[Log version] 1
[Session] 31c72767-b240-4c2d-8f89-36e91dec951f
UTC time stamps
10:21:30.588 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3566
10:21:30.589 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3578
10:21:30.589 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3581
10:21:30.590 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3586
10:21:30.590 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3589
10:21:30.591 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3605
10:21:30.639 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3631
10:21:30.656 [HTTP Cache] Initialized cache: C:\Users\bachy\AppData\Roaming\Fatshark\Darktide\http_cache.db
10:21:30.657 [HTTP Cache] Cache file size: 97820 kB
10:21:30.657 [Backend] Created
10:21:30.657 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3636
10:21:30.847 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3662
10:21:31.010 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB)
10:21:31.242 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
10:21:31.242 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
10:21:31.584 [Application] --- CPU
CPU: AMD Ryzen 5 2600X Six-Core Processor
Vendor: AuthenticAMD
Logical processors: 12
Family: 8:15, Model: 0:8
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000100 00001100 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16335MB
Available: 8142MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID beea547f-db47-4e6a-b239-349aeb6bd2f1
<>os_build = 19045<>
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080
--- Network
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
Network interface: Realtek PCIe GbE Family Controller #2 (IPv4, IPv6)
--- Input
Input device: XInput Device #1
--- Volume
Volume for path 'D:\Program Files (x86)\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries/../bundle' is on HDD
--- Graphics
Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 12.1, 2978MB) Driver version: 52849 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Hardware Accelerated GPU scheduler: false
<>graphics_card = NVIDIA GeForce GTX 1060 3GB<>
<>driver = 52849<>
<>HW GPU Scheduler = false<>
<>HW GPU Scheduler = false<>
10:21:31.584 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3666
10:21:31.590 [Window] Window => active
10:21:31.724 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3677
10:21:31.725 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3683
10:21:31.729 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3686
10:21:33.164 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:33.164 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:33.164 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:33.164 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:33.164 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:33.816 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3689
10:21:49.237 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3691
10:21:49.237 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3693
10:21:49.237 [Save] Save dir: `C:\Users\bachy\AppData\Roaming\Fatshark\Darktide`
10:21:49.237 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 3732
10:21:49.247 [Lua] [ParameterResolver] Resolving Game Parameters
10:21:49.247 [Lua] [ParameterResolver] Resolving Development Parameters
10:21:49.247 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
10:21:49.248 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
10:21:49.248 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_03_07_Patch1.0.4x\runtime\application\application.cpp, Line: 4154
10:21:49.263 [SteamStats] RequestCurrentStats success: true
10:21:49.264 [Lua] [RenderSettings] Time to parse setting [lod_object_multiplier] with new value (0.7): 0.0ms.
10:21:49.264 [Application] apply_user_settings
10:21:49.351 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:49.351 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:49.351 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:49.493 [Lua] [RenderSettings] Time to apply settings: 228.7ms
10:21:49.494 [Lua] [RenderSettings] Time to save settings: 0.8ms
10:21:49.494 [Application] apply_user_settings
10:21:49.702 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:49.702 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:49.702 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:49.804 [Lua] [RenderSettings] Time to apply settings: 310.5ms
10:21:49.805 [Lua] [RenderSettings] Time to save settings: 0.8ms
10:21:49.805 [Application] apply_user_settings
10:21:49.890 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:49.890 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:49.890 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:49.977 [Lua] [RenderSettings] Time to apply settings: 171.7ms
10:21:49.977 [Lua] [RenderSettings] Time to save settings: 0.8ms
10:21:49.977 [Application] apply_user_settings
10:21:50.066 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:50.066 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:50.066 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:50.154 [Lua] [RenderSettings] Time to apply settings: 176.8ms
10:21:50.155 [Lua] [RenderSettings] Time to save settings: 0.7ms
10:21:50.155 [Application] apply_user_settings
10:21:50.241 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:50.241 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:50.241 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:50.332 [Lua] [RenderSettings] Time to apply settings: 177.2ms
10:21:50.333 [Lua] [RenderSettings] Time to save settings: 0.8ms
10:21:50.334 [Lua] [RenderSettings] Time to save settings: 0.6ms
10:21:50.334 [Application] apply_user_settings
10:21:50.421 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
10:21:50.421 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
10:21:50.421 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
10:21:50.512 [Lua] [RenderSettings] Time to apply settings: 178.4ms
10:21:50.513 [Lua] [RenderSettings] Time to save settings: 1.0ms
10:21:50.515 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
10:22:01.058 [Lua] [LocalizationManager] Setup localizers
10:22:01.072 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
10:22:01.073 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
10:22:01.073 [Lua] INFO [Log Internal] Global log level set to: 2
10:22:01.073 [Lua] <>project = bishop<>
10:22:01.073 [Lua] <>project_branch = rel_Patch1.0.4x_external<>
10:22:01.073 [Lua] <>build = release<>
10:22:01.073 [Lua] <>platform = win32<>
10:22:01.073 [Lua] <>content_revision = 73733<>
10:22:01.073 [Lua] <>engine_revision = 80aef1d58da030f478136e24155070ede5aba299<>
10:22:01.073 [Lua] <>rendering_backend = dx12<>
10:22:01.073 [Lua] <>teamcity_build_id = 279866<>
10:22:01.073 [Lua] <>server = false<>
10:22:01.073 [Lua] <>is_modded = false<>
10:22:01.073 [Lua] <>steam = true<>
10:22:01.073 [Lua] <>steam_id = 1100001043d4903<>
10:22:01.073 [Lua] <>steam_user_name = Hordi-pop<>
10:22:01.073 [Lua] <>steam_app_id = 1361210<>
10:22:01.073 [Lua] <>machine_id = beea547f-db47-4e6a-b239-349aeb6bd2f1<>
10:22:01.073 [Lua] INFO [Testify] Ready!
