod with id 1619611242ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.284 warning: [ModManager] Mod with id 1393616748ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.284 warning: [ModManager] Mod with id 1601093964ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.297 warning: [ModManager] Mod with id 1694820325ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.297 warning: [ModManager] Mod with id 1619024877ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 01:48:51.466 [Lua] 01:48:51.466 [Lua] [1] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 58813412 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = Tools (string) 01:48:51.466 [Lua] [2] = approved (string) 01:48:51.466 [Lua] [author] = bIbIbI(rus) (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:48:51.466 [Lua] [num_children] = 0 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:48:51.466 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = true (boolean) 01:48:51.466 [Lua] [name] = Vermintide Mod Framework (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [2] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1402971136 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 38300192 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [2] = UI (string) 01:48:51.466 [Lua] [3] = QoL (string) 01:48:51.466 [Lua] [author] = Tomoko (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 01:48:51.466 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Needii (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [3] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1374248490 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 45268594 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [author] = prop joe (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:48:51.466 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Penlight Lua Libraries (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [4] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1383542440 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 45268594 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [2] = UI (string) 01:48:51.466 [Lua] [author] = prop joe (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:48:51.466 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Weapon Kill Counter (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [5] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1431393962 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 14284923 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = UI (string) 01:48:51.466 [Lua] [2] = Misc (string) 01:48:51.466 [Lua] [3] = Approved (string) 01:48:51.466 [Lua] [author] = Fracticality (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 01:48:51.466 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Vermitannica (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [6] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1397265260 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 26572404 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [2] = UI (string) 01:48:51.466 [Lua] [3] = QoL (string) 01:48:51.466 [Lua] [author] = Necrossin (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 01:48:51.466 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Numeric UI (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [7] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1464907434 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 14284923 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = UI (string) 01:48:51.466 [Lua] [2] = Misc (string) 01:48:51.466 [Lua] [3] = Approved (string) 01:48:51.466 [Lua] [author] = Fracticality (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 01:48:51.466 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Armory (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [8] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1387440934 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 4821406 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = Approved (string) 01:48:51.466 [Lua] [2] = QoL (string) 01:48:51.466 [Lua] [3] = Cosmetic (string) 01:48:51.466 [Lua] [author] = grasmann (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 01:48:51.466 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Third Person Equipment (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [9] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1383433646 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 45268594 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [2] = UI (string) 01:48:51.466 [Lua] [3] = QoL (string) 01:48:51.466 [Lua] [author] = prop joe (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:48:51.466 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Persistent Ammo Counter (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [10] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1502859403 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 96578995 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = QoL (string) 01:48:51.466 [Lua] [2] = approved (string) 01:48:51.466 [Lua] [author] = NonzeroGeoduck7 (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 01:48:51.466 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Notice Key Pickup (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [11] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1388911015 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 4821406 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [author] = grasmann (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:48:51.466 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Chat Block (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [12] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1395655171 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 59593500 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = QoL (string) 01:48:51.466 [Lua] [2] = Balance/Tweaks (string) 01:48:51.466 [Lua] [3] = Approved (string) 01:48:51.466 [Lua] [author] = Grimalackt (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 01:48:51.466 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Bot Improvements - Combat (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [13] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1498992606 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 84308322 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = Approved (string) 01:48:51.466 [Lua] [author] = pixaal (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 01:48:51.466 [Lua] [num_children] = 1 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:48:51.466 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Countries in Lobby Browser (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [14] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1497664830 (string) 01:48:51.466 [Lua] [children] = table 01:48:51.466 [Lua] [1] = 1369573612 (string) 01:48:51.466 [Lua] [2] = 1389872347 (string) 01:48:51.466 [Lua] [banned] = false (boolean) 01:48:51.466 [Lua] [author_id] = 155839973 (number) 01:48:51.466 [Lua] [tags] = table 01:48:51.466 [Lua] [1] = approved (string) 01:48:51.466 [Lua] [2] = UI (string) 01:48:51.466 [Lua] [3] = QoL (string) 01:48:51.466 [Lua] [author] = Gohas (string) 01:48:51.466 [Lua] [sanctioned] = true (boolean) 01:48:51.466 [Lua] [out_of_date] = false (boolean) 01:48:51.466 [Lua] [downloading] = false (boolean) 01:48:51.466 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 01:48:51.466 [Lua] [num_children] = 2 (number) 01:48:51.466 [Lua] [ugc_status] = 3 (number) 01:48:51.466 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 01:48:51.466 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 01:48:51.466 [Lua] [installed] = true (boolean) 01:48:51.466 [Lua] [enabled] = false (boolean) 01:48:51.466 [Lua] [name] = Item Filter (string) 01:48:51.466 [Lua] [dependency_error] = (string) 01:48:51.466 [Lua] [15] = table 01:48:51.466 [Lua] [download_pending] = false (boolean) 01:48:51.466 [Lua] [id] = 1495937978 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 96578995 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = approved (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [author] = NonzeroGeoduck7 (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 01:48:51.467 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Host your own game (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [16] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1445717962 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [2] = 1389872347 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 38895286 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = UI (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = Approved (string) 01:48:51.467 [Lua] [author] = Squatting Bear (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 01:48:51.467 [Lua] [num_children] = 2 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 01:48:51.467 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Loadout Manager (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [17] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1391228174 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 4821406 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = UI (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = Approved (string) 01:48:51.467 [Lua] [author] = grasmann (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:48:51.467 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = UI Improvements (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [18] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1455893647 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 38895286 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = UI (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = Approved (string) 01:48:51.467 [Lua] [author] = Squatting Bear (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 01:48:51.467 [Lua] [num_children] = 0 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 01:48:51.467 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Player List Plus (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [19] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1383452616 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [2] = 1374248490 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 45268594 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = approved (string) 01:48:51.467 [Lua] [2] = UI (string) 01:48:51.467 [Lua] [3] = QoL (string) 01:48:51.467 [Lua] [author] = prop joe (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 01:48:51.467 [Lua] [num_children] = 2 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:48:51.467 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Killfeed Tweaks (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [20] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1516618647 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 96578995 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = approved (string) 01:48:51.467 [Lua] [2] = UI (string) 01:48:51.467 [Lua] [3] = QoL (string) 01:48:51.467 [Lua] [author] = NonzeroGeoduck7 (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 01:48:51.467 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Friendly Fire Indicator (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [21] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1448714756 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 18741013 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = approved (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = Misc (string) 01:48:51.467 [Lua] [author] = SkacikPL (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 01:48:51.467 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = true (boolean) 01:48:51.467 [Lua] [name] = No Wobble (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [22] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1569650837 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 81851809 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = approved (string) 01:48:51.467 [Lua] [2] = UI (string) 01:48:51.467 [Lua] [3] = QoL (string) 01:48:51.467 [Lua] [author] = trans rights (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 01:48:51.467 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Crosshairs Fix (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [23] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [version] = unversioned (string) 01:48:51.467 [Lua] [id] = 1623948024 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 65038749 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = Approved (string) 01:48:51.467 [Lua] [author] = Aussiemon (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 01:48:51.467 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Hi-Def UI Scaling (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [24] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1397462184 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 59593500 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = denied (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = Misc (string) 01:48:51.467 [Lua] [author] = Grimalackt (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 01:48:51.467 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Disconnection Resilience (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [25] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1454572219 (string) 01:48:51.467 [Lua] [banned] = true (boolean) 01:48:51.467 [Lua] [author_id] = 140415807 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = applied (string) 01:48:51.467 [Lua] [author] = unknown (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = (string) 01:48:51.467 [Lua] [num_children] = 0 (number) 01:48:51.467 [Lua] [ugc_status] = 2 (number) 01:48:51.467 [Lua] [description] = (string) 01:48:51.467 [Lua] [last_updated] = (string) 01:48:51.467 [Lua] [installed] = false (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [26] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1603335870 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 18741013 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = QoL (string) 01:48:51.467 [Lua] [2] = MiscBalance/Tweaks (string) 01:48:51.467 [Lua] [author] = SkacikPL (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 01:48:51.467 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Flashlight (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [27] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1423529961 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 59593500 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = Game Modes (string) 01:48:51.467 [Lua] [author] = Grimalackt (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 01:48:51.467 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Deathwish (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [28] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1619611242 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 84308322 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = applied (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [author] = pixaal (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:48:51.467 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Skip Cutscenes Please (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [29] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1393616748 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 45268594 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [author] = prop joe (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:48:51.467 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Deed Mutators Selector (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [30] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1601093964 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 31805508 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = applied (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [author] = Visulth (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 01:48:51.467 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Report Deaths (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [31] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1694820325 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 40660875 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = Area (string) 01:48:51.467 [Lua] [2] = Level (string) 01:48:51.467 [Lua] [3] = Misc (string) 01:48:51.467 [Lua] [author] = I stot I (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 01:48:51.467 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = A Quiet Drink (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [32] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [id] = 1619024877 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 59593500 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = Game Modes (string) 01:48:51.467 [Lua] [2] = applied (string) 01:48:51.467 [Lua] [author] = Grimalackt (string) 01:48:51.467 [Lua] [sanctioned] = false (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 01:48:51.467 [Lua] [num_children] = 1 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 01:48:51.467 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = Onslaught (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] [33] = table 01:48:51.467 [Lua] [download_pending] = false (boolean) 01:48:51.467 [Lua] [version] = unversioned (string) 01:48:51.467 [Lua] [id] = 1467751760 (string) 01:48:51.467 [Lua] [children] = table 01:48:51.467 [Lua] [1] = 1369573612 (string) 01:48:51.467 [Lua] [2] = 1374248490 (string) 01:48:51.467 [Lua] [3] = 1389872347 (string) 01:48:51.467 [Lua] [banned] = false (boolean) 01:48:51.467 [Lua] [author_id] = 45268594 (number) 01:48:51.467 [Lua] [tags] = table 01:48:51.467 [Lua] [1] = UI (string) 01:48:51.467 [Lua] [2] = QoL (string) 01:48:51.467 [Lua] [3] = approved (string) 01:48:51.467 [Lua] [author] = prop joe (string) 01:48:51.467 [Lua] [sanctioned] = true (boolean) 01:48:51.467 [Lua] [out_of_date] = false (boolean) 01:48:51.467 [Lua] [downloading] = false (boolean) 01:48:51.467 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 01:48:51.467 [Lua] [num_children] = 3 (number) 01:48:51.467 [Lua] [ugc_status] = 3 (number) 01:48:51.467 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:48:51.467 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 01:48:51.467 [Lua] [installed] = true (boolean) 01:48:51.467 [Lua] [enabled] = false (boolean) 01:48:51.467 [Lua] [name] = UI Tweaks (string) 01:48:51.467 [Lua] [dependency_error] = (string) 01:48:51.467 [Lua] 01:48:51.467 [Lua] 01:48:51.467 [Lua] [1467751760] = 22 (number) 01:48:51.467 [Lua] [1391228174] = 10 (number) 01:48:51.467 [Lua] [1516618647] = 15 (number) 01:48:51.467 [Lua] [1395655171] = 17 (number) 01:48:51.467 [Lua] [1569650837] = 13 (number) 01:48:51.467 [Lua] [1402971136] = 0 (number) 01:48:51.467 [Lua] [1431393962] = 21 (number) 01:48:51.467 [Lua] [1383542440] = 2 (number) 01:48:51.467 [Lua] [1495937978] = 9 (number) 01:48:51.467 [Lua] [1369573612] = 23 (number) 01:48:51.467 [Lua] [1623948024] = 12 (number) 01:48:51.467 [Lua] [1383452616] = 20 (number) 01:48:51.467 [Lua] [1464907434] = 19 (number) 01:48:51.467 [Lua] [1497664830] = 18 (number) 01:48:51.467 [Lua] [1502859403] = 6 (number) 01:48:51.467 [Lua] [1448714756] = 14 (number) 01:48:51.467 [Lua] [1383433646] = 5 (number) 01:48:51.467 [Lua] [1388911015] = 16 (number) 01:48:51.467 [Lua] [1387440934] = 4 (number) 01:48:51.467 [Lua] [1445717962] = 7 (number) 01:48:51.467 [Lua] [1455893647] = 8 (number) 01:48:51.467 [Lua] [1397265260] = 3 (number) 01:48:51.467 [Lua] [1374248490] = 1 (number) 01:48:51.467 [Lua] [1498992606] = 11 (number) 01:48:51.467 [Lua] 01:48:51.478 [Lua] 01:48:51.478 [Lua] [1467751760] = 22 (number) 01:48:51.478 [Lua] [1391228174] = 10 (number) 01:48:51.478 [Lua] [1516618647] = 15 (number) 01:48:51.478 [Lua] [1395655171] = 17 (number) 01:48:51.478 [Lua] [1569650837] = 13 (number) 01:48:51.478 [Lua] [1402971136] = 0 (number) 01:48:51.478 [Lua] [1431393962] = 21 (number) 01:48:51.478 [Lua] [1383542440] = 2 (number) 01:48:51.478 [Lua] [1495937978] = 9 (number) 01:48:51.478 [Lua] [1369573612] = 23 (number) 01:48:51.478 [Lua] [1623948024] = 12 (number) 01:48:51.478 [Lua] [1383452616] = 20 (number) 01:48:51.478 [Lua] [1464907434] = 19 (number) 01:48:51.478 [Lua] [1497664830] = 18 (number) 01:48:51.478 [Lua] [1502859403] = 6 (number) 01:48:51.478 [Lua] [1448714756] = 14 (number) 01:48:51.478 [Lua] [1383433646] = 5 (number) 01:48:51.478 [Lua] [1388911015] = 16 (number) 01:48:51.478 [Lua] [1387440934] = 4 (number) 01:48:51.478 [Lua] [1445717962] = 7 (number) 01:48:51.478 [Lua] [1455893647] = 8 (number) 01:48:51.478 [Lua] [1397265260] = 3 (number) 01:48:51.478 [Lua] [1374248490] = 1 (number) 01:48:51.478 [Lua] [1498992606] = 11 (number) 01:48:51.478 [Lua] 01:48:51.478 [Lua] <>modded = true<> 01:48:51.479 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:48:51.532 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:48:51.543 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:48:51.543 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10402010) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402130) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7d0) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e960) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c120) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0d0) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x125916b0) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919e0) 01:48:51.544 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591890) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d60c0) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583770) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d370) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d7110) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595130) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfe0) 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:48:51.545 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916bc0) 01:48:51.545 [Lua] <>modded = true<> 01:48:51.545 [Lua] <>Mod:1448714756:No Wobble = true<> 01:48:51.548 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 01:48:51.549 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 01:48:51.550 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 01:48:51.550 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 01:48:51.550 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603ce0) 01:48:51.550 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 01:48:51.551 [Lua] <>project = vermintide 2<> 01:48:51.551 [Lua] <>build = release<> 01:48:51.551 [Lua] <>platform = win32<> 01:48:51.551 [Lua] <>dedicated_server = false<> 01:48:51.551 [Lua] <>title_id = 5107<> 01:48:51.551 [Lua] <>content_revision = 17502<> 01:48:51.551 [Lua] <>engine_revision = 72af77cbc050<> 01:48:51.552 [Lua] <>release_version = 4.0.0<> 01:48:51.552 [Lua] <>rendering_backend = dx12<> 01:48:51.552 [Lua] <>teamcity_build_id = 79856<> 01:48:51.552 [Lua] <>steam_id = 11000010c7fed13<> 01:48:51.552 [Lua] <>steam_profile_name = Walker Trips<> 01:48:51.552 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 01:48:51.552 [Lua] [Boot] Application build: release 01:48:51.552 [Lua] [Boot] Content revision: 17502 01:48:51.552 [Lua] [Boot] Engine revision: 72af77cbc050 01:48:51.552 [Lua] [Boot] Release version: 4.0.0 01:48:51.552 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 01:48:51.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 01:48:51.559 [Lua] initializing mechanism to: adventure 01:48:51.559 [Lua] Game:setup() total time: 0.0069999999999997 01:48:51.559 [Lua] handle rev info: 0 01:48:51.559 [Lua] handle gfx quality: 0 01:48:51.559 [Lua] default settings: 0 01:48:51.559 [Lua] user settings: 0 01:48:51.559 [Lua] set frame times: 0 01:48:51.559 [Lua] init random: 0 01:48:51.559 [Lua] managers: 0.0060000000000002274 01:48:51.559 [Lua] 01:48:51.559 [Lua] unaccounted: 0.00099999999999944578 01:48:51.559 [Lua] [Boot] use baked enemy meshes: false 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:48:51.559 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:48:51.559 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:48:51.559 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:48:51.559 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:48:51.559 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:48:51.559 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:48:51.559 [Lua] [Testify] Ready! 01:48:51.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:48:51.719 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:48:51.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:48:52.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:48:52.090 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:48:52.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:48:52.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:48:52.158 [Lua] [PackageManager] Force_load: resource_packages/menu 01:48:52.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:48:52.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:48:52.227 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:48:52.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:48:52.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:48:52.766 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:48:52.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:48:52.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:48:52.869 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 01:48:52.870 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 01:48:52.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:48:52.955 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:48:52.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:48:53.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:48:53.359 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:48:53.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:48:54.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:48:54.102 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:48:54.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:48:54.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:48:54.627 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:48:54.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:48:55.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:48:55.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:48:55.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:48:55.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:48:55.387 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:48:55.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:48:55.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:48:55.522 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 01:48:55.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00609310) 01:48:55.522 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x006089a0) 01:48:55.522 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x10ebecf0) 01:48:55.523 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:48:55.523 [Lua] [Gamestate] Enter StateTitleScreen 01:48:55.524 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:48:55.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:48:55.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:48:55.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:48:55.524 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:48:55.526 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:48:55.539 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:48:55.539 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:48:55.539 [Save] Loading `save_data` 01:48:55.540 [Save] Load done 01:48:55.556 [Lua] [BackendManagerPlayFab] Backend Enabled 01:48:55.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:48:55.588 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:48:55.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:48:55.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:48:55.707 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:48:55.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:48:55.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:48:55.774 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:48:55.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:48:56.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:48:56.252 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:48:56.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:48:56.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:48:56.347 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:48:56.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:48:56.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:48:56.396 [Lua] [PackageManager] Force_load: resource_packages/careers 01:48:56.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:48:56.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:48:56.448 [Lua] [PackageManager] Force_load: resource_packages/decals 01:48:56.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:48:56.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:48:56.533 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:48:56.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:48:57.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:48:57.115 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:48:57.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 01:48:57.291 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 01:48:58.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 01:48:58.029 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 01:48:58.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:48:58.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:48:58.956 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:48:58.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:48:59.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:48:59.921 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:48:59.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:49:00.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:49:00.006 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:49:00.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 01:49:00.039 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 01:49:00.039 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 01:49:00.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 01:49:00.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 01:49:00.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 01:49:02.407 [Lua] steam item server: requesting user inventory 01:49:02.922 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 01:49:02.922 [Lua] ISI-> GET_ALL_ITEMS! 01:49:02.922 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 01:49:02.922 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 01:49:02.922 [Lua] 01:49:02.922 [Lua] 01:49:03.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 01:49:03.141 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 01:49:03.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 01:49:03.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 01:49:03.141 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 01:49:03.141 [Lua] [SteamManager] request_item_prices 01:49:03.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 01:49:03.534 [Lua] Player statistics loaded! 01:49:03.751 [Lua] [SteamManager] on_price_result 1 GBP 01:49:03.751 [Lua] _refresh_steam_item_prices_cb 01:49:03.819 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 01:49:03.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 01:49:04.075 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 01:49:04.091 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 01:49:04.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 01:49:04.366 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 01:49:04.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 01:49:04.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 01:49:04.637 [Lua] [UnlockManager] All unlocks ready 01:49:04.653 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:49:05.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:49:05.684 [Lua] [Managers] Destroying manager group: 01:49:05.684 [Lua] [Gamestate] Enter state StateLoading 01:49:05.685 [Lua] [StateLoading] Auto Skip: nil 01:49:05.686 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 01:49:05.686 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:49:05.686 [Lua] [LobbyManager] Setting up network options 01:49:05.686 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 01:49:05.686 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 01:49:05.686 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 01:49:05.686 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 01:49:05.686 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 01:49:05.686 [Lua] LobbyManager:setup_network_options server_port: 27015 01:49:05.686 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:49:05.691 [Lua] registering RPCs 01:49:05.691 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:49:05.691 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:49:05.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:49:05.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:49:05.691 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:49:05.691 [Lua] [LevelTransitionHandler] load_level inn_level 0 01:49:05.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:49:05.691 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:49:05.691 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:49:05.691 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 01:49:05.691 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:49:05.691 [SteamVoip] Creating room c33b17d906209f64 01:49:05.692 [EAC] EAC server 11000010c7fed13 is initializing 01:49:05.697 [EAC] Server is also client 11000010c7fed13 01:49:05.697 [EACServer] [01:49:05:696][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7DE7A77C0 LogLevel: Info. 01:49:05.697 [Lua] ### Created peer state machine for 11000010c7fed13 01:49:05.697 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 01:49:05.697 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:49:05.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:49:05.698 warning: [Application] Application.update_render_world is deprecated. 01:49:05.701 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:49:05.701 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:49:05.701 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:49:05.701 [Lua] Set lobby begin: 01:49:05.701 [Lua] Set lobby end. 01:49:05.701 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 01:49:05.701 [Lua] [LobbyHost] Changed state from 0 to creating 01:49:05.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:49:05.734 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:49:05.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:49:05.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:49:05.885 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:49:05.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:49:05.919 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:49:05.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:49:05.970 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:49:05.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:49:05.971 [Lua] [LobbyHost] Changed state from creating to joined 01:49:05.972 [Lua] [PartyManager] Leader is set to 11000010c7fed13 01:49:05.972 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 01:49:05.972 [Lua] [ChatManager] Registering channel 1 01:49:05.972 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:49:05.972 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:49:05.972 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:49:05.987 [Lua] [NetworkServer] Changing num_players from nil to 1 01:49:05.987 [Lua] Players: 1 01:49:05.987 [Lua] Set lobby begin: 01:49:05.987 [Lua] Lobby data num_players = 1 01:49:05.988 [Lua] Lobby data level_key = inn_level 01:49:05.988 [Lua] Lobby data game_mode = 3 01:49:05.988 [Lua] Lobby data matchmaking = false 01:49:05.988 [Lua] Set lobby end. 01:49:07.735 [Lua] player (11000010c7fed13,1) was put into party 0 01:49:07.735 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 01:49:07.735 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 01:49:07.735 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 01:49:07.735 warning: [Lua] Following data will be uploaded to Crashify: <> 01:49:07.736 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 0000000010484550; previous_state = Connecting; party = table: 000000000356AA40; mechanism_manager = table: 00000000100197F0; network_transmit = table: 0000000003627800; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 777846; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E04CB0 [3] _ = table: 0000000010484550; new_state = Loading; old_state = Connecting [4] self = table: 0000000010484630; dt = 0.016765208914875984; state_data = table: 0000000010484550; new_state = Loading [5] self = table: 0000000010BCFDF0; dt = 0.016765208914875984; peer_state_machines = table: 0000000010CCC4B0; joined_peers = table: 0000000011C2D150; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010484630 [6] self = table: 00000000103174A0; dt = 0.016765208914875984 [7] self = table: 00000000103174A0; dt = 0.016765208914875984; t = 16.157135685440153 [8] self = table: 00000000105D2CF0; dt = 0.016765208914875984; t = 16.157135685440153 [9] self = table: 00000000000970C0; real_world_dt = 0.016765208914875984; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016765208914875984; t = 16.157135685440153 [10] dt = 0.016765208914875984 [2] server = table: 0000000010BCFDF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833319950848818; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000010484600; state_data = table: 0000000010484550; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010E3A840; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010CCC4F0; _joined_peers = table: 0000000011C2D150; voip = table: 0000000001B9BAE0; environment_variation_id = 0; level_transition_handler = table: 000000001047F9E0; _connections = table: 00000000120E1940; lobby_host = table: 0000000002913590; level_key = "inn_level"; slot_allocator = table: 0000000010E3A870; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000120FD8C0; wanted_career_index = 3; _reserved_slots = table: 0000000003679190; wanted_profile_index = 4; _connected_peers = table: 00000000120FD890; player_manager = table: 0000000003566BF0; _profile_requester = table: 0000000001E87150; network_transmit = table: 0000000003627800; peers_completed_game_object_sync = table: 0000000010E3A8B0; peer_state_machines = table: 0000000010CCC4B0; network_event_delegate = table: 0000000001E43490; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000003627800; _input_manager = table: 00000000103CD340; _viewport_name = "loading_viewport"; _machine = table: 000000000151A490; _network_event_delegate = table: 0000000001E43490; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 00000000031FC4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BCFDF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001047F9E0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000120FD8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002913590; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000003627800; _input_manager = table: 00000000103CD340; _viewport_name = "loading_viewport"; _machine = table: 000000000151A490; _network_event_delegate = table: 0000000001E43490; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 00000000031FC4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BCFDF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001047F9E0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000120FD8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002913590; [8] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000103174A0; [9] startup_package_handles = table: 000000000009AC70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABD0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105D2CF0; startup_timer = 4.6535403854795732; has_booted = true; loading_context = table: 00000000105EFA50; <> 01:49:07.736 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010484550; previous_state = Connecting; party = table: 000000000356AA40; mechanism_manager = table: 00000000100197F0; network_transmit = table: 0000000003627800; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 777846; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E04CB0 [3] _ = table: 0000000010484550; new_state = Loading; old_state = Connecting [4] self = table: 0000000010484630; dt = 0.016765208914875984; state_data = table: 0000000010484550; new_state = Loading [5] self = table: 0000000010BCFDF0; dt = 0.016765208914875984; peer_state_machines = table: 0000000010CCC4B0; joined_peers = table: 0000000011C2D150; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010484630 [6] self = table: 00000000103174A0; dt = 0.016765208914875984 [7] self = table: 00000000103174A0; dt = 0.016765208914875984; t = 16.157135685440153 [8] self = table: 00000000105D2CF0; dt = 0.016765208914875984; t = 16.157135685440153 [9] self = table: 00000000000970C0; real_world_dt = 0.016765208914875984; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016765208914875984; t = 16.157135685440153 [10] dt = 0.016765208914875984 [2] server = table: 0000000010BCFDF0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833319950848818; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000010484600; state_data = table: 0000000010484550; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010E3A840; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010CCC4F0; _joined_peers = table: 0000000011C2D150; voip = table: 0000000001B9BAE0; environment_variation_id = 0; level_transition_handler = table: 000000001047F9E0; _connections = table: 00000000120E1940; lobby_host = table: 0000000002913590; level_key = "inn_level"; slot_allocator = table: 0000000010E3A870; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000120FD8C0; wanted_career_index = 3; _reserved_slots = table: 0000000003679190; wanted_profile_index = 4; _connected_peers = table: 00000000120FD890; player_manager = table: 0000000003566BF0; _profile_requester = table: 0000000001E87150; network_transmit = table: 0000000003627800; peers_completed_game_object_sync = table: 0000000010E3A8B0; peer_state_machines = table: 0000000010CCC4B0; network_event_delegate = table: 0000000001E43490; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000003627800; _input_manager = table: 00000000103CD340; _viewport_name = "loading_viewport"; _machine = table: 000000000151A490; _network_event_delegate = table: 0000000001E43490; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 00000000031FC4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BCFDF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001047F9E0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000120FD8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002913590; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000003627800; _input_manager = table: 00000000103CD340; _viewport_name = "loading_viewport"; _machine = table: 000000000151A490; _network_event_delegate = table: 0000000001E43490; _registered_rpcs = true; _wanted_state = table: 00000000103E60C0; _loading_view = table: 00000000031FC4B0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000010BCFDF0; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000001047F9E0; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 00000000120FD8C0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002913590; [8] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000103174A0; [9] startup_package_handles = table: 000000000009AC70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABD0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105D2CF0; startup_timer = 4.6535403854795732; has_booted = true; loading_context = table: 00000000105EFA50; <> <> 01:49:07.736 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:49:13.