[Log version] 1
[Session] f6601560-b217-4a7c-8d18-de9fff4a8b87
UTC time stamps
01:30:16.611 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
01:30:16.611 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
01:30:16.611 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
01:30:16.611 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
01:30:16.611 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
01:30:16.612 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
01:30:16.661 [RazerChroma] Setup Razer Chroma resources
01:30:16.661 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
01:30:16.685 [Window] Window => active
01:30:16.772 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
01:30:16.806 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
01:30:17.824 [EAC] Init client 110000100950f7d
01:30:17.824 [EAC] EAC client initialized
01:30:17.824 warning: [EAC] Failed to initialize localization
01:30:17.825 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
01:30:17.836 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti)
01:30:21.712 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
01:30:21.926 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
01:30:23.395 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
01:30:23.398 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
01:30:23.616 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
01:30:23.616 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
01:30:23.617 [Save] Save dir: `C:\Users\fletc\AppData\Roaming\fatshark\Vermintide 2`
01:30:23.617 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
01:30:23.617 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
01:30:23.894 [RazerChroma] Setup Razer Chroma
01:30:24.036 [LightFX ] Loaded DLL.
01:30:24.036 [LightFX ] Init()
01:30:24.046 [LightFX ] LightFX failed to initialize
01:30:24.064 [Lua] boot.lua start, os clock: 10.883000000000001
01:30:24.065 [Lua] Boot:setup() entered. time: 0 os-clock: 10.884
01:30:24.065 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000110 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32650MB
Available: 17944MB
--- OS
Windows version 10.0 build 18362, 64 bit
Windows 10
Machine ID ab764e29-0dce-439a-add9-68751508c22c
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8080MB) Driver version: 43160
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: NVIDIA GeForce GTX 960 (DirectX 12.1, 4053MB) Driver version: 43160
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Windscribe VPN (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6)
Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6)
Network interface: TeamViewer VPN Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G700s Rechargeable Gaming Mouse
Input device: Generic (17.0): 2.4GRF
Input device: Generic (17.0): HID-compliant vendor-defined device
Input device: Generic (17.0): Corsair composite virtual input device
Input device: Generic (17.0): Logitech G430 Gaming Headset
Input device: Generic (17.0): e1649Fwu
Input device: Generic (17.0): HID-compliant consumer control device
01:30:24.065 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
01:30:24.073 [SteamStats] RequestCurrentStats success: true
01:30:28.397 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.0538439191877842 os-clock: 15.216000000000001
01:30:28.397 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
01:30:28.399 [Lua] Flushing: resource_packages/strings [ResourcePackage]
01:30:28.400 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
01:30:28.403 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
01:30:28.403 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
01:30:28.403 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
01:30:28.403 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
01:30:28.403 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
01:30:28.405 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
01:30:28.406 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
01:30:28.408 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
01:30:28.408 [Lua] *****************************************************************
01:30:28.408 [Lua] ** Initial contents of script_data **
01:30:28.408 [Lua] script_data.beta_level_progression = false
01:30:28.408 [Lua] script_data.build_identifier = 21be6a16b9a9
01:30:28.408 [Lua] script_data.debug_interactions = false
01:30:28.408 [Lua] script_data.disable_debug_draw = true
01:30:28.408 [Lua] script_data.disable_intro_trailer = false
01:30:28.408 [Lua] script_data.disable_tutorial_at_start = false
01:30:28.408 [Lua] script_data.enable_detailed_tooltips = false
01:30:28.408 [Lua] script_data.force_debug_disabled = true
01:30:28.408 [Lua] script_data.force_steam = true
01:30:28.408 [Lua] script_data.hide_fps = true
01:30:28.408 [Lua] script_data.hide_version_info = true
01:30:28.408 [Lua] script_data.matchmaking_debug = true
01:30:28.408 [Lua] script_data.network_debug = true
01:30:28.408 [Lua] script_data.package_debug = true
01:30:28.408 [Lua] script_data.packaged_build = true
01:30:28.408 [Lua] script_data.settings = { }
01:30:28.408 [Lua] script_data.show_fps = false
01:30:28.408 [Lua] script_data.spawn_empty_chest = true
01:30:28.408 [Lua] script_data.telemetry_log_interval = 600
01:30:28.408 [Lua] script_data.test_backend = stage_steam_playfab
01:30:28.408 [Lua] script_data.tobii_button = false
01:30:28.408 [Lua] script_data.use_beta_overlay = false
01:30:28.408 [Lua] script_data.use_local_backend = false
01:30:28.408 [Lua] script_data.use_tech_telemetry = true
01:30:28.408 [Lua] script_data.use_telemetry = true
01:30:28.408 [Lua] *****************************************************************
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
01:30:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
01:30:28.480 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
01:30:28.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
01:30:28.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
01:30:28.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
01:30:28.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
01:30:28.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
01:30:28.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
01:30:28.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
01:30:29.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
01:30:29.414 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
01:30:29.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
01:30:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
01:30:29.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
01:30:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
01:30:29.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
01:30:29.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
01:30:29.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
01:30:30.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
01:30:30.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
01:30:30.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
01:30:30.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
01:30:30.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
01:30:30.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
01:30:30.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
01:30:30.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
01:30:30.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
01:30:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
01:30:30.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
01:30:30.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
01:30:30.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
01:30:30.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
01:30:30.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
01:30:30.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
01:30:30.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
01:30:30.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
01:30:30.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
01:30:30.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
01:30:30.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
01:30:30.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
01:30:30.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
01:30:30.802 [Lua] Using test backend: stage_steam_playfab
01:30:30.802 [Lua] nil
01:30:30.802 [Lua] table: 000000000005FA00
01:30:30.865 [Lua] [1] = beastmen_minotaur (string)
01:30:30.865 [Lua] [2] = critter_rat (string)
01:30:30.865 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string)
01:30:30.865 [Lua] [4] = critter_pig (string)
01:30:30.865 [Lua] [5] = chaos_vortex (string)
01:30:30.865 [Lua] [6] = chaos_dummy_troll (string)
01:30:30.865 [Lua] [7] = chaos_dummy_sorcerer (string)
01:30:30.865 [Lua] [8] = chaos_tentacle (string)
01:30:30.865 [Lua] [9] = skaven_loot_rat (string)
01:30:30.865 [Lua] [10] = skaven_storm_vermin_warlord (string)
01:30:30.865 [Lua] [11] = chaos_plague_wave_spawner (string)
01:30:30.865 [Lua] [12] = skaven_rat_ogre (string)
01:30:30.865 [Lua] [13] = skaven_grey_seer (string)
01:30:30.865 [Lua] [14] = skaven_stormfiend_demo (string)
01:30:30.865 [Lua] [15] = skaven_storm_vermin_champion (string)
01:30:30.865 [Lua] [16] = skaven_stormfiend_boss (string)
01:30:30.865 [Lua] [17] = chaos_spawn (string)
01:30:30.865 [Lua] [18] = chaos_troll (string)
01:30:30.865 [Lua] [19] = skaven_explosive_loot_rat (string)
01:30:30.865 [Lua] [20] = skaven_stormfiend (string)
01:30:30.865 [Lua] [21] = chaos_exalted_champion_norsca (string)
01:30:30.865 [Lua] [22] = skaven_poison_wind_globadier (string)
01:30:30.865 [Lua] [23] = chaos_exalted_champion_warcamp (string)
01:30:30.865 [Lua] [24] = skaven_warpfire_thrower (string)
01:30:30.865 [Lua] [25] = skaven_pack_master (string)
01:30:30.865 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
01:30:30.865 [Lua] [27] = chaos_plague_sorcerer (string)
01:30:30.865 [Lua] [28] = skaven_ratling_gunner (string)
01:30:30.865 [Lua] [29] = chaos_mutator_sorcerer (string)
01:30:30.865 [Lua] [30] = chaos_vortex_sorcerer (string)
01:30:30.865 [Lua] [31] = skaven_gutter_runner (string)
01:30:30.865 [Lua] [32] = chaos_exalted_sorcerer (string)
01:30:30.865 [Lua] [33] = chaos_warrior (string)
01:30:30.865 [Lua] [34] = chaos_corruptor_sorcerer (string)
01:30:30.865 [Lua] [35] = chaos_tentacle_sorcerer (string)
01:30:30.865 [Lua] [36] = skaven_plague_monk (string)
01:30:30.865 [Lua] [37] = chaos_berzerker (string)
01:30:30.865 [Lua] [38] = beastmen_gor (string)
01:30:30.865 [Lua] [39] = beastmen_ungor_archer (string)
01:30:30.865 [Lua] [40] = skaven_storm_vermin (string)
01:30:30.865 [Lua] [41] = beastmen_standard_bearer_crater (string)
01:30:30.865 [Lua] [42] = skaven_storm_vermin_commander (string)
01:30:30.865 [Lua] [43] = beastmen_standard_bearer (string)
01:30:30.865 [Lua] [44] = beastmen_ungor (string)
01:30:30.865 [Lua] [45] = beastmen_ungor_dummy (string)
01:30:30.865 [Lua] [46] = chaos_raider_tutorial (string)
01:30:30.865 [Lua] [47] = chaos_raider (string)
01:30:30.865 [Lua] [48] = beastmen_gor_dummy (string)
01:30:30.865 [Lua] [49] = beastmen_bestigor_dummy (string)
01:30:30.865 [Lua] [50] = beastmen_bestigor (string)
01:30:30.865 [Lua] [51] = skaven_storm_vermin_with_shield (string)
01:30:30.865 [Lua] [52] = skaven_clan_rat_tutorial (string)
01:30:30.865 [Lua] [53] = chaos_marauder (string)
01:30:30.865 [Lua] [54] = skaven_dummy_clan_rat (string)
01:30:30.865 [Lua] [55] = chaos_marauder_tutorial (string)
01:30:30.865 [Lua] [56] = chaos_zombie (string)
01:30:30.865 [Lua] [57] = chaos_fanatic (string)
01:30:30.865 [Lua] [58] = chaos_marauder_with_shield (string)
01:30:30.865 [Lua] [59] = skaven_clan_rat_with_shield (string)
01:30:30.865 [Lua] [60] = skaven_clan_rat (string)
01:30:30.865 [Lua] [61] = skaven_dummy_slave (string)
01:30:30.865 [Lua] [62] = skaven_slave (string)
01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
01:30:30.944 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
01:30:30.956 [Lua] level display name dlc_bogenhafen_city
01:30:30.956 [Lua] level display name cemetery
01:30:30.956 [Lua] level display name forest_ambush
01:30:30.956 [Lua] level display name mines
01:30:30.956 [Lua] level display name nurgle
01:30:30.956 [Lua] level display name warcamp
01:30:30.956 [Lua] level display name dlc_celebrate_crawl
01:30:30.956 [Lua] level display name bell
01:30:30.956 [Lua] level display name magnus
01:30:30.956 [Lua] level display name skittergate
01:30:30.957 [Lua] level display name prologue
01:30:30.957 [Lua] level display name military
01:30:30.957 [Lua] level display name skaven_stronghold
01:30:30.957 [Lua] level display name fort
01:30:30.957 [Lua] level display name ground_zero
01:30:30.957 [Lua] level display name elven_ruins
01:30:30.957 [Lua] level display name farmlands
01:30:30.957 [Lua] level display name ussingen
01:30:30.957 [Lua] level display name dlc_portals
01:30:30.957 [Lua] level display name crater
01:30:30.957 [Lua] level display name catacombs
01:30:30.957 [Lua] level display name plaza
01:30:30.957 [Lua] level display name dlc_bogenhafen_slum
01:30:30.992 [Lua] TIME: 0.024000000000001
01:30:31.638 [Lua] [ConflictSettings] Contained breeds generated in: 0.58000000000000185
01:30:31.810 [Lua] <>realm = official<>
01:30:31.856 warning: [ModManager] Mod with id 1460327284ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping
01:30:31.908 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
01:30:31.908 warning: [ModManager] Mod with id 1593460250ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping
01:30:31.908 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping
01:30:31.909 warning: [ModManager] Mod with id 1582230400ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping
01:30:32.120 [Lua]
01:30:32.120 [Lua] [1] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 58813412 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = Tools (string)
01:30:32.120 [Lua] [2] = approved (string)
01:30:32.120 [Lua] [author] = bIbIbI(rus) (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
01:30:32.120 [Lua] [num_children] = 0 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
01:30:32.120 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = Vermintide Mod Framework (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [2] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1389872347 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 4821406 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = UI (string)
01:30:32.120 [Lua] [2] = approved (string)
01:30:32.120 [Lua] [author] = grasmann (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:30:32.120 [Lua] [num_children] = 1 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
01:30:32.120 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = Simple UI (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [3] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1374248490 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 45268594 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = approved (string)
01:30:32.120 [Lua] [author] = prop joe (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
01:30:32.120 [Lua] [num_children] = 1 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
01:30:32.120 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = Penlight Lua Libraries (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [4] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1467751760 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [2] = 1374248490 (string)
01:30:32.120 [Lua] [3] = 1389872347 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 45268594 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = UI (string)
01:30:32.120 [Lua] [2] = QoL (string)
01:30:32.120 [Lua] [3] = approved (string)
01:30:32.120 [Lua] [author] = prop joe (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
01:30:32.120 [Lua] [num_children] = 3 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
01:30:32.120 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = UI Tweaks (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [5] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1395453301 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 58813412 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = QoL (string)
01:30:32.120 [Lua] [2] = applied (string)
01:30:32.120 [Lua] [3] = approved (string)
01:30:32.120 [Lua] [author] = bIbIbI(rus) (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
01:30:32.120 [Lua] [num_children] = 1 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
01:30:32.120 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = Skip Intro (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [6] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1383433646 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 45268594 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = approved (string)
01:30:32.120 [Lua] [2] = UI (string)
01:30:32.120 [Lua] [3] = QoL (string)
01:30:32.120 [Lua] [author] = prop joe (string)
01:30:32.120 [Lua] [sanctioned] = true (boolean)
01:30:32.120 [Lua] [out_of_date] = false (boolean)
01:30:32.120 [Lua] [downloading] = false (boolean)
01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
01:30:32.120 [Lua] [num_children] = 1 (number)
01:30:32.120 [Lua] [ugc_status] = 3 (number)
01:30:32.120 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
01:30:32.120 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
01:30:32.120 [Lua] [installed] = true (boolean)
01:30:32.120 [Lua] [enabled] = true (boolean)
01:30:32.120 [Lua] [name] = Persistent Ammo Counter (string)
01:30:32.120 [Lua] [dependency_error] = (string)
01:30:32.120 [Lua] [7] = table
01:30:32.120 [Lua] [download_pending] = false (boolean)
01:30:32.120 [Lua] [id] = 1395655171 (string)
01:30:32.120 [Lua] [children] = table
01:30:32.120 [Lua] [1] = 1369573612 (string)
01:30:32.120 [Lua] [banned] = false (boolean)
01:30:32.120 [Lua] [author_id] = 59593500 (number)
01:30:32.120 [Lua] [tags] = table
01:30:32.120 [Lua] [1] = QoL (string)
01:30:32.120 [Lua] [2] = Balance/Tweaks (string)
01:30:32.120 [Lua] [3] = approved (string)
01:30:32.120 [Lua] [author] = Grimalackt (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
01:30:32.122 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Bot Improvements - Combat (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [8] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1460327284 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 96578995 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string)
01:30:32.122 [Lua] [sanctioned] = false (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves mode)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = BossKillTimer (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [9] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1393343095 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [2] = 1374248490 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 45268594 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = approved (string)
01:30:32.122 [Lua] [2] = UI (string)
01:30:32.122 [Lua] [author] = prop joe (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
01:30:32.122 [Lua] [num_children] = 2 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:30:32.122 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Scoreboard Tweaks (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [10] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1455893647 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 38895286 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = applied (string)
01:30:32.122 [Lua] [4] = approved (string)
01:30:32.122 [Lua] [author] = Squatting Bear (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
01:30:32.122 [Lua] [num_children] = 0 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
01:30:32.122 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Player List Plus (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [11] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1445717962 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [2] = 1389872347 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 38895286 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = applied (string)
01:30:32.122 [Lua] [4] = approved (string)
01:30:32.122 [Lua] [author] = Squatting Bear (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
01:30:32.122 [Lua] [num_children] = 2 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
01:30:32.122 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Loadout Manager (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [12] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1383452616 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [2] = 1374248490 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 45268594 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = approved (string)
01:30:32.122 [Lua] [author] = prop joe (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
01:30:32.122 [Lua] [num_children] = 2 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:30:32.122 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Killfeed Tweaks (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [13] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1516618647 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 96578995 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = approved (string)
01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Friendly Fire Indicator (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [14] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1383542440 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 45268594 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = approved (string)
01:30:32.122 [Lua] [author] = prop joe (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:30:32.122 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Weapon Kill Counter (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [15] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1479520507 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 18741013 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = Misc (string)
01:30:32.122 [Lua] [4] = applied (string)
01:30:32.122 [Lua] [5] = approved (string)
01:30:32.122 [Lua] [author] = 🔰SkacikPL🗾 (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
01:30:32.122 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = My Hero (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [16] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1402971136 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 38300192 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = approved (string)
01:30:32.122 [Lua] [2] = UI (string)
01:30:32.122 [Lua] [3] = QoL (string)
01:30:32.122 [Lua] [author] = Tomoko 👿 (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
01:30:32.122 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Needii (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [17] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1569650837 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 81851809 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = approved (string)
01:30:32.122 [Lua] [2] = UI (string)
01:30:32.122 [Lua] [3] = QoL (string)
01:30:32.122 [Lua] [author] = Skwuruhl (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
01:30:32.122 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Crosshairs Fix (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [18] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1391228174 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 4821406 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = UI (string)
01:30:32.122 [Lua] [2] = QoL (string)
01:30:32.122 [Lua] [3] = approved (string)
01:30:32.122 [Lua] [author] = grasmann (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
01:30:32.122 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = UI Improvements (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [19] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1495937978 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 96578995 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = QoL (string)
01:30:32.122 [Lua] [2] = approved (string)
01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off.
[h1] Update [May 5] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Host Solo Quick Play Games (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [20] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1388911015 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.122 [Lua] [author_id] = 4821406 (number)
01:30:32.122 [Lua] [tags] = table
01:30:32.122 [Lua] [1] = approved (string)
01:30:32.122 [Lua] [author] = grasmann (string)
01:30:32.122 [Lua] [sanctioned] = true (boolean)
01:30:32.122 [Lua] [out_of_date] = false (boolean)
01:30:32.122 [Lua] [downloading] = false (boolean)
01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
01:30:32.122 [Lua] [num_children] = 1 (number)
01:30:32.122 [Lua] [ugc_status] = 3 (number)
01:30:32.122 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
01:30:32.122 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
01:30:32.122 [Lua] [installed] = true (boolean)
01:30:32.122 [Lua] [enabled] = true (boolean)
01:30:32.122 [Lua] [name] = Chat Block (string)
01:30:32.122 [Lua] [dependency_error] = (string)
01:30:32.122 [Lua] [21] = table
01:30:32.122 [Lua] [download_pending] = false (boolean)
01:30:32.122 [Lua] [id] = 1487862316 (string)
01:30:32.122 [Lua] [children] = table
01:30:32.122 [Lua] [1] = 1369573612 (string)
01:30:32.122 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 45268594 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = approved (string)
01:30:32.123 [Lua] [2] = UI (string)
01:30:32.123 [Lua] [3] = QoL (string)
01:30:32.123 [Lua] [author] = prop joe (string)
01:30:32.123 [Lua] [sanctioned] = true (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
01:30:32.123 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Reroll Improvements (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [22] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1464907434 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 14284923 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = approved (string)
01:30:32.123 [Lua] [2] = UI (string)
01:30:32.123 [Lua] [3] = Misc (string)
01:30:32.123 [Lua] [author] = Fracticality (string)
01:30:32.123 [Lua] [sanctioned] = true (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
01:30:32.123 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Armory (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [23] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1387440934 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 4821406 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = applied (string)
01:30:32.123 [Lua] [2] = approved (string)
01:30:32.123 [Lua] [3] = QoL (string)
01:30:32.123 [Lua] [4] = Cosmetic (string)
01:30:32.123 [Lua] [author] = grasmann (string)
01:30:32.123 [Lua] [sanctioned] = true (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
01:30:32.123 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = false (boolean)
01:30:32.123 [Lua] [name] = Third Person Equipment (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [24] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1431393962 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 14284923 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = UI (string)
01:30:32.123 [Lua] [2] = Misc (string)
01:30:32.123 [Lua] [3] = approved (string)
01:30:32.123 [Lua] [author] = Fracticality (string)
01:30:32.123 [Lua] [sanctioned] = true (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
01:30:32.123 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Bestiary (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [25] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1388882435 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 4821406 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = applied (string)
01:30:32.123 [Lua] [author] = grasmann (string)
01:30:32.123 [Lua] [sanctioned] = false (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
01:30:32.123 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Show Damage (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [26] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1593460250 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 84308322 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = UI (string)
01:30:32.123 [Lua] [2] = QoL (string)
01:30:32.123 [Lua] [3] = applied (string)
01:30:32.123 [Lua] [author] = pixaal (string)
01:30:32.123 [Lua] [sanctioned] = false (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
01:30:32.123 [Lua] [last_updated] = 8/8/2019 10:50:18 AM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Crosshair Kill Confirmation (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [27] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1570226884 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 107014304 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = applied (string)
01:30:32.123 [Lua] [2] = UI (string)
01:30:32.123 [Lua] [3] = Art (string)
01:30:32.123 [Lua] [author] = Sir Aiedail (string)
01:30:32.123 [Lua] [sanctioned] = false (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] =
Tired of the same old loading screens?
Fear no more, now there's plenty and they are randomized.
[h1]Contributing[/h1]
Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot?
Hit me up, I'll be happy to include your contributions.
[h1]Stats[/h1]
Additional loading screens added by this mod:
[code]
Map | Loading Screens
---------------------|----------------
Prologue | 1
Taal's Horn Keep | 6
Righteous Stand | 9
Concovation of Decay | 6
Hunger in the Dark | 4
Halescourge | 3
Athel Yenlui | 10
Screaming Bell | 6
Fort Brachsenbrücke | 2
Into the Nest | 7
Against the Grain | 5
Empire in Flames | 13
Festering Grounds | 8
Warcamp | 7
Skittergate | 3
The Pit | 6
The Blightreaper | 1
Other | 6
---------------------|----------------
Total | 103
[/code]
(string)
01:30:32.123 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = More Loading Screens (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua] [28] = table
01:30:32.123 [Lua] [download_pending] = false (boolean)
01:30:32.123 [Lua] [id] = 1582230400 (string)
01:30:32.123 [Lua] [children] = table
01:30:32.123 [Lua] [1] = 1369573612 (string)
01:30:32.123 [Lua] [banned] = false (boolean)
01:30:32.123 [Lua] [author_id] = 18741013 (number)
01:30:32.123 [Lua] [tags] = table
01:30:32.123 [Lua] [1] = applied (string)
01:30:32.123 [Lua] [2] = Misc (string)
01:30:32.123 [Lua] [author] = 🔰SkacikPL🗾 (string)
01:30:32.123 [Lua] [sanctioned] = false (boolean)
01:30:32.123 [Lua] [out_of_date] = false (boolean)
01:30:32.123 [Lua] [downloading] = false (boolean)
01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string)
01:30:32.123 [Lua] [num_children] = 1 (number)
01:30:32.123 [Lua] [ugc_status] = 3 (number)
01:30:32.123 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1]
All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person.
[i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i]
[b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string)
01:30:32.123 [Lua] [last_updated] = 5/18/2019 12:36:04 PM (string)
01:30:32.123 [Lua] [installed] = true (boolean)
01:30:32.123 [Lua] [enabled] = true (boolean)
01:30:32.123 [Lua] [name] = Full Body Awareness (string)
01:30:32.123 [Lua] [dependency_error] = (string)
01:30:32.123 [Lua]
01:30:32.123 [Lua]
01:30:32.123 [Lua] [1467751760] = 12 (number)
01:30:32.123 [Lua] [1479520507] = 2 (number)
01:30:32.123 [Lua] [1391228174] = 16 (number)
01:30:32.123 [Lua] [1516618647] = 4 (number)
01:30:32.123 [Lua] [1389872347] = 14 (number)
01:30:32.123 [Lua] [1455893647] = 7 (number)
01:30:32.123 [Lua] [1402971136] = 1 (number)
01:30:32.123 [Lua] [1431393962] = 22 (number)
01:30:32.123 [Lua] [1383542440] = 3 (number)
01:30:32.123 [Lua] [1383452616] = 5 (number)
01:30:32.123 [Lua] [1495937978] = 17 (number)
01:30:32.123 [Lua] [1487862316] = 19 (number)
01:30:32.123 [Lua] [1464907434] = 20 (number)
01:30:32.123 [Lua] [1388911015] = 18 (number)
01:30:32.123 [Lua] [1374248490] = 13 (number)
01:30:32.123 [Lua] [1395453301] = 11 (number)
01:30:32.123 [Lua] [1393343095] = 8 (number)
01:30:32.123 [Lua] [1387440934] = 21 (number)
01:30:32.123 [Lua] [1369573612] = 15 (number)
01:30:32.123 [Lua] [1569650837] = 0 (number)
01:30:32.123 [Lua] [1445717962] = 6 (number)
01:30:32.123 [Lua] [1395655171] = 9 (number)
01:30:32.123 [Lua] [1383433646] = 10 (number)
01:30:32.123 [Lua]
01:30:32.132 [Lua]
01:30:32.132 [Lua] [1467751760] = 12 (number)
01:30:32.132 [Lua] [1479520507] = 2 (number)
01:30:32.132 [Lua] [1391228174] = 16 (number)
01:30:32.132 [Lua] [1516618647] = 4 (number)
01:30:32.132 [Lua] [1389872347] = 14 (number)
01:30:32.132 [Lua] [1455893647] = 7 (number)
01:30:32.132 [Lua] [1402971136] = 1 (number)
01:30:32.132 [Lua] [1431393962] = 22 (number)
01:30:32.132 [Lua] [1383542440] = 3 (number)
01:30:32.132 [Lua] [1383452616] = 5 (number)
01:30:32.132 [Lua] [1495937978] = 17 (number)
01:30:32.132 [Lua] [1487862316] = 19 (number)
01:30:32.132 [Lua] [1464907434] = 20 (number)
01:30:32.132 [Lua] [1388911015] = 18 (number)
01:30:32.132 [Lua] [1374248490] = 13 (number)
01:30:32.132 [Lua] [1395453301] = 11 (number)
01:30:32.132 [Lua] [1393343095] = 8 (number)
01:30:32.132 [Lua] [1387440934] = 21 (number)
01:30:32.132 [Lua] [1369573612] = 15 (number)
01:30:32.132 [Lua] [1569650837] = 0 (number)
01:30:32.132 [Lua] [1445717962] = 6 (number)
01:30:32.132 [Lua] [1395655171] = 9 (number)
01:30:32.132 [Lua] [1383433646] = 10 (number)
01:30:32.132 [Lua]
01:30:32.132 [Lua] <>modded = true<>
01:30:32.132 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
01:30:32.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
01:30:32.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
01:30:32.248 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c486830)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c486950)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024f9650)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024f97e0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c9066b0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c9066f0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e668e10)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e668f60)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cb2f760)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce2a0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cb812d0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f50)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d7049a0)
01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f90)
01:30:32.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f30)
01:30:32.251 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:30:32.251 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0e9ee300)
01:30:32.251 [Lua] <>modded = true<>
01:30:32.251 [Lua] <>Mod:1389872347:Simple UI = true<>
01:30:32.280 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
01:30:32.298 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
01:30:32.298 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:30:32.298 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
01:30:32.298 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c1269c0)
01:30:32.299 [Lua] <>modded = true<>
01:30:32.299 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
01:30:32.330 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
01:30:32.364 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
01:30:32.364 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
01:30:32.365 [Lua] <>modded = true<>
01:30:32.365 [Lua] <>Mod:1467751760:UI Tweaks = true<>
01:30:32.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
01:30:32.430 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
01:30:32.430 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0cdb6ff0)
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0cdb71f0)
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0cdb7400)
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0cdb7270)
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0cdb71b0)
01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0cdb7500)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0cdb7290)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0cdb7320)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036940)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0cdb7bf0)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0cdb9300)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0cdb7a80)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0cce2570)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0cce2640)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0cce2910)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0cc6df70)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0cda3eb0)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0321b830)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0ce89330)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01340270)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012c9c20)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0198e1d0)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0cd704b0)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0ce4b080)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0cdce8d0)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0c4aa060)
01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0cdb81f0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0cdc7790)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0cdc7750)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0cdc7940)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0cdc7820)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0cde70b0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0ce82290)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0ce64740)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0ce64410)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0cdc7580)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0cdc7ad0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0cdc77e0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0cdc7800)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x00518190)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x027ee190)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026bdbc0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026bd9f0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64370)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c460)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64080)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4c0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d8168f0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d815d80)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d8163c0)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d816400)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0cdc7920)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0ce60c90)
01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0129af50)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0126a840)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0126a820)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129aee0)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02405bc0)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0c46b220)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00095290)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0cdc7890)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0cc7eaa0)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0cc7ea00)
01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0cc7ea20)
01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0cdcced0)
01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0cdccce0)
01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:30:32.439 [Lua] <>modded = true<>
01:30:32.439 [Lua] <>Mod:1395453301:Skip Intro = true<>
01:30:32.464 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
01:30:32.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
01:30:32.481 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024fabe0)
01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024fac90)
01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
01:30:32.482 [Lua] <>modded = true<>
01:30:32.482 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
01:30:32.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
01:30:32.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
01:30:32.531 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64370)
01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c460)
01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64080)
01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4c0)
01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
01:30:32.532 [Lua] <>modded = true<>
01:30:32.532 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
01:30:32.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
01:30:32.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
01:30:32.580 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
01:30:32.580 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002f8dc0)
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a4c710)
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b38620)
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019cc070)
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b38470)
01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b32f80)
01:30:32.581 [Lua] <>modded = true<>
01:30:32.581 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
01:30:32.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
01:30:32.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
01:30:32.630 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260)
01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e74f770)
01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129aee0)
01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e74fa40)
01:30:32.631 [Lua] <>modded = true<>
01:30:32.631 [Lua] <>Mod:1455893647:Player List Plus = true<>
01:30:32.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
01:30:32.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
01:30:32.681 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cbd5f20)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cbd6010)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cbd6240)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cbd6150)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01309a50)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008b5180)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c47f0e0)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x024686d0)
01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
01:30:32.682 [Lua] <>modded = true<>
01:30:32.682 [Lua] <>Mod:1445717962:Loadout Manager = true<>
01:30:32.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
01:30:32.730 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
01:30:32.731 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0d773b60)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6230)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6120)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6160)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea63a0)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0d773fd0)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031ca5c0)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031ca680)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b3de0)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a78c0)
01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
01:30:32.732 [Lua] <>modded = true<>
01:30:32.732 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
01:30:32.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
01:30:32.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
01:30:32.780 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
01:30:32.780 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260)
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cc95fb0)
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cc96110)
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024f9610)
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cc963c0)
01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cc962e0)
01:30:32.781 [Lua] <>modded = true<>
01:30:32.781 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
01:30:32.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
01:30:32.830 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
01:30:32.830 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
01:30:32.830 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cd72710)
01:30:32.831 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
01:30:32.831 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
01:30:32.831 [Lua] <>modded = true<>
01:30:32.831 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
01:30:32.863 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
01:30:32.880 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
01:30:32.880 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d04b0)
01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025c1a70] (Origin: function: 0x025c1b60)
01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
01:30:32.881 [Lua] <>modded = true<>
01:30:32.881 [Lua] <>Mod:1479520507:My Hero = true<>
01:30:32.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
01:30:32.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
01:30:32.930 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0cfd6510)
01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197cb0)
01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197cd0)
01:30:32.932 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e23fb70)
01:30:32.932 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197c70)
01:30:32.932 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
01:30:32.932 [Lua] <>modded = true<>
01:30:32.932 [Lua] <>Mod:1402971136:Needii = true<>
01:30:32.964 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
01:30:32.980 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
01:30:32.981 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
01:30:32.981 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:32.981 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0cde2e90)
01:30:32.981 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
01:30:32.981 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
01:30:32.982 [Lua] <>modded = true<>
01:30:32.982 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
01:30:33.013 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
01:30:33.031 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
01:30:33.031 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
01:30:33.031 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cc7aea0)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad10)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad30)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad50)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad70)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7add0)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7adf0)
01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
01:30:33.031 [Lua] <>modded = true<>
01:30:33.032 [Lua] <>Mod:1391228174:UI Improvements = true<>
01:30:33.063 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
01:30:33.081 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
01:30:33.081 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
01:30:33.081 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d0dfe10)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d0df6e0)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d0dfe30)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d0df860)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d0df770)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d774320)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d7742c0)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025c1a70] (Origin: function: 0x025c1be0)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0cfdce00)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38cd70)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38d180)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d1da990)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d1dad20)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d1dab70)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d1daa20)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d1dab10)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d1da970)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d1daca0)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d279620)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d307300)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d3075d0)
01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d815830)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de781e0)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78250)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78570)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de783c0)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0d9abe60)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9abe90)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0d9abed0)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab6e0)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0d9abf30)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab720)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dbde340)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d773e90)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dbdde80)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dbde010)
01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
01:30:33.083 [Lua] <>modded = true<>
01:30:33.083 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<>
01:30:33.113 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
01:30:33.130 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
01:30:33.131 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978]
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c126c50)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c430)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c5f0)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c5b0)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c560)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e079f60)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a140)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a290)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e079ff0)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dc3dab0)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dc3dcf0)
01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
01:30:33.132 [Lua] <>modded = true<>
01:30:33.133 [Lua] <>Mod:1388911015:Chat Block = true<>
01:30:33.164 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
01:30:33.181 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
01:30:33.181 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
01:30:33.181 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c53e90)
01:30:33.181 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
01:30:33.182 [Lua] <>modded = true<>
01:30:33.182 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
01:30:33.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
01:30:33.247 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
01:30:33.247 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
01:30:33.247 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:33.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d143810)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d1437f0)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d143790)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d1435d0)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d127550)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d127530)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d1274d0)
01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d127310)
01:30:33.248 [Lua] <>modded = true<>
01:30:33.248 [Lua] <>Mod:1464907434:Armory = true<>
01:30:33.281 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
01:30:33.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
01:30:33.314 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
01:30:33.314 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5be0)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddc60)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a350)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c0edb30)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d774030)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773b80)
01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527180)
01:30:33.318 [Lua] <>modded = true<>
01:30:33.318 [Lua] <>Mod:1431393962:Bestiary = true<>
01:30:33.347 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
01:30:33.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
01:30:33.381 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
01:30:33.383 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5be0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddc60)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a3dc0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a8fa0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029add40)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c3a9560)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c3a95e0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01281060)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0129adf0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d04b0)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028d0590)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a350)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d774030)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773b80)
01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527180)
01:30:33.397 [Lua] <>project = vermintide 2<>
01:30:33.397 [Lua] <>build = release<>
01:30:33.397 [Lua] <>platform = win32<>
01:30:33.397 [Lua] <>title_id = 5107<>
01:30:33.397 [Lua] <>content_revision = 5803<>
01:30:33.397 [Lua] <>engine_revision = 21be6a16b9a9<>
01:30:33.397 [Lua] <>release_version = 2.2<>
01:30:33.397 [Lua] <>rendering_backend = dx12<>
01:30:33.397 [Lua] <>teamcity_build_id = 55936<>
01:30:33.397 [Lua] <>steam_id = 110000100950f7d<>
01:30:33.397 [Lua] <>steam_profile_name = Kauffy<>
01:30:33.397 [Lua] <>machine_id = ab764e29-0dce-439a-add9-68751508c22c<>
01:30:33.398 [Lua] [Boot] Application build: release
01:30:33.398 [Lua] [Boot] Content revision: 5803
01:30:33.398 [Lua] [Boot] Engine revision: 21be6a16b9a9
01:30:33.398 [Lua] [Boot] Release version: 2.2
01:30:33.398 [Lua] [Boot] User ID: 110000100950f7d Kauffy
01:30:33.405 [Lua] [SmokeTest] Disabled
01:30:33.405 [Lua] initializing mechanism to: adventure
01:30:33.405 [Lua] Game:setup() total time: 0.0070000000000014
01:30:33.405 [Lua] handle rev info: 0
01:30:33.405 [Lua] handle gfx quality: 0
01:30:33.405 [Lua] default settings: 0
01:30:33.405 [Lua] user settings: 0
01:30:33.405 [Lua] set frame times: 0
01:30:33.405 [Lua] init random: 0
01:30:33.405 [Lua] managers: 0.0070000000000014495
01:30:33.405 [Lua]
01:30:33.405 [Lua] unaccounted: 0
01:30:33.405 [Lua] [Boot] use baked enemy meshes: false
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
01:30:33.405 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
01:30:33.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
01:30:33.415 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
01:30:33.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
01:30:33.415 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
01:30:33.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
01:30:33.415 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
01:30:33.416 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e5b40)
01:30:33.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
01:30:33.605 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
01:30:33.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
01:30:34.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
01:30:34.081 [Lua] [PackageManager] Force_load: resource_packages/title_screen
01:30:34.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
01:30:34.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
01:30:34.130 [Lua] [PackageManager] Force_load: resource_packages/menu
01:30:34.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
01:30:34.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
01:30:34.215 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
01:30:34.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
01:30:34.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
01:30:34.885 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
01:30:34.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
01:30:35.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
01:30:35.020 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
01:30:35.021 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
01:30:35.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
01:30:35.087 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
01:30:35.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
01:30:35.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
01:30:35.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
01:30:35.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
01:30:36.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
01:30:36.627 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
01:30:36.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
01:30:37.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
01:30:37.030 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
01:30:37.030 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
01:30:37.031 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02560690)
01:30:37.031 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0226b6b0)
01:30:37.031 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0226c680)
01:30:37.031 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x023c3fb0)
01:30:37.031 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x022649a0)
01:30:37.031 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0e645c90)
01:30:37.031 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
01:30:37.031 [Lua] [Gamestate] Enter StateTitleScreen
01:30:37.032 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
01:30:37.034 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
01:30:37.052 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
01:30:37.052 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
01:30:37.052 [Save] Loading `save_data`
01:30:37.053 [Save] Load done
01:30:37.066 [Lua] [BackendManagerPlayFab] Backend Enabled
01:30:37.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
01:30:37.633 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
01:30:37.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
01:30:38.138 [Lua] <>playfab_id = 1B9BAB000A012FCB<>
01:30:38.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
01:30:38.517 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
01:30:38.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:30:38.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:30:38.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
01:30:38.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
01:30:39.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
01:30:39.192 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
01:30:39.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
01:30:39.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
01:30:39.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
01:30:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
01:30:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
01:30:39.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
01:30:39.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
01:30:39.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
01:30:39.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
01:30:39.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
01:30:39.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
01:30:39.857 [Lua] [PackageManager] Force_load: resource_packages/inventory
01:30:39.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
01:30:39.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
01:30:39.902 [Lua] [PackageManager] Force_load: resource_packages/careers
01:30:39.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
01:30:39.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
01:30:39.936 [Lua] [PackageManager] Force_load: resource_packages/decals
01:30:39.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
01:30:40.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
01:30:40.037 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
01:30:40.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
01:30:40.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
01:30:40.745 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
01:30:40.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
01:30:41.367 warning: [Lua] Incorrectly configured weapon skins for dr_shield_hammer_skin
01:30:41.367 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin
01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin
01:30:41.439 [Lua] Populating data for character 1 15
01:30:41.540 [Lua] Requesting character data for index 2 15
01:30:41.540 [Lua] Populating data for character 2 15
01:30:41.642 [Lua] Requesting character data for index 3 15
01:30:41.642 [Lua] Populating data for character 3 15
01:30:41.743 [Lua] Requesting character data for index 4 15
01:30:41.743 [Lua] Populating data for character 4 15
01:30:41.827 [Lua] Requesting character data for index 5 15
01:30:41.827 [Lua] Populating data for character 5 15
01:30:41.928 [Lua] Requesting character data for index 6 15
01:30:41.928 [Lua] Populating data for character 6 15
01:30:42.029 [Lua] Requesting character data for index 7 15
01:30:42.029 [Lua] Populating data for character 7 15
01:30:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
01:30:42.130 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
01:30:42.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
01:30:42.133 [Lua] Requesting character data for index 8 15
01:30:42.133 [Lua] Populating data for character 8 15
01:30:42.232 [Lua] Requesting character data for index 9 15
01:30:42.232 [Lua] Populating data for character 9 15
01:30:42.334 [Lua] Requesting character data for index 10 15
01:30:42.334 [Lua] Populating data for character 10 15
01:30:42.436 [Lua] Requesting character data for index 11 15
01:30:42.436 [Lua] Populating data for character 11 15
01:30:42.538 [Lua] Requesting character data for index 12 15
01:30:42.538 [Lua] Populating data for character 12 15
01:30:42.638 [Lua] Requesting character data for index 13 15
01:30:42.638 [Lua] Populating data for character 13 15
01:30:42.722 [Lua] Requesting character data for index 14 15
01:30:42.722 [Lua] Populating data for character 14 15
01:30:42.823 [Lua] Requesting character data for index 15 15
01:30:42.823 [Lua] Populating data for character 15 15
01:30:42.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
01:30:42.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
01:30:42.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
01:30:43.080 [Lua] Player statistics loaded!
01:30:43.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
01:30:43.093 [Lua] [PackageManager] Force_load: resource_packages/ingame
01:30:43.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
01:30:43.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
01:30:43.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
01:30:43.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
01:30:43.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
01:30:43.416 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
01:30:43.428 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock
01:30:43.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
01:30:43.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
01:30:43.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
01:30:43.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
01:30:43.767 [Lua] [UnlockManager] All unlocks ready
01:30:43.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
01:30:44.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
01:30:44.088 [Lua] [PackageManager] Force_load: resource_packages/pickups
01:30:44.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
01:30:44.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
01:30:44.173 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
01:30:44.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
01:30:44.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
01:30:44.206 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
01:30:44.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
01:30:44.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
01:30:44.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
01:30:44.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
01:30:44.815 [Lua] [Managers] Destroying state managers...
01:30:44.815 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
01:30:44.815 [Lua] [Gamestate] Enter state StateLoading
01:30:44.817 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:30:44.817 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
01:30:44.817 [Lua] [LobbyManager] Setting up network options
01:30:44.817 [Lua] state_loading_restart_network JOIN VIA STEAM 0
01:30:44.817 [Lua] registering RPCs
01:30:44.817 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
01:30:44.817 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
01:30:44.817 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:30:44.818 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
01:30:44.818 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:30:44.818 [Lua] [LevelTransitionHandler] load_level inn_level
01:30:44.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:30:44.818 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
01:30:44.818 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:30:44.818 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:30:44.818 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:30:44.818 [SteamVoipRoom] Creating room 8cfc86ed30293b68
01:30:44.818 [SteamVoipRoom] Joining room 8cfc86ed30293b68
01:30:44.821 [EAC] EAC server 110000100950f7d is initializing
01:30:44.831 [EAC] Server is also client 110000100950f7d
01:30:44.831 [EACServer] [17:30:44:831][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF778ADE180 LogLevel: Info.
01:30:44.831 [Lua] ### Created peer state machine for 110000100950f7d
01:30:44.831 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
01:30:44.831 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
01:30:44.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:30:44.832 warning: [Application] Application.update_render_world is deprecated.
01:30:44.835 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:30:44.835 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:30:44.835 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
01:30:44.835 [Lua] Set lobby begin:
01:30:44.835 [Lua] Set lobby end.
01:30:44.835 [Lua] [PSM] Peer 110000100950f7d joined. Want to use profile index "4"
01:30:44.835 [Lua] [LobbyHost] Changed state from 0 to creating
01:30:44.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:30:44.869 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:30:44.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:30:44.887 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
01:30:44.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:30:44.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:30:44.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:30:44.986 [SteamLobby] Detected added member 110000100950f7d
01:30:44.989 [Lua] [LobbyHost] Changed state from creating to joined
01:30:44.989 [Lua] [PartyManager] Leader is set to 110000100950f7d
01:30:44.989 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100950f7d my_peer_id:110000100950f7d
01:30:44.989 [Lua] [ChatManager] Registering channel 1
01:30:44.989 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
01:30:44.989 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
01:30:44.989 [Lua] [PartyManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d)
01:30:45.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:30:45.004 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:30:45.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:30:45.005 [Lua] [NetworkServer] Changing num_players from nil to 1
01:30:45.005 [Lua] Players: 1
01:30:45.005 [Lua] Set lobby begin:
01:30:45.005 [Lua] Lobby data num_players = 1
01:30:45.005 [Lua] Lobby data level_key = inn_level
01:30:45.005 [Lua] Lobby data game_mode = 3
01:30:45.005 [Lua] Lobby data matchmaking = false
01:30:45.005 [Lua] Set lobby end.
01:30:46.834 [Lua] player (110000100950f7d,1) was put into party 0
01:30:46.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
01:30:46.835 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:30:54.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:30:54.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:30:54.647 [Lua] [LevelTransitionHandler] Level load completed!
01:30:54.647 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 765113 - weave: nil
01:30:54.647 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:30:54.647 [Lua] ### Sending rpc_level_loaded
01:30:54.647 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
01:30:54.647 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
01:30:54.647 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:30:54.647 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:30:54.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d
01:30:54.664 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d
01:30:54.680 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
01:30:54.680 [Lua] ### Sending rpc_level_loaded
01:30:54.680 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
01:30:54.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:30:55.696 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:30:55.696 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:30:55.697 [Lua] Set lobby begin:
01:30:55.697 [Lua] Lobby data host = 110000100950f7d
01:30:55.697 [Lua] Lobby data level_key = inn_level
01:30:55.697 [Lua] Lobby data game_mode = 3
01:30:55.697 [Lua] Lobby data country_code = US
01:30:55.697 [Lua] Lobby data unique_server_name = Kauffy
01:30:55.697 [Lua] Lobby data num_players = 1
01:30:55.697 [Lua] Lobby data matchmaking = false
01:30:55.697 [Lua] Set lobby end.
01:30:55.697 [Lua] [Managers] Destroying state managers...
01:30:55.698 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:30:55.698 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
01:30:55.698 [Lua] [Gamestate] Enter StateIngame HOST
01:30:55.698 [Lua] <>level = inn_level<>
01:30:55.698 [Lua] Set lobby begin:
01:30:55.698 [Lua] Lobby data host = 110000100950f7d
01:30:55.698 [Lua] Lobby data level_key = inn_level
01:30:55.699 [Lua] Lobby data game_mode = 3
01:30:55.699 [Lua] Lobby data selected_level_key = inn_level
01:30:55.699 [Lua] Lobby data country_code = US
01:30:55.699 [Lua] Lobby data unique_server_name = Kauffy
01:30:55.699 [Lua] Lobby data num_players = 1
01:30:55.699 [Lua] Lobby data matchmaking = false
01:30:55.699 [Lua] Set lobby end.
01:30:55.700 [Lua] [StateIngame] Server ingame
01:30:55.704 [Lua] Set lobby begin:
01:30:55.704 [Lua] Lobby data level_key = inn_level
01:30:55.704 [Lua] Lobby data selected_level_key = inn_level
01:30:55.704 [Lua] Lobby data unique_server_name = Kauffy
01:30:55.704 [Lua] Lobby data matchmaking = false
01:30:55.704 [Lua] Lobby data host = 110000100950f7d
01:30:55.704 [Lua] Lobby data country_code = US
01:30:55.704 [Lua] Lobby data game_mode = 3
01:30:55.704 [Lua] Lobby data difficulty = normal
01:30:55.704 [Lua] Lobby data num_players = 1
01:30:55.704 [Lua] Set lobby end.
01:30:55.704 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
01:30:55.704 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer
01:30:55.704 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:30:55.704 [Lua] [Matchmaking] initializing
01:30:55.704 [Lua] [Matchmaking] my_peer_id: 110000100950f7d, I am server
01:30:55.704 [Lua] [Matchmaking] register rpcs
01:30:55.704 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:30:55.705 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
01:30:55.705 [Lua] [GameNetworkManager] self.is_server = true
01:30:55.705 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:30:55.705 [Network] Setting artificial MTU limit to 65536
01:30:55.711 [Lua] Switching ConflictSettings: to: disabled
01:30:55.711 [Lua] pacing=disabled
01:30:55.711 [Lua] roaming=nil
01:30:55.711 [Lua] specials=disabled
01:30:55.711 [Lua] debug_color=black
01:30:55.711 [Lua] pack_spawning=disabled
01:30:55.711 [Lua] contained_breeds=nil
01:30:55.711 [Lua] disabled=true
01:30:55.711 [Lua] boss=disabled
01:30:55.711 [Lua] horde=disabled
01:30:55.711 [Lua] name=disabled
01:30:55.711 [Lua] intensity=disabled
01:30:55.711 [Lua] ---
01:30:55.711 [Lua] [LevelAnalysis] set_random_seed( 765113)
01:30:55.716 [Lua] [AIInterestPointSystem] Level Seed: 765113
01:30:55.716 [Lua]
01:30:55.716 [Lua] [entity_system_bag] = table
01:30:55.716 [Lua] [entity_system_bag] = metatable
01:30:55.716 [Lua] [startup_data] = table
01:30:55.716 [Lua] [entity_manager] = table
01:30:55.716 [Lua] [entity_manager] = metatable
01:30:55.716 [Lua] [unit_spawner] = table
01:30:55.716 [Lua] [unit_spawner] = metatable
01:30:55.716 [Lua] [unit_storage] = table
01:30:55.716 [Lua] [unit_storage] = metatable
01:30:55.716 [Lua] [dice_keeper] = table
01:30:55.716 [Lua] [dice_keeper] = metatable
01:30:55.716 [Lua] [is_server] = true (boolean)
01:30:55.716 [Lua] [world] = [World]
01:30:55.716 [Lua] [system_api] = table
01:30:55.716 [Lua] [entity_system] = table
01:30:55.716 [Lua] [entity_system] = metatable
01:30:55.716 [Lua] [network_lobby] = table
01:30:55.716 [Lua] [network_lobby] = metatable
01:30:55.716 [Lua] [profile_synchronizer] = table
01:30:55.716 [Lua] [profile_synchronizer] = metatable
01:30:55.716 [Lua] [level_transition_handler] = table
01:30:55.716 [Lua] [level_transition_handler] = metatable
01:30:55.716 [Lua] [num_local_human_players] = 1 (number)
01:30:55.716 [Lua] [statistics_db] = table
01:30:55.716 [Lua] [statistics_db] = metatable
01:30:55.716 [Lua] [network_server] = table
01:30:55.716 [Lua] [network_server] = metatable
01:30:55.716 [Lua] [input_manager] = table
01:30:55.716 [Lua] [input_manager] = metatable
01:30:55.716 [Lua] [network_clock] = table
01:30:55.716 [Lua] [network_clock] = metatable
01:30:55.716 [Lua] [network_transmit] = table
01:30:55.716 [Lua] [network_transmit] = metatable
01:30:55.716 [Lua] [free_flight_manager] = table
01:30:55.716 [Lua] [free_flight_manager] = metatable
01:30:55.716 [Lua] [network_manager] = table
01:30:55.716 [Lua] [network_manager] = metatable
01:30:55.716 [Lua] [network_event_delegate] = table
01:30:55.716 [Lua] [network_event_delegate] = metatable
01:30:55.716 [Lua]
01:30:55.716 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:30:55.716 [Lua] ignoring extension VersusInteractObjectiveExtension
01:30:55.716 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:30:55.716 [Lua] ignoring extension VersusSocketObjectiveExtension
01:30:55.716 [Lua] ignoring extension VersusTargetObjectiveExtension
01:30:55.716 [Lua] ignoring extension VersusMissionObjectiveExtension
01:30:55.717 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:30:55.719 [Lua] [AchievementManager] Achievements using the steam platform
01:30:55.720 [Lua] [StateIngame] Level seed: 765113
01:30:55.720 [World] Spawning level.
01:30:55.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:30:55.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:30:55.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
01:30:55.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
01:30:55.899 [Lua] [LevelAnalysis] set_random_seed( 765113)
01:30:55.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
01:30:55.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
01:30:55.920 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
01:30:55.920 [Lua] [IngameUI] init
01:30:55.939 [SteamVoipClient] select_out(110000100950f7d, off)
01:30:55.944 [Lua] cb_razer_chroma_setup
01:30:56.001 [Lua] [Matchmaking] Cancelling matchmaking
01:30:56.001 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:30:56.001 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:30:56.001 [Lua] Set lobby begin:
01:30:56.001 [Lua] Lobby data level_key = inn_level
01:30:56.001 [Lua] Lobby data power_level = 0
01:30:56.001 [Lua] Lobby data selected_level_key = inn_level
01:30:56.001 [Lua] Lobby data unique_server_name = Kauffy
01:30:56.001 [Lua] Lobby data matchmaking = false
01:30:56.001 [Lua] Lobby data host = 110000100950f7d
01:30:56.002 [Lua] Lobby data country_code = US
01:30:56.002 [Lua] Lobby data game_mode = 3
01:30:56.002 [Lua] Lobby data difficulty = normal
01:30:56.002 [Lua] Lobby data num_players = 1
01:30:56.002 [Lua] Set lobby end.
01:30:56.004 [Flow] complete_skittergate_legend true
01:30:56.006 [Flow] complete_all_helmgart_levels_recruit true
01:30:56.007 [Flow] WitchHunterLevel:35
01:30:56.007 [Flow] LeaderYes
01:30:56.007 [Flow] ALL PC XP:304250
01:30:56.007 [Flow] Has "bogenhafen" DLC:true
01:30:56.007 [Flow] WH XP:60850
01:30:56.007 [Flow] Number of crafted items:2010
01:30:56.007 [Flow] Has "pre_order" DLC:true
01:30:56.007 [Flow] Sum of Powe Levels:1500
01:30:56.007 [Flow] lodestone diff 1:false
01:30:56.007 [Flow] magnus and forest activated
01:30:56.007 [Flow] magnus and forest activated
01:30:56.007 [Flow] cemetery and forest activated
01:30:56.007 [Flow] magnus and cemetery
01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.007 [Flow] ALL RUNES ACTIVATED
01:30:56.007 [Flow] magnus and forest activated
01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.007 [Flow] ALL RUNES ACTIVATED
01:30:56.007 [Flow] cemetery and forest activated
01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.007 [Flow] ALL RUNES ACTIVATED
01:30:56.007 [Flow] magnus and forest activated
01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.007 [Flow] ALL RUNES ACTIVATED
01:30:56.007 [Flow] magnus and cemetery
01:30:56.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.008 [Flow] ALL RUNES ACTIVATED
01:30:56.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:30:56.010 [Lua] CurrentConflictSettings disabled
01:30:56.010 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:30:56.014 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
01:30:56.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:30:56.014 [Save] Loading `ut_tweaks_presets`
01:30:56.015 warning: [Save] Missing filename `ut_tweaks_presets`
01:30:56.054 [Lua] MUSIC: nil -> explore
01:30:56.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
01:30:57.745 [Lua] player (110000100950f7d,1) was put into party 1
01:30:57.745 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3)
01:30:57.745 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3)
01:30:57.745 [Lua] Set lobby begin:
01:30:57.745 [Lua] Lobby data level_key = inn_level
01:30:57.745 [Lua] Lobby data power_level = 0
01:30:57.745 [Lua] Lobby data selected_level_key = inn_level
01:30:57.745 [Lua] Lobby data difficulty = normal
01:30:57.746 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:30:57.746 [Lua] Lobby data unique_server_name = Kauffy
01:30:57.746 [Lua] Lobby data matchmaking = false
01:30:57.746 [Lua] Lobby data host = 110000100950f7d
01:30:57.746 [Lua] Lobby data country_code = US
01:30:57.746 [Lua] Lobby data game_mode = 3
01:30:57.746 [Lua] Lobby data player_slot_5 = 0:0
01:30:57.746 [Lua] Lobby data player_slot_2 = 0:0
01:30:57.746 [Lua] Lobby data player_slot_1 = 0:0
01:30:57.746 [Lua] Lobby data player_slot_3 = 0:0
01:30:57.746 [Lua] Lobby data num_players = 1
01:30:57.747 [Lua] Set lobby end.
01:30:57.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
01:30:57.747 [Lua]
01:30:57.747 [Lua] [wwise/one_handed_swords] = false (boolean)
01:30:57.747 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:30:57.747 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:30:57.747 [Lua] [wwise/bow] = false (boolean)
01:30:57.747 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
01:30:57.747 [Lua] [resource_packages/careers/we_shade] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
01:30:57.748 [Lua]
01:30:57.748 [Lua]
01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
01:30:57.748 [Lua] [wwise/one_handed_daggers] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
01:30:57.748 [Lua] [resource_packages/careers/we_shade] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean)
01:30:57.748 [Lua] [wwise/bow] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
01:30:57.748 [Lua] [wwise/one_handed_swords] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
01:30:57.748 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
01:30:57.748 [Lua]
01:30:57.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
01:30:57.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
01:30:57.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
01:30:57.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:57.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
01:30:57.766 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d
01:30:57.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read,
01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:30:58.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:58.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:30:58.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:30:58.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
01:30:58.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
01:30:58.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
01:30:58.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
01:30:58.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:30:58.413 [Flow] DISABLE
01:30:58.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:30:58.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:30:58.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:30:58.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:30:58.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:30:58.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:30:58.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:30:58.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:30:58.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:30:58.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:30:58.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:30:58.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:58.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:58.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:30:58.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:30:58.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:30:58.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:30:58.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:30:58.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:30:58.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:58.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:58.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:30:58.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
01:30:58.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:58.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:58.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:30:58.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:30:58.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
01:30:59.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
01:30:59.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01
01:30:59.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:59.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:59.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
01:30:59.750 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
01:30:59.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
01:30:59.917 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
01:30:59.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
01:31:00.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
01:31:00.149 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
01:31:00.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:31:00.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:31:00.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
01:31:00.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:00.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:00.648 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
01:31:00.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
01:31:00.716 [Lua] PlayFabMirror:_commit_internal 1
01:31:00.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:31:00.719 [Lua] generate_backend_stats 110000100950f7d:1
01:31:00.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:31:00.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
01:31:00.733 [Lua] Set lobby begin:
01:31:00.733 [Lua] Lobby data level_key = inn_level
01:31:00.733 [Lua] Lobby data power_level = 835
01:31:00.733 [Lua] Lobby data selected_level_key = inn_level
01:31:00.733 [Lua] Lobby data difficulty = normal
01:31:00.733 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:00.733 [Lua] Lobby data unique_server_name = Kauffy
01:31:00.733 [Lua] Lobby data matchmaking = false
01:31:00.733 [Lua] Lobby data host = 110000100950f7d
01:31:00.734 [Lua] Lobby data country_code = US
01:31:00.734 [Lua] Lobby data game_mode = 3
01:31:00.734 [Lua] Lobby data player_slot_5 = 0:0
01:31:00.734 [Lua] Lobby data player_slot_2 = 0:0
01:31:00.734 [Lua] Lobby data player_slot_1 = 0:0
01:31:00.734 [Lua] Lobby data player_slot_3 = 0:0
01:31:00.734 [Lua] Lobby data num_players = 1
01:31:00.734 [Lua] Set lobby end.
01:31:00.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
01:31:00.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
01:31:00.914 [Lua] commit result success 1
01:31:01.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
01:31:01.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01
01:31:01.123 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
01:31:01.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
01:31:01.219 [Lua] [PackageManager] Force_load: wwise/bow
01:31:01.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:01.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:01.614 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
01:31:01.614 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
01:31:02.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
01:31:02.116 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
01:31:02.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
01:31:02.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
01:31:02.312 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
01:31:02.313 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
01:31:02.413 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
01:31:02.413 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
01:31:02.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
01:31:02.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
01:31:02.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
01:31:02.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:31:02.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:31:02.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
01:31:02.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
01:31:03.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
01:31:03.367 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
01:31:03.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
01:31:03.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
01:31:03.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
01:31:03.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
01:31:03.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
01:31:03.696 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson
01:31:03.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:31:03.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:31:03.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
01:31:03.862 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
01:31:03.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:03.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:31:03.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:31:04.565 [Lua] StateInGameRunning:_game_actually_starts()
01:31:04.565 [Lua] [IngameUI] menu view on_enter start_menu_view
01:31:04.565 [Lua] hero_fullscreen_menu_on_enter
01:31:04.565 [Lua] #################################################################################################################
01:31:04.565 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:31:04.565 [Lua] #################################################################################################################
01:31:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
01:31:04.578 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020d2dd0
01:31:04.578 [World] Spawning level.
01:31:04.589 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
01:31:04.597 [SteamVoipClient] select_out(110000100950f7d, off)
01:31:04.606 [Lua] cb_razer_chroma_setup
01:31:04.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
01:31:04.628 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.628 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:04.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0
01:31:04.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0
01:31:04.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
01:31:04.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
01:31:04.932 [Lua] Commit load time data
01:31:05.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:31:05.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
01:31:05.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:05.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:05.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:31:05.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0
01:31:06.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249
01:31:07.236 [Lua] [IngameUI] menu view on_exit start_menu_view
01:31:07.236 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
01:31:07.236 [Lua] hero_fullscreen_menu_on_exit
01:31:07.243 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020d2dd0
01:31:07.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
01:31:07.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
01:31:07.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0
01:31:07.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0
01:31:11.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
01:31:11.455 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:31:11.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
01:31:11.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:31:11.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
01:31:11.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:31:11.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
01:31:11.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:31:12.360 [Lua] [IngameUI] menu view on_enter start_game_view
01:31:12.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020d4750
01:31:12.369 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
01:31:12.373 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
01:31:12.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
01:31:12.374 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
01:31:12.375 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
01:31:16.262 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
01:31:16.262 [Lua] ............................................................................................................
01:31:16.262 [Lua] ............................................................................................................
01:31:16.262 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
01:31:16.262 [Lua] ............................................................................................................
01:31:16.262 [Lua] ............................................................................................................
01:31:16.262 [Lua] [Matchmaking] Cancelling matchmaking
01:31:16.262 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
01:31:16.278 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
01:31:16.278 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
01:31:16.280 [Lua] Set lobby begin:
01:31:16.280 [Lua] Lobby data level_key = inn_level
01:31:16.281 [Lua] Lobby data power_level = 835
01:31:16.281 [Lua] Lobby data selected_level_key = inn_level
01:31:16.281 [Lua] Lobby data difficulty = harder
01:31:16.281 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:16.281 [Lua] Lobby data unique_server_name = Kauffy
01:31:16.281 [Lua] Lobby data matchmaking = false
01:31:16.281 [Lua] Lobby data host = 110000100950f7d
01:31:16.281 [Lua] Lobby data country_code = US
01:31:16.281 [Lua] Lobby data game_mode = 3
01:31:16.281 [Lua] Lobby data player_slot_5 = 0:0
01:31:16.281 [Lua] Lobby data player_slot_2 = 0:0
01:31:16.281 [Lua] Lobby data player_slot_1 = 0:0
01:31:16.281 [Lua] Lobby data player_slot_3 = 0:0
01:31:16.281 [Lua] Lobby data num_players = 1
01:31:16.282 [Lua] Set lobby end.
01:31:16.282 [Lua] [PartyManager] Leader is set to 110000100950f7d
01:31:16.282 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
01:31:16.282 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:31:16.282 [Lua] Set lobby begin:
01:31:16.282 [Lua] Lobby data twitch_enabled = false
01:31:16.282 [Lua] Lobby data power_level = 835
01:31:16.282 [Lua] Lobby data num_players = 1
01:31:16.282 [Lua] Lobby data weave_name = false
01:31:16.282 [Lua] Lobby data game_mode = 1
01:31:16.283 [Lua] Lobby data mechanism = adventure
01:31:16.283 [Lua] Lobby data level_key = inn_level
01:31:16.283 [Lua] Lobby data player_slot_1 = 0:0
01:31:16.283 [Lua] Lobby data selected_level_key = inn_level
01:31:16.283 [Lua] Lobby data unique_server_name = Kauffy
01:31:16.283 [Lua] Lobby data quick_game = true
01:31:16.283 [Lua] Lobby data matchmaking = true
01:31:16.283 [Lua] Lobby data difficulty = harder
01:31:16.283 [Lua] Lobby data country_code = US
01:31:16.283 [Lua] Lobby data host = 110000100950f7d
01:31:16.283 [Lua] Lobby data player_slot_5 = 0:0
01:31:16.283 [Lua] Lobby data player_slot_2 = 0:0
01:31:16.283 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:16.284 [Lua] Lobby data player_slot_3 = 0:0
01:31:16.284 [Lua] Lobby data eac_authorized = true
01:31:16.285 [Lua] Set lobby end.
01:31:16.285 [Lua] Set lobby begin:
01:31:16.285 [Lua] Lobby data twitch_enabled = false
01:31:16.285 [Lua] Lobby data power_level = 835
01:31:16.285 [Lua] Lobby data num_players = 1
01:31:16.285 [Lua] Lobby data weave_name = false
01:31:16.285 [Lua] Lobby data game_mode = 1
01:31:16.285 [Lua] Lobby data is_private = false
01:31:16.285 [Lua] Lobby data mechanism = adventure
01:31:16.285 [Lua] Lobby data level_key = inn_level
01:31:16.285 [Lua] Lobby data player_slot_1 = 0:0
01:31:16.285 [Lua] Lobby data selected_level_key = inn_level
01:31:16.285 [Lua] Lobby data unique_server_name = Kauffy
01:31:16.285 [Lua] Lobby data quick_game = true
01:31:16.285 [Lua] Lobby data matchmaking = true
01:31:16.285 [Lua] Lobby data difficulty = harder
01:31:16.285 [Lua] Lobby data country_code = US
01:31:16.285 [Lua] Lobby data host = 110000100950f7d
01:31:16.285 [Lua] Lobby data player_slot_5 = 0:0
01:31:16.285 [Lua] Lobby data player_slot_2 = 0:0
01:31:16.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:16.285 [Lua] Lobby data player_slot_3 = 0:0
01:31:16.285 [Lua] Lobby data eac_authorized = true
01:31:16.286 [Lua] Set lobby end.
01:31:16.289 [Lua] [ChatManager][1]System: Starting hosted game...
01:31:16.289 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
01:31:16.289 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
01:31:16.360 [Lua] [IngameUI] menu view on_exit start_game_view
01:31:16.360 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
01:31:16.360 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
01:31:16.360 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
01:31:16.361 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
01:31:16.360 [Save] Saving `save_data`
01:31:16.375 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020d4750
01:31:16.376 [Save] Save done
01:31:23.780 [SteamLobby] Detected added member 11000010871c61c
01:31:23.781 [Lua] [NetworkServer] Changing num_players from 1 to 2
01:31:23.781 [Lua] Players: 2
01:31:23.781 [Lua] Set lobby begin:
01:31:23.781 [Lua] Lobby data twitch_enabled = false
01:31:23.781 [Lua] Lobby data power_level = 835
01:31:23.781 [Lua] Lobby data num_players = 2
01:31:23.781 [Lua] Lobby data weave_name = false
01:31:23.781 [Lua] Lobby data game_mode = 1
01:31:23.781 [Lua] Lobby data is_private = false
01:31:23.781 [Lua] Lobby data mechanism = adventure
01:31:23.781 [Lua] Lobby data level_key = inn_level
01:31:23.781 [Lua] Lobby data player_slot_1 = 0:0
01:31:23.781 [Lua] Lobby data selected_level_key = inn_level
01:31:23.781 [Lua] Lobby data unique_server_name = Kauffy
01:31:23.781 [Lua] Lobby data quick_game = true
01:31:23.782 [Lua] Lobby data matchmaking = true
01:31:23.782 [Lua] Lobby data difficulty = harder
01:31:23.782 [Lua] Lobby data country_code = US
01:31:23.782 [Lua] Lobby data host = 110000100950f7d
01:31:23.782 [Lua] Lobby data player_slot_5 = 0:0
01:31:23.782 [Lua] Lobby data player_slot_2 = 0:0
01:31:23.782 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:23.782 [Lua] Lobby data player_slot_3 = 0:0
01:31:23.782 [Lua] Lobby data eac_authorized = true
01:31:23.782 [Lua] Set lobby end.
01:31:23.782 [Lua] [LobbyMembers] Member joined 11000010871c61c
01:31:23.803 [Connection] Creating endpoint 11000010871c61c - reliable message sent
01:31:23.803 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:31:23.824 [SteamAuthenticator] Sent ticket request to 11000010871c61c
01:31:23.827 [Lua] [ChatManager][1]System: christianoxxx is joining the game
01:31:28.778 [SteamLobby] Detected added member 11000010641356a
01:31:28.779 [Lua] [NetworkServer] Changing num_players from 2 to 3
01:31:28.779 [Lua] Players: 3
01:31:28.779 [Lua] Set lobby begin:
01:31:28.779 [Lua] Lobby data twitch_enabled = false
01:31:28.780 [Lua] Lobby data power_level = 835
01:31:28.780 [Lua] Lobby data num_players = 3
01:31:28.780 [Lua] Lobby data weave_name = false
01:31:28.780 [Lua] Lobby data game_mode = 1
01:31:28.780 [Lua] Lobby data is_private = false
01:31:28.780 [Lua] Lobby data mechanism = adventure
01:31:28.780 [Lua] Lobby data level_key = inn_level
01:31:28.780 [Lua] Lobby data player_slot_1 = 0:0
01:31:28.780 [Lua] Lobby data selected_level_key = inn_level
01:31:28.780 [Lua] Lobby data unique_server_name = Kauffy
01:31:28.780 [Lua] Lobby data quick_game = true
01:31:28.780 [Lua] Lobby data matchmaking = true
01:31:28.780 [Lua] Lobby data difficulty = harder
01:31:28.785 [Lua] Lobby data country_code = US
01:31:28.785 [Lua] Lobby data host = 110000100950f7d
01:31:28.785 [Lua] Lobby data player_slot_5 = 0:0
01:31:28.785 [Lua] Lobby data player_slot_2 = 0:0
01:31:28.786 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:28.786 [Lua] Lobby data player_slot_3 = 0:0
01:31:28.786 [Lua] Lobby data eac_authorized = true
01:31:28.786 [Lua] Set lobby end.
01:31:28.786 [Lua] [LobbyMembers] Member joined 11000010641356a
01:31:28.805 [Connection] Creating endpoint 11000010641356a - reliable message sent
01:31:28.806 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:31:28.830 [SteamAuthenticator] Sent ticket request to 11000010641356a
01:31:28.831 [Lua] [ChatManager][1]System: colton389 is joining the game
01:31:29.390 [SteamAuthenticator] Got ticket from 11000010871c61c
01:31:29.390 [SteamAuthenticator] BeginAuthSession 11000010871c61c
01:31:29.390 [SteamAuthenticator] Authenticating 11000010871c61c
01:31:29.420 [SteamAuthenticator] Got ticket request from 11000010871c61c
01:31:29.420 [SteamAuthenticator] GetAuthSessionTicket 11000010871c61c
01:31:29.420 [SteamAuthenticator] Sent ticket to 11000010871c61c
01:31:29.517 [SteamAuthenticator] Steam validation for 11000010871c61c with response 0
01:31:29.973 [Connection] New session id 23 to 11000010871c61c.
01:31:30.205 [Connection] Established a connection <23.233> to 11000010871c61c
01:31:30.205 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:30.205 [Lua] [Matchmaking] Got a handshake request from 11000010871c61c with user name 'christianoxxx'
01:31:30.456 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 11000010871c61c, replying lobby_ok
01:31:30.699 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010871c61c REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
01:31:30.934 [Lua] Set lobby begin:
01:31:30.934 [Lua] Lobby data twitch_enabled = false
01:31:30.935 [Lua] Lobby data power_level = 835
01:31:30.935 [Lua] Lobby data num_players = 3
01:31:30.935 [Lua] Lobby data weave_name = false
01:31:30.935 [Lua] Lobby data game_mode = 1
01:31:30.935 [Lua] Lobby data is_private = false
01:31:30.935 [Lua] Lobby data mechanism = adventure
01:31:30.935 [Lua] Lobby data level_key = inn_level
01:31:30.935 [Lua] Lobby data player_slot_1 = 0:0
01:31:30.935 [Lua] Lobby data selected_level_key = inn_level
01:31:30.935 [Lua] Lobby data unique_server_name = Kauffy
01:31:30.935 [Lua] Lobby data quick_game = true
01:31:30.935 [Lua] Lobby data matchmaking = true
01:31:30.936 [Lua] Lobby data difficulty = harder
01:31:30.936 [Lua] Lobby data country_code = US
01:31:30.936 [Lua] Lobby data host = 110000100950f7d
01:31:30.936 [Lua] Lobby data player_slot_5 = 0:0
01:31:30.936 [Lua] Lobby data player_slot_2 = 0:0
01:31:30.936 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:30.936 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:30.936 [Lua] Lobby data eac_authorized = true
01:31:30.936 [Lua] Set lobby end.
01:31:30.936 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010871c61c
01:31:30.936 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:0 | es:0
01:31:33.346 [Lua] ### CLEARING PEER STATE FOR 11000010871c61c
01:31:33.557 [Lua] [PSM] Peer 11000010871c61c joined. Want to use profile index "3"
01:31:33.557 [Lua] Mechanism says: a client joined the game! 11000010871c61c
01:31:33.557 [EAC] EAC server has client 11000010871c61c (and owner 11000010871c61c)
01:31:33.557 [EACServer] [17:31:33:556][Windows][EAC Server] [Info][RegisterClient] Client: 011000010871C61C PlayerGUID: 76561198101939740 PlayerIP: 0.0.0.0 OwnerGUID: 76561198101939740 PlayerName: Kauffy
01:31:33.557 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010871c61c, connection_key=0)
01:31:33.810 [SteamAuthenticator] Got ticket from 11000010641356a
01:31:33.810 [SteamAuthenticator] BeginAuthSession 11000010641356a
01:31:33.810 [SteamAuthenticator] Authenticating 11000010641356a
01:31:33.844 [SteamAuthenticator] Got ticket request from 11000010641356a
01:31:33.844 [SteamAuthenticator] GetAuthSessionTicket 11000010641356a
01:31:33.844 [SteamAuthenticator] Sent ticket to 11000010641356a
01:31:33.935 [EACServer] [17:31:33:934][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
01:31:33.976 [SteamAuthenticator] Steam validation for 11000010641356a with response 0
01:31:34.173 [Connection] New session id 19 to 11000010641356a.
01:31:34.222 [EACServer] [17:31:34:221][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010871C61C Session: 1 Status: Client Authenticated Message: Client authenticated.
01:31:34.226 [EAC] Peer 11000010871c61c switched EAC state to ClientAuthenticatedLocal
01:31:34.325 [Connection] Established a connection <19.142> to 11000010641356a
01:31:34.325 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:34.325 [Lua] [Matchmaking] Got a handshake request from 11000010641356a with user name 'colton389'
01:31:34.489 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 11000010641356a, replying lobby_ok
01:31:34.523 [SteamLobby] Detected added member 1100001046978d1
01:31:34.524 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:31:34.524 [Lua] Players: 4
01:31:34.524 [Lua] Set lobby begin:
01:31:34.524 [Lua] Lobby data twitch_enabled = false
01:31:34.524 [Lua] Lobby data power_level = 835
01:31:34.524 [Lua] Lobby data num_players = 4
01:31:34.525 [Lua] Lobby data weave_name = false
01:31:34.525 [Lua] Lobby data game_mode = 1
01:31:34.525 [Lua] Lobby data is_private = false
01:31:34.525 [Lua] Lobby data mechanism = adventure
01:31:34.525 [Lua] Lobby data level_key = inn_level
01:31:34.525 [Lua] Lobby data player_slot_1 = 0:0
01:31:34.525 [Lua] Lobby data selected_level_key = inn_level
01:31:34.525 [Lua] Lobby data unique_server_name = Kauffy
01:31:34.525 [Lua] Lobby data quick_game = true
01:31:34.525 [Lua] Lobby data matchmaking = true
01:31:34.525 [Lua] Lobby data difficulty = harder
01:31:34.525 [Lua] Lobby data country_code = US
01:31:34.526 [Lua] Lobby data host = 110000100950f7d
01:31:34.526 [Lua] Lobby data player_slot_5 = 0:0
01:31:34.526 [Lua] Lobby data player_slot_2 = 0:0
01:31:34.526 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:34.526 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:34.526 [Lua] Lobby data eac_authorized = true
01:31:34.526 [Lua] Set lobby end.
01:31:34.527 [Lua] [LobbyMembers] Member joined 1100001046978d1
01:31:34.543 [Connection] Creating endpoint 1100001046978d1 - reliable message sent
01:31:34.544 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:31:34.559 [SteamAuthenticator] Sent ticket request to 1100001046978d1
01:31:34.560 [Lua] [ChatManager][1]System: UberNuby is joining the game
01:31:34.616 [EACServer] [17:31:34:615][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010871C61C.
01:31:34.629 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010641356a REPLY wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:0 | es:0
01:31:34.771 [Lua] Set lobby begin:
01:31:34.772 [Lua] Lobby data twitch_enabled = false
01:31:34.772 [Lua] Lobby data power_level = 835
01:31:34.772 [Lua] Lobby data num_players = 4
01:31:34.772 [Lua] Lobby data weave_name = false
01:31:34.772 [Lua] Lobby data game_mode = 1
01:31:34.772 [Lua] Lobby data is_private = false
01:31:34.772 [Lua] Lobby data mechanism = adventure
01:31:34.772 [Lua] Lobby data level_key = inn_level
01:31:34.772 [Lua] Lobby data player_slot_1 = 0:0
01:31:34.772 [Lua] Lobby data selected_level_key = inn_level
01:31:34.772 [Lua] Lobby data unique_server_name = Kauffy
01:31:34.772 [Lua] Lobby data quick_game = true
01:31:34.772 [Lua] Lobby data matchmaking = true
01:31:34.773 [Lua] Lobby data difficulty = harder
01:31:34.773 [Lua] Lobby data country_code = US
01:31:34.774 [Lua] Lobby data host = 110000100950f7d
01:31:34.774 [Lua] Lobby data player_slot_5 = 0:0
01:31:34.774 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:34.774 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:34.774 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:34.774 [Lua] Lobby data eac_authorized = true
01:31:34.774 [Lua] Set lobby end.
01:31:34.774 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010641356a
01:31:34.774 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0
01:31:35.118 [EACServer] [17:31:35:118][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010871C61C
01:31:35.118 [EACServer] [17:31:35:118][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010871C61C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:31:35.120 [EAC] Peer 11000010871c61c switched EAC state to ClientAuthenticatedRemote
01:31:35.610 [Lua] player (11000010871c61c,1) was put into party 0
01:31:35.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010871c61c
01:31:35.863 [Lua] ### Sending rpc_level_loaded
01:31:35.863 [Lua] #### Has state machine: true, sender: 11000010871c61c, level_id: 50
01:31:35.863 [Lua] Peer 11000010871c61c has loaded the level but not all enemies, so we wait
01:31:35.882 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010871c61c, connection_key=0)
01:31:35.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:1 my_peer_id:110000100950f7d
01:31:37.538 [Lua] ### CLEARING PEER STATE FOR 11000010641356a
01:31:37.641 [Lua] [PSM] Peer 11000010641356a joined. Want to use profile index "2"
01:31:37.641 [Lua] Mechanism says: a client joined the game! 11000010641356a
01:31:37.642 [EAC] EAC server has client 11000010641356a (and owner 11000010641356a)
01:31:37.642 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010641356a, connection_key=1)
01:31:37.642 [EACServer] [17:31:37:641][Windows][EAC Server] [Info][RegisterClient] Client: 011000010641356A PlayerGUID: 76561198065202538 PlayerIP: 0.0.0.0 OwnerGUID: 76561198065202538 PlayerName: Kauffy
01:31:37.962 [EACServer] [17:31:37:961][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010641356A Session: 2 Status: Client Authenticated Message: Client authenticated.
01:31:37.966 [EAC] Peer 11000010641356a switched EAC state to ClientAuthenticatedLocal
01:31:38.221 [EACServer] [17:31:38:220][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010641356A.
01:31:38.621 [EACServer] [17:31:38:620][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010641356A
01:31:38.621 [EACServer] [17:31:38:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010641356A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:31:38.626 [EAC] Peer 11000010641356a switched EAC state to ClientAuthenticatedRemote
01:31:39.315 [SteamAuthenticator] Got ticket from 1100001046978d1
01:31:39.316 [SteamAuthenticator] BeginAuthSession 1100001046978d1
01:31:39.316 [SteamAuthenticator] Authenticating 1100001046978d1
01:31:39.316 [SteamAuthenticator] Got ticket request from 1100001046978d1
01:31:39.316 [SteamAuthenticator] GetAuthSessionTicket 1100001046978d1
01:31:39.316 [SteamAuthenticator] Sent ticket to 1100001046978d1
01:31:39.536 [SteamAuthenticator] Steam validation for 1100001046978d1 with response 0
01:31:39.617 [Connection] New session id 145 to 1100001046978d1.
01:31:39.688 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:39.688 [Lua] [Matchmaking] Got a handshake request from 11000010871c61c with user name 'christianoxxx'
01:31:39.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
01:31:39.719 [Lua] RemotePlayer:create_game_object( ) 44
01:31:39.737 [Lua] player (11000010871c61c,1) was put into party 1
01:31:39.737 [Lua] Assigning peer(11000010871c61c:1) to profile(3) career(1)
01:31:39.737 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010871c61c) local_player_id(1) profile_index(3) career_index(1)
01:31:39.737 [Lua] Set lobby begin:
01:31:39.737 [Lua] Lobby data twitch_enabled = false
01:31:39.737 [Lua] Lobby data power_level = 835
01:31:39.737 [Lua] Lobby data num_players = 4
01:31:39.737 [Lua] Lobby data weave_name = false
01:31:39.737 [Lua] Lobby data game_mode = 1
01:31:39.738 [Lua] Lobby data is_private = false
01:31:39.738 [Lua] Lobby data mechanism = adventure
01:31:39.738 [Lua] Lobby data level_key = inn_level
01:31:39.738 [Lua] Lobby data player_slot_1 = 0:0
01:31:39.738 [Lua] Lobby data selected_level_key = inn_level
01:31:39.738 [Lua] Lobby data unique_server_name = Kauffy
01:31:39.738 [Lua] Lobby data quick_game = true
01:31:39.738 [Lua] Lobby data matchmaking = true
01:31:39.738 [Lua] Lobby data difficulty = harder
01:31:39.738 [Lua] Lobby data country_code = US
01:31:39.738 [Lua] Lobby data host = 110000100950f7d
01:31:39.738 [Lua] Lobby data player_slot_5 = 0:0
01:31:39.738 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:39.738 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:39.738 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:39.738 [Lua] Lobby data eac_authorized = true
01:31:39.738 [Lua] Set lobby end.
01:31:39.738 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0
01:31:39.757 [Connection] Established a connection <21.145> to 1100001046978d1
01:31:39.757 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:39.757 [Lua] [Matchmaking] Got a handshake request from 1100001046978d1 with user name 'UberNuby'
01:31:39.828 [Lua] player (11000010641356a,1) was put into party 0
01:31:39.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a
01:31:39.925 [Lua] ### Sending rpc_level_loaded
01:31:39.925 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 50
01:31:39.925 [Lua] Peer 11000010641356a has loaded the level but not all enemies, so we wait
01:31:39.925 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010641356a, connection_key=1)
01:31:39.925 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 1100001046978d1, replying lobby_ok
01:31:39.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:1 my_peer_id:110000100950f7d
01:31:40.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
01:31:40.017 [Lua] [MOD][VMF][INFO] Added 11000010871c61c to the VMF users list.
01:31:40.018 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010871c61c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:31:40.018 [Lua] Adding player sync data to peer=11000010871c61c local_player_id=1
01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d
01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:2 my_peer_id:110000100950f7d
01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:2 my_peer_id:110000100950f7d
01:31:40.020 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010871c61c
01:31:40.034 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d
01:31:40.034 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read,
01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read,
01:31:40.089 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001046978d1 REPLY wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0
01:31:40.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:31:40.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:31:40.181 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
01:31:40.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
01:31:40.230 [Lua] [PackageManager] Force_load: wwise/throwing_axe
01:31:40.231 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:31:40.272 [Lua] Set lobby begin:
01:31:40.272 [Lua] Lobby data twitch_enabled = false
01:31:40.273 [Lua] Lobby data power_level = 835
01:31:40.273 [Lua] Lobby data num_players = 4
01:31:40.273 [Lua] Lobby data weave_name = false
01:31:40.273 [Lua] Lobby data game_mode = 1
01:31:40.273 [Lua] Lobby data is_private = false
01:31:40.273 [Lua] Lobby data mechanism = adventure
01:31:40.273 [Lua] Lobby data level_key = inn_level
01:31:40.273 [Lua] Lobby data player_slot_1 = 0:0
01:31:40.273 [Lua] Lobby data selected_level_key = inn_level
01:31:40.273 [Lua] Lobby data unique_server_name = Kauffy
01:31:40.273 [Lua] Lobby data quick_game = true
01:31:40.274 [Lua] Lobby data matchmaking = true
01:31:40.274 [Lua] Lobby data difficulty = harder
01:31:40.274 [Lua] Lobby data country_code = US
01:31:40.274 [Lua] Lobby data host = 110000100950f7d
01:31:40.274 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:31:40.274 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:40.274 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:40.274 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:40.274 [Lua] Lobby data eac_authorized = true
01:31:40.274 [Lua] Set lobby end.
01:31:40.274 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001046978d1
01:31:40.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1
01:31:40.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:31:40.297 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:31:40.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:31:40.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:31:40.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
01:31:40.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:31:41.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:31:41.367 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
01:31:41.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:31:41.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:31:41.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
01:31:41.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
01:31:41.833 [SteamVoipClient] select_out(11000010641356a, on)
01:31:41.833 [SteamVoipClient] select_in(11000010641356a, on)
01:31:41.833 [SteamVoipClient] select_out(11000010641356a, off)
01:31:41.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
01:31:41.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
01:31:41.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
01:31:41.988 [Lua] Set lobby begin:
01:31:41.988 [Lua] Lobby data twitch_enabled = false
01:31:41.988 [Lua] Lobby data power_level = 417
01:31:41.988 [Lua] Lobby data num_players = 4
01:31:41.988 [Lua] Lobby data weave_name = false
01:31:41.989 [Lua] Lobby data game_mode = 1
01:31:41.989 [Lua] Lobby data is_private = false
01:31:41.989 [Lua] Lobby data mechanism = adventure
01:31:41.989 [Lua] Lobby data level_key = inn_level
01:31:41.989 [Lua] Lobby data player_slot_1 = 0:0
01:31:41.989 [Lua] Lobby data selected_level_key = inn_level
01:31:41.989 [Lua] Lobby data unique_server_name = Kauffy
01:31:41.989 [Lua] Lobby data quick_game = true
01:31:41.989 [Lua] Lobby data matchmaking = true
01:31:41.989 [Lua] Lobby data difficulty = harder
01:31:41.989 [Lua] Lobby data country_code = US
01:31:41.989 [Lua] Lobby data host = 110000100950f7d
01:31:41.989 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:31:41.989 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:41.989 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:41.989 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:41.989 [Lua] Lobby data eac_authorized = true
01:31:41.990 [Lua] Set lobby end.
01:31:42.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
01:31:42.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10
01:31:42.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
01:31:42.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
01:31:42.242 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
01:31:42.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
01:31:42.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
01:31:42.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
01:31:42.323 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
01:31:42.586 [Lua] ### CLEARING PEER STATE FOR 1100001046978d1
01:31:42.752 [Lua] [PSM] Peer 1100001046978d1 joined. Want to use profile index "5"
01:31:42.752 [Lua] Mechanism says: a client joined the game! 1100001046978d1
01:31:42.752 [EAC] EAC server has client 1100001046978d1 (and owner 1100001046978d1)
01:31:42.752 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001046978d1, connection_key=2)
01:31:42.752 [EACServer] [17:31:42:752][Windows][EAC Server] [Info][RegisterClient] Client: 01100001046978D1 PlayerGUID: 76561198034286801 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034286801 PlayerName: Kauffy
01:31:43.212 [EACServer] [17:31:43:212][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001046978D1 Session: 3 Status: Client Authenticated Message: Client authenticated.
01:31:43.216 [EAC] Peer 1100001046978d1 switched EAC state to ClientAuthenticatedLocal
01:31:43.451 [EACServer] [17:31:43:451][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001046978D1.
01:31:43.854 [EACServer] [17:31:43:853][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001046978D1
01:31:43.854 [EACServer] [17:31:43:853][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001046978D1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:31:43.859 [EAC] Peer 1100001046978d1 switched EAC state to ClientAuthenticatedRemote
01:31:44.855 [Lua] player (1100001046978d1,1) was put into party 0
01:31:44.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1
01:31:45.043 [Lua] ### Sending rpc_level_loaded
01:31:45.043 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 50
01:31:45.043 [Lua] Peer 1100001046978d1 has loaded the level but not all enemies, so we wait
01:31:45.043 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001046978d1, connection_key=2)
01:31:45.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:2 my_peer_id:110000100950f7d
01:31:46.700 [SteamVoipClient] select_out(1100001046978d1, on)
01:31:46.700 [SteamVoipClient] select_in(1100001046978d1, on)
01:31:46.700 [SteamVoipClient] select_out(1100001046978d1, off)
01:31:47.075 [Lua] Set lobby begin:
01:31:47.075 [Lua] Lobby data twitch_enabled = false
01:31:47.075 [Lua] Lobby data power_level = 835
01:31:47.075 [Lua] Lobby data num_players = 4
01:31:47.075 [Lua] Lobby data weave_name = false
01:31:47.075 [Lua] Lobby data game_mode = 1
01:31:47.076 [Lua] Lobby data is_private = false
01:31:47.076 [Lua] Lobby data mechanism = adventure
01:31:47.076 [Lua] Lobby data level_key = inn_level
01:31:47.076 [Lua] Lobby data player_slot_1 = 0:0
01:31:47.076 [Lua] Lobby data selected_level_key = inn_level
01:31:47.077 [Lua] Lobby data unique_server_name = Kauffy
01:31:47.077 [Lua] Lobby data quick_game = true
01:31:47.077 [Lua] Lobby data matchmaking = true
01:31:47.077 [Lua] Lobby data difficulty = harder
01:31:47.077 [Lua] Lobby data country_code = US
01:31:47.077 [Lua] Lobby data host = 110000100950f7d
01:31:47.077 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:31:47.077 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:47.077 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:47.077 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:47.077 [Lua] Lobby data eac_authorized = true
01:31:47.077 [Lua] Set lobby end.
01:31:50.128 [Lua] PlayFabMirror:_commit_internal 2
01:31:50.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:31:50.130 [Lua] generate_backend_stats 110000100950f7d:1
01:31:50.145 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:31:50.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9
01:31:50.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9
01:31:50.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9
01:31:50.303 [Lua] commit result success 2
01:31:55.165 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:55.165 [Lua] [Matchmaking] Got a handshake request from 1100001046978d1 with user name 'UberNuby'
01:31:55.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
01:31:55.197 [Lua] RemotePlayer:create_game_object( ) 45
01:31:55.212 [Lua] player (1100001046978d1,1) was put into party 1
01:31:55.212 [Lua] Assigning peer(1100001046978d1:1) to profile(5) career(1)
01:31:55.212 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001046978d1) local_player_id(1) profile_index(5) career_index(1)
01:31:55.212 [Lua] Set lobby begin:
01:31:55.212 [Lua] Lobby data twitch_enabled = false
01:31:55.212 [Lua] Lobby data power_level = 835
01:31:55.212 [Lua] Lobby data num_players = 4
01:31:55.212 [Lua] Lobby data weave_name = false
01:31:55.212 [Lua] Lobby data game_mode = 1
01:31:55.212 [Lua] Lobby data is_private = false
01:31:55.212 [Lua] Lobby data mechanism = adventure
01:31:55.212 [Lua] Lobby data level_key = inn_level
01:31:55.212 [Lua] Lobby data player_slot_1 = 0:0
01:31:55.212 [Lua] Lobby data selected_level_key = inn_level
01:31:55.212 [Lua] Lobby data unique_server_name = Kauffy
01:31:55.212 [Lua] Lobby data quick_game = true
01:31:55.212 [Lua] Lobby data matchmaking = true
01:31:55.212 [Lua] Lobby data difficulty = harder
01:31:55.212 [Lua] Lobby data country_code = US
01:31:55.212 [Lua] Lobby data host = 110000100950f7d
01:31:55.212 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:31:55.212 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:55.212 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:55.212 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:55.213 [Lua] Lobby data eac_authorized = true
01:31:55.213 [Lua] Set lobby end.
01:31:55.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1
01:31:55.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
01:31:55.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
01:31:55.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
01:31:55.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read,
01:31:55.422 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list.
01:31:55.422 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:31:55.422 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1
01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:3 my_peer_id:110000100950f7d
01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d
01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:3 my_peer_id:110000100950f7d
01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:3 my_peer_id:110000100950f7d
01:31:55.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1
01:31:55.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d
01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
01:31:55.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
01:31:55.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:31:55.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01
01:31:55.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:31:56.012 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:31:56.012 [Lua] [Matchmaking] Got a handshake request from 11000010641356a with user name 'colton389'
01:31:56.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:31:56.262 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
01:31:56.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
01:31:56.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
01:31:56.404 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
01:31:56.405 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
01:31:56.582 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
01:31:56.582 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
01:31:56.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:31:56.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:31:56.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
01:31:56.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:31:57.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:31:57.058 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
01:31:57.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
01:31:57.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
01:31:57.199 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
01:31:57.199 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
01:31:57.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
01:31:57.336 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
01:31:57.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:31:57.337 [Lua] Set lobby begin:
01:31:57.337 [Lua] Lobby data twitch_enabled = false
01:31:57.337 [Lua] Lobby data power_level = 556
01:31:57.337 [Lua] Lobby data num_players = 4
01:31:57.337 [Lua] Lobby data weave_name = false
01:31:57.337 [Lua] Lobby data game_mode = 1
01:31:57.337 [Lua] Lobby data is_private = false
01:31:57.338 [Lua] Lobby data mechanism = adventure
01:31:57.338 [Lua] Lobby data level_key = inn_level
01:31:57.338 [Lua] Lobby data player_slot_1 = 0:0
01:31:57.338 [Lua] Lobby data selected_level_key = inn_level
01:31:57.338 [Lua] Lobby data unique_server_name = Kauffy
01:31:57.338 [Lua] Lobby data quick_game = true
01:31:57.338 [Lua] Lobby data matchmaking = true
01:31:57.339 [Lua] Lobby data difficulty = harder
01:31:57.339 [Lua] Lobby data country_code = US
01:31:57.339 [Lua] Lobby data host = 110000100950f7d
01:31:57.339 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:31:57.339 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:31:57.339 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:31:57.339 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:31:57.339 [Lua] Lobby data eac_authorized = true
01:31:57.339 [Lua] Set lobby end.
01:31:57.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:31:57.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
01:31:57.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
01:32:02.326 [Lua] Set lobby begin:
01:32:02.326 [Lua] Lobby data twitch_enabled = false
01:32:02.326 [Lua] Lobby data power_level = 831
01:32:02.326 [Lua] Lobby data num_players = 4
01:32:02.326 [Lua] Lobby data weave_name = false
01:32:02.326 [Lua] Lobby data game_mode = 1
01:32:02.326 [Lua] Lobby data is_private = false
01:32:02.326 [Lua] Lobby data mechanism = adventure
01:32:02.326 [Lua] Lobby data level_key = inn_level
01:32:02.327 [Lua] Lobby data player_slot_1 = 0:0
01:32:02.327 [Lua] Lobby data selected_level_key = inn_level
01:32:02.327 [Lua] Lobby data unique_server_name = Kauffy
01:32:02.327 [Lua] Lobby data quick_game = true
01:32:02.327 [Lua] Lobby data matchmaking = true
01:32:02.327 [Lua] Lobby data difficulty = harder
01:32:02.327 [Lua] Lobby data country_code = US
01:32:02.327 [Lua] Lobby data host = 110000100950f7d
01:32:02.327 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:02.327 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:02.327 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:02.327 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:02.327 [Lua] Lobby data eac_authorized = true
01:32:02.327 [Lua] Set lobby end.
01:32:02.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
01:32:02.467 [Lua] RemotePlayer:create_game_object( ) 46
01:32:02.481 [Lua] player (11000010641356a,1) was put into party 1
01:32:02.481 [Lua] Assigning peer(11000010641356a:1) to profile(2) career(3)
01:32:02.481 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010641356a) local_player_id(1) profile_index(2) career_index(3)
01:32:02.481 [Lua] Set lobby begin:
01:32:02.481 [Lua] Lobby data twitch_enabled = false
01:32:02.481 [Lua] Lobby data power_level = 831
01:32:02.481 [Lua] Lobby data num_players = 4
01:32:02.481 [Lua] Lobby data weave_name = false
01:32:02.481 [Lua] Lobby data game_mode = 1
01:32:02.481 [Lua] Lobby data is_private = false
01:32:02.481 [Lua] Lobby data mechanism = adventure
01:32:02.481 [Lua] Lobby data level_key = inn_level
01:32:02.481 [Lua] Lobby data player_slot_1 = 0:0
01:32:02.481 [Lua] Lobby data selected_level_key = inn_level
01:32:02.481 [Lua] Lobby data unique_server_name = Kauffy
01:32:02.481 [Lua] Lobby data quick_game = true
01:32:02.481 [Lua] Lobby data matchmaking = true
01:32:02.481 [Lua] Lobby data difficulty = harder
01:32:02.481 [Lua] Lobby data country_code = US
01:32:02.482 [Lua] Lobby data host = 110000100950f7d
01:32:02.482 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:02.482 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:02.482 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:02.482 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:02.482 [Lua] Lobby data eac_authorized = true
01:32:02.482 [Lua] Set lobby end.
01:32:02.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1
01:32:02.482 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a
01:32:02.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read,
01:32:02.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:32:02.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read,
01:32:02.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:32:02.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:32:02.665 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:32:02.665 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1
01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:4 my_peer_id:110000100950f7d
01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d
01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:4 my_peer_id:110000100950f7d
01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:4 my_peer_id:110000100950f7d
01:32:02.689 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d
01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
01:32:03.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
01:32:03.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
01:32:03.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p
01:32:03.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p
01:32:03.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p
01:32:03.439 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
01:32:03.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
01:32:03.699 [Lua] [PackageManager] Force_load: wwise/staff
01:32:03.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
01:32:03.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
01:32:03.850 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
01:32:03.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
01:32:04.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
01:32:04.662 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
01:32:04.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
01:32:04.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
01:32:04.984 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
01:32:04.985 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
01:32:05.072 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
01:32:05.072 [Lua] [PackageManager] Force_load: wwise/flamethrower
01:32:05.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:32:05.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:32:05.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
01:32:05.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
01:32:05.442 [Lua] PlayFabMirror:_commit_internal 3
01:32:05.442 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:05.445 [Lua] generate_backend_stats 110000100950f7d:1
01:32:05.456 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:05.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
01:32:05.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
01:32:05.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
01:32:05.577 [Lua] commit result success 3
01:32:07.505 [Lua] Set lobby begin:
01:32:07.505 [Lua] Lobby data twitch_enabled = false
01:32:07.505 [Lua] Lobby data power_level = 778
01:32:07.505 [Lua] Lobby data num_players = 4
01:32:07.505 [Lua] Lobby data weave_name = false
01:32:07.505 [Lua] Lobby data game_mode = 1
01:32:07.505 [Lua] Lobby data is_private = false
01:32:07.505 [Lua] Lobby data mechanism = adventure
01:32:07.505 [Lua] Lobby data level_key = inn_level
01:32:07.505 [Lua] Lobby data player_slot_1 = 0:0
01:32:07.506 [Lua] Lobby data selected_level_key = inn_level
01:32:07.506 [Lua] Lobby data unique_server_name = Kauffy
01:32:07.506 [Lua] Lobby data quick_game = true
01:32:07.506 [Lua] Lobby data matchmaking = true
01:32:07.506 [Lua] Lobby data difficulty = harder
01:32:07.506 [Lua] Lobby data country_code = US
01:32:07.506 [Lua] Lobby data host = 110000100950f7d
01:32:07.506 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:07.506 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:07.506 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:07.506 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:07.506 [Lua] Lobby data eac_authorized = true
01:32:07.506 [Lua] Set lobby end.
01:32:12.622 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:12.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
01:32:12.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:12.889 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010871c61c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:12.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:32:12.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:12.894 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:32:12.895 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:32:12.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:32:45.661 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
01:32:45.665 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
01:32:45.666 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
01:32:45.666 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
01:32:45.666 [Lua] Set lobby begin:
01:32:45.666 [Lua] Lobby data twitch_enabled = false
01:32:45.666 [Lua] Lobby data power_level = 778
01:32:45.666 [Lua] Lobby data num_players = 4
01:32:45.666 [Lua] Lobby data weave_name = false
01:32:45.666 [Lua] Lobby data game_mode = 2
01:32:45.666 [Lua] Lobby data is_private = false
01:32:45.666 [Lua] Lobby data mechanism = adventure
01:32:45.666 [Lua] Lobby data level_key = inn_level
01:32:45.667 [Lua] Lobby data player_slot_1 = 0:0
01:32:45.667 [Lua] Lobby data selected_level_key = skaven_stronghold
01:32:45.667 [Lua] Lobby data unique_server_name = Kauffy
01:32:45.672 [Lua] Lobby data quick_game = true
01:32:45.672 [Lua] Lobby data matchmaking = true
01:32:45.672 [Lua] Lobby data difficulty = harder
01:32:45.672 [Lua] Lobby data country_code = US
01:32:45.672 [Lua] Lobby data host = 110000100950f7d
01:32:45.674 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:45.674 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:45.674 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:45.674 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:45.674 [Lua] Lobby data eac_authorized = true
01:32:45.674 [Lua] Set lobby end.
01:32:45.677 [Lua] Set lobby begin:
01:32:45.677 [Lua] Lobby data twitch_enabled = false
01:32:45.677 [Lua] Lobby data power_level = 778
01:32:45.677 [Lua] Lobby data num_players = 4
01:32:45.677 [Lua] Lobby data weave_name = false
01:32:45.677 [Lua] Lobby data game_mode = 2
01:32:45.678 [Lua] Lobby data is_private = false
01:32:45.678 [Lua] Lobby data mechanism = adventure
01:32:45.678 [Lua] Lobby data level_key = inn_level
01:32:45.678 [Lua] Lobby data player_slot_1 = 0:0
01:32:45.678 [Lua] Lobby data selected_level_key = skaven_stronghold
01:32:45.678 [Lua] Lobby data unique_server_name = Kauffy
01:32:45.678 [Lua] Lobby data quick_game = true
01:32:45.678 [Lua] Lobby data matchmaking = true
01:32:45.678 [Lua] Lobby data difficulty = harder
01:32:45.678 [Lua] Lobby data country_code = US
01:32:45.678 [Lua] Lobby data host = 110000100950f7d
01:32:45.678 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:45.678 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:45.678 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:45.678 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:45.678 [Lua] Lobby data eac_authorized = true
01:32:45.678 [Lua] Set lobby end.
01:32:45.678 [Lua] Complete level triggered.
01:32:45.681 [Save] Saving `save_data`
01:32:45.681 [Lua] gm_event_end_conditions_met false false
01:32:45.682 [Lua] PlayFabMirror:_commit_internal nil
01:32:45.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:32:45.685 [Lua] generate_backend_stats 110000100950f7d:1
01:32:45.687 [Save] Save done
01:32:45.687 [Save] Saving `save_data`
01:32:45.691 [Save] Save done
01:32:45.696 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:32:45.697 [Save] Saving `save_data`
01:32:45.697 [Lua] TRANSITION nil nil skaven_stronghold
01:32:45.697 [Lua] Transition type "skaven_stronghold", is server: true
01:32:45.697 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:32:45.697 [Lua] [GameNetworkManager] Leaving game...
01:32:45.697 [Lua] [GameNetworkManager] Shutting down game session host.
01:32:45.697 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:32:45.697 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:32:45.697 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=109.35
01:32:45.702 [Save] Save done
01:32:45.711 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:32:45.711 [Lua] commit result success 4
01:32:45.729 [GameSessionCommon] failed to skip message because type is unknown
01:32:45.729 warning: [Network] Got broken update game object message from llx
01:32:45.787 [GameSessionCommon] failed to skip message because type is unknown
01:32:45.787 warning: [Network] Got broken update game object message from llx
01:32:45.787 [Network] Ignoring message `rpc_anim_event` from wrong session de09 or from non-session peer 11000010641356a
01:32:45.787 [GameSessionCommon] failed to skip message because type is unknown
01:32:45.787 warning: [Network] Got broken update game object message from llx
01:32:45.834 [GameSessionCommon] failed to skip message because type is unknown
01:32:45.834 warning: [Network] Got broken update game object message from llx
01:32:47.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:32:47.738 [Lua] Clearing all global lookup lists
01:32:47.738 [Lua] [IngamePlayerListUI] - Destroy
01:32:47.738 [Lua] [EquipmentUI] - Destroy
01:32:47.739 [Lua] [GamePadEquipmentUI] - Destroy
01:32:47.739 [Lua] [AbilityUI] - Destroy
01:32:47.739 [Lua] [GamePadAbilityUI] - Destroy
01:32:47.740 [Lua] [IngameUI] destroy
01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
01:32:47.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
01:32:47.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
01:32:47.761 [Lua] [MOD][VMF][INFO] Removed 11000010871c61c from the VMF users list.
01:32:47.761 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list.
01:32:47.836 [Lua] [Managers] Destroying state managers...
01:32:47.843 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1
01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010871c61c
01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a
01:32:47.843 [Lua] [Matchmaking] unregister rpcs
01:32:47.843 [Lua] ############### UNLOADING PACKAGES ###############
01:32:47.843 [Lua] [Gamestate] Enter state StateLoading
01:32:47.846 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:32:47.846 [Lua] [Matchmaking] register rpcs
01:32:47.846 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
01:32:47.846 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
01:32:47.846 [Lua] Set lobby begin:
01:32:47.846 [Lua] Lobby data twitch_enabled = false
01:32:47.846 [Lua] Lobby data power_level = 0
01:32:47.846 [Lua] Lobby data num_players = 4
01:32:47.846 [Lua] Lobby data weave_name = false
01:32:47.846 [Lua] Lobby data game_mode = 2
01:32:47.846 [Lua] Lobby data is_private = false
01:32:47.846 [Lua] Lobby data mechanism = adventure
01:32:47.846 [Lua] Lobby data level_key = inn_level
01:32:47.847 [Lua] Lobby data player_slot_1 = 0:0
01:32:47.847 [Lua] Lobby data selected_level_key = skaven_stronghold
01:32:47.847 [Lua] Lobby data unique_server_name = Kauffy
01:32:47.847 [Lua] Lobby data quick_game = true
01:32:47.847 [Lua] Lobby data matchmaking = true
01:32:47.847 [Lua] Lobby data difficulty = harder
01:32:47.847 [Lua] Lobby data country_code = US
01:32:47.847 [Lua] Lobby data host = 110000100950f7d
01:32:47.847 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:47.847 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:47.847 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:47.847 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:47.847 [Lua] Lobby data eac_authorized = true
01:32:47.847 [Lua] Set lobby end.
01:32:47.847 [Lua] registering RPCs
01:32:47.847 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:32:47.847 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:32:47.847 [Lua] Set lobby begin:
01:32:47.847 [Lua] Lobby data twitch_enabled = false
01:32:47.847 [Lua] Lobby data power_level = 0
01:32:47.847 [Lua] Lobby data num_players = 4
01:32:47.847 [Lua] Lobby data weave_name = false
01:32:47.847 [Lua] Lobby data game_mode = 2
01:32:47.847 [Lua] Lobby data is_private = false
01:32:47.847 [Lua] Lobby data mechanism = adventure
01:32:47.847 [Lua] Lobby data level_key = skaven_stronghold
01:32:47.848 [Lua] Lobby data player_slot_1 = 0:0
01:32:47.848 [Lua] Lobby data selected_level_key = skaven_stronghold
01:32:47.848 [Lua] Lobby data unique_server_name = Kauffy
01:32:47.848 [Lua] Lobby data quick_game = true
01:32:47.848 [Lua] Lobby data matchmaking = true
01:32:47.848 [Lua] Lobby data difficulty = harder
01:32:47.848 [Lua] Lobby data country_code = US
01:32:47.848 [Lua] Lobby data host = 110000100950f7d
01:32:47.848 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:32:47.848 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:32:47.848 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:32:47.848 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:32:47.848 [Lua] Lobby data eac_authorized = true
01:32:47.848 [Lua] Set lobby end.