10:22:01.179 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
10:22:01.182 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_heavy
10:22:01.407 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
10:22:01.460 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
10:22:01.460 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
10:22:01.461 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
10:22:01.461 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
10:22:01.461 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
10:22:01.461 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
10:22:01.461 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
10:22:01.461 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
10:22:01.461 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:22:01.461 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
10:22:01.461 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:22:01.461 [Lua] INFO [Input Manager] Init device: mouse, 1
10:22:01.461 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
10:22:01.461 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
10:22:01.461 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
10:22:01.461 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
10:22:01.461 [Lua] INFO [Input Manager] Init device: keyboard, 1
10:22:01.462 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
10:22:01.462 [Lua] INFO [Input Manager] Using input from: keyboard(1)
10:22:01.462 [Lua] INFO [MechanismManager] Initialized without mechanism
10:22:01.462 [Lua] INFO [ConnectionManager] Combined hash: 7a1cda01955c8638
10:22:01.462 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:22:01.462 [Lua] <>game_session_id = 1331b254-4bc4-49cb-aa5f-f53293735ee3<>
10:22:01.462 [Lua] INFO [AccountManager] Using base account manager
10:22:01.472 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
10:22:01.473 [Lua] INFO [Input Manager] Created a InputService of type [View]
10:22:01.473 [Lua] INFO [ConstantElementLoading] State changed nil ->
10:22:01.473 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
10:22:02.135 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
10:22:02.363 [d3d12 pipeline state] creating pipeline state for #ID[c2018f97]
10:22:09.953 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
10:22:22.134 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateSplash' -> 'StateTitle'
10:22:22.134 [Lua] INFO [PresenceManager] Activity changed splash_screen -> title_screen
10:22:22.135 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
10:22:22.135 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
10:22:23.202 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
10:22:23.466 [d3d12 pipeline state] creating pipeline state for #ID[ee45a10a]
10:22:23.466 [d3d12 pipeline state] creating pipeline state for #ID[0e0bb1a4]
10:22:23.466 [d3d12 pipeline state] creating pipeline state for #ID[134a87ca]
10:22:23.468 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
10:22:23.468 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf]
10:22:23.468 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
10:22:23.469 [d3d12 pipeline state] creating pipeline state for #ID[8dbcac5d]
10:22:23.469 [d3d12 pipeline state] creating pipeline state for #ID[1910637d]
10:22:23.472 [d3d12 pipeline state] creating pipeline state for #ID[af934157]
10:22:23.473 [d3d12 pipeline state] creating pipeline state for #ID[20e55ecf]
10:22:23.474 [d3d12 pipeline state] creating pipeline state for #ID[26914fbc]
10:22:23.475 [d3d12 pipeline state] creating pipeline state for #ID[0cd620c9]
10:22:23.477 [d3d12 pipeline state] creating pipeline state for #ID[89c89e73]
10:22:23.479 [d3d12 pipeline state] creating pipeline state for #ID[0414e04a]
10:22:23.479 [d3d12 pipeline state] creating pipeline state for #ID[7bbd7502]
10:22:23.482 [d3d12 pipeline state] creating pipeline state for #ID[2ba62d3e]
10:22:23.486 [d3d12 pipeline state] creating pipeline state for #ID[b47adc73]
10:22:23.493 [d3d12 pipeline state] creating pipeline state for #ID[aebcdbb4]
10:22:23.507 [d3d12 pipeline state] creating pipeline state for #ID[8c452d32]
10:22:23.521 [d3d12 pipeline state] creating pipeline state for #ID[3e2fdedc]
10:22:23.530 [d3d12 pipeline state] creating pipeline state for #ID[18135cd3]
10:22:23.536 [d3d12 pipeline state] creating pipeline state for #ID[1c704524]
10:22:23.559 [d3d12 pipeline state] creating pipeline state for #ID[a143b90c]
10:22:23.559 [d3d12 pipeline state] creating pipeline state for #ID[754d0f3a]
10:22:26.202 [Lua] INFO [StateTitle] Changing state idle -> signing_in
10:22:26.202 [Lua] <>backend_env = prod<>
10:22:26.202 [Lua] <>auth_platform = steam<>
10:22:27.085 [Backend] Joined authentication queue at position 1
10:22:28.439 [Backend] Finished waiting in authentication queue
10:22:28.440 [Lua] INFO [Backend] Starting time sync
10:22:28.456 [Lua] <>account_id = 2d05c938-c056-4d0b-bfc9-15a79d9c26e2<>
10:22:28.475 [NAT64] Got NAT64 prefix '2a0d:e487:ffff::'
10:22:28.674 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 50b9cf7464727946
