[Log version] 1 [Session] f6601560-b217-4a7c-8d18-de9fff4a8b87 UTC time stamps 01:30:16.611 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 01:30:16.611 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 01:30:16.611 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 01:30:16.611 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 01:30:16.611 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 01:30:16.612 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 01:30:16.661 [RazerChroma] Setup Razer Chroma resources 01:30:16.661 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 01:30:16.685 [Window] Window => active 01:30:16.772 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 01:30:16.806 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 01:30:17.824 [EAC] Init client 110000100950f7d 01:30:17.824 [EAC] EAC client initialized 01:30:17.824 warning: [EAC] Failed to initialize localization 01:30:17.825 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 01:30:17.836 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti) 01:30:21.712 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 01:30:21.926 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 01:30:23.395 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 01:30:23.398 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 01:30:23.616 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 01:30:23.616 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 01:30:23.617 [Save] Save dir: `C:\Users\fletc\AppData\Roaming\fatshark\Vermintide 2` 01:30:23.617 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 01:30:23.617 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 01:30:23.894 [RazerChroma] Setup Razer Chroma 01:30:24.036 [LightFX ] Loaded DLL. 01:30:24.036 [LightFX ] Init() 01:30:24.046 [LightFX ] LightFX failed to initialize 01:30:24.064 [Lua] boot.lua start, os clock: 10.883000000000001 01:30:24.065 [Lua] Boot:setup() entered. time: 0 os-clock: 10.884 01:30:24.065 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000110 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32650MB Available: 17944MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID ab764e29-0dce-439a-add9-68751508c22c --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8080MB) Driver version: 43160 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: NVIDIA GeForce GTX 960 (DirectX 12.1, 4053MB) Driver version: 43160 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2200 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Windscribe VPN (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet1 (IPv4, IPv6) Network interface: VMware Virtual Ethernet Adapter for VMnet8 (IPv4, IPv6) Network interface: TeamViewer VPN Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G700s Rechargeable Gaming Mouse Input device: Generic (17.0): 2.4GRF Input device: Generic (17.0): HID-compliant vendor-defined device Input device: Generic (17.0): Corsair composite virtual input device Input device: Generic (17.0): Logitech G430 Gaming Headset Input device: Generic (17.0): e1649Fwu Input device: Generic (17.0): HID-compliant consumer control device 01:30:24.065 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 01:30:24.073 [SteamStats] RequestCurrentStats success: true 01:30:28.397 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.0538439191877842 os-clock: 15.216000000000001 01:30:28.397 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:30:28.399 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:30:28.400 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:30:28.403 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:30:28.403 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:30:28.403 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:30:28.403 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:30:28.403 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:30:28.405 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:30:28.406 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:30:28.408 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:30:28.408 [Lua] ***************************************************************** 01:30:28.408 [Lua] ** Initial contents of script_data ** 01:30:28.408 [Lua] script_data.beta_level_progression = false 01:30:28.408 [Lua] script_data.build_identifier = 21be6a16b9a9 01:30:28.408 [Lua] script_data.debug_interactions = false 01:30:28.408 [Lua] script_data.disable_debug_draw = true 01:30:28.408 [Lua] script_data.disable_intro_trailer = false 01:30:28.408 [Lua] script_data.disable_tutorial_at_start = false 01:30:28.408 [Lua] script_data.enable_detailed_tooltips = false 01:30:28.408 [Lua] script_data.force_debug_disabled = true 01:30:28.408 [Lua] script_data.force_steam = true 01:30:28.408 [Lua] script_data.hide_fps = true 01:30:28.408 [Lua] script_data.hide_version_info = true 01:30:28.408 [Lua] script_data.matchmaking_debug = true 01:30:28.408 [Lua] script_data.network_debug = true 01:30:28.408 [Lua] script_data.package_debug = true 01:30:28.408 [Lua] script_data.packaged_build = true 01:30:28.408 [Lua] script_data.settings = { } 01:30:28.408 [Lua] script_data.show_fps = false 01:30:28.408 [Lua] script_data.spawn_empty_chest = true 01:30:28.408 [Lua] script_data.telemetry_log_interval = 600 01:30:28.408 [Lua] script_data.test_backend = stage_steam_playfab 01:30:28.408 [Lua] script_data.tobii_button = false 01:30:28.408 [Lua] script_data.use_beta_overlay = false 01:30:28.408 [Lua] script_data.use_local_backend = false 01:30:28.408 [Lua] script_data.use_tech_telemetry = true 01:30:28.408 [Lua] script_data.use_telemetry = true 01:30:28.408 [Lua] ***************************************************************** 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 01:30:28.408 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 01:30:28.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:30:28.480 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:30:28.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 01:30:28.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 01:30:28.847 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 01:30:28.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 01:30:28.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 01:30:28.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 01:30:28.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 01:30:29.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 01:30:29.414 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 01:30:29.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 01:30:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 01:30:29.647 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 01:30:29.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 01:30:29.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 01:30:29.814 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 01:30:29.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 01:30:30.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 01:30:30.031 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 01:30:30.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 01:30:30.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 01:30:30.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 01:30:30.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:30:30.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:30:30.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:30:30.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 01:30:30.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 01:30:30.481 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 01:30:30.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:30:30.547 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:30:30.547 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:30:30.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 01:30:30.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 01:30:30.597 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 01:30:30.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 01:30:30.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 01:30:30.702 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 01:30:30.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 01:30:30.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 01:30:30.798 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 01:30:30.802 [Lua] Using test backend: stage_steam_playfab 01:30:30.802 [Lua] nil 01:30:30.802 [Lua] table: 000000000005FA00 01:30:30.865 [Lua] [1] = beastmen_minotaur (string) 01:30:30.865 [Lua] [2] = critter_rat (string) 01:30:30.865 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 01:30:30.865 [Lua] [4] = critter_pig (string) 01:30:30.865 [Lua] [5] = chaos_vortex (string) 01:30:30.865 [Lua] [6] = chaos_dummy_troll (string) 01:30:30.865 [Lua] [7] = chaos_dummy_sorcerer (string) 01:30:30.865 [Lua] [8] = chaos_tentacle (string) 01:30:30.865 [Lua] [9] = skaven_loot_rat (string) 01:30:30.865 [Lua] [10] = skaven_storm_vermin_warlord (string) 01:30:30.865 [Lua] [11] = chaos_plague_wave_spawner (string) 01:30:30.865 [Lua] [12] = skaven_rat_ogre (string) 01:30:30.865 [Lua] [13] = skaven_grey_seer (string) 01:30:30.865 [Lua] [14] = skaven_stormfiend_demo (string) 01:30:30.865 [Lua] [15] = skaven_storm_vermin_champion (string) 01:30:30.865 [Lua] [16] = skaven_stormfiend_boss (string) 01:30:30.865 [Lua] [17] = chaos_spawn (string) 01:30:30.865 [Lua] [18] = chaos_troll (string) 01:30:30.865 [Lua] [19] = skaven_explosive_loot_rat (string) 01:30:30.865 [Lua] [20] = skaven_stormfiend (string) 01:30:30.865 [Lua] [21] = chaos_exalted_champion_norsca (string) 01:30:30.865 [Lua] [22] = skaven_poison_wind_globadier (string) 01:30:30.865 [Lua] [23] = chaos_exalted_champion_warcamp (string) 01:30:30.865 [Lua] [24] = skaven_warpfire_thrower (string) 01:30:30.865 [Lua] [25] = skaven_pack_master (string) 01:30:30.865 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 01:30:30.865 [Lua] [27] = chaos_plague_sorcerer (string) 01:30:30.865 [Lua] [28] = skaven_ratling_gunner (string) 01:30:30.865 [Lua] [29] = chaos_mutator_sorcerer (string) 01:30:30.865 [Lua] [30] = chaos_vortex_sorcerer (string) 01:30:30.865 [Lua] [31] = skaven_gutter_runner (string) 01:30:30.865 [Lua] [32] = chaos_exalted_sorcerer (string) 01:30:30.865 [Lua] [33] = chaos_warrior (string) 01:30:30.865 [Lua] [34] = chaos_corruptor_sorcerer (string) 01:30:30.865 [Lua] [35] = chaos_tentacle_sorcerer (string) 01:30:30.865 [Lua] [36] = skaven_plague_monk (string) 01:30:30.865 [Lua] [37] = chaos_berzerker (string) 01:30:30.865 [Lua] [38] = beastmen_gor (string) 01:30:30.865 [Lua] [39] = beastmen_ungor_archer (string) 01:30:30.865 [Lua] [40] = skaven_storm_vermin (string) 01:30:30.865 [Lua] [41] = beastmen_standard_bearer_crater (string) 01:30:30.865 [Lua] [42] = skaven_storm_vermin_commander (string) 01:30:30.865 [Lua] [43] = beastmen_standard_bearer (string) 01:30:30.865 [Lua] [44] = beastmen_ungor (string) 01:30:30.865 [Lua] [45] = beastmen_ungor_dummy (string) 01:30:30.865 [Lua] [46] = chaos_raider_tutorial (string) 01:30:30.865 [Lua] [47] = chaos_raider (string) 01:30:30.865 [Lua] [48] = beastmen_gor_dummy (string) 01:30:30.865 [Lua] [49] = beastmen_bestigor_dummy (string) 01:30:30.865 [Lua] [50] = beastmen_bestigor (string) 01:30:30.865 [Lua] [51] = skaven_storm_vermin_with_shield (string) 01:30:30.865 [Lua] [52] = skaven_clan_rat_tutorial (string) 01:30:30.865 [Lua] [53] = chaos_marauder (string) 01:30:30.865 [Lua] [54] = skaven_dummy_clan_rat (string) 01:30:30.865 [Lua] [55] = chaos_marauder_tutorial (string) 01:30:30.865 [Lua] [56] = chaos_zombie (string) 01:30:30.865 [Lua] [57] = chaos_fanatic (string) 01:30:30.865 [Lua] [58] = chaos_marauder_with_shield (string) 01:30:30.865 [Lua] [59] = skaven_clan_rat_with_shield (string) 01:30:30.865 [Lua] [60] = skaven_clan_rat (string) 01:30:30.865 [Lua] [61] = skaven_dummy_slave (string) 01:30:30.865 [Lua] [62] = skaven_slave (string) 01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 01:30:30.944 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 01:30:30.944 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 01:30:30.956 [Lua] level display name dlc_bogenhafen_city 01:30:30.956 [Lua] level display name cemetery 01:30:30.956 [Lua] level display name forest_ambush 01:30:30.956 [Lua] level display name mines 01:30:30.956 [Lua] level display name nurgle 01:30:30.956 [Lua] level display name warcamp 01:30:30.956 [Lua] level display name dlc_celebrate_crawl 01:30:30.956 [Lua] level display name bell 01:30:30.956 [Lua] level display name magnus 01:30:30.956 [Lua] level display name skittergate 01:30:30.957 [Lua] level display name prologue 01:30:30.957 [Lua] level display name military 01:30:30.957 [Lua] level display name skaven_stronghold 01:30:30.957 [Lua] level display name fort 01:30:30.957 [Lua] level display name ground_zero 01:30:30.957 [Lua] level display name elven_ruins 01:30:30.957 [Lua] level display name farmlands 01:30:30.957 [Lua] level display name ussingen 01:30:30.957 [Lua] level display name dlc_portals 01:30:30.957 [Lua] level display name crater 01:30:30.957 [Lua] level display name catacombs 01:30:30.957 [Lua] level display name plaza 01:30:30.957 [Lua] level display name dlc_bogenhafen_slum 01:30:30.992 [Lua] TIME: 0.024000000000001 01:30:31.638 [Lua] [ConflictSettings] Contained breeds generated in: 0.58000000000000185 01:30:31.810 [Lua] <>realm = official<> 01:30:31.856 warning: [ModManager] Mod with id 1460327284ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1460327284\mod.bin can't be added as mod hash catalog to EAC, skipping 01:30:31.908 warning: [ModManager] Mod with id 1388882435ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 01:30:31.908 warning: [ModManager] Mod with id 1593460250ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1593460250\mod.bin can't be added as mod hash catalog to EAC, skipping 01:30:31.908 warning: [ModManager] Mod with id 1570226884ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1570226884\mod.bin can't be added as mod hash catalog to EAC, skipping 01:30:31.909 warning: [ModManager] Mod with id 1582230400ll and path D:\Program Files (x86)\steam\steamapps\workshop\content\552500\1582230400\mod.bin can't be added as mod hash catalog to EAC, skipping 01:30:32.120 [Lua] 01:30:32.120 [Lua] [1] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 58813412 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = Tools (string) 01:30:32.120 [Lua] [2] = approved (string) 01:30:32.120 [Lua] [author] = bIbIbI(rus) (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:30:32.120 [Lua] [num_children] = 0 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:30:32.120 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = Vermintide Mod Framework (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [2] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1389872347 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 4821406 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = UI (string) 01:30:32.120 [Lua] [2] = approved (string) 01:30:32.120 [Lua] [author] = grasmann (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:30:32.120 [Lua] [num_children] = 1 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 01:30:32.120 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = Simple UI (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [3] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1374248490 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 45268594 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = approved (string) 01:30:32.120 [Lua] [author] = prop joe (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 01:30:32.120 [Lua] [num_children] = 1 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:30:32.120 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = Penlight Lua Libraries (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [4] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1467751760 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [2] = 1374248490 (string) 01:30:32.120 [Lua] [3] = 1389872347 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 45268594 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = UI (string) 01:30:32.120 [Lua] [2] = QoL (string) 01:30:32.120 [Lua] [3] = approved (string) 01:30:32.120 [Lua] [author] = prop joe (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 01:30:32.120 [Lua] [num_children] = 3 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:30:32.120 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = UI Tweaks (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [5] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1395453301 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 58813412 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = QoL (string) 01:30:32.120 [Lua] [2] = applied (string) 01:30:32.120 [Lua] [3] = approved (string) 01:30:32.120 [Lua] [author] = bIbIbI(rus) (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 01:30:32.120 [Lua] [num_children] = 1 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 01:30:32.120 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = Skip Intro (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [6] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1383433646 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 45268594 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = approved (string) 01:30:32.120 [Lua] [2] = UI (string) 01:30:32.120 [Lua] [3] = QoL (string) 01:30:32.120 [Lua] [author] = prop joe (string) 01:30:32.120 [Lua] [sanctioned] = true (boolean) 01:30:32.120 [Lua] [out_of_date] = false (boolean) 01:30:32.120 [Lua] [downloading] = false (boolean) 01:30:32.120 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:30:32.120 [Lua] [num_children] = 1 (number) 01:30:32.120 [Lua] [ugc_status] = 3 (number) 01:30:32.120 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:30:32.120 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:30:32.120 [Lua] [installed] = true (boolean) 01:30:32.120 [Lua] [enabled] = true (boolean) 01:30:32.120 [Lua] [name] = Persistent Ammo Counter (string) 01:30:32.120 [Lua] [dependency_error] = (string) 01:30:32.120 [Lua] [7] = table 01:30:32.120 [Lua] [download_pending] = false (boolean) 01:30:32.120 [Lua] [id] = 1395655171 (string) 01:30:32.120 [Lua] [children] = table 01:30:32.120 [Lua] [1] = 1369573612 (string) 01:30:32.120 [Lua] [banned] = false (boolean) 01:30:32.120 [Lua] [author_id] = 59593500 (number) 01:30:32.120 [Lua] [tags] = table 01:30:32.120 [Lua] [1] = QoL (string) 01:30:32.120 [Lua] [2] = Balance/Tweaks (string) 01:30:32.120 [Lua] [3] = approved (string) 01:30:32.120 [Lua] [author] = Grimalackt (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 01:30:32.122 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Bot Improvements - Combat (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [8] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1460327284 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 96578995 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string) 01:30:32.122 [Lua] [sanctioned] = false (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves mode) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:11:45 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = BossKillTimer (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [9] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1393343095 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [2] = 1374248490 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 45268594 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = approved (string) 01:30:32.122 [Lua] [2] = UI (string) 01:30:32.122 [Lua] [author] = prop joe (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 01:30:32.122 [Lua] [num_children] = 2 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:30:32.122 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Scoreboard Tweaks (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [10] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1455893647 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 38895286 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = applied (string) 01:30:32.122 [Lua] [4] = approved (string) 01:30:32.122 [Lua] [author] = Squatting Bear (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 01:30:32.122 [Lua] [num_children] = 0 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 01:30:32.122 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Player List Plus (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [11] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1445717962 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [2] = 1389872347 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 38895286 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = applied (string) 01:30:32.122 [Lua] [4] = approved (string) 01:30:32.122 [Lua] [author] = Squatting Bear (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 01:30:32.122 [Lua] [num_children] = 2 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 01:30:32.122 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Loadout Manager (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [12] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1383452616 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [2] = 1374248490 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 45268594 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = approved (string) 01:30:32.122 [Lua] [author] = prop joe (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 01:30:32.122 [Lua] [num_children] = 2 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:30:32.122 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Killfeed Tweaks (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [13] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1516618647 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 96578995 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = approved (string) 01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Friendly Fire Indicator (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [14] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1383542440 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 45268594 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = approved (string) 01:30:32.122 [Lua] [author] = prop joe (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:30:32.122 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Weapon Kill Counter (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [15] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1479520507 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 18741013 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = Misc (string) 01:30:32.122 [Lua] [4] = applied (string) 01:30:32.122 [Lua] [5] = approved (string) 01:30:32.122 [Lua] [author] = 🔰SkacikPL🗾 (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 01:30:32.122 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = My Hero (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [16] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1402971136 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 38300192 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = approved (string) 01:30:32.122 [Lua] [2] = UI (string) 01:30:32.122 [Lua] [3] = QoL (string) 01:30:32.122 [Lua] [author] = Tomoko 👿 (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 01:30:32.122 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Needii (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [17] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1569650837 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 81851809 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = approved (string) 01:30:32.122 [Lua] [2] = UI (string) 01:30:32.122 [Lua] [3] = QoL (string) 01:30:32.122 [Lua] [author] = Skwuruhl (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 01:30:32.122 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Crosshairs Fix (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [18] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1391228174 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 4821406 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = UI (string) 01:30:32.122 [Lua] [2] = QoL (string) 01:30:32.122 [Lua] [3] = approved (string) 01:30:32.122 [Lua] [author] = grasmann (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:30:32.122 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = UI Improvements (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [19] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1495937978 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 96578995 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = QoL (string) 01:30:32.122 [Lua] [2] = approved (string) 01:30:32.122 [Lua] [author] = NonzeroGeoduck7 (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Type [b]/host_toggle[/b] into the chat or press the key specified in the options to toggle the mod on and off. [h1] Update [May 5] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 01:30:32.122 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Host Solo Quick Play Games (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [20] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1388911015 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.122 [Lua] [author_id] = 4821406 (number) 01:30:32.122 [Lua] [tags] = table 01:30:32.122 [Lua] [1] = approved (string) 01:30:32.122 [Lua] [author] = grasmann (string) 01:30:32.122 [Lua] [sanctioned] = true (boolean) 01:30:32.122 [Lua] [out_of_date] = false (boolean) 01:30:32.122 [Lua] [downloading] = false (boolean) 01:30:32.122 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 01:30:32.122 [Lua] [num_children] = 1 (number) 01:30:32.122 [Lua] [ugc_status] = 3 (number) 01:30:32.122 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:30:32.122 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 01:30:32.122 [Lua] [installed] = true (boolean) 01:30:32.122 [Lua] [enabled] = true (boolean) 01:30:32.122 [Lua] [name] = Chat Block (string) 01:30:32.122 [Lua] [dependency_error] = (string) 01:30:32.122 [Lua] [21] = table 01:30:32.122 [Lua] [download_pending] = false (boolean) 01:30:32.122 [Lua] [id] = 1487862316 (string) 01:30:32.122 [Lua] [children] = table 01:30:32.122 [Lua] [1] = 1369573612 (string) 01:30:32.122 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 45268594 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = approved (string) 01:30:32.123 [Lua] [2] = UI (string) 01:30:32.123 [Lua] [3] = QoL (string) 01:30:32.123 [Lua] [author] = prop joe (string) 01:30:32.123 [Lua] [sanctioned] = true (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:30:32.123 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Reroll Improvements (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [22] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1464907434 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 14284923 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = approved (string) 01:30:32.123 [Lua] [2] = UI (string) 01:30:32.123 [Lua] [3] = Misc (string) 01:30:32.123 [Lua] [author] = Fracticality (string) 01:30:32.123 [Lua] [sanctioned] = true (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 01:30:32.123 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Armory (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [23] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1387440934 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 4821406 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = applied (string) 01:30:32.123 [Lua] [2] = approved (string) 01:30:32.123 [Lua] [3] = QoL (string) 01:30:32.123 [Lua] [4] = Cosmetic (string) 01:30:32.123 [Lua] [author] = grasmann (string) 01:30:32.123 [Lua] [sanctioned] = true (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 01:30:32.123 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = false (boolean) 01:30:32.123 [Lua] [name] = Third Person Equipment (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [24] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1431393962 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 14284923 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = UI (string) 01:30:32.123 [Lua] [2] = Misc (string) 01:30:32.123 [Lua] [3] = approved (string) 01:30:32.123 [Lua] [author] = Fracticality (string) 01:30:32.123 [Lua] [sanctioned] = true (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 01:30:32.123 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Bestiary (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [25] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1388882435 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 4821406 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = applied (string) 01:30:32.123 [Lua] [author] = grasmann (string) 01:30:32.123 [Lua] [sanctioned] = false (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 01:30:32.123 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Show Damage (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [26] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1593460250 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 84308322 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = UI (string) 01:30:32.123 [Lua] [2] = QoL (string) 01:30:32.123 [Lua] [3] = applied (string) 01:30:32.123 [Lua] [author] = pixaal (string) 01:30:32.123 [Lua] [sanctioned] = false (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:30:32.123 [Lua] [last_updated] = 8/8/2019 10:50:18 AM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Crosshair Kill Confirmation (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [27] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1570226884 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 107014304 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = applied (string) 01:30:32.123 [Lua] [2] = UI (string) 01:30:32.123 [Lua] [3] = Art (string) 01:30:32.123 [Lua] [author] = Sir Aiedail (string) 01:30:32.123 [Lua] [sanctioned] = false (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948467195537645009/012315EB80A51890A88712106C31F1E5AE1D7343/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = Tired of the same old loading screens? Fear no more, now there's plenty and they are randomized. [h1]Contributing[/h1] Did you draw an awesome Vermintide scene or did you manage to capture the perfect moment in a screenshot? Hit me up, I'll be happy to include your contributions. [h1]Stats[/h1] Additional loading screens added by this mod: [code] Map | Loading Screens ---------------------|---------------- Prologue | 1 Taal's Horn Keep | 6 Righteous Stand | 9 Concovation of Decay | 6 Hunger in the Dark | 4 Halescourge | 3 Athel Yenlui | 10 Screaming Bell | 6 Fort Brachsenbrücke | 2 Into the Nest | 7 Against the Grain | 5 Empire in Flames | 13 Festering Grounds | 8 Warcamp | 7 Skittergate | 3 The Pit | 6 The Blightreaper | 1 Other | 6 ---------------------|---------------- Total | 103 [/code] (string) 01:30:32.123 [Lua] [last_updated] = 2/6/2019 11:59:19 AM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = More Loading Screens (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] [28] = table 01:30:32.123 [Lua] [download_pending] = false (boolean) 01:30:32.123 [Lua] [id] = 1582230400 (string) 01:30:32.123 [Lua] [children] = table 01:30:32.123 [Lua] [1] = 1369573612 (string) 01:30:32.123 [Lua] [banned] = false (boolean) 01:30:32.123 [Lua] [author_id] = 18741013 (number) 01:30:32.123 [Lua] [tags] = table 01:30:32.123 [Lua] [1] = applied (string) 01:30:32.123 [Lua] [2] = Misc (string) 01:30:32.123 [Lua] [author] = 🔰SkacikPL🗾 (string) 01:30:32.123 [Lua] [sanctioned] = false (boolean) 01:30:32.123 [Lua] [out_of_date] = false (boolean) 01:30:32.123 [Lua] [downloading] = false (boolean) 01:30:32.123 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954097729015906353/76E7C1412F18200BD2A71C257F1D58AB648D4A55/ (string) 01:30:32.123 [Lua] [num_children] = 1 (number) 01:30:32.123 [Lua] [ugc_status] = 3 (number) 01:30:32.123 [Lua] [description] = [h1][b]Experience your full body... in first person[/b][/h1] All this mod does is add visible body in first person perspective and as an option you can force first person so all gameplay events like getting disabled or interacting with objects (with exception of cutscenes and inspecting your player model via X key) will be in first person. [i]The mod is also compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment mod by grasmann[/url] and will show your equipped models on your body as long as the Third Person Equipment mod is loaded BEFORE Full Body Awareness mod.[/i] [b][u]WARNING: IF YOU ARE PRONE TO MOTION SICKNESS - THIS MOD IS NOT FOR YOU, IT SLIGHTLY INCREASES WOBBLYNESS OF CAMERA.[/u][/b] (string) 01:30:32.123 [Lua] [last_updated] = 5/18/2019 12:36:04 PM (string) 01:30:32.123 [Lua] [installed] = true (boolean) 01:30:32.123 [Lua] [enabled] = true (boolean) 01:30:32.123 [Lua] [name] = Full Body Awareness (string) 01:30:32.123 [Lua] [dependency_error] = (string) 01:30:32.123 [Lua] 01:30:32.123 [Lua] 01:30:32.123 [Lua] [1467751760] = 12 (number) 01:30:32.123 [Lua] [1479520507] = 2 (number) 01:30:32.123 [Lua] [1391228174] = 16 (number) 01:30:32.123 [Lua] [1516618647] = 4 (number) 01:30:32.123 [Lua] [1389872347] = 14 (number) 01:30:32.123 [Lua] [1455893647] = 7 (number) 01:30:32.123 [Lua] [1402971136] = 1 (number) 01:30:32.123 [Lua] [1431393962] = 22 (number) 01:30:32.123 [Lua] [1383542440] = 3 (number) 01:30:32.123 [Lua] [1383452616] = 5 (number) 01:30:32.123 [Lua] [1495937978] = 17 (number) 01:30:32.123 [Lua] [1487862316] = 19 (number) 01:30:32.123 [Lua] [1464907434] = 20 (number) 01:30:32.123 [Lua] [1388911015] = 18 (number) 01:30:32.123 [Lua] [1374248490] = 13 (number) 01:30:32.123 [Lua] [1395453301] = 11 (number) 01:30:32.123 [Lua] [1393343095] = 8 (number) 01:30:32.123 [Lua] [1387440934] = 21 (number) 01:30:32.123 [Lua] [1369573612] = 15 (number) 01:30:32.123 [Lua] [1569650837] = 0 (number) 01:30:32.123 [Lua] [1445717962] = 6 (number) 01:30:32.123 [Lua] [1395655171] = 9 (number) 01:30:32.123 [Lua] [1383433646] = 10 (number) 01:30:32.123 [Lua] 01:30:32.132 [Lua] 01:30:32.132 [Lua] [1467751760] = 12 (number) 01:30:32.132 [Lua] [1479520507] = 2 (number) 01:30:32.132 [Lua] [1391228174] = 16 (number) 01:30:32.132 [Lua] [1516618647] = 4 (number) 01:30:32.132 [Lua] [1389872347] = 14 (number) 01:30:32.132 [Lua] [1455893647] = 7 (number) 01:30:32.132 [Lua] [1402971136] = 1 (number) 01:30:32.132 [Lua] [1431393962] = 22 (number) 01:30:32.132 [Lua] [1383542440] = 3 (number) 01:30:32.132 [Lua] [1383452616] = 5 (number) 01:30:32.132 [Lua] [1495937978] = 17 (number) 01:30:32.132 [Lua] [1487862316] = 19 (number) 01:30:32.132 [Lua] [1464907434] = 20 (number) 01:30:32.132 [Lua] [1388911015] = 18 (number) 01:30:32.132 [Lua] [1374248490] = 13 (number) 01:30:32.132 [Lua] [1395453301] = 11 (number) 01:30:32.132 [Lua] [1393343095] = 8 (number) 01:30:32.132 [Lua] [1387440934] = 21 (number) 01:30:32.132 [Lua] [1369573612] = 15 (number) 01:30:32.132 [Lua] [1569650837] = 0 (number) 01:30:32.132 [Lua] [1445717962] = 6 (number) 01:30:32.132 [Lua] [1395655171] = 9 (number) 01:30:32.132 [Lua] [1383433646] = 10 (number) 01:30:32.132 [Lua] 01:30:32.132 [Lua] <>modded = true<> 01:30:32.132 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:30:32.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:30:32.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:30:32.248 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c486830) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c486950) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024f9650) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024f97e0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c9066b0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0c9066f0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e668e10) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e668f60) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0cb2f760) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce2a0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cb812d0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f50) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0d7049a0) 01:30:32.250 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f90) 01:30:32.251 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cb73f30) 01:30:32.251 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:30:32.251 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0e9ee300) 01:30:32.251 [Lua] <>modded = true<> 01:30:32.251 [Lua] <>Mod:1389872347:Simple UI = true<> 01:30:32.280 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 01:30:32.298 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 01:30:32.298 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 01:30:32.298 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 01:30:32.298 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c1269c0) 01:30:32.299 [Lua] <>modded = true<> 01:30:32.299 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 01:30:32.330 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 01:30:32.364 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 01:30:32.364 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 01:30:32.365 [Lua] <>modded = true<> 01:30:32.365 [Lua] <>Mod:1467751760:UI Tweaks = true<> 01:30:32.397 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 01:30:32.430 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 01:30:32.430 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x0cdb6ff0) 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x0cdb71f0) 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x0cdb7400) 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x0cdb7270) 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x0cdb71b0) 01:30:32.433 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x0cdb7500) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x0cdb7290) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x0cdb7320) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00036940) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0cdb7bf0) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x0cdb9300) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x0cdb7a80) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x0cce2570) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x0cce2640) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x0cce2910) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x0cc6df70) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x0cda3eb0) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x0321b830) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_component_visibility' from [IngameHud] (Origin: function: 0x0ce89330) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x01340270) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x012c9c20) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0198e1d0) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x0cd704b0) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x0ce4b080) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x0cdce8d0) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x0c4aa060) 01:30:32.434 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x0cdb81f0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x0cdc7790) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x0cdc7750) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x0cdc7940) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x0cdc7820) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x0cde70b0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x0ce82290) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x0ce64740) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x0ce64410) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x0cdc7580) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x0cdc7ad0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x0cdc77e0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x0cdc7800) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x00518190) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x027ee190) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x026bdbc0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x026bd9f0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64370) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c460) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64080) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4c0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x0d8168f0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x0d815d80) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x0d8163c0) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x0d816400) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x0cdc7920) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0ce60c90) 01:30:32.435 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0129af50) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x0126a840) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x0126a820) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129aee0) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02405bc0) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x0c46b220) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00095290) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x0cdc7890) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x0cc7eaa0) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x0cc7ea00) 01:30:32.436 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x0cc7ea20) 01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x0cdcced0) 01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x0cdccce0) 01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 01:30:32.438 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 01:30:32.439 [Lua] <>modded = true<> 01:30:32.439 [Lua] <>Mod:1395453301:Skip Intro = true<> 01:30:32.464 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 01:30:32.481 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 01:30:32.481 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024fabe0) 01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024fac90) 01:30:32.481 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 01:30:32.482 [Lua] <>modded = true<> 01:30:32.482 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 01:30:32.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 01:30:32.530 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 01:30:32.531 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0ce64370) 01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c460) 01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0ce64080) 01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0ce0c4c0) 01:30:32.531 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 01:30:32.532 [Lua] <>modded = true<> 01:30:32.532 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 01:30:32.564 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 01:30:32.580 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 01:30:32.580 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 01:30:32.580 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002f8dc0) 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a4c710) 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b38620) 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019cc070) 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b38470) 01:30:32.581 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b32f80) 01:30:32.581 [Lua] <>modded = true<> 01:30:32.581 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 01:30:32.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 01:30:32.630 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 01:30:32.630 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260) 01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0e74f770) 01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0129aee0) 01:30:32.631 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0e74fa40) 01:30:32.631 [Lua] <>modded = true<> 01:30:32.631 [Lua] <>Mod:1455893647:Player List Plus = true<> 01:30:32.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 01:30:32.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 01:30:32.681 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x0cbd5f20) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x0cbd6010) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x0cbd6240) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x0cbd6150) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01309a50) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x008b5180) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x0c47f0e0) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x024686d0) 01:30:32.681 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 01:30:32.682 [Lua] <>modded = true<> 01:30:32.682 [Lua] <>Mod:1445717962:Loadout Manager = true<> 01:30:32.714 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 01:30:32.730 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 01:30:32.731 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0d773b60) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6230) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6120) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea6160) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0cea63a0) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0d773fd0) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031ca5c0) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031ca680) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008b3de0) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005a78c0) 01:30:32.731 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 01:30:32.732 [Lua] <>modded = true<> 01:30:32.732 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 01:30:32.764 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 01:30:32.780 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 01:30:32.780 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 01:30:32.780 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e9260) 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cc95fb0) 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cc96110) 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024f9610) 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cc963c0) 01:30:32.781 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cc962e0) 01:30:32.781 [Lua] <>modded = true<> 01:30:32.781 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 01:30:32.814 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 01:30:32.830 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 01:30:32.830 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 01:30:32.830 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0cd72710) 01:30:32.831 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 01:30:32.831 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 01:30:32.831 [Lua] <>modded = true<> 01:30:32.831 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 01:30:32.863 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 01:30:32.880 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 01:30:32.880 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d04b0) 01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025c1a70] (Origin: function: 0x025c1b60) 01:30:32.881 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 01:30:32.881 [Lua] <>modded = true<> 01:30:32.881 [Lua] <>Mod:1479520507:My Hero = true<> 01:30:32.914 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 01:30:32.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 01:30:32.930 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0cfd6510) 01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197cb0) 01:30:32.931 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197cd0) 01:30:32.932 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e23fb70) 01:30:32.932 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e197c70) 01:30:32.932 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 01:30:32.932 [Lua] <>modded = true<> 01:30:32.932 [Lua] <>Mod:1402971136:Needii = true<> 01:30:32.964 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 01:30:32.980 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 01:30:32.981 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 01:30:32.981 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:32.981 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0cde2e90) 01:30:32.981 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 01:30:32.981 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 01:30:32.982 [Lua] <>modded = true<> 01:30:32.982 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 01:30:33.013 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 01:30:33.031 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 01:30:33.031 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 01:30:33.031 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x0cc7aea0) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad10) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad30) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad50) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cc7ad70) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7add0) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x0cc7adf0) 01:30:33.031 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 01:30:33.031 [Lua] <>modded = true<> 01:30:33.032 [Lua] <>Mod:1391228174:UI Improvements = true<> 01:30:33.063 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 01:30:33.081 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 01:30:33.081 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 01:30:33.081 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d0dfe10) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d0df6e0) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d0dfe30) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d0df860) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d0df770) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0d774320) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0d7742c0) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025c1a70] (Origin: function: 0x025c1be0) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0cfdce00) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38cd70) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d38d180) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d1da990) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d1dad20) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d1dab70) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d1daa20) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d1dab10) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d1da970) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d1daca0) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d279620) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d307300) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d3075d0) 01:30:33.082 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0d815830) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de781e0) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78250) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de78570) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0de783c0) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0d9abe60) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9abe90) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0d9abed0) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab6e0) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0d9abf30) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0d9ab720) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0dbde340) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0d773e90) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0dbdde80) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0dbde010) 01:30:33.083 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 01:30:33.083 [Lua] <>modded = true<> 01:30:33.083 [Lua] <>Mod:1495937978:Host Solo Quick Play Games = true<> 01:30:33.113 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 01:30:33.130 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 01:30:33.131 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host Solo Quick Play Games', workshop_id: 1495937978] 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c126c50) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c430) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c5f0) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c5b0) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0dc0c560) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e079f60) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a140) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e07a290) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e079ff0) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dc3dab0) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dc3dcf0) 01:30:33.132 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 01:30:33.132 [Lua] <>modded = true<> 01:30:33.133 [Lua] <>Mod:1388911015:Chat Block = true<> 01:30:33.164 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 01:30:33.181 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 01:30:33.181 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 01:30:33.181 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c53e90) 01:30:33.181 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 01:30:33.182 [Lua] <>modded = true<> 01:30:33.182 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 01:30:33.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 01:30:33.247 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 01:30:33.247 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 01:30:33.247 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:33.247 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d143810) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d1437f0) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d143790) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d1435d0) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d127550) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d127530) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d1274d0) 01:30:33.248 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d127310) 01:30:33.248 [Lua] <>modded = true<> 01:30:33.248 [Lua] <>Mod:1464907434:Armory = true<> 01:30:33.281 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 01:30:33.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 01:30:33.314 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 01:30:33.314 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5be0) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddc60) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a350) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c0edb30) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d774030) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773b80) 01:30:33.317 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527180) 01:30:33.318 [Lua] <>modded = true<> 01:30:33.318 [Lua] <>Mod:1431393962:Bestiary = true<> 01:30:33.347 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 01:30:33.381 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 01:30:33.381 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 01:30:33.383 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0cfd5be0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0dbddc60) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a3dc0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a8fa0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029add40) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c3a9560) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c3a95e0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01281060) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0129adf0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028d04b0) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028d0590) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c37a350) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0d774030) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0d773b80) 01:30:33.384 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02527180) 01:30:33.397 [Lua] <>project = vermintide 2<> 01:30:33.397 [Lua] <>build = release<> 01:30:33.397 [Lua] <>platform = win32<> 01:30:33.397 [Lua] <>title_id = 5107<> 01:30:33.397 [Lua] <>content_revision = 5803<> 01:30:33.397 [Lua] <>engine_revision = 21be6a16b9a9<> 01:30:33.397 [Lua] <>release_version = 2.2<> 01:30:33.397 [Lua] <>rendering_backend = dx12<> 01:30:33.397 [Lua] <>teamcity_build_id = 55936<> 01:30:33.397 [Lua] <>steam_id = 110000100950f7d<> 01:30:33.397 [Lua] <>steam_profile_name = Kauffy<> 01:30:33.397 [Lua] <>machine_id = ab764e29-0dce-439a-add9-68751508c22c<> 01:30:33.398 [Lua] [Boot] Application build: release 01:30:33.398 [Lua] [Boot] Content revision: 5803 01:30:33.398 [Lua] [Boot] Engine revision: 21be6a16b9a9 01:30:33.398 [Lua] [Boot] Release version: 2.2 01:30:33.398 [Lua] [Boot] User ID: 110000100950f7d Kauffy 01:30:33.405 [Lua] [SmokeTest] Disabled 01:30:33.405 [Lua] initializing mechanism to: adventure 01:30:33.405 [Lua] Game:setup() total time: 0.0070000000000014 01:30:33.405 [Lua] handle rev info: 0 01:30:33.405 [Lua] handle gfx quality: 0 01:30:33.405 [Lua] default settings: 0 01:30:33.405 [Lua] user settings: 0 01:30:33.405 [Lua] set frame times: 0 01:30:33.405 [Lua] init random: 0 01:30:33.405 [Lua] managers: 0.0070000000000014495 01:30:33.405 [Lua] 01:30:33.405 [Lua] unaccounted: 0 01:30:33.405 [Lua] [Boot] use baked enemy meshes: false 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:30:33.405 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:30:33.405 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:30:33.415 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 01:30:33.415 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 01:30:33.