01:32:47.848 [Lua] MUSIC MANAGER unmute_all_world_sounds 1002 0
01:32:47.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:32:47.852 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
01:32:47.852 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
01:32:47.852 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
01:32:48.021 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
01:32:48.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
01:32:48.022 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
01:32:48.022 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
01:32:48.022 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
01:32:48.022 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
01:32:48.022 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
01:32:48.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
01:32:48.130 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
01:32:48.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
01:32:48.140 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 1003 0
01:32:48.140 [Lua] MUSIC MANAGER Play_loading_screen_music 1004 0
01:32:48.190 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
01:32:53.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
01:32:53.886 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
01:32:53.905 [Lua] [LevelTransitionHandler] Level load completed!
01:32:53.905 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2094903 - weave: nil
01:32:53.916 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
01:32:53.916 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
01:32:53.916 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
01:32:53.916 [Lua] checking dlc's against conflict directors
01:32:53.916 [Lua] --- --- ---
01:32:53.916 [Lua] Starting... difficulty 'harder'
01:32:53.916 [Lua] These are the starting conflict directors:
01:32:53.916 [Lua] skaven
01:32:53.916 [Lua] --- --- ---
01:32:53.916 [Lua]
01:32:53.916 [Lua] DONE! Found the following directors:
01:32:53.916 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
01:32:53.917 [Lua] ### Sending rpc_level_loaded
01:32:53.917 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 74
01:32:53.917 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
01:32:53.938 [Lua] ### Sending rpc_level_loaded
01:32:53.938 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 74
01:32:54.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
01:32:54.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
01:32:54.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
01:32:54.663 [Lua] ### Sending rpc_level_loaded
01:32:54.663 [Lua] #### Has state machine: true, sender: 11000010871c61c, level_id: 74
01:32:54.663 [Lua] Peer 11000010871c61c has loaded the level and all enemies are loaded
01:32:54.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
01:32:54.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
01:32:54.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
01:32:55.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
01:32:55.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
01:32:55.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
01:32:55.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
01:32:55.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
01:32:55.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
01:32:56.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
01:32:56.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
01:32:56.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
01:32:56.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
01:32:56.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
01:32:56.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
01:32:56.937 [Lua] ### Sending rpc_level_loaded
01:32:56.937 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 74
01:32:56.937 [Lua] Peer 1100001046978d1 has loaded the level and all enemies are loaded
01:32:56.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
01:32:56.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
01:32:56.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
01:32:57.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
01:32:57.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
01:32:57.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
01:32:57.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
01:32:57.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
01:32:57.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
01:32:57.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
01:32:57.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
01:32:57.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
01:32:58.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
01:32:58.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
01:32:58.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
01:32:58.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
01:32:58.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
01:32:58.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
01:32:58.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
01:32:58.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
01:32:58.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
01:32:59.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
01:32:59.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
01:32:59.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
01:33:00.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
01:33:00.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
01:33:00.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
01:33:00.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
01:33:00.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
01:33:00.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
01:33:00.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
01:33:00.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
01:33:00.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
01:33:01.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
01:33:01.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
01:33:01.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
01:33:01.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
01:33:01.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
01:33:01.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
01:33:02.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
01:33:02.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
01:33:02.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
01:33:02.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
01:33:02.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
01:33:02.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:02.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:02.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
01:33:02.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
01:33:03.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
01:33:03.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
01:33:03.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
01:33:03.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
01:33:03.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
01:33:03.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
01:33:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
01:33:04.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
01:33:04.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:04.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:04.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
01:33:04.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
01:33:04.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
01:33:04.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
01:33:04.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
01:33:04.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
01:33:04.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
01:33:04.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
01:33:04.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
01:33:04.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
01:33:04.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
01:33:05.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
01:33:05.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
01:33:05.048 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
01:33:05.048 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:33:05.048 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:33:06.059 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:33:06.059 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:33:06.060 [Lua] [Matchmaking] unregister rpcs
01:33:06.060 [Lua] Set lobby begin:
01:33:06.060 [Lua] Lobby data twitch_enabled = false
01:33:06.060 [Lua] Lobby data power_level = 0
01:33:06.060 [Lua] Lobby data num_players = 4
01:33:06.060 [Lua] Lobby data weave_name = false
01:33:06.060 [Lua] Lobby data game_mode = 2
01:33:06.060 [Lua] Lobby data is_private = false
01:33:06.060 [Lua] Lobby data mechanism = adventure
01:33:06.060 [Lua] Lobby data level_key = skaven_stronghold
01:33:06.060 [Lua] Lobby data player_slot_1 = 0:0
01:33:06.060 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:06.060 [Lua] Lobby data unique_server_name = Kauffy
01:33:06.060 [Lua] Lobby data quick_game = true
01:33:06.061 [Lua] Lobby data matchmaking = true
01:33:06.061 [Lua] Lobby data difficulty = harder
01:33:06.061 [Lua] Lobby data country_code = US
01:33:06.061 [Lua] Lobby data host = 110000100950f7d
01:33:06.061 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:06.061 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:06.061 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:06.061 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:06.061 [Lua] Lobby data eac_authorized = true
01:33:06.061 [Lua] Set lobby end.
01:33:06.061 [Lua] [Managers] Destroying state managers...
01:33:06.062 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
01:33:06.062 [Lua] MUSIC MANAGER Stop_loading_screen_music 1005 0
01:33:06.062 [Lua] [Gamestate] Enter StateIngame HOST
01:33:06.062 [Lua] <>level = skaven_stronghold<>
01:33:06.062 [Lua] Set lobby begin:
01:33:06.062 [Lua] Lobby data twitch_enabled = false
01:33:06.062 [Lua] Lobby data power_level = 0
01:33:06.062 [Lua] Lobby data num_players = 4
01:33:06.063 [Lua] Lobby data weave_name = false
01:33:06.063 [Lua] Lobby data game_mode = 2
01:33:06.063 [Lua] Lobby data is_private = false
01:33:06.063 [Lua] Lobby data mechanism = adventure
01:33:06.063 [Lua] Lobby data level_key = skaven_stronghold
01:33:06.063 [Lua] Lobby data player_slot_1 = 0:0
01:33:06.063 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:06.063 [Lua] Lobby data unique_server_name = Kauffy
01:33:06.063 [Lua] Lobby data quick_game = true
01:33:06.063 [Lua] Lobby data matchmaking = true
01:33:06.063 [Lua] Lobby data difficulty = harder
01:33:06.063 [Lua] Lobby data country_code = US
01:33:06.063 [Lua] Lobby data host = 110000100950f7d
01:33:06.063 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:06.063 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:06.063 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:06.063 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:06.063 [Lua] Lobby data eac_authorized = true
01:33:06.063 [Lua] Set lobby end.
01:33:06.064 [Umbra] Init version: 3.4.15 :: 16 threads
01:33:06.064 [Lua] [StateIngame] Server ingame
01:33:06.068 [Lua] Set lobby begin:
01:33:06.068 [Lua] Lobby data twitch_enabled = false
01:33:06.068 [Lua] Lobby data power_level = 0
01:33:06.068 [Lua] Lobby data num_players = 4
01:33:06.068 [Lua] Lobby data weave_name = false
01:33:06.068 [Lua] Lobby data game_mode = 2
01:33:06.068 [Lua] Lobby data is_private = false
01:33:06.068 [Lua] Lobby data mechanism = adventure
01:33:06.068 [Lua] Lobby data level_key = skaven_stronghold
01:33:06.068 [Lua] Lobby data player_slot_1 = 0:0
01:33:06.068 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:06.068 [Lua] Lobby data unique_server_name = Kauffy
01:33:06.068 [Lua] Lobby data quick_game = true
01:33:06.068 [Lua] Lobby data matchmaking = true
01:33:06.068 [Lua] Lobby data difficulty = harder
01:33:06.068 [Lua] Lobby data country_code = US
01:33:06.068 [Lua] Lobby data host = 110000100950f7d
01:33:06.069 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:06.069 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:06.069 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:06.069 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:06.069 [Lua] Lobby data eac_authorized = true
01:33:06.069 [Lua] Set lobby end.
01:33:06.069 [Lua] [Matchmaking] register rpcs
01:33:06.069 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:33:06.069 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
01:33:06.069 [Lua] [GameNetworkManager] self.is_server = true
01:33:06.069 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:33:06.069 [Network] Setting artificial MTU limit to 65536
01:33:06.080 [Lua] Switching ConflictSettings: to: skaven
01:33:06.080 [Lua] pacing=default
01:33:06.080 [Lua] roaming=nil
01:33:06.080 [Lua] specials=skaven
01:33:06.080 [Lua] debug_color=orange
01:33:06.080 [Lua] pack_spawning=skaven
01:33:06.080 [Lua] contained_breeds=nil
01:33:06.080 [Lua] disabled=false
01:33:06.080 [Lua] boss=skaven
01:33:06.080 [Lua] horde=default
01:33:06.080 [Lua] name=skaven
01:33:06.080 [Lua] intensity=default
01:33:06.080 [Lua] ---
01:33:06.080 [Lua] [LevelAnalysis] set_random_seed( 2094903)
01:33:06.086 [Lua] [AIInterestPointSystem] Level Seed: 2094903
01:33:06.086 [Lua]
01:33:06.086 [Lua] [entity_system_bag] = table
01:33:06.086 [Lua] [entity_system_bag] = metatable
01:33:06.086 [Lua] [startup_data] = table
01:33:06.086 [Lua] [entity_manager] = table
01:33:06.086 [Lua] [entity_manager] = metatable
01:33:06.086 [Lua] [unit_spawner] = table
01:33:06.086 [Lua] [unit_spawner] = metatable
01:33:06.086 [Lua] [unit_storage] = table
01:33:06.086 [Lua] [unit_storage] = metatable
01:33:06.086 [Lua] [dice_keeper] = table
01:33:06.086 [Lua] [dice_keeper] = metatable
01:33:06.086 [Lua] [is_server] = true (boolean)
01:33:06.086 [Lua] [world] = [World]
01:33:06.086 [Lua] [system_api] = table
01:33:06.086 [Lua] [entity_system] = table
01:33:06.086 [Lua] [entity_system] = metatable
01:33:06.086 [Lua] [network_lobby] = table
01:33:06.086 [Lua] [network_lobby] = metatable
01:33:06.086 [Lua] [profile_synchronizer] = table
01:33:06.086 [Lua] [profile_synchronizer] = metatable
01:33:06.086 [Lua] [level_transition_handler] = table
01:33:06.086 [Lua] [level_transition_handler] = metatable
01:33:06.086 [Lua] [num_local_human_players] = 1 (number)
01:33:06.086 [Lua] [statistics_db] = table
01:33:06.086 [Lua] [statistics_db] = metatable
01:33:06.086 [Lua] [network_server] = table
01:33:06.086 [Lua] [network_server] = metatable
01:33:06.086 [Lua] [input_manager] = table
01:33:06.086 [Lua] [input_manager] = metatable
01:33:06.086 [Lua] [network_clock] = table
01:33:06.086 [Lua] [network_clock] = metatable
01:33:06.086 [Lua] [network_transmit] = table
01:33:06.086 [Lua] [network_transmit] = metatable
01:33:06.086 [Lua] [free_flight_manager] = table
01:33:06.086 [Lua] [free_flight_manager] = metatable
01:33:06.086 [Lua] [network_manager] = table
01:33:06.086 [Lua] [network_manager] = metatable
01:33:06.086 [Lua] [network_event_delegate] = table
01:33:06.086 [Lua] [network_event_delegate] = metatable
01:33:06.086 [Lua]
01:33:06.087 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:33:06.087 [Lua] ignoring extension VersusInteractObjectiveExtension
01:33:06.087 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:33:06.087 [Lua] ignoring extension VersusSocketObjectiveExtension
01:33:06.087 [Lua] ignoring extension VersusTargetObjectiveExtension
01:33:06.087 [Lua] ignoring extension VersusMissionObjectiveExtension
01:33:06.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:33:06.112 [Lua] [AchievementManager] Achievements using the steam platform
01:33:06.112 [Lua] [StateIngame] Level seed: 2094903
01:33:06.112 [World] Spawning level.
01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns
01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns
01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns
01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena
01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena
01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena
01:33:06.956 [Lua] [LevelAnalysis] set_random_seed( 2094903)
01:33:06.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11
01:33:06.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
01:33:06.979 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
01:33:06.979 [Lua] [IngameUI] init
01:33:06.989 [SteamVoipClient] select_out(110000100950f7d, off)
01:33:06.989 [SteamVoipClient] select_out(1100001046978d1, off)
01:33:06.989 [SteamVoipClient] select_out(11000010641356a, off)
01:33:06.993 [Lua] cb_razer_chroma_setup
01:33:07.033 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:33:07.033 [Lua] Set lobby begin:
01:33:07.033 [Lua] Lobby data twitch_enabled = false
01:33:07.033 [Lua] Lobby data power_level = 835
01:33:07.033 [Lua] Lobby data num_players = 4
01:33:07.033 [Lua] Lobby data weave_name = false
01:33:07.033 [Lua] Lobby data game_mode = 2
01:33:07.033 [Lua] Lobby data is_private = false
01:33:07.033 [Lua] Lobby data mechanism = adventure
01:33:07.034 [Lua] Lobby data level_key = skaven_stronghold
01:33:07.034 [Lua] Lobby data player_slot_1 = 0:0
01:33:07.034 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:07.034 [Lua] Lobby data unique_server_name = Kauffy
01:33:07.034 [Lua] Lobby data quick_game = true
01:33:07.034 [Lua] Lobby data matchmaking = true
01:33:07.034 [Lua] Lobby data difficulty = harder
01:33:07.034 [Lua] Lobby data country_code = US
01:33:07.034 [Lua] Lobby data host = 110000100950f7d
01:33:07.034 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:07.034 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:07.034 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:07.034 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:07.034 [Lua] Lobby data eac_authorized = true
01:33:07.034 [Lua] Set lobby end.
01:33:07.035 [Flow] SSM bake
01:33:07.035 [Flow] Path A1
01:33:07.036 [Lua] CurrentConflictSettings skaven
01:33:07.036 [Lua] [ConflictDirector] conflict_director is ai_ready
01:33:07.038 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
01:33:07.038 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10
01:33:07.038 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
01:33:07.038 [Lua] [1] = table
01:33:07.038 [Lua] [2] = table
01:33:07.038 [Lua] [1] = table
01:33:07.038 [Lua] [1] = table
01:33:07.038 [Lua] [2] = table
01:33:07.038 [Lua] [MainPathSpawningGenerator] Injecting travel distances
01:33:07.046 [Lua] SpecialsPacing:remove_unwanted_breeds:
01:33:07.046 [Lua] Forming navigation groups in one frame
01:33:07.046 [Lua] Forming navigation groups
01:33:07.047 [Lua] NavigationGroupManager -> calulation time A: 0
01:33:07.167 [Lua] NavigationGroupManager -> calulation time B: 0.11999999999997613
01:33:07.167 [Lua] number of nav groups: 245
01:33:07.170 [Lua] number of refined nav groups : 190
01:33:07.175 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
01:33:07.176 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3682008683681541 Normalized coefficient: 1.6812192886662005
01:33:07.180 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.877332842350009 Normalized coefficient: 1.1349443137902615
01:33:07.183 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.329548472911123 Normalized coefficient: 1.2774190421168981
01:33:07.187 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.593553763628003 Normalized coefficient: 1.3585135603038163
01:33:07.191 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.916005237586793 Normalized coefficient: 1.0718206656509923
01:33:07.199 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
01:33:07.199 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
01:33:07.199 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
01:33:07.199 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
01:33:07.199 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
01:33:07.202 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
01:33:07.202 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters.
01:33:07.202 [Lua] [LevelAnalysis] grouping spawners for event_patrol
01:33:07.202 [Lua] [LevelAnalysis]
01:33:07.202 [Lua] [LevelAnalysis] grouping spawners for event_boss
01:33:07.202 [Lua] [LevelAnalysis]
01:33:07.202 [Lua] [LevelAnalysis] Terror events added:
01:33:07.202 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:33:07.202 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
01:33:07.202 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
01:33:07.202 [Lua] ----> using boss gizmo!
01:33:07.202 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0
01:33:07.202 [Lua] Adding main path event: Vector3Box(-105.903, 108.371, 36.156) boss_event_storm_fiend 45 table: 00000000049DDCD0
01:33:07.202 [Lua] ----> using boss gizmo!
01:33:07.202 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4
01:33:07.202 [Lua] Adding main path event: Vector3Box(94.0099, 235.269, -29.9668) boss_event_storm_fiend 45 table: 00000000049DDFE0
01:33:07.203 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1
01:33:07.203 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905
01:33:07.203 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
01:33:07.203 [Lua] [LevelAnalysis] wanted_distance: 600.37355422973633
01:33:07.203 [Lua] [LevelAnalysis] Terror events added:
01:33:07.203 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
01:33:07.203 [Lua] Adding main path event: Vector3Box(-133.171, 116.246, 24.2693) rare_event_loot_rat 45 table: 00000000049DE510
01:33:07.203 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
01:33:07.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
01:33:07.214 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:33:07.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:33:07.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:33:07.218 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53
01:33:07.218 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:33:07.218 [Save] Loading `ut_tweaks_presets`
01:33:07.218 warning: [Save] Missing filename `ut_tweaks_presets`
01:33:07.314 [Flow] SSM bake
01:33:07.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11
01:33:08.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11
01:33:08.289 [Lua] Set lobby begin:
01:33:08.289 [Lua] Lobby data twitch_enabled = false
01:33:08.289 [Lua] Lobby data power_level = 835
01:33:08.289 [Lua] Lobby data num_players = 4
01:33:08.289 [Lua] Lobby data weave_name = false
01:33:08.289 [Lua] Lobby data game_mode = 2
01:33:08.290 [Lua] Lobby data is_private = false
01:33:08.290 [Lua] Lobby data mechanism = adventure
01:33:08.290 [Lua] Lobby data level_key = skaven_stronghold
01:33:08.290 [Lua] Lobby data player_slot_1 = 0:0
01:33:08.290 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:08.290 [Lua] Lobby data unique_server_name = Kauffy
01:33:08.290 [Lua] Lobby data quick_game = true
01:33:08.290 [Lua] Lobby data matchmaking = true
01:33:08.290 [Lua] Lobby data difficulty = harder
01:33:08.290 [Lua] Lobby data country_code = US
01:33:08.290 [Lua] Lobby data host = 110000100950f7d
01:33:08.290 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:08.290 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:08.291 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:08.291 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:08.291 [Lua] Lobby data eac_authorized = true
01:33:08.291 [Lua] Set lobby end.
01:33:08.291 [Lua] [Matchmaking] Assigned player 11000010871c61c to slot 3 when hot join syncing
01:33:08.291 [Lua] Breedfreezer (server) starting a hot join sync
01:33:08.291 [Lua] packing 0 units of breed chaos_marauder
01:33:08.291 [Lua] packing 0 units of breed skaven_clan_rat
01:33:08.291 [Lua] packing 0 units of breed skaven_storm_vermin
01:33:08.291 [Lua] packing 0 units of breed skaven_slave
01:33:08.291 [Lua] packing 0 units of breed chaos_fanatic
01:33:08.291 [Lua] packing 0 units of breed chaos_raider
01:33:08.291 [Lua] packing 0 units of breed chaos_warrior
01:33:08.291 [Lua] packing 0 units of breed chaos_berzerker
01:33:08.291 [Lua] packing 0 units of breed skaven_plague_monk
01:33:08.291 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:33:08.291 [Lua]
01:33:08.291 [Lua] [1] = 1 (number)
01:33:08.291 [Lua] [2] = 0 (number)
01:33:08.291 [Lua] [3] = 1 (number)
01:33:08.291 [Lua] [4] = 0 (number)
01:33:08.291 [Lua] [5] = 1 (number)
01:33:08.291 [Lua] [6] = 0 (number)
01:33:08.291 [Lua] [7] = 1 (number)
01:33:08.291 [Lua] [8] = 0 (number)
01:33:08.291 [Lua] [9] = 1 (number)
01:33:08.291 [Lua] [10] = 0 (number)
01:33:08.291 [Lua] [11] = 1 (number)
01:33:08.291 [Lua] [12] = 0 (number)
01:33:08.291 [Lua] [13] = 1 (number)
01:33:08.291 [Lua] [14] = 0 (number)
01:33:08.291 [Lua] [15] = 1 (number)
01:33:08.291 [Lua] [16] = 0 (number)
01:33:08.291 [Lua] [17] = 1 (number)
01:33:08.291 [Lua] [18] = 0 (number)
01:33:08.291 [Lua]
01:33:08.291 [Lua]
01:33:08.291 [Lua]
01:33:08.291 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
01:33:08.291 [Lua] RemotePlayer:create_game_object( ) 54
01:33:08.305 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010871c61c
01:33:08.317 [Flow] SSM bake
01:33:08.570 [Lua] [MOD][VMF][INFO] Added 11000010871c61c to the VMF users list.
01:33:08.570 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010871c61c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:08.570 [Lua] Adding player sync data to peer=11000010871c61c local_player_id=1
01:33:11.218 [Lua] Set lobby begin:
01:33:11.218 [Lua] Lobby data twitch_enabled = false
01:33:11.218 [Lua] Lobby data power_level = 417
01:33:11.218 [Lua] Lobby data num_players = 4
01:33:11.218 [Lua] Lobby data weave_name = false
01:33:11.218 [Lua] Lobby data game_mode = 2
01:33:11.218 [Lua] Lobby data is_private = false
01:33:11.219 [Lua] Lobby data mechanism = adventure
01:33:11.219 [Lua] Lobby data level_key = skaven_stronghold
01:33:11.219 [Lua] Lobby data player_slot_1 = 0:0
01:33:11.219 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:11.219 [Lua] Lobby data unique_server_name = Kauffy
01:33:11.219 [Lua] Lobby data quick_game = true
01:33:11.219 [Lua] Lobby data matchmaking = true
01:33:11.219 [Lua] Lobby data difficulty = harder
01:33:11.219 [Lua] Lobby data country_code = US
01:33:11.219 [Lua] Lobby data host = 110000100950f7d
01:33:11.219 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:11.219 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:11.219 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:11.219 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:11.219 [Lua] Lobby data eac_authorized = true
01:33:11.219 [Lua] Set lobby end.
01:33:11.592 [Lua] Set lobby begin:
01:33:11.592 [Lua] Lobby data twitch_enabled = false
01:33:11.592 [Lua] Lobby data power_level = 417
01:33:11.592 [Lua] Lobby data num_players = 4
01:33:11.592 [Lua] Lobby data weave_name = false
01:33:11.592 [Lua] Lobby data game_mode = 2
01:33:11.592 [Lua] Lobby data is_private = false
01:33:11.592 [Lua] Lobby data mechanism = adventure
01:33:11.592 [Lua] Lobby data level_key = skaven_stronghold
01:33:11.592 [Lua] Lobby data player_slot_1 = 0:0
01:33:11.592 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:11.592 [Lua] Lobby data unique_server_name = Kauffy
01:33:11.592 [Lua] Lobby data quick_game = true
01:33:11.593 [Lua] Lobby data matchmaking = true
01:33:11.593 [Lua] Lobby data difficulty = harder
01:33:11.593 [Lua] Lobby data country_code = US
01:33:11.593 [Lua] Lobby data host = 110000100950f7d
01:33:11.593 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:11.593 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:11.593 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:11.593 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:11.593 [Lua] Lobby data eac_authorized = true
01:33:11.593 [Lua] Set lobby end.
01:33:11.593 [Lua] [Matchmaking] Assigned player 1100001046978d1 to slot 5 when hot join syncing
01:33:11.593 [Lua] Breedfreezer (server) starting a hot join sync
01:33:11.593 [Lua] packing 0 units of breed chaos_marauder
01:33:11.593 [Lua] packing 0 units of breed skaven_clan_rat
01:33:11.593 [Lua] packing 0 units of breed skaven_storm_vermin
01:33:11.593 [Lua] packing 0 units of breed skaven_slave
01:33:11.593 [Lua] packing 0 units of breed chaos_fanatic
01:33:11.593 [Lua] packing 0 units of breed chaos_raider
01:33:11.593 [Lua] packing 0 units of breed chaos_warrior
01:33:11.593 [Lua] packing 0 units of breed chaos_berzerker
01:33:11.593 [Lua] packing 0 units of breed skaven_plague_monk
01:33:11.593 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:33:11.593 [Lua]
01:33:11.593 [Lua] [1] = 1 (number)
01:33:11.593 [Lua] [2] = 0 (number)
01:33:11.593 [Lua] [3] = 1 (number)
01:33:11.593 [Lua] [4] = 0 (number)
01:33:11.593 [Lua] [5] = 1 (number)
01:33:11.593 [Lua] [6] = 0 (number)
01:33:11.593 [Lua] [7] = 1 (number)
01:33:11.593 [Lua] [8] = 0 (number)
01:33:11.593 [Lua] [9] = 1 (number)
01:33:11.593 [Lua] [10] = 0 (number)
01:33:11.593 [Lua] [11] = 1 (number)
01:33:11.593 [Lua] [12] = 0 (number)
01:33:11.593 [Lua] [13] = 1 (number)
01:33:11.593 [Lua] [14] = 0 (number)
01:33:11.593 [Lua] [15] = 1 (number)
01:33:11.593 [Lua] [16] = 0 (number)
01:33:11.593 [Lua] [17] = 1 (number)
01:33:11.593 [Lua] [18] = 0 (number)
01:33:11.593 [Lua]
01:33:11.593 [Lua]
01:33:11.593 [Lua]
01:33:11.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
01:33:11.594 [Lua] RemotePlayer:create_game_object( ) 55
01:33:11.610 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1
01:33:12.376 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list.
01:33:12.376 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:33:12.376 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1
01:33:16.254 [Lua] Set lobby begin:
01:33:16.254 [Lua] Lobby data twitch_enabled = false
01:33:16.254 [Lua] Lobby data power_level = 831
01:33:16.254 [Lua] Lobby data num_players = 4
01:33:16.254 [Lua] Lobby data weave_name = false
01:33:16.255 [Lua] Lobby data game_mode = 2
01:33:16.255 [Lua] Lobby data is_private = false
01:33:16.255 [Lua] Lobby data mechanism = adventure
01:33:16.255 [Lua] Lobby data level_key = skaven_stronghold
01:33:16.255 [Lua] Lobby data player_slot_1 = 0:0
01:33:16.255 [Lua] Lobby data selected_level_key = skaven_stronghold
01:33:16.255 [Lua] Lobby data unique_server_name = Kauffy
01:33:16.255 [Lua] Lobby data quick_game = true
01:33:16.255 [Lua] Lobby data matchmaking = true
01:33:16.255 [Lua] Lobby data difficulty = harder
01:33:16.255 [Lua] Lobby data country_code = US
01:33:16.255 [Lua] Lobby data host = 110000100950f7d
01:33:16.255 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:33:16.255 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:33:16.255 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:33:16.255 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:33:16.255 [Lua] Lobby data eac_authorized = true
01:33:16.255 [Lua] Set lobby end.
01:33:21.834 [Lua] ### Sending rpc_level_loaded
01:33:21.834 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 74
01:33:21.834 [Lua] Peer 11000010641356a has loaded the level and all enemies are loaded
01:34:06.886 [Lua] Set lobby begin:
01:34:06.886 [Lua] Lobby data twitch_enabled = false
01:34:06.886 [Lua] Lobby data power_level = 831
01:34:06.886 [Lua] Lobby data num_players = 4
01:34:06.886 [Lua] Lobby data weave_name = false
01:34:06.886 [Lua] Lobby data game_mode = 2
01:34:06.886 [Lua] Lobby data is_private = false
01:34:06.886 [Lua] Lobby data mechanism = adventure
01:34:06.887 [Lua] Lobby data level_key = skaven_stronghold
01:34:06.887 [Lua] Lobby data player_slot_1 = 0:0
01:34:06.887 [Lua] Lobby data selected_level_key = skaven_stronghold
01:34:06.887 [Lua] Lobby data unique_server_name = Kauffy
01:34:06.887 [Lua] Lobby data quick_game = true
01:34:06.887 [Lua] Lobby data matchmaking = true
01:34:06.887 [Lua] Lobby data difficulty = harder
01:34:06.887 [Lua] Lobby data country_code = US
01:34:06.887 [Lua] Lobby data host = 110000100950f7d
01:34:06.887 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:34:06.887 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:34:06.887 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:34:06.887 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:34:06.887 [Lua] Lobby data eac_authorized = true
01:34:06.887 [Lua] Set lobby end.
01:34:06.887 [Lua] [Matchmaking] Assigned player 11000010641356a to slot 2 when hot join syncing
01:34:06.887 [Lua] Breedfreezer (server) starting a hot join sync
01:34:06.887 [Lua] packing 0 units of breed chaos_marauder
01:34:06.887 [Lua] packing 0 units of breed skaven_clan_rat
01:34:06.887 [Lua] packing 0 units of breed skaven_storm_vermin
01:34:06.887 [Lua] packing 0 units of breed skaven_slave
01:34:06.887 [Lua] packing 0 units of breed chaos_fanatic
01:34:06.887 [Lua] packing 0 units of breed chaos_raider
01:34:06.887 [Lua] packing 0 units of breed chaos_warrior
01:34:06.887 [Lua] packing 0 units of breed chaos_berzerker
01:34:06.887 [Lua] packing 0 units of breed skaven_plague_monk
01:34:06.887 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:34:06.887 [Lua]
01:34:06.887 [Lua] [1] = 1 (number)
01:34:06.887 [Lua] [2] = 0 (number)
01:34:06.887 [Lua] [3] = 1 (number)
01:34:06.887 [Lua] [4] = 0 (number)
01:34:06.887 [Lua] [5] = 1 (number)
01:34:06.887 [Lua] [6] = 0 (number)
01:34:06.887 [Lua] [7] = 1 (number)
01:34:06.887 [Lua] [8] = 0 (number)
01:34:06.887 [Lua] [9] = 1 (number)
01:34:06.887 [Lua] [10] = 0 (number)
01:34:06.887 [Lua] [11] = 1 (number)
01:34:06.887 [Lua] [12] = 0 (number)
01:34:06.887 [Lua] [13] = 1 (number)
01:34:06.887 [Lua] [14] = 0 (number)
01:34:06.887 [Lua] [15] = 1 (number)
01:34:06.887 [Lua] [16] = 0 (number)
01:34:06.887 [Lua] [17] = 1 (number)
01:34:06.887 [Lua] [18] = 0 (number)
01:34:06.887 [Lua]
01:34:06.887 [Lua]
01:34:06.887 [Lua]
01:34:06.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
01:34:06.888 [Lua] RemotePlayer:create_game_object( ) 56
01:34:06.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a
01:34:06.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:06.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:06.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
01:34:07.086 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:34:07.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
01:34:07.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:07.169 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010871c61c go_type=player_unit go_created_func_name=game_object_created_player_unit
01:34:07.171 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
01:34:07.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:07.256 [Lua] StateInGameRunning:_game_actually_starts()
01:34:07.256 [Lua] #################################################################################################################
01:34:07.256 [Lua] [Loading Time]: 00:01:19 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:34:07.256 [Lua] #################################################################################################################
01:34:07.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12
01:34:07.256 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
01:34:07.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12
01:34:07.381 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12
01:34:07.381 [Lua] Commit load time data
01:34:07.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
01:34:07.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
01:34:07.596 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:34:07.596 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1
01:34:07.596 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:34:07.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
01:34:07.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:34:08.263 [Flow] SSM bake
01:34:11.453 [Lua] Set lobby begin:
01:34:11.453 [Lua] Lobby data twitch_enabled = false
01:34:11.453 [Lua] Lobby data power_level = 778
01:34:11.453 [Lua] Lobby data num_players = 4
01:34:11.453 [Lua] Lobby data weave_name = false
01:34:11.453 [Lua] Lobby data game_mode = 2
01:34:11.453 [Lua] Lobby data is_private = false
01:34:11.453 [Lua] Lobby data mechanism = adventure
01:34:11.453 [Lua] Lobby data level_key = skaven_stronghold
01:34:11.453 [Lua] Lobby data player_slot_1 = 0:0
01:34:11.453 [Lua] Lobby data selected_level_key = skaven_stronghold
01:34:11.453 [Lua] Lobby data unique_server_name = Kauffy
01:34:11.453 [Lua] Lobby data quick_game = true
01:34:11.453 [Lua] Lobby data matchmaking = true
01:34:11.453 [Lua] Lobby data difficulty = harder
01:34:11.453 [Lua] Lobby data country_code = US
01:34:11.454 [Lua] Lobby data host = 110000100950f7d
01:34:11.454 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:34:11.454 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:34:11.454 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:34:11.454 [Lua] Lobby data player_slot_3 = 11000010871c61c:1
01:34:11.454 [Lua] Lobby data eac_authorized = true
01:34:11.454 [Lua] Set lobby end.
01:34:26.485 [Flow] SSM bake
01:34:30.142 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:34:31.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:34:36.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:34:37.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
01:34:41.728 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:34:41.746 [Lua] Spline already found!
01:34:41.782 [Lua] Init group template: spline_patrol
01:34:43.712 [Lua] Players are leaving the safe zone
01:34:51.949 [Flow] SSM bake
01:34:58.248 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:34:58.265 [Lua] Spline already found!
01:34:58.305 [Lua] Init group template: spline_patrol
01:34:59.990 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:00.541 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:15.393 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:35:15.410 [Lua] Spline already found!
01:35:15.453 [Lua] Init group template: spline_patrol
01:35:20.840 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:21.351 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:26.648 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:27.570 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:28.044 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:28.777 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:29.249 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:29.964 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:30.928 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source.
01:35:37.236 [Lua] fence jumping
01:35:38.551 [Lua] ready to jump failed
01:35:39.143 [Lua] fence jumping
01:35:39.571 [Lua] simple los failed
01:35:43.282 [Lua] Destroying unit since outside mesh or world
01:35:45.377 [Lua] ready to jump failed
01:35:46.158 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:46.777 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:35:49.907 [Lua] [ChatManager][1]System: UberNuby picked up a Tome
01:35:53.648 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:35:54.181 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:36:07.398 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:36:07.416 [Lua] Spline already found!
01:36:07.459 [Lua] Init group template: spline_patrol
01:36:07.986 [Lua] Time for new HOOORDE! multi_first_wave
01:36:07.986 [Lua] horde requested: ambush
01:36:07.986 [Lua] setting up ambush-horde
01:36:07.986 [Lua] Composing horde 'large' .. using variant 'plain'
01:36:07.986 [Lua] -> spawning: 56
01:36:07.986 [Lua] horde crated with id 5 of type ambush
01:36:07.986 [Lua] ambush horde has started
01:36:07.994 [Lua] MUSIC: explore -> pre_ambush
01:36:11.520 [Lua] replace_hidden_spawners -> first try found: 1 cover points
01:36:11.520 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:11.520 [Lua] ->moving spawner
01:36:13.108 [Lua] Init group template: horde
01:36:13.114 [Lua] MUSIC: pre_ambush -> horde
01:36:20.258 [Lua] Pushing horde in time; too many units out
01:36:25.349 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:36:25.349 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:36:25.349 [Lua] horde requested: ambush
01:36:25.349 [Lua] setting up ambush-horde
01:36:25.349 [Lua] Composing horde 'large' .. using variant 'plain'
01:36:25.349 [Lua] -> spawning: 54
01:36:25.349 [Lua] horde crated with id 6 of type ambush
01:36:25.349 [Lua] ambush horde has started
01:36:28.232 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:36:28.839 [Lua] replace_hidden_spawners -> first try found: 0 cover points
01:36:28.839 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
01:36:28.839 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.839 [Lua] ->moving spawner
01:36:28.857 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:36:30.454 [Lua] Init group template: horde
01:36:30.662 [Lua] Horde killed: ?
01:36:30.678 [Lua] HORDE: last wave, reset to standard horde delay
01:36:30.678 [Lua] Time for new HOOORDE! multi_last_wave
01:36:30.678 [Lua] horde requested: ambush
01:36:30.678 [Lua] setting up ambush-horde
01:36:30.678 [Lua] Composing horde 'large' .. using variant 'plain'
01:36:30.678 [Lua] -> spawning: 54
01:36:30.678 [Lua] horde crated with id 7 of type ambush
01:36:30.678 [Lua] ambush horde has started
01:36:35.859 [Lua] Init group template: horde
01:36:49.212 [Lua] Horde killed: ?
01:36:50.679 [Lua] MUSIC: horde -> explore
01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:36:52.452 [Lua] Horde killed: ?
01:36:58.870 [Lua] fence jumping
01:36:59.881 [Lua] ready to jump failed
01:37:00.865 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:01.208 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:01.475 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:01.999 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:03.324 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:03.697 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:06.101 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:37:06.119 [Lua] Spline already found!
01:37:06.158 [Lua] Init group template: spline_patrol
01:37:06.309 [Lua] Coordinated attack!
01:37:14.741 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:15.782 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:16.396 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:16.707 [Lua] main path terror event triggered: boss_event_storm_fiend
01:37:16.707 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
01:37:16.742 [Flow] Boss DoorStormfiend
01:37:16.744 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro
01:37:16.746 [Lua] Init group template: boss_door_closers
01:37:17.506 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:17.627 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:18.515 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:21.744 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:37:21.763 [Lua] Spline already found!
01:37:21.836 [Lua] Init group template: spline_patrol
01:37:22.351 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:22.640 [Lua] [ChatManager][1]System: UberNuby picked up a Grimoire
01:37:23.159 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:23.434 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:23.910 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:28.929 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:29.549 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:30.087 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:30.607 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:31.202 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:31.686 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:32.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4b20, position: 0
01:37:33.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4b52, position: 0
01:37:36.948 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:37.458 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:37.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source.
01:37:38.165 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:38.871 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:37:45.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 4537872
01:37:47.082 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:37:47.616 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:03.022 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
01:38:03.022 [Lua] ERROR: Tried to freeze unit twice in the same frame.
01:38:04.019 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:05.557 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:05.575 [Lua] Spline already found!
01:38:05.620 [Lua] Init group template: spline_patrol
01:38:07.514 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:08.021 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:08.815 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:08.831 [Lua] Spline already found!
01:38:08.874 [Lua] Init group template: spline_patrol
01:38:18.408 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:18.429 [Lua] Spline already found!
01:38:18.497 [Lua] Init group template: spline_patrol
01:38:27.197 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:38:27.215 [Lua] Spline already found!
01:38:27.347 [Lua] Init group template: spline_patrol
01:38:27.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5be0, position: 0
01:38:27.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5bf4, position: 0
01:38:29.527 [Lua] Time for new HOOORDE! multi_first_wave
01:38:29.527 [Lua] horde requested: vector_blob
01:38:29.527 [Lua] wants to spawn behind within distance: 60
01:38:29.527 [Lua] horde crated with id 15 of type vector_blob
01:38:29.527 [Lua] managed to spawn 57/57 horde enemies
01:38:29.527 [Lua] vector blob horde has started
01:38:29.537 [Lua] MUSIC: explore -> pre_horde
01:38:30.787 [Lua] Init group template: horde
01:38:31.977 [Lua] [ChatManager][1]System: christianoxxx picked up a piece of Ravaged Art
01:38:36.599 [Lua] MUSIC: pre_horde -> horde
01:38:37.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:38:44.175 [Lua] Pushing horde in time; too many units out
01:38:49.305 [Lua] Pushing horde in time; too many units out
01:38:49.478 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:50.112 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:50.296 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:50.870 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:51.784 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:52.526 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:52.687 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:38:53.166 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:38:53.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 52 action: nil
01:38:54.319 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:38:54.319 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:38:54.319 [Lua] horde requested: vector_blob
01:38:54.319 [Lua] wants to spawn ahead within distance: 60
01:38:54.319 [Lua] horde crated with id 16 of type vector_blob
01:38:54.320 [Lua] managed to spawn 55/55 horde enemies
01:38:54.320 [Lua] vector blob horde has started
01:38:55.763 [Lua] Init group template: horde
01:39:03.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:03.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304
01:39:07.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 79 action: nil
01:39:07.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 78 action: nil
01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 49 size: 77 action: nil
01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 76 action: nil
01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 75 action: nil
01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 74 action: nil
01:39:07.864 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 73 action: nil
01:39:07.924 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 72 action: nil
01:39:07.945 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 71 action: nil
01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 70 action: nil
01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 69 action: nil
01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 68 action: nil
01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 67 action: nil
01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 66 action: nil
01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 65 action: nil
01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 64 action: nil
01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 63 action: nil
01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 62 action: nil
01:39:08.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 61 action: nil
01:39:08.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: nil
01:39:08.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 59 action: nil
01:39:08.397 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 58 action: nil
01:39:08.420 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 57 action: nil
01:39:08.441 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 56 action: nil
01:39:08.526 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 55 action: nil
01:39:08.526 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 54 action: nil
01:39:08.568 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 53 action: nil
01:39:08.626 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 52 action: nil
01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 51 action: nil
01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 50 action: nil
01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 49 action: nil
01:39:08.667 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 48 action: nil
01:39:08.688 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 47 action: nil
01:39:08.708 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 46 action: nil
01:39:08.727 [Lua] HORDE: last wave, reset to standard horde delay
01:39:08.727 [Lua] Time for new HOOORDE! multi_last_wave
01:39:08.727 [Lua] horde requested: vector_blob
01:39:08.727 [Lua] wants to spawn ahead within distance: 60
01:39:08.727 [Lua] horde crated with id 17 of type vector_blob
01:39:08.727 [Lua] managed to spawn 57/57 horde enemies
01:39:08.727 [Lua] vector blob horde has started
01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 46 action: nil
01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 45 action: nil
01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 44 action: nil
01:39:08.775 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 45 action: nil
01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 45 action: nil
01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 44 action: nil
01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 43 action: nil
01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 42 action: nil
01:39:08.817 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 42 action: nil
01:39:08.838 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 42 action: nil
01:39:08.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 42 action: nil
01:39:08.881 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 42 action: nil
01:39:08.901 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 42 action: nil
01:39:08.923 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 42 action: nil
01:39:09.005 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 45 action: nil
01:39:09.046 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 46 action: nil
01:39:09.066 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 46 action: nil
01:39:09.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 46 action: nil
01:39:09.128 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 47 action: nil
01:39:09.948 [Lua] Init group template: horde
01:39:12.799 [Lua] Horde killed: ?
01:39:14.647 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average.
01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average.
01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average.
01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average.
01:39:28.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:28.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304
01:39:38.910 [Lua] event horde ends!
01:39:39.864 [Lua] MUSIC: horde -> explore
01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:39:42.077 [Lua] main_path_player_far_away_check started
01:39:43.806 [Lua] main_path_player_far_away_check started
01:39:44.096 [Lua] [ChatManager][1]System: christianoxxx picked up a Grimoire
01:39:44.739 [Lua] main path terror event triggered: rare_event_loot_rat
01:39:44.739 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
01:39:45.202 [Lua] main_path_player_far_away_check started
01:39:46.865 [Lua] main_path_player_far_away_check started
01:39:53.355 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:39:58.195 [Lua] Horde killed: ?
01:40:03.749 [Lua] Horde killed: ?
01:40:07.878 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:08.784 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:40:15.178 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:15.971 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:40:26.952 [Lua] [ChatManager][1]System: christianoxxx picked up a Loot Die
01:40:30.140 [Lua] [ChatManager][1]System: UberNuby discarded a Tome
01:40:31.968 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:32.478 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:40:33.493 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:33.800 [Lua] [ChatManager][1]System: UberNuby picked up a Tome
01:40:33.853 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:40:37.519 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:40:38.081 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:40:39.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9f67, position: 0
01:40:42.298 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:40:43.871 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:41:05.416 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:05.885 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:05.927 [Lua] Coordinated attack!
01:41:07.625 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:41:07.649 [Lua] Spline already found!
01:41:07.756 [Lua] Init group template: spline_patrol
01:41:18.504 [Flow] SSM bake
01:41:25.013 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:25.799 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:27.151 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:35.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 66
01:41:36.370 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:37.521 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:38.156 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:39.046 [Lua] [ChatManager][1]System: UberNuby picked up a piece of Ravaged Art
01:41:39.080 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
01:41:39.601 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:39.672 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:40.170 [Lua] [ChatManager][1]System: colton389 picked up a piece of Ravaged Art
01:41:40.695 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:40.908 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:41.307 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:41.968 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:41.970 [Lua] Pushing horde in time; too many units out
01:41:43.105 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:47.044 [Lua] Pushing horde in time; too many units out
01:41:49.440 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:49.926 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:51.459 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 61
01:41:52.164 [Lua] Time for new HOOORDE! multi_first_wave
01:41:52.164 [Lua] horde requested: vector
01:41:52.164 [Lua] setting up vector-horde
01:41:52.164 [Lua] Composing horde 'large' .. using variant 'plain'
01:41:52.164 [Lua] --> horde wants to spawn behind players (0.67562593626457/0.67
01:41:52.164 [Lua] -> spawning: 54
01:41:52.164 [Lua] horde crated with id 19 of type vector
01:41:52.165 [Lua] vector horde has started
01:41:52.181 [Lua] MUSIC: explore -> pre_horde
01:41:52.508 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 60
01:41:53.255 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:54.113 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:54.356 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:54.996 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:55.452 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:41:55.841 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:41:58.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4e9, position: 0
01:42:00.177 [Lua] [ChatManager][1]System: christianoxxx picked up a Tome
01:42:00.334 [Lua] replace_hidden_spawners -> first try found: 4 cover points
01:42:00.334 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.334 [Lua] ->moving spawner
01:42:00.366 [Lua] replace_hidden_spawners -> first try found: 9 cover points
01:42:00.366 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:42:00.366 [Lua] ->moving spawner
01:42:00.366 [Lua] ->moving spawner
01:42:00.366 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.367 [Lua] ->moving spawner
01:42:00.381 [Lua] MUSIC: pre_horde -> horde
01:42:00.396 [Lua] replace_hidden_spawners -> first try found: 7 cover points
01:42:00.396 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.396 [Lua] ->moving spawner
01:42:00.425 [Lua] replace_hidden_spawners -> first try found: 7 cover points
01:42:00.425 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.425 [Lua] ->moving spawner
01:42:00.457 [Lua] replace_hidden_spawners -> first try found: 7 cover points
01:42:00.457 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:00.457 [Lua] ->moving spawner
01:42:02.028 [Lua] Init group template: horde
01:42:02.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xb951, position: 0
01:42:05.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbcd1, position: 0
01:42:14.770 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:42:14.770 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:42:14.770 [Lua] horde requested: vector
01:42:14.770 [Lua] setting up vector-horde
01:42:14.770 [Lua] Composing horde 'large' .. using variant 'plain'
01:42:14.770 [Lua] --> horde wants to spawn behind players (0.86510277240499/0.67
01:42:14.771 [Lua] -> spawning: 54
01:42:14.771 [Lua] horde crated with id 20 of type vector
01:42:14.771 [Lua] vector horde has started
01:42:16.535 [Lua] Coordinated attack!
01:42:24.902 [Lua] Init group template: horde
01:42:25.591 [Flow] SSM bake
01:42:35.700 [Flow] SSM bake
01:42:40.198 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:42:43.260 [Lua] Horde killed: ?
01:42:46.741 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:42:51.098 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:42:52.036 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:43:07.193 [Flow] SSM bake
01:43:07.364 [Flow] SSM bake
01:43:11.821 [Flow] SSM bake
01:43:15.867 [Lua] MUSIC: horde -> explore
01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:43:19.011 [Flow] SSM bake
01:43:23.184 [Lua] Horde killed: ?
01:43:24.387 [Flow] SSM bake
01:43:33.252 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:43:34.745 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:43:44.423 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
01:43:49.065 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:43:49.083 [Lua] Spline already found!
01:43:49.128 [Lua] Init group template: spline_patrol
01:43:50.445 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 22
01:43:52.193 [Flow] SSM bake
01:43:53.022 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:43:53.041 [Lua] Spline already found!
01:43:53.086 [Lua] Init group template: spline_patrol
01:43:54.461 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:54.925 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:43:55.799 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:43:56.262 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:00.887 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:01.430 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:03.349 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
01:44:10.781 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:11.176 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:17.676 [Lua] main path terror event triggered: boss_event_storm_fiend
01:44:17.676 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend
01:44:17.713 [Flow] Boss DoorStormfiend
01:44:17.715 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro
01:44:17.717 [Lua] Init group template: boss_door_closers
01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:33.885 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:34.619 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1
01:44:35.508 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:36.290 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:36.628 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:37.744 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:38.534 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:38.862 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:39.611 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:43.692 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:44.455 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:44.801 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:45.586 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:45.924 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:46.689 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:47.040 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:47.854 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:49.874 [Lua] simple los failed
01:44:51.569 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:52.194 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:52.738 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:44:53.403 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:44:54.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 4537872
01:44:55.883 [Lua] [ChatManager][1]System: colton389 picked up a Loot Die
01:45:06.843 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:45:06.861 [Lua] Spline already found!
01:45:06.912 [Lua] Init group template: spline_patrol
01:45:13.962 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:45:17.829 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:18.306 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:45:19.016 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:45:19.493 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:45:32.316 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:45:33.313 [Lua] Time for new HOOORDE! multi_first_wave
01:45:33.313 [Lua] horde requested: vector
01:45:33.313 [Lua] setting up vector-horde
01:45:33.313 [Lua] Composing horde 'large' .. using variant 'plain'
01:45:33.313 [Lua] --> horde wants to spawn ahead of players (0.24755957333946/0.67
01:45:33.313 [Lua] -> spawning: 54
01:45:33.313 [Lua] horde crated with id 25 of type vector
01:45:33.314 [Lua] vector horde has started
01:45:33.322 [Lua] MUSIC: explore -> pre_horde
01:45:37.869 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:45:41.419 [Lua] MUSIC: pre_horde -> horde
01:45:42.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:45:43.523 [Lua] Init group template: horde
01:45:44.463 [Lua] Pushing horde in time; too many units out
01:45:49.516 [Lua] Pushing horde in time; too many units out
01:45:54.584 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
01:45:54.584 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:45:54.584 [Lua] horde requested: vector
01:45:54.584 [Lua] setting up vector-horde
01:45:54.584 [Lua] Composing horde 'large' .. using variant 'plain'
01:45:54.584 [Lua] --> horde wants to spawn ahead of players (0.427939407816/0.67
01:45:54.584 [Lua] -> spawning: 52
01:45:54.584 [Lua] horde crated with id 26 of type vector
01:45:54.584 [Lua] vector horde has started
01:46:02.729 [Lua] replace_hidden_spawners -> first try found: 1 cover points
01:46:02.729 [Lua] replace_hidden_spawners -> replacing hidden spawners!
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:02.729 [Lua] ->moving spawner
01:46:03.782 [Lua] HORDE: last wave, reset to standard horde delay
01:46:03.782 [Lua] Time for new HOOORDE! multi_last_wave
01:46:03.782 [Lua] horde requested: vector
01:46:03.782 [Lua] setting up vector-horde
01:46:03.782 [Lua] Composing horde 'large' .. using variant 'plain'
01:46:03.782 [Lua] --> horde wants to spawn behind players (0.856836817982/0.67
01:46:03.782 [Lua] -> spawning: 52
01:46:03.782 [Lua] horde crated with id 27 of type vector
01:46:03.782 [Lua] vector horde has started
01:46:04.205 [Lua] Init group template: horde
01:46:04.373 [Lua] Horde killed: ?
01:46:07.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:07.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304
01:46:10.918 [Lua] simple los failed
01:46:14.037 [Lua] Init group template: horde
01:46:15.619 [Lua] fence jumping
01:46:16.218 [Lua] ready to jump failed
01:46:17.674 [Lua] ready to jump failed
01:46:25.667 [Lua] Horde killed: ?
01:46:33.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:33.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304
01:46:34.750 [Lua] MUSIC: horde -> explore
01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:46:41.423 [Lua] Horde killed: ?
01:46:51.970 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:46:52.426 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:47:01.579 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:47:03.834 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:47:04.394 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:47:06.989 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:47:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13e63, position: 0
01:47:23.343 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:47:27.051 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:47:28.769 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:47:31.603 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:47:47.104 [Lua] Time for new HOOORDE! multi_first_wave
01:47:47.104 [Lua] horde requested: ambush
01:47:47.104 [Lua] setting up ambush-horde
01:47:47.104 [Lua] Composing horde 'large' .. using variant 'plain'
01:47:47.104 [Lua] -> spawning: 56
01:47:47.104 [Lua] horde crated with id 28 of type ambush
01:47:47.104 [Lua] ambush horde has started
01:47:47.113 [Lua] MUSIC: explore -> pre_ambush
01:47:47.402 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 82610 0
01:47:51.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14419, position: 0
01:47:52.151 [Lua] MUSIC: pre_ambush -> horde
01:47:54.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:47:54.782 [Lua] Init group template: horde
01:47:59.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
01:47:59.402 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:47:59.402 [Lua] horde requested: ambush
01:47:59.402 [Lua] setting up ambush-horde
01:47:59.402 [Lua] Composing horde 'large' .. using variant 'plain'
01:47:59.402 [Lua] -> spawning: 57
01:47:59.402 [Lua] horde crated with id 29 of type ambush
01:47:59.402 [Lua] ambush horde has started
01:48:07.661 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:08.478 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:08.701 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:08.713 [Lua] Init group template: horde
01:48:09.620 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:11.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15623, position: 0
01:48:11.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1560f, position: 0
01:48:11.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1560f, position: 0
01:48:11.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x156bc, position: 0
01:48:14.343 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:15.141 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:15.883 [Lua] HORDE: last wave, reset to standard horde delay
01:48:15.883 [Lua] Time for new HOOORDE! multi_last_wave
01:48:15.883 [Lua] horde requested: ambush
01:48:15.883 [Lua] setting up ambush-horde
01:48:15.883 [Lua] Composing horde 'large' .. using variant 'plain'
01:48:15.883 [Lua] -> spawning: 55
01:48:15.884 [Lua] horde crated with id 30 of type ambush
01:48:15.884 [Lua] ambush horde has started
01:48:18.994 [Lua] Horde killed: ?
01:48:19.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:19.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304
01:48:25.655 [Lua] Init group template: horde
01:48:25.858 [Lua] Horde killed: ?
01:48:27.117 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:27.987 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:29.076 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 92134 0
01:48:29.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 80, name: `unknown`
01:48:36.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16d4a, position: 0
01:48:36.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16d8e, position: 0
01:48:37.830 [Lua] MUSIC: horde -> explore
01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882
01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882
01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882
01:48:40.723 [Lua] Horde killed: ?
01:48:40.780 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:41.414 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:45.405 [Lua] TerrorEventMixer.start_event: roaming_patrol
01:48:45.434 [Lua] Spline already found!
01:48:45.504 [Lua] Init group template: spline_patrol
01:48:49.287 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:50.063 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:51.005 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:51.792 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:52.636 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:48:53.417 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:48:57.975 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:00.835 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:49:06.522 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:49:07.475 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:49:08.941 [Lua] players are progressing too fast, leave relax
01:49:09.951 [Lua] [ChatManager][1]System: UberNuby picked up a piece of Ravaged Art
01:49:16.756 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
01:49:27.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
01:49:30.573 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 24 size: 39 action: nil
01:50:00.837 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:01.747 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:50:07.365 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:50:07.857 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:50:08.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1841d, position: 0
01:50:11.675 [Lua] Time for new HOOORDE! multi_first_wave
01:50:11.675 [Lua] horde requested: vector_blob
01:50:11.675 [Lua] wants to spawn behind within distance: 60
01:50:11.675 [Lua] could not, tries to spawnahead
01:50:11.675 [Lua] horde crated with id 32 of type vector_blob
01:50:11.676 [Lua] managed to spawn 56/59 horde enemies
01:50:11.676 [Lua] vector blob horde has started
01:50:11.686 [Lua] MUSIC: explore -> pre_horde
01:50:12.640 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:50:16.761 [Lua] MUSIC: pre_horde -> horde
01:50:22.874 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
01:50:22.874 [Lua] Time for new HOOORDE! multi_consecutive_wave
01:50:22.874 [Lua] horde requested: vector_blob
01:50:22.874 [Lua] wants to spawn ahead within distance: 60
01:50:22.874 [Lua] horde crated with id 33 of type vector_blob
01:50:22.875 [Lua] managed to spawn 52/56 horde enemies
01:50:22.875 [Lua] vector blob horde has started
01:50:25.229 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:50:31.046 [Lua] Pushing horde in time; too many units out
01:50:36.234 [Lua] HORDE: last wave, reset to standard horde delay
01:50:36.234 [Lua] Time for new HOOORDE! multi_last_wave
01:50:36.234 [Lua] horde requested: vector_blob
01:50:36.234 [Lua] wants to spawn behind within distance: 60
01:50:36.234 [Lua] horde crated with id 34 of type vector_blob
01:50:36.235 [Lua] managed to spawn 53/54 horde enemies
01:50:36.235 [Lua] vector blob horde has started
01:50:57.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ad37, position: 0
01:50:57.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ad2c, position: 0
01:51:00.877 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:01.788 [Lua] ready to jump failed
01:51:01.812 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:01.828 [Lua] MUSIC: horde -> explore
01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0
01:51:04.149 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:04.576 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:06.302 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:07.300 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:07.945 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:08.306 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:08.822 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:09.584 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:09.750 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:51:10.255 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:51:32.642 [Lua] Coordinated attack!
01:51:46.244 [Lua] [ChatManager][1]System: christianoxxx discarded a Tome
01:51:49.101 [Lua] [ChatManager][1]System: christianoxxx picked up a Tome
01:52:02.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
01:52:09.160 [Lua] Override Player Respawning respawns_arena true
01:52:09.166 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
01:52:11.070 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:11.178 [Lua] simple los failed
01:52:12.078 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:52:12.885 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:13.470 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:52:14.111 [Lua] fence jumping
01:52:14.377 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:15.115 [Lua] ready to jump failed
01:52:15.365 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:52:15.495 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:15.803 [Lua] fence jumping
01:52:16.453 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:52:16.785 [Lua] ready to jump failed
01:52:17.743 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:52:18.086 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c
01:52:22.329 [Lua] ready to jump failed
01:52:23.803 [Lua] fence jumping
01:52:24.360 [Lua] simple los failed
01:52:35.254 [Lua] [ChatManager][1]System: Kauffy discarded a Tome
01:52:36.904 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
01:52:52.040 [Lua] TerrorEventMixer.start_event: stronghold_boss
01:52:52.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
01:52:52.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
01:52:52.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
01:52:53.083 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010871c61c, connection_key=0, breed_name=skaven_storm_vermin_warlord)
01:52:53.138 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001046978d1, connection_key=2, breed_name=skaven_storm_vermin_warlord)
01:52:54.463 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010641356a, connection_key=1, breed_name=skaven_storm_vermin_warlord)
01:52:54.693 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010871c61c
01:52:54.695 [Lua] [ChatManager][1]System: christianoxxx has left the game
01:52:54.695 [Lua] [PSM] Disconnecting peer 11000010871c61c
01:52:54.695 [Lua] [PSM] Disconnected peer 11000010871c61c is being removed from session.
01:52:54.695 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010871c61c
01:52:54.695 [Lua] [MOD][VMF][INFO] Removed 11000010871c61c from the VMF users list.
01:52:54.695 [Lua] [GameNetworkManager] destroying game object with go_id=54
01:52:54.695 [Lua] Set lobby begin:
01:52:54.695 [Lua] Lobby data twitch_enabled = false
01:52:54.695 [Lua] Lobby data power_level = 778
01:52:54.695 [Lua] Lobby data num_players = 4
01:52:54.695 [Lua] Lobby data weave_name = false
01:52:54.695 [Lua] Lobby data game_mode = 2
01:52:54.695 [Lua] Lobby data is_private = false
01:52:54.695 [Lua] Lobby data mechanism = adventure
01:52:54.695 [Lua] Lobby data level_key = skaven_stronghold
01:52:54.695 [Lua] Lobby data player_slot_1 = 0:0
01:52:54.695 [Lua] Lobby data selected_level_key = skaven_stronghold
01:52:54.695 [Lua] Lobby data unique_server_name = Kauffy
01:52:54.695 [Lua] Lobby data quick_game = true
01:52:54.695 [Lua] Lobby data matchmaking = true
01:52:54.696 [Lua] Lobby data difficulty = harder
01:52:54.696 [Lua] Lobby data country_code = US
01:52:54.696 [Lua] Lobby data host = 110000100950f7d
01:52:54.696 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:52:54.696 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:52:54.696 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:52:54.696 [Lua] Lobby data player_slot_3 = 0:0
01:52:54.696 [Lua] Lobby data eac_authorized = true
01:52:54.696 [Lua] Set lobby end.
01:52:54.696 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010871c61c)
01:52:54.696 [EAC] EAC server lost client 11000010871c61c
01:52:54.696 [EACServer] [17:52:54:696][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010871C61C PlayerGUID: 76561198101939740
01:52:54.697 [Lua] [GameNetworkManager] destroying game object with go_id=60
01:52:54.700 [Lua] player (110000100950f7d,2) was put into party 1
01:52:54.713 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
01:52:54.713 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1)
01:52:54.713 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1)
01:52:54.713 [Lua] Set lobby begin:
01:52:54.713 [Lua] Lobby data twitch_enabled = false
01:52:54.714 [Lua] Lobby data power_level = 778
01:52:54.714 [Lua] Lobby data num_players = 4
01:52:54.714 [Lua] Lobby data weave_name = false
01:52:54.714 [Lua] Lobby data game_mode = 2
01:52:54.714 [Lua] Lobby data is_private = false
01:52:54.714 [Lua] Lobby data mechanism = adventure
01:52:54.714 [Lua] Lobby data level_key = skaven_stronghold
01:52:54.714 [Lua] Lobby data player_slot_1 = 0:0
01:52:54.714 [Lua] Lobby data selected_level_key = skaven_stronghold
01:52:54.714 [Lua] Lobby data unique_server_name = Kauffy
01:52:54.714 [Lua] Lobby data quick_game = true
01:52:54.714 [Lua] Lobby data matchmaking = true
01:52:54.714 [Lua] Lobby data difficulty = harder
01:52:54.714 [Lua] Lobby data country_code = US
01:52:54.714 [Lua] Lobby data host = 110000100950f7d
01:52:54.714 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:52:54.714 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:52:54.714 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:52:54.714 [Lua] Lobby data player_slot_3 = 0:0
01:52:54.715 [Lua] Lobby data eac_authorized = true
01:52:54.715 [Lua] Set lobby end.
01:52:54.715 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1
01:52:54.715 [Lua]
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
01:52:54.715 [Lua] [wwise/two_handed_hammers] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
01:52:54.715 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
01:52:54.715 [Lua] [wwise/rakegun] = false (boolean)
01:52:54.715 [Lua] [wwise/one_handed_axes] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
01:52:54.715 [Lua]
01:52:54.715 [Lua]
01:52:54.715 [Lua] [resource_packages/careers/dr_ranger] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean)
01:52:54.715 [Lua] [wwise/two_handed_hammers] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean)
01:52:54.715 [Lua] [wwise/one_handed_axes] = false (boolean)
01:52:54.715 [Lua] [wwise/rakegun] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean)
01:52:54.715 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean)
01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean)
01:52:54.715 [Lua]
01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:5 my_peer_id:110000100950f7d
01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d
01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:5 my_peer_id:110000100950f7d
01:52:54.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:52:54.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
01:52:54.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient
01:52:54.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient
01:52:54.797 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient
01:52:54.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient
01:52:54.797 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
01:52:54.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
01:52:54.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
01:52:54.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
01:52:54.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02
01:52:54.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
01:52:55.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
01:52:55.424 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
01:52:55.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
01:52:55.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
01:52:55.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2
01:52:55.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
01:52:55.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
01:52:55.732 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
01:52:55.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
01:52:55.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
01:52:55.774 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06
01:52:55.775 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
01:52:55.812 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
01:52:55.812 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
01:52:55.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
01:52:55.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
01:52:55.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2
01:52:55.986 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
01:52:56.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
01:52:56.021 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
01:52:56.022 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun
01:52:56.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun
01:52:56.115 [Lua] [PackageManager] Force_load: wwise/rakegun
01:52:56.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
01:52:56.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
01:52:56.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p
01:52:56.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
01:52:56.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
01:52:56.402 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart
01:52:56.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:52:56.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:52:56.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
01:52:56.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:52:56.526 [Lua] Set lobby begin:
01:52:56.526 [Lua] Lobby data twitch_enabled = false
01:52:56.526 [Lua] Lobby data power_level = 759
01:52:56.526 [Lua] Lobby data num_players = 4
01:52:56.526 [Lua] Lobby data weave_name = false
01:52:56.526 [Lua] Lobby data game_mode = 2
01:52:56.526 [Lua] Lobby data is_private = false
01:52:56.526 [Lua] Lobby data mechanism = adventure
01:52:56.526 [Lua] Lobby data level_key = skaven_stronghold
01:52:56.526 [Lua] Lobby data player_slot_1 = 0:0
01:52:56.526 [Lua] Lobby data selected_level_key = skaven_stronghold
01:52:56.526 [Lua] Lobby data unique_server_name = Kauffy
01:52:56.527 [Lua] Lobby data quick_game = true
01:52:56.527 [Lua] Lobby data matchmaking = true
01:52:56.527 [Lua] Lobby data difficulty = harder
01:52:56.527 [Lua] Lobby data country_code = US
01:52:56.527 [Lua] Lobby data host = 110000100950f7d
01:52:56.527 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:52:56.527 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:52:56.527 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:52:56.527 [Lua] Lobby data player_slot_3 = 0:0
01:52:56.527 [Lua] Lobby data eac_authorized = true
01:52:56.527 [Lua] Set lobby end.
01:52:56.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:52:56.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p
01:52:56.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
01:52:57.418 [SteamLobby] Detected removed member 11000010871c61c
01:52:57.418 [Connection] Destroying endpoint 11000010871c61c - explicit request
01:52:57.421 [SteamAuthenticator] CancelAuthTicket 11000010871c61c
01:52:57.421 [SteamAuthenticator] EndAuthSession 11000010871c61c
01:52:57.421 [Lua] [NetworkServer] Changing num_players from 4 to 3
01:52:57.421 [Lua] Players: 3
01:52:57.421 [Lua] Set lobby begin:
01:52:57.421 [Lua] Lobby data twitch_enabled = false
01:52:57.421 [Lua] Lobby data power_level = 759
01:52:57.421 [Lua] Lobby data num_players = 3
01:52:57.421 [Lua] Lobby data weave_name = false
01:52:57.421 [Lua] Lobby data game_mode = 2
01:52:57.421 [Lua] Lobby data is_private = false
01:52:57.421 [Lua] Lobby data mechanism = adventure
01:52:57.422 [Lua] Lobby data level_key = skaven_stronghold
01:52:57.422 [Lua] Lobby data player_slot_1 = 0:0
01:52:57.422 [Lua] Lobby data selected_level_key = skaven_stronghold
01:52:57.422 [Lua] Lobby data unique_server_name = Kauffy
01:52:57.422 [Lua] Lobby data quick_game = true
01:52:57.422 [Lua] Lobby data matchmaking = true
01:52:57.422 [Lua] Lobby data difficulty = harder
01:52:57.422 [Lua] Lobby data country_code = US
01:52:57.422 [Lua] Lobby data host = 110000100950f7d
01:52:57.422 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:52:57.422 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:52:57.422 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:52:57.422 [Lua] Lobby data player_slot_3 = 0:0
01:52:57.422 [Lua] Lobby data eac_authorized = true
01:52:57.422 [Lua] Set lobby end.
01:52:57.423 [Lua] [LobbyMembers] Member left 11000010871c61c
01:52:58.914 [Lua] [Matchmaking] Handshake host removing client 11000010871c61c
01:52:58.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:52:58.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=248
01:53:14.253 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010641356a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:15.042 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010641356a
01:53:17.429 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:53:18.212 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1
01:53:26.872 [Lua] event horde ends!
01:53:27.803 [Lua] Override Player Respawning exit_respawns true
01:53:27.803 [Lua] Override Player Respawning respawns_arena false
01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average.
01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average.
01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average.
01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average.
01:53:29.037 [Lua] [ChatManager][1]System: Kauffy picked up a Loot Die
01:53:29.425 [Lua] [ChatManager][1]System: colton389 picked up a Loot Die
01:53:38.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d47a, position: 0
01:53:43.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d5e1, position: 0
01:54:05.837 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 4 5
01:54:08.371 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4
01:54:08.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3
01:54:08.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 2
01:54:08.592 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
01:54:11.846 [Lua] main_path_player_far_away_check started
01:54:11.895 [Lua] main_path_player_far_away_check started
01:54:12.420 [Lua] main_path_player_far_away_check started
01:54:14.962 [Lua] main_path_player_far_away_check started
01:54:15.012 [Lua] main_path_player_far_away_check started
01:54:15.115 [Lua] main_path_player_far_away_check started
01:54:15.539 [Lua] main_path_player_far_away_check started
01:54:18.087 [Lua] main_path_player_far_away_check started
01:54:18.139 [Lua] main_path_player_far_away_check started
01:54:18.242 [Lua] main_path_player_far_away_check started
01:54:18.664 [Lua] main_path_player_far_away_check started
01:54:21.237 [Lua] main_path_player_far_away_check started
01:54:21.287 [Lua] main_path_player_far_away_check started
01:54:21.391 [Lua] main_path_player_far_away_check started
01:54:21.820 [Lua] main_path_player_far_away_check started
01:54:22.332 [Flow] SSM bake
01:54:24.386 [Lua] main_path_player_far_away_check started
01:54:24.437 [Lua] main_path_player_far_away_check started
01:54:24.539 [Lua] main_path_player_far_away_check started
01:54:24.557 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
01:54:25.019 [Lua] main_path_player_far_away_check started
01:54:25.140 [Flow] SSM bake
01:54:27.197 [Flow] SSM bake
01:54:27.594 [Lua] main_path_player_far_away_check started
01:54:32.859 [SteamLobby] Detected added member 110000100f457d7
01:54:32.859 [Lua] [NetworkServer] Changing num_players from 3 to 4
01:54:32.859 [Lua] Players: 4
01:54:32.859 [Lua] Set lobby begin:
01:54:32.859 [Lua] Lobby data twitch_enabled = false
01:54:32.859 [Lua] Lobby data power_level = 759
01:54:32.860 [Lua] Lobby data num_players = 4
01:54:32.860 [Lua] Lobby data weave_name = false
01:54:32.860 [Lua] Lobby data game_mode = 2
01:54:32.860 [Lua] Lobby data is_private = false
01:54:32.860 [Lua] Lobby data mechanism = adventure
01:54:32.860 [Lua] Lobby data level_key = skaven_stronghold
01:54:32.860 [Lua] Lobby data player_slot_1 = 0:0
01:54:32.860 [Lua] Lobby data selected_level_key = skaven_stronghold
01:54:32.860 [Lua] Lobby data unique_server_name = Kauffy
01:54:32.860 [Lua] Lobby data quick_game = true
01:54:32.860 [Lua] Lobby data matchmaking = true
01:54:32.860 [Lua] Lobby data difficulty = harder
01:54:32.860 [Lua] Lobby data country_code = US
01:54:32.861 [Lua] Lobby data host = 110000100950f7d
01:54:32.861 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:54:32.861 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:54:32.861 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:54:32.861 [Lua] Lobby data player_slot_3 = 0:0
01:54:32.861 [Lua] Lobby data eac_authorized = true
01:54:32.861 [Lua] Set lobby end.
01:54:32.862 [Lua] [LobbyMembers] Member joined 110000100f457d7
01:54:32.884 [Connection] Creating endpoint 110000100f457d7 - reliable message sent
01:54:32.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:54:32.907 [SteamAuthenticator] Sent ticket request to 110000100f457d7
01:54:32.908 [Lua] [ChatManager][1]System: Saphira is joining the game
01:54:37.252 [SteamAuthenticator] Got ticket from 110000100f457d7
01:54:37.252 [SteamAuthenticator] BeginAuthSession 110000100f457d7
01:54:37.252 [SteamAuthenticator] Authenticating 110000100f457d7
01:54:37.252 [SteamAuthenticator] Got ticket request from 110000100f457d7
01:54:37.252 [SteamAuthenticator] GetAuthSessionTicket 110000100f457d7
01:54:37.252 [SteamAuthenticator] Sent ticket to 110000100f457d7
01:54:37.452 [SteamAuthenticator] Steam validation for 110000100f457d7 with response 0
01:54:37.591 [Connection] New session id 236 to 110000100f457d7.
01:54:37.722 [Connection] Established a connection <172.236> to 110000100f457d7
01:54:37.722 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:54:37.723 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira'
01:54:37.861 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f457d7, replying lobby_ok
01:54:37.967 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f457d7 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1
01:54:38.100 [Lua] Set lobby begin:
01:54:38.100 [Lua] Lobby data twitch_enabled = false
01:54:38.100 [Lua] Lobby data power_level = 759
01:54:38.100 [Lua] Lobby data num_players = 4
01:54:38.100 [Lua] Lobby data weave_name = false
01:54:38.100 [Lua] Lobby data game_mode = 2
01:54:38.100 [Lua] Lobby data is_private = false
01:54:38.100 [Lua] Lobby data mechanism = adventure
01:54:38.100 [Lua] Lobby data level_key = skaven_stronghold
01:54:38.100 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:54:38.100 [Lua] Lobby data selected_level_key = skaven_stronghold
01:54:38.101 [Lua] Lobby data unique_server_name = Kauffy
01:54:38.101 [Lua] Lobby data quick_game = true
01:54:38.101 [Lua] Lobby data matchmaking = true
01:54:38.101 [Lua] Lobby data difficulty = harder
01:54:38.101 [Lua] Lobby data country_code = US
01:54:38.101 [Lua] Lobby data host = 110000100950f7d
01:54:38.101 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:54:38.101 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:54:38.101 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:54:38.101 [Lua] Lobby data player_slot_3 = 0:0
01:54:38.101 [Lua] Lobby data eac_authorized = true
01:54:38.101 [Lua] Set lobby end.
01:54:38.101 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100f457d7
01:54:38.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1
01:54:40.335 [Lua] ### CLEARING PEER STATE FOR 110000100f457d7
01:54:40.436 [Lua] [PSM] Peer 110000100f457d7 joined. Want to use profile index "1"
01:54:40.436 [Lua] Mechanism says: a client joined the game! 110000100f457d7
01:54:40.436 [EAC] EAC server has client 110000100f457d7 (and owner 110000100f457d7)
01:54:40.436 [EACServer] [17:54:40:436][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976278999 PlayerName: Kauffy
01:54:40.436 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f457d7, connection_key=3)
01:54:40.750 [EACServer] [17:54:40:749][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 4 Status: Client Authenticated Message: Client authenticated.
01:54:40.753 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedLocal
01:54:40.876 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f457d7, connection_key=3)
01:54:41.007 [EACServer] [17:54:41:006][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F457D7.
01:54:41.408 [EACServer] [17:54:41:407][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F457D7
01:54:41.408 [EACServer] [17:54:41:407][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
01:54:41.413 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedRemote
01:54:42.441 [Lua] player (110000100f457d7,1) was put into party 0
01:54:42.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7
01:54:44.907 [SteamVoipClient] select_out(110000100f457d7, on)
01:54:44.907 [SteamVoipClient] select_in(110000100f457d7, on)
01:54:44.907 [SteamVoipClient] select_out(110000100f457d7, off)
01:54:46.961 [Lua] ### Sending rpc_level_loaded
01:54:46.961 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 74
01:54:46.961 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded
01:54:46.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:5 my_peer_id:110000100950f7d
01:54:48.528 [Flow] SSM bake
01:54:49.611 [Flow] SSM bake
01:54:50.343 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
01:54:50.739 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1
01:55:01.122 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
01:55:01.123 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira'
01:55:01.159 [Lua] Breedfreezer (server) starting a hot join sync
01:55:01.159 [Lua] packing 0 units of breed chaos_marauder
01:55:01.159 [Lua] packing 17 units of breed skaven_clan_rat
01:55:01.159 [Lua] packing 0 units of breed skaven_storm_vermin
01:55:01.159 [Lua] packing 48 units of breed skaven_slave
01:55:01.159 [Lua] packing 0 units of breed chaos_fanatic
01:55:01.159 [Lua] packing 0 units of breed chaos_raider
01:55:01.159 [Lua] packing 0 units of breed chaos_warrior
01:55:01.159 [Lua] packing 0 units of breed chaos_berzerker
01:55:01.159 [Lua] packing 8 units of breed skaven_plague_monk
01:55:01.159 [Lua] --> rpc-package size reached, sending rpc now (last package)
01:55:01.159 [Lua]
01:55:01.159 [Lua] [1] = 1 (number)
01:55:01.159 [Lua] [2] = 0 (number)
01:55:01.159 [Lua] [3] = 18 (number)
01:55:01.159 [Lua] [4] = 17 (number)
01:55:01.159 [Lua] [5] = 1 (number)
01:55:01.159 [Lua] [6] = 0 (number)
01:55:01.159 [Lua] [7] = 44 (number)
01:55:01.159 [Lua] [8] = 48 (number)
01:55:01.159 [Lua] [9] = 1 (number)
01:55:01.159 [Lua] [10] = 0 (number)
01:55:01.159 [Lua] [11] = 1 (number)
01:55:01.159 [Lua] [12] = 0 (number)
01:55:01.159 [Lua] [13] = 1 (number)
01:55:01.159 [Lua] [14] = 0 (number)
01:55:01.159 [Lua] [15] = 1 (number)
01:55:01.159 [Lua] [16] = 0 (number)
01:55:01.159 [Lua] [17] = 4 (number)
01:55:01.159 [Lua] [18] = 8 (number)
01:55:01.159 [Lua]
01:55:01.159 [Lua]
01:55:01.159 [Lua] [1] = 645 (number)
01:55:01.159 [Lua] [2] = 609 (number)
01:55:01.159 [Lua] [3] = 128 (number)
01:55:01.159 [Lua] [4] = 606 (number)
01:55:01.159 [Lua] [5] = 599 (number)
01:55:01.159 [Lua] [6] = 127 (number)
01:55:01.159 [Lua] [7] = 628 (number)
01:55:01.159 [Lua] [8] = 411 (number)
01:55:01.159 [Lua] [9] = 624 (number)
01:55:01.159 [Lua] [10] = 415 (number)
01:55:01.159 [Lua] [11] = 135 (number)
01:55:01.159 [Lua] [12] = 108 (number)
01:55:01.159 [Lua] [13] = 649 (number)
01:55:01.159 [Lua] [14] = 647 (number)
01:55:01.159 [Lua] [15] = 150 (number)
01:55:01.159 [Lua] [16] = 623 (number)
01:55:01.159 [Lua] [17] = 99 (number)
01:55:01.159 [Lua] [18] = 502 (number)
01:55:01.159 [Lua] [19] = 683 (number)
01:55:01.159 [Lua] [20] = 832 (number)
01:55:01.159 [Lua] [21] = 881 (number)
01:55:01.159 [Lua] [22] = 496 (number)
01:55:01.159 [Lua] [23] = 835 (number)
01:55:01.159 [Lua] [24] = 686 (number)
01:55:01.159 [Lua] [25] = 254 (number)
01:55:01.159 [Lua] [26] = 1016 (number)
01:55:01.159 [Lua] [27] = 1014 (number)
01:55:01.159 [Lua] [28] = 903 (number)
01:55:01.159 [Lua] [29] = 877 (number)
01:55:01.159 [Lua] [30] = 238 (number)
01:55:01.159 [Lua] [31] = 876 (number)
01:55:01.159 [Lua] [32] = 897 (number)
01:55:01.159 [Lua] [33] = 1017 (number)
01:55:01.159 [Lua] [34] = 831 (number)
01:55:01.159 [Lua] [35] = 820 (number)
01:55:01.159 [Lua] [36] = 488 (number)
01:55:01.159 [Lua] [37] = 900 (number)
01:55:01.159 [Lua] [38] = 878 (number)
01:55:01.159 [Lua] [39] = 904 (number)
01:55:01.159 [Lua] [40] = 906 (number)
01:55:01.159 [Lua] [41] = 1012 (number)
01:55:01.159 [Lua] [42] = 909 (number)
01:55:01.159 [Lua] [43] = 481 (number)
01:55:01.159 [Lua] [44] = 69 (number)
01:55:01.159 [Lua] [45] = 264 (number)
01:55:01.159 [Lua] [46] = 895 (number)
01:55:01.159 [Lua] [47] = 477 (number)
01:55:01.159 [Lua] [48] = 483 (number)
01:55:01.159 [Lua] [49] = 1018 (number)
01:55:01.159 [Lua] [50] = 893 (number)
01:55:01.159 [Lua] [51] = 257 (number)
01:55:01.159 [Lua] [52] = 883 (number)
01:55:01.160 [Lua] [53] = 822 (number)
01:55:01.160 [Lua] [54] = 226 (number)
01:55:01.160 [Lua] [55] = 880 (number)
01:55:01.160 [Lua] [56] = 833 (number)
01:55:01.160 [Lua] [57] = 240 (number)
01:55:01.160 [Lua] [58] = 899 (number)
01:55:01.160 [Lua] [59] = 901 (number)
01:55:01.160 [Lua] [60] = 1019 (number)
01:55:01.160 [Lua] [61] = 219 (number)
01:55:01.160 [Lua] [62] = 241 (number)
01:55:01.160 [Lua] [63] = 1013 (number)
01:55:01.160 [Lua] [64] = 261 (number)
01:55:01.160 [Lua] [65] = 879 (number)
01:55:01.160 [Lua] [66] = 88 (number)
01:55:01.160 [Lua] [67] = 82 (number)
01:55:01.160 [Lua] [68] = 86 (number)
01:55:01.160 [Lua] [69] = 120 (number)
01:55:01.160 [Lua] [70] = 119 (number)
01:55:01.160 [Lua] [71] = 87 (number)
01:55:01.160 [Lua] [72] = 81 (number)
01:55:01.160 [Lua] [73] = 83 (number)
01:55:01.160 [Lua]
01:55:01.161 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=300
01:55:01.161 [Lua] RemotePlayer:create_game_object( ) 300
01:55:01.174 [Lua] Assigning peer(110000100f457d7:1) to profile(1) career(2)
01:55:01.174 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f457d7) local_player_id(1) profile_index(1) career_index(2)
01:55:01.174 [Lua] Set lobby begin:
01:55:01.174 [Lua] Lobby data twitch_enabled = false
01:55:01.174 [Lua] Lobby data power_level = 759
01:55:01.174 [Lua] Lobby data num_players = 4
01:55:01.174 [Lua] Lobby data weave_name = false
01:55:01.174 [Lua] Lobby data game_mode = 2
01:55:01.174 [Lua] Lobby data is_private = false
01:55:01.174 [Lua] Lobby data mechanism = adventure
01:55:01.174 [Lua] Lobby data level_key = skaven_stronghold
01:55:01.174 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:55:01.174 [Lua] Lobby data selected_level_key = skaven_stronghold
01:55:01.174 [Lua] Lobby data unique_server_name = Kauffy
01:55:01.175 [Lua] Lobby data quick_game = true
01:55:01.175 [Lua] Lobby data matchmaking = true
01:55:01.175 [Lua] Lobby data difficulty = harder
01:55:01.175 [Lua] Lobby data country_code = US
01:55:01.175 [Lua] Lobby data host = 110000100950f7d
01:55:01.175 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:55:01.175 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:55:01.175 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:55:01.175 [Lua] Lobby data player_slot_3 = 0:0
01:55:01.175 [Lua] Lobby data eac_authorized = true
01:55:01.175 [Lua] Set lobby end.
01:55:01.175 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1
01:55:01.175 [Lua] [GameNetworkManager] destroying game object with go_id=46
01:55:01.175 [Lua] player (110000100f457d7,1) was put into party 1
01:55:01.176 [Lua] [GameNetworkManager] destroying game object with go_id=248
01:55:01.395 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:55:01.395 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1
01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:6 my_peer_id:110000100950f7d
01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d
01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:6 my_peer_id:110000100950f7d
01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:6 my_peer_id:110000100950f7d
01:55:01.398 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7
01:55:01.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d
01:55:01.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:55:01.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
01:55:01.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
01:55:01.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
01:55:01.412 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
01:55:01.412 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
01:55:01.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:55:01.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
01:55:01.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
01:55:01.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
01:55:01.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
01:55:01.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
01:55:01.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
01:55:01.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
01:55:01.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
01:55:02.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
01:55:02.600 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
01:55:02.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
01:55:02.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
01:55:02.904 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
01:55:02.904 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
01:55:02.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
01:55:02.966 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
01:55:02.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
01:55:04.617 [Lua] Set lobby begin:
01:55:04.617 [Lua] Lobby data twitch_enabled = false
01:55:04.618 [Lua] Lobby data power_level = 569
01:55:04.618 [Lua] Lobby data num_players = 4
01:55:04.618 [Lua] Lobby data weave_name = false
01:55:04.618 [Lua] Lobby data game_mode = 2
01:55:04.618 [Lua] Lobby data is_private = false
01:55:04.618 [Lua] Lobby data mechanism = adventure
01:55:04.618 [Lua] Lobby data level_key = skaven_stronghold
01:55:04.618 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:55:04.618 [Lua] Lobby data selected_level_key = skaven_stronghold
01:55:04.618 [Lua] Lobby data unique_server_name = Kauffy
01:55:04.618 [Lua] Lobby data quick_game = true
01:55:04.618 [Lua] Lobby data matchmaking = true
01:55:04.618 [Lua] Lobby data difficulty = harder
01:55:04.618 [Lua] Lobby data country_code = US
01:55:04.618 [Lua] Lobby data host = 110000100950f7d
01:55:04.618 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:55:04.618 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:55:04.618 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:55:04.618 [Lua] Lobby data player_slot_3 = 0:0
01:55:04.619 [Lua] Lobby data eac_authorized = true
01:55:04.619 [Lua] Set lobby end.
01:55:05.003 [Lua] Complete level triggered.
01:55:05.003 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
01:55:05.004 [Save] Saving `save_data`
01:55:05.004 [Lua] gm_event_end_conditions_met true false
01:55:05.005 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
01:55:05.005 [Lua] Game won
01:55:05.005 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:55:05.007 [Lua] generate_backend_stats 110000100950f7d:1
01:55:05.008 [Save] Save done
01:55:05.008 [Save] Saving `save_data`
01:55:05.012 [Save] Save done
01:55:05.016 [Lua] PlayFabMirror:_commit_internal nil
01:55:05.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13
01:55:05.016 [Save] Saving `save_data`
01:55:05.020 [Lua] MUSIC: explore -> won
01:55:05.021 [Save] Save done
01:55:05.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 1
01:55:05.032 [Lua] Complete level triggered.
01:55:05.048 [Lua] Complete level triggered.
01:55:05.066 [Lua] Complete level triggered.
01:55:05.083 [Lua] Complete level triggered.
01:55:05.099 [Lua] Complete level triggered.
01:55:05.116 [Lua] Complete level triggered.
01:55:05.135 [Lua] Complete level triggered.
01:55:05.151 [Lua] Complete level triggered.
01:55:05.167 [Lua] Complete level triggered.
01:55:05.184 [Lua] Complete level triggered.
01:55:05.203 [Lua] Complete level triggered.
01:55:05.351 [Lua] [PlayFabRequestQueue] EAC Enabled! 13
01:55:05.351 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13
01:55:05.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13
01:55:05.661 [Lua] commit result success 5
01:55:05.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14
01:55:05.662 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
01:55:05.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 2
01:55:06.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 14
01:55:06.120 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14
01:55:06.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14
01:55:06.714 [Save] Saving `save_data`
01:55:06.720 [Save] Save done
01:55:09.785 [Lua] Set lobby begin:
01:55:09.785 [Lua] Lobby data twitch_enabled = false
01:55:09.785 [Lua] Lobby data power_level = 780
01:55:09.785 [Lua] Lobby data num_players = 4
01:55:09.785 [Lua] Lobby data weave_name = false
01:55:09.785 [Lua] Lobby data game_mode = 2
01:55:09.785 [Lua] Lobby data is_private = false
01:55:09.786 [Lua] Lobby data mechanism = adventure
01:55:09.786 [Lua] Lobby data level_key = skaven_stronghold
01:55:09.786 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:55:09.786 [Lua] Lobby data selected_level_key = skaven_stronghold
01:55:09.786 [Lua] Lobby data unique_server_name = Kauffy
01:55:09.786 [Lua] Lobby data quick_game = true
01:55:09.786 [Lua] Lobby data matchmaking = true
01:55:09.786 [Lua] Lobby data difficulty = harder
01:55:09.786 [Lua] Lobby data country_code = US
01:55:09.786 [Lua] Lobby data host = 110000100950f7d
01:55:09.786 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:55:09.786 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:55:09.786 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:55:09.786 [Lua] Lobby data player_slot_3 = 0:0
01:55:09.786 [Lua] Lobby data eac_authorized = true
01:55:09.786 [Lua] Set lobby end.
01:55:13.383 [Lua] ConflictDirector - destroy all units
01:55:13.973 [Lua] TRANSITION nil nil inn_level
01:55:13.973 [Lua] Transition type "inn_level", is server: true
01:55:13.973 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
01:55:13.973 [Lua] [GameNetworkManager] Leaving game...
01:55:13.973 [Lua] [GameNetworkManager] Shutting down game session host.
01:55:13.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
01:55:13.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
01:55:13.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1314.01
01:55:13.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized
01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized
01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized
01:55:14.816 [Lua] Set lobby begin:
01:55:14.816 [Lua] Lobby data twitch_enabled = false
01:55:14.816 [Lua] Lobby data power_level = 0
01:55:14.816 [Lua] Lobby data num_players = 4
01:55:14.816 [Lua] Lobby data weave_name = false
01:55:14.816 [Lua] Lobby data game_mode = 2
01:55:14.816 [Lua] Lobby data is_private = false
01:55:14.816 [Lua] Lobby data mechanism = adventure
01:55:14.816 [Lua] Lobby data level_key = skaven_stronghold
01:55:14.816 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:55:14.816 [Lua] Lobby data selected_level_key = skaven_stronghold
01:55:14.816 [Lua] Lobby data unique_server_name = Kauffy
01:55:14.817 [Lua] Lobby data quick_game = true
01:55:14.817 [Lua] Lobby data matchmaking = true
01:55:14.817 [Lua] Lobby data difficulty = harder
01:55:14.817 [Lua] Lobby data country_code = US
01:55:14.817 [Lua] Lobby data host = 110000100950f7d
01:55:14.817 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:55:14.817 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:55:14.817 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:55:14.817 [Lua] Lobby data player_slot_3 = 0:0
01:55:14.817 [Lua] Lobby data eac_authorized = true
01:55:14.817 [Lua] Set lobby end.
01:55:15.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
01:55:15.990 [Lua] Clearing all global lookup lists
01:55:15.990 [Lua] [IngamePlayerListUI] - Destroy
01:55:15.990 [Lua] [EquipmentUI] - Destroy
01:55:15.990 [Lua] [GamePadEquipmentUI] - Destroy
01:55:15.990 [Lua] [AbilityUI] - Destroy
01:55:15.990 [Lua] [GamePadAbilityUI] - Destroy
01:55:15.991 [Lua] [IngameUI] destroy
01:55:16.028 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list.
01:55:16.219 [Lua] [Managers] Destroying state managers...
01:55:16.238 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
01:55:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
01:55:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
01:55:16.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
01:55:16.418 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
01:55:16.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
01:55:16.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
01:55:16.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
01:55:16.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
01:55:16.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
01:55:16.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
01:55:16.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
01:55:16.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
01:55:16.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
01:55:16.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
01:55:16.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
01:55:16.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
01:55:16.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
01:55:16.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
01:55:16.467 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
01:55:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
01:55:16.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
01:55:16.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
01:55:16.474 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
01:55:16.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
01:55:16.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
01:55:16.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
01:55:16.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
01:55:16.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7
01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a
01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1
01:55:16.489 [Lua] [Matchmaking] unregister rpcs
01:55:16.489 [Lua] ############### UNLOADING PACKAGES ###############
01:55:16.489 [Lua] [Gamestate] Enter state StateLoading
01:55:16.491 [World] Spawning level.
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] Found camera: end_screen_camera
01:55:16.501 [Lua] [EndViewState] Enter Substate EndViewStateSummary
01:55:16.502 [Lua] [Gamestate] Enter Substate StateLoadingRunning
01:55:16.502 [Lua] [Matchmaking] register rpcs
01:55:16.502 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
01:55:16.502 [Lua] registering RPCs
01:55:16.502 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
01:55:16.502 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
01:55:16.502 [Lua] Set lobby begin:
01:55:16.502 [Lua] Lobby data twitch_enabled = false
01:55:16.502 [Lua] Lobby data power_level = 0
01:55:16.502 [Lua] Lobby data num_players = 4
01:55:16.502 [Lua] Lobby data weave_name = false
01:55:16.503 [Lua] Lobby data game_mode = 3
01:55:16.503 [Lua] Lobby data is_private = false
01:55:16.503 [Lua] Lobby data mechanism = adventure
01:55:16.503 [Lua] Lobby data level_key = inn_level
01:55:16.503 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:55:16.503 [Lua] Lobby data selected_level_key = skaven_stronghold
01:55:16.503 [Lua] Lobby data unique_server_name = Kauffy
01:55:16.503 [Lua] Lobby data quick_game = true
01:55:16.503 [Lua] Lobby data matchmaking = false
01:55:16.503 [Lua] Lobby data difficulty = harder
01:55:16.503 [Lua] Lobby data country_code = US
01:55:16.503 [Lua] Lobby data host = 110000100950f7d
01:55:16.503 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:55:16.503 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:55:16.503 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:55:16.503 [Lua] Lobby data player_slot_3 = 0:0
01:55:16.503 [Lua] Lobby data eac_authorized = true
01:55:16.503 [Lua] Set lobby end.
01:55:16.503 [Lua] MUSIC MANAGER unmute_all_world_sounds 122806 0
01:55:16.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
01:55:16.509 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
01:55:16.509 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
01:55:16.509 [Lua] [LevelTransitionHandler] load_level inn_level
01:55:16.730 [Umbra] Unload tome
01:55:16.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1dfb7, position: 0
01:55:16.790 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
01:55:16.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
01:55:16.790 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
01:55:16.790 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
01:55:16.790 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
01:55:16.790 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
01:55:16.790 [Lua] [StateLoading] got rpc_load_level 50 inn_level
01:55:16.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
01:55:16.939 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
01:55:16.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:55:17.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:55:17.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
01:55:17.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
01:55:17.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
01:55:17.049 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
01:55:17.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
01:55:22.497 [Lua] ### Sending rpc_level_loaded
01:55:22.497 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50
01:55:22.497 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded
01:55:23.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
01:55:23.642 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
01:55:23.659 [Lua] [LevelTransitionHandler] Level load completed!
01:55:23.659 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15321863 - weave: nil
01:55:23.659 [Lua] [EnemyPackageLoader] Load no enemies on this level
01:55:23.661 [Lua] ### Sending rpc_level_loaded
01:55:23.661 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
01:55:23.661 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
01:55:23.661 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
01:55:23.661 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
01:55:23.694 [Lua] ### Sending rpc_level_loaded
01:55:23.694 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
01:55:27.688 [Lua] [EndViewState] Exit Substate EndViewStateSummary
01:55:27.688 [Lua] [PlayState] Enter Substate EndViewStateChest
01:55:31.176 [Lua] ### Sending rpc_level_loaded
01:55:31.176 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 50
01:55:31.176 [Lua] Peer 1100001046978d1 has loaded the level and all enemies are loaded
01:55:50.821 [Lua] ### Sending rpc_level_loaded
01:55:50.821 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 50
01:55:50.821 [Lua] Peer 11000010641356a has loaded the level and all enemies are loaded
01:55:52.304 [Lua] min_height 91.160001754760742
01:55:57.904 [Lua] [PlayState] Exit Substate EndViewStateChest
01:55:57.904 [Lua] [PlayState] Enter Substate EndViewStateScore
01:56:12.904 [Lua] [PlayState] Exit Substate EndViewStateScore
01:56:12.911 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
01:56:13.915 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
01:56:13.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
01:56:13.915 [Lua] [Matchmaking] unregister rpcs
01:56:13.916 [Lua] Set lobby begin:
01:56:13.916 [Lua] Lobby data twitch_enabled = false
01:56:13.916 [Lua] Lobby data power_level = 0
01:56:13.916 [Lua] Lobby data num_players = 4
01:56:13.916 [Lua] Lobby data weave_name = false
01:56:13.916 [Lua] Lobby data game_mode = 3
01:56:13.916 [Lua] Lobby data is_private = false
01:56:13.916 [Lua] Lobby data mechanism = adventure
01:56:13.916 [Lua] Lobby data level_key = inn_level
01:56:13.916 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:13.916 [Lua] Lobby data selected_level_key = skaven_stronghold
01:56:13.916 [Lua] Lobby data unique_server_name = Kauffy
01:56:13.916 [Lua] Lobby data quick_game = true
01:56:13.916 [Lua] Lobby data matchmaking = false
01:56:13.916 [Lua] Lobby data difficulty = harder
01:56:13.916 [Lua] Lobby data country_code = US
01:56:13.916 [Lua] Lobby data host = 110000100950f7d
01:56:13.916 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:13.916 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:13.916 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:13.916 [Lua] Lobby data player_slot_3 = 0:0
01:56:13.917 [Lua] Lobby data eac_authorized = true
01:56:13.917 [Lua] Set lobby end.
01:56:13.917 [Lua] [Managers] Destroying state managers...
01:56:13.917 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
01:56:13.917 [Lua] MUSIC MANAGER Stop_loading_screen_music 123021 0
01:56:13.917 [Lua] [Gamestate] Enter StateIngame HOST
01:56:13.918 [Lua] <>level = inn_level<>
01:56:13.918 [Lua] Set lobby begin:
01:56:13.918 [Lua] Lobby data twitch_enabled = false
01:56:13.918 [Lua] Lobby data power_level = 0
01:56:13.918 [Lua] Lobby data num_players = 4
01:56:13.918 [Lua] Lobby data weave_name = false
01:56:13.918 [Lua] Lobby data game_mode = 3
01:56:13.918 [Lua] Lobby data is_private = false
01:56:13.918 [Lua] Lobby data mechanism = adventure
01:56:13.918 [Lua] Lobby data level_key = inn_level
01:56:13.918 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:13.918 [Lua] Lobby data selected_level_key = inn_level
01:56:13.918 [Lua] Lobby data unique_server_name = Kauffy
01:56:13.918 [Lua] Lobby data quick_game = true
01:56:13.918 [Lua] Lobby data matchmaking = false
01:56:13.919 [Lua] Lobby data difficulty = harder
01:56:13.919 [Lua] Lobby data country_code = US
01:56:13.919 [Lua] Lobby data host = 110000100950f7d
01:56:13.919 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:13.919 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:13.919 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:13.919 [Lua] Lobby data player_slot_3 = 0:0
01:56:13.919 [Lua] Lobby data eac_authorized = true
01:56:13.919 [Lua] Set lobby end.
01:56:13.919 [Lua] [StateIngame] Server ingame
01:56:13.922 [Lua] Set lobby begin:
01:56:13.922 [Lua] Lobby data twitch_enabled = false
01:56:13.922 [Lua] Lobby data power_level = 0
01:56:13.922 [Lua] Lobby data num_players = 4
01:56:13.922 [Lua] Lobby data weave_name = false
01:56:13.922 [Lua] Lobby data game_mode = 3
01:56:13.922 [Lua] Lobby data is_private = false
01:56:13.923 [Lua] Lobby data mechanism = adventure
01:56:13.923 [Lua] Lobby data level_key = inn_level
01:56:13.923 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:13.923 [Lua] Lobby data selected_level_key = inn_level
01:56:13.923 [Lua] Lobby data unique_server_name = Kauffy
01:56:13.923 [Lua] Lobby data quick_game = true
01:56:13.923 [Lua] Lobby data matchmaking = false
01:56:13.923 [Lua] Lobby data difficulty = harder
01:56:13.923 [Lua] Lobby data country_code = US
01:56:13.923 [Lua] Lobby data host = 110000100950f7d
01:56:13.923 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:13.923 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:13.923 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:13.923 [Lua] Lobby data player_slot_3 = 0:0
01:56:13.923 [Lua] Lobby data eac_authorized = true
01:56:13.923 [Lua] Set lobby end.
01:56:13.923 [Lua] [Matchmaking] register rpcs
01:56:13.923 [Lua] [GameNetworkManager] Setting pong timeout to 60
01:56:13.923 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
01:56:13.923 [Lua] [GameNetworkManager] self.is_server = true
01:56:13.923 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
01:56:13.923 [Network] Setting artificial MTU limit to 65536
01:56:13.931 [Lua] Switching ConflictSettings: to: disabled
01:56:13.931 [Lua] pacing=disabled
01:56:13.931 [Lua] roaming=nil
01:56:13.931 [Lua] specials=disabled
01:56:13.931 [Lua] debug_color=black
01:56:13.931 [Lua] pack_spawning=disabled
01:56:13.931 [Lua] contained_breeds=nil
01:56:13.931 [Lua] disabled=true
01:56:13.931 [Lua] boss=disabled
01:56:13.931 [Lua] horde=disabled
01:56:13.931 [Lua] name=disabled
01:56:13.931 [Lua] intensity=disabled
01:56:13.931 [Lua] ---
01:56:13.931 [Lua] [LevelAnalysis] set_random_seed( 15321863)
01:56:13.936 [Lua] [AIInterestPointSystem] Level Seed: 15321863
01:56:13.936 [Lua]
01:56:13.936 [Lua] [entity_system_bag] = table
01:56:13.936 [Lua] [entity_system_bag] = metatable
01:56:13.936 [Lua] [startup_data] = table
01:56:13.936 [Lua] [entity_manager] = table
01:56:13.936 [Lua] [entity_manager] = metatable
01:56:13.936 [Lua] [unit_spawner] = table
01:56:13.936 [Lua] [unit_spawner] = metatable
01:56:13.936 [Lua] [unit_storage] = table
01:56:13.936 [Lua] [unit_storage] = metatable
01:56:13.936 [Lua] [dice_keeper] = table
01:56:13.936 [Lua] [dice_keeper] = metatable
01:56:13.936 [Lua] [is_server] = true (boolean)
01:56:13.936 [Lua] [world] = [World]
01:56:13.936 [Lua] [system_api] = table
01:56:13.936 [Lua] [entity_system] = table
01:56:13.936 [Lua] [entity_system] = metatable
01:56:13.936 [Lua] [network_lobby] = table
01:56:13.936 [Lua] [network_lobby] = metatable
01:56:13.936 [Lua] [profile_synchronizer] = table
01:56:13.936 [Lua] [profile_synchronizer] = metatable
01:56:13.936 [Lua] [level_transition_handler] = table
01:56:13.936 [Lua] [level_transition_handler] = metatable
01:56:13.936 [Lua] [num_local_human_players] = 1 (number)
01:56:13.936 [Lua] [statistics_db] = table
01:56:13.936 [Lua] [statistics_db] = metatable
01:56:13.936 [Lua] [network_server] = table
01:56:13.936 [Lua] [network_server] = metatable
01:56:13.936 [Lua] [input_manager] = table
01:56:13.936 [Lua] [input_manager] = metatable
01:56:13.936 [Lua] [network_clock] = table
01:56:13.936 [Lua] [network_clock] = metatable
01:56:13.936 [Lua] [network_transmit] = table
01:56:13.936 [Lua] [network_transmit] = metatable
01:56:13.936 [Lua] [free_flight_manager] = table
01:56:13.936 [Lua] [free_flight_manager] = metatable
01:56:13.936 [Lua] [network_manager] = table
01:56:13.936 [Lua] [network_manager] = metatable
01:56:13.936 [Lua] [network_event_delegate] = table
01:56:13.936 [Lua] [network_event_delegate] = metatable
01:56:13.936 [Lua]
01:56:13.936 [Lua] ignoring extension VersusVolumeObjectiveExtension
01:56:13.936 [Lua] ignoring extension VersusInteractObjectiveExtension
01:56:13.936 [Lua] ignoring extension VersusPayloadObjectiveExtension
01:56:13.936 [Lua] ignoring extension VersusSocketObjectiveExtension
01:56:13.936 [Lua] ignoring extension VersusTargetObjectiveExtension
01:56:13.936 [Lua] ignoring extension VersusMissionObjectiveExtension
01:56:13.937 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
01:56:13.939 [Lua] [AchievementManager] Achievements using the steam platform
01:56:13.940 [Lua] [StateIngame] Level seed: 15321863
01:56:13.940 [World] Spawning level.
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
01:56:14.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
01:56:14.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
01:56:14.118 [Lua] [LevelAnalysis] set_random_seed( 15321863)
01:56:14.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15
01:56:14.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
01:56:14.140 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
01:56:14.141 [Lua] [IngameUI] init
01:56:14.153 [SteamVoipClient] select_out(110000100950f7d, off)
01:56:14.153 [SteamVoipClient] select_out(110000100f457d7, off)
01:56:14.153 [SteamVoipClient] select_out(1100001046978d1, off)
01:56:14.153 [SteamVoipClient] select_out(11000010641356a, off)
01:56:14.156 [Lua] cb_razer_chroma_setup
01:56:14.198 [Lua] [Matchmaking] Cancelling matchmaking
01:56:14.198 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
01:56:14.198 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
01:56:14.198 [Lua] Set lobby begin:
01:56:14.198 [Lua] Lobby data twitch_enabled = false
01:56:14.199 [Lua] Lobby data power_level = 0
01:56:14.199 [Lua] Lobby data num_players = 4
01:56:14.199 [Lua] Lobby data weave_name = false
01:56:14.199 [Lua] Lobby data game_mode = 3
01:56:14.199 [Lua] Lobby data is_private = false
01:56:14.199 [Lua] Lobby data mechanism = adventure
01:56:14.199 [Lua] Lobby data level_key = inn_level
01:56:14.199 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:14.199 [Lua] Lobby data selected_level_key = inn_level
01:56:14.199 [Lua] Lobby data unique_server_name = Kauffy
01:56:14.199 [Lua] Lobby data quick_game = true
01:56:14.199 [Lua] Lobby data matchmaking = false
01:56:14.199 [Lua] Lobby data difficulty = normal
01:56:14.199 [Lua] Lobby data country_code = US
01:56:14.199 [Lua] Lobby data host = 110000100950f7d
01:56:14.199 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:14.199 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:14.199 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:14.199 [Lua] Lobby data player_slot_3 = 0:0
01:56:14.199 [Lua] Lobby data eac_authorized = true
01:56:14.199 [Lua] Set lobby end.
01:56:14.201 [Lua] Set lobby begin:
01:56:14.201 [Lua] Lobby data twitch_enabled = false
01:56:14.201 [Lua] Lobby data power_level = 0
01:56:14.201 [Lua] Lobby data num_players = 4
01:56:14.201 [Lua] Lobby data weave_name = false
01:56:14.202 [Lua] Lobby data game_mode = 3
01:56:14.202 [Lua] Lobby data is_private = false
01:56:14.202 [Lua] Lobby data mechanism = adventure
01:56:14.202 [Lua] Lobby data level_key = inn_level
01:56:14.202 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:14.202 [Lua] Lobby data selected_level_key = inn_level
01:56:14.202 [Lua] Lobby data unique_server_name = Kauffy
01:56:14.202 [Lua] Lobby data quick_game = true
01:56:14.202 [Lua] Lobby data matchmaking = false
01:56:14.202 [Lua] Lobby data difficulty = normal
01:56:14.202 [Lua] Lobby data country_code = US
01:56:14.202 [Lua] Lobby data host = 110000100950f7d
01:56:14.202 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:14.202 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:14.202 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:14.202 [Lua] Lobby data player_slot_3 = 0:0
01:56:14.202 [Lua] Lobby data eac_authorized = true
01:56:14.202 [Lua] Set lobby end.