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:49:13.390 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:49:13.405 [Lua] [LevelTransitionHandler] Level load completed! 01:49:13.405 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 777846 - use_random_directors: true - overriden_conflict: nil 01:49:13.408 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:49:13.408 [Lua] checking dlc's against conflict directors 01:49:13.408 [Lua] number of factions to include 2 01:49:13.408 [Lua] Updated list weights for random: 01:49:13.408 [Lua] skaven, 0.42 (0.00-0.42) 01:49:13.408 [Lua] chaos, 0.42 (0.42-0.83) 01:49:13.408 [Lua] beastmen, 0.17 (0.83-1.00) 01:49:13.408 [Lua] Rolled random faction: 0.83948403596878052 beastmen 01:49:13.408 [Lua] Updated list weights for random: 01:49:13.408 [Lua] skaven, 0.50 (0.00-0.50) 01:49:13.408 [Lua] chaos, 0.50 (0.50-1.00) 01:49:13.408 [Lua] Rolled random faction: 0.41034016013145447 skaven 01:49:13.408 [Lua] number of factions added 2 01:49:13.408 [Lua] --- --- --- 01:49:13.408 [Lua] Starting... difficulty 'normal' 01:49:13.408 [Lua] These are the starting conflict directors: 01:49:13.408 [Lua] inn_level 01:49:13.408 [Lua] --- --- --- 01:49:13.408 [Lua] 01:49:13.408 [Lua] DONE! Found the following directors: 01:49:13.408 [Lua] (free: 35), Master hash is: 01:49:13.408 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:49:13.408 [Lua] load_startup_enemy_packages: -------------- 01:49:13.408 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:49:13.408 [Lua] critter_rat 01:49:13.422 [Lua] ### Sending rpc_level_loaded 01:49:13.422 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 01:49:13.422 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 01:49:13.439 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 01:49:13.439 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 01:49:13.439 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 01:49:13.439 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 01:49:13.456 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 01:49:13.456 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 01:49:13.456 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 01:49:13.456 [Lua] ### Sending rpc_level_loaded 01:49:13.456 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 01:49:13.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:49:13.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:49:13.474 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:49:13.474 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:49:13.474 [Lua] Starting async level spawning of levels/inn/world 01:49:13.474 [Umbra] Init version: 3.4.15 :: 16 threads 01:49:13.802 [Lua] Async level spawning done 01:49:13.802 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:49:14.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:49:14.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:49:14.672 [Lua] Set lobby begin: 01:49:14.672 [Lua] Lobby data host = 11000010c7fed13 01:49:14.672 [Lua] Lobby data level_key = inn_level 01:49:14.672 [Lua] Lobby data game_mode = 3 01:49:14.672 [Lua] Lobby data country_code = GB 01:49:14.672 [Lua] Lobby data unique_server_name = Walker Trips 01:49:14.672 [Lua] Lobby data num_players = 1 01:49:14.672 [Lua] Lobby data matchmaking = false 01:49:14.672 [Lua] Set lobby end. 01:49:14.672 [Lua] [Managers] Destroying manager group: 01:49:14.673 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:49:14.673 [Lua] [Gamestate] Enter StateIngame HOST 01:49:14.673 [Lua] [Managers] Calling function on all managers: 01:49:14.673 [Lua] <>level = inn_level<> 01:49:14.673 [Lua] Set lobby begin: 01:49:14.673 [Lua] Lobby data host = 11000010c7fed13 01:49:14.673 [Lua] Lobby data level_key = inn_level 01:49:14.673 [Lua] Lobby data game_mode = 3 01:49:14.673 [Lua] Lobby data selected_level_key = inn_level 01:49:14.673 [Lua] Lobby data country_code = GB 01:49:14.674 [Lua] Lobby data unique_server_name = Walker Trips 01:49:14.674 [Lua] Lobby data num_players = 1 01:49:14.674 [Lua] Lobby data matchmaking = false 01:49:14.674 [Lua] Set lobby end. 01:49:14.674 [Lua] [StateIngame] Server ingame 01:49:14.677 [Lua] Set lobby begin: 01:49:14.677 [Lua] Lobby data level_key = inn_level 01:49:14.677 [Lua] Lobby data selected_level_key = inn_level 01:49:14.677 [Lua] Lobby data unique_server_name = Walker Trips 01:49:14.677 [Lua] Lobby data matchmaking = false 01:49:14.677 [Lua] Lobby data host = 11000010c7fed13 01:49:14.677 [Lua] Lobby data country_code = GB 01:49:14.677 [Lua] Lobby data game_mode = 3 01:49:14.678 [Lua] Lobby data difficulty_tweak = 0 01:49:14.678 [Lua] Lobby data difficulty = normal 01:49:14.678 [Lua] Lobby data num_players = 1 01:49:14.678 [Lua] Set lobby end. 01:49:14.678 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:49:14.678 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 01:49:14.678 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:49:14.678 [Lua] [Matchmaking] initializing 01:49:14.678 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 01:49:14.678 [Lua] [Matchmaking] register rpcs 01:49:14.678 [Lua] GameNetworkManager:init... creating game session 01:49:14.678 [Lua] Host GameSession.make_game_session_host with session: 01:49:14.678 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:49:14.678 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 01:49:14.678 [Lua] [GameNetworkManager] self.is_server = true 01:49:14.678 [Network] Setting artificial MTU limit to 65536 01:49:14.678 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:49:14.685 [Lua] Switching ConflictSettings: to: inn_level 01:49:14.685 [Lua] pacing=disabled 01:49:14.685 [Lua] roaming=nil 01:49:14.685 [Lua] disabled=false 01:49:14.685 [Lua] pack_spawning=disabled 01:49:14.685 [Lua] contained_breeds=nil 01:49:14.685 [Lua] boss=disabled 01:49:14.685 [Lua] horde=disabled 01:49:14.685 [Lua] specials=disabled 01:49:14.685 [Lua] name=inn_level 01:49:14.685 [Lua] intensity=disabled 01:49:14.685 [Lua] --- 01:49:14.686 [Lua] [LevelAnalysis] set_random_seed( 777846) 01:49:14.689 [Lua] [AIInterestPointSystem] Level Seed: 777846 01:49:14.689 [Lua] 01:49:14.689 [Lua] [entity_system_bag] = table 01:49:14.689 [Lua] [entity_system_bag] = metatable 01:49:14.689 [Lua] [startup_data] = table 01:49:14.689 [Lua] [entity_manager] = table 01:49:14.689 [Lua] [entity_manager] = metatable 01:49:14.689 [Lua] [unit_spawner] = table 01:49:14.689 [Lua] [unit_spawner] = metatable 01:49:14.689 [Lua] [unit_storage] = table 01:49:14.689 [Lua] [unit_storage] = metatable 01:49:14.689 [Lua] [dice_keeper] = table 01:49:14.689 [Lua] [dice_keeper] = metatable 01:49:14.689 [Lua] [is_server] = true (boolean) 01:49:14.689 [Lua] [world] = [World] 01:49:14.689 [Lua] [system_api] = table 01:49:14.689 [Lua] [entity_system] = table 01:49:14.689 [Lua] [entity_system] = metatable 01:49:14.689 [Lua] [network_lobby] = table 01:49:14.689 [Lua] [network_lobby] = metatable 01:49:14.689 [Lua] [profile_synchronizer] = table 01:49:14.689 [Lua] [profile_synchronizer] = metatable 01:49:14.689 [Lua] [level_transition_handler] = table 01:49:14.689 [Lua] [level_transition_handler] = metatable 01:49:14.689 [Lua] [num_local_human_players] = 1 (number) 01:49:14.689 [Lua] [statistics_db] = table 01:49:14.689 [Lua] [statistics_db] = metatable 01:49:14.689 [Lua] [network_server] = table 01:49:14.689 [Lua] [network_server] = metatable 01:49:14.689 [Lua] [input_manager] = table 01:49:14.689 [Lua] [input_manager] = metatable 01:49:14.689 [Lua] [network_clock] = table 01:49:14.689 [Lua] [network_clock] = metatable 01:49:14.689 [Lua] [network_transmit] = table 01:49:14.689 [Lua] [network_transmit] = metatable 01:49:14.689 [Lua] [free_flight_manager] = table 01:49:14.689 [Lua] [free_flight_manager] = metatable 01:49:14.689 [Lua] [network_manager] = table 01:49:14.689 [Lua] [network_manager] = metatable 01:49:14.689 [Lua] [network_event_delegate] = table 01:49:14.689 [Lua] [network_event_delegate] = metatable 01:49:14.689 [Lua] 01:49:14.690 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:49:14.690 [Lua] ignoring extension VersusInteractObjectiveExtension 01:49:14.690 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:49:14.690 [Lua] ignoring extension VersusSocketObjectiveExtension 01:49:14.690 [Lua] ignoring extension VersusTargetObjectiveExtension 01:49:14.690 [Lua] ignoring extension VersusMissionObjectiveExtension 01:49:14.690 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:49:14.692 [Lua] [AchievementManager] Achievements using the steam platform 01:49:14.741 [Lua] [StateIngame] Level seed: 777846 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 01:49:14.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 01:49:14.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 01:49:14.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:49:14.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:49:14.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 01:49:14.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 01:49:14.752 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 01:49:14.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 01:49:14.755 [Lua] [LevelAnalysis] set_random_seed( 777846) 01:49:14.760 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:49:14.760 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 01:49:14.761 [Lua] [IngameUI] init 01:49:14.781 [Lua] cb_razer_chroma_setup 01:49:14.814 [Lua] [Matchmaking] Cancelling matchmaking 01:49:14.814 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:49:14.814 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:49:14.814 [Lua] Set lobby begin: 01:49:14.814 [Lua] Lobby data level_key = inn_level 01:49:14.814 [Lua] Lobby data power_level = 0 01:49:14.814 [Lua] Lobby data selected_level_key = inn_level 01:49:14.814 [Lua] Lobby data unique_server_name = Walker Trips 01:49:14.815 [Lua] Lobby data matchmaking = false 01:49:14.815 [Lua] Lobby data host = 11000010c7fed13 01:49:14.815 [Lua] Lobby data country_code = GB 01:49:14.815 [Lua] Lobby data game_mode = 3 01:49:14.815 [Lua] Lobby data difficulty_tweak = 0 01:49:14.815 [Lua] Lobby data difficulty = normal 01:49:14.815 [Lua] Lobby data num_players = 1 01:49:14.815 [Lua] Set lobby end. 01:49:14.816 [Flow] complete_skittergate_legend true 01:49:14.816 [Flow] complete_all_helmgart_levels_recruit true 01:49:14.817 [Flow] WitchHunterLevel:35 01:49:14.817 [Flow] LeaderYes 01:49:14.817 [Flow] ALL PC XP:304250 01:49:14.817 [Flow] Has "bogenhafen" DLC:true 01:49:14.817 [Flow] WH XP:60850 01:49:14.817 [Flow] Number of crafted items:3359 01:49:14.817 [Flow] Has "pre_order" DLC:true 01:49:14.817 [Flow] Sum of Powe Levels:1500 01:49:14.817 [Flow] lodestone diff 1:false 01:49:14.818 [Flow] magnus and forest activated 01:49:14.818 [Flow] magnus and forest activated 01:49:14.818 [Flow] cemetery and forest activated 01:49:14.818 [Flow] magnus and cemetery 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.818 [Flow] ALL RUNES ACTIVATED 01:49:14.818 [Flow] magnus and forest activated 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.818 [Flow] ALL RUNES ACTIVATED 01:49:14.818 [Flow] cemetery and forest activated 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.818 [Flow] ALL RUNES ACTIVATED 01:49:14.818 [Flow] magnus and forest activated 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.818 [Flow] ALL RUNES ACTIVATED 01:49:14.818 [Flow] magnus and cemetery 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.818 [Flow] ALL RUNES ACTIVATED 01:49:14.818 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:49:14.819 [Lua] CurrentConflictSettings inn_level 01:49:14.819 [Lua] [ConflictDirector] conflict_director is ai_ready 01:49:14.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:49:14.820 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:49:14.821 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:49:14.821 [Lua] Forming navigation groups in one frame 01:49:14.821 [Lua] Forming navigation groups 01:49:14.838 [Lua] NavigationGroupManager -> calulation time A: 0.015999999999998238 01:49:14.839 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 01:49:14.839 [Lua] number of nav groups: 41 01:49:14.840 [Lua] number of refined nav groups : 23 01:49:14.841 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 01:49:14.841 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:49:14.841 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:49:14.841 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:49:14.844 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:49:14.844 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:49:14.844 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:49:14.844 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 01:49:14.844 [Lua] [Managers] Calling function on all managers: 01:49:14.844 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:49:14.876 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 01:49:14.876 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 01:49:15.502 [Lua] player (11000010c7fed13,1) was put into party 1 01:49:15.502 [Lua] [IngamePlayerListUI] - Destroy 01:49:15.502 [Lua] [EquipmentUI] - Destroy 01:49:15.502 [Lua] [AbilityUI] - Destroy 01:49:15.502 [Lua] [GamePadAbilityUI] - Destroy 01:49:15.502 [Lua] [GamePadEquipmentUI] - Destroy 01:49:15.514 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 01:49:15.514 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 01:49:15.514 [Lua] Set lobby begin: 01:49:15.514 [Lua] Lobby data player_slot_1 = 0:0 01:49:15.514 [Lua] Lobby data level_key = inn_level 01:49:15.514 [Lua] Lobby data power_level = 0 01:49:15.514 [Lua] Lobby data selected_level_key = inn_level 01:49:15.514 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:49:15.514 [Lua] Lobby data difficulty = normal 01:49:15.515 [Lua] Lobby data unique_server_name = Walker Trips 01:49:15.515 [Lua] Lobby data matchmaking = false 01:49:15.515 [Lua] Lobby data host = 11000010c7fed13 01:49:15.515 [Lua] Lobby data country_code = GB 01:49:15.515 [Lua] Lobby data game_mode = 3 01:49:15.515 [Lua] Lobby data player_slot_5 = 0:0 01:49:15.515 [Lua] Lobby data player_slot_2 = 0:0 01:49:15.515 [Lua] Lobby data difficulty_tweak = 0 01:49:15.515 [Lua] Lobby data player_slot_3 = 0:0 01:49:15.515 [Lua] Lobby data num_players = 1 01:49:15.515 [Lua] Set lobby end. 01:49:15.515 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:49:15.516 [Lua] 01:49:15.516 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:49:15.516 [Lua] [wwise/bow] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 01:49:15.516 [Lua] [wwise/two_handed_axes] = false (boolean) 01:49:15.516 [Lua] 01:49:15.516 [Lua] 01:49:15.516 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:49:15.516 [Lua] [wwise/bow] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:49:15.516 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 01:49:15.516 [Lua] [wwise/two_handed_axes] = false (boolean) 01:49:15.516 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 01:49:15.516 [Lua] 01:49:15.516 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 01:49:15.516 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 01:49:15.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:49:15.516 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:49:15.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:49:15.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:49:15.522 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 01:49:15.593 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 01:49:15.593 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 01:49:15.599 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 01:49:15.599 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:49:15.599 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:49:15.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:49:15.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:49:15.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:49:15.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:49:15.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:49:15.832 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:49:15.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:49:15.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:49:15.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:49:15.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:49:15.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:49:15.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:49:15.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:49:15.927 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:49:15.928 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:49:15.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:49:15.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:49:15.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:49:15.964 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:49:15.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:49:16.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:49:16.027 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:49:16.028 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:49:16.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:49:16.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:49:16.061 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:49:16.062 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:49:16.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:49:16.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:49:16.095 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:49:16.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:49:16.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:49:16.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:49:16.129 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:49:16.129 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:49:16.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:49:16.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:49:16.179 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 01:49:16.180 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:49:16.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:49:16.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:49:16.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:49:16.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:49:16.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:49:16.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:49:16.262 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:49:16.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:49:16.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:49:16.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:49:16.312 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:49:16.313 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:49:16.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:49:16.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:49:16.418 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:49:16.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:49:16.438 [Flow] DISABLE 01:49:16.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:49:16.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:49:16.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:16.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:16.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:49:16.532 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:49:16.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:49:16.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:49:16.685 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:49:16.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:49:16.785 [Lua] [PackageManager] Force_load: wwise/bow 01:49:16.786 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:49:17.086 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:49:17.086 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:49:17.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:49:17.434 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:49:17.434 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:49:17.435 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:49:17.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:49:17.602 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:49:17.603 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 01:49:17.652 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 01:49:17.652 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 01:49:17.653 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:49:17.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:49:17.753 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:49:17.753 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:17.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:17.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:49:17.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:49:18.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:49:18.330 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:49:18.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:49:18.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:49:18.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:49:18.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:49:18.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:49:18.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:49:18.787 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:49:18.871 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:49:18.871 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:49:18.887 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:49:18.910 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:18.910 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:49:18.910 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:49:18.939 [Lua] Players are leaving the safe zone 01:49:19.275 [Lua] StateInGameRunning:_game_actually_starts() 01:49:19.275 [Lua] [IngameUI] menu view on_enter start_menu_view 01:49:19.276 [Lua] hero_fullscreen_menu_on_enter 01:49:19.276 [Lua] ################################################################################################################# 01:49:19.276 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:49:19.276 [Lua] ################################################################################################################# 01:49:19.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 01:49:19.279 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02236bf0 01:49:19.280 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:49:19.288 [Lua] cb_razer_chroma_setup 01:49:19.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 01:49:19.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.298 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:49:19.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:49:19.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:49:19.299 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 01:49:19.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:49:19.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:49:19.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:49:19.483 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 01:49:19.483 [Lua] Commit load time data 01:49:19.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:49:19.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:49:20.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x38c, position: 0 01:49:20.544 [Lua] PlayFabMirrorBase:_commit_internal 1 01:49:20.544 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:49:20.547 [Lua] generate_backend_stats 11000010c7fed13:1 01:49:20.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:49:20.567 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:49:20.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 01:49:20.567 [Lua] Set lobby begin: 01:49:20.567 [Lua] Lobby data player_slot_1 = 0:0 01:49:20.567 [Lua] Lobby data level_key = inn_level 01:49:20.567 [Lua] Lobby data power_level = 835 01:49:20.567 [Lua] Lobby data selected_level_key = inn_level 01:49:20.568 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:49:20.568 [Lua] Lobby data difficulty = normal 01:49:20.568 [Lua] Lobby data unique_server_name = Walker Trips 01:49:20.568 [Lua] Lobby data matchmaking = false 01:49:20.568 [Lua] Lobby data host = 11000010c7fed13 01:49:20.568 [Lua] Lobby data country_code = GB 01:49:20.568 [Lua] Lobby data game_mode = 3 01:49:20.568 [Lua] Lobby data player_slot_5 = 0:0 01:49:20.568 [Lua] Lobby data player_slot_2 = 0:0 01:49:20.568 [Lua] Lobby data difficulty_tweak = 0 01:49:20.568 [Lua] Lobby data player_slot_3 = 0:0 01:49:20.568 [Lua] Lobby data num_players = 1 01:49:20.568 [Lua] Set lobby end. 01:49:20.574 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 01:49:20.857 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x38c, position: 27249 01:49:20.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 01:49:20.978 [Lua] commit result success 1 01:49:20.979 [Lua] [IngameUI] menu view on_exit start_menu_view 01:49:20.979 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:49:20.979 [Lua] hero_fullscreen_menu_on_exit 01:49:20.982 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02236bf0 01:49:20.983 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:49:20.983 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:49:22.529 [Lua] [IngameUI] menu view on_enter hero_view 01:49:22.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02235ed0 01:49:22.534 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:49:22.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:49:22.547 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:49:22.548 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:49:22.548 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:49:22.552 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:49:22.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:49:22.967 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:49:22.991 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:22.991 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:23.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:23.024 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.181 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 01:49:24.181 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:49:24.200 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:49:24.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:49:24.217 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 01:49:24.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:49:24.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 01:49:24.246 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:49:24.264 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 01:49:24.264 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:49:24.298 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 01:49:24.298 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:49:24.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 01:49:24.434 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:49:24.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 01:49:24.454 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:49:24.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:24.687 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 01:49:24.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.707 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 01:49:24.723 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 01:49:24.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:49:24.723 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 01:49:24.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:24.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 01:49:24.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:49:24.784 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 01:49:24.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:24.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:49:24.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:49:24.933 [Lua] [IngameUI] menu view on_exit hero_view 01:49:24.936 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02235ed0 01:49:24.936 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:49:24.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:49:24.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:49:24.937 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.937 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.937 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.937 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 01:49:24.943 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:49:24.943 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:49:24.943 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:49:25.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:49:25.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:49:25.054 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:49:25.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:49:25.115 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:49:25.132 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 01:49:29.592 [Lua] [IngameUI] menu view on_enter start_game_view 01:49:29.594 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0227ec80 01:49:29.594 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:49:29.595 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 01:49:29.595 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:49:29.596 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 01:49:29.596 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 01:49:34.942 [Lua] PlayFabMirrorBase:_commit_internal 2 01:49:34.942 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:49:34.945 [Lua] generate_backend_stats 11000010c7fed13:1 01:49:34.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:49:34.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:49:34.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 01:49:34.972 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 01:49:35.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 01:49:35.358 [Lua] commit result success 2 01:49:46.351 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:49:46.351 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 01:49:46.351 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:49:46.351 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 01:49:46.351 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:49:48.259 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 01:49:48.259 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:49:48.259 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 01:49:48.260 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:49:48.260 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:49:49.947 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:49:49.947 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 01:49:49.947 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:49:49.948 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:49:49.948 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:49:50.996 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:49:50.996 [Lua] ............................................................................................................ 01:49:50.996 [Lua] ............................................................................................................ 01:49:50.996 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:49:50.996 [Lua] ............................................................................................................ 01:49:50.996 [Lua] ............................................................................................................ 01:49:51.028 [Lua] [Matchmaking] Cancelling matchmaking 01:49:51.028 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:49:51.045 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:49:51.045 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:49:51.045 [Lua] [Matchmaking] Filter: Free slots = 1 01:49:51.045 [Lua] [Matchmaking] Filter: Distance = close 01:49:51.045 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:49:51.045 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 01:49:51.045 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:49:51.045 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:49:51.045 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 01:49:51.045 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:49:51.045 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:49:51.045 [Lua] Set lobby begin: 01:49:51.045 [Lua] Lobby data power_level = 835 01:49:51.046 [Lua] Lobby data unique_server_name = Walker Trips 01:49:51.046 [Lua] Lobby data difficulty_tweak = 0 01:49:51.046 [Lua] Lobby data host = 11000010c7fed13 01:49:51.046 [Lua] Lobby data time_of_search = 1611625791 01:49:51.046 [Lua] Lobby data game_mode = 3 01:49:51.046 [Lua] Lobby data level_key = inn_level 01:49:51.046 [Lua] Lobby data player_slot_1 = 0:0 01:49:51.046 [Lua] Lobby data selected_level_key = inn_level 01:49:51.046 [Lua] Lobby data matchmaking = searching 01:49:51.046 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:49:51.046 [Lua] Lobby data num_players = 1 01:49:51.047 [Lua] Lobby data player_slot_5 = 0:0 01:49:51.047 [Lua] Lobby data player_slot_2 = 0:0 01:49:51.047 [Lua] Lobby data country_code = GB 01:49:51.047 [Lua] Lobby data player_slot_3 = 0:0 01:49:51.047 [Lua] Lobby data difficulty = normal 01:49:51.047 [Lua] Set lobby end. 01:49:51.047 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:49:51.047 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:49:51.048 [Lua] [ChatManager][1]System: Starting search 01:49:51.048 [Lua] [ChatManager][1]System: Cataclysm 01:49:51.096 [Lua] [IngameUI] menu view on_exit start_game_view 01:49:51.096 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:49:51.097 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:49:51.097 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:49:51.097 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:49:51.097 [Save] Saving `save_data` 01:49:51.099 [Save] Save done 01:49:51.101 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0227ec80 01:49:51.282 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 01:49:51.284 [Lua] 01:49:51.284 [Lua] [twitch_enabled] = false (string) 01:49:51.284 [Lua] [power_level] = 835 (string) 01:49:51.284 [Lua] [id] = 186000001691a98 (string) 01:49:51.284 [Lua] [num_players] = 2 (string) 01:49:51.284 [Lua] [difficulty_tweak] = 0 (string) 01:49:51.284 [Lua] [host] = 1100001007d1dcc (string) 01:49:51.284 [Lua] [game_mode] = 2 (string) 01:49:51.284 [Lua] [is_private] = false (string) 01:49:51.284 [Lua] [level_key] = inn_level (string) 01:49:51.284 [Lua] [name] = Lobby 186000001691a98 (string) 01:49:51.284 [Lua] [country_code] = ES (string) 01:49:51.284 [Lua] [difficulty] = cataclysm (string) 01:49:51.284 [Lua] [match_started] = true (string) 01:49:51.284 [Lua] [selected_level_key] = military (string) 01:49:51.284 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:49:51.284 [Lua] [quick_game] = false (string) 01:49:51.284 [Lua] [unique_server_name] = H.t.H | ][TaMeR][esp (string) 01:49:51.284 [Lua] [matchmaking] = true (string) 01:49:51.284 [Lua] [player_slot_1] = 0:0 (string) 01:49:51.284 [Lua] [player_slot_4] = 0:0 (string) 01:49:51.284 [Lua] [mechanism] = adventure (string) 01:49:51.284 [Lua] [player_slot_5] = 1100001007d1dcc:1 (string) 01:49:51.284 [Lua] [player_slot_2] = 0:0 (string) 01:49:51.284 [Lua] [weave_name] = false (string) 01:49:51.284 [Lua] [player_slot_3] = 0:0 (string) 01:49:51.284 [Lua] [eac_authorized] = true (string) 01:49:51.284 [Lua] 01:49:51.284 [Lua] =======================Found valid lobby! 01:49:51.284 [Lua] 01:49:51.284 [Lua] [1] = dlc_bogenhafen_city (string) 01:49:51.284 [Lua] [2] = nurgle (string) 01:49:51.284 [Lua] [3] = warcamp (string) 01:49:51.284 [Lua] [4] = bell (string) 01:49:51.284 [Lua] [5] = magnus (string) 01:49:51.284 [Lua] [6] = skaven_stronghold (string) 01:49:51.284 [Lua] [7] = farmlands (string) 01:49:51.284 [Lua] [8] = crater (string) 01:49:51.284 [Lua] [9] = ground_zero (string) 01:49:51.284 [Lua] [10] = skittergate (string) 01:49:51.284 [Lua] [11] = dlc_castle (string) 01:49:51.284 [Lua] [12] = dlc_bastion (string) 01:49:51.284 [Lua] [13] = fort (string) 01:49:51.284 [Lua] [14] = forest_ambush (string) 01:49:51.284 [Lua] [15] = mines (string) 01:49:51.284 [Lua] [16] = catacombs (string) 01:49:51.284 [Lua] [17] = ussingen (string) 01:49:51.284 [Lua] [18] = dlc_bogenhafen_slum (string) 01:49:51.284 [Lua] [19] = cemetery (string) 01:49:51.284 [Lua] [20] = military (string) 01:49:51.284 [Lua] [21] = elven_ruins (string) 01:49:51.284 [Lua] [22] = dlc_portals (string) 01:49:51.284 [Lua] [23] = inn_level (string) 01:49:51.284 [Lua] 01:49:51.284 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= military)' 01:49:51.284 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (nurgle ~= military)' 01:49:51.285 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (warcamp ~= military)' 01:49:51.285 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (bell ~= military)' 01:49:51.285 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (magnus ~= military)' 01:49:51.285 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 01:49:51.286 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (farmlands ~= military)' 01:49:51.286 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (crater ~= military)' 01:49:51.286 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (ground_zero ~= military)' 01:49:51.286 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (skittergate ~= military)' 01:49:51.287 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (dlc_castle ~= military)' 01:49:51.287 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (dlc_bastion ~= military)' 01:49:51.287 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (fort ~= military)' 01:49:51.288 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (forest_ambush ~= military)' 01:49:51.288 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (mines ~= military)' 01:49:51.288 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (catacombs ~= military)' 01:49:51.288 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (ussingen ~= military)' 01:49:51.289 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= military)' 01:49:51.289 [Lua] [Matchmaking] Lobby hosted by H.t.H | ][TaMeR][esp failed lobby match due to 'wrong level (cemetery ~= military)' 01:49:51.298 [Lua] [ChatManager][1]System: Found game... 01:49:51.298 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:49:51.298 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 01:49:51.299 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:49:51.299 [Lua] [ChatManager][1]System: Connecting to game session. 01:49:51.315 [Lua] [LobbyClient] Changed state from nil to joining 01:49:51.519 [Lua] [LobbyClient] Changed state from joining to joined 01:49:51.519 [Lua] [PartyManager] Leader is set to 1100001007d1dcc 01:49:51.519 [Lua] [LobbyClient] connected to lobby, id: 186000001691a98 01:49:51.519 [Lua] ====== Looking for host: 1100001007d1dcc 01:49:51.521 [Lua] LobbyInternal.open_channel lobby: userdata: 0x11f3ca28, to peer: 1100001007d1dcc channel: 1 01:49:51.521 [Lua] Connected to host: 1100001007d1dcc, using channel: 1 01:49:51.521 [Lua] [Matchmaking] Joined lobby, checking network hash... 01:49:51.535 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'H.t.H | ][TaMeR][esp'... 01:49:53.742 [Lua] [Matchmaking] Connected, starting handshake... 