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:30:33.415 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:30:33.415 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:30:33.415 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:30:33.416 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e5b40) 01:30:33.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:30:33.605 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:30:33.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:30:34.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:30:34.081 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:30:34.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:30:34.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:30:34.130 [Lua] [PackageManager] Force_load: resource_packages/menu 01:30:34.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:30:34.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:30:34.215 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:30:34.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:30:34.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:30:34.885 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:30:34.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:30:35.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:30:35.020 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:30:35.020 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 01:30:35.021 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 01:30:35.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:30:35.087 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:30:35.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:30:35.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:30:35.681 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:30:35.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:30:36.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:30:36.627 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:30:36.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:30:37.030 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:30:37.030 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 01:30:37.030 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 01:30:37.031 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02560690) 01:30:37.031 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0226b6b0) 01:30:37.031 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0226c680) 01:30:37.031 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x023c3fb0) 01:30:37.031 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x022649a0) 01:30:37.031 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x0e645c90) 01:30:37.031 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:30:37.031 [Lua] [Gamestate] Enter StateTitleScreen 01:30:37.032 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:30:37.032 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:30:37.034 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:30:37.052 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:30:37.052 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:30:37.052 [Save] Loading `save_data` 01:30:37.053 [Save] Load done 01:30:37.066 [Lua] [BackendManagerPlayFab] Backend Enabled 01:30:37.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:30:37.633 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:30:37.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:30:38.138 [Lua] <>playfab_id = 1B9BAB000A012FCB<> 01:30:38.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:30:38.517 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:30:38.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:30:38.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:30:38.856 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:30:38.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:30:39.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:30:39.192 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:30:39.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:30:39.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:30:39.310 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:30:39.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:30:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:30:39.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:30:39.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:30:39.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:30:39.780 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:30:39.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:30:39.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:30:39.857 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:30:39.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:30:39.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:30:39.902 [Lua] [PackageManager] Force_load: resource_packages/careers 01:30:39.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:30:39.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:30:39.936 [Lua] [PackageManager] Force_load: resource_packages/decals 01:30:39.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:30:40.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:30:40.037 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:30:40.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:30:40.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:30:40.745 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:30:40.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 01:30:41.367 warning: [Lua] Incorrectly configured weapon skins for dr_shield_hammer_skin 01:30:41.367 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for bw_1h_mace_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for dr_1h_axe_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for we_spear_skin 01:30:41.368 warning: [Lua] Incorrectly configured weapon skins for es_2h_sword_executioner_skin 01:30:41.439 [Lua] Populating data for character 1 15 01:30:41.540 [Lua] Requesting character data for index 2 15 01:30:41.540 [Lua] Populating data for character 2 15 01:30:41.642 [Lua] Requesting character data for index 3 15 01:30:41.642 [Lua] Populating data for character 3 15 01:30:41.743 [Lua] Requesting character data for index 4 15 01:30:41.743 [Lua] Populating data for character 4 15 01:30:41.827 [Lua] Requesting character data for index 5 15 01:30:41.827 [Lua] Populating data for character 5 15 01:30:41.928 [Lua] Requesting character data for index 6 15 01:30:41.928 [Lua] Populating data for character 6 15 01:30:42.029 [Lua] Requesting character data for index 7 15 01:30:42.029 [Lua] Populating data for character 7 15 01:30:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 01:30:42.130 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 01:30:42.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:30:42.133 [Lua] Requesting character data for index 8 15 01:30:42.133 [Lua] Populating data for character 8 15 01:30:42.232 [Lua] Requesting character data for index 9 15 01:30:42.232 [Lua] Populating data for character 9 15 01:30:42.334 [Lua] Requesting character data for index 10 15 01:30:42.334 [Lua] Populating data for character 10 15 01:30:42.436 [Lua] Requesting character data for index 11 15 01:30:42.436 [Lua] Populating data for character 11 15 01:30:42.538 [Lua] Requesting character data for index 12 15 01:30:42.538 [Lua] Populating data for character 12 15 01:30:42.638 [Lua] Requesting character data for index 13 15 01:30:42.638 [Lua] Populating data for character 13 15 01:30:42.722 [Lua] Requesting character data for index 14 15 01:30:42.722 [Lua] Populating data for character 14 15 01:30:42.823 [Lua] Requesting character data for index 15 15 01:30:42.823 [Lua] Populating data for character 15 15 01:30:42.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 01:30:42.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 01:30:42.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 01:30:42.944 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 01:30:43.080 [Lua] Player statistics loaded! 01:30:43.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:30:43.093 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:30:43.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:30:43.210 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 01:30:43.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 01:30:43.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 01:30:43.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 01:30:43.416 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 01:30:43.428 [Lua] [BackendInterfacePeddlerPlayFab] Added 317 item(s) to the peddler stock 01:30:43.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 01:30:43.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 01:30:43.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 01:30:43.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 01:30:43.767 [Lua] [UnlockManager] All unlocks ready 01:30:43.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:30:44.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:30:44.088 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:30:44.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:30:44.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:30:44.173 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:30:44.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 01:30:44.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 01:30:44.206 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 01:30:44.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 01:30:44.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 01:30:44.241 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 01:30:44.814 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:30:44.815 [Lua] [Managers] Destroying state managers... 01:30:44.815 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 01:30:44.815 [Lua] [Gamestate] Enter state StateLoading 01:30:44.817 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:30:44.817 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:30:44.817 [Lua] [LobbyManager] Setting up network options 01:30:44.817 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:30:44.817 [Lua] registering RPCs 01:30:44.817 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:30:44.817 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 01:30:44.817 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:30:44.818 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:30:44.818 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:30:44.818 [Lua] [LevelTransitionHandler] load_level inn_level 01:30:44.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:30:44.818 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:30:44.818 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:30:44.818 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:30:44.818 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:30:44.818 [SteamVoipRoom] Creating room 8cfc86ed30293b68 01:30:44.818 [SteamVoipRoom] Joining room 8cfc86ed30293b68 01:30:44.821 [EAC] EAC server 110000100950f7d is initializing 01:30:44.831 [EAC] Server is also client 110000100950f7d 01:30:44.831 [EACServer] [17:30:44:831][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF778ADE180 LogLevel: Info. 01:30:44.831 [Lua] ### Created peer state machine for 110000100950f7d 01:30:44.831 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:30:44.831 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 01:30:44.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:30:44.832 warning: [Application] Application.update_render_world is deprecated. 01:30:44.835 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:30:44.835 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:30:44.835 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:30:44.835 [Lua] Set lobby begin: 01:30:44.835 [Lua] Set lobby end. 01:30:44.835 [Lua] [PSM] Peer 110000100950f7d joined. Want to use profile index "4" 01:30:44.835 [Lua] [LobbyHost] Changed state from 0 to creating 01:30:44.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:30:44.869 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:30:44.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:30:44.887 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 01:30:44.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:30:44.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:30:44.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:30:44.986 [SteamLobby] Detected added member 110000100950f7d 01:30:44.989 [Lua] [LobbyHost] Changed state from creating to joined 01:30:44.989 [Lua] [PartyManager] Leader is set to 110000100950f7d 01:30:44.989 [Lua] [ChatManager] Setting up network context, host_peer_id:110000100950f7d my_peer_id:110000100950f7d 01:30:44.989 [Lua] [ChatManager] Registering channel 1 01:30:44.989 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 01:30:44.989 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 01:30:44.989 [Lua] [PartyManager] network_context_created (server_peer_id=110000100950f7d, own_peer_id=110000100950f7d) 01:30:45.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:30:45.004 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:30:45.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:30:45.005 [Lua] [NetworkServer] Changing num_players from nil to 1 01:30:45.005 [Lua] Players: 1 01:30:45.005 [Lua] Set lobby begin: 01:30:45.005 [Lua] Lobby data num_players = 1 01:30:45.005 [Lua] Lobby data level_key = inn_level 01:30:45.005 [Lua] Lobby data game_mode = 3 01:30:45.005 [Lua] Lobby data matchmaking = false 01:30:45.005 [Lua] Set lobby end. 01:30:46.834 [Lua] player (110000100950f7d,1) was put into party 0 01:30:46.834 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 01:30:46.835 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:30:54.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:30:54.630 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:30:54.647 [Lua] [LevelTransitionHandler] Level load completed! 01:30:54.647 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 765113 - weave: nil 01:30:54.647 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:30:54.647 [Lua] ### Sending rpc_level_loaded 01:30:54.647 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 01:30:54.647 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 01:30:54.647 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:30:54.647 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:30:54.663 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d 01:30:54.664 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:0 my_peer_id:110000100950f7d 01:30:54.680 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 01:30:54.680 [Lua] ### Sending rpc_level_loaded 01:30:54.680 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 01:30:54.680 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:30:55.696 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:30:55.696 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:30:55.697 [Lua] Set lobby begin: 01:30:55.697 [Lua] Lobby data host = 110000100950f7d 01:30:55.697 [Lua] Lobby data level_key = inn_level 01:30:55.697 [Lua] Lobby data game_mode = 3 01:30:55.697 [Lua] Lobby data country_code = US 01:30:55.697 [Lua] Lobby data unique_server_name = Kauffy 01:30:55.697 [Lua] Lobby data num_players = 1 01:30:55.697 [Lua] Lobby data matchmaking = false 01:30:55.697 [Lua] Set lobby end. 01:30:55.697 [Lua] [Managers] Destroying state managers... 01:30:55.698 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:30:55.698 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 01:30:55.698 [Lua] [Gamestate] Enter StateIngame HOST 01:30:55.698 [Lua] <>level = inn_level<> 01:30:55.698 [Lua] Set lobby begin: 01:30:55.698 [Lua] Lobby data host = 110000100950f7d 01:30:55.698 [Lua] Lobby data level_key = inn_level 01:30:55.699 [Lua] Lobby data game_mode = 3 01:30:55.699 [Lua] Lobby data selected_level_key = inn_level 01:30:55.699 [Lua] Lobby data country_code = US 01:30:55.699 [Lua] Lobby data unique_server_name = Kauffy 01:30:55.699 [Lua] Lobby data num_players = 1 01:30:55.699 [Lua] Lobby data matchmaking = false 01:30:55.699 [Lua] Set lobby end. 01:30:55.700 [Lua] [StateIngame] Server ingame 01:30:55.704 [Lua] Set lobby begin: 01:30:55.704 [Lua] Lobby data level_key = inn_level 01:30:55.704 [Lua] Lobby data selected_level_key = inn_level 01:30:55.704 [Lua] Lobby data unique_server_name = Kauffy 01:30:55.704 [Lua] Lobby data matchmaking = false 01:30:55.704 [Lua] Lobby data host = 110000100950f7d 01:30:55.704 [Lua] Lobby data country_code = US 01:30:55.704 [Lua] Lobby data game_mode = 3 01:30:55.704 [Lua] Lobby data difficulty = normal 01:30:55.704 [Lua] Lobby data num_players = 1 01:30:55.704 [Lua] Set lobby end. 01:30:55.704 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 01:30:55.704 [Lua] [LobbyAux] Making combined_hash: 7fd3cc5926e70f93 from network_hash=8dffef527a37177d, trunk_revision=5803, engine_revision=21be6a16b9a9, project_hash=bulldozer 01:30:55.704 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:30:55.704 [Lua] [Matchmaking] initializing 01:30:55.704 [Lua] [Matchmaking] my_peer_id: 110000100950f7d, I am server 01:30:55.704 [Lua] [Matchmaking] register rpcs 01:30:55.704 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:30:55.705 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 01:30:55.705 [Lua] [GameNetworkManager] self.is_server = true 01:30:55.705 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:30:55.705 [Network] Setting artificial MTU limit to 65536 01:30:55.711 [Lua] Switching ConflictSettings: to: disabled 01:30:55.711 [Lua] pacing=disabled 01:30:55.711 [Lua] roaming=nil 01:30:55.711 [Lua] specials=disabled 01:30:55.711 [Lua] debug_color=black 01:30:55.711 [Lua] pack_spawning=disabled 01:30:55.711 [Lua] contained_breeds=nil 01:30:55.711 [Lua] disabled=true 01:30:55.711 [Lua] boss=disabled 01:30:55.711 [Lua] horde=disabled 01:30:55.711 [Lua] name=disabled 01:30:55.711 [Lua] intensity=disabled 01:30:55.711 [Lua] --- 01:30:55.711 [Lua] [LevelAnalysis] set_random_seed( 765113) 01:30:55.716 [Lua] [AIInterestPointSystem] Level Seed: 765113 01:30:55.716 [Lua] 01:30:55.716 [Lua] [entity_system_bag] = table 01:30:55.716 [Lua] [entity_system_bag] = metatable 01:30:55.716 [Lua] [startup_data] = table 01:30:55.716 [Lua] [entity_manager] = table 01:30:55.716 [Lua] [entity_manager] = metatable 01:30:55.716 [Lua] [unit_spawner] = table 01:30:55.716 [Lua] [unit_spawner] = metatable 01:30:55.716 [Lua] [unit_storage] = table 01:30:55.716 [Lua] [unit_storage] = metatable 01:30:55.716 [Lua] [dice_keeper] = table 01:30:55.716 [Lua] [dice_keeper] = metatable 01:30:55.716 [Lua] [is_server] = true (boolean) 01:30:55.716 [Lua] [world] = [World] 01:30:55.716 [Lua] [system_api] = table 01:30:55.716 [Lua] [entity_system] = table 01:30:55.716 [Lua] [entity_system] = metatable 01:30:55.716 [Lua] [network_lobby] = table 01:30:55.716 [Lua] [network_lobby] = metatable 01:30:55.716 [Lua] [profile_synchronizer] = table 01:30:55.716 [Lua] [profile_synchronizer] = metatable 01:30:55.716 [Lua] [level_transition_handler] = table 01:30:55.716 [Lua] [level_transition_handler] = metatable 01:30:55.716 [Lua] [num_local_human_players] = 1 (number) 01:30:55.716 [Lua] [statistics_db] = table 01:30:55.716 [Lua] [statistics_db] = metatable 01:30:55.716 [Lua] [network_server] = table 01:30:55.716 [Lua] [network_server] = metatable 01:30:55.716 [Lua] [input_manager] = table 01:30:55.716 [Lua] [input_manager] = metatable 01:30:55.716 [Lua] [network_clock] = table 01:30:55.716 [Lua] [network_clock] = metatable 01:30:55.716 [Lua] [network_transmit] = table 01:30:55.716 [Lua] [network_transmit] = metatable 01:30:55.716 [Lua] [free_flight_manager] = table 01:30:55.716 [Lua] [free_flight_manager] = metatable 01:30:55.716 [Lua] [network_manager] = table 01:30:55.716 [Lua] [network_manager] = metatable 01:30:55.716 [Lua] [network_event_delegate] = table 01:30:55.716 [Lua] [network_event_delegate] = metatable 01:30:55.716 [Lua] 01:30:55.716 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:30:55.716 [Lua] ignoring extension VersusInteractObjectiveExtension 01:30:55.716 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:30:55.716 [Lua] ignoring extension VersusSocketObjectiveExtension 01:30:55.716 [Lua] ignoring extension VersusTargetObjectiveExtension 01:30:55.716 [Lua] ignoring extension VersusMissionObjectiveExtension 01:30:55.717 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:30:55.719 [Lua] [AchievementManager] Achievements using the steam platform 01:30:55.720 [Lua] [StateIngame] Level seed: 765113 01:30:55.720 [World] Spawning level. 01:30:55.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:30:55.894 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:30:55.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 01:30:55.895 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 01:30:55.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 01:30:55.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 01:30:55.899 [Lua] [LevelAnalysis] set_random_seed( 765113) 01:30:55.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 01:30:55.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 01:30:55.920 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 01:30:55.920 [Lua] [IngameUI] init 01:30:55.939 [SteamVoipClient] select_out(110000100950f7d, off) 01:30:55.944 [Lua] cb_razer_chroma_setup 01:30:56.001 [Lua] [Matchmaking] Cancelling matchmaking 01:30:56.001 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:30:56.001 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:30:56.001 [Lua] Set lobby begin: 01:30:56.001 [Lua] Lobby data level_key = inn_level 01:30:56.001 [Lua] Lobby data power_level = 0 01:30:56.001 [Lua] Lobby data selected_level_key = inn_level 01:30:56.001 [Lua] Lobby data unique_server_name = Kauffy 01:30:56.001 [Lua] Lobby data matchmaking = false 01:30:56.001 [Lua] Lobby data host = 110000100950f7d 01:30:56.002 [Lua] Lobby data country_code = US 01:30:56.002 [Lua] Lobby data game_mode = 3 01:30:56.002 [Lua] Lobby data difficulty = normal 01:30:56.002 [Lua] Lobby data num_players = 1 01:30:56.002 [Lua] Set lobby end. 01:30:56.004 [Flow] complete_skittergate_legend true 01:30:56.006 [Flow] complete_all_helmgart_levels_recruit true 01:30:56.007 [Flow] WitchHunterLevel:35 01:30:56.007 [Flow] LeaderYes 01:30:56.007 [Flow] ALL PC XP:304250 01:30:56.007 [Flow] Has "bogenhafen" DLC:true 01:30:56.007 [Flow] WH XP:60850 01:30:56.007 [Flow] Number of crafted items:2010 01:30:56.007 [Flow] Has "pre_order" DLC:true 01:30:56.007 [Flow] Sum of Powe Levels:1500 01:30:56.007 [Flow] lodestone diff 1:false 01:30:56.007 [Flow] magnus and forest activated 01:30:56.007 [Flow] magnus and forest activated 01:30:56.007 [Flow] cemetery and forest activated 01:30:56.007 [Flow] magnus and cemetery 01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.007 [Flow] ALL RUNES ACTIVATED 01:30:56.007 [Flow] magnus and forest activated 01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.007 [Flow] ALL RUNES ACTIVATED 01:30:56.007 [Flow] cemetery and forest activated 01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.007 [Flow] ALL RUNES ACTIVATED 01:30:56.007 [Flow] magnus and forest activated 01:30:56.007 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.007 [Flow] ALL RUNES ACTIVATED 01:30:56.007 [Flow] magnus and cemetery 01:30:56.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.008 [Flow] ALL RUNES ACTIVATED 01:30:56.008 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:30:56.010 [Lua] CurrentConflictSettings disabled 01:30:56.010 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:30:56.014 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:30:56.014 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 01:30:56.014 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:30:56.014 [Save] Loading `ut_tweaks_presets` 01:30:56.015 warning: [Save] Missing filename `ut_tweaks_presets` 01:30:56.054 [Lua] MUSIC: nil -> explore 01:30:56.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 01:30:57.745 [Lua] player (110000100950f7d,1) was put into party 1 01:30:57.745 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3) 01:30:57.745 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3) 01:30:57.745 [Lua] Set lobby begin: 01:30:57.745 [Lua] Lobby data level_key = inn_level 01:30:57.745 [Lua] Lobby data power_level = 0 01:30:57.745 [Lua] Lobby data selected_level_key = inn_level 01:30:57.745 [Lua] Lobby data difficulty = normal 01:30:57.746 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:30:57.746 [Lua] Lobby data unique_server_name = Kauffy 01:30:57.746 [Lua] Lobby data matchmaking = false 01:30:57.746 [Lua] Lobby data host = 110000100950f7d 01:30:57.746 [Lua] Lobby data country_code = US 01:30:57.746 [Lua] Lobby data game_mode = 3 01:30:57.746 [Lua] Lobby data player_slot_5 = 0:0 01:30:57.746 [Lua] Lobby data player_slot_2 = 0:0 01:30:57.746 [Lua] Lobby data player_slot_1 = 0:0 01:30:57.746 [Lua] Lobby data player_slot_3 = 0:0 01:30:57.746 [Lua] Lobby data num_players = 1 01:30:57.747 [Lua] Set lobby end. 01:30:57.747 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 01:30:57.747 [Lua] 01:30:57.747 [Lua] [wwise/one_handed_swords] = false (boolean) 01:30:57.747 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:30:57.747 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:30:57.747 [Lua] [wwise/bow] = false (boolean) 01:30:57.747 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 01:30:57.747 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 01:30:57.748 [Lua] 01:30:57.748 [Lua] 01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:30:57.748 [Lua] [wwise/one_handed_daggers] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 01:30:57.748 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson] = false (boolean) 01:30:57.748 [Lua] [wwise/bow] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 01:30:57.748 [Lua] [wwise/one_handed_swords] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 01:30:57.748 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 01:30:57.748 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 01:30:57.748 [Lua] 01:30:57.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 01:30:57.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 01:30:57.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:30:57.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:57.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 01:30:57.766 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d 01:30:57.959 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:1 my_peer_id:110000100950f7d 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient, async-read, 01:30:57.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:30:58.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:58.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:30:58.126 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:30:58.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:30:58.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:30:58.297 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 01:30:58.298 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:30:58.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:30:58.413 [Flow] DISABLE 01:30:58.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:30:58.437 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:30:58.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:30:58.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:30:58.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:30:58.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:30:58.518 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:30:58.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:30:58.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:30:58.601 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:30:58.602 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:30:58.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:58.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:58.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:30:58.661 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:30:58.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:30:58.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:30:58.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:30:58.716 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:30:58.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:58.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:58.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:30:58.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:30:58.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:58.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:58.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:30:58.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:30:58.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 01:30:59.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 01:30:59.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 01:30:59.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:59.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:59.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:30:59.750 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 01:30:59.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 01:30:59.917 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 01:30:59.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:31:00.149 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:31:00.149 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:31:00.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:31:00.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:31:00.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01 01:31:00.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:00.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:00.648 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:31:00.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:31:00.716 [Lua] PlayFabMirror:_commit_internal 1 01:31:00.716 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:31:00.719 [Lua] generate_backend_stats 110000100950f7d:1 01:31:00.733 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:31:00.733 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 01:31:00.733 [Lua] Set lobby begin: 01:31:00.733 [Lua] Lobby data level_key = inn_level 01:31:00.733 [Lua] Lobby data power_level = 835 01:31:00.733 [Lua] Lobby data selected_level_key = inn_level 01:31:00.733 [Lua] Lobby data difficulty = normal 01:31:00.733 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:00.733 [Lua] Lobby data unique_server_name = Kauffy 01:31:00.733 [Lua] Lobby data matchmaking = false 01:31:00.733 [Lua] Lobby data host = 110000100950f7d 01:31:00.734 [Lua] Lobby data country_code = US 01:31:00.734 [Lua] Lobby data game_mode = 3 01:31:00.734 [Lua] Lobby data player_slot_5 = 0:0 01:31:00.734 [Lua] Lobby data player_slot_2 = 0:0 01:31:00.734 [Lua] Lobby data player_slot_1 = 0:0 01:31:00.734 [Lua] Lobby data player_slot_3 = 0:0 01:31:00.734 [Lua] Lobby data num_players = 1 01:31:00.734 [Lua] Set lobby end. 01:31:00.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 01:31:00.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 01:31:00.914 [Lua] commit result success 1 01:31:01.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:31:01.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 01:31:01.123 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:31:01.219 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:31:01.219 [Lua] [PackageManager] Force_load: wwise/bow 01:31:01.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:01.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:01.614 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:31:01.614 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:31:02.116 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:31:02.116 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:31:02.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:31:02.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:31:02.312 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:31:02.313 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:31:02.413 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:31:02.413 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:31:02.414 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:31:02.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:31:02.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 01:31:02.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:31:02.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:31:02.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:31:02.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:31:03.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:31:03.367 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:31:03.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 01:31:03.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 01:31:03.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 01:31:03.565 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 01:31:03.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 01:31:03.696 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 01:31:03.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:31:03.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:31:03.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 01:31:03.862 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:31:03.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:03.919 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:31:03.919 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:31:04.565 [Lua] StateInGameRunning:_game_actually_starts() 01:31:04.565 [Lua] [IngameUI] menu view on_enter start_menu_view 01:31:04.565 [Lua] hero_fullscreen_menu_on_enter 01:31:04.565 [Lua] ################################################################################################################# 01:31:04.565 [Lua] [Loading Time]: 00:00:20 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:31:04.565 [Lua] ################################################################################################################# 01:31:04.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 01:31:04.578 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020d2dd0 01:31:04.578 [World] Spawning level. 01:31:04.589 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:31:04.597 [SteamVoipClient] select_out(110000100950f7d, off) 01:31:04.606 [Lua] cb_razer_chroma_setup 01:31:04.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 01:31:04.628 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.628 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.630 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:04.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 01:31:04.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 01:31:04.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 01:31:04.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 01:31:04.932 [Lua] Commit load time data 01:31:05.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:31:05.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:31:05.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:05.177 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:05.177 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:31:05.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 0 01:31:06.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8a, position: 27249 01:31:07.236 [Lua] [IngameUI] menu view on_exit start_menu_view 01:31:07.236 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:31:07.236 [Lua] hero_fullscreen_menu_on_exit 01:31:07.243 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020d2dd0 01:31:07.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 01:31:07.243 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 01:31:07.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 01:31:07.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 01:31:11.455 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 01:31:11.455 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:31:11.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 01:31:11.546 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:31:11.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 01:31:11.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:31:11.787 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 01:31:11.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:31:12.360 [Lua] [IngameUI] menu view on_enter start_game_view 01:31:12.369 [Lua] [IngameUI] menu view post_update_on_enter table: 0x020d4750 01:31:12.369 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:31:12.373 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:31:12.373 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:31:12.374 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:31:12.375 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:31:16.262 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:31:16.262 [Lua] ............................................................................................................ 01:31:16.262 [Lua] ............................................................................................................ 01:31:16.262 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:31:16.262 [Lua] ............................................................................................................ 01:31:16.262 [Lua] ............................................................................................................ 01:31:16.262 [Lua] [Matchmaking] Cancelling matchmaking 01:31:16.262 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:31:16.278 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:31:16.278 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:31:16.280 [Lua] Set lobby begin: 01:31:16.280 [Lua] Lobby data level_key = inn_level 01:31:16.281 [Lua] Lobby data power_level = 835 01:31:16.281 [Lua] Lobby data selected_level_key = inn_level 01:31:16.281 [Lua] Lobby data difficulty = harder 01:31:16.281 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:16.281 [Lua] Lobby data unique_server_name = Kauffy 01:31:16.281 [Lua] Lobby data matchmaking = false 01:31:16.281 [Lua] Lobby data host = 110000100950f7d 01:31:16.281 [Lua] Lobby data country_code = US 01:31:16.281 [Lua] Lobby data game_mode = 3 01:31:16.281 [Lua] Lobby data player_slot_5 = 0:0 01:31:16.281 [Lua] Lobby data player_slot_2 = 0:0 01:31:16.281 [Lua] Lobby data player_slot_1 = 0:0 01:31:16.281 [Lua] Lobby data player_slot_3 = 0:0 01:31:16.281 [Lua] Lobby data num_players = 1 01:31:16.282 [Lua] Set lobby end. 01:31:16.282 [Lua] [PartyManager] Leader is set to 110000100950f7d 01:31:16.282 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 01:31:16.282 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:31:16.282 [Lua] Set lobby begin: 01:31:16.282 [Lua] Lobby data twitch_enabled = false 01:31:16.282 [Lua] Lobby data power_level = 835 01:31:16.282 [Lua] Lobby data num_players = 1 01:31:16.282 [Lua] Lobby data weave_name = false 01:31:16.282 [Lua] Lobby data game_mode = 1 01:31:16.283 [Lua] Lobby data mechanism = adventure 01:31:16.283 [Lua] Lobby data level_key = inn_level 01:31:16.283 [Lua] Lobby data player_slot_1 = 0:0 01:31:16.283 [Lua] Lobby data selected_level_key = inn_level 01:31:16.283 [Lua] Lobby data unique_server_name = Kauffy 01:31:16.283 [Lua] Lobby data quick_game = true 01:31:16.283 [Lua] Lobby data matchmaking = true 01:31:16.283 [Lua] Lobby data difficulty = harder 01:31:16.283 [Lua] Lobby data country_code = US 01:31:16.283 [Lua] Lobby data host = 110000100950f7d 01:31:16.283 [Lua] Lobby data player_slot_5 = 0:0 01:31:16.283 [Lua] Lobby data player_slot_2 = 0:0 01:31:16.283 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:16.284 [Lua] Lobby data player_slot_3 = 0:0 01:31:16.284 [Lua] Lobby data eac_authorized = true 01:31:16.285 [Lua] Set lobby end. 01:31:16.285 [Lua] Set lobby begin: 01:31:16.285 [Lua] Lobby data twitch_enabled = false 01:31:16.285 [Lua] Lobby data power_level = 835 01:31:16.285 [Lua] Lobby data num_players = 1 01:31:16.285 [Lua] Lobby data weave_name = false 01:31:16.285 [Lua] Lobby data game_mode = 1 01:31:16.285 [Lua] Lobby data is_private = false 01:31:16.285 [Lua] Lobby data mechanism = adventure 01:31:16.285 [Lua] Lobby data level_key = inn_level 01:31:16.285 [Lua] Lobby data player_slot_1 = 0:0 01:31:16.285 [Lua] Lobby data selected_level_key = inn_level 01:31:16.285 [Lua] Lobby data unique_server_name = Kauffy 01:31:16.285 [Lua] Lobby data quick_game = true 01:31:16.285 [Lua] Lobby data matchmaking = true 01:31:16.285 [Lua] Lobby data difficulty = harder 01:31:16.285 [Lua] Lobby data country_code = US 01:31:16.285 [Lua] Lobby data host = 110000100950f7d 01:31:16.285 [Lua] Lobby data player_slot_5 = 0:0 01:31:16.285 [Lua] Lobby data player_slot_2 = 0:0 01:31:16.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:16.285 [Lua] Lobby data player_slot_3 = 0:0 01:31:16.285 [Lua] Lobby data eac_authorized = true 01:31:16.286 [Lua] Set lobby end. 01:31:16.289 [Lua] [ChatManager][1]System: Starting hosted game... 01:31:16.289 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:31:16.289 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:31:16.360 [Lua] [IngameUI] menu view on_exit start_game_view 01:31:16.360 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:31:16.360 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:31:16.360 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:31:16.361 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:31:16.360 [Save] Saving `save_data` 01:31:16.375 [Lua] [IngameUI] menu view post_update_on_exit table: 0x020d4750 01:31:16.376 [Save] Save done 01:31:23.780 [SteamLobby] Detected added member 11000010871c61c 01:31:23.781 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:31:23.781 [Lua] Players: 2 01:31:23.781 [Lua] Set lobby begin: 01:31:23.781 [Lua] Lobby data twitch_enabled = false 01:31:23.781 [Lua] Lobby data power_level = 835 01:31:23.781 [Lua] Lobby data num_players = 2 01:31:23.781 [Lua] Lobby data weave_name = false 01:31:23.781 [Lua] Lobby data game_mode = 1 01:31:23.781 [Lua] Lobby data is_private = false 01:31:23.781 [Lua] Lobby data mechanism = adventure 01:31:23.781 [Lua] Lobby data level_key = inn_level 01:31:23.781 [Lua] Lobby data player_slot_1 = 0:0 01:31:23.781 [Lua] Lobby data selected_level_key = inn_level 01:31:23.781 [Lua] Lobby data unique_server_name = Kauffy 01:31:23.781 [Lua] Lobby data quick_game = true 01:31:23.782 [Lua] Lobby data matchmaking = true 01:31:23.782 [Lua] Lobby data difficulty = harder 01:31:23.782 [Lua] Lobby data country_code = US 01:31:23.782 [Lua] Lobby data host = 110000100950f7d 01:31:23.782 [Lua] Lobby data player_slot_5 = 0:0 01:31:23.782 [Lua] Lobby data player_slot_2 = 0:0 01:31:23.782 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:23.782 [Lua] Lobby data player_slot_3 = 0:0 01:31:23.782 [Lua] Lobby data eac_authorized = true 01:31:23.782 [Lua] Set lobby end. 01:31:23.782 [Lua] [LobbyMembers] Member joined 11000010871c61c 01:31:23.803 [Connection] Creating endpoint 11000010871c61c - reliable message sent 01:31:23.803 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:31:23.824 [SteamAuthenticator] Sent ticket request to 11000010871c61c 01:31:23.827 [Lua] [ChatManager][1]System: christianoxxx is joining the game 01:31:28.778 [SteamLobby] Detected added member 11000010641356a 01:31:28.779 [Lua] [NetworkServer] Changing num_players from 2 to 3 01:31:28.779 [Lua] Players: 3 01:31:28.779 [Lua] Set lobby begin: 01:31:28.779 [Lua] Lobby data twitch_enabled = false 01:31:28.780 [Lua] Lobby data power_level = 835 01:31:28.780 [Lua] Lobby data num_players = 3 01:31:28.780 [Lua] Lobby data weave_name = false 01:31:28.780 [Lua] Lobby data game_mode = 1 01:31:28.780 [Lua] Lobby data is_private = false 01:31:28.780 [Lua] Lobby data mechanism = adventure 01:31:28.780 [Lua] Lobby data level_key = inn_level 01:31:28.780 [Lua] Lobby data player_slot_1 = 0:0 01:31:28.780 [Lua] Lobby data selected_level_key = inn_level 01:31:28.780 [Lua] Lobby data unique_server_name = Kauffy 01:31:28.780 [Lua] Lobby data quick_game = true 01:31:28.780 [Lua] Lobby data matchmaking = true 01:31:28.780 [Lua] Lobby data difficulty = harder 01:31:28.785 [Lua] Lobby data country_code = US 01:31:28.785 [Lua] Lobby data host = 110000100950f7d 01:31:28.785 [Lua] Lobby data player_slot_5 = 0:0 01:31:28.785 [Lua] Lobby data player_slot_2 = 0:0 01:31:28.786 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:28.786 [Lua] Lobby data player_slot_3 = 0:0 01:31:28.786 [Lua] Lobby data eac_authorized = true 01:31:28.786 [Lua] Set lobby end. 01:31:28.786 [Lua] [LobbyMembers] Member joined 11000010641356a 01:31:28.805 [Connection] Creating endpoint 11000010641356a - reliable message sent 01:31:28.806 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:31:28.830 [SteamAuthenticator] Sent ticket request to 11000010641356a 01:31:28.831 [Lua] [ChatManager][1]System: colton389 is joining the game 01:31:29.390 [SteamAuthenticator] Got ticket from 11000010871c61c 01:31:29.390 [SteamAuthenticator] BeginAuthSession 11000010871c61c 01:31:29.390 [SteamAuthenticator] Authenticating 11000010871c61c 01:31:29.420 [SteamAuthenticator] Got ticket request from 11000010871c61c 01:31:29.420 [SteamAuthenticator] GetAuthSessionTicket 11000010871c61c 01:31:29.420 [SteamAuthenticator] Sent ticket to 11000010871c61c 01:31:29.517 [SteamAuthenticator] Steam validation for 11000010871c61c with response 0 01:31:29.973 [Connection] New session id 23 to 11000010871c61c. 01:31:30.205 [Connection] Established a connection <23.233> to 11000010871c61c 01:31:30.205 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:30.205 [Lua] [Matchmaking] Got a handshake request from 11000010871c61c with user name 'christianoxxx' 01:31:30.456 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 11000010871c61c, replying lobby_ok 01:31:30.699 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010871c61c REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 01:31:30.934 [Lua] Set lobby begin: 01:31:30.934 [Lua] Lobby data twitch_enabled = false 01:31:30.935 [Lua] Lobby data power_level = 835 01:31:30.935 [Lua] Lobby data num_players = 3 01:31:30.935 [Lua] Lobby data weave_name = false 01:31:30.935 [Lua] Lobby data game_mode = 1 01:31:30.935 [Lua] Lobby data is_private = false 01:31:30.935 [Lua] Lobby data mechanism = adventure 01:31:30.935 [Lua] Lobby data level_key = inn_level 01:31:30.935 [Lua] Lobby data player_slot_1 = 0:0 01:31:30.935 [Lua] Lobby data selected_level_key = inn_level 01:31:30.935 [Lua] Lobby data unique_server_name = Kauffy 01:31:30.935 [Lua] Lobby data quick_game = true 01:31:30.935 [Lua] Lobby data matchmaking = true 01:31:30.936 [Lua] Lobby data difficulty = harder 01:31:30.936 [Lua] Lobby data country_code = US 01:31:30.936 [Lua] Lobby data host = 110000100950f7d 01:31:30.936 [Lua] Lobby data player_slot_5 = 0:0 01:31:30.936 [Lua] Lobby data player_slot_2 = 0:0 01:31:30.936 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:30.936 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:30.936 [Lua] Lobby data eac_authorized = true 01:31:30.936 [Lua] Set lobby end. 01:31:30.936 [Lua] [Matchmaking] Assigning profile slot 3 to 11000010871c61c 01:31:30.936 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:0 | es:0 01:31:33.346 [Lua] ### CLEARING PEER STATE FOR 11000010871c61c 01:31:33.557 [Lua] [PSM] Peer 11000010871c61c joined. Want to use profile index "3" 01:31:33.557 [Lua] Mechanism says: a client joined the game! 11000010871c61c 01:31:33.557 [EAC] EAC server has client 11000010871c61c (and owner 11000010871c61c) 01:31:33.557 [EACServer] [17:31:33:556][Windows][EAC Server] [Info][RegisterClient] Client: 011000010871C61C PlayerGUID: 76561198101939740 PlayerIP: 0.0.0.0 OwnerGUID: 76561198101939740 PlayerName: Kauffy 01:31:33.557 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010871c61c, connection_key=0) 01:31:33.810 [SteamAuthenticator] Got ticket from 11000010641356a 01:31:33.810 [SteamAuthenticator] BeginAuthSession 11000010641356a 01:31:33.810 [SteamAuthenticator] Authenticating 11000010641356a 01:31:33.844 [SteamAuthenticator] Got ticket request from 11000010641356a 01:31:33.844 [SteamAuthenticator] GetAuthSessionTicket 11000010641356a 01:31:33.844 [SteamAuthenticator] Sent ticket to 11000010641356a 01:31:33.935 [EACServer] [17:31:33:934][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:31:33.976 [SteamAuthenticator] Steam validation for 11000010641356a with response 0 01:31:34.173 [Connection] New session id 19 to 11000010641356a. 01:31:34.222 [EACServer] [17:31:34:221][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010871C61C Session: 1 Status: Client Authenticated Message: Client authenticated. 01:31:34.226 [EAC] Peer 11000010871c61c switched EAC state to ClientAuthenticatedLocal 01:31:34.325 [Connection] Established a connection <19.142> to 11000010641356a 01:31:34.325 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:34.325 [Lua] [Matchmaking] Got a handshake request from 11000010641356a with user name 'colton389' 01:31:34.489 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 11000010641356a, replying lobby_ok 01:31:34.523 [SteamLobby] Detected added member 1100001046978d1 01:31:34.524 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:31:34.524 [Lua] Players: 4 01:31:34.524 [Lua] Set lobby begin: 01:31:34.524 [Lua] Lobby data twitch_enabled = false 01:31:34.524 [Lua] Lobby data power_level = 835 01:31:34.524 [Lua] Lobby data num_players = 4 01:31:34.525 [Lua] Lobby data weave_name = false 01:31:34.525 [Lua] Lobby data game_mode = 1 01:31:34.525 [Lua] Lobby data is_private = false 01:31:34.525 [Lua] Lobby data mechanism = adventure 01:31:34.525 [Lua] Lobby data level_key = inn_level 01:31:34.525 [Lua] Lobby data player_slot_1 = 0:0 01:31:34.525 [Lua] Lobby data selected_level_key = inn_level 01:31:34.525 [Lua] Lobby data unique_server_name = Kauffy 01:31:34.525 [Lua] Lobby data quick_game = true 01:31:34.525 [Lua] Lobby data matchmaking = true 01:31:34.525 [Lua] Lobby data difficulty = harder 01:31:34.525 [Lua] Lobby data country_code = US 01:31:34.526 [Lua] Lobby data host = 110000100950f7d 01:31:34.526 [Lua] Lobby data player_slot_5 = 0:0 01:31:34.526 [Lua] Lobby data player_slot_2 = 0:0 01:31:34.526 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:34.526 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:34.526 [Lua] Lobby data eac_authorized = true 01:31:34.526 [Lua] Set lobby end. 01:31:34.527 [Lua] [LobbyMembers] Member joined 1100001046978d1 01:31:34.543 [Connection] Creating endpoint 1100001046978d1 - reliable message sent 01:31:34.544 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:31:34.559 [SteamAuthenticator] Sent ticket request to 1100001046978d1 01:31:34.560 [Lua] [ChatManager][1]System: UberNuby is joining the game 01:31:34.616 [EACServer] [17:31:34:615][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010871C61C. 01:31:34.629 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010641356a REPLY wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:0 | es:0 01:31:34.771 [Lua] Set lobby begin: 01:31:34.772 [Lua] Lobby data twitch_enabled = false 01:31:34.772 [Lua] Lobby data power_level = 835 01:31:34.772 [Lua] Lobby data num_players = 4 01:31:34.772 [Lua] Lobby data weave_name = false 01:31:34.772 [Lua] Lobby data game_mode = 1 01:31:34.772 [Lua] Lobby data is_private = false 01:31:34.772 [Lua] Lobby data mechanism = adventure 01:31:34.772 [Lua] Lobby data level_key = inn_level 01:31:34.772 [Lua] Lobby data player_slot_1 = 0:0 01:31:34.772 [Lua] Lobby data selected_level_key = inn_level 01:31:34.772 [Lua] Lobby data unique_server_name = Kauffy 01:31:34.772 [Lua] Lobby data quick_game = true 01:31:34.772 [Lua] Lobby data matchmaking = true 01:31:34.773 [Lua] Lobby data difficulty = harder 01:31:34.773 [Lua] Lobby data country_code = US 01:31:34.774 [Lua] Lobby data host = 110000100950f7d 01:31:34.774 [Lua] Lobby data player_slot_5 = 0:0 01:31:34.774 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:34.774 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:34.774 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:34.774 [Lua] Lobby data eac_authorized = true 01:31:34.774 [Lua] Set lobby end. 01:31:34.774 [Lua] [Matchmaking] Assigning profile slot 2 to 11000010641356a 01:31:34.774 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0 01:31:35.118 [EACServer] [17:31:35:118][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010871C61C 01:31:35.118 [EACServer] [17:31:35:118][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010871C61C Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:31:35.120 [EAC] Peer 11000010871c61c switched EAC state to ClientAuthenticatedRemote 01:31:35.610 [Lua] player (11000010871c61c,1) was put into party 0 01:31:35.610 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010871c61c 01:31:35.863 [Lua] ### Sending rpc_level_loaded 01:31:35.863 [Lua] #### Has state machine: true, sender: 11000010871c61c, level_id: 50 01:31:35.863 [Lua] Peer 11000010871c61c has loaded the level but not all enemies, so we wait 01:31:35.882 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010871c61c, connection_key=0) 01:31:35.884 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:1 my_peer_id:110000100950f7d 01:31:37.538 [Lua] ### CLEARING PEER STATE FOR 11000010641356a 01:31:37.641 [Lua] [PSM] Peer 11000010641356a joined. Want to use profile index "2" 01:31:37.641 [Lua] Mechanism says: a client joined the game! 11000010641356a 01:31:37.642 [EAC] EAC server has client 11000010641356a (and owner 11000010641356a) 01:31:37.642 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010641356a, connection_key=1) 01:31:37.642 [EACServer] [17:31:37:641][Windows][EAC Server] [Info][RegisterClient] Client: 011000010641356A PlayerGUID: 76561198065202538 PlayerIP: 0.0.0.0 OwnerGUID: 76561198065202538 PlayerName: Kauffy 01:31:37.962 [EACServer] [17:31:37:961][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010641356A Session: 2 Status: Client Authenticated Message: Client authenticated. 01:31:37.966 [EAC] Peer 11000010641356a switched EAC state to ClientAuthenticatedLocal 01:31:38.221 [EACServer] [17:31:38:220][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010641356A. 01:31:38.621 [EACServer] [17:31:38:620][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010641356A 01:31:38.621 [EACServer] [17:31:38:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010641356A Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:31:38.626 [EAC] Peer 11000010641356a switched EAC state to ClientAuthenticatedRemote 01:31:39.315 [SteamAuthenticator] Got ticket from 1100001046978d1 01:31:39.316 [SteamAuthenticator] BeginAuthSession 1100001046978d1 01:31:39.316 [SteamAuthenticator] Authenticating 1100001046978d1 01:31:39.316 [SteamAuthenticator] Got ticket request from 1100001046978d1 01:31:39.316 [SteamAuthenticator] GetAuthSessionTicket 1100001046978d1 01:31:39.316 [SteamAuthenticator] Sent ticket to 1100001046978d1 01:31:39.536 [SteamAuthenticator] Steam validation for 1100001046978d1 with response 0 01:31:39.617 [Connection] New session id 145 to 1100001046978d1. 01:31:39.688 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:39.688 [Lua] [Matchmaking] Got a handshake request from 11000010871c61c with user name 'christianoxxx' 01:31:39.