[Log version] 1 [Session] e4adf5bf-3e51-4e3d-8f8c-f4cf108c7d74 UTC time stamps 17:36:26.760 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3559 17:36:26.760 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3571 17:36:26.760 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3574 17:36:26.760 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3579 17:36:26.760 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3582 17:36:26.765 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3598 17:36:26.804 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3624 17:36:26.810 [HTTP Cache] Initialized cache: C:\Users\matts\AppData\Roaming\Fatshark\Darktide\http_cache.db 17:36:26.810 [HTTP Cache] Cache file size: 13352 kB 17:36:26.811 [Backend] Created 17:36:26.811 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3629 17:36:27.674 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3650 17:36:27.698 [EOS] Overlay will not load, because it was explicitly disabled when creating the platform 17:36:27.819 [EOS] Has EAC Client 17:36:27.819 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[8] 17:36:27.819 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[9] 17:36:27.819 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[10] 17:36:27.819 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[11] 17:36:27.819 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3658 17:36:28.295 error: [D3D12_RENDER_DEVICE] SL Error: '[29.11.2022 12-36-28][streamline][error]dlss_gentry.cpp:951[updateEmbeddedJSON] Hardware-accelerated GPU scheduling in Windows OS needs to be enabled - please see https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/ ' 17:36:28.314 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060) 17:36:32.236 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 17:36:32.236 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 17:36:34.197 [Application] --- CPU CPU: Intel(R) Core(TM) i9-9900 CPU @ 3.10GHz Vendor: GenuineIntel Logical processors: 16 Family: 0:6, Model: 9:14 Type: 0, Stepping: 13 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 65340MB Available: 55482MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID eb58e4e8-b78e-4bf7-904e-234bb987454e --- Network Network interface: Killer E2400 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) Network interface: Killer(R) Wi-Fi 6 AX1650x 160MHz Wireless Network Adapter (200NGW) (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 2060 (DirectX 12.1, 5968MB) Driver version: 52698 Graphics card: Intel(R) UHD Graphics 630 (DirectX 12.1, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) <>graphics_card = NVIDIA GeForce RTX 2060<> <>driver = 52698<> 17:36:34.197 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3662 17:36:34.240 [Window] Window => active 17:36:34.313 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3673 17:36:34.316 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3679 17:36:34.318 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3682 17:36:35.117 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 17:36:35.117 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 17:36:35.117 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 17:36:35.117 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 17:36:35.117 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 17:36:35.117 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 17:36:36.015 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3685 17:36:36.238 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3687 17:36:36.238 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3689 17:36:36.238 [Save] Save dir: `C:\Users\matts\AppData\Roaming\Fatshark\Darktide` 17:36:36.238 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 3728 17:36:36.251 [Lua] [ParameterResolver] Resolving Game Parameters 17:36:36.251 [Lua] [ParameterResolver] Resolving Development Parameters 17:36:36.251 [Lua] [GameStateMachine] Init state StateBoot 17:36:36.252 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 17:36:36.252 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_23_week2and3_for_gpu\runtime\application\application.cpp, Line: 4150 17:36:36.252 [EOS] Updating Platform SDK Config, Time: 8.433054 17:36:36.264 [SteamStats] RequestCurrentStats success: true 17:36:36.266 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 17:36:36.608 [EOS] SDK Config Platform Update Request Successful, Time: 8.743868 17:36:36.609 [EOS] Start Session (User: ...) 17:36:36.609 warning: [EOS] EOS SDK Analytics disabled for route [1]. 17:36:36.611 [EOS] Updating Product SDK Config, Time: 8.788859 17:36:36.780 [EOS] Start Session (User: ...) 