10:22:28.674 [Lua] INFO [Backend] Checking game version for win32 - 1.0.40-b279866(73733)
10:22:28.674 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.40-b279866&svnRev=73733&platform=win32
10:22:28.675 [Lua] INFO [BackendManager] title_request: GET /game-settings
10:22:28.675 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
10:22:28.675 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
10:22:28.675 [Lua] INFO [BackendManager] title_request: GET /data/account/crafting/costs
10:22:28.679 [Lua] INFO [BackendManager] title_request: POST /store/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/payments/reconcile?platform=steam
10:22:28.680 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/commendations?includeStats=true&includeAll=true
10:22:28.830 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/73733/ULRaggNgkBx717lSvQOy3dXq9pkbttwmwdem.json
10:22:28.860 [SteamStats] UserStatsStored success: true
10:22:28.860 [SteamStats] UserStatsStored success: true
10:22:28.860 [SteamStats] UserStatsStored success: true
10:22:28.860 [SteamStats] UserStatsStored success: true
10:22:29.535 [Window] Window => inactive
10:22:29.535 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
10:22:29.820 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
10:22:29.820 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
10:22:29.824 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/gear
10:22:29.824 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/characters
10:22:29.824 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/progression
10:22:29.824 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/core
10:22:29.840 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
10:22:30.241 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
10:22:30.394 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
10:22:30.394 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
10:22:30.394 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
10:22:30.395 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
10:22:30.395 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
10:22:30.395 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
10:22:30.395 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
10:22:30.395 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
10:22:30.397 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
10:22:30.413 [Vivox] Initialized version 5.19.2.33478.213423bef1
10:22:30.413 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:22:30.415 [Vivox] Issuing request req_connector_create
10:22:30.415 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/characters/ab5b8d68-2c6a-4307-ab49-873f1ae329e7/data/narrative
10:22:30.968 [Vivox] Issuing request req_account_anonymous_login
10:22:31.035 [Vivox] Account login state change event: login_state_logging_in
10:22:32.037 [Vivox] Connection state changed event: 1
10:22:32.337 [Vivox] Account login state change event: login_state_logged_in
10:22:32.337 [Vivox] Issuing request req_connector_get_local_audio_info
10:22:32.338 [Vivox] Issuing request req_aux_get_capture_devices
10:22:32.338 [Vivox] Issuing request req_connector_mute_local_mic
10:22:32.454 [Vivox] Issuing request req_connector_mute_local_mic
10:22:32.956 [Vivox] Issuing request req_connector_get_local_audio_info
10:22:37.576 warning: [D3D12ResourceWriter] '#ID[f3f848fc34f41438]' is very large (67.58 MB) and is causing the upload buffer to resize.
10:23:05.546 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
10:23:05.580 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/legal
10:23:05.880 [Lua] INFO [StateTitle] Changing state legal_verification -> done
10:23:05.897 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateTitle' -> 'StateMainMenu'
10:23:05.897 [Lua] INFO [PresenceManager] Activity changed title_screen -> main_menu
10:23:05.897 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
10:23:05.897 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
10:23:05.897 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
10:23:05.897 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
10:23:05.942 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
10:23:05.983 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
10:23:06.062 [Lua] INFO [BackendManager] title_request: POST /store/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/dlc/reconcile?platform=steam
10:23:06.083 [Lua] INFO [PartyImmateriumManager] Joined new strike team
10:23:06.083 [Lua] INFO [BackendManager] title_request: GET /social
10:23:06.119 [Lua] INFO [BackendManager] title_request: GET /social/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/friends
10:23:06.206 [d3d12 pipeline state] creating pipeline state for #ID[b4282662]
10:23:06.209 [d3d12 pipeline state] creating pipeline state for #ID[d53382c4]
10:23:06.248 [d3d12 pipeline state] creating pipeline state for #ID[1fe44cd0]
10:23:06.274 [d3d12 pipeline state] creating pipeline state for #ID[1f040d79]
10:23:06.278 [d3d12 pipeline state] creating pipeline state for #ID[81285e4c]