01:56:14.202 [Lua] [PartyManager] Leader is set to 110000100950f7d
01:56:14.202 [Lua] [LevelTransitionHandler] set_next_level( nil )
01:56:14.202 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
01:56:14.202 [Lua] Set lobby begin:
01:56:14.202 [Lua] Lobby data twitch_enabled = false
01:56:14.203 [Lua] Lobby data power_level = 835
01:56:14.203 [Lua] Lobby data num_players = 4
01:56:14.203 [Lua] Lobby data weave_name = false
01:56:14.203 [Lua] Lobby data game_mode = 3
01:56:14.203 [Lua] Lobby data is_private = false
01:56:14.203 [Lua] Lobby data mechanism = adventure
01:56:14.203 [Lua] Lobby data level_key = inn_level
01:56:14.203 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:14.203 [Lua] Lobby data selected_level_key = inn_level
01:56:14.203 [Lua] Lobby data unique_server_name = Kauffy
01:56:14.203 [Lua] Lobby data quick_game = true
01:56:14.203 [Lua] Lobby data matchmaking = false
01:56:14.203 [Lua] Lobby data difficulty = normal
01:56:14.203 [Lua] Lobby data country_code = US
01:56:14.203 [Lua] Lobby data host = 110000100950f7d
01:56:14.203 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:14.203 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:14.203 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:14.203 [Lua] Lobby data player_slot_3 = 0:0
01:56:14.203 [Lua] Lobby data eac_authorized = true
01:56:14.203 [Lua] Set lobby end.
01:56:14.205 [Flow] complete_skittergate_legend true
01:56:14.206 [Flow] complete_all_helmgart_levels_recruit true
01:56:14.206 [Flow] WitchHunterLevel:35
01:56:14.206 [Flow] LeaderYes
01:56:14.206 [Flow] ALL PC XP:304250
01:56:14.206 [Flow] Has "bogenhafen" DLC:true
01:56:14.206 [Flow] WH XP:60850
01:56:14.206 [Flow] Number of crafted items:2010
01:56:14.206 [Flow] Has "pre_order" DLC:true
01:56:14.206 [Flow] Sum of Powe Levels:1500
01:56:14.207 [Flow] lodestone diff 1:false
01:56:14.207 [Flow] magnus and forest activated
01:56:14.207 [Flow] magnus and forest activated
01:56:14.207 [Flow] cemetery and forest activated
01:56:14.207 [Flow] magnus and cemetery
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.207 [Flow] ALL RUNES ACTIVATED
01:56:14.207 [Flow] magnus and forest activated
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.207 [Flow] ALL RUNES ACTIVATED
01:56:14.207 [Flow] cemetery and forest activated
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.207 [Flow] ALL RUNES ACTIVATED
01:56:14.207 [Flow] magnus and forest activated
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.207 [Flow] ALL RUNES ACTIVATED
01:56:14.207 [Flow] magnus and cemetery
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.207 [Flow] ALL RUNES ACTIVATED
01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
01:56:14.209 [Lua] CurrentConflictSettings disabled
01:56:14.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
01:56:14.212 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
01:56:14.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
01:56:14.213 [Save] Loading `ut_tweaks_presets`
01:56:14.213 warning: [Save] Missing filename `ut_tweaks_presets`
01:56:14.234 [Lua] MUSIC: won -> explore
01:56:14.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15
01:56:14.598 [Lua] Set lobby begin:
01:56:14.598 [Lua] Lobby data twitch_enabled = false
01:56:14.598 [Lua] Lobby data power_level = 835
01:56:14.598 [Lua] Lobby data num_players = 4
01:56:14.598 [Lua] Lobby data weave_name = false
01:56:14.598 [Lua] Lobby data game_mode = 3
01:56:14.598 [Lua] Lobby data is_private = false
01:56:14.598 [Lua] Lobby data mechanism = adventure
01:56:14.598 [Lua] Lobby data level_key = inn_level
01:56:14.599 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:14.599 [Lua] Lobby data selected_level_key = inn_level
01:56:14.599 [Lua] Lobby data unique_server_name = Kauffy
01:56:14.599 [Lua] Lobby data quick_game = true
01:56:14.599 [Lua] Lobby data matchmaking = false
01:56:14.599 [Lua] Lobby data difficulty = normal
01:56:14.599 [Lua] Lobby data country_code = US
01:56:14.599 [Lua] Lobby data host = 110000100950f7d
01:56:14.599 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:14.599 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:14.599 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:14.599 [Lua] Lobby data player_slot_3 = 0:0
01:56:14.600 [Lua] Lobby data eac_authorized = true
01:56:14.600 [Lua] Set lobby end.
01:56:14.600 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing
01:56:14.601 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32
01:56:14.601 [Lua] RemotePlayer:create_game_object( ) 32
01:56:14.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
01:56:14.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
01:56:14.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
01:56:14.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:56:14.615 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7
01:56:14.681 [Lua] Set lobby begin:
01:56:14.681 [Lua] Lobby data twitch_enabled = false
01:56:14.682 [Lua] Lobby data power_level = 835
01:56:14.682 [Lua] Lobby data num_players = 4
01:56:14.682 [Lua] Lobby data weave_name = false
01:56:14.682 [Lua] Lobby data game_mode = 3
01:56:14.682 [Lua] Lobby data is_private = false
01:56:14.682 [Lua] Lobby data mechanism = adventure
01:56:14.682 [Lua] Lobby data level_key = inn_level
01:56:14.682 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:14.682 [Lua] Lobby data selected_level_key = inn_level
01:56:14.682 [Lua] Lobby data unique_server_name = Kauffy
01:56:14.682 [Lua] Lobby data quick_game = true
01:56:14.682 [Lua] Lobby data matchmaking = false
01:56:14.682 [Lua] Lobby data difficulty = normal
01:56:14.682 [Lua] Lobby data country_code = US
01:56:14.682 [Lua] Lobby data host = 110000100950f7d
01:56:14.682 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:14.683 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:14.683 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:14.683 [Lua] Lobby data player_slot_3 = 0:0
01:56:14.683 [Lua] Lobby data eac_authorized = true
01:56:14.683 [Lua] Set lobby end.
01:56:14.683 [Lua] [Matchmaking] Assigned player 1100001046978d1 to slot 5 when hot join syncing
01:56:14.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
01:56:14.684 [Lua] RemotePlayer:create_game_object( ) 34
01:56:14.700 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1
01:56:14.763 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:56:14.763 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1
01:56:14.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:56:14.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
01:56:14.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
01:56:14.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
01:56:14.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
01:56:14.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
01:56:14.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
01:56:14.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:56:14.889 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list.
01:56:14.889 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:56:14.889 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1
01:56:14.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:56:14.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
01:56:14.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
01:56:14.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:56:14.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15
01:56:14.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
01:56:14.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
01:56:14.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
01:56:14.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:56:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:56:15.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
01:56:15.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
01:56:15.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:56:15.102 [Lua] Set lobby begin:
01:56:15.102 [Lua] Lobby data twitch_enabled = false
01:56:15.102 [Lua] Lobby data power_level = 835
01:56:15.102 [Lua] Lobby data num_players = 4
01:56:15.102 [Lua] Lobby data weave_name = false
01:56:15.102 [Lua] Lobby data game_mode = 3
01:56:15.102 [Lua] Lobby data is_private = false
01:56:15.103 [Lua] Lobby data mechanism = adventure
01:56:15.103 [Lua] Lobby data level_key = inn_level
01:56:15.103 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:15.103 [Lua] Lobby data selected_level_key = inn_level
01:56:15.103 [Lua] Lobby data unique_server_name = Kauffy
01:56:15.103 [Lua] Lobby data quick_game = true
01:56:15.103 [Lua] Lobby data matchmaking = false
01:56:15.103 [Lua] Lobby data difficulty = normal
01:56:15.103 [Lua] Lobby data country_code = US
01:56:15.103 [Lua] Lobby data host = 110000100950f7d
01:56:15.103 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:15.103 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:15.103 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:15.103 [Lua] Lobby data player_slot_3 = 0:0
01:56:15.104 [Lua] Lobby data eac_authorized = true
01:56:15.104 [Lua] Set lobby end.
01:56:15.104 [Lua] [Matchmaking] Assigned player 11000010641356a to slot 2 when hot join syncing
01:56:15.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40
01:56:15.105 [Lua] RemotePlayer:create_game_object( ) 40
01:56:15.119 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a
01:56:15.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:56:15.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
01:56:15.135 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
01:56:15.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:56:15.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:56:15.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:56:15.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
01:56:15.189 [Flow] DISABLE
01:56:15.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:56:15.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
01:56:15.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
01:56:15.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:56:15.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
01:56:15.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
01:56:15.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
01:56:15.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:56:15.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:56:15.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
01:56:15.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:56:15.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:56:15.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
01:56:15.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
01:56:15.366 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit
01:56:15.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
01:56:15.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:56:15.769 [Lua] StateInGameRunning:_game_actually_starts()
01:56:15.769 [Lua] #################################################################################################################
01:56:15.769 [Lua] [Loading Time]: 00:00:60 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
01:56:15.769 [Lua] #################################################################################################################
01:56:15.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
01:56:15.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read,
01:56:15.798 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
01:56:15.798 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1
01:56:15.798 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit
01:56:15.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
01:56:15.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
01:56:15.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
01:56:15.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
01:56:15.927 [Lua] Commit load time data
01:56:19.231 [Lua] PlayFabMirror:_commit_internal 6
01:56:19.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:56:19.235 [Lua] generate_backend_stats 110000100950f7d:1
01:56:19.248 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:56:19.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17
01:56:19.249 [Lua] Set lobby begin:
01:56:19.249 [Lua] Lobby data twitch_enabled = false
01:56:19.249 [Lua] Lobby data power_level = 623
01:56:19.249 [Lua] Lobby data num_players = 4
01:56:19.249 [Lua] Lobby data weave_name = false
01:56:19.249 [Lua] Lobby data game_mode = 3
01:56:19.249 [Lua] Lobby data is_private = false
01:56:19.249 [Lua] Lobby data mechanism = adventure
01:56:19.249 [Lua] Lobby data level_key = inn_level
01:56:19.249 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:19.249 [Lua] Lobby data selected_level_key = inn_level
01:56:19.249 [Lua] Lobby data unique_server_name = Kauffy
01:56:19.249 [Lua] Lobby data quick_game = true
01:56:19.249 [Lua] Lobby data matchmaking = false
01:56:19.249 [Lua] Lobby data difficulty = normal
01:56:19.249 [Lua] Lobby data country_code = US
01:56:19.249 [Lua] Lobby data host = 110000100950f7d
01:56:19.249 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:19.249 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:19.249 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:19.249 [Lua] Lobby data player_slot_3 = 0:0
01:56:19.249 [Lua] Lobby data eac_authorized = true
01:56:19.250 [Lua] Set lobby end.
01:56:19.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17
01:56:19.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17
01:56:19.407 [Lua] commit result success 6
01:56:22.153 [Lua] [IngameUI] menu view on_enter hero_view
01:56:22.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
01:56:22.170 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0d758220)
01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0d74f040)
01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0d738280)
01:56:22.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:56:22.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:56:22.196 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:56:22.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:56:22.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:56:22.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:56:22.717 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:56:22.739 [World] Spawning level.
01:56:22.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:22.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:24.683 [Lua] Set lobby begin:
01:56:24.683 [Lua] Lobby data twitch_enabled = false
01:56:24.683 [Lua] Lobby data power_level = 780
01:56:24.683 [Lua] Lobby data num_players = 4
01:56:24.683 [Lua] Lobby data weave_name = false
01:56:24.683 [Lua] Lobby data game_mode = 3
01:56:24.683 [Lua] Lobby data is_private = false
01:56:24.683 [Lua] Lobby data mechanism = adventure
01:56:24.683 [Lua] Lobby data level_key = inn_level
01:56:24.683 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:56:24.683 [Lua] Lobby data selected_level_key = inn_level
01:56:24.683 [Lua] Lobby data unique_server_name = Kauffy
01:56:24.683 [Lua] Lobby data quick_game = true
01:56:24.683 [Lua] Lobby data matchmaking = false
01:56:24.683 [Lua] Lobby data difficulty = normal
01:56:24.684 [Lua] Lobby data country_code = US
01:56:24.684 [Lua] Lobby data host = 110000100950f7d
01:56:24.684 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:56:24.684 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:56:24.684 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:56:24.684 [Lua] Lobby data player_slot_3 = 0:0
01:56:24.684 [Lua] Lobby data eac_authorized = true
01:56:24.684 [Lua] Set lobby end.
01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:56:30.329 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:56:30.338 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:56:30.338 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
01:56:30.339 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
01:56:30.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:56:30.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
01:56:30.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:56:30.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
01:56:30.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:56:30.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
01:56:30.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
01:56:30.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
01:56:30.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:56:31.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
01:56:31.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
01:56:36.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18
01:56:36.280 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 3
01:56:36.396 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
01:56:36.396 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18
01:56:37.841 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18
01:56:37.841 [Save] Saving `save_data`
01:56:37.848 [Save] Save done
01:56:37.848 [Save] Saving `save_data`
01:56:37.868 [Save] Save done
01:56:37.868 [Save] Saving `save_data`
01:56:37.873 [Save] Save done
01:56:37.873 [Save] Saving `save_data`
01:56:37.879 [Save] Save done
01:56:37.879 [Save] Saving `save_data`
01:56:37.883 [Save] Save done
01:56:42.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 19
01:56:42.726 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 19 4
01:56:42.914 [Lua] [PlayFabRequestQueue] EAC Enabled! 19
01:56:42.914 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 19
01:56:43.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 19
01:56:43.975 [Save] Saving `save_data`
01:56:43.981 [Save] Save done
01:56:43.981 [Save] Saving `save_data`
01:56:44.002 [Save] Save done
01:56:44.002 [Save] Saving `save_data`
01:56:44.008 [Save] Save done
01:56:46.381 [Lua] PlayFabMirror:_commit_internal 7
01:56:46.381 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:56:46.387 [Lua] generate_backend_stats 110000100950f7d:1
01:56:46.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20
01:56:46.423 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 5
01:56:46.780 [Lua] [PlayFabRequestQueue] EAC Enabled! 20
01:56:46.780 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20
01:56:47.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20
01:56:47.030 [Lua] commit result success 7
01:56:52.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21
01:56:52.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 6
01:56:52.607 [Lua] [PlayFabRequestQueue] EAC Enabled! 21
01:56:52.607 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21
01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:7 my_peer_id:110000100950f7d
01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d
01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:7 my_peer_id:110000100950f7d
01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:7 my_peer_id:110000100950f7d
01:56:53.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d
01:56:53.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
01:56:53.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, InventoryPackageSynchronizerClient
01:56:53.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21
01:56:53.582 [Save] Saving `save_data`
01:56:53.592 [Save] Save done
01:56:53.592 [Save] Saving `save_data`
01:56:53.602 [Save] Save done
01:56:53.602 [Save] Saving `save_data`
01:56:53.607 [Save] Save done
01:56:53.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p
01:56:53.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p
01:56:53.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7
01:57:00.062 [Lua] Set lobby begin:
01:57:00.062 [Lua] Lobby data twitch_enabled = false
01:57:00.062 [Lua] Lobby data power_level = 781
01:57:00.062 [Lua] Lobby data num_players = 4
01:57:00.062 [Lua] Lobby data weave_name = false
01:57:00.062 [Lua] Lobby data game_mode = 3
01:57:00.062 [Lua] Lobby data is_private = false
01:57:00.062 [Lua] Lobby data mechanism = adventure
01:57:00.062 [Lua] Lobby data level_key = inn_level
01:57:00.062 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:57:00.062 [Lua] Lobby data selected_level_key = inn_level
01:57:00.062 [Lua] Lobby data unique_server_name = Kauffy
01:57:00.063 [Lua] Lobby data quick_game = true
01:57:00.063 [Lua] Lobby data matchmaking = false
01:57:00.063 [Lua] Lobby data difficulty = normal
01:57:00.063 [Lua] Lobby data country_code = US
01:57:00.063 [Lua] Lobby data host = 110000100950f7d
01:57:00.063 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:57:00.063 [Lua] Lobby data player_slot_2 = 11000010641356a:1
01:57:00.063 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:57:00.063 [Lua] Lobby data player_slot_3 = 0:0
01:57:00.063 [Lua] Lobby data eac_authorized = true
01:57:00.063 [Lua] Set lobby end.
01:57:07.628 [Lua] PlayFabMirror:_commit_internal 8
01:57:07.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:57:07.633 [Lua] generate_backend_stats 110000100950f7d:1
01:57:07.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22
01:57:07.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 7
01:57:07.800 [Lua] [PlayFabRequestQueue] EAC Enabled! 22
01:57:07.800 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22
01:57:08.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22
01:57:08.040 [Lua] commit result success 8
01:57:11.453 [Lua] [IngameUI] menu view on_exit hero_view
01:57:11.470 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
01:57:11.470 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
01:57:11.470 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
01:57:14.654 [Lua] [IngameUI] menu view on_enter hero_view
01:57:14.662 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
01:57:14.662 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:57:14.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:57:14.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:57:14.685 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:57:14.685 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:57:14.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:8 my_peer_id:110000100950f7d
01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d
01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:8 my_peer_id:110000100950f7d
01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:8 my_peer_id:110000100950f7d
01:57:14.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d
01:57:14.938 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
01:57:14.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read,
01:57:15.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, InventoryPackageSynchronizerClient
01:57:15.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:57:15.198 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:57:15.199 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
01:57:15.216 [World] Spawning level.
01:57:15.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
01:57:15.488 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
01:57:15.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:57:15.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:57:15.618 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:57:15.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
01:57:15.619 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
01:57:15.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:57:15.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
01:57:15.628 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:57:15.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
01:57:15.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
01:57:15.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8
01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:9 my_peer_id:110000100950f7d
01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d
01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:9 my_peer_id:110000100950f7d
01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:9 my_peer_id:110000100950f7d
01:57:25.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d
01:57:25.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9
01:57:30.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23
01:57:30.245 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 8
01:57:30.373 [Lua] [PlayFabRequestQueue] EAC Enabled! 23
01:57:30.373 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23
01:57:31.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23
01:57:31.341 [Save] Saving `save_data`
01:57:31.348 [Save] Save done
01:57:31.348 [Save] Saving `save_data`
01:57:31.355 [Save] Save done
01:57:31.355 [Save] Saving `save_data`
01:57:31.366 [Save] Save done
01:57:31.978 [Lua] PlayFabMirror:_commit_internal 9
01:57:31.978 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:57:31.983 [Lua] generate_backend_stats 110000100950f7d:1
01:57:31.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24
01:57:32.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 9
01:57:32.134 [Lua] [PlayFabRequestQueue] EAC Enabled! 24
01:57:32.134 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24
01:57:32.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24
01:57:32.342 [Lua] commit result success 9
01:57:56.232 [Lua] [ChatManager][1]System: colton389 has left the game
01:57:56.232 [Lua] [PSM] Disconnecting peer 11000010641356a
01:57:56.232 [Lua] [PSM] Disconnected peer 11000010641356a is being removed from session.
01:57:56.232 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010641356a
01:57:56.232 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010641356a
01:57:56.232 [Lua] [GameNetworkManager] destroying game object with go_id=40
01:57:56.233 [Lua] Set lobby begin:
01:57:56.233 [Lua] Lobby data twitch_enabled = false
01:57:56.233 [Lua] Lobby data power_level = 781
01:57:56.233 [Lua] Lobby data num_players = 4
01:57:56.233 [Lua] Lobby data weave_name = false
01:57:56.233 [Lua] Lobby data game_mode = 3
01:57:56.233 [Lua] Lobby data is_private = false
01:57:56.233 [Lua] Lobby data mechanism = adventure
01:57:56.233 [Lua] Lobby data level_key = inn_level
01:57:56.233 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:57:56.233 [Lua] Lobby data selected_level_key = inn_level
01:57:56.233 [Lua] Lobby data unique_server_name = Kauffy
01:57:56.233 [Lua] Lobby data quick_game = true
01:57:56.233 [Lua] Lobby data matchmaking = false
01:57:56.233 [Lua] Lobby data difficulty = normal
01:57:56.233 [Lua] Lobby data country_code = US
01:57:56.234 [Lua] Lobby data host = 110000100950f7d
01:57:56.234 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:57:56.234 [Lua] Lobby data player_slot_2 = 0:0
01:57:56.234 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:57:56.234 [Lua] Lobby data player_slot_3 = 0:0
01:57:56.234 [Lua] Lobby data eac_authorized = true
01:57:56.234 [Lua] Set lobby end.
01:57:56.234 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010641356a)
01:57:56.234 [EAC] EAC server lost client 11000010641356a
01:57:56.234 [EACServer] [17:57:56:234][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010641356A PlayerGUID: 76561198065202538
01:57:56.235 [Lua] [GameNetworkManager] destroying game object with go_id=49
01:57:56.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
01:57:56.284 [Lua] Set lobby begin:
01:57:56.284 [Lua] Lobby data twitch_enabled = false
01:57:56.284 [Lua] Lobby data power_level = 831
01:57:56.285 [Lua] Lobby data num_players = 4
01:57:56.285 [Lua] Lobby data weave_name = false
01:57:56.285 [Lua] Lobby data game_mode = 3
01:57:56.285 [Lua] Lobby data is_private = false
01:57:56.285 [Lua] Lobby data mechanism = adventure
01:57:56.285 [Lua] Lobby data level_key = inn_level
01:57:56.285 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:57:56.285 [Lua] Lobby data selected_level_key = inn_level
01:57:56.285 [Lua] Lobby data unique_server_name = Kauffy
01:57:56.285 [Lua] Lobby data quick_game = true
01:57:56.285 [Lua] Lobby data matchmaking = false
01:57:56.285 [Lua] Lobby data difficulty = normal
01:57:56.285 [Lua] Lobby data country_code = US
01:57:56.285 [Lua] Lobby data host = 110000100950f7d
01:57:56.285 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:57:56.285 [Lua] Lobby data player_slot_2 = 0:0
01:57:56.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:57:56.285 [Lua] Lobby data player_slot_3 = 0:0
01:57:56.285 [Lua] Lobby data eac_authorized = true
01:57:56.285 [Lua] Set lobby end.
01:57:58.145 [Lua] [IngameUI] menu view on_exit hero_view
01:57:58.158 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
01:57:58.158 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
01:57:58.158 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
01:57:59.023 [SteamLobby] Detected removed member 11000010641356a
01:57:59.023 [Connection] Destroying endpoint 11000010641356a - explicit request
01:57:59.025 [SteamAuthenticator] CancelAuthTicket 11000010641356a
01:57:59.026 [SteamAuthenticator] EndAuthSession 11000010641356a
01:57:59.026 [Lua] [NetworkServer] Changing num_players from 4 to 3
01:57:59.026 [Lua] Players: 3
01:57:59.026 [Lua] Set lobby begin:
01:57:59.026 [Lua] Lobby data twitch_enabled = false
01:57:59.027 [Lua] Lobby data power_level = 831
01:57:59.027 [Lua] Lobby data num_players = 3
01:57:59.027 [Lua] Lobby data weave_name = false
01:57:59.027 [Lua] Lobby data game_mode = 3
01:57:59.027 [Lua] Lobby data is_private = false
01:57:59.027 [Lua] Lobby data mechanism = adventure
01:57:59.027 [Lua] Lobby data level_key = inn_level
01:57:59.027 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
01:57:59.027 [Lua] Lobby data selected_level_key = inn_level
01:57:59.027 [Lua] Lobby data unique_server_name = Kauffy
01:57:59.027 [Lua] Lobby data quick_game = true
01:57:59.028 [Lua] Lobby data matchmaking = false
01:57:59.028 [Lua] Lobby data difficulty = normal
01:57:59.028 [Lua] Lobby data country_code = US
01:57:59.028 [Lua] Lobby data host = 110000100950f7d
01:57:59.028 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:57:59.028 [Lua] Lobby data player_slot_2 = 0:0
01:57:59.028 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:57:59.028 [Lua] Lobby data player_slot_3 = 0:0
01:57:59.028 [Lua] Lobby data eac_authorized = true
01:57:59.028 [Lua] Set lobby end.
01:57:59.028 [SteamVoipClient] select_out(11000010641356a, off)
01:57:59.028 [SteamVoipClient] select_in(11000010641356a, off)
01:57:59.029 [Lua] [LobbyMembers] Member left 11000010641356a
01:58:00.043 [Lua] [Matchmaking] Handshake host removing client 11000010641356a
01:58:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100f457d7
01:58:04.390 [Lua] [ChatManager][1]System: Saphira has left the game
01:58:04.390 [Lua] [PSM] Disconnecting peer 110000100f457d7
01:58:04.390 [Lua] [PSM] Disconnected peer 110000100f457d7 is being removed from session.
01:58:04.390 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100f457d7
01:58:04.390 [Lua] [GameNetworkManager] destroying game object with go_id=32
01:58:04.390 [Lua] Set lobby begin:
01:58:04.390 [Lua] Lobby data twitch_enabled = false
01:58:04.390 [Lua] Lobby data power_level = 831
01:58:04.390 [Lua] Lobby data num_players = 3
01:58:04.390 [Lua] Lobby data weave_name = false
01:58:04.390 [Lua] Lobby data game_mode = 3
01:58:04.390 [Lua] Lobby data is_private = false
01:58:04.390 [Lua] Lobby data mechanism = adventure
01:58:04.390 [Lua] Lobby data level_key = inn_level
01:58:04.390 [Lua] Lobby data player_slot_1 = 0:0
01:58:04.390 [Lua] Lobby data selected_level_key = inn_level
01:58:04.390 [Lua] Lobby data unique_server_name = Kauffy
01:58:04.390 [Lua] Lobby data quick_game = true
01:58:04.390 [Lua] Lobby data matchmaking = false
01:58:04.390 [Lua] Lobby data difficulty = normal
01:58:04.390 [Lua] Lobby data country_code = US
01:58:04.390 [Lua] Lobby data host = 110000100950f7d
01:58:04.391 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:58:04.391 [Lua] Lobby data player_slot_2 = 0:0
01:58:04.391 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:58:04.391 [Lua] Lobby data player_slot_3 = 0:0
01:58:04.391 [Lua] Lobby data eac_authorized = true
01:58:04.391 [Lua] Set lobby end.
01:58:04.391 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100f457d7)
01:58:04.391 [EAC] EAC server lost client 110000100f457d7
01:58:04.391 [EACServer] [17:58:04:390][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999
01:58:04.391 [Lua] [GameNetworkManager] destroying game object with go_id=46
01:58:06.399 [Lua] Set lobby begin:
01:58:06.399 [Lua] Lobby data twitch_enabled = false
01:58:06.399 [Lua] Lobby data power_level = 830
01:58:06.399 [Lua] Lobby data num_players = 3
01:58:06.399 [Lua] Lobby data weave_name = false
01:58:06.400 [Lua] Lobby data game_mode = 3
01:58:06.400 [Lua] Lobby data is_private = false
01:58:06.400 [Lua] Lobby data mechanism = adventure
01:58:06.400 [Lua] Lobby data level_key = inn_level
01:58:06.400 [Lua] Lobby data player_slot_1 = 0:0
01:58:06.400 [Lua] Lobby data selected_level_key = inn_level
01:58:06.400 [Lua] Lobby data unique_server_name = Kauffy
01:58:06.401 [Lua] Lobby data quick_game = true
01:58:06.401 [Lua] Lobby data matchmaking = false
01:58:06.401 [Lua] Lobby data difficulty = normal
01:58:06.401 [Lua] Lobby data country_code = US
01:58:06.401 [Lua] Lobby data host = 110000100950f7d
01:58:06.401 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:58:06.401 [Lua] Lobby data player_slot_2 = 0:0
01:58:06.402 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:58:06.402 [Lua] Lobby data player_slot_3 = 0:0
01:58:06.402 [Lua] Lobby data eac_authorized = true
01:58:06.402 [Lua] Set lobby end.
01:58:06.623 [SteamLobby] Detected removed member 110000100f457d7
01:58:06.624 [Connection] Destroying endpoint 110000100f457d7 - explicit request
01:58:06.626 [SteamAuthenticator] CancelAuthTicket 110000100f457d7
01:58:06.626 [SteamAuthenticator] EndAuthSession 110000100f457d7
01:58:06.626 [Lua] [NetworkServer] Changing num_players from 3 to 2
01:58:06.626 [Lua] Players: 2
01:58:06.626 [Lua] Set lobby begin:
01:58:06.626 [Lua] Lobby data twitch_enabled = false
01:58:06.626 [Lua] Lobby data power_level = 830
01:58:06.627 [Lua] Lobby data num_players = 2
01:58:06.627 [Lua] Lobby data weave_name = false
01:58:06.627 [Lua] Lobby data game_mode = 3
01:58:06.627 [Lua] Lobby data is_private = false
01:58:06.627 [Lua] Lobby data mechanism = adventure
01:58:06.627 [Lua] Lobby data level_key = inn_level
01:58:06.627 [Lua] Lobby data player_slot_1 = 0:0
01:58:06.627 [Lua] Lobby data selected_level_key = inn_level
01:58:06.627 [Lua] Lobby data unique_server_name = Kauffy
01:58:06.627 [Lua] Lobby data quick_game = true
01:58:06.627 [Lua] Lobby data matchmaking = false
01:58:06.627 [Lua] Lobby data difficulty = normal
01:58:06.627 [Lua] Lobby data country_code = US
01:58:06.627 [Lua] Lobby data host = 110000100950f7d
01:58:06.627 [Lua] Lobby data player_slot_5 = 1100001046978d1:1
01:58:06.628 [Lua] Lobby data player_slot_2 = 0:0
01:58:06.628 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
01:58:06.628 [Lua] Lobby data player_slot_3 = 0:0
01:58:06.628 [Lua] Lobby data eac_authorized = true
01:58:06.628 [Lua] Set lobby end.
01:58:06.628 [SteamVoipClient] select_out(110000100f457d7, off)
01:58:06.628 [SteamVoipClient] select_in(110000100f457d7, off)
01:58:06.629 [Lua] [LobbyMembers] Member left 110000100f457d7
01:58:08.135 [Lua] [Matchmaking] Handshake host removing client 110000100f457d7
01:58:16.445 [Lua] PlayFabMirror:_commit_internal 10
01:58:16.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
01:58:16.450 [Lua] generate_backend_stats 110000100950f7d:1
01:58:16.462 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
01:58:16.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
01:58:16.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
01:58:16.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
01:58:16.580 [Lua] commit result success 10
01:58:57.314 [Lua] [IngameUI] menu view on_enter hero_view
01:58:57.327 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
01:58:57.327 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:58:57.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:58:57.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:58:57.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:58:57.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:58:57.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:58:57.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:58:57.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:58:57.801 [World] Spawning level.
01:58:57.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:57.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:18.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
01:59:18.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:18.119 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
01:59:18.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
01:59:18.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
01:59:18.127 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
01:59:18.127 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
01:59:18.138 [World] Spawning level.
01:59:18.150 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:59:18.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:59:18.544 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:59:19.877 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:59:19.877 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read,
01:59:20.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5
01:59:20.054 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5
01:59:21.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26
01:59:21.270 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 10
01:59:21.582 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
01:59:21.582 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26
01:59:22.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26
01:59:22.120 [Save] Saving `save_data`
01:59:22.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
01:59:22.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2, async-read,
01:59:22.127 [Save] Save done
01:59:22.127 [Save] Saving `save_data`
01:59:22.132 [Save] Save done
01:59:22.132 [Save] Saving `save_data`
01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:22.136 [Save] Save done
01:59:22.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
01:59:22.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
01:59:22.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:59:22.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:59:22.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
01:59:24.246 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:24.580 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:25.012 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:25.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1
01:59:25.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2
01:59:25.488 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot
01:59:25.488 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:59:25.593 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:59:26.312 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:59:26.312 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read,
01:59:26.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5
01:59:26.352 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5
01:59:27.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 27
01:59:27.091 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 11
01:59:27.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
01:59:27.182 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27
01:59:27.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 27
01:59:27.706 [Save] Saving `save_data`
01:59:27.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read,
01:59:27.712 [Save] Save done
01:59:27.712 [Save] Saving `save_data`
01:59:27.717 [Save] Save done
01:59:27.717 [Save] Saving `save_data`
01:59:27.721 [Save] Save done
01:59:27.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:59:27.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:59:30.194 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:30.563 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:30.999 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:31.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2
01:59:31.900 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot
01:59:31.900 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:32.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:59:32.006 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:59:33.245 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:59:33.245 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read,
01:59:33.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4
01:59:33.372 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4
01:59:35.272 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot
01:59:35.272 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read,
01:59:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6
01:59:35.501 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6
01:59:36.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 28
01:59:36.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 12
01:59:36.166 [Lua] [PlayFabRequestQueue] EAC Enabled! 28
01:59:36.166 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28
01:59:36.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 28
01:59:36.690 [Save] Saving `save_data`
01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1, async-read,
01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2, async-read,
01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
01:59:36.696 [Save] Save done
01:59:36.696 [Save] Saving `save_data`
01:59:36.700 [Save] Save done
01:59:36.700 [Save] Saving `save_data`
01:59:36.704 [Save] Save done
01:59:36.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:59:36.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
01:59:36.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
01:59:37.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
01:59:37.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
01:59:37.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:59:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:59:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
01:59:39.875 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:40.244 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:40.580 [Lua] ENABLING LOOT PREVIEW VIEWPORT
01:59:42.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1
01:59:42.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2
01:59:42.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3
01:59:42.719 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot
01:59:42.719 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT
01:59:42.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
01:59:42.823 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
01:59:44.020 [Lua] [IngameUI] menu view on_exit hero_view
01:59:44.028 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
01:59:44.028 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
01:59:44.029 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
01:59:49.767 [Lua] [IngameUI] menu view on_enter hero_view
01:59:49.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
01:59:49.778 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
01:59:49.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
01:59:49.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
01:59:49.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
01:59:49.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
01:59:49.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
01:59:50.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
01:59:50.208 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
01:59:50.221 [World] Spawning level.
01:59:50.243 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.243 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:00.216 [Lua] [IngameUI] menu view on_exit hero_view
02:00:00.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
02:00:00.226 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:00:00.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:00:00.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:00.236 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:00:00.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:00:00.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:00:04.607 [Lua] [IngameUI] menu view on_enter hero_view
02:00:04.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
02:00:04.634 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:00:04.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:00:04.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:00:04.667 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:00:04.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:00:04.677 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:00:05.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:00:05.375 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:00:05.395 [World] Spawning level.
02:00:05.453 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.453 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:05.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:05.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:06.312 [Lua] PlayFabMirror:_commit_internal 11
02:00:06.312 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:00:06.317 [Lua] generate_backend_stats 110000100950f7d:1
02:00:06.332 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:00:06.359 [Lua] commit result success 11
02:00:19.406 [Lua] [IngameUI] menu view on_exit hero_view
02:00:19.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
02:00:19.418 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:00:19.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:00:19.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:19.435 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:00:19.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:00:19.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:00:39.459 [Lua] PlayFabMirror:_commit_internal 12
02:00:39.459 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:00:39.463 [Lua] generate_backend_stats 110000100950f7d:1
02:00:39.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:00:39.490 [Lua] commit result success 12
02:00:44.834 [EACServer] [18:00:44:833][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
02:00:48.898 [Lua] [IngameUI] menu view on_enter hero_view
02:00:48.908 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
02:00:48.908 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:00:48.924 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:00:48.925 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:00:48.926 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:00:48.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:00:48.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:00:49.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:00:49.319 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:00:49.334 [World] Spawning level.
02:00:49.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:00:50.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:00:50.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:00:50.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:00:50.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:01:01.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:01:01.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:01:01.142 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:01:01.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:30.579 [Lua] [IngameUI] menu view on_exit hero_view
02:01:30.590 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
02:01:30.590 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:01:30.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:01:30.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:30.601 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:01:30.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:01:30.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:01:50.492 [Lua] [IngameUI] menu view on_enter hero_view
02:01:50.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80
02:01:50.501 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:01:50.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:01:50.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:01:50.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:01:50.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:01:50.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:01:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:01:50.946 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:01:50.964 [World] Spawning level.
02:01:50.989 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:50.989 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:01:52.002 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:01:52.014 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:01:52.014 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:01:52.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:01:52.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:01:56.076 [Lua] PlayFabMirror:_commit_internal 13
02:01:56.077 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:01:56.081 [Lua] generate_backend_stats 110000100950f7d:1
02:01:56.095 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:01:56.112 [Lua] commit result success 13
02:02:07.369 [Lua] [IngameUI] menu view on_exit hero_view
02:02:07.384 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80
02:02:07.384 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:02:07.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:02:07.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:02:08.815 [Lua] [IngameUI] menu view on_enter start_game_view
02:02:08.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c5deb0
02:02:08.818 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:02:08.822 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:02:08.822 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:02:08.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:02:08.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:02:10.502 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:02:10.502 [Lua] ............................................................................................................
02:02:10.502 [Lua] ............................................................................................................
02:02:10.502 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:02:10.502 [Lua] ............................................................................................................
02:02:10.502 [Lua] ............................................................................................................
02:02:10.502 [Lua] [Matchmaking] Cancelling matchmaking
02:02:10.502 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:02:10.616 [Lua] [IngameUI] menu view on_exit start_game_view
02:02:10.616 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:02:10.616 [Save] Saving `save_data`
02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:02:10.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c5deb0
02:02:10.632 [Save] Save done
02:02:17.337 [Lua] [ChatManager][1]System: UberNuby has left the game
02:02:17.337 [Lua] [PSM] Disconnecting peer 1100001046978d1
02:02:17.337 [Lua] [PSM] Disconnected peer 1100001046978d1 is being removed from session.
02:02:17.337 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001046978d1
02:02:17.337 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001046978d1
02:02:17.337 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list.
02:02:17.337 [Lua] [GameNetworkManager] destroying game object with go_id=34
02:02:17.337 [Lua] Set lobby begin:
02:02:17.337 [Lua] Lobby data twitch_enabled = false
02:02:17.337 [Lua] Lobby data power_level = 830
02:02:17.337 [Lua] Lobby data num_players = 2
02:02:17.337 [Lua] Lobby data weave_name = false
02:02:17.337 [Lua] Lobby data game_mode = 3
02:02:17.337 [Lua] Lobby data is_private = false
02:02:17.337 [Lua] Lobby data mechanism = adventure
02:02:17.337 [Lua] Lobby data level_key = inn_level
02:02:17.337 [Lua] Lobby data player_slot_1 = 0:0
02:02:17.337 [Lua] Lobby data selected_level_key = inn_level
02:02:17.337 [Lua] Lobby data unique_server_name = Kauffy
02:02:17.337 [Lua] Lobby data quick_game = true
02:02:17.337 [Lua] Lobby data matchmaking = false
02:02:17.337 [Lua] Lobby data difficulty = normal
02:02:17.337 [Lua] Lobby data country_code = US
02:02:17.337 [Lua] Lobby data host = 110000100950f7d
02:02:17.337 [Lua] Lobby data player_slot_5 = 0:0
02:02:17.338 [Lua] Lobby data player_slot_2 = 0:0
02:02:17.338 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:17.338 [Lua] Lobby data player_slot_3 = 0:0
02:02:17.338 [Lua] Lobby data eac_authorized = true
02:02:17.338 [Lua] Set lobby end.
02:02:17.338 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001046978d1)
02:02:17.338 [EAC] EAC server lost client 1100001046978d1
02:02:17.338 [EACServer] [18:02:17:337][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001046978D1 PlayerGUID: 76561198034286801
02:02:17.338 [Lua] [GameNetworkManager] destroying game object with go_id=48
02:02:17.707 [Lua] Set lobby begin:
02:02:17.707 [Lua] Lobby data twitch_enabled = false
02:02:17.707 [Lua] Lobby data power_level = 835
02:02:17.707 [Lua] Lobby data num_players = 2
02:02:17.707 [Lua] Lobby data weave_name = false
02:02:17.707 [Lua] Lobby data game_mode = 3
02:02:17.707 [Lua] Lobby data is_private = false
02:02:17.707 [Lua] Lobby data mechanism = adventure
02:02:17.707 [Lua] Lobby data level_key = inn_level
02:02:17.707 [Lua] Lobby data player_slot_1 = 0:0
02:02:17.707 [Lua] Lobby data selected_level_key = inn_level
02:02:17.707 [Lua] Lobby data unique_server_name = Kauffy
02:02:17.707 [Lua] Lobby data quick_game = true
02:02:17.707 [Lua] Lobby data matchmaking = false
02:02:17.707 [Lua] Lobby data difficulty = normal
02:02:17.707 [Lua] Lobby data country_code = US
02:02:17.707 [Lua] Lobby data host = 110000100950f7d
02:02:17.707 [Lua] Lobby data player_slot_5 = 0:0
02:02:17.707 [Lua] Lobby data player_slot_2 = 0:0
02:02:17.707 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:17.707 [Lua] Lobby data player_slot_3 = 0:0
02:02:17.708 [Lua] Lobby data eac_authorized = true
02:02:17.708 [Lua] Set lobby end.
02:02:19.615 [SteamLobby] Detected removed member 1100001046978d1
02:02:19.616 [Connection] Destroying endpoint 1100001046978d1 - explicit request
02:02:19.618 [SteamAuthenticator] CancelAuthTicket 1100001046978d1
02:02:19.618 [SteamAuthenticator] EndAuthSession 1100001046978d1
02:02:19.618 [Lua] [NetworkServer] Changing num_players from 2 to 1
02:02:19.618 [Lua] Players: 1
02:02:19.618 [Lua] Set lobby begin:
02:02:19.618 [Lua] Lobby data twitch_enabled = false
02:02:19.618 [Lua] Lobby data power_level = 835
02:02:19.618 [Lua] Lobby data num_players = 1
02:02:19.618 [Lua] Lobby data weave_name = false
02:02:19.618 [Lua] Lobby data game_mode = 3
02:02:19.618 [Lua] Lobby data is_private = false
02:02:19.618 [Lua] Lobby data mechanism = adventure
02:02:19.618 [Lua] Lobby data level_key = inn_level
02:02:19.618 [Lua] Lobby data player_slot_1 = 0:0
02:02:19.618 [Lua] Lobby data selected_level_key = inn_level
02:02:19.618 [Lua] Lobby data unique_server_name = Kauffy
02:02:19.618 [Lua] Lobby data quick_game = true
02:02:19.618 [Lua] Lobby data matchmaking = false
02:02:19.618 [Lua] Lobby data difficulty = normal
02:02:19.619 [Lua] Lobby data country_code = US
02:02:19.619 [Lua] Lobby data host = 110000100950f7d
02:02:19.619 [Lua] Lobby data player_slot_5 = 0:0
02:02:19.619 [Lua] Lobby data player_slot_2 = 0:0
02:02:19.619 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:19.619 [Lua] Lobby data player_slot_3 = 0:0
02:02:19.619 [Lua] Lobby data eac_authorized = true
02:02:19.619 [Lua] Set lobby end.
02:02:19.619 [SteamVoipClient] select_out(1100001046978d1, off)
02:02:19.619 [SteamVoipClient] select_in(1100001046978d1, off)
02:02:19.619 [Lua] [LobbyMembers] Member left 1100001046978d1
02:02:19.903 [Lua] [Matchmaking] Handshake host removing client 1100001046978d1
02:02:20.907 [Lua] [IngameUI] menu view on_enter start_game_view
02:02:20.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c5deb0
02:02:20.913 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:02:20.916 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:02:20.916 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:02:20.917 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:02:20.917 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:02:22.110 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:02:22.110 [Lua] ............................................................................................................
02:02:22.110 [Lua] ............................................................................................................
02:02:22.110 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:02:22.110 [Lua] ............................................................................................................
02:02:22.110 [Lua] ............................................................................................................
02:02:22.110 [Lua] [Matchmaking] Cancelling matchmaking
02:02:22.110 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:02:22.122 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:02:22.122 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:02:22.126 [Lua] Set lobby begin:
02:02:22.126 [Lua] Lobby data twitch_enabled = false
02:02:22.126 [Lua] Lobby data power_level = 835
02:02:22.126 [Lua] Lobby data num_players = 1
02:02:22.126 [Lua] Lobby data weave_name = false
02:02:22.126 [Lua] Lobby data game_mode = 3
02:02:22.126 [Lua] Lobby data is_private = false
02:02:22.127 [Lua] Lobby data mechanism = adventure
02:02:22.127 [Lua] Lobby data level_key = inn_level
02:02:22.127 [Lua] Lobby data player_slot_1 = 0:0
02:02:22.128 [Lua] Lobby data selected_level_key = inn_level
02:02:22.128 [Lua] Lobby data unique_server_name = Kauffy
02:02:22.128 [Lua] Lobby data quick_game = true
02:02:22.128 [Lua] Lobby data matchmaking = false
02:02:22.128 [Lua] Lobby data difficulty = harder
02:02:22.129 [Lua] Lobby data country_code = US
02:02:22.129 [Lua] Lobby data host = 110000100950f7d
02:02:22.129 [Lua] Lobby data player_slot_5 = 0:0
02:02:22.129 [Lua] Lobby data player_slot_2 = 0:0
02:02:22.129 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:22.129 [Lua] Lobby data player_slot_3 = 0:0
02:02:22.129 [Lua] Lobby data eac_authorized = true
02:02:22.129 [Lua] Set lobby end.
02:02:22.130 [Lua] [PartyManager] Leader is set to 110000100950f7d
02:02:22.130 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
02:02:22.130 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:02:22.130 [Lua] Set lobby begin:
02:02:22.130 [Lua] Lobby data twitch_enabled = false
02:02:22.130 [Lua] Lobby data power_level = 835
02:02:22.130 [Lua] Lobby data num_players = 1
02:02:22.130 [Lua] Lobby data weave_name = false
02:02:22.130 [Lua] Lobby data game_mode = 1
02:02:22.130 [Lua] Lobby data is_private = false
02:02:22.130 [Lua] Lobby data mechanism = adventure
02:02:22.130 [Lua] Lobby data level_key = inn_level
02:02:22.130 [Lua] Lobby data player_slot_1 = 0:0
02:02:22.130 [Lua] Lobby data selected_level_key = inn_level
02:02:22.130 [Lua] Lobby data unique_server_name = Kauffy
02:02:22.130 [Lua] Lobby data quick_game = true
02:02:22.130 [Lua] Lobby data matchmaking = true
02:02:22.130 [Lua] Lobby data difficulty = harder
02:02:22.130 [Lua] Lobby data country_code = US
02:02:22.130 [Lua] Lobby data host = 110000100950f7d
02:02:22.130 [Lua] Lobby data player_slot_5 = 0:0
02:02:22.131 [Lua] Lobby data player_slot_2 = 0:0
02:02:22.131 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:22.131 [Lua] Lobby data player_slot_3 = 0:0
02:02:22.131 [Lua] Lobby data eac_authorized = true
02:02:22.131 [Lua] Set lobby end.
02:02:22.131 [Lua] Set lobby begin:
02:02:22.131 [Lua] Lobby data twitch_enabled = false
02:02:22.131 [Lua] Lobby data power_level = 835
02:02:22.131 [Lua] Lobby data num_players = 1
02:02:22.131 [Lua] Lobby data weave_name = false
02:02:22.131 [Lua] Lobby data game_mode = 1
02:02:22.131 [Lua] Lobby data is_private = false
02:02:22.131 [Lua] Lobby data mechanism = adventure
02:02:22.131 [Lua] Lobby data level_key = inn_level
02:02:22.131 [Lua] Lobby data player_slot_1 = 0:0
02:02:22.131 [Lua] Lobby data selected_level_key = inn_level
02:02:22.131 [Lua] Lobby data unique_server_name = Kauffy
02:02:22.131 [Lua] Lobby data quick_game = true
02:02:22.131 [Lua] Lobby data matchmaking = true
02:02:22.131 [Lua] Lobby data difficulty = harder
02:02:22.131 [Lua] Lobby data country_code = US
02:02:22.132 [Lua] Lobby data host = 110000100950f7d
02:02:22.132 [Lua] Lobby data player_slot_5 = 0:0
02:02:22.132 [Lua] Lobby data player_slot_2 = 0:0
02:02:22.132 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:22.132 [Lua] Lobby data player_slot_3 = 0:0
02:02:22.132 [Lua] Lobby data eac_authorized = true
02:02:22.132 [Lua] Set lobby end.
02:02:22.135 [Lua] [ChatManager][1]System: Starting hosted game...
02:02:22.135 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:02:22.135 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:02:22.221 [Lua] [IngameUI] menu view on_exit start_game_view
02:02:22.221 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:02:22.221 [Save] Saving `save_data`
02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:02:22.228 [Save] Save done
02:02:22.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c5deb0
02:02:27.166 [SteamLobby] Detected added member 110000103b40fd2
02:02:27.166 [Lua] [NetworkServer] Changing num_players from 1 to 2
02:02:27.166 [Lua] Players: 2
02:02:27.166 [Lua] Set lobby begin:
02:02:27.166 [Lua] Lobby data twitch_enabled = false
02:02:27.166 [Lua] Lobby data power_level = 835
02:02:27.166 [Lua] Lobby data num_players = 2
02:02:27.166 [Lua] Lobby data weave_name = false
02:02:27.166 [Lua] Lobby data game_mode = 1
02:02:27.166 [Lua] Lobby data is_private = false
02:02:27.166 [Lua] Lobby data mechanism = adventure
02:02:27.166 [Lua] Lobby data level_key = inn_level
02:02:27.166 [Lua] Lobby data player_slot_1 = 0:0
02:02:27.166 [Lua] Lobby data selected_level_key = inn_level
02:02:27.166 [Lua] Lobby data unique_server_name = Kauffy
02:02:27.166 [Lua] Lobby data quick_game = true
02:02:27.167 [Lua] Lobby data matchmaking = true
02:02:27.167 [Lua] Lobby data difficulty = harder
02:02:27.167 [Lua] Lobby data country_code = US
02:02:27.167 [Lua] Lobby data host = 110000100950f7d
02:02:27.167 [Lua] Lobby data player_slot_5 = 0:0
02:02:27.167 [Lua] Lobby data player_slot_2 = 0:0
02:02:27.167 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:27.167 [Lua] Lobby data player_slot_3 = 0:0
02:02:27.167 [Lua] Lobby data eac_authorized = true
02:02:27.167 [Lua] Set lobby end.
02:02:27.167 [Lua] [LobbyMembers] Member joined 110000103b40fd2
02:02:27.183 [Connection] Creating endpoint 110000103b40fd2 - reliable message sent
02:02:27.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:02:27.201 [SteamAuthenticator] Sent ticket request to 110000103b40fd2
02:02:27.202 [Lua] [ChatManager][1]System: tymbuk2 is joining the game
02:02:31.882 [SteamAuthenticator] Got ticket from 110000103b40fd2
02:02:31.882 [SteamAuthenticator] BeginAuthSession 110000103b40fd2
02:02:31.882 [SteamAuthenticator] Authenticating 110000103b40fd2
02:02:31.882 [SteamAuthenticator] Got ticket request from 110000103b40fd2
02:02:31.882 [SteamAuthenticator] GetAuthSessionTicket 110000103b40fd2
02:02:31.882 [SteamAuthenticator] Sent ticket to 110000103b40fd2
02:02:32.078 [SteamAuthenticator] Steam validation for 110000103b40fd2 with response 0
02:02:32.136 [Connection] New session id 92 to 110000103b40fd2.
02:02:32.189 [Connection] Established a connection <17.92> to 110000103b40fd2
02:02:32.189 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:02:32.189 [Lua] [Matchmaking] Got a handshake request from 110000103b40fd2 with user name 'tymbuk2'
02:02:32.272 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000103b40fd2, replying lobby_ok
02:02:32.345 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103b40fd2 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:02:32.439 [Lua] Set lobby begin:
02:02:32.439 [Lua] Lobby data twitch_enabled = false
02:02:32.439 [Lua] Lobby data power_level = 835
02:02:32.439 [Lua] Lobby data num_players = 2
02:02:32.440 [Lua] Lobby data weave_name = false
02:02:32.440 [Lua] Lobby data game_mode = 1
02:02:32.440 [Lua] Lobby data is_private = false
02:02:32.440 [Lua] Lobby data mechanism = adventure
02:02:32.440 [Lua] Lobby data level_key = inn_level
02:02:32.440 [Lua] Lobby data player_slot_1 = 0:0
02:02:32.440 [Lua] Lobby data selected_level_key = inn_level
02:02:32.440 [Lua] Lobby data unique_server_name = Kauffy
02:02:32.440 [Lua] Lobby data quick_game = true
02:02:32.440 [Lua] Lobby data matchmaking = true
02:02:32.440 [Lua] Lobby data difficulty = harder
02:02:32.440 [Lua] Lobby data country_code = US
02:02:32.441 [Lua] Lobby data host = 110000100950f7d
02:02:32.441 [Lua] Lobby data player_slot_5 = 0:0
02:02:32.441 [Lua] Lobby data player_slot_2 = 0:0
02:02:32.441 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:32.441 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:32.441 [Lua] Lobby data eac_authorized = true
02:02:32.441 [Lua] Set lobby end.
02:02:32.441 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103b40fd2
02:02:32.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:02:32.744 [Lua] PlayFabMirror:_commit_internal 14
02:02:32.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 29
02:02:32.744 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:02:32.749 [Lua] generate_backend_stats 110000100950f7d:1
02:02:32.759 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:02:32.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
02:02:32.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 29
02:02:32.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 29
02:02:32.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
02:02:33.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
02:02:33.038 [Lua] commit result success 14
02:02:34.669 [Lua] ### CLEARING PEER STATE FOR 110000103b40fd2
02:02:34.743 [Lua] [PSM] Peer 110000103b40fd2 joined. Want to use profile index "3"
02:02:34.743 [Lua] Mechanism says: a client joined the game! 110000103b40fd2
02:02:34.744 [EAC] EAC server has client 110000103b40fd2 (and owner 110000103b40fd2)
02:02:34.744 [EACServer] [18:02:34:743][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103B40FD2 PlayerGUID: 76561198022397906 PlayerIP: 0.0.0.0 OwnerGUID: 76561198022397906 PlayerName: Kauffy
02:02:34.744 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103b40fd2, connection_key=4)
02:02:34.934 [EACServer] [18:02:34:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B40FD2 Session: 5 Status: Client Authenticated Message: Client authenticated.
02:02:34.942 [EAC] Peer 110000103b40fd2 switched EAC state to ClientAuthenticatedLocal
02:02:35.140 [EACServer] [18:02:35:140][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
02:02:35.201 [EACServer] [18:02:35:200][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103B40FD2.
02:02:35.489 [SteamLobby] Detected added member 110000100f457d7
02:02:35.489 [Lua] [NetworkServer] Changing num_players from 2 to 3
02:02:35.489 [Lua] Players: 3
02:02:35.489 [Lua] Set lobby begin:
02:02:35.489 [Lua] Lobby data twitch_enabled = false
02:02:35.489 [Lua] Lobby data power_level = 835
02:02:35.489 [Lua] Lobby data num_players = 3
02:02:35.489 [Lua] Lobby data weave_name = false
02:02:35.490 [Lua] Lobby data game_mode = 1
02:02:35.490 [Lua] Lobby data is_private = false
02:02:35.490 [Lua] Lobby data mechanism = adventure
02:02:35.490 [Lua] Lobby data level_key = inn_level
02:02:35.490 [Lua] Lobby data player_slot_1 = 0:0
02:02:35.490 [Lua] Lobby data selected_level_key = inn_level
02:02:35.490 [Lua] Lobby data unique_server_name = Kauffy
02:02:35.490 [Lua] Lobby data quick_game = true
02:02:35.490 [Lua] Lobby data matchmaking = true
02:02:35.490 [Lua] Lobby data difficulty = harder
02:02:35.490 [Lua] Lobby data country_code = US
02:02:35.490 [Lua] Lobby data host = 110000100950f7d
02:02:35.490 [Lua] Lobby data player_slot_5 = 0:0
02:02:35.490 [Lua] Lobby data player_slot_2 = 0:0
02:02:35.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:35.491 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:35.491 [Lua] Lobby data eac_authorized = true
02:02:35.491 [Lua] Set lobby end.
02:02:35.491 [Lua] [LobbyMembers] Member joined 110000100f457d7
02:02:35.504 [EACServer] [18:02:35:503][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103B40FD2
02:02:35.504 [EACServer] [18:02:35:503][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B40FD2 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:02:35.510 [Connection] Creating endpoint 110000100f457d7 - reliable message sent
02:02:35.510 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:02:35.511 [EAC] Peer 110000103b40fd2 switched EAC state to ClientAuthenticatedRemote
02:02:35.529 [SteamAuthenticator] Sent ticket request to 110000100f457d7
02:02:35.530 [Lua] [ChatManager][1]System: Saphira is joining the game
02:02:36.765 [Lua] player (110000103b40fd2,1) was put into party 0
02:02:36.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2
02:02:36.829 [Lua] ### Sending rpc_level_loaded
02:02:36.830 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 50
02:02:36.830 [Lua] Peer 110000103b40fd2 has loaded the level but not all enemies, so we wait
02:02:36.830 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103b40fd2, connection_key=4)
02:02:36.831 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:9 my_peer_id:110000100950f7d
02:02:38.417 [SteamVoipClient] select_out(110000103b40fd2, on)
02:02:38.417 [SteamVoipClient] select_in(110000103b40fd2, on)
02:02:38.417 [SteamVoipClient] select_out(110000103b40fd2, off)
02:02:39.899 [SteamAuthenticator] Got ticket from 110000100f457d7
02:02:39.901 [SteamAuthenticator] BeginAuthSession 110000100f457d7
02:02:39.901 [SteamAuthenticator] Authenticating 110000100f457d7
02:02:39.901 [SteamAuthenticator] Got ticket request from 110000100f457d7
02:02:39.901 [SteamAuthenticator] GetAuthSessionTicket 110000100f457d7
02:02:39.902 [SteamAuthenticator] Sent ticket to 110000100f457d7
02:02:40.118 [SteamAuthenticator] Steam validation for 110000100f457d7 with response 0
02:02:40.234 [Connection] New session id 42 to 110000100f457d7.
02:02:40.354 [Connection] Established a connection <42.169> to 110000100f457d7
02:02:40.354 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:02:40.354 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira'
02:02:40.470 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f457d7, replying lobby_ok
02:02:40.622 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f457d7 REPLY wh:0 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:02:40.770 [Lua] Set lobby begin:
02:02:40.770 [Lua] Lobby data twitch_enabled = false
02:02:40.770 [Lua] Lobby data power_level = 835
02:02:40.771 [Lua] Lobby data num_players = 3
02:02:40.771 [Lua] Lobby data weave_name = false
02:02:40.771 [Lua] Lobby data game_mode = 1
02:02:40.771 [Lua] Lobby data is_private = false
02:02:40.771 [Lua] Lobby data mechanism = adventure
02:02:40.771 [Lua] Lobby data level_key = inn_level
02:02:40.771 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:02:40.771 [Lua] Lobby data selected_level_key = inn_level
02:02:40.771 [Lua] Lobby data unique_server_name = Kauffy
02:02:40.771 [Lua] Lobby data quick_game = true
02:02:40.771 [Lua] Lobby data matchmaking = true
02:02:40.771 [Lua] Lobby data difficulty = harder
02:02:40.771 [Lua] Lobby data country_code = US
02:02:40.771 [Lua] Lobby data host = 110000100950f7d
02:02:40.771 [Lua] Lobby data player_slot_5 = 0:0
02:02:40.772 [Lua] Lobby data player_slot_2 = 0:0
02:02:40.772 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:40.772 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:40.772 [Lua] Lobby data eac_authorized = true
02:02:40.772 [Lua] Set lobby end.
02:02:40.772 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100f457d7
02:02:40.772 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:02:43.047 [Lua] ### CLEARING PEER STATE FOR 110000100f457d7
02:02:43.166 [Lua] [PSM] Peer 110000100f457d7 joined. Want to use profile index "1"
02:02:43.166 [Lua] Mechanism says: a client joined the game! 110000100f457d7
02:02:43.167 [EAC] EAC server has client 110000100f457d7 (and owner 110000100f457d7)
02:02:43.167 [EACServer] [18:02:43:166][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976278999 PlayerName: Kauffy
02:02:43.167 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f457d7, connection_key=5)
02:02:43.188 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:02:43.188 [Lua] [Matchmaking] Got a handshake request from 110000103b40fd2 with user name 'tymbuk2'
02:02:43.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=93
02:02:43.214 [Lua] RemotePlayer:create_game_object( ) 93
02:02:43.234 [Lua] player (110000103b40fd2,1) was put into party 1
02:02:43.234 [Lua] Assigning peer(110000103b40fd2:1) to profile(3) career(3)
02:02:43.234 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103b40fd2) local_player_id(1) profile_index(3) career_index(3)
02:02:43.234 [Lua] Set lobby begin:
02:02:43.234 [Lua] Lobby data twitch_enabled = false
02:02:43.234 [Lua] Lobby data power_level = 835
02:02:43.234 [Lua] Lobby data num_players = 3
02:02:43.234 [Lua] Lobby data weave_name = false
02:02:43.234 [Lua] Lobby data game_mode = 1
02:02:43.234 [Lua] Lobby data is_private = false
02:02:43.235 [Lua] Lobby data mechanism = adventure
02:02:43.235 [Lua] Lobby data level_key = inn_level
02:02:43.235 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:02:43.235 [Lua] Lobby data selected_level_key = inn_level
02:02:43.235 [Lua] Lobby data unique_server_name = Kauffy
02:02:43.235 [Lua] Lobby data quick_game = true
02:02:43.235 [Lua] Lobby data matchmaking = true
02:02:43.235 [Lua] Lobby data difficulty = harder
02:02:43.235 [Lua] Lobby data country_code = US
02:02:43.235 [Lua] Lobby data host = 110000100950f7d
02:02:43.235 [Lua] Lobby data player_slot_5 = 0:0
02:02:43.235 [Lua] Lobby data player_slot_2 = 0:0
02:02:43.235 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:43.235 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:43.235 [Lua] Lobby data eac_authorized = true
02:02:43.235 [Lua] Set lobby end.
02:02:43.235 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:02:43.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
02:02:43.355 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:02:43.355 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1
02:02:43.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:10 my_peer_id:110000100950f7d
02:02:43.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d
02:02:43.358 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2
02:02:43.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d
02:02:43.375 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03, InventoryPackageSynchronizerClient, async-read,
02:02:43.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:02:43.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:02:43.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:02:43.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer
02:02:43.485 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:02:43.487 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
02:02:43.487 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
02:02:43.487 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
02:02:43.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient
02:02:43.488 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
02:02:43.488 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
02:02:43.489 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
02:02:43.497 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:02:43.497 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient
02:02:43.500 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:02:43.500 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
02:02:43.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:02:43.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
02:02:43.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
02:02:43.512 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
02:02:43.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
02:02:43.521 [EACServer] [18:02:43:520][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 6 Status: Client Authenticated Message: Client authenticated.
02:02:43.524 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedLocal
02:02:43.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer
02:02:43.546 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer
02:02:43.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:02:43.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:02:43.593 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03
02:02:43.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
02:02:43.758 [EACServer] [18:02:43:757][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F457D7.
02:02:43.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
02:02:43.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
02:02:43.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:02:44.158 [EACServer] [18:02:44:158][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F457D7
02:02:44.158 [EACServer] [18:02:44:158][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:02:44.161 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedRemote
02:02:44.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:02:44.437 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base
02:02:44.439 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:02:44.559 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:02:44.559 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:02:44.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03
02:02:44.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03
02:02:44.739 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03
02:02:44.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
02:02:44.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
02:02:44.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p
02:02:45.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10
02:02:45.260 [Lua] player (110000100f457d7,1) was put into party 0
02:02:45.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7
02:02:45.389 [Lua] ### Sending rpc_level_loaded
02:02:45.389 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50
02:02:45.389 [Lua] Peer 110000100f457d7 has loaded the level but not all enemies, so we wait
02:02:45.410 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f457d7, connection_key=5)
02:02:45.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:10 my_peer_id:110000100950f7d
02:02:47.462 [SteamVoipClient] select_out(110000100f457d7, on)
02:02:47.462 [SteamVoipClient] select_in(110000100f457d7, on)
02:02:47.462 [SteamVoipClient] select_out(110000100f457d7, off)
02:02:49.586 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:02:49.586 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira'
02:02:49.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=94
02:02:49.623 [Lua] RemotePlayer:create_game_object( ) 94
02:02:49.643 [Lua] player (110000100f457d7,1) was put into party 1
02:02:49.643 [Lua] Assigning peer(110000100f457d7:1) to profile(1) career(2)
02:02:49.643 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f457d7) local_player_id(1) profile_index(1) career_index(2)
02:02:49.643 [Lua] Set lobby begin:
02:02:49.643 [Lua] Lobby data twitch_enabled = false
02:02:49.643 [Lua] Lobby data power_level = 835
02:02:49.643 [Lua] Lobby data num_players = 3
02:02:49.643 [Lua] Lobby data weave_name = false
02:02:49.643 [Lua] Lobby data game_mode = 1
02:02:49.643 [Lua] Lobby data is_private = false
02:02:49.643 [Lua] Lobby data mechanism = adventure
02:02:49.643 [Lua] Lobby data level_key = inn_level
02:02:49.643 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:02:49.643 [Lua] Lobby data selected_level_key = inn_level
02:02:49.643 [Lua] Lobby data unique_server_name = Kauffy
02:02:49.643 [Lua] Lobby data quick_game = true
02:02:49.643 [Lua] Lobby data matchmaking = true
02:02:49.643 [Lua] Lobby data difficulty = harder
02:02:49.643 [Lua] Lobby data country_code = US
02:02:49.643 [Lua] Lobby data host = 110000100950f7d
02:02:49.643 [Lua] Lobby data player_slot_5 = 0:0
02:02:49.643 [Lua] Lobby data player_slot_2 = 0:0
02:02:49.643 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:49.644 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:49.644 [Lua] Lobby data eac_authorized = true
02:02:49.644 [Lua] Set lobby end.
02:02:49.644 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:02:49.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
02:02:49.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:02:49.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read,
02:02:49.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:02:49.776 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:02:49.776 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1
02:02:49.779 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7
02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:11 my_peer_id:110000100950f7d
02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d
02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:11 my_peer_id:110000100950f7d
02:02:49.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d
02:02:49.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:02:49.801 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
02:02:49.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:02:49.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read,
02:02:49.801 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:02:49.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:02:50.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
02:02:50.288 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
02:02:50.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
02:02:50.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
02:02:50.439 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
02:02:50.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
02:02:50.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
02:02:50.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
02:02:50.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:02:50.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:02:50.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
02:02:50.559 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:02:50.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:02:50.693 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:02:50.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
02:02:50.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
02:02:50.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
02:02:50.832 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11
02:02:51.888 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:02:51.889 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=95
02:02:51.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:51.922 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:02:51.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96
02:02:51.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:02:53.698 [Lua] Set lobby begin:
02:02:53.698 [Lua] Lobby data twitch_enabled = false
02:02:53.698 [Lua] Lobby data power_level = 556
02:02:53.698 [Lua] Lobby data num_players = 3
02:02:53.698 [Lua] Lobby data weave_name = false
02:02:53.698 [Lua] Lobby data game_mode = 1
02:02:53.698 [Lua] Lobby data is_private = false
02:02:53.698 [Lua] Lobby data mechanism = adventure
02:02:53.699 [Lua] Lobby data level_key = inn_level
02:02:53.699 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:02:53.699 [Lua] Lobby data selected_level_key = inn_level
02:02:53.699 [Lua] Lobby data unique_server_name = Kauffy
02:02:53.699 [Lua] Lobby data quick_game = true
02:02:53.699 [Lua] Lobby data matchmaking = true
02:02:53.699 [Lua] Lobby data difficulty = harder
02:02:53.699 [Lua] Lobby data country_code = US
02:02:53.699 [Lua] Lobby data host = 110000100950f7d
02:02:53.699 [Lua] Lobby data player_slot_5 = 0:0
02:02:53.699 [Lua] Lobby data player_slot_2 = 0:0
02:02:53.699 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:53.699 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:53.699 [Lua] Lobby data eac_authorized = true
02:02:53.700 [Lua] Set lobby end.
02:02:58.787 [Lua] Set lobby begin:
02:02:58.787 [Lua] Lobby data twitch_enabled = false
02:02:58.788 [Lua] Lobby data power_level = 835
02:02:58.788 [Lua] Lobby data num_players = 3
02:02:58.788 [Lua] Lobby data weave_name = false
02:02:58.788 [Lua] Lobby data game_mode = 1
02:02:58.788 [Lua] Lobby data is_private = false
02:02:58.788 [Lua] Lobby data mechanism = adventure
02:02:58.788 [Lua] Lobby data level_key = inn_level
02:02:58.788 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:02:58.788 [Lua] Lobby data selected_level_key = inn_level
02:02:58.788 [Lua] Lobby data unique_server_name = Kauffy
02:02:58.788 [Lua] Lobby data quick_game = true
02:02:58.788 [Lua] Lobby data matchmaking = true
02:02:58.788 [Lua] Lobby data difficulty = harder
02:02:58.788 [Lua] Lobby data country_code = US
02:02:58.788 [Lua] Lobby data host = 110000100950f7d
02:02:58.789 [Lua] Lobby data player_slot_5 = 0:0
02:02:58.789 [Lua] Lobby data player_slot_2 = 0:0
02:02:58.789 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:02:58.789 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:02:58.789 [Lua] Lobby data eac_authorized = true
02:02:58.789 [Lua] Set lobby end.
02:03:06.357 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:03:06.361 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:03:06.362 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs
02:03:06.362 [Lua] [LevelTransitionHandler] set_next_level( catacombs )
02:03:06.362 [Lua] Set lobby begin:
02:03:06.362 [Lua] Lobby data twitch_enabled = false
02:03:06.362 [Lua] Lobby data power_level = 835
02:03:06.362 [Lua] Lobby data num_players = 3
02:03:06.362 [Lua] Lobby data weave_name = false
02:03:06.363 [Lua] Lobby data game_mode = 2
02:03:06.363 [Lua] Lobby data is_private = false
02:03:06.363 [Lua] Lobby data mechanism = adventure
02:03:06.363 [Lua] Lobby data level_key = inn_level
02:03:06.363 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:06.363 [Lua] Lobby data selected_level_key = catacombs
02:03:06.363 [Lua] Lobby data unique_server_name = Kauffy
02:03:06.363 [Lua] Lobby data quick_game = true
02:03:06.363 [Lua] Lobby data matchmaking = true
02:03:06.363 [Lua] Lobby data difficulty = harder
02:03:06.363 [Lua] Lobby data country_code = US
02:03:06.363 [Lua] Lobby data host = 110000100950f7d
02:03:06.363 [Lua] Lobby data player_slot_5 = 0:0
02:03:06.363 [Lua] Lobby data player_slot_2 = 0:0
02:03:06.364 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:06.364 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:06.364 [Lua] Lobby data eac_authorized = true
02:03:06.364 [Lua] Set lobby end.
02:03:06.367 [Lua] Set lobby begin:
02:03:06.367 [Lua] Lobby data twitch_enabled = false
02:03:06.367 [Lua] Lobby data power_level = 835
02:03:06.367 [Lua] Lobby data num_players = 3
02:03:06.367 [Lua] Lobby data weave_name = false
02:03:06.367 [Lua] Lobby data game_mode = 2
02:03:06.367 [Lua] Lobby data is_private = false
02:03:06.368 [Lua] Lobby data mechanism = adventure
02:03:06.368 [Lua] Lobby data level_key = inn_level
02:03:06.368 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:06.368 [Lua] Lobby data selected_level_key = catacombs
02:03:06.368 [Lua] Lobby data unique_server_name = Kauffy
02:03:06.368 [Lua] Lobby data quick_game = true
02:03:06.368 [Lua] Lobby data matchmaking = true
02:03:06.368 [Lua] Lobby data difficulty = harder
02:03:06.368 [Lua] Lobby data country_code = US
02:03:06.368 [Lua] Lobby data host = 110000100950f7d
02:03:06.368 [Lua] Lobby data player_slot_5 = 0:0
02:03:06.368 [Lua] Lobby data player_slot_2 = 0:0
02:03:06.368 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:06.368 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:06.368 [Lua] Lobby data eac_authorized = true
02:03:06.368 [Lua] Set lobby end.
02:03:06.369 [Lua] Complete level triggered.
02:03:06.371 [Save] Saving `save_data`
02:03:06.371 [Lua] gm_event_end_conditions_met false false
02:03:06.372 [Lua] FORCE COMMIT 15
02:03:06.372 [Lua] PlayFabMirror:_commit_internal 15
02:03:06.372 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:03:06.377 [Lua] generate_backend_stats 110000100950f7d:1
02:03:06.378 [Save] Save done
02:03:06.378 [Save] Saving `save_data`
02:03:06.383 [Save] Save done
02:03:06.387 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:03:06.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
02:03:06.388 [Save] Saving `save_data`
02:03:06.388 [Lua] TRANSITION nil nil catacombs
02:03:06.388 [Lua] Transition type "catacombs", is server: true
02:03:06.388 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:03:06.388 [Lua] [GameNetworkManager] Leaving game...
02:03:06.388 [Lua] [GameNetworkManager] Shutting down game session host.
02:03:06.388 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:03:06.388 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:03:06.388 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=405.42
02:03:06.395 [Save] Save done
02:03:06.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:03:06.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
02:03:06.429 [GameSessionCommon] failed to skip message because type is unknown
02:03:06.429 warning: [Network] Got broken update game object message from llx
02:03:06.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
02:03:06.645 [Lua] commit result success 15
02:03:08.367 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:03:08.368 [Lua] Clearing all global lookup lists
02:03:08.368 [Lua] [IngamePlayerListUI] - Destroy
02:03:08.368 [Lua] [EquipmentUI] - Destroy
02:03:08.368 [Lua] [GamePadEquipmentUI] - Destroy
02:03:08.368 [Lua] [AbilityUI] - Destroy
02:03:08.368 [Lua] [GamePadAbilityUI] - Destroy
02:03:08.369 [Lua] [IngameUI] destroy
02:03:08.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3
02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
02:03:08.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
02:03:08.469 [Lua] [Managers] Destroying state managers...
02:03:08.477 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2
02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7
02:03:08.477 [Lua] [Matchmaking] unregister rpcs
02:03:08.478 [Lua] ############### UNLOADING PACKAGES ###############
02:03:08.478 [Lua] [Gamestate] Enter state StateLoading
02:03:08.480 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:03:08.480 [Lua] [Matchmaking] register rpcs
02:03:08.480 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:03:08.480 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:03:08.480 [Lua] Set lobby begin:
02:03:08.480 [Lua] Lobby data twitch_enabled = false
02:03:08.480 [Lua] Lobby data power_level = 0
02:03:08.480 [Lua] Lobby data num_players = 3
02:03:08.480 [Lua] Lobby data weave_name = false
02:03:08.480 [Lua] Lobby data game_mode = 2
02:03:08.480 [Lua] Lobby data is_private = false
02:03:08.480 [Lua] Lobby data mechanism = adventure
02:03:08.480 [Lua] Lobby data level_key = inn_level
02:03:08.480 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:08.480 [Lua] Lobby data selected_level_key = catacombs
02:03:08.480 [Lua] Lobby data unique_server_name = Kauffy
02:03:08.481 [Lua] Lobby data quick_game = true
02:03:08.481 [Lua] Lobby data matchmaking = true
02:03:08.481 [Lua] Lobby data difficulty = harder
02:03:08.481 [Lua] Lobby data country_code = US
02:03:08.481 [Lua] Lobby data host = 110000100950f7d
02:03:08.481 [Lua] Lobby data player_slot_5 = 0:0
02:03:08.481 [Lua] Lobby data player_slot_2 = 0:0
02:03:08.481 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:08.481 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:08.481 [Lua] Lobby data eac_authorized = true
02:03:08.481 [Lua] Set lobby end.
02:03:08.481 [Lua] registering RPCs
02:03:08.481 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:03:08.481 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:03:08.481 [Lua] Set lobby begin:
02:03:08.481 [Lua] Lobby data twitch_enabled = false
02:03:08.481 [Lua] Lobby data power_level = 0
02:03:08.481 [Lua] Lobby data num_players = 3
02:03:08.481 [Lua] Lobby data weave_name = false
02:03:08.481 [Lua] Lobby data game_mode = 2
02:03:08.481 [Lua] Lobby data is_private = false
02:03:08.481 [Lua] Lobby data mechanism = adventure
02:03:08.481 [Lua] Lobby data level_key = catacombs
02:03:08.481 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:08.481 [Lua] Lobby data selected_level_key = catacombs
02:03:08.482 [Lua] Lobby data unique_server_name = Kauffy
02:03:08.482 [Lua] Lobby data quick_game = true
02:03:08.482 [Lua] Lobby data matchmaking = true
02:03:08.482 [Lua] Lobby data difficulty = harder
02:03:08.482 [Lua] Lobby data country_code = US
02:03:08.482 [Lua] Lobby data host = 110000100950f7d
02:03:08.482 [Lua] Lobby data player_slot_5 = 0:0
02:03:08.482 [Lua] Lobby data player_slot_2 = 0:0
02:03:08.482 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:08.482 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:08.482 [Lua] Lobby data eac_authorized = true
02:03:08.482 [Lua] Set lobby end.
02:03:08.482 [Lua] MUSIC MANAGER unmute_all_world_sounds 178547 0
02:03:08.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:03:08.488 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized
02:03:08.488 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil]
02:03:08.488 [Lua] [LevelTransitionHandler] load_level catacombs
02:03:08.662 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:03:08.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:03:08.663 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:03:08.663 [Lua] [LevelTransitionHandler] Loading level: "catacombs"
02:03:08.663 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs"
02:03:08.663 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read,
02:03:08.663 [Lua] [StateLoading] got rpc_load_level 128 catacombs
02:03:08.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4
02:03:08.783 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4
02:03:08.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs
02:03:08.790 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 178548 0
02:03:08.790 [Lua] MUSIC MANAGER Play_loading_screen_music 178549 0
02:03:09.104 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]'
02:03:12.990 [Lua] ### Sending rpc_level_loaded
02:03:12.990 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 128
02:03:12.990 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded
02:03:14.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs
02:03:14.237 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs
02:03:14.255 [Lua] [LevelTransitionHandler] Level load completed!
02:03:14.255 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 4934146 - weave: nil
02:03:14.302 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:14.302 [Lua] checking dlc's against conflict directors
02:03:14.302 [Lua] --- --- ---
02:03:14.302 [Lua] Starting... difficulty 'harder'
02:03:14.302 [Lua] There are no starting conflict directors!
02:03:14.302 [Lua] --- --- ---
02:03:14.302 [Lua]
02:03:14.302 [Lua] Looking for a new director:
02:03:14.302 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_ratling_gunner chaos_dummy_sorcerer skaven_pack_master
02:03:14.302 [Lua] ->trying director: skaven_beastmen
02:03:14.302 [Lua] --> success!
02:03:14.302 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn skaven_plague_monk beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_clan_rat_with_shield beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_raider skaven_stormfiend
02:03:14.302 [Lua]
02:03:14.302 [Lua] Looking for a new director:
02:03:14.302 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn skaven_plague_monk beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_dummy_sorcerer beastmen_standard_bearer chaos_warrior skaven_poison_wind_globadier skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_ratling_gunner chaos_raider skaven_storm_vermin_commander
02:03:14.302 [Lua] ->trying director: default
02:03:14.302 [Lua] --> success!
02:03:14.302 [Lua] --> Added these breeds: chaos_troll skaven_rat_ogre
02:03:14.302 [Lua]
02:03:14.302 [Lua] Looking for a new director:
02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield
02:03:14.302 [Lua] ->trying director: beastmen
02:03:14.302 [Lua] --> success!
02:03:14.302 [Lua] --> re-used the same breeds
02:03:14.302 [Lua]
02:03:14.302 [Lua] Looking for a new director:
02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield
02:03:14.302 [Lua] ->trying director: chaos
02:03:14.302 [Lua] --> success!
02:03:14.302 [Lua] --> re-used the same breeds
02:03:14.302 [Lua]
02:03:14.302 [Lua] Looking for a new director:
02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield
02:03:14.302 [Lua] ->trying director: chaos_beastmen
02:03:14.302 [Lua] --> success!
02:03:14.302 [Lua] --> re-used the same breeds
02:03:14.302 [Lua]
02:03:14.302 [Lua] DONE! Found the following directors:
02:03:14.302 [Lua] skaven_beastmen
02:03:14.302 [Lua] default
02:03:14.302 [Lua] beastmen
02:03:14.302 [Lua] chaos
02:03:14.302 [Lua] chaos_beastmen
02:03:14.302 [Lua] (free: 2), Master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:03:14.303 [Lua] ### Sending rpc_level_loaded
02:03:14.303 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 128
02:03:14.303 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
02:03:14.325 [Lua] ### Sending rpc_level_loaded
02:03:14.325 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 128
02:03:14.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:03:14.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:03:14.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:03:14.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:03:14.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:03:14.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:03:15.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:03:15.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:03:15.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:03:15.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:03:15.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:03:15.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:03:16.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:03:16.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:03:16.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:03:16.462 [Lua] ### Sending rpc_level_loaded
02:03:16.462 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 128
02:03:16.462 [Lua] Peer 110000103b40fd2 has loaded the level and all enemies are loaded
02:03:16.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:03:16.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:03:16.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:16.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:16.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:03:16.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:03:16.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:03:16.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:03:16.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:03:17.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:03:17.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:03:17.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:03:17.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:03:17.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:03:17.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:03:17.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:03:17.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:03:17.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:03:17.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:03:17.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:03:17.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:03:18.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:03:18.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:03:18.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:03:18.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:03:18.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:03:18.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:03:19.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:03:19.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:03:19.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:03:19.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:03:19.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:03:19.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:03:19.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:03:19.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:03:19.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:03:19.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:03:19.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:03:20.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:03:20.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:03:20.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:03:20.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:03:20.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:03:20.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:03:20.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:03:21.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:03:21.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:03:21.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:21.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:21.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:03:21.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:03:21.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:03:21.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:03:21.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:03:21.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:03:21.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:03:21.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:03:22.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:03:22.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:03:22.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:22.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:22.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:03:22.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:03:22.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:03:22.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:03:22.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:03:22.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:03:22.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:03:22.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:03:22.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:03:22.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:03:22.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:03:22.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:03:22.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:03:22.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:03:23.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:03:23.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:03:23.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:03:24.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:03:24.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:03:24.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:03:25.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:03:25.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:03:25.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:03:26.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:03:26.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:03:26.716 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom
02:03:26.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:03:26.716 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:03:27.726 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:03:27.726 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:03:27.726 [Lua] [Matchmaking] unregister rpcs
02:03:27.727 [Lua] Set lobby begin:
02:03:27.727 [Lua] Lobby data twitch_enabled = false
02:03:27.727 [Lua] Lobby data power_level = 0
02:03:27.727 [Lua] Lobby data num_players = 3
02:03:27.727 [Lua] Lobby data weave_name = false
02:03:27.727 [Lua] Lobby data game_mode = 2
02:03:27.727 [Lua] Lobby data is_private = false
02:03:27.727 [Lua] Lobby data mechanism = adventure
02:03:27.727 [Lua] Lobby data level_key = catacombs
02:03:27.727 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:27.727 [Lua] Lobby data selected_level_key = catacombs
02:03:27.727 [Lua] Lobby data unique_server_name = Kauffy
02:03:27.727 [Lua] Lobby data quick_game = true
02:03:27.727 [Lua] Lobby data matchmaking = true
02:03:27.727 [Lua] Lobby data difficulty = harder
02:03:27.727 [Lua] Lobby data country_code = US
02:03:27.727 [Lua] Lobby data host = 110000100950f7d
02:03:27.727 [Lua] Lobby data player_slot_5 = 0:0
02:03:27.727 [Lua] Lobby data player_slot_2 = 0:0
02:03:27.728 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:27.728 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:27.728 [Lua] Lobby data eac_authorized = true
02:03:27.728 [Lua] Set lobby end.
02:03:27.728 [Lua] [Managers] Destroying state managers...
02:03:27.729 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens
02:03:27.729 [Lua] MUSIC MANAGER Stop_loading_screen_music 178550 0
02:03:27.729 [Lua] [Gamestate] Enter StateIngame HOST
02:03:27.729 [Lua] <>level = catacombs<>
02:03:27.729 [Lua] Set lobby begin:
02:03:27.729 [Lua] Lobby data twitch_enabled = false
02:03:27.729 [Lua] Lobby data power_level = 0
02:03:27.729 [Lua] Lobby data num_players = 3
02:03:27.730 [Lua] Lobby data weave_name = false
02:03:27.730 [Lua] Lobby data game_mode = 2
02:03:27.730 [Lua] Lobby data is_private = false
02:03:27.730 [Lua] Lobby data mechanism = adventure
02:03:27.730 [Lua] Lobby data level_key = catacombs
02:03:27.730 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:27.730 [Lua] Lobby data selected_level_key = catacombs
02:03:27.730 [Lua] Lobby data unique_server_name = Kauffy
02:03:27.730 [Lua] Lobby data quick_game = true
02:03:27.730 [Lua] Lobby data matchmaking = true
02:03:27.730 [Lua] Lobby data difficulty = harder
02:03:27.730 [Lua] Lobby data country_code = US
02:03:27.730 [Lua] Lobby data host = 110000100950f7d
02:03:27.730 [Lua] Lobby data player_slot_5 = 0:0
02:03:27.730 [Lua] Lobby data player_slot_2 = 0:0
02:03:27.730 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:27.730 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:27.730 [Lua] Lobby data eac_authorized = true
02:03:27.730 [Lua] Set lobby end.
02:03:27.730 [Umbra] Init version: 3.4.15 :: 16 threads
02:03:27.731 [Lua] [StateIngame] Server ingame
02:03:27.736 [Lua] Set lobby begin:
02:03:27.736 [Lua] Lobby data twitch_enabled = false
02:03:27.736 [Lua] Lobby data power_level = 0
02:03:27.736 [Lua] Lobby data num_players = 3
02:03:27.737 [Lua] Lobby data weave_name = false
02:03:27.737 [Lua] Lobby data game_mode = 2
02:03:27.737 [Lua] Lobby data is_private = false
02:03:27.737 [Lua] Lobby data mechanism = adventure
02:03:27.737 [Lua] Lobby data level_key = catacombs
02:03:27.737 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:27.737 [Lua] Lobby data selected_level_key = catacombs
02:03:27.737 [Lua] Lobby data unique_server_name = Kauffy
02:03:27.737 [Lua] Lobby data quick_game = true
02:03:27.737 [Lua] Lobby data matchmaking = true
02:03:27.737 [Lua] Lobby data difficulty = harder
02:03:27.737 [Lua] Lobby data country_code = US
02:03:27.737 [Lua] Lobby data host = 110000100950f7d
02:03:27.737 [Lua] Lobby data player_slot_5 = 0:0
02:03:27.737 [Lua] Lobby data player_slot_2 = 0:0
02:03:27.737 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:27.737 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:27.737 [Lua] Lobby data eac_authorized = true
02:03:27.737 [Lua] Set lobby end.
02:03:27.737 [Lua] [Matchmaking] register rpcs
02:03:27.738 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:03:27.738 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
02:03:27.738 [Lua] [GameNetworkManager] self.is_server = true
02:03:27.738 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:03:27.738 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:03:27.738 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:03:27.738 [Network] Setting artificial MTU limit to 65536
02:03:27.753 [Lua] Switching ConflictSettings: to: default
02:03:27.753 [Lua] pacing=default
02:03:27.753 [Lua] roaming=nil
02:03:27.753 [Lua] specials=default
02:03:27.753 [Lua] debug_color=maroon
02:03:27.753 [Lua] pack_spawning=default
02:03:27.753 [Lua] contained_breeds=nil
02:03:27.753 [Lua] disabled=false
02:03:27.753 [Lua] boss=default
02:03:27.753 [Lua] horde=default
02:03:27.753 [Lua] name=default
02:03:27.753 [Lua] intensity=default
02:03:27.753 [Lua] ---
02:03:27.753 [Lua] [LevelAnalysis] set_random_seed( 4934146)
02:03:27.773 [Lua] [AIInterestPointSystem] Level Seed: 4934146
02:03:27.773 [Lua]
02:03:27.773 [Lua] [entity_system_bag] = table
02:03:27.773 [Lua] [entity_system_bag] = metatable
02:03:27.773 [Lua] [startup_data] = table
02:03:27.773 [Lua] [entity_manager] = table
02:03:27.773 [Lua] [entity_manager] = metatable
02:03:27.773 [Lua] [unit_spawner] = table
02:03:27.773 [Lua] [unit_spawner] = metatable
02:03:27.773 [Lua] [unit_storage] = table
02:03:27.773 [Lua] [unit_storage] = metatable
02:03:27.773 [Lua] [dice_keeper] = table
02:03:27.773 [Lua] [dice_keeper] = metatable
02:03:27.773 [Lua] [is_server] = true (boolean)
02:03:27.773 [Lua] [world] = [World]
02:03:27.773 [Lua] [system_api] = table
02:03:27.773 [Lua] [entity_system] = table
02:03:27.773 [Lua] [entity_system] = metatable
02:03:27.773 [Lua] [network_lobby] = table
02:03:27.773 [Lua] [network_lobby] = metatable
02:03:27.773 [Lua] [profile_synchronizer] = table
02:03:27.773 [Lua] [profile_synchronizer] = metatable
02:03:27.773 [Lua] [level_transition_handler] = table
02:03:27.773 [Lua] [level_transition_handler] = metatable
02:03:27.774 [Lua] [num_local_human_players] = 1 (number)
02:03:27.774 [Lua] [statistics_db] = table
02:03:27.774 [Lua] [statistics_db] = metatable
02:03:27.774 [Lua] [network_server] = table
02:03:27.774 [Lua] [network_server] = metatable
02:03:27.774 [Lua] [input_manager] = table
02:03:27.774 [Lua] [input_manager] = metatable
02:03:27.774 [Lua] [network_clock] = table
02:03:27.774 [Lua] [network_clock] = metatable
02:03:27.774 [Lua] [network_transmit] = table
02:03:27.774 [Lua] [network_transmit] = metatable
02:03:27.774 [Lua] [free_flight_manager] = table
02:03:27.774 [Lua] [free_flight_manager] = metatable
02:03:27.774 [Lua] [network_manager] = table
02:03:27.774 [Lua] [network_manager] = metatable
02:03:27.774 [Lua] [network_event_delegate] = table
02:03:27.774 [Lua] [network_event_delegate] = metatable
02:03:27.774 [Lua]
02:03:27.774 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:03:27.774 [Lua] ignoring extension VersusInteractObjectiveExtension
02:03:27.774 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:03:27.774 [Lua] ignoring extension VersusSocketObjectiveExtension
02:03:27.774 [Lua] ignoring extension VersusTargetObjectiveExtension
02:03:27.774 [Lua] ignoring extension VersusMissionObjectiveExtension
02:03:27.781 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:03:27.803 [Lua] [AchievementManager] Achievements using the steam platform
02:03:27.804 [Lua] [StateIngame] Level seed: 4934146
02:03:27.804 [World] Spawning level.
02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.850 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.933 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.935 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.935 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.936 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.937 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.938 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.954 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.968 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:28.090 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:28.091 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:28.091 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:28.213 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead.
02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event
02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event
02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event
02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event
02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event
02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event
02:03:28.332 [Lua] [LevelAnalysis] set_random_seed( 4934146)
02:03:28.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32
02:03:28.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:03:28.356 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:03:28.356 [Lua] [IngameUI] init
02:03:28.371 [SteamVoipClient] select_out(110000100950f7d, off)
02:03:28.371 [SteamVoipClient] select_out(110000100f457d7, off)
02:03:28.371 [SteamVoipClient] select_out(110000103b40fd2, off)
02:03:28.375 [Lua] cb_razer_chroma_setup
02:03:28.415 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:03:28.416 [Lua] Set lobby begin:
02:03:28.416 [Lua] Lobby data twitch_enabled = false
02:03:28.416 [Lua] Lobby data power_level = 835
02:03:28.416 [Lua] Lobby data num_players = 3
02:03:28.416 [Lua] Lobby data weave_name = false
02:03:28.416 [Lua] Lobby data game_mode = 2
02:03:28.416 [Lua] Lobby data is_private = false
02:03:28.416 [Lua] Lobby data mechanism = adventure
02:03:28.416 [Lua] Lobby data level_key = catacombs
02:03:28.416 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:28.416 [Lua] Lobby data selected_level_key = catacombs
02:03:28.416 [Lua] Lobby data unique_server_name = Kauffy
02:03:28.416 [Lua] Lobby data quick_game = true
02:03:28.416 [Lua] Lobby data matchmaking = true
02:03:28.416 [Lua] Lobby data difficulty = harder
02:03:28.416 [Lua] Lobby data country_code = US
02:03:28.416 [Lua] Lobby data host = 110000100950f7d
02:03:28.416 [Lua] Lobby data player_slot_5 = 0:0
02:03:28.416 [Lua] Lobby data player_slot_2 = 0:0
02:03:28.416 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:28.416 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:28.417 [Lua] Lobby data eac_authorized = true
02:03:28.417 [Lua] Set lobby end.
02:03:28.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:03:28.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:03:28.418 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:03:28.418 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:03:28.419 [Lua] CurrentConflictSettings default
02:03:28.419 [Lua] [ConflictDirector] conflict_director is ai_ready
02:03:28.422 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:03:28.422 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:03:28.430 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:03:28.430 [Lua] Forming navigation groups in one frame
02:03:28.430 [Lua] Forming navigation groups
02:03:28.450 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181
02:03:28.579 [Lua] Increasing frame table size to 512
02:03:28.602 [Lua] NavigationGroupManager -> calulation time B: 0.15300000000002001
02:03:28.602 [Lua] number of nav groups: 259
02:03:28.604 [Lua] number of refined nav groups : 216
02:03:28.611 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988
02:03:28.611 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.626894582435488 Normalized coefficient: 1.3546179410444807
02:03:28.614 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.646910855174065 Normalized coefficient: 1.3522899072420695
02:03:28.617 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.74978539571166 Normalized coefficient: 1.615420171907318
02:03:28.619 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.0613604336977005 Normalized coefficient: 1.3098146039199452
02:03:28.625 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
02:03:28.625 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
02:03:28.636 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs
02:03:28.636 [Lua] [LevelAnalysis] This level has a total main-path length of 1159.966 meters.
02:03:28.636 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:03:28.636 [Lua] [LevelAnalysis]
02:03:28.636 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:03:28.636 [Lua] [LevelAnalysis]
02:03:28.636 [Lua] [LevelAnalysis] Terror events added:
02:03:28.636 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
02:03:28.636 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:03:28.636 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
02:03:28.636 [Lua] NORMAL PATROL MAIN PATH 317.62173461914063
02:03:28.636 [Lua] [waypoints] = table
02:03:28.636 [Lua] [astar_points] = table
02:03:28.636 [Lua] [travel_dist] = 317.62174732983112 (number)
02:03:28.636 [Lua] [one_directional] = false (boolean)
02:03:28.636 [Lua] [id] = boss5 (string)
02:03:28.636 [Lua] ----> using boss spline path!
02:03:28.636 [Lua] Adding main path event: Vector3Box(188.55, -0.424923, 28.1208) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000051EF480
02:03:28.636 [Lua] NORMAL PATROL MAIN PATH 1024.69873046875
02:03:28.636 [Lua] [waypoints] = table
02:03:28.636 [Lua] [astar_points] = table
02:03:28.636 [Lua] [travel_dist] = 1024.6987565904856 (number)
02:03:28.636 [Lua] [one_directional] = false (boolean)
02:03:28.636 [Lua] [id] = boss_29 (string)
02:03:28.636 [Lua] ----> using boss spline path!
02:03:28.636 [Lua] Adding main path event: Vector3Box(-256, -76.4634, -45.996) boss_event_chaos_spline_patrol 45 table: 00000000051EFB40
02:03:28.636 [Lua] [LevelAnalysis] num_event_places_f: 0.7399772610664368 , num_event_places: 0 , trailing_event_fraction: 0.7399772610664368 , num_events: 1
02:03:28.636 [Lua] [LevelAnalysis] Level path distance: 1159.9658915996552
02:03:28.636 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1159.9658915996552 forbidden_dist: -1059.9658915996552
02:03:28.636 [Lua] [LevelAnalysis] wanted_distance: 325.781937709602
02:03:28.636 [Lua] [LevelAnalysis] Terror events added:
02:03:28.636 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:03:28.636 [Lua] Adding main path event: Vector3Box(165.559, -6.24772, 28.2853) rare_event_loot_rat 45 table: 00000000051F01E0
02:03:28.636 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314
02:03:28.642 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
02:03:28.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56
02:03:28.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:03:28.649 [Save] Loading `ut_tweaks_presets`
02:03:28.649 warning: [Save] Missing filename `ut_tweaks_presets`
02:03:28.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32
02:03:28.701 [Lua] player (110000100950f7d,2) was put into party 1
02:03:28.711 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
02:03:28.711 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1)
02:03:28.711 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1)
02:03:28.711 [Lua] Set lobby begin:
02:03:28.711 [Lua] Lobby data twitch_enabled = false
02:03:28.711 [Lua] Lobby data power_level = 835
02:03:28.711 [Lua] Lobby data num_players = 3
02:03:28.711 [Lua] Lobby data weave_name = false
02:03:28.711 [Lua] Lobby data game_mode = 2
02:03:28.711 [Lua] Lobby data is_private = false
02:03:28.711 [Lua] Lobby data mechanism = adventure
02:03:28.711 [Lua] Lobby data level_key = catacombs
02:03:28.711 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:28.712 [Lua] Lobby data selected_level_key = catacombs
02:03:28.712 [Lua] Lobby data unique_server_name = Kauffy
02:03:28.712 [Lua] Lobby data quick_game = true
02:03:28.712 [Lua] Lobby data matchmaking = true
02:03:28.712 [Lua] Lobby data difficulty = harder
02:03:28.712 [Lua] Lobby data country_code = US
02:03:28.712 [Lua] Lobby data host = 110000100950f7d
02:03:28.712 [Lua] Lobby data player_slot_5 = 0:0
02:03:28.712 [Lua] Lobby data player_slot_2 = 0:0
02:03:28.712 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:28.712 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:28.712 [Lua] Lobby data eac_authorized = true
02:03:28.712 [Lua] Set lobby end.
02:03:28.712 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:03:28.712 [Lua]
02:03:28.713 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:28.713 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:28.713 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:28.713 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:28.713 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
02:03:28.713 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:28.713 [Lua]
02:03:28.713 [Lua]
02:03:28.713 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:28.713 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:28.713 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:03:28.713 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:28.713 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:03:28.713 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:28.713 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
02:03:28.713 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
02:03:28.713 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:28.713 [Lua]
02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:12 my_peer_id:110000100950f7d
02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d
02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:12 my_peer_id:110000100950f7d
02:03:29.296 [Lua] Set lobby begin:
02:03:29.296 [Lua] Lobby data twitch_enabled = false
02:03:29.297 [Lua] Lobby data power_level = 835
02:03:29.297 [Lua] Lobby data num_players = 3
02:03:29.297 [Lua] Lobby data weave_name = false
02:03:29.298 [Lua] Lobby data game_mode = 2
02:03:29.298 [Lua] Lobby data is_private = false
02:03:29.298 [Lua] Lobby data mechanism = adventure
02:03:29.298 [Lua] Lobby data level_key = catacombs
02:03:29.298 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:29.298 [Lua] Lobby data selected_level_key = catacombs
02:03:29.298 [Lua] Lobby data unique_server_name = Kauffy
02:03:29.298 [Lua] Lobby data quick_game = true
02:03:29.298 [Lua] Lobby data matchmaking = true
02:03:29.298 [Lua] Lobby data difficulty = harder
02:03:29.298 [Lua] Lobby data country_code = US
02:03:29.298 [Lua] Lobby data host = 110000100950f7d
02:03:29.298 [Lua] Lobby data player_slot_5 = 0:0
02:03:29.298 [Lua] Lobby data player_slot_2 = 0:0
02:03:29.298 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:29.298 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:29.298 [Lua] Lobby data eac_authorized = true
02:03:29.299 [Lua] Set lobby end.
02:03:29.299 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing
02:03:29.299 [Lua] Breedfreezer (server) starting a hot join sync
02:03:29.299 [Lua] packing 0 units of breed chaos_marauder
02:03:29.299 [Lua] packing 0 units of breed skaven_clan_rat
02:03:29.299 [Lua] packing 0 units of breed skaven_storm_vermin
02:03:29.299 [Lua] packing 0 units of breed skaven_slave
02:03:29.299 [Lua] packing 0 units of breed chaos_fanatic
02:03:29.299 [Lua] packing 0 units of breed beastmen_ungor_archer
02:03:29.299 [Lua] packing 0 units of breed chaos_raider
02:03:29.299 [Lua] packing 0 units of breed chaos_warrior
02:03:29.299 [Lua] packing 0 units of breed chaos_berzerker
02:03:29.299 [Lua] packing 0 units of breed beastmen_bestigor
02:03:29.299 [Lua] packing 0 units of breed beastmen_ungor
02:03:29.299 [Lua] packing 0 units of breed skaven_plague_monk
02:03:29.299 [Lua] packing 0 units of breed beastmen_gor
02:03:29.299 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:03:29.299 [Lua]
02:03:29.299 [Lua] [1] = 1 (number)
02:03:29.299 [Lua] [2] = 0 (number)
02:03:29.299 [Lua] [3] = 1 (number)
02:03:29.299 [Lua] [4] = 0 (number)
02:03:29.299 [Lua] [5] = 1 (number)
02:03:29.299 [Lua] [6] = 0 (number)
02:03:29.299 [Lua] [7] = 1 (number)
02:03:29.299 [Lua] [8] = 0 (number)
02:03:29.299 [Lua] [9] = 1 (number)
02:03:29.299 [Lua] [10] = 0 (number)
02:03:29.299 [Lua] [11] = 1 (number)
02:03:29.299 [Lua] [12] = 0 (number)
02:03:29.299 [Lua] [13] = 1 (number)
02:03:29.299 [Lua] [14] = 0 (number)
02:03:29.299 [Lua] [15] = 1 (number)
02:03:29.299 [Lua] [16] = 0 (number)
02:03:29.299 [Lua] [17] = 1 (number)
02:03:29.299 [Lua] [18] = 0 (number)
02:03:29.299 [Lua] [19] = 1 (number)
02:03:29.299 [Lua] [20] = 0 (number)
02:03:29.299 [Lua] [21] = 1 (number)
02:03:29.299 [Lua] [22] = 0 (number)
02:03:29.299 [Lua] [23] = 1 (number)
02:03:29.299 [Lua] [24] = 0 (number)
02:03:29.299 [Lua] [25] = 1 (number)
02:03:29.299 [Lua] [26] = 0 (number)
02:03:29.299 [Lua]
02:03:29.299 [Lua]
02:03:29.299 [Lua]
02:03:29.300 [Lua] [GameNetworkManager] destroying game object with go_id=57
02:03:29.300 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
02:03:29.300 [Lua] RemotePlayer:create_game_object( ) 58
02:03:29.314 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7
02:03:29.316 [Lua] player (110000100950f7d,2) was put into party 1
02:03:29.329 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
02:03:29.329 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1)
02:03:29.329 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1)
02:03:29.329 [Lua] Set lobby begin:
02:03:29.329 [Lua] Lobby data twitch_enabled = false
02:03:29.329 [Lua] Lobby data power_level = 835
02:03:29.329 [Lua] Lobby data num_players = 3
02:03:29.329 [Lua] Lobby data weave_name = false
02:03:29.329 [Lua] Lobby data game_mode = 2
02:03:29.329 [Lua] Lobby data is_private = false
02:03:29.329 [Lua] Lobby data mechanism = adventure
02:03:29.329 [Lua] Lobby data level_key = catacombs
02:03:29.329 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:29.329 [Lua] Lobby data selected_level_key = catacombs
02:03:29.329 [Lua] Lobby data unique_server_name = Kauffy
02:03:29.329 [Lua] Lobby data quick_game = true
02:03:29.329 [Lua] Lobby data matchmaking = true
02:03:29.329 [Lua] Lobby data difficulty = harder
02:03:29.329 [Lua] Lobby data country_code = US
02:03:29.329 [Lua] Lobby data host = 110000100950f7d
02:03:29.329 [Lua] Lobby data player_slot_5 = 0:0
02:03:29.329 [Lua] Lobby data player_slot_2 = 0:0
02:03:29.329 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:29.330 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:29.330 [Lua] Lobby data eac_authorized = true
02:03:29.330 [Lua] Set lobby end.
02:03:29.330 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:03:29.330 [Lua]
02:03:29.330 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:29.330 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:29.330 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:29.330 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:29.330 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
02:03:29.330 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:29.330 [Lua]
02:03:29.330 [Lua]
02:03:29.330 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:29.330 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:03:29.330 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:29.330 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:29.330 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:03:29.330 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:29.330 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
02:03:29.330 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
02:03:29.330 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:29.330 [Lua]
02:03:29.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32
02:03:29.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d
02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:13 my_peer_id:110000100950f7d
02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d
02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:13 my_peer_id:110000100950f7d
02:03:29.359 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d
02:03:29.471 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:03:29.471 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1
02:03:29.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient
02:03:29.537 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:03:29.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient
02:03:29.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient
02:03:29.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:03:29.540 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient
02:03:29.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient
02:03:29.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient
02:03:29.595 [Flow] DISABLE
02:03:29.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
02:03:29.895 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
02:03:29.896 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
02:03:30.586 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
02:03:30.586 [Lua] [PackageManager] Force_load: wwise/blunderbuss
02:03:30.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
02:03:30.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
02:03:30.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
02:03:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
02:03:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
02:03:30.921 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
02:03:30.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:03:31.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:03:31.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1
02:03:31.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:03:31.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:03:31.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
02:03:31.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
02:03:31.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
02:03:31.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
02:03:31.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:03:31.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:03:31.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
02:03:31.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:03:31.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:03:31.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
02:03:31.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
02:03:31.769 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
02:03:31.769 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh
02:03:31.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
02:03:32.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
02:03:32.335 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base
02:03:32.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13
02:03:32.792 [Lua] Set lobby begin:
02:03:32.792 [Lua] Lobby data twitch_enabled = false
02:03:32.792 [Lua] Lobby data power_level = 417
02:03:32.792 [Lua] Lobby data num_players = 3
02:03:32.792 [Lua] Lobby data weave_name = false
02:03:32.792 [Lua] Lobby data game_mode = 2
02:03:32.792 [Lua] Lobby data is_private = false
02:03:32.792 [Lua] Lobby data mechanism = adventure
02:03:32.792 [Lua] Lobby data level_key = catacombs
02:03:32.792 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:32.792 [Lua] Lobby data selected_level_key = catacombs
02:03:32.792 [Lua] Lobby data unique_server_name = Kauffy
02:03:32.792 [Lua] Lobby data quick_game = true
02:03:32.793 [Lua] Lobby data matchmaking = true
02:03:32.793 [Lua] Lobby data difficulty = harder
02:03:32.793 [Lua] Lobby data country_code = US
02:03:32.793 [Lua] Lobby data host = 110000100950f7d
02:03:32.793 [Lua] Lobby data player_slot_5 = 0:0
02:03:32.793 [Lua] Lobby data player_slot_2 = 0:0
02:03:32.793 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:32.793 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:32.793 [Lua] Lobby data eac_authorized = true
02:03:32.793 [Lua] Set lobby end.