17:36:36.879 [EOS] SDK Config Product Update Request Successful, Time: 9.026917 17:36:36.883 [EOS] SDK Config Data - Watermark: -934553538 17:36:36.883 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 9.026917, Update Interval: 359.100922 17:36:37.562 [Lua] [LocalizationManager] Setup localizers 17:36:37.615 [Lua] [GameStateMachine] Changing state to StateRequireScripts 17:36:37.615 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 17:36:37.615 [Lua] INFO [Log Internal] Global log level set to: 2 17:36:37.616 [Lua] <>project = bishop<> 17:36:37.616 [Lua] <>project_branch = rel_2022_11_23_week2and3_for_gpu_external<> 17:36:37.616 [Lua] <>build = release<> 17:36:37.616 [Lua] <>platform = win32<> 17:36:37.616 [Lua] <>title_id = 4711<> 17:36:37.616 [Lua] <>content_revision = 67724<> 17:36:37.616 [Lua] <>engine_revision = 9c479e5118b0a779d310ee76efc174dc07661f07<> 17:36:37.616 [Lua] <>rendering_backend = dx12<> 17:36:37.616 [Lua] <>teamcity_build_id = 242542<> 17:36:37.616 [Lua] <>server = false<> 17:36:37.616 [Lua] <>backend_env = prod<> 17:36:37.616 [Lua] <>steam_id = 1100001052efbc3<> 17:36:37.616 [Lua] <>steam_user_name = RighteousFury<> 17:36:37.616 [Lua] <>steam_app_id = 1361210<> 17:36:37.616 [Lua] <>machine_id = eb58e4e8-b78e-4bf7-904e-234bb987454e<> 17:36:37.616 [Lua] INFO [Testify] Ready! 17:36:37.692 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 17:36:37.781 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 17:36:37.820 [Lua] INFO [GameStateMachine] Changing state to StateGame 17:36:37.821 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 17:36:37.821 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 17:36:37.821 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 17:36:37.821 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 17:36:37.821 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 17:36:37.821 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 17:36:37.821 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:36:37.821 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 17:36:37.821 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:36:37.821 [Lua] INFO [Input Manager] Init device: mouse, 1 17:36:37.821 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 17:36:37.821 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 17:36:37.821 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 17:36:37.821 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 17:36:37.821 [Lua] INFO [Input Manager] Init device: keyboard, 1 17:36:37.821 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 17:36:37.821 [Lua] INFO [Input Manager] Using input from: keyboard(1) 17:36:37.822 [Lua] INFO [MechanismManager] Initialized without mechanism 17:36:37.822 [Lua] INFO [ConnectionManager] Combined hash: 613bde0dd42a6b85 17:36:37.822 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:36:37.822 [Lua] INFO [AccountManager] Using base account manager 17:36:37.830 [Lua] INFO [GameStateMachine] Init state StateSplash 17:36:37.831 [Lua] INFO [Input Manager] Created a InputService of type [View] 17:36:37.831 [Lua] INFO [ConstantElementLoading] State changed nil -> 17:36:37.831 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 17:36:38.011 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:36:38.011 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 17:36:40.407 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:36:40.407 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 17:36:41.411 [Lua] INFO [GameStateMachine] Changing state to StateTitle 17:36:41.412 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 17:36:41.412 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 17:36:41.529 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 17:36:42.552 [Lua] INFO [StateTitle] Changing state idle -> signing_in 17:36:43.459 error: [Backend] Authentication queue join request failed 17:36:43.476 warning: [Lua] WARNING [ErrorManager] Error "ServiceUnavailableError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:101: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { __locals = " [1] x = Backend error: Code: 503 Description: Authentication queue join request failed Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>; [2] (*temporary) = function: 0x01e5b020; [3] q = table: 0x03ce34b0; i = 1; obj = table: 0x03918670; [4] dt = 0.016667199988079; t = 5.769824883293; async = function: 0x007b9280; [5] self = table: 0x00104500; dt = 0.016667199988079; network_is_active = false; t = 5.769824883293; [6] self = table: 0x00164760; dt = 0.016667199988079; t = nil; [7] self = table: 0x00073ec0; dt = 0.016667199988079; [8] dt = 0.016667199988079; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", code = 503, description = "Authentication queue join request failed", } 17:36:43.477 [Lua] INFO [StateTitle] Changing state signing_in -> error 17:36:45.094 [Lua] INFO [StateTitle] Changing state error -> idle 17:36:46.547 [Lua] <>shutdown = true<> 17:36:46.547 [Application] Window signals application exit. 17:36:46.598 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[8] 17:36:46.598 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[9] 17:36:46.598 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[10] 17:36:46.598 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[11] 17:36:47.156 [Lua] <>shutdown = true<> 17:36:47.157 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> 17:36:47.158 [Lua] INFO [Log Internal] Global log level set to: 5 17:36:47.158 [Lua] INFO [Log Internal] Global log level set to: 2 17:36:47.659 warning: [D3D12ArrayStorage] 80 of 166 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]