10:23:06.278 [d3d12 pipeline state] creating pipeline state for #ID[535ba2c6]
10:23:06.286 [d3d12 pipeline state] creating pipeline state for #ID[3d30aa73]
10:23:06.289 [d3d12 pipeline state] creating pipeline state for #ID[928e03f9]
10:23:06.291 [d3d12 pipeline state] creating pipeline state for #ID[55d4da08]
10:23:06.293 [d3d12 pipeline state] creating pipeline state for #ID[75127cc6]
10:23:06.294 [d3d12 pipeline state] creating pipeline state for #ID[fadf776e]
10:23:06.523 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
10:23:06.523 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
10:23:06.539 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
10:23:06.539 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
10:23:06.947 [d3d12 pipeline state] creating pipeline state for #ID[6b3be3d9]
10:23:06.996 [d3d12 pipeline state] creating pipeline state for #ID[420f1ee5]
10:23:07.013 [d3d12 pipeline state] creating pipeline state for #ID[5365536d]
10:23:07.112 [d3d12 pipeline state] creating pipeline state for #ID[50ed6411]
10:23:07.113 [d3d12 pipeline state] creating pipeline state for #ID[50ed6411]
10:23:07.195 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:07.196 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:07.196 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:07.230 [d3d12 pipeline state] creating pipeline state for #ID[b646846c]
10:23:07.231 [d3d12 pipeline state] creating pipeline state for #ID[b646846c]
10:23:07.346 [d3d12 pipeline state] creating pipeline state for #ID[691699a5]
10:23:07.346 [d3d12 pipeline state] creating pipeline state for #ID[691699a5]
10:23:07.346 [d3d12 pipeline state] creating pipeline state for #ID[691699a5]
10:23:07.347 [d3d12 pipeline state] creating pipeline state for #ID[4c55f87c]
10:23:07.347 [d3d12 pipeline state] creating pipeline state for #ID[4c55f87c]
10:23:07.347 [d3d12 pipeline state] creating pipeline state for #ID[4c55f87c]
10:23:07.347 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be]
10:23:07.348 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be]
10:23:07.348 [d3d12 pipeline state] creating pipeline state for #ID[5443c0be]
10:23:07.365 [d3d12 pipeline state] creating pipeline state for #ID[0b35a1c7]
10:23:07.365 [d3d12 pipeline state] creating pipeline state for #ID[0b35a1c7]
10:23:08.530 [d3d12 pipeline state] creating pipeline state for #ID[ec56a4f7]
10:23:08.530 [d3d12 pipeline state] creating pipeline state for #ID[ec56a4f7]
10:23:08.530 [d3d12 pipeline state] creating pipeline state for #ID[ec56a4f7]
10:23:08.580 [d3d12 pipeline state] creating pipeline state for #ID[546dd69f]
10:23:08.679 [d3d12 pipeline state] creating pipeline state for #ID[7e560f8c]
10:23:08.946 [d3d12 pipeline state] creating pipeline state for #ID[0b35a1c7]
10:23:09.063 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
10:23:09.063 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
10:23:09.064 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
10:23:09.113 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
10:23:09.113 [d3d12 pipeline state] creating pipeline state for #ID[2f6f341d]
10:23:10.682 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:10.682 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:10.682 [d3d12 pipeline state] creating pipeline state for #ID[355ffb67]
10:23:10.869 [d3d12 pipeline state] creating pipeline state for #ID[a5f1565c]
10:23:10.869 [d3d12 pipeline state] creating pipeline state for #ID[30f6caa6]
10:23:10.869 [d3d12 pipeline state] creating pipeline state for #ID[30f6caa6]
10:23:10.869 [d3d12 pipeline state] creating pipeline state for #ID[a5f1565c]
10:23:10.870 [d3d12 pipeline state] creating pipeline state for #ID[30f6caa6]
10:23:11.325 [d3d12 pipeline state] creating pipeline state for #ID[df4fd238]
10:23:11.325 [d3d12 pipeline state] creating pipeline state for #ID[b4282662]
10:23:11.325 [d3d12 pipeline state] creating pipeline state for #ID[b4282662]
10:23:11.379 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf]
10:23:11.379 [d3d12 pipeline state] creating pipeline state for #ID[265e10bf]
10:23:24.575 [d3d12 pipeline state] creating pipeline state for #ID[fc007405]
10:23:25.218 [d3d12 pipeline state] creating pipeline state for #ID[01eae3be]
10:23:25.218 [d3d12 pipeline state] creating pipeline state for #ID[01eae3be]
10:23:26.060 [d3d12 pipeline state] creating pipeline state for #ID[8cbbc4be]
10:23:26.064 [d3d12 pipeline state] creating pipeline state for #ID[9b7f1980]
10:23:35.475 [d3d12 pipeline state] creating pipeline state for #ID[c6e061c0]
10:23:35.475 [d3d12 pipeline state] creating pipeline state for #ID[09f96b0e]
10:23:35.475 [d3d12 pipeline state] creating pipeline state for #ID[4420f94f]
10:23:35.476 [d3d12 pipeline state] creating pipeline state for #ID[4909eb54]
10:23:35.476 [d3d12 pipeline state] creating pipeline state for #ID[85f81318]
10:23:35.601 [d3d12 pipeline state] creating pipeline state for #ID[4b5326d9]
10:23:35.701 [d3d12 pipeline state] creating pipeline state for #ID[9e7a28fd]