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 01:31:39.719 [Lua] RemotePlayer:create_game_object( ) 44 01:31:39.737 [Lua] player (11000010871c61c,1) was put into party 1 01:31:39.737 [Lua] Assigning peer(11000010871c61c:1) to profile(3) career(1) 01:31:39.737 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010871c61c) local_player_id(1) profile_index(3) career_index(1) 01:31:39.737 [Lua] Set lobby begin: 01:31:39.737 [Lua] Lobby data twitch_enabled = false 01:31:39.737 [Lua] Lobby data power_level = 835 01:31:39.737 [Lua] Lobby data num_players = 4 01:31:39.737 [Lua] Lobby data weave_name = false 01:31:39.737 [Lua] Lobby data game_mode = 1 01:31:39.738 [Lua] Lobby data is_private = false 01:31:39.738 [Lua] Lobby data mechanism = adventure 01:31:39.738 [Lua] Lobby data level_key = inn_level 01:31:39.738 [Lua] Lobby data player_slot_1 = 0:0 01:31:39.738 [Lua] Lobby data selected_level_key = inn_level 01:31:39.738 [Lua] Lobby data unique_server_name = Kauffy 01:31:39.738 [Lua] Lobby data quick_game = true 01:31:39.738 [Lua] Lobby data matchmaking = true 01:31:39.738 [Lua] Lobby data difficulty = harder 01:31:39.738 [Lua] Lobby data country_code = US 01:31:39.738 [Lua] Lobby data host = 110000100950f7d 01:31:39.738 [Lua] Lobby data player_slot_5 = 0:0 01:31:39.738 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:39.738 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:39.738 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:39.738 [Lua] Lobby data eac_authorized = true 01:31:39.738 [Lua] Set lobby end. 01:31:39.738 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0 01:31:39.757 [Connection] Established a connection <21.145> to 1100001046978d1 01:31:39.757 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:39.757 [Lua] [Matchmaking] Got a handshake request from 1100001046978d1 with user name 'UberNuby' 01:31:39.828 [Lua] player (11000010641356a,1) was put into party 0 01:31:39.828 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a 01:31:39.925 [Lua] ### Sending rpc_level_loaded 01:31:39.925 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 50 01:31:39.925 [Lua] Peer 11000010641356a has loaded the level but not all enemies, so we wait 01:31:39.925 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010641356a, connection_key=1) 01:31:39.925 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 1100001046978d1, replying lobby_ok 01:31:39.927 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:1 my_peer_id:110000100950f7d 01:31:40.017 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 01:31:40.017 [Lua] [MOD][VMF][INFO] Added 11000010871c61c to the VMF users list. 01:31:40.018 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010871c61c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:31:40.018 [Lua] Adding player sync data to peer=11000010871c61c local_player_id=1 01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d 01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:2 my_peer_id:110000100950f7d 01:31:40.018 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:2 my_peer_id:110000100950f7d 01:31:40.020 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010871c61c 01:31:40.034 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:2 my_peer_id:110000100950f7d 01:31:40.034 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 01:31:40.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 01:31:40.089 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001046978d1 REPLY wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:0 01:31:40.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 01:31:40.180 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 01:31:40.181 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 01:31:40.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 01:31:40.230 [Lua] [PackageManager] Force_load: wwise/throwing_axe 01:31:40.231 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:31:40.272 [Lua] Set lobby begin: 01:31:40.272 [Lua] Lobby data twitch_enabled = false 01:31:40.273 [Lua] Lobby data power_level = 835 01:31:40.273 [Lua] Lobby data num_players = 4 01:31:40.273 [Lua] Lobby data weave_name = false 01:31:40.273 [Lua] Lobby data game_mode = 1 01:31:40.273 [Lua] Lobby data is_private = false 01:31:40.273 [Lua] Lobby data mechanism = adventure 01:31:40.273 [Lua] Lobby data level_key = inn_level 01:31:40.273 [Lua] Lobby data player_slot_1 = 0:0 01:31:40.273 [Lua] Lobby data selected_level_key = inn_level 01:31:40.273 [Lua] Lobby data unique_server_name = Kauffy 01:31:40.273 [Lua] Lobby data quick_game = true 01:31:40.274 [Lua] Lobby data matchmaking = true 01:31:40.274 [Lua] Lobby data difficulty = harder 01:31:40.274 [Lua] Lobby data country_code = US 01:31:40.274 [Lua] Lobby data host = 110000100950f7d 01:31:40.274 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:31:40.274 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:40.274 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:40.274 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:40.274 [Lua] Lobby data eac_authorized = true 01:31:40.274 [Lua] Set lobby end. 01:31:40.274 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001046978d1 01:31:40.274 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1 01:31:40.297 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:31:40.297 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:31:40.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:31:40.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:31:40.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 01:31:40.560 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:31:41.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:31:41.367 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 01:31:41.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:31:41.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:31:41.641 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold 01:31:41.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 01:31:41.833 [SteamVoipClient] select_out(11000010641356a, on) 01:31:41.833 [SteamVoipClient] select_in(11000010641356a, on) 01:31:41.833 [SteamVoipClient] select_out(11000010641356a, off) 01:31:41.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 01:31:41.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 01:31:41.908 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 01:31:41.988 [Lua] Set lobby begin: 01:31:41.988 [Lua] Lobby data twitch_enabled = false 01:31:41.988 [Lua] Lobby data power_level = 417 01:31:41.988 [Lua] Lobby data num_players = 4 01:31:41.988 [Lua] Lobby data weave_name = false 01:31:41.989 [Lua] Lobby data game_mode = 1 01:31:41.989 [Lua] Lobby data is_private = false 01:31:41.989 [Lua] Lobby data mechanism = adventure 01:31:41.989 [Lua] Lobby data level_key = inn_level 01:31:41.989 [Lua] Lobby data player_slot_1 = 0:0 01:31:41.989 [Lua] Lobby data selected_level_key = inn_level 01:31:41.989 [Lua] Lobby data unique_server_name = Kauffy 01:31:41.989 [Lua] Lobby data quick_game = true 01:31:41.989 [Lua] Lobby data matchmaking = true 01:31:41.989 [Lua] Lobby data difficulty = harder 01:31:41.989 [Lua] Lobby data country_code = US 01:31:41.989 [Lua] Lobby data host = 110000100950f7d 01:31:41.989 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:31:41.989 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:41.989 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:41.989 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:41.989 [Lua] Lobby data eac_authorized = true 01:31:41.990 [Lua] Set lobby end. 01:31:42.055 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 01:31:42.055 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10 01:31:42.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 01:31:42.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 01:31:42.242 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 01:31:42.243 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 01:31:42.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 01:31:42.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 01:31:42.323 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 01:31:42.586 [Lua] ### CLEARING PEER STATE FOR 1100001046978d1 01:31:42.752 [Lua] [PSM] Peer 1100001046978d1 joined. Want to use profile index "5" 01:31:42.752 [Lua] Mechanism says: a client joined the game! 1100001046978d1 01:31:42.752 [EAC] EAC server has client 1100001046978d1 (and owner 1100001046978d1) 01:31:42.752 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001046978d1, connection_key=2) 01:31:42.752 [EACServer] [17:31:42:752][Windows][EAC Server] [Info][RegisterClient] Client: 01100001046978D1 PlayerGUID: 76561198034286801 PlayerIP: 0.0.0.0 OwnerGUID: 76561198034286801 PlayerName: Kauffy 01:31:43.212 [EACServer] [17:31:43:212][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001046978D1 Session: 3 Status: Client Authenticated Message: Client authenticated. 01:31:43.216 [EAC] Peer 1100001046978d1 switched EAC state to ClientAuthenticatedLocal 01:31:43.451 [EACServer] [17:31:43:451][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001046978D1. 01:31:43.854 [EACServer] [17:31:43:853][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001046978D1 01:31:43.854 [EACServer] [17:31:43:853][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001046978D1 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:31:43.859 [EAC] Peer 1100001046978d1 switched EAC state to ClientAuthenticatedRemote 01:31:44.855 [Lua] player (1100001046978d1,1) was put into party 0 01:31:44.855 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1 01:31:45.043 [Lua] ### Sending rpc_level_loaded 01:31:45.043 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 50 01:31:45.043 [Lua] Peer 1100001046978d1 has loaded the level but not all enemies, so we wait 01:31:45.043 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001046978d1, connection_key=2) 01:31:45.046 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:2 my_peer_id:110000100950f7d 01:31:46.700 [SteamVoipClient] select_out(1100001046978d1, on) 01:31:46.700 [SteamVoipClient] select_in(1100001046978d1, on) 01:31:46.700 [SteamVoipClient] select_out(1100001046978d1, off) 01:31:47.075 [Lua] Set lobby begin: 01:31:47.075 [Lua] Lobby data twitch_enabled = false 01:31:47.075 [Lua] Lobby data power_level = 835 01:31:47.075 [Lua] Lobby data num_players = 4 01:31:47.075 [Lua] Lobby data weave_name = false 01:31:47.075 [Lua] Lobby data game_mode = 1 01:31:47.076 [Lua] Lobby data is_private = false 01:31:47.076 [Lua] Lobby data mechanism = adventure 01:31:47.076 [Lua] Lobby data level_key = inn_level 01:31:47.076 [Lua] Lobby data player_slot_1 = 0:0 01:31:47.076 [Lua] Lobby data selected_level_key = inn_level 01:31:47.077 [Lua] Lobby data unique_server_name = Kauffy 01:31:47.077 [Lua] Lobby data quick_game = true 01:31:47.077 [Lua] Lobby data matchmaking = true 01:31:47.077 [Lua] Lobby data difficulty = harder 01:31:47.077 [Lua] Lobby data country_code = US 01:31:47.077 [Lua] Lobby data host = 110000100950f7d 01:31:47.077 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:31:47.077 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:47.077 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:47.077 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:47.077 [Lua] Lobby data eac_authorized = true 01:31:47.077 [Lua] Set lobby end. 01:31:50.128 [Lua] PlayFabMirror:_commit_internal 2 01:31:50.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:31:50.130 [Lua] generate_backend_stats 110000100950f7d:1 01:31:50.145 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:31:50.145 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 9 01:31:50.162 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 9 01:31:50.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 9 01:31:50.303 [Lua] commit result success 2 01:31:55.165 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:55.165 [Lua] [Matchmaking] Got a handshake request from 1100001046978d1 with user name 'UberNuby' 01:31:55.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 01:31:55.197 [Lua] RemotePlayer:create_game_object( ) 45 01:31:55.212 [Lua] player (1100001046978d1,1) was put into party 1 01:31:55.212 [Lua] Assigning peer(1100001046978d1:1) to profile(5) career(1) 01:31:55.212 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001046978d1) local_player_id(1) profile_index(5) career_index(1) 01:31:55.212 [Lua] Set lobby begin: 01:31:55.212 [Lua] Lobby data twitch_enabled = false 01:31:55.212 [Lua] Lobby data power_level = 835 01:31:55.212 [Lua] Lobby data num_players = 4 01:31:55.212 [Lua] Lobby data weave_name = false 01:31:55.212 [Lua] Lobby data game_mode = 1 01:31:55.212 [Lua] Lobby data is_private = false 01:31:55.212 [Lua] Lobby data mechanism = adventure 01:31:55.212 [Lua] Lobby data level_key = inn_level 01:31:55.212 [Lua] Lobby data player_slot_1 = 0:0 01:31:55.212 [Lua] Lobby data selected_level_key = inn_level 01:31:55.212 [Lua] Lobby data unique_server_name = Kauffy 01:31:55.212 [Lua] Lobby data quick_game = true 01:31:55.212 [Lua] Lobby data matchmaking = true 01:31:55.212 [Lua] Lobby data difficulty = harder 01:31:55.212 [Lua] Lobby data country_code = US 01:31:55.212 [Lua] Lobby data host = 110000100950f7d 01:31:55.212 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:31:55.212 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:55.212 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:55.212 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:55.213 [Lua] Lobby data eac_authorized = true 01:31:55.213 [Lua] Set lobby end. 01:31:55.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1 01:31:55.214 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 01:31:55.214 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 01:31:55.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 01:31:55.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 01:31:55.422 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list. 01:31:55.422 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:31:55.422 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1 01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:3 my_peer_id:110000100950f7d 01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d 01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:3 my_peer_id:110000100950f7d 01:31:55.423 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:3 my_peer_id:110000100950f7d 01:31:55.424 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1 01:31:55.438 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:3 my_peer_id:110000100950f7d 01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:31:55.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:31:55.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 01:31:55.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 01:31:55.472 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:31:56.012 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:31:56.012 [Lua] [Matchmaking] Got a handshake request from 11000010641356a with user name 'colton389' 01:31:56.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:31:56.262 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 01:31:56.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 01:31:56.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 01:31:56.404 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 01:31:56.405 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:31:56.582 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:31:56.582 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:31:56.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:31:56.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:31:56.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 01:31:56.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:31:57.058 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:31:57.058 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 01:31:57.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 01:31:57.199 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 01:31:57.199 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 01:31:57.199 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:31:57.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:31:57.336 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:31:57.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:31:57.337 [Lua] Set lobby begin: 01:31:57.337 [Lua] Lobby data twitch_enabled = false 01:31:57.337 [Lua] Lobby data power_level = 556 01:31:57.337 [Lua] Lobby data num_players = 4 01:31:57.337 [Lua] Lobby data weave_name = false 01:31:57.337 [Lua] Lobby data game_mode = 1 01:31:57.337 [Lua] Lobby data is_private = false 01:31:57.338 [Lua] Lobby data mechanism = adventure 01:31:57.338 [Lua] Lobby data level_key = inn_level 01:31:57.338 [Lua] Lobby data player_slot_1 = 0:0 01:31:57.338 [Lua] Lobby data selected_level_key = inn_level 01:31:57.338 [Lua] Lobby data unique_server_name = Kauffy 01:31:57.338 [Lua] Lobby data quick_game = true 01:31:57.338 [Lua] Lobby data matchmaking = true 01:31:57.339 [Lua] Lobby data difficulty = harder 01:31:57.339 [Lua] Lobby data country_code = US 01:31:57.339 [Lua] Lobby data host = 110000100950f7d 01:31:57.339 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:31:57.339 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:31:57.339 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:31:57.339 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:31:57.339 [Lua] Lobby data eac_authorized = true 01:31:57.339 [Lua] Set lobby end. 01:31:57.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:31:57.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 01:31:57.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 01:32:02.326 [Lua] Set lobby begin: 01:32:02.326 [Lua] Lobby data twitch_enabled = false 01:32:02.326 [Lua] Lobby data power_level = 831 01:32:02.326 [Lua] Lobby data num_players = 4 01:32:02.326 [Lua] Lobby data weave_name = false 01:32:02.326 [Lua] Lobby data game_mode = 1 01:32:02.326 [Lua] Lobby data is_private = false 01:32:02.326 [Lua] Lobby data mechanism = adventure 01:32:02.326 [Lua] Lobby data level_key = inn_level 01:32:02.327 [Lua] Lobby data player_slot_1 = 0:0 01:32:02.327 [Lua] Lobby data selected_level_key = inn_level 01:32:02.327 [Lua] Lobby data unique_server_name = Kauffy 01:32:02.327 [Lua] Lobby data quick_game = true 01:32:02.327 [Lua] Lobby data matchmaking = true 01:32:02.327 [Lua] Lobby data difficulty = harder 01:32:02.327 [Lua] Lobby data country_code = US 01:32:02.327 [Lua] Lobby data host = 110000100950f7d 01:32:02.327 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:02.327 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:02.327 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:02.327 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:02.327 [Lua] Lobby data eac_authorized = true 01:32:02.327 [Lua] Set lobby end. 01:32:02.467 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 01:32:02.467 [Lua] RemotePlayer:create_game_object( ) 46 01:32:02.481 [Lua] player (11000010641356a,1) was put into party 1 01:32:02.481 [Lua] Assigning peer(11000010641356a:1) to profile(2) career(3) 01:32:02.481 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010641356a) local_player_id(1) profile_index(2) career_index(3) 01:32:02.481 [Lua] Set lobby begin: 01:32:02.481 [Lua] Lobby data twitch_enabled = false 01:32:02.481 [Lua] Lobby data power_level = 831 01:32:02.481 [Lua] Lobby data num_players = 4 01:32:02.481 [Lua] Lobby data weave_name = false 01:32:02.481 [Lua] Lobby data game_mode = 1 01:32:02.481 [Lua] Lobby data is_private = false 01:32:02.481 [Lua] Lobby data mechanism = adventure 01:32:02.481 [Lua] Lobby data level_key = inn_level 01:32:02.481 [Lua] Lobby data player_slot_1 = 0:0 01:32:02.481 [Lua] Lobby data selected_level_key = inn_level 01:32:02.481 [Lua] Lobby data unique_server_name = Kauffy 01:32:02.481 [Lua] Lobby data quick_game = true 01:32:02.481 [Lua] Lobby data matchmaking = true 01:32:02.481 [Lua] Lobby data difficulty = harder 01:32:02.481 [Lua] Lobby data country_code = US 01:32:02.482 [Lua] Lobby data host = 110000100950f7d 01:32:02.482 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:02.482 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:02.482 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:02.482 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:02.482 [Lua] Lobby data eac_authorized = true 01:32:02.482 [Lua] Set lobby end. 01:32:02.482 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:11000010871c61c | bw:11000010641356a | es:1100001046978d1 01:32:02.482 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a 01:32:02.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2, async-read, 01:32:02.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:32:02.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3, async-read, 01:32:02.665 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:32:02.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:32:02.665 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:32:02.665 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1 01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:4 my_peer_id:110000100950f7d 01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d 01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010871c61c inventory_sync_id:4 my_peer_id:110000100950f7d 01:32:02.665 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:4 my_peer_id:110000100950f7d 01:32:02.689 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:4 my_peer_id:110000100950f7d 01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 01:32:02.689 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 01:32:03.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 01:32:03.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p 01:32:03.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 01:32:03.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 01:32:03.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p 01:32:03.439 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 01:32:03.699 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 01:32:03.699 [Lua] [PackageManager] Force_load: wwise/staff 01:32:03.700 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 01:32:03.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 01:32:03.850 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 01:32:03.851 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:32:04.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:32:04.662 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 01:32:04.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 01:32:04.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 01:32:04.984 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 01:32:04.985 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 01:32:05.072 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 01:32:05.072 [Lua] [PackageManager] Force_load: wwise/flamethrower 01:32:05.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:32:05.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:32:05.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 01:32:05.208 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 01:32:05.442 [Lua] PlayFabMirror:_commit_internal 3 01:32:05.442 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:05.445 [Lua] generate_backend_stats 110000100950f7d:1 01:32:05.456 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:05.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 01:32:05.470 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 01:32:05.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 01:32:05.577 [Lua] commit result success 3 01:32:07.505 [Lua] Set lobby begin: 01:32:07.505 [Lua] Lobby data twitch_enabled = false 01:32:07.505 [Lua] Lobby data power_level = 778 01:32:07.505 [Lua] Lobby data num_players = 4 01:32:07.505 [Lua] Lobby data weave_name = false 01:32:07.505 [Lua] Lobby data game_mode = 1 01:32:07.505 [Lua] Lobby data is_private = false 01:32:07.505 [Lua] Lobby data mechanism = adventure 01:32:07.505 [Lua] Lobby data level_key = inn_level 01:32:07.505 [Lua] Lobby data player_slot_1 = 0:0 01:32:07.506 [Lua] Lobby data selected_level_key = inn_level 01:32:07.506 [Lua] Lobby data unique_server_name = Kauffy 01:32:07.506 [Lua] Lobby data quick_game = true 01:32:07.506 [Lua] Lobby data matchmaking = true 01:32:07.506 [Lua] Lobby data difficulty = harder 01:32:07.506 [Lua] Lobby data country_code = US 01:32:07.506 [Lua] Lobby data host = 110000100950f7d 01:32:07.506 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:07.506 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:07.506 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:07.506 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:07.506 [Lua] Lobby data eac_authorized = true 01:32:07.506 [Lua] Set lobby end. 01:32:12.622 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:12.624 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 01:32:12.624 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:12.889 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010871c61c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:12.891 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:32:12.892 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:12.894 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:32:12.895 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:32:12.896 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:32:45.661 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:32:45.665 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:32:45.666 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 01:32:45.666 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 01:32:45.666 [Lua] Set lobby begin: 01:32:45.666 [Lua] Lobby data twitch_enabled = false 01:32:45.666 [Lua] Lobby data power_level = 778 01:32:45.666 [Lua] Lobby data num_players = 4 01:32:45.666 [Lua] Lobby data weave_name = false 01:32:45.666 [Lua] Lobby data game_mode = 2 01:32:45.666 [Lua] Lobby data is_private = false 01:32:45.666 [Lua] Lobby data mechanism = adventure 01:32:45.666 [Lua] Lobby data level_key = inn_level 01:32:45.667 [Lua] Lobby data player_slot_1 = 0:0 01:32:45.667 [Lua] Lobby data selected_level_key = skaven_stronghold 01:32:45.667 [Lua] Lobby data unique_server_name = Kauffy 01:32:45.672 [Lua] Lobby data quick_game = true 01:32:45.672 [Lua] Lobby data matchmaking = true 01:32:45.672 [Lua] Lobby data difficulty = harder 01:32:45.672 [Lua] Lobby data country_code = US 01:32:45.672 [Lua] Lobby data host = 110000100950f7d 01:32:45.674 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:45.674 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:45.674 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:45.674 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:45.674 [Lua] Lobby data eac_authorized = true 01:32:45.674 [Lua] Set lobby end. 01:32:45.677 [Lua] Set lobby begin: 01:32:45.677 [Lua] Lobby data twitch_enabled = false 01:32:45.677 [Lua] Lobby data power_level = 778 01:32:45.677 [Lua] Lobby data num_players = 4 01:32:45.677 [Lua] Lobby data weave_name = false 01:32:45.677 [Lua] Lobby data game_mode = 2 01:32:45.678 [Lua] Lobby data is_private = false 01:32:45.678 [Lua] Lobby data mechanism = adventure 01:32:45.678 [Lua] Lobby data level_key = inn_level 01:32:45.678 [Lua] Lobby data player_slot_1 = 0:0 01:32:45.678 [Lua] Lobby data selected_level_key = skaven_stronghold 01:32:45.678 [Lua] Lobby data unique_server_name = Kauffy 01:32:45.678 [Lua] Lobby data quick_game = true 01:32:45.678 [Lua] Lobby data matchmaking = true 01:32:45.678 [Lua] Lobby data difficulty = harder 01:32:45.678 [Lua] Lobby data country_code = US 01:32:45.678 [Lua] Lobby data host = 110000100950f7d 01:32:45.678 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:45.678 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:45.678 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:45.678 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:45.678 [Lua] Lobby data eac_authorized = true 01:32:45.678 [Lua] Set lobby end. 01:32:45.678 [Lua] Complete level triggered. 01:32:45.681 [Save] Saving `save_data` 01:32:45.681 [Lua] gm_event_end_conditions_met false false 01:32:45.682 [Lua] PlayFabMirror:_commit_internal nil 01:32:45.682 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:32:45.685 [Lua] generate_backend_stats 110000100950f7d:1 01:32:45.687 [Save] Save done 01:32:45.687 [Save] Saving `save_data` 01:32:45.691 [Save] Save done 01:32:45.696 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:32:45.697 [Save] Saving `save_data` 01:32:45.697 [Lua] TRANSITION nil nil skaven_stronghold 01:32:45.697 [Lua] Transition type "skaven_stronghold", is server: true 01:32:45.697 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:32:45.697 [Lua] [GameNetworkManager] Leaving game... 01:32:45.697 [Lua] [GameNetworkManager] Shutting down game session host. 01:32:45.697 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:32:45.697 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:32:45.697 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=109.35 01:32:45.702 [Save] Save done 01:32:45.711 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:32:45.711 [Lua] commit result success 4 01:32:45.729 [GameSessionCommon] failed to skip message because type is unknown 01:32:45.729 warning: [Network] Got broken update game object message from llx 01:32:45.787 [GameSessionCommon] failed to skip message because type is unknown 01:32:45.787 warning: [Network] Got broken update game object message from llx 01:32:45.787 [Network] Ignoring message `rpc_anim_event` from wrong session de09 or from non-session peer 11000010641356a 01:32:45.787 [GameSessionCommon] failed to skip message because type is unknown 01:32:45.787 warning: [Network] Got broken update game object message from llx 01:32:45.834 [GameSessionCommon] failed to skip message because type is unknown 01:32:45.834 warning: [Network] Got broken update game object message from llx 01:32:47.737 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:32:47.738 [Lua] Clearing all global lookup lists 01:32:47.738 [Lua] [IngamePlayerListUI] - Destroy 01:32:47.738 [Lua] [EquipmentUI] - Destroy 01:32:47.739 [Lua] [GamePadEquipmentUI] - Destroy 01:32:47.739 [Lua] [AbilityUI] - Destroy 01:32:47.739 [Lua] [GamePadAbilityUI] - Destroy 01:32:47.740 [Lua] [IngameUI] destroy 01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 01:32:47.757 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_client_3 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 01:32:47.758 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 01:32:47.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 01:32:47.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 01:32:47.761 [Lua] [MOD][VMF][INFO] Removed 11000010871c61c from the VMF users list. 01:32:47.761 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list. 01:32:47.836 [Lua] [Managers] Destroying state managers... 01:32:47.843 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1 01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010871c61c 01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 01:32:47.843 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a 01:32:47.843 [Lua] [Matchmaking] unregister rpcs 01:32:47.843 [Lua] ############### UNLOADING PACKAGES ############### 01:32:47.843 [Lua] [Gamestate] Enter state StateLoading 01:32:47.846 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:32:47.846 [Lua] [Matchmaking] register rpcs 01:32:47.846 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:32:47.846 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:32:47.846 [Lua] Set lobby begin: 01:32:47.846 [Lua] Lobby data twitch_enabled = false 01:32:47.846 [Lua] Lobby data power_level = 0 01:32:47.846 [Lua] Lobby data num_players = 4 01:32:47.846 [Lua] Lobby data weave_name = false 01:32:47.846 [Lua] Lobby data game_mode = 2 01:32:47.846 [Lua] Lobby data is_private = false 01:32:47.846 [Lua] Lobby data mechanism = adventure 01:32:47.846 [Lua] Lobby data level_key = inn_level 01:32:47.847 [Lua] Lobby data player_slot_1 = 0:0 01:32:47.847 [Lua] Lobby data selected_level_key = skaven_stronghold 01:32:47.847 [Lua] Lobby data unique_server_name = Kauffy 01:32:47.847 [Lua] Lobby data quick_game = true 01:32:47.847 [Lua] Lobby data matchmaking = true 01:32:47.847 [Lua] Lobby data difficulty = harder 01:32:47.847 [Lua] Lobby data country_code = US 01:32:47.847 [Lua] Lobby data host = 110000100950f7d 01:32:47.847 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:47.847 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:47.847 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:47.847 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:47.847 [Lua] Lobby data eac_authorized = true 01:32:47.847 [Lua] Set lobby end. 01:32:47.847 [Lua] registering RPCs 01:32:47.847 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:32:47.847 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:32:47.847 [Lua] Set lobby begin: 01:32:47.847 [Lua] Lobby data twitch_enabled = false 01:32:47.847 [Lua] Lobby data power_level = 0 01:32:47.847 [Lua] Lobby data num_players = 4 01:32:47.847 [Lua] Lobby data weave_name = false 01:32:47.847 [Lua] Lobby data game_mode = 2 01:32:47.847 [Lua] Lobby data is_private = false 01:32:47.847 [Lua] Lobby data mechanism = adventure 01:32:47.847 [Lua] Lobby data level_key = skaven_stronghold 01:32:47.848 [Lua] Lobby data player_slot_1 = 0:0 01:32:47.848 [Lua] Lobby data selected_level_key = skaven_stronghold 01:32:47.848 [Lua] Lobby data unique_server_name = Kauffy 01:32:47.848 [Lua] Lobby data quick_game = true 01:32:47.848 [Lua] Lobby data matchmaking = true 01:32:47.848 [Lua] Lobby data difficulty = harder 01:32:47.848 [Lua] Lobby data country_code = US 01:32:47.848 [Lua] Lobby data host = 110000100950f7d 01:32:47.848 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:32:47.848 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:32:47.848 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:32:47.848 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:32:47.848 [Lua] Lobby data eac_authorized = true 01:32:47.848 [Lua] Set lobby end. 01:32:47.848 [Lua] MUSIC MANAGER unmute_all_world_sounds 1002 0 01:32:47.848 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:32:47.852 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 01:32:47.852 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 01:32:47.852 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 01:32:48.021 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:32:48.022 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:32:48.022 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:32:48.022 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 01:32:48.022 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 01:32:48.022 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 01:32:48.022 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 01:32:48.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 01:32:48.130 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 01:32:48.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 01:32:48.140 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_01 1003 0 01:32:48.140 [Lua] MUSIC MANAGER Play_loading_screen_music 1004 0 01:32:48.190 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 01:32:53.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 01:32:53.886 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 01:32:53.905 [Lua] [LevelTransitionHandler] Level load completed! 01:32:53.905 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 2094903 - weave: nil 01:32:53.916 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 01:32:53.916 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 01:32:53.916 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 01:32:53.916 [Lua] checking dlc's against conflict directors 01:32:53.916 [Lua] --- --- --- 01:32:53.916 [Lua] Starting... difficulty 'harder' 01:32:53.916 [Lua] These are the starting conflict directors: 01:32:53.916 [Lua] skaven 01:32:53.916 [Lua] --- --- --- 01:32:53.916 [Lua] 01:32:53.916 [Lua] DONE! Found the following directors: 01:32:53.916 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:32:53.916 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:32:53.917 [Lua] ### Sending rpc_level_loaded 01:32:53.917 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 74 01:32:53.917 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 01:32:53.938 [Lua] ### Sending rpc_level_loaded 01:32:53.938 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 74 01:32:54.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:32:54.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:32:54.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:32:54.663 [Lua] ### Sending rpc_level_loaded 01:32:54.663 [Lua] #### Has state machine: true, sender: 11000010871c61c, level_id: 74 01:32:54.663 [Lua] Peer 11000010871c61c has loaded the level and all enemies are loaded 01:32:54.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:32:54.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:32:54.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:32:55.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:32:55.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:32:55.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:32:55.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:32:55.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:32:55.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:32:56.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:32:56.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:32:56.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:32:56.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:32:56.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:32:56.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:32:56.937 [Lua] ### Sending rpc_level_loaded 01:32:56.937 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 74 01:32:56.937 [Lua] Peer 1100001046978d1 has loaded the level and all enemies are loaded 01:32:56.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:32:56.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:32:56.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:32:57.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:32:57.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:32:57.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:32:57.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:32:57.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:32:57.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:32:57.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:32:57.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:32:57.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:32:58.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:32:58.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:32:58.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:32:58.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:32:58.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:32:58.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:32:58.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:32:58.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:32:58.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:32:59.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:32:59.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:32:59.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:33:00.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:33:00.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:33:00.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:33:00.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:33:00.462 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:33:00.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:33:00.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:33:00.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:33:00.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:33:01.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:33:01.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:33:01.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:33:01.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:33:01.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:33:01.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 01:33:02.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 01:33:02.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 01:33:02.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 01:33:02.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 01:33:02.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 01:33:02.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:02.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:02.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 01:33:02.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 01:33:03.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 01:33:03.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 01:33:03.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:33:03.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:33:03.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:33:03.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:33:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:33:04.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:33:04.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:04.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:04.508 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 01:33:04.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:33:04.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:33:04.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:33:04.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:33:04.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:33:04.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:33:04.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:33:04.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:33:04.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:33:04.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:33:05.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:33:05.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:33:05.048 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 01:33:05.048 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:33:05.048 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:33:06.059 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:33:06.059 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:33:06.060 [Lua] [Matchmaking] unregister rpcs 01:33:06.060 [Lua] Set lobby begin: 01:33:06.060 [Lua] Lobby data twitch_enabled = false 01:33:06.060 [Lua] Lobby data power_level = 0 01:33:06.060 [Lua] Lobby data num_players = 4 01:33:06.060 [Lua] Lobby data weave_name = false 01:33:06.060 [Lua] Lobby data game_mode = 2 01:33:06.060 [Lua] Lobby data is_private = false 01:33:06.060 [Lua] Lobby data mechanism = adventure 01:33:06.060 [Lua] Lobby data level_key = skaven_stronghold 01:33:06.060 [Lua] Lobby data player_slot_1 = 0:0 01:33:06.060 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:06.060 [Lua] Lobby data unique_server_name = Kauffy 01:33:06.060 [Lua] Lobby data quick_game = true 01:33:06.061 [Lua] Lobby data matchmaking = true 01:33:06.061 [Lua] Lobby data difficulty = harder 01:33:06.061 [Lua] Lobby data country_code = US 01:33:06.061 [Lua] Lobby data host = 110000100950f7d 01:33:06.061 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:06.061 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:06.061 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:06.061 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:06.061 [Lua] Lobby data eac_authorized = true 01:33:06.061 [Lua] Set lobby end. 01:33:06.061 [Lua] [Managers] Destroying state managers... 01:33:06.062 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 01:33:06.062 [Lua] MUSIC MANAGER Stop_loading_screen_music 1005 0 01:33:06.062 [Lua] [Gamestate] Enter StateIngame HOST 01:33:06.062 [Lua] <>level = skaven_stronghold<> 01:33:06.062 [Lua] Set lobby begin: 01:33:06.062 [Lua] Lobby data twitch_enabled = false 01:33:06.062 [Lua] Lobby data power_level = 0 01:33:06.062 [Lua] Lobby data num_players = 4 01:33:06.063 [Lua] Lobby data weave_name = false 01:33:06.063 [Lua] Lobby data game_mode = 2 01:33:06.063 [Lua] Lobby data is_private = false 01:33:06.063 [Lua] Lobby data mechanism = adventure 01:33:06.063 [Lua] Lobby data level_key = skaven_stronghold 01:33:06.063 [Lua] Lobby data player_slot_1 = 0:0 01:33:06.063 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:06.063 [Lua] Lobby data unique_server_name = Kauffy 01:33:06.063 [Lua] Lobby data quick_game = true 01:33:06.063 [Lua] Lobby data matchmaking = true 01:33:06.063 [Lua] Lobby data difficulty = harder 01:33:06.063 [Lua] Lobby data country_code = US 01:33:06.063 [Lua] Lobby data host = 110000100950f7d 01:33:06.063 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:06.063 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:06.063 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:06.063 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:06.063 [Lua] Lobby data eac_authorized = true 01:33:06.063 [Lua] Set lobby end. 01:33:06.064 [Umbra] Init version: 3.4.15 :: 16 threads 01:33:06.064 [Lua] [StateIngame] Server ingame 01:33:06.068 [Lua] Set lobby begin: 01:33:06.068 [Lua] Lobby data twitch_enabled = false 01:33:06.068 [Lua] Lobby data power_level = 0 01:33:06.068 [Lua] Lobby data num_players = 4 01:33:06.068 [Lua] Lobby data weave_name = false 01:33:06.068 [Lua] Lobby data game_mode = 2 01:33:06.068 [Lua] Lobby data is_private = false 01:33:06.068 [Lua] Lobby data mechanism = adventure 01:33:06.068 [Lua] Lobby data level_key = skaven_stronghold 01:33:06.068 [Lua] Lobby data player_slot_1 = 0:0 01:33:06.068 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:06.068 [Lua] Lobby data unique_server_name = Kauffy 01:33:06.068 [Lua] Lobby data quick_game = true 01:33:06.068 [Lua] Lobby data matchmaking = true 01:33:06.068 [Lua] Lobby data difficulty = harder 01:33:06.068 [Lua] Lobby data country_code = US 01:33:06.068 [Lua] Lobby data host = 110000100950f7d 01:33:06.069 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:06.069 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:06.069 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:06.069 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:06.069 [Lua] Lobby data eac_authorized = true 01:33:06.069 [Lua] Set lobby end. 01:33:06.069 [Lua] [Matchmaking] register rpcs 01:33:06.069 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:33:06.069 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 01:33:06.069 [Lua] [GameNetworkManager] self.is_server = true 01:33:06.069 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:33:06.069 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:33:06.069 [Network] Setting artificial MTU limit to 65536 01:33:06.080 [Lua] Switching ConflictSettings: to: skaven 01:33:06.080 [Lua] pacing=default 01:33:06.080 [Lua] roaming=nil 01:33:06.080 [Lua] specials=skaven 01:33:06.080 [Lua] debug_color=orange 01:33:06.080 [Lua] pack_spawning=skaven 01:33:06.080 [Lua] contained_breeds=nil 01:33:06.080 [Lua] disabled=false 01:33:06.080 [Lua] boss=skaven 01:33:06.080 [Lua] horde=default 01:33:06.080 [Lua] name=skaven 01:33:06.080 [Lua] intensity=default 01:33:06.080 [Lua] --- 01:33:06.080 [Lua] [LevelAnalysis] set_random_seed( 2094903) 01:33:06.086 [Lua] [AIInterestPointSystem] Level Seed: 2094903 01:33:06.086 [Lua] 01:33:06.086 [Lua] [entity_system_bag] = table 01:33:06.086 [Lua] [entity_system_bag] = metatable 01:33:06.086 [Lua] [startup_data] = table 01:33:06.086 [Lua] [entity_manager] = table 01:33:06.086 [Lua] [entity_manager] = metatable 01:33:06.086 [Lua] [unit_spawner] = table 01:33:06.086 [Lua] [unit_spawner] = metatable 01:33:06.086 [Lua] [unit_storage] = table 01:33:06.086 [Lua] [unit_storage] = metatable 01:33:06.086 [Lua] [dice_keeper] = table 01:33:06.086 [Lua] [dice_keeper] = metatable 01:33:06.086 [Lua] [is_server] = true (boolean) 01:33:06.086 [Lua] [world] = [World] 01:33:06.086 [Lua] [system_api] = table 01:33:06.086 [Lua] [entity_system] = table 01:33:06.086 [Lua] [entity_system] = metatable 01:33:06.086 [Lua] [network_lobby] = table 01:33:06.086 [Lua] [network_lobby] = metatable 01:33:06.086 [Lua] [profile_synchronizer] = table 01:33:06.086 [Lua] [profile_synchronizer] = metatable 01:33:06.086 [Lua] [level_transition_handler] = table 01:33:06.086 [Lua] [level_transition_handler] = metatable 01:33:06.086 [Lua] [num_local_human_players] = 1 (number) 01:33:06.086 [Lua] [statistics_db] = table 01:33:06.086 [Lua] [statistics_db] = metatable 01:33:06.086 [Lua] [network_server] = table 01:33:06.086 [Lua] [network_server] = metatable 01:33:06.086 [Lua] [input_manager] = table 01:33:06.086 [Lua] [input_manager] = metatable 01:33:06.086 [Lua] [network_clock] = table 01:33:06.086 [Lua] [network_clock] = metatable 01:33:06.086 [Lua] [network_transmit] = table 01:33:06.086 [Lua] [network_transmit] = metatable 01:33:06.086 [Lua] [free_flight_manager] = table 01:33:06.086 [Lua] [free_flight_manager] = metatable 01:33:06.086 [Lua] [network_manager] = table 01:33:06.086 [Lua] [network_manager] = metatable 01:33:06.086 [Lua] [network_event_delegate] = table 01:33:06.086 [Lua] [network_event_delegate] = metatable 01:33:06.086 [Lua] 01:33:06.087 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:33:06.087 [Lua] ignoring extension VersusInteractObjectiveExtension 01:33:06.087 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:33:06.087 [Lua] ignoring extension VersusSocketObjectiveExtension 01:33:06.087 [Lua] ignoring extension VersusTargetObjectiveExtension 01:33:06.087 [Lua] ignoring extension VersusMissionObjectiveExtension 01:33:06.090 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:33:06.112 [Lua] [AchievementManager] Achievements using the steam platform 01:33:06.112 [Lua] [StateIngame] Level seed: 2094903 01:33:06.112 [World] Spawning level. 01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns 01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns 01:33:06.840 [Lua] respawn_unit_spawned with group id: exit_respawns 01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena 01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena 01:33:06.847 [Lua] respawn_unit_spawned with group id: respawns_arena 01:33:06.956 [Lua] [LevelAnalysis] set_random_seed( 2094903) 01:33:06.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 01:33:06.979 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:33:06.979 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:33:06.979 [Lua] [IngameUI] init 01:33:06.989 [SteamVoipClient] select_out(110000100950f7d, off) 01:33:06.989 [SteamVoipClient] select_out(1100001046978d1, off) 01:33:06.989 [SteamVoipClient] select_out(11000010641356a, off) 01:33:06.993 [Lua] cb_razer_chroma_setup 01:33:07.033 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:33:07.033 [Lua] Set lobby begin: 01:33:07.033 [Lua] Lobby data twitch_enabled = false 01:33:07.033 [Lua] Lobby data power_level = 835 01:33:07.033 [Lua] Lobby data num_players = 4 01:33:07.033 [Lua] Lobby data weave_name = false 01:33:07.033 [Lua] Lobby data game_mode = 2 01:33:07.033 [Lua] Lobby data is_private = false 01:33:07.033 [Lua] Lobby data mechanism = adventure 01:33:07.034 [Lua] Lobby data level_key = skaven_stronghold 01:33:07.034 [Lua] Lobby data player_slot_1 = 0:0 01:33:07.034 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:07.034 [Lua] Lobby data unique_server_name = Kauffy 01:33:07.034 [Lua] Lobby data quick_game = true 01:33:07.034 [Lua] Lobby data matchmaking = true 01:33:07.034 [Lua] Lobby data difficulty = harder 01:33:07.034 [Lua] Lobby data country_code = US 01:33:07.034 [Lua] Lobby data host = 110000100950f7d 01:33:07.034 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:07.034 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:07.034 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:07.034 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:07.034 [Lua] Lobby data eac_authorized = true 01:33:07.034 [Lua] Set lobby end. 01:33:07.035 [Flow] SSM bake 01:33:07.035 [Flow] Path A1 01:33:07.036 [Lua] CurrentConflictSettings skaven 01:33:07.036 [Lua] [ConflictDirector] conflict_director is ai_ready 01:33:07.038 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 01:33:07.038 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 01:33:07.038 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 01:33:07.038 [Lua] [1] = table 01:33:07.038 [Lua] [2] = table 01:33:07.038 [Lua] [1] = table 01:33:07.038 [Lua] [1] = table 01:33:07.038 [Lua] [2] = table 01:33:07.038 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:33:07.046 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:33:07.046 [Lua] Forming navigation groups in one frame 01:33:07.046 [Lua] Forming navigation groups 01:33:07.047 [Lua] NavigationGroupManager -> calulation time A: 0 01:33:07.167 [Lua] NavigationGroupManager -> calulation time B: 0.11999999999997613 01:33:07.167 [Lua] number of nav groups: 245 01:33:07.170 [Lua] number of refined nav groups : 190 01:33:07.175 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 01:33:07.176 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.3682008683681541 Normalized coefficient: 1.6812192886662005 01:33:07.180 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.877332842350009 Normalized coefficient: 1.1349443137902615 01:33:07.183 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.329548472911123 Normalized coefficient: 1.2774190421168981 01:33:07.187 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.593553763628003 Normalized coefficient: 1.3585135603038163 01:33:07.191 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 10.916005237586793 Normalized coefficient: 1.0718206656509923 01:33:07.199 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:33:07.199 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 01:33:07.199 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 01:33:07.199 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 01:33:07.199 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 01:33:07.202 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 01:33:07.202 [Lua] [LevelAnalysis] This level has a total main-path length of 1753.711 meters. 01:33:07.202 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:33:07.202 [Lua] [LevelAnalysis] 01:33:07.202 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:33:07.202 [Lua] [LevelAnalysis] 01:33:07.202 [Lua] [LevelAnalysis] Terror events added: 01:33:07.202 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:33:07.202 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:33:07.202 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 01:33:07.202 [Lua] ----> using boss gizmo! 01:33:07.202 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -351.8 start-travel-dist: 361.8, end-travel-dist: 551.1 spawn_distance 0.0 01:33:07.202 [Lua] Adding main path event: Vector3Box(-105.903, 108.371, 36.156) boss_event_storm_fiend 45 table: 00000000049DDCD0 01:33:07.202 [Lua] ----> using boss gizmo! 01:33:07.202 [Lua] [LevelAnalysis] section: 3, start-index: 6, end-index: 8, forbidden-dist: -254.6 start-travel-dist: 1038.1, end-travel-dist: 1168.1 spawn_distance 773.4 01:33:07.202 [Lua] Adding main path event: Vector3Box(94.0099, 235.269, -29.9668) boss_event_storm_fiend 45 table: 00000000049DDFE0 01:33:07.203 [Lua] [LevelAnalysis] num_event_places_f: 1.1358071591059367 , num_event_places: 1 , trailing_event_fraction: 0.13580715910593666 , num_events: 1 01:33:07.203 [Lua] [LevelAnalysis] Level path distance: 1753.710738658905 01:33:07.203 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 01:33:07.203 [Lua] [LevelAnalysis] wanted_distance: 600.37355422973633 01:33:07.203 [Lua] [LevelAnalysis] Terror events added: 01:33:07.203 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:33:07.203 [Lua] Adding main path event: Vector3Box(-133.171, 116.246, 24.2693) rare_event_loot_rat 45 table: 00000000049DE510 01:33:07.203 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:33:07.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 01:33:07.214 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:33:07.217 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:33:07.218 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:33:07.218 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 01:33:07.218 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:33:07.218 [Save] Loading `ut_tweaks_presets` 01:33:07.218 warning: [Save] Missing filename `ut_tweaks_presets` 01:33:07.314 [Flow] SSM bake 01:33:07.322 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 01:33:08.