01:49:53.742 [Lua] [Matchmaking] Starting handshake with host 1100001007d1dcc using client cookie HSC-0000613171-client-[11000010c7fed13] 01:49:53.842 [Lua] [Matchmaking] Handshake successful (1100001007d1dcc) (HSC-0000613171-client-[11000010c7fed13]) (HSC-0000223554-host-[1100001007d1dcc]) 01:49:53.843 [Lua] [Matchmaking] Handshake done, requesting to join game... 01:49:53.843 [Lua] bogenhafen 01:49:53.843 [Lua] vermintide_1 01:49:53.843 [Lua] lake_upgrade 01:49:53.843 [Lua] holly 01:49:53.843 [Lua] pre_order 01:49:53.843 [Lua] cog_upgrade 01:49:53.843 [Lua] lake 01:49:53.843 [Lua] cog 01:49:53.843 [Lua] scorpion 01:49:53.843 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 1100001007d1dcc 01:49:53.928 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=186000001691a98 host_id:H.t.H | ][TaMeR][esp 01:49:53.928 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 01:49:53.928 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 01:49:53.928 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 1100001007d1dcc 01:49:53.928 [Lua] [ChatManager][1]System: Requesting profiles 01:49:54.011 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:1100001007d1dcc 01:49:54.012 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 01:49:54.012 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 01:49:54.012 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 1100001007d1dcc 01:49:54.012 [Lua] [ChatManager][1]System: Acquiring profiles 01:49:54.094 [Lua] [ChatManager][1]System: Joining game... 01:49:54.096 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 01:49:54.096 [Lua] TRANSITION start_lobby table: 000000000B517320 nil 01:49:54.096 [Lua] [GameNetworkManager] Leaving game... 01:49:54.096 [Lua] [GameNetworkManager] Shutting down game session host. 01:49:54.096 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:49:54.096 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:49:54.096 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=40.42 01:49:54.112 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:49:55.695 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 01:49:55.779 [Lua] Set lobby begin: 01:49:55.779 [Lua] Lobby data power_level = 0 01:49:55.779 [Lua] Lobby data unique_server_name = Walker Trips 01:49:55.779 [Lua] Lobby data difficulty_tweak = 0 01:49:55.779 [Lua] Lobby data host = 11000010c7fed13 01:49:55.779 [Lua] Lobby data time_of_search = 1611625791 01:49:55.779 [Lua] Lobby data game_mode = 3 01:49:55.779 [Lua] Lobby data level_key = inn_level 01:49:55.779 [Lua] Lobby data player_slot_1 = 0:0 01:49:55.779 [Lua] Lobby data selected_level_key = inn_level 01:49:55.779 [Lua] Lobby data matchmaking = searching 01:49:55.779 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:49:55.779 [Lua] Lobby data num_players = 1 01:49:55.779 [Lua] Lobby data player_slot_5 = 0:0 01:49:55.779 [Lua] Lobby data player_slot_2 = 0:0 01:49:55.780 [Lua] Lobby data country_code = GB 01:49:55.780 [Lua] Lobby data player_slot_3 = 0:0 01:49:55.780 [Lua] Lobby data difficulty = normal 01:49:55.780 [Lua] Set lobby end. 01:49:56.116 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:49:56.116 [Lua] [Managers] Calling function on all managers: 01:49:56.116 [Lua] Clearing all global lookup lists 01:49:56.116 [Lua] [IngamePlayerListUI] - Destroy 01:49:56.117 [Lua] [EquipmentUI] - Destroy 01:49:56.117 [Lua] [AbilityUI] - Destroy 01:49:56.117 [Lua] [GamePadAbilityUI] - Destroy 01:49:56.117 [Lua] [GamePadEquipmentUI] - Destroy 01:49:56.117 [Lua] [IngameUI] destroy 01:49:56.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 01:49:56.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 01:49:56.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 01:49:56.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 01:49:56.121 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 01:49:56.122 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 01:49:56.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 01:49:56.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 01:49:56.173 [Lua] [Managers] Destroying manager group: 01:49:56.178 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:49:56.242 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:49:56.242 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 01:49:56.242 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 01:49:56.242 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 01:49:56.242 warning: [Lua] Following data will be uploaded to Crashify: <> 01:49:56.242 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 01:49:56.243 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010484550; previous_state = InGame; party = table: 000000000356AA40; mechanism_manager = table: 00000000100197F0; network_transmit = table: 0000000003627800; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 777846; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E04CB0 [3] _ = table: 0000000010484550; new_state = Loading; old_state = InGame [4] self = table: 0000000010BCFDF0; peer_state_machines = table: 0000000010CCC4B0; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010484630; current_state = InGame [5] self = table: 0000000000589A00; application_shutdown = nil; unit_spawner = table: 000000000266DEA0; world = [World]; unit_storage = table: 000000000179F700; units = table: 000000000266DDC0; matchmaking_loading_context = table: 0000000002CD73E0 [6] self = table: 00000000105D2CF0; new_state = table: 0000000002A790E0; params = table: 00000000105F9590; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105D2CF0; new_state = table: 0000000002A790E0; notify = true; old_state = table: 0000000000589A00 [8] self = table: 00000000105D2CF0; dt = 0.016800336539745331; t = 63.50223534880206; new_state = table: 0000000002A790E0 [9] self = table: 00000000000970C0; real_world_dt = 0.016800336539745331; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016800336539745331; t = 63.50223534880206 [10] dt = 0.016800336539745331 [2] server = table: 0000000010BCFDF0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833319950848818; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 0000000010E3A840; game_session = [GameSession]; game_network_manager = table: 0000000011ADF080; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 0000000010CCC4F0; _joined_peers = table: 0000000011C2D150; voip = table: 0000000001B9BAE0; environment_variation_id = 0; level_transition_handler = table: 000000001047F9E0; _connections = table: 00000000120E1940; lobby_host = table: 0000000002913590; level_key = "inn_level"; slot_allocator = table: 0000000010E3A870; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000120FD8C0; wanted_career_index = 3; _reserved_slots = table: 0000000003679190; wanted_profile_index = 4; _connected_peers = table: 00000000120FD890; player_manager = table: 0000000003566BF0; _profile_requester = table: 0000000001E87150; network_transmit = table: 0000000003627800; peers_completed_game_object_sync = table: 0000000010E3A8B0; peer_state_machines = table: 0000000010CCC4B0; network_event_delegate = table: 00000000105E36B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010483960; network_server = table: 0000000010BCFDF0; entity_system = table: 00000000106DAB00; parent = table: 00000000000970C0; _new_state = table: 0000000002A790E0; _level_flow_events = table: 0000000001696E70; statistics_db = table: 000000000132CC20; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000010B5F4D0; profile_synchronizer = table: 00000000120FD8C0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000030A04D0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000105E36B0; world = [World]; dt = 0.016800336539745331; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567BB0; network_transmit = table: 0000000003627800; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 40.418507993221283; _lobby_host = table: 0000000002913590; level_transition_handler = table: 000000001047F9E0; dice_keeper = table: 000000000266DCF0; _quit_game = false; [6] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000589A00; [7] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000589A00; [8] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000000589A00; [9] startup_package_handles = table: 000000000009AC70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABD0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105D2CF0; startup_timer = 4.6535403854795732; has_booted = true; loading_context = table: 00000000036C3FC0; <> <> 01:49:56.243 [Lua] [Matchmaking] unregister rpcs 01:49:56.243 [Lua] [Matchmaking] destroying 01:49:56.243 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 01:49:56.243 [Lua] [ChatManager] Unregistering channel 1 01:49:56.243 [Lua] [EnemyPackageLoader] network_context_destroyed 01:49:56.243 [Lua] [PartyManager] network_context_destroyed 01:49:56.243 [Lua] [GameMechanismManager] network_context_destroyed 01:49:56.243 [SteamVoip] Destroying room c33b17d906209f64 01:49:56.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 01:49:56.243 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 01:49:56.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 01:49:56.244 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 01:49:56.245 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 01:49:56.245 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 01:49:56.252 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 01:49:56.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 01:49:56.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 01:49:56.254 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 01:49:56.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 01:49:56.269 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 01:49:56.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 01:49:56.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:49:56.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:49:56.271 [EACServer] [01:49:56:270][Windows][EAC Server] [Info][Destroy] Called 01:49:56.273 [Lua] [LobbyHost] Destroying 01:49:56.274 [Lua] ############### UNLOADING PACKAGES ############### 01:49:56.274 [Lua] [Managers] Calling function on all managers: 01:49:56.274 [Lua] [Managers] Destroying manager group: 01:49:56.274 [Lua] [Gamestate] Enter state StateLoading 01:49:56.275 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:49:56.275 [Lua] registering RPCs 01:49:56.275 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000B517320 01:49:56.275 warning: [Lua] Setting up network client 01:49:56.275 [EAC] Connection reset 01:49:56.276 [EAC] Set platform user auth ticket 01:49:56.276 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001007d1dcc my_peer_id:11000010c7fed13 01:49:56.276 [Lua] [ChatManager] Registering channel 1 01:49:56.276 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001007d1dcc, own_peer_id=11000010c7fed13) 01:49:56.276 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001007d1dcc, own_peer_id=11000010c7fed13) 01:49:56.276 [Lua] [PartyManager] network_context_created (server_peer_id=1100001007d1dcc, own_peer_id=11000010c7fed13) 01:49:56.276 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 01:49:56.276 [Lua] [PartyManager] Leader is set to 1100001007d1dcc 01:49:56.276 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:49:56.346 [EAC] Set host peer 1100001007d1dcc to state undetermined 01:49:56.346 [EAC] Validating host 1100001007d1dcc 01:49:56.347 [Lua] EAC debug check 2 nil 01:49:56.413 [Lua] Server sends mechanism to client adventure 01:49:56.413 [Lua] initializing mechanism to: adventure 01:49:56.413 [Lua] Received new state from server inn 01:49:56.413 [Lua] [EnemyPackageLoader] New connection established (1) (key=0) 01:49:56.632 [Lua] RPC not registered "rpc_ping" 01:49:58.408 [EAC] EAC host 1100001007d1dcc validated and trusted 01:49:58.426 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001007d1dcc 1 1 1 01:49:58.426 [Lua] player (1100001007d1dcc,1) was put into party 1 01:49:58.426 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1 01:49:58.426 [Lua] player (11000010c7fed13,1) was put into party 0 01:49:58.426 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:49:58.426 [Lua] GameMechanismManager setting level seed: 4772539 01:49:58.426 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 4772539, environment_variation_id to: 0 01:49:58.426 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 01:49:58.426 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 4772539 environment 0. Same level as previously, NOT resetting package load status. 01:49:58.427 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:49:58.427 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 01:49:58.427 [Lua] [LevelTransitionHandler] load_level inn_level 0 01:49:58.427 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 01:49:58.427 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:49:58.427 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:49:58.427 [Lua] Starting async level spawning of levels/inn/world 01:49:58.428 [Umbra] Init version: 3.4.15 :: 16 threads 01:49:58.452 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4772539 - use_random_directors: true - overriden_conflict: nil 01:49:58.454 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:49:58.454 [Lua] checking dlc's against conflict directors 01:49:58.454 [Lua] number of factions to include 1 01:49:58.454 [Lua] Updated list weights for random: 01:49:58.454 [Lua] skaven, 0.42 (0.00-0.42) 01:49:58.454 [Lua] chaos, 0.42 (0.42-0.83) 01:49:58.454 [Lua] beastmen, 0.17 (0.83-1.00) 01:49:58.454 [Lua] Rolled random faction: 0.53525513410568237 chaos 01:49:58.454 [Lua] number of factions added 1 01:49:58.454 [Lua] --- --- --- 01:49:58.454 [Lua] Starting... difficulty 'cataclysm' 01:49:58.454 [Lua] These are the starting conflict directors: 01:49:58.454 [Lua] inn_level 01:49:58.454 [Lua] --- --- --- 01:49:58.454 [Lua] 01:49:58.454 [Lua] DONE! Found the following directors: 01:49:58.454 [Lua] (free: 35), Master hash is: 01:49:58.454 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:49:58.454 [Lua] load_startup_enemy_packages: -------------- 01:49:58.454 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:49:58.454 [Lua] critter_rat 01:49:58.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:49:58.488 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:49:58.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:49:58.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:49:58.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:49:58.592 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 01:49:58.665 [Lua] RPC not registered "rpc_ping" 01:49:58.698 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001007d1dcc) local_player_id(1) profile_index(5) career_index(1) 01:49:58.698 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:1 my_peer_id:11000010c7fed13 01:49:58.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:49:58.698 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient, async-read, 01:49:58.751 [Lua] Async level spawning done 01:49:58.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 01:49:58.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p 01:49:58.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:49:58.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:49:58.859 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:49:58.860 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:49:58.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:49:58.976 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:49:58.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:49:59.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:49:59.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 01:49:59.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:49:59.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:49:59.214 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:49:59.215 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:49:59.308 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:49:59.308 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:49:59.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:49:59.948 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:49:59.948 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:49:59.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 01:50:00.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 01:50:00.032 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 01:50:00.033 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:50:00.117 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:50:00.655 [Lua] RPC not registered "rpc_ping" 01:50:00.689 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011b155ae7 1 0 2 01:50:00.689 [Lua] player (11000011b155ae7,1) was put into party 0 01:50:01.126 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:50:01.126 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:50:01.126 [Lua] [Managers] Destroying manager group: 01:50:01.127 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:50:01.127 [Lua] [Gamestate] Enter StateIngame CLIENT 01:50:01.127 [Lua] [Managers] Calling function on all managers: 01:50:01.127 [Lua] <>level = inn_level<> 01:50:01.127 [Lua] [StateIngame] Client ingame 01:50:01.130 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:50:01.130 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 01:50:01.130 [Lua] [Matchmaking] Starting handshake with host 1100001007d1dcc using client cookie HSC-0000580102-client-[11000010c7fed13] 01:50:01.130 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:50:01.130 [Lua] [Matchmaking] initializing 01:50:01.130 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client 01:50:01.130 [Lua] [Matchmaking] register rpcs 01:50:01.130 [Lua] GameNetworkManager:init... creating game session 01:50:01.130 [Lua] Joning GameSession userdata: 0x0b622558 as a client through channel_id 1 01:50:01.130 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:50:01.131 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 01:50:01.131 [Lua] [GameNetworkManager] self.is_server = false 01:50:01.131 [Network] Setting artificial MTU limit to 65536 01:50:01.131 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:50:01.138 [Lua] Switching ConflictSettings: to: inn_level 01:50:01.138 [Lua] pacing=disabled 01:50:01.138 [Lua] roaming=nil 01:50:01.138 [Lua] disabled=false 01:50:01.138 [Lua] pack_spawning=disabled 01:50:01.138 [Lua] contained_breeds=nil 01:50:01.138 [Lua] boss=disabled 01:50:01.138 [Lua] horde=disabled 01:50:01.138 [Lua] specials=disabled 01:50:01.138 [Lua] name=inn_level 01:50:01.138 [Lua] intensity=disabled 01:50:01.138 [Lua] --- 01:50:01.138 [Lua] [LevelAnalysis] set_random_seed( 4772539) 01:50:01.140 [Lua] [AIInterestPointSystem] Level Seed: 4772539 01:50:01.140 [Lua] 01:50:01.140 [Lua] [network_manager] = table 01:50:01.140 [Lua] [network_manager] = metatable 01:50:01.140 [Lua] [startup_data] = table 01:50:01.140 [Lua] [entity_manager] = table 01:50:01.140 [Lua] [entity_manager] = metatable 01:50:01.140 [Lua] [unit_spawner] = table 01:50:01.140 [Lua] [unit_spawner] = metatable 01:50:01.140 [Lua] [unit_storage] = table 01:50:01.140 [Lua] [unit_storage] = metatable 01:50:01.140 [Lua] [dice_keeper] = table 01:50:01.140 [Lua] [dice_keeper] = metatable 01:50:01.140 [Lua] [is_server] = false (boolean) 01:50:01.141 [Lua] [world] = [World] 01:50:01.141 [Lua] [system_api] = table 01:50:01.141 [Lua] [input_manager] = table 01:50:01.141 [Lua] [input_manager] = metatable 01:50:01.141 [Lua] [profile_synchronizer] = table 01:50:01.141 [Lua] [profile_synchronizer] = metatable 01:50:01.141 [Lua] [entity_system] = table 01:50:01.141 [Lua] [entity_system] = metatable 01:50:01.141 [Lua] [level_transition_handler] = table 01:50:01.141 [Lua] [level_transition_handler] = metatable 01:50:01.141 [Lua] [num_local_human_players] = 1 (number) 01:50:01.141 [Lua] [statistics_db] = table 01:50:01.141 [Lua] [statistics_db] = metatable 01:50:01.141 [Lua] [entity_system_bag] = table 01:50:01.141 [Lua] [entity_system_bag] = metatable 01:50:01.141 [Lua] [network_lobby] = table 01:50:01.141 [Lua] [network_lobby] = metatable 01:50:01.141 [Lua] [network_transmit] = table 01:50:01.141 [Lua] [network_transmit] = metatable 01:50:01.141 [Lua] [network_clock] = table 01:50:01.141 [Lua] [network_clock] = metatable 01:50:01.141 [Lua] [free_flight_manager] = table 01:50:01.141 [Lua] [free_flight_manager] = metatable 01:50:01.141 [Lua] [network_event_delegate] = table 01:50:01.141 [Lua] [network_event_delegate] = metatable 01:50:01.141 [Lua] 01:50:01.141 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:50:01.141 [Lua] ignoring extension VersusInteractObjectiveExtension 01:50:01.141 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:50:01.141 [Lua] ignoring extension VersusSocketObjectiveExtension 01:50:01.141 [Lua] ignoring extension VersusTargetObjectiveExtension 01:50:01.141 [Lua] ignoring extension VersusMissionObjectiveExtension 01:50:01.141 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:50:01.143 [Lua] [AchievementManager] Achievements using the steam platform 01:50:01.188 [Lua] [StateIngame] Level seed: 4772539 01:50:01.199 [Lua] [IngameUI] init 01:50:01.215 [Lua] cb_razer_chroma_setup 01:50:01.252 [Flow] LeaderNo 01:50:01.252 [Flow] lodestone diff 1:false 01:50:01.252 [Lua] [Managers] Calling function on all managers: 01:50:01.252 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:50:01.477 [Lua] [Matchmaking] Handshake successful (1100001007d1dcc) (HSC-0000580102-client-[11000010c7fed13]) (HSC-0000223554-host-[1100001007d1dcc]) 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.477 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:50:01.477 [Lua] [GameNetworkManager] game_object_created_player, go_id=7, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:50:01.477 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 7, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 01:50:01.477 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001007d1dcc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:50:01.490 [Lua] Adding player sync data to peer=1100001007d1dcc local_player_id=1 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:01.490 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001007d1dcc go_type=music_states go_created_func_name=game_object_created_music_states 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.491 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 01:50:01.491 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 01:50:01.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 01:50:01.492 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001007d1dcc go_type=player_unit go_created_func_name=game_object_created_player_unit 01:50:01.493 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:50:01.493 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:01.495 [Flow] lodestone diff 1:true 01:50:01.496 [Flow] magnus and cemetery 01:50:01.496 [Flow] magnus and cemetery 01:50:01.496 [Flow] magnus and forest activated 01:50:01.496 [Flow] cemetery and forest activated 01:50:01.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:50:01.496 [Flow] ALL RUNES ACTIVATED 01:50:01.496 [Flow] magnus and forest activated 01:50:01.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:50:01.496 [Flow] ALL RUNES ACTIVATED 01:50:01.496 [Flow] magnus and cemetery 01:50:01.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:50:01.496 [Flow] ALL RUNES ACTIVATED 01:50:01.496 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:50:01.497 [Lua] [TelemetryRPCListener] Receiving session id from server 772a9015-ed0a-4dd7-a923-19c35f15b807 01:50:01.497 error: [Lua] SETTING ROUND ID 01:50:01.497 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:50:01.497 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 01:50:01.497 [Lua] [GameNetworkManager] PLAYER is local player 01:50:01.497 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 01:50:01.498 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 01:50:01.498 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 2 01:50:01.498 [Lua] player (11000010c7fed13,1) was put into party 1 01:50:01.498 [Lua] [IngamePlayerListUI] - Destroy 01:50:01.498 [Lua] [EquipmentUI] - Destroy 01:50:01.498 [Lua] [AbilityUI] - Destroy 01:50:01.498 [Lua] [GamePadAbilityUI] - Destroy 01:50:01.498 [Lua] [GamePadEquipmentUI] - Destroy 01:50:01.505 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 01:50:01.505 [Lua] 01:50:01.505 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:50:01.505 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:50:01.505 [Lua] [wwise/bow] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 01:50:01.505 [Lua] 01:50:01.505 [Lua] 01:50:01.505 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:50:01.505 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:50:01.505 [Lua] [wwise/bow] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:50:01.505 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 01:50:01.505 [Lua] [units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p] = false (boolean) 01:50:01.505 [Lua] 01:50:01.506 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:50:01.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:50:01.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:50:01.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:50:01.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:50:01.565 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:50:01.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 01:50:01.616 [Lua] [MOD][VMF][INFO] Added 1100001007d1dcc to the VMF users list. 01:50:01.616 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:2 my_peer_id:11000010c7fed13 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:01.616 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 01:50:01.616 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:50:01.616 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 01:50:01.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 01:50:01.631 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 01:50:01.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 01:50:01.648 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 01:50:01.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 01:50:01.698 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 01:50:01.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:50:01.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:50:01.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 01:50:01.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 01:50:01.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 01:50:01.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 01:50:01.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:50:01.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:50:01.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:50:01.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:50:01.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:50:01.915 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 01:50:01.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:50:01.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:50:01.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:50:01.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:50:02.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:50:02.017 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 01:50:02.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:50:02.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:50:02.068 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 01:50:02.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:50:02.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:50:02.119 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 01:50:02.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:02.123 [Flow] DISABLE 01:50:02.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:02.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:50:02.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:50:02.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:50:02.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:50:02.273 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:50:02.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:50:02.532 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:50:02.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:50:02.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:50:02.648 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 01:50:02.649 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:50:02.728 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:50:02.728 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:50:02.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:50:02.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:50:02.828 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:50:02.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:50:02.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:50:02.997 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:50:02.998 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:50:03.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:50:03.326 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:50:03.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:50:03.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:50:03.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 01:50:03.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:50:03.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:50:03.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:50:03.595 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:50:04.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:50:04.070 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:50:04.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:50:04.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:50:04.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:50:04.290 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:50:04.373 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:50:04.373 [Lua] [PackageManager] Force_load: wwise/bow 01:50:04.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:50:04.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:50:04.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 01:50:04.442 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:50:04.457 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 01:50:04.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:50:04.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:50:05.100 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:09.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 01:50:09.901 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:50:09.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 01:50:09.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:50:09.934 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 01:50:09.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:50:09.951 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read, 01:50:09.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:50:09.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 01:50:09.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:50:09.984 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1, async-read, 01:50:09.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:50:10.137 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 01:50:10.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:50:11.152 [Lua] PlayFabMirrorBase:_commit_internal 3 01:50:11.152 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:50:11.154 [Lua] generate_backend_stats 11000010c7fed13:1 01:50:11.174 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:50:11.174 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:50:11.179 [Lua] commit result success 3 01:50:12.208 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:50:12.208 [Lua] [GameNetworkManager] game_object_created_player, go_id=50, owner_peer_id=1100001007d1dcc peer_id=11000011b155ae7 01:50:12.208 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 50, peer_id = 11000011b155ae7, self.peer_id = 11000010c7fed13 01:50:12.208 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000011b155ae7 01:50:12.226 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011b155ae7 1 1 3 01:50:12.226 [Lua] player (11000011b155ae7,1) was put into party 1 01:50:12.226 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:50:12.226 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011b155ae7) local_player_id(1) profile_index(1) career_index(2) 01:50:12.587 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011b155ae7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:50:12.587 [Lua] Adding player sync data to peer=11000011b155ae7 local_player_id=1 01:50:12.587 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:3 my_peer_id:11000010c7fed13 01:50:12.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:50:12.587 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient, async-read, 01:50:12.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2, async-read, 01:50:12.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 01:50:12.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 01:50:12.742 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:50:12.791 [Lua] [MOD][VMF][INFO] Added 11000011b155ae7 to the VMF users list. 01:50:12.841 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:50:12.841 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:50:12.842 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:12.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:12.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 01:50:12.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 01:50:13.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 01:50:13.095 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 01:50:13.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:50:13.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:50:13.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 01:50:13.180 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 01:50:13.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 01:50:13.297 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 01:50:13.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:50:13.753 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:50:13.753 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:50:13.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 01:50:13.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 01:50:13.824 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02 01:50:13.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:50:13.839 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 01:50:13.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:50:13.871 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 01:50:16.694 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:50:17.473 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:20.844 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:50:21.066 [Lua] StateInGameRunning:_game_actually_starts() 01:50:21.066 [Lua] ################################################################################################################# 01:50:21.066 [Lua] [Loading Time]: 00:00:25 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 01:50:21.066 [Lua] ################################################################################################################# 01:50:21.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 01:50:21.081 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 01:50:21.098 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011b155ae7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:50:21.099 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:50:21.271 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 01:50:21.271 [Lua] Commit load time data 01:50:28.087 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011b155ae7 01:50:28.087 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011b155ae7 01:50:28.087 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=50 owner_peer_id=1100001007d1dcc peer_id=11000011b155ae7 01:50:28.087 [Lua] [MOD][VMF][INFO] Removed 11000011b155ae7 from the VMF users list. 01:50:28.087 [Lua] [GameNetworkManager] removing peer_id=11000011b155ae7 local_player_id=1 01:50:28.087 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:50:28.087 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000011b155ae7 1 1 01:50:28.087 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:50:28.324 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_client_2 01:50:30.414 [Lua] [LobbyMembers] Member left 11000011b155ae7 01:50:36.060 [Lua] [LobbyMembers] Member joined 110000109bc7ce7 01:50:41.133 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:50:45.047 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:50:45.553 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000109bc7ce7 1 0 1 01:50:45.553 [Lua] player (110000109bc7ce7,1) was put into party 0 01:50:46.920 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 01:50:49.972 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:50:49.972 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 01:50:49.973 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000109bc7ce7, self.peer_id = 11000010c7fed13 01:50:49.973 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000109bc7ce7 01:50:49.988 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000109bc7ce7 1 1 3 01:50:49.988 [Lua] player (110000109bc7ce7,1) was put into party 1 01:50:49.988 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:50:49.988 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000109bc7ce7) local_player_id(1) profile_index(3) career_index(3) 01:50:50.113 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000109bc7ce7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:50:50.113 [Lua] Adding player sync data to peer=110000109bc7ce7 local_player_id=1 01:50:50.113 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:4 my_peer_id:11000010c7fed13 01:50:50.113 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 01:50:50.113 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:50:50.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 01:50:50.155 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 01:50:50.155 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_02, InventoryPackageSynchronizerClient 01:50:50.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:50:50.157 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 01:50:50.166 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:50:50.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 01:50:50.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:50:50.167 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 01:50:50.206 [Lua] [MOD][VMF][INFO] Added 110000109bc7ce7 to the VMF users list. 01:50:50.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:50:50.207 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:50:50.208 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:50:50.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:50:50.768 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 01:50:50.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:50:50.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:50:50.819 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 01:50:50.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:50:50.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:50:50.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p 01:50:50.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 01:50:50.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 01:50:50.987 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06 01:50:50.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:50:51.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:50:51.106 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 01:50:51.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 01:50:51.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 01:50:51.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p 01:50:51.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 01:50:51.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 01:50:51.274 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 01:50:51.275 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:50:51.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:50:51.342 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:50:51.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:50:51.359 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 01:50:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 01:50:51.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 01:50:53.964 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000109bc7ce7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:50:53.965 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:03.376 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 01:51:03.376 [Lua] Received new state from server ingame 01:51:03.377 [Lua] gm_event_end_conditions_met false false 01:51:03.377 [Save] Saving `save_data` 01:51:03.377 [Lua] PlayFabMirrorBase:_commit_internal nil 01:51:03.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:51:03.379 [Save] Save done 01:51:03.379 [Save] Saving `save_data` 01:51:03.379 [Lua] generate_backend_stats 11000010c7fed13:1 01:51:03.381 [Save] Save done 01:51:03.399 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:51:03.399 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:51:03.399 [Lua] GameMechanismManager setting level seed: 5887929 01:51:03.399 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 5887929, environment_variation_id to: 1 01:51:03.399 [Lua] [LevelTransitionHandler] set_next_level( military, 1 ) 01:51:03.399 [Lua] [LevelTransitionHandler] prepare_load_level : military seed: 5887929 environment 1. New level, resetting package load status. 01:51:03.399 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109bc7ce7 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109bc7ce7 01:51:03.399 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 01:51:03.399 [Lua] [MOD][VMF][INFO] Removed 110000109bc7ce7 from the VMF users list. 01:51:03.399 [Lua] [GameNetworkManager] removing peer_id=110000109bc7ce7 local_player_id=1 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 01:51:03.399 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 01:51:03.399 [Lua] destroyed player game object with id 48 callback 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] MUSIC object destroyed 01:51:03.399 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=7 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:03.399 [Lua] [MOD][VMF][INFO] Removed 1100001007d1dcc from the VMF users list. 01:51:03.399 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=1 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.399 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 01:51:03.400 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 01:51:03.401 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:51:03.401 [Lua] commit result success 4 01:51:03.401 [Lua] TRANSITION nil nil military 01:51:03.401 [Lua] Transition type "military", is server: false 01:51:03.401 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.11 01:51:05.396 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:51:05.396 [Lua] [Managers] Calling function on all managers: 01:51:05.397 [Lua] Clearing all global lookup lists 01:51:05.397 [Lua] [IngamePlayerListUI] - Destroy 01:51:05.397 [Lua] [EquipmentUI] - Destroy 01:51:05.397 [Lua] [AbilityUI] - Destroy 01:51:05.397 [Lua] [GamePadAbilityUI] - Destroy 01:51:05.397 [Lua] [GamePadEquipmentUI] - Destroy 01:51:05.397 [Lua] [IngameUI] destroy 01:51:05.