02:03:34.616 [Lua] Set lobby begin:
02:03:34.616 [Lua] Lobby data twitch_enabled = false
02:03:34.616 [Lua] Lobby data power_level = 417
02:03:34.616 [Lua] Lobby data num_players = 3
02:03:34.616 [Lua] Lobby data weave_name = false
02:03:34.616 [Lua] Lobby data game_mode = 2
02:03:34.617 [Lua] Lobby data is_private = false
02:03:34.617 [Lua] Lobby data mechanism = adventure
02:03:34.617 [Lua] Lobby data level_key = catacombs
02:03:34.617 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:34.617 [Lua] Lobby data selected_level_key = catacombs
02:03:34.617 [Lua] Lobby data unique_server_name = Kauffy
02:03:34.617 [Lua] Lobby data quick_game = true
02:03:34.617 [Lua] Lobby data matchmaking = true
02:03:34.617 [Lua] Lobby data difficulty = harder
02:03:34.617 [Lua] Lobby data country_code = US
02:03:34.617 [Lua] Lobby data host = 110000100950f7d
02:03:34.617 [Lua] Lobby data player_slot_5 = 0:0
02:03:34.617 [Lua] Lobby data player_slot_2 = 0:0
02:03:34.617 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:34.617 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:34.617 [Lua] Lobby data eac_authorized = true
02:03:34.617 [Lua] Set lobby end.
02:03:34.617 [Lua] [Matchmaking] Assigned player 110000103b40fd2 to slot 3 when hot join syncing
02:03:34.617 [Lua] Breedfreezer (server) starting a hot join sync
02:03:34.617 [Lua] packing 0 units of breed chaos_marauder
02:03:34.617 [Lua] packing 0 units of breed skaven_clan_rat
02:03:34.617 [Lua] packing 0 units of breed skaven_storm_vermin
02:03:34.617 [Lua] packing 0 units of breed skaven_slave
02:03:34.617 [Lua] packing 0 units of breed chaos_fanatic
02:03:34.617 [Lua] packing 0 units of breed beastmen_ungor_archer
02:03:34.617 [Lua] packing 0 units of breed chaos_raider
02:03:34.617 [Lua] packing 0 units of breed chaos_warrior
02:03:34.617 [Lua] packing 0 units of breed chaos_berzerker
02:03:34.617 [Lua] packing 0 units of breed beastmen_bestigor
02:03:34.617 [Lua] packing 0 units of breed beastmen_ungor
02:03:34.617 [Lua] packing 0 units of breed skaven_plague_monk
02:03:34.617 [Lua] packing 0 units of breed beastmen_gor
02:03:34.617 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:03:34.617 [Lua]
02:03:34.617 [Lua] [1] = 1 (number)
02:03:34.617 [Lua] [2] = 0 (number)
02:03:34.617 [Lua] [3] = 1 (number)
02:03:34.617 [Lua] [4] = 0 (number)
02:03:34.617 [Lua] [5] = 1 (number)
02:03:34.617 [Lua] [6] = 0 (number)
02:03:34.617 [Lua] [7] = 1 (number)
02:03:34.617 [Lua] [8] = 0 (number)
02:03:34.617 [Lua] [9] = 1 (number)
02:03:34.617 [Lua] [10] = 0 (number)
02:03:34.617 [Lua] [11] = 1 (number)
02:03:34.617 [Lua] [12] = 0 (number)
02:03:34.617 [Lua] [13] = 1 (number)
02:03:34.617 [Lua] [14] = 0 (number)
02:03:34.617 [Lua] [15] = 1 (number)
02:03:34.617 [Lua] [16] = 0 (number)
02:03:34.617 [Lua] [17] = 1 (number)
02:03:34.617 [Lua] [18] = 0 (number)
02:03:34.617 [Lua] [19] = 1 (number)
02:03:34.617 [Lua] [20] = 0 (number)
02:03:34.617 [Lua] [21] = 1 (number)
02:03:34.617 [Lua] [22] = 0 (number)
02:03:34.617 [Lua] [23] = 1 (number)
02:03:34.617 [Lua] [24] = 0 (number)
02:03:34.617 [Lua] [25] = 1 (number)
02:03:34.617 [Lua] [26] = 0 (number)
02:03:34.617 [Lua]
02:03:34.617 [Lua]
02:03:34.617 [Lua]
02:03:34.618 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
02:03:34.618 [Lua] RemotePlayer:create_game_object( ) 60
02:03:34.632 [Lua] [GameNetworkManager] destroying game object with go_id=59
02:03:34.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2
02:03:34.633 [Lua] player (110000100950f7d,2) was put into party 1
02:03:34.647 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
02:03:34.647 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1)
02:03:34.647 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1)
02:03:34.647 [Lua] Set lobby begin:
02:03:34.647 [Lua] Lobby data twitch_enabled = false
02:03:34.647 [Lua] Lobby data power_level = 417
02:03:34.647 [Lua] Lobby data num_players = 3
02:03:34.647 [Lua] Lobby data weave_name = false
02:03:34.647 [Lua] Lobby data game_mode = 2
02:03:34.647 [Lua] Lobby data is_private = false
02:03:34.648 [Lua] Lobby data mechanism = adventure
02:03:34.648 [Lua] Lobby data level_key = catacombs
02:03:34.648 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:34.648 [Lua] Lobby data selected_level_key = catacombs
02:03:34.648 [Lua] Lobby data unique_server_name = Kauffy
02:03:34.648 [Lua] Lobby data quick_game = true
02:03:34.648 [Lua] Lobby data matchmaking = true
02:03:34.648 [Lua] Lobby data difficulty = harder
02:03:34.648 [Lua] Lobby data country_code = US
02:03:34.648 [Lua] Lobby data host = 110000100950f7d
02:03:34.648 [Lua] Lobby data player_slot_5 = 0:0
02:03:34.648 [Lua] Lobby data player_slot_2 = 0:0
02:03:34.648 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:34.649 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:34.649 [Lua] Lobby data eac_authorized = true
02:03:34.649 [Lua] Set lobby end.
02:03:34.649 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:03:34.649 [Lua]
02:03:34.649 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:34.649 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:34.649 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:34.649 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:34.649 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean)
02:03:34.649 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:34.649 [Lua]
02:03:34.649 [Lua]
02:03:34.649 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean)
02:03:34.649 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean)
02:03:34.649 [Lua] [wwise/two_handed_hammers] = false (boolean)
02:03:34.649 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
02:03:34.649 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:03:34.649 [Lua] [wwise/one_handed_swords] = false (boolean)
02:03:34.649 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean)
02:03:34.649 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean)
02:03:34.649 [Lua] [wwise/blunderbuss] = false (boolean)
02:03:34.649 [Lua]
02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:14 my_peer_id:110000100950f7d
02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d
02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:14 my_peer_id:110000100950f7d
02:03:34.661 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d
02:03:34.672 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14
02:03:34.773 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:03:34.773 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1
02:03:34.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:34.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
02:03:34.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:34.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:34.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
02:03:34.803 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:03:34.803 [Lua] pacing=default
02:03:34.803 [Lua] locked_func_name=beastmen
02:03:34.803 [Lua] roaming=nil
02:03:34.803 [Lua] specials=skaven_beastmen
02:03:34.803 [Lua] debug_color=orange
02:03:34.803 [Lua] pack_spawning=skaven_beastmen
02:03:34.803 [Lua] contained_breeds=nil
02:03:34.803 [Lua] disabled=false
02:03:34.803 [Lua] boss=skaven_beastmen
02:03:34.803 [Lua] horde=beastmen
02:03:34.803 [Lua] name=skaven_beastmen
02:03:34.803 [Lua] intensity=default
02:03:34.803 [Lua] ---
02:03:34.880 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:03:34.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
02:03:34.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:34.931 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:03:34.932 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
02:03:34.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:03:35.118 [Lua] StateInGameRunning:_game_actually_starts()
02:03:35.119 [Lua] #################################################################################################################
02:03:35.119 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:03:35.119 [Lua] #################################################################################################################
02:03:35.119 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
02:03:35.119 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:03:35.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
02:03:35.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:03:35.168 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:03:35.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
02:03:35.223 [Lua] Commit load time data
02:03:37.838 [Lua] Set lobby begin:
02:03:37.838 [Lua] Lobby data twitch_enabled = false
02:03:37.838 [Lua] Lobby data power_level = 556
02:03:37.839 [Lua] Lobby data num_players = 3
02:03:37.839 [Lua] Lobby data weave_name = false
02:03:37.839 [Lua] Lobby data game_mode = 2
02:03:37.839 [Lua] Lobby data is_private = false
02:03:37.839 [Lua] Lobby data mechanism = adventure
02:03:37.839 [Lua] Lobby data level_key = catacombs
02:03:37.839 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:37.839 [Lua] Lobby data selected_level_key = catacombs
02:03:37.839 [Lua] Lobby data unique_server_name = Kauffy
02:03:37.839 [Lua] Lobby data quick_game = true
02:03:37.839 [Lua] Lobby data matchmaking = true
02:03:37.839 [Lua] Lobby data difficulty = harder
02:03:37.839 [Lua] Lobby data country_code = US
02:03:37.839 [Lua] Lobby data host = 110000100950f7d
02:03:37.839 [Lua] Lobby data player_slot_5 = 0:0
02:03:37.839 [Lua] Lobby data player_slot_2 = 0:0
02:03:37.839 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:37.839 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:37.839 [Lua] Lobby data eac_authorized = true
02:03:37.840 [Lua] Set lobby end.
02:03:42.865 [Lua] Set lobby begin:
02:03:42.865 [Lua] Lobby data twitch_enabled = false
02:03:42.865 [Lua] Lobby data power_level = 835
02:03:42.865 [Lua] Lobby data num_players = 3
02:03:42.865 [Lua] Lobby data weave_name = false
02:03:42.865 [Lua] Lobby data game_mode = 2
02:03:42.865 [Lua] Lobby data is_private = false
02:03:42.865 [Lua] Lobby data mechanism = adventure
02:03:42.866 [Lua] Lobby data level_key = catacombs
02:03:42.866 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:03:42.866 [Lua] Lobby data selected_level_key = catacombs
02:03:42.866 [Lua] Lobby data unique_server_name = Kauffy
02:03:42.866 [Lua] Lobby data quick_game = true
02:03:42.866 [Lua] Lobby data matchmaking = true
02:03:42.866 [Lua] Lobby data difficulty = harder
02:03:42.866 [Lua] Lobby data country_code = US
02:03:42.866 [Lua] Lobby data host = 110000100950f7d
02:03:42.866 [Lua] Lobby data player_slot_5 = 0:0
02:03:42.866 [Lua] Lobby data player_slot_2 = 0:0
02:03:42.866 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:03:42.866 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:03:42.866 [Lua] Lobby data eac_authorized = true
02:03:42.866 [Lua] Set lobby end.
02:03:58.860 [Lua] Players are leaving the safe zone
02:04:07.895 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:04:07.912 [Lua] Spline already found!
02:04:07.950 [Lua] Init group template: spline_patrol
02:04:11.777 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome
02:04:14.304 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:14.626 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:19.140 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:04:19.158 [Lua] Spline already found!
02:04:19.199 [Lua] Init group template: spline_patrol
02:04:22.218 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:22.588 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:22.946 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:04:23.044 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:23.396 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:27.592 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:04:27.609 [Lua] Spline already found!
02:04:27.648 [Lua] Init group template: spline_patrol
02:04:31.673 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:04:31.690 [Lua] Spline already found!
02:04:31.749 [Lua] Init group template: spline_patrol
02:04:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 172, name: `unknown`
02:04:39.045 warning: [Lua] Unknown wwise event for dialogues: "pwh_gameplay_hearing_a_standard_bearer_02". Defined in rule "pwh_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound...
02:04:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 172, name: `unknown`
02:04:39.045 warning: [Lua] Couldn't play fallback dialogue
02:04:41.143 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:41.390 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:41.501 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:41.769 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:42.620 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:04:43.296 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:43.680 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:44.127 [Lua] Time for new HOOORDE! multi_first_wave
02:04:44.127 [Lua] horde requested: vector
02:04:44.127 [Lua] setting up vector-horde
02:04:44.127 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:04:44.127 [Lua] --> horde wants to spawn behind players (0.85343005850824/0.67
02:04:44.128 [Lua] -> spawning: 18
02:04:44.128 [Lua] horde crated with id 5 of type vector
02:04:44.128 [Lua] vector horde has started
02:04:44.136 [Lua] MUSIC: explore -> pre_horde
02:04:44.153 [Lua] MUSIC: pre_horde -> horde
02:04:45.371 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:45.750 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:46.037 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:46.297 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:46.398 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:46.557 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:46.653 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:46.878 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:46.933 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:47.148 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:47.234 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:47.422 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:47.540 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:47.763 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:47.832 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:48.146 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:50.233 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"]
02:04:50.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x2c9b7, position: 0
02:04:52.834 [Lua] MUSIC: horde -> explore
02:04:54.367 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:04:54.367 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:04:54.367 [Lua] horde requested: vector
02:04:54.367 [Lua] setting up vector-horde
02:04:54.367 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:04:54.367 [Lua] --> horde wants to spawn ahead of players (0.30759625767932/0.67
02:04:54.367 [Lua] -> spawning: 17
02:04:54.367 [Lua] horde crated with id 6 of type vector
02:04:54.367 [Lua] vector horde has started
02:04:54.378 [Lua] MUSIC: explore -> pre_horde
02:04:54.397 [Lua] MUSIC: pre_horde -> horde
02:04:55.410 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.410 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:04:55.749 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:04:55.749 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:05:02.960 [Lua] MUSIC: horde -> explore
02:05:06.467 [Lua] HORDE: last wave, reset to standard horde delay
02:05:06.467 [Lua] Time for new HOOORDE! multi_last_wave
02:05:06.467 [Lua] horde requested: vector
02:05:06.467 [Lua] setting up vector-horde
02:05:06.467 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:05:06.467 [Lua] --> horde wants to spawn ahead of players (0.15977253435773/0.67
02:05:06.468 [Lua] -> spawning: 19
02:05:06.468 [Lua] horde crated with id 7 of type vector
02:05:06.468 [Lua] vector horde has started
02:05:06.476 [Lua] MUSIC: explore -> pre_horde
02:05:06.493 [Lua] MUSIC: pre_horde -> horde
02:05:15.139 [Lua] MUSIC: horde -> explore
02:05:23.796 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome
02:05:25.376 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome
02:05:34.453 [Lua] Switching ConflictSettings: to: default
02:05:34.453 [Lua] pacing=default
02:05:34.453 [Lua] roaming=nil
02:05:34.453 [Lua] specials=default
02:05:34.453 [Lua] debug_color=maroon
02:05:34.453 [Lua] pack_spawning=default
02:05:34.453 [Lua] contained_breeds=nil
02:05:34.453 [Lua] disabled=false
02:05:34.453 [Lua] boss=default
02:05:34.453 [Lua] horde=default
02:05:34.453 [Lua] name=default
02:05:34.453 [Lua] intensity=default
02:05:34.453 [Lua] ---
02:05:38.547 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:05:38.564 [Lua] Spline already found!
02:05:38.627 [Lua] Init group template: spline_patrol
02:05:44.742 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:45.152 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:05:45.289 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:45.645 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:05:47.619 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:47.987 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:05:48.579 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:05:48.937 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:05:49.734 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
02:05:49.734 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol
02:05:49.753 [Lua] > starting new spline, using new navbot: standard , id: boss5
02:05:49.769 [Lua] > continuing spline boss5 index: 2 reties: 0
02:05:49.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.786 [Lua] > continuing spline boss5 index: 3 reties: 0
02:05:49.804 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.804 [Lua] > continuing spline boss5 index: 4 reties: 0
02:05:49.839 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.839 [Lua] > continuing spline boss5 index: 5 reties: 0
02:05:49.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.872 [Lua] > continuing spline boss5 index: 6 reties: 0
02:05:49.906 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.906 [Lua] > continuing spline boss5 index: 7 reties: 0
02:05:49.961 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5
02:05:49.961 [Lua] > spline completed boss5 reties: 0
02:05:50.247 [Lua] Init group template: spline_patrol
02:05:51.262 [Lua] main path terror event triggered: rare_event_loot_rat
02:05:51.262 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
02:05:52.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source.
02:05:54.945 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:05:54.962 [Lua] Spline already found!
02:05:55.027 [Lua] Init group template: spline_patrol
02:05:55.737 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:05:55.758 [Lua] Spline already found!
02:05:55.831 [Lua] Init group template: spline_patrol
02:06:08.913 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:06:08.929 [Lua] Spline already found!
02:06:08.976 [Lua] Init group template: spline_patrol
02:06:15.181 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:15.419 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:15.497 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:15.734 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:15.768 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:15.985 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:16.102 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:16.354 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:16.501 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:16.766 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:16.879 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:17.021 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:17.092 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:17.305 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:17.344 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:17.656 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:17.690 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:18.022 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:18.059 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:18.342 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:18.444 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:18.660 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:19.861 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:06:19.883 [Lua] Spline already found!
02:06:19.958 [Lua] Init group template: spline_patrol
02:06:21.519 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:21.893 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:23.629 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:23.884 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:24.003 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:24.308 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:26.814 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:26.814 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:27.154 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:27.154 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:27.685 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:27.978 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:28.043 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:28.264 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:29.841 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:29.978 [Lua] fence jumping
02:06:30.111 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:30.328 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:30.578 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:06:31.004 [Lua] ready to jump failed
02:06:33.754 [Lua] ready to jump failed
02:06:38.937 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:06:38.956 [Lua] Spline already found!
02:06:39.004 [Lua] Init group template: spline_patrol
02:06:43.655 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:06:44.081 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:02.478 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:02.852 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:02.998 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:03.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x2fda8, position: 0
02:07:03.349 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:08.975 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:07:08.995 [Lua] Spline already found!
02:07:09.066 [Lua] Init group template: spline_patrol
02:07:10.505 [Flow] UNITBURN_DEATH
02:07:10.505 [Flow] UNITBURN_DEATH
02:07:10.505 [Flow] UNITBURN_DEATH
02:07:14.731 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:15.076 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:22.986 [Lua] ready to jump failed
02:07:46.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:07:51.036 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:51.398 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:53.607 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:53.975 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:07:54.275 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:07:54.628 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:08:04.949 [Lua] Override Player Respawning middle_event true
02:08:04.968 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start
02:08:20.030 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
02:08:20.087 [Lua] MUSIC: explore -> pre_horde
02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:24.139 [Lua] MUSIC: pre_horde -> horde
02:08:29.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3121a, position: 0
02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:37.453 [Lua] Switching ConflictSettings: to: beastmen
02:08:37.453 [Lua] pacing=beastmen
02:08:37.453 [Lua] locked_func_name=beastmen
02:08:37.453 [Lua] roaming=nil
02:08:37.453 [Lua] specials=beastmen
02:08:37.453 [Lua] debug_color=purple
02:08:37.453 [Lua] pack_spawning=beastmen
02:08:37.453 [Lua] contained_breeds=nil
02:08:37.453 [Lua] disabled=false
02:08:37.453 [Lua] boss=beastmen
02:08:37.453 [Lua] horde=beastmen
02:08:37.453 [Lua] name=beastmen
02:08:37.453 [Lua] intensity=default
02:08:37.453 [Lua] ---
02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:38.459 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b
02:08:38.459 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a
02:08:43.923 [Lua] Switching ConflictSettings: to: default
02:08:43.923 [Lua] pacing=default
02:08:43.923 [Lua] roaming=nil
02:08:43.923 [Lua] specials=default
02:08:43.923 [Lua] debug_color=maroon
02:08:43.923 [Lua] pack_spawning=default
02:08:43.923 [Lua] contained_breeds=nil
02:08:43.923 [Lua] disabled=false
02:08:43.923 [Lua] boss=default
02:08:43.923 [Lua] horde=default
02:08:43.923 [Lua] name=default
02:08:43.923 [Lua] intensity=default
02:08:43.923 [Lua] ---
02:08:44.457 [Lua] event horde ends!
02:08:44.484 [Lua] event horde ends!
02:08:45.467 [Lua] Switching ConflictSettings: to: beastmen
02:08:45.467 [Lua] pacing=beastmen
02:08:45.467 [Lua] locked_func_name=beastmen
02:08:45.467 [Lua] roaming=nil
02:08:45.467 [Lua] specials=beastmen
02:08:45.467 [Lua] debug_color=purple
02:08:45.467 [Lua] pack_spawning=beastmen
02:08:45.467 [Lua] contained_breeds=nil
02:08:45.467 [Lua] disabled=false
02:08:45.467 [Lua] boss=beastmen
02:08:45.467 [Lua] horde=beastmen
02:08:45.467 [Lua] name=beastmen
02:08:45.467 [Lua] intensity=default
02:08:45.467 [Lua] ---
02:08:47.127 [Lua] Switching ConflictSettings: to: default
02:08:47.127 [Lua] pacing=default
02:08:47.127 [Lua] roaming=nil
02:08:47.127 [Lua] specials=default
02:08:47.127 [Lua] debug_color=maroon
02:08:47.127 [Lua] pack_spawning=default
02:08:47.127 [Lua] contained_breeds=nil
02:08:47.127 [Lua] disabled=false
02:08:47.127 [Lua] boss=default
02:08:47.127 [Lua] horde=default
02:08:47.127 [Lua] name=default
02:08:47.127 [Lua] intensity=default
02:08:47.127 [Lua] ---
02:08:47.635 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop
02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:08:53.270 [Lua] Switching ConflictSettings: to: beastmen
02:08:53.270 [Lua] pacing=beastmen
02:08:53.270 [Lua] locked_func_name=beastmen
02:08:53.270 [Lua] roaming=nil
02:08:53.270 [Lua] specials=beastmen
02:08:53.270 [Lua] debug_color=purple
02:08:53.270 [Lua] pack_spawning=beastmen
02:08:53.270 [Lua] contained_breeds=nil
02:08:53.270 [Lua] disabled=false
02:08:53.270 [Lua] boss=beastmen
02:08:53.270 [Lua] horde=beastmen
02:08:53.270 [Lua] name=beastmen
02:08:53.270 [Lua] intensity=default
02:08:53.270 [Lua] ---
02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:02.724 [Lua] event horde ends!
02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:06.666 [Lua] Switching ConflictSettings: to: default
02:09:06.666 [Lua] pacing=default
02:09:06.666 [Lua] roaming=nil
02:09:06.666 [Lua] specials=default
02:09:06.666 [Lua] debug_color=maroon
02:09:06.666 [Lua] pack_spawning=default
02:09:06.666 [Lua] contained_breeds=nil
02:09:06.666 [Lua] disabled=false
02:09:06.666 [Lua] boss=default
02:09:06.666 [Lua] horde=default
02:09:06.666 [Lua] name=default
02:09:06.666 [Lua] intensity=default
02:09:06.666 [Lua] ---
02:09:07.552 [Lua] Switching ConflictSettings: to: beastmen
02:09:07.552 [Lua] pacing=beastmen
02:09:07.552 [Lua] locked_func_name=beastmen
02:09:07.552 [Lua] roaming=nil
02:09:07.552 [Lua] specials=beastmen
02:09:07.552 [Lua] debug_color=purple
02:09:07.552 [Lua] pack_spawning=beastmen
02:09:07.552 [Lua] contained_breeds=nil
02:09:07.552 [Lua] disabled=false
02:09:07.552 [Lua] boss=beastmen
02:09:07.552 [Lua] horde=beastmen
02:09:07.552 [Lua] name=beastmen
02:09:07.552 [Lua] intensity=default
02:09:07.552 [Lua] ---
02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:08.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 189, name: `unknown`
02:09:09.166 [Lua] Switching ConflictSettings: to: default
02:09:09.166 [Lua] pacing=default
02:09:09.166 [Lua] roaming=nil
02:09:09.166 [Lua] specials=default
02:09:09.166 [Lua] debug_color=maroon
02:09:09.166 [Lua] pack_spawning=default
02:09:09.166 [Lua] contained_breeds=nil
02:09:09.166 [Lua] disabled=false
02:09:09.166 [Lua] boss=default
02:09:09.166 [Lua] horde=default
02:09:09.166 [Lua] name=default
02:09:09.166 [Lua] intensity=default
02:09:09.166 [Lua] ---
02:09:11.927 [Lua] event horde ends!
02:09:11.945 [Lua] event horde ends!
02:09:11.973 [Lua] MUSIC: horde -> explore
02:09:13.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 140, name: `unknown`
02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.883 [Lua] Override Player Respawning middle_event false
02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:09:13.895 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end
02:09:18.420 [Lua] Switching ConflictSettings: to: beastmen
02:09:18.420 [Lua] pacing=beastmen
02:09:18.420 [Lua] locked_func_name=beastmen
02:09:18.420 [Lua] roaming=nil
02:09:18.420 [Lua] specials=beastmen
02:09:18.420 [Lua] debug_color=purple
02:09:18.420 [Lua] pack_spawning=beastmen
02:09:18.420 [Lua] contained_breeds=nil
02:09:18.420 [Lua] disabled=false
02:09:18.420 [Lua] boss=beastmen
02:09:18.420 [Lua] horde=beastmen
02:09:18.420 [Lua] name=beastmen
02:09:18.420 [Lua] intensity=default
02:09:18.420 [Lua] ---
02:09:22.253 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:22.646 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:22.746 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:23.100 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:30.218 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 6 action: move_to_players
02:09:37.624 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:37.882 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:37.949 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:38.218 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:38.254 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:38.526 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:09:38.594 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:38.862 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:09:43.142 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:09:43.158 [Lua] Spline already found!
02:09:43.199 [Lua] Init group template: spline_patrol
02:09:47.960 [Lua] [ChatManager][1]System: Saphira picked up a Loot Die
02:09:57.783 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:09:57.800 [Lua] Spline already found!
02:09:57.854 [Lua] Init group template: spline_patrol
02:10:08.493 [Lua] ready to jump failed
02:10:11.110 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:11.398 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:11.658 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome
02:10:12.145 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:12.457 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:13.713 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.072 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:14.072 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:14.248 [Lua] Coordinated attack!
02:10:14.524 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:21.274 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:10:21.290 [Lua] Spline already found!
02:10:21.345 [Lua] Init group template: spline_patrol
02:10:27.404 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:27.767 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:28.906 [Lua] Time for new HOOORDE! multi_first_wave
02:10:28.906 [Lua] horde requested: vector_blob
02:10:28.906 [Lua] wants to spawn ahead within distance: 60
02:10:28.906 [Lua] horde crated with id 19 of type vector_blob
02:10:28.906 [Lua] managed to spawn 23/23 horde enemies
02:10:28.906 [Lua] vector blob horde has started
02:10:28.918 [Lua] MUSIC: explore -> pre_horde
02:10:28.939 [Lua] MUSIC: pre_horde -> horde
02:10:29.410 [Lua] Init group template: horde
02:10:35.003 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.228 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.388 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:35.495 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.617 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:35.841 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:35.866 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:35.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source.
02:10:35.979 [Lua] MUSIC: horde -> explore
02:10:36.269 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:40.113 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:10:40.113 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:10:40.113 [Lua] horde requested: vector_blob
02:10:40.113 [Lua] wants to spawn behind within distance: 60
02:10:40.113 [Lua] horde crated with id 20 of type vector_blob
02:10:40.113 [Lua] managed to spawn 23/23 horde enemies
02:10:40.113 [Lua] vector blob horde has started
02:10:40.124 [Lua] MUSIC: explore -> pre_horde
02:10:40.143 [Lua] MUSIC: pre_horde -> horde
02:10:40.602 [Lua] Init group template: horde
02:10:44.437 [Lua] Horde killed: ?
02:10:50.047 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:50.048 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:10:50.408 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:50.408 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:10:50.651 [Lua] HORDE: last wave, reset to standard horde delay
02:10:50.651 [Lua] Time for new HOOORDE! multi_last_wave
02:10:50.651 [Lua] horde requested: vector_blob
02:10:50.651 [Lua] wants to spawn ahead within distance: 60
02:10:50.651 [Lua] horde crated with id 21 of type vector_blob
02:10:50.651 [Lua] managed to spawn 22/22 horde enemies
02:10:50.651 [Lua] vector blob horde has started
02:10:51.165 [Lua] Init group template: horde
02:10:55.886 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:10:55.912 [Lua] Spline already found!
02:10:55.969 [Lua] Init group template: spline_patrol
02:11:01.399 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:01.424 [Lua] Spline already found!
02:11:01.485 [Lua] Init group template: spline_patrol
02:11:07.093 [Lua] MUSIC: horde -> explore
02:11:09.074 [Lua] Horde killed: ?
02:11:23.248 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:23.269 [Lua] Spline already found!
02:11:23.353 [Lua] Init group template: spline_patrol
02:11:23.930 [Lua] Horde killed: ?
02:11:30.259 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:30.283 [Lua] Spline already found!
02:11:30.350 [Lua] Init group template: spline_patrol
02:11:33.167 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:33.192 [Lua] Spline already found!
02:11:33.245 [Lua] Init group template: spline_patrol
02:11:34.987 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:35.007 [Lua] Spline already found!
02:11:35.079 [Lua] Init group template: spline_patrol
02:11:36.921 [Lua] Coordinated attack!
02:11:56.844 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:11:56.869 [Lua] Spline already found!
02:11:56.952 [Lua] Init group template: spline_patrol
02:11:59.129 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:11:59.519 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:11:59.686 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:00.065 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:12:02.909 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:12:02.930 [Lua] Spline already found!
02:12:03.022 [Lua] Init group template: spline_patrol
02:12:15.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source.
02:12:18.804 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:12:18.829 [Lua] Spline already found!
02:12:18.920 [Lua] Init group template: spline_patrol
02:12:29.356 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:12:29.746 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:12:29.820 [Lua] Time for new HOOORDE! multi_first_wave
02:12:29.820 [Lua] horde requested: ambush
02:12:29.820 [Lua] setting up ambush-horde
02:12:29.820 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:12:29.820 [Lua] -> spawning: 18
02:12:29.820 [Lua] horde crated with id 31 of type ambush
02:12:29.820 [Lua] ambush horde has started
02:12:29.831 [Lua] MUSIC: explore -> pre_ambush
02:12:33.334 [Lua] replace_hidden_spawners -> first try found: 4 cover points
02:12:33.334 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.334 [Lua] ->moving spawner
02:12:33.727 [Lua] Init group template: horde
02:12:33.891 [Lua] MUSIC: pre_ambush -> explore
02:12:42.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
02:12:42.139 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:12:42.139 [Lua] horde requested: ambush
02:12:42.139 [Lua] setting up ambush-horde
02:12:42.139 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:12:42.140 [Lua] -> spawning: 20
02:12:42.140 [Lua] horde crated with id 32 of type ambush
02:12:42.140 [Lua] ambush horde has started
02:12:42.153 [Lua] MUSIC: explore -> pre_ambush
02:12:42.175 [Lua] MUSIC: pre_ambush -> horde
02:12:46.245 [Lua] Init group template: horde
02:12:48.295 [Lua] MUSIC: horde -> explore
02:12:48.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x39229, position: 0
02:12:50.786 [Lua] Horde killed: ?
02:12:53.541 [SteamLobby] Detected added member 110000105cdcacb
02:12:53.541 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:12:53.541 [Lua] Players: 4
02:12:53.541 [Lua] Set lobby begin:
02:12:53.541 [Lua] Lobby data twitch_enabled = false
02:12:53.542 [Lua] Lobby data power_level = 835
02:12:53.542 [Lua] Lobby data num_players = 4
02:12:53.542 [Lua] Lobby data weave_name = false
02:12:53.542 [Lua] Lobby data game_mode = 2
02:12:53.542 [Lua] Lobby data is_private = false
02:12:53.542 [Lua] Lobby data mechanism = adventure
02:12:53.542 [Lua] Lobby data level_key = catacombs
02:12:53.542 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:12:53.542 [Lua] Lobby data selected_level_key = catacombs
02:12:53.542 [Lua] Lobby data unique_server_name = Kauffy
02:12:53.542 [Lua] Lobby data quick_game = true
02:12:53.542 [Lua] Lobby data matchmaking = true
02:12:53.542 [Lua] Lobby data difficulty = harder
02:12:53.543 [Lua] Lobby data country_code = US
02:12:53.543 [Lua] Lobby data host = 110000100950f7d
02:12:53.543 [Lua] Lobby data player_slot_5 = 0:0
02:12:53.543 [Lua] Lobby data player_slot_2 = 0:0
02:12:53.543 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:12:53.543 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:12:53.543 [Lua] Lobby data eac_authorized = true
02:12:53.543 [Lua] Set lobby end.
02:12:53.543 [Lua] [LobbyMembers] Member joined 110000105cdcacb
02:12:53.563 [Connection] Creating endpoint 110000105cdcacb - reliable message sent
02:12:53.563 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:12:53.582 [SteamAuthenticator] Sent ticket request to 110000105cdcacb
02:12:53.584 [Lua] [ChatManager][1]System: NobL is joining the game
02:12:54.431 [Lua] HORDE: last wave, reset to standard horde delay
02:12:54.431 [Lua] Time for new HOOORDE! multi_last_wave
02:12:54.431 [Lua] horde requested: ambush
02:12:54.431 [Lua] setting up ambush-horde
02:12:54.431 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:12:54.432 [Lua] -> spawning: 19
02:12:54.432 [Lua] horde crated with id 33 of type ambush
02:12:54.432 [Lua] ambush horde has started
02:12:54.449 [Lua] MUSIC: explore -> pre_ambush
02:12:56.001 [Lua] MUSIC: pre_ambush -> horde
02:12:57.759 [SteamAuthenticator] Got ticket from 110000105cdcacb
02:12:57.761 [SteamAuthenticator] BeginAuthSession 110000105cdcacb
02:12:57.761 [SteamAuthenticator] Authenticating 110000105cdcacb
02:12:57.787 [SteamAuthenticator] Got ticket request from 110000105cdcacb
02:12:57.787 [SteamAuthenticator] GetAuthSessionTicket 110000105cdcacb
02:12:57.787 [SteamAuthenticator] Sent ticket to 110000105cdcacb
02:12:57.988 [SteamAuthenticator] Steam validation for 110000105cdcacb with response 0
02:12:58.069 [Connection] New session id 95 to 110000105cdcacb.
02:12:58.179 [Connection] Established a connection <95.112> to 110000105cdcacb
02:12:58.179 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:12:58.179 [Lua] [Matchmaking] Got a handshake request from 110000105cdcacb with user name 'NobL'
02:12:58.257 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000105cdcacb, replying lobby_ok
02:12:58.387 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cdcacb REPLY wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0
02:12:58.448 [Lua] Init group template: horde
02:12:58.464 [Lua] Set lobby begin:
02:12:58.464 [Lua] Lobby data twitch_enabled = false
02:12:58.464 [Lua] Lobby data power_level = 835
02:12:58.464 [Lua] Lobby data num_players = 4
02:12:58.464 [Lua] Lobby data weave_name = false
02:12:58.464 [Lua] Lobby data game_mode = 2
02:12:58.464 [Lua] Lobby data is_private = false
02:12:58.464 [Lua] Lobby data mechanism = adventure
02:12:58.464 [Lua] Lobby data level_key = catacombs
02:12:58.464 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:12:58.464 [Lua] Lobby data selected_level_key = catacombs
02:12:58.465 [Lua] Lobby data unique_server_name = Kauffy
02:12:58.465 [Lua] Lobby data quick_game = true
02:12:58.465 [Lua] Lobby data matchmaking = true
02:12:58.465 [Lua] Lobby data difficulty = harder
02:12:58.465 [Lua] Lobby data country_code = US
02:12:58.465 [Lua] Lobby data host = 110000100950f7d
02:12:58.465 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:12:58.465 [Lua] Lobby data player_slot_2 = 0:0
02:12:58.465 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:12:58.465 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:12:58.465 [Lua] Lobby data eac_authorized = true
02:12:58.465 [Lua] Set lobby end.
02:12:58.465 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105cdcacb
02:12:58.465 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:110000105cdcacb
02:13:00.688 [Lua] ### CLEARING PEER STATE FOR 110000105cdcacb
02:13:00.753 [Lua] [PSM] Peer 110000105cdcacb joined. Want to use profile index "5"
02:13:00.753 [Lua] Mechanism says: a client joined the game! 110000105cdcacb
02:13:00.753 [EAC] EAC server has client 110000105cdcacb (and owner 110000105cdcacb)
02:13:00.753 [EACServer] [18:13:00:752][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105CDCACB PlayerGUID: 76561198057638603 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057638603 PlayerName: Kauffy
02:13:00.753 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105cdcacb, connection_key=6)
02:13:01.183 [EACServer] [18:13:01:183][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105CDCACB Session: 7 Status: Client Authenticated Message: Client authenticated.
02:13:01.190 [EAC] Peer 110000105cdcacb switched EAC state to ClientAuthenticatedLocal
02:13:01.413 [EACServer] [18:13:01:412][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105CDCACB.
02:13:01.713 [EACServer] [18:13:01:713][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105CDCACB
02:13:01.713 [EACServer] [18:13:01:713][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105CDCACB Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:13:01.734 [EAC] Peer 110000105cdcacb switched EAC state to ClientAuthenticatedRemote
02:13:02.803 [Lua] player (110000105cdcacb,1) was put into party 0
02:13:02.803 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cdcacb
02:13:04.087 [SteamVoipClient] select_out(110000105cdcacb, on)
02:13:04.087 [SteamVoipClient] select_in(110000105cdcacb, on)
02:13:04.087 [SteamVoipClient] select_out(110000105cdcacb, off)
02:13:04.472 [Lua] MUSIC: horde -> explore
02:13:08.733 [Lua] ### Sending rpc_level_loaded
02:13:08.733 [Lua] #### Has state machine: true, sender: 110000105cdcacb, level_id: 128
02:13:08.733 [Lua] Peer 110000105cdcacb has loaded the level but not all enemies, so we wait
02:13:08.960 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:09.230 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:09.324 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:09.528 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:09.578 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:09.767 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:09.880 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:10.061 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:10.104 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:10.311 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:10.372 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:10.589 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:10.655 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:10.838 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:10.955 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:11.142 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:11.215 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:11.378 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:11.541 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:11.696 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:11.716 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:11.929 [Lua] Horde killed: ?
02:13:11.966 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:12.094 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:12.348 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:12.472 [Lua] fence jumping
02:13:13.113 [Lua] simple los failed
02:13:14.682 [Lua] fence jumping
02:13:15.269 [Lua] simple los failed
02:13:21.743 [Lua] Horde killed: ?
02:13:25.727 [Lua] fence jumping
02:13:26.396 [Lua] simple los failed
02:13:28.801 [Lua] simple los failed
02:13:31.088 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105cdcacb, connection_key=6)
02:13:31.091 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cdcacb inventory_sync_id:14 my_peer_id:110000100950f7d
02:13:34.222 [Lua] fence jumping
02:13:34.785 [Lua] simple los failed
02:13:36.062 [Lua] simple los failed
02:13:36.336 [Lua] fence jumping
02:13:36.889 [Lua] simple los failed
02:13:40.147 [Lua] simple los failed
02:13:41.463 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:13:41.463 [Lua] [Matchmaking] Got a handshake request from 110000105cdcacb with user name 'NobL'
02:13:41.489 [Lua] Breedfreezer (server) starting a hot join sync
02:13:41.489 [Lua] packing 11 units of breed chaos_marauder
02:13:41.489 [Lua] packing 14 units of breed skaven_clan_rat
02:13:41.489 [Lua] packing 7 units of breed skaven_storm_vermin
02:13:41.489 [Lua] packing 18 units of breed skaven_slave
02:13:41.489 [Lua] packing 6 units of breed chaos_fanatic
02:13:41.489 [Lua] packing 9 units of breed beastmen_ungor_archer
02:13:41.489 [Lua] packing 3 units of breed chaos_raider
02:13:41.489 [Lua] packing 0 units of breed chaos_warrior
02:13:41.489 [Lua] packing 4 units of breed chaos_berzerker
02:13:41.489 [Lua] packing 4 units of breed beastmen_bestigor
02:13:41.489 [Lua] packing 18 units of breed beastmen_ungor
02:13:41.489 [Lua] packing 0 units of breed skaven_plague_monk
02:13:41.489 [Lua] packing 28 units of breed beastmen_gor
02:13:41.489 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:13:41.489 [Lua]
02:13:41.489 [Lua] [1] = 30 (number)
02:13:41.489 [Lua] [2] = 11 (number)
02:13:41.489 [Lua] [3] = 32 (number)
02:13:41.489 [Lua] [4] = 14 (number)
02:13:41.489 [Lua] [5] = 1 (number)
02:13:41.489 [Lua] [6] = 7 (number)
02:13:41.489 [Lua] [7] = 10 (number)
02:13:41.489 [Lua] [8] = 18 (number)
02:13:41.489 [Lua] [9] = 9 (number)
02:13:41.489 [Lua] [10] = 6 (number)
02:13:41.489 [Lua] [11] = 14 (number)
02:13:41.489 [Lua] [12] = 9 (number)
02:13:41.489 [Lua] [13] = 7 (number)
02:13:41.489 [Lua] [14] = 3 (number)
02:13:41.489 [Lua] [15] = 1 (number)
02:13:41.489 [Lua] [16] = 0 (number)
02:13:41.489 [Lua] [17] = 5 (number)
02:13:41.489 [Lua] [18] = 4 (number)
02:13:41.489 [Lua] [19] = 13 (number)
02:13:41.489 [Lua] [20] = 4 (number)
02:13:41.489 [Lua] [21] = 23 (number)
02:13:41.489 [Lua] [22] = 18 (number)
02:13:41.489 [Lua] [23] = 1 (number)
02:13:41.489 [Lua] [24] = 0 (number)
02:13:41.489 [Lua] [25] = 19 (number)
02:13:41.489 [Lua] [26] = 28 (number)
02:13:41.489 [Lua]
02:13:41.489 [Lua]
02:13:41.489 [Lua] [1] = 169 (number)
02:13:41.489 [Lua] [2] = 193 (number)
02:13:41.489 [Lua] [3] = 191 (number)
02:13:41.489 [Lua] [4] = 231 (number)
02:13:41.489 [Lua] [5] = 232 (number)
02:13:41.489 [Lua] [6] = 111 (number)
02:13:41.489 [Lua] [7] = 172 (number)
02:13:41.489 [Lua] [8] = 167 (number)
02:13:41.489 [Lua] [9] = 168 (number)
02:13:41.489 [Lua] [10] = 263 (number)
02:13:41.489 [Lua] [11] = 177 (number)
02:13:41.489 [Lua] [12] = 104 (number)
02:13:41.489 [Lua] [13] = 97 (number)
02:13:41.489 [Lua] [14] = 96 (number)
02:13:41.489 [Lua] [15] = 120 (number)
02:13:41.489 [Lua] [16] = 102 (number)
02:13:41.489 [Lua] [17] = 105 (number)
02:13:41.489 [Lua] [18] = 118 (number)
02:13:41.489 [Lua] [19] = 87 (number)
02:13:41.489 [Lua] [20] = 123 (number)
02:13:41.489 [Lua] [21] = 107 (number)
02:13:41.489 [Lua] [22] = 91 (number)
02:13:41.489 [Lua] [23] = 108 (number)
02:13:41.489 [Lua] [24] = 103 (number)
02:13:41.489 [Lua] [25] = 125 (number)
02:13:41.489 [Lua] [26] = 157 (number)
02:13:41.489 [Lua] [27] = 152 (number)
02:13:41.489 [Lua] [28] = 154 (number)
02:13:41.489 [Lua] [29] = 156 (number)
02:13:41.489 [Lua] [30] = 150 (number)
02:13:41.489 [Lua] [31] = 155 (number)
02:13:41.489 [Lua] [32] = 153 (number)
02:13:41.489 [Lua] [33] = 291 (number)
02:13:41.489 [Lua] [34] = 288 (number)
02:13:41.489 [Lua] [35] = 290 (number)
02:13:41.489 [Lua] [36] = 287 (number)
02:13:41.489 [Lua] [37] = 289 (number)
02:13:41.489 [Lua] [38] = 292 (number)
02:13:41.489 [Lua] [39] = 294 (number)
02:13:41.489 [Lua] [40] = 297 (number)
02:13:41.489 [Lua] [41] = 302 (number)
02:13:41.489 [Lua] [42] = 296 (number)
02:13:41.489 [Lua] [43] = 300 (number)
02:13:41.489 [Lua] [44] = 307 (number)
02:13:41.489 [Lua] [45] = 306 (number)
02:13:41.489 [Lua] [46] = 295 (number)
02:13:41.489 [Lua] [47] = 305 (number)
02:13:41.489 [Lua] [48] = 293 (number)
02:13:41.489 [Lua] [49] = 301 (number)
02:13:41.489 [Lua] [50] = 303 (number)
02:13:41.489 [Lua] [51] = 173 (number)
02:13:41.489 [Lua] [52] = 515 (number)
02:13:41.489 [Lua] [53] = 516 (number)
02:13:41.489 [Lua] [54] = 171 (number)
02:13:41.489 [Lua] [55] = 531 (number)
02:13:41.489 [Lua] [56] = 514 (number)
02:13:41.489 [Lua] [57] = 363 (number)
02:13:41.489 [Lua] [58] = 366 (number)
02:13:41.489 [Lua] [59] = 504 (number)
02:13:41.489 [Lua] [60] = 365 (number)
02:13:41.489 [Lua] [61] = 336 (number)
02:13:41.489 [Lua] [62] = 367 (number)
02:13:41.489 [Lua] [63] = 337 (number)
02:13:41.489 [Lua] [64] = 335 (number)
02:13:41.489 [Lua] [65] = 339 (number)
02:13:41.489 [Lua] [66] = 181 (number)
02:13:41.489 [Lua] [67] = 132 (number)
02:13:41.489 [Lua] [68] = 166 (number)
02:13:41.489 [Lua] [69] = 510 (number)
02:13:41.489 [Lua] [70] = 275 (number)
02:13:41.489 [Lua] [71] = 494 (number)
02:13:41.489 [Lua] [72] = 283 (number)
02:13:41.489 [Lua] [73] = 344 (number)
02:13:41.489 [Lua] [74] = 69 (number)
02:13:41.489 [Lua] [75] = 348 (number)
02:13:41.489 [Lua] [76] = 100 (number)
02:13:41.489 [Lua] [77] = 362 (number)
02:13:41.489 [Lua] [78] = 397 (number)
02:13:41.489 [Lua] [79] = 139 (number)
02:13:41.489 [Lua] [80] = 138 (number)
02:13:41.489 [Lua] [81] = 325 (number)
02:13:41.489 [Lua] [82] = 372 (number)
02:13:41.489 [Lua] [83] = 135 (number)
02:13:41.489 [Lua] [84] = 360 (number)
02:13:41.489 [Lua] [85] = 391 (number)
02:13:41.489 [Lua] [86] = 342 (number)
02:13:41.489 [Lua] [87] = 374 (number)
02:13:41.489 [Lua] [88] = 383 (number)
02:13:41.489 [Lua] [89] = 346 (number)
02:13:41.489 [Lua] [90] = 392 (number)
02:13:41.489 [Lua] [91] = 134 (number)
02:13:41.489 [Lua] [92] = 322 (number)
02:13:41.489 [Lua] [93] = 371 (number)
02:13:41.489 [Lua] [94] = 376 (number)
02:13:41.489 [Lua] [95] = 437 (number)
02:13:41.489 [Lua] [96] = 385 (number)
02:13:41.489 [Lua] [97] = 101 (number)
02:13:41.489 [Lua] [98] = 73 (number)
02:13:41.489 [Lua] [99] = 394 (number)
02:13:41.489 [Lua] [100] = 74 (number)
02:13:41.489 [Lua] [101] = 375 (number)
02:13:41.489 [Lua] [102] = 380 (number)
02:13:41.489 [Lua] [103] = 78 (number)
02:13:41.490 [Lua] [104] = 76 (number)
02:13:41.490 [Lua] [105] = 83 (number)
02:13:41.490 [Lua] [106] = 389 (number)
02:13:41.490 [Lua] [107] = 386 (number)
02:13:41.490 [Lua] [108] = 388 (number)
02:13:41.490 [Lua] [109] = 81 (number)
02:13:41.490 [Lua] [110] = 479 (number)
02:13:41.490 [Lua] [111] = 387 (number)
02:13:41.490 [Lua] [112] = 72 (number)
02:13:41.490 [Lua] [113] = 114 (number)
02:13:41.490 [Lua] [114] = 378 (number)
02:13:41.490 [Lua] [115] = 468 (number)
02:13:41.490 [Lua] [116] = 381 (number)
02:13:41.490 [Lua] [117] = 379 (number)
02:13:41.490 [Lua] [118] = 377 (number)
02:13:41.490 [Lua] [119] = 462 (number)
02:13:41.490 [Lua] [120] = 470 (number)
02:13:41.490 [Lua] [121] = 475 (number)
02:13:41.490 [Lua] [122] = 382 (number)
02:13:41.490 [Lua]
02:13:41.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=545
02:13:41.490 [Lua] RemotePlayer:create_game_object( ) 545
02:13:41.503 [Lua] Assigning peer(110000105cdcacb:1) to profile(5) career(1)
02:13:41.503 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cdcacb) local_player_id(1) profile_index(5) career_index(1)
02:13:41.503 [Lua] Set lobby begin:
02:13:41.503 [Lua] Lobby data twitch_enabled = false
02:13:41.504 [Lua] Lobby data power_level = 835
02:13:41.504 [Lua] Lobby data num_players = 4
02:13:41.504 [Lua] Lobby data weave_name = false
02:13:41.504 [Lua] Lobby data game_mode = 2
02:13:41.504 [Lua] Lobby data is_private = false
02:13:41.504 [Lua] Lobby data mechanism = adventure
02:13:41.504 [Lua] Lobby data level_key = catacombs
02:13:41.504 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:13:41.504 [Lua] Lobby data selected_level_key = catacombs
02:13:41.504 [Lua] Lobby data unique_server_name = Kauffy
02:13:41.504 [Lua] Lobby data quick_game = true
02:13:41.504 [Lua] Lobby data matchmaking = true
02:13:41.504 [Lua] Lobby data difficulty = harder
02:13:41.504 [Lua] Lobby data country_code = US
02:13:41.504 [Lua] Lobby data host = 110000100950f7d
02:13:41.504 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:13:41.504 [Lua] Lobby data player_slot_2 = 0:0
02:13:41.504 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:13:41.504 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:13:41.504 [Lua] Lobby data eac_authorized = true
02:13:41.504 [Lua] Set lobby end.
02:13:41.504 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:110000105cdcacb
02:13:41.504 [Lua] [GameNetworkManager] destroying game object with go_id=61
02:13:41.504 [Lua] player (110000105cdcacb,1) was put into party 1
02:13:41.505 [Lua] [GameNetworkManager] destroying game object with go_id=63
02:13:41.898 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105cdcacb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:13:41.898 [Lua] Adding player sync data to peer=110000105cdcacb local_player_id=1
02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:15 my_peer_id:110000100950f7d
02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d
02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cdcacb inventory_sync_id:15 my_peer_id:110000100950f7d
02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:15 my_peer_id:110000100950f7d
02:13:41.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cdcacb
02:13:41.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d
02:13:41.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:13:41.908 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
02:13:41.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:13:41.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:13:42.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:13:42.485 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
02:13:42.487 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
02:13:42.571 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
02:13:42.571 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
02:13:42.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
02:13:42.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
02:13:42.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p
02:13:42.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
02:13:43.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
02:13:43.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
02:13:43.094 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15
02:13:45.397 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:45.843 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:46.030 [Lua] Set lobby begin:
02:13:46.030 [Lua] Lobby data twitch_enabled = false
02:13:46.030 [Lua] Lobby data power_level = 738
02:13:46.030 [Lua] Lobby data num_players = 4
02:13:46.030 [Lua] Lobby data weave_name = false
02:13:46.030 [Lua] Lobby data game_mode = 2
02:13:46.030 [Lua] Lobby data is_private = false
02:13:46.030 [Lua] Lobby data mechanism = adventure
02:13:46.030 [Lua] Lobby data level_key = catacombs
02:13:46.030 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:13:46.030 [Lua] Lobby data selected_level_key = catacombs
02:13:46.030 [Lua] Lobby data unique_server_name = Kauffy
02:13:46.031 [Lua] Lobby data quick_game = true
02:13:46.031 [Lua] Lobby data matchmaking = true
02:13:46.031 [Lua] Lobby data difficulty = harder
02:13:46.031 [Lua] Lobby data country_code = US
02:13:46.031 [Lua] Lobby data host = 110000100950f7d
02:13:46.031 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:13:46.031 [Lua] Lobby data player_slot_2 = 0:0
02:13:46.031 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:13:46.031 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:13:46.031 [Lua] Lobby data eac_authorized = true
02:13:46.031 [Lua] Set lobby end.
02:13:50.415 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105cdcacb go_type=player_unit go_created_func_name=game_object_created_player_unit
02:13:50.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=549
02:13:50.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4375)
02:13:53.406 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers
02:13:53.406 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer
02:13:53.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized
02:13:53.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer
02:13:53.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer
02:13:53.629 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100f457d7, connection_key=5, breed_name=chaos_dummy_sorcerer)
02:13:53.679 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cdcacb, connection_key=6, breed_name=chaos_dummy_sorcerer)
02:13:53.817 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103b40fd2, connection_key=4, breed_name=chaos_dummy_sorcerer)
02:13:55.137 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 242169 0
02:13:55.186 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:55.444 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:13:55.577 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:55.791 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:13:59.636 [Lua] Switching ConflictSettings: to: chaos
02:13:59.636 [Lua] pacing=chaos
02:13:59.636 [Lua] roaming=nil
02:13:59.636 [Lua] specials=chaos
02:13:59.636 [Lua] debug_color=purple
02:13:59.636 [Lua] pack_spawning=chaos
02:13:59.636 [Lua] contained_breeds=nil
02:13:59.636 [Lua] disabled=false
02:13:59.636 [Lua] boss=chaos
02:13:59.636 [Lua] horde=chaos
02:13:59.636 [Lua] name=chaos
02:13:59.636 [Lua] intensity=default
02:13:59.636 [Lua] ---
02:13:59.782 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:00.039 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:00.141 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:00.401 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:07.516 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:07.924 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:08.098 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome
02:14:11.087 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome
02:14:21.295 [Flow] ENABLE
02:14:29.230 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source.
02:14:31.488 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:31.846 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:36.546 [Lua] [ChatManager][1]System: NobL discarded a Tome
02:14:38.104 [Lua] [ChatManager][1]System: NobL picked up a Tome
02:14:40.939 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:14:40.956 [Lua] Spline already found!
02:14:41.099 [Lua] Init group template: spline_patrol
02:14:41.651 [Lua] fence jumping
02:14:42.643 [Lua] simple los failed
02:14:45.579 [Lua] simple los failed
02:14:48.483 [Lua] simple los failed
02:14:48.836 [Lua] Time for new HOOORDE! multi_first_wave
02:14:48.836 [Lua] horde requested: vector_blob
02:14:48.836 [Lua] wants to spawn ahead within distance: 60
02:14:48.836 [Lua] horde crated with id 35 of type vector_blob
02:14:48.836 [Lua] managed to spawn 26/26 horde enemies
02:14:48.836 [Lua] vector blob horde has started
02:14:48.844 [Lua] MUSIC: explore -> pre_horde
02:14:48.894 [Lua] MUSIC: pre_horde -> horde
02:14:49.289 [Lua] Init group template: horde
02:14:52.563 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:52.722 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 245695 0
02:14:53.038 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:53.637 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:54.065 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:54.254 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:14:54.691 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:14:56.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 71207
02:14:56.987 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
02:14:56.987 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:14:56.987 [Lua] horde requested: vector_blob
02:14:56.987 [Lua] wants to spawn ahead within distance: 60
02:14:56.987 [Lua] horde crated with id 36 of type vector_blob
02:14:56.987 [Lua] managed to spawn 30/30 horde enemies
02:14:56.987 [Lua] vector blob horde has started
02:14:57.534 [Lua] Init group template: horde
02:14:58.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source.
02:15:07.314 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:07.634 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:15:12.525 [Lua] HORDE: last wave, reset to standard horde delay
02:15:12.525 [Lua] Time for new HOOORDE! multi_last_wave
02:15:12.525 [Lua] horde requested: vector_blob
02:15:12.525 [Lua] wants to spawn ahead within distance: 60
02:15:12.525 [Lua] horde crated with id 37 of type vector_blob
02:15:12.525 [Lua] managed to spawn 28/28 horde enemies
02:15:12.525 [Lua] vector blob horde has started
02:15:12.664 [Lua] Coordinated attack!
02:15:13.295 [Lua] Init group template: horde
02:15:18.291 [Lua] Horde killed: ?
02:15:19.255 [Lua] Horde killed: ?
02:15:21.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 71207
02:15:24.326 [Lua] MUSIC: horde -> explore
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:15:31.211 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:15:31.233 [Lua] Spline already found!
02:15:31.290 [Lua] Init group template: spline_patrol
02:15:32.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 282899
02:15:35.226 [Lua] Horde killed: ?
02:15:39.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x3e908, position: 0
02:15:50.121 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:50.505 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:15:51.068 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:15:51.086 [Lua] Spline already found!
02:15:51.138 [Lua] Init group template: spline_patrol
02:15:52.776 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:15:52.796 [Lua] Spline already found!
02:15:52.843 [Lua] Init group template: spline_patrol
02:15:56.868 [Lua] Switching ConflictSettings: to: chaos_beastmen
02:15:56.868 [Lua] pacing=default
02:15:56.868 [Lua] locked_func_name=beastmen
02:15:56.868 [Lua] roaming=nil
02:15:56.868 [Lua] specials=chaos_beastmen
02:15:56.868 [Lua] debug_color=orange
02:15:56.868 [Lua] pack_spawning=chaos_beastmen
02:15:56.868 [Lua] contained_breeds=nil
02:15:56.868 [Lua] disabled=false
02:15:56.868 [Lua] boss=chaos_beastmen
02:15:56.868 [Lua] horde=beastmen
02:15:56.868 [Lua] name=chaos_beastmen
02:15:56.868 [Lua] intensity=default
02:15:56.868 [Lua] ---
02:15:57.304 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:15:57.699 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:14.013 [Lua] [ChatManager][1]System: Saphira picked up a Loot Die
02:16:16.639 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 10
02:16:20.487 [Lua] [ChatManager][1]System: NobL discarded a Tome
02:16:21.349 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:21.705 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:29.073 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:29.475 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:31.092 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:31.519 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:31.617 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:32.059 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:32.405 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:32.860 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:33.116 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:16:33.553 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:16:34.409 [Lua] [ChatManager][1]System: NobL picked up a Tome
02:16:40.799 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:16:40.816 [Lua] Spline already found!
02:16:40.876 [Lua] Init group template: spline_patrol
02:16:41.888 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
02:16:41.888 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
02:16:41.910 [Lua] > starting new spline, using new navbot: standard , id: boss_29
02:16:42.007 [Lua] > continuing spline boss_29 index: 2 reties: 0
02:16:42.046 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
02:16:42.046 [Lua] > continuing spline boss_29 index: 3 reties: 0
02:16:42.139 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29
02:16:42.139 [Lua] > spline completed boss_29 reties: 0
02:16:42.438 [Lua] Init group template: spline_patrol
02:16:42.573 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers
02:16:44.967 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:16:44.985 [Lua] Spline already found!
02:16:45.056 [Lua] Init group template: spline_patrol
02:16:45.394 [Lua] [ChatManager][1]System: Kauffy picked up a Tome
02:16:50.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x3efec, position: 2193363
02:16:56.556 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome
02:16:59.272 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome
02:17:02.361 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:02.781 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:02.871 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:03.303 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:03.754 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:04.622 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:08.624 [Lua] Time for new HOOORDE! multi_first_wave
02:17:08.624 [Lua] horde requested: vector
02:17:08.624 [Lua] setting up vector-horde
02:17:08.624 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:17:08.624 [Lua] --> horde wants to spawn ahead of players (0.051055786301343/0.67
02:17:08.624 [Lua] -> spawning: 21
02:17:08.624 [Lua] horde crated with id 44 of type vector
02:17:08.624 [Lua] vector horde has started
02:17:08.634 [Lua] MUSIC: explore -> pre_horde
02:17:10.296 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:10.555 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:10.602 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:12.193 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:12.492 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:12.587 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:12.744 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:12.923 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:12.986 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:13.104 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:13.260 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:13.357 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:13.502 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:13.611 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:13.751 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:13.877 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:14.162 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:16.830 [Lua] MUSIC: pre_horde -> explore
02:17:17.162 [Lua] Init group template: horde
02:17:18.574 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:18.575 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:17:18.871 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:19.085 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:17:19.753 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
02:17:19.753 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:17:19.753 [Lua] horde requested: vector
02:17:19.753 [Lua] setting up vector-horde
02:17:19.753 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:17:19.753 [Lua] --> horde wants to spawn ahead of players (0.6388417012924/0.67
02:17:19.753 [Lua] -> spawning: 18
02:17:19.753 [Lua] horde crated with id 45 of type vector
02:17:19.753 [Lua] vector horde has started
02:17:19.761 [Lua] MUSIC: explore -> pre_horde
02:17:20.898 [Lua] MUSIC: pre_horde -> horde
02:17:22.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source.
02:17:28.244 [Lua] Init group template: horde
02:17:32.935 [Lua] HORDE: last wave, reset to standard horde delay
02:17:32.935 [Lua] Time for new HOOORDE! multi_last_wave
02:17:32.935 [Lua] horde requested: vector
02:17:32.935 [Lua] setting up vector-horde
02:17:32.935 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
02:17:32.935 [Lua] --> horde wants to spawn ahead of players (0.50778075433461/0.67
02:17:32.935 [Lua] -> spawning: 20
02:17:32.935 [Lua] horde crated with id 46 of type vector
02:17:32.935 [Lua] vector horde has started
02:17:36.547 [Lua] Horde killed: ?
02:17:41.549 [Lua] Init group template: horde
02:17:45.087 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start
02:17:50.456 [Lua] MUSIC: horde -> explore
02:17:51.560 [Lua] Horde killed: ?
02:17:54.106 [Lua] Override Player Respawning end_event true
02:17:54.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:17:59.762 [Lua] Destroying unit since outside mesh or world
02:18:08.099 [Flow] Overcharge unit cooled off
02:18:09.704 [Lua] Horde killed: ?
02:18:14.457 [Flow] current health: 8
02:18:14.457 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
02:18:14.472 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge
02:18:15.570 [Flow] 0/12
02:18:15.570 [Flow] current health: 9
02:18:16.647 [Flow] current health: 10
02:18:17.761 [Flow] current health: 11
02:18:18.915 [Flow] current health: 12
02:18:20.027 [Flow] 1/12
02:18:20.027 [Flow] current health: 13
02:18:20.027 [Flow] current health: 13
02:18:21.060 [Flow] current health: 14
02:18:21.060 [Flow] current health: 14
02:18:22.130 [Flow] current health: 15
02:18:22.130 [Flow] current health: 15
02:18:23.407 [Flow] current health: 16
02:18:23.407 [Flow] current health: 16
02:18:24.516 [Flow] current health: 17
02:18:24.516 [Flow] current health: 17
02:18:24.967 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01
02:18:25.074 [Lua] MUSIC: explore -> pre_horde
02:18:25.583 [Flow] current health: 18
02:18:25.583 [Flow] current health: 18
02:18:26.842 [Flow] current health: 19
02:18:26.842 [Flow] current health: 19
02:18:27.881 [Flow] current health: 20
02:18:27.881 [Flow] current health: 20
02:18:28.935 [Flow] current health: 21
02:18:28.936 [Flow] current health: 21
02:18:29.291 [Lua] MUSIC: pre_horde -> horde
02:18:30.044 [Flow] current health: 22
02:18:30.044 [Flow] current health: 22
02:18:31.110 [Flow] current health: 23
02:18:31.110 [Flow] current health: 23
02:18:32.179 [Flow] current health: 24
02:18:32.179 [Flow] current health: 24
02:18:33.238 [Flow] 2/12
02:18:33.238 [Flow] current health: 25
02:18:33.238 [Flow] current health: 25
02:18:34.319 [Flow] current health: 26
02:18:34.319 [Flow] current health: 26
02:18:35.417 [Flow] current health: 27
02:18:35.417 [Flow] current health: 27
02:18:36.455 [Flow] current health: 28
02:18:36.455 [Flow] current health: 28
02:18:37.552 [Flow] current health: 29
02:18:37.552 [Flow] current health: 29
02:18:38.355 [Flow] TESTHEJ
02:18:38.617 [Flow] current health: 30
02:18:38.617 [Flow] current health: 30
02:18:39.698 [Flow] current health: 31
02:18:39.698 [Flow] current health: 31
02:18:40.283 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
02:18:40.293 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
02:18:40.330 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
02:18:40.776 [Flow] current health: 32
02:18:40.776 [Flow] current health: 32
02:18:40.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x43904, position: 0
02:18:41.825 [Flow] current health: 33
02:18:41.825 [Flow] current health: 33
02:18:42.937 [Flow] current health: 34
02:18:42.937 [Flow] current health: 34
02:18:44.015 [Flow] current health: 35
02:18:44.015 [Flow] current health: 35
02:18:45.112 [Flow] current health: 36
02:18:45.112 [Flow] current health: 36
02:18:46.147 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:46.170 [Flow] current health: 37
02:18:46.170 [Flow] current health: 37
02:18:46.458 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:18:46.533 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:18:46.965 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:18:47.205 [Flow] 3/12
02:18:47.205 [Flow] current health: 38
02:18:47.205 [Flow] current health: 38
02:18:48.294 [Flow] current health: 39
02:18:48.294 [Flow] current health: 39
02:18:49.362 [Flow] current health: 40
02:18:49.362 [Flow] current health: 40
02:18:49.513 [Lua] event horde ends!
02:18:49.537 [Lua] event horde ends!
02:18:50.446 [Flow] current health: 41
02:18:50.446 [Flow] current health: 41
02:18:51.484 [Flow] current health: 42
02:18:51.484 [Flow] current health: 42
02:18:52.541 [Flow] current health: 43
02:18:52.541 [Flow] current health: 43
02:18:53.672 [Flow] current health: 44
02:18:53.672 [Flow] current health: 44
02:18:54.737 [Flow] current health: 45
02:18:54.737 [Flow] current health: 45
02:18:55.803 [Flow] current health: 46
02:18:55.803 [Flow] current health: 46
02:18:56.854 [Flow] current health: 47
02:18:56.854 [Flow] current health: 47
02:18:57.933 [Flow] current health: 48
02:18:57.933 [Flow] current health: 48
02:18:58.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:18:58.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064913
02:18:58.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064918
02:18:58.982 [Flow] current health: 49
02:18:58.982 [Flow] current health: 49
02:19:00.123 [Flow] 4/12
02:19:00.123 [Flow] current health: 50
02:19:00.123 [Flow] current health: 50
02:19:01.154 [Flow] current health: 51
02:19:01.154 [Flow] current health: 51
02:19:01.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x449ba, position: 0
02:19:01.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44a3b, position: 0
02:19:02.208 [Flow] current health: 52
02:19:02.208 [Flow] current health: 52
02:19:03.288 [Flow] current health: 53
02:19:03.288 [Flow] current health: 53
02:19:04.363 [Flow] current health: 54
02:19:04.363 [Flow] current health: 54
02:19:04.663 [Lua] event horde ends!
02:19:04.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44c81, position: 0
02:19:05.443 [Flow] current health: 55
02:19:05.443 [Flow] current health: 55
02:19:06.535 [Flow] current health: 56
02:19:06.535 [Flow] current health: 56
02:19:07.539 [Flow] current health: 57
02:19:07.539 [Flow] current health: 57
02:19:08.660 [Flow] current health: 58
02:19:08.660 [Flow] current health: 58
02:19:09.712 [Flow] current health: 59
02:19:09.713 [Flow] current health: 59
02:19:09.747 [Lua] event horde ends!
02:19:10.776 [Flow] current health: 60
02:19:10.777 [Flow] current health: 60
02:19:11.849 [Flow] current health: 61
02:19:11.849 [Flow] current health: 61
02:19:12.900 [Flow] current health: 62
02:19:12.900 [Flow] current health: 62
02:19:13.957 [Flow] current health: 63
02:19:13.958 [Flow] current health: 63
02:19:15.048 [Flow] current health: 64
02:19:15.048 [Flow] current health: 64
02:19:16.147 [Flow] current health: 65
02:19:16.147 [Flow] current health: 65
02:19:17.211 [Flow] current health: 66
02:19:17.211 [Flow] current health: 66
02:19:18.280 [Flow] current health: 67
02:19:18.280 [Flow] current health: 67
02:19:19.302 [Flow] current health: 68
02:19:19.302 [Flow] current health: 68
02:19:20.446 [Flow] current health: 69
02:19:20.446 [Flow] current health: 69
02:19:21.489 [Flow] current health: 70
02:19:21.489 [Flow] current health: 70
02:19:22.528 [Flow] current health: 71
02:19:22.528 [Flow] current health: 71
02:19:23.600 [Flow] current health: 72
02:19:23.600 [Flow] current health: 72
02:19:24.681 [Flow] current health: 73
02:19:24.681 [Flow] current health: 73
02:19:24.980 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01
02:19:24.991 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01
02:19:25.766 [Flow] current health: 74
02:19:25.766 [Flow] current health: 74
02:19:26.718 [Lua] event horde ends!
02:19:26.890 [Flow] current health: 75
02:19:26.890 [Flow] current health: 75
02:19:27.974 [Flow] current health: 76
02:19:27.974 [Flow] current health: 76
02:19:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45920, position: 0
02:19:29.027 [Flow] current health: 77
02:19:29.027 [Flow] current health: 77
02:19:30.081 [Flow] current health: 78
02:19:30.081 [Flow] current health: 78
02:19:31.169 [Flow] current health: 79
02:19:31.169 [Flow] current health: 79
02:19:32.244 [Flow] current health: 80
02:19:32.244 [Flow] current health: 80
02:19:33.317 [Flow] current health: 81
02:19:33.317 [Flow] current health: 81
02:19:34.338 [Flow] current health: 82
02:19:34.338 [Flow] current health: 82
02:19:35.436 [Flow] current health: 83
02:19:35.436 [Flow] current health: 83
02:19:35.495 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:35.816 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:19:36.478 [Flow] current health: 84
02:19:36.478 [Flow] current health: 84
02:19:36.857 [Lua] event horde ends!
02:19:37.558 [Flow] current health: 85
02:19:37.558 [Flow] current health: 85
02:19:38.621 [Flow] current health: 86
02:19:38.621 [Flow] current health: 86
02:19:39.717 [Flow] current health: 87
02:19:39.717 [Flow] current health: 87
02:19:40.344 [Lua] event horde ends!
02:19:40.795 [Flow] current health: 88
02:19:40.795 [Flow] current health: 88
02:19:41.879 [Flow] current health: 89
02:19:41.879 [Flow] current health: 89
02:19:42.908 [Flow] current health: 90
02:19:42.908 [Flow] current health: 90
02:19:44.007 [Flow] current health: 91
02:19:44.007 [Flow] current health: 91
02:19:45.011 [Flow] current health: 92
02:19:45.011 [Flow] current health: 92
02:19:45.381 [Lua] event horde ends!
02:19:46.083 [Flow] current health: 93
02:19:46.083 [Flow] current health: 93
02:19:47.245 [Flow] current health: 94
02:19:47.245 [Flow] current health: 94
02:19:48.285 [Flow] current health: 95
02:19:48.285 [Flow] current health: 95
02:19:49.378 [Flow] current health: 96
02:19:49.378 [Flow] current health: 96
02:19:50.467 [Flow] current health: 97
02:19:50.467 [Flow] current health: 97
02:19:51.514 [Flow] current health: 98
02:19:51.514 [Flow] current health: 98
02:19:52.626 [Flow] current health: 99
02:19:52.626 [Flow] current health: 99
02:19:53.704 [Flow] current health: 100
02:19:53.704 [Flow] current health: 100
02:19:54.552 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:54.809 [Flow] current health: 101
02:19:54.809 [Flow] current health: 101
02:19:54.839 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:19:54.993 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:19:55.251 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:19:55.875 [Flow] current health: 102
02:19:55.875 [Flow] current health: 102
02:19:56.906 [Flow] current health: 103
02:19:56.906 [Flow] current health: 103
02:19:58.005 [Flow] current health: 104
02:19:58.005 [Flow] current health: 104
02:19:59.099 [Flow] current health: 105
02:19:59.099 [Flow] current health: 105
02:20:00.174 [Flow] current health: 106
02:20:00.174 [Flow] current health: 106
02:20:01.244 [Flow] current health: 107
02:20:01.244 [Flow] current health: 107
02:20:02.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0
02:20:02.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064913
02:20:02.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064918
02:20:02.369 [Flow] current health: 108
02:20:02.369 [Flow] current health: 108
02:20:03.366 [Flow] current health: 109
02:20:03.366 [Flow] current health: 109
02:20:03.663 [Lua] event horde ends!
02:20:04.514 [Flow] current health: 110
02:20:04.514 [Flow] current health: 110
02:20:05.536 [Flow] current health: 111
02:20:05.536 [Flow] current health: 111
02:20:06.629 [Flow] current health: 112
02:20:06.629 [Flow] current health: 112
02:20:07.676 [Flow] current health: 113
02:20:07.676 [Flow] current health: 113
02:20:08.727 [Flow] current health: 114
02:20:08.727 [Flow] current health: 114
02:20:08.736 [Lua] event horde ends!
02:20:09.846 [Flow] current health: 115
02:20:09.846 [Flow] current health: 115
02:20:10.899 [Flow] current health: 116
02:20:10.899 [Flow] current health: 116
02:20:11.956 [Flow] current health: 117
02:20:11.956 [Flow] current health: 117
02:20:13.068 [Flow] current health: 118
02:20:13.068 [Flow] current health: 118
02:20:13.321 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02
02:20:14.128 [Flow] current health: 119
02:20:14.128 [Flow] current health: 119
02:20:15.193 [Flow] current health: 120
02:20:15.193 [Flow] current health: 120
02:20:16.336 [Flow] current health: 121
02:20:16.336 [Flow] current health: 121
02:20:17.381 [Flow] current health: 122
02:20:17.381 [Flow] current health: 122
02:20:18.435 [Flow] current health: 123
02:20:18.436 [Flow] current health: 123
02:20:19.513 [Flow] current health: 124
02:20:19.513 [Flow] current health: 124
02:20:20.623 [Flow] current health: 125
02:20:20.623 [Flow] current health: 125
02:20:20.840 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:21.322 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:20:21.483 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:21.650 [Flow] current health: 126
02:20:21.650 [Flow] current health: 126
02:20:21.941 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:20:22.544 [Lua] event horde ends!
02:20:22.749 [Flow] current health: 127
02:20:22.749 [Flow] current health: 127
02:20:23.868 [Flow] current health: 128
02:20:23.868 [Flow] current health: 128
02:20:24.888 [Flow] current health: 129
02:20:24.888 [Flow] current health: 129
02:20:25.974 [Flow] current health: 130
02:20:25.974 [Flow] current health: 130
02:20:27.079 [Flow] current health: 131
02:20:27.079 [Flow] current health: 131
02:20:28.138 [Flow] current health: 132
02:20:28.139 [Flow] current health: 132
02:20:29.380 [Flow] current health: 133
02:20:29.380 [Flow] current health: 133
02:20:30.406 [Flow] current health: 134
02:20:30.406 [Flow] current health: 134
02:20:31.475 [Flow] current health: 135
02:20:31.475 [Flow] current health: 135
02:20:32.513 [Flow] current health: 136
02:20:32.513 [Flow] current health: 136
02:20:33.550 [Flow] current health: 137
02:20:33.550 [Flow] current health: 137
02:20:34.615 [Flow] current health: 138
02:20:34.615 [Flow] current health: 138
02:20:35.681 [Flow] current health: 139
02:20:35.681 [Flow] current health: 139
02:20:36.775 [Flow] current health: 140
02:20:36.775 [Flow] current health: 140
02:20:37.773 [Lua] event horde ends!
02:20:37.874 [Flow] current health: 141
02:20:37.874 [Flow] current health: 141
02:20:38.729 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03
02:20:38.743 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03
02:20:38.962 [Flow] current health: 142
02:20:38.962 [Flow] current health: 142
02:20:39.973 [Flow] current health: 143
02:20:39.973 [Flow] current health: 143
02:20:41.061 [Flow] current health: 144
02:20:41.061 [Flow] current health: 144
02:20:42.098 [Flow] current health: 145
02:20:42.098 [Flow] current health: 145
02:20:42.773 [Lua] event horde ends!
02:20:43.168 [Flow] current health: 146
02:20:43.169 [Flow] current health: 146
02:20:44.275 [Flow] current health: 147
02:20:44.275 [Flow] current health: 147
02:20:45.327 [Flow] current health: 148
02:20:45.327 [Flow] current health: 148
02:20:46.376 [Flow] current health: 149
02:20:46.376 [Flow] current health: 149
02:20:46.728 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103b40fd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.231 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:47.232 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b40fd2
02:20:47.493 [Flow] current health: 150
02:20:47.493 [Flow] current health: 150
02:20:47.525 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:20:49.753 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.094 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:20:50.118 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:20:50.487 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7
02:20:50.569 [Flow] Overcharge unit overheated
02:20:51.533 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02
02:20:51.533 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge
02:20:57.845 [Lua] event horde ends!
02:21:01.650 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape
02:21:08.057 [Lua] event horde ends!
02:21:08.124 [Lua] event horde ends!
02:21:13.178 [Lua] event horde ends!
02:21:13.219 [Lua] MUSIC: horde -> explore
02:21:44.125 [Lua] Complete level triggered.
02:21:44.125 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
02:21:44.125 [Save] Saving `save_data`
02:21:44.125 [Lua] gm_event_end_conditions_met true false
02:21:44.129 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
02:21:44.129 [Lua] Game won
02:21:44.129 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:21:44.131 [Lua] generate_backend_stats 110000100950f7d:1
02:21:44.133 [Save] Save done
02:21:44.133 [Save] Saving `save_data`
02:21:44.137 [Save] Save done
02:21:44.141 [Lua] PlayFabMirror:_commit_internal nil
02:21:44.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34
02:21:44.141 [Save] Saving `save_data`
02:21:44.145 [Lua] MUSIC: explore -> won
02:21:44.147 [Save] Save done
02:21:44.154 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 13
02:21:44.157 [Lua] Complete level triggered.
02:21:44.177 [Lua] Complete level triggered.
02:21:44.192 [Lua] Complete level triggered.
02:21:44.210 [Lua] Complete level triggered.
02:21:44.226 [Lua] Complete level triggered.
02:21:44.247 [Lua] Complete level triggered.
02:21:44.265 [Lua] Complete level triggered.
02:21:44.285 [Lua] Complete level triggered.
02:21:44.305 [Lua] Complete level triggered.
02:21:44.321 [Lua] Complete level triggered.
02:21:44.339 [Lua] Complete level triggered.
02:21:44.371 [Lua] Complete level triggered.
02:21:44.496 [Lua] [PlayFabRequestQueue] EAC Enabled! 34
02:21:44.496 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34
02:21:44.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34
02:21:44.822 [Lua] commit result success 16
02:21:44.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 35
02:21:44.823 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read,
02:21:44.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 35 14
02:21:45.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 35
02:21:45.115 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 35
02:21:45.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 35
02:21:45.677 [Save] Saving `save_data`
02:21:45.686 [Save] Save done
02:21:52.532 [Lua] ConflictDirector - destroy all units
02:21:52.632 [Lua] TRANSITION nil nil inn_level
02:21:52.632 [Lua] Transition type "inn_level", is server: true
02:21:52.632 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:21:52.632 [Lua] [GameNetworkManager] Leaving game...
02:21:52.632 [Lua] [GameNetworkManager] Shutting down game session host.
02:21:52.632 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:21:52.632 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:21:52.632 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1093.55
02:21:52.648 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized
02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized
02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized
02:21:53.463 [Lua] Set lobby begin:
02:21:53.463 [Lua] Lobby data twitch_enabled = false
02:21:53.463 [Lua] Lobby data power_level = 0
02:21:53.463 [Lua] Lobby data num_players = 4
02:21:53.463 [Lua] Lobby data weave_name = false
02:21:53.463 [Lua] Lobby data game_mode = 2
02:21:53.463 [Lua] Lobby data is_private = false
02:21:53.463 [Lua] Lobby data mechanism = adventure
02:21:53.463 [Lua] Lobby data level_key = catacombs
02:21:53.463 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:21:53.464 [Lua] Lobby data selected_level_key = catacombs
02:21:53.464 [Lua] Lobby data unique_server_name = Kauffy
02:21:53.464 [Lua] Lobby data quick_game = true
02:21:53.464 [Lua] Lobby data matchmaking = true
02:21:53.464 [Lua] Lobby data difficulty = harder
02:21:53.464 [Lua] Lobby data country_code = US
02:21:53.464 [Lua] Lobby data host = 110000100950f7d
02:21:53.464 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:21:53.464 [Lua] Lobby data player_slot_2 = 0:0
02:21:53.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:21:53.464 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:21:53.464 [Lua] Lobby data eac_authorized = true
02:21:53.464 [Lua] Set lobby end.
02:21:54.712 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:21:54.722 [Lua] Clearing all global lookup lists
02:21:54.723 [Lua] [IngamePlayerListUI] - Destroy
02:21:54.723 [Lua] [EquipmentUI] - Destroy
02:21:54.723 [Lua] [GamePadEquipmentUI] - Destroy
02:21:54.723 [Lua] [AbilityUI] - Destroy
02:21:54.723 [Lua] [GamePadAbilityUI] - Destroy
02:21:54.723 [Lua] [IngameUI] destroy
02:21:54.893 [Lua] [Managers] Destroying state managers...
02:21:54.913 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:21:55.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
02:21:55.098 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
02:21:55.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
02:21:55.106 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
02:21:55.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
02:21:55.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
02:21:55.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
02:21:55.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
02:21:55.111 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
02:21:55.114 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
02:21:55.118 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
02:21:55.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
02:21:55.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
02:21:55.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
02:21:55.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
02:21:55.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
02:21:55.129 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
02:21:55.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
02:21:55.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
02:21:55.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
02:21:55.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
02:21:55.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
02:21:55.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
02:21:55.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
02:21:55.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
02:21:55.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
02:21:55.150 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
02:21:55.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader
02:21:55.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
02:21:55.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
02:21:55.158 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
02:21:55.174 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
02:21:55.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
02:21:55.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
02:21:55.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2
02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cdcacb
02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7
02:21:55.190 [Lua] [Matchmaking] unregister rpcs
02:21:55.190 [Lua] ############### UNLOADING PACKAGES ###############
02:21:55.190 [Lua] [Gamestate] Enter state StateLoading
02:21:55.193 [World] Spawning level.
02:21:55.202 [Lua] Found camera: end_screen_camera
02:21:55.202 [Lua] Found camera: end_screen_camera
02:21:55.202 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] Found camera: end_screen_camera
02:21:55.203 [Lua] [EndViewState] Enter Substate EndViewStateSummary
02:21:55.204 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:21:55.204 [Lua] [Matchmaking] register rpcs
02:21:55.204 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:21:55.204 [Lua] registering RPCs
02:21:55.204 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:21:55.204 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:21:55.204 [Lua] Set lobby begin:
02:21:55.204 [Lua] Lobby data twitch_enabled = false
02:21:55.204 [Lua] Lobby data power_level = 0
02:21:55.204 [Lua] Lobby data num_players = 4
02:21:55.204 [Lua] Lobby data weave_name = false
02:21:55.204 [Lua] Lobby data game_mode = 3
02:21:55.204 [Lua] Lobby data is_private = false
02:21:55.204 [Lua] Lobby data mechanism = adventure
02:21:55.204 [Lua] Lobby data level_key = inn_level
02:21:55.204 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:21:55.204 [Lua] Lobby data selected_level_key = catacombs
02:21:55.204 [Lua] Lobby data unique_server_name = Kauffy
02:21:55.204 [Lua] Lobby data quick_game = true
02:21:55.204 [Lua] Lobby data matchmaking = false
02:21:55.204 [Lua] Lobby data difficulty = harder
02:21:55.204 [Lua] Lobby data country_code = US
02:21:55.204 [Lua] Lobby data host = 110000100950f7d
02:21:55.204 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:21:55.204 [Lua] Lobby data player_slot_2 = 0:0
02:21:55.204 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:21:55.205 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:21:55.205 [Lua] Lobby data eac_authorized = true
02:21:55.205 [Lua] Set lobby end.
02:21:55.205 [Lua] MUSIC MANAGER unmute_all_world_sounds 302298 0
02:21:55.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:21:55.212 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
02:21:55.212 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
02:21:55.212 [Lua] [LevelTransitionHandler] load_level inn_level
02:21:55.434 [Umbra] Unload tome
02:21:55.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x49cdb, position: 0
02:21:55.494 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler
02:21:55.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
02:21:55.494 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
02:21:55.494 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
02:21:55.494 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
02:21:55.494 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
02:21:55.494 [Lua] [StateLoading] got rpc_load_level 50 inn_level
02:21:55.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
02:21:55.552 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
02:21:55.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:21:55.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:21:55.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
02:21:55.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
02:21:55.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
02:21:55.744 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
02:21:55.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
02:22:01.213 [Lua] ### Sending rpc_level_loaded
02:22:01.213 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50
02:22:01.213 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded
02:22:02.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
02:22:02.362 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
02:22:02.380 [Lua] [LevelTransitionHandler] Level load completed!
02:22:02.380 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 241829 - weave: nil
02:22:02.380 [Lua] [EnemyPackageLoader] Load no enemies on this level
02:22:02.382 [Lua] ### Sending rpc_level_loaded
02:22:02.382 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
02:22:02.382 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
02:22:02.382 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
02:22:02.382 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:22:02.414 [Lua] ### Sending rpc_level_loaded
02:22:02.414 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
02:22:03.018 [Lua] ### Sending rpc_level_loaded
02:22:03.018 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 50
02:22:03.018 [Lua] Peer 110000103b40fd2 has loaded the level and all enemies are loaded
02:22:03.170 [Lua] ### Sending rpc_level_loaded
02:22:03.170 [Lua] #### Has state machine: true, sender: 110000105cdcacb, level_id: 50
02:22:03.170 [Lua] Peer 110000105cdcacb has loaded the level and all enemies are loaded
02:22:05.410 [Lua] [EndViewState] Exit Substate EndViewStateSummary
02:22:05.410 [Lua] [PlayState] Enter Substate EndViewStateChest
02:22:21.147 [Lua] min_height 91.160001754760742
02:22:26.747 [Lua] [PlayState] Exit Substate EndViewStateChest
02:22:26.747 [Lua] [PlayState] Enter Substate EndViewStateScore
02:22:47.423 [Lua] [PlayState] Exit Substate EndViewStateScore
02:22:47.429 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:22:48.432 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:22:48.432 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:22:48.432 [Lua] [Matchmaking] unregister rpcs
02:22:48.433 [Lua] Set lobby begin:
02:22:48.433 [Lua] Lobby data twitch_enabled = false
02:22:48.433 [Lua] Lobby data power_level = 0
02:22:48.433 [Lua] Lobby data num_players = 4
02:22:48.433 [Lua] Lobby data weave_name = false
02:22:48.433 [Lua] Lobby data game_mode = 3
02:22:48.433 [Lua] Lobby data is_private = false
02:22:48.433 [Lua] Lobby data mechanism = adventure
02:22:48.433 [Lua] Lobby data level_key = inn_level
02:22:48.433 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.433 [Lua] Lobby data selected_level_key = catacombs
02:22:48.433 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.433 [Lua] Lobby data quick_game = true
02:22:48.433 [Lua] Lobby data matchmaking = false
02:22:48.433 [Lua] Lobby data difficulty = harder
02:22:48.433 [Lua] Lobby data country_code = US
02:22:48.433 [Lua] Lobby data host = 110000100950f7d
02:22:48.433 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.433 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.433 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.433 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.433 [Lua] Lobby data eac_authorized = true
02:22:48.433 [Lua] Set lobby end.
02:22:48.433 [Lua] [Managers] Destroying state managers...
02:22:48.434 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
02:22:48.434 [Lua] MUSIC MANAGER Stop_loading_screen_music 302463 0
02:22:48.434 [Lua] [Gamestate] Enter StateIngame HOST
02:22:48.435 [Lua] <>level = inn_level<>
02:22:48.435 [Lua] Set lobby begin:
02:22:48.435 [Lua] Lobby data twitch_enabled = false
02:22:48.435 [Lua] Lobby data power_level = 0
02:22:48.435 [Lua] Lobby data num_players = 4
02:22:48.435 [Lua] Lobby data weave_name = false
02:22:48.435 [Lua] Lobby data game_mode = 3
02:22:48.435 [Lua] Lobby data is_private = false
02:22:48.435 [Lua] Lobby data mechanism = adventure
02:22:48.435 [Lua] Lobby data level_key = inn_level
02:22:48.435 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.435 [Lua] Lobby data selected_level_key = inn_level
02:22:48.435 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.435 [Lua] Lobby data quick_game = true
02:22:48.435 [Lua] Lobby data matchmaking = false
02:22:48.435 [Lua] Lobby data difficulty = harder
02:22:48.435 [Lua] Lobby data country_code = US
02:22:48.435 [Lua] Lobby data host = 110000100950f7d
02:22:48.435 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.435 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.435 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.435 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.435 [Lua] Lobby data eac_authorized = true
02:22:48.435 [Lua] Set lobby end.
02:22:48.436 [Lua] [StateIngame] Server ingame
02:22:48.439 [Lua] Set lobby begin:
02:22:48.439 [Lua] Lobby data twitch_enabled = false
02:22:48.439 [Lua] Lobby data power_level = 0
02:22:48.439 [Lua] Lobby data num_players = 4
02:22:48.439 [Lua] Lobby data weave_name = false
02:22:48.439 [Lua] Lobby data game_mode = 3
02:22:48.439 [Lua] Lobby data is_private = false
02:22:48.439 [Lua] Lobby data mechanism = adventure
02:22:48.439 [Lua] Lobby data level_key = inn_level
02:22:48.439 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.439 [Lua] Lobby data selected_level_key = inn_level
02:22:48.439 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.440 [Lua] Lobby data quick_game = true
02:22:48.440 [Lua] Lobby data matchmaking = false
02:22:48.440 [Lua] Lobby data difficulty = harder
02:22:48.440 [Lua] Lobby data country_code = US
02:22:48.440 [Lua] Lobby data host = 110000100950f7d
02:22:48.440 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.440 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.440 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.440 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.440 [Lua] Lobby data eac_authorized = true
02:22:48.440 [Lua] Set lobby end.
02:22:48.440 [Lua] [Matchmaking] register rpcs
02:22:48.440 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:22:48.441 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
02:22:48.441 [Lua] [GameNetworkManager] self.is_server = true
02:22:48.441 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:22:48.441 [Network] Setting artificial MTU limit to 65536
02:22:48.449 [Lua] Switching ConflictSettings: to: disabled
02:22:48.449 [Lua] pacing=disabled
02:22:48.449 [Lua] roaming=nil
02:22:48.449 [Lua] specials=disabled
02:22:48.449 [Lua] debug_color=black
02:22:48.449 [Lua] pack_spawning=disabled
02:22:48.449 [Lua] contained_breeds=nil
02:22:48.449 [Lua] disabled=true
02:22:48.449 [Lua] boss=disabled
02:22:48.449 [Lua] horde=disabled
02:22:48.449 [Lua] name=disabled
02:22:48.449 [Lua] intensity=disabled
02:22:48.449 [Lua] ---
02:22:48.449 [Lua] [LevelAnalysis] set_random_seed( 241829)
02:22:48.455 [Lua] [AIInterestPointSystem] Level Seed: 241829
02:22:48.455 [Lua]
02:22:48.455 [Lua] [entity_system_bag] = table
02:22:48.455 [Lua] [entity_system_bag] = metatable
02:22:48.455 [Lua] [startup_data] = table
02:22:48.455 [Lua] [entity_manager] = table
02:22:48.455 [Lua] [entity_manager] = metatable
02:22:48.455 [Lua] [unit_spawner] = table
02:22:48.455 [Lua] [unit_spawner] = metatable
02:22:48.455 [Lua] [unit_storage] = table
02:22:48.455 [Lua] [unit_storage] = metatable
02:22:48.455 [Lua] [dice_keeper] = table
02:22:48.455 [Lua] [dice_keeper] = metatable
02:22:48.455 [Lua] [is_server] = true (boolean)
02:22:48.455 [Lua] [world] = [World]
02:22:48.455 [Lua] [system_api] = table
02:22:48.455 [Lua] [entity_system] = table
02:22:48.455 [Lua] [entity_system] = metatable
02:22:48.455 [Lua] [network_lobby] = table
02:22:48.455 [Lua] [network_lobby] = metatable
02:22:48.455 [Lua] [profile_synchronizer] = table
02:22:48.455 [Lua] [profile_synchronizer] = metatable
02:22:48.455 [Lua] [level_transition_handler] = table
02:22:48.455 [Lua] [level_transition_handler] = metatable
02:22:48.455 [Lua] [num_local_human_players] = 1 (number)
02:22:48.455 [Lua] [statistics_db] = table
02:22:48.455 [Lua] [statistics_db] = metatable
02:22:48.455 [Lua] [network_server] = table
02:22:48.455 [Lua] [network_server] = metatable
02:22:48.455 [Lua] [input_manager] = table
02:22:48.455 [Lua] [input_manager] = metatable
02:22:48.455 [Lua] [network_clock] = table
02:22:48.455 [Lua] [network_clock] = metatable
02:22:48.455 [Lua] [network_transmit] = table
02:22:48.455 [Lua] [network_transmit] = metatable
02:22:48.455 [Lua] [free_flight_manager] = table
02:22:48.455 [Lua] [free_flight_manager] = metatable
02:22:48.455 [Lua] [network_manager] = table
02:22:48.455 [Lua] [network_manager] = metatable
02:22:48.455 [Lua] [network_event_delegate] = table
02:22:48.455 [Lua] [network_event_delegate] = metatable
02:22:48.455 [Lua]
02:22:48.455 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:22:48.455 [Lua] ignoring extension VersusInteractObjectiveExtension
02:22:48.455 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:22:48.455 [Lua] ignoring extension VersusSocketObjectiveExtension
02:22:48.455 [Lua] ignoring extension VersusTargetObjectiveExtension
02:22:48.455 [Lua] ignoring extension VersusMissionObjectiveExtension
02:22:48.456 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:22:48.459 [Lua] [AchievementManager] Achievements using the steam platform
02:22:48.459 [Lua] [StateIngame] Level seed: 241829
02:22:48.459 [World] Spawning level.
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
02:22:48.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
02:22:48.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
02:22:48.609 [Lua] [LevelAnalysis] set_random_seed( 241829)
02:22:48.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 36
02:22:48.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
02:22:48.630 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
02:22:48.630 [Lua] [IngameUI] init
02:22:48.643 [SteamVoipClient] select_out(110000100950f7d, off)
02:22:48.643 [SteamVoipClient] select_out(110000100f457d7, off)
02:22:48.643 [SteamVoipClient] select_out(110000103b40fd2, off)
02:22:48.643 [SteamVoipClient] select_out(110000105cdcacb, off)
02:22:48.647 [Lua] cb_razer_chroma_setup
02:22:48.690 [Lua] [Matchmaking] Cancelling matchmaking
02:22:48.690 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
02:22:48.690 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
02:22:48.690 [Lua] Set lobby begin:
02:22:48.690 [Lua] Lobby data twitch_enabled = false
02:22:48.690 [Lua] Lobby data power_level = 0
02:22:48.690 [Lua] Lobby data num_players = 4
02:22:48.690 [Lua] Lobby data weave_name = false
02:22:48.691 [Lua] Lobby data game_mode = 3
02:22:48.691 [Lua] Lobby data is_private = false
02:22:48.691 [Lua] Lobby data mechanism = adventure
02:22:48.691 [Lua] Lobby data level_key = inn_level
02:22:48.691 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.691 [Lua] Lobby data selected_level_key = inn_level
02:22:48.691 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.691 [Lua] Lobby data quick_game = true
02:22:48.691 [Lua] Lobby data matchmaking = false
02:22:48.691 [Lua] Lobby data difficulty = normal
02:22:48.691 [Lua] Lobby data country_code = US
02:22:48.691 [Lua] Lobby data host = 110000100950f7d
02:22:48.691 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.691 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.691 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.691 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.691 [Lua] Lobby data eac_authorized = true
02:22:48.691 [Lua] Set lobby end.
02:22:48.693 [Lua] Set lobby begin:
02:22:48.693 [Lua] Lobby data twitch_enabled = false
02:22:48.693 [Lua] Lobby data power_level = 0
02:22:48.693 [Lua] Lobby data num_players = 4
02:22:48.693 [Lua] Lobby data weave_name = false
02:22:48.693 [Lua] Lobby data game_mode = 3
02:22:48.693 [Lua] Lobby data is_private = false
02:22:48.693 [Lua] Lobby data mechanism = adventure
02:22:48.694 [Lua] Lobby data level_key = inn_level
02:22:48.694 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.694 [Lua] Lobby data selected_level_key = inn_level
02:22:48.694 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.694 [Lua] Lobby data quick_game = true
02:22:48.694 [Lua] Lobby data matchmaking = false
02:22:48.694 [Lua] Lobby data difficulty = normal
02:22:48.694 [Lua] Lobby data country_code = US
02:22:48.694 [Lua] Lobby data host = 110000100950f7d
02:22:48.694 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.694 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.694 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.694 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.694 [Lua] Lobby data eac_authorized = true
02:22:48.694 [Lua] Set lobby end.
02:22:48.694 [Lua] [PartyManager] Leader is set to 110000100950f7d
02:22:48.694 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:22:48.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
02:22:48.694 [Lua] Set lobby begin:
02:22:48.694 [Lua] Lobby data twitch_enabled = false
02:22:48.695 [Lua] Lobby data power_level = 835
02:22:48.695 [Lua] Lobby data num_players = 4
02:22:48.695 [Lua] Lobby data weave_name = false
02:22:48.695 [Lua] Lobby data game_mode = 3
02:22:48.695 [Lua] Lobby data is_private = false
02:22:48.695 [Lua] Lobby data mechanism = adventure
02:22:48.695 [Lua] Lobby data level_key = inn_level
02:22:48.695 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:48.695 [Lua] Lobby data selected_level_key = inn_level
02:22:48.695 [Lua] Lobby data unique_server_name = Kauffy
02:22:48.695 [Lua] Lobby data quick_game = true
02:22:48.695 [Lua] Lobby data matchmaking = false
02:22:48.695 [Lua] Lobby data difficulty = normal
02:22:48.695 [Lua] Lobby data country_code = US
02:22:48.695 [Lua] Lobby data host = 110000100950f7d
02:22:48.695 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:48.695 [Lua] Lobby data player_slot_2 = 0:0
02:22:48.695 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:48.696 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:48.696 [Lua] Lobby data eac_authorized = true
02:22:48.696 [Lua] Set lobby end.
02:22:48.697 [Flow] complete_skittergate_legend true
02:22:48.699 [Flow] complete_all_helmgart_levels_recruit true
02:22:48.700 [Flow] WitchHunterLevel:35
02:22:48.700 [Flow] LeaderYes
02:22:48.700 [Flow] ALL PC XP:304250
02:22:48.700 [Flow] Has "bogenhafen" DLC:true
02:22:48.700 [Flow] WH XP:60850
02:22:48.700 [Flow] Number of crafted items:2010
02:22:48.700 [Flow] Has "pre_order" DLC:true
02:22:48.700 [Flow] Sum of Powe Levels:1500
02:22:48.700 [Flow] lodestone diff 1:false
02:22:48.700 [Flow] magnus and forest activated
02:22:48.700 [Flow] magnus and forest activated
02:22:48.700 [Flow] cemetery and forest activated
02:22:48.700 [Flow] magnus and cemetery
02:22:48.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.700 [Flow] ALL RUNES ACTIVATED
02:22:48.700 [Flow] magnus and forest activated
02:22:48.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.700 [Flow] ALL RUNES ACTIVATED
02:22:48.701 [Flow] cemetery and forest activated
02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.701 [Flow] ALL RUNES ACTIVATED
02:22:48.701 [Flow] magnus and forest activated
02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.701 [Flow] ALL RUNES ACTIVATED
02:22:48.701 [Flow] magnus and cemetery
02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.701 [Flow] ALL RUNES ACTIVATED
02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
02:22:48.703 [Lua] CurrentConflictSettings disabled
02:22:48.703 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
02:22:48.706 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
02:22:48.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:22:48.706 [Save] Loading `ut_tweaks_presets`
02:22:48.706 warning: [Save] Missing filename `ut_tweaks_presets`
02:22:48.730 [Lua] MUSIC: won -> explore
02:22:48.762 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 36
02:22:49.104 [Lua] Set lobby begin:
02:22:49.104 [Lua] Lobby data twitch_enabled = false
02:22:49.104 [Lua] Lobby data power_level = 835
02:22:49.105 [Lua] Lobby data num_players = 4
02:22:49.105 [Lua] Lobby data weave_name = false
02:22:49.105 [Lua] Lobby data game_mode = 3
02:22:49.105 [Lua] Lobby data is_private = false
02:22:49.105 [Lua] Lobby data mechanism = adventure
02:22:49.105 [Lua] Lobby data level_key = inn_level
02:22:49.105 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:49.105 [Lua] Lobby data selected_level_key = inn_level
02:22:49.105 [Lua] Lobby data unique_server_name = Kauffy
02:22:49.105 [Lua] Lobby data quick_game = true
02:22:49.105 [Lua] Lobby data matchmaking = false
02:22:49.105 [Lua] Lobby data difficulty = normal
02:22:49.105 [Lua] Lobby data country_code = US
02:22:49.105 [Lua] Lobby data host = 110000100950f7d
02:22:49.105 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:49.105 [Lua] Lobby data player_slot_2 = 0:0
02:22:49.106 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:49.106 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:49.106 [Lua] Lobby data eac_authorized = true
02:22:49.106 [Lua] Set lobby end.
02:22:49.106 [Lua] [Matchmaking] Assigned player 110000105cdcacb to slot 5 when hot join syncing
02:22:49.109 [Lua] Set lobby begin:
02:22:49.109 [Lua] Lobby data twitch_enabled = false
02:22:49.110 [Lua] Lobby data power_level = 835
02:22:49.110 [Lua] Lobby data num_players = 4
02:22:49.110 [Lua] Lobby data weave_name = false
02:22:49.110 [Lua] Lobby data game_mode = 3
02:22:49.110 [Lua] Lobby data is_private = false
02:22:49.110 [Lua] Lobby data mechanism = adventure
02:22:49.110 [Lua] Lobby data level_key = inn_level
02:22:49.110 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:49.110 [Lua] Lobby data selected_level_key = inn_level
02:22:49.110 [Lua] Lobby data unique_server_name = Kauffy
02:22:49.110 [Lua] Lobby data quick_game = true
02:22:49.111 [Lua] Lobby data matchmaking = false
02:22:49.111 [Lua] Lobby data difficulty = normal
02:22:49.111 [Lua] Lobby data country_code = US
02:22:49.111 [Lua] Lobby data host = 110000100950f7d
02:22:49.111 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:49.111 [Lua] Lobby data player_slot_2 = 0:0
02:22:49.111 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:49.111 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:49.111 [Lua] Lobby data eac_authorized = true
02:22:49.111 [Lua] Set lobby end.
02:22:49.111 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing
02:22:49.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32
02:22:49.113 [Lua] RemotePlayer:create_game_object( ) 32
02:22:49.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
02:22:49.124 [Lua] RemotePlayer:create_game_object( ) 33
02:22:49.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
02:22:49.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
02:22:49.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
02:22:49.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:22:49.136 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cdcacb
02:22:49.136 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7
02:22:49.191 [Lua] Set lobby begin:
02:22:49.191 [Lua] Lobby data twitch_enabled = false
02:22:49.191 [Lua] Lobby data power_level = 835
02:22:49.191 [Lua] Lobby data num_players = 4
02:22:49.191 [Lua] Lobby data weave_name = false
02:22:49.191 [Lua] Lobby data game_mode = 3
02:22:49.191 [Lua] Lobby data is_private = false
02:22:49.191 [Lua] Lobby data mechanism = adventure
02:22:49.191 [Lua] Lobby data level_key = inn_level
02:22:49.191 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:49.192 [Lua] Lobby data selected_level_key = inn_level
02:22:49.192 [Lua] Lobby data unique_server_name = Kauffy
02:22:49.192 [Lua] Lobby data quick_game = true
02:22:49.192 [Lua] Lobby data matchmaking = false
02:22:49.192 [Lua] Lobby data difficulty = normal
02:22:49.192 [Lua] Lobby data country_code = US
02:22:49.192 [Lua] Lobby data host = 110000100950f7d
02:22:49.192 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:49.192 [Lua] Lobby data player_slot_2 = 0:0
02:22:49.192 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:49.192 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1
02:22:49.192 [Lua] Lobby data eac_authorized = true
02:22:49.192 [Lua] Set lobby end.
02:22:49.192 [Lua] [Matchmaking] Assigned player 110000103b40fd2 to slot 3 when hot join syncing
02:22:49.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
02:22:49.193 [Lua] RemotePlayer:create_game_object( ) 35
02:22:49.210 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2
02:22:49.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:49.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:49.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37
02:22:49.268 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:22:49.268 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1
02:22:49.269 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cdcacb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:22:49.269 [Lua] Adding player sync data to peer=110000105cdcacb local_player_id=1
02:22:49.362 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:22:49.364 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
02:22:49.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:49.366 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cdcacb go_type=player_unit go_created_func_name=game_object_created_player_unit
02:22:49.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39
02:22:49.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:49.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read,
02:22:49.370 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:22:49.370 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1
02:22:49.371 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:22:49.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
02:22:49.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:22:49.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:22:49.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
02:22:49.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
02:22:49.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:22:49.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
02:22:49.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
02:22:49.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
02:22:49.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:22:49.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 36
02:22:49.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:22:49.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
02:22:49.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
02:22:49.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:22:49.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
02:22:49.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
02:22:49.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
02:22:49.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:22:49.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:22:49.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
02:22:49.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
02:22:49.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:22:49.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:22:49.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
02:22:49.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
02:22:49.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
02:22:49.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
02:22:49.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
02:22:49.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
02:22:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:22:49.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
02:22:49.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
02:22:49.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
02:22:49.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:22:49.919 [Flow] DISABLE
02:22:49.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:22:49.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
02:22:49.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
02:22:49.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:22:49.962 [Lua] StateInGameRunning:_game_actually_starts()
02:22:49.962 [Lua] #################################################################################################################
02:22:49.962 [Lua] [Loading Time]: 00:00:55 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:22:49.962 [Lua] #################################################################################################################
02:22:49.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
02:22:49.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
02:22:50.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:22:50.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
02:22:50.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
02:22:50.101 [Lua] Commit load time data
02:22:52.769 [Lua] [IngameUI] menu view on_enter hero_view
02:22:52.784 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40
02:22:52.784 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
02:22:53.713 [Lua] [ChatManager][1]System: tymbuk2 has left the game
02:22:53.713 [Lua] [PSM] Disconnecting peer 110000103b40fd2
02:22:53.713 [Lua] [PSM] Disconnected peer 110000103b40fd2 is being removed from session.
02:22:53.713 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103b40fd2
02:22:53.713 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103b40fd2
02:22:53.713 [Lua] [GameNetworkManager] destroying game object with go_id=35
02:22:53.713 [Lua] Set lobby begin:
02:22:53.713 [Lua] Lobby data twitch_enabled = false
02:22:53.714 [Lua] Lobby data power_level = 835
02:22:53.714 [Lua] Lobby data num_players = 4
02:22:53.714 [Lua] Lobby data weave_name = false
02:22:53.714 [Lua] Lobby data game_mode = 3
02:22:53.714 [Lua] Lobby data is_private = false
02:22:53.714 [Lua] Lobby data mechanism = adventure
02:22:53.714 [Lua] Lobby data level_key = inn_level
02:22:53.714 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:53.714 [Lua] Lobby data selected_level_key = inn_level
02:22:53.714 [Lua] Lobby data unique_server_name = Kauffy
02:22:53.714 [Lua] Lobby data quick_game = true
02:22:53.714 [Lua] Lobby data matchmaking = false
02:22:53.714 [Lua] Lobby data difficulty = normal
02:22:53.714 [Lua] Lobby data country_code = US
02:22:53.714 [Lua] Lobby data host = 110000100950f7d
02:22:53.714 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:53.714 [Lua] Lobby data player_slot_2 = 0:0
02:22:53.715 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:53.715 [Lua] Lobby data player_slot_3 = 0:0
02:22:53.715 [Lua] Lobby data eac_authorized = true
02:22:53.715 [Lua] Set lobby end.