10:23:35.701 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a]
10:23:35.896 [d3d12 pipeline state] creating pipeline state for #ID[7920df11]
10:23:35.897 [d3d12 pipeline state] creating pipeline state for #ID[6a7d341a]
10:23:35.897 [d3d12 pipeline state] creating pipeline state for #ID[af3e0fe6]
10:23:36.098 [d3d12 pipeline state] creating pipeline state for #ID[85f81318]
10:23:36.098 [d3d12 pipeline state] creating pipeline state for #ID[8dde718a]
10:23:36.098 [d3d12 pipeline state] creating pipeline state for #ID[0b72f01f]
10:23:41.965 [Window] Window => active
10:23:41.965 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
10:23:45.206 [d3d12 pipeline state] creating pipeline state for #ID[fab382ca]
10:23:49.603 [Lua] INFO [StateMainMenu] Starting the game with selected character ab5b8d68-2c6a-4307-ab49-873f1ae329e7
10:23:49.634 [Lua] INFO [BackendManager] title_request: PUT /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/core
10:23:49.717 [Lua] INFO [SessionBootBase] Changed state nil -> idle
10:23:49.717 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:23:49.718 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
10:23:49.734 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:7a1cda01955c8638",
"hub:steam:",
"hub:default",
}
10:23:49.734 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 258,
},
{
region = "aws-ca-central-1",
latency = 95,
},
{
region = "aws-eu-west-1",
latency = 22,
},
{
region = "aws-eu-west-2",
latency = 13,
},
{
region = "aws-us-west-2",
latency = 163,
},
{
region = "aws-sa-east-1",
latency = 193,
},
{
region = "aws-ap-northeast-2",
latency = 264,
},
{
region = "aws-us-east-2",
latency = 94,
},
{
region = "aws-ap-southeast-2",
latency = 267,
},
{
region = "aws-us-west-1",
latency = 148,
},
{
region = "aws-ap-southeast-1",
latency = 199,
},
{
region = "aws-eu-central-1",
latency = 14,
},
{
region = "aws-ap-south-1",
latency = 120,
},
}
10:23:49.734 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
10:23:49.734 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading'
10:23:49.734 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
10:23:49.759 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading
10:23:49.760 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
10:23:49.760 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
10:23:49.760 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
10:23:50.024 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-4--1679562278
10:23:50.024 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-4--1679562278/serverdetails
10:23:50.024 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
10:23:50.470 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-4--1679562278",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--romantic-violet-ocelot--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--romantic-violet-ocelot--0",
gamelift_instance_id = "i-0ae20648e0bab272d",
aws_region = "eu-west-1",
network_hash = "7a1cda01955c8638",
ip = "3.250.94.167",
fleet_type = "aws-fleetiq-spot-only",
port = "35540",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-4--1679562278@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Nzk1NjcxNTYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Nzk1NjcwNjY3NjcsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yZDA1YzkzOC1jMDU2LTRkMGItYmZjOS0xNWE3OWQ5YzI2ZTIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTQtLTE2Nzk1NjIyNzhAbXQycC52aXZveC5jb20ifQ.SiRzNuS3wDWqhUMse7Bhyzc94xHsN8EXyYd1Bm9Pkro",
usernameSip = "sip:.fatsha0462-da92.2d05c938-c056-4d0b-bfc9-15a79d9c26e2.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0tMCJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyZDA1YzkzOC1jMDU2LTRkMGItYmZjOS0xNWE3OWQ5YzI2ZTIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Nzk1NjcxMjYsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTQtLTE2Nzk1NjIyNzgiLCJzZXNzaW9uSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTQtLTE2Nzk1NjIyNzgiLCJzZXNzaW9uVHlwZSI6Imh1YiIsInNlc3Npb25TZXR0aW5ncyI6e30sImJhY2tmaWxsIjpmYWxzZSwiaWF0IjoxNjc5NTY3MDY2fQ.njEmCa6Pb32fe3fKTfC58iDagAJfdZUDxOK7B7FEFFujJfXq5UgQKEf-Jv0iRICdkmeq4XnwlFqpn67PDHW_ppj2MkWskBozvW8abMA6okAxRSCZI7bL6o82N5uDjOrh0gnavXztnvRFImWWIFQZSGVpunzS1J8TiZDd6GGO1eijSJDodE9ZHeZYndeksQRgWYNRXu_Dr5nNT9fsOsmdb6OK9AiNQct82TUFlCptRgCTjS6K7ofdmutGYVupY01HX16_8Dpo-fA5U4DQbqRk2oe518smXVEAwlI_jlyUZbFwYwE_j8lCLeWquRi9hNrtDHu_T5J_h8fonQrLIo4V-g",
}
10:23:50.470 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.94.167:35540
10:23:50.472 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
10:23:51.738 [Window] Window => inactive
10:23:51.739 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
10:23:56.462 [SSLSocket] Connection timed out. (ip: '3.250.94.167:35540')
10:23:56.463 [SSLSocket] Removing peer (ip: '3.250.94.167:35540')
10:23:56.463 [SSLSocket] Disconnecting. (ip: '3.250.94.167:35540')
10:23:56.463 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot
10:23:56.463 [Lua] INFO [SessionBootBase] Changed state handshake -> failed
10:23:56.463 [Lua] INFO [SessionBootBase] Changed state failed -> idle