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 01:51:05.400 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 01:51:05.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 01:51:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5 01:51:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 01:51:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2 01:51:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 01:51:05.402 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 01:51:05.403 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 01:51:05.440 [Lua] [Managers] Destroying manager group: 01:51:05.444 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:51:05.509 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:51:05.509 [Lua] [Matchmaking] unregister rpcs 01:51:05.509 [Lua] ############### UNLOADING PACKAGES ############### 01:51:05.509 [Lua] [Managers] Calling function on all managers: 01:51:05.509 [Lua] [Managers] Destroying manager group: 01:51:05.509 [Lua] [Gamestate] Enter state StateLoading 01:51:05.511 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:51:05.511 [Lua] [Matchmaking] register rpcs 01:51:05.511 [Lua] registering RPCs 01:51:05.511 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:51:05.511 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:51:05.511 [Lua] [PartyManager] Leader is set to 1100001007d1dcc 01:51:05.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:51:05.515 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 01:51:05.515 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[military] self.picked_environment_id=[1] 01:51:05.515 [Lua] [LevelTransitionHandler] load_level military 1 01:51:05.526 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:51:05.526 [Umbra] Unload tome 01:51:05.526 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:51:05.617 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:51:05.617 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military_meta, LevelTransitionHandler, async-read, 01:51:05.617 [Lua] [LevelTransitionHandler] Loading level: "military" 01:51:05.617 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/military" Meta package name: "resource_packages/levels/honduras/military_meta" 01:51:05.617 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 01:51:05.631 [Lua] [StateLoading] got rpc_load_level 71 military 01:51:05.631 [Lua] GameMechanismManager setting level seed: 5887929 01:51:05.631 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 5887929, environment_variation_id to: 1 01:51:05.631 [Lua] [LevelTransitionHandler] set_next_level( military, 1 ) 01:51:05.631 [Lua] [LevelTransitionHandler] prepare_load_level : military seed: 5887929 environment 1. Same level as previously, NOT resetting package load status. 01:51:05.632 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[military] self.picked_environment_id=[1] 01:51:05.632 [Lua] [LevelTransitionHandler] load_level military 1 01:51:05.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 01:51:05.672 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 01:51:05.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military_meta 01:51:05.705 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 01:51:05.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military_meta 01:51:05.790 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military_meta 01:51:05.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 01:51:07.614 [Window] Window => inactive 01:51:13.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 01:51:13.495 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 01:51:13.513 [Lua] [LevelTransitionHandler] Level load completed! 01:51:13.513 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 5887929 - use_random_directors: true - overriden_conflict: nil 01:51:13.547 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:51:13.547 [Lua] checking dlc's against conflict directors 01:51:13.547 [Lua] number of factions to include 3 01:51:13.547 [Lua] number of factions added 3 01:51:13.547 [Lua] --- --- --- 01:51:13.547 [Lua] Starting... difficulty 'cataclysm' 01:51:13.547 [Lua] These are the starting conflict directors: 01:51:13.547 [Lua] skaven 01:51:13.547 [Lua] chaos_light 01:51:13.547 [Lua] chaos 01:51:13.547 [Lua] --- --- --- 01:51:13.547 [Lua] 01:51:13.547 [Lua] Looking for a new director: 01:51:13.547 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield chaos_berzerker skaven_poison_wind_globadier chaos_marauder chaos_raider skaven_warpfire_thrower 01:51:13.547 [Lua] ->trying director: skaven_beastmen 01:51:13.547 [Lua] --> success! 01:51:13.547 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 01:51:13.547 [Lua] 01:51:13.547 [Lua] DONE! Found the following directors: 01:51:13.547 [Lua] skaven_beastmen 01:51:13.547 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_poison_wind_globadier skaven_rat_ogre skaven_plague_monk chaos_warrior beastmen_ungor beastmen_standard_bearer skaven_loot_rat skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_storm_vermin_commander skaven_clan_rat_with_shield chaos_berzerker beastmen_bestigor chaos_marauder chaos_raider skaven_warpfire_thrower 01:51:13.547 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_poison_wind_globadier=true, skaven_rat_ogre=true, skaven_plague_monk=true, chaos_warrior=true, beastmen_ungor=true, beastmen_standard_bearer=true, skaven_loot_rat=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_commander=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 01:51:13.547 [Lua] load_startup_enemy_packages: -------------- 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_spawn 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_troll 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_rat_ogre 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_stormfiend 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] beastmen_minotaur 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_plague_sorcerer 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_corruptor_sorcerer 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_gutter_runner 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_pack_master 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_poison_wind_globadier 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_ratling_gunner 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_warpfire_thrower 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_vortex_sorcerer 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] beastmen_standard_bearer 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] chaos_vortex 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] critter_rat 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] critter_pig 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] beastmen_gor 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_storm_vermin 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] beastmen_ungor_archer 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:51:13.547 [Lua] skaven_plague_monk 01:51:13.547 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_warrior 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] beastmen_ungor 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] skaven_loot_rat 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] skaven_clan_rat 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] skaven_storm_vermin_with_shield 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] skaven_slave 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_fanatic 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_marauder_with_shield 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] skaven_clan_rat_with_shield 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_berzerker 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] beastmen_bestigor 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_marauder 01:51:13.548 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:51:13.548 [Lua] chaos_raider 01:51:13.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:51:13.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:51:13.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:51:14.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:51:14.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:51:14.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:51:14.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:51:14.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:51:14.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:51:14.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:51:14.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:51:14.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:51:15.031 [Window] Window => active 01:51:15.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:51:15.641 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:51:15.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:51:15.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:51:15.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:51:15.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:51:15.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:51:15.945 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:51:15.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:51:16.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:51:16.165 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:51:16.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:51:16.433 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:51:16.433 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:51:16.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:51:16.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:51:16.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:51:16.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:51:17.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:51:17.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:51:17.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:51:17.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:51:17.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:51:17.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:51:17.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:51:17.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:51:17.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:51:18.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:51:18.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:51:18.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:51:18.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:51:18.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:51:18.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:51:18.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:51:18.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:51:18.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:51:18.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:51:18.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:51:18.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:51:19.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:51:19.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:51:19.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:51:19.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:51:19.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:51:19.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:51:20.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:51:20.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:51:20.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:51:21.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:51:21.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:51:21.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:51:21.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:51:21.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:51:21.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:51:21.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:51:21.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:51:21.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:51:22.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:51:22.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:51:22.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:51:22.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:51:22.476 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:51:22.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:51:22.613 [Window] Window => inactive 01:51:22.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:51:22.848 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:51:22.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:51:23.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:51:23.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:51:23.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:51:23.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:51:23.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:51:23.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:51:23.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:51:23.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:51:23.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:51:24.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:51:24.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:51:24.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:51:24.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:51:24.421 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:51:24.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:51:25.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:51:25.217 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:51:25.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:51:25.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:51:25.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:51:25.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:51:25.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:51:25.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:51:25.743 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 01:51:25.743 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:51:25.743 [Lua] Starting async level spawning of levels/honduras/military/world 01:51:25.743 [Umbra] Init version: 3.4.15 :: 16 threads 01:51:27.203 [Lua] Async level spawning done 01:51:27.203 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:51:28.177 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:51:28.177 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:51:28.177 [Lua] [Matchmaking] unregister rpcs 01:51:28.177 [Lua] [Managers] Destroying manager group: 01:51:28.177 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 01:51:28.177 [Lua] [Gamestate] Enter StateIngame CLIENT 01:51:28.177 [Lua] [Managers] Calling function on all managers: 01:51:28.178 [Lua] <>level = military<> 01:51:28.178 [Lua] [StateIngame] Client ingame 01:51:28.181 [Lua] [Matchmaking] register rpcs 01:51:28.181 [Lua] GameNetworkManager:init... creating game session 01:51:28.181 [Lua] Joning GameSession userdata: 0x07e8ad08 as a client through channel_id 1 01:51:28.181 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:51:28.181 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 01:51:28.181 [Lua] [GameNetworkManager] self.is_server = false 01:51:28.181 [Network] Setting artificial MTU limit to 65536 01:51:28.181 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 01:51:28.181 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 01:51:28.189 [Lua] Switching ConflictSettings: to: default 01:51:28.189 [Lua] pacing=default 01:51:28.189 [Lua] roaming=nil 01:51:28.189 [Lua] specials=default 01:51:28.189 [Lua] debug_color=maroon 01:51:28.189 [Lua] contained_breeds=nil 01:51:28.189 [Lua] pack_spawning=default 01:51:28.189 [Lua] disabled=false 01:51:28.189 [Lua] factions=nil 01:51:28.189 [Lua] boss=default 01:51:28.189 [Lua] horde=default 01:51:28.189 [Lua] name=default 01:51:28.189 [Lua] intensity=default 01:51:28.189 [Lua] --- 01:51:28.189 [Lua] [LevelAnalysis] set_random_seed( 5887929) 01:51:28.200 [Lua] [AIInterestPointSystem] Level Seed: 5887929 01:51:28.201 [Lua] 01:51:28.201 [Lua] [network_manager] = table 01:51:28.201 [Lua] [network_manager] = metatable 01:51:28.201 [Lua] [startup_data] = table 01:51:28.201 [Lua] [entity_manager] = table 01:51:28.201 [Lua] [entity_manager] = metatable 01:51:28.201 [Lua] [unit_spawner] = table 01:51:28.201 [Lua] [unit_spawner] = metatable 01:51:28.201 [Lua] [unit_storage] = table 01:51:28.201 [Lua] [unit_storage] = metatable 01:51:28.201 [Lua] [dice_keeper] = table 01:51:28.201 [Lua] [dice_keeper] = metatable 01:51:28.201 [Lua] [is_server] = false (boolean) 01:51:28.201 [Lua] [world] = [World] 01:51:28.201 [Lua] [system_api] = table 01:51:28.201 [Lua] [input_manager] = table 01:51:28.201 [Lua] [input_manager] = metatable 01:51:28.201 [Lua] [profile_synchronizer] = table 01:51:28.201 [Lua] [profile_synchronizer] = metatable 01:51:28.201 [Lua] [entity_system] = table 01:51:28.201 [Lua] [entity_system] = metatable 01:51:28.201 [Lua] [level_transition_handler] = table 01:51:28.201 [Lua] [level_transition_handler] = metatable 01:51:28.201 [Lua] [num_local_human_players] = 1 (number) 01:51:28.201 [Lua] [statistics_db] = table 01:51:28.201 [Lua] [statistics_db] = metatable 01:51:28.201 [Lua] [entity_system_bag] = table 01:51:28.201 [Lua] [entity_system_bag] = metatable 01:51:28.201 [Lua] [network_lobby] = table 01:51:28.201 [Lua] [network_lobby] = metatable 01:51:28.201 [Lua] [network_transmit] = table 01:51:28.201 [Lua] [network_transmit] = metatable 01:51:28.201 [Lua] [network_clock] = table 01:51:28.201 [Lua] [network_clock] = metatable 01:51:28.201 [Lua] [free_flight_manager] = table 01:51:28.201 [Lua] [free_flight_manager] = metatable 01:51:28.201 [Lua] [network_event_delegate] = table 01:51:28.201 [Lua] [network_event_delegate] = metatable 01:51:28.201 [Lua] 01:51:28.201 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:51:28.201 [Lua] ignoring extension VersusInteractObjectiveExtension 01:51:28.201 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:51:28.201 [Lua] ignoring extension VersusSocketObjectiveExtension 01:51:28.201 [Lua] ignoring extension VersusTargetObjectiveExtension 01:51:28.201 [Lua] ignoring extension VersusMissionObjectiveExtension 01:51:28.204 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:51:28.220 [Lua] [AchievementManager] Achievements using the steam platform 01:51:28.254 [Lua] respawn_unit_spawned with group id: cannon_event 01:51:28.254 [Lua] respawn_unit_spawned with group id: cannon_event 01:51:28.254 [Lua] respawn_unit_spawned with group id: cannon_event 01:51:28.259 [Lua] respawn_unit_spawned with group id: end_event 01:51:28.259 [Lua] respawn_unit_spawned with group id: end_event 01:51:28.259 [Lua] respawn_unit_spawned with group id: end_event 01:51:28.300 [Lua] respawn_unit_spawned with group id: gate_event 01:51:28.300 [Lua] respawn_unit_spawned with group id: gate_event 01:51:28.301 [Lua] respawn_unit_spawned with group id: gate_event 01:51:28.310 [Lua] [StateIngame] Level seed: 5887929 01:51:28.351 [Lua] [IngameUI] init 01:51:28.370 [Lua] cb_razer_chroma_setup 01:51:28.392 [Lua] [Managers] Calling function on all managers: 01:51:28.392 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:51:28.428 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 01:51:28.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 01:51:37.694 [Window] Window => active 01:51:39.719 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:39.719 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:39.719 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 01:51:39.719 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001007d1dcc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:39.735 [Lua] Adding player sync data to peer=1100001007d1dcc local_player_id=1 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.735 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.736 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:39.737 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.738 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.739 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:51:39.739 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=1100001007d1dcc go_type=music_states go_created_func_name=game_object_created_music_states 01:51:39.739 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001007d1dcc 2 1 4 01:51:39.739 [Lua] player (1100001007d1dcc,2) was put into party 1 01:51:39.739 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:39.739 [Lua] [GameNetworkManager] game_object_created_player, go_id=59, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:39.739 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 59, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 01:51:39.739 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 01:51:39.759 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:51:39.759 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001007d1dcc) local_player_id(2) profile_index(2) career_index(2) 01:51:39.759 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:5 my_peer_id:11000010c7fed13 01:51:39.759 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 01:51:39.759 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:51:39.920 [Lua] [MOD][VMF][INFO] Added 1100001007d1dcc to the VMF users list. 01:51:39.926 [Lua] Breedfreezer (client) received breed syncs num_breeds:13, total_units:0 01:51:39.926 [Lua] --> got 0 of chaos_marauder 01:51:39.926 [Lua] --> got 0 of skaven_clan_rat 01:51:39.926 [Lua] --> got 0 of skaven_storm_vermin 01:51:39.926 [Lua] --> got 0 of skaven_slave 01:51:39.926 [Lua] --> got 0 of chaos_fanatic 01:51:39.926 [Lua] --> got 0 of beastmen_ungor_archer 01:51:39.926 [Lua] --> got 0 of chaos_raider 01:51:39.926 [Lua] --> got 0 of chaos_warrior 01:51:39.926 [Lua] --> got 0 of chaos_berzerker 01:51:39.926 [Lua] --> got 0 of beastmen_bestigor 01:51:39.926 [Lua] --> got 0 of beastmen_ungor 01:51:39.926 [Lua] --> got 0 of skaven_plague_monk 01:51:39.926 [Lua] --> got 0 of beastmen_gor 01:51:39.926 [Lua] Breed freezer counts: 13 13 01:51:39.926 [Lua] Comitting breed freezer frozen units 01:51:39.926 [Lua] [TelemetryRPCListener] Receiving session id from server a4ff3d76-e4f1-4795-9bca-d473afcff776 01:51:39.926 error: [Lua] SETTING ROUND ID 01:51:39.926 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:39.926 [Lua] [GameNetworkManager] game_object_created_player, go_id=60, owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 01:51:39.926 [Lua] [GameNetworkManager] PLAYER is local player 01:51:39.926 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 01:51:39.927 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 01:51:39.927 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001007d1dcc 2 1 01:51:39.927 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=59 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:39.927 [Lua] [MOD][VMF][INFO] Removed 1100001007d1dcc from the VMF users list. 01:51:39.927 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=2 01:51:39.927 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:51:39.927 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:39.927 [Lua] [GameNetworkManager] game_object_created_player, go_id=61, owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 01:51:39.927 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 61, peer_id = 110000109bc7ce7, self.peer_id = 11000010c7fed13 01:51:39.927 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000109bc7ce7 01:51:39.942 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 01:51:39.942 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 01:51:39.942 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001007d1dcc 2 1 4 01:51:39.942 [Lua] player (1100001007d1dcc,2) was put into party 1 01:51:39.942 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:39.942 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:39.942 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 01:51:39.942 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 01:51:39.955 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:51:39.955 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001007d1dcc) local_player_id(2) profile_index(2) career_index(2) 01:51:39.955 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:6 my_peer_id:11000010c7fed13 01:51:40.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 01:51:40.013 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 01:51:40.015 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:51:40.062 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109bc7ce7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:51:40.062 [Lua] Adding player sync data to peer=110000109bc7ce7 local_player_id=1 01:51:40.113 [Lua] [MOD][VMF][INFO] Added 110000109bc7ce7 to the VMF users list. 01:51:40.163 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:51:40.163 [Lua] [PackageManager] Force_load: wwise/staff 01:51:40.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 01:51:40.690 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 01:51:40.690 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 01:51:40.692 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 01:51:40.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 01:51:40.774 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05 01:51:40.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 01:51:40.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 01:51:40.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p 01:51:40.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:51:41.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:51:41.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 01:51:41.046 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:51:41.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:51:41.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:51:41.128 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:51:41.229 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:51:41.229 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:51:41.246 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:51:45.428 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=1100001007d1dcc go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 01:51:45.429 [Lua] test 01:51:45.429 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:45.429 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=1100001007d1dcc go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:45.430 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:45.495 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:51:45.495 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:51:45.495 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001007d1dcc 2 1 01:51:45.495 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=62 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:45.495 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=2 01:51:45.495 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:51:45.495 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001007d1dcc 2 1 4 01:51:45.495 [Lua] player (1100001007d1dcc,2) was put into party 1 01:51:45.495 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:51:45.495 [Lua] [GameNetworkManager] game_object_created_player, go_id=67, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:51:45.495 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 67, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 01:51:45.495 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 01:51:45.511 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:51:45.511 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001007d1dcc) local_player_id(2) profile_index(2) career_index(2) 01:51:45.512 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:7 my_peer_id:11000010c7fed13 01:51:45.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:51:45.531 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:51:45.531 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:45.531 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109bc7ce7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:51:45.532 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:45.533 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:51:45.643 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=1100001007d1dcc go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 01:51:45.644 [Lua] test 01:51:45.645 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:51:45.779 [Lua] StateInGameRunning:_game_actually_starts() 01:51:45.780 [Lua] ################################################################################################################# 01:51:45.780 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 01:51:45.780 [Lua] ################################################################################################################# 01:51:45.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 01:51:45.780 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:51:45.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 01:51:45.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:51:45.903 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:51:46.022 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 01:51:46.022 [Lua] Commit load time data 01:52:03.406 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:03.406 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:03.440 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:03.742 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:04.482 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:04.516 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:06.672 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:06.672 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:09.273 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:09.307 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:11.366 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:11.905 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:11.939 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:12.276 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:12.445 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:12.445 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:12.478 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:12.479 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:14.285 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:15.212 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:15.314 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:15.348 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:15.349 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:15.399 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:15.400 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:15.432 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:15.533 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:15.569 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:18.604 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:18.604 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:20.222 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:20.222 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:20.525 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:20.559 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:22.009 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:22.616 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:22.852 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:22.902 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:22.902 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:23.054 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:23.392 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:25.521 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:25.839 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:26.345 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:28.708 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:29.247 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:36.171 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:52:36.410 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:37.862 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:40.567 [Lua] [LobbyMembers] Member joined 1100001068bb546 01:52:42.167 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:42.201 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:42.202 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:42.252 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:42.894 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:44.125 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:44.158 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:44.664 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:45.070 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:45.154 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:52:46.534 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:48.087 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:48.088 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:48.120 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:48.122 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:48.967 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:52:49.253 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:49.253 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:49.457 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:49.457 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:49.490 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:49.627 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001068bb546 1 0 1 01:52:49.627 [Lua] player (1100001068bb546,1) was put into party 0 01:52:53.036 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:53.036 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:52:53.070 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:54.755 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:54.789 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:52:55.986 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:52:56.289 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:57.693 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:52:59.363 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:52:59.380 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:00.448 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:05.340 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:53:07.266 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:07.585 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:07.789 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:07.890 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:53:07.975 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:08.008 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:08.901 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:09.896 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:09.930 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:10.318 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:10.420 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:10.520 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:11.519 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:53:11.520 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 01:53:11.943 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:12.044 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:12.668 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:12.836 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:13.040 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:13.140 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:17.915 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:17.966 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.000 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.001 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.033 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:18.033 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.034 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:18.066 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.100 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.134 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.135 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.168 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.168 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.201 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.202 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.234 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.235 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.270 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.271 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.303 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.305 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.336 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.336 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.369 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.370 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.403 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.404 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.436 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.437 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.470 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.471 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.504 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.505 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.539 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.540 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:18.541 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.541 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:18.572 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:18.573 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:18.673 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:18.673 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:19.531 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:19.952 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:20.324 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:21.000 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=1100001007d1dcc go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:21.406 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:21.692 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:22.284 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:23.500 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:25.118 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.184 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.251 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.252 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.285 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.286 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.320 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.321 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.355 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.355 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.404 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.405 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.438 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.439 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.472 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.473 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.522 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.523 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.557 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.558 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.591 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.592 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.623 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.624 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.657 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.658 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.690 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.691 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.723 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.724 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:25.757 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:28.974 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:29.379 [Lua] rpc_client_connection_state 1, 1100001068bb546, 4 01:53:29.379 [Lua] [ChatManager][1]System: Sob has left the game 01:53:29.379 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001068bb546 1 0 01:53:33.543 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:34.960 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:36.142 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:36.464 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:36.937 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:37.356 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:37.560 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:38.116 [Lua] [LobbyMembers] Member left 1100001068bb546 01:53:38.804 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:38.838 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:39.447 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:53:39.801 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:40.427 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:40.478 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:40.764 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:41.017 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:41.335 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:42.026 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:42.