02:22:53.715 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103b40fd2)
02:22:53.715 [EAC] EAC server lost client 110000103b40fd2
02:22:53.715 [EACServer] [18:22:53:714][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103B40FD2 PlayerGUID: 76561198022397906
02:22:53.716 [Lua] [GameNetworkManager] destroying game object with go_id=40
02:22:53.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1
02:22:53.923 [Lua] PlayFabMirror:_commit_internal 17
02:22:53.923 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:22:53.928 [Lua] generate_backend_stats 110000100950f7d:1
02:22:53.946 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:22:53.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
02:22:53.947 [Lua] Set lobby begin:
02:22:53.947 [Lua] Lobby data twitch_enabled = false
02:22:53.947 [Lua] Lobby data power_level = 709
02:22:53.947 [Lua] Lobby data num_players = 4
02:22:53.947 [Lua] Lobby data weave_name = false
02:22:53.947 [Lua] Lobby data game_mode = 3
02:22:53.947 [Lua] Lobby data is_private = false
02:22:53.947 [Lua] Lobby data mechanism = adventure
02:22:53.947 [Lua] Lobby data level_key = inn_level
02:22:53.947 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:53.948 [Lua] Lobby data selected_level_key = inn_level
02:22:53.948 [Lua] Lobby data unique_server_name = Kauffy
02:22:53.948 [Lua] Lobby data quick_game = true
02:22:53.948 [Lua] Lobby data matchmaking = false
02:22:53.948 [Lua] Lobby data difficulty = normal
02:22:53.948 [Lua] Lobby data country_code = US
02:22:53.948 [Lua] Lobby data host = 110000100950f7d
02:22:53.948 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:53.948 [Lua] Lobby data player_slot_2 = 0:0
02:22:53.948 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:53.948 [Lua] Lobby data player_slot_3 = 0:0
02:22:53.948 [Lua] Lobby data eac_authorized = true
02:22:53.948 [Lua] Set lobby end.
02:22:53.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
02:22:55.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
02:22:55.722 [Lua] commit result success 17
02:22:55.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 39
02:22:56.015 [SteamLobby] Detected removed member 110000103b40fd2
02:22:56.015 [Connection] Destroying endpoint 110000103b40fd2 - explicit request
02:22:56.017 [SteamAuthenticator] CancelAuthTicket 110000103b40fd2
02:22:56.017 [SteamAuthenticator] EndAuthSession 110000103b40fd2
02:22:56.017 [Lua] [NetworkServer] Changing num_players from 4 to 3
02:22:56.017 [Lua] Players: 3
02:22:56.017 [Lua] Set lobby begin:
02:22:56.017 [Lua] Lobby data twitch_enabled = false
02:22:56.018 [Lua] Lobby data power_level = 709
02:22:56.018 [Lua] Lobby data num_players = 3
02:22:56.018 [Lua] Lobby data weave_name = false
02:22:56.018 [Lua] Lobby data game_mode = 3
02:22:56.018 [Lua] Lobby data is_private = false
02:22:56.018 [Lua] Lobby data mechanism = adventure
02:22:56.018 [Lua] Lobby data level_key = inn_level
02:22:56.018 [Lua] Lobby data player_slot_1 = 110000100f457d7:1
02:22:56.018 [Lua] Lobby data selected_level_key = inn_level
02:22:56.018 [Lua] Lobby data unique_server_name = Kauffy
02:22:56.018 [Lua] Lobby data quick_game = true
02:22:56.018 [Lua] Lobby data matchmaking = false
02:22:56.018 [Lua] Lobby data difficulty = normal
02:22:56.018 [Lua] Lobby data country_code = US
02:22:56.018 [Lua] Lobby data host = 110000100950f7d
02:22:56.018 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:56.018 [Lua] Lobby data player_slot_2 = 0:0
02:22:56.018 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:56.018 [Lua] Lobby data player_slot_3 = 0:0
02:22:56.018 [Lua] Lobby data eac_authorized = true
02:22:56.020 [Lua] Set lobby end.
02:22:56.021 [SteamVoipClient] select_out(110000103b40fd2, off)
02:22:56.021 [SteamVoipClient] select_in(110000103b40fd2, off)
02:22:56.021 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 39 15
02:22:56.021 [Lua] [LobbyMembers] Member left 110000103b40fd2
02:22:56.900 [Lua] [Matchmaking] Handshake host removing client 110000103b40fd2
02:22:56.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 39
02:22:56.911 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 39
02:22:57.291 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100f457d7
02:22:57.293 [Lua] [ChatManager][1]System: Saphira has left the game
02:22:57.293 [Lua] [PSM] Disconnecting peer 110000100f457d7
02:22:57.293 [Lua] [PSM] Disconnected peer 110000100f457d7 is being removed from session.
02:22:57.293 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100f457d7
02:22:57.293 [Lua] [GameNetworkManager] destroying game object with go_id=33
02:22:57.294 [Lua] Set lobby begin:
02:22:57.294 [Lua] Lobby data twitch_enabled = false
02:22:57.294 [Lua] Lobby data power_level = 709
02:22:57.294 [Lua] Lobby data num_players = 3
02:22:57.294 [Lua] Lobby data weave_name = false
02:22:57.294 [Lua] Lobby data game_mode = 3
02:22:57.294 [Lua] Lobby data is_private = false
02:22:57.294 [Lua] Lobby data mechanism = adventure
02:22:57.294 [Lua] Lobby data level_key = inn_level
02:22:57.294 [Lua] Lobby data player_slot_1 = 0:0
02:22:57.294 [Lua] Lobby data selected_level_key = inn_level
02:22:57.294 [Lua] Lobby data unique_server_name = Kauffy
02:22:57.294 [Lua] Lobby data quick_game = true
02:22:57.294 [Lua] Lobby data matchmaking = false
02:22:57.294 [Lua] Lobby data difficulty = normal
02:22:57.294 [Lua] Lobby data country_code = US
02:22:57.294 [Lua] Lobby data host = 110000100950f7d
02:22:57.295 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:57.295 [Lua] Lobby data player_slot_2 = 0:0
02:22:57.295 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:57.295 [Lua] Lobby data player_slot_3 = 0:0
02:22:57.295 [Lua] Lobby data eac_authorized = true
02:22:57.295 [Lua] Set lobby end.
02:22:57.295 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100f457d7)
02:22:57.295 [EAC] EAC server lost client 110000100f457d7
02:22:57.295 [EACServer] [18:22:57:294][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999
02:22:57.296 [Lua] [GameNetworkManager] destroying game object with go_id=38
02:22:57.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 39
02:22:57.891 [Lua] min_height 91.160001754760742
02:22:58.951 [Lua] Set lobby begin:
02:22:58.951 [Lua] Lobby data twitch_enabled = false
02:22:58.951 [Lua] Lobby data power_level = 647
02:22:58.951 [Lua] Lobby data num_players = 3
02:22:58.951 [Lua] Lobby data weave_name = false
02:22:58.951 [Lua] Lobby data game_mode = 3
02:22:58.951 [Lua] Lobby data is_private = false
02:22:58.951 [Lua] Lobby data mechanism = adventure
02:22:58.952 [Lua] Lobby data level_key = inn_level
02:22:58.952 [Lua] Lobby data player_slot_1 = 0:0
02:22:58.952 [Lua] Lobby data selected_level_key = inn_level
02:22:58.952 [Lua] Lobby data unique_server_name = Kauffy
02:22:58.952 [Lua] Lobby data quick_game = true
02:22:58.952 [Lua] Lobby data matchmaking = false
02:22:58.952 [Lua] Lobby data difficulty = normal
02:22:58.953 [Lua] Lobby data country_code = US
02:22:58.953 [Lua] Lobby data host = 110000100950f7d
02:22:58.953 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:58.953 [Lua] Lobby data player_slot_2 = 0:0
02:22:58.953 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:58.953 [Lua] Lobby data player_slot_3 = 0:0
02:22:58.953 [Lua] Lobby data eac_authorized = true
02:22:58.953 [Lua] Set lobby end.
02:22:59.576 [SteamLobby] Detected removed member 110000100f457d7
02:22:59.577 [Connection] Destroying endpoint 110000100f457d7 - explicit request
02:22:59.579 [SteamAuthenticator] CancelAuthTicket 110000100f457d7
02:22:59.579 [SteamAuthenticator] EndAuthSession 110000100f457d7
02:22:59.579 [Lua] [NetworkServer] Changing num_players from 3 to 2
02:22:59.579 [Lua] Players: 2
02:22:59.579 [Lua] Set lobby begin:
02:22:59.579 [Lua] Lobby data twitch_enabled = false
02:22:59.579 [Lua] Lobby data power_level = 647
02:22:59.579 [Lua] Lobby data num_players = 2
02:22:59.579 [Lua] Lobby data weave_name = false
02:22:59.579 [Lua] Lobby data game_mode = 3
02:22:59.579 [Lua] Lobby data is_private = false
02:22:59.579 [Lua] Lobby data mechanism = adventure
02:22:59.580 [Lua] Lobby data level_key = inn_level
02:22:59.580 [Lua] Lobby data player_slot_1 = 0:0
02:22:59.580 [Lua] Lobby data selected_level_key = inn_level
02:22:59.580 [Lua] Lobby data unique_server_name = Kauffy
02:22:59.580 [Lua] Lobby data quick_game = true
02:22:59.581 [Lua] Lobby data matchmaking = false
02:22:59.581 [Lua] Lobby data difficulty = normal
02:22:59.581 [Lua] Lobby data country_code = US
02:22:59.581 [Lua] Lobby data host = 110000100950f7d
02:22:59.581 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1
02:22:59.582 [Lua] Lobby data player_slot_2 = 0:0
02:22:59.582 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:22:59.582 [Lua] Lobby data player_slot_3 = 0:0
02:22:59.582 [Lua] Lobby data eac_authorized = true
02:22:59.582 [Lua] Set lobby end.
02:22:59.583 [SteamVoipClient] select_out(110000100f457d7, off)
02:22:59.583 [SteamVoipClient] select_in(110000100f457d7, off)
02:22:59.583 [Lua] [LobbyMembers] Member left 110000100f457d7
02:23:00.930 [Lua] [Matchmaking] Handshake host removing client 110000100f457d7
02:23:03.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
02:23:03.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:23:03.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
02:23:03.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
02:23:03.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
02:23:03.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:23:03.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
02:23:03.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
02:23:07.463 [Lua] PlayFabMirror:_commit_internal 18
02:23:07.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:23:07.468 [Lua] generate_backend_stats 110000100950f7d:1
02:23:07.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
02:23:07.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41
02:23:07.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 16
02:23:07.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
02:23:07.586 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
02:23:07.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
02:23:07.841 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41
02:23:07.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41
02:23:07.951 [Lua] commit result success 18
02:23:08.101 [Lua] [IngameUI] menu view on_exit hero_view
02:23:08.118 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40
02:23:08.118 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
02:23:12.063 [Lua] [IngameUI] menu view on_enter hero_view
02:23:12.072 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40
02:23:12.072 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:23:12.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:23:12.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:23:12.090 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:23:12.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:23:12.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:23:12.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:23:12.532 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:23:12.549 [World] Spawning level.
02:23:12.574 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.574 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:23.541 [Lua] PlayFabMirror:_commit_internal 19
02:23:23.541 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:23:23.546 [Lua] generate_backend_stats 110000100950f7d:1
02:23:23.560 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:23:23.584 [Lua] commit result success 19
02:23:26.057 warning: [Steam] Session connect failed 110000100f457d7, error: 4
02:23:28.499 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cdcacb
02:23:28.501 [Lua] [ChatManager][1]System: NobL has left the game
02:23:28.501 [Lua] [PSM] Disconnecting peer 110000105cdcacb
02:23:28.501 [Lua] [PSM] Disconnected peer 110000105cdcacb is being removed from session.
02:23:28.501 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105cdcacb
02:23:28.501 [Lua] [GameNetworkManager] destroying game object with go_id=32
02:23:28.502 [Lua] Set lobby begin:
02:23:28.502 [Lua] Lobby data twitch_enabled = false
02:23:28.502 [Lua] Lobby data power_level = 647
02:23:28.502 [Lua] Lobby data num_players = 2
02:23:28.502 [Lua] Lobby data weave_name = false
02:23:28.502 [Lua] Lobby data game_mode = 3
02:23:28.502 [Lua] Lobby data is_private = false
02:23:28.502 [Lua] Lobby data mechanism = adventure
02:23:28.502 [Lua] Lobby data level_key = inn_level
02:23:28.502 [Lua] Lobby data player_slot_1 = 0:0
02:23:28.502 [Lua] Lobby data selected_level_key = inn_level
02:23:28.502 [Lua] Lobby data unique_server_name = Kauffy
02:23:28.502 [Lua] Lobby data quick_game = true
02:23:28.503 [Lua] Lobby data matchmaking = false
02:23:28.503 [Lua] Lobby data difficulty = normal
02:23:28.503 [Lua] Lobby data country_code = US
02:23:28.503 [Lua] Lobby data host = 110000100950f7d
02:23:28.503 [Lua] Lobby data player_slot_5 = 0:0
02:23:28.503 [Lua] Lobby data player_slot_2 = 0:0
02:23:28.503 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:23:28.503 [Lua] Lobby data player_slot_3 = 0:0
02:23:28.503 [Lua] Lobby data eac_authorized = true
02:23:28.503 [Lua] Set lobby end.
02:23:28.503 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105cdcacb)
02:23:28.503 [EAC] EAC server lost client 110000105cdcacb
02:23:28.503 [EACServer] [18:23:28:503][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105CDCACB PlayerGUID: 76561198057638603
02:23:28.504 [EACServer] [18:23:28:503][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
02:23:28.504 [Lua] [GameNetworkManager] destroying game object with go_id=39
02:23:29.612 [SteamLobby] Detected removed member 110000105cdcacb
02:23:29.612 [Connection] Destroying endpoint 110000105cdcacb - explicit request
02:23:29.657 [SteamAuthenticator] CancelAuthTicket 110000105cdcacb
02:23:29.657 [SteamAuthenticator] EndAuthSession 110000105cdcacb
02:23:29.657 [Lua] [NetworkServer] Changing num_players from 2 to 1
02:23:29.657 [Lua] Players: 1
02:23:29.657 [Lua] Set lobby begin:
02:23:29.657 [Lua] Lobby data twitch_enabled = false
02:23:29.657 [Lua] Lobby data power_level = 647
02:23:29.657 [Lua] Lobby data num_players = 1
02:23:29.657 [Lua] Lobby data weave_name = false
02:23:29.657 [Lua] Lobby data game_mode = 3
02:23:29.658 [Lua] Lobby data is_private = false
02:23:29.658 [Lua] Lobby data mechanism = adventure
02:23:29.658 [Lua] Lobby data level_key = inn_level
02:23:29.658 [Lua] Lobby data player_slot_1 = 0:0
02:23:29.658 [Lua] Lobby data selected_level_key = inn_level
02:23:29.658 [Lua] Lobby data unique_server_name = Kauffy
02:23:29.658 [Lua] Lobby data quick_game = true
02:23:29.658 [Lua] Lobby data matchmaking = false
02:23:29.658 [Lua] Lobby data difficulty = normal
02:23:29.658 [Lua] Lobby data country_code = US
02:23:29.658 [Lua] Lobby data host = 110000100950f7d
02:23:29.658 [Lua] Lobby data player_slot_5 = 0:0
02:23:29.658 [Lua] Lobby data player_slot_2 = 0:0
02:23:29.658 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:23:29.658 [Lua] Lobby data player_slot_3 = 0:0
02:23:29.658 [Lua] Lobby data eac_authorized = true
02:23:29.658 [Lua] Set lobby end.
02:23:29.658 [SteamVoipClient] select_out(110000105cdcacb, off)
02:23:29.658 [SteamVoipClient] select_in(110000105cdcacb, off)
02:23:29.659 [Lua] [LobbyMembers] Member left 110000105cdcacb
02:23:29.741 [Lua] Set lobby begin:
02:23:29.741 [Lua] Lobby data twitch_enabled = false
02:23:29.741 [Lua] Lobby data power_level = 835
02:23:29.741 [Lua] Lobby data num_players = 1
02:23:29.741 [Lua] Lobby data weave_name = false
02:23:29.742 [Lua] Lobby data game_mode = 3
02:23:29.742 [Lua] Lobby data is_private = false
02:23:29.742 [Lua] Lobby data mechanism = adventure
02:23:29.742 [Lua] Lobby data level_key = inn_level
02:23:29.742 [Lua] Lobby data player_slot_1 = 0:0
02:23:29.742 [Lua] Lobby data selected_level_key = inn_level
02:23:29.742 [Lua] Lobby data unique_server_name = Kauffy
02:23:29.742 [Lua] Lobby data quick_game = true
02:23:29.742 [Lua] Lobby data matchmaking = false
02:23:29.742 [Lua] Lobby data difficulty = normal
02:23:29.742 [Lua] Lobby data country_code = US
02:23:29.746 [Lua] Lobby data host = 110000100950f7d
02:23:29.746 [Lua] Lobby data player_slot_5 = 0:0
02:23:29.746 [Lua] Lobby data player_slot_2 = 0:0
02:23:29.746 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:23:29.746 [Lua] Lobby data player_slot_3 = 0:0
02:23:29.746 [Lua] Lobby data eac_authorized = true
02:23:29.746 [Lua] Set lobby end.
02:23:31.613 [Lua] [Matchmaking] Handshake host removing client 110000105cdcacb
02:23:43.748 [Lua] PlayFabMirror:_commit_internal 20
02:23:43.748 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:23:43.753 [Lua] generate_backend_stats 110000100950f7d:1
02:23:43.770 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:23:43.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42
02:23:43.788 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42
02:23:43.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42
02:23:43.913 [Lua] commit result success 20
02:23:48.944 [Lua] [IngameUI] menu view on_exit hero_view
02:23:48.955 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40
02:23:48.955 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:23:48.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:23:48.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:48.965 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:23:48.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:23:48.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:23:50.637 [Lua] [IngameUI] menu view on_enter hero_view
02:23:50.648 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40
02:23:50.648 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:23:50.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:23:50.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:23:50.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:23:50.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:23:50.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:23:51.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:23:51.105 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:23:51.119 [World] Spawning level.
02:23:51.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:23:55.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:23:55.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:23:55.723 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:23:55.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:23:55.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:23:55.730 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:23:55.730 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
02:23:55.742 [World] Spawning level.
02:23:55.755 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:23:56.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:23:56.113 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:23:57.263 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:23:57.263 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read,
02:23:57.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4
02:23:57.320 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4
02:23:58.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 43
02:23:58.366 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 43 17
02:23:58.457 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
02:23:58.457 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 43
02:23:58.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 43
02:23:58.998 [Save] Saving `save_data`
02:23:59.002 [Save] Save done
02:23:59.002 [Save] Saving `save_data`
02:23:59.007 [Save] Save done
02:23:59.007 [Save] Saving `save_data`
02:23:59.012 [Save] Save done
02:23:59.014 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:23:59.014 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:23:59.015 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:09.435 [Lua] PlayFabMirror:_commit_internal 21
02:24:09.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:24:09.439 [Lua] generate_backend_stats 110000100950f7d:1
02:24:09.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:24:09.457 [Lua] commit result success 21
02:24:30.038 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:30.490 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:30.913 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:31.835 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot
02:24:31.835 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:31.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:24:31.955 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:24:33.465 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:24:33.465 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read,
02:24:33.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4
02:24:33.507 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4
02:24:34.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 44
02:24:34.197 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 44 18
02:24:34.291 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
02:24:34.291 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 44
02:24:34.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 44
02:24:34.917 [Save] Saving `save_data`
02:24:34.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read,
02:24:34.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2, async-read,
02:24:34.925 [Save] Save done
02:24:34.925 [Save] Saving `save_data`
02:24:34.931 [Save] Save done
02:24:34.931 [Save] Saving `save_data`
02:24:34.937 [Save] Save done
02:24:35.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:24:35.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:24:35.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:24:35.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:24:35.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:24:37.177 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:37.515 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:37.966 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:39.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1
02:24:39.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2
02:24:39.207 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot
02:24:39.207 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:24:39.377 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:24:40.518 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:24:40.518 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:24:40.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:24:40.645 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:24:41.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 45
02:24:41.269 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 45 19
02:24:41.359 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
02:24:41.359 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 45
02:24:41.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 45
02:24:41.903 [Save] Saving `save_data`
02:24:41.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:24:41.909 [Save] Save done
02:24:41.909 [Save] Saving `save_data`
02:24:41.914 [Save] Save done
02:24:41.915 [Save] Saving `save_data`
02:24:41.920 [Save] Save done
02:24:41.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:24:41.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:24:44.195 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:44.498 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:44.905 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:45.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1
02:24:45.894 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:24:45.894 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:46.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:24:46.014 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:24:46.865 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:24:46.865 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:24:46.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:24:46.925 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:24:47.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 46
02:24:47.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 46 20
02:24:47.879 [Lua] [PlayFabRequestQueue] EAC Enabled! 46
02:24:47.879 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 46
02:24:48.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 46
02:24:48.398 [Save] Saving `save_data`
02:24:48.403 [Save] Save done
02:24:48.403 [Save] Saving `save_data`
02:24:48.409 [Save] Save done
02:24:48.409 [Save] Saving `save_data`
02:24:48.414 [Save] Save done
02:24:50.892 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:51.195 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:51.481 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:52.471 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:24:52.471 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:52.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:24:52.591 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:24:53.492 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:24:53.492 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:24:53.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:24:53.536 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:24:54.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 47
02:24:54.211 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 47 21
02:24:54.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 47
02:24:54.304 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 47
02:24:54.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 47
02:24:54.959 [Save] Saving `save_data`
02:24:54.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:24:54.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, LootItemUnitPreviewer3, async-read,
02:24:54.965 [Save] Save done
02:24:54.965 [Save] Saving `save_data`
02:24:54.970 [Save] Save done
02:24:54.970 [Save] Saving `save_data`
02:24:54.975 [Save] Save done
02:24:55.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
02:24:55.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
02:24:55.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
02:24:55.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
02:24:55.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
02:24:57.334 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:57.638 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:57.975 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:24:58.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1
02:24:58.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, LootItemUnitPreviewer3
02:24:58.864 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:24:58.864 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:24:58.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:24:58.986 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:00.059 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:00.059 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:25:00.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:25:00.101 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:25:01.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 48
02:25:01.199 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 48 22
02:25:01.306 [Lua] [PlayFabRequestQueue] EAC Enabled! 48
02:25:01.307 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 48
02:25:01.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 48
02:25:01.914 [Save] Saving `save_data`
02:25:01.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read,
02:25:01.920 [Save] Save done
02:25:01.920 [Save] Saving `save_data`
02:25:01.925 [Save] Save done
02:25:01.925 [Save] Saving `save_data`
02:25:01.930 [Save] Save done
02:25:01.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:01.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:04.880 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:05.168 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:05.606 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:07.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2
02:25:07.016 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:25:07.016 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:07.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:07.121 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:08.430 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:08.430 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t5, HeroViewStateLoot, async-read,
02:25:08.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t5
02:25:08.657 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t5
02:25:09.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 49
02:25:09.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 49 23
02:25:09.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 49
02:25:09.442 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 49
02:25:10.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 49
02:25:10.001 [Save] Saving `save_data`
02:25:10.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1, async-read,
02:25:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1, async-read,
02:25:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:25:10.006 [Save] Save done
02:25:10.006 [Save] Saving `save_data`
02:25:10.010 [Save] Save done
02:25:10.010 [Save] Saving `save_data`
02:25:10.014 [Save] Save done
02:25:10.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
02:25:10.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
02:25:10.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
02:25:10.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
02:25:10.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
02:25:10.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:10.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:10.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:12.787 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:13.109 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:13.448 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1
02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1
02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2
02:25:15.685 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t5, HeroViewStateLoot
02:25:15.685 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:15.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:15.789 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:17.733 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:17.733 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:25:17.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:25:17.775 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:25:18.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 50
02:25:18.665 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 50 24
02:25:18.755 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
02:25:18.755 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 50
02:25:19.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 50
02:25:19.282 [Save] Saving `save_data`
02:25:19.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:25:19.289 [Save] Save done
02:25:19.289 [Save] Saving `save_data`
02:25:19.295 [Save] Save done
02:25:19.295 [Save] Saving `save_data`
02:25:19.300 [Save] Save done
02:25:19.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:19.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:22.047 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:22.367 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:22.771 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:23.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1
02:25:23.659 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:25:23.659 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:23.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:23.780 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:25.523 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:25.523 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read,
02:25:25.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3
02:25:25.752 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3
02:25:26.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 51
02:25:26.525 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 51 25
02:25:26.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 51
02:25:26.633 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 51
02:25:27.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 51
02:25:27.140 [Save] Saving `save_data`
02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read,
02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2, async-read,
02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read,
02:25:27.146 [Save] Save done
02:25:27.146 [Save] Saving `save_data`
02:25:27.151 [Save] Save done
02:25:27.151 [Save] Saving `save_data`
02:25:27.156 [Save] Save done
02:25:27.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:25:27.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:25:27.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:25:27.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:25:27.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:25:27.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:25:27.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:25:27.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:25:30.084 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:30.388 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:30.861 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:31.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1
02:25:31.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2
02:25:31.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3
02:25:31.616 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot
02:25:31.616 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:31.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:31.769 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:34.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 52
02:25:34.202 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 52 26
02:25:34.295 [Lua] [PlayFabRequestQueue] EAC Enabled! 52
02:25:34.295 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 52
02:25:35.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 52
02:25:35.862 [Save] Saving `save_data`
02:25:35.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer1, async-read,
02:25:35.867 [Save] Save done
02:25:35.867 [Save] Saving `save_data`
02:25:35.872 [Save] Save done
02:25:35.872 [Save] Saving `save_data`
02:25:35.876 [Save] Save done
02:25:36.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:25:36.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:25:37.595 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:37.951 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:38.371 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:39.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer1
02:25:39.379 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:39.379 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:39.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:39.517 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:40.267 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:40.267 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read,
02:25:40.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3
02:25:40.362 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3
02:25:41.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 53
02:25:41.053 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 53 27
02:25:41.159 [Lua] [PlayFabRequestQueue] EAC Enabled! 53
02:25:41.159 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 53
02:25:41.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 53
02:25:41.818 [Save] Saving `save_data`
02:25:41.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer2, async-read,
02:25:41.824 [Save] Save done
02:25:41.824 [Save] Saving `save_data`
02:25:41.829 [Save] Save done
02:25:41.829 [Save] Saving `save_data`
02:25:41.832 [Save] Save done
02:25:42.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
02:25:42.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
02:25:44.179 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:44.483 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:44.769 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:46.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer2
02:25:46.029 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot
02:25:46.029 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:46.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:46.150 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:47.055 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:47.055 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read,
02:25:47.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3
02:25:47.163 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3
02:25:47.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 54
02:25:47.821 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 54 28
02:25:47.930 [Lua] [PlayFabRequestQueue] EAC Enabled! 54
02:25:47.930 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 54
02:25:48.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 54
02:25:48.469 [Save] Saving `save_data`
02:25:48.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
02:25:48.475 [Save] Save done
02:25:48.475 [Save] Saving `save_data`
02:25:48.479 [Save] Save done
02:25:48.479 [Save] Saving `save_data`
02:25:48.484 [Save] Save done
02:25:48.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:48.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:25:50.847 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:51.151 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:51.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:25:51.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3
02:25:51.955 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot
02:25:51.955 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:25:52.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:25:52.077 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:25:53.318 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:25:53.318 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:25:53.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:25:53.362 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:25:59.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 55
02:25:59.013 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 55 29
02:25:59.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 55
02:25:59.120 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 55
02:25:59.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 55
02:25:59.640 [Save] Saving `save_data`
02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read,
02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer3, async-read,
02:25:59.646 [Save] Save done
02:25:59.646 [Save] Saving `save_data`
02:25:59.651 [Save] Save done
02:25:59.651 [Save] Saving `save_data`
02:25:59.655 [Save] Save done
02:25:59.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:25:59.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:25:59.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:25:59.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:25:59.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:25:59.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:59.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:25:59.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
02:26:02.639 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:02.978 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:03.331 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1
02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2
02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer3
02:26:07.978 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:26:07.978 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:08.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:08.083 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:17.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 56
02:26:17.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 56 30
02:26:18.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
02:26:18.066 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 56
02:26:18.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 56
02:26:18.606 [Save] Saving `save_data`
02:26:18.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read,
02:26:18.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, LootItemUnitPreviewer2, async-read,
02:26:18.613 [Save] Save done
02:26:18.613 [Save] Saving `save_data`
02:26:18.621 [Save] Save done
02:26:18.621 [Save] Saving `save_data`
02:26:18.626 [Save] Save done
02:26:18.627 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FF60, async-read, prioritized
02:26:18.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:18.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:18.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:26:19.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:26:19.241 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:26:19.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
02:26:19.249 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000256FF60, async-read, prioritized
02:26:19.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
02:26:19.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
02:26:19.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:26:20.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:26:20.117 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:26:21.152 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:21.440 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:21.743 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1
02:26:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, LootItemUnitPreviewer2
02:26:22.353 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FF60
02:26:22.353 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000256FF60
02:26:22.360 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:22.360 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:22.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:22.667 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:23.282 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:23.282 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:26:23.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:26:23.325 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:26:24.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 57
02:26:24.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 57 31
02:26:24.109 [Lua] [PlayFabRequestQueue] EAC Enabled! 57
02:26:24.109 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 57
02:26:24.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 57
02:26:24.649 [Save] Saving `save_data`
02:26:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read,
02:26:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read,
02:26:24.656 [Save] Save done
02:26:24.656 [Save] Saving `save_data`
02:26:24.662 [Save] Save done
02:26:24.662 [Save] Saving `save_data`
02:26:24.667 [Save] Save done
02:26:24.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:24.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:24.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:24.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:24.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:27.376 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:27.731 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:28.068 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:29.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1
02:26:29.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3
02:26:29.144 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:26:29.144 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:29.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:29.248 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:30.187 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:30.187 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:26:30.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:26:30.229 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:26:30.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 58
02:26:30.887 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 58 32
02:26:30.978 [Lua] [PlayFabRequestQueue] EAC Enabled! 58
02:26:30.978 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 58
02:26:31.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 58
02:26:31.551 [Save] Saving `save_data`
02:26:31.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:26:31.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read,
02:26:31.556 [Save] Save done
02:26:31.556 [Save] Saving `save_data`
02:26:31.562 [Save] Save done
02:26:31.562 [Save] Saving `save_data`
02:26:31.567 [Save] Save done
02:26:31.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:26:31.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:26:31.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:31.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:31.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:34.146 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:34.464 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:34.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:36.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1
02:26:36.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3
02:26:36.337 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:26:36.337 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:36.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:36.442 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:37.210 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:37.210 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:26:37.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:26:37.254 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:26:38.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 59
02:26:38.049 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 59 33
02:26:38.189 [Lua] [PlayFabRequestQueue] EAC Enabled! 59
02:26:38.189 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 59
02:26:38.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 59
02:26:38.728 [Save] Saving `save_data`
02:26:38.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read,
02:26:38.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read,
02:26:38.735 [Save] Save done
02:26:38.735 [Save] Saving `save_data`
02:26:38.740 [Save] Save done
02:26:38.740 [Save] Saving `save_data`
02:26:38.744 [Save] Save done
02:26:38.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:38.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:38.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:38.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:38.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p
02:26:41.525 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:41.895 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:42.251 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:43.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1
02:26:43.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3
02:26:43.036 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:26:43.036 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:43.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:43.141 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:43.838 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:43.838 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read,
02:26:43.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3
02:26:43.881 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3
02:26:44.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 60
02:26:44.520 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 60 34
02:26:44.611 [Lua] [PlayFabRequestQueue] EAC Enabled! 60
02:26:44.611 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 60
02:26:45.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 60
02:26:45.202 [Save] Saving `save_data`
02:26:45.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:26:45.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:26:45.210 [Save] Save done
02:26:45.210 [Save] Saving `save_data`
02:26:45.215 [Save] Save done
02:26:45.215 [Save] Saving `save_data`
02:26:45.220 [Save] Save done
02:26:45.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
02:26:45.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p
02:26:45.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:26:45.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:26:45.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:26:48.489 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:48.826 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:49.163 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:50.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1
02:26:50.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2
02:26:50.137 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot
02:26:50.137 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:50.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:50.239 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:52.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 61
02:26:52.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 61 35
02:26:52.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
02:26:52.731 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 61
02:26:53.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 61
02:26:53.273 [Save] Saving `save_data`
02:26:53.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:26:53.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2, async-read,
02:26:53.281 [Save] Save done
02:26:53.281 [Save] Saving `save_data`
02:26:53.289 [Save] Save done
02:26:53.289 [Save] Saving `save_data`
02:26:53.296 [Save] Save done
02:26:53.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:26:53.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:26:53.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:53.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:53.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:26:55.868 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:56.170 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:56.491 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:26:57.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1
02:26:57.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2
02:26:57.841 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:26:57.841 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:26:57.847 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:57.847 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:57.848 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:26:57.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:26:57.945 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:26:59.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 62
02:26:59.633 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 62 36
02:26:59.758 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
02:26:59.758 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 62
02:27:00.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 62
02:27:00.348 [Save] Saving `save_data`
02:27:00.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:27:00.353 [Save] Save done
02:27:00.353 [Save] Saving `save_data`
02:27:00.358 [Save] Save done
02:27:00.358 [Save] Saving `save_data`
02:27:00.363 [Save] Save done
02:27:00.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:27:00.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
02:27:03.350 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:03.670 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:04.059 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:06.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1
02:27:06.834 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:27:06.834 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:06.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:27:06.941 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:27:09.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63
02:27:09.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 37
02:27:09.429 [Lua] [PlayFabRequestQueue] EAC Enabled! 63
02:27:09.429 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63
02:27:10.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63
02:27:10.002 [Save] Saving `save_data`
02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read,
02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read,
02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read,
02:27:10.008 [Save] Save done
02:27:10.008 [Save] Saving `save_data`
02:27:10.013 [Save] Save done
02:27:10.013 [Save] Saving `save_data`
02:27:10.018 [Save] Save done
02:27:10.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:27:10.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
02:27:10.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:27:10.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:27:10.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
02:27:12.621 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:12.958 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:13.279 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded:
02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded:
02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3
02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3
02:27:14.269 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:27:14.269 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:14.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:27:14.372 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:27:15.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:27:15.290 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read,
02:27:15.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3
02:27:15.399 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3
02:27:16.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 64
02:27:16.226 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 64 38
02:27:16.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 64
02:27:16.336 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 64
02:27:16.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 64
02:27:16.924 [Save] Saving `save_data`
02:27:16.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read,
02:27:16.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read,
02:27:16.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3, async-read,
02:27:16.930 [Save] Save done
02:27:16.930 [Save] Saving `save_data`
02:27:16.935 [Save] Save done
02:27:16.935 [Save] Saving `save_data`
02:27:16.940 [Save] Save done
02:27:17.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:27:17.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
02:27:17.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:27:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:27:17.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:27:17.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:27:17.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:27:17.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
02:27:19.245 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:19.632 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:19.954 [Lua] ENABLING LOOT PREVIEW VIEWPORT
02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1
02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2
02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3
02:27:20.605 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot
02:27:20.605 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT
02:27:20.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
02:27:20.727 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
02:27:21.709 [Lua] [IngameUI] menu view on_exit hero_view
02:27:21.717 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40
02:27:21.717 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
02:27:21.718 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
02:27:22.572 [Lua] [IngameUI] menu view on_enter hero_view
02:27:22.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40
02:27:22.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:27:22.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:27:22.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:27:22.609 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:27:22.610 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:27:22.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:27:23.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:27:23.142 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:27:23.161 [World] Spawning level.
02:27:23.187 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.187 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:27:24.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:27:25.005 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:27:25.005 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:27:25.007 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:27:25.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:27:25.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:27:25.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:27:30.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 65
02:27:30.745 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 65 39
02:27:30.943 [Lua] [PlayFabRequestQueue] EAC Enabled! 65
02:27:30.943 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 65
02:27:32.181 [Lua] PlayFabMirror:_commit_internal 22
02:27:32.181 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:27:32.187 [Lua] generate_backend_stats 110000100950f7d:1
02:27:32.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 66
02:27:32.263 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 65
02:27:32.263 [Save] Saving `save_data`
02:27:32.270 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 66 40
02:27:32.282 [Save] Save done
02:27:32.282 [Save] Saving `save_data`
02:27:32.295 [Save] Save done
02:27:32.295 [Save] Saving `save_data`
02:27:32.301 [Save] Save done
02:27:32.301 [Save] Saving `save_data`
02:27:32.305 [Save] Save done
02:27:32.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 66
02:27:32.635 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 66
02:27:32.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 66
02:27:32.849 [Lua] commit result success 22
02:27:39.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 67
02:27:39.772 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 67 41
02:27:39.885 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
02:27:39.885 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 67
02:27:41.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 67
02:27:41.525 [Save] Saving `save_data`
02:27:41.535 [Save] Save done
02:27:41.535 [Save] Saving `save_data`
02:27:41.548 [Save] Save done
02:27:41.548 [Save] Saving `save_data`
02:27:41.553 [Save] Save done
02:27:41.553 [Save] Saving `save_data`
02:27:41.557 [Save] Save done
02:27:41.557 [Save] Saving `save_data`
02:27:41.562 [Save] Save done
02:27:41.562 [Save] Saving `save_data`
02:27:41.565 [Save] Save done
02:27:48.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 68
02:27:48.204 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 68 42
02:27:48.319 [Lua] [PlayFabRequestQueue] EAC Enabled! 68
02:27:48.319 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 68
02:27:49.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 68
02:27:49.891 [Save] Saving `save_data`
02:27:49.896 [Save] Save done
02:27:49.896 [Save] Saving `save_data`
02:27:49.912 [Save] Save done
02:27:49.912 [Save] Saving `save_data`
02:27:49.919 [Save] Save done
02:27:49.919 [Save] Saving `save_data`
02:27:49.923 [Save] Save done
02:27:49.923 [Save] Saving `save_data`
02:27:49.928 [Save] Save done
02:27:54.991 [Lua] PlayFabMirror:_commit_internal 23
02:27:54.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:27:54.996 [Lua] generate_backend_stats 110000100950f7d:1
02:27:55.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69
02:27:55.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 43
02:27:55.129 [Lua] [PlayFabRequestQueue] EAC Enabled! 69
02:27:55.129 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69
02:27:55.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69
02:27:55.329 [Lua] commit result success 23
02:27:57.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 70
02:27:57.112 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 70 44
02:27:57.314 [Lua] [PlayFabRequestQueue] EAC Enabled! 70
02:27:57.314 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 70
02:27:58.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 70
02:27:58.837 [Save] Saving `save_data`
02:27:58.845 [Save] Save done
02:27:58.845 [Save] Saving `save_data`
02:27:58.857 [Save] Save done
02:27:58.857 [Save] Saving `save_data`
02:27:58.862 [Save] Save done
02:27:58.862 [Save] Saving `save_data`
02:27:58.866 [Save] Save done
02:27:58.866 [Save] Saving `save_data`
02:27:58.869 [Save] Save done
02:28:14.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 71
02:28:14.322 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 71 45
02:28:14.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 71
02:28:14.442 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 71
02:28:15.921 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 71
02:28:15.922 [Save] Saving `save_data`
02:28:15.928 [Save] Save done
02:28:15.928 [Save] Saving `save_data`
02:28:15.936 [Save] Save done
02:28:15.936 [Save] Saving `save_data`
02:28:15.944 [Save] Save done
02:28:15.944 [Save] Saving `save_data`
02:28:15.949 [Save] Save done
02:28:17.451 [Lua] PlayFabMirror:_commit_internal 24
02:28:17.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:28:17.456 [Lua] generate_backend_stats 110000100950f7d:1
02:28:17.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 72
02:28:17.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 72 46
02:28:17.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
02:28:17.590 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 72
02:28:18.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 72
02:28:18.079 [Lua] commit result success 24
02:28:22.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 73
02:28:23.014 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 73 47
02:28:23.131 [Lua] [PlayFabRequestQueue] EAC Enabled! 73
02:28:23.131 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 73
02:28:24.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 73
02:28:24.671 [Save] Saving `save_data`
02:28:24.675 [Save] Save done
02:28:24.675 [Save] Saving `save_data`
02:28:24.682 [Save] Save done
02:28:24.682 [Save] Saving `save_data`
02:28:24.691 [Save] Save done
02:28:24.691 [Save] Saving `save_data`
02:28:24.696 [Save] Save done
02:28:24.696 [Save] Saving `save_data`
02:28:24.700 [Save] Save done
02:28:31.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 74
02:28:31.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 74 48
02:28:31.144 [Lua] [PlayFabRequestQueue] EAC Enabled! 74
02:28:31.144 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 74
02:28:32.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 74
02:28:32.452 [Save] Saving `save_data`
02:28:32.462 [Save] Save done
02:28:32.462 [Save] Saving `save_data`
02:28:32.473 [Save] Save done
02:28:32.473 [Save] Saving `save_data`
02:28:32.478 [Save] Save done
02:28:32.478 [Save] Saving `save_data`
02:28:32.482 [Save] Save done
02:28:41.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 75
02:28:41.423 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 75 49
02:28:41.541 [Lua] [PlayFabRequestQueue] EAC Enabled! 75
02:28:41.541 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 75
02:28:42.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 75
02:28:42.664 [Save] Saving `save_data`
02:28:42.672 [Save] Save done
02:28:42.672 [Save] Saving `save_data`
02:28:42.691 [Save] Save done
02:28:42.691 [Save] Saving `save_data`
02:28:42.703 [Save] Save done
02:28:48.337 [Lua] PlayFabMirror:_commit_internal 25
02:28:48.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:28:48.342 [Lua] generate_backend_stats 110000100950f7d:1
02:28:48.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 76
02:28:48.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 76 50
02:28:48.488 [Lua] [PlayFabRequestQueue] EAC Enabled! 76
02:28:48.488 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 76
02:28:48.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 76
02:28:48.678 [Lua] commit result success 25
02:29:21.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 77
02:29:21.362 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 77 51
02:29:21.474 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
02:29:21.474 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 77
02:29:22.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 77
02:29:22.038 [Save] Saving `save_data`
02:29:22.048 [Save] Save done
02:29:46.616 [Lua] PlayFabMirror:_commit_internal 26
02:29:46.617 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:29:46.622 [Lua] generate_backend_stats 110000100950f7d:1
02:29:46.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 78
02:29:46.645 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 78 52
02:29:46.807 [Lua] [PlayFabRequestQueue] EAC Enabled! 78
02:29:46.807 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 78
02:29:47.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 78
02:29:47.035 [Lua] commit result success 26
02:30:53.854 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:30:53.854 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:30:53.854 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:30:53.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:30:53.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:30:53.869 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:30:53.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:31:00.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:31:00.899 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:31:00.899 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:31:00.902 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:31:00.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:31:00.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:31:00.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:31:01.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:31:01.319 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:31:01.336 [World] Spawning level.
02:31:01.360 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:01.360 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:02.061 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:02.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:02.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:02.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:02.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.376 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:02.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:31:02.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:31:02.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:02.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:02.858 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:02.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:02.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:02.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:37.794 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero we_maidenguard
02:31:40.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:31:40.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:31:40.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:31:40.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:31:45.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:31:45.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:31:45.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.331 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80
02:31:45.331 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80
02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80
02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80
02:31:45.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:31:45.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:31:45.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:45.759 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:45.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:45.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:45.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:45.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:45.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:45.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:45.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:31:46.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:31:46.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04
02:31:52.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:31:52.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:52.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:31:52.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:52.566 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80
02:31:52.566 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80
02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80
02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80
02:31:52.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:31:52.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:31:52.593 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:52.593 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:52.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:52.968 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:31:52.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:53.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:53.107 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:31:53.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:53.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:53.128 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:31:53.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:53.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:31:53.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:53.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:31:53.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:32:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80
02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80
02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80
02:32:01.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:32:01.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:01.334 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:01.334 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:01.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:32:01.768 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:32:01.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
02:32:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
02:32:02.057 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
02:32:02.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:02.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:02.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:02.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:32:02.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:32:02.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:02.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:02.217 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:12.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:32:12.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:12.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80
02:32:12.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000D710A80
02:32:12.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80
02:32:12.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:32:12.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:12.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:32:12.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:32:12.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:32:12.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:32:12.680 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:32:12.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.702 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:12.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:32:12.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:32:12.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:12.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:12.814 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:32:14.840 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:32:14.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:32:14.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80
02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80
02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80
02:32:14.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80
02:32:14.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:14.862 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:32:14.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:32:14.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:32:14.862 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:32:14.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:32:14.884 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:32:14.885 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:32:14.885 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
02:32:14.891 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
02:32:15.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:32:15.332 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:32:15.351 [World] Spawning level.
02:32:15.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.637 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3)
02:32:18.637 [Lua] Set lobby begin:
02:32:18.637 [Lua] Lobby data twitch_enabled = false
02:32:18.637 [Lua] Lobby data power_level = 835
02:32:18.637 [Lua] Lobby data num_players = 1
02:32:18.637 [Lua] Lobby data weave_name = false
02:32:18.637 [Lua] Lobby data game_mode = 3
02:32:18.637 [Lua] Lobby data is_private = false
02:32:18.637 [Lua] Lobby data mechanism = adventure
02:32:18.637 [Lua] Lobby data level_key = inn_level
02:32:18.637 [Lua] Lobby data player_slot_1 = 0:0
02:32:18.637 [Lua] Lobby data selected_level_key = inn_level
02:32:18.637 [Lua] Lobby data unique_server_name = Kauffy
02:32:18.637 [Lua] Lobby data quick_game = true
02:32:18.637 [Lua] Lobby data matchmaking = false
02:32:18.637 [Lua] Lobby data difficulty = normal
02:32:18.637 [Lua] Lobby data country_code = US
02:32:18.637 [Lua] Lobby data host = 110000100950f7d
02:32:18.637 [Lua] Lobby data player_slot_5 = 0:0
02:32:18.637 [Lua] Lobby data player_slot_2 = 0:0
02:32:18.637 [Lua] Lobby data player_slot_4 = 0:0
02:32:18.638 [Lua] Lobby data player_slot_3 = 0:0
02:32:18.638 [Lua] Lobby data eac_authorized = true
02:32:18.638 [Lua] Set lobby end.
02:32:18.638 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3)
02:32:18.638 [Lua] Set lobby begin:
02:32:18.638 [Lua] Lobby data twitch_enabled = false
02:32:18.638 [Lua] Lobby data power_level = 835
02:32:18.638 [Lua] Lobby data num_players = 1
02:32:18.638 [Lua] Lobby data weave_name = false
02:32:18.638 [Lua] Lobby data game_mode = 3
02:32:18.638 [Lua] Lobby data is_private = false
02:32:18.638 [Lua] Lobby data mechanism = adventure
02:32:18.638 [Lua] Lobby data level_key = inn_level
02:32:18.638 [Lua] Lobby data player_slot_1 = 0:0
02:32:18.638 [Lua] Lobby data selected_level_key = inn_level
02:32:18.638 [Lua] Lobby data unique_server_name = Kauffy
02:32:18.638 [Lua] Lobby data quick_game = true
02:32:18.638 [Lua] Lobby data matchmaking = false
02:32:18.638 [Lua] Lobby data difficulty = normal
02:32:18.638 [Lua] Lobby data country_code = US
02:32:18.638 [Lua] Lobby data host = 110000100950f7d
02:32:18.638 [Lua] Lobby data player_slot_5 = 0:0
02:32:18.639 [Lua] Lobby data player_slot_2 = 0:0
02:32:18.639 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:32:18.639 [Lua] Lobby data player_slot_3 = 0:0
02:32:18.639 [Lua] Lobby data eac_authorized = true
02:32:18.639 [Lua] Set lobby end.
02:32:18.639 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:32:18.639 [Lua]
02:32:18.639 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:18.639 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:18.639 [Lua] [wwise/bow] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:18.639 [Lua]
02:32:18.639 [Lua]
02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
02:32:18.639 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:18.639 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:18.639 [Lua] [wwise/bow] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:32:18.639 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:32:18.639 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
02:32:18.639 [Lua]
02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d
02:32:18.654 [Lua] [EquipmentUI] - Destroy
02:32:18.654 [Lua] [GamePadEquipmentUI] - Destroy
02:32:18.654 [Lua] [AbilityUI] - Destroy
02:32:18.654 [Lua] [GamePadAbilityUI] - Destroy
02:32:18.655 [Lua] [GameNetworkManager] destroying game object with go_id=37
02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.675 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.675 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.675 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d
02:32:18.676 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
02:32:18.785 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient
02:32:18.785 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient
02:32:18.792 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:32:18.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:32:18.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient
02:32:18.795 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient
02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
02:32:18.798 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
02:32:18.798 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
02:32:18.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
02:32:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient
02:32:18.806 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient
02:32:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient
02:32:18.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:18.965 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.979 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:18.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16
02:32:19.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:19.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:19.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
02:32:26.738 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3)
02:32:26.738 [Lua] Set lobby begin:
02:32:26.738 [Lua] Lobby data twitch_enabled = false
02:32:26.738 [Lua] Lobby data power_level = 835
02:32:26.738 [Lua] Lobby data num_players = 1
02:32:26.738 [Lua] Lobby data weave_name = false
02:32:26.738 [Lua] Lobby data game_mode = 3
02:32:26.738 [Lua] Lobby data is_private = false
02:32:26.738 [Lua] Lobby data mechanism = adventure
02:32:26.738 [Lua] Lobby data level_key = inn_level
02:32:26.738 [Lua] Lobby data player_slot_1 = 0:0
02:32:26.738 [Lua] Lobby data selected_level_key = inn_level
02:32:26.738 [Lua] Lobby data unique_server_name = Kauffy
02:32:26.738 [Lua] Lobby data quick_game = true
02:32:26.738 [Lua] Lobby data matchmaking = false
02:32:26.738 [Lua] Lobby data difficulty = normal
02:32:26.738 [Lua] Lobby data country_code = US
02:32:26.739 [Lua] Lobby data host = 110000100950f7d
02:32:26.739 [Lua] Lobby data player_slot_5 = 0:0
02:32:26.739 [Lua] Lobby data player_slot_2 = 0:0
02:32:26.739 [Lua] Lobby data player_slot_4 = 0:0
02:32:26.739 [Lua] Lobby data player_slot_3 = 0:0
02:32:26.739 [Lua] Lobby data eac_authorized = true
02:32:26.739 [Lua] Set lobby end.
02:32:26.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3)
02:32:26.739 [Lua] Set lobby begin:
02:32:26.739 [Lua] Lobby data twitch_enabled = false
02:32:26.739 [Lua] Lobby data power_level = 835
02:32:26.739 [Lua] Lobby data num_players = 1
02:32:26.739 [Lua] Lobby data weave_name = false
02:32:26.739 [Lua] Lobby data game_mode = 3
02:32:26.739 [Lua] Lobby data is_private = false
02:32:26.739 [Lua] Lobby data mechanism = adventure
02:32:26.739 [Lua] Lobby data level_key = inn_level
02:32:26.739 [Lua] Lobby data player_slot_1 = 0:0
02:32:26.739 [Lua] Lobby data selected_level_key = inn_level
02:32:26.739 [Lua] Lobby data unique_server_name = Kauffy
02:32:26.739 [Lua] Lobby data quick_game = true
02:32:26.739 [Lua] Lobby data matchmaking = false
02:32:26.739 [Lua] Lobby data difficulty = normal
02:32:26.739 [Lua] Lobby data country_code = US
02:32:26.740 [Lua] Lobby data host = 110000100950f7d
02:32:26.740 [Lua] Lobby data player_slot_5 = 0:0
02:32:26.740 [Lua] Lobby data player_slot_2 = 0:0
02:32:26.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:32:26.740 [Lua] Lobby data player_slot_3 = 0:0
02:32:26.740 [Lua] Lobby data eac_authorized = true
02:32:26.740 [Lua] Set lobby end.
02:32:26.740 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:32:26.741 [Lua]
02:32:26.741 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:26.741 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:26.741 [Lua] [wwise/bow] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:26.741 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:26.741 [Lua]
02:32:26.741 [Lua]
02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
02:32:26.741 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:32:26.741 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:26.741 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:26.741 [Lua] [wwise/bow] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:32:26.741 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:26.741 [Lua]
02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d
02:32:26.757 [Lua] [EquipmentUI] - Destroy
02:32:26.758 [Lua] [GamePadEquipmentUI] - Destroy
02:32:26.758 [Lua] [AbilityUI] - Destroy
02:32:26.758 [Lua] [GamePadAbilityUI] - Destroy
02:32:26.758 [Lua] [GameNetworkManager] destroying game object with go_id=51
02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.774 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:26.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d
02:32:26.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17
02:32:26.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:26.842 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:26.842 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
02:32:26.883 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
02:32:28.703 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3)
02:32:28.703 [Lua] Set lobby begin:
02:32:28.703 [Lua] Lobby data twitch_enabled = false
02:32:28.703 [Lua] Lobby data power_level = 835
02:32:28.703 [Lua] Lobby data num_players = 1
02:32:28.704 [Lua] Lobby data weave_name = false
02:32:28.704 [Lua] Lobby data game_mode = 3
02:32:28.704 [Lua] Lobby data is_private = false
02:32:28.704 [Lua] Lobby data mechanism = adventure
02:32:28.704 [Lua] Lobby data level_key = inn_level
02:32:28.704 [Lua] Lobby data player_slot_1 = 0:0
02:32:28.704 [Lua] Lobby data selected_level_key = inn_level
02:32:28.704 [Lua] Lobby data unique_server_name = Kauffy
02:32:28.704 [Lua] Lobby data quick_game = true
02:32:28.704 [Lua] Lobby data matchmaking = false
02:32:28.704 [Lua] Lobby data difficulty = normal
02:32:28.704 [Lua] Lobby data country_code = US
02:32:28.704 [Lua] Lobby data host = 110000100950f7d
02:32:28.704 [Lua] Lobby data player_slot_5 = 0:0
02:32:28.704 [Lua] Lobby data player_slot_2 = 0:0
02:32:28.704 [Lua] Lobby data player_slot_4 = 0:0
02:32:28.704 [Lua] Lobby data player_slot_3 = 0:0
02:32:28.704 [Lua] Lobby data eac_authorized = true
02:32:28.704 [Lua] Set lobby end.
02:32:28.704 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3)
02:32:28.704 [Lua] Set lobby begin:
02:32:28.704 [Lua] Lobby data twitch_enabled = false
02:32:28.704 [Lua] Lobby data power_level = 835
02:32:28.705 [Lua] Lobby data num_players = 1
02:32:28.705 [Lua] Lobby data weave_name = false
02:32:28.705 [Lua] Lobby data game_mode = 3
02:32:28.705 [Lua] Lobby data is_private = false
02:32:28.705 [Lua] Lobby data mechanism = adventure
02:32:28.705 [Lua] Lobby data level_key = inn_level
02:32:28.705 [Lua] Lobby data player_slot_1 = 0:0
02:32:28.705 [Lua] Lobby data selected_level_key = inn_level
02:32:28.705 [Lua] Lobby data unique_server_name = Kauffy
02:32:28.705 [Lua] Lobby data quick_game = true
02:32:28.705 [Lua] Lobby data matchmaking = false
02:32:28.705 [Lua] Lobby data difficulty = normal
02:32:28.705 [Lua] Lobby data country_code = US
02:32:28.705 [Lua] Lobby data host = 110000100950f7d
02:32:28.705 [Lua] Lobby data player_slot_5 = 0:0
02:32:28.705 [Lua] Lobby data player_slot_2 = 0:0
02:32:28.705 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:32:28.705 [Lua] Lobby data player_slot_3 = 0:0
02:32:28.706 [Lua] Lobby data eac_authorized = true
02:32:28.706 [Lua] Set lobby end.
02:32:28.706 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:32:28.706 [Lua]
02:32:28.706 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:28.706 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:28.706 [Lua] [wwise/bow] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
02:32:28.706 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:28.706 [Lua]
02:32:28.706 [Lua]
02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean)
02:32:28.706 [Lua] [wwise/one_handed_daggers] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean)
02:32:28.706 [Lua] [wwise/one_handed_swords] = false (boolean)
02:32:28.706 [Lua] [resource_packages/careers/we_shade] = false (boolean)
02:32:28.706 [Lua] [wwise/bow] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
02:32:28.706 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean)
02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean)
02:32:28.706 [Lua]
02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:18 my_peer_id:110000100950f7d
02:32:28.727 [Lua] [EquipmentUI] - Destroy
02:32:28.727 [Lua] [GamePadEquipmentUI] - Destroy
02:32:28.727 [Lua] [AbilityUI] - Destroy
02:32:28.727 [Lua] [GamePadAbilityUI] - Destroy
02:32:28.727 [Lua] [GameNetworkManager] destroying game object with go_id=53
02:32:28.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:18 my_peer_id:110000100950f7d
02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read,
02:32:28.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:28.873 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:28.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18
02:32:28.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:28.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:32:28.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:35.625 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:35.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:35.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:19 my_peer_id:110000100950f7d
02:32:35.682 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:19 my_peer_id:110000100950f7d
02:32:35.682 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read,
02:32:35.766 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
02:32:35.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:32:35.849 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
02:32:35.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19
02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:40.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:40.153 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:40.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:20 my_peer_id:110000100950f7d
02:32:40.203 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:20 my_peer_id:110000100950f7d
02:32:40.203 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read,
02:32:40.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient
02:32:40.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
02:32:40.337 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
02:32:40.366 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20
02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:42.100 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:42.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:32:42.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:21 my_peer_id:110000100950f7d
02:32:42.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:21 my_peer_id:110000100950f7d
02:32:42.174 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read,
02:32:42.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
02:32:42.186 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
02:32:42.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21
02:32:42.267 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient
02:32:57.879 [Lua] [IngameUI] menu view on_exit hero_view
02:32:57.890 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40
02:32:57.890 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:32:57.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:32:57.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:32:57.899 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:32:57.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
02:32:57.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
02:33:12.933 [Lua] PlayFabMirror:_commit_internal 27
02:33:12.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 79
02:33:12.933 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:33:12.938 [Lua] generate_backend_stats 110000100950f7d:1
02:33:12.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:33:12.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 79
02:33:13.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 79
02:33:13.352 [Lua] commit result success 27
02:34:58.906 [Lua] [IngameUI] menu view on_enter ingame_menu
02:35:01.260 [Lua] [IngameUI] menu view on_exit ingame_menu
02:35:01.261 [Lua] [IngameUI] menu view on_enter vmf_options_view
02:37:53.622 [Lua] [IngameUI] menu view on_exit vmf_options_view
02:37:54.814 [Lua] [IngameUI] menu view on_enter vmf_options_view
02:37:55.851 [Lua] [IngameUI] menu view on_exit vmf_options_view
02:37:56.443 [Lua] [IngameUI] menu view on_enter ingame_menu
02:38:00.040 [Lua] [IngameUI] menu view on_exit ingame_menu
02:38:00.040 [Lua] [IngameUI] menu view on_enter character_selection
02:38:00.040 [Lua] hero_fullscreen_menu_on_enter
02:38:00.048 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c4df760
02:38:00.048 [World] Spawning level.
02:38:00.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
02:38:00.071 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.071 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:00.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:04.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:04.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:04.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:38:04.390 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
02:38:04.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:38:04.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:38:04.491 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
02:38:04.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.499 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:38:04.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0
02:38:04.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:04.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:38:04.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
02:38:04.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:38:04.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:38:04.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p
02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0
02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000256FBB0
02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000256FBB0
02:38:19.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0
02:38:19.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:19.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:38:19.655 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
02:38:19.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:19.664 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:19.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:38:19.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0
02:38:19.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized
02:38:20.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:38:20.024 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
02:38:20.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:38:20.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:38:20.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
02:38:37.201 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(1)
02:38:37.201 [Lua] Set lobby begin:
02:38:37.201 [Lua] Lobby data twitch_enabled = false
02:38:37.201 [Lua] Lobby data power_level = 835
02:38:37.201 [Lua] Lobby data num_players = 1
02:38:37.201 [Lua] Lobby data weave_name = false
02:38:37.201 [Lua] Lobby data game_mode = 3
02:38:37.201 [Lua] Lobby data is_private = false
02:38:37.201 [Lua] Lobby data mechanism = adventure
02:38:37.201 [Lua] Lobby data level_key = inn_level
02:38:37.201 [Lua] Lobby data player_slot_1 = 0:0
02:38:37.201 [Lua] Lobby data selected_level_key = inn_level
02:38:37.201 [Lua] Lobby data unique_server_name = Kauffy
02:38:37.201 [Lua] Lobby data quick_game = true
02:38:37.201 [Lua] Lobby data matchmaking = false
02:38:37.202 [Lua] Lobby data difficulty = normal
02:38:37.202 [Lua] Lobby data country_code = US
02:38:37.202 [Lua] Lobby data host = 110000100950f7d
02:38:37.202 [Lua] Lobby data player_slot_5 = 0:0
02:38:37.202 [Lua] Lobby data player_slot_2 = 0:0
02:38:37.202 [Lua] Lobby data player_slot_4 = 0:0
02:38:37.202 [Lua] Lobby data player_slot_3 = 0:0
02:38:37.202 [Lua] Lobby data eac_authorized = true
02:38:37.202 [Lua] Set lobby end.
02:38:37.202 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(1)
02:38:37.202 [Lua] Set lobby begin:
02:38:37.202 [Lua] Lobby data twitch_enabled = false
02:38:37.202 [Lua] Lobby data power_level = 835
02:38:37.202 [Lua] Lobby data num_players = 1
02:38:37.202 [Lua] Lobby data weave_name = false
02:38:37.202 [Lua] Lobby data game_mode = 3
02:38:37.202 [Lua] Lobby data is_private = false
02:38:37.202 [Lua] Lobby data mechanism = adventure
02:38:37.202 [Lua] Lobby data level_key = inn_level
02:38:37.202 [Lua] Lobby data player_slot_1 = 0:0
02:38:37.202 [Lua] Lobby data selected_level_key = inn_level
02:38:37.202 [Lua] Lobby data unique_server_name = Kauffy
02:38:37.202 [Lua] Lobby data quick_game = true
02:38:37.203 [Lua] Lobby data matchmaking = false
02:38:37.203 [Lua] Lobby data difficulty = normal
02:38:37.203 [Lua] Lobby data country_code = US
02:38:37.203 [Lua] Lobby data host = 110000100950f7d
02:38:37.203 [Lua] Lobby data player_slot_5 = 0:0
02:38:37.203 [Lua] Lobby data player_slot_2 = 0:0
02:38:37.203 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:38:37.203 [Lua] Lobby data player_slot_3 = 0:0
02:38:37.203 [Lua] Lobby data eac_authorized = true
02:38:37.203 [Lua] Set lobby end.
02:38:37.203 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:38:37.203 [Lua]
02:38:37.204 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:38:37.204 [Lua] [wwise/bow] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean)
02:38:37.204 [Lua] [wwise/two_handed_axes] = false (boolean)
02:38:37.204 [Lua]
02:38:37.204 [Lua]
02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean)
02:38:37.204 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean)
02:38:37.204 [Lua] [wwise/two_handed_axes] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean)
02:38:37.204 [Lua] [wwise/bow] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean)
02:38:37.204 [Lua]
02:38:37.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:22 my_peer_id:110000100950f7d
02:38:37.216 [Lua] [EquipmentUI] - Destroy
02:38:37.216 [Lua] [GamePadEquipmentUI] - Destroy
02:38:37.216 [Lua] [AbilityUI] - Destroy
02:38:37.216 [Lua] [GamePadAbilityUI] - Destroy
02:38:37.216 [Lua] [GameNetworkManager] destroying game object with go_id=55
02:38:37.218 [Save] Saving `save_data`
02:38:37.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:22 my_peer_id:110000100950f7d
02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:38:37.224 [Save] Save done
02:38:37.266 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient
02:38:37.266 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
02:38:37.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:38:37.267 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient
02:38:37.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient
02:38:37.267 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
02:38:37.271 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
02:38:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient
02:38:37.273 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
02:38:37.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient
02:38:37.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient
02:38:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
02:38:37.318 [Lua] [IngameUI] menu view on_exit character_selection
02:38:37.323 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
02:38:37.323 [Lua] hero_fullscreen_menu_on_exit
02:38:37.328 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c4df760
02:38:37.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:37.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:37.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded:
02:38:37.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:38:37.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1
02:38:37.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
02:38:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
02:38:37.763 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
02:38:37.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:38:38.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:38:38.080 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
02:38:38.080 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
02:38:38.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
02:38:38.197 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
02:38:38.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
02:38:38.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
02:38:38.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01
02:38:38.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
02:38:38.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
02:38:38.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p
02:38:38.857 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22
02:38:38.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:38:38.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:38:38.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92
02:39:22.078 [Lua] [IngameUI] menu view on_enter hero_view
02:39:22.091 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40
02:39:22.091 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
02:39:22.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
02:39:22.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:39:22.110 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:39:22.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:39:22.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:39:22.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:39:22.521 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:39:22.538 [World] Spawning level.
02:39:22.562 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:22.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:22.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:22.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:44.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:39:44.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:39:44.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:39:44.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:40:09.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:40:09.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:40:09.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:40:09.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:40:09.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:40:09.727 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:40:09.727 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting
02:40:09.728 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage
02:40:09.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:40:09.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory
02:40:09.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:40:10.954 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage
02:40:10.954 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties
02:40:22.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 80
02:40:22.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 53
02:40:22.970 [Lua] [PlayFabRequestQueue] EAC Enabled! 80
02:40:22.970 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80
02:40:23.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 80
02:40:25.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 81
02:40:25.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 54
02:40:25.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 81
02:40:25.633 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81
02:40:26.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 81
02:40:27.710 [Lua] PlayFabMirror:_commit_internal 28
02:40:27.710 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:40:27.715 [Lua] generate_backend_stats 110000100950f7d:1
02:40:27.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 82
02:40:27.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 83
02:40:27.751 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 82 55
02:40:27.867 [Lua] [PlayFabRequestQueue] EAC Enabled! 82
02:40:27.867 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 82
02:40:28.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 84
02:40:28.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 82
02:40:28.095 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 83
02:40:28.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 83
02:40:28.249 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 56
02:40:28.249 [Lua] commit result success 28
02:40:28.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 84
02:40:28.350 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84
02:40:28.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 84
02:40:31.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 85
02:40:31.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 85 57
02:40:31.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 85
02:40:31.329 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 85
02:40:31.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 85
02:40:33.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 86
02:40:33.594 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 86 58
02:40:33.713 [Lua] [PlayFabRequestQueue] EAC Enabled! 86
02:40:33.713 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 86
02:40:34.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 86
02:40:36.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 87
02:40:36.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 87 59
02:40:36.613 [Lua] [PlayFabRequestQueue] EAC Enabled! 87
02:40:36.613 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 87
02:40:37.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 87
02:40:38.236 [Lua] PlayFabMirror:_commit_internal 29
02:40:38.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:40:38.241 [Lua] generate_backend_stats 110000100950f7d:1
02:40:38.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88
02:40:38.272 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 60
02:40:38.379 [Lua] [PlayFabRequestQueue] EAC Enabled! 88
02:40:38.379 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88
02:40:38.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88
02:40:38.590 [Lua] commit result success 29
02:40:40.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 89
02:40:40.038 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 89 61
02:40:40.140 [Lua] [PlayFabRequestQueue] EAC Enabled! 89
02:40:40.140 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 89
02:40:40.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 89
02:40:42.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 90
02:40:42.399 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 90 62
02:40:42.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 90
02:40:42.500 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 90
02:40:43.199 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 90
02:40:44.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 91
02:40:44.697 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 91 63
02:40:44.815 [Lua] [PlayFabRequestQueue] EAC Enabled! 91
02:40:44.815 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 91
02:40:45.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 91
02:40:47.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 92
02:40:47.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 92 64
02:40:47.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 92
02:40:47.934 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 92
02:40:48.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 92
02:40:50.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 93
02:40:50.346 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 93 65
02:40:50.466 [Lua] [PlayFabRequestQueue] EAC Enabled! 93
02:40:50.466 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 93
02:40:50.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 93
02:40:52.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 94
02:40:52.810 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 94 66
02:40:52.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 94
02:40:52.927 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 94
02:40:53.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 94
02:40:55.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 95
02:40:55.123 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 95 67
02:40:55.243 [Lua] [PlayFabRequestQueue] EAC Enabled! 95
02:40:55.243 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 95
02:40:55.278 [Lua] PlayFabMirror:_commit_internal 30
02:40:55.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:40:55.283 [Lua] generate_backend_stats 110000100950f7d:1
02:40:55.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 96
02:40:55.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 95
02:40:55.988 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 96 68
02:40:56.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 96
02:40:56.115 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 96
02:40:56.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 96
02:40:56.357 [Lua] commit result success 30
02:40:58.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 97
02:40:58.375 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 97 69
02:40:58.490 [Lua] [PlayFabRequestQueue] EAC Enabled! 97
02:40:58.490 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 97
02:40:58.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 97
02:41:00.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 98
02:41:00.777 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 98 70
02:41:00.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 98
02:41:00.904 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 98
02:41:01.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 98
02:41:03.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 99
02:41:03.223 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 99 71
02:41:03.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 99
02:41:03.334 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 99
02:41:03.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 99
02:41:06.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 100
02:41:06.586 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 100 72
02:41:06.690 [Lua] [PlayFabRequestQueue] EAC Enabled! 100
02:41:06.690 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 100
02:41:07.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 100
02:41:10.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 101
02:41:10.027 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 101 73
02:41:10.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 101
02:41:10.130 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 101
02:41:10.519 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 101
02:41:13.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 102
02:41:13.088 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 102 74
02:41:13.193 [Lua] [PlayFabRequestQueue] EAC Enabled! 102
02:41:13.193 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 102
02:41:13.600 [Lua] PlayFabMirror:_commit_internal 31
02:41:13.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:41:13.606 [Lua] generate_backend_stats 110000100950f7d:1
02:41:13.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 103
02:41:15.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 102
02:41:15.517 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 103 75
02:41:16.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 103
02:41:16.657 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 103
02:41:16.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 104
02:41:17.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 103
02:41:17.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 104 76
02:41:17.632 [Lua] commit result success 31
02:41:17.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 104
02:41:17.732 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 104
02:41:19.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 104
02:41:20.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 105
02:41:20.719 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 105 77
02:41:21.862 [Lua] [PlayFabRequestQueue] EAC Enabled! 105
02:41:21.862 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 105
02:41:22.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 105
02:41:23.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 106
02:41:23.635 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 106 78
02:41:23.746 [Lua] [PlayFabRequestQueue] EAC Enabled! 106
02:41:23.746 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 106
02:41:24.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 106
02:41:26.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 107
02:41:26.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 107 79
02:41:26.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 107
02:41:26.779 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 107
02:41:27.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 107
02:41:29.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 108
02:41:29.740 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 108 80
02:41:29.842 [Lua] [PlayFabRequestQueue] EAC Enabled! 108
02:41:29.842 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 108
02:41:30.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 108
02:41:32.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 109
02:41:32.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 109 81
02:41:32.832 [Lua] [PlayFabRequestQueue] EAC Enabled! 109
02:41:32.832 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 109
02:41:33.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 109
02:41:35.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 110
02:41:35.697 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 110 82
02:41:35.805 [Lua] [PlayFabRequestQueue] EAC Enabled! 110
02:41:35.805 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 110
02:41:36.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 110
02:41:37.305 [Lua] PlayFabMirror:_commit_internal 32
02:41:37.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:41:37.310 [Lua] generate_backend_stats 110000100950f7d:1
02:41:37.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 111
02:41:37.336 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 83
02:41:37.435 [Lua] [PlayFabRequestQueue] EAC Enabled! 111
02:41:37.435 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111
02:41:37.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 111
02:41:37.660 [Lua] commit result success 32
02:41:38.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 112
02:41:38.268 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 112 84
02:41:38.399 [Lua] [PlayFabRequestQueue] EAC Enabled! 112
02:41:38.399 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 112
02:41:38.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 112
02:41:40.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 113
02:41:40.643 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 113 85
02:41:40.768 [Lua] [PlayFabRequestQueue] EAC Enabled! 113
02:41:40.768 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 113
02:41:41.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 113
02:41:43.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 114
02:41:43.045 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 114 86
02:41:43.291 [Lua] [PlayFabRequestQueue] EAC Enabled! 114
02:41:43.291 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 114
02:41:43.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 114
02:41:46.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 115
02:41:46.107 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 115 87
02:41:46.233 [Lua] [PlayFabRequestQueue] EAC Enabled! 115
02:41:46.233 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 115
02:41:46.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 115
02:41:48.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 116
02:41:48.759 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 116 88
02:41:48.866 [Lua] [PlayFabRequestQueue] EAC Enabled! 116
02:41:48.866 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 116
02:41:49.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 116
02:41:52.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 117
02:41:52.132 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 117 89
02:41:52.237 [Lua] [PlayFabRequestQueue] EAC Enabled! 117
02:41:52.237 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 117
02:41:52.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 117
02:41:54.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 118
02:41:54.546 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 118 90
02:41:54.658 [Lua] [PlayFabRequestQueue] EAC Enabled! 118
02:41:54.658 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 118
02:41:55.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 118
02:41:57.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 119
02:41:57.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 119 91
02:41:57.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 119
02:41:57.896 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 119
02:41:58.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 119
02:42:00.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 120
02:42:00.727 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 120 92
02:42:00.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 120
02:42:00.896 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 120
02:42:01.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 120
02:42:03.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 121
02:42:03.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 121 93
02:42:03.343 [Lua] [PlayFabRequestQueue] EAC Enabled! 121
02:42:03.343 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 121
02:42:03.687 [Lua] PlayFabMirror:_commit_internal 33
02:42:03.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:03.692 [Lua] generate_backend_stats 110000100950f7d:1
02:42:03.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 122
02:42:03.792 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 121
02:42:03.799 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 122 94
02:42:03.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 122
02:42:03.901 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 122
02:42:04.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 122
02:42:04.107 [Lua] commit result success 33
02:42:05.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 123
02:42:05.724 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 123 95
02:42:05.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 123
02:42:05.845 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 123
02:42:06.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 123
02:42:08.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 124
02:42:08.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 124 96
02:42:08.861 [Lua] [PlayFabRequestQueue] EAC Enabled! 124
02:42:08.861 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 124
02:42:09.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 124
02:42:11.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 125
02:42:11.173 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 125 97
02:42:11.301 [Lua] [PlayFabRequestQueue] EAC Enabled! 125
02:42:11.301 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 125
02:42:11.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 125
02:42:14.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 126
02:42:14.022 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 126 98
02:42:14.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 126
02:42:14.147 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 126
02:42:14.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 126
02:42:16.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 127
02:42:16.652 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 127 99
02:42:16.757 [Lua] [PlayFabRequestQueue] EAC Enabled! 127
02:42:16.757 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 127
02:42:17.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 127
02:42:19.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 128
02:42:19.755 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 128 100
02:42:19.877 [Lua] [PlayFabRequestQueue] EAC Enabled! 128
02:42:19.877 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 128
02:42:20.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 128
02:42:22.709 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 129
02:42:22.726 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 129 101
02:42:22.838 [Lua] [PlayFabRequestQueue] EAC Enabled! 129
02:42:22.838 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 129
02:42:23.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 129
02:42:25.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 130
02:42:25.225 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 130 102
02:42:25.335 [Lua] [PlayFabRequestQueue] EAC Enabled! 130
02:42:25.335 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 130
02:42:25.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 130
02:42:27.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 131
02:42:27.647 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 131 103
02:42:27.784 [Lua] [PlayFabRequestQueue] EAC Enabled! 131
02:42:27.784 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 131
02:42:28.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 131
02:42:30.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 132
02:42:30.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 132 104
02:42:30.404 [Lua] [PlayFabRequestQueue] EAC Enabled! 132
02:42:30.404 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 132
02:42:30.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 132
02:42:33.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 133
02:42:33.039 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 133 105
02:42:33.171 [Lua] [PlayFabRequestQueue] EAC Enabled! 133
02:42:33.171 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 133
02:42:33.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 133
02:42:35.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 134
02:42:35.478 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 134 106
02:42:35.606 [Lua] [PlayFabRequestQueue] EAC Enabled! 134
02:42:35.606 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 134
02:42:36.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 134
02:42:36.305 [Lua] PlayFabMirror:_commit_internal 34
02:42:36.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:42:36.310 [Lua] generate_backend_stats 110000100950f7d:1
02:42:36.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 135
02:42:36.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 135 107
02:42:36.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 135
02:42:36.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 135
02:42:36.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 135
02:42:36.683 [Lua] commit result success 34
02:42:38.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 136
02:42:38.162 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 136 108
02:42:38.293 [Lua] [PlayFabRequestQueue] EAC Enabled! 136
02:42:38.293 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 136
02:42:38.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 136
02:42:40.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 137
02:42:40.626 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 137 109
02:42:40.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 137
02:42:40.737 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 137
02:42:41.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 137
02:42:43.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 138
02:42:43.126 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 138 110
02:42:43.238 [Lua] [PlayFabRequestQueue] EAC Enabled! 138
02:42:43.238 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 138
02:42:43.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 138
02:42:46.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 139
02:42:46.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 139 111
02:42:46.286 [Lua] [PlayFabRequestQueue] EAC Enabled! 139
02:42:46.286 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 139
02:42:46.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 139
02:42:50.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 140
02:42:50.822 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 140 112
02:42:50.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 140
02:42:50.926 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 140
02:42:51.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 140
02:42:54.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 141
02:42:54.419 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 141 113
02:42:54.578 [Lua] [PlayFabRequestQueue] EAC Enabled! 141
02:42:54.578 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 141
02:42:54.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 141
02:43:01.436 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties
02:43:01.436 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait
02:43:05.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 142
02:43:05.444 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 142 114
02:43:05.555 [Lua] [PlayFabRequestQueue] EAC Enabled! 142
02:43:05.555 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 142
02:43:05.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 142
02:43:08.637 [Lua] PlayFabMirror:_commit_internal 35
02:43:08.637 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:43:08.645 [Lua] generate_backend_stats 110000100950f7d:1
02:43:08.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 143
02:43:08.677 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 143 115
02:43:08.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 143
02:43:08.797 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 143
02:43:09.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 143
02:43:09.061 [Lua] commit result success 35
02:43:31.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 144
02:43:31.912 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 144 116
02:43:32.027 [Lua] [PlayFabRequestQueue] EAC Enabled! 144
02:43:32.027 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 144
02:43:32.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 144
02:43:41.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 145
02:43:41.034 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 145 117
02:43:41.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 145
02:43:41.158 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 145
02:43:41.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 145
02:43:54.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting
02:43:54.438 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait
02:43:54.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
02:43:54.441 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
02:43:54.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory
02:43:54.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
02:43:54.451 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
02:43:54.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
02:43:54.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
02:43:54.918 [World] Spawning level.
02:43:54.942 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:55.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:55.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:55.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:59.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:43:59.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:59.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:43:59.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized
02:43:59.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:23 my_peer_id:110000100950f7d
02:43:59.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:24 my_peer_id:110000100950f7d
02:43:59.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:23 my_peer_id:110000100950f7d
02:43:59.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
02:43:59.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
02:43:59.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:24 my_peer_id:110000100950f7d
02:43:59.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient
02:43:59.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient
02:43:59.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:43:59.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
02:43:59.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:44:00.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:44:00.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
02:44:00.456 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24
02:44:07.770 [Lua] PlayFabMirror:_commit_internal 36
02:44:07.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 146
02:44:07.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:44:07.776 [Lua] generate_backend_stats 110000100950f7d:1
02:44:07.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 147
02:44:07.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 146
02:44:07.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 146
02:44:07.974 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 147 118
02:44:08.112 [Lua] [PlayFabRequestQueue] EAC Enabled! 147
02:44:08.112 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 147
02:44:08.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 147
02:44:08.347 [Lua] commit result success 36
02:44:20.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
02:44:20.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:44:20.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:44:20.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:44:20.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded:
02:44:20.178 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
02:44:20.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
02:44:20.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
02:44:20.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
02:45:26.304 [Lua] [IngameUI] menu view on_exit hero_view
02:45:26.317 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40
02:45:26.317 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
02:45:26.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
02:45:26.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
02:45:28.441 [Lua] [IngameUI] menu view on_enter start_game_view
02:45:28.451 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04dfbf40
02:45:28.451 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
02:45:28.460 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:45:28.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:45:28.461 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:45:28.462 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:45:30.124 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure
02:45:30.124 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:45:30.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
02:45:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:45:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:45:31.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
02:45:31.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
02:45:31.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
02:45:31.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
02:45:31.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
02:45:33.045 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure)
02:45:33.045 [Lua] ............................................................................................................
02:45:33.045 [Lua] ............................................................................................................
02:45:33.045 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure
02:45:33.045 [Lua] ............................................................................................................
02:45:33.045 [Lua] ............................................................................................................
02:45:33.045 [Lua] [Matchmaking] Cancelling matchmaking
02:45:33.045 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
02:45:33.064 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
02:45:33.064 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
02:45:33.067 [Lua] Set lobby begin:
02:45:33.067 [Lua] Lobby data twitch_enabled = false
02:45:33.067 [Lua] Lobby data power_level = 835
02:45:33.067 [Lua] Lobby data num_players = 1
02:45:33.067 [Lua] Lobby data weave_name = false
02:45:33.067 [Lua] Lobby data game_mode = 3
02:45:33.067 [Lua] Lobby data is_private = false
02:45:33.068 [Lua] Lobby data mechanism = adventure
02:45:33.068 [Lua] Lobby data level_key = inn_level
02:45:33.068 [Lua] Lobby data player_slot_1 = 0:0
02:45:33.068 [Lua] Lobby data selected_level_key = inn_level
02:45:33.068 [Lua] Lobby data unique_server_name = Kauffy
02:45:33.068 [Lua] Lobby data quick_game = true
02:45:33.068 [Lua] Lobby data matchmaking = false
02:45:33.068 [Lua] Lobby data difficulty = hard
02:45:33.068 [Lua] Lobby data country_code = US
02:45:33.068 [Lua] Lobby data host = 110000100950f7d
02:45:33.068 [Lua] Lobby data player_slot_5 = 0:0
02:45:33.068 [Lua] Lobby data player_slot_2 = 0:0
02:45:33.068 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:33.068 [Lua] Lobby data player_slot_3 = 0:0
02:45:33.068 [Lua] Lobby data eac_authorized = true
02:45:33.069 [Lua] Set lobby end.
02:45:33.069 [Lua] [PartyManager] Leader is set to 110000100950f7d
02:45:33.069 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil
02:45:33.069 [Lua] [LevelTransitionHandler] set_next_level( nil )
02:45:33.069 [Lua] Set lobby begin:
02:45:33.069 [Lua] Lobby data twitch_enabled = false
02:45:33.070 [Lua] Lobby data power_level = 835
02:45:33.070 [Lua] Lobby data num_players = 1
02:45:33.070 [Lua] Lobby data weave_name = false
02:45:33.070 [Lua] Lobby data game_mode = 1
02:45:33.071 [Lua] Lobby data is_private = false
02:45:33.071 [Lua] Lobby data mechanism = adventure
02:45:33.071 [Lua] Lobby data level_key = inn_level
02:45:33.071 [Lua] Lobby data player_slot_1 = 0:0
02:45:33.071 [Lua] Lobby data selected_level_key = inn_level
02:45:33.071 [Lua] Lobby data unique_server_name = Kauffy
02:45:33.071 [Lua] Lobby data quick_game = true
02:45:33.071 [Lua] Lobby data matchmaking = true
02:45:33.072 [Lua] Lobby data difficulty = hard
02:45:33.072 [Lua] Lobby data country_code = US
02:45:33.072 [Lua] Lobby data host = 110000100950f7d
02:45:33.072 [Lua] Lobby data player_slot_5 = 0:0
02:45:33.072 [Lua] Lobby data player_slot_2 = 0:0
02:45:33.072 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:33.072 [Lua] Lobby data player_slot_3 = 0:0
02:45:33.072 [Lua] Lobby data eac_authorized = true
02:45:33.072 [Lua] Set lobby end.
02:45:33.072 [Lua] Set lobby begin:
02:45:33.072 [Lua] Lobby data twitch_enabled = false
02:45:33.072 [Lua] Lobby data power_level = 835
02:45:33.072 [Lua] Lobby data num_players = 1
02:45:33.072 [Lua] Lobby data weave_name = false
02:45:33.072 [Lua] Lobby data game_mode = 1
02:45:33.072 [Lua] Lobby data is_private = false
02:45:33.072 [Lua] Lobby data mechanism = adventure
02:45:33.072 [Lua] Lobby data level_key = inn_level
02:45:33.072 [Lua] Lobby data player_slot_1 = 0:0
02:45:33.072 [Lua] Lobby data selected_level_key = inn_level
02:45:33.072 [Lua] Lobby data unique_server_name = Kauffy
02:45:33.072 [Lua] Lobby data quick_game = true
02:45:33.072 [Lua] Lobby data matchmaking = true
02:45:33.072 [Lua] Lobby data difficulty = hard
02:45:33.072 [Lua] Lobby data country_code = US
02:45:33.072 [Lua] Lobby data host = 110000100950f7d
02:45:33.073 [Lua] Lobby data player_slot_5 = 0:0
02:45:33.073 [Lua] Lobby data player_slot_2 = 0:0
02:45:33.073 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:33.073 [Lua] Lobby data player_slot_3 = 0:0
02:45:33.073 [Lua] Lobby data eac_authorized = true
02:45:33.073 [Lua] Set lobby end.
02:45:33.076 [Lua] [ChatManager][1]System: Starting hosted game...
02:45:33.077 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
02:45:33.077 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
02:45:33.167 [Lua] [IngameUI] menu view on_exit start_game_view
02:45:33.167 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
02:45:33.167 [Save] Saving `save_data`
02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
02:45:33.176 [Save] Save done
02:45:33.184 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04dfbf40
02:45:37.210 [SteamLobby] Detected added member 110000104e5941b
02:45:37.211 [Lua] [NetworkServer] Changing num_players from 1 to 2
02:45:37.211 [Lua] Players: 2
02:45:37.211 [Lua] Set lobby begin:
02:45:37.211 [Lua] Lobby data twitch_enabled = false
02:45:37.211 [Lua] Lobby data power_level = 835
02:45:37.211 [Lua] Lobby data num_players = 2
02:45:37.211 [Lua] Lobby data weave_name = false
02:45:37.211 [Lua] Lobby data game_mode = 1
02:45:37.211 [Lua] Lobby data is_private = false
02:45:37.211 [Lua] Lobby data mechanism = adventure
02:45:37.211 [Lua] Lobby data level_key = inn_level
02:45:37.211 [Lua] Lobby data player_slot_1 = 0:0
02:45:37.211 [Lua] Lobby data selected_level_key = inn_level
02:45:37.211 [Lua] Lobby data unique_server_name = Kauffy
02:45:37.212 [Lua] Lobby data quick_game = true
02:45:37.212 [Lua] Lobby data matchmaking = true
02:45:37.212 [Lua] Lobby data difficulty = hard
02:45:37.212 [Lua] Lobby data country_code = US
02:45:37.212 [Lua] Lobby data host = 110000100950f7d
02:45:37.212 [Lua] Lobby data player_slot_5 = 0:0
02:45:37.212 [Lua] Lobby data player_slot_2 = 0:0
02:45:37.212 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:37.212 [Lua] Lobby data player_slot_3 = 0:0
02:45:37.212 [Lua] Lobby data eac_authorized = true
02:45:37.212 [Lua] Set lobby end.
02:45:37.213 [Lua] [LobbyMembers] Member joined 110000104e5941b
02:45:37.238 [Connection] Creating endpoint 110000104e5941b - reliable message sent
02:45:37.238 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:45:37.264 [SteamAuthenticator] Sent ticket request to 110000104e5941b
02:45:37.265 [Lua] [ChatManager][1]System: Wilford Brimley and Diabeetus is joining the game
02:45:41.525 [SteamAuthenticator] Got ticket from 110000104e5941b
02:45:41.525 [SteamAuthenticator] BeginAuthSession 110000104e5941b
02:45:41.525 [SteamAuthenticator] Authenticating 110000104e5941b
02:45:41.546 [SteamAuthenticator] Got ticket request from 110000104e5941b
02:45:41.546 [SteamAuthenticator] GetAuthSessionTicket 110000104e5941b
02:45:41.546 [SteamAuthenticator] Sent ticket to 110000104e5941b
02:45:41.707 [SteamAuthenticator] Steam validation for 110000104e5941b with response 0
02:45:41.891 [Connection] New session id 153 to 110000104e5941b.
02:45:42.043 [Connection] Established a connection <58.153> to 110000104e5941b
02:45:42.043 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:45:42.043 [Lua] [Matchmaking] Got a handshake request from 110000104e5941b with user name 'Wilford Brimley and Diabeetus'
02:45:42.196 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000104e5941b, replying lobby_ok
02:45:42.363 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e5941b REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0
02:45:42.537 [Lua] Set lobby begin:
02:45:42.537 [Lua] Lobby data twitch_enabled = false
02:45:42.537 [Lua] Lobby data power_level = 835
02:45:42.537 [Lua] Lobby data num_players = 2
02:45:42.537 [Lua] Lobby data weave_name = false
02:45:42.537 [Lua] Lobby data game_mode = 1
02:45:42.537 [Lua] Lobby data is_private = false
02:45:42.537 [Lua] Lobby data mechanism = adventure
02:45:42.537 [Lua] Lobby data level_key = inn_level
02:45:42.537 [Lua] Lobby data player_slot_1 = 0:0
02:45:42.537 [Lua] Lobby data selected_level_key = inn_level
02:45:42.537 [Lua] Lobby data unique_server_name = Kauffy
02:45:42.537 [Lua] Lobby data quick_game = true
02:45:42.538 [Lua] Lobby data matchmaking = true
02:45:42.538 [Lua] Lobby data difficulty = hard
02:45:42.538 [Lua] Lobby data country_code = US
02:45:42.538 [Lua] Lobby data host = 110000100950f7d
02:45:42.538 [Lua] Lobby data player_slot_5 = 0:0
02:45:42.538 [Lua] Lobby data player_slot_2 = 0:0
02:45:42.538 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:42.538 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:45:42.538 [Lua] Lobby data eac_authorized = true
02:45:42.538 [Lua] Set lobby end.
02:45:42.538 [Lua] [Matchmaking] Assigning profile slot 3 to 110000104e5941b
02:45:42.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:45:44.876 [Lua] ### CLEARING PEER STATE FOR 110000104e5941b
02:45:44.978 [Lua] [PSM] Peer 110000104e5941b joined. Want to use profile index "3"
02:45:44.978 [Lua] Mechanism says: a client joined the game! 110000104e5941b
02:45:44.978 [EAC] EAC server has client 110000104e5941b (and owner 110000104e5941b)
02:45:44.978 [EACServer] [18:45:44:978][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E5941B PlayerGUID: 76561198042420251 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042420251 PlayerName: Kauffy
02:45:44.978 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e5941b, connection_key=7)
02:45:45.348 [EACServer] [18:45:45:347][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
02:45:45.349 [EACServer] [18:45:45:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E5941B Session: 8 Status: Client Authenticated Message: Client authenticated.
02:45:45.351 [EAC] Peer 110000104e5941b switched EAC state to ClientAuthenticatedLocal
02:45:45.648 [EACServer] [18:45:45:647][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E5941B.
02:45:46.049 [EACServer] [18:45:46:048][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E5941B
02:45:46.049 [EACServer] [18:45:46:048][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E5941B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:45:46.063 [EAC] Peer 110000104e5941b switched EAC state to ClientAuthenticatedRemote
02:45:47.045 [Lua] player (110000104e5941b,1) was put into party 0
02:45:47.045 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b
02:45:47.179 [Lua] ### Sending rpc_level_loaded
02:45:47.179 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 50
02:45:47.179 [Lua] Peer 110000104e5941b has loaded the level but not all enemies, so we wait
02:45:47.179 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104e5941b, connection_key=7)
02:45:47.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:24 my_peer_id:110000100950f7d
02:45:49.906 [SteamVoipClient] select_out(110000104e5941b, on)
02:45:49.906 [SteamVoipClient] select_in(110000104e5941b, on)
02:45:49.906 [SteamVoipClient] select_out(110000104e5941b, off)
02:45:53.962 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:45:53.967 [Lua] [Matchmaking] Got a handshake request from 110000104e5941b with user name 'Wilford Brimley and Diabeetus'
02:45:53.990 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=103
02:45:53.990 [Lua] RemotePlayer:create_game_object( ) 103
02:45:54.010 [Lua] player (110000104e5941b,1) was put into party 1
02:45:54.010 [Lua] Assigning peer(110000104e5941b:1) to profile(3) career(2)
02:45:54.010 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e5941b) local_player_id(1) profile_index(3) career_index(2)
02:45:54.010 [Lua] Set lobby begin:
02:45:54.010 [Lua] Lobby data twitch_enabled = false
02:45:54.010 [Lua] Lobby data power_level = 835
02:45:54.010 [Lua] Lobby data num_players = 2
02:45:54.011 [Lua] Lobby data weave_name = false
02:45:54.011 [Lua] Lobby data game_mode = 1
02:45:54.012 [Lua] Lobby data is_private = false
02:45:54.012 [Lua] Lobby data mechanism = adventure
02:45:54.013 [Lua] Lobby data level_key = inn_level
02:45:54.013 [Lua] Lobby data player_slot_1 = 0:0
02:45:54.013 [Lua] Lobby data selected_level_key = inn_level
02:45:54.013 [Lua] Lobby data unique_server_name = Kauffy
02:45:54.013 [Lua] Lobby data quick_game = true
02:45:54.013 [Lua] Lobby data matchmaking = true
02:45:54.013 [Lua] Lobby data difficulty = hard
02:45:54.013 [Lua] Lobby data country_code = US
02:45:54.013 [Lua] Lobby data host = 110000100950f7d
02:45:54.013 [Lua] Lobby data player_slot_5 = 0:0
02:45:54.013 [Lua] Lobby data player_slot_2 = 0:0
02:45:54.013 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:54.013 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:45:54.013 [Lua] Lobby data eac_authorized = true
02:45:54.013 [Lua] Set lobby end.
02:45:54.013 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:45:54.237 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:45:54.237 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1
02:45:54.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:25 my_peer_id:110000100950f7d
02:45:54.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:25 my_peer_id:110000100950f7d
02:45:54.239 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b
02:45:54.253 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:25 my_peer_id:110000100950f7d
02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:45:54.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:45:54.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
02:45:54.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:45:55.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:45:55.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
02:45:55.091 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
02:45:55.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
02:45:55.230 [Lua] [PackageManager] Force_load: wwise/drakegun
02:45:55.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
02:45:55.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
02:45:55.565 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
02:45:55.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
02:45:55.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
02:45:55.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
02:45:55.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06
02:45:55.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06
02:45:55.994 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06
02:45:55.995 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
02:45:56.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
02:45:56.095 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
02:45:56.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:45:56.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:45:56.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
02:45:56.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
02:45:56.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
02:45:56.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
02:45:56.683 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25
02:45:56.801 [Lua] PlayFabMirror:_commit_internal 37
02:45:56.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:45:56.808 [Lua] generate_backend_stats 110000100950f7d:1
02:45:56.822 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:45:56.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 148
02:45:56.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 148
02:45:56.904 [Lua] Set lobby begin:
02:45:56.904 [Lua] Lobby data twitch_enabled = false
02:45:56.904 [Lua] Lobby data power_level = 417
02:45:56.904 [Lua] Lobby data num_players = 2
02:45:56.904 [Lua] Lobby data weave_name = false
02:45:56.904 [Lua] Lobby data game_mode = 1
02:45:56.904 [Lua] Lobby data is_private = false
02:45:56.905 [Lua] Lobby data mechanism = adventure
02:45:56.905 [Lua] Lobby data level_key = inn_level
02:45:56.905 [Lua] Lobby data player_slot_1 = 0:0
02:45:56.905 [Lua] Lobby data selected_level_key = inn_level
02:45:56.905 [Lua] Lobby data unique_server_name = Kauffy
02:45:56.905 [Lua] Lobby data quick_game = true
02:45:56.905 [Lua] Lobby data matchmaking = true
02:45:56.905 [Lua] Lobby data difficulty = hard
02:45:56.905 [Lua] Lobby data country_code = US
02:45:56.905 [Lua] Lobby data host = 110000100950f7d
02:45:56.905 [Lua] Lobby data player_slot_5 = 0:0
02:45:56.905 [Lua] Lobby data player_slot_2 = 0:0
02:45:56.905 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:45:56.905 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:45:56.905 [Lua] Lobby data eac_authorized = true
02:45:56.905 [Lua] Set lobby end.
02:45:57.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 148
02:45:57.175 [Lua] commit result success 37
02:46:00.204 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:46:00.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104
02:46:00.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:46:01.974 [Lua] Set lobby begin:
02:46:01.974 [Lua] Lobby data twitch_enabled = false
02:46:01.974 [Lua] Lobby data power_level = 605
02:46:01.974 [Lua] Lobby data num_players = 2
02:46:01.974 [Lua] Lobby data weave_name = false
02:46:01.974 [Lua] Lobby data game_mode = 1
02:46:01.974 [Lua] Lobby data is_private = false
02:46:01.974 [Lua] Lobby data mechanism = adventure
02:46:01.974 [Lua] Lobby data level_key = inn_level
02:46:01.974 [Lua] Lobby data player_slot_1 = 0:0
02:46:01.975 [Lua] Lobby data selected_level_key = inn_level
02:46:01.975 [Lua] Lobby data unique_server_name = Kauffy
02:46:01.975 [Lua] Lobby data quick_game = true
02:46:01.975 [Lua] Lobby data matchmaking = true
02:46:01.975 [Lua] Lobby data difficulty = hard
02:46:01.975 [Lua] Lobby data country_code = US
02:46:01.975 [Lua] Lobby data host = 110000100950f7d
02:46:01.975 [Lua] Lobby data player_slot_5 = 0:0
02:46:01.975 [Lua] Lobby data player_slot_2 = 0:0
02:46:01.975 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:01.975 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:01.975 [Lua] Lobby data eac_authorized = true
02:46:01.975 [Lua] Set lobby end.
02:46:06.218 [SteamLobby] Detected added member 1100001059a1f2f
02:46:06.218 [Lua] [NetworkServer] Changing num_players from 2 to 3
02:46:06.218 [Lua] Players: 3
02:46:06.218 [Lua] Set lobby begin:
02:46:06.218 [Lua] Lobby data twitch_enabled = false
02:46:06.218 [Lua] Lobby data power_level = 605
02:46:06.218 [Lua] Lobby data num_players = 3
02:46:06.220 [Lua] Lobby data weave_name = false
02:46:06.220 [Lua] Lobby data game_mode = 1
02:46:06.220 [Lua] Lobby data is_private = false
02:46:06.220 [Lua] Lobby data mechanism = adventure
02:46:06.220 [Lua] Lobby data level_key = inn_level
02:46:06.220 [Lua] Lobby data player_slot_1 = 0:0
02:46:06.220 [Lua] Lobby data selected_level_key = inn_level
02:46:06.220 [Lua] Lobby data unique_server_name = Kauffy
02:46:06.221 [Lua] Lobby data quick_game = true
02:46:06.221 [Lua] Lobby data matchmaking = true
02:46:06.221 [Lua] Lobby data difficulty = hard
02:46:06.221 [Lua] Lobby data country_code = US
02:46:06.221 [Lua] Lobby data host = 110000100950f7d
02:46:06.221 [Lua] Lobby data player_slot_5 = 0:0
02:46:06.221 [Lua] Lobby data player_slot_2 = 0:0
02:46:06.221 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:06.221 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:06.222 [Lua] Lobby data eac_authorized = true
02:46:06.222 [Lua] Set lobby end.
02:46:06.222 [Lua] [LobbyMembers] Member joined 1100001059a1f2f
02:46:06.245 [Connection] Creating endpoint 1100001059a1f2f - reliable message sent
02:46:06.246 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:46:06.274 [SteamAuthenticator] Sent ticket request to 1100001059a1f2f
02:46:06.275 [Lua] [ChatManager][1]System: Strong Bear is joining the game
02:46:07.621 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows.
02:46:11.143 [SteamAuthenticator] Got ticket from 1100001059a1f2f
02:46:11.143 [SteamAuthenticator] BeginAuthSession 1100001059a1f2f
02:46:11.143 [SteamAuthenticator] Authenticating 1100001059a1f2f
02:46:11.143 [SteamAuthenticator] Got ticket request from 1100001059a1f2f
02:46:11.143 [SteamAuthenticator] GetAuthSessionTicket 1100001059a1f2f
02:46:11.144 [SteamAuthenticator] Sent ticket to 1100001059a1f2f
02:46:11.359 [SteamAuthenticator] Steam validation for 1100001059a1f2f with response 0
02:46:11.542 [Connection] New session id 49 to 1100001059a1f2f.
02:46:11.694 [Connection] Established a connection <49.139> to 1100001059a1f2f
02:46:11.694 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:46:11.694 [Lua] [Matchmaking] Got a handshake request from 1100001059a1f2f with user name 'Strong Bear'
02:46:11.867 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 1100001059a1f2f, replying lobby_ok
02:46:12.022 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059a1f2f REPLY wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:46:12.221 [Lua] Set lobby begin:
02:46:12.221 [Lua] Lobby data twitch_enabled = false
02:46:12.222 [Lua] Lobby data power_level = 605
02:46:12.222 [Lua] Lobby data num_players = 3
02:46:12.222 [Lua] Lobby data weave_name = false
02:46:12.222 [Lua] Lobby data game_mode = 1
02:46:12.222 [Lua] Lobby data is_private = false
02:46:12.223 [Lua] Lobby data mechanism = adventure
02:46:12.223 [Lua] Lobby data level_key = inn_level
02:46:12.223 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:12.223 [Lua] Lobby data selected_level_key = inn_level
02:46:12.223 [Lua] Lobby data unique_server_name = Kauffy
02:46:12.223 [Lua] Lobby data quick_game = true
02:46:12.223 [Lua] Lobby data matchmaking = true
02:46:12.223 [Lua] Lobby data difficulty = hard
02:46:12.224 [Lua] Lobby data country_code = US
02:46:12.224 [Lua] Lobby data host = 110000100950f7d
02:46:12.224 [Lua] Lobby data player_slot_5 = 0:0
02:46:12.224 [Lua] Lobby data player_slot_2 = 0:0
02:46:12.224 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:12.224 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:12.224 [Lua] Lobby data eac_authorized = true
02:46:12.224 [Lua] Set lobby end.
02:46:12.224 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001059a1f2f
02:46:12.224 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:46:14.595 [Lua] ### CLEARING PEER STATE FOR 1100001059a1f2f
02:46:14.728 [Lua] [PSM] Peer 1100001059a1f2f joined. Want to use profile index "1"
02:46:14.728 [Lua] Mechanism says: a client joined the game! 1100001059a1f2f
02:46:14.729 [EAC] EAC server has client 1100001059a1f2f (and owner 1100001059a1f2f)
02:46:14.729 [EACServer] [18:46:14:728][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059A1F2F PlayerGUID: 76561198054252335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054252335 PlayerName: Kauffy
02:46:14.729 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059a1f2f, connection_key=8)
02:46:15.210 [EACServer] [18:46:15:210][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059A1F2F Session: 9 Status: Client Authenticated Message: Client authenticated.
02:46:15.216 [EAC] Peer 1100001059a1f2f switched EAC state to ClientAuthenticatedLocal
02:46:15.499 [EACServer] [18:46:15:498][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059A1F2F.
02:46:15.900 [EACServer] [18:46:15:900][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059A1F2F
02:46:15.900 [EACServer] [18:46:15:900][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059A1F2F Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:46:15.912 [EAC] Peer 1100001059a1f2f switched EAC state to ClientAuthenticatedRemote
02:46:16.793 [Lua] player (1100001059a1f2f,1) was put into party 0
02:46:16.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f
02:46:16.948 [Lua] ### Sending rpc_level_loaded
02:46:16.948 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 50
02:46:16.948 [Lua] Peer 1100001059a1f2f has loaded the level but not all enemies, so we wait
02:46:16.948 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001059a1f2f, connection_key=8)
02:46:16.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:25 my_peer_id:110000100950f7d
02:46:26.404 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:46:26.404 [Lua] [Matchmaking] Got a handshake request from 1100001059a1f2f with user name 'Strong Bear'
02:46:26.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=105
02:46:26.435 [Lua] RemotePlayer:create_game_object( ) 105
02:46:26.451 [Lua] player (1100001059a1f2f,1) was put into party 1
02:46:26.451 [Lua] Assigning peer(1100001059a1f2f:1) to profile(1) career(1)
02:46:26.451 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059a1f2f) local_player_id(1) profile_index(1) career_index(1)
02:46:26.452 [Lua] Set lobby begin:
02:46:26.452 [Lua] Lobby data twitch_enabled = false
02:46:26.452 [Lua] Lobby data power_level = 605
02:46:26.452 [Lua] Lobby data num_players = 3
02:46:26.452 [Lua] Lobby data weave_name = false
02:46:26.452 [Lua] Lobby data game_mode = 1
02:46:26.452 [Lua] Lobby data is_private = false
02:46:26.452 [Lua] Lobby data mechanism = adventure
02:46:26.452 [Lua] Lobby data level_key = inn_level
02:46:26.452 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:26.452 [Lua] Lobby data selected_level_key = inn_level
02:46:26.452 [Lua] Lobby data unique_server_name = Kauffy
02:46:26.452 [Lua] Lobby data quick_game = true
02:46:26.452 [Lua] Lobby data matchmaking = true
02:46:26.453 [Lua] Lobby data difficulty = hard
02:46:26.453 [Lua] Lobby data country_code = US
02:46:26.453 [Lua] Lobby data host = 110000100950f7d
02:46:26.453 [Lua] Lobby data player_slot_5 = 0:0
02:46:26.453 [Lua] Lobby data player_slot_2 = 0:0
02:46:26.453 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:26.453 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:26.453 [Lua] Lobby data eac_authorized = true
02:46:26.453 [Lua] Set lobby end.
02:46:26.453 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:46:26.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
02:46:26.660 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:46:26.660 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1
02:46:26.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:26 my_peer_id:110000100950f7d
02:46:26.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:26 my_peer_id:110000100950f7d
02:46:26.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:26 my_peer_id:110000100950f7d
02:46:26.663 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f
02:46:26.681 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:26 my_peer_id:110000100950f7d
02:46:26.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:46:26.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
02:46:26.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
02:46:26.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:46:26.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:46:26.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p
02:46:26.865 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
02:46:27.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
02:46:27.027 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
02:46:27.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
02:46:27.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
02:46:27.097 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
02:46:27.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
02:46:27.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
02:46:27.339 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
02:46:27.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:46:27.465 [Lua] Set lobby begin:
02:46:27.465 [Lua] Lobby data twitch_enabled = false
02:46:27.465 [Lua] Lobby data power_level = 403
02:46:27.465 [Lua] Lobby data num_players = 3
02:46:27.465 [Lua] Lobby data weave_name = false
02:46:27.465 [Lua] Lobby data game_mode = 1
02:46:27.465 [Lua] Lobby data is_private = false
02:46:27.465 [Lua] Lobby data mechanism = adventure
02:46:27.465 [Lua] Lobby data level_key = inn_level
02:46:27.465 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:27.466 [Lua] Lobby data selected_level_key = inn_level
02:46:27.466 [Lua] Lobby data unique_server_name = Kauffy
02:46:27.466 [Lua] Lobby data quick_game = true
02:46:27.466 [Lua] Lobby data matchmaking = true
02:46:27.466 [Lua] Lobby data difficulty = hard
02:46:27.466 [Lua] Lobby data country_code = US
02:46:27.466 [Lua] Lobby data host = 110000100950f7d
02:46:27.466 [Lua] Lobby data player_slot_5 = 0:0
02:46:27.466 [Lua] Lobby data player_slot_2 = 0:0
02:46:27.466 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:27.466 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:27.466 [Lua] Lobby data eac_authorized = true
02:46:27.466 [Lua] Set lobby end.