10:23:56.463 [Lua] <>
<>MultiplayerSessionBootError<>
<>failed_handshake_timeout<>
<>
[0] =[C]: in function callstack
[1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception
[2] @scripts/managers/error/errors/multiplayer_session_boot_error.lua:53: in function init
[3] @scripts/foundation/utilities/class.lua:109: in function new
[4] @scripts/managers/multiplayer/multiplayer_session_manager.lua:586: in function _show_session_error
[5] @scripts/managers/multiplayer/multiplayer_session_manager.lua:420: in function _handle_session_error
[6] @scripts/managers/multiplayer/multiplayer_session_manager.lua:548: in function update
[7] @scripts/game_states/state_game.lua:112: in function network_receive_function
[8] @scripts/game_states/game/state_loading.lua:130: in function update
[9] @scripts/foundation/utilities/game_state_machine.lua:94: in function update
[10] @scripts/game_states/state_game.lua:580: in function update
[11] @scripts/foundation/utilities/game_state_machine.lua:94: in function update
[12] @scripts/main.lua:123: in function update
[13] @scripts/main.lua:175:in function
[1] system = "MultiplayerSessionBootError"; message = "failed_handshake_timeout"; print_func = nil
[2] self = table: 00000000034460D0; error_source = "game"; error_reason = "failed_handshake_timeout"; optional_error_details = nil; error_details = "n/a"
[3] self = table: 0000000003B75850; object = table: 00000000034460D0
[4] self = table: 0000000002CE8B90; disconnection_info = table: 0000000001E40040; source = "game"; reason = "failed_handshake_timeout"; error_details = nil; session_was_booting = true
[5] self = table: 0000000002CE8B90; session = table: 0000000004468E50; disconnection_info = table: 0000000001E40040; is_error = true
[6] self = table: 0000000002CE8B90; dt = 0.016666699971368274; current_session = nil; session_boot = table: 0000000004468E80; boot_state = "failed"; session_object = table: 0000000004468E50; mode = "host"
[7] dt = 0.016666699971368274
[8] self = table: 00000000047088E0; main_dt = 0.016666699971368274; main_t = 115.08739606220935; context = table: 00000000001AFEF0
[9] self = table: 00000000016F9940; dt = 0.016666699971368274; t = 115.08739606220935
[10] self = table: 00000000000FDED0; dt = 0.016666699971368274; network_is_active = true; t = 115.08739606220935
[11] self = table: 0000000000170370; dt = 0.016666699971368274; t = nil
[12] self = table: 000000000007BA30; dt = 0.016666699971368274
[13] dt = 0.016666699971368274
[2] _error_reason = "failed_handshake_timeout"; _log_message = "source: game, reason: failed_handshake_timeout, error_details: n/a";
[3] __class_name = "MultiplayerSessionBootError"; __interfaces = table: 0000000003B758C0; __index = table: 0000000003B75850;
[8] _failed_clients = table: 00000000017E1D20; _state = "waiting_for_network"; _creation_context = table: 00000000001AFEF0; _mission_giver_vo = "none";
[9] _state = table: 00000000047088E0; _optional_creation_context = table: 00000000001AFEF0; _name = "Game"; _parent = table: 00000000000FDED0; _state_change_callbacks = table: 0000000001707E50;
[10] _vo_sources_cache = table: 00000000000B66F0; _approve_channel_delegate = table: 000000000008C660; _event_delegate = table: 0000000000103410; _sm = table: 00000000016F9940;
[11] _name = "Main"; _state_change_callbacks = table: 00000000001703A0; _state = table: 00000000000FDED0;
[12] _package_manager = table: 000000000016EF00; _sm = table: 0000000000170370;
<>
<>
10:23:56.463 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:138: in function 'report_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:586: in function '_show_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:420: in function '_handle_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:548: in function 'update'
scripts/game_states/state_game.lua:112: in function 'network_receive_function'
scripts/game_states/game/state_loading.lua:130: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/game_states/state_game.lua:580: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:123: in function 'update'
scripts/main.lua:175: in function
, message: source: game, reason: failed_handshake_timeout, error_details: n/a
10:23:56.463 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
10:23:56.463 [Lua] INFO [MechanismLeftSession] Entered with reason failed_handshake_timeout
10:23:56.463 [Lua] INFO [StateLoading] ### is_stranded ###
10:23:56.479 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateExitToMainMenu'
10:23:56.479 [Lua] INFO [PresenceManager] Activity changed loading -> main_menu
10:23:56.480 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu
10:23:56.480 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu
10:23:56.512 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/characters
10:23:56.512 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/progression
10:23:56.512 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/core
10:23:59.948 warning: [D3D12ResourceWriter] '#ID[f3f848fc34f41438]' is very large (67.58 MB) and is causing the upload buffer to resize.