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x7e07, position: 0 01:53:43.007 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:53:43.902 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:43.971 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:44.847 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:45.107 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:46.287 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:53:48.425 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.545 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.575 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.576 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.609 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.710 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.710 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.745 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.795 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.879 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.981 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:53:48.982 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:54:04.763 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:05.064 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:54:07.038 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:09.775 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:54:09.775 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 01:54:10.279 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:54:11.898 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:54:11.977 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xa510, position: 0 01:54:12.877 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:54:13.449 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:13.450 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:14.528 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:54:15.441 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:15.862 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:19.879 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:20.079 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:54:20.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:20.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:20.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:20.586 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:20.586 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:21.482 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=1100001007d1dcc go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:22.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 01:54:23.605 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:23.806 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 01:54:27.988 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:28.931 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:29.032 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:54:30.163 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:31.711 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:35.403 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:54:35.505 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:39.011 [Flow] Boss DoorStormfiend 01:54:39.011 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:54:39.012 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:40.156 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:40.157 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:40.189 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:41.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:41.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:42.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:42.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:42.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:44.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:44.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:44.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:47.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:47.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:47.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:54:47.813 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:49.655 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:50.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0xb245, position: 0 01:54:50.788 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:50.823 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:51.295 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:51.345 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:52.054 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:54:52.156 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:54.078 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:54.618 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:54.788 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:54:55.969 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:56.491 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:54:56.525 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 01:54:56.864 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:00.356 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:00.778 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:00.862 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:01.299 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:01.300 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:01.400 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:02.008 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:02.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2447835 01:55:02.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:02.346 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:04.573 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:55:08.945 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:10.479 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:55:15.066 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:55:15.873 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=1100001007d1dcc go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:15.941 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:15.942 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:16.243 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:16.277 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:17.037 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:17.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2447835 01:55:17.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:17.611 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:55:17.966 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:18.236 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:19.047 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:19.485 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:20.598 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:55:20.598 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:55:20.598 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:55:20.799 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:55:21.021 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:55:21.222 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:55:21.426 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:55:23.555 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:55:23.605 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:23.605 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:23.807 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:23.909 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 01:55:24.011 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:24.214 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:24.416 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:24.755 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:26.801 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:26.801 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:29.345 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:55:30.880 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:31.522 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:32.180 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:32.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2447835 01:55:32.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:33.072 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:34.239 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:34.949 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:35.068 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:55:41.807 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:45.129 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:45.129 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:47.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2447835 01:55:47.258 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:56.193 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=1100001007d1dcc go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:55:56.430 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:55:56.735 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:57.292 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:55:59.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:59.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:55:59.267 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:56:10.104 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:11.590 [Lua] [ChatManager][1]System: Fleeb picked up a Loot Die 01:56:11.590 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:11.624 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:14.356 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:17.633 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:19.107 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:56:19.421 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:22.844 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:23.345 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:23.379 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:24.020 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:24.053 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.054 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.104 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.105 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.577 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.578 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.610 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:24.612 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.084 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.085 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.118 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.119 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.609 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.610 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.643 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:25.643 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.132 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.133 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.166 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.166 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.638 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.638 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.688 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:26.689 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:27.161 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:28.929 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:29.046 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:56:29.046 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 01:56:29.232 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:33.855 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 01:56:34.340 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 01:56:34.375 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 01:56:34.376 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:56:34.424 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:56:34.425 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:34.763 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:36.857 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:37.261 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:37.681 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:56:37.681 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:56:37.681 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:56:37.884 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:56:38.068 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:56:38.322 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:56:38.522 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:56:39.436 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:56:39.503 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=1100001007d1dcc go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:40.162 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:40.601 [Lua] 1 4 01:56:40.786 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:40.822 [Lua] [LobbyMembers] Member joined 110000116c273f2 01:56:40.971 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:41.092 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 01:56:41.209 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:41.426 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:41.544 [Lua] 1 4 01:56:41.612 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:43.349 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:56:44.377 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:45.038 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:56:45.575 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:45.575 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:46.338 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:56:46.878 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:46.911 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:46.912 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:47.163 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 01:56:47.723 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 01:56:47.723 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:47.789 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000116c273f2 1 0 1 01:56:47.789 [Lua] player (110000116c273f2,1) was put into party 0 01:56:52.587 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:56:56.468 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:58.021 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:56:58.223 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:02.677 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:04.734 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:04.734 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:05.025 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 01:57:05.072 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 01:57:08.602 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:57:08.602 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:57:08.617 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:08.786 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:08.989 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:09.209 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:09.409 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:10.181 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 01:57:10.181 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:10.182 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[d3ef2c15bd0a2d8f]']] 01:57:10.804 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:10.804 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:11.345 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:11.818 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:11.851 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:11.885 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.105 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.156 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 01:57:12.307 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.341 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:12.376 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:12.475 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.710 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.895 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.929 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:12.950 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 01:57:13.098 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 01:57:13.098 [Lua] [GameNetworkManager] game_object_created_player, go_id=348, owner_peer_id=1100001007d1dcc peer_id=110000116c273f2 01:57:13.098 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 348, peer_id = 110000116c273f2, self.peer_id = 11000010c7fed13 01:57:13.098 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000116c273f2 01:57:13.112 [Lua] [Matchmaking] rpc_matchmaking_update_profiles_data, got this in wrong state current_state:MatchmakingStateFriendClient 01:57:13.112 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000116c273f2) local_player_id(1) profile_index(2) career_index(3) 01:57:13.426 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000116c273f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:57:13.426 [Lua] Adding player sync data to peer=110000116c273f2 local_player_id=1 01:57:13.426 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:8 my_peer_id:11000010c7fed13 01:57:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:57:13.426 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient, async-read, 01:57:13.528 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 01:57:13.528 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 01:57:13.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:57:13.953 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:13.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:57:13.955 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:57:13.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 01:57:14.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 01:57:14.123 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 01:57:14.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 01:57:14.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 01:57:14.241 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 01:57:14.242 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 01:57:14.325 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 01:57:14.325 [Lua] [PackageManager] Force_load: wwise/flail 01:57:14.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 01:57:14.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 01:57:14.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 01:57:14.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 01:57:14.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 01:57:14.527 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09 01:57:14.543 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 01:57:15.032 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:15.032 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:17.447 [Lua] PartyManager:rpc_remove_peer_from_party() 1 1100001007d1dcc 2 1 01:57:17.447 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=67 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 01:57:17.447 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=2 01:57:17.447 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 01:57:17.447 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000116c273f2 1 1 4 01:57:17.447 [Lua] player (110000116c273f2,1) was put into party 1 01:57:17.768 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:18.766 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:19.611 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:21.112 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:57:21.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 01:57:22.957 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:57:22.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 3064913 01:57:22.959 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 3064918 01:57:22.971 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:25.364 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:57:25.365 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 01:57:25.365 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 01:57:25.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 01:57:25.398 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:57:25.399 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:57:25.431 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 01:57:27.871 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:30.890 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:32.192 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:33.356 [Lua] 1 4 01:57:33.391 [Lua] 1 4 01:57:33.424 [Lua] 1 4 01:57:33.424 [Lua] 1 4 01:57:33.474 [Lua] 1 4 01:57:33.474 [Lua] 1 4 01:57:33.508 [Lua] 1 4 01:57:33.508 [Lua] 1 4 01:57:33.542 [Lua] 1 4 01:57:33.542 [Lua] 1 4 01:57:33.575 [Lua] 1 4 01:57:33.575 [Lua] 1 4 01:57:33.609 [Lua] 1 4 01:57:33.609 [Lua] 1 4 01:57:33.659 [Lua] 1 4 01:57:33.692 [Lua] 1 4 01:57:33.726 [Lua] 1 4 01:57:33.761 [Lua] 1 4 01:57:33.828 [Lua] 1 4 01:57:33.862 [Lua] 1 4 01:57:33.930 [Lua] 1 4 01:57:34.033 [Lua] 1 4 01:57:34.132 [Lua] 1 4 01:57:34.316 [Lua] 1 4 01:57:34.687 [Lua] 1 4 01:57:35.056 [Lua] 1 4 01:57:35.327 [Lua] 1 4 01:57:36.221 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000116c273f2 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:57:36.222 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 01:57:36.525 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:37.434 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:40.578 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:41.519 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:41.638 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:41.738 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:42.211 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:42.757 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1193d, position: 0 01:57:42.870 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 01:57:42.990 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:43.112 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:45.572 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:57:45.572 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:57:45.606 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:45.792 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:45.994 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:46.215 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:46.382 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:57:46.823 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:47.430 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:48.629 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:48.815 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:48.984 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:49.102 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 01:57:49.204 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:49.407 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:49.627 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:52.242 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:52.243 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:52.244 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:52.764 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:52.765 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:52.797 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:53.252 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:53.290 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:53.290 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:53.320 [Flow] -------------- STOPPED FROM OPENING 01:57:53.320 [Flow] -------------- REAL STOPPED 01:57:53.320 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 01:57:53.320 [Flow] opening_stopped 01:57:53.808 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:53.809 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:53.810 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:53.842 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:54.131 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 01:57:54.314 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:57:55.271 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:55.271 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:57:59.931 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:01.867 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x12310, position: 0 01:58:02.430 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:02.463 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:02.954 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:02.987 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:03.525 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:04.214 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:06.602 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:06.603 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:07.121 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:07.661 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:08.724 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:21.868 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 01:58:24.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:58:24.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:58:24.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:58:24.711 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:24.896 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:24.963 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:28.235 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:58:28.285 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:33.040 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/entity_system/systems/status/status_system.lua:92:in function [4] @scripts/network/network_event_delegate.lua:52:in function [5] =[C]: in function update_receive [6] @scripts/managers/network/game_network_manager.lua:169: in function update_receive [7] @scripts/game_state/state_ingame.lua:828: in function pre_update [8] @scripts/game_state/game_state_machine.lua:28: in function pre_update [9] @scripts/boot.lua:820: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000C08B460; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[65548e772f55ce23]\']; previous_status = nil; locomotion = table: 000000000B6FDC90; outline_grabbed_unit = true; player_manager = table: 0000000003566BF0; grabber_player = nil; local_player = table: 000000000EBAB980; equipment = table: 000000000DB038B0; weapon_unit = [Unit \'#ID[8ee7c54396141f77]\'] [3] self = table: 0000000010B3AFE0; channel_id = 1; status_id = 11; status_bool = true; game_object_id = 1025; other_object_id = 388; unit = [Unit \'#ID[65548e772f55ce23]\']; other_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_ext = table: 000000000C08B460; status = "pack_master_dragging"; level = [Level] [4] event_table = table: 000000000B195F80; registered_objects = table: 0000000010BCB0E0; num_registered_objects = 1; i = 1; object = table: 0000000010B3AFE0 [6] self = table: 0000000007E8C2E0; dt = 0.016794681549072266 [7] self = table: 00000000095C8E40; dt = 0.016794681549072266; t = 424.12596099451184; network_manager = table: 0000000007E8C2E0 [8] self = table: 00000000105D2CF0; dt = 0.016794681549072266; t = 579.53103840490803 [9] self = table: 00000000000970C0; real_world_dt = 0.016794681549072266; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016794681549072266; t = 579.53103840490803 [10] dt = 0.016794681549072266 [2] last_catapulted_time = 0; charged_at_t = -inf; low_health_source_id = 73; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 6; grabbed_by_tentacle = false; unit = [Unit '#ID[65548e772f55ce23]']; revived = false; pushed_at_t = 412.9011973105371; max_wounds = 2; catapulted = false; action_stun_push = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; inside_transport_unit = [Unit '#ID[ac0ce3318eaac735]']; ignore_next_fall_damage = false; dodge_cooldown_delay = 419.94818506389856; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 423.8842078987509; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 000000000EA76610; next_hanging_damage_time = 0; is_dodging = false; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.20465492620034439; pulled_up = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; is_server = false; in_end_zone = false; spawn_grace_time = 22.166221082210541; pounced_down = false; _hit_react_type = "light"; is_slowed = false; ready_for_assisted_respawn = false; zooming = false; in_vortex = false; push_degen_delay = 1.5; dodge_is_locked = false; my_dodge_cd = 419.59818506389854; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 419.2418124008924; move_speed_multiplier_timer = 1.0031129131093621; raise_block_time = 423.67041995190084; _current_action = "action_one"; pacing_intensity = 0; _current_end_zone_state = false; low_health_playing_id = 17815; first_person_extension = table: 000000000B69E130; locomotion_extension = table: 000000000B6FDC90; inventory_extension = table: 000000000DAF35F0; buff_extension = table: 0000000010707EB0; block_broken_at_t = 412.47804377041757; profile_id = 4; player = table: 000000000EBAB980; _intoxication_level = 0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 6; blocking = false; pacing_intensity_decay_delay = 0; crouching = false; charged = false; dodge_position = Vector3Box(120.816, 47.4693, -11.5); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000C0BDA70; dead = false; overpowered = false; health_extension = table: 000000000D799D60; combo_target_count = 0; pushed = false; last_fatigue_gain_time = 423.67041995190084; fatigue = 50; [3] network_event_delegate = table: 00000000100E17A0; profiler_names = table: 00000000031C14A0; entity_manager = table: 000000000AD67D10; extension_init_context = table: 00000000031C1410; NAME = "status_system"; unit_storage = table: 0000000011BDC050; update_list = table: 00000000031C1440; statistics_db = table: 00000000095C9340; is_server = false; extensions = table: 00000000031C1470; network_transmit = table: 0000000000526EC0; world = [World]; name = "status_system"; system_api = table: 00000000005E92C0; [6] unit_spawner = table: 0000000001F84660; unit_storage = table: 0000000011BDC050; _world = [World]; _leaving_game = false; _game_object_disconnect_callbacks = table: 0000000007E995A0; entity_system = table: 00000000005E92F0; game_session = [GameSession]; matchmaking_manager = table: 000000000B6117A0; network_client = table: 00000000005C2890; _event_delegate = table: 00000000100E17A0; networked_flow_state = table: 0000000001287F40; _lobby_host = "1100001007d1dcc"; statistics_db = table: 00000000095C9340; game_mode = table: 000000000EC49990; _object_synchronizing_clients = table: 0000000007E96A30; peer_id = "11000010c7fed13"; is_server = false; _session_id = ""; _left_game = false; profile_synchronizer = table: 00000000027C7B50; voting_manager = table: 000000000F3BD780; _game_session_host = "1100001007d1dcc"; player_manager = table: 0000000003566BF0; _game_object_types = table: 0000000007E93ED0; spawn_manager = table: 000000000193F470; _lobby = table: 000000000B5135E0; network_transmit = table: 0000000000526EC0; network_clock = table: 0000000007E7EF00; difficulty_manager = table: 00000000096952E0; weave_manager = table: 0000000003564BC0; [7] world_name = "level_world"; entity_system_bag = table: 00000000080829F0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000005E92F0; parent = table: 00000000000970C0; network_client = table: 00000000005C2890; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000B5135E0; is_in_tutorial = false; input_manager = table: 00000000095C9A20; profile_synchronizer = table: 00000000027C7B50; _debug_gui = [Gui]; network_transmit = table: 0000000000526EC0; _max_local_players = 4; _fps_reporter = table: 000000000D7AC0F0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016805185005068779; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001002C630; machines = table: 000000000BB8EC30; _camera_carrier = table: 000000000D7ABBD0; _level_flow_events = table: 000000000BB4F2E0; _quit_game = false; level_transition_handler = table: 000000001047F9E0; _onclose_called = false; network_clock = table: 0000000007E7EF00; game_mode_key = "adventure"; statistics_db = table: 00000000095C9340; level_key = "military"; free_flight_manager = table: 0000000003567BB0; dice_keeper = table: 0000000001F844B0; network_event_delegate = table: 00000000100E17A0; [8] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000095C8E40; [9] startup_package_handles = table: 000000000009AC70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABD0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105D2CF0; startup_timer = 4.6535403854795732; has_booted = true; loading_context = table: 00000000095C89E0; <> <> 01:58:34.255 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:34.255 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:37.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:58:41.026 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 01:58:41.027 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:41.110 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:41.600 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 01:58:41.701 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.072 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 01:58:42.140 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.174 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 01:58:42.207 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.595 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.629 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.663 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.714 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:42.714 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.118 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.151 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 01:58:43.187 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.188 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.221 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.222 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.270 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.659 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.660 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.693 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.694 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.726 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.727 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.760 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.760 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:43.811 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.183 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.184 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.235 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.236 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.267 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.268 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.336 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:58:44.336 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 01:58:44.336 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:58:44.537 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:58:44.705 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.705 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:44.738 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:58:44.941 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:58:45.159 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 01:58:45.227 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:45.732 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:46.241 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:46.762 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:47.269 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:47.793 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:49.191 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:49.376 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:49.478 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 01:58:49.579 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:49.814 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:50.018 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:51.775 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:52.754 [Window] Window => inactive 01:58:53.122 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:53.122 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:53.122 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:53.122 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:53.122 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:54.132 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:54.369 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:54.521 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:56.226 [Window] Window => active 01:58:56.764 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:57.423 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:58:59.839 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:58:59.872 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:58:59.922 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:58:59.922 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:58:59.956 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:58:59.957 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:00.006 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:00.800 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:00.918 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:01.002 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:01.222 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:01.425 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:01.509 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 01:59:01.897 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:02.167 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:02.874 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:02.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:59:02.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 01:59:03.873 [Flow] 1 01:59:04.193 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 01:59:07.216 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:07.350 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:09.038 [Flow] 1 01:59:09.222 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:10.216 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:10.962 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 01:59:11.668 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:11.718 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:11.820 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:11.887 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:12.274 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:12.274 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:12.343 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:12.380 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:14.368 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:14.739 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:15.988 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:16.140 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:17.219 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:17.319 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:17.538 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:18.249 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:19.226 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:21.539 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:21.808 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:22.751 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:23.528 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:25.467 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:26.950 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:27.077 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:27.364 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:28.228 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:59:28.231 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 01:59:29.765 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:30.539 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:33.134 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:34.733 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:59:40.046 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:40.046 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:40.216 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:40.216 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:41.510 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:41.999 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 01:59:42.052 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:43.011 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:45.374 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:59:45.374 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:59:45.425 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:45.527 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:45.528 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:46.235 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:46.235 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:46.358 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:46.404 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.251 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.520 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.520 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:47.631 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:47.778 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:59:47.812 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:47.813 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.813 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.863 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:47.898 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:48.134 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:48.134 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:48.488 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 01:59:48.537 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:48.992 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:48.992 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:49.044 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:49.094 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:49.128 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:49.819 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:50.157 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:50.157 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:50.241 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:50.241 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:50.580 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:50.580 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:50.649 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:50.649 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:51.001 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:51.001 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:51.304 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:51.304 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:52.369 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:52.369 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:52.938 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 01:59:52.938 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:53.