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 01:33:08.289 [Lua] Set lobby begin: 01:33:08.289 [Lua] Lobby data twitch_enabled = false 01:33:08.289 [Lua] Lobby data power_level = 835 01:33:08.289 [Lua] Lobby data num_players = 4 01:33:08.289 [Lua] Lobby data weave_name = false 01:33:08.289 [Lua] Lobby data game_mode = 2 01:33:08.290 [Lua] Lobby data is_private = false 01:33:08.290 [Lua] Lobby data mechanism = adventure 01:33:08.290 [Lua] Lobby data level_key = skaven_stronghold 01:33:08.290 [Lua] Lobby data player_slot_1 = 0:0 01:33:08.290 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:08.290 [Lua] Lobby data unique_server_name = Kauffy 01:33:08.290 [Lua] Lobby data quick_game = true 01:33:08.290 [Lua] Lobby data matchmaking = true 01:33:08.290 [Lua] Lobby data difficulty = harder 01:33:08.290 [Lua] Lobby data country_code = US 01:33:08.290 [Lua] Lobby data host = 110000100950f7d 01:33:08.290 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:08.290 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:08.291 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:08.291 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:08.291 [Lua] Lobby data eac_authorized = true 01:33:08.291 [Lua] Set lobby end. 01:33:08.291 [Lua] [Matchmaking] Assigned player 11000010871c61c to slot 3 when hot join syncing 01:33:08.291 [Lua] Breedfreezer (server) starting a hot join sync 01:33:08.291 [Lua] packing 0 units of breed chaos_marauder 01:33:08.291 [Lua] packing 0 units of breed skaven_clan_rat 01:33:08.291 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:08.291 [Lua] packing 0 units of breed skaven_slave 01:33:08.291 [Lua] packing 0 units of breed chaos_fanatic 01:33:08.291 [Lua] packing 0 units of breed chaos_raider 01:33:08.291 [Lua] packing 0 units of breed chaos_warrior 01:33:08.291 [Lua] packing 0 units of breed chaos_berzerker 01:33:08.291 [Lua] packing 0 units of breed skaven_plague_monk 01:33:08.291 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:08.291 [Lua] 01:33:08.291 [Lua] [1] = 1 (number) 01:33:08.291 [Lua] [2] = 0 (number) 01:33:08.291 [Lua] [3] = 1 (number) 01:33:08.291 [Lua] [4] = 0 (number) 01:33:08.291 [Lua] [5] = 1 (number) 01:33:08.291 [Lua] [6] = 0 (number) 01:33:08.291 [Lua] [7] = 1 (number) 01:33:08.291 [Lua] [8] = 0 (number) 01:33:08.291 [Lua] [9] = 1 (number) 01:33:08.291 [Lua] [10] = 0 (number) 01:33:08.291 [Lua] [11] = 1 (number) 01:33:08.291 [Lua] [12] = 0 (number) 01:33:08.291 [Lua] [13] = 1 (number) 01:33:08.291 [Lua] [14] = 0 (number) 01:33:08.291 [Lua] [15] = 1 (number) 01:33:08.291 [Lua] [16] = 0 (number) 01:33:08.291 [Lua] [17] = 1 (number) 01:33:08.291 [Lua] [18] = 0 (number) 01:33:08.291 [Lua] 01:33:08.291 [Lua] 01:33:08.291 [Lua] 01:33:08.291 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 01:33:08.291 [Lua] RemotePlayer:create_game_object( ) 54 01:33:08.305 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010871c61c 01:33:08.317 [Flow] SSM bake 01:33:08.570 [Lua] [MOD][VMF][INFO] Added 11000010871c61c to the VMF users list. 01:33:08.570 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010871c61c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:08.570 [Lua] Adding player sync data to peer=11000010871c61c local_player_id=1 01:33:11.218 [Lua] Set lobby begin: 01:33:11.218 [Lua] Lobby data twitch_enabled = false 01:33:11.218 [Lua] Lobby data power_level = 417 01:33:11.218 [Lua] Lobby data num_players = 4 01:33:11.218 [Lua] Lobby data weave_name = false 01:33:11.218 [Lua] Lobby data game_mode = 2 01:33:11.218 [Lua] Lobby data is_private = false 01:33:11.219 [Lua] Lobby data mechanism = adventure 01:33:11.219 [Lua] Lobby data level_key = skaven_stronghold 01:33:11.219 [Lua] Lobby data player_slot_1 = 0:0 01:33:11.219 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:11.219 [Lua] Lobby data unique_server_name = Kauffy 01:33:11.219 [Lua] Lobby data quick_game = true 01:33:11.219 [Lua] Lobby data matchmaking = true 01:33:11.219 [Lua] Lobby data difficulty = harder 01:33:11.219 [Lua] Lobby data country_code = US 01:33:11.219 [Lua] Lobby data host = 110000100950f7d 01:33:11.219 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:11.219 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:11.219 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:11.219 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:11.219 [Lua] Lobby data eac_authorized = true 01:33:11.219 [Lua] Set lobby end. 01:33:11.592 [Lua] Set lobby begin: 01:33:11.592 [Lua] Lobby data twitch_enabled = false 01:33:11.592 [Lua] Lobby data power_level = 417 01:33:11.592 [Lua] Lobby data num_players = 4 01:33:11.592 [Lua] Lobby data weave_name = false 01:33:11.592 [Lua] Lobby data game_mode = 2 01:33:11.592 [Lua] Lobby data is_private = false 01:33:11.592 [Lua] Lobby data mechanism = adventure 01:33:11.592 [Lua] Lobby data level_key = skaven_stronghold 01:33:11.592 [Lua] Lobby data player_slot_1 = 0:0 01:33:11.592 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:11.592 [Lua] Lobby data unique_server_name = Kauffy 01:33:11.592 [Lua] Lobby data quick_game = true 01:33:11.593 [Lua] Lobby data matchmaking = true 01:33:11.593 [Lua] Lobby data difficulty = harder 01:33:11.593 [Lua] Lobby data country_code = US 01:33:11.593 [Lua] Lobby data host = 110000100950f7d 01:33:11.593 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:11.593 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:11.593 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:11.593 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:11.593 [Lua] Lobby data eac_authorized = true 01:33:11.593 [Lua] Set lobby end. 01:33:11.593 [Lua] [Matchmaking] Assigned player 1100001046978d1 to slot 5 when hot join syncing 01:33:11.593 [Lua] Breedfreezer (server) starting a hot join sync 01:33:11.593 [Lua] packing 0 units of breed chaos_marauder 01:33:11.593 [Lua] packing 0 units of breed skaven_clan_rat 01:33:11.593 [Lua] packing 0 units of breed skaven_storm_vermin 01:33:11.593 [Lua] packing 0 units of breed skaven_slave 01:33:11.593 [Lua] packing 0 units of breed chaos_fanatic 01:33:11.593 [Lua] packing 0 units of breed chaos_raider 01:33:11.593 [Lua] packing 0 units of breed chaos_warrior 01:33:11.593 [Lua] packing 0 units of breed chaos_berzerker 01:33:11.593 [Lua] packing 0 units of breed skaven_plague_monk 01:33:11.593 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:33:11.593 [Lua] 01:33:11.593 [Lua] [1] = 1 (number) 01:33:11.593 [Lua] [2] = 0 (number) 01:33:11.593 [Lua] [3] = 1 (number) 01:33:11.593 [Lua] [4] = 0 (number) 01:33:11.593 [Lua] [5] = 1 (number) 01:33:11.593 [Lua] [6] = 0 (number) 01:33:11.593 [Lua] [7] = 1 (number) 01:33:11.593 [Lua] [8] = 0 (number) 01:33:11.593 [Lua] [9] = 1 (number) 01:33:11.593 [Lua] [10] = 0 (number) 01:33:11.593 [Lua] [11] = 1 (number) 01:33:11.593 [Lua] [12] = 0 (number) 01:33:11.593 [Lua] [13] = 1 (number) 01:33:11.593 [Lua] [14] = 0 (number) 01:33:11.593 [Lua] [15] = 1 (number) 01:33:11.593 [Lua] [16] = 0 (number) 01:33:11.593 [Lua] [17] = 1 (number) 01:33:11.593 [Lua] [18] = 0 (number) 01:33:11.593 [Lua] 01:33:11.593 [Lua] 01:33:11.593 [Lua] 01:33:11.594 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 01:33:11.594 [Lua] RemotePlayer:create_game_object( ) 55 01:33:11.610 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1 01:33:12.376 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list. 01:33:12.376 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:33:12.376 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1 01:33:16.254 [Lua] Set lobby begin: 01:33:16.254 [Lua] Lobby data twitch_enabled = false 01:33:16.254 [Lua] Lobby data power_level = 831 01:33:16.254 [Lua] Lobby data num_players = 4 01:33:16.254 [Lua] Lobby data weave_name = false 01:33:16.255 [Lua] Lobby data game_mode = 2 01:33:16.255 [Lua] Lobby data is_private = false 01:33:16.255 [Lua] Lobby data mechanism = adventure 01:33:16.255 [Lua] Lobby data level_key = skaven_stronghold 01:33:16.255 [Lua] Lobby data player_slot_1 = 0:0 01:33:16.255 [Lua] Lobby data selected_level_key = skaven_stronghold 01:33:16.255 [Lua] Lobby data unique_server_name = Kauffy 01:33:16.255 [Lua] Lobby data quick_game = true 01:33:16.255 [Lua] Lobby data matchmaking = true 01:33:16.255 [Lua] Lobby data difficulty = harder 01:33:16.255 [Lua] Lobby data country_code = US 01:33:16.255 [Lua] Lobby data host = 110000100950f7d 01:33:16.255 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:33:16.255 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:33:16.255 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:33:16.255 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:33:16.255 [Lua] Lobby data eac_authorized = true 01:33:16.255 [Lua] Set lobby end. 01:33:21.834 [Lua] ### Sending rpc_level_loaded 01:33:21.834 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 74 01:33:21.834 [Lua] Peer 11000010641356a has loaded the level and all enemies are loaded 01:34:06.886 [Lua] Set lobby begin: 01:34:06.886 [Lua] Lobby data twitch_enabled = false 01:34:06.886 [Lua] Lobby data power_level = 831 01:34:06.886 [Lua] Lobby data num_players = 4 01:34:06.886 [Lua] Lobby data weave_name = false 01:34:06.886 [Lua] Lobby data game_mode = 2 01:34:06.886 [Lua] Lobby data is_private = false 01:34:06.886 [Lua] Lobby data mechanism = adventure 01:34:06.887 [Lua] Lobby data level_key = skaven_stronghold 01:34:06.887 [Lua] Lobby data player_slot_1 = 0:0 01:34:06.887 [Lua] Lobby data selected_level_key = skaven_stronghold 01:34:06.887 [Lua] Lobby data unique_server_name = Kauffy 01:34:06.887 [Lua] Lobby data quick_game = true 01:34:06.887 [Lua] Lobby data matchmaking = true 01:34:06.887 [Lua] Lobby data difficulty = harder 01:34:06.887 [Lua] Lobby data country_code = US 01:34:06.887 [Lua] Lobby data host = 110000100950f7d 01:34:06.887 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:34:06.887 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:34:06.887 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:34:06.887 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:34:06.887 [Lua] Lobby data eac_authorized = true 01:34:06.887 [Lua] Set lobby end. 01:34:06.887 [Lua] [Matchmaking] Assigned player 11000010641356a to slot 2 when hot join syncing 01:34:06.887 [Lua] Breedfreezer (server) starting a hot join sync 01:34:06.887 [Lua] packing 0 units of breed chaos_marauder 01:34:06.887 [Lua] packing 0 units of breed skaven_clan_rat 01:34:06.887 [Lua] packing 0 units of breed skaven_storm_vermin 01:34:06.887 [Lua] packing 0 units of breed skaven_slave 01:34:06.887 [Lua] packing 0 units of breed chaos_fanatic 01:34:06.887 [Lua] packing 0 units of breed chaos_raider 01:34:06.887 [Lua] packing 0 units of breed chaos_warrior 01:34:06.887 [Lua] packing 0 units of breed chaos_berzerker 01:34:06.887 [Lua] packing 0 units of breed skaven_plague_monk 01:34:06.887 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:34:06.887 [Lua] 01:34:06.887 [Lua] [1] = 1 (number) 01:34:06.887 [Lua] [2] = 0 (number) 01:34:06.887 [Lua] [3] = 1 (number) 01:34:06.887 [Lua] [4] = 0 (number) 01:34:06.887 [Lua] [5] = 1 (number) 01:34:06.887 [Lua] [6] = 0 (number) 01:34:06.887 [Lua] [7] = 1 (number) 01:34:06.887 [Lua] [8] = 0 (number) 01:34:06.887 [Lua] [9] = 1 (number) 01:34:06.887 [Lua] [10] = 0 (number) 01:34:06.887 [Lua] [11] = 1 (number) 01:34:06.887 [Lua] [12] = 0 (number) 01:34:06.887 [Lua] [13] = 1 (number) 01:34:06.887 [Lua] [14] = 0 (number) 01:34:06.887 [Lua] [15] = 1 (number) 01:34:06.887 [Lua] [16] = 0 (number) 01:34:06.887 [Lua] [17] = 1 (number) 01:34:06.887 [Lua] [18] = 0 (number) 01:34:06.887 [Lua] 01:34:06.887 [Lua] 01:34:06.887 [Lua] 01:34:06.888 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 01:34:06.888 [Lua] RemotePlayer:create_game_object( ) 56 01:34:06.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a 01:34:06.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:06.917 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:06.917 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 01:34:07.086 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:34:07.088 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 01:34:07.089 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:07.169 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010871c61c go_type=player_unit go_created_func_name=game_object_created_player_unit 01:34:07.171 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 01:34:07.172 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:07.256 [Lua] StateInGameRunning:_game_actually_starts() 01:34:07.256 [Lua] ################################################################################################################# 01:34:07.256 [Lua] [Loading Time]: 00:01:19 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:34:07.256 [Lua] ################################################################################################################# 01:34:07.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 01:34:07.256 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:34:07.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 01:34:07.381 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 01:34:07.381 [Lua] Commit load time data 01:34:07.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:34:07.478 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:34:07.596 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:34:07.596 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1 01:34:07.596 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:34:07.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 01:34:07.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:34:08.263 [Flow] SSM bake 01:34:11.453 [Lua] Set lobby begin: 01:34:11.453 [Lua] Lobby data twitch_enabled = false 01:34:11.453 [Lua] Lobby data power_level = 778 01:34:11.453 [Lua] Lobby data num_players = 4 01:34:11.453 [Lua] Lobby data weave_name = false 01:34:11.453 [Lua] Lobby data game_mode = 2 01:34:11.453 [Lua] Lobby data is_private = false 01:34:11.453 [Lua] Lobby data mechanism = adventure 01:34:11.453 [Lua] Lobby data level_key = skaven_stronghold 01:34:11.453 [Lua] Lobby data player_slot_1 = 0:0 01:34:11.453 [Lua] Lobby data selected_level_key = skaven_stronghold 01:34:11.453 [Lua] Lobby data unique_server_name = Kauffy 01:34:11.453 [Lua] Lobby data quick_game = true 01:34:11.453 [Lua] Lobby data matchmaking = true 01:34:11.453 [Lua] Lobby data difficulty = harder 01:34:11.453 [Lua] Lobby data country_code = US 01:34:11.454 [Lua] Lobby data host = 110000100950f7d 01:34:11.454 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:34:11.454 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:34:11.454 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:34:11.454 [Lua] Lobby data player_slot_3 = 11000010871c61c:1 01:34:11.454 [Lua] Lobby data eac_authorized = true 01:34:11.454 [Lua] Set lobby end. 01:34:26.485 [Flow] SSM bake 01:34:30.142 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:34:31.448 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:34:36.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:34:37.660 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 01:34:41.728 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:34:41.746 [Lua] Spline already found! 01:34:41.782 [Lua] Init group template: spline_patrol 01:34:43.712 [Lua] Players are leaving the safe zone 01:34:51.949 [Flow] SSM bake 01:34:58.248 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:34:58.265 [Lua] Spline already found! 01:34:58.305 [Lua] Init group template: spline_patrol 01:34:59.990 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:00.541 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:15.393 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:35:15.410 [Lua] Spline already found! 01:35:15.453 [Lua] Init group template: spline_patrol 01:35:20.840 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:21.351 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:26.648 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:27.570 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:28.044 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:28.777 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:29.249 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:29.964 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:30.928 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 01:35:37.236 [Lua] fence jumping 01:35:38.551 [Lua] ready to jump failed 01:35:39.143 [Lua] fence jumping 01:35:39.571 [Lua] simple los failed 01:35:43.282 [Lua] Destroying unit since outside mesh or world 01:35:45.377 [Lua] ready to jump failed 01:35:46.158 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:46.777 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:35:49.907 [Lua] [ChatManager][1]System: UberNuby picked up a Tome 01:35:53.648 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:35:54.181 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:36:07.398 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:36:07.416 [Lua] Spline already found! 01:36:07.459 [Lua] Init group template: spline_patrol 01:36:07.986 [Lua] Time for new HOOORDE! multi_first_wave 01:36:07.986 [Lua] horde requested: ambush 01:36:07.986 [Lua] setting up ambush-horde 01:36:07.986 [Lua] Composing horde 'large' .. using variant 'plain' 01:36:07.986 [Lua] -> spawning: 56 01:36:07.986 [Lua] horde crated with id 5 of type ambush 01:36:07.986 [Lua] ambush horde has started 01:36:07.994 [Lua] MUSIC: explore -> pre_ambush 01:36:11.520 [Lua] replace_hidden_spawners -> first try found: 1 cover points 01:36:11.520 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:11.520 [Lua] ->moving spawner 01:36:13.108 [Lua] Init group template: horde 01:36:13.114 [Lua] MUSIC: pre_ambush -> horde 01:36:20.258 [Lua] Pushing horde in time; too many units out 01:36:25.349 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:36:25.349 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:36:25.349 [Lua] horde requested: ambush 01:36:25.349 [Lua] setting up ambush-horde 01:36:25.349 [Lua] Composing horde 'large' .. using variant 'plain' 01:36:25.349 [Lua] -> spawning: 54 01:36:25.349 [Lua] horde crated with id 6 of type ambush 01:36:25.349 [Lua] ambush horde has started 01:36:28.232 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:36:28.839 [Lua] replace_hidden_spawners -> first try found: 0 cover points 01:36:28.839 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 01:36:28.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.839 [Lua] ->moving spawner 01:36:28.857 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:36:30.454 [Lua] Init group template: horde 01:36:30.662 [Lua] Horde killed: ? 01:36:30.678 [Lua] HORDE: last wave, reset to standard horde delay 01:36:30.678 [Lua] Time for new HOOORDE! multi_last_wave 01:36:30.678 [Lua] horde requested: ambush 01:36:30.678 [Lua] setting up ambush-horde 01:36:30.678 [Lua] Composing horde 'large' .. using variant 'plain' 01:36:30.678 [Lua] -> spawning: 54 01:36:30.678 [Lua] horde crated with id 7 of type ambush 01:36:30.678 [Lua] ambush horde has started 01:36:35.859 [Lua] Init group template: horde 01:36:49.212 [Lua] Horde killed: ? 01:36:50.679 [Lua] MUSIC: horde -> explore 01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:36:51.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:36:52.452 [Lua] Horde killed: ? 01:36:58.870 [Lua] fence jumping 01:36:59.881 [Lua] ready to jump failed 01:37:00.865 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:01.208 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:01.475 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:01.999 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:03.324 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:03.697 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:06.101 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:37:06.119 [Lua] Spline already found! 01:37:06.158 [Lua] Init group template: spline_patrol 01:37:06.309 [Lua] Coordinated attack! 01:37:14.741 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:15.782 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:16.396 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:16.707 [Lua] main path terror event triggered: boss_event_storm_fiend 01:37:16.707 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 01:37:16.742 [Flow] Boss DoorStormfiend 01:37:16.744 [Lua] Boss gave [Unit '#ID[bad9a22c15d9a8d2]'] initial aggro 01:37:16.746 [Lua] Init group template: boss_door_closers 01:37:17.506 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:17.627 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:18.515 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:18.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:19.433 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:21.744 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:37:21.763 [Lua] Spline already found! 01:37:21.836 [Lua] Init group template: spline_patrol 01:37:22.351 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:22.640 [Lua] [ChatManager][1]System: UberNuby picked up a Grimoire 01:37:23.159 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:23.434 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:23.910 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:23.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:28.929 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:29.549 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:30.087 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:30.607 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:31.202 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:31.686 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:32.362 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4b20, position: 0 01:37:33.023 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4b52, position: 0 01:37:36.948 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:37.458 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:37.544 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 01:37:38.165 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:38.871 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:44.933 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:37:45.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 4537872 01:37:47.082 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:37:47.616 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:03.022 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 01:38:03.022 [Lua] ERROR: Tried to freeze unit twice in the same frame. 01:38:04.019 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:05.557 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:05.575 [Lua] Spline already found! 01:38:05.620 [Lua] Init group template: spline_patrol 01:38:07.514 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:08.021 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:08.815 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:08.831 [Lua] Spline already found! 01:38:08.874 [Lua] Init group template: spline_patrol 01:38:18.408 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:18.429 [Lua] Spline already found! 01:38:18.497 [Lua] Init group template: spline_patrol 01:38:27.197 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:38:27.215 [Lua] Spline already found! 01:38:27.347 [Lua] Init group template: spline_patrol 01:38:27.792 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5be0, position: 0 01:38:27.913 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5bf4, position: 0 01:38:29.527 [Lua] Time for new HOOORDE! multi_first_wave 01:38:29.527 [Lua] horde requested: vector_blob 01:38:29.527 [Lua] wants to spawn behind within distance: 60 01:38:29.527 [Lua] horde crated with id 15 of type vector_blob 01:38:29.527 [Lua] managed to spawn 57/57 horde enemies 01:38:29.527 [Lua] vector blob horde has started 01:38:29.537 [Lua] MUSIC: explore -> pre_horde 01:38:30.787 [Lua] Init group template: horde 01:38:31.977 [Lua] [ChatManager][1]System: christianoxxx picked up a piece of Ravaged Art 01:38:36.599 [Lua] MUSIC: pre_horde -> horde 01:38:37.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:38:44.175 [Lua] Pushing horde in time; too many units out 01:38:49.305 [Lua] Pushing horde in time; too many units out 01:38:49.478 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:50.112 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:50.296 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:50.870 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:51.784 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:52.526 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:52.687 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:38:53.166 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:38:53.323 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 52 action: nil 01:38:54.319 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:38:54.319 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:38:54.319 [Lua] horde requested: vector_blob 01:38:54.319 [Lua] wants to spawn ahead within distance: 60 01:38:54.319 [Lua] horde crated with id 16 of type vector_blob 01:38:54.320 [Lua] managed to spawn 55/55 horde enemies 01:38:54.320 [Lua] vector blob horde has started 01:38:55.763 [Lua] Init group template: horde 01:39:03.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:03.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304 01:39:07.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 79 action: nil 01:39:07.707 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 78 action: nil 01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 49 size: 77 action: nil 01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 76 action: nil 01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 75 action: nil 01:39:07.731 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 74 action: nil 01:39:07.864 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 73 action: nil 01:39:07.924 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 32 size: 72 action: nil 01:39:07.945 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 71 action: nil 01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 70 action: nil 01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 54 size: 69 action: nil 01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 68 action: nil 01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 67 action: nil 01:39:08.009 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 57 size: 66 action: nil 01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 58 size: 65 action: nil 01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 59 size: 64 action: nil 01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 63 action: nil 01:39:08.032 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 62 action: nil 01:39:08.255 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 61 action: nil 01:39:08.278 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 60 size: 60 action: nil 01:39:08.348 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 59 action: nil 01:39:08.397 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 58 action: nil 01:39:08.420 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 57 action: nil 01:39:08.441 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 39 size: 56 action: nil 01:39:08.526 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 52 size: 55 action: nil 01:39:08.526 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 54 action: nil 01:39:08.568 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 53 action: nil 01:39:08.626 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 52 action: nil 01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 51 action: nil 01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 50 action: nil 01:39:08.646 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 49 action: nil 01:39:08.667 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 48 action: nil 01:39:08.688 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 46 size: 47 action: nil 01:39:08.708 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 46 action: nil 01:39:08.727 [Lua] HORDE: last wave, reset to standard horde delay 01:39:08.727 [Lua] Time for new HOOORDE! multi_last_wave 01:39:08.727 [Lua] horde requested: vector_blob 01:39:08.727 [Lua] wants to spawn ahead within distance: 60 01:39:08.727 [Lua] horde crated with id 17 of type vector_blob 01:39:08.727 [Lua] managed to spawn 57/57 horde enemies 01:39:08.727 [Lua] vector blob horde has started 01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 46 action: nil 01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 45 action: nil 01:39:08.728 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 44 action: nil 01:39:08.775 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 45 action: nil 01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 45 action: nil 01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 44 action: nil 01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 43 action: nil 01:39:08.795 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 42 action: nil 01:39:08.817 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 42 action: nil 01:39:08.838 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 42 action: nil 01:39:08.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 42 action: nil 01:39:08.881 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 42 action: nil 01:39:08.901 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 42 action: nil 01:39:08.923 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 42 action: nil 01:39:09.005 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 45 action: nil 01:39:09.046 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 21 size: 46 action: nil 01:39:09.066 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 46 action: nil 01:39:09.086 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 46 action: nil 01:39:09.128 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 47 action: nil 01:39:09.948 [Lua] Init group template: horde 01:39:12.799 [Lua] Horde killed: ? 01:39:14.647 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average. 01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average. 01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average. 01:39:17.877 warning: [Physics] Create Actor: Shape density varies. Using average. 01:39:28.353 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:28.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304 01:39:38.910 [Lua] event horde ends! 01:39:39.864 [Lua] MUSIC: horde -> explore 01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:40.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:39:42.077 [Lua] main_path_player_far_away_check started 01:39:43.806 [Lua] main_path_player_far_away_check started 01:39:44.096 [Lua] [ChatManager][1]System: christianoxxx picked up a Grimoire 01:39:44.739 [Lua] main path terror event triggered: rare_event_loot_rat 01:39:44.739 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 01:39:45.202 [Lua] main_path_player_far_away_check started 01:39:46.865 [Lua] main_path_player_far_away_check started 01:39:53.355 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:39:58.195 [Lua] Horde killed: ? 01:40:03.749 [Lua] Horde killed: ? 01:40:07.878 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:08.784 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:40:15.178 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:15.971 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:40:26.952 [Lua] [ChatManager][1]System: christianoxxx picked up a Loot Die 01:40:30.140 [Lua] [ChatManager][1]System: UberNuby discarded a Tome 01:40:31.968 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:32.478 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:40:33.493 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:33.800 [Lua] [ChatManager][1]System: UberNuby picked up a Tome 01:40:33.853 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:40:37.519 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:40:38.081 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:40:39.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x9f67, position: 0 01:40:42.298 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:40:43.871 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:41:05.416 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:05.885 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:05.927 [Lua] Coordinated attack! 01:41:07.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:41:07.649 [Lua] Spline already found! 01:41:07.756 [Lua] Init group template: spline_patrol 01:41:18.504 [Flow] SSM bake 01:41:25.013 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:25.799 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:27.151 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:35.653 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 66 01:41:36.370 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:37.521 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:38.156 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:39.046 [Lua] [ChatManager][1]System: UberNuby picked up a piece of Ravaged Art 01:41:39.080 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 01:41:39.601 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:39.672 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:40.170 [Lua] [ChatManager][1]System: colton389 picked up a piece of Ravaged Art 01:41:40.695 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:40.908 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:41.307 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:41.968 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:41.970 [Lua] Pushing horde in time; too many units out 01:41:43.105 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:47.044 [Lua] Pushing horde in time; too many units out 01:41:49.440 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:49.926 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:51.459 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 61 01:41:52.164 [Lua] Time for new HOOORDE! multi_first_wave 01:41:52.164 [Lua] horde requested: vector 01:41:52.164 [Lua] setting up vector-horde 01:41:52.164 [Lua] Composing horde 'large' .. using variant 'plain' 01:41:52.164 [Lua] --> horde wants to spawn behind players (0.67562593626457/0.67 01:41:52.164 [Lua] -> spawning: 54 01:41:52.164 [Lua] horde crated with id 19 of type vector 01:41:52.165 [Lua] vector horde has started 01:41:52.181 [Lua] MUSIC: explore -> pre_horde 01:41:52.508 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 60 01:41:53.255 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:54.113 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:54.356 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:54.996 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:55.452 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:41:55.841 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:41:58.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb4e9, position: 0 01:42:00.177 [Lua] [ChatManager][1]System: christianoxxx picked up a Tome 01:42:00.334 [Lua] replace_hidden_spawners -> first try found: 4 cover points 01:42:00.334 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.334 [Lua] ->moving spawner 01:42:00.366 [Lua] replace_hidden_spawners -> first try found: 9 cover points 01:42:00.366 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:00.366 [Lua] ->moving spawner 01:42:00.366 [Lua] ->moving spawner 01:42:00.366 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.367 [Lua] ->moving spawner 01:42:00.381 [Lua] MUSIC: pre_horde -> horde 01:42:00.396 [Lua] replace_hidden_spawners -> first try found: 7 cover points 01:42:00.396 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.396 [Lua] ->moving spawner 01:42:00.425 [Lua] replace_hidden_spawners -> first try found: 7 cover points 01:42:00.425 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.425 [Lua] ->moving spawner 01:42:00.457 [Lua] replace_hidden_spawners -> first try found: 7 cover points 01:42:00.457 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:00.457 [Lua] ->moving spawner 01:42:02.028 [Lua] Init group template: horde 01:42:02.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0xb951, position: 0 01:42:05.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xbcd1, position: 0 01:42:14.770 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:42:14.770 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:42:14.770 [Lua] horde requested: vector 01:42:14.770 [Lua] setting up vector-horde 01:42:14.770 [Lua] Composing horde 'large' .. using variant 'plain' 01:42:14.770 [Lua] --> horde wants to spawn behind players (0.86510277240499/0.67 01:42:14.771 [Lua] -> spawning: 54 01:42:14.771 [Lua] horde crated with id 20 of type vector 01:42:14.771 [Lua] vector horde has started 01:42:16.535 [Lua] Coordinated attack! 01:42:24.902 [Lua] Init group template: horde 01:42:25.591 [Flow] SSM bake 01:42:35.700 [Flow] SSM bake 01:42:40.198 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:42:43.260 [Lua] Horde killed: ? 01:42:46.741 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:42:51.098 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:42:52.036 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:43:07.193 [Flow] SSM bake 01:43:07.364 [Flow] SSM bake 01:43:11.821 [Flow] SSM bake 01:43:15.867 [Lua] MUSIC: horde -> explore 01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:43:17.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:43:19.011 [Flow] SSM bake 01:43:23.184 [Lua] Horde killed: ? 01:43:24.387 [Flow] SSM bake 01:43:33.252 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:43:34.745 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:43:44.423 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 01:43:49.065 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:43:49.083 [Lua] Spline already found! 01:43:49.128 [Lua] Init group template: spline_patrol 01:43:50.445 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 22 01:43:52.193 [Flow] SSM bake 01:43:53.022 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:43:53.041 [Lua] Spline already found! 01:43:53.086 [Lua] Init group template: spline_patrol 01:43:54.461 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:54.925 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:43:55.799 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:43:56.262 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:00.887 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:01.430 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:03.349 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 01:44:10.781 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:11.176 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:17.676 [Lua] main path terror event triggered: boss_event_storm_fiend 01:44:17.676 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend 01:44:17.713 [Flow] Boss DoorStormfiend 01:44:17.715 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 01:44:17.717 [Lua] Init group template: boss_door_closers 01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:19.851 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:24.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:33.885 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:34.619 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1 01:44:35.508 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:36.290 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:36.628 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:37.417 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:37.744 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:38.534 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:38.862 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:39.611 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:43.692 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:44.455 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:44.801 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:45.586 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:45.924 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:46.689 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:47.040 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:47.854 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:49.874 [Lua] simple los failed 01:44:51.569 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:52.194 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:52.738 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:44:53.403 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:54.352 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:44:54.431 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 4537872 01:44:55.883 [Lua] [ChatManager][1]System: colton389 picked up a Loot Die 01:45:06.843 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:45:06.861 [Lua] Spline already found! 01:45:06.912 [Lua] Init group template: spline_patrol 01:45:13.962 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:14.721 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:45:17.829 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:18.306 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:45:19.016 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:45:19.493 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:45:32.316 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:45:33.313 [Lua] Time for new HOOORDE! multi_first_wave 01:45:33.313 [Lua] horde requested: vector 01:45:33.313 [Lua] setting up vector-horde 01:45:33.313 [Lua] Composing horde 'large' .. using variant 'plain' 01:45:33.313 [Lua] --> horde wants to spawn ahead of players (0.24755957333946/0.67 01:45:33.313 [Lua] -> spawning: 54 01:45:33.313 [Lua] horde crated with id 25 of type vector 01:45:33.314 [Lua] vector horde has started 01:45:33.322 [Lua] MUSIC: explore -> pre_horde 01:45:37.869 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:45:41.419 [Lua] MUSIC: pre_horde -> horde 01:45:42.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:45:43.523 [Lua] Init group template: horde 01:45:44.463 [Lua] Pushing horde in time; too many units out 01:45:49.516 [Lua] Pushing horde in time; too many units out 01:45:54.584 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:45:54.584 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:45:54.584 [Lua] horde requested: vector 01:45:54.584 [Lua] setting up vector-horde 01:45:54.584 [Lua] Composing horde 'large' .. using variant 'plain' 01:45:54.584 [Lua] --> horde wants to spawn ahead of players (0.427939407816/0.67 01:45:54.584 [Lua] -> spawning: 52 01:45:54.584 [Lua] horde crated with id 26 of type vector 01:45:54.584 [Lua] vector horde has started 01:46:02.729 [Lua] replace_hidden_spawners -> first try found: 1 cover points 01:46:02.729 [Lua] replace_hidden_spawners -> replacing hidden spawners! 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:02.729 [Lua] ->moving spawner 01:46:03.782 [Lua] HORDE: last wave, reset to standard horde delay 01:46:03.782 [Lua] Time for new HOOORDE! multi_last_wave 01:46:03.782 [Lua] horde requested: vector 01:46:03.782 [Lua] setting up vector-horde 01:46:03.782 [Lua] Composing horde 'large' .. using variant 'plain' 01:46:03.782 [Lua] --> horde wants to spawn behind players (0.856836817982/0.67 01:46:03.782 [Lua] -> spawning: 52 01:46:03.782 [Lua] horde crated with id 27 of type vector 01:46:03.782 [Lua] vector horde has started 01:46:04.205 [Lua] Init group template: horde 01:46:04.373 [Lua] Horde killed: ? 01:46:07.900 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:07.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304 01:46:10.918 [Lua] simple los failed 01:46:14.037 [Lua] Init group template: horde 01:46:15.619 [Lua] fence jumping 01:46:16.218 [Lua] ready to jump failed 01:46:17.674 [Lua] ready to jump failed 01:46:25.667 [Lua] Horde killed: ? 01:46:33.161 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:33.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304 01:46:34.750 [Lua] MUSIC: horde -> explore 01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:36.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:46:41.423 [Lua] Horde killed: ? 01:46:51.970 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:46:52.426 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:47:01.579 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:47:03.834 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:47:04.394 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:47:06.989 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:47:16.620 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x13e63, position: 0 01:47:23.343 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:47:27.051 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:47:28.769 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:47:31.603 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:47:47.104 [Lua] Time for new HOOORDE! multi_first_wave 01:47:47.104 [Lua] horde requested: ambush 01:47:47.104 [Lua] setting up ambush-horde 01:47:47.104 [Lua] Composing horde 'large' .. using variant 'plain' 01:47:47.104 [Lua] -> spawning: 56 01:47:47.104 [Lua] horde crated with id 28 of type ambush 01:47:47.104 [Lua] ambush horde has started 01:47:47.113 [Lua] MUSIC: explore -> pre_ambush 01:47:47.402 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 82610 0 01:47:51.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14419, position: 0 01:47:52.151 [Lua] MUSIC: pre_ambush -> horde 01:47:54.211 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:47:54.782 [Lua] Init group template: horde 01:47:59.402 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:47:59.402 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:47:59.402 [Lua] horde requested: ambush 01:47:59.402 [Lua] setting up ambush-horde 01:47:59.402 [Lua] Composing horde 'large' .. using variant 'plain' 01:47:59.402 [Lua] -> spawning: 57 01:47:59.402 [Lua] horde crated with id 29 of type ambush 01:47:59.402 [Lua] ambush horde has started 01:48:07.661 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:08.478 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:08.701 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:08.713 [Lua] Init group template: horde 01:48:09.620 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:11.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x15623, position: 0 01:48:11.230 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1560f, position: 0 01:48:11.251 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1560f, position: 0 01:48:11.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x156bc, position: 0 01:48:14.343 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:15.141 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:15.883 [Lua] HORDE: last wave, reset to standard horde delay 01:48:15.883 [Lua] Time for new HOOORDE! multi_last_wave 01:48:15.883 [Lua] horde requested: ambush 01:48:15.883 [Lua] setting up ambush-horde 01:48:15.883 [Lua] Composing horde 'large' .. using variant 'plain' 01:48:15.883 [Lua] -> spawning: 55 01:48:15.884 [Lua] horde crated with id 30 of type ambush 01:48:15.884 [Lua] ambush horde has started 01:48:18.994 [Lua] Horde killed: ? 01:48:19.469 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:19.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 1212304 01:48:25.655 [Lua] Init group template: horde 01:48:25.858 [Lua] Horde killed: ? 01:48:27.117 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:27.987 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:29.076 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 92134 0 01:48:29.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 80, name: `unknown` 01:48:36.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16d4a, position: 0 01:48:36.810 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x16d8e, position: 0 01:48:37.830 [Lua] MUSIC: horde -> explore 01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:38.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882 01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882 01:48:40.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 97882 01:48:40.723 [Lua] Horde killed: ? 01:48:40.780 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:41.414 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:45.405 [Lua] TerrorEventMixer.start_event: roaming_patrol 01:48:45.434 [Lua] Spline already found! 01:48:45.504 [Lua] Init group template: spline_patrol 01:48:49.287 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:50.063 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:51.005 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:51.792 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:52.636 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:48:53.417 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:48:57.975 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:00.835 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:49:06.522 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:49:07.475 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:49:08.941 [Lua] players are progressing too fast, leave relax 01:49:09.951 [Lua] [ChatManager][1]System: UberNuby picked up a piece of Ravaged Art 01:49:16.756 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 01:49:27.845 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 01:49:30.573 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 24 size: 39 action: nil 01:50:00.837 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:01.747 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:50:07.365 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:50:07.857 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:50:08.460 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1841d, position: 0 01:50:11.675 [Lua] Time for new HOOORDE! multi_first_wave 01:50:11.675 [Lua] horde requested: vector_blob 01:50:11.675 [Lua] wants to spawn behind within distance: 60 01:50:11.675 [Lua] could not, tries to spawnahead 01:50:11.675 [Lua] horde crated with id 32 of type vector_blob 01:50:11.676 [Lua] managed to spawn 56/59 horde enemies 01:50:11.676 [Lua] vector blob horde has started 01:50:11.686 [Lua] MUSIC: explore -> pre_horde 01:50:12.640 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:50:16.761 [Lua] MUSIC: pre_horde -> horde 01:50:22.874 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 01:50:22.874 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:50:22.874 [Lua] horde requested: vector_blob 01:50:22.874 [Lua] wants to spawn ahead within distance: 60 01:50:22.874 [Lua] horde crated with id 33 of type vector_blob 01:50:22.875 [Lua] managed to spawn 52/56 horde enemies 01:50:22.875 [Lua] vector blob horde has started 01:50:25.229 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:50:31.046 [Lua] Pushing horde in time; too many units out 01:50:36.234 [Lua] HORDE: last wave, reset to standard horde delay 01:50:36.234 [Lua] Time for new HOOORDE! multi_last_wave 01:50:36.234 [Lua] horde requested: vector_blob 01:50:36.234 [Lua] wants to spawn behind within distance: 60 01:50:36.234 [Lua] horde crated with id 34 of type vector_blob 01:50:36.235 [Lua] managed to spawn 53/54 horde enemies 01:50:36.235 [Lua] vector blob horde has started 01:50:57.632 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ad37, position: 0 01:50:57.699 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1ad2c, position: 0 01:51:00.877 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:01.788 [Lua] ready to jump failed 01:51:01.812 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:01.828 [Lua] MUSIC: horde -> explore 01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:51:01.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f3, position: 0 01:51:04.149 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:04.576 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:06.302 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:07.300 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:07.945 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:08.306 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:08.822 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:09.584 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:09.750 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:51:10.255 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:51:32.642 [Lua] Coordinated attack! 01:51:46.244 [Lua] [ChatManager][1]System: christianoxxx discarded a Tome 01:51:49.101 [Lua] [ChatManager][1]System: christianoxxx picked up a Tome 01:52:02.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 01:52:09.160 [Lua] Override Player Respawning respawns_arena true 01:52:09.166 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 01:52:11.070 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:11.178 [Lua] simple los failed 01:52:12.078 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:52:12.885 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:13.470 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:52:14.111 [Lua] fence jumping 01:52:14.377 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:15.115 [Lua] ready to jump failed 01:52:15.365 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:52:15.495 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:15.803 [Lua] fence jumping 01:52:16.453 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:52:16.785 [Lua] ready to jump failed 01:52:17.743 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010871c61c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:52:18.086 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010871c61c 01:52:22.329 [Lua] ready to jump failed 01:52:23.803 [Lua] fence jumping 01:52:24.360 [Lua] simple los failed 01:52:35.254 [Lua] [ChatManager][1]System: Kauffy discarded a Tome 01:52:36.904 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 01:52:52.040 [Lua] TerrorEventMixer.start_event: stronghold_boss 01:52:52.118 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 01:52:52.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 01:52:52.597 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 01:52:53.083 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010871c61c, connection_key=0, breed_name=skaven_storm_vermin_warlord) 01:52:53.138 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001046978d1, connection_key=2, breed_name=skaven_storm_vermin_warlord) 01:52:54.463 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000010641356a, connection_key=1, breed_name=skaven_storm_vermin_warlord) 01:52:54.693 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010871c61c 01:52:54.695 [Lua] [ChatManager][1]System: christianoxxx has left the game 01:52:54.695 [Lua] [PSM] Disconnecting peer 11000010871c61c 01:52:54.695 [Lua] [PSM] Disconnected peer 11000010871c61c is being removed from session. 01:52:54.695 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010871c61c 01:52:54.695 [Lua] [MOD][VMF][INFO] Removed 11000010871c61c from the VMF users list. 01:52:54.695 [Lua] [GameNetworkManager] destroying game object with go_id=54 01:52:54.695 [Lua] Set lobby begin: 01:52:54.695 [Lua] Lobby data twitch_enabled = false 01:52:54.695 [Lua] Lobby data power_level = 778 01:52:54.695 [Lua] Lobby data num_players = 4 01:52:54.695 [Lua] Lobby data weave_name = false 01:52:54.695 [Lua] Lobby data game_mode = 2 01:52:54.695 [Lua] Lobby data is_private = false 01:52:54.695 [Lua] Lobby data mechanism = adventure 01:52:54.695 [Lua] Lobby data level_key = skaven_stronghold 01:52:54.695 [Lua] Lobby data player_slot_1 = 0:0 01:52:54.695 [Lua] Lobby data selected_level_key = skaven_stronghold 01:52:54.695 [Lua] Lobby data unique_server_name = Kauffy 01:52:54.695 [Lua] Lobby data quick_game = true 01:52:54.695 [Lua] Lobby data matchmaking = true 01:52:54.696 [Lua] Lobby data difficulty = harder 01:52:54.696 [Lua] Lobby data country_code = US 01:52:54.696 [Lua] Lobby data host = 110000100950f7d 01:52:54.696 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:52:54.696 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:52:54.696 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:52:54.696 [Lua] Lobby data player_slot_3 = 0:0 01:52:54.696 [Lua] Lobby data eac_authorized = true 01:52:54.696 [Lua] Set lobby end. 01:52:54.696 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010871c61c) 01:52:54.696 [EAC] EAC server lost client 11000010871c61c 01:52:54.696 [EACServer] [17:52:54:696][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010871C61C PlayerGUID: 76561198101939740 01:52:54.697 [Lua] [GameNetworkManager] destroying game object with go_id=60 01:52:54.700 [Lua] player (110000100950f7d,2) was put into party 1 01:52:54.713 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 01:52:54.713 [Lua] Assigning peer(110000100950f7d:2) to profile(3) career(1) 01:52:54.713 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(3) career_index(1) 01:52:54.713 [Lua] Set lobby begin: 01:52:54.713 [Lua] Lobby data twitch_enabled = false 01:52:54.714 [Lua] Lobby data power_level = 778 01:52:54.714 [Lua] Lobby data num_players = 4 01:52:54.714 [Lua] Lobby data weave_name = false 01:52:54.714 [Lua] Lobby data game_mode = 2 01:52:54.714 [Lua] Lobby data is_private = false 01:52:54.714 [Lua] Lobby data mechanism = adventure 01:52:54.714 [Lua] Lobby data level_key = skaven_stronghold 01:52:54.714 [Lua] Lobby data player_slot_1 = 0:0 01:52:54.714 [Lua] Lobby data selected_level_key = skaven_stronghold 01:52:54.714 [Lua] Lobby data unique_server_name = Kauffy 01:52:54.714 [Lua] Lobby data quick_game = true 01:52:54.714 [Lua] Lobby data matchmaking = true 01:52:54.714 [Lua] Lobby data difficulty = harder 01:52:54.714 [Lua] Lobby data country_code = US 01:52:54.714 [Lua] Lobby data host = 110000100950f7d 01:52:54.714 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:52:54.714 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:52:54.714 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:52:54.714 [Lua] Lobby data player_slot_3 = 0:0 01:52:54.715 [Lua] Lobby data eac_authorized = true 01:52:54.715 [Lua] Set lobby end. 01:52:54.715 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1 01:52:54.715 [Lua] 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 01:52:54.715 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 01:52:54.715 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 01:52:54.715 [Lua] [wwise/rakegun] = false (boolean) 01:52:54.715 [Lua] [wwise/one_handed_axes] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 01:52:54.715 [Lua] 01:52:54.715 [Lua] 01:52:54.715 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2] = false (boolean) 01:52:54.715 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06] = false (boolean) 01:52:54.715 [Lua] [wwise/one_handed_axes] = false (boolean) 01:52:54.715 [Lua] [wwise/rakegun] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart] = false (boolean) 01:52:54.715 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p] = false (boolean) 01:52:54.715 [Lua] [units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02] = false (boolean) 01:52:54.715 [Lua] 01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:5 my_peer_id:110000100950f7d 01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d 01:52:54.723 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:5 my_peer_id:110000100950f7d 01:52:54.