10:24:03.677 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateExitToMainMenu' -> 'StateMainMenu'
10:24:03.677 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
10:24:03.677 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu
10:24:03.677 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
10:24:03.677 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu
10:24:03.721 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
10:24:03.843 [Lua] INFO [PartyImmateriumManager] Joined new strike team
10:24:05.932 [d3d12 pipeline state] creating pipeline state for #ID[2073cb2c]
10:24:06.594 [Window] Window => active
10:24:06.594 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
10:24:07.153 [Lua] INFO [StateMainMenu] Starting the game with selected character ab5b8d68-2c6a-4307-ab49-873f1ae329e7
10:24:07.184 [Lua] INFO [BackendManager] title_request: PUT /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/core
10:24:07.284 [Lua] INFO [SessionBootBase] Changed state nil -> idle
10:24:07.284 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
10:24:07.284 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
10:24:07.300 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:7a1cda01955c8638",
"hub:steam:",
"hub:default",
}
10:24:07.300 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 258,
},
{
region = "aws-ca-central-1",
latency = 95,
},
{
region = "aws-eu-west-1",
latency = 22,
},
{
region = "aws-eu-west-2",
latency = 13,
},
{
region = "aws-us-west-2",
latency = 163,
},
{
region = "aws-sa-east-1",
latency = 193,
},
{
region = "aws-ap-northeast-2",
latency = 264,
},
{
region = "aws-us-east-2",
latency = 94,
},
{
region = "aws-ap-southeast-2",
latency = 267,
},
{
region = "aws-us-west-1",
latency = 148,
},
{
region = "aws-ap-southeast-1",
latency = 199,
},
{
region = "aws-eu-central-1",
latency = 14,
},
{
region = "aws-ap-south-1",
latency = 120,
},
}
10:24:07.300 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
10:24:07.301 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateMainMenu' -> 'StateLoading'
10:24:07.301 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
10:24:07.328 [Lua] INFO [PresenceManager] Activity changed main_menu -> loading
10:24:07.329 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
10:24:07.329 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
10:24:07.329 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
10:24:07.875 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-6--1679562278
10:24:07.875 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-6--1679562278/serverdetails
10:24:07.875 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
10:24:08.034 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-6--1679562278",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--romantic-violet-ocelot--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--romantic-violet-ocelot--0",
gamelift_instance_id = "i-0ae20648e0bab272d",
aws_region = "eu-west-1",
network_hash = "7a1cda01955c8638",
ip = "3.250.94.167",
fleet_type = "aws-fleetiq-spot-only",
port = "35560",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--romantic-violet-ocelot--i-0ae20648e0bab272d--server-6--1679562278@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2Nzk1NjcxNzQsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2Nzk1NjcwODQzMzYsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yZDA1YzkzOC1jMDU2LTRkMGItYmZjOS0xNWE3OWQ5YzI2ZTIuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTYtLTE2Nzk1NjIyNzhAbXQycC52aXZveC5jb20ifQ.-SiqhcPtschbUaSPdzu-FUvN2RDHhL_a6ElXCEhwDDw",
usernameSip = "sip:.fatsha0462-da92.2d05c938-c056-4d0b-bfc9-15a79d9c26e2.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0tMCJ9.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyZDA1YzkzOC1jMDU2LTRkMGItYmZjOS0xNWE3OWQ5YzI2ZTIiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2Nzk1NjcxNDQsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTYtLTE2Nzk1NjIyNzgiLCJzZXNzaW9uSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0tcm9tYW50aWMtdmlvbGV0LW9jZWxvdC0taS0wYWUyMDY0OGUwYmFiMjcyZC0tc2VydmVyLTYtLTE2Nzk1NjIyNzgiLCJzZXNzaW9uVHlwZSI6Imh1YiIsInNlc3Npb25TZXR0aW5ncyI6e30sImJhY2tmaWxsIjpmYWxzZSwiaWF0IjoxNjc5NTY3MDg0fQ.hsNiMvqckNpjORPgpzTavjzhtAVsEwBz57zwKnfzq260RdS_c895RzYEllhomA3TBYNfKx7_ioR2-jwtEJMYPjPCl_PIDK3byL-B7A39jKELBuVIn7rCgHg3xA455nUFaOLcRN-PHWuM-rTE6M1pAYngpRhXDMqqrlzDtemaonaBYMUy-QHldunkwDMLqn3xiIfqJ-oxuuyQ5DBF4--mKYCl07xv3pApuxnmXPaOJQzmqeZ0QuLI8w5JZIpD39qV8p8_ceT343a7WweB4rJ7bAgX1rcqfNi8k0rUJPaGeNpYih5otNVfjbHosZvwb_3XPvWEgTHuNnP-8I9ozwvPjQ",
}
10:24:08.034 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.94.167:35560
10:24:08.034 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
10:24:13.980 [SSLSocket] Connection timed out. (ip: '3.250.94.167:35560')
10:24:13.980 [SSLSocket] Removing peer (ip: '3.250.94.167:35560')
10:24:13.980 [SSLSocket] Disconnecting. (ip: '3.250.94.167:35560')
10:24:13.980 [Lua] INFO [MatchmakingNotificationHandler] Failed to boot
10:24:13.980 [Lua] INFO [SessionBootBase] Changed state handshake -> failed
10:24:13.980 [Lua] INFO [SessionBootBase] Changed state failed -> idle
10:24:13.980 [Lua] <>
<>MultiplayerSessionBootError<>
<>failed_handshake_timeout<>
<>
[0] =[C]: in function callstack
[1] @scripts/foundation/utilities/crashify.lua:56: in function print_exception
[2] @scripts/managers/error/errors/multiplayer_session_boot_error.lua:53: in function init
[3] @scripts/foundation/utilities/class.lua:109: in function new
[4] @scripts/managers/multiplayer/multiplayer_session_manager.lua:586: in function _show_session_error
[5] @scripts/managers/multiplayer/multiplayer_session_manager.lua:420: in function _handle_session_error
[6] @scripts/managers/multiplayer/multiplayer_session_manager.lua:548: in function update
[7] @scripts/game_states/state_game.lua:112: in function network_receive_function