02:46:27.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:46:27.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
02:46:27.525 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
02:46:27.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
02:46:27.599 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
02:46:27.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
02:46:28.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
02:46:28.197 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
02:46:28.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26
02:46:32.360 [Lua] Set lobby begin:
02:46:32.360 [Lua] Lobby data twitch_enabled = false
02:46:32.360 [Lua] Lobby data power_level = 648
02:46:32.360 [Lua] Lobby data num_players = 3
02:46:32.360 [Lua] Lobby data weave_name = false
02:46:32.360 [Lua] Lobby data game_mode = 1
02:46:32.360 [Lua] Lobby data is_private = false
02:46:32.360 [Lua] Lobby data mechanism = adventure
02:46:32.361 [Lua] Lobby data level_key = inn_level
02:46:32.361 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:32.361 [Lua] Lobby data selected_level_key = inn_level
02:46:32.361 [Lua] Lobby data unique_server_name = Kauffy
02:46:32.361 [Lua] Lobby data quick_game = true
02:46:32.361 [Lua] Lobby data matchmaking = true
02:46:32.361 [Lua] Lobby data difficulty = hard
02:46:32.361 [Lua] Lobby data country_code = US
02:46:32.361 [Lua] Lobby data host = 110000100950f7d
02:46:32.361 [Lua] Lobby data player_slot_5 = 0:0
02:46:32.361 [Lua] Lobby data player_slot_2 = 0:0
02:46:32.361 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:32.361 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:32.361 [Lua] Lobby data eac_authorized = true
02:46:32.361 [Lua] Set lobby end.
02:46:32.631 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit
02:46:32.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106
02:46:32.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:46:39.002 [SteamLobby] Detected added member 110000118166c29
02:46:39.003 [Lua] [NetworkServer] Changing num_players from 3 to 4
02:46:39.003 [Lua] Players: 4
02:46:39.003 [Lua] Set lobby begin:
02:46:39.003 [Lua] Lobby data twitch_enabled = false
02:46:39.003 [Lua] Lobby data power_level = 648
02:46:39.003 [Lua] Lobby data num_players = 4
02:46:39.003 [Lua] Lobby data weave_name = false
02:46:39.003 [Lua] Lobby data game_mode = 1
02:46:39.003 [Lua] Lobby data is_private = false
02:46:39.003 [Lua] Lobby data mechanism = adventure
02:46:39.003 [Lua] Lobby data level_key = inn_level
02:46:39.003 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:39.003 [Lua] Lobby data selected_level_key = inn_level
02:46:39.004 [Lua] Lobby data unique_server_name = Kauffy
02:46:39.004 [Lua] Lobby data quick_game = true
02:46:39.004 [Lua] Lobby data matchmaking = true
02:46:39.004 [Lua] Lobby data difficulty = hard
02:46:39.004 [Lua] Lobby data country_code = US
02:46:39.004 [Lua] Lobby data host = 110000100950f7d
02:46:39.004 [Lua] Lobby data player_slot_5 = 0:0
02:46:39.004 [Lua] Lobby data player_slot_2 = 0:0
02:46:39.004 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:39.004 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:39.004 [Lua] Lobby data eac_authorized = true
02:46:39.004 [Lua] Set lobby end.
02:46:39.005 [Lua] [LobbyMembers] Member joined 110000118166c29
02:46:39.020 [Connection] Creating endpoint 110000118166c29 - reliable message sent
02:46:39.020 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:46:39.035 [SteamAuthenticator] Sent ticket request to 110000118166c29
02:46:39.036 [Lua] [ChatManager][1]System: Cousin Trevor is joining the game
02:46:43.309 [SteamAuthenticator] Got ticket from 110000118166c29
02:46:43.309 [SteamAuthenticator] BeginAuthSession 110000118166c29
02:46:43.309 [SteamAuthenticator] Authenticating 110000118166c29
02:46:43.334 [SteamAuthenticator] Got ticket request from 110000118166c29
02:46:43.334 [SteamAuthenticator] GetAuthSessionTicket 110000118166c29
02:46:43.334 [SteamAuthenticator] Sent ticket to 110000118166c29
02:46:43.546 [SteamAuthenticator] Steam validation for 110000118166c29 with response 0
02:46:43.596 [Connection] New session id 106 to 110000118166c29.
02:46:43.732 [Connection] Established a connection <3.106> to 110000118166c29
02:46:43.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:46:43.732 [Lua] [Matchmaking] Got a handshake request from 110000118166c29 with user name 'Cousin Trevor'
02:46:43.824 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000118166c29, replying lobby_ok
02:46:43.919 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000118166c29 REPLY wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0
02:46:44.033 [Lua] Set lobby begin:
02:46:44.033 [Lua] Lobby data twitch_enabled = false
02:46:44.034 [Lua] Lobby data power_level = 648
02:46:44.034 [Lua] Lobby data num_players = 4
02:46:44.034 [Lua] Lobby data weave_name = false
02:46:44.034 [Lua] Lobby data game_mode = 1
02:46:44.034 [Lua] Lobby data is_private = false
02:46:44.034 [Lua] Lobby data mechanism = adventure
02:46:44.034 [Lua] Lobby data level_key = inn_level
02:46:44.034 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:44.034 [Lua] Lobby data selected_level_key = inn_level
02:46:44.034 [Lua] Lobby data unique_server_name = Kauffy
02:46:44.034 [Lua] Lobby data quick_game = true
02:46:44.034 [Lua] Lobby data matchmaking = true
02:46:44.034 [Lua] Lobby data difficulty = hard
02:46:44.034 [Lua] Lobby data country_code = US
02:46:44.034 [Lua] Lobby data host = 110000100950f7d
02:46:44.034 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:46:44.034 [Lua] Lobby data player_slot_2 = 0:0
02:46:44.034 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:44.035 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:44.035 [Lua] Lobby data eac_authorized = true
02:46:44.035 [Lua] Set lobby end.
02:46:44.035 [Lua] [Matchmaking] Assigning profile slot 5 to 110000118166c29
02:46:44.035 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:110000118166c29
02:46:46.322 [Lua] ### CLEARING PEER STATE FOR 110000118166c29
02:46:46.461 [Lua] [PSM] Peer 110000118166c29 joined. Want to use profile index "5"
02:46:46.461 [Lua] Mechanism says: a client joined the game! 110000118166c29
02:46:46.461 [EAC] EAC server has client 110000118166c29 (and owner 110000118166c29)
02:46:46.461 [EACServer] [18:46:46:461][Windows][EAC Server] [Info][RegisterClient] Client: 0110000118166C29 PlayerGUID: 76561198364388393 PlayerIP: 0.0.0.0 OwnerGUID: 76561198364388393 PlayerName: Kauffy
02:46:46.461 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000118166c29, connection_key=9)
02:46:46.766 [EACServer] [18:46:46:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000118166C29 Session: 10 Status: Client Authenticated Message: Client authenticated.
02:46:46.779 [EAC] Peer 110000118166c29 switched EAC state to ClientAuthenticatedLocal
02:46:47.052 [EACServer] [18:46:47:051][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000118166C29.
02:46:47.453 [EACServer] [18:46:47:453][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000118166C29
02:46:47.453 [EACServer] [18:46:47:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000118166C29 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely.
02:46:47.474 [EAC] Peer 110000118166c29 switched EAC state to ClientAuthenticatedRemote
02:46:48.465 [Lua] player (110000118166c29,1) was put into party 0
02:46:48.465 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29
02:46:48.561 [Lua] ### Sending rpc_level_loaded
02:46:48.561 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50
02:46:48.561 [Lua] Peer 110000118166c29 has loaded the level but not all enemies, so we wait
02:46:48.614 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000118166c29, connection_key=9)
02:46:48.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:26 my_peer_id:110000100950f7d
02:46:50.026 [SteamVoipClient] select_out(110000118166c29, on)
02:46:50.026 [SteamVoipClient] select_in(110000118166c29, on)
02:46:50.026 [SteamVoipClient] select_out(110000118166c29, off)
02:46:56.136 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:46:56.608 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:46:56.773 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
02:46:56.773 [Lua] [Matchmaking] Got a handshake request from 110000118166c29 with user name 'Cousin Trevor'
02:46:56.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110
02:46:56.815 [Lua] RemotePlayer:create_game_object( ) 110
02:46:56.830 [Lua] player (110000118166c29,1) was put into party 1
02:46:56.830 [Lua] Assigning peer(110000118166c29:1) to profile(5) career(3)
02:46:56.830 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000118166c29) local_player_id(1) profile_index(5) career_index(3)
02:46:56.830 [Lua] Set lobby begin:
02:46:56.830 [Lua] Lobby data twitch_enabled = false
02:46:56.831 [Lua] Lobby data power_level = 648
02:46:56.831 [Lua] Lobby data num_players = 4
02:46:56.831 [Lua] Lobby data weave_name = false
02:46:56.831 [Lua] Lobby data game_mode = 1
02:46:56.831 [Lua] Lobby data is_private = false
02:46:56.831 [Lua] Lobby data mechanism = adventure
02:46:56.831 [Lua] Lobby data level_key = inn_level
02:46:56.831 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:56.831 [Lua] Lobby data selected_level_key = inn_level
02:46:56.831 [Lua] Lobby data unique_server_name = Kauffy
02:46:56.831 [Lua] Lobby data quick_game = true
02:46:56.831 [Lua] Lobby data matchmaking = true
02:46:56.831 [Lua] Lobby data difficulty = hard
02:46:56.831 [Lua] Lobby data country_code = US
02:46:56.831 [Lua] Lobby data host = 110000100950f7d
02:46:56.831 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:46:56.831 [Lua] Lobby data player_slot_2 = 0:0
02:46:56.831 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:56.831 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:56.831 [Lua] Lobby data eac_authorized = true
02:46:56.832 [Lua] Set lobby end.
02:46:56.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:110000118166c29
02:46:56.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
02:46:56.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:46:56.894 [Lua] PlayFabMirror:_commit_internal 38
02:46:56.894 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:46:56.899 [Lua] generate_backend_stats 110000100950f7d:1
02:46:56.917 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:46:56.917 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 149
02:46:56.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 149
02:46:57.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
02:46:57.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
02:46:57.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
02:46:57.014 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:46:57.014 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1
02:46:57.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:27 my_peer_id:110000100950f7d
02:46:57.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:27 my_peer_id:110000100950f7d
02:46:57.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:27 my_peer_id:110000100950f7d
02:46:57.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:27 my_peer_id:110000100950f7d
02:46:57.017 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29
02:46:57.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 149
02:46:57.035 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:27 my_peer_id:110000100950f7d
02:46:57.035 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
02:46:57.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read,
02:46:57.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
02:46:57.035 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read,
02:46:57.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:46:57.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
02:46:57.050 [Lua] commit result success 38
02:46:57.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:46:57.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
02:46:57.074 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
02:46:57.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
02:46:57.259 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
02:46:57.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
02:46:57.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
02:46:57.401 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09
02:46:57.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:46:57.890 [Lua] Set lobby begin:
02:46:57.890 [Lua] Lobby data twitch_enabled = false
02:46:57.890 [Lua] Lobby data power_level = 486
02:46:57.891 [Lua] Lobby data num_players = 4
02:46:57.891 [Lua] Lobby data weave_name = false
02:46:57.891 [Lua] Lobby data game_mode = 1
02:46:57.891 [Lua] Lobby data is_private = false
02:46:57.891 [Lua] Lobby data mechanism = adventure
02:46:57.891 [Lua] Lobby data level_key = inn_level
02:46:57.891 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:46:57.891 [Lua] Lobby data selected_level_key = inn_level
02:46:57.891 [Lua] Lobby data unique_server_name = Kauffy
02:46:57.891 [Lua] Lobby data quick_game = true
02:46:57.891 [Lua] Lobby data matchmaking = true
02:46:57.891 [Lua] Lobby data difficulty = hard
02:46:57.891 [Lua] Lobby data country_code = US
02:46:57.891 [Lua] Lobby data host = 110000100950f7d
02:46:57.891 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:46:57.891 [Lua] Lobby data player_slot_2 = 0:0
02:46:57.891 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:46:57.891 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:46:57.891 [Lua] Lobby data eac_authorized = true
02:46:57.892 [Lua] Set lobby end.
02:46:58.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:46:58.343 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
02:46:58.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
02:46:58.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
02:46:58.521 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
02:46:58.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
02:46:58.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
02:46:58.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
02:46:58.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:46:59.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:46:59.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p
02:46:59.182 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27
02:47:02.829 [Lua] Set lobby begin:
02:47:02.829 [Lua] Lobby data twitch_enabled = false
02:47:02.829 [Lua] Lobby data power_level = 635
02:47:02.829 [Lua] Lobby data num_players = 4
02:47:02.829 [Lua] Lobby data weave_name = false
02:47:02.829 [Lua] Lobby data game_mode = 1
02:47:02.829 [Lua] Lobby data is_private = false
02:47:02.829 [Lua] Lobby data mechanism = adventure
02:47:02.829 [Lua] Lobby data level_key = inn_level
02:47:02.829 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:02.829 [Lua] Lobby data selected_level_key = inn_level
02:47:02.829 [Lua] Lobby data unique_server_name = Kauffy
02:47:02.829 [Lua] Lobby data quick_game = true
02:47:02.830 [Lua] Lobby data matchmaking = true
02:47:02.830 [Lua] Lobby data difficulty = hard
02:47:02.830 [Lua] Lobby data country_code = US
02:47:02.830 [Lua] Lobby data host = 110000100950f7d
02:47:02.830 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:02.830 [Lua] Lobby data player_slot_2 = 0:0
02:47:02.830 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:02.830 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:02.830 [Lua] Lobby data eac_authorized = true
02:47:02.830 [Lua] Set lobby end.
02:47:03.779 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:03.780 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
02:47:03.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:18.681 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
02:47:18.685 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
02:47:18.686 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins
02:47:18.686 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins )
02:47:18.686 [Lua] Set lobby begin:
02:47:18.686 [Lua] Lobby data twitch_enabled = false
02:47:18.686 [Lua] Lobby data power_level = 635
02:47:18.686 [Lua] Lobby data num_players = 4
02:47:18.686 [Lua] Lobby data weave_name = false
02:47:18.686 [Lua] Lobby data game_mode = 2
02:47:18.686 [Lua] Lobby data is_private = false
02:47:18.686 [Lua] Lobby data mechanism = adventure
02:47:18.686 [Lua] Lobby data level_key = inn_level
02:47:18.687 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:18.687 [Lua] Lobby data selected_level_key = elven_ruins
02:47:18.687 [Lua] Lobby data unique_server_name = Kauffy
02:47:18.687 [Lua] Lobby data quick_game = true
02:47:18.687 [Lua] Lobby data matchmaking = true
02:47:18.687 [Lua] Lobby data difficulty = hard
02:47:18.687 [Lua] Lobby data country_code = US
02:47:18.687 [Lua] Lobby data host = 110000100950f7d
02:47:18.687 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:18.687 [Lua] Lobby data player_slot_2 = 0:0
02:47:18.687 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:18.687 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:18.687 [Lua] Lobby data eac_authorized = true
02:47:18.687 [Lua] Set lobby end.
02:47:18.691 [Lua] Set lobby begin:
02:47:18.691 [Lua] Lobby data twitch_enabled = false
02:47:18.692 [Lua] Lobby data power_level = 635
02:47:18.692 [Lua] Lobby data num_players = 4
02:47:18.693 [Lua] Lobby data weave_name = false
02:47:18.693 [Lua] Lobby data game_mode = 2
02:47:18.693 [Lua] Lobby data is_private = false
02:47:18.693 [Lua] Lobby data mechanism = adventure
02:47:18.693 [Lua] Lobby data level_key = inn_level
02:47:18.693 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:18.693 [Lua] Lobby data selected_level_key = elven_ruins
02:47:18.693 [Lua] Lobby data unique_server_name = Kauffy
02:47:18.693 [Lua] Lobby data quick_game = true
02:47:18.693 [Lua] Lobby data matchmaking = true
02:47:18.694 [Lua] Lobby data difficulty = hard
02:47:18.694 [Lua] Lobby data country_code = US
02:47:18.694 [Lua] Lobby data host = 110000100950f7d
02:47:18.694 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:18.694 [Lua] Lobby data player_slot_2 = 0:0
02:47:18.694 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:18.694 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:18.694 [Lua] Lobby data eac_authorized = true
02:47:18.694 [Lua] Set lobby end.
02:47:18.695 [Lua] Complete level triggered.
02:47:18.697 [Save] Saving `save_data`
02:47:18.697 [Lua] gm_event_end_conditions_met false false
02:47:18.698 [Lua] FORCE COMMIT 39
02:47:18.698 [Lua] PlayFabMirror:_commit_internal 39
02:47:18.698 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
02:47:18.702 [Lua] generate_backend_stats 110000100950f7d:1
02:47:18.704 [Save] Save done
02:47:18.704 [Save] Saving `save_data`
02:47:18.710 [Save] Save done
02:47:18.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
02:47:18.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 150
02:47:18.715 [Save] Saving `save_data`
02:47:18.715 [Lua] TRANSITION nil nil elven_ruins
02:47:18.715 [Lua] Transition type "elven_ruins", is server: true
02:47:18.715 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
02:47:18.715 [Lua] [GameNetworkManager] Leaving game...
02:47:18.715 [Lua] [GameNetworkManager] Shutting down game session host.
02:47:18.715 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
02:47:18.715 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
02:47:18.715 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1450.56
02:47:18.720 [Save] Save done
02:47:18.726 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
02:47:18.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 150
02:47:18.742 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.742 warning: [Network] Got broken update game object message from llx
02:47:18.762 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.762 warning: [Network] Got broken update game object message from llx
02:47:18.781 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.781 warning: [Network] Got broken update game object message from llx
02:47:18.800 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.800 warning: [Network] Got broken update game object message from llx
02:47:18.819 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.819 warning: [Network] Got broken update game object message from llx
02:47:18.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 150
02:47:18.837 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.837 warning: [Network] Got broken update game object message from llx
02:47:18.843 [Lua] commit result success 39
02:47:18.874 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.874 warning: [Network] Got broken update game object message from llx
02:47:18.911 [GameSessionCommon] failed to skip message because type is unknown
02:47:18.911 warning: [Network] Got broken update game object message from llx
02:47:20.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
02:47:20.720 [Lua] Clearing all global lookup lists
02:47:20.720 [Lua] [IngamePlayerListUI] - Destroy
02:47:20.721 [Lua] [EquipmentUI] - Destroy
02:47:20.721 [Lua] [GamePadEquipmentUI] - Destroy
02:47:20.721 [Lua] [AbilityUI] - Destroy
02:47:20.721 [Lua] [GamePadAbilityUI] - Destroy
02:47:20.722 [Lua] [IngameUI] destroy
02:47:20.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3
02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
02:47:20.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
02:47:20.819 [Lua] [Managers] Destroying state managers...
02:47:20.827 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f
02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29
02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b
02:47:20.827 [Lua] [Matchmaking] unregister rpcs
02:47:20.828 [Lua] ############### UNLOADING PACKAGES ###############
02:47:20.828 [Lua] [Gamestate] Enter state StateLoading
02:47:20.830 [Lua] [Gamestate] Enter Substate StateLoadingRunning
02:47:20.830 [Lua] [Matchmaking] register rpcs
02:47:20.830 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
02:47:20.830 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
02:47:20.830 [Lua] Set lobby begin:
02:47:20.830 [Lua] Lobby data twitch_enabled = false
02:47:20.830 [Lua] Lobby data power_level = 0
02:47:20.830 [Lua] Lobby data num_players = 4
02:47:20.830 [Lua] Lobby data weave_name = false
02:47:20.830 [Lua] Lobby data game_mode = 2
02:47:20.831 [Lua] Lobby data is_private = false
02:47:20.831 [Lua] Lobby data mechanism = adventure
02:47:20.831 [Lua] Lobby data level_key = inn_level
02:47:20.831 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:20.831 [Lua] Lobby data selected_level_key = elven_ruins
02:47:20.831 [Lua] Lobby data unique_server_name = Kauffy
02:47:20.831 [Lua] Lobby data quick_game = true
02:47:20.831 [Lua] Lobby data matchmaking = true
02:47:20.831 [Lua] Lobby data difficulty = hard
02:47:20.831 [Lua] Lobby data country_code = US
02:47:20.831 [Lua] Lobby data host = 110000100950f7d
02:47:20.831 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:20.831 [Lua] Lobby data player_slot_2 = 0:0
02:47:20.831 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:20.831 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:20.831 [Lua] Lobby data eac_authorized = true
02:47:20.831 [Lua] Set lobby end.
02:47:20.831 [Lua] registering RPCs
02:47:20.831 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
02:47:20.831 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
02:47:20.831 [Lua] Set lobby begin:
02:47:20.831 [Lua] Lobby data twitch_enabled = false
02:47:20.831 [Lua] Lobby data power_level = 0
02:47:20.831 [Lua] Lobby data num_players = 4
02:47:20.831 [Lua] Lobby data weave_name = false
02:47:20.832 [Lua] Lobby data game_mode = 2
02:47:20.832 [Lua] Lobby data is_private = false
02:47:20.832 [Lua] Lobby data mechanism = adventure
02:47:20.832 [Lua] Lobby data level_key = elven_ruins
02:47:20.832 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:20.832 [Lua] Lobby data selected_level_key = elven_ruins
02:47:20.832 [Lua] Lobby data unique_server_name = Kauffy
02:47:20.832 [Lua] Lobby data quick_game = true
02:47:20.832 [Lua] Lobby data matchmaking = true
02:47:20.832 [Lua] Lobby data difficulty = hard
02:47:20.832 [Lua] Lobby data country_code = US
02:47:20.832 [Lua] Lobby data host = 110000100950f7d
02:47:20.832 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:20.832 [Lua] Lobby data player_slot_2 = 0:0
02:47:20.833 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:20.833 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:20.833 [Lua] Lobby data eac_authorized = true
02:47:20.833 [Lua] Set lobby end.
02:47:20.833 [Lua] MUSIC MANAGER unmute_all_world_sounds 569353 0
02:47:20.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
02:47:20.839 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized
02:47:20.839 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil]
02:47:20.839 [Lua] [LevelTransitionHandler] load_level elven_ruins
02:47:20.989 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
02:47:20.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
02:47:20.990 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
02:47:20.990 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins"
02:47:20.990 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins"
02:47:20.990 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read,
02:47:20.990 [Lua] [StateLoading] got rpc_load_level 78 elven_ruins
02:47:21.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6
02:47:21.101 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6
02:47:21.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins
02:47:21.120 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 569354 0
02:47:21.120 [Lua] MUSIC MANAGER Play_loading_screen_music 569355 0
02:47:21.764 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]'
02:47:25.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins
02:47:25.535 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins
02:47:25.553 [Lua] [LevelTransitionHandler] Level load completed!
02:47:25.553 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 631992 - weave: nil
02:47:25.591 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:47:25.591 [Lua] checking dlc's against conflict directors
02:47:25.591 [Lua] --- --- ---
02:47:25.591 [Lua] Starting... difficulty 'hard'
02:47:25.591 [Lua] These are the starting conflict directors:
02:47:25.591 [Lua] skaven
02:47:25.591 [Lua] --- --- ---
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: default
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: default
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> re-used the same breeds
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: skaven
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> re-used the same breeds
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: skaven_beastmen
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: beastmen
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> re-used the same breeds
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: chaos_beastmen
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> re-used the same breeds
02:47:25.591 [Lua]
02:47:25.591 [Lua] Looking for a new director:
02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] ->trying director: beastmen
02:47:25.591 [Lua] --> success!
02:47:25.591 [Lua] --> re-used the same breeds
02:47:25.591 [Lua]
02:47:25.591 [Lua] DONE! Found the following directors:
02:47:25.591 [Lua] default
02:47:25.591 [Lua] default
02:47:25.591 [Lua] skaven
02:47:25.591 [Lua] skaven_beastmen
02:47:25.591 [Lua] beastmen
02:47:25.591 [Lua] chaos_beastmen
02:47:25.591 [Lua] beastmen
02:47:25.591 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
02:47:25.592 [Lua] ### Sending rpc_level_loaded
02:47:25.592 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 78
02:47:25.592 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
02:47:25.613 [Lua] ### Sending rpc_level_loaded
02:47:25.613 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 78
02:47:26.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
02:47:26.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
02:47:26.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
02:47:26.069 [Lua] ### Sending rpc_level_loaded
02:47:26.069 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 78
02:47:26.069 [Lua] Peer 110000104e5941b has loaded the level and all enemies are loaded
02:47:26.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
02:47:26.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
02:47:26.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
02:47:26.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
02:47:26.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
02:47:26.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
02:47:26.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
02:47:26.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
02:47:26.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
02:47:27.639 [Lua] ### Sending rpc_level_loaded
02:47:27.639 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 78
02:47:27.639 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded
02:47:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
02:47:27.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
02:47:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
02:47:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
02:47:27.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
02:47:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
02:47:28.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
02:47:28.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
02:47:28.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
02:47:28.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
02:47:28.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
02:47:28.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
02:47:28.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
02:47:28.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
02:47:28.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
02:47:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
02:47:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
02:47:28.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
02:47:28.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
02:47:28.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
02:47:28.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
02:47:29.174 [Lua] ### Sending rpc_level_loaded
02:47:29.174 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 78
02:47:29.174 [Lua] Peer 1100001059a1f2f has loaded the level and all enemies are loaded
02:47:29.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
02:47:29.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
02:47:29.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
02:47:29.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
02:47:29.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
02:47:29.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
02:47:30.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
02:47:30.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
02:47:30.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
02:47:30.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
02:47:30.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
02:47:30.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
02:47:30.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
02:47:30.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
02:47:30.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
02:47:31.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
02:47:31.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
02:47:31.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
02:47:31.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
02:47:31.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
02:47:31.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
02:47:31.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
02:47:31.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
02:47:31.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
02:47:31.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
02:47:31.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
02:47:31.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
02:47:32.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
02:47:32.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
02:47:32.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:47:32.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
02:47:32.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
02:47:32.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
02:47:32.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
02:47:32.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
02:47:32.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
02:47:33.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
02:47:33.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
02:47:33.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
02:47:33.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
02:47:33.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
02:47:33.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
02:47:33.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
02:47:33.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
02:47:33.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
02:47:33.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
02:47:33.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
02:47:33.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
02:47:34.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
02:47:34.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
02:47:34.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
02:47:34.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
02:47:34.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
02:47:34.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
02:47:34.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
02:47:34.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
02:47:34.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
02:47:34.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
02:47:34.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
02:47:35.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
02:47:35.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
02:47:35.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
02:47:35.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
02:47:36.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
02:47:36.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
02:47:36.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
02:47:37.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
02:47:37.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
02:47:37.124 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom
02:47:37.124 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
02:47:37.124 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
02:47:38.136 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
02:47:38.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
02:47:38.136 [Lua] [Matchmaking] unregister rpcs
02:47:38.136 [Lua] Set lobby begin:
02:47:38.136 [Lua] Lobby data twitch_enabled = false
02:47:38.136 [Lua] Lobby data power_level = 0
02:47:38.136 [Lua] Lobby data num_players = 4
02:47:38.136 [Lua] Lobby data weave_name = false
02:47:38.136 [Lua] Lobby data game_mode = 2
02:47:38.136 [Lua] Lobby data is_private = false
02:47:38.136 [Lua] Lobby data mechanism = adventure
02:47:38.136 [Lua] Lobby data level_key = elven_ruins
02:47:38.136 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:38.136 [Lua] Lobby data selected_level_key = elven_ruins
02:47:38.136 [Lua] Lobby data unique_server_name = Kauffy
02:47:38.136 [Lua] Lobby data quick_game = true
02:47:38.137 [Lua] Lobby data matchmaking = true
02:47:38.137 [Lua] Lobby data difficulty = hard
02:47:38.137 [Lua] Lobby data country_code = US
02:47:38.137 [Lua] Lobby data host = 110000100950f7d
02:47:38.137 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:38.137 [Lua] Lobby data player_slot_2 = 0:0
02:47:38.137 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:38.137 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:38.137 [Lua] Lobby data eac_authorized = true
02:47:38.137 [Lua] Set lobby end.
02:47:38.137 [Lua] [Managers] Destroying state managers...
02:47:38.138 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens
02:47:38.138 [Lua] MUSIC MANAGER Stop_loading_screen_music 569356 0
02:47:38.138 [Lua] [Gamestate] Enter StateIngame HOST
02:47:38.138 [Lua] <>level = elven_ruins<>
02:47:38.138 [Lua] Set lobby begin:
02:47:38.138 [Lua] Lobby data twitch_enabled = false
02:47:38.138 [Lua] Lobby data power_level = 0
02:47:38.138 [Lua] Lobby data num_players = 4
02:47:38.138 [Lua] Lobby data weave_name = false
02:47:38.138 [Lua] Lobby data game_mode = 2
02:47:38.138 [Lua] Lobby data is_private = false
02:47:38.138 [Lua] Lobby data mechanism = adventure
02:47:38.138 [Lua] Lobby data level_key = elven_ruins
02:47:38.138 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:38.138 [Lua] Lobby data selected_level_key = elven_ruins
02:47:38.138 [Lua] Lobby data unique_server_name = Kauffy
02:47:38.138 [Lua] Lobby data quick_game = true
02:47:38.139 [Lua] Lobby data matchmaking = true
02:47:38.139 [Lua] Lobby data difficulty = hard
02:47:38.139 [Lua] Lobby data country_code = US
02:47:38.139 [Lua] Lobby data host = 110000100950f7d
02:47:38.139 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:38.139 [Lua] Lobby data player_slot_2 = 0:0
02:47:38.139 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:38.139 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:38.139 [Lua] Lobby data eac_authorized = true
02:47:38.139 [Lua] Set lobby end.
02:47:38.139 [Umbra] Init version: 3.4.15 :: 16 threads
02:47:38.139 [Lua] [StateIngame] Server ingame
02:47:38.143 [Lua] Set lobby begin:
02:47:38.143 [Lua] Lobby data twitch_enabled = false
02:47:38.143 [Lua] Lobby data power_level = 0
02:47:38.143 [Lua] Lobby data num_players = 4
02:47:38.143 [Lua] Lobby data weave_name = false
02:47:38.143 [Lua] Lobby data game_mode = 2
02:47:38.143 [Lua] Lobby data is_private = false
02:47:38.143 [Lua] Lobby data mechanism = adventure
02:47:38.143 [Lua] Lobby data level_key = elven_ruins
02:47:38.143 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:38.143 [Lua] Lobby data selected_level_key = elven_ruins
02:47:38.143 [Lua] Lobby data unique_server_name = Kauffy
02:47:38.143 [Lua] Lobby data quick_game = true
02:47:38.143 [Lua] Lobby data matchmaking = true
02:47:38.143 [Lua] Lobby data difficulty = hard
02:47:38.143 [Lua] Lobby data country_code = US
02:47:38.143 [Lua] Lobby data host = 110000100950f7d
02:47:38.143 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:38.143 [Lua] Lobby data player_slot_2 = 0:0
02:47:38.143 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:38.144 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:38.144 [Lua] Lobby data eac_authorized = true
02:47:38.144 [Lua] Set lobby end.
02:47:38.144 [Lua] [Matchmaking] register rpcs
02:47:38.144 [Lua] [GameNetworkManager] Setting pong timeout to 60
02:47:38.144 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
02:47:38.144 [Lua] [GameNetworkManager] self.is_server = true
02:47:38.144 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
02:47:38.144 [Network] Setting artificial MTU limit to 65536
02:47:38.156 [Lua] Switching ConflictSettings: to: default
02:47:38.156 [Lua] pacing=default
02:47:38.156 [Lua] roaming=nil
02:47:38.156 [Lua] specials=default
02:47:38.156 [Lua] debug_color=maroon
02:47:38.156 [Lua] pack_spawning=default
02:47:38.156 [Lua] contained_breeds=nil
02:47:38.156 [Lua] disabled=false
02:47:38.156 [Lua] boss=default
02:47:38.156 [Lua] horde=default
02:47:38.156 [Lua] name=default
02:47:38.156 [Lua] intensity=default
02:47:38.156 [Lua] ---
02:47:38.156 [Lua] [LevelAnalysis] set_random_seed( 631992)
02:47:38.175 [Lua] [AIInterestPointSystem] Level Seed: 631992
02:47:38.175 [Lua]
02:47:38.175 [Lua] [entity_system_bag] = table
02:47:38.175 [Lua] [entity_system_bag] = metatable
02:47:38.175 [Lua] [startup_data] = table
02:47:38.175 [Lua] [entity_manager] = table
02:47:38.175 [Lua] [entity_manager] = metatable
02:47:38.175 [Lua] [unit_spawner] = table
02:47:38.175 [Lua] [unit_spawner] = metatable
02:47:38.175 [Lua] [unit_storage] = table
02:47:38.175 [Lua] [unit_storage] = metatable
02:47:38.175 [Lua] [dice_keeper] = table
02:47:38.175 [Lua] [dice_keeper] = metatable
02:47:38.175 [Lua] [is_server] = true (boolean)
02:47:38.175 [Lua] [world] = [World]
02:47:38.175 [Lua] [system_api] = table
02:47:38.175 [Lua] [entity_system] = table
02:47:38.175 [Lua] [entity_system] = metatable
02:47:38.175 [Lua] [network_lobby] = table
02:47:38.175 [Lua] [network_lobby] = metatable
02:47:38.175 [Lua] [profile_synchronizer] = table
02:47:38.175 [Lua] [profile_synchronizer] = metatable
02:47:38.175 [Lua] [level_transition_handler] = table
02:47:38.175 [Lua] [level_transition_handler] = metatable
02:47:38.175 [Lua] [num_local_human_players] = 1 (number)
02:47:38.175 [Lua] [statistics_db] = table
02:47:38.175 [Lua] [statistics_db] = metatable
02:47:38.176 [Lua] [network_server] = table
02:47:38.176 [Lua] [network_server] = metatable
02:47:38.176 [Lua] [input_manager] = table
02:47:38.176 [Lua] [input_manager] = metatable
02:47:38.176 [Lua] [network_clock] = table
02:47:38.176 [Lua] [network_clock] = metatable
02:47:38.176 [Lua] [network_transmit] = table
02:47:38.176 [Lua] [network_transmit] = metatable
02:47:38.176 [Lua] [free_flight_manager] = table
02:47:38.176 [Lua] [free_flight_manager] = metatable
02:47:38.176 [Lua] [network_manager] = table
02:47:38.176 [Lua] [network_manager] = metatable
02:47:38.176 [Lua] [network_event_delegate] = table
02:47:38.176 [Lua] [network_event_delegate] = metatable
02:47:38.176 [Lua]
02:47:38.176 [Lua] ignoring extension VersusVolumeObjectiveExtension
02:47:38.176 [Lua] ignoring extension VersusInteractObjectiveExtension
02:47:38.176 [Lua] ignoring extension VersusPayloadObjectiveExtension
02:47:38.176 [Lua] ignoring extension VersusSocketObjectiveExtension
02:47:38.176 [Lua] ignoring extension VersusTargetObjectiveExtension
02:47:38.176 [Lua] ignoring extension VersusMissionObjectiveExtension
02:47:38.180 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
02:47:38.198 [Lua] [AchievementManager] Achievements using the steam platform
02:47:38.199 [Lua] [StateIngame] Level seed: 631992
02:47:38.199 [World] Spawning level.
02:47:38.602 [Lua] [LevelAnalysis] set_random_seed( 631992)
02:47:38.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 151
02:47:38.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
02:47:38.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
02:47:38.623 [Lua] [IngameUI] init
02:47:38.633 [SteamVoipClient] select_out(110000100950f7d, off)
02:47:38.633 [SteamVoipClient] select_out(110000104e5941b, off)
02:47:38.633 [SteamVoipClient] select_out(110000118166c29, off)
02:47:38.636 [Lua] cb_razer_chroma_setup
02:47:38.668 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
02:47:38.669 [Lua] Set lobby begin:
02:47:38.669 [Lua] Lobby data twitch_enabled = false
02:47:38.669 [Lua] Lobby data power_level = 835
02:47:38.669 [Lua] Lobby data num_players = 4
02:47:38.669 [Lua] Lobby data weave_name = false
02:47:38.669 [Lua] Lobby data game_mode = 2
02:47:38.669 [Lua] Lobby data is_private = false
02:47:38.669 [Lua] Lobby data mechanism = adventure
02:47:38.669 [Lua] Lobby data level_key = elven_ruins
02:47:38.669 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:38.669 [Lua] Lobby data selected_level_key = elven_ruins
02:47:38.669 [Lua] Lobby data unique_server_name = Kauffy
02:47:38.669 [Lua] Lobby data quick_game = true
02:47:38.669 [Lua] Lobby data matchmaking = true
02:47:38.669 [Lua] Lobby data difficulty = hard
02:47:38.669 [Lua] Lobby data country_code = US
02:47:38.670 [Lua] Lobby data host = 110000100950f7d
02:47:38.670 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:38.670 [Lua] Lobby data player_slot_2 = 0:0
02:47:38.670 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:38.670 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:38.670 [Lua] Lobby data eac_authorized = true
02:47:38.670 [Lua] Set lobby end.
02:47:38.670 [Lua] CurrentConflictSettings default
02:47:38.670 [Lua] [ConflictDirector] conflict_director is ai_ready
02:47:38.675 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
02:47:38.675 [Lua] [MainPathSpawningGenerator] Injecting travel distances
02:47:38.682 [Lua] SpecialsPacing:remove_unwanted_breeds:
02:47:38.682 [Lua] Forming navigation groups in one frame
02:47:38.682 [Lua] Forming navigation groups
02:47:38.688 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983
02:47:38.942 [Lua] NavigationGroupManager -> calulation time B: 0.25399999999990541
02:47:38.942 [Lua] number of nav groups: 469
02:47:38.948 [Lua] number of refined nav groups : 268
02:47:38.953 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279
02:47:38.953 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.22467250637709 Normalized coefficient: 0.97074378504770864
02:47:38.957 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.358265027776353 Normalized coefficient: 1.5205249100853619
02:47:38.964 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.991297818720339 Normalized coefficient: 1.2123500068872555
02:47:38.968 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.6752040386199951 Normalized coefficient: 1.3431199711370754
02:47:38.980 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
02:47:38.980 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
02:47:38.984 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins
02:47:38.984 [Lua] [LevelAnalysis] This level has a total main-path length of 1149.326 meters.
02:47:38.984 [Lua] [LevelAnalysis] grouping spawners for event_patrol
02:47:38.984 [Lua] [LevelAnalysis]
02:47:38.984 [Lua] [LevelAnalysis] grouping spawners for event_boss
02:47:38.984 [Lua] [LevelAnalysis]
02:47:38.984 [Lua] [LevelAnalysis] Terror events added:
02:47:38.984 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:47:38.984 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
02:47:38.984 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
02:47:38.984 [Lua] ----> using boss gizmo!
02:47:38.984 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -254.3 start-travel-dist: 264.3, end-travel-dist: 363.8 spawn_distance 0.0
02:47:38.984 [Lua] Adding main path event: Vector3Box(-55, -137.5, 17.179) boss_event_rat_ogre 45 table: 0000000009625090
02:47:38.984 [Lua] ----> using boss gizmo!
02:47:38.984 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -134.7 start-travel-dist: 723.1, end-travel-dist: 1056.3 spawn_distance 578.4
02:47:38.984 [Lua] Adding main path event: Vector3Box(211.297, 336.426, 25.9423) boss_event_rat_ogre 45 table: 0000000009625380
02:47:38.984 [Lua] [LevelAnalysis] num_event_places_f: 0.7328837547302246 , num_event_places: 0 , trailing_event_fraction: 0.7328837547302246 , num_events: 1
02:47:38.984 [Lua] [LevelAnalysis] Level path distance: 1149.3256320953369
02:47:38.984 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1149.3256320953369 forbidden_dist: -1049.3256320953369
02:47:38.984 [Lua] [LevelAnalysis] wanted_distance: 161.27014129415221
02:47:38.984 [Lua] [LevelAnalysis] Terror events added:
02:47:38.984 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
02:47:38.984 [Lua] Adding main path event: Vector3Box(-150.149, -118.214, 22.8787) rare_event_loot_rat 45 table: 0000000009625810
02:47:38.984 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
02:47:38.989 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
02:47:38.997 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
02:47:38.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
02:47:38.997 [Save] Loading `ut_tweaks_presets`
02:47:38.997 warning: [Save] Missing filename `ut_tweaks_presets`
02:47:39.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 151
02:47:39.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 151
02:47:44.583 [Lua] Set lobby begin:
02:47:44.583 [Lua] Lobby data twitch_enabled = false
02:47:44.583 [Lua] Lobby data power_level = 835
02:47:44.583 [Lua] Lobby data num_players = 4
02:47:44.583 [Lua] Lobby data weave_name = false
02:47:44.583 [Lua] Lobby data game_mode = 2
02:47:44.583 [Lua] Lobby data is_private = false
02:47:44.583 [Lua] Lobby data mechanism = adventure
02:47:44.583 [Lua] Lobby data level_key = elven_ruins
02:47:44.583 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:44.584 [Lua] Lobby data selected_level_key = elven_ruins
02:47:44.584 [Lua] Lobby data unique_server_name = Kauffy
02:47:44.584 [Lua] Lobby data quick_game = true
02:47:44.584 [Lua] Lobby data matchmaking = true
02:47:44.584 [Lua] Lobby data difficulty = hard
02:47:44.584 [Lua] Lobby data country_code = US
02:47:44.584 [Lua] Lobby data host = 110000100950f7d
02:47:44.584 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:44.584 [Lua] Lobby data player_slot_2 = 0:0
02:47:44.584 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:44.584 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:44.584 [Lua] Lobby data eac_authorized = true
02:47:44.585 [Lua] Set lobby end.
02:47:44.585 [Lua] [Matchmaking] Assigned player 110000104e5941b to slot 3 when hot join syncing
02:47:44.585 [Lua] Breedfreezer (server) starting a hot join sync
02:47:44.585 [Lua] packing 0 units of breed chaos_marauder
02:47:44.585 [Lua] packing 0 units of breed skaven_clan_rat
02:47:44.585 [Lua] packing 0 units of breed skaven_storm_vermin
02:47:44.585 [Lua] packing 0 units of breed skaven_slave
02:47:44.585 [Lua] packing 0 units of breed chaos_fanatic
02:47:44.585 [Lua] packing 0 units of breed beastmen_ungor_archer
02:47:44.585 [Lua] packing 0 units of breed chaos_raider
02:47:44.585 [Lua] packing 0 units of breed chaos_warrior
02:47:44.585 [Lua] packing 0 units of breed chaos_berzerker
02:47:44.585 [Lua] packing 0 units of breed beastmen_bestigor
02:47:44.585 [Lua] packing 0 units of breed beastmen_ungor
02:47:44.585 [Lua] packing 0 units of breed skaven_plague_monk
02:47:44.585 [Lua] packing 0 units of breed beastmen_gor
02:47:44.585 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:47:44.585 [Lua]
02:47:44.585 [Lua] [1] = 1 (number)
02:47:44.585 [Lua] [2] = 0 (number)
02:47:44.585 [Lua] [3] = 1 (number)
02:47:44.585 [Lua] [4] = 0 (number)
02:47:44.585 [Lua] [5] = 1 (number)
02:47:44.585 [Lua] [6] = 0 (number)
02:47:44.585 [Lua] [7] = 1 (number)
02:47:44.585 [Lua] [8] = 0 (number)
02:47:44.585 [Lua] [9] = 1 (number)
02:47:44.585 [Lua] [10] = 0 (number)
02:47:44.585 [Lua] [11] = 1 (number)
02:47:44.585 [Lua] [12] = 0 (number)
02:47:44.585 [Lua] [13] = 1 (number)
02:47:44.585 [Lua] [14] = 0 (number)
02:47:44.585 [Lua] [15] = 1 (number)
02:47:44.585 [Lua] [16] = 0 (number)
02:47:44.585 [Lua] [17] = 1 (number)
02:47:44.585 [Lua] [18] = 0 (number)
02:47:44.585 [Lua] [19] = 1 (number)
02:47:44.585 [Lua] [20] = 0 (number)
02:47:44.585 [Lua] [21] = 1 (number)
02:47:44.585 [Lua] [22] = 0 (number)
02:47:44.585 [Lua] [23] = 1 (number)
02:47:44.585 [Lua] [24] = 0 (number)
02:47:44.585 [Lua] [25] = 1 (number)
02:47:44.585 [Lua] [26] = 0 (number)
02:47:44.585 [Lua]
02:47:44.585 [Lua]
02:47:44.585 [Lua]
02:47:44.586 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
02:47:44.586 [Lua] RemotePlayer:create_game_object( ) 60
02:47:44.602 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b
02:47:44.796 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:47:44.796 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1
02:47:48.226 [Lua] Set lobby begin:
02:47:48.226 [Lua] Lobby data twitch_enabled = false
02:47:48.226 [Lua] Lobby data power_level = 417
02:47:48.226 [Lua] Lobby data num_players = 4
02:47:48.226 [Lua] Lobby data weave_name = false
02:47:48.226 [Lua] Lobby data game_mode = 2
02:47:48.227 [Lua] Lobby data is_private = false
02:47:48.227 [Lua] Lobby data mechanism = adventure
02:47:48.227 [Lua] Lobby data level_key = elven_ruins
02:47:48.227 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:48.227 [Lua] Lobby data selected_level_key = elven_ruins
02:47:48.227 [Lua] Lobby data unique_server_name = Kauffy
02:47:48.227 [Lua] Lobby data quick_game = true
02:47:48.227 [Lua] Lobby data matchmaking = true
02:47:48.227 [Lua] Lobby data difficulty = hard
02:47:48.227 [Lua] Lobby data country_code = US
02:47:48.227 [Lua] Lobby data host = 110000100950f7d
02:47:48.227 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:48.227 [Lua] Lobby data player_slot_2 = 0:0
02:47:48.227 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:48.227 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:48.227 [Lua] Lobby data eac_authorized = true
02:47:48.227 [Lua] Set lobby end.
02:47:48.686 [Lua] Set lobby begin:
02:47:48.686 [Lua] Lobby data twitch_enabled = false
02:47:48.687 [Lua] Lobby data power_level = 417
02:47:48.687 [Lua] Lobby data num_players = 4
02:47:48.687 [Lua] Lobby data weave_name = false
02:47:48.687 [Lua] Lobby data game_mode = 2
02:47:48.687 [Lua] Lobby data is_private = false
02:47:48.687 [Lua] Lobby data mechanism = adventure
02:47:48.687 [Lua] Lobby data level_key = elven_ruins
02:47:48.687 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:48.687 [Lua] Lobby data selected_level_key = elven_ruins
02:47:48.687 [Lua] Lobby data unique_server_name = Kauffy
02:47:48.687 [Lua] Lobby data quick_game = true
02:47:48.687 [Lua] Lobby data matchmaking = true
02:47:48.687 [Lua] Lobby data difficulty = hard
02:47:48.687 [Lua] Lobby data country_code = US
02:47:48.687 [Lua] Lobby data host = 110000100950f7d
02:47:48.687 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:48.687 [Lua] Lobby data player_slot_2 = 0:0
02:47:48.687 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:48.687 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:48.687 [Lua] Lobby data eac_authorized = true
02:47:48.687 [Lua] Set lobby end.
02:47:48.687 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing
02:47:48.687 [Lua] Breedfreezer (server) starting a hot join sync
02:47:48.687 [Lua] packing 0 units of breed chaos_marauder
02:47:48.687 [Lua] packing 0 units of breed skaven_clan_rat
02:47:48.687 [Lua] packing 0 units of breed skaven_storm_vermin
02:47:48.687 [Lua] packing 0 units of breed skaven_slave
02:47:48.687 [Lua] packing 0 units of breed chaos_fanatic
02:47:48.687 [Lua] packing 0 units of breed beastmen_ungor_archer
02:47:48.687 [Lua] packing 0 units of breed chaos_raider
02:47:48.687 [Lua] packing 0 units of breed chaos_warrior
02:47:48.687 [Lua] packing 0 units of breed chaos_berzerker
02:47:48.687 [Lua] packing 0 units of breed beastmen_bestigor
02:47:48.687 [Lua] packing 0 units of breed beastmen_ungor
02:47:48.687 [Lua] packing 0 units of breed skaven_plague_monk
02:47:48.687 [Lua] packing 0 units of breed beastmen_gor
02:47:48.687 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:47:48.687 [Lua]
02:47:48.687 [Lua] [1] = 1 (number)
02:47:48.687 [Lua] [2] = 0 (number)
02:47:48.687 [Lua] [3] = 1 (number)
02:47:48.687 [Lua] [4] = 0 (number)
02:47:48.687 [Lua] [5] = 1 (number)
02:47:48.687 [Lua] [6] = 0 (number)
02:47:48.687 [Lua] [7] = 1 (number)
02:47:48.687 [Lua] [8] = 0 (number)
02:47:48.687 [Lua] [9] = 1 (number)
02:47:48.687 [Lua] [10] = 0 (number)
02:47:48.687 [Lua] [11] = 1 (number)
02:47:48.687 [Lua] [12] = 0 (number)
02:47:48.687 [Lua] [13] = 1 (number)
02:47:48.687 [Lua] [14] = 0 (number)
02:47:48.687 [Lua] [15] = 1 (number)
02:47:48.687 [Lua] [16] = 0 (number)
02:47:48.687 [Lua] [17] = 1 (number)
02:47:48.687 [Lua] [18] = 0 (number)
02:47:48.687 [Lua] [19] = 1 (number)
02:47:48.687 [Lua] [20] = 0 (number)
02:47:48.687 [Lua] [21] = 1 (number)
02:47:48.687 [Lua] [22] = 0 (number)
02:47:48.687 [Lua] [23] = 1 (number)
02:47:48.687 [Lua] [24] = 0 (number)
02:47:48.687 [Lua] [25] = 1 (number)
02:47:48.687 [Lua] [26] = 0 (number)
02:47:48.687 [Lua]
02:47:48.687 [Lua]
02:47:48.687 [Lua]
02:47:48.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
02:47:48.688 [Lua] RemotePlayer:create_game_object( ) 61
02:47:48.705 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29
02:47:48.969 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:47:48.969 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1
02:47:50.466 [Lua] Set lobby begin:
02:47:50.466 [Lua] Lobby data twitch_enabled = false
02:47:50.466 [Lua] Lobby data power_level = 417
02:47:50.466 [Lua] Lobby data num_players = 4
02:47:50.466 [Lua] Lobby data weave_name = false
02:47:50.466 [Lua] Lobby data game_mode = 2
02:47:50.467 [Lua] Lobby data is_private = false
02:47:50.467 [Lua] Lobby data mechanism = adventure
02:47:50.467 [Lua] Lobby data level_key = elven_ruins
02:47:50.467 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:50.467 [Lua] Lobby data selected_level_key = elven_ruins
02:47:50.467 [Lua] Lobby data unique_server_name = Kauffy
02:47:50.467 [Lua] Lobby data quick_game = true
02:47:50.467 [Lua] Lobby data matchmaking = true
02:47:50.467 [Lua] Lobby data difficulty = hard
02:47:50.467 [Lua] Lobby data country_code = US
02:47:50.467 [Lua] Lobby data host = 110000100950f7d
02:47:50.467 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:50.467 [Lua] Lobby data player_slot_2 = 0:0
02:47:50.467 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:50.467 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:50.467 [Lua] Lobby data eac_authorized = true
02:47:50.467 [Lua] Set lobby end.
02:47:50.467 [Lua] [Matchmaking] Assigned player 1100001059a1f2f to slot 1 when hot join syncing
02:47:50.467 [Lua] Breedfreezer (server) starting a hot join sync
02:47:50.467 [Lua] packing 0 units of breed chaos_marauder
02:47:50.467 [Lua] packing 0 units of breed skaven_clan_rat
02:47:50.467 [Lua] packing 0 units of breed skaven_storm_vermin
02:47:50.467 [Lua] packing 0 units of breed skaven_slave
02:47:50.467 [Lua] packing 0 units of breed chaos_fanatic
02:47:50.467 [Lua] packing 0 units of breed beastmen_ungor_archer
02:47:50.467 [Lua] packing 0 units of breed chaos_raider
02:47:50.467 [Lua] packing 0 units of breed chaos_warrior
02:47:50.467 [Lua] packing 0 units of breed chaos_berzerker
02:47:50.467 [Lua] packing 0 units of breed beastmen_bestigor
02:47:50.467 [Lua] packing 0 units of breed beastmen_ungor
02:47:50.467 [Lua] packing 0 units of breed skaven_plague_monk
02:47:50.467 [Lua] packing 0 units of breed beastmen_gor
02:47:50.467 [Lua] --> rpc-package size reached, sending rpc now (last package)
02:47:50.467 [Lua]
02:47:50.467 [Lua] [1] = 1 (number)
02:47:50.467 [Lua] [2] = 0 (number)
02:47:50.467 [Lua] [3] = 1 (number)
02:47:50.467 [Lua] [4] = 0 (number)
02:47:50.467 [Lua] [5] = 1 (number)
02:47:50.467 [Lua] [6] = 0 (number)
02:47:50.467 [Lua] [7] = 1 (number)
02:47:50.467 [Lua] [8] = 0 (number)
02:47:50.467 [Lua] [9] = 1 (number)
02:47:50.467 [Lua] [10] = 0 (number)
02:47:50.467 [Lua] [11] = 1 (number)
02:47:50.467 [Lua] [12] = 0 (number)
02:47:50.467 [Lua] [13] = 1 (number)
02:47:50.467 [Lua] [14] = 0 (number)
02:47:50.467 [Lua] [15] = 1 (number)
02:47:50.467 [Lua] [16] = 0 (number)
02:47:50.467 [Lua] [17] = 1 (number)
02:47:50.467 [Lua] [18] = 0 (number)
02:47:50.467 [Lua] [19] = 1 (number)
02:47:50.467 [Lua] [20] = 0 (number)
02:47:50.467 [Lua] [21] = 1 (number)
02:47:50.467 [Lua] [22] = 0 (number)
02:47:50.467 [Lua] [23] = 1 (number)
02:47:50.467 [Lua] [24] = 0 (number)
02:47:50.467 [Lua] [25] = 1 (number)
02:47:50.467 [Lua] [26] = 0 (number)
02:47:50.467 [Lua]
02:47:50.467 [Lua]
02:47:50.467 [Lua]
02:47:50.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
02:47:50.468 [Lua] RemotePlayer:create_game_object( ) 62
02:47:50.489 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f
02:47:50.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:50.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:50.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
02:47:50.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:50.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
02:47:50.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:50.662 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:50.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
02:47:50.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:50.763 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
02:47:50.763 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1
02:47:50.764 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit
02:47:50.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
02:47:50.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
02:47:50.852 [Lua] StateInGameRunning:_game_actually_starts()
02:47:50.852 [Lua] #################################################################################################################
02:47:50.852 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true
02:47:50.852 [Lua] #################################################################################################################
02:47:50.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 152
02:47:50.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
02:47:50.867 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 152
02:47:51.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
02:47:51.068 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
02:47:51.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 152
02:47:51.078 [Lua] Commit load time data
02:47:51.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x8b040, position: 0
02:47:53.475 [Lua] Set lobby begin:
02:47:53.475 [Lua] Lobby data twitch_enabled = false
02:47:53.475 [Lua] Lobby data power_level = 451
02:47:53.475 [Lua] Lobby data num_players = 4
02:47:53.475 [Lua] Lobby data weave_name = false
02:47:53.475 [Lua] Lobby data game_mode = 2
02:47:53.475 [Lua] Lobby data is_private = false
02:47:53.475 [Lua] Lobby data mechanism = adventure
02:47:53.475 [Lua] Lobby data level_key = elven_ruins
02:47:53.475 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:53.475 [Lua] Lobby data selected_level_key = elven_ruins
02:47:53.475 [Lua] Lobby data unique_server_name = Kauffy
02:47:53.475 [Lua] Lobby data quick_game = true
02:47:53.475 [Lua] Lobby data matchmaking = true
02:47:53.475 [Lua] Lobby data difficulty = hard
02:47:53.475 [Lua] Lobby data country_code = US
02:47:53.475 [Lua] Lobby data host = 110000100950f7d
02:47:53.475 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:53.475 [Lua] Lobby data player_slot_2 = 0:0
02:47:53.475 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:53.475 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:53.476 [Lua] Lobby data eac_authorized = true
02:47:53.476 [Lua] Set lobby end.
02:47:58.505 [Lua] Set lobby begin:
02:47:58.505 [Lua] Lobby data twitch_enabled = false
02:47:58.505 [Lua] Lobby data power_level = 635
02:47:58.505 [Lua] Lobby data num_players = 4
02:47:58.505 [Lua] Lobby data weave_name = false
02:47:58.505 [Lua] Lobby data game_mode = 2
02:47:58.505 [Lua] Lobby data is_private = false
02:47:58.505 [Lua] Lobby data mechanism = adventure
02:47:58.505 [Lua] Lobby data level_key = elven_ruins
02:47:58.505 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
02:47:58.505 [Lua] Lobby data selected_level_key = elven_ruins
02:47:58.505 [Lua] Lobby data unique_server_name = Kauffy
02:47:58.505 [Lua] Lobby data quick_game = true
02:47:58.505 [Lua] Lobby data matchmaking = true
02:47:58.505 [Lua] Lobby data difficulty = hard
02:47:58.505 [Lua] Lobby data country_code = US
02:47:58.505 [Lua] Lobby data host = 110000100950f7d
02:47:58.505 [Lua] Lobby data player_slot_5 = 110000118166c29:1
02:47:58.505 [Lua] Lobby data player_slot_2 = 0:0
02:47:58.505 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
02:47:58.505 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
02:47:58.505 [Lua] Lobby data eac_authorized = true
02:47:58.505 [Lua] Set lobby end.
02:48:15.263 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:48:15.294 [Lua] Spline already found!
02:48:15.335 [Lua] Init group template: spline_patrol
02:48:17.155 [Lua] Players are leaving the safe zone
02:48:23.332 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:24.710 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:25.123 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:25.819 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:26.182 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:27.593 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:28.542 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:48:28.559 [Lua] Spline already found!
02:48:28.614 [Lua] Init group template: spline_patrol
02:48:28.636 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:30.534 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:48:30.551 [Lua] Spline already found!
02:48:30.605 [Lua] Init group template: spline_patrol
02:48:31.407 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:31.796 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:32.366 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:32.801 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:33.544 [Flow] UNITBURN_DEATH
02:48:35.120 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:35.356 [Lua] main path terror event triggered: rare_event_loot_rat
02:48:35.356 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
02:48:35.645 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:35.857 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:36.241 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:42.600 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:43.206 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:43.299 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:43.745 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:44.174 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:44.632 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:44.671 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:45.143 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:45.175 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:45.439 [Flow] UNITBURN_DEATH
02:48:45.691 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:45.912 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:46.520 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:47.148 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:47.624 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:48.412 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:48.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x8b040, position: 2728156
02:48:48.891 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:49.271 [Flow] UNITBURN_DEATH
02:48:49.695 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:50.139 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:51.869 [Flow] UNITBURN_DEATH
02:48:53.706 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:53.725 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:48:53.742 [Lua] Spline already found!
02:48:53.785 [Lua] Init group template: spline_patrol
02:48:54.055 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:54.226 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:54.558 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:54.731 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:55.485 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:57.243 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:57.685 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:58.882 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:48:59.317 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:48:59.406 [Flow] UNITBURN_DEATH
02:49:06.244 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:06.883 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:06.987 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:07.535 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:07.568 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:08.043 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:08.079 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:08.446 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:08.568 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:08.991 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:09.262 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:09.689 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:10.172 [Flow] UNITBURN_DEATH
02:49:10.670 [Flow] UNITBURN_DEATH
02:49:11.345 [Flow] UNITBURN_DEATH
02:49:11.358 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:11.850 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:13.689 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:14.061 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:49:14.332 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:14.691 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:49:16.537 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:16.875 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:49:17.016 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:17.334 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:49:17.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
02:49:19.075 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 574296 0
02:49:19.275 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:19.733 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:19.801 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:20.209 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:22.906 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:49:22.920 [Lua] Spline already found!
02:49:22.968 [Lua] Init group template: spline_patrol
02:49:28.661 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:29.187 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:29.797 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:49:29.812 [Lua] Spline already found!
02:49:29.852 [Lua] Init group template: spline_patrol
02:49:29.885 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:30.432 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:30.856 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:31.321 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:33.293 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:33.683 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:35.758 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:36.285 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:36.925 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:37.590 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:38.232 [Lua] Time for new HOOORDE! multi_first_wave
02:49:38.232 [Lua] horde requested: ambush
02:49:38.232 [Lua] setting up ambush-horde
02:49:38.232 [Lua] Composing horde 'medium' .. using variant 'plain'
02:49:38.232 [Lua] -> spawning: 35
02:49:38.232 [Lua] horde crated with id 7 of type ambush
02:49:38.232 [Lua] ambush horde has started
02:49:38.238 [Lua] MUSIC: explore -> pre_ambush
02:49:40.909 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:41.364 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:41.604 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:42.078 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:43.046 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:43.274 [Lua] MUSIC: pre_ambush -> horde
02:49:43.459 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:43.817 [Lua] Init group template: horde
02:49:46.282 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:46.362 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
02:49:46.362 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:49:46.362 [Lua] horde requested: ambush
02:49:46.362 [Lua] setting up ambush-horde
02:49:46.362 [Lua] Composing horde 'medium' .. using variant 'plain'
02:49:46.363 [Lua] -> spawning: 36
02:49:46.363 [Lua] horde crated with id 8 of type ambush
02:49:46.363 [Lua] ambush horde has started
02:49:46.804 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:46.804 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:47.348 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:47.348 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:47.905 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:47.906 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:48.449 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:48.507 [Flow] UNITBURN_DEATH
02:49:48.896 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:49.047 [Flow] UNITBURN_DEATH
02:49:49.385 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:49.557 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:50.164 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:50.260 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:50.794 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:51.006 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:51.351 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:52.544 [Lua] Init group template: horde
02:49:52.955 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:53.427 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:53.427 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:53.848 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:53.894 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:54.356 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:54.470 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:54.990 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:55.077 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:55.502 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:56.352 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:56.995 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:57.043 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:49:57.395 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:49:59.002 [Lua] HORDE: last wave, reset to standard horde delay
02:49:59.002 [Lua] Time for new HOOORDE! multi_last_wave
02:49:59.002 [Lua] horde requested: ambush
02:49:59.002 [Lua] setting up ambush-horde
02:49:59.002 [Lua] Composing horde 'medium' .. using variant 'plain'
02:49:59.002 [Lua] -> spawning: 35
02:49:59.002 [Lua] horde crated with id 9 of type ambush
02:49:59.002 [Lua] ambush horde has started
02:50:02.508 [Lua] replace_hidden_spawners -> first try found: 0 cover points
02:50:02.508 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
02:50:02.508 [Lua] replace_hidden_spawners -> replacing hidden spawners!
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:02.508 [Lua] ->moving spawner
02:50:04.133 [Lua] main path terror event triggered: boss_event_rat_ogre
02:50:04.133 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
02:50:04.187 [Flow] Boss DoorStormfiend
02:50:04.213 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
02:50:04.218 [Lua] Init group template: boss_door_closers
02:50:05.161 [Lua] Init group template: horde
02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:50:05.596 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:50:05.620 [Lua] Spline already found!
02:50:05.680 [Lua] Init group template: spline_patrol
02:50:08.979 [Lua] Horde killed: ?
02:50:15.578 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:15.953 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:16.260 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:21.254 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:21.517 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:21.635 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:21.877 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:21.878 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:22.212 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:22.267 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:22.449 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:22.575 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:22.761 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:22.818 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:22.999 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:23.108 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:23.313 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:23.339 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:23.538 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:23.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:23.776 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:23.926 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:24.050 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:24.169 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:24.453 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:24.453 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:24.677 [Lua] Horde killed: ?
02:50:24.768 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:29.794 [Lua] MUSIC: horde -> explore
02:50:33.071 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:33.307 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:33.418 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:33.547 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:33.660 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:33.923 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:33.967 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:34.318 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:42.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8ec61, position: 0
02:50:48.108 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:50:48.473 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:50:51.187 [Lua] rat ogre died!
02:50:54.466 [Lua] Horde killed: ?
02:50:56.125 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Loot Die
02:51:10.780 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:10.800 [Lua] Spline already found!
02:51:10.872 [Lua] Init group template: spline_patrol
02:51:14.730 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:15.073 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:51:15.728 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:16.057 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:51:16.344 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:16.741 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:51:24.475 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:24.500 [Lua] Spline already found!
02:51:24.590 [Lua] Init group template: spline_patrol
02:51:25.232 [Lua] Switching ConflictSettings: to: skaven
02:51:25.232 [Lua] pacing=default
02:51:25.232 [Lua] roaming=nil
02:51:25.232 [Lua] specials=skaven
02:51:25.232 [Lua] debug_color=orange
02:51:25.232 [Lua] pack_spawning=skaven
02:51:25.232 [Lua] contained_breeds=nil
02:51:25.232 [Lua] disabled=false
02:51:25.232 [Lua] boss=skaven
02:51:25.232 [Lua] horde=default
02:51:25.232 [Lua] name=skaven
02:51:25.232 [Lua] intensity=default
02:51:25.232 [Lua] ---
02:51:25.873 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:25.890 [Lua] Spline already found!
02:51:25.960 [Lua] Init group template: spline_patrol
02:51:29.671 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:30.235 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:30.591 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:30.763 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:31.078 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:31.464 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:32.138 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:32.609 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:34.777 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:34.798 [Lua] Spline already found!
02:51:34.850 [Lua] rat ogre was despawned!
02:51:34.874 [Lua] Init group template: spline_patrol
02:51:35.690 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:36.287 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:36.583 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:37.155 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:37.406 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:37.856 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:38.128 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:38.562 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:39.007 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:39.394 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:40.023 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:40.454 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:40.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8fc6c, position: 0
02:51:41.495 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:41.885 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:42.305 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:42.346 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:42.364 [Lua] Spline already found!
02:51:42.430 [Lua] Init group template: spline_patrol
02:51:42.728 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:43.119 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:43.507 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:43.879 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:51:43.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8fd5b, position: 0
02:51:44.254 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:51:55.060 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome
02:51:57.618 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:57.639 [Lua] Spline already found!
02:51:57.715 [Lua] Init group template: spline_patrol
02:51:59.310 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:59.327 [Lua] Spline already found!
02:51:59.367 [Lua] Init group template: spline_patrol
02:51:59.475 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:51:59.492 [Lua] Spline already found!
02:51:59.621 [Lua] Init group template: spline_patrol
02:52:01.031 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:01.046 [Lua] Spline already found!
02:52:01.182 [Lua] Init group template: spline_patrol
02:52:04.470 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:04.485 [Lua] Spline already found!
02:52:04.547 [Lua] Init group template: spline_patrol
02:52:07.780 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:08.412 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:08.468 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:09.073 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:09.328 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:09.814 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:10.162 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:11.453 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:12.503 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:13.133 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:13.324 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:13.396 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:13.413 [Lua] Spline already found!
02:52:13.474 [Lua] Init group template: spline_patrol
02:52:13.895 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:14.456 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:15.047 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:16.278 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:16.736 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:18.611 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:19.488 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:20.442 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:20.999 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:21.282 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:21.454 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:52:21.768 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:21.848 [Lua] Switching ConflictSettings: to: skaven_beastmen
02:52:21.848 [Lua] pacing=default
02:52:21.848 [Lua] locked_func_name=beastmen
02:52:21.848 [Lua] roaming=nil
02:52:21.848 [Lua] specials=skaven_beastmen
02:52:21.848 [Lua] debug_color=orange
02:52:21.848 [Lua] pack_spawning=skaven_beastmen
02:52:21.848 [Lua] contained_breeds=nil
02:52:21.848 [Lua] disabled=false
02:52:21.848 [Lua] boss=skaven_beastmen
02:52:21.848 [Lua] horde=beastmen
02:52:21.848 [Lua] name=skaven_beastmen
02:52:21.848 [Lua] intensity=default
02:52:21.848 [Lua] ---
02:52:22.113 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:22.131 [Lua] Spline already found!
02:52:22.205 [Lua] Init group template: spline_patrol
02:52:22.616 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:22.729 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.417 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:23.690 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:52:24.122 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:24.143 [Lua] Spline already found!
02:52:24.190 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:24.224 [Lua] Init group template: spline_patrol
02:52:24.405 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:24.434 [Lua] Spline already found!
02:52:24.490 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:52:24.518 [Lua] Spline already found!
02:52:24.529 [Lua] Init group template: spline_patrol
02:52:24.824 [Lua] Init group template: spline_patrol
02:52:25.103 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:25.174 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:25.573 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:52:25.767 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:26.181 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:52:26.288 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:29.075 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:29.967 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:30.298 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:30.377 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:33.942 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:34.662 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:34.662 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:35.058 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:52:58.758 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:52:59.376 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:00.637 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:01.211 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:01.953 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:02.490 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:02.550 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:03.029 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:03.095 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:53:03.115 [Lua] Spline already found!
02:53:03.138 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:03.189 [Lua] Init group template: spline_patrol
02:53:03.531 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:03.649 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:04.052 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:04.121 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:04.586 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:04.685 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:05.103 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:05.474 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:05.683 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:06.251 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:06.350 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:07.069 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:07.408 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 600342 0
02:53:26.176 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:26.609 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:26.778 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:27.277 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:27.277 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:27.745 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:27.782 [Lua] [ChatManager][1]System: Strong Bear picked up a Grimoire
02:53:27.878 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:28.377 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:28.377 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:28.843 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:28.909 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:29.375 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:30.008 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:38.929 [Lua] Time for new HOOORDE! multi_first_wave
02:53:38.929 [Lua] horde requested: ambush
02:53:38.929 [Lua] setting up ambush-horde
02:53:38.929 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
02:53:38.929 [Lua] -> spawning: 15
02:53:38.929 [Lua] horde crated with id 28 of type ambush
02:53:38.929 [Lua] ambush horde has started
02:53:38.940 [Lua] MUSIC: explore -> pre_ambush
02:53:42.650 [Lua] Init group template: horde
02:53:43.921 [Lua] MUSIC: pre_ambush -> horde
02:53:46.224 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:53:46.246 [Lua] Spline already found!
02:53:46.329 [Lua] Init group template: spline_patrol
02:53:46.910 [Lua] ready to jump failed
02:53:47.868 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:48.326 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:48.472 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:49.035 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:49.534 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:49.534 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:49.860 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:49.906 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:50.047 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:50.418 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:50.530 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:50.906 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:51.006 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:53:51.033 [Lua] Spline already found!
02:53:51.062 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:51.126 [Lua] Init group template: spline_patrol
02:53:51.452 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:51.593 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:51.975 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:52.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
02:53:52.095 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:53:52.095 [Lua] horde requested: ambush
02:53:52.095 [Lua] setting up ambush-horde
02:53:52.095 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
02:53:52.095 [Lua] -> spawning: 14
02:53:52.095 [Lua] horde crated with id 31 of type ambush
02:53:52.095 [Lua] ambush horde has started
02:53:52.831 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:53.339 [Lua] simple los failed
02:53:53.381 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:55.441 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:55.795 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:55.904 [Lua] Init group template: horde
02:53:55.984 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:56.429 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:56.549 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:57.014 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:57.151 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 606033 0
02:53:57.168 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:57.845 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:58.434 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:58.884 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:59.031 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:53:59.407 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:53:59.674 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:00.068 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:00.319 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:00.777 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:00.996 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:01.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x942d5, position: 0
02:54:01.551 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:01.628 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:02.255 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:19.187 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059a1f2f
02:54:19.189 [Lua] [GameNetworkManager] destroying game object with go_id=67
02:54:20.897 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome
02:54:22.106 [Lua] MUSIC: horde -> explore
02:54:22.555 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 610148 0
02:54:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:54:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:54:24.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 83264
02:54:26.220 [Lua] Horde killed: ?
02:54:26.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x950c5, position: 0
02:54:33.085 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:33.491 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:33.618 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:34.017 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:35.996 [Lua] Horde killed: ?
02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:54:44.482 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit
02:54:44.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=465
02:54:44.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76377952098846436)
02:54:49.558 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:54:49.582 [Lua] Spline already found!
02:54:49.648 [Lua] Init group template: spline_patrol
02:54:50.070 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:54:50.088 [Lua] Spline already found!
02:54:50.137 [Lua] Init group template: spline_patrol
02:54:51.032 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:54:51.067 [Lua] Spline already found!
02:54:51.117 [Lua] Init group template: spline_patrol
02:54:52.073 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:54:52.096 [Lua] Spline already found!
02:54:52.145 [Lua] Init group template: spline_patrol
02:54:54.540 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:54:54.563 [Lua] Spline already found!
02:54:54.611 [Lua] Init group template: spline_patrol
02:54:55.511 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:56.361 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:56.362 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:56.881 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:56.928 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:57.372 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:57.418 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:57.899 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:54:57.899 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:54:58.370 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:00.360 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:00.760 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:05.804 [Lua] Switching ConflictSettings: to: skaven
02:55:05.804 [Lua] pacing=default
02:55:05.804 [Lua] roaming=nil
02:55:05.804 [Lua] specials=skaven
02:55:05.804 [Lua] debug_color=orange
02:55:05.804 [Lua] pack_spawning=skaven
02:55:05.804 [Lua] contained_breeds=nil
02:55:05.804 [Lua] disabled=false
02:55:05.804 [Lua] boss=skaven
02:55:05.804 [Lua] horde=default
02:55:05.804 [Lua] name=skaven
02:55:05.804 [Lua] intensity=default
02:55:05.804 [Lua] ---
02:55:07.000 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 22
02:55:07.055 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 21
02:55:07.198 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:07.276 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 20
02:55:07.507 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 19
02:55:07.566 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 18
02:55:07.720 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:07.764 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 17
02:55:08.137 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:08.531 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:08.632 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:09.082 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:09.195 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:09.616 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:55:12.345 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome
02:55:13.568 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 19
02:55:23.252 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome
02:55:35.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source.
02:55:46.659 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:46.983 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:55:53.138 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:55:53.539 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:55:54.523 [Lua] FAIL INTEREST POINT SPAWN UNIT
02:55:56.247 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:55:56.266 [Lua] Spline already found!
02:55:56.343 [Lua] Init group template: spline_patrol
02:55:57.874 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:55:57.892 [Lua] Spline already found!
02:55:57.896 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming17 group_type: roaming_patrol, wanted_spawn_pos: Vector3(99.4182, 180.225, 23.5132)
02:55:57.940 [Lua] Init group template: spline_patrol
02:55:59.402 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 2 27
02:56:01.120 [Lua] ready to jump failed
02:56:03.158 [Lua] ready to jump failed
02:56:04.923 [Lua] fence jumping
02:56:05.503 [Lua] ready to jump failed
02:56:08.526 [Flow] lua_on_damage_taken
02:56:08.526 [Flow] 1
02:56:09.810 [Flow] lua_on_damage_taken
02:56:09.810 [Flow] 2
02:56:09.865 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
02:56:12.426 [Flow] lua_on_damage_taken
02:56:12.426 [Flow] 1
02:56:14.480 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:14.939 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:14.996 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:15.420 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:15.462 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:15.930 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:16.086 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:16.588 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:16.588 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:17.100 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:17.100 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:17.639 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:56:17.640 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:18.205 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:56:18.503 [Flow] lua_on_damage_taken
02:56:18.503 [Flow] 2
02:56:18.565 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
02:56:19.003 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 617466 0
02:56:20.415 [Lua] Switching ConflictSettings: to: beastmen
02:56:20.415 [Lua] pacing=beastmen
02:56:20.415 [Lua] locked_func_name=beastmen
02:56:20.415 [Lua] roaming=nil
02:56:20.415 [Lua] specials=beastmen
02:56:20.415 [Lua] debug_color=purple
02:56:20.415 [Lua] pack_spawning=beastmen
02:56:20.415 [Lua] contained_breeds=nil
02:56:20.415 [Lua] disabled=false
02:56:20.415 [Lua] boss=beastmen
02:56:20.415 [Lua] horde=beastmen
02:56:20.415 [Lua] name=beastmen
02:56:20.415 [Lua] intensity=default
02:56:20.415 [Lua] ---
02:56:20.752 [Lua] Switching ConflictSettings: to: skaven
02:56:20.752 [Lua] pacing=default
02:56:20.752 [Lua] roaming=nil
02:56:20.752 [Lua] specials=skaven
02:56:20.752 [Lua] debug_color=orange
02:56:20.752 [Lua] pack_spawning=skaven
02:56:20.752 [Lua] contained_breeds=nil
02:56:20.752 [Lua] disabled=false
02:56:20.752 [Lua] boss=skaven
02:56:20.752 [Lua] horde=default
02:56:20.752 [Lua] name=skaven
02:56:20.752 [Lua] intensity=default
02:56:20.752 [Lua] ---
02:56:24.963 [Lua] Switching ConflictSettings: to: beastmen
02:56:24.963 [Lua] pacing=beastmen
02:56:24.963 [Lua] locked_func_name=beastmen
02:56:24.963 [Lua] roaming=nil
02:56:24.963 [Lua] specials=beastmen
02:56:24.963 [Lua] debug_color=purple
02:56:24.963 [Lua] pack_spawning=beastmen
02:56:24.963 [Lua] contained_breeds=nil
02:56:24.963 [Lua] disabled=false
02:56:24.963 [Lua] boss=beastmen
02:56:24.963 [Lua] horde=beastmen
02:56:24.963 [Lua] name=beastmen
02:56:24.963 [Lua] intensity=default
02:56:24.963 [Lua] ---
02:56:26.857 [Flow] lua_on_damage_taken
02:56:26.857 [Flow] 1
02:56:27.400 [Flow] lua_on_damage_taken
02:56:27.400 [Flow] 2
02:56:27.453 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
02:56:28.710 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
02:56:33.226 [Flow] lua_on_damage_taken
02:56:33.226 [Flow] 1
02:56:33.227 [Flow] lua_on_damage_taken
02:56:33.227 [Flow] 1
02:56:33.251 [Flow] lua_on_damage_taken
02:56:33.251 [Flow] 1
02:56:33.333 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
02:56:36.465 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
02:56:37.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
02:56:38.757 [Flow] lua_on_damage_taken
02:56:38.757 [Flow] 2
02:56:38.819 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"]
02:56:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
02:56:50.629 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:56:50.649 [Lua] Spline already found!
02:56:50.741 [Lua] Init group template: spline_patrol
02:56:52.081 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:56:52.105 [Lua] Spline already found!
02:56:52.177 [Lua] Init group template: spline_patrol
02:56:54.647 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
02:56:56.762 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:56:56.776 [Lua] Spline already found!
02:56:56.819 [Lua] Init group template: spline_patrol
02:56:57.436 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 20
02:56:57.436 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 19
02:56:59.105 [Lua] Time for new HOOORDE! multi_first_wave
02:56:59.106 [Lua] horde requested: ambush
02:56:59.106 [Lua] setting up ambush-horde
02:56:59.106 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
02:56:59.106 [Lua] -> spawning: 16
02:56:59.106 [Lua] horde crated with id 42 of type ambush
02:56:59.106 [Lua] ambush horde has started
02:56:59.116 [Lua] MUSIC: explore -> pre_ambush
02:57:04.210 [Lua] MUSIC: pre_ambush -> horde
02:57:04.273 [Lua] Init group template: horde
02:57:09.845 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"]
02:57:10.012 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:10.029 [Lua] Spline already found!
02:57:10.082 [Lua] Init group template: spline_patrol
02:57:11.315 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
02:57:11.315 [Lua] Time for new HOOORDE! multi_consecutive_wave
02:57:11.315 [Lua] horde requested: ambush
02:57:11.315 [Lua] setting up ambush-horde
02:57:11.315 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
02:57:11.315 [Lua] -> spawning: 17
02:57:11.315 [Lua] horde crated with id 44 of type ambush
02:57:11.315 [Lua] ambush horde has started
02:57:11.385 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
02:57:13.777 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"]
02:57:16.385 [Lua] Init group template: horde
02:57:19.592 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:19.620 [Lua] Spline already found!
02:57:19.679 [Lua] Init group template: spline_patrol
02:57:24.506 [Lua] HORDE: last wave, reset to standard horde delay
02:57:24.506 [Lua] Time for new HOOORDE! multi_last_wave
02:57:24.506 [Lua] horde requested: ambush
02:57:24.506 [Lua] setting up ambush-horde
02:57:24.506 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
02:57:24.506 [Lua] -> spawning: 16
02:57:24.506 [Lua] horde crated with id 46 of type ambush
02:57:24.506 [Lua] ambush horde has started
02:57:25.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
02:57:28.656 [Lua] Init group template: horde
02:57:34.764 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:34.785 [Lua] Spline already found!
02:57:34.837 [Lua] Init group template: spline_patrol
02:57:38.823 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:39.194 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:57:39.617 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:39.928 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:57:40.203 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:57:40.671 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:57:42.514 [Lua] MUSIC: horde -> explore
02:57:43.362 [Lua] Horde killed: ?
02:57:43.735 [Lua] Switching ConflictSettings: to: chaos_beastmen
02:57:43.735 [Lua] pacing=default
02:57:43.735 [Lua] locked_func_name=beastmen
02:57:43.735 [Lua] roaming=nil
02:57:43.735 [Lua] specials=chaos_beastmen
02:57:43.735 [Lua] debug_color=orange
02:57:43.735 [Lua] pack_spawning=chaos_beastmen
02:57:43.735 [Lua] contained_breeds=nil
02:57:43.735 [Lua] disabled=false
02:57:43.735 [Lua] boss=chaos_beastmen
02:57:43.735 [Lua] horde=beastmen
02:57:43.735 [Lua] name=chaos_beastmen
02:57:43.735 [Lua] intensity=default
02:57:43.735 [Lua] ---
02:57:43.841 [Lua] Horde killed: ?
02:57:51.912 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:51.938 [Lua] Spline already found!
02:57:51.995 [Lua] Init group template: spline_patrol
02:57:54.063 [Lua] Horde killed: ?
02:57:57.756 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:57:57.778 [Lua] Spline already found!
02:57:57.834 [Lua] Init group template: spline_patrol
02:58:01.194 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:58:01.213 [Lua] Spline already found!
02:58:01.288 [Lua] Init group template: spline_patrol
02:58:06.381 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:06.870 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:06.918 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:07.336 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:07.461 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:07.864 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:07.967 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:08.357 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:08.489 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:08.902 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:09.000 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:09.383 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:09.491 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:09.822 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:10.015 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:10.355 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:11.616 [Flow] UNITBURN_DEATH
02:58:12.132 [Flow] UNITBURN_DEATH
02:58:13.206 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:13.604 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:13.724 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:14.210 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:23.848 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:24.267 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:24.342 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:24.800 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:24.834 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:25.325 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:25.360 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:25.800 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:25.987 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:26.494 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:27.699 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:28.334 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:28.702 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:28.907 [Flow] UNITBURN_DEATH
02:58:29.065 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:58:29.553 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:58:29.737 [Flow] UNITBURN_DEATH
02:58:30.431 [Flow] UNITBURN_DEATH
02:58:38.143 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:58:38.163 [Lua] Spline already found!
02:58:38.205 [Lua] Init group template: spline_patrol
02:58:39.345 [Lua] main path terror event triggered: boss_event_rat_ogre
02:58:39.345 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
02:58:39.377 [Flow] Boss DoorStormfiend
02:58:39.377 [Flow] Boss DoorStormfiend
02:58:39.378 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
02:58:39.380 [Lua] Init group template: boss_door_closers
02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
02:59:03.666 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:03.936 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:04.081 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:04.308 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:05.872 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:06.119 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:06.261 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:06.355 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:06.489 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:06.608 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:06.749 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:06.909 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:06.968 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:07.121 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:07.243 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:07.448 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:07.471 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:07.679 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:07.777 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:07.916 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:08.044 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:08.312 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:08.312 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:08.638 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:10.688 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source.
02:59:14.132 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:14.611 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:14.643 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:15.078 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:15.162 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:15.521 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:16.909 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:17.323 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:18.659 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000118166c29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:19.157 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:19.295 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000118166c29
02:59:19.602 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:19.780 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:20.016 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:20.207 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:20.332 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:20.406 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:20.560 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:20.747 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:20.952 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:21.030 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:21.291 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:21.393 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:21.648 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:21.699 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:21.939 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:21.983 [Lua] rat ogre died!
02:59:22.085 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:22.263 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:22.304 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:22.498 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:22.723 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:22.977 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
02:59:24.255 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
02:59:24.256 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Loot Die
02:59:28.625 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:28.649 [Lua] Spline already found!
02:59:28.705 [Lua] Init group template: spline_patrol
02:59:31.036 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:31.543 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:31.724 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 636288 0
02:59:31.949 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:32.460 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:38.818 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:39.290 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:39.685 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:40.207 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:40.955 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:41.830 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:43.676 [Lua] TerrorEventMixer.start_event: roaming_patrol
02:59:43.695 [Lua] Spline already found!
02:59:43.740 [Lua] Init group template: spline_patrol
02:59:46.348 [Lua] Switching ConflictSettings: to: beastmen
02:59:46.348 [Lua] pacing=beastmen
02:59:46.348 [Lua] locked_func_name=beastmen
02:59:46.348 [Lua] roaming=nil
02:59:46.348 [Lua] specials=beastmen
02:59:46.348 [Lua] debug_color=purple
02:59:46.348 [Lua] pack_spawning=beastmen
02:59:46.348 [Lua] contained_breeds=nil
02:59:46.348 [Lua] disabled=false
02:59:46.348 [Lua] boss=beastmen
02:59:46.348 [Lua] horde=beastmen
02:59:46.348 [Lua] name=beastmen
02:59:46.348 [Lua] intensity=default
02:59:46.348 [Lua] ---
02:59:51.352 [Lua] Switching ConflictSettings: to: chaos_beastmen
02:59:51.352 [Lua] pacing=default
02:59:51.352 [Lua] locked_func_name=beastmen
02:59:51.352 [Lua] roaming=nil
02:59:51.352 [Lua] specials=chaos_beastmen
02:59:51.352 [Lua] debug_color=orange
02:59:51.352 [Lua] pack_spawning=chaos_beastmen
02:59:51.352 [Lua] contained_breeds=nil
02:59:51.352 [Lua] disabled=false
02:59:51.352 [Lua] boss=chaos_beastmen
02:59:51.352 [Lua] horde=beastmen
02:59:51.352 [Lua] name=chaos_beastmen
02:59:51.352 [Lua] intensity=default
02:59:51.352 [Lua] ---
02:59:54.342 [Lua] Switching ConflictSettings: to: beastmen
02:59:54.342 [Lua] pacing=beastmen
02:59:54.342 [Lua] locked_func_name=beastmen
02:59:54.342 [Lua] roaming=nil
02:59:54.342 [Lua] specials=beastmen
02:59:54.342 [Lua] debug_color=purple
02:59:54.342 [Lua] pack_spawning=beastmen
02:59:54.342 [Lua] contained_breeds=nil
02:59:54.342 [Lua] disabled=false
02:59:54.342 [Lua] boss=beastmen
02:59:54.342 [Lua] horde=beastmen
02:59:54.342 [Lua] name=beastmen
02:59:54.342 [Lua] intensity=default
02:59:54.342 [Lua] ---
02:59:55.292 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:55.814 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
02:59:55.918 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:56.466 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
02:59:59.172 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Grimoire
03:00:05.039 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome
03:00:08.119 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome
03:00:15.046 [Lua] Time for new HOOORDE! multi_first_wave
03:00:15.046 [Lua] horde requested: vector
03:00:15.046 [Lua] setting up vector-horde
03:00:15.046 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
03:00:15.046 [Lua] --> horde wants to spawn behind players (0.99749806687917/0.67
03:00:15.047 [Lua] -> spawning: 15
03:00:15.047 [Lua] horde crated with id 55 of type vector
03:00:15.047 [Lua] vector horde has started
03:00:15.055 [Lua] MUSIC: explore -> pre_horde
03:00:18.375 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:00:18.375 [Lua] pacing=default
03:00:18.375 [Lua] locked_func_name=beastmen
03:00:18.375 [Lua] roaming=nil
03:00:18.375 [Lua] specials=chaos_beastmen
03:00:18.375 [Lua] debug_color=orange
03:00:18.375 [Lua] pack_spawning=chaos_beastmen
03:00:18.375 [Lua] contained_breeds=nil
03:00:18.375 [Lua] disabled=false
03:00:18.375 [Lua] boss=chaos_beastmen
03:00:18.375 [Lua] horde=beastmen
03:00:18.375 [Lua] name=chaos_beastmen
03:00:18.375 [Lua] intensity=default
03:00:18.375 [Lua] ---
03:00:19.381 [Lua] Switching ConflictSettings: to: beastmen
03:00:19.381 [Lua] pacing=beastmen
03:00:19.381 [Lua] locked_func_name=beastmen
03:00:19.381 [Lua] roaming=nil
03:00:19.381 [Lua] specials=beastmen
03:00:19.381 [Lua] debug_color=purple
03:00:19.381 [Lua] pack_spawning=beastmen
03:00:19.381 [Lua] contained_breeds=nil
03:00:19.381 [Lua] disabled=false
03:00:19.381 [Lua] boss=beastmen
03:00:19.381 [Lua] horde=beastmen
03:00:19.381 [Lua] name=beastmen
03:00:19.381 [Lua] intensity=default
03:00:19.381 [Lua] ---
03:00:19.394 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:19.811 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:19.960 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:00:19.960 [Lua] pacing=default
03:00:19.960 [Lua] locked_func_name=beastmen
03:00:19.960 [Lua] roaming=nil
03:00:19.960 [Lua] specials=chaos_beastmen
03:00:19.960 [Lua] debug_color=orange
03:00:19.960 [Lua] pack_spawning=chaos_beastmen
03:00:19.960 [Lua] contained_breeds=nil
03:00:19.960 [Lua] disabled=false
03:00:19.960 [Lua] boss=chaos_beastmen
03:00:19.960 [Lua] horde=beastmen
03:00:19.960 [Lua] name=chaos_beastmen
03:00:19.960 [Lua] intensity=default
03:00:19.960 [Lua] ---
03:00:20.306 [Lua] Switching ConflictSettings: to: beastmen
03:00:20.306 [Lua] pacing=beastmen
03:00:20.306 [Lua] locked_func_name=beastmen
03:00:20.306 [Lua] roaming=nil
03:00:20.306 [Lua] specials=beastmen
03:00:20.306 [Lua] debug_color=purple
03:00:20.306 [Lua] pack_spawning=beastmen
03:00:20.306 [Lua] contained_breeds=nil
03:00:20.306 [Lua] disabled=false
03:00:20.306 [Lua] boss=beastmen
03:00:20.306 [Lua] horde=beastmen
03:00:20.306 [Lua] name=beastmen
03:00:20.306 [Lua] intensity=default
03:00:20.306 [Lua] ---
03:00:20.640 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:21.409 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:23.343 [Lua] rat ogre was despawned!
03:00:23.485 [Lua] MUSIC: pre_horde -> horde
03:00:23.760 [Lua] Init group template: horde
03:00:25.261 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
03:00:25.261 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:00:25.261 [Lua] horde requested: vector
03:00:25.261 [Lua] setting up vector-horde
03:00:25.261 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
03:00:25.261 [Lua] --> horde wants to spawn behind players (0.99829740298607/0.67
03:00:25.262 [Lua] -> spawning: 15
03:00:25.262 [Lua] horde crated with id 56 of type vector
03:00:25.262 [Lua] vector horde has started
03:00:27.229 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:00:27.229 [Lua] pacing=default
03:00:27.230 [Lua] locked_func_name=beastmen
03:00:27.230 [Lua] roaming=nil
03:00:27.230 [Lua] specials=chaos_beastmen
03:00:27.230 [Lua] debug_color=orange
03:00:27.230 [Lua] pack_spawning=chaos_beastmen
03:00:27.230 [Lua] contained_breeds=nil
03:00:27.230 [Lua] disabled=false
03:00:27.230 [Lua] boss=chaos_beastmen
03:00:27.230 [Lua] horde=beastmen
03:00:27.230 [Lua] name=chaos_beastmen
03:00:27.230 [Lua] intensity=default
03:00:27.230 [Lua] ---
03:00:27.892 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:00:27.911 [Lua] Spline already found!
03:00:27.980 [Lua] Init group template: spline_patrol
03:00:29.741 [Lua] Switching ConflictSettings: to: beastmen
03:00:29.741 [Lua] pacing=beastmen
03:00:29.741 [Lua] locked_func_name=beastmen
03:00:29.741 [Lua] roaming=nil
03:00:29.741 [Lua] specials=beastmen
03:00:29.741 [Lua] debug_color=purple
03:00:29.741 [Lua] pack_spawning=beastmen
03:00:29.741 [Lua] contained_breeds=nil
03:00:29.741 [Lua] disabled=false
03:00:29.741 [Lua] boss=beastmen
03:00:29.741 [Lua] horde=beastmen
03:00:29.741 [Lua] name=beastmen
03:00:29.741 [Lua] intensity=default
03:00:29.741 [Lua] ---
03:00:30.100 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome
03:00:31.066 [Lua] fence jumping
03:00:31.531 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:00:31.531 [Lua] pacing=default
03:00:31.531 [Lua] locked_func_name=beastmen
03:00:31.531 [Lua] roaming=nil
03:00:31.531 [Lua] specials=chaos_beastmen
03:00:31.531 [Lua] debug_color=orange
03:00:31.531 [Lua] pack_spawning=chaos_beastmen
03:00:31.531 [Lua] contained_breeds=nil
03:00:31.531 [Lua] disabled=false
03:00:31.531 [Lua] boss=chaos_beastmen
03:00:31.531 [Lua] horde=beastmen
03:00:31.531 [Lua] name=chaos_beastmen
03:00:31.531 [Lua] intensity=default
03:00:31.531 [Lua] ---
03:00:31.594 [Lua] simple los failed
03:00:32.774 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:33.198 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:33.309 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:33.753 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:33.810 [Lua] Init group template: horde
03:00:34.391 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:34.885 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:35.101 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:35.493 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:35.982 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:36.408 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:37.001 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:37.429 [Lua] Switching ConflictSettings: to: beastmen
03:00:37.429 [Lua] pacing=beastmen
03:00:37.429 [Lua] locked_func_name=beastmen
03:00:37.429 [Lua] roaming=nil
03:00:37.429 [Lua] specials=beastmen
03:00:37.429 [Lua] debug_color=purple
03:00:37.429 [Lua] pack_spawning=beastmen
03:00:37.429 [Lua] contained_breeds=nil
03:00:37.429 [Lua] disabled=false
03:00:37.429 [Lua] boss=beastmen
03:00:37.429 [Lua] horde=beastmen
03:00:37.429 [Lua] name=beastmen
03:00:37.429 [Lua] intensity=default
03:00:37.429 [Lua] ---
03:00:37.503 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:37.643 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:37.985 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:38.373 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:38.766 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:39.541 [Lua] ready to jump failed
03:00:42.595 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:42.805 [Lua] HORDE: last wave, reset to standard horde delay
03:00:42.805 [Lua] Time for new HOOORDE! multi_last_wave
03:00:42.805 [Lua] horde requested: vector
03:00:42.805 [Lua] setting up vector-horde
03:00:42.805 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain'
03:00:42.805 [Lua] --> horde wants to spawn ahead of players (0.46064469781851/0.67
03:00:42.805 [Lua] -> spawning: 16
03:00:42.805 [Lua] horde crated with id 58 of type vector
03:00:42.805 [Lua] vector horde has started
03:00:43.370 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:43.419 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:00:43.449 [Lua] Spline already found!
03:00:43.566 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:43.575 [Lua] Init group template: spline_patrol
03:00:43.862 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:43.924 [Lua] ready to jump failed
03:00:44.014 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:44.555 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:44.633 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.145 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:45.322 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:45.801 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:46.012 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:46.570 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:46.781 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:47.291 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:00:48.358 [Lua] fence jumping
03:00:48.864 [Lua] Horde killed: ?
03:00:50.083 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 643597 0
03:00:50.915 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:50.915 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:50.915 [Lua] ->moving spawner
03:00:50.915 [Lua] ->moving spawner
03:00:50.943 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:50.943 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:50.943 [Lua] ->moving spawner
03:00:50.943 [Lua] ->moving spawner
03:00:50.966 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:50.966 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:50.966 [Lua] ->moving spawner
03:00:50.966 [Lua] ->moving spawner
03:00:50.988 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:50.988 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:50.988 [Lua] ->moving spawner
03:00:50.988 [Lua] ->moving spawner
03:00:51.011 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.011 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.011 [Lua] ->moving spawner
03:00:51.011 [Lua] ->moving spawner
03:00:51.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.033 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.033 [Lua] ->moving spawner
03:00:51.033 [Lua] ->moving spawner
03:00:51.055 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.055 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.055 [Lua] ->moving spawner
03:00:51.055 [Lua] ->moving spawner
03:00:51.082 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.082 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.082 [Lua] ->moving spawner
03:00:51.082 [Lua] ->moving spawner
03:00:51.104 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.104 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.104 [Lua] ->moving spawner
03:00:51.104 [Lua] ->moving spawner
03:00:51.128 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.128 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.128 [Lua] ->moving spawner
03:00:51.128 [Lua] ->moving spawner
03:00:51.153 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.153 [Lua] ->moving spawner
03:00:51.153 [Lua] ->moving spawner
03:00:51.176 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.176 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.176 [Lua] ->moving spawner
03:00:51.176 [Lua] ->moving spawner
03:00:51.202 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.202 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.202 [Lua] ->moving spawner
03:00:51.202 [Lua] ->moving spawner
03:00:51.224 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.224 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.224 [Lua] ->moving spawner
03:00:51.224 [Lua] ->moving spawner
03:00:51.246 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.246 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.246 [Lua] ->moving spawner
03:00:51.246 [Lua] ->moving spawner
03:00:51.275 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.275 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.275 [Lua] ->moving spawner
03:00:51.275 [Lua] ->moving spawner
03:00:51.307 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.307 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.307 [Lua] ->moving spawner
03:00:51.307 [Lua] ->moving spawner
03:00:51.326 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.326 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.326 [Lua] ->moving spawner
03:00:51.326 [Lua] ->moving spawner
03:00:51.353 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.353 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.353 [Lua] ->moving spawner
03:00:51.353 [Lua] ->moving spawner
03:00:51.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.374 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.374 [Lua] ->moving spawner
03:00:51.374 [Lua] ->moving spawner
03:00:51.399 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.399 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.399 [Lua] ->moving spawner
03:00:51.399 [Lua] ->moving spawner
03:00:51.419 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.419 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.419 [Lua] ->moving spawner
03:00:51.419 [Lua] ->moving spawner
03:00:51.439 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.439 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.439 [Lua] ->moving spawner
03:00:51.439 [Lua] ->moving spawner
03:00:51.462 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.462 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.462 [Lua] ->moving spawner
03:00:51.462 [Lua] ->moving spawner
03:00:51.483 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.483 [Lua] ->moving spawner
03:00:51.483 [Lua] ->moving spawner
03:00:51.510 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.510 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.510 [Lua] ->moving spawner
03:00:51.510 [Lua] ->moving spawner
03:00:51.537 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.537 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.537 [Lua] ->moving spawner
03:00:51.537 [Lua] ->moving spawner
03:00:51.561 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.561 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.561 [Lua] ->moving spawner
03:00:51.561 [Lua] ->moving spawner
03:00:51.585 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.585 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.585 [Lua] ->moving spawner
03:00:51.585 [Lua] ->moving spawner
03:00:51.612 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.612 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.612 [Lua] ->moving spawner
03:00:51.612 [Lua] ->moving spawner
03:00:51.636 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.636 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.636 [Lua] ->moving spawner
03:00:51.636 [Lua] ->moving spawner
03:00:51.655 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.655 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.655 [Lua] ->moving spawner
03:00:51.655 [Lua] ->moving spawner
03:00:51.676 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.676 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.676 [Lua] ->moving spawner
03:00:51.676 [Lua] ->moving spawner
03:00:51.695 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.695 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.695 [Lua] ->moving spawner
03:00:51.695 [Lua] ->moving spawner
03:00:51.716 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.716 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.716 [Lua] ->moving spawner
03:00:51.716 [Lua] ->moving spawner
03:00:51.739 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.739 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.739 [Lua] ->moving spawner
03:00:51.739 [Lua] ->moving spawner
03:00:51.759 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.759 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.759 [Lua] ->moving spawner
03:00:51.759 [Lua] ->moving spawner
03:00:51.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.783 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.783 [Lua] ->moving spawner
03:00:51.783 [Lua] ->moving spawner
03:00:51.803 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.803 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.803 [Lua] ->moving spawner
03:00:51.803 [Lua] ->moving spawner
03:00:51.821 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.821 [Lua] ->moving spawner
03:00:51.821 [Lua] ->moving spawner
03:00:51.841 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.841 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.841 [Lua] ->moving spawner
03:00:51.841 [Lua] ->moving spawner
03:00:51.859 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.860 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.860 [Lua] ->moving spawner
03:00:51.860 [Lua] ->moving spawner
03:00:51.876 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.876 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.876 [Lua] ->moving spawner
03:00:51.876 [Lua] ->moving spawner
03:00:51.896 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.896 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.896 [Lua] ->moving spawner
03:00:51.896 [Lua] ->moving spawner
03:00:51.918 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.918 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.918 [Lua] ->moving spawner
03:00:51.918 [Lua] ->moving spawner
03:00:51.948 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.948 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.948 [Lua] ->moving spawner
03:00:51.948 [Lua] ->moving spawner
03:00:51.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:51.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.973 [Lua] ->moving spawner
03:00:51.973 [Lua] ->moving spawner
03:00:51.994 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:51.994 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:51.994 [Lua] ->moving spawner
03:00:51.994 [Lua] ->moving spawner
03:00:52.015 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.015 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.015 [Lua] ->moving spawner
03:00:52.015 [Lua] ->moving spawner
03:00:52.035 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.035 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.036 [Lua] ->moving spawner
03:00:52.036 [Lua] ->moving spawner
03:00:52.055 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.055 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.055 [Lua] ->moving spawner
03:00:52.055 [Lua] ->moving spawner
03:00:52.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.074 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.074 [Lua] ->moving spawner
03:00:52.074 [Lua] ->moving spawner
03:00:52.094 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.094 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.094 [Lua] ->moving spawner
03:00:52.094 [Lua] ->moving spawner
03:00:52.112 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.112 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.112 [Lua] ->moving spawner
03:00:52.112 [Lua] ->moving spawner
03:00:52.136 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.136 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.136 [Lua] ->moving spawner
03:00:52.136 [Lua] ->moving spawner
03:00:52.157 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.157 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.157 [Lua] ->moving spawner
03:00:52.157 [Lua] ->moving spawner
03:00:52.175 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.175 [Lua] ->moving spawner
03:00:52.175 [Lua] ->moving spawner
03:00:52.194 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.194 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.194 [Lua] ->moving spawner
03:00:52.194 [Lua] ->moving spawner
03:00:52.214 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.214 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.214 [Lua] ->moving spawner
03:00:52.214 [Lua] ->moving spawner
03:00:52.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.233 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.233 [Lua] ->moving spawner
03:00:52.233 [Lua] ->moving spawner
03:00:52.253 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.253 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.253 [Lua] ->moving spawner
03:00:52.253 [Lua] ->moving spawner
03:00:52.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.273 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.273 [Lua] ->moving spawner
03:00:52.273 [Lua] ->moving spawner
03:00:52.294 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.294 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.294 [Lua] ->moving spawner
03:00:52.294 [Lua] ->moving spawner
03:00:52.312 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.313 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.313 [Lua] ->moving spawner
03:00:52.313 [Lua] ->moving spawner
03:00:52.331 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.331 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.331 [Lua] ->moving spawner
03:00:52.331 [Lua] ->moving spawner
03:00:52.350 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.350 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.350 [Lua] ->moving spawner
03:00:52.350 [Lua] ->moving spawner
03:00:52.373 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.373 [Lua] ->moving spawner
03:00:52.373 [Lua] ->moving spawner
03:00:52.393 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.393 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.393 [Lua] ->moving spawner
03:00:52.393 [Lua] ->moving spawner
03:00:52.411 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.411 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.412 [Lua] ->moving spawner
03:00:52.412 [Lua] ->moving spawner
03:00:52.431 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.431 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.431 [Lua] ->moving spawner
03:00:52.431 [Lua] ->moving spawner
03:00:52.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.449 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.449 [Lua] ->moving spawner
03:00:52.449 [Lua] ->moving spawner
03:00:52.487 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.487 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.487 [Lua] ->moving spawner
03:00:52.487 [Lua] ->moving spawner
03:00:52.505 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.505 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.505 [Lua] ->moving spawner
03:00:52.505 [Lua] ->moving spawner
03:00:52.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.524 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.524 [Lua] ->moving spawner
03:00:52.524 [Lua] ->moving spawner
03:00:52.548 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.548 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.548 [Lua] ->moving spawner
03:00:52.548 [Lua] ->moving spawner
03:00:52.572 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.572 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.572 [Lua] ->moving spawner
03:00:52.572 [Lua] ->moving spawner
03:00:52.604 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.604 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.604 [Lua] ->moving spawner
03:00:52.604 [Lua] ->moving spawner
03:00:52.633 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.633 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.633 [Lua] ->moving spawner
03:00:52.633 [Lua] ->moving spawner
03:00:52.659 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.659 [Lua] ->moving spawner
03:00:52.659 [Lua] ->moving spawner
03:00:52.683 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.683 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.683 [Lua] ->moving spawner
03:00:52.683 [Lua] ->moving spawner
03:00:52.714 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.714 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.714 [Lua] ->moving spawner
03:00:52.714 [Lua] ->moving spawner
03:00:52.738 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.738 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.738 [Lua] ->moving spawner
03:00:52.738 [Lua] ->moving spawner
03:00:52.766 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.766 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.766 [Lua] ->moving spawner
03:00:52.766 [Lua] ->moving spawner
03:00:52.793 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.793 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.793 [Lua] ->moving spawner
03:00:52.793 [Lua] ->moving spawner
03:00:52.821 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.821 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.821 [Lua] ->moving spawner
03:00:52.821 [Lua] ->moving spawner
03:00:52.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.861 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.861 [Lua] ->moving spawner
03:00:52.861 [Lua] ->moving spawner
03:00:52.884 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.884 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.884 [Lua] ->moving spawner
03:00:52.884 [Lua] ->moving spawner
03:00:52.910 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.910 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.910 [Lua] ->moving spawner
03:00:52.910 [Lua] ->moving spawner
03:00:52.932 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:52.940 [Lua] replace_hidden_spawners -> first try found: 3 cover points
03:00:52.940 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.940 [Lua] ->moving spawner
03:00:52.940 [Lua] ->moving spawner
03:00:52.964 [Lua] replace_hidden_spawners -> first try found: 1 cover points
03:00:52.964 [Lua] replace_hidden_spawners -> replacing hidden spawners!
03:00:52.964 [Lua] ->moving spawner
03:00:52.964 [Lua] ->moving spawner
03:00:53.158 [Lua] Init group template: horde
03:00:53.353 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:00:54.646 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:00:55.013 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:01:03.322 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
03:01:05.740 [Lua] MUSIC: horde -> explore
03:01:09.314 [Lua] Horde killed: ?
03:01:10.700 [Lua] Horde killed: ?
03:01:13.502 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 647166 0
03:01:18.140 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:18.688 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:01:18.931 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:19.442 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:01:22.864 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:22.884 [Lua] Spline already found!
03:01:22.961 [Lua] Init group template: spline_patrol
03:01:29.718 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:30.134 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:01:30.320 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:30.340 [Lua] Spline already found!