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 01:59:53.489 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 01:59:57.158 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 01:59:57.159 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 01:59:59.774 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:02.522 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:00:03.083 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:07.515 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:00:09.676 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 02:00:10.579 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:12.774 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:13.245 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:00:14.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:14.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:14.007 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:14.106 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:15.190 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:15.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:20.198 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:00:20.199 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:20.735 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:00:21.260 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:00:24.959 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:00:24.992 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:25.532 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:26.022 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:00:28.316 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:00:28.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 02:00:28.384 [Lua] [ChatManager][1]System: H.t.H | ][TaMeR][esp picked up a piece of Ravaged Art 02:00:29.242 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:29.394 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:00:30.373 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:31.803 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:39.257 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:39.596 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:39.596 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:39.897 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:00:39.897 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:00:39.931 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:00:40.100 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:00:40.319 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:00:40.422 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:40.422 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:40.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:40.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 02:00:42.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:42.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:42.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:42.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:42.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:00:42.423 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:42.592 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:42.759 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:42.810 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:44.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 97882 02:00:44.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 97882 02:00:44.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 97882 02:00:45.917 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:00:46.456 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:00:48.025 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:49.224 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:00:49.274 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:49.547 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1a4ca, position: 0 02:00:49.729 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:49.729 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:49.848 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:00:49.949 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:49.982 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:00:50.301 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:00:51.228 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:00:51.228 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:00:55.491 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:00.513 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:00.546 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.731 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.731 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.764 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.765 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.800 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.800 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.836 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.836 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.866 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.867 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:00.867 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:01:00.900 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.902 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.949 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.949 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.983 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:00.984 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.016 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.017 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.050 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.051 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.135 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.135 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:01.454 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:01.455 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:02.028 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:02.414 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:04.605 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:11.265 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:11.738 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:11.738 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:12.178 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:16.513 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:16.750 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:16.750 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:17.019 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:17.050 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:17.051 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:17.456 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:17.710 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:17.710 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:20.105 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:20.105 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:20.441 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:20.982 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:21.857 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:21.857 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:23.189 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.221 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.292 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.322 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.356 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.357 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.407 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.440 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.441 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.491 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:23.743 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.794 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:23.928 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:01:24.199 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.299 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.333 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.334 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.822 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.823 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:24.873 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:25.260 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:25.344 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:25.394 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:25.615 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:25.889 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:25.890 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:26.418 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:26.974 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:26.976 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:27.454 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:28.061 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.077 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.078 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.129 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.432 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:29.432 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.584 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:29.822 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:29.822 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:35.801 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:38.413 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:41.901 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:41.901 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.088 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.123 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.392 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.424 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.424 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.425 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.425 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.559 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:42.879 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:43.032 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:43.892 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:43.892 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:46.551 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:46.551 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:47.059 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:49.318 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:49.857 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:01:50.585 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:50.585 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:52.641 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:01:55.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1cfd5, position: 0 02:01:58.036 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:58.088 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:01:58.088 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:01:58.176 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:01:58.176 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:04.322 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:04.323 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:08.879 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:08.879 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:09.301 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:02:09.301 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:02:11.542 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:11.542 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:11.948 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:14.710 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:17.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:02:17.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:02:17.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:02:17.428 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:02:18.035 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:18.036 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:22.401 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:02:22.923 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:02:22.924 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:24.781 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:02:24.781 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:02:27.499 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:28.407 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x1e4a4, position: 0 02:02:28.849 [Lua] [ChatManager][1]System: Greedy Little Bastard picked up a piece of Ravaged Art 02:02:31.277 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:32.188 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:45.731 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:02:45.731 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:02:48.379 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:02:48.379 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:02:50.227 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1e94b, position: 0 02:02:50.710 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:53.185 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:53.387 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:02:53.388 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:53.488 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:02:53.556 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:56.842 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:56.994 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:57.095 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:58.346 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:58.967 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:02:59.406 [Lua] [ChatManager][1]System: Greedy Little Bastard picked up a piece of Ravaged Art 02:03:02.373 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:02.490 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:03:03.180 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:03:03.180 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 02:03:04.193 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:11.483 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:13.995 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:03:13.995 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 02:03:16.242 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:19.702 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 02:03:19.905 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:25.055 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:25.933 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:03:27.778 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:03:27.856 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.007 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=1100001007d1dcc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:29.416 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.416 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.416 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.416 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.710 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:29.958 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:03:30.059 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000109bc7ce7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:03:30.783 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109bc7ce7 02:03:31.590 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:33.105 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:38.536 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:39.041 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:03:39.396 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:39.699 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:41.482 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:42.527 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:44.517 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:44.838 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:44.887 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:44.889 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:44.921 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:44.972 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:44.973 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.007 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.057 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.057 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.106 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.107 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.108 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:45.141 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.174 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.175 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:45.225 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:03:50.106 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 02:03:50.173 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:52.568 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:53.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:03:53.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 02:03:55.318 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:03:56.025 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:00.427 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:04:04.747 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:04:05.051 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:05.454 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:05.455 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:08.712 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:04:09.267 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:09.267 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:13.953 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:14.224 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:16.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x224a2, position: 0 02:04:16.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x22503, position: 0 02:04:18.298 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:04:18.299 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 02:04:18.647 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:22.603 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:22.638 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=1100001007d1dcc go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 02:04:22.638 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:22.686 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:22.687 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:04:22.735 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:24.573 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:35.818 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:37.874 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:42.264 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:43.037 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:43.037 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:43.037 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:43.071 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:43.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:04:43.558 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 1212304 02:04:43.981 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:44.469 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:44.469 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=1100001007d1dcc go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 02:04:44.503 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:44.570 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:44.655 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:44.655 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:44.672 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:44.673 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=1100001007d1dcc go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 02:04:45.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:04:45.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:04:45.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:04:45.602 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:45.636 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:45.636 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:45.636 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:45.738 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:45.890 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:47.153 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:04:49.563 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:49.563 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:49.597 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:49.597 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:50.217 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:50.217 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:52.104 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:52.104 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:52.593 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:52.662 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:53.063 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:54.818 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:54.818 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:54.820 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:54.869 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:55.339 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:55.339 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:04:56.789 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:56.789 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:56.891 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:56.891 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:04:56.958 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:56.958 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:04:56.991 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:05:01.218 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:04.057 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x23768, position: 0 02:05:04.861 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:09.445 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:09.445 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:09.445 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:09.445 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:13.538 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:05:16.258 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:22.298 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:05:22.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 02:05:24.876 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:05:24.877 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:25.214 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:25.890 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:32.147 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:34.329 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:37.936 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:05:39.040 [Flow] 1 02:05:39.040 [Flow] 2 02:05:39.040 [Flow] 3 02:05:40.217 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:40.251 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:05:40.252 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:40.285 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:40.318 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:41.799 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:05:46.577 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=1100001007d1dcc go_type=aoe_unit go_created_func_name=game_object_created_network_unit 02:05:46.578 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:48.011 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:05:49.682 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:51.098 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:51.469 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:05:51.537 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:51.537 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:53.171 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:53.577 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:53.577 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:54.302 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:54.302 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:54.505 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:57.844 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:57.879 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:05:57.929 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:58.350 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:58.519 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:05:58.553 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:05:59.141 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:05.268 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:05.302 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:05.790 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:06.684 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:08.398 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:08.465 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:09.426 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:09.595 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:09.730 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:11.674 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:12.129 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:06:12.162 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:13.123 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:13.123 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:13.189 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:13.882 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:13.883 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:19.909 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=1100001007d1dcc go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 02:06:19.961 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:19.994 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:19.995 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:19.995 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:19.996 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:22.944 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:26.924 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:26.924 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:06:27.026 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:27.195 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:27.753 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:28.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 84, name: `unknown` 02:06:28.495 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:30.063 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:32.107 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:32.545 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:32.662 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:32.696 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:06:33.524 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:34.556 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:06:34.640 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:34.959 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:36.003 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:06:37.101 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:37.352 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:37.352 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:37.538 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:39.281 [Flow] 1 02:06:39.918 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:40.376 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:06:41.788 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:42.228 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:42.363 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:06:44.119 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:44.608 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 02:06:44.758 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:45.112 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.196 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.197 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.247 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.314 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.365 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.366 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.398 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.399 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:06:45.449 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:06:47.344 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:49.248 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:49.248 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:49.433 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:50.650 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:51.073 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:51.073 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:06:51.999 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:52.234 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:52.234 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:52.486 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:53.228 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:06:53.228 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:06:55.051 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:06:56.889 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:03.577 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:03.577 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:03.712 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:04.031 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:04.133 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:04.133 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:07.461 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:07.461 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:07.597 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:07.849 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:10.443 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:11.638 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:12.011 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:07:12.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 02:07:12.823 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:12.823 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:14.376 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:07:14.698 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:07:15.135 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:15.135 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:16.231 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:16.383 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:17.469 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:17.727 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x28f11, position: 0 02:07:19.791 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:07:19.909 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:20.245 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:21.006 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 02:07:21.342 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:25.081 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:25.807 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:28.113 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:28.232 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:28.723 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:28.942 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:29.807 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:29.807 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:30.815 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:31.119 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:07:31.694 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:31.694 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:33.704 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:35.286 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:38.284 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:38.284 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:39.952 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:07:39.952 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=1100001007d1dcc go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 02:07:39.952 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:07:40.171 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:07:40.391 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:07:40.600 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:07:40.711 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:07:40.783 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=1100001007d1dcc go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 02:07:41.250 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:41.250 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:41.908 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:42.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:07:42.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:07:42.288 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:07:44.185 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:44.354 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:44.457 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=1100001007d1dcc go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 02:07:44.557 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:44.761 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:44.761 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:44.979 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:46.730 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:07:46.798 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:46.798 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:52.616 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:53.290 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:07:53.323 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:07:53.324 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:07:56.643 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:03.866 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:06.903 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:07.493 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:07.983 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:11.626 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:08:11.711 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:12.168 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:13.198 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:08:14.769 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:08:17.334 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:17.368 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:18.770 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:18.922 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:18.923 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:21.553 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=1100001007d1dcc go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:22.566 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:24.777 [Flow] Boss DoorStormfiend 02:08:24.777 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=1100001007d1dcc go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 02:08:25.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:25.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:25.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.146 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:26.197 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:26.197 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:26.231 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:26.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.677 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:26.907 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:26.907 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:31.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:31.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:31.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:32.939 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:35.178 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:36.764 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:08:38.165 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:38.165 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:39.209 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:39.512 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=1100001007d1dcc go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:08:39.849 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:40.254 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:08:40.288 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:41.149 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:08:43.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:43.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:43.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:08:43.257 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 4537872 02:08:44.197 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:44.871 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:48.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x2b2a4, position: 0 02:08:48.411 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:48.462 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:48.463 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:48.464 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:48.495 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:48.495 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:48.561 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:48.983 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:51.296 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:51.330 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:08:52.509 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:52.964 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:53.032 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:53.032 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:53.589 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:54.043 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:54.683 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:54.768 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:08:55.796 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:08:57.045 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:03.705 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:03.756 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:04.009 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:04.769 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:05.832 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:06.051 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:06.086 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:06.609 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:06.643 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:07.403 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:11.211 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:09:15.