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:5 my_peer_id:110000100950f7d 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: wwise/rakegun, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 01:52:54.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:52:54.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 01:52:54.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, InventoryPackageSynchronizerClient 01:52:54.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_10, InventoryPackageSynchronizerClient 01:52:54.797 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 01:52:54.797 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 01:52:54.797 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 01:52:54.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:52:54.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 01:52:54.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 01:52:54.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02 01:52:54.900 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:52:55.424 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:52:55.424 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 01:52:55.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 01:52:55.567 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 01:52:55.567 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2 01:52:55.569 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:52:55.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:52:55.732 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 01:52:55.733 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 01:52:55.774 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 01:52:55.774 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06 01:52:55.775 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:52:55.812 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:52:55.812 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:52:55.813 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 01:52:55.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 01:52:55.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2 01:52:55.986 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:52:56.021 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:52:56.021 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:52:56.022 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 01:52:56.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 01:52:56.115 [Lua] [PackageManager] Force_load: wwise/rakegun 01:52:56.115 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:52:56.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:52:56.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p 01:52:56.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 01:52:56.402 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 01:52:56.402 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart 01:52:56.402 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:52:56.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:52:56.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 01:52:56.490 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:52:56.526 [Lua] Set lobby begin: 01:52:56.526 [Lua] Lobby data twitch_enabled = false 01:52:56.526 [Lua] Lobby data power_level = 759 01:52:56.526 [Lua] Lobby data num_players = 4 01:52:56.526 [Lua] Lobby data weave_name = false 01:52:56.526 [Lua] Lobby data game_mode = 2 01:52:56.526 [Lua] Lobby data is_private = false 01:52:56.526 [Lua] Lobby data mechanism = adventure 01:52:56.526 [Lua] Lobby data level_key = skaven_stronghold 01:52:56.526 [Lua] Lobby data player_slot_1 = 0:0 01:52:56.526 [Lua] Lobby data selected_level_key = skaven_stronghold 01:52:56.526 [Lua] Lobby data unique_server_name = Kauffy 01:52:56.527 [Lua] Lobby data quick_game = true 01:52:56.527 [Lua] Lobby data matchmaking = true 01:52:56.527 [Lua] Lobby data difficulty = harder 01:52:56.527 [Lua] Lobby data country_code = US 01:52:56.527 [Lua] Lobby data host = 110000100950f7d 01:52:56.527 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:52:56.527 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:52:56.527 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:52:56.527 [Lua] Lobby data player_slot_3 = 0:0 01:52:56.527 [Lua] Lobby data eac_authorized = true 01:52:56.527 [Lua] Set lobby end. 01:52:56.603 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:52:56.603 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 01:52:56.620 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:52:57.418 [SteamLobby] Detected removed member 11000010871c61c 01:52:57.418 [Connection] Destroying endpoint 11000010871c61c - explicit request 01:52:57.421 [SteamAuthenticator] CancelAuthTicket 11000010871c61c 01:52:57.421 [SteamAuthenticator] EndAuthSession 11000010871c61c 01:52:57.421 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:52:57.421 [Lua] Players: 3 01:52:57.421 [Lua] Set lobby begin: 01:52:57.421 [Lua] Lobby data twitch_enabled = false 01:52:57.421 [Lua] Lobby data power_level = 759 01:52:57.421 [Lua] Lobby data num_players = 3 01:52:57.421 [Lua] Lobby data weave_name = false 01:52:57.421 [Lua] Lobby data game_mode = 2 01:52:57.421 [Lua] Lobby data is_private = false 01:52:57.421 [Lua] Lobby data mechanism = adventure 01:52:57.422 [Lua] Lobby data level_key = skaven_stronghold 01:52:57.422 [Lua] Lobby data player_slot_1 = 0:0 01:52:57.422 [Lua] Lobby data selected_level_key = skaven_stronghold 01:52:57.422 [Lua] Lobby data unique_server_name = Kauffy 01:52:57.422 [Lua] Lobby data quick_game = true 01:52:57.422 [Lua] Lobby data matchmaking = true 01:52:57.422 [Lua] Lobby data difficulty = harder 01:52:57.422 [Lua] Lobby data country_code = US 01:52:57.422 [Lua] Lobby data host = 110000100950f7d 01:52:57.422 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:52:57.422 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:52:57.422 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:52:57.422 [Lua] Lobby data player_slot_3 = 0:0 01:52:57.422 [Lua] Lobby data eac_authorized = true 01:52:57.422 [Lua] Set lobby end. 01:52:57.423 [Lua] [LobbyMembers] Member left 11000010871c61c 01:52:58.914 [Lua] [Matchmaking] Handshake host removing client 11000010871c61c 01:52:58.988 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:52:58.988 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=248 01:53:14.253 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010641356a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:15.042 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010641356a 01:53:17.429 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:53:18.212 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1 01:53:26.872 [Lua] event horde ends! 01:53:27.803 [Lua] Override Player Respawning exit_respawns true 01:53:27.803 [Lua] Override Player Respawning respawns_arena false 01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average. 01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average. 01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average. 01:53:27.805 warning: [Physics] Create Actor: Shape density varies. Using average. 01:53:29.037 [Lua] [ChatManager][1]System: Kauffy picked up a Loot Die 01:53:29.425 [Lua] [ChatManager][1]System: colton389 picked up a Loot Die 01:53:38.098 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d47a, position: 0 01:53:43.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d5e1, position: 0 01:54:05.837 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 4 5 01:54:08.371 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 01:54:08.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 01:54:08.406 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 1 2 01:54:08.592 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 01:54:11.846 [Lua] main_path_player_far_away_check started 01:54:11.895 [Lua] main_path_player_far_away_check started 01:54:12.420 [Lua] main_path_player_far_away_check started 01:54:14.962 [Lua] main_path_player_far_away_check started 01:54:15.012 [Lua] main_path_player_far_away_check started 01:54:15.115 [Lua] main_path_player_far_away_check started 01:54:15.539 [Lua] main_path_player_far_away_check started 01:54:18.087 [Lua] main_path_player_far_away_check started 01:54:18.139 [Lua] main_path_player_far_away_check started 01:54:18.242 [Lua] main_path_player_far_away_check started 01:54:18.664 [Lua] main_path_player_far_away_check started 01:54:21.237 [Lua] main_path_player_far_away_check started 01:54:21.287 [Lua] main_path_player_far_away_check started 01:54:21.391 [Lua] main_path_player_far_away_check started 01:54:21.820 [Lua] main_path_player_far_away_check started 01:54:22.332 [Flow] SSM bake 01:54:24.386 [Lua] main_path_player_far_away_check started 01:54:24.437 [Lua] main_path_player_far_away_check started 01:54:24.539 [Lua] main_path_player_far_away_check started 01:54:24.557 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 01:54:25.019 [Lua] main_path_player_far_away_check started 01:54:25.140 [Flow] SSM bake 01:54:27.197 [Flow] SSM bake 01:54:27.594 [Lua] main_path_player_far_away_check started 01:54:32.859 [SteamLobby] Detected added member 110000100f457d7 01:54:32.859 [Lua] [NetworkServer] Changing num_players from 3 to 4 01:54:32.859 [Lua] Players: 4 01:54:32.859 [Lua] Set lobby begin: 01:54:32.859 [Lua] Lobby data twitch_enabled = false 01:54:32.859 [Lua] Lobby data power_level = 759 01:54:32.860 [Lua] Lobby data num_players = 4 01:54:32.860 [Lua] Lobby data weave_name = false 01:54:32.860 [Lua] Lobby data game_mode = 2 01:54:32.860 [Lua] Lobby data is_private = false 01:54:32.860 [Lua] Lobby data mechanism = adventure 01:54:32.860 [Lua] Lobby data level_key = skaven_stronghold 01:54:32.860 [Lua] Lobby data player_slot_1 = 0:0 01:54:32.860 [Lua] Lobby data selected_level_key = skaven_stronghold 01:54:32.860 [Lua] Lobby data unique_server_name = Kauffy 01:54:32.860 [Lua] Lobby data quick_game = true 01:54:32.860 [Lua] Lobby data matchmaking = true 01:54:32.860 [Lua] Lobby data difficulty = harder 01:54:32.860 [Lua] Lobby data country_code = US 01:54:32.861 [Lua] Lobby data host = 110000100950f7d 01:54:32.861 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:54:32.861 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:54:32.861 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:54:32.861 [Lua] Lobby data player_slot_3 = 0:0 01:54:32.861 [Lua] Lobby data eac_authorized = true 01:54:32.861 [Lua] Set lobby end. 01:54:32.862 [Lua] [LobbyMembers] Member joined 110000100f457d7 01:54:32.884 [Connection] Creating endpoint 110000100f457d7 - reliable message sent 01:54:32.885 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:54:32.907 [SteamAuthenticator] Sent ticket request to 110000100f457d7 01:54:32.908 [Lua] [ChatManager][1]System: Saphira is joining the game 01:54:37.252 [SteamAuthenticator] Got ticket from 110000100f457d7 01:54:37.252 [SteamAuthenticator] BeginAuthSession 110000100f457d7 01:54:37.252 [SteamAuthenticator] Authenticating 110000100f457d7 01:54:37.252 [SteamAuthenticator] Got ticket request from 110000100f457d7 01:54:37.252 [SteamAuthenticator] GetAuthSessionTicket 110000100f457d7 01:54:37.252 [SteamAuthenticator] Sent ticket to 110000100f457d7 01:54:37.452 [SteamAuthenticator] Steam validation for 110000100f457d7 with response 0 01:54:37.591 [Connection] New session id 236 to 110000100f457d7. 01:54:37.722 [Connection] Established a connection <172.236> to 110000100f457d7 01:54:37.722 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:54:37.723 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira' 01:54:37.861 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f457d7, replying lobby_ok 01:54:37.967 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f457d7 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1 01:54:38.100 [Lua] Set lobby begin: 01:54:38.100 [Lua] Lobby data twitch_enabled = false 01:54:38.100 [Lua] Lobby data power_level = 759 01:54:38.100 [Lua] Lobby data num_players = 4 01:54:38.100 [Lua] Lobby data weave_name = false 01:54:38.100 [Lua] Lobby data game_mode = 2 01:54:38.100 [Lua] Lobby data is_private = false 01:54:38.100 [Lua] Lobby data mechanism = adventure 01:54:38.100 [Lua] Lobby data level_key = skaven_stronghold 01:54:38.100 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:54:38.100 [Lua] Lobby data selected_level_key = skaven_stronghold 01:54:38.101 [Lua] Lobby data unique_server_name = Kauffy 01:54:38.101 [Lua] Lobby data quick_game = true 01:54:38.101 [Lua] Lobby data matchmaking = true 01:54:38.101 [Lua] Lobby data difficulty = harder 01:54:38.101 [Lua] Lobby data country_code = US 01:54:38.101 [Lua] Lobby data host = 110000100950f7d 01:54:38.101 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:54:38.101 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:54:38.101 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:54:38.101 [Lua] Lobby data player_slot_3 = 0:0 01:54:38.101 [Lua] Lobby data eac_authorized = true 01:54:38.101 [Lua] Set lobby end. 01:54:38.101 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100f457d7 01:54:38.101 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1 01:54:40.335 [Lua] ### CLEARING PEER STATE FOR 110000100f457d7 01:54:40.436 [Lua] [PSM] Peer 110000100f457d7 joined. Want to use profile index "1" 01:54:40.436 [Lua] Mechanism says: a client joined the game! 110000100f457d7 01:54:40.436 [EAC] EAC server has client 110000100f457d7 (and owner 110000100f457d7) 01:54:40.436 [EACServer] [17:54:40:436][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976278999 PlayerName: Kauffy 01:54:40.436 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f457d7, connection_key=3) 01:54:40.750 [EACServer] [17:54:40:749][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 4 Status: Client Authenticated Message: Client authenticated. 01:54:40.753 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedLocal 01:54:40.876 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f457d7, connection_key=3) 01:54:41.007 [EACServer] [17:54:41:006][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F457D7. 01:54:41.408 [EACServer] [17:54:41:407][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F457D7 01:54:41.408 [EACServer] [17:54:41:407][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:54:41.413 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedRemote 01:54:42.441 [Lua] player (110000100f457d7,1) was put into party 0 01:54:42.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7 01:54:44.907 [SteamVoipClient] select_out(110000100f457d7, on) 01:54:44.907 [SteamVoipClient] select_in(110000100f457d7, on) 01:54:44.907 [SteamVoipClient] select_out(110000100f457d7, off) 01:54:46.961 [Lua] ### Sending rpc_level_loaded 01:54:46.961 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 74 01:54:46.961 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded 01:54:46.962 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:5 my_peer_id:110000100950f7d 01:54:48.528 [Flow] SSM bake 01:54:49.611 [Flow] SSM bake 01:54:50.343 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001046978d1 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:54:50.739 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001046978d1 01:55:01.122 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:55:01.123 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira' 01:55:01.159 [Lua] Breedfreezer (server) starting a hot join sync 01:55:01.159 [Lua] packing 0 units of breed chaos_marauder 01:55:01.159 [Lua] packing 17 units of breed skaven_clan_rat 01:55:01.159 [Lua] packing 0 units of breed skaven_storm_vermin 01:55:01.159 [Lua] packing 48 units of breed skaven_slave 01:55:01.159 [Lua] packing 0 units of breed chaos_fanatic 01:55:01.159 [Lua] packing 0 units of breed chaos_raider 01:55:01.159 [Lua] packing 0 units of breed chaos_warrior 01:55:01.159 [Lua] packing 0 units of breed chaos_berzerker 01:55:01.159 [Lua] packing 8 units of breed skaven_plague_monk 01:55:01.159 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:55:01.159 [Lua] 01:55:01.159 [Lua] [1] = 1 (number) 01:55:01.159 [Lua] [2] = 0 (number) 01:55:01.159 [Lua] [3] = 18 (number) 01:55:01.159 [Lua] [4] = 17 (number) 01:55:01.159 [Lua] [5] = 1 (number) 01:55:01.159 [Lua] [6] = 0 (number) 01:55:01.159 [Lua] [7] = 44 (number) 01:55:01.159 [Lua] [8] = 48 (number) 01:55:01.159 [Lua] [9] = 1 (number) 01:55:01.159 [Lua] [10] = 0 (number) 01:55:01.159 [Lua] [11] = 1 (number) 01:55:01.159 [Lua] [12] = 0 (number) 01:55:01.159 [Lua] [13] = 1 (number) 01:55:01.159 [Lua] [14] = 0 (number) 01:55:01.159 [Lua] [15] = 1 (number) 01:55:01.159 [Lua] [16] = 0 (number) 01:55:01.159 [Lua] [17] = 4 (number) 01:55:01.159 [Lua] [18] = 8 (number) 01:55:01.159 [Lua] 01:55:01.159 [Lua] 01:55:01.159 [Lua] [1] = 645 (number) 01:55:01.159 [Lua] [2] = 609 (number) 01:55:01.159 [Lua] [3] = 128 (number) 01:55:01.159 [Lua] [4] = 606 (number) 01:55:01.159 [Lua] [5] = 599 (number) 01:55:01.159 [Lua] [6] = 127 (number) 01:55:01.159 [Lua] [7] = 628 (number) 01:55:01.159 [Lua] [8] = 411 (number) 01:55:01.159 [Lua] [9] = 624 (number) 01:55:01.159 [Lua] [10] = 415 (number) 01:55:01.159 [Lua] [11] = 135 (number) 01:55:01.159 [Lua] [12] = 108 (number) 01:55:01.159 [Lua] [13] = 649 (number) 01:55:01.159 [Lua] [14] = 647 (number) 01:55:01.159 [Lua] [15] = 150 (number) 01:55:01.159 [Lua] [16] = 623 (number) 01:55:01.159 [Lua] [17] = 99 (number) 01:55:01.159 [Lua] [18] = 502 (number) 01:55:01.159 [Lua] [19] = 683 (number) 01:55:01.159 [Lua] [20] = 832 (number) 01:55:01.159 [Lua] [21] = 881 (number) 01:55:01.159 [Lua] [22] = 496 (number) 01:55:01.159 [Lua] [23] = 835 (number) 01:55:01.159 [Lua] [24] = 686 (number) 01:55:01.159 [Lua] [25] = 254 (number) 01:55:01.159 [Lua] [26] = 1016 (number) 01:55:01.159 [Lua] [27] = 1014 (number) 01:55:01.159 [Lua] [28] = 903 (number) 01:55:01.159 [Lua] [29] = 877 (number) 01:55:01.159 [Lua] [30] = 238 (number) 01:55:01.159 [Lua] [31] = 876 (number) 01:55:01.159 [Lua] [32] = 897 (number) 01:55:01.159 [Lua] [33] = 1017 (number) 01:55:01.159 [Lua] [34] = 831 (number) 01:55:01.159 [Lua] [35] = 820 (number) 01:55:01.159 [Lua] [36] = 488 (number) 01:55:01.159 [Lua] [37] = 900 (number) 01:55:01.159 [Lua] [38] = 878 (number) 01:55:01.159 [Lua] [39] = 904 (number) 01:55:01.159 [Lua] [40] = 906 (number) 01:55:01.159 [Lua] [41] = 1012 (number) 01:55:01.159 [Lua] [42] = 909 (number) 01:55:01.159 [Lua] [43] = 481 (number) 01:55:01.159 [Lua] [44] = 69 (number) 01:55:01.159 [Lua] [45] = 264 (number) 01:55:01.159 [Lua] [46] = 895 (number) 01:55:01.159 [Lua] [47] = 477 (number) 01:55:01.159 [Lua] [48] = 483 (number) 01:55:01.159 [Lua] [49] = 1018 (number) 01:55:01.159 [Lua] [50] = 893 (number) 01:55:01.159 [Lua] [51] = 257 (number) 01:55:01.159 [Lua] [52] = 883 (number) 01:55:01.160 [Lua] [53] = 822 (number) 01:55:01.160 [Lua] [54] = 226 (number) 01:55:01.160 [Lua] [55] = 880 (number) 01:55:01.160 [Lua] [56] = 833 (number) 01:55:01.160 [Lua] [57] = 240 (number) 01:55:01.160 [Lua] [58] = 899 (number) 01:55:01.160 [Lua] [59] = 901 (number) 01:55:01.160 [Lua] [60] = 1019 (number) 01:55:01.160 [Lua] [61] = 219 (number) 01:55:01.160 [Lua] [62] = 241 (number) 01:55:01.160 [Lua] [63] = 1013 (number) 01:55:01.160 [Lua] [64] = 261 (number) 01:55:01.160 [Lua] [65] = 879 (number) 01:55:01.160 [Lua] [66] = 88 (number) 01:55:01.160 [Lua] [67] = 82 (number) 01:55:01.160 [Lua] [68] = 86 (number) 01:55:01.160 [Lua] [69] = 120 (number) 01:55:01.160 [Lua] [70] = 119 (number) 01:55:01.160 [Lua] [71] = 87 (number) 01:55:01.160 [Lua] [72] = 81 (number) 01:55:01.160 [Lua] [73] = 83 (number) 01:55:01.160 [Lua] 01:55:01.161 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=300 01:55:01.161 [Lua] RemotePlayer:create_game_object( ) 300 01:55:01.174 [Lua] Assigning peer(110000100f457d7:1) to profile(1) career(2) 01:55:01.174 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f457d7) local_player_id(1) profile_index(1) career_index(2) 01:55:01.174 [Lua] Set lobby begin: 01:55:01.174 [Lua] Lobby data twitch_enabled = false 01:55:01.174 [Lua] Lobby data power_level = 759 01:55:01.174 [Lua] Lobby data num_players = 4 01:55:01.174 [Lua] Lobby data weave_name = false 01:55:01.174 [Lua] Lobby data game_mode = 2 01:55:01.174 [Lua] Lobby data is_private = false 01:55:01.174 [Lua] Lobby data mechanism = adventure 01:55:01.174 [Lua] Lobby data level_key = skaven_stronghold 01:55:01.174 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:55:01.174 [Lua] Lobby data selected_level_key = skaven_stronghold 01:55:01.174 [Lua] Lobby data unique_server_name = Kauffy 01:55:01.175 [Lua] Lobby data quick_game = true 01:55:01.175 [Lua] Lobby data matchmaking = true 01:55:01.175 [Lua] Lobby data difficulty = harder 01:55:01.175 [Lua] Lobby data country_code = US 01:55:01.175 [Lua] Lobby data host = 110000100950f7d 01:55:01.175 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:55:01.175 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:55:01.175 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:55:01.175 [Lua] Lobby data player_slot_3 = 0:0 01:55:01.175 [Lua] Lobby data eac_authorized = true 01:55:01.175 [Lua] Set lobby end. 01:55:01.175 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:0 | bw:11000010641356a | es:1100001046978d1 01:55:01.175 [Lua] [GameNetworkManager] destroying game object with go_id=46 01:55:01.175 [Lua] player (110000100f457d7,1) was put into party 1 01:55:01.176 [Lua] [GameNetworkManager] destroying game object with go_id=248 01:55:01.395 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:55:01.395 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1 01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:6 my_peer_id:110000100950f7d 01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d 01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:6 my_peer_id:110000100950f7d 01:55:01.395 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:6 my_peer_id:110000100950f7d 01:55:01.398 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7 01:55:01.412 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:6 my_peer_id:110000100950f7d 01:55:01.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:55:01.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 01:55:01.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:55:01.412 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:55:01.412 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 01:55:01.412 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 01:55:01.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:55:01.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 01:55:01.556 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 01:55:01.692 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 01:55:01.692 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 01:55:01.692 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 01:55:01.917 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 01:55:01.917 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 01:55:01.920 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:55:02.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:55:02.600 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 01:55:02.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 01:55:02.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 01:55:02.904 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 01:55:02.904 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 01:55:02.966 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 01:55:02.966 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 01:55:02.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:55:04.617 [Lua] Set lobby begin: 01:55:04.617 [Lua] Lobby data twitch_enabled = false 01:55:04.618 [Lua] Lobby data power_level = 569 01:55:04.618 [Lua] Lobby data num_players = 4 01:55:04.618 [Lua] Lobby data weave_name = false 01:55:04.618 [Lua] Lobby data game_mode = 2 01:55:04.618 [Lua] Lobby data is_private = false 01:55:04.618 [Lua] Lobby data mechanism = adventure 01:55:04.618 [Lua] Lobby data level_key = skaven_stronghold 01:55:04.618 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:55:04.618 [Lua] Lobby data selected_level_key = skaven_stronghold 01:55:04.618 [Lua] Lobby data unique_server_name = Kauffy 01:55:04.618 [Lua] Lobby data quick_game = true 01:55:04.618 [Lua] Lobby data matchmaking = true 01:55:04.618 [Lua] Lobby data difficulty = harder 01:55:04.618 [Lua] Lobby data country_code = US 01:55:04.618 [Lua] Lobby data host = 110000100950f7d 01:55:04.618 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:55:04.618 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:55:04.618 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:55:04.618 [Lua] Lobby data player_slot_3 = 0:0 01:55:04.619 [Lua] Lobby data eac_authorized = true 01:55:04.619 [Lua] Set lobby end. 01:55:05.003 [Lua] Complete level triggered. 01:55:05.003 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 01:55:05.004 [Save] Saving `save_data` 01:55:05.004 [Lua] gm_event_end_conditions_met true false 01:55:05.005 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 01:55:05.005 [Lua] Game won 01:55:05.005 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:55:05.007 [Lua] generate_backend_stats 110000100950f7d:1 01:55:05.008 [Save] Save done 01:55:05.008 [Save] Saving `save_data` 01:55:05.012 [Save] Save done 01:55:05.016 [Lua] PlayFabMirror:_commit_internal nil 01:55:05.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 13 01:55:05.016 [Save] Saving `save_data` 01:55:05.020 [Lua] MUSIC: explore -> won 01:55:05.021 [Save] Save done 01:55:05.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 13 1 01:55:05.032 [Lua] Complete level triggered. 01:55:05.048 [Lua] Complete level triggered. 01:55:05.066 [Lua] Complete level triggered. 01:55:05.083 [Lua] Complete level triggered. 01:55:05.099 [Lua] Complete level triggered. 01:55:05.116 [Lua] Complete level triggered. 01:55:05.135 [Lua] Complete level triggered. 01:55:05.151 [Lua] Complete level triggered. 01:55:05.167 [Lua] Complete level triggered. 01:55:05.184 [Lua] Complete level triggered. 01:55:05.203 [Lua] Complete level triggered. 01:55:05.351 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 01:55:05.351 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 13 01:55:05.653 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 13 01:55:05.661 [Lua] commit result success 5 01:55:05.662 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 14 01:55:05.662 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 01:55:05.812 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 14 2 01:55:06.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 01:55:06.120 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 14 01:55:06.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 14 01:55:06.714 [Save] Saving `save_data` 01:55:06.720 [Save] Save done 01:55:09.785 [Lua] Set lobby begin: 01:55:09.785 [Lua] Lobby data twitch_enabled = false 01:55:09.785 [Lua] Lobby data power_level = 780 01:55:09.785 [Lua] Lobby data num_players = 4 01:55:09.785 [Lua] Lobby data weave_name = false 01:55:09.785 [Lua] Lobby data game_mode = 2 01:55:09.785 [Lua] Lobby data is_private = false 01:55:09.786 [Lua] Lobby data mechanism = adventure 01:55:09.786 [Lua] Lobby data level_key = skaven_stronghold 01:55:09.786 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:55:09.786 [Lua] Lobby data selected_level_key = skaven_stronghold 01:55:09.786 [Lua] Lobby data unique_server_name = Kauffy 01:55:09.786 [Lua] Lobby data quick_game = true 01:55:09.786 [Lua] Lobby data matchmaking = true 01:55:09.786 [Lua] Lobby data difficulty = harder 01:55:09.786 [Lua] Lobby data country_code = US 01:55:09.786 [Lua] Lobby data host = 110000100950f7d 01:55:09.786 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:55:09.786 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:55:09.786 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:55:09.786 [Lua] Lobby data player_slot_3 = 0:0 01:55:09.786 [Lua] Lobby data eac_authorized = true 01:55:09.786 [Lua] Set lobby end. 01:55:13.383 [Lua] ConflictDirector - destroy all units 01:55:13.973 [Lua] TRANSITION nil nil inn_level 01:55:13.973 [Lua] Transition type "inn_level", is server: true 01:55:13.973 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:55:13.973 [Lua] [GameNetworkManager] Leaving game... 01:55:13.973 [Lua] [GameNetworkManager] Shutting down game session host. 01:55:13.973 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:55:13.973 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:55:13.973 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1314.01 01:55:13.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized 01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized 01:55:14.816 [Lua] [PlayerSyncData] Game session is not initialized 01:55:14.816 [Lua] Set lobby begin: 01:55:14.816 [Lua] Lobby data twitch_enabled = false 01:55:14.816 [Lua] Lobby data power_level = 0 01:55:14.816 [Lua] Lobby data num_players = 4 01:55:14.816 [Lua] Lobby data weave_name = false 01:55:14.816 [Lua] Lobby data game_mode = 2 01:55:14.816 [Lua] Lobby data is_private = false 01:55:14.816 [Lua] Lobby data mechanism = adventure 01:55:14.816 [Lua] Lobby data level_key = skaven_stronghold 01:55:14.816 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:55:14.816 [Lua] Lobby data selected_level_key = skaven_stronghold 01:55:14.816 [Lua] Lobby data unique_server_name = Kauffy 01:55:14.817 [Lua] Lobby data quick_game = true 01:55:14.817 [Lua] Lobby data matchmaking = true 01:55:14.817 [Lua] Lobby data difficulty = harder 01:55:14.817 [Lua] Lobby data country_code = US 01:55:14.817 [Lua] Lobby data host = 110000100950f7d 01:55:14.817 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:55:14.817 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:55:14.817 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:55:14.817 [Lua] Lobby data player_slot_3 = 0:0 01:55:14.817 [Lua] Lobby data eac_authorized = true 01:55:14.817 [Lua] Set lobby end. 01:55:15.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:55:15.990 [Lua] Clearing all global lookup lists 01:55:15.990 [Lua] [IngamePlayerListUI] - Destroy 01:55:15.990 [Lua] [EquipmentUI] - Destroy 01:55:15.990 [Lua] [GamePadEquipmentUI] - Destroy 01:55:15.990 [Lua] [AbilityUI] - Destroy 01:55:15.990 [Lua] [GamePadAbilityUI] - Destroy 01:55:15.991 [Lua] [IngameUI] destroy 01:55:16.028 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list. 01:55:16.219 [Lua] [Managers] Destroying state managers... 01:55:16.238 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:55:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 01:55:16.413 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 01:55:16.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 01:55:16.418 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 01:55:16.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 01:55:16.422 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 01:55:16.426 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:55:16.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 01:55:16.429 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 01:55:16.433 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 01:55:16.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 01:55:16.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 01:55:16.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 01:55:16.442 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 01:55:16.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 01:55:16.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 01:55:16.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 01:55:16.451 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 01:55:16.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 01:55:16.467 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 01:55:16.469 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 01:55:16.471 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 01:55:16.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 01:55:16.474 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 01:55:16.475 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 01:55:16.478 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 01:55:16.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 01:55:16.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 01:55:16.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7 01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010641356a 01:55:16.488 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001046978d1 01:55:16.489 [Lua] [Matchmaking] unregister rpcs 01:55:16.489 [Lua] ############### UNLOADING PACKAGES ############### 01:55:16.489 [Lua] [Gamestate] Enter state StateLoading 01:55:16.491 [World] Spawning level. 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] Found camera: end_screen_camera 01:55:16.501 [Lua] [EndViewState] Enter Substate EndViewStateSummary 01:55:16.502 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:55:16.502 [Lua] [Matchmaking] register rpcs 01:55:16.502 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:55:16.502 [Lua] registering RPCs 01:55:16.502 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:55:16.502 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:55:16.502 [Lua] Set lobby begin: 01:55:16.502 [Lua] Lobby data twitch_enabled = false 01:55:16.502 [Lua] Lobby data power_level = 0 01:55:16.502 [Lua] Lobby data num_players = 4 01:55:16.502 [Lua] Lobby data weave_name = false 01:55:16.503 [Lua] Lobby data game_mode = 3 01:55:16.503 [Lua] Lobby data is_private = false 01:55:16.503 [Lua] Lobby data mechanism = adventure 01:55:16.503 [Lua] Lobby data level_key = inn_level 01:55:16.503 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:55:16.503 [Lua] Lobby data selected_level_key = skaven_stronghold 01:55:16.503 [Lua] Lobby data unique_server_name = Kauffy 01:55:16.503 [Lua] Lobby data quick_game = true 01:55:16.503 [Lua] Lobby data matchmaking = false 01:55:16.503 [Lua] Lobby data difficulty = harder 01:55:16.503 [Lua] Lobby data country_code = US 01:55:16.503 [Lua] Lobby data host = 110000100950f7d 01:55:16.503 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:55:16.503 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:55:16.503 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:55:16.503 [Lua] Lobby data player_slot_3 = 0:0 01:55:16.503 [Lua] Lobby data eac_authorized = true 01:55:16.503 [Lua] Set lobby end. 01:55:16.503 [Lua] MUSIC MANAGER unmute_all_world_sounds 122806 0 01:55:16.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:55:16.509 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:55:16.509 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 01:55:16.509 [Lua] [LevelTransitionHandler] load_level inn_level 01:55:16.730 [Umbra] Unload tome 01:55:16.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1dfb7, position: 0 01:55:16.790 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 01:55:16.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:55:16.790 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:55:16.790 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:55:16.790 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 01:55:16.790 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:55:16.790 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:55:16.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:55:16.939 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:55:16.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:17.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:17.015 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:17.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:55:17.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:55:17.049 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:55:17.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:55:22.497 [Lua] ### Sending rpc_level_loaded 01:55:22.497 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50 01:55:22.497 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded 01:55:23.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:55:23.642 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:55:23.659 [Lua] [LevelTransitionHandler] Level load completed! 01:55:23.659 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 15321863 - weave: nil 01:55:23.659 [Lua] [EnemyPackageLoader] Load no enemies on this level 01:55:23.661 [Lua] ### Sending rpc_level_loaded 01:55:23.661 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 01:55:23.661 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 01:55:23.661 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:55:23.661 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:55:23.694 [Lua] ### Sending rpc_level_loaded 01:55:23.694 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 01:55:27.688 [Lua] [EndViewState] Exit Substate EndViewStateSummary 01:55:27.688 [Lua] [PlayState] Enter Substate EndViewStateChest 01:55:31.176 [Lua] ### Sending rpc_level_loaded 01:55:31.176 [Lua] #### Has state machine: true, sender: 1100001046978d1, level_id: 50 01:55:31.176 [Lua] Peer 1100001046978d1 has loaded the level and all enemies are loaded 01:55:50.821 [Lua] ### Sending rpc_level_loaded 01:55:50.821 [Lua] #### Has state machine: true, sender: 11000010641356a, level_id: 50 01:55:50.821 [Lua] Peer 11000010641356a has loaded the level and all enemies are loaded 01:55:52.304 [Lua] min_height 91.160001754760742 01:55:57.904 [Lua] [PlayState] Exit Substate EndViewStateChest 01:55:57.904 [Lua] [PlayState] Enter Substate EndViewStateScore 01:56:12.904 [Lua] [PlayState] Exit Substate EndViewStateScore 01:56:12.911 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:56:13.915 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:56:13.915 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:56:13.915 [Lua] [Matchmaking] unregister rpcs 01:56:13.916 [Lua] Set lobby begin: 01:56:13.916 [Lua] Lobby data twitch_enabled = false 01:56:13.916 [Lua] Lobby data power_level = 0 01:56:13.916 [Lua] Lobby data num_players = 4 01:56:13.916 [Lua] Lobby data weave_name = false 01:56:13.916 [Lua] Lobby data game_mode = 3 01:56:13.916 [Lua] Lobby data is_private = false 01:56:13.916 [Lua] Lobby data mechanism = adventure 01:56:13.916 [Lua] Lobby data level_key = inn_level 01:56:13.916 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:13.916 [Lua] Lobby data selected_level_key = skaven_stronghold 01:56:13.916 [Lua] Lobby data unique_server_name = Kauffy 01:56:13.916 [Lua] Lobby data quick_game = true 01:56:13.916 [Lua] Lobby data matchmaking = false 01:56:13.916 [Lua] Lobby data difficulty = harder 01:56:13.916 [Lua] Lobby data country_code = US 01:56:13.916 [Lua] Lobby data host = 110000100950f7d 01:56:13.916 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:13.916 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:13.916 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:13.916 [Lua] Lobby data player_slot_3 = 0:0 01:56:13.917 [Lua] Lobby data eac_authorized = true 01:56:13.917 [Lua] Set lobby end. 01:56:13.917 [Lua] [Managers] Destroying state managers... 01:56:13.917 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:56:13.917 [Lua] MUSIC MANAGER Stop_loading_screen_music 123021 0 01:56:13.917 [Lua] [Gamestate] Enter StateIngame HOST 01:56:13.918 [Lua] <>level = inn_level<> 01:56:13.918 [Lua] Set lobby begin: 01:56:13.918 [Lua] Lobby data twitch_enabled = false 01:56:13.918 [Lua] Lobby data power_level = 0 01:56:13.918 [Lua] Lobby data num_players = 4 01:56:13.918 [Lua] Lobby data weave_name = false 01:56:13.918 [Lua] Lobby data game_mode = 3 01:56:13.918 [Lua] Lobby data is_private = false 01:56:13.918 [Lua] Lobby data mechanism = adventure 01:56:13.918 [Lua] Lobby data level_key = inn_level 01:56:13.918 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:13.918 [Lua] Lobby data selected_level_key = inn_level 01:56:13.918 [Lua] Lobby data unique_server_name = Kauffy 01:56:13.918 [Lua] Lobby data quick_game = true 01:56:13.918 [Lua] Lobby data matchmaking = false 01:56:13.919 [Lua] Lobby data difficulty = harder 01:56:13.919 [Lua] Lobby data country_code = US 01:56:13.919 [Lua] Lobby data host = 110000100950f7d 01:56:13.919 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:13.919 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:13.919 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:13.919 [Lua] Lobby data player_slot_3 = 0:0 01:56:13.919 [Lua] Lobby data eac_authorized = true 01:56:13.919 [Lua] Set lobby end. 01:56:13.919 [Lua] [StateIngame] Server ingame 01:56:13.922 [Lua] Set lobby begin: 01:56:13.922 [Lua] Lobby data twitch_enabled = false 01:56:13.922 [Lua] Lobby data power_level = 0 01:56:13.922 [Lua] Lobby data num_players = 4 01:56:13.922 [Lua] Lobby data weave_name = false 01:56:13.922 [Lua] Lobby data game_mode = 3 01:56:13.922 [Lua] Lobby data is_private = false 01:56:13.923 [Lua] Lobby data mechanism = adventure 01:56:13.923 [Lua] Lobby data level_key = inn_level 01:56:13.923 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:13.923 [Lua] Lobby data selected_level_key = inn_level 01:56:13.923 [Lua] Lobby data unique_server_name = Kauffy 01:56:13.923 [Lua] Lobby data quick_game = true 01:56:13.923 [Lua] Lobby data matchmaking = false 01:56:13.923 [Lua] Lobby data difficulty = harder 01:56:13.923 [Lua] Lobby data country_code = US 01:56:13.923 [Lua] Lobby data host = 110000100950f7d 01:56:13.923 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:13.923 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:13.923 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:13.923 [Lua] Lobby data player_slot_3 = 0:0 01:56:13.923 [Lua] Lobby data eac_authorized = true 01:56:13.923 [Lua] Set lobby end. 01:56:13.923 [Lua] [Matchmaking] register rpcs 01:56:13.923 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:56:13.923 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 01:56:13.923 [Lua] [GameNetworkManager] self.is_server = true 01:56:13.923 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:56:13.923 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 01:56:13.923 [Network] Setting artificial MTU limit to 65536 01:56:13.931 [Lua] Switching ConflictSettings: to: disabled 01:56:13.931 [Lua] pacing=disabled 01:56:13.931 [Lua] roaming=nil 01:56:13.931 [Lua] specials=disabled 01:56:13.931 [Lua] debug_color=black 01:56:13.931 [Lua] pack_spawning=disabled 01:56:13.931 [Lua] contained_breeds=nil 01:56:13.931 [Lua] disabled=true 01:56:13.931 [Lua] boss=disabled 01:56:13.931 [Lua] horde=disabled 01:56:13.931 [Lua] name=disabled 01:56:13.931 [Lua] intensity=disabled 01:56:13.931 [Lua] --- 01:56:13.931 [Lua] [LevelAnalysis] set_random_seed( 15321863) 01:56:13.936 [Lua] [AIInterestPointSystem] Level Seed: 15321863 01:56:13.936 [Lua] 01:56:13.936 [Lua] [entity_system_bag] = table 01:56:13.936 [Lua] [entity_system_bag] = metatable 01:56:13.936 [Lua] [startup_data] = table 01:56:13.936 [Lua] [entity_manager] = table 01:56:13.936 [Lua] [entity_manager] = metatable 01:56:13.936 [Lua] [unit_spawner] = table 01:56:13.936 [Lua] [unit_spawner] = metatable 01:56:13.936 [Lua] [unit_storage] = table 01:56:13.936 [Lua] [unit_storage] = metatable 01:56:13.936 [Lua] [dice_keeper] = table 01:56:13.936 [Lua] [dice_keeper] = metatable 01:56:13.936 [Lua] [is_server] = true (boolean) 01:56:13.936 [Lua] [world] = [World] 01:56:13.936 [Lua] [system_api] = table 01:56:13.936 [Lua] [entity_system] = table 01:56:13.936 [Lua] [entity_system] = metatable 01:56:13.936 [Lua] [network_lobby] = table 01:56:13.936 [Lua] [network_lobby] = metatable 01:56:13.936 [Lua] [profile_synchronizer] = table 01:56:13.936 [Lua] [profile_synchronizer] = metatable 01:56:13.936 [Lua] [level_transition_handler] = table 01:56:13.936 [Lua] [level_transition_handler] = metatable 01:56:13.936 [Lua] [num_local_human_players] = 1 (number) 01:56:13.936 [Lua] [statistics_db] = table 01:56:13.936 [Lua] [statistics_db] = metatable 01:56:13.936 [Lua] [network_server] = table 01:56:13.936 [Lua] [network_server] = metatable 01:56:13.936 [Lua] [input_manager] = table 01:56:13.936 [Lua] [input_manager] = metatable 01:56:13.936 [Lua] [network_clock] = table 01:56:13.936 [Lua] [network_clock] = metatable 01:56:13.936 [Lua] [network_transmit] = table 01:56:13.936 [Lua] [network_transmit] = metatable 01:56:13.936 [Lua] [free_flight_manager] = table 01:56:13.936 [Lua] [free_flight_manager] = metatable 01:56:13.936 [Lua] [network_manager] = table 01:56:13.936 [Lua] [network_manager] = metatable 01:56:13.936 [Lua] [network_event_delegate] = table 01:56:13.936 [Lua] [network_event_delegate] = metatable 01:56:13.936 [Lua] 01:56:13.936 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:56:13.936 [Lua] ignoring extension VersusInteractObjectiveExtension 01:56:13.936 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:56:13.936 [Lua] ignoring extension VersusSocketObjectiveExtension 01:56:13.936 [Lua] ignoring extension VersusTargetObjectiveExtension 01:56:13.936 [Lua] ignoring extension VersusMissionObjectiveExtension 01:56:13.937 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:56:13.939 [Lua] [AchievementManager] Achievements using the steam platform 01:56:13.940 [Lua] [StateIngame] Level seed: 15321863 01:56:13.940 [World] Spawning level. 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 01:56:14.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 01:56:14.113 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 01:56:14.114 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 01:56:14.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 01:56:14.118 [Lua] [LevelAnalysis] set_random_seed( 15321863) 01:56:14.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15 01:56:14.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 01:56:14.140 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 01:56:14.141 [Lua] [IngameUI] init 01:56:14.153 [SteamVoipClient] select_out(110000100950f7d, off) 01:56:14.153 [SteamVoipClient] select_out(110000100f457d7, off) 01:56:14.153 [SteamVoipClient] select_out(1100001046978d1, off) 01:56:14.153 [SteamVoipClient] select_out(11000010641356a, off) 01:56:14.156 [Lua] cb_razer_chroma_setup 01:56:14.198 [Lua] [Matchmaking] Cancelling matchmaking 01:56:14.198 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 01:56:14.198 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:56:14.198 [Lua] Set lobby begin: 01:56:14.198 [Lua] Lobby data twitch_enabled = false 01:56:14.199 [Lua] Lobby data power_level = 0 01:56:14.199 [Lua] Lobby data num_players = 4 01:56:14.199 [Lua] Lobby data weave_name = false 01:56:14.199 [Lua] Lobby data game_mode = 3 01:56:14.199 [Lua] Lobby data is_private = false 01:56:14.199 [Lua] Lobby data mechanism = adventure 01:56:14.199 [Lua] Lobby data level_key = inn_level 01:56:14.199 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:14.199 [Lua] Lobby data selected_level_key = inn_level 01:56:14.199 [Lua] Lobby data unique_server_name = Kauffy 01:56:14.199 [Lua] Lobby data quick_game = true 01:56:14.199 [Lua] Lobby data matchmaking = false 01:56:14.199 [Lua] Lobby data difficulty = normal 01:56:14.199 [Lua] Lobby data country_code = US 01:56:14.199 [Lua] Lobby data host = 110000100950f7d 01:56:14.199 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:14.199 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:14.199 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:14.199 [Lua] Lobby data player_slot_3 = 0:0 01:56:14.199 [Lua] Lobby data eac_authorized = true 01:56:14.199 [Lua] Set lobby end. 01:56:14.201 [Lua] Set lobby begin: 01:56:14.201 [Lua] Lobby data twitch_enabled = false 01:56:14.201 [Lua] Lobby data power_level = 0 01:56:14.201 [Lua] Lobby data num_players = 4 01:56:14.201 [Lua] Lobby data weave_name = false 01:56:14.202 [Lua] Lobby data game_mode = 3 01:56:14.202 [Lua] Lobby data is_private = false 01:56:14.202 [Lua] Lobby data mechanism = adventure 01:56:14.202 [Lua] Lobby data level_key = inn_level 01:56:14.202 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:14.202 [Lua] Lobby data selected_level_key = inn_level 01:56:14.202 [Lua] Lobby data unique_server_name = Kauffy 01:56:14.202 [Lua] Lobby data quick_game = true 01:56:14.202 [Lua] Lobby data matchmaking = false 01:56:14.202 [Lua] Lobby data difficulty = normal 01:56:14.202 [Lua] Lobby data country_code = US 01:56:14.202 [Lua] Lobby data host = 110000100950f7d 01:56:14.202 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:14.202 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:14.202 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:14.202 [Lua] Lobby data player_slot_3 = 0:0 01:56:14.202 [Lua] Lobby data eac_authorized = true 01:56:14.202 [Lua] Set lobby end. 01:56:14.202 [Lua] [PartyManager] Leader is set to 110000100950f7d 01:56:14.202 [Lua] [LevelTransitionHandler] set_next_level( nil ) 01:56:14.202 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:56:14.202 [Lua] Set lobby begin: 01:56:14.202 [Lua] Lobby data twitch_enabled = false 01:56:14.203 [Lua] Lobby data power_level = 835 01:56:14.203 [Lua] Lobby data num_players = 4 01:56:14.203 [Lua] Lobby data weave_name = false 01:56:14.203 [Lua] Lobby data game_mode = 3 01:56:14.203 [Lua] Lobby data is_private = false 01:56:14.203 [Lua] Lobby data mechanism = adventure 01:56:14.203 [Lua] Lobby data level_key = inn_level 01:56:14.203 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:14.203 [Lua] Lobby data selected_level_key = inn_level 01:56:14.203 [Lua] Lobby data unique_server_name = Kauffy 01:56:14.203 [Lua] Lobby data quick_game = true 01:56:14.203 [Lua] Lobby data matchmaking = false 01:56:14.203 [Lua] Lobby data difficulty = normal 01:56:14.203 [Lua] Lobby data country_code = US 01:56:14.203 [Lua] Lobby data host = 110000100950f7d 01:56:14.203 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:14.203 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:14.203 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:14.203 [Lua] Lobby data player_slot_3 = 0:0 01:56:14.203 [Lua] Lobby data eac_authorized = true 01:56:14.203 [Lua] Set lobby end. 01:56:14.205 [Flow] complete_skittergate_legend true 01:56:14.206 [Flow] complete_all_helmgart_levels_recruit true 01:56:14.206 [Flow] WitchHunterLevel:35 01:56:14.206 [Flow] LeaderYes 01:56:14.206 [Flow] ALL PC XP:304250 01:56:14.206 [Flow] Has "bogenhafen" DLC:true 01:56:14.206 [Flow] WH XP:60850 01:56:14.206 [Flow] Number of crafted items:2010 01:56:14.206 [Flow] Has "pre_order" DLC:true 01:56:14.206 [Flow] Sum of Powe Levels:1500 01:56:14.207 [Flow] lodestone diff 1:false 01:56:14.207 [Flow] magnus and forest activated 01:56:14.207 [Flow] magnus and forest activated 01:56:14.207 [Flow] cemetery and forest activated 01:56:14.207 [Flow] magnus and cemetery 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.207 [Flow] ALL RUNES ACTIVATED 01:56:14.207 [Flow] magnus and forest activated 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.207 [Flow] ALL RUNES ACTIVATED 01:56:14.207 [Flow] cemetery and forest activated 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.207 [Flow] ALL RUNES ACTIVATED 01:56:14.207 [Flow] magnus and forest activated 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.207 [Flow] ALL RUNES ACTIVATED 01:56:14.207 [Flow] magnus and cemetery 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.207 [Flow] ALL RUNES ACTIVATED 01:56:14.207 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:56:14.209 [Lua] CurrentConflictSettings disabled 01:56:14.209 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:56:14.212 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:56:14.212 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 01:56:14.212 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:56:14.213 [Save] Loading `ut_tweaks_presets` 01:56:14.213 warning: [Save] Missing filename `ut_tweaks_presets` 01:56:14.234 [Lua] MUSIC: won -> explore 01:56:14.266 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15 01:56:14.598 [Lua] Set lobby begin: 01:56:14.598 [Lua] Lobby data twitch_enabled = false 01:56:14.598 [Lua] Lobby data power_level = 835 01:56:14.598 [Lua] Lobby data num_players = 4 01:56:14.598 [Lua] Lobby data weave_name = false 01:56:14.598 [Lua] Lobby data game_mode = 3 01:56:14.598 [Lua] Lobby data is_private = false 01:56:14.598 [Lua] Lobby data mechanism = adventure 01:56:14.598 [Lua] Lobby data level_key = inn_level 01:56:14.599 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:14.599 [Lua] Lobby data selected_level_key = inn_level 01:56:14.599 [Lua] Lobby data unique_server_name = Kauffy 01:56:14.599 [Lua] Lobby data quick_game = true 01:56:14.599 [Lua] Lobby data matchmaking = false 01:56:14.599 [Lua] Lobby data difficulty = normal 01:56:14.599 [Lua] Lobby data country_code = US 01:56:14.599 [Lua] Lobby data host = 110000100950f7d 01:56:14.599 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:14.599 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:14.599 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:14.599 [Lua] Lobby data player_slot_3 = 0:0 01:56:14.600 [Lua] Lobby data eac_authorized = true 01:56:14.600 [Lua] Set lobby end. 01:56:14.600 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing 01:56:14.601 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 01:56:14.601 [Lua] RemotePlayer:create_game_object( ) 32 01:56:14.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 01:56:14.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 01:56:14.615 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:56:14.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:56:14.615 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7 01:56:14.681 [Lua] Set lobby begin: 01:56:14.681 [Lua] Lobby data twitch_enabled = false 01:56:14.682 [Lua] Lobby data power_level = 835 01:56:14.682 [Lua] Lobby data num_players = 4 01:56:14.682 [Lua] Lobby data weave_name = false 01:56:14.682 [Lua] Lobby data game_mode = 3 01:56:14.682 [Lua] Lobby data is_private = false 01:56:14.682 [Lua] Lobby data mechanism = adventure 01:56:14.682 [Lua] Lobby data level_key = inn_level 01:56:14.682 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:14.682 [Lua] Lobby data selected_level_key = inn_level 01:56:14.682 [Lua] Lobby data unique_server_name = Kauffy 01:56:14.682 [Lua] Lobby data quick_game = true 01:56:14.682 [Lua] Lobby data matchmaking = false 01:56:14.682 [Lua] Lobby data difficulty = normal 01:56:14.682 [Lua] Lobby data country_code = US 01:56:14.682 [Lua] Lobby data host = 110000100950f7d 01:56:14.682 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:14.683 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:14.683 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:14.683 [Lua] Lobby data player_slot_3 = 0:0 01:56:14.683 [Lua] Lobby data eac_authorized = true 01:56:14.683 [Lua] Set lobby end. 01:56:14.683 [Lua] [Matchmaking] Assigned player 1100001046978d1 to slot 5 when hot join syncing 01:56:14.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 01:56:14.684 [Lua] RemotePlayer:create_game_object( ) 34 01:56:14.700 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001046978d1 01:56:14.763 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:56:14.763 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1 01:56:14.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:56:14.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 01:56:14.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:56:14.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:56:14.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:56:14.863 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 01:56:14.863 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:56:14.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:56:14.889 [Lua] [MOD][VMF][INFO] Added 1100001046978d1 to the VMF users list. 01:56:14.889 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001046978d1 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:56:14.889 [Lua] Adding player sync data to peer=1100001046978d1 local_player_id=1 01:56:14.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:56:14.928 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 01:56:14.929 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:56:14.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:56:14.973 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15 01:56:14.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 01:56:14.994 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 01:56:14.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:56:14.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:56:15.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:56:15.069 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 01:56:15.069 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:56:15.