03:01:30.411 [Lua] Init group template: spline_patrol
03:01:31.878 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:32.468 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:32.655 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:33.195 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:34.424 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:34.928 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:40.229 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:41.247 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:41.542 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:42.489 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:42.631 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:43.088 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:43.384 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:43.989 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:44.839 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:44.840 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:45.306 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:46.174 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:46.373 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:47.674 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:47.840 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:48.340 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:48.573 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:48.873 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:49.072 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:49.508 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:49.574 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:50.072 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:50.106 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:50.606 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:50.671 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:51.039 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:56.553 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:01:56.573 [Lua] Spline already found!
03:01:56.646 [Lua] Init group template: spline_patrol
03:01:57.442 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:57.899 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:01:57.991 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:01:58.489 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:08.845 [Lua] Switching ConflictSettings: to: skaven
03:02:08.845 [Lua] pacing=default
03:02:08.845 [Lua] roaming=nil
03:02:08.845 [Lua] specials=skaven
03:02:08.845 [Lua] debug_color=orange
03:02:08.845 [Lua] pack_spawning=skaven
03:02:08.845 [Lua] contained_breeds=nil
03:02:08.845 [Lua] disabled=false
03:02:08.845 [Lua] boss=skaven
03:02:08.845 [Lua] horde=default
03:02:08.845 [Lua] name=skaven
03:02:08.845 [Lua] intensity=default
03:02:08.845 [Lua] ---
03:02:09.850 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:10.515 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:11.242 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:11.399 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:11.892 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:11.909 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:02:12.050 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:12.544 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:12.766 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:13.223 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:13.388 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:13.785 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:14.109 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:14.524 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:14.790 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:15.165 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:15.458 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:15.813 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:19.940 [Lua] TerrorEventMixer.start_event: generic_disable_specials
03:02:19.940 [Lua] TerrorEventMixer.start_event: generic_disable_pacing
03:02:19.940 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers
03:02:23.291 [Lua] [ChatManager][1]System: Strong Bear discarded a Tome
03:02:25.513 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome
03:02:31.424 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event
03:02:31.582 [Lua] MUSIC: explore -> pre_horde
03:02:31.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
03:02:32.765 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome
03:02:35.690 [Lua] MUSIC: pre_horde -> horde
03:02:36.009 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
03:02:37.116 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome
03:02:39.728 [Flow] 177.129
03:02:44.540 [Flow] -126.376
03:02:49.689 [Flow] -119.759
03:02:52.677 [Flow] -107.818
03:02:55.888 [Lua] event horde ends!
03:02:55.972 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:56.451 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:56.496 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:56.946 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:56.987 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:57.446 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:59.205 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:59.692 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:02:59.817 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:02:59.930 [Lua] event horde ends!
03:03:00.203 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:00.305 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:00.660 [Flow] 10
03:03:00.662 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:03:00.742 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:00.841 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:01.249 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:01.385 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:01.767 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:01.875 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:02.270 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:02.350 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:02.789 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:02.888 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:03.268 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:03.346 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:03.755 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:03.891 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:04.377 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:04.378 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:04.957 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:05.000 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:05.554 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:05.611 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:06.177 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:06.293 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:06.781 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:10.075 [Lua] event horde ends!
03:03:10.100 [Lua] MUSIC: horde -> explore
03:03:11.295 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:11.823 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:11.890 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:12.316 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:12.352 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:12.788 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:14.958 [Lua] MUSIC: explore -> pre_horde
03:03:19.077 [Lua] MUSIC: pre_horde -> horde
03:03:29.251 [Flow] 10.1214
03:03:29.253 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:03:34.231 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:34.985 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:35.257 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:35.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0
03:03:35.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 3064913
03:03:35.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 3064918
03:03:35.949 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:35.950 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:36.553 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:36.666 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:37.190 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:37.310 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:37.820 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:39.288 [Lua] event horde ends!
03:03:39.777 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:40.702 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:42.386 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:42.710 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:42.747 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:43.109 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:43.386 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:43.705 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:43.839 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:03:44.167 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b
03:03:45.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
03:03:47.556 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 6 action: skulk_approach
03:03:47.664 [Flow] -134.769
03:03:48.459 [Lua] event horde ends!
03:03:48.489 [Lua] MUSIC: horde -> explore
03:03:49.167 [Lua] MUSIC: explore -> pre_horde
03:03:49.189 [Lua] MUSIC: pre_horde -> horde
03:03:56.518 [Flow] 10.0358
03:03:56.520 [Flow] EFFEKTSTORM HÄR
03:03:56.520 [Flow] SURVIVE UNTIL ESCAPE
03:03:56.520 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event
03:03:56.520 [Flow] LEYLINES FIXED
03:03:56.523 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush
03:03:56.523 [Lua] TerrorEventMixer.start_event: generic_enable_specials
03:04:02.591 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:04:02.985 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f
03:04:13.441 [Lua] event horde ends!
03:04:20.856 [Lua] event horde ends!
03:04:21.951 [Lua] event horde ends!
03:04:24.999 [Lua] event horde ends!
03:04:25.034 [Lua] MUSIC: horde -> explore
03:04:53.870 [Lua] Complete level triggered.
03:04:53.870 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:04:53.871 [Save] Saving `save_data`
03:04:53.871 [Lua] gm_event_end_conditions_met true false
03:04:53.871 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:04:53.871 [Lua] Game won
03:04:53.872 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:04:53.874 [Lua] generate_backend_stats 110000100950f7d:1
03:04:53.876 [Save] Save done
03:04:53.876 [Save] Saving `save_data`
03:04:53.879 [Save] Save done
03:04:53.883 [Lua] PlayFabMirror:_commit_internal nil
03:04:53.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 153
03:04:53.884 [Save] Saving `save_data`
03:04:53.887 [Lua] MUSIC: explore -> won
03:04:53.888 [Save] Save done
03:04:53.895 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 153 119
03:04:53.898 [Lua] Complete level triggered.
03:04:53.913 [Lua] Complete level triggered.
03:04:53.931 [Lua] Complete level triggered.
03:04:53.948 [Lua] Complete level triggered.
03:04:53.965 [Lua] Complete level triggered.
03:04:53.983 [Lua] Complete level triggered.
03:04:54.003 [Lua] Complete level triggered.
03:04:54.022 [Lua] Complete level triggered.
03:04:54.047 [Lua] Complete level triggered.
03:04:54.068 [Lua] Complete level triggered.
03:04:54.086 [Lua] Complete level triggered.
03:04:54.105 [Lua] Complete level triggered.
03:04:54.243 [Lua] [PlayFabRequestQueue] EAC Enabled! 153
03:04:54.243 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 153
03:04:54.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 153
03:04:54.555 [Lua] commit result success 40
03:04:54.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 154
03:04:54.555 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
03:04:54.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 154 120
03:04:54.981 [Lua] [PlayFabRequestQueue] EAC Enabled! 154
03:04:54.981 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 154
03:04:55.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 154
03:04:55.555 [Save] Saving `save_data`
03:04:55.562 [Save] Save done
03:04:55.562 [Save] Saving `save_data`
03:04:55.567 [Save] Save done
03:05:00.283 [Lua] Set lobby begin:
03:05:00.283 [Lua] Lobby data twitch_enabled = false
03:05:00.283 [Lua] Lobby data power_level = 642
03:05:00.283 [Lua] Lobby data num_players = 4
03:05:00.283 [Lua] Lobby data weave_name = false
03:05:00.283 [Lua] Lobby data game_mode = 2
03:05:00.283 [Lua] Lobby data is_private = false
03:05:00.283 [Lua] Lobby data mechanism = adventure
03:05:00.283 [Lua] Lobby data level_key = elven_ruins
03:05:00.284 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:05:00.284 [Lua] Lobby data selected_level_key = elven_ruins
03:05:00.284 [Lua] Lobby data unique_server_name = Kauffy
03:05:00.284 [Lua] Lobby data quick_game = true
03:05:00.284 [Lua] Lobby data matchmaking = true
03:05:00.284 [Lua] Lobby data difficulty = hard
03:05:00.284 [Lua] Lobby data country_code = US
03:05:00.284 [Lua] Lobby data host = 110000100950f7d
03:05:00.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:05:00.284 [Lua] Lobby data player_slot_2 = 0:0
03:05:00.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:05:00.284 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:05:00.284 [Lua] Lobby data eac_authorized = true
03:05:00.284 [Lua] Set lobby end.
03:05:02.264 [Lua] ConflictDirector - destroy all units
03:05:02.769 [Lua] TRANSITION nil nil inn_level
03:05:02.769 [Lua] Transition type "inn_level", is server: true
03:05:02.769 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:05:02.769 [Lua] [GameNetworkManager] Leaving game...
03:05:02.769 [Lua] [GameNetworkManager] Shutting down game session host.
03:05:02.769 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:05:02.769 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:05:02.769 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1026.75
03:05:02.785 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:05:02.869 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5648 or from non-session peer 1100001059a1f2f
03:05:04.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:05:04.786 [Lua] Clearing all global lookup lists
03:05:04.786 [Lua] [IngamePlayerListUI] - Destroy
03:05:04.787 [Lua] [EquipmentUI] - Destroy
03:05:04.787 [Lua] [GamePadEquipmentUI] - Destroy
03:05:04.787 [Lua] [AbilityUI] - Destroy
03:05:04.787 [Lua] [GamePadAbilityUI] - Destroy
03:05:04.787 [Lua] [IngameUI] destroy
03:05:05.111 [Lua] [Managers] Destroying state managers...
03:05:05.130 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:05:05.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:05:05.344 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:05:05.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:05:05.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:05:05.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:05:05.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:05:05.356 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:05:05.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:05:05.357 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:05:05.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:05:05.365 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:05:05.366 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:05:05.367 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:05:05.368 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:05:05.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:05:05.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:05:05.376 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:05:05.379 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:05:05.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:05:05.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:05:05.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:05:05.386 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:05:05.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:05:05.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:05:05.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:05:05.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:05:05.398 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:05:05.400 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:05:05.403 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:05:05.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:05:05.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:05:05.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:05:05.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:05:05.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:05:05.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f
03:05:05.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
03:05:05.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29
03:05:05.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b
03:05:05.445 [Lua] [Matchmaking] unregister rpcs
03:05:05.445 [Lua] ############### UNLOADING PACKAGES ###############
03:05:05.445 [Lua] [Gamestate] Enter state StateLoading
03:05:05.447 [World] Spawning level.
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] Found camera: end_screen_camera
03:05:05.456 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:05:05.457 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:05:05.457 [Lua] [Matchmaking] register rpcs
03:05:05.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:05:05.457 [Lua] Set lobby begin:
03:05:05.457 [Lua] Lobby data twitch_enabled = false
03:05:05.457 [Lua] Lobby data power_level = 0
03:05:05.457 [Lua] Lobby data num_players = 4
03:05:05.457 [Lua] Lobby data weave_name = false
03:05:05.457 [Lua] Lobby data game_mode = 2
03:05:05.457 [Lua] Lobby data is_private = false
03:05:05.457 [Lua] Lobby data mechanism = adventure
03:05:05.457 [Lua] Lobby data level_key = elven_ruins
03:05:05.457 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:05:05.457 [Lua] Lobby data selected_level_key = elven_ruins
03:05:05.457 [Lua] Lobby data unique_server_name = Kauffy
03:05:05.457 [Lua] Lobby data quick_game = true
03:05:05.457 [Lua] Lobby data matchmaking = true
03:05:05.457 [Lua] Lobby data difficulty = hard
03:05:05.457 [Lua] Lobby data country_code = US
03:05:05.458 [Lua] Lobby data host = 110000100950f7d
03:05:05.458 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:05:05.458 [Lua] Lobby data player_slot_2 = 0:0
03:05:05.458 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:05:05.458 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:05:05.458 [Lua] Lobby data eac_authorized = true
03:05:05.458 [Lua] Set lobby end.
03:05:05.458 [Lua] registering RPCs
03:05:05.458 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:05:05.458 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:05:05.458 [Lua] Set lobby begin:
03:05:05.458 [Lua] Lobby data twitch_enabled = false
03:05:05.458 [Lua] Lobby data power_level = 0
03:05:05.458 [Lua] Lobby data num_players = 4
03:05:05.458 [Lua] Lobby data weave_name = false
03:05:05.458 [Lua] Lobby data game_mode = 3
03:05:05.458 [Lua] Lobby data is_private = false
03:05:05.458 [Lua] Lobby data mechanism = adventure
03:05:05.458 [Lua] Lobby data level_key = inn_level
03:05:05.458 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:05:05.458 [Lua] Lobby data selected_level_key = elven_ruins
03:05:05.458 [Lua] Lobby data unique_server_name = Kauffy
03:05:05.458 [Lua] Lobby data quick_game = true
03:05:05.458 [Lua] Lobby data matchmaking = false
03:05:05.458 [Lua] Lobby data difficulty = hard
03:05:05.458 [Lua] Lobby data country_code = US
03:05:05.459 [Lua] Lobby data host = 110000100950f7d
03:05:05.459 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:05:05.459 [Lua] Lobby data player_slot_2 = 0:0
03:05:05.459 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:05:05.459 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:05:05.459 [Lua] Lobby data eac_authorized = true
03:05:05.459 [Lua] Set lobby end.
03:05:05.459 [Lua] MUSIC MANAGER unmute_all_world_sounds 664163 0
03:05:05.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:05:05.464 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:05:05.464 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:05:05.464 [Lua] [LevelTransitionHandler] load_level inn_level
03:05:05.702 [Umbra] Unload tome
03:05:05.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xa2264, position: 0
03:05:05.741 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler
03:05:05.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:05:05.741 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:05:05.741 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:05:05.741 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:05:05.741 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:05:05.741 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:05:05.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:05:05.800 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:05:05.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:05.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:05.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:05:05.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:05:05.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:05:05.979 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:05:05.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:05:13.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:05:13.645 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:05:13.662 [Lua] [LevelTransitionHandler] Level load completed!
03:05:13.662 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10643632 - weave: nil
03:05:13.662 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:05:13.663 [Lua] ### Sending rpc_level_loaded
03:05:13.663 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
03:05:13.663 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
03:05:13.664 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:05:13.664 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:05:13.696 [Lua] ### Sending rpc_level_loaded
03:05:13.696 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
03:05:14.151 [Lua] ### Sending rpc_level_loaded
03:05:14.151 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50
03:05:14.151 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded
03:05:14.336 [Lua] ### Sending rpc_level_loaded
03:05:14.336 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 50
03:05:14.336 [Lua] Peer 110000104e5941b has loaded the level and all enemies are loaded
03:05:14.727 [Lua] min_height 91.160001754760742
03:05:22.178 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:05:22.178 [Lua] [PlayState] Enter Substate EndViewStateChest
03:05:26.928 [Lua] ### Sending rpc_level_loaded
03:05:26.928 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 50
03:05:26.928 [Lua] Peer 1100001059a1f2f has loaded the level and all enemies are loaded
03:05:40.237 [Lua] min_height 91.160001754760742
03:05:45.842 [Lua] [PlayState] Exit Substate EndViewStateChest
03:05:45.842 [Lua] [PlayState] Enter Substate EndViewStateScore
03:06:04.272 [Lua] [PlayState] Exit Substate EndViewStateScore
03:06:04.280 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:06:05.281 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:06:05.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:06:05.281 [Lua] [Matchmaking] unregister rpcs
03:06:05.282 [Lua] Set lobby begin:
03:06:05.282 [Lua] Lobby data twitch_enabled = false
03:06:05.282 [Lua] Lobby data power_level = 0
03:06:05.282 [Lua] Lobby data num_players = 4
03:06:05.282 [Lua] Lobby data weave_name = false
03:06:05.282 [Lua] Lobby data game_mode = 3
03:06:05.282 [Lua] Lobby data is_private = false
03:06:05.282 [Lua] Lobby data mechanism = adventure
03:06:05.282 [Lua] Lobby data level_key = inn_level
03:06:05.282 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.282 [Lua] Lobby data selected_level_key = elven_ruins
03:06:05.282 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.282 [Lua] Lobby data quick_game = true
03:06:05.282 [Lua] Lobby data matchmaking = false
03:06:05.282 [Lua] Lobby data difficulty = hard
03:06:05.282 [Lua] Lobby data country_code = US
03:06:05.282 [Lua] Lobby data host = 110000100950f7d
03:06:05.282 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.282 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.282 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.283 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.283 [Lua] Lobby data eac_authorized = true
03:06:05.283 [Lua] Set lobby end.
03:06:05.283 [Lua] [Managers] Destroying state managers...
03:06:05.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:06:05.283 [Lua] MUSIC MANAGER Stop_loading_screen_music 664372 0
03:06:05.283 [Lua] [Gamestate] Enter StateIngame HOST
03:06:05.284 [Lua] <>level = inn_level<>
03:06:05.284 [Lua] Set lobby begin:
03:06:05.284 [Lua] Lobby data twitch_enabled = false
03:06:05.284 [Lua] Lobby data power_level = 0
03:06:05.284 [Lua] Lobby data num_players = 4
03:06:05.284 [Lua] Lobby data weave_name = false
03:06:05.284 [Lua] Lobby data game_mode = 3
03:06:05.284 [Lua] Lobby data is_private = false
03:06:05.284 [Lua] Lobby data mechanism = adventure
03:06:05.284 [Lua] Lobby data level_key = inn_level
03:06:05.284 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.284 [Lua] Lobby data selected_level_key = inn_level
03:06:05.284 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.284 [Lua] Lobby data quick_game = true
03:06:05.284 [Lua] Lobby data matchmaking = false
03:06:05.284 [Lua] Lobby data difficulty = hard
03:06:05.284 [Lua] Lobby data country_code = US
03:06:05.284 [Lua] Lobby data host = 110000100950f7d
03:06:05.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.284 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.284 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.284 [Lua] Lobby data eac_authorized = true
03:06:05.284 [Lua] Set lobby end.
03:06:05.285 [Lua] [StateIngame] Server ingame
03:06:05.288 [Lua] Set lobby begin:
03:06:05.288 [Lua] Lobby data twitch_enabled = false
03:06:05.288 [Lua] Lobby data power_level = 0
03:06:05.288 [Lua] Lobby data num_players = 4
03:06:05.288 [Lua] Lobby data weave_name = false
03:06:05.288 [Lua] Lobby data game_mode = 3
03:06:05.289 [Lua] Lobby data is_private = false
03:06:05.289 [Lua] Lobby data mechanism = adventure
03:06:05.289 [Lua] Lobby data level_key = inn_level
03:06:05.289 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.289 [Lua] Lobby data selected_level_key = inn_level
03:06:05.289 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.289 [Lua] Lobby data quick_game = true
03:06:05.289 [Lua] Lobby data matchmaking = false
03:06:05.289 [Lua] Lobby data difficulty = hard
03:06:05.289 [Lua] Lobby data country_code = US
03:06:05.289 [Lua] Lobby data host = 110000100950f7d
03:06:05.289 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.289 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.289 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.289 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.289 [Lua] Lobby data eac_authorized = true
03:06:05.289 [Lua] Set lobby end.
03:06:05.289 [Lua] [Matchmaking] register rpcs
03:06:05.290 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:06:05.290 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
03:06:05.290 [Lua] [GameNetworkManager] self.is_server = true
03:06:05.290 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:06:05.290 [Network] Setting artificial MTU limit to 65536
03:06:05.299 [Lua] Switching ConflictSettings: to: disabled
03:06:05.299 [Lua] pacing=disabled
03:06:05.299 [Lua] roaming=nil
03:06:05.299 [Lua] specials=disabled
03:06:05.299 [Lua] debug_color=black
03:06:05.299 [Lua] pack_spawning=disabled
03:06:05.299 [Lua] contained_breeds=nil
03:06:05.299 [Lua] disabled=true
03:06:05.299 [Lua] boss=disabled
03:06:05.299 [Lua] horde=disabled
03:06:05.299 [Lua] name=disabled
03:06:05.299 [Lua] intensity=disabled
03:06:05.299 [Lua] ---
03:06:05.299 [Lua] [LevelAnalysis] set_random_seed( 10643632)
03:06:05.303 [Lua] [AIInterestPointSystem] Level Seed: 10643632
03:06:05.303 [Lua]
03:06:05.303 [Lua] [entity_system_bag] = table
03:06:05.303 [Lua] [entity_system_bag] = metatable
03:06:05.303 [Lua] [startup_data] = table
03:06:05.303 [Lua] [entity_manager] = table
03:06:05.303 [Lua] [entity_manager] = metatable
03:06:05.303 [Lua] [unit_spawner] = table
03:06:05.303 [Lua] [unit_spawner] = metatable
03:06:05.303 [Lua] [unit_storage] = table
03:06:05.303 [Lua] [unit_storage] = metatable
03:06:05.303 [Lua] [dice_keeper] = table
03:06:05.303 [Lua] [dice_keeper] = metatable
03:06:05.303 [Lua] [is_server] = true (boolean)
03:06:05.303 [Lua] [world] = [World]
03:06:05.303 [Lua] [system_api] = table
03:06:05.303 [Lua] [entity_system] = table
03:06:05.303 [Lua] [entity_system] = metatable
03:06:05.303 [Lua] [network_lobby] = table
03:06:05.303 [Lua] [network_lobby] = metatable
03:06:05.303 [Lua] [profile_synchronizer] = table
03:06:05.303 [Lua] [profile_synchronizer] = metatable
03:06:05.303 [Lua] [level_transition_handler] = table
03:06:05.303 [Lua] [level_transition_handler] = metatable
03:06:05.303 [Lua] [num_local_human_players] = 1 (number)
03:06:05.303 [Lua] [statistics_db] = table
03:06:05.303 [Lua] [statistics_db] = metatable
03:06:05.303 [Lua] [network_server] = table
03:06:05.303 [Lua] [network_server] = metatable
03:06:05.303 [Lua] [input_manager] = table
03:06:05.303 [Lua] [input_manager] = metatable
03:06:05.303 [Lua] [network_clock] = table
03:06:05.303 [Lua] [network_clock] = metatable
03:06:05.303 [Lua] [network_transmit] = table
03:06:05.303 [Lua] [network_transmit] = metatable
03:06:05.303 [Lua] [free_flight_manager] = table
03:06:05.303 [Lua] [free_flight_manager] = metatable
03:06:05.303 [Lua] [network_manager] = table
03:06:05.303 [Lua] [network_manager] = metatable
03:06:05.303 [Lua] [network_event_delegate] = table
03:06:05.303 [Lua] [network_event_delegate] = metatable
03:06:05.303 [Lua]
03:06:05.304 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:06:05.304 [Lua] ignoring extension VersusInteractObjectiveExtension
03:06:05.304 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:06:05.304 [Lua] ignoring extension VersusSocketObjectiveExtension
03:06:05.304 [Lua] ignoring extension VersusTargetObjectiveExtension
03:06:05.304 [Lua] ignoring extension VersusMissionObjectiveExtension
03:06:05.304 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:06:05.307 [Lua] [AchievementManager] Achievements using the steam platform
03:06:05.308 [Lua] [StateIngame] Level seed: 10643632
03:06:05.308 [World] Spawning level.
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
03:06:05.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
03:06:05.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
03:06:05.464 [Lua] [LevelAnalysis] set_random_seed( 10643632)
03:06:05.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 155
03:06:05.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
03:06:05.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
03:06:05.486 [Lua] [IngameUI] init
03:06:05.500 [SteamVoipClient] select_out(110000100950f7d, off)
03:06:05.500 [SteamVoipClient] select_out(110000104e5941b, off)
03:06:05.500 [SteamVoipClient] select_out(110000118166c29, off)
03:06:05.503 [Lua] cb_razer_chroma_setup
03:06:05.547 [Lua] [Matchmaking] Cancelling matchmaking
03:06:05.547 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:06:05.547 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:06:05.547 [Lua] Set lobby begin:
03:06:05.547 [Lua] Lobby data twitch_enabled = false
03:06:05.547 [Lua] Lobby data power_level = 0
03:06:05.547 [Lua] Lobby data num_players = 4
03:06:05.547 [Lua] Lobby data weave_name = false
03:06:05.547 [Lua] Lobby data game_mode = 3
03:06:05.547 [Lua] Lobby data is_private = false
03:06:05.547 [Lua] Lobby data mechanism = adventure
03:06:05.547 [Lua] Lobby data level_key = inn_level
03:06:05.548 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.548 [Lua] Lobby data selected_level_key = inn_level
03:06:05.548 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.548 [Lua] Lobby data quick_game = true
03:06:05.548 [Lua] Lobby data matchmaking = false
03:06:05.548 [Lua] Lobby data difficulty = normal
03:06:05.548 [Lua] Lobby data country_code = US
03:06:05.548 [Lua] Lobby data host = 110000100950f7d
03:06:05.548 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.548 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.548 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.548 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.548 [Lua] Lobby data eac_authorized = true
03:06:05.548 [Lua] Set lobby end.
03:06:05.550 [Lua] Set lobby begin:
03:06:05.550 [Lua] Lobby data twitch_enabled = false
03:06:05.550 [Lua] Lobby data power_level = 0
03:06:05.550 [Lua] Lobby data num_players = 4
03:06:05.551 [Lua] Lobby data weave_name = false
03:06:05.551 [Lua] Lobby data game_mode = 3
03:06:05.551 [Lua] Lobby data is_private = false
03:06:05.551 [Lua] Lobby data mechanism = adventure
03:06:05.551 [Lua] Lobby data level_key = inn_level
03:06:05.551 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.551 [Lua] Lobby data selected_level_key = inn_level
03:06:05.551 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.551 [Lua] Lobby data quick_game = true
03:06:05.551 [Lua] Lobby data matchmaking = false
03:06:05.551 [Lua] Lobby data difficulty = normal
03:06:05.551 [Lua] Lobby data country_code = US
03:06:05.551 [Lua] Lobby data host = 110000100950f7d
03:06:05.551 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.551 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.551 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.551 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.551 [Lua] Lobby data eac_authorized = true
03:06:05.551 [Lua] Set lobby end.
03:06:05.551 [Lua] [PartyManager] Leader is set to 110000100950f7d
03:06:05.551 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:06:05.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:06:05.551 [Lua] Set lobby begin:
03:06:05.551 [Lua] Lobby data twitch_enabled = false
03:06:05.551 [Lua] Lobby data power_level = 835
03:06:05.552 [Lua] Lobby data num_players = 4
03:06:05.552 [Lua] Lobby data weave_name = false
03:06:05.552 [Lua] Lobby data game_mode = 3
03:06:05.552 [Lua] Lobby data is_private = false
03:06:05.552 [Lua] Lobby data mechanism = adventure
03:06:05.552 [Lua] Lobby data level_key = inn_level
03:06:05.552 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:05.552 [Lua] Lobby data selected_level_key = inn_level
03:06:05.552 [Lua] Lobby data unique_server_name = Kauffy
03:06:05.552 [Lua] Lobby data quick_game = true
03:06:05.552 [Lua] Lobby data matchmaking = false
03:06:05.552 [Lua] Lobby data difficulty = normal
03:06:05.552 [Lua] Lobby data country_code = US
03:06:05.552 [Lua] Lobby data host = 110000100950f7d
03:06:05.552 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:05.552 [Lua] Lobby data player_slot_2 = 0:0
03:06:05.552 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:05.552 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:05.552 [Lua] Lobby data eac_authorized = true
03:06:05.552 [Lua] Set lobby end.
03:06:05.553 [Flow] complete_skittergate_legend true
03:06:05.555 [Flow] complete_all_helmgart_levels_recruit true
03:06:05.555 [Flow] WitchHunterLevel:35
03:06:05.555 [Flow] LeaderYes
03:06:05.555 [Flow] ALL PC XP:304250
03:06:05.555 [Flow] Has "bogenhafen" DLC:true
03:06:05.555 [Flow] WH XP:60850
03:06:05.555 [Flow] Number of crafted items:2067
03:06:05.555 [Flow] Has "pre_order" DLC:true
03:06:05.555 [Flow] Sum of Powe Levels:1500
03:06:05.555 [Flow] lodestone diff 1:false
03:06:05.555 [Flow] magnus and forest activated
03:06:05.555 [Flow] magnus and forest activated
03:06:05.555 [Flow] cemetery and forest activated
03:06:05.555 [Flow] magnus and cemetery
03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.555 [Flow] ALL RUNES ACTIVATED
03:06:05.555 [Flow] magnus and forest activated
03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.555 [Flow] ALL RUNES ACTIVATED
03:06:05.555 [Flow] cemetery and forest activated
03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.555 [Flow] ALL RUNES ACTIVATED
03:06:05.555 [Flow] magnus and forest activated
03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.555 [Flow] ALL RUNES ACTIVATED
03:06:05.555 [Flow] magnus and cemetery
03:06:05.556 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.556 [Flow] ALL RUNES ACTIVATED
03:06:05.556 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:06:05.557 [Lua] CurrentConflictSettings disabled
03:06:05.557 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:06:05.560 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
03:06:05.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:06:05.561 [Save] Loading `ut_tweaks_presets`
03:06:05.561 warning: [Save] Missing filename `ut_tweaks_presets`
03:06:05.587 [Lua] MUSIC: won -> explore
03:06:05.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 155
03:06:05.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:06:05.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:06:05.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:06:05.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:06:06.025 [Lua] Set lobby begin:
03:06:06.025 [Lua] Lobby data twitch_enabled = false
03:06:06.025 [Lua] Lobby data power_level = 835
03:06:06.026 [Lua] Lobby data num_players = 4
03:06:06.026 [Lua] Lobby data weave_name = false
03:06:06.026 [Lua] Lobby data game_mode = 3
03:06:06.026 [Lua] Lobby data is_private = false
03:06:06.026 [Lua] Lobby data mechanism = adventure
03:06:06.026 [Lua] Lobby data level_key = inn_level
03:06:06.026 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:06.026 [Lua] Lobby data selected_level_key = inn_level
03:06:06.026 [Lua] Lobby data unique_server_name = Kauffy
03:06:06.026 [Lua] Lobby data quick_game = true
03:06:06.026 [Lua] Lobby data matchmaking = false
03:06:06.026 [Lua] Lobby data difficulty = normal
03:06:06.026 [Lua] Lobby data country_code = US
03:06:06.026 [Lua] Lobby data host = 110000100950f7d
03:06:06.026 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:06.026 [Lua] Lobby data player_slot_2 = 0:0
03:06:06.026 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:06.026 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:06.026 [Lua] Lobby data eac_authorized = true
03:06:06.026 [Lua] Set lobby end.
03:06:06.026 [Lua] [Matchmaking] Assigned player 1100001059a1f2f to slot 1 when hot join syncing
03:06:06.030 [Lua] Set lobby begin:
03:06:06.030 [Lua] Lobby data twitch_enabled = false
03:06:06.030 [Lua] Lobby data power_level = 835
03:06:06.030 [Lua] Lobby data num_players = 4
03:06:06.030 [Lua] Lobby data weave_name = false
03:06:06.030 [Lua] Lobby data game_mode = 3
03:06:06.031 [Lua] Lobby data is_private = false
03:06:06.031 [Lua] Lobby data mechanism = adventure
03:06:06.031 [Lua] Lobby data level_key = inn_level
03:06:06.031 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:06.031 [Lua] Lobby data selected_level_key = inn_level
03:06:06.031 [Lua] Lobby data unique_server_name = Kauffy
03:06:06.031 [Lua] Lobby data quick_game = true
03:06:06.031 [Lua] Lobby data matchmaking = false
03:06:06.031 [Lua] Lobby data difficulty = normal
03:06:06.031 [Lua] Lobby data country_code = US
03:06:06.031 [Lua] Lobby data host = 110000100950f7d
03:06:06.031 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:06.031 [Lua] Lobby data player_slot_2 = 0:0
03:06:06.031 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:06.031 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:06.031 [Lua] Lobby data eac_authorized = true
03:06:06.031 [Lua] Set lobby end.
03:06:06.031 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing
03:06:06.035 [Lua] Set lobby begin:
03:06:06.035 [Lua] Lobby data twitch_enabled = false
03:06:06.035 [Lua] Lobby data power_level = 835
03:06:06.035 [Lua] Lobby data num_players = 4
03:06:06.035 [Lua] Lobby data weave_name = false
03:06:06.035 [Lua] Lobby data game_mode = 3
03:06:06.035 [Lua] Lobby data is_private = false
03:06:06.035 [Lua] Lobby data mechanism = adventure
03:06:06.035 [Lua] Lobby data level_key = inn_level
03:06:06.035 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:06.035 [Lua] Lobby data selected_level_key = inn_level
03:06:06.035 [Lua] Lobby data unique_server_name = Kauffy
03:06:06.036 [Lua] Lobby data quick_game = true
03:06:06.036 [Lua] Lobby data matchmaking = false
03:06:06.036 [Lua] Lobby data difficulty = normal
03:06:06.036 [Lua] Lobby data country_code = US
03:06:06.036 [Lua] Lobby data host = 110000100950f7d
03:06:06.036 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:06.036 [Lua] Lobby data player_slot_2 = 0:0
03:06:06.036 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:06.036 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:06.036 [Lua] Lobby data eac_authorized = true
03:06:06.036 [Lua] Set lobby end.
03:06:06.036 [Lua] [Matchmaking] Assigned player 110000104e5941b to slot 3 when hot join syncing
03:06:06.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
03:06:06.037 [Lua] RemotePlayer:create_game_object( ) 33
03:06:06.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
03:06:06.048 [Lua] RemotePlayer:create_game_object( ) 34
03:06:06.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
03:06:06.059 [Lua] RemotePlayer:create_game_object( ) 35
03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f
03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29
03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b
03:06:06.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:06:06.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:06:06.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:06:06.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:06:06.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:06.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:06.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
03:06:06.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:06:06.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
03:06:06.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:06:06.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:06:06.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:06:06.246 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:06:06.246 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1
03:06:06.247 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:06:06.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40
03:06:06.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:06.254 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:06:06.254 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:06:06.254 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1
03:06:06.254 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:06:06.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
03:06:06.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:06.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:06:06.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:06:06.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
03:06:06.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:06:06.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
03:06:06.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
03:06:06.313 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:06:06.313 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1
03:06:06.314 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit
03:06:06.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
03:06:06.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:06:06.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:06:06.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:06:06.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
03:06:06.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:06:06.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 155
03:06:06.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:06:06.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:06:06.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:06:06.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:06:06.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:06:06.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:06:06.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
03:06:06.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:06:06.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:06:06.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:06:06.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
03:06:06.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:06:06.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:06:06.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:06:06.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
03:06:06.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:06:06.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:06:06.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:06:06.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
03:06:06.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:06:06.722 [Flow] DISABLE
03:06:06.773 [Lua] StateInGameRunning:_game_actually_starts()
03:06:06.773 [Lua] #################################################################################################################
03:06:06.773 [Lua] [Loading Time]: 00:01:02 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:06:06.773 [Lua] #################################################################################################################
03:06:06.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 156
03:06:06.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:06:06.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:06:06.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:06:06.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:06:06.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 156
03:06:06.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:06:06.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:06:06.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:06:06.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 156
03:06:06.952 [Lua] Commit load time data
03:06:10.745 [Lua] PlayFabMirror:_commit_internal 41
03:06:10.745 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:06:10.751 [Lua] generate_backend_stats 110000100950f7d:1
03:06:10.766 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:06:10.766 [Lua] Set lobby begin:
03:06:10.766 [Lua] Lobby data twitch_enabled = false
03:06:10.766 [Lua] Lobby data power_level = 546
03:06:10.766 [Lua] Lobby data num_players = 4
03:06:10.766 [Lua] Lobby data weave_name = false
03:06:10.766 [Lua] Lobby data game_mode = 3
03:06:10.766 [Lua] Lobby data is_private = false
03:06:10.766 [Lua] Lobby data mechanism = adventure
03:06:10.766 [Lua] Lobby data level_key = inn_level
03:06:10.766 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:10.766 [Lua] Lobby data selected_level_key = inn_level
03:06:10.766 [Lua] Lobby data unique_server_name = Kauffy
03:06:10.766 [Lua] Lobby data quick_game = true
03:06:10.767 [Lua] Lobby data matchmaking = false
03:06:10.767 [Lua] Lobby data difficulty = normal
03:06:10.767 [Lua] Lobby data country_code = US
03:06:10.767 [Lua] Lobby data host = 110000100950f7d
03:06:10.767 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:10.767 [Lua] Lobby data player_slot_2 = 0:0
03:06:10.767 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:10.767 [Lua] Lobby data player_slot_3 = 110000104e5941b:1
03:06:10.767 [Lua] Lobby data eac_authorized = true
03:06:10.767 [Lua] Set lobby end.
03:06:10.785 [Lua] commit result success 41
03:06:11.735 [Lua] [ChatManager][1]System: Wilford Brimley and Diabeetus has left the game
03:06:11.735 [Lua] [PSM] Disconnecting peer 110000104e5941b
03:06:11.735 [Lua] [PSM] Disconnected peer 110000104e5941b is being removed from session.
03:06:11.735 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5941b
03:06:11.735 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e5941b
03:06:11.735 [Lua] [GameNetworkManager] destroying game object with go_id=35
03:06:11.735 [Lua] Set lobby begin:
03:06:11.735 [Lua] Lobby data twitch_enabled = false
03:06:11.736 [Lua] Lobby data power_level = 546
03:06:11.736 [Lua] Lobby data num_players = 4
03:06:11.736 [Lua] Lobby data weave_name = false
03:06:11.736 [Lua] Lobby data game_mode = 3
03:06:11.736 [Lua] Lobby data is_private = false
03:06:11.736 [Lua] Lobby data mechanism = adventure
03:06:11.736 [Lua] Lobby data level_key = inn_level
03:06:11.736 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:11.737 [Lua] Lobby data selected_level_key = inn_level
03:06:11.737 [Lua] Lobby data unique_server_name = Kauffy
03:06:11.737 [Lua] Lobby data quick_game = true
03:06:11.737 [Lua] Lobby data matchmaking = false
03:06:11.737 [Lua] Lobby data difficulty = normal
03:06:11.737 [Lua] Lobby data country_code = US
03:06:11.737 [Lua] Lobby data host = 110000100950f7d
03:06:11.737 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:11.737 [Lua] Lobby data player_slot_2 = 0:0
03:06:11.737 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:11.737 [Lua] Lobby data player_slot_3 = 0:0
03:06:11.737 [Lua] Lobby data eac_authorized = true
03:06:11.737 [Lua] Set lobby end.
03:06:11.737 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104e5941b)
03:06:11.737 [EAC] EAC server lost client 110000104e5941b
03:06:11.738 [EACServer] [19:06:11:737][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104E5941B PlayerGUID: 76561198042420251
03:06:11.739 [Lua] [GameNetworkManager] destroying game object with go_id=41
03:06:11.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read,
03:06:11.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:06:11.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
03:06:11.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
03:06:14.047 [SteamLobby] Detected removed member 110000104e5941b
03:06:14.048 [Connection] Destroying endpoint 110000104e5941b - explicit request
03:06:14.048 [SteamAuthenticator] CancelAuthTicket 110000104e5941b
03:06:14.048 [SteamAuthenticator] EndAuthSession 110000104e5941b
03:06:14.048 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:06:14.048 [Lua] Players: 3
03:06:14.048 [Lua] Set lobby begin:
03:06:14.048 [Lua] Lobby data twitch_enabled = false
03:06:14.048 [Lua] Lobby data power_level = 546
03:06:14.048 [Lua] Lobby data num_players = 3
03:06:14.048 [Lua] Lobby data weave_name = false
03:06:14.048 [Lua] Lobby data game_mode = 3
03:06:14.049 [Lua] Lobby data is_private = false
03:06:14.049 [Lua] Lobby data mechanism = adventure
03:06:14.049 [Lua] Lobby data level_key = inn_level
03:06:14.049 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:14.049 [Lua] Lobby data selected_level_key = inn_level
03:06:14.049 [Lua] Lobby data unique_server_name = Kauffy
03:06:14.049 [Lua] Lobby data quick_game = true
03:06:14.049 [Lua] Lobby data matchmaking = false
03:06:14.049 [Lua] Lobby data difficulty = normal
03:06:14.049 [Lua] Lobby data country_code = US
03:06:14.049 [Lua] Lobby data host = 110000100950f7d
03:06:14.050 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:14.050 [Lua] Lobby data player_slot_2 = 0:0
03:06:14.050 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:14.050 [Lua] Lobby data player_slot_3 = 0:0
03:06:14.050 [Lua] Lobby data eac_authorized = true
03:06:14.050 [Lua] Set lobby end.
03:06:14.050 [SteamVoipClient] select_out(110000104e5941b, off)
03:06:14.050 [SteamVoipClient] select_in(110000104e5941b, off)
03:06:14.050 [Lua] [LobbyMembers] Member left 110000104e5941b
03:06:15.385 [Lua] [Matchmaking] Handshake host removing client 110000104e5941b
03:06:15.739 [Lua] Set lobby begin:
03:06:15.739 [Lua] Lobby data twitch_enabled = false
03:06:15.739 [Lua] Lobby data power_level = 728
03:06:15.739 [Lua] Lobby data num_players = 3
03:06:15.739 [Lua] Lobby data weave_name = false
03:06:15.739 [Lua] Lobby data game_mode = 3
03:06:15.739 [Lua] Lobby data is_private = false
03:06:15.739 [Lua] Lobby data mechanism = adventure
03:06:15.739 [Lua] Lobby data level_key = inn_level
03:06:15.739 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1
03:06:15.739 [Lua] Lobby data selected_level_key = inn_level
03:06:15.739 [Lua] Lobby data unique_server_name = Kauffy
03:06:15.739 [Lua] Lobby data quick_game = true
03:06:15.739 [Lua] Lobby data matchmaking = false
03:06:15.739 [Lua] Lobby data difficulty = normal
03:06:15.739 [Lua] Lobby data country_code = US
03:06:15.739 [Lua] Lobby data host = 110000100950f7d
03:06:15.739 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:15.740 [Lua] Lobby data player_slot_2 = 0:0
03:06:15.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:15.740 [Lua] Lobby data player_slot_3 = 0:0
03:06:15.740 [Lua] Lobby data eac_authorized = true
03:06:15.740 [Lua] Set lobby end.
03:06:17.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
03:06:17.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:06:17.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
03:06:17.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:06:17.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
03:06:17.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:06:17.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
03:06:17.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:06:17.917 [Lua] [IngameUI] menu view on_enter hero_view
03:06:17.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a3ed040
03:06:17.927 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
03:06:20.787 [Lua] [IngameUI] menu view on_exit hero_view
03:06:20.797 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a3ed040
03:06:20.797 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
03:06:21.931 [Lua] PlayFabMirror:_commit_internal 42
03:06:21.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:06:21.936 [Lua] generate_backend_stats 110000100950f7d:1
03:06:21.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:06:21.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 157
03:06:21.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 157
03:06:22.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 157
03:06:22.069 [Lua] commit result success 42
03:06:27.381 [Lua] [IngameUI] menu view on_enter start_game_view
03:06:27.388 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04069bd0
03:06:27.392 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
03:06:27.394 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure
03:06:27.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:06:27.395 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure
03:06:27.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings
03:06:29.380 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:06:29.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure
03:06:29.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:06:29.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings
03:06:29.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:06:32.947 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059a1f2f
03:06:32.948 [Lua] [ChatManager][1]System: Strong Bear has left the game
03:06:32.948 [Lua] [PSM] Disconnecting peer 1100001059a1f2f
03:06:32.948 [Lua] [PSM] Disconnected peer 1100001059a1f2f is being removed from session.
03:06:32.948 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001059a1f2f
03:06:32.948 [Lua] [GameNetworkManager] destroying game object with go_id=33
03:06:32.948 [Lua] Set lobby begin:
03:06:32.948 [Lua] Lobby data twitch_enabled = false
03:06:32.949 [Lua] Lobby data power_level = 728
03:06:32.949 [Lua] Lobby data num_players = 3
03:06:32.949 [Lua] Lobby data weave_name = false
03:06:32.949 [Lua] Lobby data game_mode = 3
03:06:32.949 [Lua] Lobby data is_private = false
03:06:32.949 [Lua] Lobby data mechanism = adventure
03:06:32.949 [Lua] Lobby data level_key = inn_level
03:06:32.949 [Lua] Lobby data player_slot_1 = 0:0
03:06:32.949 [Lua] Lobby data selected_level_key = inn_level
03:06:32.949 [Lua] Lobby data unique_server_name = Kauffy
03:06:32.949 [Lua] Lobby data quick_game = true
03:06:32.950 [Lua] Lobby data matchmaking = false
03:06:32.950 [Lua] Lobby data difficulty = normal
03:06:32.950 [Lua] Lobby data country_code = US
03:06:32.950 [Lua] Lobby data host = 110000100950f7d
03:06:32.950 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:32.950 [Lua] Lobby data player_slot_2 = 0:0
03:06:32.950 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:32.950 [Lua] Lobby data player_slot_3 = 0:0
03:06:32.950 [Lua] Lobby data eac_authorized = true
03:06:32.950 [Lua] Set lobby end.
03:06:32.950 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059a1f2f)
03:06:32.950 [EAC] EAC server lost client 1100001059a1f2f
03:06:32.950 [EACServer] [19:06:32:950][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059A1F2F PlayerGUID: 76561198054252335
03:06:32.951 [Lua] [GameNetworkManager] destroying game object with go_id=43
03:06:32.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:06:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3
03:06:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
03:06:33.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom
03:06:33.023 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:06:33.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty
03:06:33.025 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:06:33.025 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:06:34.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:06:34.786 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty
03:06:34.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:06:34.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:06:34.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:06:35.388 [SteamLobby] Detected removed member 1100001059a1f2f
03:06:35.388 [Connection] Destroying endpoint 1100001059a1f2f - explicit request
03:06:35.393 [SteamAuthenticator] CancelAuthTicket 1100001059a1f2f
03:06:35.393 [SteamAuthenticator] EndAuthSession 1100001059a1f2f
03:06:35.393 [Lua] [NetworkServer] Changing num_players from 3 to 2
03:06:35.393 [Lua] Players: 2
03:06:35.393 [Lua] Set lobby begin:
03:06:35.393 [Lua] Lobby data twitch_enabled = false
03:06:35.393 [Lua] Lobby data power_level = 728
03:06:35.393 [Lua] Lobby data num_players = 2
03:06:35.394 [Lua] Lobby data weave_name = false
03:06:35.394 [Lua] Lobby data game_mode = 3
03:06:35.394 [Lua] Lobby data is_private = false
03:06:35.394 [Lua] Lobby data mechanism = adventure
03:06:35.394 [Lua] Lobby data level_key = inn_level
03:06:35.394 [Lua] Lobby data player_slot_1 = 0:0
03:06:35.394 [Lua] Lobby data selected_level_key = inn_level
03:06:35.394 [Lua] Lobby data unique_server_name = Kauffy
03:06:35.394 [Lua] Lobby data quick_game = true
03:06:35.394 [Lua] Lobby data matchmaking = false
03:06:35.394 [Lua] Lobby data difficulty = normal
03:06:35.394 [Lua] Lobby data country_code = US
03:06:35.394 [Lua] Lobby data host = 110000100950f7d
03:06:35.394 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:35.394 [Lua] Lobby data player_slot_2 = 0:0
03:06:35.395 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:35.395 [Lua] Lobby data player_slot_3 = 0:0
03:06:35.395 [Lua] Lobby data eac_authorized = true
03:06:35.395 [Lua] Set lobby end.
03:06:35.396 [Lua] [LobbyMembers] Member left 1100001059a1f2f
03:06:35.784 [Lua] [Matchmaking] Handshake host removing client 1100001059a1f2f
03:06:36.169 [Lua] Set lobby begin:
03:06:36.169 [Lua] Lobby data twitch_enabled = false
03:06:36.169 [Lua] Lobby data power_level = 719
03:06:36.169 [Lua] Lobby data num_players = 2
03:06:36.169 [Lua] Lobby data weave_name = false
03:06:36.169 [Lua] Lobby data game_mode = 3
03:06:36.169 [Lua] Lobby data is_private = false
03:06:36.169 [Lua] Lobby data mechanism = adventure
03:06:36.169 [Lua] Lobby data level_key = inn_level
03:06:36.169 [Lua] Lobby data player_slot_1 = 0:0
03:06:36.169 [Lua] Lobby data selected_level_key = inn_level
03:06:36.169 [Lua] Lobby data unique_server_name = Kauffy
03:06:36.169 [Lua] Lobby data quick_game = true
03:06:36.169 [Lua] Lobby data matchmaking = false
03:06:36.169 [Lua] Lobby data difficulty = normal
03:06:36.169 [Lua] Lobby data country_code = US
03:06:36.170 [Lua] Lobby data host = 110000100950f7d
03:06:36.170 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:36.170 [Lua] Lobby data player_slot_2 = 0:0
03:06:36.170 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:36.170 [Lua] Lobby data player_slot_3 = 0:0
03:06:36.170 [Lua] Lobby data eac_authorized = true
03:06:36.170 [Lua] Set lobby end.
03:06:39.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:28 my_peer_id:110000100950f7d
03:06:39.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:28 my_peer_id:110000100950f7d
03:06:39.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:28 my_peer_id:110000100950f7d
03:06:39.709 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28
03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient
03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient
03:06:39.763 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:06:39.763 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient
03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient
03:06:39.763 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
03:06:39.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:06:39.767 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient
03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient
03:06:39.776 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:06:39.776 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06, InventoryPackageSynchronizerClient
03:06:39.785 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:06:39.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient
03:06:39.787 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient
03:06:41.321 [Lua] Set lobby begin:
03:06:41.321 [Lua] Lobby data twitch_enabled = false
03:06:41.322 [Lua] Lobby data power_level = 720
03:06:41.322 [Lua] Lobby data num_players = 2
03:06:41.322 [Lua] Lobby data weave_name = false
03:06:41.322 [Lua] Lobby data game_mode = 3
03:06:41.322 [Lua] Lobby data is_private = false
03:06:41.322 [Lua] Lobby data mechanism = adventure
03:06:41.322 [Lua] Lobby data level_key = inn_level
03:06:41.322 [Lua] Lobby data player_slot_1 = 0:0
03:06:41.322 [Lua] Lobby data selected_level_key = inn_level
03:06:41.322 [Lua] Lobby data unique_server_name = Kauffy
03:06:41.322 [Lua] Lobby data quick_game = true
03:06:41.322 [Lua] Lobby data matchmaking = false
03:06:41.322 [Lua] Lobby data difficulty = normal
03:06:41.322 [Lua] Lobby data country_code = US
03:06:41.322 [Lua] Lobby data host = 110000100950f7d
03:06:41.322 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:06:41.322 [Lua] Lobby data player_slot_2 = 0:0
03:06:41.322 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:06:41.322 [Lua] Lobby data player_slot_3 = 0:0
03:06:41.322 [Lua] Lobby data eac_authorized = true
03:06:41.323 [Lua] Set lobby end.
03:06:42.356 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom
03:06:42.356 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:06:42.356 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
03:06:42.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:06:42.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:06:42.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:29 my_peer_id:110000100950f7d
03:06:42.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:29 my_peer_id:110000100950f7d
03:06:42.761 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:29 my_peer_id:110000100950f7d
03:06:42.772 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29
03:06:44.932 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom
03:06:44.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
03:06:44.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
03:06:48.334 [Lua] PlayFabMirror:_commit_internal 43
03:06:48.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:06:48.339 [Lua] generate_backend_stats 110000100950f7d:1
03:06:48.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:06:48.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 158
03:06:48.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 158
03:06:48.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 158
03:06:48.483 [Lua] commit result success 43
03:06:54.055 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
03:06:54.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
03:06:54.055 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
03:06:54.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
03:06:54.057 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
03:06:56.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
03:06:56.666 [Lua] ............................................................................................................
03:06:56.666 [Lua] ............................................................................................................
03:06:56.666 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
03:06:56.666 [Lua] ............................................................................................................
03:06:56.666 [Lua] ............................................................................................................
03:06:56.666 [Lua] [Matchmaking] Cancelling matchmaking
03:06:56.666 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:06:56.771 [Lua] [IngameUI] menu view on_exit start_game_view
03:06:56.772 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
03:06:56.772 [Save] Saving `save_data`
03:06:56.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04069bd0
03:06:56.786 [Save] Save done
03:07:04.322 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
03:07:04.322 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
03:07:04.325 [Lua] Set lobby begin:
03:07:04.325 [Lua] Lobby data twitch_enabled = false
03:07:04.325 [Lua] Lobby data power_level = 720
03:07:04.325 [Lua] Lobby data num_players = 2
03:07:04.325 [Lua] Lobby data weave_name = false
03:07:04.325 [Lua] Lobby data game_mode = 3
03:07:04.325 [Lua] Lobby data is_private = false
03:07:04.325 [Lua] Lobby data mechanism = adventure
03:07:04.325 [Lua] Lobby data level_key = inn_level
03:07:04.325 [Lua] Lobby data player_slot_1 = 0:0
03:07:04.325 [Lua] Lobby data selected_level_key = inn_level
03:07:04.325 [Lua] Lobby data unique_server_name = Kauffy
03:07:04.325 [Lua] Lobby data quick_game = true
03:07:04.325 [Lua] Lobby data matchmaking = false
03:07:04.325 [Lua] Lobby data difficulty = hard
03:07:04.325 [Lua] Lobby data country_code = US
03:07:04.326 [Lua] Lobby data host = 110000100950f7d
03:07:04.326 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:04.326 [Lua] Lobby data player_slot_2 = 0:0
03:07:04.326 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:04.326 [Lua] Lobby data player_slot_3 = 0:0
03:07:04.326 [Lua] Lobby data eac_authorized = true
03:07:04.326 [Lua] Set lobby end.
03:07:04.326 [Lua] [PartyManager] Leader is set to 110000100950f7d
03:07:04.326 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
03:07:04.326 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
03:07:04.326 [Lua] Set lobby begin:
03:07:04.326 [Lua] Lobby data twitch_enabled = false
03:07:04.326 [Lua] Lobby data power_level = 720
03:07:04.326 [Lua] Lobby data num_players = 2
03:07:04.326 [Lua] Lobby data weave_name = false
03:07:04.326 [Lua] Lobby data game_mode = 2
03:07:04.327 [Lua] Lobby data is_private = false
03:07:04.327 [Lua] Lobby data mechanism = adventure
03:07:04.327 [Lua] Lobby data level_key = inn_level
03:07:04.327 [Lua] Lobby data player_slot_1 = 0:0
03:07:04.327 [Lua] Lobby data selected_level_key = farmlands
03:07:04.327 [Lua] Lobby data unique_server_name = Kauffy
03:07:04.327 [Lua] Lobby data quick_game = false
03:07:04.327 [Lua] Lobby data matchmaking = true
03:07:04.327 [Lua] Lobby data difficulty = hard
03:07:04.327 [Lua] Lobby data country_code = US
03:07:04.327 [Lua] Lobby data host = 110000100950f7d
03:07:04.327 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:04.327 [Lua] Lobby data player_slot_2 = 0:0
03:07:04.327 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:04.327 [Lua] Lobby data player_slot_3 = 0:0
03:07:04.327 [Lua] Lobby data eac_authorized = true
03:07:04.327 [Lua] Set lobby end.
03:07:04.327 [Lua] Set lobby begin:
03:07:04.327 [Lua] Lobby data twitch_enabled = false
03:07:04.327 [Lua] Lobby data power_level = 720
03:07:04.327 [Lua] Lobby data num_players = 2
03:07:04.327 [Lua] Lobby data weave_name = false
03:07:04.327 [Lua] Lobby data game_mode = 2
03:07:04.327 [Lua] Lobby data is_private = false
03:07:04.327 [Lua] Lobby data mechanism = adventure
03:07:04.327 [Lua] Lobby data level_key = inn_level
03:07:04.328 [Lua] Lobby data player_slot_1 = 0:0
03:07:04.328 [Lua] Lobby data selected_level_key = farmlands
03:07:04.328 [Lua] Lobby data unique_server_name = Kauffy
03:07:04.328 [Lua] Lobby data quick_game = false
03:07:04.328 [Lua] Lobby data matchmaking = true
03:07:04.328 [Lua] Lobby data difficulty = hard
03:07:04.328 [Lua] Lobby data country_code = US
03:07:04.328 [Lua] Lobby data host = 110000100950f7d
03:07:04.328 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:04.328 [Lua] Lobby data player_slot_2 = 0:0
03:07:04.328 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:04.328 [Lua] Lobby data player_slot_3 = 0:0
03:07:04.328 [Lua] Lobby data eac_authorized = true
03:07:04.328 [Lua] Set lobby end.
03:07:04.331 [Lua] [ChatManager][1]System: Starting hosted game...
03:07:04.331 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
03:07:04.331 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
03:07:10.644 [SteamLobby] Detected added member 110000100f9f4ed
03:07:10.645 [Lua] [NetworkServer] Changing num_players from 2 to 3
03:07:10.645 [Lua] Players: 3
03:07:10.645 [Lua] Set lobby begin:
03:07:10.645 [Lua] Lobby data twitch_enabled = false
03:07:10.646 [Lua] Lobby data power_level = 720
03:07:10.646 [Lua] Lobby data num_players = 3
03:07:10.646 [Lua] Lobby data weave_name = false
03:07:10.646 [Lua] Lobby data game_mode = 2
03:07:10.646 [Lua] Lobby data is_private = false
03:07:10.646 [Lua] Lobby data mechanism = adventure
03:07:10.647 [Lua] Lobby data level_key = inn_level
03:07:10.647 [Lua] Lobby data player_slot_1 = 0:0
03:07:10.647 [Lua] Lobby data selected_level_key = farmlands
03:07:10.647 [Lua] Lobby data unique_server_name = Kauffy
03:07:10.647 [Lua] Lobby data quick_game = false
03:07:10.647 [Lua] Lobby data matchmaking = true
03:07:10.647 [Lua] Lobby data difficulty = hard
03:07:10.647 [Lua] Lobby data country_code = US
03:07:10.647 [Lua] Lobby data host = 110000100950f7d
03:07:10.647 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:10.647 [Lua] Lobby data player_slot_2 = 0:0
03:07:10.648 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:10.648 [Lua] Lobby data player_slot_3 = 0:0
03:07:10.648 [Lua] Lobby data eac_authorized = true
03:07:10.648 [Lua] Set lobby end.
03:07:10.648 [Lua] [LobbyMembers] Member joined 110000100f9f4ed
03:07:10.660 [Connection] Creating endpoint 110000100f9f4ed - reliable message sent
03:07:10.661 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:07:10.679 [SteamAuthenticator] Sent ticket request to 110000100f9f4ed
03:07:10.680 [Lua] [ChatManager][1]System: YODA is joining the game
03:07:15.350 [SteamAuthenticator] Got ticket from 110000100f9f4ed
03:07:15.350 [SteamAuthenticator] BeginAuthSession 110000100f9f4ed
03:07:15.350 [SteamAuthenticator] Authenticating 110000100f9f4ed
03:07:15.350 [SteamAuthenticator] Got ticket request from 110000100f9f4ed
03:07:15.350 [SteamAuthenticator] GetAuthSessionTicket 110000100f9f4ed
03:07:15.350 [SteamAuthenticator] Sent ticket to 110000100f9f4ed
03:07:15.550 [SteamAuthenticator] Steam validation for 110000100f9f4ed with response 0
03:07:15.637 [Connection] New session id 152 to 110000100f9f4ed.
03:07:15.823 [Connection] Established a connection <47.152> to 110000100f9f4ed
03:07:15.823 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:15.823 [Lua] [Matchmaking] Got a handshake request from 110000100f9f4ed with user name 'YODA'
03:07:16.010 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f9f4ed, replying lobby_ok
03:07:16.152 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f9f4ed REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:110000118166c29
03:07:16.317 [Lua] Set lobby begin:
03:07:16.317 [Lua] Lobby data twitch_enabled = false
03:07:16.317 [Lua] Lobby data power_level = 720
03:07:16.317 [Lua] Lobby data num_players = 3
03:07:16.317 [Lua] Lobby data weave_name = false
03:07:16.317 [Lua] Lobby data game_mode = 2
03:07:16.318 [Lua] Lobby data is_private = false
03:07:16.318 [Lua] Lobby data mechanism = adventure
03:07:16.318 [Lua] Lobby data level_key = inn_level
03:07:16.318 [Lua] Lobby data player_slot_1 = 0:0
03:07:16.318 [Lua] Lobby data selected_level_key = farmlands
03:07:16.318 [Lua] Lobby data unique_server_name = Kauffy
03:07:16.318 [Lua] Lobby data quick_game = false
03:07:16.318 [Lua] Lobby data matchmaking = true
03:07:16.318 [Lua] Lobby data difficulty = hard
03:07:16.318 [Lua] Lobby data country_code = US
03:07:16.318 [Lua] Lobby data host = 110000100950f7d
03:07:16.318 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:16.318 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:16.318 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:16.318 [Lua] Lobby data player_slot_3 = 0:0
03:07:16.319 [Lua] Lobby data eac_authorized = true
03:07:16.319 [Lua] Set lobby end.
03:07:16.319 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100f9f4ed
03:07:16.319 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29
03:07:18.658 [Lua] ### CLEARING PEER STATE FOR 110000100f9f4ed
03:07:18.795 [Lua] [PSM] Peer 110000100f9f4ed joined. Want to use profile index "2"
03:07:18.795 [Lua] Mechanism says: a client joined the game! 110000100f9f4ed
03:07:18.795 [EAC] EAC server has client 110000100f9f4ed (and owner 110000100f9f4ed)
03:07:18.795 [EACServer] [19:07:18:795][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F9F4ED PlayerGUID: 76561197976646893 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976646893 PlayerName: Kauffy
03:07:18.795 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f9f4ed, connection_key=10)
03:07:19.211 [EACServer] [19:07:19:211][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F9F4ED Session: 11 Status: Client Authenticated Message: Client authenticated.
03:07:19.214 [EAC] Peer 110000100f9f4ed switched EAC state to ClientAuthenticatedLocal
03:07:19.431 [EACServer] [19:07:19:431][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F9F4ED.
03:07:19.631 [SteamLobby] Detected added member 110000104f0ac2b
03:07:19.632 [Lua] [NetworkServer] Changing num_players from 3 to 4
03:07:19.632 [Lua] Players: 4
03:07:19.632 [Lua] Set lobby begin:
03:07:19.632 [Lua] Lobby data twitch_enabled = false
03:07:19.632 [Lua] Lobby data power_level = 720
03:07:19.632 [Lua] Lobby data num_players = 4
03:07:19.632 [Lua] Lobby data weave_name = false
03:07:19.632 [Lua] Lobby data game_mode = 2
03:07:19.632 [Lua] Lobby data is_private = false
03:07:19.632 [Lua] Lobby data mechanism = adventure
03:07:19.632 [Lua] Lobby data level_key = inn_level
03:07:19.632 [Lua] Lobby data player_slot_1 = 0:0
03:07:19.632 [Lua] Lobby data selected_level_key = farmlands
03:07:19.632 [Lua] Lobby data unique_server_name = Kauffy
03:07:19.633 [Lua] Lobby data quick_game = false
03:07:19.633 [Lua] Lobby data matchmaking = true
03:07:19.633 [Lua] Lobby data difficulty = hard
03:07:19.633 [Lua] Lobby data country_code = US
03:07:19.633 [Lua] Lobby data host = 110000100950f7d
03:07:19.633 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:19.633 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:19.633 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:19.633 [Lua] Lobby data player_slot_3 = 0:0
03:07:19.633 [Lua] Lobby data eac_authorized = true
03:07:19.633 [Lua] Set lobby end.
03:07:19.634 [Lua] [LobbyMembers] Member joined 110000104f0ac2b
03:07:19.651 [Connection] Creating endpoint 110000104f0ac2b - reliable message sent
03:07:19.651 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:07:19.672 [SteamAuthenticator] Sent ticket request to 110000104f0ac2b
03:07:19.673 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ is joining the game
03:07:19.832 [EACServer] [19:07:19:832][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F9F4ED
03:07:19.832 [EACServer] [19:07:19:832][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F9F4ED Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:07:19.834 [EAC] Peer 110000100f9f4ed switched EAC state to ClientAuthenticatedRemote
03:07:20.823 [Lua] player (110000100f9f4ed,1) was put into party 0
03:07:20.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed
03:07:20.970 [Lua] ### Sending rpc_level_loaded
03:07:20.970 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 50
03:07:20.970 [Lua] Peer 110000100f9f4ed has loaded the level but not all enemies, so we wait
03:07:20.987 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f9f4ed, connection_key=10)
03:07:20.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:29 my_peer_id:110000100950f7d
03:07:23.749 [SteamVoipClient] select_out(110000100f9f4ed, on)
03:07:23.749 [SteamVoipClient] select_in(110000100f9f4ed, on)
03:07:23.749 [SteamVoipClient] select_out(110000100f9f4ed, off)
03:07:24.766 [SteamAuthenticator] Got ticket from 110000104f0ac2b
03:07:24.766 [SteamAuthenticator] BeginAuthSession 110000104f0ac2b
03:07:24.766 [SteamAuthenticator] Authenticating 110000104f0ac2b
03:07:24.790 [SteamAuthenticator] Got ticket request from 110000104f0ac2b
03:07:24.791 [SteamAuthenticator] GetAuthSessionTicket 110000104f0ac2b
03:07:24.791 [SteamAuthenticator] Sent ticket to 110000104f0ac2b
03:07:25.197 [SteamAuthenticator] Steam validation for 110000104f0ac2b with response 0
03:07:25.405 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:25.406 [Lua] [Matchmaking] Got a handshake request from 110000100f9f4ed with user name 'YODA'
03:07:25.406 [Connection] New session id 171 to 110000104f0ac2b.
03:07:25.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
03:07:25.444 [Lua] RemotePlayer:create_game_object( ) 50
03:07:25.464 [Lua] player (110000100f9f4ed,1) was put into party 1
03:07:25.464 [Lua] Assigning peer(110000100f9f4ed:1) to profile(2) career(3)
03:07:25.464 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f9f4ed) local_player_id(1) profile_index(2) career_index(3)
03:07:25.464 [Lua] Set lobby begin:
03:07:25.464 [Lua] Lobby data twitch_enabled = false
03:07:25.464 [Lua] Lobby data power_level = 720
03:07:25.464 [Lua] Lobby data num_players = 4
03:07:25.464 [Lua] Lobby data weave_name = false
03:07:25.464 [Lua] Lobby data game_mode = 2
03:07:25.464 [Lua] Lobby data is_private = false
03:07:25.464 [Lua] Lobby data mechanism = adventure
03:07:25.464 [Lua] Lobby data level_key = inn_level
03:07:25.464 [Lua] Lobby data player_slot_1 = 0:0
03:07:25.464 [Lua] Lobby data selected_level_key = farmlands
03:07:25.464 [Lua] Lobby data unique_server_name = Kauffy
03:07:25.464 [Lua] Lobby data quick_game = false
03:07:25.464 [Lua] Lobby data matchmaking = true
03:07:25.464 [Lua] Lobby data difficulty = hard
03:07:25.464 [Lua] Lobby data country_code = US
03:07:25.464 [Lua] Lobby data host = 110000100950f7d
03:07:25.464 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:25.464 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:25.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:25.464 [Lua] Lobby data player_slot_3 = 0:0
03:07:25.464 [Lua] Lobby data eac_authorized = true
03:07:25.464 [Lua] Set lobby end.
03:07:25.464 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29
03:07:25.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:07:25.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:07:25.547 [Connection] Established a connection <171.186> to 110000104f0ac2b
03:07:25.547 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:25.547 [Lua] [Matchmaking] Got a handshake request from 110000104f0ac2b with user name 'L̡árr͞s̀ D҉r̀e͠em̛urr̛'
03:07:25.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3
03:07:25.617 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
03:07:25.617 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:07:25.617 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1
03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:30 my_peer_id:110000100950f7d
03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:30 my_peer_id:110000100950f7d
03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:30 my_peer_id:110000100950f7d
03:07:25.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed
03:07:25.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:30 my_peer_id:110000100950f7d
03:07:25.626 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read,
03:07:25.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:25.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:25.652 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
03:07:25.769 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000104f0ac2b, replying lobby_ok
03:07:25.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
03:07:25.846 [Lua] [PackageManager] Force_load: wwise/staff
03:07:25.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
03:07:25.986 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f0ac2b REPLY wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29
03:07:26.208 [Lua] Set lobby begin:
03:07:26.208 [Lua] Lobby data twitch_enabled = false
03:07:26.208 [Lua] Lobby data power_level = 720
03:07:26.208 [Lua] Lobby data num_players = 4
03:07:26.208 [Lua] Lobby data weave_name = false
03:07:26.208 [Lua] Lobby data game_mode = 2
03:07:26.208 [Lua] Lobby data is_private = false
03:07:26.208 [Lua] Lobby data mechanism = adventure
03:07:26.208 [Lua] Lobby data level_key = inn_level
03:07:26.208 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:26.208 [Lua] Lobby data selected_level_key = farmlands
03:07:26.208 [Lua] Lobby data unique_server_name = Kauffy
03:07:26.208 [Lua] Lobby data quick_game = false
03:07:26.209 [Lua] Lobby data matchmaking = true
03:07:26.209 [Lua] Lobby data difficulty = hard
03:07:26.209 [Lua] Lobby data country_code = US
03:07:26.209 [Lua] Lobby data host = 110000100950f7d
03:07:26.209 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:26.209 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:26.209 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:26.209 [Lua] Lobby data player_slot_3 = 0:0
03:07:26.209 [Lua] Lobby data eac_authorized = true
03:07:26.209 [Lua] Set lobby end.
03:07:26.209 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104f0ac2b
03:07:26.209 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104f0ac2b | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29
03:07:26.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
03:07:26.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
03:07:26.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:07:26.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:07:26.263 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
03:07:26.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
03:07:26.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
03:07:26.914 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
03:07:26.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
03:07:27.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
03:07:27.143 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
03:07:27.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
03:07:27.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
03:07:27.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
03:07:27.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:07:27.467 [Lua] Set lobby begin:
03:07:27.467 [Lua] Lobby data twitch_enabled = false
03:07:27.467 [Lua] Lobby data power_level = 480
03:07:27.467 [Lua] Lobby data num_players = 4
03:07:27.467 [Lua] Lobby data weave_name = false
03:07:27.467 [Lua] Lobby data game_mode = 2
03:07:27.467 [Lua] Lobby data is_private = false
03:07:27.467 [Lua] Lobby data mechanism = adventure
03:07:27.468 [Lua] Lobby data level_key = inn_level
03:07:27.468 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:27.468 [Lua] Lobby data selected_level_key = farmlands
03:07:27.468 [Lua] Lobby data unique_server_name = Kauffy
03:07:27.468 [Lua] Lobby data quick_game = false
03:07:27.468 [Lua] Lobby data matchmaking = true
03:07:27.468 [Lua] Lobby data difficulty = hard
03:07:27.468 [Lua] Lobby data country_code = US
03:07:27.468 [Lua] Lobby data host = 110000100950f7d
03:07:27.468 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:27.468 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:27.468 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:27.468 [Lua] Lobby data player_slot_3 = 0:0
03:07:27.468 [Lua] Lobby data eac_authorized = true
03:07:27.468 [Lua] Set lobby end.
03:07:27.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:07:27.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
03:07:27.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30
03:07:28.562 [Lua] ### CLEARING PEER STATE FOR 110000104f0ac2b
03:07:28.799 [Lua] [PSM] Peer 110000104f0ac2b joined. Want to use profile index "1"
03:07:28.799 [Lua] Mechanism says: a client joined the game! 110000104f0ac2b
03:07:28.799 [EAC] EAC server has client 110000104f0ac2b (and owner 110000104f0ac2b)
03:07:28.799 [EACServer] [19:07:28:798][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104F0AC2B PlayerGUID: 76561198043147307 PlayerIP: 0.0.0.0 OwnerGUID: 76561198043147307 PlayerName: Kauffy
03:07:28.799 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104f0ac2b, connection_key=11)
03:07:29.404 [EACServer] [19:07:29:403][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F0AC2B Session: 12 Status: Client Authenticated Message: Client authenticated.
03:07:29.408 [EAC] Peer 110000104f0ac2b switched EAC state to ClientAuthenticatedLocal
03:07:29.680 [EACServer] [19:07:29:680][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104F0AC2B.
03:07:30.817 [Lua] player (110000104f0ac2b,1) was put into party 0
03:07:30.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b
03:07:31.028 [Lua] ### Sending rpc_level_loaded
03:07:31.028 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 50
03:07:31.028 [Lua] Peer 110000104f0ac2b has loaded the level but not all enemies, so we wait
03:07:31.054 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104f0ac2b, connection_key=11)
03:07:31.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104f0ac2b inventory_sync_id:30 my_peer_id:110000100950f7d
03:07:32.479 [Lua] Set lobby begin:
03:07:32.479 [Lua] Lobby data twitch_enabled = false
03:07:32.479 [Lua] Lobby data power_level = 685
03:07:32.479 [Lua] Lobby data num_players = 4
03:07:32.479 [Lua] Lobby data weave_name = false
03:07:32.479 [Lua] Lobby data game_mode = 2
03:07:32.479 [Lua] Lobby data is_private = false
03:07:32.479 [Lua] Lobby data mechanism = adventure
03:07:32.479 [Lua] Lobby data level_key = inn_level
03:07:32.479 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:32.480 [Lua] Lobby data selected_level_key = farmlands
03:07:32.480 [Lua] Lobby data unique_server_name = Kauffy
03:07:32.480 [Lua] Lobby data quick_game = false
03:07:32.480 [Lua] Lobby data matchmaking = true
03:07:32.480 [Lua] Lobby data difficulty = hard
03:07:32.480 [Lua] Lobby data country_code = US
03:07:32.480 [Lua] Lobby data host = 110000100950f7d
03:07:32.480 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:32.480 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:32.480 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:32.480 [Lua] Lobby data player_slot_3 = 0:0
03:07:32.480 [Lua] Lobby data eac_authorized = true
03:07:32.480 [Lua] Set lobby end.
03:07:33.043 [SteamVoipClient] select_out(110000104f0ac2b, on)
03:07:33.043 [SteamVoipClient] select_in(110000104f0ac2b, on)
03:07:33.043 [SteamVoipClient] select_out(110000104f0ac2b, off)
03:07:38.012 [EACServer] [19:07:38:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104F0AC2B
03:07:38.012 [EACServer] [19:07:38:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F0AC2B Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:07:38.017 [EAC] Peer 110000104f0ac2b switched EAC state to ClientAuthenticatedRemote
03:07:40.426 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:07:40.428 [Lua] [Matchmaking] Got a handshake request from 110000104f0ac2b with user name 'L̡árr͞s̀ D҉r̀e͠em̛urr̛'
03:07:40.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51
03:07:40.470 [Lua] RemotePlayer:create_game_object( ) 51
03:07:40.489 [Lua] player (110000104f0ac2b,1) was put into party 1
03:07:40.490 [Lua] Assigning peer(110000104f0ac2b:1) to profile(1) career(1)
03:07:40.490 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104f0ac2b) local_player_id(1) profile_index(1) career_index(1)
03:07:40.490 [Lua] Set lobby begin:
03:07:40.490 [Lua] Lobby data twitch_enabled = false
03:07:40.490 [Lua] Lobby data power_level = 685
03:07:40.490 [Lua] Lobby data num_players = 4
03:07:40.490 [Lua] Lobby data weave_name = false
03:07:40.490 [Lua] Lobby data game_mode = 2
03:07:40.490 [Lua] Lobby data is_private = false
03:07:40.490 [Lua] Lobby data mechanism = adventure
03:07:40.490 [Lua] Lobby data level_key = inn_level
03:07:40.490 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:40.490 [Lua] Lobby data selected_level_key = farmlands
03:07:40.490 [Lua] Lobby data unique_server_name = Kauffy
03:07:40.490 [Lua] Lobby data quick_game = false
03:07:40.490 [Lua] Lobby data matchmaking = true
03:07:40.490 [Lua] Lobby data difficulty = hard
03:07:40.490 [Lua] Lobby data country_code = US
03:07:40.490 [Lua] Lobby data host = 110000100950f7d
03:07:40.490 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:40.490 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:40.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:40.490 [Lua] Lobby data player_slot_3 = 0:0
03:07:40.490 [Lua] Lobby data eac_authorized = true
03:07:40.490 [Lua] Set lobby end.
03:07:40.490 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104f0ac2b | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29
03:07:40.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
03:07:40.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
03:07:40.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
03:07:40.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read,
03:07:40.742 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:07:40.742 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1
03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:31 my_peer_id:110000100950f7d
03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:31 my_peer_id:110000100950f7d
03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:31 my_peer_id:110000100950f7d
03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104f0ac2b inventory_sync_id:31 my_peer_id:110000100950f7d
03:07:40.743 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b
03:07:40.750 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:31 my_peer_id:110000100950f7d
03:07:40.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read,
03:07:40.750 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
03:07:40.750 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:07:40.750 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
03:07:40.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:07:40.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:07:40.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
03:07:40.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:40.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:07:40.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:40.779 [Lua] PlayFabMirror:_commit_internal 44
03:07:40.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:07:40.784 [Lua] generate_backend_stats 110000100950f7d:1
03:07:40.798 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:07:40.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 159
03:07:40.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 159
03:07:40.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:40.833 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
03:07:40.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
03:07:40.900 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 159
03:07:40.906 [Lua] commit result success 44
03:07:40.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
03:07:40.954 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
03:07:40.956 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
03:07:41.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
03:07:41.049 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
03:07:41.050 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
03:07:41.220 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
03:07:41.220 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
03:07:41.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
03:07:41.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
03:07:41.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
03:07:41.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:41.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:41.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
03:07:41.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p
03:07:42.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p
03:07:42.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p
03:07:42.137 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31
03:07:42.850 [Lua] Set lobby begin:
03:07:42.850 [Lua] Lobby data twitch_enabled = false
03:07:42.850 [Lua] Lobby data power_level = 513
03:07:42.850 [Lua] Lobby data num_players = 4
03:07:42.850 [Lua] Lobby data weave_name = false
03:07:42.850 [Lua] Lobby data game_mode = 2
03:07:42.850 [Lua] Lobby data is_private = false
03:07:42.850 [Lua] Lobby data mechanism = adventure
03:07:42.851 [Lua] Lobby data level_key = inn_level
03:07:42.851 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:42.851 [Lua] Lobby data selected_level_key = farmlands
03:07:42.851 [Lua] Lobby data unique_server_name = Kauffy
03:07:42.851 [Lua] Lobby data quick_game = false
03:07:42.851 [Lua] Lobby data matchmaking = true
03:07:42.851 [Lua] Lobby data difficulty = hard
03:07:42.851 [Lua] Lobby data country_code = US
03:07:42.851 [Lua] Lobby data host = 110000100950f7d
03:07:42.851 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:42.851 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:42.851 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:42.851 [Lua] Lobby data player_slot_3 = 0:0
03:07:42.851 [Lua] Lobby data eac_authorized = true
03:07:42.851 [Lua] Set lobby end.
03:07:45.286 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit
03:07:45.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
03:07:45.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:45.335 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:07:45.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
03:07:45.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:07:47.870 [Lua] Set lobby begin:
03:07:47.870 [Lua] Lobby data twitch_enabled = false
03:07:47.870 [Lua] Lobby data power_level = 592
03:07:47.870 [Lua] Lobby data num_players = 4
03:07:47.870 [Lua] Lobby data weave_name = false
03:07:47.870 [Lua] Lobby data game_mode = 2
03:07:47.870 [Lua] Lobby data is_private = false
03:07:47.870 [Lua] Lobby data mechanism = adventure
03:07:47.870 [Lua] Lobby data level_key = inn_level
03:07:47.870 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:07:47.870 [Lua] Lobby data selected_level_key = farmlands
03:07:47.870 [Lua] Lobby data unique_server_name = Kauffy
03:07:47.870 [Lua] Lobby data quick_game = false
03:07:47.870 [Lua] Lobby data matchmaking = true
03:07:47.870 [Lua] Lobby data difficulty = hard
03:07:47.870 [Lua] Lobby data country_code = US
03:07:47.871 [Lua] Lobby data host = 110000100950f7d
03:07:47.871 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:07:47.871 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:07:47.871 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:07:47.871 [Lua] Lobby data player_slot_3 = 0:0
03:07:47.871 [Lua] Lobby data eac_authorized = true
03:07:47.871 [Lua] Set lobby end.
03:07:50.730 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:51.449 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:07:51.603 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:52.246 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:07:52.685 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:53.298 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:07:53.635 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:53.636 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:54.120 [Lua] [GameNetworkManager] game object was destroyed id=5122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:07:54.251 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:07:54.576 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:54.692 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:55.052 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:07:55.116 [Lua] [GameNetworkManager] game object was destroyed id=5123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:07:55.613 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:56.078 [Lua] [GameNetworkManager] game object was destroyed id=5124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:07:56.477 [Lua] [GameNetworkManager] game object created go_id=5125, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:56.879 [Lua] [GameNetworkManager] game object was destroyed id=5125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:07:57.181 [Lua] [GameNetworkManager] game object created go_id=5126, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:57.918 [Lua] [GameNetworkManager] game object created go_id=5127, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:58.391 [Lua] [GameNetworkManager] game object was destroyed id=5127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:07:58.689 [Lua] [GameNetworkManager] game object created go_id=5128, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:59.406 [Lua] [GameNetworkManager] game object created go_id=5129, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:07:59.812 [Lua] [GameNetworkManager] game object was destroyed id=5129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:00.134 [Lua] [GameNetworkManager] game object created go_id=5130, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:00.491 [Lua] [GameNetworkManager] game object was destroyed id=5130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:00.865 [Lua] [GameNetworkManager] game object created go_id=5131, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:01.360 [Lua] [GameNetworkManager] game object was destroyed id=5131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:01.602 [Lua] [GameNetworkManager] game object created go_id=5132, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:01.699 [Lua] [GameNetworkManager] game object was destroyed id=5126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:02.049 [Lua] [GameNetworkManager] game object was destroyed id=5132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:02.446 [Lua] [GameNetworkManager] game object created go_id=5133, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:08:02.794 [Lua] [GameNetworkManager] game object was destroyed id=5128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:02.843 [Lua] [GameNetworkManager] game object was destroyed id=5133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:08:04.759 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
03:08:04.762 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
03:08:04.763 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands
03:08:04.763 [Lua] [LevelTransitionHandler] set_next_level( farmlands )
03:08:04.763 [Lua] Set lobby begin:
03:08:04.763 [Lua] Lobby data twitch_enabled = false
03:08:04.763 [Lua] Lobby data power_level = 592
03:08:04.763 [Lua] Lobby data num_players = 4
03:08:04.763 [Lua] Lobby data weave_name = false
03:08:04.763 [Lua] Lobby data game_mode = 2
03:08:04.763 [Lua] Lobby data is_private = false
03:08:04.764 [Lua] Lobby data mechanism = adventure
03:08:04.764 [Lua] Lobby data level_key = inn_level
03:08:04.764 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:04.764 [Lua] Lobby data selected_level_key = farmlands
03:08:04.764 [Lua] Lobby data unique_server_name = Kauffy
03:08:04.764 [Lua] Lobby data quick_game = false
03:08:04.764 [Lua] Lobby data matchmaking = true
03:08:04.764 [Lua] Lobby data difficulty = hard
03:08:04.764 [Lua] Lobby data country_code = US
03:08:04.764 [Lua] Lobby data host = 110000100950f7d
03:08:04.764 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:04.764 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:04.764 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:04.764 [Lua] Lobby data player_slot_3 = 0:0
03:08:04.764 [Lua] Lobby data eac_authorized = true
03:08:04.764 [Lua] Set lobby end.
03:08:04.768 [Lua] Set lobby begin:
03:08:04.768 [Lua] Lobby data twitch_enabled = false
03:08:04.768 [Lua] Lobby data power_level = 592
03:08:04.768 [Lua] Lobby data num_players = 4
03:08:04.768 [Lua] Lobby data weave_name = false
03:08:04.768 [Lua] Lobby data game_mode = 2
03:08:04.768 [Lua] Lobby data is_private = false
03:08:04.768 [Lua] Lobby data mechanism = adventure
03:08:04.768 [Lua] Lobby data level_key = inn_level
03:08:04.768 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:04.768 [Lua] Lobby data selected_level_key = farmlands
03:08:04.768 [Lua] Lobby data unique_server_name = Kauffy
03:08:04.768 [Lua] Lobby data quick_game = false
03:08:04.768 [Lua] Lobby data matchmaking = true
03:08:04.768 [Lua] Lobby data difficulty = hard
03:08:04.769 [Lua] Lobby data country_code = US
03:08:04.769 [Lua] Lobby data host = 110000100950f7d
03:08:04.769 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:04.769 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:04.769 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:04.769 [Lua] Lobby data player_slot_3 = 0:0
03:08:04.769 [Lua] Lobby data eac_authorized = true
03:08:04.769 [Lua] Set lobby end.
03:08:04.769 [Lua] Complete level triggered.
03:08:04.772 [Save] Saving `save_data`
03:08:04.772 [Lua] gm_event_end_conditions_met false false
03:08:04.772 [Lua] PlayFabMirror:_commit_internal nil
03:08:04.772 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:08:04.777 [Lua] generate_backend_stats 110000100950f7d:1
03:08:04.777 [Save] Save done
03:08:04.777 [Save] Saving `save_data`
03:08:04.781 [Save] Save done
03:08:04.787 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:08:04.788 [Save] Saving `save_data`
03:08:04.788 [Lua] TRANSITION nil nil farmlands
03:08:04.788 [Lua] Transition type "farmlands", is server: true
03:08:04.788 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:08:04.788 [Lua] [GameNetworkManager] Leaving game...
03:08:04.788 [Lua] [GameNetworkManager] Shutting down game session host.
03:08:04.788 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:08:04.788 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:08:04.788 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=118.83
03:08:04.792 [Save] Save done
03:08:04.799 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:08:04.799 [Lua] commit result success 45
03:08:04.814 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.814 warning: [Network] Got broken update game object message from llx
03:08:04.831 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.831 warning: [Network] Got broken update game object message from llx
03:08:04.865 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.865 warning: [Network] Got broken update game object message from llx
03:08:04.865 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.865 warning: [Network] Got broken update game object message from llx
03:08:04.917 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.917 warning: [Network] Got broken update game object message from llx
03:08:04.917 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.917 warning: [Network] Got broken update game object message from llx
03:08:04.952 [GameSessionCommon] failed to skip message because type is unknown
03:08:04.952 warning: [Network] Got broken update game object message from llx
03:08:06.798 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:08:06.798 [Lua] Clearing all global lookup lists
03:08:06.798 [Lua] [IngamePlayerListUI] - Destroy
03:08:06.798 [Lua] [EquipmentUI] - Destroy
03:08:06.799 [Lua] [GamePadEquipmentUI] - Destroy
03:08:06.799 [Lua] [AbilityUI] - Destroy
03:08:06.799 [Lua] [GamePadAbilityUI] - Destroy
03:08:06.799 [Lua] [IngameUI] destroy
03:08:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1
03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
03:08:06.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
03:08:06.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
03:08:06.895 [Lua] [Managers] Destroying state managers...
03:08:06.901 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:08:06.901 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed
03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29
03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b
03:08:06.902 [Lua] [Matchmaking] unregister rpcs
03:08:06.902 [Lua] ############### UNLOADING PACKAGES ###############
03:08:06.902 [Lua] [Gamestate] Enter state StateLoading
03:08:06.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:08:06.905 [Lua] [Matchmaking] register rpcs
03:08:06.905 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
03:08:06.905 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
03:08:06.905 [Lua] Set lobby begin:
03:08:06.905 [Lua] Lobby data twitch_enabled = false
03:08:06.905 [Lua] Lobby data power_level = 0
03:08:06.905 [Lua] Lobby data num_players = 4
03:08:06.905 [Lua] Lobby data weave_name = false
03:08:06.905 [Lua] Lobby data game_mode = 2
03:08:06.905 [Lua] Lobby data is_private = false
03:08:06.905 [Lua] Lobby data mechanism = adventure
03:08:06.905 [Lua] Lobby data level_key = inn_level
03:08:06.906 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:06.906 [Lua] Lobby data selected_level_key = farmlands
03:08:06.906 [Lua] Lobby data unique_server_name = Kauffy
03:08:06.906 [Lua] Lobby data quick_game = false
03:08:06.906 [Lua] Lobby data matchmaking = true
03:08:06.906 [Lua] Lobby data difficulty = hard
03:08:06.906 [Lua] Lobby data country_code = US
03:08:06.906 [Lua] Lobby data host = 110000100950f7d
03:08:06.906 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:06.906 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:06.906 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:06.906 [Lua] Lobby data player_slot_3 = 0:0
03:08:06.906 [Lua] Lobby data eac_authorized = true
03:08:06.906 [Lua] Set lobby end.
03:08:06.906 [Lua] registering RPCs
03:08:06.906 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:08:06.906 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:08:06.906 [Lua] Set lobby begin:
03:08:06.906 [Lua] Lobby data twitch_enabled = false
03:08:06.906 [Lua] Lobby data power_level = 0
03:08:06.906 [Lua] Lobby data num_players = 4
03:08:06.907 [Lua] Lobby data weave_name = false
03:08:06.907 [Lua] Lobby data game_mode = 2
03:08:06.907 [Lua] Lobby data is_private = false
03:08:06.907 [Lua] Lobby data mechanism = adventure
03:08:06.907 [Lua] Lobby data level_key = farmlands
03:08:06.907 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:06.907 [Lua] Lobby data selected_level_key = farmlands
03:08:06.907 [Lua] Lobby data unique_server_name = Kauffy
03:08:06.907 [Lua] Lobby data quick_game = false
03:08:06.907 [Lua] Lobby data matchmaking = true
03:08:06.907 [Lua] Lobby data difficulty = hard
03:08:06.907 [Lua] Lobby data country_code = US
03:08:06.907 [Lua] Lobby data host = 110000100950f7d
03:08:06.907 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:06.907 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:06.907 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:06.907 [Lua] Lobby data player_slot_3 = 0:0
03:08:06.907 [Lua] Lobby data eac_authorized = true
03:08:06.907 [Lua] Set lobby end.
03:08:06.907 [Lua] MUSIC MANAGER unmute_all_world_sounds 680402 0
03:08:06.907 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:08:06.913 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
03:08:06.913 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil]
03:08:06.913 [Lua] [LevelTransitionHandler] load_level farmlands
03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:08:07.080 [Lua] [LevelTransitionHandler] Loading level: "farmlands"
03:08:07.080 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands"
03:08:07.080 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read,
03:08:07.080 [Lua] [StateLoading] got rpc_load_level 81 farmlands
03:08:07.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
03:08:07.198 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
03:08:07.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
03:08:07.214 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 680403 0
03:08:07.215 [Lua] MUSIC MANAGER Play_loading_screen_music 680404 0
03:08:07.467 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
03:08:12.304 [Lua] ### Sending rpc_level_loaded
03:08:12.304 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 81
03:08:12.304 [Lua] Peer 110000100f9f4ed has loaded the level and all enemies are loaded
03:08:12.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
03:08:12.926 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
03:08:12.945 [Lua] [LevelTransitionHandler] Level load completed!
03:08:12.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 12744822 - weave: nil
03:08:12.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:08:12.995 [Lua] checking dlc's against conflict directors
03:08:12.995 [Lua] --- --- ---
03:08:12.995 [Lua] Starting... difficulty 'hard'
03:08:12.995 [Lua] These are the starting conflict directors:
03:08:12.995 [Lua] chaos
03:08:12.995 [Lua] chaos_light
03:08:12.995 [Lua] --- --- ---
03:08:12.995 [Lua]
03:08:12.995 [Lua] Looking for a new director:
03:08:12.995 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
03:08:12.995 [Lua] ->trying director: beastmen
03:08:12.995 [Lua] --> success!
03:08:12.995 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor
03:08:12.995 [Lua]
03:08:12.995 [Lua] Looking for a new director:
03:08:12.995 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
03:08:12.995 [Lua] ->trying director: skaven
03:08:12.995 [Lua] --> success!
03:08:12.995 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
03:08:12.995 [Lua]
03:08:12.995 [Lua] Looking for a new director:
03:08:12.995 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
03:08:12.995 [Lua] ->trying director: chaos_beastmen
03:08:12.995 [Lua] --> success!
03:08:12.995 [Lua] --> re-used the same breeds
03:08:12.995 [Lua]
03:08:12.995 [Lua] DONE! Found the following directors:
03:08:12.995 [Lua] beastmen
03:08:12.995 [Lua] skaven
03:08:12.995 [Lua] chaos_beastmen
03:08:12.996 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
03:08:12.996 [Lua] ### Sending rpc_level_loaded
03:08:12.996 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 81
03:08:12.996 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
03:08:13.017 [Lua] ### Sending rpc_level_loaded
03:08:13.017 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 81
03:08:13.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
03:08:13.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
03:08:13.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
03:08:13.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
03:08:13.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
03:08:13.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
03:08:13.760 [Lua] ### Sending rpc_level_loaded
03:08:13.760 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 81
03:08:13.760 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded
03:08:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
03:08:13.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
03:08:13.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
03:08:14.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
03:08:14.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
03:08:14.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
03:08:14.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
03:08:14.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
03:08:14.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
03:08:15.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
03:08:15.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
03:08:15.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
03:08:15.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
03:08:15.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
03:08:15.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
03:08:15.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
03:08:15.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
03:08:15.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
03:08:15.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
03:08:15.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
03:08:15.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
03:08:15.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
03:08:15.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
03:08:15.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
03:08:16.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
03:08:16.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
03:08:16.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
03:08:16.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
03:08:16.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
03:08:16.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
03:08:16.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
03:08:16.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
03:08:16.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
03:08:17.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
03:08:17.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
03:08:17.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
03:08:17.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
03:08:17.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
03:08:17.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
03:08:17.893 [Lua] ### Sending rpc_level_loaded
03:08:17.893 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 81
03:08:17.893 [Lua] Peer 110000104f0ac2b has loaded the level and all enemies are loaded
03:08:17.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
03:08:17.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
03:08:17.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
03:08:18.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
03:08:18.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
03:08:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
03:08:18.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
03:08:18.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
03:08:18.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
03:08:18.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
03:08:18.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
03:08:18.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
03:08:19.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
03:08:19.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
03:08:19.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
03:08:19.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
03:08:19.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
03:08:19.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:08:19.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
03:08:19.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
03:08:19.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
03:08:20.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
03:08:20.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
03:08:20.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
03:08:20.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
03:08:20.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
03:08:20.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
03:08:20.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
03:08:20.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
03:08:20.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
03:08:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
03:08:20.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
03:08:20.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
03:08:21.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
03:08:21.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
03:08:21.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
03:08:21.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
03:08:21.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
03:08:21.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
03:08:21.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:08:21.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:08:21.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
03:08:21.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
03:08:21.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
03:08:21.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
03:08:22.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
03:08:22.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
03:08:22.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
03:08:22.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
03:08:22.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
03:08:22.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
03:08:23.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
03:08:23.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
03:08:23.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
03:08:24.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
03:08:24.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
03:08:24.068 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: custom
03:08:24.068 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:08:24.068 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:08:25.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:08:25.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:08:25.076 [Lua] [Matchmaking] unregister rpcs
03:08:25.077 [Lua] Set lobby begin:
03:08:25.077 [Lua] Lobby data twitch_enabled = false
03:08:25.077 [Lua] Lobby data power_level = 0
03:08:25.077 [Lua] Lobby data num_players = 4
03:08:25.077 [Lua] Lobby data weave_name = false
03:08:25.077 [Lua] Lobby data game_mode = 2
03:08:25.077 [Lua] Lobby data is_private = false
03:08:25.077 [Lua] Lobby data mechanism = adventure
03:08:25.077 [Lua] Lobby data level_key = farmlands
03:08:25.077 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:25.077 [Lua] Lobby data selected_level_key = farmlands
03:08:25.077 [Lua] Lobby data unique_server_name = Kauffy
03:08:25.077 [Lua] Lobby data quick_game = false
03:08:25.077 [Lua] Lobby data matchmaking = true
03:08:25.077 [Lua] Lobby data difficulty = hard
03:08:25.077 [Lua] Lobby data country_code = US
03:08:25.077 [Lua] Lobby data host = 110000100950f7d
03:08:25.078 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:25.078 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:25.078 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:25.078 [Lua] Lobby data player_slot_3 = 0:0
03:08:25.078 [Lua] Lobby data eac_authorized = true
03:08:25.078 [Lua] Set lobby end.
03:08:25.078 [Lua] [Managers] Destroying state managers...
03:08:25.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
03:08:25.078 [Lua] MUSIC MANAGER Stop_loading_screen_music 680405 0
03:08:25.078 [Lua] [Gamestate] Enter StateIngame HOST
03:08:25.079 [Lua] <>level = farmlands<>
03:08:25.079 [Lua] Set lobby begin:
03:08:25.079 [Lua] Lobby data twitch_enabled = false
03:08:25.079 [Lua] Lobby data power_level = 0
03:08:25.079 [Lua] Lobby data num_players = 4
03:08:25.079 [Lua] Lobby data weave_name = false
03:08:25.079 [Lua] Lobby data game_mode = 2
03:08:25.079 [Lua] Lobby data is_private = false
03:08:25.079 [Lua] Lobby data mechanism = adventure
03:08:25.079 [Lua] Lobby data level_key = farmlands
03:08:25.079 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:25.079 [Lua] Lobby data selected_level_key = farmlands
03:08:25.079 [Lua] Lobby data unique_server_name = Kauffy
03:08:25.079 [Lua] Lobby data quick_game = false
03:08:25.079 [Lua] Lobby data matchmaking = true
03:08:25.079 [Lua] Lobby data difficulty = hard
03:08:25.079 [Lua] Lobby data country_code = US
03:08:25.079 [Lua] Lobby data host = 110000100950f7d
03:08:25.080 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:25.080 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:25.080 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:25.080 [Lua] Lobby data player_slot_3 = 0:0
03:08:25.080 [Lua] Lobby data eac_authorized = true
03:08:25.080 [Lua] Set lobby end.
03:08:25.080 [Umbra] Init version: 3.4.15 :: 16 threads
03:08:25.080 [Lua] [StateIngame] Server ingame
03:08:25.083 [Lua] Set lobby begin:
03:08:25.083 [Lua] Lobby data twitch_enabled = false
03:08:25.084 [Lua] Lobby data power_level = 0
03:08:25.084 [Lua] Lobby data num_players = 4
03:08:25.084 [Lua] Lobby data weave_name = false
03:08:25.084 [Lua] Lobby data game_mode = 2
03:08:25.084 [Lua] Lobby data is_private = false
03:08:25.084 [Lua] Lobby data mechanism = adventure
03:08:25.084 [Lua] Lobby data level_key = farmlands
03:08:25.084 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:25.084 [Lua] Lobby data selected_level_key = farmlands
03:08:25.084 [Lua] Lobby data unique_server_name = Kauffy
03:08:25.084 [Lua] Lobby data quick_game = false
03:08:25.084 [Lua] Lobby data matchmaking = true
03:08:25.084 [Lua] Lobby data difficulty = hard
03:08:25.084 [Lua] Lobby data country_code = US
03:08:25.084 [Lua] Lobby data host = 110000100950f7d
03:08:25.085 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:25.085 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:25.085 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:25.085 [Lua] Lobby data player_slot_3 = 0:0
03:08:25.085 [Lua] Lobby data eac_authorized = true
03:08:25.085 [Lua] Set lobby end.
03:08:25.085 [Lua] [Matchmaking] register rpcs
03:08:25.085 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:08:25.085 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
03:08:25.085 [Lua] [GameNetworkManager] self.is_server = true
03:08:25.085 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:08:25.085 [Network] Setting artificial MTU limit to 65536
03:08:25.098 [Lua] Switching ConflictSettings: to: default
03:08:25.098 [Lua] pacing=default
03:08:25.098 [Lua] roaming=nil
03:08:25.098 [Lua] specials=default
03:08:25.098 [Lua] debug_color=maroon
03:08:25.098 [Lua] pack_spawning=default
03:08:25.098 [Lua] contained_breeds=nil
03:08:25.098 [Lua] disabled=false
03:08:25.098 [Lua] boss=default
03:08:25.098 [Lua] horde=default
03:08:25.098 [Lua] name=default
03:08:25.098 [Lua] intensity=default
03:08:25.098 [Lua] ---
03:08:25.098 [Lua] [LevelAnalysis] set_random_seed( 12744822)
03:08:25.110 [Lua] [AIInterestPointSystem] Level Seed: 12744822
03:08:25.111 [Lua]
03:08:25.111 [Lua] [entity_system_bag] = table
03:08:25.111 [Lua] [entity_system_bag] = metatable
03:08:25.111 [Lua] [startup_data] = table
03:08:25.111 [Lua] [entity_manager] = table
03:08:25.111 [Lua] [entity_manager] = metatable
03:08:25.111 [Lua] [unit_spawner] = table
03:08:25.111 [Lua] [unit_spawner] = metatable
03:08:25.111 [Lua] [unit_storage] = table
03:08:25.111 [Lua] [unit_storage] = metatable
03:08:25.111 [Lua] [dice_keeper] = table
03:08:25.111 [Lua] [dice_keeper] = metatable
03:08:25.111 [Lua] [is_server] = true (boolean)
03:08:25.111 [Lua] [world] = [World]
03:08:25.111 [Lua] [system_api] = table
03:08:25.111 [Lua] [entity_system] = table
03:08:25.111 [Lua] [entity_system] = metatable
03:08:25.111 [Lua] [network_lobby] = table
03:08:25.111 [Lua] [network_lobby] = metatable
03:08:25.111 [Lua] [profile_synchronizer] = table
03:08:25.111 [Lua] [profile_synchronizer] = metatable
03:08:25.111 [Lua] [level_transition_handler] = table
03:08:25.111 [Lua] [level_transition_handler] = metatable
03:08:25.111 [Lua] [num_local_human_players] = 1 (number)
03:08:25.111 [Lua] [statistics_db] = table
03:08:25.111 [Lua] [statistics_db] = metatable
03:08:25.111 [Lua] [network_server] = table
03:08:25.111 [Lua] [network_server] = metatable
03:08:25.111 [Lua] [input_manager] = table
03:08:25.111 [Lua] [input_manager] = metatable
03:08:25.111 [Lua] [network_clock] = table
03:08:25.111 [Lua] [network_clock] = metatable
03:08:25.111 [Lua] [network_transmit] = table
03:08:25.111 [Lua] [network_transmit] = metatable
03:08:25.111 [Lua] [free_flight_manager] = table
03:08:25.111 [Lua] [free_flight_manager] = metatable
03:08:25.111 [Lua] [network_manager] = table
03:08:25.111 [Lua] [network_manager] = metatable
03:08:25.111 [Lua] [network_event_delegate] = table
03:08:25.111 [Lua] [network_event_delegate] = metatable
03:08:25.111 [Lua]
03:08:25.111 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:08:25.111 [Lua] ignoring extension VersusInteractObjectiveExtension
03:08:25.111 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:08:25.111 [Lua] ignoring extension VersusSocketObjectiveExtension
03:08:25.111 [Lua] ignoring extension VersusTargetObjectiveExtension
03:08:25.111 [Lua] ignoring extension VersusMissionObjectiveExtension
03:08:25.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:08:25.139 [Lua] [AchievementManager] Achievements using the steam platform
03:08:25.139 [Lua] [StateIngame] Level seed: 12744822
03:08:25.139 [World] Spawning level.
03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn
03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn
03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn
03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill
03:08:25.546 [Lua] [LevelAnalysis] set_random_seed( 12744822)
03:08:25.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 160
03:08:25.567 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
03:08:25.567 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
03:08:25.568 [Lua] [IngameUI] init
03:08:25.578 [SteamVoipClient] select_out(110000100950f7d, off)
03:08:25.578 [SteamVoipClient] select_out(110000100f9f4ed, off)
03:08:25.578 [SteamVoipClient] select_out(110000104f0ac2b, off)
03:08:25.578 [SteamVoipClient] select_out(110000118166c29, off)
03:08:25.582 [Lua] cb_razer_chroma_setup
03:08:25.620 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:08:25.621 [Lua] Set lobby begin:
03:08:25.621 [Lua] Lobby data twitch_enabled = false
03:08:25.621 [Lua] Lobby data power_level = 835
03:08:25.621 [Lua] Lobby data num_players = 4
03:08:25.621 [Lua] Lobby data weave_name = false
03:08:25.621 [Lua] Lobby data game_mode = 2
03:08:25.622 [Lua] Lobby data is_private = false
03:08:25.622 [Lua] Lobby data mechanism = adventure
03:08:25.622 [Lua] Lobby data level_key = farmlands
03:08:25.622 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:25.622 [Lua] Lobby data selected_level_key = farmlands
03:08:25.622 [Lua] Lobby data unique_server_name = Kauffy
03:08:25.622 [Lua] Lobby data quick_game = false
03:08:25.622 [Lua] Lobby data matchmaking = true
03:08:25.622 [Lua] Lobby data difficulty = hard
03:08:25.622 [Lua] Lobby data country_code = US
03:08:25.623 [Lua] Lobby data host = 110000100950f7d
03:08:25.623 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:25.623 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:25.623 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:25.623 [Lua] Lobby data player_slot_3 = 0:0
03:08:25.623 [Lua] Lobby data eac_authorized = true
03:08:25.623 [Lua] Set lobby end.
03:08:25.623 [Flow] Spawned:c_barrel_socket
03:08:25.624 [Lua] CurrentConflictSettings default
03:08:25.624 [Lua] [ConflictDirector] conflict_director is ai_ready
03:08:25.625 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:08:25.626 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:08:25.637 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:08:25.637 [Lua] Forming navigation groups in one frame
03:08:25.637 [Lua] Forming navigation groups
03:08:25.656 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
03:08:25.858 [Lua] NavigationGroupManager -> calulation time B: 0.20199999999931606
03:08:25.858 [Lua] number of nav groups: 396
03:08:25.860 [Lua] number of refined nav groups : 263
03:08:25.869 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006
03:08:25.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.585377471987155 Normalized coefficient: 1.4879015927094095
03:08:25.874 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.016551070660352 Normalized coefficient: 1.4296670436127616
03:08:25.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.098945339024073 Normalized coefficient: 1.3017663572046865
03:08:25.886 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 9.9170699827373063 Normalized coefficient: 1.1344076445545839
03:08:25.906 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
03:08:25.906 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
03:08:25.906 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
03:08:25.906 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
03:08:25.906 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
03:08:25.912 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
03:08:25.912 [Lua] [LevelAnalysis] This level has a total main-path length of 1370.789 meters.
03:08:25.912 [Lua] [LevelAnalysis] grouping spawners for event_patrol
03:08:25.912 [Lua] [LevelAnalysis]
03:08:25.912 [Lua] [LevelAnalysis] grouping spawners for event_boss
03:08:25.912 [Lua] [LevelAnalysis]
03:08:25.912 [Lua] [LevelAnalysis] Terror events added:
03:08:25.912 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol
03:08:25.912 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
03:08:25.912 [Lua] NORMAL PATROL MAIN PATH 222.42295837402344
03:08:25.912 [Lua] [waypoints] = table
03:08:25.912 [Lua] [astar_points] = table
03:08:25.912 [Lua] [travel_dist] = 222.42294842004776 (number)
03:08:25.912 [Lua] [one_directional] = false (boolean)
03:08:25.912 [Lua] [id] = boss_6 (string)
03:08:25.912 [Lua] ----> using boss spline path!