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2bca3, position: 0 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.321 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:16.909 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:09:18.525 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:09:21.156 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:09:22.321 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:23.043 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:23.616 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:24.591 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:28.218 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:28.268 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2c92b, position: 0 02:09:29.096 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:29.603 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:31.071 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:09:31.713 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:31.863 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:34.591 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:09:34.641 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:09:38.250 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:38.435 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:09:39.531 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:40.105 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:41.573 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:44.000 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:44.608 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:44.727 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:46.348 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:46.668 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.752 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.803 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.870 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.903 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.904 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:46.956 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:47.004 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:47.004 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:47.037 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:47.088 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:47.089 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:09:55.755 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:09:55.925 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:09:56.904 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:10:07.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:10:07.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:10:07.688 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:10:09.027 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:10:10.659 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=1100001007d1dcc go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 02:10:11.618 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:10:13.168 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:10:15.361 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:15.747 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:10:17.299 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:10:23.538 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:23.777 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:10:23.777 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:23.910 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:25.240 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:10:25.240 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:27.754 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:28.848 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:30.014 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:10:30.200 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:31.246 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:34.759 [Lua] [ChatManager][1]System: H.t.H | ][TaMeR][esp picked up a piece of Ravaged Art 02:10:39.222 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:39.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x30a66, position: 0 02:10:46.249 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:46.332 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:54.380 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:55.895 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:10:56.352 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:00.126 [Lua] flow_callback_enforce_player_positions() run on client, doing nothing 02:11:00.363 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:27.536 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.025 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.059 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.060 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.060 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.060 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.092 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.093 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.534 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.568 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.568 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.568 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.569 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.601 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:11:28.602 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:28.602 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:29.074 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:29.074 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:29.108 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:30.627 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:32.751 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:34.033 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:34.961 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:35.483 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:38.810 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:11:38.811 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 02:11:38.811 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:11:38.812 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 02:11:38.862 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:11:38.863 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=1100001007d1dcc go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 02:11:39.538 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:39.538 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:41.412 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:41.633 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:42.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x31aef, position: 0 02:11:43.756 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:45.750 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:47.472 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 02:11:48.182 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:48.267 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:48.303 [Lua] 1 4 02:11:48.469 [Lua] 1 4 02:11:49.194 [Lua] 1 4 02:11:49.954 [Lua] 1 4 02:11:50.257 [Lua] 1 4 02:11:50.627 [Lua] 1 4 02:11:50.729 [Lua] 1 4 02:11:50.865 [Lua] 1 4 02:11:51.033 [Lua] 1 4 02:11:51.220 [Lua] 1 4 02:11:51.355 [Lua] 1 4 02:11:51.523 [Lua] 1 4 02:11:51.692 [Lua] 1 4 02:11:51.810 [Lua] 1 4 02:11:51.944 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:11:55.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x326ee, position: 0 02:11:55.804 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:11:57.101 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:57.135 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:58.235 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:11:58.857 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:03.982 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:12:03.983 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:04.997 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:05.502 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:12:05.991 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:12:07.188 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:12:07.744 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:12:10.296 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:10.330 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:14.890 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:12:15.362 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:12:16.408 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:19.528 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:12:20.711 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:12:20.712 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:12:20.762 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:12:20.763 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:12:26.393 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:12:26.966 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:26.966 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:28.522 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:12:29.042 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:29.042 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:35.163 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:12:35.704 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:35.704 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:37.676 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:38.671 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:45.248 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:46.780 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:46.829 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:47.234 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:47.268 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:47.792 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:48.296 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:53.015 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:12:53.015 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:09.063 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:13:09.097 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=1100001007d1dcc go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 02:13:09.097 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:13:09.131 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:13:16.899 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:13:17.459 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:17.459 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:19.519 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2880000 02:13:19.899 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:13:20.473 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:20.473 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:22.037 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:13:22.561 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:22.562 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:23.541 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=1100001007d1dcc go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 02:13:27.318 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:28.248 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:13:30.658 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:31.383 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:13:32.429 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:13:32.766 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:32.952 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:13:32.986 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 02:13:35.667 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:36.004 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:37.726 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:37.977 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:38.010 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:39.041 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:39.512 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:40.051 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:40.660 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:41.012 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000116c273f2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:41.130 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=1100001007d1dcc go_type=aoe_unit go_created_func_name=game_object_created_network_unit 02:13:41.181 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:13:41.468 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000116c273f2 02:13:41.822 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:13:43.931 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:45.161 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:13:46.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x37403, position: 0 02:13:46.274 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:46.982 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:50.106 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:52.065 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:13:53.447 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:53.892 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:53.892 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.465 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.507 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:13:57.658 warning: [Physics] Create Actor: Shape density varies. Using average. 02:14:00.306 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:01.651 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:14:01.652 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:01.702 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:02.140 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:14:02.141 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:14:02.174 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:02.175 [Lua] [GameNetworkManager] game object created go_id=895, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:02.209 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:02.633 [Lua] [GameNetworkManager] game object created go_id=896, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:02.634 [Lua] [GameNetworkManager] game object created go_id=897, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:02.683 [Lua] [GameNetworkManager] game object created go_id=898, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:03.139 [Lua] [GameNetworkManager] game object created go_id=899, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 02:14:03.173 [Lua] [GameNetworkManager] game object created go_id=900, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:14:03.174 [Lua] [GameNetworkManager] game object created go_id=901, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:14:04.797 [Lua] [GameNetworkManager] game object created go_id=902, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:07.481 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:09.458 [Lua] [GameNetworkManager] game object created go_id=903, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:09.558 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000109bc7ce7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:09.741 [Lua] [GameNetworkManager] game object created go_id=904, owner_id=1100001007d1dcc go_type=aoe_unit go_created_func_name=game_object_created_network_unit 02:14:10.028 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000109bc7ce7 02:14:10.264 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:10.428 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 0 02:14:12.608 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:14.885 [Lua] [GameNetworkManager] game object was destroyed id=904 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:16.235 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:16.235 [Lua] [GameNetworkManager] game object was destroyed id=896 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:16.235 [Lua] [GameNetworkManager] game object was destroyed id=899 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:16.235 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:17.701 [Lua] [GameNetworkManager] game object was destroyed id=903 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:23.246 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:23.246 [Lua] [GameNetworkManager] game object created go_id=905, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:28.607 [Lua] [GameNetworkManager] game object created go_id=906, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:29.149 [Lua] [GameNetworkManager] game object was destroyed id=898 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:30.682 [Lua] [GameNetworkManager] game object created go_id=907, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:31.493 [Lua] [GameNetworkManager] game object was destroyed id=905 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:32.286 [Lua] [GameNetworkManager] game object created go_id=908, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:14:32.489 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:32.522 [Lua] [GameNetworkManager] game object was destroyed id=895 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:33.889 [Lua] [GameNetworkManager] game object was destroyed id=897 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:34.592 [Lua] [GameNetworkManager] game object created go_id=909, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:34.644 [Lua] [GameNetworkManager] game object was destroyed id=902 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:34.644 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:34.796 [Lua] [GameNetworkManager] game object created go_id=910, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:37.185 [Lua] [GameNetworkManager] game object created go_id=911, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:37.745 [Lua] [GameNetworkManager] game object was destroyed id=909 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:43.076 [Lua] [GameNetworkManager] game object was destroyed id=910 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:43.972 [Lua] [GameNetworkManager] game object created go_id=912, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:14:43.972 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 02:14:43.972 [Lua] [GameNetworkManager] game object created go_id=913, owner_id=1100001007d1dcc go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 02:14:43.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 02:14:44.022 [Lua] [GameNetworkManager] game object created go_id=914, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:14:44.023 [Lua] [GameNetworkManager] game object created go_id=915, owner_id=1100001007d1dcc go_type=ai_unit go_created_func_name=game_object_created_network_unit 02:14:44.297 [Lua] [GameNetworkManager] game object created go_id=916, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:45.485 [Lua] [GameNetworkManager] game object was destroyed id=911 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:45.823 [Lua] [GameNetworkManager] game object was destroyed id=906 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:46.465 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:48.607 [Lua] [GameNetworkManager] game object created go_id=917, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:48.744 [Lua] [GameNetworkManager] game object was destroyed id=907 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:49.266 [Lua] [GameNetworkManager] game object was destroyed id=908 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:51.017 [Lua] [GameNetworkManager] game object created go_id=918, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:14:51.573 [Lua] [GameNetworkManager] game object created go_id=919, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:51.574 [Lua] [GameNetworkManager] game object was destroyed id=918 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:52.498 [Lua] [GameNetworkManager] game object was destroyed id=916 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:53.123 [Lua] [GameNetworkManager] game object created go_id=920, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:14:53.427 [Lua] [GameNetworkManager] game object created go_id=921, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:14:53.682 [Lua] [GameNetworkManager] game object created go_id=922, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:53.682 [Lua] [GameNetworkManager] game object was destroyed id=920 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:54.018 [Lua] [GameNetworkManager] game object created go_id=923, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:14:54.558 [Lua] [GameNetworkManager] game object created go_id=924, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:54.558 [Lua] [GameNetworkManager] game object was destroyed id=923 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:56.533 [Lua] [GameNetworkManager] game object created go_id=925, owner_id=1100001007d1dcc go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 02:14:56.851 [Lua] [GameNetworkManager] game object was destroyed id=917 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:14:57.376 [Lua] 1 4 02:14:57.492 [Lua] 1 4 02:14:58.000 [Lua] 1 4 02:14:59.841 [Lua] 1 4 02:15:00.312 [Lua] [GameNetworkManager] game object created go_id=926, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:01.607 [Lua] [GameNetworkManager] game object was destroyed id=921 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:02.754 [Lua] [GameNetworkManager] game object was destroyed id=919 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:04.509 [Lua] [GameNetworkManager] game object was destroyed id=922 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:04.713 [Lua] [GameNetworkManager] game object was destroyed id=924 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:04.831 [Lua] [GameNetworkManager] game object created go_id=927, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:05.219 [Lua] [GameNetworkManager] game object was destroyed id=925 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:06.651 [Lua] [GameNetworkManager] game object created go_id=928, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:07.901 [Lua] [GameNetworkManager] game object was destroyed id=927 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:08.544 [Lua] [GameNetworkManager] game object was destroyed id=926 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:09.505 [Lua] [GameNetworkManager] game object created go_id=929, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:15:10.062 [Lua] [GameNetworkManager] game object created go_id=930, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:10.062 [Lua] [GameNetworkManager] game object was destroyed id=929 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:10.438 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x457e, position: 2880000 02:15:11.719 [Lua] [GameNetworkManager] game object created go_id=931, owner_id=1100001007d1dcc go_type=prop_unit go_created_func_name=game_object_created_network_unit 02:15:12.276 [Lua] [GameNetworkManager] game object created go_id=932, owner_id=1100001007d1dcc go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:12.276 [Lua] [GameNetworkManager] game object was destroyed id=931 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:14.857 [Lua] [GameNetworkManager] game object was destroyed id=928 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:16.374 [Lua] [GameNetworkManager] game object created go_id=933, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:17.808 [Lua] [GameNetworkManager] game object was destroyed id=915 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:17.840 [Lua] [GameNetworkManager] game object was destroyed id=912 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:19.110 [Lua] state dead despawn 02:15:19.244 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:15:19.768 [Lua] [GameNetworkManager] game object created go_id=934, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.768 [Lua] [GameNetworkManager] game object created go_id=935, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.801 [Lua] [GameNetworkManager] game object created go_id=936, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.802 [Lua] [GameNetworkManager] game object created go_id=937, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.852 [Lua] [GameNetworkManager] game object created go_id=938, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.853 [Lua] [GameNetworkManager] game object created go_id=939, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.886 [Lua] [GameNetworkManager] game object created go_id=940, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.887 [Lua] [GameNetworkManager] game object created go_id=941, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.920 [Lua] [GameNetworkManager] game object created go_id=942, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:19.920 [Lua] [GameNetworkManager] game object created go_id=943, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.257 [Lua] [GameNetworkManager] game object created go_id=944, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.307 [Lua] [GameNetworkManager] game object created go_id=945, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.308 [Lua] [GameNetworkManager] game object created go_id=946, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.341 [Lua] [GameNetworkManager] game object created go_id=947, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.342 [Lua] [GameNetworkManager] game object created go_id=948, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.376 [Lua] [GameNetworkManager] game object created go_id=949, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.377 [Lua] [GameNetworkManager] game object created go_id=950, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.425 [Lua] [GameNetworkManager] game object created go_id=951, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.426 [Lua] [GameNetworkManager] game object created go_id=952, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.459 [Lua] [GameNetworkManager] game object created go_id=953, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.460 [Lua] [GameNetworkManager] game object created go_id=954, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.527 [Lua] [GameNetworkManager] game object created go_id=955, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:20.797 [Lua] [GameNetworkManager] game object created go_id=956, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.831 [Lua] [GameNetworkManager] game object created go_id=957, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 02:15:20.865 [Lua] [GameNetworkManager] game object was destroyed id=930 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:22.756 [Lua] [GameNetworkManager] game object created go_id=958, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:22.941 [Lua] [GameNetworkManager] game object was destroyed id=932 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:24.715 [Lua] [GameNetworkManager] game object was destroyed id=933 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:25.491 [Lua] [GameNetworkManager] game object was destroyed id=914 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:26.454 [Lua] [GameNetworkManager] game object created go_id=959, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:28.820 [Lua] [GameNetworkManager] game object was destroyed id=955 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:31.077 [Lua] [GameNetworkManager] game object was destroyed id=958 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:31.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x3b705, position: 0 02:15:32.290 [Lua] [GameNetworkManager] game object created go_id=960, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:32.779 [Lua] [GameNetworkManager] game object created go_id=961, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:32.779 [Lua] [GameNetworkManager] game object created go_id=962, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:33.303 [Lua] [GameNetworkManager] game object created go_id=963, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:33.304 [Lua] [GameNetworkManager] game object created go_id=964, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:33.824 [Lua] [GameNetworkManager] game object created go_id=965, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:33.825 [Lua] [GameNetworkManager] game object created go_id=966, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:34.332 [Lua] [GameNetworkManager] game object created go_id=967, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:34.382 [Lua] [GameNetworkManager] game object created go_id=968, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:34.740 [Lua] [GameNetworkManager] game object was destroyed id=959 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:34.906 [Lua] [GameNetworkManager] game object created go_id=969, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:34.961 [Lua] [GameNetworkManager] game object created go_id=970, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:35.461 [Lua] [GameNetworkManager] game object created go_id=971, owner_id=1100001007d1dcc go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 02:15:35.716 [Lua] [GameNetworkManager] game object created go_id=972, owner_id=1100001007d1dcc go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 02:15:40.371 [Lua] [GameNetworkManager] game object created go_id=973, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:15:40.377 [Lua] [GameNetworkManager] game object was destroyed id=941 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=954 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=937 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=952 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.422 [Lua] [GameNetworkManager] game object was destroyed id=957 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=936 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=946 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:40.423 [Lua] [GameNetworkManager] game object was destroyed id=951 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:43.792 [Lua] [GameNetworkManager] game object was destroyed id=972 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:45.008 [Lua] RespawnSystem:rpc_to_client_respawn_player(1100001007d1dcc, 4) 02:15:45.125 [Lua] [GameNetworkManager] game object created go_id=974, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:15:46.477 [Lua] [ChatManager][1]System: Greedy Little Bastard picked up a Loot Die 02:15:46.477 [Lua] [GameNetworkManager] game object was destroyed id=973 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:59.115 [Lua] [GameNetworkManager] game object was destroyed id=913 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:59.148 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:59.148 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:59.638 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:15:59.655 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:01.190 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:01.241 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:01.642 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:02.062 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:02.062 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:04.087 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:04.474 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:07.713 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:19.779 [Lua] Received new state from server inn 02:16:19.779 [Save] Saving `save_data` 02:16:19.779 [Lua] gm_event_end_conditions_met true false 02:16:19.781 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:16:19.781 [Lua] Game won 02:16:19.781 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:16:19.782 [Save] Save done 02:16:19.782 [Save] Saving `save_data` 02:16:19.783 [Lua] generate_backend_stats 11000010c7fed13:1 02:16:19.784 [Save] Save done 02:16:19.802 [Lua] PlayFabMirrorBase:_commit_internal nil 02:16:19.802 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 11 02:16:19.806 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:16:19.807 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 11 1 02:16:20.647 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 02:16:20.647 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 11 02:16:21.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 11 02:16:21.151 [Lua] commit result success 5 02:16:21.152 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:16:21.152 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 12 02:16:21.152 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:16:21.260 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 12 2 02:16:21.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 02:16:21.938 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 12 02:16:22.614 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 12 02:16:22.614 [Save] Saving `save_data` 02:16:22.616 [Save] Save done 02:16:28.965 [Lua] ConflictDirector - destroy all units 02:16:29.048 [Lua] GameMechanismManager setting level seed: 5183922 02:16:29.048 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 5183922, environment_variation_id to: 0 02:16:29.048 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:16:29.048 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 5183922 environment 0. New level, resetting package load status. 02:16:29.048 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=974 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=971 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=970 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=969 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=968 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=967 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=966 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=965 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=964 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=963 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=962 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=961 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=960 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=956 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=953 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=950 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=949 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=948 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=947 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=945 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=944 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=943 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=942 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=940 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=939 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=938 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=935 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=934 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=901 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=900 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.048 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000116c273f2 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000116c273f2 02:16:29.049 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=348 owner_peer_id=1100001007d1dcc peer_id=110000116c273f2 02:16:29.049 [Lua] [GameNetworkManager] removing peer_id=110000116c273f2 local_player_id=1 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.049 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109bc7ce7 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109bc7ce7 02:16:29.050 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=61 owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 02:16:29.050 [Lua] [MOD][VMF][INFO] Removed 110000109bc7ce7 from the VMF users list. 02:16:29.050 [Lua] [GameNetworkManager] removing peer_id=110000109bc7ce7 local_player_id=1 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=60 owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 02:16:29.050 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 02:16:29.050 [Lua] destroyed player game object with id 60 callback 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] MUSIC object destroyed 02:16:29.050 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 02:16:29.050 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=1 02:16:29.050 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:16:29.051 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 02:16:29.060 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[bad9a22c15d9a8d2]']] 02:16:29.065 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit_for_husk] from unit [[Unit '#ID[eb22f1429eec6fb4]']] 02:16:29.066 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:16:29.066 [Lua] TRANSITION nil nil inn_level 02:16:29.066 [Lua] Transition type "inn_level", is server: false 02:16:29.066 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1500.33 02:16:31.075 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:16:31.075 [Lua] [Managers] Calling function on all managers: 02:16:31.076 [Lua] Clearing all global lookup lists 02:16:31.076 [Lua] [IngamePlayerListUI] - Destroy 02:16:31.076 [Lua] [EquipmentUI] - Destroy 02:16:31.076 [Lua] [AbilityUI] - Destroy 02:16:31.076 [Lua] [GamePadAbilityUI] - Destroy 02:16:31.076 [Lua] [GamePadEquipmentUI] - Destroy 02:16:31.076 [Lua] [IngameUI] destroy 02:16:31.176 [Lua] [Managers] Destroying manager group: 02:16:31.187 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:16:31.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:16:31.325 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:16:31.328 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:16:31.332 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:16:31.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:16:31.335 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:16:31.336 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:16:31.336 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:16:31.337 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:16:31.338 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:16:31.342 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:16:31.345 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:16:31.346 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:16:31.346 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:16:31.349 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:16:31.352 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:16:31.353 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:16:31.354 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:16:31.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:16:31.360 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:16:31.364 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:16:31.366 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:16:31.369 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:16:31.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:16:31.374 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:16:31.375 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:16:31.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:16:31.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:16:31.381 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:16:31.384 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:16:31.394 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:16:31.394 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:16:31.398 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:16:31.399 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:16:31.400 [Lua] [Matchmaking] unregister rpcs 02:16:31.400 [Lua] ############### UNLOADING PACKAGES ############### 02:16:31.400 [Lua] [Managers] Calling function on all managers: 02:16:31.400 [Lua] [Managers] Destroying manager group: 02:16:31.400 [Lua] [Gamestate] Enter state StateLoading 02:16:31.404 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] Found camera: end_screen_camera 02:16:31.405 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:16:31.405 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:16:31.405 [Lua] [Matchmaking] register rpcs 02:16:31.406 [Lua] registering RPCs 02:16:31.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:16:31.406 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:16:31.406 [Lua] [PartyManager] Leader is set to 1100001007d1dcc 02:16:31.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:16:31.410 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:16:31.410 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 02:16:31.410 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:16:31.440 [Umbra] Unload tome 02:16:31.441 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military_meta, LevelTransitionHandler 02:16:31.500 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3ced7, position: 0 02:16:31.510 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 02:16:31.510 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:16:31.510 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:16:31.510 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:16:31.510 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:16:31.510 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:16:31.