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:56:15.102 [Lua] Set lobby begin: 01:56:15.102 [Lua] Lobby data twitch_enabled = false 01:56:15.102 [Lua] Lobby data power_level = 835 01:56:15.102 [Lua] Lobby data num_players = 4 01:56:15.102 [Lua] Lobby data weave_name = false 01:56:15.102 [Lua] Lobby data game_mode = 3 01:56:15.102 [Lua] Lobby data is_private = false 01:56:15.103 [Lua] Lobby data mechanism = adventure 01:56:15.103 [Lua] Lobby data level_key = inn_level 01:56:15.103 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:15.103 [Lua] Lobby data selected_level_key = inn_level 01:56:15.103 [Lua] Lobby data unique_server_name = Kauffy 01:56:15.103 [Lua] Lobby data quick_game = true 01:56:15.103 [Lua] Lobby data matchmaking = false 01:56:15.103 [Lua] Lobby data difficulty = normal 01:56:15.103 [Lua] Lobby data country_code = US 01:56:15.103 [Lua] Lobby data host = 110000100950f7d 01:56:15.103 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:15.103 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:15.103 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:15.103 [Lua] Lobby data player_slot_3 = 0:0 01:56:15.104 [Lua] Lobby data eac_authorized = true 01:56:15.104 [Lua] Set lobby end. 01:56:15.104 [Lua] [Matchmaking] Assigned player 11000010641356a to slot 2 when hot join syncing 01:56:15.105 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 01:56:15.105 [Lua] RemotePlayer:create_game_object( ) 40 01:56:15.119 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010641356a 01:56:15.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:56:15.135 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 01:56:15.135 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:56:15.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:56:15.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:15.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:15.164 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:56:15.189 [Flow] DISABLE 01:56:15.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:56:15.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 01:56:15.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 01:56:15.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:56:15.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:56:15.263 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:56:15.264 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 01:56:15.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:56:15.293 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:56:15.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 01:56:15.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:15.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:56:15.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 01:56:15.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 01:56:15.366 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001046978d1 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:56:15.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 01:56:15.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:15.769 [Lua] StateInGameRunning:_game_actually_starts() 01:56:15.769 [Lua] ################################################################################################################# 01:56:15.769 [Lua] [Loading Time]: 00:00:60 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:56:15.769 [Lua] ################################################################################################################# 01:56:15.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 01:56:15.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 01:56:15.798 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010641356a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:56:15.798 [Lua] Adding player sync data to peer=11000010641356a local_player_id=1 01:56:15.798 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010641356a go_type=player_unit go_created_func_name=game_object_created_player_unit 01:56:15.802 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 01:56:15.803 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:15.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 01:56:15.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 01:56:15.927 [Lua] Commit load time data 01:56:19.231 [Lua] PlayFabMirror:_commit_internal 6 01:56:19.231 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:56:19.235 [Lua] generate_backend_stats 110000100950f7d:1 01:56:19.248 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:56:19.248 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 01:56:19.249 [Lua] Set lobby begin: 01:56:19.249 [Lua] Lobby data twitch_enabled = false 01:56:19.249 [Lua] Lobby data power_level = 623 01:56:19.249 [Lua] Lobby data num_players = 4 01:56:19.249 [Lua] Lobby data weave_name = false 01:56:19.249 [Lua] Lobby data game_mode = 3 01:56:19.249 [Lua] Lobby data is_private = false 01:56:19.249 [Lua] Lobby data mechanism = adventure 01:56:19.249 [Lua] Lobby data level_key = inn_level 01:56:19.249 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:19.249 [Lua] Lobby data selected_level_key = inn_level 01:56:19.249 [Lua] Lobby data unique_server_name = Kauffy 01:56:19.249 [Lua] Lobby data quick_game = true 01:56:19.249 [Lua] Lobby data matchmaking = false 01:56:19.249 [Lua] Lobby data difficulty = normal 01:56:19.249 [Lua] Lobby data country_code = US 01:56:19.249 [Lua] Lobby data host = 110000100950f7d 01:56:19.249 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:19.249 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:19.249 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:19.249 [Lua] Lobby data player_slot_3 = 0:0 01:56:19.249 [Lua] Lobby data eac_authorized = true 01:56:19.250 [Lua] Set lobby end. 01:56:19.268 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 01:56:19.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 01:56:19.407 [Lua] commit result success 6 01:56:22.153 [Lua] [IngameUI] menu view on_enter hero_view 01:56:22.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 01:56:22.170 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0d758220) 01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0d74f040) 01:56:22.171 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0d738280) 01:56:22.194 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:56:22.195 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:56:22.196 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:56:22.197 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:56:22.204 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:56:22.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:56:22.717 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:56:22.739 [World] Spawning level. 01:56:22.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:22.766 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:23.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:23.031 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:24.683 [Lua] Set lobby begin: 01:56:24.683 [Lua] Lobby data twitch_enabled = false 01:56:24.683 [Lua] Lobby data power_level = 780 01:56:24.683 [Lua] Lobby data num_players = 4 01:56:24.683 [Lua] Lobby data weave_name = false 01:56:24.683 [Lua] Lobby data game_mode = 3 01:56:24.683 [Lua] Lobby data is_private = false 01:56:24.683 [Lua] Lobby data mechanism = adventure 01:56:24.683 [Lua] Lobby data level_key = inn_level 01:56:24.683 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:56:24.683 [Lua] Lobby data selected_level_key = inn_level 01:56:24.683 [Lua] Lobby data unique_server_name = Kauffy 01:56:24.683 [Lua] Lobby data quick_game = true 01:56:24.683 [Lua] Lobby data matchmaking = false 01:56:24.683 [Lua] Lobby data difficulty = normal 01:56:24.684 [Lua] Lobby data country_code = US 01:56:24.684 [Lua] Lobby data host = 110000100950f7d 01:56:24.684 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:56:24.684 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:56:24.684 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:56:24.684 [Lua] Lobby data player_slot_3 = 0:0 01:56:24.684 [Lua] Lobby data eac_authorized = true 01:56:24.684 [Lua] Set lobby end. 01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:25.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:25.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:56:30.329 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:56:30.338 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:56:30.338 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:56:30.339 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:56:30.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:56:30.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:56:30.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:56:30.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 01:56:30.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:56:30.872 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 01:56:30.872 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:56:30.896 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 01:56:30.896 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:56:31.153 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 01:56:31.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:56:36.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 18 01:56:36.280 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 18 3 01:56:36.396 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 01:56:36.396 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 18 01:56:37.841 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 18 01:56:37.841 [Save] Saving `save_data` 01:56:37.848 [Save] Save done 01:56:37.848 [Save] Saving `save_data` 01:56:37.868 [Save] Save done 01:56:37.868 [Save] Saving `save_data` 01:56:37.873 [Save] Save done 01:56:37.873 [Save] Saving `save_data` 01:56:37.879 [Save] Save done 01:56:37.879 [Save] Saving `save_data` 01:56:37.883 [Save] Save done 01:56:42.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 19 01:56:42.726 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 19 4 01:56:42.914 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 01:56:42.914 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 19 01:56:43.975 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 19 01:56:43.975 [Save] Saving `save_data` 01:56:43.981 [Save] Save done 01:56:43.981 [Save] Saving `save_data` 01:56:44.002 [Save] Save done 01:56:44.002 [Save] Saving `save_data` 01:56:44.008 [Save] Save done 01:56:46.381 [Lua] PlayFabMirror:_commit_internal 7 01:56:46.381 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:56:46.387 [Lua] generate_backend_stats 110000100950f7d:1 01:56:46.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 20 01:56:46.423 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 20 5 01:56:46.780 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 01:56:46.780 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 20 01:56:47.023 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 20 01:56:47.030 [Lua] commit result success 7 01:56:52.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 21 01:56:52.422 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 21 6 01:56:52.607 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 01:56:52.607 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 21 01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:7 my_peer_id:110000100950f7d 01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d 01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:7 my_peer_id:110000100950f7d 01:56:53.290 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:7 my_peer_id:110000100950f7d 01:56:53.315 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:7 my_peer_id:110000100950f7d 01:56:53.315 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:56:53.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t1/wpn_brw_flaming_sword_04_t1_3p, InventoryPackageSynchronizerClient 01:56:53.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 21 01:56:53.582 [Save] Saving `save_data` 01:56:53.592 [Save] Save done 01:56:53.592 [Save] Saving `save_data` 01:56:53.602 [Save] Save done 01:56:53.602 [Save] Saving `save_data` 01:56:53.607 [Save] Save done 01:56:53.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 01:56:53.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p 01:56:53.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:57:00.062 [Lua] Set lobby begin: 01:57:00.062 [Lua] Lobby data twitch_enabled = false 01:57:00.062 [Lua] Lobby data power_level = 781 01:57:00.062 [Lua] Lobby data num_players = 4 01:57:00.062 [Lua] Lobby data weave_name = false 01:57:00.062 [Lua] Lobby data game_mode = 3 01:57:00.062 [Lua] Lobby data is_private = false 01:57:00.062 [Lua] Lobby data mechanism = adventure 01:57:00.062 [Lua] Lobby data level_key = inn_level 01:57:00.062 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:57:00.062 [Lua] Lobby data selected_level_key = inn_level 01:57:00.062 [Lua] Lobby data unique_server_name = Kauffy 01:57:00.063 [Lua] Lobby data quick_game = true 01:57:00.063 [Lua] Lobby data matchmaking = false 01:57:00.063 [Lua] Lobby data difficulty = normal 01:57:00.063 [Lua] Lobby data country_code = US 01:57:00.063 [Lua] Lobby data host = 110000100950f7d 01:57:00.063 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:57:00.063 [Lua] Lobby data player_slot_2 = 11000010641356a:1 01:57:00.063 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:57:00.063 [Lua] Lobby data player_slot_3 = 0:0 01:57:00.063 [Lua] Lobby data eac_authorized = true 01:57:00.063 [Lua] Set lobby end. 01:57:07.628 [Lua] PlayFabMirror:_commit_internal 8 01:57:07.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:57:07.633 [Lua] generate_backend_stats 110000100950f7d:1 01:57:07.649 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 22 01:57:07.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 22 7 01:57:07.800 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 01:57:07.800 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 22 01:57:08.033 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 22 01:57:08.040 [Lua] commit result success 8 01:57:11.453 [Lua] [IngameUI] menu view on_exit hero_view 01:57:11.470 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 01:57:11.470 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:57:11.470 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:57:11.470 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:57:14.654 [Lua] [IngameUI] menu view on_enter hero_view 01:57:14.662 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 01:57:14.662 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:57:14.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:57:14.683 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:57:14.685 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:57:14.685 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:57:14.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:8 my_peer_id:110000100950f7d 01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d 01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:8 my_peer_id:110000100950f7d 01:57:14.918 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:8 my_peer_id:110000100950f7d 01:57:14.938 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:8 my_peer_id:110000100950f7d 01:57:14.938 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:57:14.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient, async-read, 01:57:15.046 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, InventoryPackageSynchronizerClient 01:57:15.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:57:15.198 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:57:15.199 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 01:57:15.216 [World] Spawning level. 01:57:15.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.247 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:57:15.488 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:57:15.488 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:57:15.605 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.605 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:57:15.618 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:57:15.618 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 01:57:15.619 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 01:57:15.621 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:57:15.621 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 01:57:15.628 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:57:15.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 01:57:15.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p 01:57:15.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:9 my_peer_id:110000100950f7d 01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d 01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001046978d1 inventory_sync_id:9 my_peer_id:110000100950f7d 01:57:25.247 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010641356a inventory_sync_id:9 my_peer_id:110000100950f7d 01:57:25.265 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:9 my_peer_id:110000100950f7d 01:57:25.274 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 01:57:30.225 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 23 01:57:30.245 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 23 8 01:57:30.373 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 01:57:30.373 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 23 01:57:31.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 23 01:57:31.341 [Save] Saving `save_data` 01:57:31.348 [Save] Save done 01:57:31.348 [Save] Saving `save_data` 01:57:31.355 [Save] Save done 01:57:31.355 [Save] Saving `save_data` 01:57:31.366 [Save] Save done 01:57:31.978 [Lua] PlayFabMirror:_commit_internal 9 01:57:31.978 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:57:31.983 [Lua] generate_backend_stats 110000100950f7d:1 01:57:31.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 24 01:57:32.019 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 24 9 01:57:32.134 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 01:57:32.134 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 24 01:57:32.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 24 01:57:32.342 [Lua] commit result success 9 01:57:56.232 [Lua] [ChatManager][1]System: colton389 has left the game 01:57:56.232 [Lua] [PSM] Disconnecting peer 11000010641356a 01:57:56.232 [Lua] [PSM] Disconnected peer 11000010641356a is being removed from session. 01:57:56.232 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010641356a 01:57:56.232 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010641356a 01:57:56.232 [Lua] [GameNetworkManager] destroying game object with go_id=40 01:57:56.233 [Lua] Set lobby begin: 01:57:56.233 [Lua] Lobby data twitch_enabled = false 01:57:56.233 [Lua] Lobby data power_level = 781 01:57:56.233 [Lua] Lobby data num_players = 4 01:57:56.233 [Lua] Lobby data weave_name = false 01:57:56.233 [Lua] Lobby data game_mode = 3 01:57:56.233 [Lua] Lobby data is_private = false 01:57:56.233 [Lua] Lobby data mechanism = adventure 01:57:56.233 [Lua] Lobby data level_key = inn_level 01:57:56.233 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:57:56.233 [Lua] Lobby data selected_level_key = inn_level 01:57:56.233 [Lua] Lobby data unique_server_name = Kauffy 01:57:56.233 [Lua] Lobby data quick_game = true 01:57:56.233 [Lua] Lobby data matchmaking = false 01:57:56.233 [Lua] Lobby data difficulty = normal 01:57:56.233 [Lua] Lobby data country_code = US 01:57:56.234 [Lua] Lobby data host = 110000100950f7d 01:57:56.234 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:57:56.234 [Lua] Lobby data player_slot_2 = 0:0 01:57:56.234 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:57:56.234 [Lua] Lobby data player_slot_3 = 0:0 01:57:56.234 [Lua] Lobby data eac_authorized = true 01:57:56.234 [Lua] Set lobby end. 01:57:56.234 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010641356a) 01:57:56.234 [EAC] EAC server lost client 11000010641356a 01:57:56.234 [EACServer] [17:57:56:234][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010641356A PlayerGUID: 76561198065202538 01:57:56.235 [Lua] [GameNetworkManager] destroying game object with go_id=49 01:57:56.238 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 01:57:56.284 [Lua] Set lobby begin: 01:57:56.284 [Lua] Lobby data twitch_enabled = false 01:57:56.284 [Lua] Lobby data power_level = 831 01:57:56.285 [Lua] Lobby data num_players = 4 01:57:56.285 [Lua] Lobby data weave_name = false 01:57:56.285 [Lua] Lobby data game_mode = 3 01:57:56.285 [Lua] Lobby data is_private = false 01:57:56.285 [Lua] Lobby data mechanism = adventure 01:57:56.285 [Lua] Lobby data level_key = inn_level 01:57:56.285 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:57:56.285 [Lua] Lobby data selected_level_key = inn_level 01:57:56.285 [Lua] Lobby data unique_server_name = Kauffy 01:57:56.285 [Lua] Lobby data quick_game = true 01:57:56.285 [Lua] Lobby data matchmaking = false 01:57:56.285 [Lua] Lobby data difficulty = normal 01:57:56.285 [Lua] Lobby data country_code = US 01:57:56.285 [Lua] Lobby data host = 110000100950f7d 01:57:56.285 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:57:56.285 [Lua] Lobby data player_slot_2 = 0:0 01:57:56.285 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:57:56.285 [Lua] Lobby data player_slot_3 = 0:0 01:57:56.285 [Lua] Lobby data eac_authorized = true 01:57:56.285 [Lua] Set lobby end. 01:57:58.145 [Lua] [IngameUI] menu view on_exit hero_view 01:57:58.158 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 01:57:58.158 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 01:57:58.158 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 01:57:58.158 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 01:57:59.023 [SteamLobby] Detected removed member 11000010641356a 01:57:59.023 [Connection] Destroying endpoint 11000010641356a - explicit request 01:57:59.025 [SteamAuthenticator] CancelAuthTicket 11000010641356a 01:57:59.026 [SteamAuthenticator] EndAuthSession 11000010641356a 01:57:59.026 [Lua] [NetworkServer] Changing num_players from 4 to 3 01:57:59.026 [Lua] Players: 3 01:57:59.026 [Lua] Set lobby begin: 01:57:59.026 [Lua] Lobby data twitch_enabled = false 01:57:59.027 [Lua] Lobby data power_level = 831 01:57:59.027 [Lua] Lobby data num_players = 3 01:57:59.027 [Lua] Lobby data weave_name = false 01:57:59.027 [Lua] Lobby data game_mode = 3 01:57:59.027 [Lua] Lobby data is_private = false 01:57:59.027 [Lua] Lobby data mechanism = adventure 01:57:59.027 [Lua] Lobby data level_key = inn_level 01:57:59.027 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 01:57:59.027 [Lua] Lobby data selected_level_key = inn_level 01:57:59.027 [Lua] Lobby data unique_server_name = Kauffy 01:57:59.027 [Lua] Lobby data quick_game = true 01:57:59.028 [Lua] Lobby data matchmaking = false 01:57:59.028 [Lua] Lobby data difficulty = normal 01:57:59.028 [Lua] Lobby data country_code = US 01:57:59.028 [Lua] Lobby data host = 110000100950f7d 01:57:59.028 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:57:59.028 [Lua] Lobby data player_slot_2 = 0:0 01:57:59.028 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:57:59.028 [Lua] Lobby data player_slot_3 = 0:0 01:57:59.028 [Lua] Lobby data eac_authorized = true 01:57:59.028 [Lua] Set lobby end. 01:57:59.028 [SteamVoipClient] select_out(11000010641356a, off) 01:57:59.028 [SteamVoipClient] select_in(11000010641356a, off) 01:57:59.029 [Lua] [LobbyMembers] Member left 11000010641356a 01:58:00.043 [Lua] [Matchmaking] Handshake host removing client 11000010641356a 01:58:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100f457d7 01:58:04.390 [Lua] [ChatManager][1]System: Saphira has left the game 01:58:04.390 [Lua] [PSM] Disconnecting peer 110000100f457d7 01:58:04.390 [Lua] [PSM] Disconnected peer 110000100f457d7 is being removed from session. 01:58:04.390 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100f457d7 01:58:04.390 [Lua] [GameNetworkManager] destroying game object with go_id=32 01:58:04.390 [Lua] Set lobby begin: 01:58:04.390 [Lua] Lobby data twitch_enabled = false 01:58:04.390 [Lua] Lobby data power_level = 831 01:58:04.390 [Lua] Lobby data num_players = 3 01:58:04.390 [Lua] Lobby data weave_name = false 01:58:04.390 [Lua] Lobby data game_mode = 3 01:58:04.390 [Lua] Lobby data is_private = false 01:58:04.390 [Lua] Lobby data mechanism = adventure 01:58:04.390 [Lua] Lobby data level_key = inn_level 01:58:04.390 [Lua] Lobby data player_slot_1 = 0:0 01:58:04.390 [Lua] Lobby data selected_level_key = inn_level 01:58:04.390 [Lua] Lobby data unique_server_name = Kauffy 01:58:04.390 [Lua] Lobby data quick_game = true 01:58:04.390 [Lua] Lobby data matchmaking = false 01:58:04.390 [Lua] Lobby data difficulty = normal 01:58:04.390 [Lua] Lobby data country_code = US 01:58:04.390 [Lua] Lobby data host = 110000100950f7d 01:58:04.391 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:58:04.391 [Lua] Lobby data player_slot_2 = 0:0 01:58:04.391 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:58:04.391 [Lua] Lobby data player_slot_3 = 0:0 01:58:04.391 [Lua] Lobby data eac_authorized = true 01:58:04.391 [Lua] Set lobby end. 01:58:04.391 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100f457d7) 01:58:04.391 [EAC] EAC server lost client 110000100f457d7 01:58:04.391 [EACServer] [17:58:04:390][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 01:58:04.391 [Lua] [GameNetworkManager] destroying game object with go_id=46 01:58:06.399 [Lua] Set lobby begin: 01:58:06.399 [Lua] Lobby data twitch_enabled = false 01:58:06.399 [Lua] Lobby data power_level = 830 01:58:06.399 [Lua] Lobby data num_players = 3 01:58:06.399 [Lua] Lobby data weave_name = false 01:58:06.400 [Lua] Lobby data game_mode = 3 01:58:06.400 [Lua] Lobby data is_private = false 01:58:06.400 [Lua] Lobby data mechanism = adventure 01:58:06.400 [Lua] Lobby data level_key = inn_level 01:58:06.400 [Lua] Lobby data player_slot_1 = 0:0 01:58:06.400 [Lua] Lobby data selected_level_key = inn_level 01:58:06.400 [Lua] Lobby data unique_server_name = Kauffy 01:58:06.401 [Lua] Lobby data quick_game = true 01:58:06.401 [Lua] Lobby data matchmaking = false 01:58:06.401 [Lua] Lobby data difficulty = normal 01:58:06.401 [Lua] Lobby data country_code = US 01:58:06.401 [Lua] Lobby data host = 110000100950f7d 01:58:06.401 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:58:06.401 [Lua] Lobby data player_slot_2 = 0:0 01:58:06.402 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:58:06.402 [Lua] Lobby data player_slot_3 = 0:0 01:58:06.402 [Lua] Lobby data eac_authorized = true 01:58:06.402 [Lua] Set lobby end. 01:58:06.623 [SteamLobby] Detected removed member 110000100f457d7 01:58:06.624 [Connection] Destroying endpoint 110000100f457d7 - explicit request 01:58:06.626 [SteamAuthenticator] CancelAuthTicket 110000100f457d7 01:58:06.626 [SteamAuthenticator] EndAuthSession 110000100f457d7 01:58:06.626 [Lua] [NetworkServer] Changing num_players from 3 to 2 01:58:06.626 [Lua] Players: 2 01:58:06.626 [Lua] Set lobby begin: 01:58:06.626 [Lua] Lobby data twitch_enabled = false 01:58:06.626 [Lua] Lobby data power_level = 830 01:58:06.627 [Lua] Lobby data num_players = 2 01:58:06.627 [Lua] Lobby data weave_name = false 01:58:06.627 [Lua] Lobby data game_mode = 3 01:58:06.627 [Lua] Lobby data is_private = false 01:58:06.627 [Lua] Lobby data mechanism = adventure 01:58:06.627 [Lua] Lobby data level_key = inn_level 01:58:06.627 [Lua] Lobby data player_slot_1 = 0:0 01:58:06.627 [Lua] Lobby data selected_level_key = inn_level 01:58:06.627 [Lua] Lobby data unique_server_name = Kauffy 01:58:06.627 [Lua] Lobby data quick_game = true 01:58:06.627 [Lua] Lobby data matchmaking = false 01:58:06.627 [Lua] Lobby data difficulty = normal 01:58:06.627 [Lua] Lobby data country_code = US 01:58:06.627 [Lua] Lobby data host = 110000100950f7d 01:58:06.627 [Lua] Lobby data player_slot_5 = 1100001046978d1:1 01:58:06.628 [Lua] Lobby data player_slot_2 = 0:0 01:58:06.628 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 01:58:06.628 [Lua] Lobby data player_slot_3 = 0:0 01:58:06.628 [Lua] Lobby data eac_authorized = true 01:58:06.628 [Lua] Set lobby end. 01:58:06.628 [SteamVoipClient] select_out(110000100f457d7, off) 01:58:06.628 [SteamVoipClient] select_in(110000100f457d7, off) 01:58:06.629 [Lua] [LobbyMembers] Member left 110000100f457d7 01:58:08.135 [Lua] [Matchmaking] Handshake host removing client 110000100f457d7 01:58:16.445 [Lua] PlayFabMirror:_commit_internal 10 01:58:16.445 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:58:16.450 [Lua] generate_backend_stats 110000100950f7d:1 01:58:16.462 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:58:16.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 01:58:16.477 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 01:58:16.573 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 01:58:16.580 [Lua] commit result success 10 01:58:57.314 [Lua] [IngameUI] menu view on_enter hero_view 01:58:57.327 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 01:58:57.327 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:58:57.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:58:57.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:58:57.343 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:58:57.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:58:57.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:58:57.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:58:57.785 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:58:57.801 [World] Spawning level. 01:58:57.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:57.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:58:58.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:58:58.068 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:18.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 01:59:18.109 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.109 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:18.119 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 01:59:18.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 01:59:18.119 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 01:59:18.127 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 01:59:18.127 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 01:59:18.138 [World] Spawning level. 01:59:18.150 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:59:18.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:59:18.544 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:59:19.877 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:59:19.877 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read, 01:59:20.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5 01:59:20.054 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5 01:59:21.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26 01:59:21.270 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 10 01:59:21.582 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 01:59:21.582 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26 01:59:22.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26 01:59:22.120 [Save] Saving `save_data` 01:59:22.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 01:59:22.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2, async-read, 01:59:22.127 [Save] Save done 01:59:22.127 [Save] Saving `save_data` 01:59:22.132 [Save] Save done 01:59:22.132 [Save] Saving `save_data` 01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:22.136 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:22.136 [Save] Save done 01:59:22.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:59:22.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 01:59:22.353 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:59:22.657 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:59:22.657 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 01:59:24.246 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:24.580 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:25.012 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:25.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1 01:59:25.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2 01:59:25.488 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot 01:59:25.488 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:25.496 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:25.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:59:25.593 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:59:26.312 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:59:26.312 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot, async-read, 01:59:26.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t5 01:59:26.352 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t5 01:59:27.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 27 01:59:27.091 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 11 01:59:27.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 01:59:27.182 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27 01:59:27.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 27 01:59:27.706 [Save] Saving `save_data` 01:59:27.708 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 01:59:27.712 [Save] Save done 01:59:27.712 [Save] Saving `save_data` 01:59:27.717 [Save] Save done 01:59:27.717 [Save] Saving `save_data` 01:59:27.721 [Save] Save done 01:59:27.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:59:27.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:59:30.194 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:30.563 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:30.999 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:31.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2 01:59:31.900 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t5, HeroViewStateLoot 01:59:31.900 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:31.908 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:32.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:59:32.006 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:59:33.245 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:59:33.245 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read, 01:59:33.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4 01:59:33.372 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4 01:59:35.272 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot 01:59:35.272 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot, async-read, 01:59:35.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t6 01:59:35.501 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t6 01:59:36.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 28 01:59:36.058 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 12 01:59:36.166 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 01:59:36.166 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28 01:59:36.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 28 01:59:36.690 [Save] Saving `save_data` 01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1, async-read, 01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2, async-read, 01:59:36.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 01:59:36.696 [Save] Save done 01:59:36.696 [Save] Saving `save_data` 01:59:36.700 [Save] Save done 01:59:36.700 [Save] Saving `save_data` 01:59:36.704 [Save] Save done 01:59:36.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:59:36.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 01:59:36.972 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 01:59:37.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 01:59:37.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 01:59:37.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:59:37.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:59:37.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:59:39.875 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:40.244 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:40.580 [Lua] ENABLING LOOT PREVIEW VIEWPORT 01:59:42.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer1 01:59:42.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, LootItemUnitPreviewer2 01:59:42.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 01:59:42.719 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t6, HeroViewStateLoot 01:59:42.719 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:42.726 [Lua] DISABLING LOOT PREVIEW VIEWPORT 01:59:42.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 01:59:42.823 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 01:59:44.020 [Lua] [IngameUI] menu view on_exit hero_view 01:59:44.028 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 01:59:44.028 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 01:59:44.029 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 01:59:49.767 [Lua] [IngameUI] menu view on_enter hero_view 01:59:49.778 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 01:59:49.778 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 01:59:49.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 01:59:49.799 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 01:59:49.800 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 01:59:49.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 01:59:49.808 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 01:59:50.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 01:59:50.208 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 01:59:50.221 [World] Spawning level. 01:59:50.243 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.243 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 01:59:50.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 01:59:50.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:00.216 [Lua] [IngameUI] menu view on_exit hero_view 02:00:00.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 02:00:00.226 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:00:00.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:00:00.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.226 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:00.236 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:00:00.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:00:00.236 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:00:04.607 [Lua] [IngameUI] menu view on_enter hero_view 02:00:04.634 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 02:00:04.634 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:00:04.664 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:00:04.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:00:04.667 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:00:04.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:00:04.677 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:00:05.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:00:05.375 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:00:05.395 [World] Spawning level. 02:00:05.453 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.453 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.738 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:05.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:05.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:05.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:06.312 [Lua] PlayFabMirror:_commit_internal 11 02:00:06.312 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:00:06.317 [Lua] generate_backend_stats 110000100950f7d:1 02:00:06.332 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:00:06.359 [Lua] commit result success 11 02:00:19.406 [Lua] [IngameUI] menu view on_exit hero_view 02:00:19.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 02:00:19.418 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:00:19.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:00:19.418 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.418 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:19.435 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:00:19.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:00:19.435 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:00:39.459 [Lua] PlayFabMirror:_commit_internal 12 02:00:39.459 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:00:39.463 [Lua] generate_backend_stats 110000100950f7d:1 02:00:39.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:00:39.490 [Lua] commit result success 12 02:00:44.834 [EACServer] [18:00:44:833][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 02:00:48.898 [Lua] [IngameUI] menu view on_enter hero_view 02:00:48.908 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 02:00:48.908 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:00:48.924 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:00:48.925 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:00:48.926 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:00:48.926 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:00:48.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:00:49.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:00:49.319 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:00:49.334 [World] Spawning level. 02:00:49.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:49.615 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:00:49.615 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:00:50.873 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:00:50.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:00:50.881 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:00:50.881 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:01:01.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:01:01.133 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:01:01.142 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:01:01.142 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:07.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:07.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:30.579 [Lua] [IngameUI] menu view on_exit hero_view 02:01:30.590 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 02:01:30.590 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:01:30.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:01:30.590 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:30.601 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:01:30.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:01:30.601 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:01:50.492 [Lua] [IngameUI] menu view on_enter hero_view 02:01:50.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x05908a80 02:01:50.501 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:01:50.520 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:01:50.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:01:50.522 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:01:50.522 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:01:50.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:01:50.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:01:50.946 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:01:50.964 [World] Spawning level. 02:01:50.989 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:50.989 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:51.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:51.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:01:52.002 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.003 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:01:52.014 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:01:52.014 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:01:52.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:01:52.017 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:01:56.076 [Lua] PlayFabMirror:_commit_internal 13 02:01:56.077 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:01:56.081 [Lua] generate_backend_stats 110000100950f7d:1 02:01:56.095 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:01:56.112 [Lua] commit result success 13 02:02:07.369 [Lua] [IngameUI] menu view on_exit hero_view 02:02:07.384 [Lua] [IngameUI] menu view post_update_on_exit table: 0x05908a80 02:02:07.384 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:02:07.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:02:07.384 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:02:08.815 [Lua] [IngameUI] menu view on_enter start_game_view 02:02:08.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c5deb0 02:02:08.818 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:02:08.822 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:02:08.822 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:02:08.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:02:08.823 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:02:10.502 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:02:10.502 [Lua] ............................................................................................................ 02:02:10.502 [Lua] ............................................................................................................ 02:02:10.502 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:02:10.502 [Lua] ............................................................................................................ 02:02:10.502 [Lua] ............................................................................................................ 02:02:10.502 [Lua] [Matchmaking] Cancelling matchmaking 02:02:10.502 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:02:10.616 [Lua] [IngameUI] menu view on_exit start_game_view 02:02:10.616 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:02:10.616 [Save] Saving `save_data` 02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:02:10.616 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:02:10.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c5deb0 02:02:10.632 [Save] Save done 02:02:17.337 [Lua] [ChatManager][1]System: UberNuby has left the game 02:02:17.337 [Lua] [PSM] Disconnecting peer 1100001046978d1 02:02:17.337 [Lua] [PSM] Disconnected peer 1100001046978d1 is being removed from session. 02:02:17.337 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001046978d1 02:02:17.337 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001046978d1 02:02:17.337 [Lua] [MOD][VMF][INFO] Removed 1100001046978d1 from the VMF users list. 02:02:17.337 [Lua] [GameNetworkManager] destroying game object with go_id=34 02:02:17.337 [Lua] Set lobby begin: 02:02:17.337 [Lua] Lobby data twitch_enabled = false 02:02:17.337 [Lua] Lobby data power_level = 830 02:02:17.337 [Lua] Lobby data num_players = 2 02:02:17.337 [Lua] Lobby data weave_name = false 02:02:17.337 [Lua] Lobby data game_mode = 3 02:02:17.337 [Lua] Lobby data is_private = false 02:02:17.337 [Lua] Lobby data mechanism = adventure 02:02:17.337 [Lua] Lobby data level_key = inn_level 02:02:17.337 [Lua] Lobby data player_slot_1 = 0:0 02:02:17.337 [Lua] Lobby data selected_level_key = inn_level 02:02:17.337 [Lua] Lobby data unique_server_name = Kauffy 02:02:17.337 [Lua] Lobby data quick_game = true 02:02:17.337 [Lua] Lobby data matchmaking = false 02:02:17.337 [Lua] Lobby data difficulty = normal 02:02:17.337 [Lua] Lobby data country_code = US 02:02:17.337 [Lua] Lobby data host = 110000100950f7d 02:02:17.337 [Lua] Lobby data player_slot_5 = 0:0 02:02:17.338 [Lua] Lobby data player_slot_2 = 0:0 02:02:17.338 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:17.338 [Lua] Lobby data player_slot_3 = 0:0 02:02:17.338 [Lua] Lobby data eac_authorized = true 02:02:17.338 [Lua] Set lobby end. 02:02:17.338 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001046978d1) 02:02:17.338 [EAC] EAC server lost client 1100001046978d1 02:02:17.338 [EACServer] [18:02:17:337][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001046978D1 PlayerGUID: 76561198034286801 02:02:17.338 [Lua] [GameNetworkManager] destroying game object with go_id=48 02:02:17.707 [Lua] Set lobby begin: 02:02:17.707 [Lua] Lobby data twitch_enabled = false 02:02:17.707 [Lua] Lobby data power_level = 835 02:02:17.707 [Lua] Lobby data num_players = 2 02:02:17.707 [Lua] Lobby data weave_name = false 02:02:17.707 [Lua] Lobby data game_mode = 3 02:02:17.707 [Lua] Lobby data is_private = false 02:02:17.707 [Lua] Lobby data mechanism = adventure 02:02:17.707 [Lua] Lobby data level_key = inn_level 02:02:17.707 [Lua] Lobby data player_slot_1 = 0:0 02:02:17.707 [Lua] Lobby data selected_level_key = inn_level 02:02:17.707 [Lua] Lobby data unique_server_name = Kauffy 02:02:17.707 [Lua] Lobby data quick_game = true 02:02:17.707 [Lua] Lobby data matchmaking = false 02:02:17.707 [Lua] Lobby data difficulty = normal 02:02:17.707 [Lua] Lobby data country_code = US 02:02:17.707 [Lua] Lobby data host = 110000100950f7d 02:02:17.707 [Lua] Lobby data player_slot_5 = 0:0 02:02:17.707 [Lua] Lobby data player_slot_2 = 0:0 02:02:17.707 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:17.707 [Lua] Lobby data player_slot_3 = 0:0 02:02:17.708 [Lua] Lobby data eac_authorized = true 02:02:17.708 [Lua] Set lobby end. 02:02:19.615 [SteamLobby] Detected removed member 1100001046978d1 02:02:19.616 [Connection] Destroying endpoint 1100001046978d1 - explicit request 02:02:19.618 [SteamAuthenticator] CancelAuthTicket 1100001046978d1 02:02:19.618 [SteamAuthenticator] EndAuthSession 1100001046978d1 02:02:19.618 [Lua] [NetworkServer] Changing num_players from 2 to 1 02:02:19.618 [Lua] Players: 1 02:02:19.618 [Lua] Set lobby begin: 02:02:19.618 [Lua] Lobby data twitch_enabled = false 02:02:19.618 [Lua] Lobby data power_level = 835 02:02:19.618 [Lua] Lobby data num_players = 1 02:02:19.618 [Lua] Lobby data weave_name = false 02:02:19.618 [Lua] Lobby data game_mode = 3 02:02:19.618 [Lua] Lobby data is_private = false 02:02:19.618 [Lua] Lobby data mechanism = adventure 02:02:19.618 [Lua] Lobby data level_key = inn_level 02:02:19.618 [Lua] Lobby data player_slot_1 = 0:0 02:02:19.618 [Lua] Lobby data selected_level_key = inn_level 02:02:19.618 [Lua] Lobby data unique_server_name = Kauffy 02:02:19.618 [Lua] Lobby data quick_game = true 02:02:19.618 [Lua] Lobby data matchmaking = false 02:02:19.618 [Lua] Lobby data difficulty = normal 02:02:19.619 [Lua] Lobby data country_code = US 02:02:19.619 [Lua] Lobby data host = 110000100950f7d 02:02:19.619 [Lua] Lobby data player_slot_5 = 0:0 02:02:19.619 [Lua] Lobby data player_slot_2 = 0:0 02:02:19.619 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:19.619 [Lua] Lobby data player_slot_3 = 0:0 02:02:19.619 [Lua] Lobby data eac_authorized = true 02:02:19.619 [Lua] Set lobby end. 02:02:19.619 [SteamVoipClient] select_out(1100001046978d1, off) 02:02:19.619 [SteamVoipClient] select_in(1100001046978d1, off) 02:02:19.619 [Lua] [LobbyMembers] Member left 1100001046978d1 02:02:19.903 [Lua] [Matchmaking] Handshake host removing client 1100001046978d1 02:02:20.907 [Lua] [IngameUI] menu view on_enter start_game_view 02:02:20.913 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04c5deb0 02:02:20.913 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:02:20.916 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:02:20.916 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:02:20.917 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:02:20.917 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:02:22.110 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:02:22.110 [Lua] ............................................................................................................ 02:02:22.110 [Lua] ............................................................................................................ 02:02:22.110 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:02:22.110 [Lua] ............................................................................................................ 02:02:22.110 [Lua] ............................................................................................................ 02:02:22.110 [Lua] [Matchmaking] Cancelling matchmaking 02:02:22.110 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:02:22.122 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:02:22.122 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:02:22.126 [Lua] Set lobby begin: 02:02:22.126 [Lua] Lobby data twitch_enabled = false 02:02:22.126 [Lua] Lobby data power_level = 835 02:02:22.126 [Lua] Lobby data num_players = 1 02:02:22.126 [Lua] Lobby data weave_name = false 02:02:22.126 [Lua] Lobby data game_mode = 3 02:02:22.126 [Lua] Lobby data is_private = false 02:02:22.127 [Lua] Lobby data mechanism = adventure 02:02:22.127 [Lua] Lobby data level_key = inn_level 02:02:22.127 [Lua] Lobby data player_slot_1 = 0:0 02:02:22.128 [Lua] Lobby data selected_level_key = inn_level 02:02:22.128 [Lua] Lobby data unique_server_name = Kauffy 02:02:22.128 [Lua] Lobby data quick_game = true 02:02:22.128 [Lua] Lobby data matchmaking = false 02:02:22.128 [Lua] Lobby data difficulty = harder 02:02:22.129 [Lua] Lobby data country_code = US 02:02:22.129 [Lua] Lobby data host = 110000100950f7d 02:02:22.129 [Lua] Lobby data player_slot_5 = 0:0 02:02:22.129 [Lua] Lobby data player_slot_2 = 0:0 02:02:22.129 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:22.129 [Lua] Lobby data player_slot_3 = 0:0 02:02:22.129 [Lua] Lobby data eac_authorized = true 02:02:22.129 [Lua] Set lobby end. 02:02:22.130 [Lua] [PartyManager] Leader is set to 110000100950f7d 02:02:22.130 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 02:02:22.130 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:02:22.130 [Lua] Set lobby begin: 02:02:22.130 [Lua] Lobby data twitch_enabled = false 02:02:22.130 [Lua] Lobby data power_level = 835 02:02:22.130 [Lua] Lobby data num_players = 1 02:02:22.130 [Lua] Lobby data weave_name = false 02:02:22.130 [Lua] Lobby data game_mode = 1 02:02:22.130 [Lua] Lobby data is_private = false 02:02:22.130 [Lua] Lobby data mechanism = adventure 02:02:22.130 [Lua] Lobby data level_key = inn_level 02:02:22.130 [Lua] Lobby data player_slot_1 = 0:0 02:02:22.130 [Lua] Lobby data selected_level_key = inn_level 02:02:22.130 [Lua] Lobby data unique_server_name = Kauffy 02:02:22.130 [Lua] Lobby data quick_game = true 02:02:22.130 [Lua] Lobby data matchmaking = true 02:02:22.130 [Lua] Lobby data difficulty = harder 02:02:22.130 [Lua] Lobby data country_code = US 02:02:22.130 [Lua] Lobby data host = 110000100950f7d 02:02:22.130 [Lua] Lobby data player_slot_5 = 0:0 02:02:22.131 [Lua] Lobby data player_slot_2 = 0:0 02:02:22.131 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:22.131 [Lua] Lobby data player_slot_3 = 0:0 02:02:22.131 [Lua] Lobby data eac_authorized = true 02:02:22.131 [Lua] Set lobby end. 02:02:22.131 [Lua] Set lobby begin: 02:02:22.131 [Lua] Lobby data twitch_enabled = false 02:02:22.131 [Lua] Lobby data power_level = 835 02:02:22.131 [Lua] Lobby data num_players = 1 02:02:22.131 [Lua] Lobby data weave_name = false 02:02:22.131 [Lua] Lobby data game_mode = 1 02:02:22.131 [Lua] Lobby data is_private = false 02:02:22.131 [Lua] Lobby data mechanism = adventure 02:02:22.131 [Lua] Lobby data level_key = inn_level 02:02:22.131 [Lua] Lobby data player_slot_1 = 0:0 02:02:22.131 [Lua] Lobby data selected_level_key = inn_level 02:02:22.131 [Lua] Lobby data unique_server_name = Kauffy 02:02:22.131 [Lua] Lobby data quick_game = true 02:02:22.131 [Lua] Lobby data matchmaking = true 02:02:22.131 [Lua] Lobby data difficulty = harder 02:02:22.131 [Lua] Lobby data country_code = US 02:02:22.132 [Lua] Lobby data host = 110000100950f7d 02:02:22.132 [Lua] Lobby data player_slot_5 = 0:0 02:02:22.132 [Lua] Lobby data player_slot_2 = 0:0 02:02:22.132 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:22.132 [Lua] Lobby data player_slot_3 = 0:0 02:02:22.132 [Lua] Lobby data eac_authorized = true 02:02:22.132 [Lua] Set lobby end. 02:02:22.135 [Lua] [ChatManager][1]System: Starting hosted game... 02:02:22.135 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:02:22.135 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:02:22.221 [Lua] [IngameUI] menu view on_exit start_game_view 02:02:22.221 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:02:22.221 [Save] Saving `save_data` 02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:02:22.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:02:22.228 [Save] Save done 02:02:22.232 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04c5deb0 02:02:27.166 [SteamLobby] Detected added member 110000103b40fd2 02:02:27.166 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:02:27.166 [Lua] Players: 2 02:02:27.166 [Lua] Set lobby begin: 02:02:27.166 [Lua] Lobby data twitch_enabled = false 02:02:27.166 [Lua] Lobby data power_level = 835 02:02:27.166 [Lua] Lobby data num_players = 2 02:02:27.166 [Lua] Lobby data weave_name = false 02:02:27.166 [Lua] Lobby data game_mode = 1 02:02:27.166 [Lua] Lobby data is_private = false 02:02:27.166 [Lua] Lobby data mechanism = adventure 02:02:27.166 [Lua] Lobby data level_key = inn_level 02:02:27.166 [Lua] Lobby data player_slot_1 = 0:0 02:02:27.166 [Lua] Lobby data selected_level_key = inn_level 02:02:27.166 [Lua] Lobby data unique_server_name = Kauffy 02:02:27.166 [Lua] Lobby data quick_game = true 02:02:27.167 [Lua] Lobby data matchmaking = true 02:02:27.167 [Lua] Lobby data difficulty = harder 02:02:27.167 [Lua] Lobby data country_code = US 02:02:27.167 [Lua] Lobby data host = 110000100950f7d 02:02:27.167 [Lua] Lobby data player_slot_5 = 0:0 02:02:27.167 [Lua] Lobby data player_slot_2 = 0:0 02:02:27.167 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:27.167 [Lua] Lobby data player_slot_3 = 0:0 02:02:27.167 [Lua] Lobby data eac_authorized = true 02:02:27.167 [Lua] Set lobby end. 02:02:27.167 [Lua] [LobbyMembers] Member joined 110000103b40fd2 02:02:27.183 [Connection] Creating endpoint 110000103b40fd2 - reliable message sent 02:02:27.184 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:02:27.201 [SteamAuthenticator] Sent ticket request to 110000103b40fd2 02:02:27.202 [Lua] [ChatManager][1]System: tymbuk2 is joining the game 02:02:31.882 [SteamAuthenticator] Got ticket from 110000103b40fd2 02:02:31.882 [SteamAuthenticator] BeginAuthSession 110000103b40fd2 02:02:31.882 [SteamAuthenticator] Authenticating 110000103b40fd2 02:02:31.882 [SteamAuthenticator] Got ticket request from 110000103b40fd2 02:02:31.882 [SteamAuthenticator] GetAuthSessionTicket 110000103b40fd2 02:02:31.882 [SteamAuthenticator] Sent ticket to 110000103b40fd2 02:02:32.078 [SteamAuthenticator] Steam validation for 110000103b40fd2 with response 0 02:02:32.136 [Connection] New session id 92 to 110000103b40fd2. 