03:08:25.912 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_chaos_spline_patrol 45 table: 00000000063F81F0
03:08:25.912 [Lua] [LevelAnalysis] num_event_places_f: 0.88052581024169918 , num_event_places: 0 , trailing_event_fraction: 0.88052581024169918 , num_events: 1
03:08:25.912 [Lua] [LevelAnalysis] Level path distance: 1370.7887153625488
03:08:25.912 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1370.7887153625488 forbidden_dist: -1270.7887153625488
03:08:25.912 [Lua] [LevelAnalysis] wanted_distance: 836.5568300956395
03:08:25.912 [Lua] [LevelAnalysis] Terror events added:
03:08:25.912 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
03:08:25.913 [Lua] Adding main path event: Vector3Box(-136.455, 106.657, -6.49699) rare_event_loot_rat 45 table: 00000000063F8B10
03:08:25.913 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:08:25.933 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY
03:08:25.941 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61
03:08:25.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:08:25.942 [Save] Loading `ut_tweaks_presets`
03:08:25.942 warning: [Save] Missing filename `ut_tweaks_presets`
03:08:25.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 160
03:08:26.370 [Lua] Set lobby begin:
03:08:26.370 [Lua] Lobby data twitch_enabled = false
03:08:26.370 [Lua] Lobby data power_level = 835
03:08:26.370 [Lua] Lobby data num_players = 4
03:08:26.370 [Lua] Lobby data weave_name = false
03:08:26.370 [Lua] Lobby data game_mode = 2
03:08:26.370 [Lua] Lobby data is_private = false
03:08:26.370 [Lua] Lobby data mechanism = adventure
03:08:26.370 [Lua] Lobby data level_key = farmlands
03:08:26.370 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:26.371 [Lua] Lobby data selected_level_key = farmlands
03:08:26.371 [Lua] Lobby data unique_server_name = Kauffy
03:08:26.371 [Lua] Lobby data quick_game = false
03:08:26.371 [Lua] Lobby data matchmaking = true
03:08:26.371 [Lua] Lobby data difficulty = hard
03:08:26.371 [Lua] Lobby data country_code = US
03:08:26.371 [Lua] Lobby data host = 110000100950f7d
03:08:26.371 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:26.371 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:26.371 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:26.371 [Lua] Lobby data player_slot_3 = 0:0
03:08:26.371 [Lua] Lobby data eac_authorized = true
03:08:26.371 [Lua] Set lobby end.
03:08:26.371 [Lua] [Matchmaking] Assigned player 110000100f9f4ed to slot 2 when hot join syncing
03:08:26.371 [Lua] Breedfreezer (server) starting a hot join sync
03:08:26.371 [Lua] packing 0 units of breed chaos_marauder
03:08:26.371 [Lua] packing 0 units of breed skaven_clan_rat
03:08:26.371 [Lua] packing 0 units of breed skaven_storm_vermin
03:08:26.371 [Lua] packing 0 units of breed skaven_slave
03:08:26.371 [Lua] packing 0 units of breed chaos_fanatic
03:08:26.371 [Lua] packing 0 units of breed beastmen_ungor_archer
03:08:26.371 [Lua] packing 0 units of breed chaos_raider
03:08:26.371 [Lua] packing 0 units of breed chaos_warrior
03:08:26.371 [Lua] packing 0 units of breed chaos_berzerker
03:08:26.371 [Lua] packing 0 units of breed beastmen_bestigor
03:08:26.371 [Lua] packing 0 units of breed beastmen_ungor
03:08:26.371 [Lua] packing 0 units of breed skaven_plague_monk
03:08:26.371 [Lua] packing 0 units of breed beastmen_gor
03:08:26.371 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:08:26.371 [Lua]
03:08:26.371 [Lua] [1] = 1 (number)
03:08:26.371 [Lua] [2] = 0 (number)
03:08:26.371 [Lua] [3] = 1 (number)
03:08:26.371 [Lua] [4] = 0 (number)
03:08:26.371 [Lua] [5] = 1 (number)
03:08:26.371 [Lua] [6] = 0 (number)
03:08:26.371 [Lua] [7] = 1 (number)
03:08:26.371 [Lua] [8] = 0 (number)
03:08:26.371 [Lua] [9] = 1 (number)
03:08:26.371 [Lua] [10] = 0 (number)
03:08:26.371 [Lua] [11] = 1 (number)
03:08:26.371 [Lua] [12] = 0 (number)
03:08:26.371 [Lua] [13] = 1 (number)
03:08:26.371 [Lua] [14] = 0 (number)
03:08:26.371 [Lua] [15] = 1 (number)
03:08:26.371 [Lua] [16] = 0 (number)
03:08:26.371 [Lua] [17] = 1 (number)
03:08:26.371 [Lua] [18] = 0 (number)
03:08:26.371 [Lua] [19] = 1 (number)
03:08:26.371 [Lua] [20] = 0 (number)
03:08:26.371 [Lua] [21] = 1 (number)
03:08:26.371 [Lua] [22] = 0 (number)
03:08:26.371 [Lua] [23] = 1 (number)
03:08:26.371 [Lua] [24] = 0 (number)
03:08:26.371 [Lua] [25] = 1 (number)
03:08:26.371 [Lua] [26] = 0 (number)
03:08:26.371 [Lua]
03:08:26.371 [Lua]
03:08:26.371 [Lua]
03:08:26.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62
03:08:26.372 [Lua] RemotePlayer:create_game_object( ) 62
03:08:26.384 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed
03:08:26.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 160
03:08:26.594 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:08:26.594 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1
03:08:30.176 [Lua] Set lobby begin:
03:08:30.176 [Lua] Lobby data twitch_enabled = false
03:08:30.176 [Lua] Lobby data power_level = 835
03:08:30.176 [Lua] Lobby data num_players = 4
03:08:30.176 [Lua] Lobby data weave_name = false
03:08:30.176 [Lua] Lobby data game_mode = 2
03:08:30.176 [Lua] Lobby data is_private = false
03:08:30.176 [Lua] Lobby data mechanism = adventure
03:08:30.176 [Lua] Lobby data level_key = farmlands
03:08:30.177 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:30.177 [Lua] Lobby data selected_level_key = farmlands
03:08:30.177 [Lua] Lobby data unique_server_name = Kauffy
03:08:30.177 [Lua] Lobby data quick_game = false
03:08:30.177 [Lua] Lobby data matchmaking = true
03:08:30.177 [Lua] Lobby data difficulty = hard
03:08:30.177 [Lua] Lobby data country_code = US
03:08:30.177 [Lua] Lobby data host = 110000100950f7d
03:08:30.177 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:30.177 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:30.177 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:30.177 [Lua] Lobby data player_slot_3 = 0:0
03:08:30.177 [Lua] Lobby data eac_authorized = true
03:08:30.177 [Lua] Set lobby end.
03:08:30.177 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing
03:08:30.177 [Lua] Breedfreezer (server) starting a hot join sync
03:08:30.177 [Lua] packing 0 units of breed chaos_marauder
03:08:30.177 [Lua] packing 0 units of breed skaven_clan_rat
03:08:30.177 [Lua] packing 0 units of breed skaven_storm_vermin
03:08:30.177 [Lua] packing 0 units of breed skaven_slave
03:08:30.177 [Lua] packing 0 units of breed chaos_fanatic
03:08:30.177 [Lua] packing 0 units of breed beastmen_ungor_archer
03:08:30.177 [Lua] packing 0 units of breed chaos_raider
03:08:30.177 [Lua] packing 0 units of breed chaos_warrior
03:08:30.177 [Lua] packing 0 units of breed chaos_berzerker
03:08:30.177 [Lua] packing 0 units of breed beastmen_bestigor
03:08:30.177 [Lua] packing 0 units of breed beastmen_ungor
03:08:30.177 [Lua] packing 0 units of breed skaven_plague_monk
03:08:30.177 [Lua] packing 0 units of breed beastmen_gor
03:08:30.177 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:08:30.177 [Lua]
03:08:30.177 [Lua] [1] = 1 (number)
03:08:30.177 [Lua] [2] = 0 (number)
03:08:30.177 [Lua] [3] = 1 (number)
03:08:30.177 [Lua] [4] = 0 (number)
03:08:30.177 [Lua] [5] = 1 (number)
03:08:30.177 [Lua] [6] = 0 (number)
03:08:30.177 [Lua] [7] = 1 (number)
03:08:30.177 [Lua] [8] = 0 (number)
03:08:30.177 [Lua] [9] = 1 (number)
03:08:30.177 [Lua] [10] = 0 (number)
03:08:30.177 [Lua] [11] = 1 (number)
03:08:30.177 [Lua] [12] = 0 (number)
03:08:30.177 [Lua] [13] = 1 (number)
03:08:30.177 [Lua] [14] = 0 (number)
03:08:30.177 [Lua] [15] = 1 (number)
03:08:30.177 [Lua] [16] = 0 (number)
03:08:30.177 [Lua] [17] = 1 (number)
03:08:30.177 [Lua] [18] = 0 (number)
03:08:30.177 [Lua] [19] = 1 (number)
03:08:30.177 [Lua] [20] = 0 (number)
03:08:30.177 [Lua] [21] = 1 (number)
03:08:30.177 [Lua] [22] = 0 (number)
03:08:30.177 [Lua] [23] = 1 (number)
03:08:30.177 [Lua] [24] = 0 (number)
03:08:30.177 [Lua] [25] = 1 (number)
03:08:30.177 [Lua] [26] = 0 (number)
03:08:30.177 [Lua]
03:08:30.177 [Lua]
03:08:30.177 [Lua]
03:08:30.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
03:08:30.178 [Lua] RemotePlayer:create_game_object( ) 63
03:08:30.194 [Lua] Set lobby begin:
03:08:30.194 [Lua] Lobby data twitch_enabled = false
03:08:30.194 [Lua] Lobby data power_level = 725
03:08:30.194 [Lua] Lobby data num_players = 4
03:08:30.194 [Lua] Lobby data weave_name = false
03:08:30.194 [Lua] Lobby data game_mode = 2
03:08:30.194 [Lua] Lobby data is_private = false
03:08:30.194 [Lua] Lobby data mechanism = adventure
03:08:30.194 [Lua] Lobby data level_key = farmlands
03:08:30.194 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:30.194 [Lua] Lobby data selected_level_key = farmlands
03:08:30.194 [Lua] Lobby data unique_server_name = Kauffy
03:08:30.194 [Lua] Lobby data quick_game = false
03:08:30.194 [Lua] Lobby data matchmaking = true
03:08:30.194 [Lua] Lobby data difficulty = hard
03:08:30.194 [Lua] Lobby data country_code = US
03:08:30.194 [Lua] Lobby data host = 110000100950f7d
03:08:30.194 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:30.194 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:30.194 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:30.194 [Lua] Lobby data player_slot_3 = 0:0
03:08:30.194 [Lua] Lobby data eac_authorized = true
03:08:30.194 [Lua] Set lobby end.
03:08:30.195 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29
03:08:30.714 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:08:30.714 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1
03:08:35.263 [Lua] Set lobby begin:
03:08:35.263 [Lua] Lobby data twitch_enabled = false
03:08:35.263 [Lua] Lobby data power_level = 685
03:08:35.263 [Lua] Lobby data num_players = 4
03:08:35.263 [Lua] Lobby data weave_name = false
03:08:35.263 [Lua] Lobby data game_mode = 2
03:08:35.263 [Lua] Lobby data is_private = false
03:08:35.263 [Lua] Lobby data mechanism = adventure
03:08:35.263 [Lua] Lobby data level_key = farmlands
03:08:35.264 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:35.264 [Lua] Lobby data selected_level_key = farmlands
03:08:35.264 [Lua] Lobby data unique_server_name = Kauffy
03:08:35.264 [Lua] Lobby data quick_game = false
03:08:35.264 [Lua] Lobby data matchmaking = true
03:08:35.264 [Lua] Lobby data difficulty = hard
03:08:35.264 [Lua] Lobby data country_code = US
03:08:35.264 [Lua] Lobby data host = 110000100950f7d
03:08:35.264 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:35.264 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:35.264 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:35.264 [Lua] Lobby data player_slot_3 = 0:0
03:08:35.264 [Lua] Lobby data eac_authorized = true
03:08:35.264 [Lua] Set lobby end.
03:08:46.141 [Lua] Set lobby begin:
03:08:46.141 [Lua] Lobby data twitch_enabled = false
03:08:46.141 [Lua] Lobby data power_level = 685
03:08:46.141 [Lua] Lobby data num_players = 4
03:08:46.141 [Lua] Lobby data weave_name = false
03:08:46.141 [Lua] Lobby data game_mode = 2
03:08:46.141 [Lua] Lobby data is_private = false
03:08:46.141 [Lua] Lobby data mechanism = adventure
03:08:46.141 [Lua] Lobby data level_key = farmlands
03:08:46.141 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:46.141 [Lua] Lobby data selected_level_key = farmlands
03:08:46.141 [Lua] Lobby data unique_server_name = Kauffy
03:08:46.141 [Lua] Lobby data quick_game = false
03:08:46.141 [Lua] Lobby data matchmaking = true
03:08:46.141 [Lua] Lobby data difficulty = hard
03:08:46.141 [Lua] Lobby data country_code = US
03:08:46.141 [Lua] Lobby data host = 110000100950f7d
03:08:46.141 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:46.141 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:46.142 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:46.142 [Lua] Lobby data player_slot_3 = 0:0
03:08:46.142 [Lua] Lobby data eac_authorized = true
03:08:46.142 [Lua] Set lobby end.
03:08:46.142 [Lua] [Matchmaking] Assigned player 110000104f0ac2b to slot 1 when hot join syncing
03:08:46.142 [Lua] Breedfreezer (server) starting a hot join sync
03:08:46.142 [Lua] packing 0 units of breed chaos_marauder
03:08:46.142 [Lua] packing 0 units of breed skaven_clan_rat
03:08:46.142 [Lua] packing 0 units of breed skaven_storm_vermin
03:08:46.142 [Lua] packing 0 units of breed skaven_slave
03:08:46.142 [Lua] packing 0 units of breed chaos_fanatic
03:08:46.142 [Lua] packing 0 units of breed beastmen_ungor_archer
03:08:46.142 [Lua] packing 0 units of breed chaos_raider
03:08:46.142 [Lua] packing 0 units of breed chaos_warrior
03:08:46.142 [Lua] packing 0 units of breed chaos_berzerker
03:08:46.142 [Lua] packing 0 units of breed beastmen_bestigor
03:08:46.142 [Lua] packing 0 units of breed beastmen_ungor
03:08:46.142 [Lua] packing 0 units of breed skaven_plague_monk
03:08:46.142 [Lua] packing 0 units of breed beastmen_gor
03:08:46.142 [Lua] --> rpc-package size reached, sending rpc now (last package)
03:08:46.142 [Lua]
03:08:46.142 [Lua] [1] = 1 (number)
03:08:46.142 [Lua] [2] = 0 (number)
03:08:46.142 [Lua] [3] = 1 (number)
03:08:46.142 [Lua] [4] = 0 (number)
03:08:46.142 [Lua] [5] = 1 (number)
03:08:46.142 [Lua] [6] = 0 (number)
03:08:46.142 [Lua] [7] = 1 (number)
03:08:46.142 [Lua] [8] = 0 (number)
03:08:46.142 [Lua] [9] = 1 (number)
03:08:46.142 [Lua] [10] = 0 (number)
03:08:46.142 [Lua] [11] = 1 (number)
03:08:46.142 [Lua] [12] = 0 (number)
03:08:46.142 [Lua] [13] = 1 (number)
03:08:46.142 [Lua] [14] = 0 (number)
03:08:46.142 [Lua] [15] = 1 (number)
03:08:46.142 [Lua] [16] = 0 (number)
03:08:46.142 [Lua] [17] = 1 (number)
03:08:46.142 [Lua] [18] = 0 (number)
03:08:46.142 [Lua] [19] = 1 (number)
03:08:46.142 [Lua] [20] = 0 (number)
03:08:46.142 [Lua] [21] = 1 (number)
03:08:46.142 [Lua] [22] = 0 (number)
03:08:46.142 [Lua] [23] = 1 (number)
03:08:46.142 [Lua] [24] = 0 (number)
03:08:46.142 [Lua] [25] = 1 (number)
03:08:46.142 [Lua] [26] = 0 (number)
03:08:46.142 [Lua]
03:08:46.142 [Lua]
03:08:46.142 [Lua]
03:08:46.142 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64
03:08:46.142 [Lua] RemotePlayer:create_game_object( ) 64
03:08:46.155 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b
03:08:46.182 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:46.182 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:46.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
03:08:46.200 [Lua] Switching ConflictSettings: to: beastmen
03:08:46.200 [Lua] pacing=beastmen
03:08:46.200 [Lua] locked_func_name=beastmen
03:08:46.200 [Lua] roaming=nil
03:08:46.200 [Lua] specials=beastmen
03:08:46.200 [Lua] debug_color=purple
03:08:46.200 [Lua] pack_spawning=beastmen
03:08:46.200 [Lua] contained_breeds=nil
03:08:46.200 [Lua] disabled=false
03:08:46.200 [Lua] boss=beastmen
03:08:46.200 [Lua] horde=beastmen
03:08:46.200 [Lua] name=beastmen
03:08:46.200 [Lua] intensity=default
03:08:46.200 [Lua] ---
03:08:46.330 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:08:46.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
03:08:46.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:46.348 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit
03:08:46.351 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
03:08:46.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:46.558 [Lua] StateInGameRunning:_game_actually_starts()
03:08:46.558 [Lua] #################################################################################################################
03:08:46.558 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:08:46.558 [Lua] #################################################################################################################
03:08:46.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 161
03:08:46.558 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
03:08:46.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 161
03:08:46.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
03:08:46.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
03:08:46.627 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:08:46.627 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1
03:08:46.627 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:08:46.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
03:08:46.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:08:46.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 161
03:08:46.673 [Lua] Commit load time data
03:08:50.495 [Lua] Set lobby begin:
03:08:50.495 [Lua] Lobby data twitch_enabled = false
03:08:50.495 [Lua] Lobby data power_level = 513
03:08:50.495 [Lua] Lobby data num_players = 4
03:08:50.495 [Lua] Lobby data weave_name = false
03:08:50.495 [Lua] Lobby data game_mode = 2
03:08:50.495 [Lua] Lobby data is_private = false
03:08:50.495 [Lua] Lobby data mechanism = adventure
03:08:50.495 [Lua] Lobby data level_key = farmlands
03:08:50.495 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:50.495 [Lua] Lobby data selected_level_key = farmlands
03:08:50.495 [Lua] Lobby data unique_server_name = Kauffy
03:08:50.495 [Lua] Lobby data quick_game = false
03:08:50.496 [Lua] Lobby data matchmaking = true
03:08:50.496 [Lua] Lobby data difficulty = hard
03:08:50.496 [Lua] Lobby data country_code = US
03:08:50.496 [Lua] Lobby data host = 110000100950f7d
03:08:50.496 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:50.496 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:50.496 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:50.496 [Lua] Lobby data player_slot_3 = 0:0
03:08:50.496 [Lua] Lobby data eac_authorized = true
03:08:50.496 [Lua] Set lobby end.
03:08:55.527 [Lua] Set lobby begin:
03:08:55.527 [Lua] Lobby data twitch_enabled = false
03:08:55.527 [Lua] Lobby data power_level = 592
03:08:55.527 [Lua] Lobby data num_players = 4
03:08:55.527 [Lua] Lobby data weave_name = false
03:08:55.527 [Lua] Lobby data game_mode = 2
03:08:55.527 [Lua] Lobby data is_private = false
03:08:55.527 [Lua] Lobby data mechanism = adventure
03:08:55.527 [Lua] Lobby data level_key = farmlands
03:08:55.528 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:08:55.528 [Lua] Lobby data selected_level_key = farmlands
03:08:55.528 [Lua] Lobby data unique_server_name = Kauffy
03:08:55.528 [Lua] Lobby data quick_game = false
03:08:55.528 [Lua] Lobby data matchmaking = true
03:08:55.528 [Lua] Lobby data difficulty = hard
03:08:55.528 [Lua] Lobby data country_code = US
03:08:55.528 [Lua] Lobby data host = 110000100950f7d
03:08:55.528 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:08:55.528 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:08:55.528 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:08:55.528 [Lua] Lobby data player_slot_3 = 0:0
03:08:55.528 [Lua] Lobby data eac_authorized = true
03:08:55.528 [Lua] Set lobby end.
03:09:05.109 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:05.127 [Lua] Spline already found!
03:09:05.166 [Lua] Init group template: spline_patrol
03:09:15.594 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:15.620 [Lua] Spline already found!
03:09:15.729 [Lua] Init group template: spline_patrol
03:09:16.792 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:16.809 [Lua] Spline already found!
03:09:16.848 [Lua] Init group template: spline_patrol
03:09:17.211 [Lua] Players are leaving the safe zone
03:09:17.630 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:17.645 [Lua] Spline already found!
03:09:17.707 [Lua] Init group template: spline_patrol
03:09:19.266 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:19.632 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:21.234 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:21.982 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:22.022 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:22.101 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:22.501 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:22.554 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:22.926 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:23.432 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:23.484 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:23.860 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:23.928 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:24.376 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:24.563 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:25.067 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:25.578 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:25.973 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:25.974 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:26.491 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:26.512 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:26.764 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:26.860 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:27.227 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:27.473 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:28.039 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:28.182 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:28.507 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:28.738 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:09:29.927 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:30.345 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:30.730 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:31.119 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:33.986 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:34.647 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:35.016 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:09:35.630 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:09:44.792 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:44.811 [Lua] Spline already found!
03:09:44.864 [Lua] Init group template: spline_patrol
03:09:45.030 [Lua] Switching ConflictSettings: to: chaos
03:09:45.030 [Lua] pacing=chaos
03:09:45.030 [Lua] roaming=nil
03:09:45.030 [Lua] specials=chaos
03:09:45.030 [Lua] debug_color=purple
03:09:45.030 [Lua] pack_spawning=chaos
03:09:45.030 [Lua] contained_breeds=nil
03:09:45.030 [Lua] disabled=false
03:09:45.030 [Lua] boss=chaos
03:09:45.030 [Lua] horde=chaos
03:09:45.030 [Lua] name=chaos
03:09:45.030 [Lua] intensity=default
03:09:45.030 [Lua] ---
03:09:45.302 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:09:45.318 [Lua] Spline already found!
03:09:45.361 [Lua] Init group template: spline_patrol
03:10:00.408 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:00.849 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:03.137 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:03.634 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:10:04.027 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:10:04.708 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:05.529 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:07.170 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
03:10:07.170 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol
03:10:07.193 [Lua] > starting new spline, using new navbot: standard , id: boss_6
03:10:07.234 [Lua] > continuing spline boss_6 index: 2 reties: 0
03:10:07.277 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.277 [Lua] > continuing spline boss_6 index: 3 reties: 0
03:10:07.322 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.322 [Lua] > continuing spline boss_6 index: 4 reties: 0
03:10:07.340 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.340 [Lua] > continuing spline boss_6 index: 5 reties: 0
03:10:07.363 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.363 [Lua] > continuing spline boss_6 index: 6 reties: 0
03:10:07.386 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.386 [Lua] > continuing spline boss_6 index: 7 reties: 0
03:10:07.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.410 [Lua] > continuing spline boss_6 index: 8 reties: 0
03:10:07.432 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6
03:10:07.432 [Lua] > spline completed boss_6 reties: 0
03:10:07.735 [Lua] Init group template: spline_patrol
03:10:11.180 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:11.826 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:13.088 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:13.493 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:14.737 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:19.953 [Lua] fence jumping
03:10:24.237 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
03:10:24.252 [Lua] ready to jump failed
03:10:24.985 [Flow] UNITBURN_DEATH
03:10:27.042 [Flow] UNITBURN_DEATH
03:10:27.058 [Lua] fence jumping
03:10:27.098 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:27.510 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:27.566 [Lua] simple los failed
03:10:28.672 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:28.974 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:32.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:50.113 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:10:50.523 [Flow] UNITBURN_DEATH
03:10:52.521 [Flow] UNITBURN_DEATH
03:10:54.991 [Flow] UNITBURN_DEATH
03:10:55.827 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:56.021 [Flow] UNITBURN_DEATH
03:10:56.220 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:56.314 [Flow] UNITBURN_DEATH_CRITICAL
03:10:56.696 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:57.117 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:57.683 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:58.020 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:58.316 [Flow] UNITBURN_DEATH
03:10:58.356 [Flow] UNITBURN_DEATH
03:10:58.396 [Flow] UNITBURN_DEATH
03:10:58.572 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:10:58.931 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:10:59.843 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:00.234 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:03.078 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:03.538 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:05.263 [Flow] UNITBURN_DEATH
03:11:05.263 [Flow] UNITBURN_DEATH
03:11:17.010 [Lua] Time for new HOOORDE! multi_first_wave
03:11:17.010 [Lua] horde requested: vector_blob
03:11:17.011 [Lua] wants to spawn ahead within distance: 60
03:11:17.011 [Lua] horde crated with id 8 of type vector_blob
03:11:17.011 [Lua] managed to spawn 23/23 horde enemies
03:11:17.011 [Lua] vector blob horde has started
03:11:17.022 [Lua] MUSIC: explore -> pre_horde
03:11:17.564 [Lua] Init group template: horde
03:11:20.644 [Lua] MUSIC: pre_horde -> horde
03:11:21.344 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:11:21.364 [Lua] Spline already found!
03:11:21.432 [Lua] Init group template: spline_patrol
03:11:22.147 [Lua] Switching ConflictSettings: to: skaven
03:11:22.147 [Lua] pacing=default
03:11:22.147 [Lua] roaming=nil
03:11:22.147 [Lua] specials=skaven
03:11:22.147 [Lua] debug_color=orange
03:11:22.147 [Lua] pack_spawning=skaven
03:11:22.147 [Lua] contained_breeds=nil
03:11:22.147 [Lua] disabled=false
03:11:22.147 [Lua] boss=skaven
03:11:22.147 [Lua] horde=default
03:11:22.147 [Lua] name=skaven
03:11:22.147 [Lua] intensity=default
03:11:22.147 [Lua] ---
03:11:22.334 [Lua] Switching ConflictSettings: to: chaos
03:11:22.334 [Lua] pacing=chaos
03:11:22.334 [Lua] roaming=nil
03:11:22.334 [Lua] specials=chaos
03:11:22.334 [Lua] debug_color=purple
03:11:22.334 [Lua] pack_spawning=chaos
03:11:22.334 [Lua] contained_breeds=nil
03:11:22.334 [Lua] disabled=false
03:11:22.334 [Lua] boss=chaos
03:11:22.334 [Lua] horde=chaos
03:11:22.334 [Lua] name=chaos
03:11:22.334 [Lua] intensity=default
03:11:22.334 [Lua] ---
03:11:23.085 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:23.228 [Lua] Switching ConflictSettings: to: skaven
03:11:23.228 [Lua] pacing=default
03:11:23.228 [Lua] roaming=nil
03:11:23.228 [Lua] specials=skaven
03:11:23.228 [Lua] debug_color=orange
03:11:23.228 [Lua] pack_spawning=skaven
03:11:23.228 [Lua] contained_breeds=nil
03:11:23.228 [Lua] disabled=false
03:11:23.228 [Lua] boss=skaven
03:11:23.228 [Lua] horde=default
03:11:23.228 [Lua] name=skaven
03:11:23.228 [Lua] intensity=default
03:11:23.228 [Lua] ---
03:11:23.455 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:23.916 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:24.344 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:24.640 [Lua] Switching ConflictSettings: to: chaos
03:11:24.640 [Lua] pacing=chaos
03:11:24.640 [Lua] roaming=nil
03:11:24.640 [Lua] specials=chaos
03:11:24.640 [Lua] debug_color=purple
03:11:24.640 [Lua] pack_spawning=chaos
03:11:24.640 [Lua] contained_breeds=nil
03:11:24.640 [Lua] disabled=false
03:11:24.640 [Lua] boss=chaos
03:11:24.641 [Lua] horde=chaos
03:11:24.641 [Lua] name=chaos
03:11:24.641 [Lua] intensity=default
03:11:24.641 [Lua] ---
03:11:24.957 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:25.294 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:25.974 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:26.349 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:33.063 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
03:11:33.063 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:11:33.063 [Lua] horde requested: vector_blob
03:11:33.063 [Lua] wants to spawn ahead within distance: 60
03:11:33.063 [Lua] horde crated with id 10 of type vector_blob
03:11:33.064 [Lua] managed to spawn 21/21 horde enemies
03:11:33.064 [Lua] vector blob horde has started
03:11:33.623 [Lua] Init group template: horde
03:11:36.419 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome
03:11:39.515 [Flow] UNITBURN_DEATH
03:11:39.515 [Flow] UNITBURN_DEATH
03:11:39.540 [Flow] UNITBURN_DEATH
03:11:39.540 [Flow] UNITBURN_DEATH
03:11:39.543 [Flow] UNITBURN_DEATH
03:11:39.562 [Flow] UNITBURN_DEATH
03:11:41.461 [Flow] UNITBURN_DEATH
03:11:41.462 [Flow] UNITBURN_DEATH
03:11:48.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source.
03:11:51.901 [Lua] Switching ConflictSettings: to: skaven
03:11:51.901 [Lua] pacing=default
03:11:51.901 [Lua] roaming=nil
03:11:51.901 [Lua] specials=skaven
03:11:51.901 [Lua] debug_color=orange
03:11:51.901 [Lua] pack_spawning=skaven
03:11:51.901 [Lua] contained_breeds=nil
03:11:51.901 [Lua] disabled=false
03:11:51.901 [Lua] boss=skaven
03:11:51.901 [Lua] horde=default
03:11:51.901 [Lua] name=skaven
03:11:51.901 [Lua] intensity=default
03:11:51.901 [Lua] ---
03:11:55.770 [Lua] Switching ConflictSettings: to: chaos
03:11:55.770 [Lua] pacing=chaos
03:11:55.770 [Lua] roaming=nil
03:11:55.770 [Lua] specials=chaos
03:11:55.770 [Lua] debug_color=purple
03:11:55.770 [Lua] pack_spawning=chaos
03:11:55.770 [Lua] contained_breeds=nil
03:11:55.770 [Lua] disabled=false
03:11:55.770 [Lua] boss=chaos
03:11:55.770 [Lua] horde=chaos
03:11:55.770 [Lua] name=chaos
03:11:55.770 [Lua] intensity=default
03:11:55.770 [Lua] ---
03:11:56.966 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:57.338 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:57.513 [Lua] Switching ConflictSettings: to: skaven
03:11:57.513 [Lua] pacing=default
03:11:57.513 [Lua] roaming=nil
03:11:57.513 [Lua] specials=skaven
03:11:57.513 [Lua] debug_color=orange
03:11:57.513 [Lua] pack_spawning=skaven
03:11:57.513 [Lua] contained_breeds=nil
03:11:57.513 [Lua] disabled=false
03:11:57.513 [Lua] boss=skaven
03:11:57.513 [Lua] horde=default
03:11:57.513 [Lua] name=skaven
03:11:57.513 [Lua] intensity=default
03:11:57.513 [Lua] ---
03:11:57.536 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:57.948 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:58.868 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:58.941 [Lua] MUSIC: horde -> explore
03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:11:59.201 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:11:59.510 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:11:59.566 [Lua] Horde killed: ?
03:11:59.965 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:12:01.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:01.390 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:12:02.313 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:02.920 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:02.951 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:03.578 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:03.878 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:04.366 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:04.496 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:05.015 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:05.117 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:05.691 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:05.789 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:05.828 [Lua] Horde killed: ?
03:12:06.115 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:06.406 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:07.101 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:07.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xaae97, position: 0
03:12:08.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xaaec1, position: 0
03:12:11.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaaf8b, position: 0
03:12:18.298 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:18.317 [Lua] Spline already found!
03:12:18.364 [Lua] Init group template: spline_patrol
03:12:25.778 [Flow] UNITBURN_DEATH
03:12:25.778 [Flow] UNITBURN_DEATH
03:12:27.754 [Flow] UNITBURN_DEATH
03:12:27.793 [Flow] UNITBURN_DEATH
03:12:27.793 [Flow] UNITBURN_DEATH
03:12:29.535 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:29.555 [Lua] Spline already found!
03:12:29.684 [Lua] Init group template: spline_patrol
03:12:33.477 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:12:33.857 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 9
03:12:33.878 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:12:47.988 [Lua] [ChatManager][1]System: YODA picked up a piece of Ravaged Art
03:12:48.051 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art
03:12:49.970 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a piece of Ravaged Art
03:12:58.437 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:12:58.452 [Lua] Spline already found!
03:12:58.557 [Lua] Init group template: spline_patrol
03:13:00.913 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:00.932 [Lua] Spline already found!
03:13:00.991 [Lua] Init group template: spline_patrol
03:13:17.204 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:17.673 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:19.079 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:19.658 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:13:21.317 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:21.715 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:22.074 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:22.555 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:29.242 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:29.657 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:29.863 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:30.404 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:13:30.750 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
03:13:31.452 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:31.664 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:31.706 [Lua] Spline already found!
03:13:31.757 [Lua] Init group template: spline_patrol
03:13:31.925 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:39.352 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:43.891 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 705208 0
03:13:44.878 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:50.785 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:51.219 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:51.698 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:52.044 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:53.242 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:53.261 [Lua] Spline already found!
03:13:53.336 [Lua] Init group template: spline_patrol
03:13:53.764 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:54.023 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:55.000 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:13:55.393 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:13:59.356 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:13:59.377 [Lua] Spline already found!
03:13:59.417 [Lua] Override Player Respawning barn_event_respawn true
03:13:59.494 [Lua] Init group template: spline_patrol
03:14:00.348 [Lua] Switching ConflictSettings: to: chaos
03:14:00.348 [Lua] pacing=chaos
03:14:00.348 [Lua] roaming=nil
03:14:00.348 [Lua] specials=chaos
03:14:00.348 [Lua] debug_color=purple
03:14:00.348 [Lua] pack_spawning=chaos
03:14:00.348 [Lua] contained_breeds=nil
03:14:00.348 [Lua] disabled=false
03:14:00.348 [Lua] boss=chaos
03:14:00.348 [Lua] horde=chaos
03:14:00.348 [Lua] name=chaos
03:14:00.348 [Lua] intensity=default
03:14:00.348 [Lua] ---
03:14:00.617 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:01.215 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:02.364 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:02.492 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:02.851 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:03.095 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:04.652 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:05.203 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:05.565 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:05.953 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:10.170 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:10.877 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:11.446 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:12.009 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:19.257 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:19.889 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:20.780 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:21.298 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:21.360 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:14:21.769 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:22.718 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:23.143 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:23.166 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:14:25.084 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:25.465 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:25.977 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:26.369 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:26.450 [Flow] UNITBURN_DEATH
03:14:26.723 [Flow] UNITBURN_DEATH
03:14:26.724 [Flow] UNITBURN_DEATH
03:14:27.104 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:27.563 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:28.495 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:14:29.394 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:14:30.746 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:31.232 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:14:36.828 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:14:36.842 [Lua] Spline already found!
03:14:36.889 [Lua] Init group template: spline_patrol
03:14:41.463 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000118166c29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:14:41.935 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000118166c29
03:14:47.767 [Lua] Time for new HOOORDE! multi_first_wave
03:14:47.767 [Lua] horde requested: vector_blob
03:14:47.767 [Lua] wants to spawn behind within distance: 60
03:14:47.767 [Lua] horde crated with id 19 of type vector_blob
03:14:47.767 [Lua] managed to spawn 21/21 horde enemies
03:14:47.767 [Lua] vector blob horde has started
03:14:47.774 [Lua] MUSIC: explore -> pre_horde
03:14:48.123 [Lua] Init group template: horde
03:14:52.903 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
03:14:52.903 [Flow] Socket 1 occupied
03:14:52.903 [Lua] [flow:Sockets occupied:] float=1.000000
03:14:52.903 [Flow] Objective unit hit socket:true
03:14:55.980 [Flow] Destroyed:c_barrel_socket
03:14:57.024 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
03:14:57.024 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:14:57.024 [Lua] horde requested: vector_blob
03:14:57.024 [Lua] wants to spawn behind within distance: 60
03:14:57.024 [Lua] horde crated with id 20 of type vector_blob
03:14:57.025 [Lua] managed to spawn 21/21 horde enemies
03:14:57.025 [Lua] vector blob horde has started
03:14:57.437 [Lua] ready to jump failed
03:14:57.541 [Lua] MUSIC: pre_horde -> horde
03:14:57.628 [Lua] Init group template: horde
03:15:02.561 [Lua] simple los failed
03:15:04.434 [Flow] UNITBURN_DEATH
03:15:04.960 [Lua] fence jumping
03:15:05.899 [Lua] simple los failed
03:15:10.076 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:10.196 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:10.784 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:15:10.936 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:15:10.950 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Grimoire
03:15:10.996 [Lua] simple los failed
03:15:11.349 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:11.932 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:12.083 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:15:12.501 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:15:13.844 [Lua] fence jumping
03:15:13.899 [Lua] fence jumping
03:15:15.192 [Lua] ready to jump failed
03:15:16.932 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:17.360 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:15:17.707 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:17.768 [Lua] simple los failed
03:15:18.179 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:15:20.537 [Lua] HORDE: last wave, reset to standard horde delay
03:15:20.537 [Lua] Time for new HOOORDE! multi_last_wave
03:15:20.537 [Lua] horde requested: vector_blob
03:15:20.537 [Lua] wants to spawn ahead within distance: 60
03:15:20.538 [Lua] horde crated with id 21 of type vector_blob
03:15:20.538 [Lua] managed to spawn 24/24 horde enemies
03:15:20.538 [Lua] vector blob horde has started
03:15:21.170 [Lua] Init group template: horde
03:15:22.547 [Lua] simple los failed
03:15:34.606 [Lua] Horde killed: ?
03:15:35.253 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source.
03:15:46.347 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:47.093 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:15:47.787 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:15:47.868 [Lua] Horde killed: ?
03:15:48.184 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:15:58.929 [Flow] UNITBURN_DEATH_CRITICAL
03:16:01.972 [Flow] UNITBURN_DEATH
03:16:03.127 [Lua] MUSIC: horde -> explore
03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:06.439 [Flow] UNITBURN_DEATH
03:16:06.491 [Flow] UNITBURN_DEATH
03:16:08.461 [Flow] UNITBURN_DEATH
03:16:08.518 [Flow] UNITBURN_DEATH
03:16:12.569 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
03:16:12.569 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
03:16:21.012 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:21.425 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:23.200 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:23.624 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:25.613 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:25.642 [Lua] Horde killed: ?
03:16:25.945 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:32.057 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre
03:16:33.177 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Grimoire
03:16:36.976 [Flow] UNITBURN_DEATH
03:16:37.144 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:37.686 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:37.687 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:38.159 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:38.294 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:38.823 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:39.007 [Flow] UNITBURN_DEATH
03:16:39.105 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:39.546 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:39.705 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:40.183 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:43.261 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:43.632 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:43.673 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:44.041 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:44.041 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:44.410 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:44.410 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:44.735 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:44.785 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:45.112 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:45.112 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:45.487 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:45.524 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:45.815 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:45.816 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:46.178 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:46.227 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:46.575 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:50.041 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:50.455 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:50.574 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:16:50.912 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:16:55.830 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Grimoire
03:16:56.490 [Lua] chaos troll died!
03:16:56.510 [Lua] Trying to unlock package
03:16:56.510 [Lua] Override Player Respawning barn_event_respawn false
03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:16:58.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
03:16:59.501 [Lua] [ChatManager][1]System: YODA picked up a Loot Die
03:17:14.737 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:17:14.759 [Lua] Spline already found!
03:17:14.813 [Lua] Init group template: spline_patrol
03:17:36.221 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:36.848 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:17:36.984 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:17:37.556 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:18:11.238 [Lua] Time for new HOOORDE! multi_first_wave
03:18:11.238 [Lua] horde requested: vector_blob
03:18:11.238 [Lua] wants to spawn ahead within distance: 60
03:18:11.238 [Lua] horde crated with id 23 of type vector_blob
03:18:11.238 [Lua] managed to spawn 23/23 horde enemies
03:18:11.238 [Lua] vector blob horde has started
03:18:11.248 [Lua] MUSIC: explore -> pre_horde
03:18:11.691 [Lua] Init group template: horde
03:18:13.601 [Lua] MUSIC: pre_horde -> horde
03:18:16.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 71207
03:18:19.412 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
03:18:19.413 [Lua] Time for new HOOORDE! multi_consecutive_wave
03:18:19.413 [Lua] horde requested: vector_blob
03:18:19.413 [Lua] wants to spawn behind within distance: 60
03:18:19.413 [Lua] horde crated with id 24 of type vector_blob
03:18:19.413 [Lua] managed to spawn 22/22 horde enemies
03:18:19.413 [Lua] vector blob horde has started
03:18:19.920 [Lua] Init group template: horde
03:18:30.998 [Lua] chaos troll was despawned!
03:18:35.590 [Lua] HORDE: last wave, reset to standard horde delay
03:18:35.590 [Lua] Time for new HOOORDE! multi_last_wave
03:18:35.590 [Lua] horde requested: vector_blob
03:18:35.590 [Lua] wants to spawn ahead within distance: 60
03:18:35.590 [Lua] horde crated with id 25 of type vector_blob
03:18:35.590 [Lua] managed to spawn 22/22 horde enemies
03:18:35.590 [Lua] vector blob horde has started
03:18:36.095 [Lua] Init group template: horde
03:18:40.240 [Lua] [ChatManager][1]System: YODA picked up a Tome
03:18:42.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 71207
03:18:45.908 [Flow] UNITBURN_DEATH
03:18:45.908 [Flow] UNITBURN_DEATH
03:18:46.457 [Lua] Horde killed: ?
03:18:47.555 [Flow] UNITBURN_DEATH
03:18:47.555 [Flow] UNITBURN_DEATH
03:18:47.869 [Flow] UNITBURN_DEATH
03:18:47.870 [Flow] UNITBURN_DEATH
03:18:55.728 [Lua] MUSIC: horde -> explore
03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:18:59.869 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:18:59.890 [Lua] Spline already found!
03:19:00.038 [Lua] Init group template: spline_patrol
03:19:00.658 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:19:00.658 [Lua] pacing=default
03:19:00.658 [Lua] locked_func_name=beastmen
03:19:00.658 [Lua] roaming=nil
03:19:00.658 [Lua] specials=chaos_beastmen
03:19:00.658 [Lua] debug_color=orange
03:19:00.658 [Lua] pack_spawning=chaos_beastmen
03:19:00.658 [Lua] contained_breeds=nil
03:19:00.658 [Lua] disabled=false
03:19:00.658 [Lua] boss=chaos_beastmen
03:19:00.658 [Lua] horde=beastmen
03:19:00.658 [Lua] name=chaos_beastmen
03:19:00.658 [Lua] intensity=default
03:19:00.658 [Lua] ---
03:19:06.907 [Lua] Horde killed: ?
03:19:11.715 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:11.739 [Lua] Spline already found!
03:19:11.816 [Lua] Init group template: spline_patrol
03:19:17.264 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:17.614 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 8 15
03:19:17.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 14
03:19:17.897 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:17.898 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:18.571 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:24.309 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 13
03:19:24.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 13
03:19:25.265 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 12
03:19:25.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 7 11
03:19:27.876 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:28.638 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:29.251 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:30.528 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:31.405 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:31.949 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:32.711 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:33.247 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:34.180 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:39.903 [Lua] main path terror event triggered: rare_event_loot_rat
03:19:39.903 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
03:19:40.977 [Lua] Horde killed: ?
03:19:40.993 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:41.780 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:45.925 [Flow] UNITBURN_DEATH
03:19:45.925 [Flow] UNITBURN_DEATH
03:19:45.987 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:46.566 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:47.599 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:48.152 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:48.587 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:49.277 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:19:49.296 [Lua] Spline already found!
03:19:49.352 [Lua] Init group template: spline_patrol
03:19:49.371 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:50.285 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:50.886 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:53.406 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:54.125 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:54.279 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:54.590 [Flow] UNITBURN_DEATH
03:19:54.723 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:55.080 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:55.426 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:55.562 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:56.159 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:56.272 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:56.315 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:56.879 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:56.901 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:19:57.038 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:57.497 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:57.669 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:58.277 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:59.348 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:19:59.928 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:19:59.975 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:00.548 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:00.613 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:01.174 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:01.233 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:01.529 [Flow] UNITBURN_DEATH
03:20:01.819 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:01.899 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:02.473 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:10.670 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:10.691 [Lua] Spline already found!
03:20:10.747 [Lua] Init group template: spline_patrol
03:20:13.032 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:13.126 [Flow] UNITBURN_DEATH
03:20:13.447 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:22.345 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 3 17
03:20:25.723 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:20:25.742 [Lua] Spline already found!
03:20:25.809 [Lua] Init group template: spline_patrol
03:20:37.036 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:37.734 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:38.162 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:38.826 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:40.141 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:40.398 [Flow] UNITBURN_DEATH
03:20:40.688 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:20:44.300 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
03:20:45.042 [Flow] UNITBURN_DEATH
03:20:45.407 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome
03:20:49.726 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:20:50.507 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:21:18.866 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards
03:21:19.821 [Flow] UNITBURN_DEATH
03:21:30.336 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:30.869 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:21:31.289 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:33.147 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:21:33.185 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:33.663 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:21:34.384 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:21:34.902 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:21:38.118 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Tome
03:21:40.244 [Lua] [ChatManager][1]System: YODA discarded a Tome
03:21:43.352 [Lua] [ChatManager][1]System: YODA picked up a Tome
03:21:47.734 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:21:47.761 [Lua] Spline already found!
03:21:47.814 [Lua] Init group template: spline_patrol
03:21:48.156 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome
03:22:14.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:22:18.324 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 6 32
03:22:19.509 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01
03:22:19.741 [Lua] MUSIC: explore -> pre_horde
03:22:20.136 [Lua] TerrorEventMixer.start_event: roaming_patrol
03:22:20.163 [Lua] Spline already found!
03:22:20.218 [Lua] Init group template: spline_patrol
03:22:22.429 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 41
03:22:24.858 [Flow] UNITBURN_DEATH_CRITICAL
03:22:25.963 [Lua] Switching ConflictSettings: to: chaos_light
03:22:25.963 [Lua] pacing=chaos
03:22:25.963 [Lua] roaming=nil
03:22:25.963 [Lua] specials=chaos_light
03:22:25.963 [Lua] debug_color=purple
03:22:25.963 [Lua] pack_spawning=chaos_light
03:22:25.963 [Lua] contained_breeds=nil
03:22:25.963 [Lua] disabled=false
03:22:25.963 [Lua] boss=chaos_light
03:22:25.963 [Lua] horde=chaos
03:22:25.963 [Lua] name=chaos_light
03:22:25.963 [Lua] intensity=default
03:22:25.963 [Lua] ---
03:22:26.751 [Flow] UNITBURN_DEATH
03:22:27.009 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:27.009 [Lua] pacing=default
03:22:27.009 [Lua] locked_func_name=beastmen
03:22:27.009 [Lua] roaming=nil
03:22:27.009 [Lua] specials=chaos_beastmen
03:22:27.009 [Lua] debug_color=orange
03:22:27.009 [Lua] pack_spawning=chaos_beastmen
03:22:27.009 [Lua] contained_breeds=nil
03:22:27.009 [Lua] disabled=false
03:22:27.009 [Lua] boss=chaos_beastmen
03:22:27.009 [Lua] horde=beastmen
03:22:27.009 [Lua] name=chaos_beastmen
03:22:27.009 [Lua] intensity=default
03:22:27.009 [Lua] ---
03:22:29.166 [Lua] MUSIC: pre_horde -> horde
03:22:31.474 [Flow] UNITBURN_DEATH
03:22:32.698 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:22:33.031 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:22:33.206 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:22:33.534 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:22:35.886 [Lua] Switching ConflictSettings: to: chaos_light
03:22:35.886 [Lua] pacing=chaos
03:22:35.886 [Lua] roaming=nil
03:22:35.886 [Lua] specials=chaos_light
03:22:35.886 [Lua] debug_color=purple
03:22:35.886 [Lua] pack_spawning=chaos_light
03:22:35.886 [Lua] contained_breeds=nil
03:22:35.886 [Lua] disabled=false
03:22:35.886 [Lua] boss=chaos_light
03:22:35.886 [Lua] horde=chaos
03:22:35.886 [Lua] name=chaos_light
03:22:35.886 [Lua] intensity=default
03:22:35.886 [Lua] ---
03:22:38.596 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:38.596 [Lua] pacing=default
03:22:38.596 [Lua] locked_func_name=beastmen
03:22:38.596 [Lua] roaming=nil
03:22:38.596 [Lua] specials=chaos_beastmen
03:22:38.596 [Lua] debug_color=orange
03:22:38.596 [Lua] pack_spawning=chaos_beastmen
03:22:38.596 [Lua] contained_breeds=nil
03:22:38.596 [Lua] disabled=false
03:22:38.596 [Lua] boss=chaos_beastmen
03:22:38.596 [Lua] horde=beastmen
03:22:38.596 [Lua] name=chaos_beastmen
03:22:38.596 [Lua] intensity=default
03:22:38.597 [Lua] ---
03:22:41.179 [Flow] UNITBURN_DEATH
03:22:41.179 [Flow] UNITBURN_DEATH
03:22:41.216 [Flow] UNITBURN_DEATH
03:22:41.279 [Flow] UNITBURN_DEATH
03:22:41.279 [Flow] UNITBURN_DEATH
03:22:41.344 [Flow] UNITBURN_DEATH
03:22:42.581 [Lua] Switching ConflictSettings: to: chaos_light
03:22:42.581 [Lua] pacing=chaos
03:22:42.581 [Lua] roaming=nil
03:22:42.581 [Lua] specials=chaos_light
03:22:42.581 [Lua] debug_color=purple
03:22:42.581 [Lua] pack_spawning=chaos_light
03:22:42.581 [Lua] contained_breeds=nil
03:22:42.581 [Lua] disabled=false
03:22:42.581 [Lua] boss=chaos_light
03:22:42.581 [Lua] horde=chaos
03:22:42.581 [Lua] name=chaos_light
03:22:42.581 [Lua] intensity=default
03:22:42.581 [Lua] ---
03:22:43.019 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:43.019 [Lua] pacing=default
03:22:43.019 [Lua] locked_func_name=beastmen
03:22:43.019 [Lua] roaming=nil
03:22:43.019 [Lua] specials=chaos_beastmen
03:22:43.019 [Lua] debug_color=orange
03:22:43.019 [Lua] pack_spawning=chaos_beastmen
03:22:43.019 [Lua] contained_breeds=nil
03:22:43.019 [Lua] disabled=false
03:22:43.019 [Lua] boss=chaos_beastmen
03:22:43.019 [Lua] horde=beastmen
03:22:43.019 [Lua] name=chaos_beastmen
03:22:43.019 [Lua] intensity=default
03:22:43.019 [Lua] ---
03:22:43.229 [Flow] UNITBURN_DEATH
03:22:43.230 [Flow] UNITBURN_DEATH
03:22:43.270 [Flow] UNITBURN_DEATH
03:22:43.337 [Flow] UNITBURN_DEATH
03:22:43.337 [Flow] UNITBURN_DEATH
03:22:43.406 [Flow] UNITBURN_DEATH
03:22:43.536 [Flow] UNITBURN_DEATH_CRITICAL
03:22:43.734 [Flow] UNITBURN_DEATH_CRITICAL
03:22:43.767 [Flow] UNITBURN_DEATH_CRITICAL
03:22:44.129 [Lua] event horde ends!
03:22:44.593 [Lua] Switching ConflictSettings: to: chaos_light
03:22:44.593 [Lua] pacing=chaos
03:22:44.593 [Lua] roaming=nil
03:22:44.593 [Lua] specials=chaos_light
03:22:44.593 [Lua] debug_color=purple
03:22:44.593 [Lua] pack_spawning=chaos_light
03:22:44.593 [Lua] contained_breeds=nil
03:22:44.593 [Lua] disabled=false
03:22:44.593 [Lua] boss=chaos_light
03:22:44.593 [Lua] horde=chaos
03:22:44.593 [Lua] name=chaos_light
03:22:44.593 [Lua] intensity=default
03:22:44.593 [Lua] ---
03:22:45.320 [Flow] UNITBURN_DEATH
03:22:45.337 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:45.337 [Lua] pacing=default
03:22:45.337 [Lua] locked_func_name=beastmen
03:22:45.337 [Lua] roaming=nil
03:22:45.337 [Lua] specials=chaos_beastmen
03:22:45.337 [Lua] debug_color=orange
03:22:45.337 [Lua] pack_spawning=chaos_beastmen
03:22:45.337 [Lua] contained_breeds=nil
03:22:45.337 [Lua] disabled=false
03:22:45.337 [Lua] boss=chaos_beastmen
03:22:45.337 [Lua] horde=beastmen
03:22:45.337 [Lua] name=chaos_beastmen
03:22:45.337 [Lua] intensity=default
03:22:45.337 [Lua] ---
03:22:45.407 [Flow] UNITBURN_DEATH
03:22:45.463 [Flow] UNITBURN_DEATH
03:22:45.540 [Lua] Switching ConflictSettings: to: chaos_light
03:22:45.540 [Lua] pacing=chaos
03:22:45.541 [Lua] roaming=nil
03:22:45.541 [Lua] specials=chaos_light
03:22:45.541 [Lua] debug_color=purple
03:22:45.541 [Lua] pack_spawning=chaos_light
03:22:45.541 [Lua] contained_breeds=nil
03:22:45.541 [Lua] disabled=false
03:22:45.541 [Lua] boss=chaos_light
03:22:45.541 [Lua] horde=chaos
03:22:45.541 [Lua] name=chaos_light
03:22:45.541 [Lua] intensity=default
03:22:45.541 [Lua] ---
03:22:45.733 [Flow] UNITBURN_DEATH
03:22:46.074 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:46.074 [Lua] pacing=default
03:22:46.074 [Lua] locked_func_name=beastmen
03:22:46.074 [Lua] roaming=nil
03:22:46.074 [Lua] specials=chaos_beastmen
03:22:46.074 [Lua] debug_color=orange
03:22:46.074 [Lua] pack_spawning=chaos_beastmen
03:22:46.074 [Lua] contained_breeds=nil
03:22:46.074 [Lua] disabled=false
03:22:46.074 [Lua] boss=chaos_beastmen
03:22:46.074 [Lua] horde=beastmen
03:22:46.074 [Lua] name=chaos_beastmen
03:22:46.074 [Lua] intensity=default
03:22:46.074 [Lua] ---
03:22:48.686 [Lua] Switching ConflictSettings: to: chaos_light
03:22:48.686 [Lua] pacing=chaos
03:22:48.686 [Lua] roaming=nil
03:22:48.686 [Lua] specials=chaos_light
03:22:48.686 [Lua] debug_color=purple
03:22:48.686 [Lua] pack_spawning=chaos_light
03:22:48.686 [Lua] contained_breeds=nil
03:22:48.686 [Lua] disabled=false
03:22:48.686 [Lua] boss=chaos_light
03:22:48.686 [Lua] horde=chaos
03:22:48.686 [Lua] name=chaos_light
03:22:48.686 [Lua] intensity=default
03:22:48.686 [Lua] ---
03:22:49.347 [Lua] event horde ends!
03:22:53.590 [Lua] Switching ConflictSettings: to: chaos_beastmen
03:22:53.590 [Lua] pacing=default
03:22:53.590 [Lua] locked_func_name=beastmen
03:22:53.590 [Lua] roaming=nil
03:22:53.590 [Lua] specials=chaos_beastmen
03:22:53.590 [Lua] debug_color=orange
03:22:53.590 [Lua] pack_spawning=chaos_beastmen
03:22:53.590 [Lua] contained_breeds=nil
03:22:53.590 [Lua] disabled=false
03:22:53.590 [Lua] boss=chaos_beastmen
03:22:53.590 [Lua] horde=beastmen
03:22:53.590 [Lua] name=chaos_beastmen
03:22:53.590 [Lua] intensity=default
03:22:53.590 [Lua] ---
03:22:59.613 [Lua] event horde ends!
03:22:59.864 [Lua] Switching ConflictSettings: to: chaos_light
03:22:59.864 [Lua] pacing=chaos
03:22:59.864 [Lua] roaming=nil
03:22:59.864 [Lua] specials=chaos_light
03:22:59.864 [Lua] debug_color=purple
03:22:59.864 [Lua] pack_spawning=chaos_light
03:22:59.864 [Lua] contained_breeds=nil
03:22:59.864 [Lua] disabled=false
03:22:59.864 [Lua] boss=chaos_light
03:22:59.864 [Lua] horde=chaos
03:22:59.864 [Lua] name=chaos_light
03:22:59.864 [Lua] intensity=default
03:22:59.864 [Lua] ---
03:23:03.517 [Flow] Level Flow Prisoner Event:Square Done
03:23:04.514 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards
03:23:10.298 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:10.745 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:23:11.242 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:11.673 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:23:12.234 [Lua] event horde ends!
03:23:13.731 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
03:23:13.741 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn
03:23:14.702 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:23:16.819 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:17.215 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:23:18.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:23:18.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913
03:23:18.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918
03:23:24.724 [Lua] event horde ends!
03:23:25.467 [Flow] UNITBURN_DEATH
03:23:40.343 [Lua] event horde ends!
03:23:43.109 [Flow] UNITBURN_DEATH
03:23:44.932 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:23:45.287 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:23:46.187 [Flow] UNITBURN_DEATH
03:23:50.504 [Lua] event horde ends!
03:24:00.720 [Lua] event horde ends!
03:24:06.752 [Lua] Override Player Respawning respawns_sawmill false
03:24:06.753 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
03:24:06.753 [Flow] Level Flow Prisoner Event:Hay Barn Done
03:24:06.777 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square
03:24:08.221 [Flow] UNITBURN_DEATH
03:24:08.221 [Flow] UNITBURN_DEATH
03:24:08.277 [Flow] UNITBURN_DEATH
03:24:08.277 [Flow] UNITBURN_DEATH
03:24:09.981 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:10.214 [Flow] UNITBURN_DEATH
03:24:10.214 [Flow] UNITBURN_DEATH
03:24:10.268 [Flow] UNITBURN_DEATH
03:24:10.268 [Flow] UNITBURN_DEATH
03:24:10.322 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:24:10.844 [Lua] event horde ends!
03:24:16.333 [Flow] UNITBURN_DEATH
03:24:18.270 [Flow] UNITBURN_DEATH
03:24:18.270 [Flow] UNITBURN_DEATH
03:24:18.270 [Flow] UNITBURN_DEATH
03:24:18.271 [Flow] UNITBURN_DEATH
03:24:18.271 [Flow] UNITBURN_DEATH
03:24:21.012 [Lua] event horde ends!
03:24:23.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:24:23.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913
03:24:23.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918
03:24:25.085 [Flow] UNITBURN_DEATH
03:24:25.308 [Flow] UNITBURN_DEATH
03:24:27.158 [Flow] UNITBURN_DEATH
03:24:27.368 [Flow] UNITBURN_DEATH
03:24:28.040 [Flow] UNITBURN_DEATH
03:24:28.123 [Flow] UNITBURN_DEATH
03:24:28.232 [Flow] UNITBURN_DEATH
03:24:30.013 [Flow] UNITBURN_DEATH
03:24:30.079 [Flow] UNITBURN_DEATH
03:24:30.175 [Flow] UNITBURN_DEATH
03:24:31.189 [Flow] UNITBURN_DEATH
03:24:31.217 [Flow] UNITBURN_DEATH
03:24:31.244 [Lua] event horde ends!
03:24:36.368 [Lua] event horde ends!
03:24:44.976 [Flow] UNITBURN_DEATH
03:24:45.033 [Flow] UNITBURN_DEATH
03:24:45.065 [Flow] UNITBURN_DEATH
03:24:45.066 [Flow] UNITBURN_DEATH
03:24:45.122 [Flow] UNITBURN_DEATH
03:24:46.499 [Lua] event horde ends!
03:24:47.019 [Flow] UNITBURN_DEATH
03:24:47.089 [Flow] UNITBURN_DEATH
03:24:47.119 [Flow] UNITBURN_DEATH
03:24:47.119 [Flow] UNITBURN_DEATH
03:24:47.151 [Flow] UNITBURN_DEATH
03:24:47.861 [Flow] UNITBURN_DEATH
03:24:47.900 [Flow] UNITBURN_DEATH
03:24:47.956 [Flow] UNITBURN_DEATH
03:24:47.975 [Flow] UNITBURN_DEATH
03:24:48.010 [Flow] UNITBURN_DEATH
03:24:48.072 [Flow] UNITBURN_DEATH
03:24:48.659 [Flow] UNITBURN_DEATH
03:24:49.076 [Flow] UNITBURN_DEATH
03:24:49.812 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:49.900 [Flow] UNITBURN_DEATH
03:24:49.926 [Flow] UNITBURN_DEATH
03:24:49.981 [Flow] UNITBURN_DEATH
03:24:49.981 [Flow] UNITBURN_DEATH
03:24:50.215 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:50.553 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:51.016 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:51.312 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:51.728 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:52.014 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:52.362 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:52.741 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:53.112 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:56.108 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:56.487 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:56.765 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:57.184 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:24:57.487 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:24:57.901 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:25:01.226 [Flow] UNITBURN_DEATH
03:25:01.227 [Flow] UNITBURN_DEATH
03:25:03.743 [Lua] event horde ends!
03:25:07.651 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:25:08.119 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:25:13.915 [Lua] event horde ends!
03:25:13.971 [Lua] MUSIC: horde -> explore
03:25:17.273 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards
03:25:17.387 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door
03:25:17.617 [Lua] MUSIC: explore -> pre_horde
03:25:21.474 [Lua] main_path_player_far_away_check started
03:25:22.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:25:22.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 2827659
03:25:25.843 [Lua] MUSIC: pre_horde -> horde
03:25:26.117 [Lua] main_path_player_far_away_check started
03:25:29.945 [Flow] UNITBURN_DEATH
03:25:34.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 73
03:25:35.001 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 72
03:25:35.404 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 68
03:25:35.635 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 65
03:25:36.221 [Flow] UNITBURN_DEATH
03:25:36.222 [Flow] UNITBURN_DEATH
03:25:36.502 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 59
03:25:36.602 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 36 58
03:25:36.857 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 27 57
03:25:39.063 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
03:25:39.075 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill
03:25:41.834 [Lua] event horde ends!
03:25:46.294 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
03:25:46.786 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 54
03:26:00.394 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 21 59
03:26:01.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 57
03:26:01.607 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 29 57
03:26:01.642 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 36 56
03:26:01.973 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 37 55
03:26:02.193 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 54
03:26:03.473 [Lua] event horde ends!
03:26:06.623 [Lua] event horde ends!
03:26:07.516 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:08.034 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:26:08.576 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:08.980 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:26:16.248 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 69
03:26:16.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 35 68
03:26:16.815 [Lua] event horde ends!
03:26:21.826 [Lua] Destroying unit since outside mesh or world
03:26:21.866 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Tome
03:26:26.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0
03:26:26.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913
03:26:26.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918
03:26:26.236 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome
03:26:30.989 [Flow] Level Flow Prisoner Event:Sawmill Done
03:26:31.016 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge
03:26:31.016 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde
03:26:32.105 [Lua] event horde ends!
03:26:37.263 [Lua] event horde ends!
03:26:44.765 [Flow] UNITBURN_DEATH
03:26:44.765 [Flow] UNITBURN_DEATH
03:26:48.499 [Flow] UNITBURN_DEATH
03:26:48.533 [Flow] UNITBURN_DEATH
03:26:48.567 [Flow] UNITBURN_DEATH
03:26:48.605 [Flow] UNITBURN_DEATH
03:26:50.081 [Flow] UNITBURN_DEATH
03:26:50.564 [Flow] UNITBURN_DEATH
03:26:50.564 [Flow] UNITBURN_DEATH
03:26:50.600 [Flow] UNITBURN_DEATH
03:26:50.640 [Flow] UNITBURN_DEATH
03:26:50.673 [Flow] UNITBURN_DEATH
03:26:50.673 [Flow] UNITBURN_DEATH
03:26:53.489 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:54.320 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:54.916 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 66
03:26:54.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 15 65
03:26:55.304 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 64
03:26:55.304 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 63
03:26:55.454 [Lua] event horde ends!
03:26:55.510 [Lua] MUSIC: horde -> explore
03:26:55.645 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 62
03:26:55.760 [Flow] UNITBURN_DEATH
03:26:55.839 [Flow] UNITBURN_DEATH
03:26:55.878 [Flow] UNITBURN_DEATH
03:26:55.916 [Flow] UNITBURN_DEATH
03:26:56.950 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:57.033 [Flow] UNITBURN_DEATH
03:26:57.369 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:57.407 [Flow] UNITBURN_DEATH
03:26:57.628 [Flow] UNITBURN_DEATH
03:26:57.628 [Flow] UNITBURN_DEATH
03:26:57.656 [Flow] UNITBURN_DEATH
03:26:57.656 [Flow] UNITBURN_DEATH
03:26:57.707 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:57.712 [Flow] UNITBURN_DEATH
03:26:57.776 [Flow] UNITBURN_DEATH
03:26:57.777 [Flow] UNITBURN_DEATH
03:26:57.804 [Flow] UNITBURN_DEATH
03:26:58.153 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:58.208 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:58.648 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:59.109 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:59.533 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:26:59.533 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:59.821 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:26:59.977 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:00.331 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:00.535 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:01.002 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:01.086 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:01.445 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:06.823 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:07.193 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:07.934 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:08.484 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:27:09.484 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:10.095 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:10.188 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:10.932 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:27:11.310 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:12.153 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:27:12.433 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:13.342 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:27:13.532 [Lua] MUSIC: explore -> pre_horde
03:27:13.566 [Lua] MUSIC: pre_horde -> horde
03:27:16.746 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:17.149 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:17.402 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:17.707 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:17.767 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:17.997 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:18.036 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 26
03:27:18.338 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:19.451 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 14 28
03:27:19.481 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 27
03:27:19.482 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 24 26
03:27:19.512 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 25
03:27:19.843 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 26
03:27:19.843 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 13 25
03:27:19.913 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 22 23
03:27:20.631 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:21.358 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:21.839 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:22.082 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:22.405 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:22.567 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:22.836 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:23.367 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:23.594 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:24.097 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b
03:27:37.782 [Lua] event horde ends!
03:27:47.895 [Lua] event horde ends!
03:27:47.941 [Lua] MUSIC: horde -> explore
03:27:53.438 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 6
03:27:53.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 5
03:27:59.002 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:27:59.320 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:27:59.619 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
03:28:00.044 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed
03:28:00.153 [Lua] Complete level triggered.
03:28:00.154 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
03:28:00.154 [Save] Saving `save_data`
03:28:00.154 [Lua] gm_event_end_conditions_met true false
03:28:00.159 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
03:28:00.159 [Lua] Game won
03:28:00.159 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:28:00.160 [Save] Save done
03:28:00.160 [Save] Saving `save_data`
03:28:00.163 [Lua] generate_backend_stats 110000100950f7d:1
03:28:00.164 [Save] Save done
03:28:00.173 [Lua] PlayFabMirror:_commit_internal nil
03:28:00.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 162
03:28:00.173 [Save] Saving `save_data`
03:28:00.177 [Save] Save done
03:28:00.185 [Lua] MUSIC: explore -> won
03:28:00.195 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 162 121
03:28:00.199 [Lua] Complete level triggered.
03:28:00.228 [Lua] Complete level triggered.
03:28:00.252 [Lua] Complete level triggered.
03:28:00.284 [Lua] Complete level triggered.
03:28:00.309 [Lua] Complete level triggered.
03:28:00.343 [Lua] Complete level triggered.
03:28:00.376 [Lua] Complete level triggered.
03:28:00.407 [Lua] Complete level triggered.
03:28:00.587 [Lua] [PlayFabRequestQueue] EAC Enabled! 162
03:28:00.587 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 162
03:28:00.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 162
03:28:00.905 [Lua] commit result success 46
03:28:00.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 163
03:28:00.905 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read,
03:28:00.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 163 122
03:28:01.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 163
03:28:01.228 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 163
03:28:01.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 163
03:28:01.878 [Save] Saving `save_data`
03:28:01.885 [Save] Save done
03:28:06.212 [Lua] Set lobby begin:
03:28:06.212 [Lua] Lobby data twitch_enabled = false
03:28:06.213 [Lua] Lobby data power_level = 594
03:28:06.213 [Lua] Lobby data num_players = 4
03:28:06.213 [Lua] Lobby data weave_name = false
03:28:06.213 [Lua] Lobby data game_mode = 2
03:28:06.213 [Lua] Lobby data is_private = false
03:28:06.213 [Lua] Lobby data mechanism = adventure
03:28:06.214 [Lua] Lobby data level_key = farmlands
03:28:06.214 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:28:06.214 [Lua] Lobby data selected_level_key = farmlands
03:28:06.214 [Lua] Lobby data unique_server_name = Kauffy
03:28:06.214 [Lua] Lobby data quick_game = false
03:28:06.214 [Lua] Lobby data matchmaking = true
03:28:06.214 [Lua] Lobby data difficulty = hard
03:28:06.214 [Lua] Lobby data country_code = US
03:28:06.214 [Lua] Lobby data host = 110000100950f7d
03:28:06.214 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:28:06.214 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:28:06.214 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:28:06.214 [Lua] Lobby data player_slot_3 = 0:0
03:28:06.214 [Lua] Lobby data eac_authorized = true
03:28:06.215 [Lua] Set lobby end.
03:28:08.638 [Lua] ConflictDirector - destroy all units
03:28:09.369 [Lua] TRANSITION nil nil inn_level
03:28:09.369 [Lua] Transition type "inn_level", is server: true
03:28:09.369 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:28:09.369 [Lua] [GameNetworkManager] Leaving game...
03:28:09.369 [Lua] [GameNetworkManager] Shutting down game session host.
03:28:09.369 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:28:09.369 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:28:09.369 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1168.02
03:28:09.385 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized
03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized
03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized
03:28:11.283 [Lua] Set lobby begin:
03:28:11.283 [Lua] Lobby data twitch_enabled = false
03:28:11.283 [Lua] Lobby data power_level = 0
03:28:11.284 [Lua] Lobby data num_players = 4
03:28:11.284 [Lua] Lobby data weave_name = false
03:28:11.284 [Lua] Lobby data game_mode = 2
03:28:11.284 [Lua] Lobby data is_private = false
03:28:11.284 [Lua] Lobby data mechanism = adventure
03:28:11.284 [Lua] Lobby data level_key = farmlands
03:28:11.284 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:28:11.284 [Lua] Lobby data selected_level_key = farmlands
03:28:11.284 [Lua] Lobby data unique_server_name = Kauffy
03:28:11.284 [Lua] Lobby data quick_game = false
03:28:11.284 [Lua] Lobby data matchmaking = true
03:28:11.284 [Lua] Lobby data difficulty = hard
03:28:11.284 [Lua] Lobby data country_code = US
03:28:11.284 [Lua] Lobby data host = 110000100950f7d
03:28:11.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:28:11.284 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:28:11.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:28:11.284 [Lua] Lobby data player_slot_3 = 0:0
03:28:11.284 [Lua] Lobby data eac_authorized = true
03:28:11.284 [Lua] Set lobby end.
03:28:11.404 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:28:11.418 [Lua] Clearing all global lookup lists
03:28:11.419 [Lua] [IngamePlayerListUI] - Destroy
03:28:11.419 [Lua] [EquipmentUI] - Destroy
03:28:11.419 [Lua] [GamePadEquipmentUI] - Destroy
03:28:11.419 [Lua] [AbilityUI] - Destroy
03:28:11.419 [Lua] [GamePadAbilityUI] - Destroy
03:28:11.419 [Lua] [IngameUI] destroy
03:28:11.854 [Lua] [Managers] Destroying state managers...
03:28:11.872 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:28:12.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
03:28:12.075 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
03:28:12.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
03:28:12.083 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
03:28:12.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
03:28:12.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
03:28:12.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
03:28:12.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
03:28:12.087 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
03:28:12.089 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
03:28:12.094 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
03:28:12.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
03:28:12.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
03:28:12.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
03:28:12.101 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
03:28:12.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
03:28:12.105 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
03:28:12.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
03:28:12.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
03:28:12.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
03:28:12.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
03:28:12.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
03:28:12.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
03:28:12.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
03:28:12.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
03:28:12.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
03:28:12.127 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
03:28:12.128 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
03:28:12.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
03:28:12.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
03:28:12.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
03:28:12.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
03:28:12.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
03:28:12.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed
03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d
03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29
03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b
03:28:12.162 [Lua] [Matchmaking] unregister rpcs
03:28:12.162 [Lua] ############### UNLOADING PACKAGES ###############
03:28:12.162 [Lua] [Gamestate] Enter state StateLoading
03:28:12.164 [World] Spawning level.
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] Found camera: end_screen_camera
03:28:12.173 [Lua] [EndViewState] Enter Substate EndViewStateSummary
03:28:12.174 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:28:12.174 [Lua] [Matchmaking] register rpcs
03:28:12.174 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
03:28:12.174 [Lua] registering RPCs
03:28:12.174 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:28:12.174 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
03:28:12.174 [Lua] Set lobby begin:
03:28:12.174 [Lua] Lobby data twitch_enabled = false
03:28:12.174 [Lua] Lobby data power_level = 0
03:28:12.174 [Lua] Lobby data num_players = 4
03:28:12.174 [Lua] Lobby data weave_name = false
03:28:12.174 [Lua] Lobby data game_mode = 3
03:28:12.174 [Lua] Lobby data is_private = false
03:28:12.175 [Lua] Lobby data mechanism = adventure
03:28:12.175 [Lua] Lobby data level_key = inn_level
03:28:12.175 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:28:12.175 [Lua] Lobby data selected_level_key = farmlands
03:28:12.175 [Lua] Lobby data unique_server_name = Kauffy
03:28:12.175 [Lua] Lobby data quick_game = false
03:28:12.175 [Lua] Lobby data matchmaking = false
03:28:12.175 [Lua] Lobby data difficulty = hard
03:28:12.175 [Lua] Lobby data country_code = US
03:28:12.175 [Lua] Lobby data host = 110000100950f7d
03:28:12.175 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:28:12.175 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:28:12.175 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:28:12.175 [Lua] Lobby data player_slot_3 = 0:0
03:28:12.175 [Lua] Lobby data eac_authorized = true
03:28:12.175 [Lua] Set lobby end.
03:28:12.175 [Lua] MUSIC MANAGER unmute_all_world_sounds 802359 0
03:28:12.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:28:12.182 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:28:12.182 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
03:28:12.182 [Lua] [LevelTransitionHandler] load_level inn_level
03:28:12.409 [Umbra] Unload tome
03:28:12.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc3e38, position: 0
03:28:12.470 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler
03:28:12.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:28:12.470 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:28:12.470 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:28:12.470 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
03:28:12.470 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:28:12.470 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:28:12.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:28:12.525 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:28:12.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:28:12.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:28:12.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:28:12.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:28:12.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:28:12.718 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:28:12.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:28:19.140 [Lua] ### Sending rpc_level_loaded
03:28:19.140 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 50
03:28:19.140 [Lua] Peer 110000100f9f4ed has loaded the level and all enemies are loaded
03:28:19.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:28:19.258 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:28:19.276 [Lua] [LevelTransitionHandler] Level load completed!
03:28:19.276 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9806865 - weave: nil
03:28:19.276 [Lua] [EnemyPackageLoader] Load no enemies on this level
03:28:19.277 [Lua] ### Sending rpc_level_loaded
03:28:19.277 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50
03:28:19.277 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded
03:28:19.277 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:28:19.277 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:28:19.312 [Lua] ### Sending rpc_level_loaded
03:28:19.312 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50
03:28:20.811 [Lua] ### Sending rpc_level_loaded
03:28:20.811 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50
03:28:20.811 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded
03:28:23.140 [Lua] [EndViewState] Exit Substate EndViewStateSummary
03:28:23.140 [Lua] [PlayState] Enter Substate EndViewStateChest
03:28:29.721 [Lua] ### Sending rpc_level_loaded
03:28:29.721 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 50
03:28:29.721 [Lua] Peer 110000104f0ac2b has loaded the level and all enemies are loaded
03:28:40.783 [Lua] min_height 91.160001754760742
03:28:46.381 [Lua] [PlayState] Exit Substate EndViewStateChest
03:28:46.381 [Lua] [PlayState] Enter Substate EndViewStateScore
03:29:08.206 [Lua] [PlayState] Exit Substate EndViewStateScore
03:29:08.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:29:09.213 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:29:09.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:29:09.213 [Lua] [Matchmaking] unregister rpcs
03:29:09.213 [Lua] Set lobby begin:
03:29:09.213 [Lua] Lobby data twitch_enabled = false
03:29:09.213 [Lua] Lobby data power_level = 0
03:29:09.213 [Lua] Lobby data num_players = 4
03:29:09.214 [Lua] Lobby data weave_name = false
03:29:09.214 [Lua] Lobby data game_mode = 3
03:29:09.214 [Lua] Lobby data is_private = false
03:29:09.214 [Lua] Lobby data mechanism = adventure
03:29:09.214 [Lua] Lobby data level_key = inn_level
03:29:09.214 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.214 [Lua] Lobby data selected_level_key = farmlands
03:29:09.214 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.214 [Lua] Lobby data quick_game = false
03:29:09.214 [Lua] Lobby data matchmaking = false
03:29:09.214 [Lua] Lobby data difficulty = hard
03:29:09.214 [Lua] Lobby data country_code = US
03:29:09.214 [Lua] Lobby data host = 110000100950f7d
03:29:09.214 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.214 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.214 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.214 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.214 [Lua] Lobby data eac_authorized = true
03:29:09.214 [Lua] Set lobby end.
03:29:09.214 [Lua] [Managers] Destroying state managers...
03:29:09.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:29:09.215 [Lua] MUSIC MANAGER Stop_loading_screen_music 802547 0
03:29:09.215 [Lua] [Gamestate] Enter StateIngame HOST
03:29:09.215 [Lua] <>level = inn_level<>
03:29:09.215 [Lua] Set lobby begin:
03:29:09.215 [Lua] Lobby data twitch_enabled = false
03:29:09.216 [Lua] Lobby data power_level = 0
03:29:09.216 [Lua] Lobby data num_players = 4
03:29:09.216 [Lua] Lobby data weave_name = false
03:29:09.216 [Lua] Lobby data game_mode = 3
03:29:09.216 [Lua] Lobby data is_private = false
03:29:09.216 [Lua] Lobby data mechanism = adventure
03:29:09.216 [Lua] Lobby data level_key = inn_level
03:29:09.216 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.216 [Lua] Lobby data selected_level_key = inn_level
03:29:09.216 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.216 [Lua] Lobby data quick_game = false
03:29:09.216 [Lua] Lobby data matchmaking = false
03:29:09.216 [Lua] Lobby data difficulty = hard
03:29:09.216 [Lua] Lobby data country_code = US
03:29:09.216 [Lua] Lobby data host = 110000100950f7d
03:29:09.216 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.216 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.216 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.216 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.216 [Lua] Lobby data eac_authorized = true
03:29:09.216 [Lua] Set lobby end.
03:29:09.217 [Lua] [StateIngame] Server ingame
03:29:09.220 [Lua] Set lobby begin:
03:29:09.220 [Lua] Lobby data twitch_enabled = false
03:29:09.220 [Lua] Lobby data power_level = 0
03:29:09.220 [Lua] Lobby data num_players = 4
03:29:09.220 [Lua] Lobby data weave_name = false
03:29:09.220 [Lua] Lobby data game_mode = 3
03:29:09.220 [Lua] Lobby data is_private = false
03:29:09.220 [Lua] Lobby data mechanism = adventure
03:29:09.220 [Lua] Lobby data level_key = inn_level
03:29:09.220 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.221 [Lua] Lobby data selected_level_key = inn_level
03:29:09.221 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.221 [Lua] Lobby data quick_game = false
03:29:09.221 [Lua] Lobby data matchmaking = false
03:29:09.221 [Lua] Lobby data difficulty = hard
03:29:09.221 [Lua] Lobby data country_code = US
03:29:09.221 [Lua] Lobby data host = 110000100950f7d
03:29:09.221 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.221 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.221 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.221 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.221 [Lua] Lobby data eac_authorized = true
03:29:09.221 [Lua] Set lobby end.
03:29:09.221 [Lua] [Matchmaking] register rpcs
03:29:09.221 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:29:09.222 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d
03:29:09.222 [Lua] [GameNetworkManager] self.is_server = true
03:29:09.222 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps
03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s
03:29:09.222 [Network] Setting artificial MTU limit to 65536
03:29:09.230 [Lua] Switching ConflictSettings: to: disabled
03:29:09.230 [Lua] pacing=disabled
03:29:09.230 [Lua] roaming=nil
03:29:09.230 [Lua] specials=disabled
03:29:09.230 [Lua] debug_color=black
03:29:09.230 [Lua] pack_spawning=disabled
03:29:09.230 [Lua] contained_breeds=nil
03:29:09.230 [Lua] disabled=true
03:29:09.230 [Lua] boss=disabled
03:29:09.230 [Lua] horde=disabled
03:29:09.230 [Lua] name=disabled
03:29:09.230 [Lua] intensity=disabled
03:29:09.230 [Lua] ---
03:29:09.231 [Lua] [LevelAnalysis] set_random_seed( 9806865)
03:29:09.235 [Lua] [AIInterestPointSystem] Level Seed: 9806865
03:29:09.235 [Lua]
03:29:09.235 [Lua] [entity_system_bag] = table
03:29:09.235 [Lua] [entity_system_bag] = metatable
03:29:09.235 [Lua] [startup_data] = table
03:29:09.235 [Lua] [entity_manager] = table
03:29:09.235 [Lua] [entity_manager] = metatable
03:29:09.235 [Lua] [unit_spawner] = table
03:29:09.235 [Lua] [unit_spawner] = metatable
03:29:09.235 [Lua] [unit_storage] = table
03:29:09.235 [Lua] [unit_storage] = metatable
03:29:09.235 [Lua] [dice_keeper] = table
03:29:09.235 [Lua] [dice_keeper] = metatable
03:29:09.235 [Lua] [is_server] = true (boolean)
03:29:09.235 [Lua] [world] = [World]
03:29:09.235 [Lua] [system_api] = table
03:29:09.235 [Lua] [entity_system] = table
03:29:09.235 [Lua] [entity_system] = metatable
03:29:09.235 [Lua] [network_lobby] = table
03:29:09.235 [Lua] [network_lobby] = metatable
03:29:09.235 [Lua] [profile_synchronizer] = table
03:29:09.235 [Lua] [profile_synchronizer] = metatable
03:29:09.235 [Lua] [level_transition_handler] = table
03:29:09.235 [Lua] [level_transition_handler] = metatable
03:29:09.235 [Lua] [num_local_human_players] = 1 (number)
03:29:09.235 [Lua] [statistics_db] = table
03:29:09.235 [Lua] [statistics_db] = metatable
03:29:09.235 [Lua] [network_server] = table
03:29:09.235 [Lua] [network_server] = metatable
03:29:09.235 [Lua] [input_manager] = table
03:29:09.235 [Lua] [input_manager] = metatable
03:29:09.235 [Lua] [network_clock] = table
03:29:09.235 [Lua] [network_clock] = metatable
03:29:09.235 [Lua] [network_transmit] = table
03:29:09.235 [Lua] [network_transmit] = metatable
03:29:09.235 [Lua] [free_flight_manager] = table
03:29:09.235 [Lua] [free_flight_manager] = metatable
03:29:09.235 [Lua] [network_manager] = table
03:29:09.235 [Lua] [network_manager] = metatable
03:29:09.235 [Lua] [network_event_delegate] = table
03:29:09.235 [Lua] [network_event_delegate] = metatable
03:29:09.235 [Lua]
03:29:09.235 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:29:09.235 [Lua] ignoring extension VersusInteractObjectiveExtension
03:29:09.235 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:29:09.235 [Lua] ignoring extension VersusSocketObjectiveExtension
03:29:09.235 [Lua] ignoring extension VersusTargetObjectiveExtension
03:29:09.235 [Lua] ignoring extension VersusMissionObjectiveExtension
03:29:09.236 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:29:09.239 [Lua] [AchievementManager] Achievements using the steam platform
03:29:09.239 [Lua] [StateIngame] Level seed: 9806865
03:29:09.239 [World] Spawning level.
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read,
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read,
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read,
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read,
03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read,
03:29:09.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
03:29:09.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read,
03:29:09.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read,
03:29:09.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read,
03:29:09.398 [Lua] [LevelAnalysis] set_random_seed( 9806865)
03:29:09.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 164
03:29:09.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
03:29:09.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10
03:29:09.419 [Lua] [IngameUI] init
03:29:09.437 [SteamVoipClient] select_out(110000100950f7d, off)
03:29:09.437 [SteamVoipClient] select_out(110000100f9f4ed, off)
03:29:09.437 [SteamVoipClient] select_out(110000104f0ac2b, off)
03:29:09.437 [SteamVoipClient] select_out(110000118166c29, off)
03:29:09.441 [Lua] cb_razer_chroma_setup
03:29:09.486 [Lua] [Matchmaking] Cancelling matchmaking
03:29:09.486 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
03:29:09.486 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:29:09.486 [Lua] Set lobby begin:
03:29:09.486 [Lua] Lobby data twitch_enabled = false
03:29:09.486 [Lua] Lobby data power_level = 0
03:29:09.486 [Lua] Lobby data num_players = 4
03:29:09.486 [Lua] Lobby data weave_name = false
03:29:09.486 [Lua] Lobby data game_mode = 3
03:29:09.486 [Lua] Lobby data is_private = false
03:29:09.486 [Lua] Lobby data mechanism = adventure
03:29:09.486 [Lua] Lobby data level_key = inn_level
03:29:09.486 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.487 [Lua] Lobby data selected_level_key = inn_level
03:29:09.487 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.487 [Lua] Lobby data quick_game = false
03:29:09.487 [Lua] Lobby data matchmaking = false
03:29:09.487 [Lua] Lobby data difficulty = normal
03:29:09.487 [Lua] Lobby data country_code = US
03:29:09.487 [Lua] Lobby data host = 110000100950f7d
03:29:09.487 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.487 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.487 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.487 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.487 [Lua] Lobby data eac_authorized = true
03:29:09.487 [Lua] Set lobby end.
03:29:09.489 [Lua] Set lobby begin:
03:29:09.489 [Lua] Lobby data twitch_enabled = false
03:29:09.489 [Lua] Lobby data power_level = 0
03:29:09.489 [Lua] Lobby data num_players = 4
03:29:09.489 [Lua] Lobby data weave_name = false
03:29:09.489 [Lua] Lobby data game_mode = 3
03:29:09.489 [Lua] Lobby data is_private = false
03:29:09.489 [Lua] Lobby data mechanism = adventure
03:29:09.489 [Lua] Lobby data level_key = inn_level
03:29:09.489 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.489 [Lua] Lobby data selected_level_key = inn_level
03:29:09.489 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.489 [Lua] Lobby data quick_game = false
03:29:09.489 [Lua] Lobby data matchmaking = false
03:29:09.489 [Lua] Lobby data difficulty = normal
03:29:09.490 [Lua] Lobby data country_code = US
03:29:09.490 [Lua] Lobby data host = 110000100950f7d
03:29:09.490 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.490 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.490 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.490 [Lua] Lobby data eac_authorized = true
03:29:09.490 [Lua] Set lobby end.
03:29:09.490 [Lua] [PartyManager] Leader is set to 110000100950f7d
03:29:09.490 [Lua] [LevelTransitionHandler] set_next_level( nil )
03:29:09.490 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:29:09.490 [Lua] Set lobby begin:
03:29:09.490 [Lua] Lobby data twitch_enabled = false
03:29:09.490 [Lua] Lobby data power_level = 835
03:29:09.490 [Lua] Lobby data num_players = 4
03:29:09.490 [Lua] Lobby data weave_name = false
03:29:09.491 [Lua] Lobby data game_mode = 3
03:29:09.491 [Lua] Lobby data is_private = false
03:29:09.491 [Lua] Lobby data mechanism = adventure
03:29:09.491 [Lua] Lobby data level_key = inn_level
03:29:09.491 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.491 [Lua] Lobby data selected_level_key = inn_level
03:29:09.491 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.491 [Lua] Lobby data quick_game = false
03:29:09.491 [Lua] Lobby data matchmaking = false
03:29:09.491 [Lua] Lobby data difficulty = normal
03:29:09.491 [Lua] Lobby data country_code = US
03:29:09.491 [Lua] Lobby data host = 110000100950f7d
03:29:09.491 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:09.491 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:09.491 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:09.491 [Lua] Lobby data player_slot_3 = 0:0
03:29:09.491 [Lua] Lobby data eac_authorized = true
03:29:09.491 [Lua] Set lobby end.
03:29:09.493 [Flow] complete_skittergate_legend true
03:29:09.494 [Flow] complete_all_helmgart_levels_recruit true
03:29:09.494 [Flow] WitchHunterLevel:35
03:29:09.494 [Flow] LeaderYes
03:29:09.494 [Flow] ALL PC XP:304250
03:29:09.494 [Flow] Has "bogenhafen" DLC:true
03:29:09.494 [Flow] WH XP:60850
03:29:09.494 [Flow] Number of crafted items:2067
03:29:09.494 [Flow] Has "pre_order" DLC:true
03:29:09.494 [Flow] Sum of Powe Levels:1500
03:29:09.495 [Flow] lodestone diff 1:false
03:29:09.495 [Flow] magnus and forest activated
03:29:09.495 [Flow] magnus and forest activated
03:29:09.495 [Flow] cemetery and forest activated
03:29:09.495 [Flow] magnus and cemetery
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.495 [Flow] ALL RUNES ACTIVATED
03:29:09.495 [Flow] magnus and forest activated
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.495 [Flow] ALL RUNES ACTIVATED
03:29:09.495 [Flow] cemetery and forest activated
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.495 [Flow] ALL RUNES ACTIVATED
03:29:09.495 [Flow] magnus and forest activated
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.495 [Flow] ALL RUNES ACTIVATED
03:29:09.495 [Flow] magnus and cemetery
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.495 [Flow] ALL RUNES ACTIVATED
03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:29:09.497 [Lua] CurrentConflictSettings disabled
03:29:09.497 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:29:09.501 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31
03:29:09.501 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:29:09.501 [Save] Loading `ut_tweaks_presets`
03:29:09.501 warning: [Save] Missing filename `ut_tweaks_presets`
03:29:09.528 [Lua] MUSIC: won -> explore
03:29:09.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 164
03:29:09.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:29:09.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
03:29:09.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:29:09.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:29:09.998 [Lua] Set lobby begin:
03:29:09.998 [Lua] Lobby data twitch_enabled = false
03:29:09.999 [Lua] Lobby data power_level = 835
03:29:09.999 [Lua] Lobby data num_players = 4
03:29:09.999 [Lua] Lobby data weave_name = false
03:29:09.999 [Lua] Lobby data game_mode = 3
03:29:09.999 [Lua] Lobby data is_private = false
03:29:09.999 [Lua] Lobby data mechanism = adventure
03:29:09.999 [Lua] Lobby data level_key = inn_level
03:29:09.999 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:09.999 [Lua] Lobby data selected_level_key = inn_level
03:29:09.999 [Lua] Lobby data unique_server_name = Kauffy
03:29:09.999 [Lua] Lobby data quick_game = false
03:29:09.999 [Lua] Lobby data matchmaking = false
03:29:09.999 [Lua] Lobby data difficulty = normal
03:29:09.999 [Lua] Lobby data country_code = US
03:29:10.000 [Lua] Lobby data host = 110000100950f7d
03:29:10.000 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:10.000 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:10.000 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:10.000 [Lua] Lobby data player_slot_3 = 0:0
03:29:10.000 [Lua] Lobby data eac_authorized = true
03:29:10.000 [Lua] Set lobby end.
03:29:10.000 [Lua] [Matchmaking] Assigned player 110000100f9f4ed to slot 2 when hot join syncing
03:29:10.003 [Lua] Set lobby begin:
03:29:10.003 [Lua] Lobby data twitch_enabled = false
03:29:10.003 [Lua] Lobby data power_level = 835
03:29:10.003 [Lua] Lobby data num_players = 4
03:29:10.003 [Lua] Lobby data weave_name = false
03:29:10.003 [Lua] Lobby data game_mode = 3
03:29:10.003 [Lua] Lobby data is_private = false
03:29:10.003 [Lua] Lobby data mechanism = adventure
03:29:10.003 [Lua] Lobby data level_key = inn_level
03:29:10.003 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:10.004 [Lua] Lobby data selected_level_key = inn_level
03:29:10.004 [Lua] Lobby data unique_server_name = Kauffy
03:29:10.004 [Lua] Lobby data quick_game = false
03:29:10.004 [Lua] Lobby data matchmaking = false
03:29:10.004 [Lua] Lobby data difficulty = normal
03:29:10.004 [Lua] Lobby data country_code = US
03:29:10.004 [Lua] Lobby data host = 110000100950f7d
03:29:10.004 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:10.004 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:10.004 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:10.004 [Lua] Lobby data player_slot_3 = 0:0
03:29:10.004 [Lua] Lobby data eac_authorized = true
03:29:10.004 [Lua] Set lobby end.
03:29:10.004 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing
03:29:10.007 [Lua] Set lobby begin:
03:29:10.007 [Lua] Lobby data twitch_enabled = false
03:29:10.008 [Lua] Lobby data power_level = 835
03:29:10.008 [Lua] Lobby data num_players = 4
03:29:10.008 [Lua] Lobby data weave_name = false
03:29:10.008 [Lua] Lobby data game_mode = 3
03:29:10.008 [Lua] Lobby data is_private = false
03:29:10.008 [Lua] Lobby data mechanism = adventure
03:29:10.008 [Lua] Lobby data level_key = inn_level
03:29:10.008 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:10.008 [Lua] Lobby data selected_level_key = inn_level
03:29:10.008 [Lua] Lobby data unique_server_name = Kauffy
03:29:10.008 [Lua] Lobby data quick_game = false
03:29:10.009 [Lua] Lobby data matchmaking = false
03:29:10.009 [Lua] Lobby data difficulty = normal
03:29:10.009 [Lua] Lobby data country_code = US
03:29:10.009 [Lua] Lobby data host = 110000100950f7d
03:29:10.009 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:10.009 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:10.009 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:10.009 [Lua] Lobby data player_slot_3 = 0:0
03:29:10.009 [Lua] Lobby data eac_authorized = true
03:29:10.009 [Lua] Set lobby end.
03:29:10.009 [Lua] [Matchmaking] Assigned player 110000104f0ac2b to slot 1 when hot join syncing
03:29:10.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
03:29:10.010 [Lua] RemotePlayer:create_game_object( ) 33
03:29:10.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34
03:29:10.020 [Lua] RemotePlayer:create_game_object( ) 34
03:29:10.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35
03:29:10.031 [Lua] RemotePlayer:create_game_object( ) 35
03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed
03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b
03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29
03:29:10.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:29:10.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:29:10.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:29:10.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:29:10.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:10.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:10.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38
03:29:10.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:29:10.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
03:29:10.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:29:10.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:29:10.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:29:10.180 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:10.180 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1
03:29:10.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:29:10.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
03:29:10.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:29:10.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:29:10.239 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read,
03:29:10.239 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:10.239 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1
03:29:10.239 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:10.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41
03:29:10.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:10.266 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:10.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42
03:29:10.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
03:29:10.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
03:29:10.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
03:29:10.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:29:10.316 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 164
03:29:10.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:29:10.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
03:29:10.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
03:29:10.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:29:10.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:29:10.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:29:10.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
03:29:10.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:29:10.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:29:10.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read,
03:29:10.418 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:29:10.418 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1
03:29:10.419 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit
03:29:10.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
03:29:10.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:29:10.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:29:10.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02
03:29:10.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
03:29:10.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:29:10.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:29:10.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:29:10.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
03:29:10.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:29:10.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:29:10.651 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
03:29:10.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
03:29:10.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:29:10.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:29:10.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
03:29:10.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
03:29:10.753 [Lua] StateInGameRunning:_game_actually_starts()
03:29:10.753 [Lua] #################################################################################################################
03:29:10.753 [Lua] [Loading Time]: 00:00:59 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:29:10.753 [Lua] #################################################################################################################
03:29:10.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 165
03:29:10.770 [Flow] DISABLE
03:29:10.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 165
03:29:10.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 165
03:29:10.905 [Lua] Commit load time data
03:29:14.718 [Lua] PlayFabMirror:_commit_internal 47
03:29:14.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:29:14.723 [Lua] generate_backend_stats 110000100950f7d:1
03:29:14.740 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:29:14.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 166
03:29:14.740 [Lua] Set lobby begin:
03:29:14.741 [Lua] Lobby data twitch_enabled = false
03:29:14.741 [Lua] Lobby data power_level = 516
03:29:14.741 [Lua] Lobby data num_players = 4
03:29:14.741 [Lua] Lobby data weave_name = false
03:29:14.741 [Lua] Lobby data game_mode = 3
03:29:14.741 [Lua] Lobby data is_private = false
03:29:14.741 [Lua] Lobby data mechanism = adventure
03:29:14.741 [Lua] Lobby data level_key = inn_level
03:29:14.741 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:14.741 [Lua] Lobby data selected_level_key = inn_level
03:29:14.741 [Lua] Lobby data unique_server_name = Kauffy
03:29:14.741 [Lua] Lobby data quick_game = false
03:29:14.741 [Lua] Lobby data matchmaking = false
03:29:14.741 [Lua] Lobby data difficulty = normal
03:29:14.742 [Lua] Lobby data country_code = US
03:29:14.742 [Lua] Lobby data host = 110000100950f7d
03:29:14.742 [Lua] Lobby data player_slot_5 = 110000118166c29:1
03:29:14.742 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:14.742 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:14.742 [Lua] Lobby data player_slot_3 = 0:0
03:29:14.742 [Lua] Lobby data eac_authorized = true
03:29:14.742 [Lua] Set lobby end.
03:29:14.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 166
03:29:14.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 166
03:29:14.901 [Lua] commit result success 47
03:29:14.903 [Lua] [IngameUI] menu view on_enter ingame_menu
03:29:14.990 [Lua] [ChatManager][1]System: Cousin Trevor has left the game
03:29:14.990 [Lua] [PSM] Disconnecting peer 110000118166c29
03:29:14.990 [Lua] [PSM] Disconnected peer 110000118166c29 is being removed from session.
03:29:14.990 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000118166c29
03:29:14.990 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000118166c29
03:29:14.990 [Lua] [GameNetworkManager] destroying game object with go_id=34
03:29:14.990 [Lua] Set lobby begin:
03:29:14.990 [Lua] Lobby data twitch_enabled = false
03:29:14.991 [Lua] Lobby data power_level = 516
03:29:14.991 [Lua] Lobby data num_players = 4
03:29:14.991 [Lua] Lobby data weave_name = false
03:29:14.991 [Lua] Lobby data game_mode = 3
03:29:14.991 [Lua] Lobby data is_private = false
03:29:14.991 [Lua] Lobby data mechanism = adventure
03:29:14.991 [Lua] Lobby data level_key = inn_level
03:29:14.991 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:14.991 [Lua] Lobby data selected_level_key = inn_level
03:29:14.991 [Lua] Lobby data unique_server_name = Kauffy
03:29:14.991 [Lua] Lobby data quick_game = false
03:29:14.991 [Lua] Lobby data matchmaking = false
03:29:14.991 [Lua] Lobby data difficulty = normal
03:29:14.992 [Lua] Lobby data country_code = US
03:29:14.992 [Lua] Lobby data host = 110000100950f7d
03:29:14.992 [Lua] Lobby data player_slot_5 = 0:0
03:29:14.992 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:14.992 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:14.992 [Lua] Lobby data player_slot_3 = 0:0
03:29:14.992 [Lua] Lobby data eac_authorized = true
03:29:14.992 [Lua] Set lobby end.
03:29:14.992 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000118166c29)
03:29:14.992 [EAC] EAC server lost client 110000118166c29
03:29:14.992 [EACServer] [19:29:14:991][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000118166C29 PlayerGUID: 76561198364388393
03:29:14.993 [Lua] [GameNetworkManager] destroying game object with go_id=41
03:29:15.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2
03:29:15.691 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
03:29:16.275 [Lua] PopupManager:query_result returned result: end_game
03:29:16.275 [Lua] FORCE COMMIT 48
03:29:16.275 [Lua] PlayFabMirror:_commit_internal 48
03:29:16.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:29:16.279 [Lua] generate_backend_stats 110000100950f7d:1
03:29:16.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:29:16.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 167
03:29:16.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 167
03:29:16.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 167
03:29:16.442 [Lua] commit result success 48
03:29:16.445 [Lua] [Matchmaking] Doing transition quit_game from UI
03:29:16.445 [Lua] TRANSITION quit_game nil nil
03:29:16.445 [Lua] [GameNetworkManager] Leaving game...
03:29:16.445 [Lua] [GameNetworkManager] Shutting down game session host.
03:29:16.445 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
03:29:16.445 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
03:29:16.445 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=8.76
03:29:16.479 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
03:29:16.516 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.516 warning: [Network] Got broken update game object message from llx
03:29:16.516 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.516 warning: [Network] Got broken update game object message from llx
03:29:16.522 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session fed1 or from non-session peer 110000104f0ac2b
03:29:16.522 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.522 warning: [Network] Got broken update game object message from llx
03:29:16.549 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.549 warning: [Network] Got broken update game object message from llx
03:29:16.549 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.549 warning: [Network] Got broken update game object message from llx
03:29:16.580 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.580 warning: [Network] Got broken update game object message from llx
03:29:16.641 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.641 warning: [Network] Got broken update game object message from llx
03:29:16.667 [GameSessionCommon] failed to skip message because type is unknown
03:29:16.667 warning: [Network] Got broken update game object message from llx
03:29:17.287 [SteamLobby] Detected removed member 110000118166c29
03:29:17.287 [Connection] Destroying endpoint 110000118166c29 - explicit request
03:29:17.289 [SteamAuthenticator] CancelAuthTicket 110000118166c29
03:29:17.289 [SteamAuthenticator] EndAuthSession 110000118166c29
03:29:17.290 [Lua] [NetworkServer] Changing num_players from 4 to 3
03:29:17.290 [Lua] Players: 3
03:29:17.290 [Lua] Set lobby begin:
03:29:17.290 [Lua] Lobby data twitch_enabled = false
03:29:17.290 [Lua] Lobby data power_level = 516
03:29:17.290 [Lua] Lobby data num_players = 3
03:29:17.290 [Lua] Lobby data weave_name = false
03:29:17.290 [Lua] Lobby data game_mode = 3
03:29:17.290 [Lua] Lobby data is_private = false
03:29:17.290 [Lua] Lobby data mechanism = adventure
03:29:17.290 [Lua] Lobby data level_key = inn_level
03:29:17.290 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1
03:29:17.290 [Lua] Lobby data selected_level_key = inn_level
03:29:17.290 [Lua] Lobby data unique_server_name = Kauffy
03:29:17.291 [Lua] Lobby data quick_game = false
03:29:17.291 [Lua] Lobby data matchmaking = false
03:29:17.291 [Lua] Lobby data difficulty = normal
03:29:17.291 [Lua] Lobby data country_code = US
03:29:17.291 [Lua] Lobby data host = 110000100950f7d
03:29:17.291 [Lua] Lobby data player_slot_5 = 0:0
03:29:17.291 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1
03:29:17.291 [Lua] Lobby data player_slot_4 = 110000100950f7d:1
03:29:17.291 [Lua] Lobby data player_slot_3 = 0:0
03:29:17.291 [Lua] Lobby data eac_authorized = true
03:29:17.291 [Lua] Set lobby end.
03:29:17.291 [SteamVoipClient] select_out(110000118166c29, off)
03:29:17.291 [SteamVoipClient] select_in(110000118166c29, off)
03:29:17.291 [Lua] [LobbyMembers] Member left 110000118166c29
03:29:17.440 [Lua] [Matchmaking] Handshake host removing client 110000118166c29
03:29:18.498 [Application] Lua signals application exit.
03:29:18.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
03:29:18.615 [Lua] Clearing all global lookup lists
03:29:18.615 [Lua] [IngamePlayerListUI] - Destroy
03:29:18.616 [Lua] [EquipmentUI] - Destroy
03:29:18.616 [Lua] [GamePadEquipmentUI] - Destroy
03:29:18.616 [Lua] [AbilityUI] - Destroy
03:29:18.616 [Lua] [GamePadAbilityUI] - Destroy
03:29:18.616 [Lua] [IngameUI] destroy
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4
03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2
03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1
03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1
03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1
03:29:18.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3
03:29:18.695 [Lua] [Managers] Destroying state managers...
03:29:18.701 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
03:29:18.701 [Lua] [Matchmaking] unregister rpcs
03:29:18.701 [Lua] [Matchmaking] destroying
03:29:18.701 [Lua] [ChatManager] Unregistering channel 1
03:29:18.701 [Lua] [EnemyPackageLoader] network_context_destroyed
03:29:18.701 [Lua] [PartyManager] network_context_destroyed
03:29:18.701 [Lua] [GameMechanismManager] network_context_destroyed
03:29:18.701 [Lua] initializing mechanism to: adventure
03:29:18.701 [EACServer] [19:29:18:701][Windows][EAC Server] [Info][Destroy] Called
03:29:18.703 [EACServer] [19:29:18:703][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
03:29:18.705 [SteamVoipRoom] Leaving room 8cfc86ed30293b68
03:29:18.705 [SteamVoipRoom] Destroying room 8cfc86ed30293b68
03:29:18.775 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient
03:29:18.775 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient
03:29:18.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
03:29:18.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:29:18.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient
03:29:18.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient
03:29:18.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient
03:29:18.787 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient
03:29:18.791 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
03:29:18.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient
03:29:18.793 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient
03:29:18.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient
03:29:18.820 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:29:18.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient
03:29:18.821 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient
03:29:18.823 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient
03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient
03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient
03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient
03:29:18.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient
03:29:18.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient
03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient
03:29:18.825 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, InventoryPackageSynchronizerClient
03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
03:29:18.825 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
03:29:18.826 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
03:29:18.830 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:29:18.830 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient
03:29:18.832 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
03:29:18.832 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
03:29:18.833 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
03:29:18.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient
03:29:18.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient
03:29:18.834 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
03:29:18.835 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:29:18.835 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
03:29:18.835 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
03:29:18.835 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
03:29:18.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient
03:29:18.863 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
03:29:18.864 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
03:29:18.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient
03:29:18.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
03:29:18.881 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
03:29:18.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient
03:29:18.883 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient
03:29:18.883 [Lua] [LobbyHost] Destroying
03:29:18.883 [SteamAuthenticator] CancelAuthTicket 110000100f9f4ed
03:29:18.883 [SteamAuthenticator] EndAuthSession 110000100f9f4ed
03:29:18.883 [SteamAuthenticator] CancelAuthTicket 110000104f0ac2b
03:29:18.883 [SteamAuthenticator] EndAuthSession 110000104f0ac2b
03:29:19.007 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
03:29:19.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
03:29:19.008 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
03:29:19.008 [Lua] ############### UNLOADING PACKAGES ###############
03:29:19.008 [Lua] [Managers] Destroying state managers...
03:29:19.008 [Lua] [Managers] Destroying global managers...
03:29:19.593 [Lua] VMF:ON_UNLOAD()
03:29:19.603 [Lua] [PackageManager] Destroy()
03:29:19.605 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
03:29:19.606 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
03:29:19.611 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
03:29:19.663 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
03:29:19.669 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
03:29:19.670 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
03:29:19.680 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
03:29:19.696 [Lua] [PackageManager] Unload: resource_packages/inventory, global
03:29:19.701 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
03:29:19.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/careers, global
03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
03:29:19.744 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
03:29:19.744 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
03:29:19.746 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
03:29:19.748 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
03:29:19.748 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
03:29:19.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
03:29:19.749 [Lua] [PackageManager] Unload: resource_packages/decals, global
03:29:19.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
03:29:19.756 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
03:29:19.757 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
03:29:19.757 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
03:29:19.763 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
03:29:19.764 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
03:29:19.764 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
03:29:19.776 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
03:29:19.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
03:29:19.777 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
03:29:19.790 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
03:29:19.793 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
03:29:19.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
03:29:19.852 [Lua] [PackageManager] Unload: resource_packages/ingame, global
03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded:
03:29:19.856 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global
03:29:19.858 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
03:29:19.861 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
03:29:19.867 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
03:29:19.867 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded:
03:29:19.870 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global
03:29:19.898 [Lua] [PackageManager] Unload: resource_packages/pickups, global
03:29:19.923 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
03:29:20.295 [RazerChroma] Shutdown Razer Chroma
03:29:21.248 [EAC] Shutdown
[Log end]