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:16:31.596 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:16:31.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:16:31.641 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:16:31.641 [Lua] GameMechanismManager setting level seed: 5183922 02:16:31.641 [Lua] [NetworkClient] Setting difficulty to: cataclysm, difficulty_tweak to: 0, level_seed to: 5183922, environment_variation_id to: 0 02:16:31.641 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:16:31.641 [Lua] [LevelTransitionHandler] prepare_load_level : inn_level seed: 5183922 environment 0. Same level as previously, NOT resetting package load status. 02:16:31.643 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[inn_level] self.picked_environment_id=[0] 02:16:31.643 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:16:31.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:16:31.720 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:16:31.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:16:31.753 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:16:31.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:16:31.787 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:16:31.788 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:16:38.764 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:16:38.764 [Lua] [PlayState] Enter Substate EndViewStateChest 02:16:38.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 164, name: `unknown` 02:16:38.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:16:38.831 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:16:38.848 [Lua] [LevelTransitionHandler] Level load completed! 02:16:38.848 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 5183922 - use_random_directors: true - overriden_conflict: nil 02:16:38.851 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:16:38.851 [Lua] checking dlc's against conflict directors 02:16:38.851 [Lua] number of factions to include 2 02:16:38.851 [Lua] Updated list weights for random: 02:16:38.851 [Lua] skaven, 0.42 (0.00-0.42) 02:16:38.851 [Lua] chaos, 0.42 (0.42-0.83) 02:16:38.851 [Lua] beastmen, 0.17 (0.83-1.00) 02:16:38.851 [Lua] Rolled random faction: 0.52227926254272461 chaos 02:16:38.851 [Lua] Updated list weights for random: 02:16:38.851 [Lua] skaven, 0.71 (0.00-0.71) 02:16:38.851 [Lua] beastmen, 0.29 (0.71-1.00) 02:16:38.851 [Lua] Rolled random faction: 0.0960979163646698 skaven 02:16:38.851 [Lua] number of factions added 2 02:16:38.851 [Lua] --- --- --- 02:16:38.851 [Lua] Starting... difficulty 'cataclysm' 02:16:38.851 [Lua] These are the starting conflict directors: 02:16:38.851 [Lua] inn_level 02:16:38.851 [Lua] --- --- --- 02:16:38.851 [Lua] 02:16:38.851 [Lua] DONE! Found the following directors: 02:16:38.851 [Lua] (free: 35), Master hash is: 02:16:38.851 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:16:38.851 [Lua] load_startup_enemy_packages: -------------- 02:16:38.851 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:16:38.851 [Lua] critter_rat 02:16:38.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:16:38.914 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:16:38.917 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:16:38.917 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:16:38.917 [Lua] Starting async level spawning of levels/inn/world 02:16:38.917 [Umbra] Init version: 3.4.15 :: 16 threads 02:16:39.266 [Lua] Async level spawning done 02:16:43.115 [Lua] min_height 90.375600814819336 02:16:48.263 [Lua] [PlayState] Exit Substate EndViewStateChest 02:16:48.263 [Lua] [PlayState] Enter Substate EndViewStateScore 02:17:08.159 [Lua] [PlayState] Exit Substate EndViewStateScore 02:17:08.160 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:17:09.170 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:17:09.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:17:09.170 [Lua] [Matchmaking] unregister rpcs 02:17:09.170 [Lua] [Managers] Destroying manager group: 02:17:09.171 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:17:09.171 [Lua] [Gamestate] Enter StateIngame CLIENT 02:17:09.171 [Lua] [Managers] Calling function on all managers: 02:17:09.171 [Lua] <>level = inn_level<> 02:17:09.171 [Lua] [StateIngame] Client ingame 02:17:09.174 [Lua] [Matchmaking] register rpcs 02:17:09.174 [Lua] GameNetworkManager:init... creating game session 02:17:09.174 [Lua] Joning GameSession userdata: 0x0154f148 as a client through channel_id 1 02:17:09.174 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:17:09.174 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:17:09.174 [Lua] [GameNetworkManager] self.is_server = false 02:17:09.174 [Network] Setting artificial MTU limit to 65536 02:17:09.174 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:17:09.183 [Lua] Switching ConflictSettings: to: inn_level 02:17:09.183 [Lua] pacing=disabled 02:17:09.183 [Lua] roaming=nil 02:17:09.183 [Lua] disabled=false 02:17:09.183 [Lua] pack_spawning=disabled 02:17:09.183 [Lua] contained_breeds=nil 02:17:09.183 [Lua] boss=disabled 02:17:09.183 [Lua] horde=disabled 02:17:09.183 [Lua] specials=disabled 02:17:09.183 [Lua] name=inn_level 02:17:09.183 [Lua] intensity=disabled 02:17:09.183 [Lua] --- 02:17:09.183 [Lua] [LevelAnalysis] set_random_seed( 5183922) 02:17:09.185 [Lua] [AIInterestPointSystem] Level Seed: 5183922 02:17:09.185 [Lua] 02:17:09.185 [Lua] [network_manager] = table 02:17:09.185 [Lua] [network_manager] = metatable 02:17:09.185 [Lua] [startup_data] = table 02:17:09.185 [Lua] [entity_manager] = table 02:17:09.185 [Lua] [entity_manager] = metatable 02:17:09.185 [Lua] [unit_spawner] = table 02:17:09.185 [Lua] [unit_spawner] = metatable 02:17:09.185 [Lua] [unit_storage] = table 02:17:09.185 [Lua] [unit_storage] = metatable 02:17:09.185 [Lua] [dice_keeper] = table 02:17:09.185 [Lua] [dice_keeper] = metatable 02:17:09.185 [Lua] [is_server] = false (boolean) 02:17:09.185 [Lua] [world] = [World] 02:17:09.185 [Lua] [system_api] = table 02:17:09.185 [Lua] [input_manager] = table 02:17:09.185 [Lua] [input_manager] = metatable 02:17:09.185 [Lua] [profile_synchronizer] = table 02:17:09.185 [Lua] [profile_synchronizer] = metatable 02:17:09.185 [Lua] [entity_system] = table 02:17:09.185 [Lua] [entity_system] = metatable 02:17:09.185 [Lua] [level_transition_handler] = table 02:17:09.185 [Lua] [level_transition_handler] = metatable 02:17:09.185 [Lua] [num_local_human_players] = 1 (number) 02:17:09.185 [Lua] [statistics_db] = table 02:17:09.185 [Lua] [statistics_db] = metatable 02:17:09.185 [Lua] [entity_system_bag] = table 02:17:09.185 [Lua] [entity_system_bag] = metatable 02:17:09.185 [Lua] [network_lobby] = table 02:17:09.185 [Lua] [network_lobby] = metatable 02:17:09.186 [Lua] [network_transmit] = table 02:17:09.186 [Lua] [network_transmit] = metatable 02:17:09.186 [Lua] [network_clock] = table 02:17:09.186 [Lua] [network_clock] = metatable 02:17:09.186 [Lua] [free_flight_manager] = table 02:17:09.186 [Lua] [free_flight_manager] = metatable 02:17:09.186 [Lua] [network_event_delegate] = table 02:17:09.186 [Lua] [network_event_delegate] = metatable 02:17:09.186 [Lua] 02:17:09.186 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:17:09.186 [Lua] ignoring extension VersusInteractObjectiveExtension 02:17:09.186 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:17:09.186 [Lua] ignoring extension VersusSocketObjectiveExtension 02:17:09.186 [Lua] ignoring extension VersusTargetObjectiveExtension 02:17:09.186 [Lua] ignoring extension VersusMissionObjectiveExtension 02:17:09.186 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:17:09.188 [Lua] [AchievementManager] Achievements using the steam platform 02:17:09.237 [Lua] [StateIngame] Level seed: 5183922 02:17:09.248 [Lua] [IngameUI] init 02:17:09.265 [Lua] cb_razer_chroma_setup 02:17:09.310 [Flow] LeaderNo 02:17:09.310 [Flow] lodestone diff 1:false 02:17:09.311 [Lua] [Managers] Calling function on all managers: 02:17:09.311 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:17:09.516 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 02:17:09.516 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 02:17:09.516 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.516 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 02:17:09.516 [Lua] [GameNetworkManager] game_object_created_player, go_id=7, owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 02:17:09.516 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 7, peer_id = 1100001007d1dcc, self.peer_id = 11000010c7fed13 02:17:09.516 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001007d1dcc 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001007d1dcc go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:17:09.529 [Lua] Adding player sync data to peer=1100001007d1dcc local_player_id=1 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.529 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:17:09.530 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:17:09.530 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:17:09.530 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:17:09.530 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=1100001007d1dcc go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=1100001007d1dcc go_type=pickup_unit go_created_func_name=game_object_created_network_unit 02:17:09.531 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=1100001007d1dcc go_type=music_states go_created_func_name=game_object_created_music_states 02:17:09.592 [Flow] magnus and cemetery 02:17:09.592 [Flow] magnus and cemetery 02:17:09.592 [Flow] magnus and forest activated 02:17:09.592 [Flow] cemetery and forest activated 02:17:09.592 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:17:09.592 [Flow] ALL RUNES ACTIVATED 02:17:09.592 [Flow] magnus and forest activated 02:17:09.592 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:17:09.592 [Flow] ALL RUNES ACTIVATED 02:17:09.592 [Flow] magnus and cemetery 02:17:09.592 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:17:09.592 [Flow] ALL RUNES ACTIVATED 02:17:09.592 [Flow] lodestone diff 1:true 02:17:09.593 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:17:09.593 [Lua] [TelemetryRPCListener] Receiving session id from server 27c903cb-f12e-49d3-bddc-c142a3ac659d 02:17:09.593 error: [Lua] SETTING ROUND ID 02:17:09.593 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 02:17:09.593 [Lua] [GameNetworkManager] game_object_created_player, go_id=30, owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 02:17:09.593 [Lua] [GameNetworkManager] PLAYER is local player 02:17:09.593 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 02:17:09.595 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 02:17:09.595 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:09.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 02:17:09.595 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 02:17:09.595 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:17:09.625 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 02:17:09.625 [Lua] [GameNetworkManager] game_object_created_player, go_id=32, owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 02:17:09.625 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 32, peer_id = 110000109bc7ce7, self.peer_id = 11000010c7fed13 02:17:09.625 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000109bc7ce7 02:17:09.664 [Lua] [MOD][VMF][INFO] Added 1100001007d1dcc to the VMF users list. 02:17:09.664 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=1100001007d1dcc go_type=player go_created_func_name=game_object_created_player 02:17:09.664 [Lua] [GameNetworkManager] game_object_created_player, go_id=33, owner_peer_id=1100001007d1dcc peer_id=110000116c273f2 02:17:09.664 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 33, peer_id = 110000116c273f2, self.peer_id = 11000010c7fed13 02:17:09.664 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000116c273f2 02:17:09.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:17:09.684 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:17:09.703 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=1100001007d1dcc go_type=player_unit go_created_func_name=game_object_created_player_unit 02:17:09.705 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:17:09.753 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000109bc7ce7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:17:09.753 [Lua] Adding player sync data to peer=110000109bc7ce7 local_player_id=1 02:17:09.806 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000116c273f2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:17:09.806 [Lua] Adding player sync data to peer=110000116c273f2 local_player_id=1 02:17:09.806 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:17:09.836 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000109bc7ce7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:17:09.837 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:17:09.837 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000116c273f2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:17:09.839 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=1100001007d1dcc go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 02:17:09.854 [Lua] [MOD][VMF][INFO] Added 110000109bc7ce7 to the VMF users list. 02:17:09.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 02:17:10.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 02:17:10.025 [Lua] StateInGameRunning:_game_actually_starts() 02:17:10.025 [Lua] ################################################################################################################# 02:17:10.025 [Lua] [Loading Time]: 00:00:39 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 02:17:10.025 [Lua] ################################################################################################################# 02:17:10.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 13 02:17:10.026 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_1, async-read, 02:17:10.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 13 02:17:10.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:17:10.075 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:17:10.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:17:10.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 02:17:10.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 02:17:10.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 02:17:10.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 02:17:10.178 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 02:17:10.246 [Flow] DISABLE 02:17:10.246 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 13 02:17:10.246 [Lua] Commit load time data 02:17:10.276 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:10.276 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 02:17:10.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:17:10.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:17:10.871 [Lua] [IngameUI] menu view on_enter hero_view 02:17:10.877 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ec98b00 02:17:10.877 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:17:10.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:17:10.891 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:17:10.892 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:17:10.892 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:17:10.897 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:17:11.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:17:11.227 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:17:11.249 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.249 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.283 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:11.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:11.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:12.973 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:12.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 02:17:13.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 02:17:13.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 02:17:13.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:13.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:17:13.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:17:13.131 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001007d1dcc inventory_sync_id:9 my_peer_id:11000010c7fed13 02:17:13.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 02:17:13.131 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:17:13.180 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 02:17:13.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, InventoryPackageSynchronizerClient 02:17:13.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:17:13.227 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.227 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read, 02:17:13.296 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.296 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 02:17:13.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 02:17:13.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 02:17:13.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 02:17:13.331 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.331 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1, async-read, 02:17:13.331 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 02:17:13.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 02:17:13.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 02:17:13.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:17:13.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:17:13.381 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 02:17:13.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 02:17:13.416 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 02:17:13.416 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 02:17:13.432 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5, async-read, 02:17:13.467 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.467 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4, async-read, 02:17:13.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:17:13.468 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:17:13.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:17:13.502 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.502 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2, async-read, 02:17:13.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:17:13.503 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 02:17:13.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:17:13.538 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.538 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1, async-read, 02:17:13.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:17:13.539 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:17:13.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:17:13.576 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.576 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 02:17:13.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:17:13.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 02:17:13.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:17:13.610 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=1100001007d1dcc go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 02:17:13.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 02:17:13.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:17:13.611 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 02:17:13.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:17:13.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:17:13.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:17:13.755 [Lua] [IngameUI] menu view on_exit hero_view 02:17:13.762 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ec98b00 02:17:13.762 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:17:13.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:17:13.762 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:17:13.763 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.763 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.763 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:13.770 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:17:13.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:17:13.770 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:17:17.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2, async-read, 02:17:17.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:17:18.004 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1, async-read, 02:17:18.004 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:17:18.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2, async-read, 02:17:18.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:17:18.037 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1, async-read, 02:17:18.037 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:17:18.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 02:17:18.055 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:17:18.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1, async-read, 02:17:18.072 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:17:18.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1, async-read, 02:17:18.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:17:18.760 [Lua] PlayFabMirrorBase:_commit_internal 6 02:17:18.760 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:17:18.763 [Lua] generate_backend_stats 11000010c7fed13:1 02:17:18.783 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:17:18.783 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:17:18.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 02:17:18.789 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 02:17:19.148 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 02:17:19.160 [Lua] commit result success 6 02:17:23.654 [Lua] [IngameUI] menu view on_enter hero_view 02:17:23.659 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ec98b00 02:17:23.659 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:17:23.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:17:23.673 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:17:23.675 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:17:23.675 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:17:23.681 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:17:24.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:17:24.008 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:17:24.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:24.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.930 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:17:24.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:24.934 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:17:24.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:17:24.935 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:17:24.936 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:17:24.936 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:17:24.940 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:17:25.244 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:17:25.244 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:17:25.244 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:17:25.245 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:17:25.245 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:17:25.245 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:17:25.249 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:17:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:17:25.593 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:17:25.617 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.617 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:25.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:25.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:27.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:27.504 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 02:17:27.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:27.504 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.015 [Lua] [IngameUI] menu view on_exit hero_view 02:17:28.019 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ec98b00 02:17:28.019 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:17:28.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:17:28.019 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:17:28.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.019 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 02:17:28.023 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:17:28.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:17:28.023 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:17:28.350 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000116c273f2 02:17:28.350 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000116c273f2 02:17:28.350 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=33 owner_peer_id=1100001007d1dcc peer_id=110000116c273f2 02:17:28.350 [Lua] [GameNetworkManager] removing peer_id=110000116c273f2 local_player_id=1 02:17:28.350 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:17:28.350 [Lua] PartyManager:rpc_remove_peer_from_party() 1 110000116c273f2 1 1 02:17:28.350 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:17:28.437 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_client_1 02:17:30.699 [Lua] [LobbyMembers] Member left 110000116c273f2 02:17:38.032 [Lua] PlayFabMirrorBase:_commit_internal 7 02:17:38.032 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:17:38.035 [Lua] generate_backend_stats 11000010c7fed13:1 02:17:38.056 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:17:38.056 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:17:38.056 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 15 02:17:38.063 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 15 02:17:38.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 15 02:17:38.451 [Lua] commit result success 7 02:17:53.938 [Lua] [IngameUI] menu view on_enter ingame_menu 02:17:55.866 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 02:17:56.014 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 02:17:56.014 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:17:56.014 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 02:17:56.016 [Lua] [ChatManager][1]System: Starting hosted game... 02:17:56.520 [Lua] PopupManager:query_result returned result: end_game 02:17:56.520 [Lua] PlayFabMirrorBase:_commit_internal nil 02:17:56.520 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:17:56.524 [Lua] generate_backend_stats 11000010c7fed13:1 02:17:56.544 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:17:56.544 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:17:56.550 [Lua] commit result success 8 02:17:56.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 16 02:17:56.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 16 02:17:57.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 16 02:17:57.278 [Lua] [Matchmaking] Doing transition quit_game from UI 02:17:57.278 [Lua] TRANSITION quit_game nil nil 02:17:57.278 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 02:17:57.278 [Lua] [Matchmaking] Adding broken lobby: 186000001691a98 Due to bad connection or something: true, ignoring it for 120 seconds 02:17:57.278 [Lua] [GameNetworkManager] Leaving game... 02:17:57.278 [Lua] despawning player Walker Trips 02:17:57.278 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=49.82 02:17:57.295 [Lua] [Matchmaking] Removing broken lobby 186000001691a98, perhaps it will now work again?! 02:17:57.376 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000109bc7ce7 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000109bc7ce7 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001007d1dcc 02:17:57.376 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=32 owner_peer_id=1100001007d1dcc peer_id=110000109bc7ce7 02:17:57.376 [Lua] [MOD][VMF][INFO] Removed 110000109bc7ce7 from the VMF users list. 02:17:57.377 [Lua] [GameNetworkManager] removing peer_id=110000109bc7ce7 local_player_id=1 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=30 owner_peer_id=1100001007d1dcc peer_id=11000010c7fed13 02:17:57.377 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 02:17:57.377 [Lua] destroyed player game object with id 30 callback 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] MUSIC object destroyed 02:17:57.377 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=7 owner_peer_id=1100001007d1dcc peer_id=1100001007d1dcc 02:17:57.377 [Lua] [MOD][VMF][INFO] Removed 1100001007d1dcc from the VMF users list. 02:17:57.377 [Lua] [GameNetworkManager] removing peer_id=1100001007d1dcc local_player_id=1 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.377 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=1100001007d1dcc 02:17:57.378 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 02:17:57.379 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:17:58.372 [Steam] Connection 1ad1ecc3 to remote 1100001007d1dcc rejected, reason 1000 02:17:58.390 [Lua] broken_connection to 1100001007d1dcc 02:17:58.390 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:832: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 00000000005C2890; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 00000000005C2890; dt = 0.016885200515389442 [4] self = table: 000000000B0088D0; dt = 0.016885200515389442; t = 48.932431140914559; network_manager = table: 0000000000815BA0 [5] self = table: 00000000105D2CF0; dt = 0.016885200515389442; t = 1742.7666015359573 [6] self = table: 00000000000970C0; real_world_dt = 0.016885200515389442; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016885200515389442; t = 1742.7666015359573 [7] dt = 0.016885200515389442 [2] server_peer_id = "1100001007d1dcc"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000036FE770; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 00000000127CA160; _network_event_delegate = table: 000000000EBCA0A0; last_level_index = 50; _profile_requester = table: 0000000002B54D70; slot_allocator = table: 00000000005BE570; lobby_client = table: 000000000B5135E0; _notification_sent = true; profile_synchronizer = table: 00000000027C7B50; connecting_timeout = 0.21456829831004143; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 000000001047F9E0; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "1100001007d1dcc"; _eac_state_determined = true; _switch_xxx = false; voip = table: 00000000036FE770; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 00000000127CA160; _network_event_delegate = table: 000000000EBCA0A0; last_level_index = 50; _profile_requester = table: 0000000002B54D70; slot_allocator = table: 00000000005BE570; lobby_client = table: 000000000B5135E0; _notification_sent = true; profile_synchronizer = table: 00000000027C7B50; connecting_timeout = 0.21456829831004143; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 000000001047F9E0; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000F71F5E0; _debug_gui_immediate = [Gui]; entity_system = table: 000000000FC42DC0; parent = table: 00000000000970C0; network_client = table: 00000000005C2890; dice_keeper = table: 00000000081C6640; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000B5135E0; is_in_tutorial = false; input_manager = table: 000000000077B2D0; profile_synchronizer = table: 00000000027C7B50; _debug_gui = [Gui]; network_transmit = table: 0000000000526EC0; _max_local_players = 4; _fps_reporter = table: 000000000F997EE0; num_local_human_players = 1; statistics_db = table: 000000000B2680C0; _gm_event_end_conditions_met = false; exit_type = "quit_game"; game_mode_key = "inn"; dt = 0.01689823716878891; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000BC5BCB0; _level_flow_events = table: 000000000FA600D0; machines = table: 000000001107B010; _camera_carrier = table: 000000000F9979C0; viewport_name = "player_1"; _quit_game = false; level_transition_handler = table: 000000001047F9E0; _onclose_called = false; is_in_inn = true; world = [World]; exit_time = 49.818369958549738; network_clock = table: 00000000025048B0; free_flight_manager = table: 0000000003567BB0; level_key = "inn_level"; network_event_delegate = table: 000000000EBCA0A0; [5] _params = table: 00000000105F9590; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B0088D0; [6] startup_package_handles = table: 000000000009AC70; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABD0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105D2CF0; startup_timer = 4.6535403854795732; has_booted = true; loading_context = table: 000000000258FBD0; <> <> 02:17:59.287 [Application] Lua signals application exit. 02:17:59.327 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:17:59.327 [Lua] [Managers] Calling function on all managers: 02:17:59.327 [Lua] Clearing all global lookup lists 02:17:59.327 [Lua] [IngamePlayerListUI] - Destroy 02:17:59.327 [Lua] [EquipmentUI] - Destroy 02:17:59.327 [Lua] [AbilityUI] - Destroy 02:17:59.327 [Lua] [GamePadAbilityUI] - Destroy 02:17:59.328 [Lua] [GamePadEquipmentUI] - Destroy 02:17:59.328 [Lua] [IngameUI] destroy 02:17:59.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_2 02:17:59.330 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_salty_painting_wood_base_1 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_kruber_painting_wood_base_2 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_kruber_painting_wood_base_1 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kerillian_painting_wood_base_1 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 02:17:59.331 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 02:17:59.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_5 02:17:59.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_4 02:17:59.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_2 02:17:59.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_1 02:17:59.332 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_bardin_painting_wood_base_1 02:17:59.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 02:17:59.371 [Lua] [Managers] Destroying manager group: 02:17:59.376 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:17:59.435 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:17:59.435 [Lua] [Matchmaking] unregister rpcs 02:17:59.435 [Lua] [Matchmaking] destroying 02:17:59.435 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:17:59.435 [Lua] [ChatManager] Unregistering channel 1 02:17:59.435 [Lua] [EnemyPackageLoader] network_context_destroyed 02:17:59.435 [Lua] [PartyManager] network_context_destroyed 02:17:59.435 [Lua] [GameMechanismManager] network_context_destroyed 02:17:59.435 [EAC] Connection reset 02:17:59.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:17:59.436 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 02:17:59.437 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 02:17:59.439 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:17:59.441 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 02:17:59.442 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 02:17:59.442 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, InventoryPackageSynchronizerClient 02:17:59.442 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 02:17:59.443 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 02:17:59.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.447 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:17:59.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 02:17:59.447 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, InventoryPackageSynchronizerClient 02:17:59.448 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:17:59.448 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, InventoryPackageSynchronizerClient 02:17:59.450 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:17:59.450 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 02:17:59.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.454 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:17:59.454 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_05, InventoryPackageSynchronizerClient 02:17:59.454 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 02:17:59.455 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, InventoryPackageSynchronizerClient 02:17:59.458 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 02:17:59.458 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 02:17:59.458 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 02:17:59.459 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:17:59.459 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, InventoryPackageSynchronizerClient 02:17:59.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_03_t2/wpn_dw_2h_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.459 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:17:59.460 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:17:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.460 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_06, InventoryPackageSynchronizerClient 02:17:59.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.461 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:17:59.461 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:17:59.468 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:17:59.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:17:59.473 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:17:59.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:17:59.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:17:59.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 02:17:59.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:17:59.476 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 02:17:59.476 [Lua] LobbyClient close server channel 1 to 1100001007d1dcc 02:17:59.476 [Lua] LobbyInternal.close_channel lobby: userdata: 0x11f3ca28, channel: 1 02:17:59.476 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:17:59.476 [Umbra] Unload tome 02:17:59.477 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:17:59.564 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:17:59.564 [Lua] ############### UNLOADING PACKAGES ############### 02:17:59.564 [Lua] [Managers] Calling function on all managers: 02:17:59.564 [Lua] [Managers] Destroying manager group: 02:17:59.564 [Lua] [Managers] Destroying manager group: 02:17:59.564 [Lua] [Managers] Destroying manager group: 02:17:59.564 [Lua] [Managers] Destroying manager group: 02:17:59.753 [Lua] VMF:ON_UNLOAD() 02:17:59.765 [Lua] [PackageManager] Destroy() 02:17:59.765 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 02:17:59.770 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 02:17:59.791 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 02:17:59.802 [Lua] [PackageManager] Unload: resource_packages/inventory, global 02:17:59.802 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 02:17:59.802 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 02:17:59.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 02:17:59.803 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 02:17:59.808 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 02:17:59.808 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 02:17:59.810 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 02:17:59.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 02:17:59.812 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 02:17:59.813 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 02:17:59.814 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 02:17:59.815 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 02:17:59.816 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 02:17:59.816 [Lua] [PackageManager] Unload: resource_packages/decals, global 02:17:59.816 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 02:17:59.822 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 02:17:59.822 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 02:17:59.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 02:17:59.823 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 02:17:59.825 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 02:17:59.825 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 02:17:59.828 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 02:17:59.828 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView 02:17:59.828 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 02:17:59.828 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 02:17:59.834 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 02:17:59.837 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 02:17:59.841 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 02:17:59.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 02:17:59.843 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 02:17:59.846 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 02:17:59.846 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 02:17:59.850 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 02:17:59.854 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 02:17:59.854 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 02:17:59.856 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 02:17:59.856 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 02:17:59.857 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 02:17:59.859 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 02:17:59.862 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 02:17:59.867 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 02:17:59.887 [Lua] [PackageManager] Unload: resource_packages/ingame, global 02:17:59.887 [Lua] [PackageManager] Unload: resource_packages/careers, global 02:17:59.888 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 02:17:59.902 [Lua] [PackageManager] Unload: resource_packages/pickups, global 02:17:59.902 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 02:18:00.053 [RazerChroma] Shutdown Razer Chroma 02:18:00.466 [EAC] Shutdown [Log end]