02:02:32.189 [Connection] Established a connection <17.92> to 110000103b40fd2 02:02:32.189 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:02:32.189 [Lua] [Matchmaking] Got a handshake request from 110000103b40fd2 with user name 'tymbuk2' 02:02:32.272 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000103b40fd2, replying lobby_ok 02:02:32.345 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103b40fd2 REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:02:32.439 [Lua] Set lobby begin: 02:02:32.439 [Lua] Lobby data twitch_enabled = false 02:02:32.439 [Lua] Lobby data power_level = 835 02:02:32.439 [Lua] Lobby data num_players = 2 02:02:32.440 [Lua] Lobby data weave_name = false 02:02:32.440 [Lua] Lobby data game_mode = 1 02:02:32.440 [Lua] Lobby data is_private = false 02:02:32.440 [Lua] Lobby data mechanism = adventure 02:02:32.440 [Lua] Lobby data level_key = inn_level 02:02:32.440 [Lua] Lobby data player_slot_1 = 0:0 02:02:32.440 [Lua] Lobby data selected_level_key = inn_level 02:02:32.440 [Lua] Lobby data unique_server_name = Kauffy 02:02:32.440 [Lua] Lobby data quick_game = true 02:02:32.440 [Lua] Lobby data matchmaking = true 02:02:32.440 [Lua] Lobby data difficulty = harder 02:02:32.440 [Lua] Lobby data country_code = US 02:02:32.441 [Lua] Lobby data host = 110000100950f7d 02:02:32.441 [Lua] Lobby data player_slot_5 = 0:0 02:02:32.441 [Lua] Lobby data player_slot_2 = 0:0 02:02:32.441 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:32.441 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:32.441 [Lua] Lobby data eac_authorized = true 02:02:32.441 [Lua] Set lobby end. 02:02:32.441 [Lua] [Matchmaking] Assigning profile slot 3 to 110000103b40fd2 02:02:32.441 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:02:32.744 [Lua] PlayFabMirror:_commit_internal 14 02:02:32.744 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 29 02:02:32.744 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:02:32.749 [Lua] generate_backend_stats 110000100950f7d:1 02:02:32.759 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:02:32.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 02:02:32.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 29 02:02:32.928 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 29 02:02:32.937 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 02:02:33.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 02:02:33.038 [Lua] commit result success 14 02:02:34.669 [Lua] ### CLEARING PEER STATE FOR 110000103b40fd2 02:02:34.743 [Lua] [PSM] Peer 110000103b40fd2 joined. Want to use profile index "3" 02:02:34.743 [Lua] Mechanism says: a client joined the game! 110000103b40fd2 02:02:34.744 [EAC] EAC server has client 110000103b40fd2 (and owner 110000103b40fd2) 02:02:34.744 [EACServer] [18:02:34:743][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103B40FD2 PlayerGUID: 76561198022397906 PlayerIP: 0.0.0.0 OwnerGUID: 76561198022397906 PlayerName: Kauffy 02:02:34.744 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103b40fd2, connection_key=4) 02:02:34.934 [EACServer] [18:02:34:933][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B40FD2 Session: 5 Status: Client Authenticated Message: Client authenticated. 02:02:34.942 [EAC] Peer 110000103b40fd2 switched EAC state to ClientAuthenticatedLocal 02:02:35.140 [EACServer] [18:02:35:140][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 02:02:35.201 [EACServer] [18:02:35:200][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103B40FD2. 02:02:35.489 [SteamLobby] Detected added member 110000100f457d7 02:02:35.489 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:02:35.489 [Lua] Players: 3 02:02:35.489 [Lua] Set lobby begin: 02:02:35.489 [Lua] Lobby data twitch_enabled = false 02:02:35.489 [Lua] Lobby data power_level = 835 02:02:35.489 [Lua] Lobby data num_players = 3 02:02:35.489 [Lua] Lobby data weave_name = false 02:02:35.490 [Lua] Lobby data game_mode = 1 02:02:35.490 [Lua] Lobby data is_private = false 02:02:35.490 [Lua] Lobby data mechanism = adventure 02:02:35.490 [Lua] Lobby data level_key = inn_level 02:02:35.490 [Lua] Lobby data player_slot_1 = 0:0 02:02:35.490 [Lua] Lobby data selected_level_key = inn_level 02:02:35.490 [Lua] Lobby data unique_server_name = Kauffy 02:02:35.490 [Lua] Lobby data quick_game = true 02:02:35.490 [Lua] Lobby data matchmaking = true 02:02:35.490 [Lua] Lobby data difficulty = harder 02:02:35.490 [Lua] Lobby data country_code = US 02:02:35.490 [Lua] Lobby data host = 110000100950f7d 02:02:35.490 [Lua] Lobby data player_slot_5 = 0:0 02:02:35.490 [Lua] Lobby data player_slot_2 = 0:0 02:02:35.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:35.491 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:35.491 [Lua] Lobby data eac_authorized = true 02:02:35.491 [Lua] Set lobby end. 02:02:35.491 [Lua] [LobbyMembers] Member joined 110000100f457d7 02:02:35.504 [EACServer] [18:02:35:503][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103B40FD2 02:02:35.504 [EACServer] [18:02:35:503][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B40FD2 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:02:35.510 [Connection] Creating endpoint 110000100f457d7 - reliable message sent 02:02:35.510 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:02:35.511 [EAC] Peer 110000103b40fd2 switched EAC state to ClientAuthenticatedRemote 02:02:35.529 [SteamAuthenticator] Sent ticket request to 110000100f457d7 02:02:35.530 [Lua] [ChatManager][1]System: Saphira is joining the game 02:02:36.765 [Lua] player (110000103b40fd2,1) was put into party 0 02:02:36.766 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2 02:02:36.829 [Lua] ### Sending rpc_level_loaded 02:02:36.830 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 50 02:02:36.830 [Lua] Peer 110000103b40fd2 has loaded the level but not all enemies, so we wait 02:02:36.830 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103b40fd2, connection_key=4) 02:02:36.831 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:9 my_peer_id:110000100950f7d 02:02:38.417 [SteamVoipClient] select_out(110000103b40fd2, on) 02:02:38.417 [SteamVoipClient] select_in(110000103b40fd2, on) 02:02:38.417 [SteamVoipClient] select_out(110000103b40fd2, off) 02:02:39.899 [SteamAuthenticator] Got ticket from 110000100f457d7 02:02:39.901 [SteamAuthenticator] BeginAuthSession 110000100f457d7 02:02:39.901 [SteamAuthenticator] Authenticating 110000100f457d7 02:02:39.901 [SteamAuthenticator] Got ticket request from 110000100f457d7 02:02:39.901 [SteamAuthenticator] GetAuthSessionTicket 110000100f457d7 02:02:39.902 [SteamAuthenticator] Sent ticket to 110000100f457d7 02:02:40.118 [SteamAuthenticator] Steam validation for 110000100f457d7 with response 0 02:02:40.234 [Connection] New session id 42 to 110000100f457d7. 02:02:40.354 [Connection] Established a connection <42.169> to 110000100f457d7 02:02:40.354 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:02:40.354 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira' 02:02:40.470 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f457d7, replying lobby_ok 02:02:40.622 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f457d7 REPLY wh:0 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:02:40.770 [Lua] Set lobby begin: 02:02:40.770 [Lua] Lobby data twitch_enabled = false 02:02:40.770 [Lua] Lobby data power_level = 835 02:02:40.771 [Lua] Lobby data num_players = 3 02:02:40.771 [Lua] Lobby data weave_name = false 02:02:40.771 [Lua] Lobby data game_mode = 1 02:02:40.771 [Lua] Lobby data is_private = false 02:02:40.771 [Lua] Lobby data mechanism = adventure 02:02:40.771 [Lua] Lobby data level_key = inn_level 02:02:40.771 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:02:40.771 [Lua] Lobby data selected_level_key = inn_level 02:02:40.771 [Lua] Lobby data unique_server_name = Kauffy 02:02:40.771 [Lua] Lobby data quick_game = true 02:02:40.771 [Lua] Lobby data matchmaking = true 02:02:40.771 [Lua] Lobby data difficulty = harder 02:02:40.771 [Lua] Lobby data country_code = US 02:02:40.771 [Lua] Lobby data host = 110000100950f7d 02:02:40.771 [Lua] Lobby data player_slot_5 = 0:0 02:02:40.772 [Lua] Lobby data player_slot_2 = 0:0 02:02:40.772 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:40.772 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:40.772 [Lua] Lobby data eac_authorized = true 02:02:40.772 [Lua] Set lobby end. 02:02:40.772 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100f457d7 02:02:40.772 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:02:43.047 [Lua] ### CLEARING PEER STATE FOR 110000100f457d7 02:02:43.166 [Lua] [PSM] Peer 110000100f457d7 joined. Want to use profile index "1" 02:02:43.166 [Lua] Mechanism says: a client joined the game! 110000100f457d7 02:02:43.167 [EAC] EAC server has client 110000100f457d7 (and owner 110000100f457d7) 02:02:43.167 [EACServer] [18:02:43:166][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976278999 PlayerName: Kauffy 02:02:43.167 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f457d7, connection_key=5) 02:02:43.188 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:02:43.188 [Lua] [Matchmaking] Got a handshake request from 110000103b40fd2 with user name 'tymbuk2' 02:02:43.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=93 02:02:43.214 [Lua] RemotePlayer:create_game_object( ) 93 02:02:43.234 [Lua] player (110000103b40fd2,1) was put into party 1 02:02:43.234 [Lua] Assigning peer(110000103b40fd2:1) to profile(3) career(3) 02:02:43.234 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103b40fd2) local_player_id(1) profile_index(3) career_index(3) 02:02:43.234 [Lua] Set lobby begin: 02:02:43.234 [Lua] Lobby data twitch_enabled = false 02:02:43.234 [Lua] Lobby data power_level = 835 02:02:43.234 [Lua] Lobby data num_players = 3 02:02:43.234 [Lua] Lobby data weave_name = false 02:02:43.234 [Lua] Lobby data game_mode = 1 02:02:43.234 [Lua] Lobby data is_private = false 02:02:43.235 [Lua] Lobby data mechanism = adventure 02:02:43.235 [Lua] Lobby data level_key = inn_level 02:02:43.235 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:02:43.235 [Lua] Lobby data selected_level_key = inn_level 02:02:43.235 [Lua] Lobby data unique_server_name = Kauffy 02:02:43.235 [Lua] Lobby data quick_game = true 02:02:43.235 [Lua] Lobby data matchmaking = true 02:02:43.235 [Lua] Lobby data difficulty = harder 02:02:43.235 [Lua] Lobby data country_code = US 02:02:43.235 [Lua] Lobby data host = 110000100950f7d 02:02:43.235 [Lua] Lobby data player_slot_5 = 0:0 02:02:43.235 [Lua] Lobby data player_slot_2 = 0:0 02:02:43.235 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:43.235 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:43.235 [Lua] Lobby data eac_authorized = true 02:02:43.235 [Lua] Set lobby end. 02:02:43.235 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:02:43.355 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 02:02:43.355 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:02:43.355 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1 02:02:43.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:10 my_peer_id:110000100950f7d 02:02:43.356 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d 02:02:43.358 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2 02:02:43.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:10 my_peer_id:110000100950f7d 02:02:43.375 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03, InventoryPackageSynchronizerClient, async-read, 02:02:43.375 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:02:43.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:02:43.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:02:43.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 02:02:43.485 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:02:43.487 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 02:02:43.487 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 02:02:43.487 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 02:02:43.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, InventoryPackageSynchronizerClient 02:02:43.488 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 02:02:43.488 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:02:43.489 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 02:02:43.497 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:02:43.497 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 02:02:43.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient 02:02:43.500 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 02:02:43.500 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 02:02:43.507 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:02:43.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 02:02:43.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:02:43.512 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 02:02:43.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 02:02:43.521 [EACServer] [18:02:43:520][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 6 Status: Client Authenticated Message: Client authenticated. 02:02:43.524 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedLocal 02:02:43.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 02:02:43.546 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 02:02:43.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 02:02:43.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 02:02:43.593 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 02:02:43.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 02:02:43.758 [EACServer] [18:02:43:757][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F457D7. 02:02:43.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 02:02:43.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p 02:02:43.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 02:02:44.158 [EACServer] [18:02:44:158][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F457D7 02:02:44.158 [EACServer] [18:02:44:158][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F457D7 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:02:44.161 [EAC] Peer 110000100f457d7 switched EAC state to ClientAuthenticatedRemote 02:02:44.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 02:02:44.437 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 02:02:44.439 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:02:44.559 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:02:44.559 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:02:44.559 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03 02:02:44.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03 02:02:44.739 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03 02:02:44.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 02:02:44.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 02:02:44.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p 02:02:45.003 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 02:02:45.260 [Lua] player (110000100f457d7,1) was put into party 0 02:02:45.260 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7 02:02:45.389 [Lua] ### Sending rpc_level_loaded 02:02:45.389 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50 02:02:45.389 [Lua] Peer 110000100f457d7 has loaded the level but not all enemies, so we wait 02:02:45.410 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f457d7, connection_key=5) 02:02:45.410 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:10 my_peer_id:110000100950f7d 02:02:47.462 [SteamVoipClient] select_out(110000100f457d7, on) 02:02:47.462 [SteamVoipClient] select_in(110000100f457d7, on) 02:02:47.462 [SteamVoipClient] select_out(110000100f457d7, off) 02:02:49.586 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:02:49.586 [Lua] [Matchmaking] Got a handshake request from 110000100f457d7 with user name 'Saphira' 02:02:49.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=94 02:02:49.623 [Lua] RemotePlayer:create_game_object( ) 94 02:02:49.643 [Lua] player (110000100f457d7,1) was put into party 1 02:02:49.643 [Lua] Assigning peer(110000100f457d7:1) to profile(1) career(2) 02:02:49.643 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f457d7) local_player_id(1) profile_index(1) career_index(2) 02:02:49.643 [Lua] Set lobby begin: 02:02:49.643 [Lua] Lobby data twitch_enabled = false 02:02:49.643 [Lua] Lobby data power_level = 835 02:02:49.643 [Lua] Lobby data num_players = 3 02:02:49.643 [Lua] Lobby data weave_name = false 02:02:49.643 [Lua] Lobby data game_mode = 1 02:02:49.643 [Lua] Lobby data is_private = false 02:02:49.643 [Lua] Lobby data mechanism = adventure 02:02:49.643 [Lua] Lobby data level_key = inn_level 02:02:49.643 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:02:49.643 [Lua] Lobby data selected_level_key = inn_level 02:02:49.643 [Lua] Lobby data unique_server_name = Kauffy 02:02:49.643 [Lua] Lobby data quick_game = true 02:02:49.643 [Lua] Lobby data matchmaking = true 02:02:49.643 [Lua] Lobby data difficulty = harder 02:02:49.643 [Lua] Lobby data country_code = US 02:02:49.643 [Lua] Lobby data host = 110000100950f7d 02:02:49.643 [Lua] Lobby data player_slot_5 = 0:0 02:02:49.643 [Lua] Lobby data player_slot_2 = 0:0 02:02:49.643 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:49.644 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:49.644 [Lua] Lobby data eac_authorized = true 02:02:49.644 [Lua] Set lobby end. 02:02:49.644 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:02:49.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 02:02:49.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:02:49.775 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3, async-read, 02:02:49.775 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:02:49.776 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:02:49.776 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1 02:02:49.779 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7 02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:11 my_peer_id:110000100950f7d 02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d 02:02:49.792 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:11 my_peer_id:110000100950f7d 02:02:49.801 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:11 my_peer_id:110000100950f7d 02:02:49.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:02:49.801 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 02:02:49.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:02:49.801 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient, async-read, 02:02:49.801 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 02:02:49.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:02:50.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 02:02:50.288 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 02:02:50.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 02:02:50.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 02:02:50.439 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 02:02:50.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 02:02:50.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 02:02:50.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 02:02:50.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:02:50.559 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:02:50.559 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01 02:02:50.559 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 02:02:50.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 02:02:50.693 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 02:02:50.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:02:50.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:02:50.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 02:02:50.832 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 02:02:51.888 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:02:51.889 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=95 02:02:51.890 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:51.922 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:02:51.924 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=96 02:02:51.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:02:53.698 [Lua] Set lobby begin: 02:02:53.698 [Lua] Lobby data twitch_enabled = false 02:02:53.698 [Lua] Lobby data power_level = 556 02:02:53.698 [Lua] Lobby data num_players = 3 02:02:53.698 [Lua] Lobby data weave_name = false 02:02:53.698 [Lua] Lobby data game_mode = 1 02:02:53.698 [Lua] Lobby data is_private = false 02:02:53.698 [Lua] Lobby data mechanism = adventure 02:02:53.699 [Lua] Lobby data level_key = inn_level 02:02:53.699 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:02:53.699 [Lua] Lobby data selected_level_key = inn_level 02:02:53.699 [Lua] Lobby data unique_server_name = Kauffy 02:02:53.699 [Lua] Lobby data quick_game = true 02:02:53.699 [Lua] Lobby data matchmaking = true 02:02:53.699 [Lua] Lobby data difficulty = harder 02:02:53.699 [Lua] Lobby data country_code = US 02:02:53.699 [Lua] Lobby data host = 110000100950f7d 02:02:53.699 [Lua] Lobby data player_slot_5 = 0:0 02:02:53.699 [Lua] Lobby data player_slot_2 = 0:0 02:02:53.699 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:53.699 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:53.699 [Lua] Lobby data eac_authorized = true 02:02:53.700 [Lua] Set lobby end. 02:02:58.787 [Lua] Set lobby begin: 02:02:58.787 [Lua] Lobby data twitch_enabled = false 02:02:58.788 [Lua] Lobby data power_level = 835 02:02:58.788 [Lua] Lobby data num_players = 3 02:02:58.788 [Lua] Lobby data weave_name = false 02:02:58.788 [Lua] Lobby data game_mode = 1 02:02:58.788 [Lua] Lobby data is_private = false 02:02:58.788 [Lua] Lobby data mechanism = adventure 02:02:58.788 [Lua] Lobby data level_key = inn_level 02:02:58.788 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:02:58.788 [Lua] Lobby data selected_level_key = inn_level 02:02:58.788 [Lua] Lobby data unique_server_name = Kauffy 02:02:58.788 [Lua] Lobby data quick_game = true 02:02:58.788 [Lua] Lobby data matchmaking = true 02:02:58.788 [Lua] Lobby data difficulty = harder 02:02:58.788 [Lua] Lobby data country_code = US 02:02:58.788 [Lua] Lobby data host = 110000100950f7d 02:02:58.789 [Lua] Lobby data player_slot_5 = 0:0 02:02:58.789 [Lua] Lobby data player_slot_2 = 0:0 02:02:58.789 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:02:58.789 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:02:58.789 [Lua] Lobby data eac_authorized = true 02:02:58.789 [Lua] Set lobby end. 02:03:06.357 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:03:06.361 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:03:06.362 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 02:03:06.362 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 02:03:06.362 [Lua] Set lobby begin: 02:03:06.362 [Lua] Lobby data twitch_enabled = false 02:03:06.362 [Lua] Lobby data power_level = 835 02:03:06.362 [Lua] Lobby data num_players = 3 02:03:06.362 [Lua] Lobby data weave_name = false 02:03:06.363 [Lua] Lobby data game_mode = 2 02:03:06.363 [Lua] Lobby data is_private = false 02:03:06.363 [Lua] Lobby data mechanism = adventure 02:03:06.363 [Lua] Lobby data level_key = inn_level 02:03:06.363 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:06.363 [Lua] Lobby data selected_level_key = catacombs 02:03:06.363 [Lua] Lobby data unique_server_name = Kauffy 02:03:06.363 [Lua] Lobby data quick_game = true 02:03:06.363 [Lua] Lobby data matchmaking = true 02:03:06.363 [Lua] Lobby data difficulty = harder 02:03:06.363 [Lua] Lobby data country_code = US 02:03:06.363 [Lua] Lobby data host = 110000100950f7d 02:03:06.363 [Lua] Lobby data player_slot_5 = 0:0 02:03:06.363 [Lua] Lobby data player_slot_2 = 0:0 02:03:06.364 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:06.364 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:06.364 [Lua] Lobby data eac_authorized = true 02:03:06.364 [Lua] Set lobby end. 02:03:06.367 [Lua] Set lobby begin: 02:03:06.367 [Lua] Lobby data twitch_enabled = false 02:03:06.367 [Lua] Lobby data power_level = 835 02:03:06.367 [Lua] Lobby data num_players = 3 02:03:06.367 [Lua] Lobby data weave_name = false 02:03:06.367 [Lua] Lobby data game_mode = 2 02:03:06.367 [Lua] Lobby data is_private = false 02:03:06.368 [Lua] Lobby data mechanism = adventure 02:03:06.368 [Lua] Lobby data level_key = inn_level 02:03:06.368 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:06.368 [Lua] Lobby data selected_level_key = catacombs 02:03:06.368 [Lua] Lobby data unique_server_name = Kauffy 02:03:06.368 [Lua] Lobby data quick_game = true 02:03:06.368 [Lua] Lobby data matchmaking = true 02:03:06.368 [Lua] Lobby data difficulty = harder 02:03:06.368 [Lua] Lobby data country_code = US 02:03:06.368 [Lua] Lobby data host = 110000100950f7d 02:03:06.368 [Lua] Lobby data player_slot_5 = 0:0 02:03:06.368 [Lua] Lobby data player_slot_2 = 0:0 02:03:06.368 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:06.368 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:06.368 [Lua] Lobby data eac_authorized = true 02:03:06.368 [Lua] Set lobby end. 02:03:06.369 [Lua] Complete level triggered. 02:03:06.371 [Save] Saving `save_data` 02:03:06.371 [Lua] gm_event_end_conditions_met false false 02:03:06.372 [Lua] FORCE COMMIT 15 02:03:06.372 [Lua] PlayFabMirror:_commit_internal 15 02:03:06.372 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:03:06.377 [Lua] generate_backend_stats 110000100950f7d:1 02:03:06.378 [Save] Save done 02:03:06.378 [Save] Saving `save_data` 02:03:06.383 [Save] Save done 02:03:06.387 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:03:06.387 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 02:03:06.388 [Save] Saving `save_data` 02:03:06.388 [Lua] TRANSITION nil nil catacombs 02:03:06.388 [Lua] Transition type "catacombs", is server: true 02:03:06.388 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:03:06.388 [Lua] [GameNetworkManager] Leaving game... 02:03:06.388 [Lua] [GameNetworkManager] Shutting down game session host. 02:03:06.388 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:03:06.388 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:03:06.388 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=405.42 02:03:06.395 [Save] Save done 02:03:06.406 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:03:06.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 02:03:06.429 [GameSessionCommon] failed to skip message because type is unknown 02:03:06.429 warning: [Network] Got broken update game object message from llx 02:03:06.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 02:03:06.645 [Lua] commit result success 15 02:03:08.367 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:03:08.368 [Lua] Clearing all global lookup lists 02:03:08.368 [Lua] [IngamePlayerListUI] - Destroy 02:03:08.368 [Lua] [EquipmentUI] - Destroy 02:03:08.368 [Lua] [GamePadEquipmentUI] - Destroy 02:03:08.368 [Lua] [AbilityUI] - Destroy 02:03:08.368 [Lua] [GamePadAbilityUI] - Destroy 02:03:08.369 [Lua] [IngameUI] destroy 02:03:08.391 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_3 02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 02:03:08.392 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 02:03:08.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 02:03:08.394 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 02:03:08.469 [Lua] [Managers] Destroying state managers... 02:03:08.477 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2 02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 02:03:08.477 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7 02:03:08.477 [Lua] [Matchmaking] unregister rpcs 02:03:08.478 [Lua] ############### UNLOADING PACKAGES ############### 02:03:08.478 [Lua] [Gamestate] Enter state StateLoading 02:03:08.480 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:03:08.480 [Lua] [Matchmaking] register rpcs 02:03:08.480 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:03:08.480 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:03:08.480 [Lua] Set lobby begin: 02:03:08.480 [Lua] Lobby data twitch_enabled = false 02:03:08.480 [Lua] Lobby data power_level = 0 02:03:08.480 [Lua] Lobby data num_players = 3 02:03:08.480 [Lua] Lobby data weave_name = false 02:03:08.480 [Lua] Lobby data game_mode = 2 02:03:08.480 [Lua] Lobby data is_private = false 02:03:08.480 [Lua] Lobby data mechanism = adventure 02:03:08.480 [Lua] Lobby data level_key = inn_level 02:03:08.480 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:08.480 [Lua] Lobby data selected_level_key = catacombs 02:03:08.480 [Lua] Lobby data unique_server_name = Kauffy 02:03:08.481 [Lua] Lobby data quick_game = true 02:03:08.481 [Lua] Lobby data matchmaking = true 02:03:08.481 [Lua] Lobby data difficulty = harder 02:03:08.481 [Lua] Lobby data country_code = US 02:03:08.481 [Lua] Lobby data host = 110000100950f7d 02:03:08.481 [Lua] Lobby data player_slot_5 = 0:0 02:03:08.481 [Lua] Lobby data player_slot_2 = 0:0 02:03:08.481 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:08.481 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:08.481 [Lua] Lobby data eac_authorized = true 02:03:08.481 [Lua] Set lobby end. 02:03:08.481 [Lua] registering RPCs 02:03:08.481 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:03:08.481 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:03:08.481 [Lua] Set lobby begin: 02:03:08.481 [Lua] Lobby data twitch_enabled = false 02:03:08.481 [Lua] Lobby data power_level = 0 02:03:08.481 [Lua] Lobby data num_players = 3 02:03:08.481 [Lua] Lobby data weave_name = false 02:03:08.481 [Lua] Lobby data game_mode = 2 02:03:08.481 [Lua] Lobby data is_private = false 02:03:08.481 [Lua] Lobby data mechanism = adventure 02:03:08.481 [Lua] Lobby data level_key = catacombs 02:03:08.481 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:08.481 [Lua] Lobby data selected_level_key = catacombs 02:03:08.482 [Lua] Lobby data unique_server_name = Kauffy 02:03:08.482 [Lua] Lobby data quick_game = true 02:03:08.482 [Lua] Lobby data matchmaking = true 02:03:08.482 [Lua] Lobby data difficulty = harder 02:03:08.482 [Lua] Lobby data country_code = US 02:03:08.482 [Lua] Lobby data host = 110000100950f7d 02:03:08.482 [Lua] Lobby data player_slot_5 = 0:0 02:03:08.482 [Lua] Lobby data player_slot_2 = 0:0 02:03:08.482 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:08.482 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:08.482 [Lua] Lobby data eac_authorized = true 02:03:08.482 [Lua] Set lobby end. 02:03:08.482 [Lua] MUSIC MANAGER unmute_all_world_sounds 178547 0 02:03:08.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:03:08.488 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 02:03:08.488 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] 02:03:08.488 [Lua] [LevelTransitionHandler] load_level catacombs 02:03:08.662 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:03:08.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:03:08.663 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:03:08.663 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 02:03:08.663 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 02:03:08.663 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 02:03:08.663 [Lua] [StateLoading] got rpc_load_level 128 catacombs 02:03:08.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 02:03:08.783 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 02:03:08.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 02:03:08.790 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 178548 0 02:03:08.790 [Lua] MUSIC MANAGER Play_loading_screen_music 178549 0 02:03:09.104 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 02:03:12.990 [Lua] ### Sending rpc_level_loaded 02:03:12.990 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 128 02:03:12.990 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded 02:03:14.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 02:03:14.237 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 02:03:14.255 [Lua] [LevelTransitionHandler] Level load completed! 02:03:14.255 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 4934146 - weave: nil 02:03:14.302 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:14.302 [Lua] checking dlc's against conflict directors 02:03:14.302 [Lua] --- --- --- 02:03:14.302 [Lua] Starting... difficulty 'harder' 02:03:14.302 [Lua] There are no starting conflict directors! 02:03:14.302 [Lua] --- --- --- 02:03:14.302 [Lua] 02:03:14.302 [Lua] Looking for a new director: 02:03:14.302 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_ratling_gunner chaos_dummy_sorcerer skaven_pack_master 02:03:14.302 [Lua] ->trying director: skaven_beastmen 02:03:14.302 [Lua] --> success! 02:03:14.302 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer chaos_spawn skaven_plague_monk beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_clan_rat_with_shield beastmen_minotaur beastmen_bestigor beastmen_ungor chaos_raider skaven_stormfiend 02:03:14.302 [Lua] 02:03:14.302 [Lua] Looking for a new director: 02:03:14.302 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn skaven_plague_monk beastmen_ungor_archer skaven_storm_vermin_with_shield chaos_dummy_sorcerer beastmen_standard_bearer chaos_warrior skaven_poison_wind_globadier skaven_loot_rat beastmen_ungor skaven_stormfiend skaven_clan_rat skaven_clan_rat_with_shield skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_ratling_gunner chaos_raider skaven_storm_vermin_commander 02:03:14.302 [Lua] ->trying director: default 02:03:14.302 [Lua] --> success! 02:03:14.302 [Lua] --> Added these breeds: chaos_troll skaven_rat_ogre 02:03:14.302 [Lua] 02:03:14.302 [Lua] Looking for a new director: 02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield 02:03:14.302 [Lua] ->trying director: beastmen 02:03:14.302 [Lua] --> success! 02:03:14.302 [Lua] --> re-used the same breeds 02:03:14.302 [Lua] 02:03:14.302 [Lua] Looking for a new director: 02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield 02:03:14.302 [Lua] ->trying director: chaos 02:03:14.302 [Lua] --> success! 02:03:14.302 [Lua] --> re-used the same breeds 02:03:14.302 [Lua] 02:03:14.302 [Lua] Looking for a new director: 02:03:14.302 [Lua] (free: 2) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield 02:03:14.302 [Lua] ->trying director: chaos_beastmen 02:03:14.302 [Lua] --> success! 02:03:14.302 [Lua] --> re-used the same breeds 02:03:14.302 [Lua] 02:03:14.302 [Lua] DONE! Found the following directors: 02:03:14.302 [Lua] skaven_beastmen 02:03:14.302 [Lua] default 02:03:14.302 [Lua] beastmen 02:03:14.302 [Lua] chaos 02:03:14.302 [Lua] chaos_beastmen 02:03:14.302 [Lua] (free: 2), Master hash is: skaven_ratling_gunner skaven_storm_vermin_commander beastmen_ungor_archer chaos_warrior beastmen_ungor skaven_pack_master skaven_loot_rat chaos_marauder_with_shield skaven_clan_rat_with_shield chaos_berzerker chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre skaven_stormfiend skaven_clan_rat chaos_raider skaven_slave chaos_fanatic beastmen_minotaur chaos_dummy_sorcerer skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor beastmen_standard_bearer skaven_plague_monk skaven_storm_vermin_with_shield 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:03:14.302 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:03:14.303 [Lua] ### Sending rpc_level_loaded 02:03:14.303 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 128 02:03:14.303 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 02:03:14.325 [Lua] ### Sending rpc_level_loaded 02:03:14.325 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 128 02:03:14.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:03:14.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:03:14.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:03:14.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:03:14.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:03:14.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:03:15.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:03:15.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:03:15.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:03:15.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:03:15.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:03:15.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:03:16.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:03:16.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:03:16.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:03:16.462 [Lua] ### Sending rpc_level_loaded 02:03:16.462 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 128 02:03:16.462 [Lua] Peer 110000103b40fd2 has loaded the level and all enemies are loaded 02:03:16.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:03:16.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:03:16.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:16.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:16.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:03:16.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:03:16.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:03:16.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:03:16.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:03:17.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:03:17.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:03:17.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:03:17.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:03:17.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:03:17.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:03:17.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:03:17.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:03:17.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:03:17.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:03:17.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:03:17.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:03:18.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:03:18.229 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:03:18.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:03:18.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:03:18.938 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:03:18.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:03:19.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:03:19.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:03:19.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:03:19.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:03:19.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:03:19.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:03:19.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:03:19.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:03:19.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:03:19.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:03:19.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:03:20.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:03:20.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:03:20.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:03:20.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:03:20.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:03:20.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:03:20.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:03:21.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:03:21.008 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:03:21.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:21.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:21.343 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:03:21.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:03:21.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:03:21.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:03:21.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:03:21.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:03:21.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:03:21.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:03:22.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:03:22.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:03:22.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:22.405 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:22.405 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:03:22.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:03:22.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:03:22.691 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:03:22.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:03:22.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:03:22.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:03:22.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:03:22.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:03:22.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:03:22.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:03:22.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:03:22.893 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:03:22.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:03:23.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:03:23.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:03:23.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:03:24.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:03:24.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:03:24.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:03:25.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:03:25.782 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:03:25.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:03:26.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:03:26.713 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:03:26.716 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 02:03:26.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:03:26.716 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:03:27.726 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:03:27.726 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:03:27.726 [Lua] [Matchmaking] unregister rpcs 02:03:27.727 [Lua] Set lobby begin: 02:03:27.727 [Lua] Lobby data twitch_enabled = false 02:03:27.727 [Lua] Lobby data power_level = 0 02:03:27.727 [Lua] Lobby data num_players = 3 02:03:27.727 [Lua] Lobby data weave_name = false 02:03:27.727 [Lua] Lobby data game_mode = 2 02:03:27.727 [Lua] Lobby data is_private = false 02:03:27.727 [Lua] Lobby data mechanism = adventure 02:03:27.727 [Lua] Lobby data level_key = catacombs 02:03:27.727 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:27.727 [Lua] Lobby data selected_level_key = catacombs 02:03:27.727 [Lua] Lobby data unique_server_name = Kauffy 02:03:27.727 [Lua] Lobby data quick_game = true 02:03:27.727 [Lua] Lobby data matchmaking = true 02:03:27.727 [Lua] Lobby data difficulty = harder 02:03:27.727 [Lua] Lobby data country_code = US 02:03:27.727 [Lua] Lobby data host = 110000100950f7d 02:03:27.727 [Lua] Lobby data player_slot_5 = 0:0 02:03:27.727 [Lua] Lobby data player_slot_2 = 0:0 02:03:27.728 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:27.728 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:27.728 [Lua] Lobby data eac_authorized = true 02:03:27.728 [Lua] Set lobby end. 02:03:27.728 [Lua] [Managers] Destroying state managers... 02:03:27.729 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 02:03:27.729 [Lua] MUSIC MANAGER Stop_loading_screen_music 178550 0 02:03:27.729 [Lua] [Gamestate] Enter StateIngame HOST 02:03:27.729 [Lua] <>level = catacombs<> 02:03:27.729 [Lua] Set lobby begin: 02:03:27.729 [Lua] Lobby data twitch_enabled = false 02:03:27.729 [Lua] Lobby data power_level = 0 02:03:27.729 [Lua] Lobby data num_players = 3 02:03:27.730 [Lua] Lobby data weave_name = false 02:03:27.730 [Lua] Lobby data game_mode = 2 02:03:27.730 [Lua] Lobby data is_private = false 02:03:27.730 [Lua] Lobby data mechanism = adventure 02:03:27.730 [Lua] Lobby data level_key = catacombs 02:03:27.730 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:27.730 [Lua] Lobby data selected_level_key = catacombs 02:03:27.730 [Lua] Lobby data unique_server_name = Kauffy 02:03:27.730 [Lua] Lobby data quick_game = true 02:03:27.730 [Lua] Lobby data matchmaking = true 02:03:27.730 [Lua] Lobby data difficulty = harder 02:03:27.730 [Lua] Lobby data country_code = US 02:03:27.730 [Lua] Lobby data host = 110000100950f7d 02:03:27.730 [Lua] Lobby data player_slot_5 = 0:0 02:03:27.730 [Lua] Lobby data player_slot_2 = 0:0 02:03:27.730 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:27.730 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:27.730 [Lua] Lobby data eac_authorized = true 02:03:27.730 [Lua] Set lobby end. 02:03:27.730 [Umbra] Init version: 3.4.15 :: 16 threads 02:03:27.731 [Lua] [StateIngame] Server ingame 02:03:27.736 [Lua] Set lobby begin: 02:03:27.736 [Lua] Lobby data twitch_enabled = false 02:03:27.736 [Lua] Lobby data power_level = 0 02:03:27.736 [Lua] Lobby data num_players = 3 02:03:27.737 [Lua] Lobby data weave_name = false 02:03:27.737 [Lua] Lobby data game_mode = 2 02:03:27.737 [Lua] Lobby data is_private = false 02:03:27.737 [Lua] Lobby data mechanism = adventure 02:03:27.737 [Lua] Lobby data level_key = catacombs 02:03:27.737 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:27.737 [Lua] Lobby data selected_level_key = catacombs 02:03:27.737 [Lua] Lobby data unique_server_name = Kauffy 02:03:27.737 [Lua] Lobby data quick_game = true 02:03:27.737 [Lua] Lobby data matchmaking = true 02:03:27.737 [Lua] Lobby data difficulty = harder 02:03:27.737 [Lua] Lobby data country_code = US 02:03:27.737 [Lua] Lobby data host = 110000100950f7d 02:03:27.737 [Lua] Lobby data player_slot_5 = 0:0 02:03:27.737 [Lua] Lobby data player_slot_2 = 0:0 02:03:27.737 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:27.737 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:27.737 [Lua] Lobby data eac_authorized = true 02:03:27.737 [Lua] Set lobby end. 02:03:27.737 [Lua] [Matchmaking] register rpcs 02:03:27.738 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:03:27.738 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 02:03:27.738 [Lua] [GameNetworkManager] self.is_server = true 02:03:27.738 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:03:27.738 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:03:27.738 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:03:27.738 [Network] Setting artificial MTU limit to 65536 02:03:27.753 [Lua] Switching ConflictSettings: to: default 02:03:27.753 [Lua] pacing=default 02:03:27.753 [Lua] roaming=nil 02:03:27.753 [Lua] specials=default 02:03:27.753 [Lua] debug_color=maroon 02:03:27.753 [Lua] pack_spawning=default 02:03:27.753 [Lua] contained_breeds=nil 02:03:27.753 [Lua] disabled=false 02:03:27.753 [Lua] boss=default 02:03:27.753 [Lua] horde=default 02:03:27.753 [Lua] name=default 02:03:27.753 [Lua] intensity=default 02:03:27.753 [Lua] --- 02:03:27.753 [Lua] [LevelAnalysis] set_random_seed( 4934146) 02:03:27.773 [Lua] [AIInterestPointSystem] Level Seed: 4934146 02:03:27.773 [Lua] 02:03:27.773 [Lua] [entity_system_bag] = table 02:03:27.773 [Lua] [entity_system_bag] = metatable 02:03:27.773 [Lua] [startup_data] = table 02:03:27.773 [Lua] [entity_manager] = table 02:03:27.773 [Lua] [entity_manager] = metatable 02:03:27.773 [Lua] [unit_spawner] = table 02:03:27.773 [Lua] [unit_spawner] = metatable 02:03:27.773 [Lua] [unit_storage] = table 02:03:27.773 [Lua] [unit_storage] = metatable 02:03:27.773 [Lua] [dice_keeper] = table 02:03:27.773 [Lua] [dice_keeper] = metatable 02:03:27.773 [Lua] [is_server] = true (boolean) 02:03:27.773 [Lua] [world] = [World] 02:03:27.773 [Lua] [system_api] = table 02:03:27.773 [Lua] [entity_system] = table 02:03:27.773 [Lua] [entity_system] = metatable 02:03:27.773 [Lua] [network_lobby] = table 02:03:27.773 [Lua] [network_lobby] = metatable 02:03:27.773 [Lua] [profile_synchronizer] = table 02:03:27.773 [Lua] [profile_synchronizer] = metatable 02:03:27.773 [Lua] [level_transition_handler] = table 02:03:27.773 [Lua] [level_transition_handler] = metatable 02:03:27.774 [Lua] [num_local_human_players] = 1 (number) 02:03:27.774 [Lua] [statistics_db] = table 02:03:27.774 [Lua] [statistics_db] = metatable 02:03:27.774 [Lua] [network_server] = table 02:03:27.774 [Lua] [network_server] = metatable 02:03:27.774 [Lua] [input_manager] = table 02:03:27.774 [Lua] [input_manager] = metatable 02:03:27.774 [Lua] [network_clock] = table 02:03:27.774 [Lua] [network_clock] = metatable 02:03:27.774 [Lua] [network_transmit] = table 02:03:27.774 [Lua] [network_transmit] = metatable 02:03:27.774 [Lua] [free_flight_manager] = table 02:03:27.774 [Lua] [free_flight_manager] = metatable 02:03:27.774 [Lua] [network_manager] = table 02:03:27.774 [Lua] [network_manager] = metatable 02:03:27.774 [Lua] [network_event_delegate] = table 02:03:27.774 [Lua] [network_event_delegate] = metatable 02:03:27.774 [Lua] 02:03:27.774 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:03:27.774 [Lua] ignoring extension VersusInteractObjectiveExtension 02:03:27.774 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:03:27.774 [Lua] ignoring extension VersusSocketObjectiveExtension 02:03:27.774 [Lua] ignoring extension VersusTargetObjectiveExtension 02:03:27.774 [Lua] ignoring extension VersusMissionObjectiveExtension 02:03:27.781 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:03:27.803 [Lua] [AchievementManager] Achievements using the steam platform 02:03:27.804 [Lua] [StateIngame] Level seed: 4934146 02:03:27.804 [World] Spawning level. 02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.846 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.850 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.851 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.860 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.861 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.868 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.933 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.934 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.935 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.935 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.936 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.937 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.938 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.939 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.954 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.968 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:27.970 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:28.090 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:28.091 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:28.091 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:28.213 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event 02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event 02:03:28.232 [Lua] respawn_unit_spawned with group id: end_event 02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event 02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event 02:03:28.232 [Lua] respawn_unit_spawned with group id: middle_event 02:03:28.332 [Lua] [LevelAnalysis] set_random_seed( 4934146) 02:03:28.332 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 32 02:03:28.356 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:03:28.356 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:03:28.356 [Lua] [IngameUI] init 02:03:28.371 [SteamVoipClient] select_out(110000100950f7d, off) 02:03:28.371 [SteamVoipClient] select_out(110000100f457d7, off) 02:03:28.371 [SteamVoipClient] select_out(110000103b40fd2, off) 02:03:28.375 [Lua] cb_razer_chroma_setup 02:03:28.415 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:03:28.416 [Lua] Set lobby begin: 02:03:28.416 [Lua] Lobby data twitch_enabled = false 02:03:28.416 [Lua] Lobby data power_level = 835 02:03:28.416 [Lua] Lobby data num_players = 3 02:03:28.416 [Lua] Lobby data weave_name = false 02:03:28.416 [Lua] Lobby data game_mode = 2 02:03:28.416 [Lua] Lobby data is_private = false 02:03:28.416 [Lua] Lobby data mechanism = adventure 02:03:28.416 [Lua] Lobby data level_key = catacombs 02:03:28.416 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:28.416 [Lua] Lobby data selected_level_key = catacombs 02:03:28.416 [Lua] Lobby data unique_server_name = Kauffy 02:03:28.416 [Lua] Lobby data quick_game = true 02:03:28.416 [Lua] Lobby data matchmaking = true 02:03:28.416 [Lua] Lobby data difficulty = harder 02:03:28.416 [Lua] Lobby data country_code = US 02:03:28.416 [Lua] Lobby data host = 110000100950f7d 02:03:28.416 [Lua] Lobby data player_slot_5 = 0:0 02:03:28.416 [Lua] Lobby data player_slot_2 = 0:0 02:03:28.416 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:28.416 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:28.417 [Lua] Lobby data eac_authorized = true 02:03:28.417 [Lua] Set lobby end. 02:03:28.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:28.417 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:28.418 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:28.418 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:28.419 [Lua] CurrentConflictSettings default 02:03:28.419 [Lua] [ConflictDirector] conflict_director is ai_ready 02:03:28.422 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:28.422 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:03:28.430 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:03:28.430 [Lua] Forming navigation groups in one frame 02:03:28.430 [Lua] Forming navigation groups 02:03:28.450 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 02:03:28.579 [Lua] Increasing frame table size to 512 02:03:28.602 [Lua] NavigationGroupManager -> calulation time B: 0.15300000000002001 02:03:28.602 [Lua] number of nav groups: 259 02:03:28.604 [Lua] number of refined nav groups : 216 02:03:28.611 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 02:03:28.611 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.626894582435488 Normalized coefficient: 1.3546179410444807 02:03:28.614 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.646910855174065 Normalized coefficient: 1.3522899072420695 02:03:28.617 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.74978539571166 Normalized coefficient: 1.615420171907318 02:03:28.619 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.0613604336977005 Normalized coefficient: 1.3098146039199452 02:03:28.625 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 02:03:28.625 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 02:03:28.636 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 02:03:28.636 [Lua] [LevelAnalysis] This level has a total main-path length of 1159.966 meters. 02:03:28.636 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:03:28.636 [Lua] [LevelAnalysis] 02:03:28.636 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:03:28.636 [Lua] [LevelAnalysis] 02:03:28.636 [Lua] [LevelAnalysis] Terror events added: 02:03:28.636 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 02:03:28.636 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:03:28.636 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 02:03:28.636 [Lua] NORMAL PATROL MAIN PATH 317.62173461914063 02:03:28.636 [Lua] [waypoints] = table 02:03:28.636 [Lua] [astar_points] = table 02:03:28.636 [Lua] [travel_dist] = 317.62174732983112 (number) 02:03:28.636 [Lua] [one_directional] = false (boolean) 02:03:28.636 [Lua] [id] = boss5 (string) 02:03:28.636 [Lua] ----> using boss spline path! 02:03:28.636 [Lua] Adding main path event: Vector3Box(188.55, -0.424923, 28.1208) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000051EF480 02:03:28.636 [Lua] NORMAL PATROL MAIN PATH 1024.69873046875 02:03:28.636 [Lua] [waypoints] = table 02:03:28.636 [Lua] [astar_points] = table 02:03:28.636 [Lua] [travel_dist] = 1024.6987565904856 (number) 02:03:28.636 [Lua] [one_directional] = false (boolean) 02:03:28.636 [Lua] [id] = boss_29 (string) 02:03:28.636 [Lua] ----> using boss spline path! 02:03:28.636 [Lua] Adding main path event: Vector3Box(-256, -76.4634, -45.996) boss_event_chaos_spline_patrol 45 table: 00000000051EFB40 02:03:28.636 [Lua] [LevelAnalysis] num_event_places_f: 0.7399772610664368 , num_event_places: 0 , trailing_event_fraction: 0.7399772610664368 , num_events: 1 02:03:28.636 [Lua] [LevelAnalysis] Level path distance: 1159.9658915996552 02:03:28.636 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1159.9658915996552 forbidden_dist: -1059.9658915996552 02:03:28.636 [Lua] [LevelAnalysis] wanted_distance: 325.781937709602 02:03:28.636 [Lua] [LevelAnalysis] Terror events added: 02:03:28.636 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:03:28.636 [Lua] Adding main path event: Vector3Box(165.559, -6.24772, 28.2853) rare_event_loot_rat 45 table: 00000000051F01E0 02:03:28.636 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 02:03:28.642 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 02:03:28.649 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 02:03:28.