[8] @scripts/game_states/game/state_loading.lua:130: in function update
[9] @scripts/foundation/utilities/game_state_machine.lua:94: in function update
[10] @scripts/game_states/state_game.lua:580: in function update
[11] @scripts/foundation/utilities/game_state_machine.lua:94: in function update
[12] @scripts/main.lua:123: in function update
[13] @scripts/main.lua:175:in function
[1] system = "MultiplayerSessionBootError"; message = "failed_handshake_timeout"; print_func = nil
[2] self = table: 0000000004CBFB60; error_source = "game"; error_reason = "failed_handshake_timeout"; optional_error_details = nil; error_details = "n/a"
[3] self = table: 0000000003B75850; object = table: 0000000004CBFB60
[4] self = table: 0000000002CE8B90; disconnection_info = table: 0000000004C0F020; source = "game"; reason = "failed_handshake_timeout"; error_details = nil; session_was_booting = true
[5] self = table: 0000000002CE8B90; session = table: 0000000004503DC0; disconnection_info = table: 0000000004C0F020; is_error = true
[6] self = table: 0000000002CE8B90; dt = 0.016666700031019888; current_session = nil; session_boot = table: 0000000004503DF0; boot_state = "failed"; session_object = table: 0000000004503DC0; mode = "host"
[7] dt = 0.016666700031019888
[8] self = table: 00000000031F4580; main_dt = 0.016666700031019888; main_t = 132.60525076731918; context = table: 00000000001AFEF0
[9] self = table: 00000000016F9940; dt = 0.016666700031019888; t = 132.60525076731918
[10] self = table: 00000000000FDED0; dt = 0.016666700031019888; network_is_active = true; t = 132.60525076731918
[11] self = table: 0000000000170370; dt = 0.016666700031019888; t = nil
[12] self = table: 000000000007BA30; dt = 0.016666700031019888
[13] dt = 0.016666700031019888
[2] _error_reason = "failed_handshake_timeout"; _log_message = "source: game, reason: failed_handshake_timeout, error_details: n/a";
[3] __class_name = "MultiplayerSessionBootError"; __interfaces = table: 0000000003B758C0; __index = table: 0000000003B75850;
[4] _session_errors = 1;
[5] _session_errors = 1;
[6] _session_errors = 1;
[8] _failed_clients = table: 00000000031F3D40; _state = "waiting_for_network"; _creation_context = table: 00000000001AFEF0; _mission_giver_vo = "none";
[9] _state = table: 00000000031F4580; _optional_creation_context = table: 00000000001AFEF0; _name = "Game"; _parent = table: 00000000000FDED0; _state_change_callbacks = table: 0000000001707E50;
[10] _vo_sources_cache = table: 00000000000B66F0; _approve_channel_delegate = table: 000000000008C660; _event_delegate = table: 0000000000103410; _sm = table: 00000000016F9940;
[11] _name = "Main"; _state_change_callbacks = table: 00000000001703A0; _state = table: 00000000000FDED0;
[12] _package_manager = table: 000000000016EF00; _sm = table: 0000000000170370;
<>
<>
10:24:13.980 warning: [Lua] WARNING [ErrorManager] Error "MultiplayerSessionBootError"
stack traceback:
scripts/managers/error/error_manager.lua:32: in function '_log_error'
scripts/managers/error/error_manager.lua:138: in function 'report_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:586: in function '_show_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:420: in function '_handle_session_error'
...pts/managers/multiplayer/multiplayer_session_manager.lua:548: in function 'update'
scripts/game_states/state_game.lua:112: in function 'network_receive_function'
scripts/game_states/game/state_loading.lua:130: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/game_states/state_game.lua:580: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:94: in function 'update'
scripts/main.lua:123: in function 'update'
scripts/main.lua:175: in function
, message: source: game, reason: failed_handshake_timeout, error_details: n/a
10:24:13.981 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"left_session"
10:24:13.981 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
10:24:13.981 [Lua] INFO [MechanismLeftSession] Entered with reason failed_handshake_timeout
10:24:13.981 [Lua] INFO [StateLoading] ### is_stranded ###
10:24:13.997 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateLoading' -> 'StateExitToMainMenu'
10:24:13.997 [Lua] INFO [PresenceManager] Activity changed loading -> main_menu
10:24:13.998 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu
10:24:13.998 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu
10:24:14.030 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/characters
10:24:14.030 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/progression
10:24:14.030 [Lua] INFO [BackendManager] title_request: GET /data/2d05c938-c056-4d0b-bfc9-15a79d9c26e2/account/data/core
10:24:17.095 warning: [D3D12ResourceWriter] '#ID[f3f848fc34f41438]' is very large (67.58 MB) and is causing the upload buffer to resize.
10:24:20.615 [Lua] INFO [GameStateMachine] [Game] Changing state 'StateExitToMainMenu' -> 'StateMainMenu'
10:24:20.615 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
10:24:20.615 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateMainMenu
10:24:20.615 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
10:24:20.615 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateMainMenu
10:24:20.658 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
10:24:20.777 [Lua] INFO [PartyImmateriumManager] Joined new strike team
10:24:25.289 [Application] Lua signals application exit.
10:24:25.336 [Lua] <>shutdown = true<>
10:24:25.336 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
10:24:25.336 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateMainMenu'
10:24:25.336 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
10:24:25.429 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu ->
10:24:25.474 [Lua] INFO [Log Internal] Global log level set to: 5
10:24:25.474 [Lua] INFO [Log Internal] Global log level set to: 2
10:24:25.752 [Vivox] Uninitialized
[Log end]