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:03:28.649 [Save] Loading `ut_tweaks_presets` 02:03:28.649 warning: [Save] Missing filename `ut_tweaks_presets` 02:03:28.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 32 02:03:28.701 [Lua] player (110000100950f7d,2) was put into party 1 02:03:28.711 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 02:03:28.711 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1) 02:03:28.711 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1) 02:03:28.711 [Lua] Set lobby begin: 02:03:28.711 [Lua] Lobby data twitch_enabled = false 02:03:28.711 [Lua] Lobby data power_level = 835 02:03:28.711 [Lua] Lobby data num_players = 3 02:03:28.711 [Lua] Lobby data weave_name = false 02:03:28.711 [Lua] Lobby data game_mode = 2 02:03:28.711 [Lua] Lobby data is_private = false 02:03:28.711 [Lua] Lobby data mechanism = adventure 02:03:28.711 [Lua] Lobby data level_key = catacombs 02:03:28.711 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:28.712 [Lua] Lobby data selected_level_key = catacombs 02:03:28.712 [Lua] Lobby data unique_server_name = Kauffy 02:03:28.712 [Lua] Lobby data quick_game = true 02:03:28.712 [Lua] Lobby data matchmaking = true 02:03:28.712 [Lua] Lobby data difficulty = harder 02:03:28.712 [Lua] Lobby data country_code = US 02:03:28.712 [Lua] Lobby data host = 110000100950f7d 02:03:28.712 [Lua] Lobby data player_slot_5 = 0:0 02:03:28.712 [Lua] Lobby data player_slot_2 = 0:0 02:03:28.712 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:28.712 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:28.712 [Lua] Lobby data eac_authorized = true 02:03:28.712 [Lua] Set lobby end. 02:03:28.712 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:03:28.712 [Lua] 02:03:28.713 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:28.713 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:28.713 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:28.713 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:28.713 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 02:03:28.713 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:28.713 [Lua] 02:03:28.713 [Lua] 02:03:28.713 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:28.713 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:28.713 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 02:03:28.713 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:28.713 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:03:28.713 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:28.713 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 02:03:28.713 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:03:28.713 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 02:03:28.713 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:28.713 [Lua] 02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:12 my_peer_id:110000100950f7d 02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d 02:03:28.722 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:12 my_peer_id:110000100950f7d 02:03:29.296 [Lua] Set lobby begin: 02:03:29.296 [Lua] Lobby data twitch_enabled = false 02:03:29.297 [Lua] Lobby data power_level = 835 02:03:29.297 [Lua] Lobby data num_players = 3 02:03:29.297 [Lua] Lobby data weave_name = false 02:03:29.298 [Lua] Lobby data game_mode = 2 02:03:29.298 [Lua] Lobby data is_private = false 02:03:29.298 [Lua] Lobby data mechanism = adventure 02:03:29.298 [Lua] Lobby data level_key = catacombs 02:03:29.298 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:29.298 [Lua] Lobby data selected_level_key = catacombs 02:03:29.298 [Lua] Lobby data unique_server_name = Kauffy 02:03:29.298 [Lua] Lobby data quick_game = true 02:03:29.298 [Lua] Lobby data matchmaking = true 02:03:29.298 [Lua] Lobby data difficulty = harder 02:03:29.298 [Lua] Lobby data country_code = US 02:03:29.298 [Lua] Lobby data host = 110000100950f7d 02:03:29.298 [Lua] Lobby data player_slot_5 = 0:0 02:03:29.298 [Lua] Lobby data player_slot_2 = 0:0 02:03:29.298 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:29.298 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:29.298 [Lua] Lobby data eac_authorized = true 02:03:29.299 [Lua] Set lobby end. 02:03:29.299 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing 02:03:29.299 [Lua] Breedfreezer (server) starting a hot join sync 02:03:29.299 [Lua] packing 0 units of breed chaos_marauder 02:03:29.299 [Lua] packing 0 units of breed skaven_clan_rat 02:03:29.299 [Lua] packing 0 units of breed skaven_storm_vermin 02:03:29.299 [Lua] packing 0 units of breed skaven_slave 02:03:29.299 [Lua] packing 0 units of breed chaos_fanatic 02:03:29.299 [Lua] packing 0 units of breed beastmen_ungor_archer 02:03:29.299 [Lua] packing 0 units of breed chaos_raider 02:03:29.299 [Lua] packing 0 units of breed chaos_warrior 02:03:29.299 [Lua] packing 0 units of breed chaos_berzerker 02:03:29.299 [Lua] packing 0 units of breed beastmen_bestigor 02:03:29.299 [Lua] packing 0 units of breed beastmen_ungor 02:03:29.299 [Lua] packing 0 units of breed skaven_plague_monk 02:03:29.299 [Lua] packing 0 units of breed beastmen_gor 02:03:29.299 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:03:29.299 [Lua] 02:03:29.299 [Lua] [1] = 1 (number) 02:03:29.299 [Lua] [2] = 0 (number) 02:03:29.299 [Lua] [3] = 1 (number) 02:03:29.299 [Lua] [4] = 0 (number) 02:03:29.299 [Lua] [5] = 1 (number) 02:03:29.299 [Lua] [6] = 0 (number) 02:03:29.299 [Lua] [7] = 1 (number) 02:03:29.299 [Lua] [8] = 0 (number) 02:03:29.299 [Lua] [9] = 1 (number) 02:03:29.299 [Lua] [10] = 0 (number) 02:03:29.299 [Lua] [11] = 1 (number) 02:03:29.299 [Lua] [12] = 0 (number) 02:03:29.299 [Lua] [13] = 1 (number) 02:03:29.299 [Lua] [14] = 0 (number) 02:03:29.299 [Lua] [15] = 1 (number) 02:03:29.299 [Lua] [16] = 0 (number) 02:03:29.299 [Lua] [17] = 1 (number) 02:03:29.299 [Lua] [18] = 0 (number) 02:03:29.299 [Lua] [19] = 1 (number) 02:03:29.299 [Lua] [20] = 0 (number) 02:03:29.299 [Lua] [21] = 1 (number) 02:03:29.299 [Lua] [22] = 0 (number) 02:03:29.299 [Lua] [23] = 1 (number) 02:03:29.299 [Lua] [24] = 0 (number) 02:03:29.299 [Lua] [25] = 1 (number) 02:03:29.299 [Lua] [26] = 0 (number) 02:03:29.299 [Lua] 02:03:29.299 [Lua] 02:03:29.299 [Lua] 02:03:29.300 [Lua] [GameNetworkManager] destroying game object with go_id=57 02:03:29.300 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 02:03:29.300 [Lua] RemotePlayer:create_game_object( ) 58 02:03:29.314 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7 02:03:29.316 [Lua] player (110000100950f7d,2) was put into party 1 02:03:29.329 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 02:03:29.329 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1) 02:03:29.329 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1) 02:03:29.329 [Lua] Set lobby begin: 02:03:29.329 [Lua] Lobby data twitch_enabled = false 02:03:29.329 [Lua] Lobby data power_level = 835 02:03:29.329 [Lua] Lobby data num_players = 3 02:03:29.329 [Lua] Lobby data weave_name = false 02:03:29.329 [Lua] Lobby data game_mode = 2 02:03:29.329 [Lua] Lobby data is_private = false 02:03:29.329 [Lua] Lobby data mechanism = adventure 02:03:29.329 [Lua] Lobby data level_key = catacombs 02:03:29.329 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:29.329 [Lua] Lobby data selected_level_key = catacombs 02:03:29.329 [Lua] Lobby data unique_server_name = Kauffy 02:03:29.329 [Lua] Lobby data quick_game = true 02:03:29.329 [Lua] Lobby data matchmaking = true 02:03:29.329 [Lua] Lobby data difficulty = harder 02:03:29.329 [Lua] Lobby data country_code = US 02:03:29.329 [Lua] Lobby data host = 110000100950f7d 02:03:29.329 [Lua] Lobby data player_slot_5 = 0:0 02:03:29.329 [Lua] Lobby data player_slot_2 = 0:0 02:03:29.329 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:29.330 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:29.330 [Lua] Lobby data eac_authorized = true 02:03:29.330 [Lua] Set lobby end. 02:03:29.330 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:03:29.330 [Lua] 02:03:29.330 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:29.330 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:29.330 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:29.330 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:29.330 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 02:03:29.330 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:29.330 [Lua] 02:03:29.330 [Lua] 02:03:29.330 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:29.330 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 02:03:29.330 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:29.330 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:29.330 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:03:29.330 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:29.330 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 02:03:29.330 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:03:29.330 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 02:03:29.330 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:29.330 [Lua] 02:03:29.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 32 02:03:29.336 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:12 my_peer_id:110000100950f7d 02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:03:29.336 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:13 my_peer_id:110000100950f7d 02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d 02:03:29.337 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:13 my_peer_id:110000100950f7d 02:03:29.359 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:13 my_peer_id:110000100950f7d 02:03:29.471 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:03:29.471 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1 02:03:29.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2_3p, InventoryPackageSynchronizerClient 02:03:29.537 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:03:29.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/helmgart/chr_dwarf_ranger_upgraded_helmgart, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02, InventoryPackageSynchronizerClient 02:03:29.539 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2, InventoryPackageSynchronizerClient 02:03:29.540 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:03:29.540 [Lua] [PackageManager] Unload: wwise/rakegun, InventoryPackageSynchronizerClient 02:03:29.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t2/wpn_dw_rakegun_t2, InventoryPackageSynchronizerClient 02:03:29.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, InventoryPackageSynchronizerClient 02:03:29.595 [Flow] DISABLE 02:03:29.895 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:03:29.895 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 02:03:29.896 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 02:03:30.586 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 02:03:30.586 [Lua] [PackageManager] Force_load: wwise/blunderbuss 02:03:30.586 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 02:03:30.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 02:03:30.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 02:03:30.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 02:03:30.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 02:03:30.921 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 02:03:30.922 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:03:31.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:03:31.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 02:03:31.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:03:31.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:03:31.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 02:03:31.256 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 02:03:31.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 02:03:31.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 02:03:31.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:03:31.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:03:31.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 02:03:31.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:03:31.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:03:31.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 02:03:31.627 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 02:03:31.769 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 02:03:31.769 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh 02:03:31.770 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 02:03:32.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 02:03:32.335 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 02:03:32.352 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 02:03:32.792 [Lua] Set lobby begin: 02:03:32.792 [Lua] Lobby data twitch_enabled = false 02:03:32.792 [Lua] Lobby data power_level = 417 02:03:32.792 [Lua] Lobby data num_players = 3 02:03:32.792 [Lua] Lobby data weave_name = false 02:03:32.792 [Lua] Lobby data game_mode = 2 02:03:32.792 [Lua] Lobby data is_private = false 02:03:32.792 [Lua] Lobby data mechanism = adventure 02:03:32.792 [Lua] Lobby data level_key = catacombs 02:03:32.792 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:32.792 [Lua] Lobby data selected_level_key = catacombs 02:03:32.792 [Lua] Lobby data unique_server_name = Kauffy 02:03:32.792 [Lua] Lobby data quick_game = true 02:03:32.793 [Lua] Lobby data matchmaking = true 02:03:32.793 [Lua] Lobby data difficulty = harder 02:03:32.793 [Lua] Lobby data country_code = US 02:03:32.793 [Lua] Lobby data host = 110000100950f7d 02:03:32.793 [Lua] Lobby data player_slot_5 = 0:0 02:03:32.793 [Lua] Lobby data player_slot_2 = 0:0 02:03:32.793 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:32.793 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:32.793 [Lua] Lobby data eac_authorized = true 02:03:32.793 [Lua] Set lobby end. 02:03:34.616 [Lua] Set lobby begin: 02:03:34.616 [Lua] Lobby data twitch_enabled = false 02:03:34.616 [Lua] Lobby data power_level = 417 02:03:34.616 [Lua] Lobby data num_players = 3 02:03:34.616 [Lua] Lobby data weave_name = false 02:03:34.616 [Lua] Lobby data game_mode = 2 02:03:34.617 [Lua] Lobby data is_private = false 02:03:34.617 [Lua] Lobby data mechanism = adventure 02:03:34.617 [Lua] Lobby data level_key = catacombs 02:03:34.617 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:34.617 [Lua] Lobby data selected_level_key = catacombs 02:03:34.617 [Lua] Lobby data unique_server_name = Kauffy 02:03:34.617 [Lua] Lobby data quick_game = true 02:03:34.617 [Lua] Lobby data matchmaking = true 02:03:34.617 [Lua] Lobby data difficulty = harder 02:03:34.617 [Lua] Lobby data country_code = US 02:03:34.617 [Lua] Lobby data host = 110000100950f7d 02:03:34.617 [Lua] Lobby data player_slot_5 = 0:0 02:03:34.617 [Lua] Lobby data player_slot_2 = 0:0 02:03:34.617 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:34.617 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:34.617 [Lua] Lobby data eac_authorized = true 02:03:34.617 [Lua] Set lobby end. 02:03:34.617 [Lua] [Matchmaking] Assigned player 110000103b40fd2 to slot 3 when hot join syncing 02:03:34.617 [Lua] Breedfreezer (server) starting a hot join sync 02:03:34.617 [Lua] packing 0 units of breed chaos_marauder 02:03:34.617 [Lua] packing 0 units of breed skaven_clan_rat 02:03:34.617 [Lua] packing 0 units of breed skaven_storm_vermin 02:03:34.617 [Lua] packing 0 units of breed skaven_slave 02:03:34.617 [Lua] packing 0 units of breed chaos_fanatic 02:03:34.617 [Lua] packing 0 units of breed beastmen_ungor_archer 02:03:34.617 [Lua] packing 0 units of breed chaos_raider 02:03:34.617 [Lua] packing 0 units of breed chaos_warrior 02:03:34.617 [Lua] packing 0 units of breed chaos_berzerker 02:03:34.617 [Lua] packing 0 units of breed beastmen_bestigor 02:03:34.617 [Lua] packing 0 units of breed beastmen_ungor 02:03:34.617 [Lua] packing 0 units of breed skaven_plague_monk 02:03:34.617 [Lua] packing 0 units of breed beastmen_gor 02:03:34.617 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:03:34.617 [Lua] 02:03:34.617 [Lua] [1] = 1 (number) 02:03:34.617 [Lua] [2] = 0 (number) 02:03:34.617 [Lua] [3] = 1 (number) 02:03:34.617 [Lua] [4] = 0 (number) 02:03:34.617 [Lua] [5] = 1 (number) 02:03:34.617 [Lua] [6] = 0 (number) 02:03:34.617 [Lua] [7] = 1 (number) 02:03:34.617 [Lua] [8] = 0 (number) 02:03:34.617 [Lua] [9] = 1 (number) 02:03:34.617 [Lua] [10] = 0 (number) 02:03:34.617 [Lua] [11] = 1 (number) 02:03:34.617 [Lua] [12] = 0 (number) 02:03:34.617 [Lua] [13] = 1 (number) 02:03:34.617 [Lua] [14] = 0 (number) 02:03:34.617 [Lua] [15] = 1 (number) 02:03:34.617 [Lua] [16] = 0 (number) 02:03:34.617 [Lua] [17] = 1 (number) 02:03:34.617 [Lua] [18] = 0 (number) 02:03:34.617 [Lua] [19] = 1 (number) 02:03:34.617 [Lua] [20] = 0 (number) 02:03:34.617 [Lua] [21] = 1 (number) 02:03:34.617 [Lua] [22] = 0 (number) 02:03:34.617 [Lua] [23] = 1 (number) 02:03:34.617 [Lua] [24] = 0 (number) 02:03:34.617 [Lua] [25] = 1 (number) 02:03:34.617 [Lua] [26] = 0 (number) 02:03:34.617 [Lua] 02:03:34.617 [Lua] 02:03:34.617 [Lua] 02:03:34.618 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 02:03:34.618 [Lua] RemotePlayer:create_game_object( ) 60 02:03:34.632 [Lua] [GameNetworkManager] destroying game object with go_id=59 02:03:34.633 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2 02:03:34.633 [Lua] player (110000100950f7d,2) was put into party 1 02:03:34.647 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 02:03:34.647 [Lua] Assigning peer(110000100950f7d:2) to profile(5) career(1) 02:03:34.647 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(2) profile_index(5) career_index(1) 02:03:34.647 [Lua] Set lobby begin: 02:03:34.647 [Lua] Lobby data twitch_enabled = false 02:03:34.647 [Lua] Lobby data power_level = 417 02:03:34.647 [Lua] Lobby data num_players = 3 02:03:34.647 [Lua] Lobby data weave_name = false 02:03:34.647 [Lua] Lobby data game_mode = 2 02:03:34.647 [Lua] Lobby data is_private = false 02:03:34.648 [Lua] Lobby data mechanism = adventure 02:03:34.648 [Lua] Lobby data level_key = catacombs 02:03:34.648 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:34.648 [Lua] Lobby data selected_level_key = catacombs 02:03:34.648 [Lua] Lobby data unique_server_name = Kauffy 02:03:34.648 [Lua] Lobby data quick_game = true 02:03:34.648 [Lua] Lobby data matchmaking = true 02:03:34.648 [Lua] Lobby data difficulty = harder 02:03:34.648 [Lua] Lobby data country_code = US 02:03:34.648 [Lua] Lobby data host = 110000100950f7d 02:03:34.648 [Lua] Lobby data player_slot_5 = 0:0 02:03:34.648 [Lua] Lobby data player_slot_2 = 0:0 02:03:34.648 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:34.649 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:34.649 [Lua] Lobby data eac_authorized = true 02:03:34.649 [Lua] Set lobby end. 02:03:34.649 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:03:34.649 [Lua] 02:03:34.649 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:34.649 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:34.649 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:34.649 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:34.649 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base] = false (boolean) 02:03:34.649 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:34.649 [Lua] 02:03:34.649 [Lua] 02:03:34.649 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 02:03:34.649 [Lua] [units/beings/player/empire_soldier/third_person_base/chr_third_person_base] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 02:03:34.649 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:03:34.649 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 02:03:34.649 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:03:34.649 [Lua] [wwise/one_handed_swords] = false (boolean) 02:03:34.649 [Lua] [units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh] = false (boolean) 02:03:34.649 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:03:34.649 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2] = false (boolean) 02:03:34.649 [Lua] [wwise/blunderbuss] = false (boolean) 02:03:34.649 [Lua] 02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:14 my_peer_id:110000100950f7d 02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d 02:03:34.652 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:14 my_peer_id:110000100950f7d 02:03:34.661 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:14 my_peer_id:110000100950f7d 02:03:34.672 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 02:03:34.773 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:03:34.773 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1 02:03:34.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:34.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 02:03:34.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:34.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:34.786 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 02:03:34.803 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:03:34.803 [Lua] pacing=default 02:03:34.803 [Lua] locked_func_name=beastmen 02:03:34.803 [Lua] roaming=nil 02:03:34.803 [Lua] specials=skaven_beastmen 02:03:34.803 [Lua] debug_color=orange 02:03:34.803 [Lua] pack_spawning=skaven_beastmen 02:03:34.803 [Lua] contained_breeds=nil 02:03:34.803 [Lua] disabled=false 02:03:34.803 [Lua] boss=skaven_beastmen 02:03:34.803 [Lua] horde=beastmen 02:03:34.803 [Lua] name=skaven_beastmen 02:03:34.803 [Lua] intensity=default 02:03:34.803 [Lua] --- 02:03:34.880 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:03:34.881 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 02:03:34.882 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:34.931 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:03:34.932 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 02:03:34.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:35.118 [Lua] StateInGameRunning:_game_actually_starts() 02:03:35.119 [Lua] ################################################################################################################# 02:03:35.119 [Lua] [Loading Time]: 00:00:27 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:03:35.119 [Lua] ################################################################################################################# 02:03:35.119 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 02:03:35.119 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:03:35.136 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 02:03:35.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:03:35.168 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:03:35.223 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 02:03:35.223 [Lua] Commit load time data 02:03:37.838 [Lua] Set lobby begin: 02:03:37.838 [Lua] Lobby data twitch_enabled = false 02:03:37.838 [Lua] Lobby data power_level = 556 02:03:37.839 [Lua] Lobby data num_players = 3 02:03:37.839 [Lua] Lobby data weave_name = false 02:03:37.839 [Lua] Lobby data game_mode = 2 02:03:37.839 [Lua] Lobby data is_private = false 02:03:37.839 [Lua] Lobby data mechanism = adventure 02:03:37.839 [Lua] Lobby data level_key = catacombs 02:03:37.839 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:37.839 [Lua] Lobby data selected_level_key = catacombs 02:03:37.839 [Lua] Lobby data unique_server_name = Kauffy 02:03:37.839 [Lua] Lobby data quick_game = true 02:03:37.839 [Lua] Lobby data matchmaking = true 02:03:37.839 [Lua] Lobby data difficulty = harder 02:03:37.839 [Lua] Lobby data country_code = US 02:03:37.839 [Lua] Lobby data host = 110000100950f7d 02:03:37.839 [Lua] Lobby data player_slot_5 = 0:0 02:03:37.839 [Lua] Lobby data player_slot_2 = 0:0 02:03:37.839 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:37.839 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:37.839 [Lua] Lobby data eac_authorized = true 02:03:37.840 [Lua] Set lobby end. 02:03:42.865 [Lua] Set lobby begin: 02:03:42.865 [Lua] Lobby data twitch_enabled = false 02:03:42.865 [Lua] Lobby data power_level = 835 02:03:42.865 [Lua] Lobby data num_players = 3 02:03:42.865 [Lua] Lobby data weave_name = false 02:03:42.865 [Lua] Lobby data game_mode = 2 02:03:42.865 [Lua] Lobby data is_private = false 02:03:42.865 [Lua] Lobby data mechanism = adventure 02:03:42.866 [Lua] Lobby data level_key = catacombs 02:03:42.866 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:03:42.866 [Lua] Lobby data selected_level_key = catacombs 02:03:42.866 [Lua] Lobby data unique_server_name = Kauffy 02:03:42.866 [Lua] Lobby data quick_game = true 02:03:42.866 [Lua] Lobby data matchmaking = true 02:03:42.866 [Lua] Lobby data difficulty = harder 02:03:42.866 [Lua] Lobby data country_code = US 02:03:42.866 [Lua] Lobby data host = 110000100950f7d 02:03:42.866 [Lua] Lobby data player_slot_5 = 0:0 02:03:42.866 [Lua] Lobby data player_slot_2 = 0:0 02:03:42.866 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:03:42.866 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:03:42.866 [Lua] Lobby data eac_authorized = true 02:03:42.866 [Lua] Set lobby end. 02:03:58.860 [Lua] Players are leaving the safe zone 02:04:07.895 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:04:07.912 [Lua] Spline already found! 02:04:07.950 [Lua] Init group template: spline_patrol 02:04:11.777 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome 02:04:14.304 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:14.626 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:19.140 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:04:19.158 [Lua] Spline already found! 02:04:19.199 [Lua] Init group template: spline_patrol 02:04:22.218 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:22.588 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:22.946 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 02:04:23.044 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:23.396 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:27.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:04:27.609 [Lua] Spline already found! 02:04:27.648 [Lua] Init group template: spline_patrol 02:04:31.673 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:04:31.690 [Lua] Spline already found! 02:04:31.749 [Lua] Init group template: spline_patrol 02:04:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_02` for object id: 172, name: `unknown` 02:04:39.045 warning: [Lua] Unknown wwise event for dialogues: "pwh_gameplay_hearing_a_standard_bearer_02". Defined in rule "pwh_gameplay_hearing_a_standard_bearer". Trying to fall back on first sound... 02:04:39.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_hearing_a_standard_bearer_01` for object id: 172, name: `unknown` 02:04:39.045 warning: [Lua] Couldn't play fallback dialogue 02:04:41.143 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:41.390 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:41.501 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:41.769 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:42.620 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 02:04:43.296 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:43.680 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:44.127 [Lua] Time for new HOOORDE! multi_first_wave 02:04:44.127 [Lua] horde requested: vector 02:04:44.127 [Lua] setting up vector-horde 02:04:44.127 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:04:44.127 [Lua] --> horde wants to spawn behind players (0.85343005850824/0.67 02:04:44.128 [Lua] -> spawning: 18 02:04:44.128 [Lua] horde crated with id 5 of type vector 02:04:44.128 [Lua] vector horde has started 02:04:44.136 [Lua] MUSIC: explore -> pre_horde 02:04:44.153 [Lua] MUSIC: pre_horde -> horde 02:04:45.371 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:45.750 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:46.037 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:46.297 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:46.398 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:46.557 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:46.653 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:46.878 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:46.933 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:47.148 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:47.234 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:47.422 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:47.540 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:47.763 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:47.832 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:48.146 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:50.233 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 02:04:50.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x2c9b7, position: 0 02:04:52.834 [Lua] MUSIC: horde -> explore 02:04:54.367 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:04:54.367 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:04:54.367 [Lua] horde requested: vector 02:04:54.367 [Lua] setting up vector-horde 02:04:54.367 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:04:54.367 [Lua] --> horde wants to spawn ahead of players (0.30759625767932/0.67 02:04:54.367 [Lua] -> spawning: 17 02:04:54.367 [Lua] horde crated with id 6 of type vector 02:04:54.367 [Lua] vector horde has started 02:04:54.378 [Lua] MUSIC: explore -> pre_horde 02:04:54.397 [Lua] MUSIC: pre_horde -> horde 02:04:55.410 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.410 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:04:55.749 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:04:55.749 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:05:02.960 [Lua] MUSIC: horde -> explore 02:05:06.467 [Lua] HORDE: last wave, reset to standard horde delay 02:05:06.467 [Lua] Time for new HOOORDE! multi_last_wave 02:05:06.467 [Lua] horde requested: vector 02:05:06.467 [Lua] setting up vector-horde 02:05:06.467 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:05:06.467 [Lua] --> horde wants to spawn ahead of players (0.15977253435773/0.67 02:05:06.468 [Lua] -> spawning: 19 02:05:06.468 [Lua] horde crated with id 7 of type vector 02:05:06.468 [Lua] vector horde has started 02:05:06.476 [Lua] MUSIC: explore -> pre_horde 02:05:06.493 [Lua] MUSIC: pre_horde -> horde 02:05:15.139 [Lua] MUSIC: horde -> explore 02:05:23.796 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome 02:05:25.376 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome 02:05:34.453 [Lua] Switching ConflictSettings: to: default 02:05:34.453 [Lua] pacing=default 02:05:34.453 [Lua] roaming=nil 02:05:34.453 [Lua] specials=default 02:05:34.453 [Lua] debug_color=maroon 02:05:34.453 [Lua] pack_spawning=default 02:05:34.453 [Lua] contained_breeds=nil 02:05:34.453 [Lua] disabled=false 02:05:34.453 [Lua] boss=default 02:05:34.453 [Lua] horde=default 02:05:34.453 [Lua] name=default 02:05:34.453 [Lua] intensity=default 02:05:34.453 [Lua] --- 02:05:38.547 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:05:38.564 [Lua] Spline already found! 02:05:38.627 [Lua] Init group template: spline_patrol 02:05:44.742 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:45.152 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:05:45.289 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:45.645 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:05:47.619 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:47.987 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:05:48.579 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:05:48.937 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:05:49.734 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 02:05:49.734 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol 02:05:49.753 [Lua] > starting new spline, using new navbot: standard , id: boss5 02:05:49.769 [Lua] > continuing spline boss5 index: 2 reties: 0 02:05:49.786 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.786 [Lua] > continuing spline boss5 index: 3 reties: 0 02:05:49.804 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.804 [Lua] > continuing spline boss5 index: 4 reties: 0 02:05:49.839 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.839 [Lua] > continuing spline boss5 index: 5 reties: 0 02:05:49.872 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.872 [Lua] > continuing spline boss5 index: 6 reties: 0 02:05:49.906 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.906 [Lua] > continuing spline boss5 index: 7 reties: 0 02:05:49.961 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss5 02:05:49.961 [Lua] > spline completed boss5 reties: 0 02:05:50.247 [Lua] Init group template: spline_patrol 02:05:51.262 [Lua] main path terror event triggered: rare_event_loot_rat 02:05:51.262 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 02:05:52.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 02:05:54.945 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:05:54.962 [Lua] Spline already found! 02:05:55.027 [Lua] Init group template: spline_patrol 02:05:55.737 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:05:55.758 [Lua] Spline already found! 02:05:55.831 [Lua] Init group template: spline_patrol 02:06:08.913 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:06:08.929 [Lua] Spline already found! 02:06:08.976 [Lua] Init group template: spline_patrol 02:06:15.181 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:15.419 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:15.497 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:15.734 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:15.768 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:15.985 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:16.102 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:16.354 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:16.501 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:16.766 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:16.879 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:17.021 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:17.092 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:17.305 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:17.344 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:17.656 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:17.690 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:18.022 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:18.059 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:18.342 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:18.444 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:18.660 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:19.861 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:06:19.883 [Lua] Spline already found! 02:06:19.958 [Lua] Init group template: spline_patrol 02:06:21.519 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:21.893 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:23.629 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:23.884 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:24.003 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:24.308 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:26.814 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:26.814 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:27.154 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:27.154 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:27.685 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:27.978 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:28.043 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:28.264 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:29.841 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:29.978 [Lua] fence jumping 02:06:30.111 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:30.328 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:30.578 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:06:31.004 [Lua] ready to jump failed 02:06:33.754 [Lua] ready to jump failed 02:06:38.937 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:06:38.956 [Lua] Spline already found! 02:06:39.004 [Lua] Init group template: spline_patrol 02:06:43.655 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:06:44.081 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:02.478 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:02.852 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:02.998 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:03.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x2fda8, position: 0 02:07:03.349 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:08.975 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:07:08.995 [Lua] Spline already found! 02:07:09.066 [Lua] Init group template: spline_patrol 02:07:10.505 [Flow] UNITBURN_DEATH 02:07:10.505 [Flow] UNITBURN_DEATH 02:07:10.505 [Flow] UNITBURN_DEATH 02:07:14.731 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:15.076 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:22.986 [Lua] ready to jump failed 02:07:46.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:07:51.036 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:51.398 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:53.607 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:53.975 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:07:54.275 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:07:54.628 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:08:04.949 [Lua] Override Player Respawning middle_event true 02:08:04.968 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start 02:08:20.030 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 02:08:20.087 [Lua] MUSIC: explore -> pre_horde 02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:21.073 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:23.143 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:24.139 [Lua] MUSIC: pre_horde -> horde 02:08:29.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3121a, position: 0 02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:33.330 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:37.453 [Lua] Switching ConflictSettings: to: beastmen 02:08:37.453 [Lua] pacing=beastmen 02:08:37.453 [Lua] locked_func_name=beastmen 02:08:37.453 [Lua] roaming=nil 02:08:37.453 [Lua] specials=beastmen 02:08:37.453 [Lua] debug_color=purple 02:08:37.453 [Lua] pack_spawning=beastmen 02:08:37.453 [Lua] contained_breeds=nil 02:08:37.453 [Lua] disabled=false 02:08:37.453 [Lua] boss=beastmen 02:08:37.453 [Lua] horde=beastmen 02:08:37.453 [Lua] name=beastmen 02:08:37.453 [Lua] intensity=default 02:08:37.453 [Lua] --- 02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:38.438 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:38.459 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_b 02:08:38.459 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a 02:08:43.923 [Lua] Switching ConflictSettings: to: default 02:08:43.923 [Lua] pacing=default 02:08:43.923 [Lua] roaming=nil 02:08:43.923 [Lua] specials=default 02:08:43.923 [Lua] debug_color=maroon 02:08:43.923 [Lua] pack_spawning=default 02:08:43.923 [Lua] contained_breeds=nil 02:08:43.923 [Lua] disabled=false 02:08:43.923 [Lua] boss=default 02:08:43.923 [Lua] horde=default 02:08:43.923 [Lua] name=default 02:08:43.923 [Lua] intensity=default 02:08:43.923 [Lua] --- 02:08:44.457 [Lua] event horde ends! 02:08:44.484 [Lua] event horde ends! 02:08:45.467 [Lua] Switching ConflictSettings: to: beastmen 02:08:45.467 [Lua] pacing=beastmen 02:08:45.467 [Lua] locked_func_name=beastmen 02:08:45.467 [Lua] roaming=nil 02:08:45.467 [Lua] specials=beastmen 02:08:45.467 [Lua] debug_color=purple 02:08:45.467 [Lua] pack_spawning=beastmen 02:08:45.467 [Lua] contained_breeds=nil 02:08:45.467 [Lua] disabled=false 02:08:45.467 [Lua] boss=beastmen 02:08:45.467 [Lua] horde=beastmen 02:08:45.467 [Lua] name=beastmen 02:08:45.467 [Lua] intensity=default 02:08:45.467 [Lua] --- 02:08:47.127 [Lua] Switching ConflictSettings: to: default 02:08:47.127 [Lua] pacing=default 02:08:47.127 [Lua] roaming=nil 02:08:47.127 [Lua] specials=default 02:08:47.127 [Lua] debug_color=maroon 02:08:47.127 [Lua] pack_spawning=default 02:08:47.127 [Lua] contained_breeds=nil 02:08:47.127 [Lua] disabled=false 02:08:47.127 [Lua] boss=default 02:08:47.127 [Lua] horde=default 02:08:47.127 [Lua] name=default 02:08:47.127 [Lua] intensity=default 02:08:47.127 [Lua] --- 02:08:47.635 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:48.479 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:50.517 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:08:53.270 [Lua] Switching ConflictSettings: to: beastmen 02:08:53.270 [Lua] pacing=beastmen 02:08:53.270 [Lua] locked_func_name=beastmen 02:08:53.270 [Lua] roaming=nil 02:08:53.270 [Lua] specials=beastmen 02:08:53.270 [Lua] debug_color=purple 02:08:53.270 [Lua] pack_spawning=beastmen 02:08:53.270 [Lua] contained_breeds=nil 02:08:53.270 [Lua] disabled=false 02:08:53.270 [Lua] boss=beastmen 02:08:53.270 [Lua] horde=beastmen 02:08:53.270 [Lua] name=beastmen 02:08:53.270 [Lua] intensity=default 02:08:53.270 [Lua] --- 02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:00.640 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:02.724 [Lua] event horde ends! 02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:05.789 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:06.666 [Lua] Switching ConflictSettings: to: default 02:09:06.666 [Lua] pacing=default 02:09:06.666 [Lua] roaming=nil 02:09:06.666 [Lua] specials=default 02:09:06.666 [Lua] debug_color=maroon 02:09:06.666 [Lua] pack_spawning=default 02:09:06.666 [Lua] contained_breeds=nil 02:09:06.666 [Lua] disabled=false 02:09:06.666 [Lua] boss=default 02:09:06.666 [Lua] horde=default 02:09:06.666 [Lua] name=default 02:09:06.666 [Lua] intensity=default 02:09:06.666 [Lua] --- 02:09:07.552 [Lua] Switching ConflictSettings: to: beastmen 02:09:07.552 [Lua] pacing=beastmen 02:09:07.552 [Lua] locked_func_name=beastmen 02:09:07.552 [Lua] roaming=nil 02:09:07.552 [Lua] specials=beastmen 02:09:07.552 [Lua] debug_color=purple 02:09:07.552 [Lua] pack_spawning=beastmen 02:09:07.552 [Lua] contained_breeds=nil 02:09:07.552 [Lua] disabled=false 02:09:07.552 [Lua] boss=beastmen 02:09:07.552 [Lua] horde=beastmen 02:09:07.552 [Lua] name=beastmen 02:09:07.552 [Lua] intensity=default 02:09:07.552 [Lua] --- 02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:08.722 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:08.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 189, name: `unknown` 02:09:09.166 [Lua] Switching ConflictSettings: to: default 02:09:09.166 [Lua] pacing=default 02:09:09.166 [Lua] roaming=nil 02:09:09.166 [Lua] specials=default 02:09:09.166 [Lua] debug_color=maroon 02:09:09.166 [Lua] pack_spawning=default 02:09:09.166 [Lua] contained_breeds=nil 02:09:09.166 [Lua] disabled=false 02:09:09.166 [Lua] boss=default 02:09:09.166 [Lua] horde=default 02:09:09.166 [Lua] name=default 02:09:09.166 [Lua] intensity=default 02:09:09.166 [Lua] --- 02:09:11.927 [Lua] event horde ends! 02:09:11.945 [Lua] event horde ends! 02:09:11.973 [Lua] MUSIC: horde -> explore 02:09:13.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 140, name: `unknown` 02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.882 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.883 [Lua] Override Player Respawning middle_event false 02:09:13.883 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:13.895 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end 02:09:18.420 [Lua] Switching ConflictSettings: to: beastmen 02:09:18.420 [Lua] pacing=beastmen 02:09:18.420 [Lua] locked_func_name=beastmen 02:09:18.420 [Lua] roaming=nil 02:09:18.420 [Lua] specials=beastmen 02:09:18.420 [Lua] debug_color=purple 02:09:18.420 [Lua] pack_spawning=beastmen 02:09:18.420 [Lua] contained_breeds=nil 02:09:18.420 [Lua] disabled=false 02:09:18.420 [Lua] boss=beastmen 02:09:18.420 [Lua] horde=beastmen 02:09:18.420 [Lua] name=beastmen 02:09:18.420 [Lua] intensity=default 02:09:18.420 [Lua] --- 02:09:22.253 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:22.646 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:22.746 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:23.100 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:30.218 [Lua] Destroying unit - ai got stuck breed: skaven_ratling_gunner index: 1 size: 6 action: move_to_players 02:09:37.624 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:37.882 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:37.949 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:38.218 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:38.254 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:38.526 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:09:38.594 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:38.862 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:09:43.142 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:09:43.158 [Lua] Spline already found! 02:09:43.199 [Lua] Init group template: spline_patrol 02:09:47.960 [Lua] [ChatManager][1]System: Saphira picked up a Loot Die 02:09:57.783 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:09:57.800 [Lua] Spline already found! 02:09:57.854 [Lua] Init group template: spline_patrol 02:10:08.493 [Lua] ready to jump failed 02:10:11.110 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:11.398 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:11.658 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 02:10:12.145 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:12.457 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:13.713 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.072 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:14.072 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:14.248 [Lua] Coordinated attack! 02:10:14.524 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:21.274 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:10:21.290 [Lua] Spline already found! 02:10:21.345 [Lua] Init group template: spline_patrol 02:10:27.404 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:27.767 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:28.906 [Lua] Time for new HOOORDE! multi_first_wave 02:10:28.906 [Lua] horde requested: vector_blob 02:10:28.906 [Lua] wants to spawn ahead within distance: 60 02:10:28.906 [Lua] horde crated with id 19 of type vector_blob 02:10:28.906 [Lua] managed to spawn 23/23 horde enemies 02:10:28.906 [Lua] vector blob horde has started 02:10:28.918 [Lua] MUSIC: explore -> pre_horde 02:10:28.939 [Lua] MUSIC: pre_horde -> horde 02:10:29.410 [Lua] Init group template: horde 02:10:35.003 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:35.228 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:35.388 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:35.495 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:35.617 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:35.841 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:35.866 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:35.978 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 02:10:35.979 [Lua] MUSIC: horde -> explore 02:10:36.269 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:40.113 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:10:40.113 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:10:40.113 [Lua] horde requested: vector_blob 02:10:40.113 [Lua] wants to spawn behind within distance: 60 02:10:40.113 [Lua] horde crated with id 20 of type vector_blob 02:10:40.113 [Lua] managed to spawn 23/23 horde enemies 02:10:40.113 [Lua] vector blob horde has started 02:10:40.124 [Lua] MUSIC: explore -> pre_horde 02:10:40.143 [Lua] MUSIC: pre_horde -> horde 02:10:40.602 [Lua] Init group template: horde 02:10:44.437 [Lua] Horde killed: ? 02:10:50.047 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:50.048 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:10:50.408 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:50.408 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:10:50.651 [Lua] HORDE: last wave, reset to standard horde delay 02:10:50.651 [Lua] Time for new HOOORDE! multi_last_wave 02:10:50.651 [Lua] horde requested: vector_blob 02:10:50.651 [Lua] wants to spawn ahead within distance: 60 02:10:50.651 [Lua] horde crated with id 21 of type vector_blob 02:10:50.651 [Lua] managed to spawn 22/22 horde enemies 02:10:50.651 [Lua] vector blob horde has started 02:10:51.165 [Lua] Init group template: horde 02:10:55.886 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:10:55.912 [Lua] Spline already found! 02:10:55.969 [Lua] Init group template: spline_patrol 02:11:01.399 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:01.424 [Lua] Spline already found! 02:11:01.485 [Lua] Init group template: spline_patrol 02:11:07.093 [Lua] MUSIC: horde -> explore 02:11:09.074 [Lua] Horde killed: ? 02:11:23.248 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:23.269 [Lua] Spline already found! 02:11:23.353 [Lua] Init group template: spline_patrol 02:11:23.930 [Lua] Horde killed: ? 02:11:30.259 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:30.283 [Lua] Spline already found! 02:11:30.350 [Lua] Init group template: spline_patrol 02:11:33.167 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:33.192 [Lua] Spline already found! 02:11:33.245 [Lua] Init group template: spline_patrol 02:11:34.987 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:35.007 [Lua] Spline already found! 02:11:35.079 [Lua] Init group template: spline_patrol 02:11:36.921 [Lua] Coordinated attack! 02:11:56.844 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:11:56.869 [Lua] Spline already found! 02:11:56.952 [Lua] Init group template: spline_patrol 02:11:59.129 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:11:59.519 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:11:59.686 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:00.065 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:12:02.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:12:02.930 [Lua] Spline already found! 02:12:03.022 [Lua] Init group template: spline_patrol 02:12:15.944 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 130 will change to a manual source. 02:12:18.804 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:12:18.829 [Lua] Spline already found! 02:12:18.920 [Lua] Init group template: spline_patrol 02:12:29.356 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:12:29.746 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:12:29.820 [Lua] Time for new HOOORDE! multi_first_wave 02:12:29.820 [Lua] horde requested: ambush 02:12:29.820 [Lua] setting up ambush-horde 02:12:29.820 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:12:29.820 [Lua] -> spawning: 18 02:12:29.820 [Lua] horde crated with id 31 of type ambush 02:12:29.820 [Lua] ambush horde has started 02:12:29.831 [Lua] MUSIC: explore -> pre_ambush 02:12:33.334 [Lua] replace_hidden_spawners -> first try found: 4 cover points 02:12:33.334 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.334 [Lua] ->moving spawner 02:12:33.727 [Lua] Init group template: horde 02:12:33.891 [Lua] MUSIC: pre_ambush -> explore 02:12:42.139 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 02:12:42.139 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:12:42.139 [Lua] horde requested: ambush 02:12:42.139 [Lua] setting up ambush-horde 02:12:42.139 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:12:42.140 [Lua] -> spawning: 20 02:12:42.140 [Lua] horde crated with id 32 of type ambush 02:12:42.140 [Lua] ambush horde has started 02:12:42.153 [Lua] MUSIC: explore -> pre_ambush 02:12:42.175 [Lua] MUSIC: pre_ambush -> horde 02:12:46.245 [Lua] Init group template: horde 02:12:48.295 [Lua] MUSIC: horde -> explore 02:12:48.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x39229, position: 0 02:12:50.786 [Lua] Horde killed: ? 02:12:53.541 [SteamLobby] Detected added member 110000105cdcacb 02:12:53.541 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:12:53.541 [Lua] Players: 4 02:12:53.541 [Lua] Set lobby begin: 02:12:53.541 [Lua] Lobby data twitch_enabled = false 02:12:53.542 [Lua] Lobby data power_level = 835 02:12:53.542 [Lua] Lobby data num_players = 4 02:12:53.542 [Lua] Lobby data weave_name = false 02:12:53.542 [Lua] Lobby data game_mode = 2 02:12:53.542 [Lua] Lobby data is_private = false 02:12:53.542 [Lua] Lobby data mechanism = adventure 02:12:53.542 [Lua] Lobby data level_key = catacombs 02:12:53.542 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:12:53.542 [Lua] Lobby data selected_level_key = catacombs 02:12:53.542 [Lua] Lobby data unique_server_name = Kauffy 02:12:53.542 [Lua] Lobby data quick_game = true 02:12:53.542 [Lua] Lobby data matchmaking = true 02:12:53.542 [Lua] Lobby data difficulty = harder 02:12:53.543 [Lua] Lobby data country_code = US 02:12:53.543 [Lua] Lobby data host = 110000100950f7d 02:12:53.543 [Lua] Lobby data player_slot_5 = 0:0 02:12:53.543 [Lua] Lobby data player_slot_2 = 0:0 02:12:53.543 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:12:53.543 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:12:53.543 [Lua] Lobby data eac_authorized = true 02:12:53.543 [Lua] Set lobby end. 02:12:53.543 [Lua] [LobbyMembers] Member joined 110000105cdcacb 02:12:53.563 [Connection] Creating endpoint 110000105cdcacb - reliable message sent 02:12:53.563 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:12:53.582 [SteamAuthenticator] Sent ticket request to 110000105cdcacb 02:12:53.584 [Lua] [ChatManager][1]System: NobL is joining the game 02:12:54.431 [Lua] HORDE: last wave, reset to standard horde delay 02:12:54.431 [Lua] Time for new HOOORDE! multi_last_wave 02:12:54.431 [Lua] horde requested: ambush 02:12:54.431 [Lua] setting up ambush-horde 02:12:54.431 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:12:54.432 [Lua] -> spawning: 19 02:12:54.432 [Lua] horde crated with id 33 of type ambush 02:12:54.432 [Lua] ambush horde has started 02:12:54.449 [Lua] MUSIC: explore -> pre_ambush 02:12:56.001 [Lua] MUSIC: pre_ambush -> horde 02:12:57.759 [SteamAuthenticator] Got ticket from 110000105cdcacb 02:12:57.761 [SteamAuthenticator] BeginAuthSession 110000105cdcacb 02:12:57.761 [SteamAuthenticator] Authenticating 110000105cdcacb 02:12:57.787 [SteamAuthenticator] Got ticket request from 110000105cdcacb 02:12:57.787 [SteamAuthenticator] GetAuthSessionTicket 110000105cdcacb 02:12:57.787 [SteamAuthenticator] Sent ticket to 110000105cdcacb 02:12:57.988 [SteamAuthenticator] Steam validation for 110000105cdcacb with response 0 02:12:58.069 [Connection] New session id 95 to 110000105cdcacb. 02:12:58.179 [Connection] Established a connection <95.112> to 110000105cdcacb 02:12:58.179 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:12:58.179 [Lua] [Matchmaking] Got a handshake request from 110000105cdcacb with user name 'NobL' 02:12:58.257 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000105cdcacb, replying lobby_ok 02:12:58.387 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105cdcacb REPLY wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:0 02:12:58.448 [Lua] Init group template: horde 02:12:58.464 [Lua] Set lobby begin: 02:12:58.464 [Lua] Lobby data twitch_enabled = false 02:12:58.464 [Lua] Lobby data power_level = 835 02:12:58.464 [Lua] Lobby data num_players = 4 02:12:58.464 [Lua] Lobby data weave_name = false 02:12:58.464 [Lua] Lobby data game_mode = 2 02:12:58.464 [Lua] Lobby data is_private = false 02:12:58.464 [Lua] Lobby data mechanism = adventure 02:12:58.464 [Lua] Lobby data level_key = catacombs 02:12:58.464 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:12:58.464 [Lua] Lobby data selected_level_key = catacombs 02:12:58.465 [Lua] Lobby data unique_server_name = Kauffy 02:12:58.465 [Lua] Lobby data quick_game = true 02:12:58.465 [Lua] Lobby data matchmaking = true 02:12:58.465 [Lua] Lobby data difficulty = harder 02:12:58.465 [Lua] Lobby data country_code = US 02:12:58.465 [Lua] Lobby data host = 110000100950f7d 02:12:58.465 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:12:58.465 [Lua] Lobby data player_slot_2 = 0:0 02:12:58.465 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:12:58.465 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:12:58.465 [Lua] Lobby data eac_authorized = true 02:12:58.465 [Lua] Set lobby end. 02:12:58.465 [Lua] [Matchmaking] Assigning profile slot 5 to 110000105cdcacb 02:12:58.465 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:110000105cdcacb 02:13:00.688 [Lua] ### CLEARING PEER STATE FOR 110000105cdcacb 02:13:00.753 [Lua] [PSM] Peer 110000105cdcacb joined. Want to use profile index "5" 02:13:00.753 [Lua] Mechanism says: a client joined the game! 110000105cdcacb 02:13:00.753 [EAC] EAC server has client 110000105cdcacb (and owner 110000105cdcacb) 02:13:00.753 [EACServer] [18:13:00:752][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105CDCACB PlayerGUID: 76561198057638603 PlayerIP: 0.0.0.0 OwnerGUID: 76561198057638603 PlayerName: Kauffy 02:13:00.753 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105cdcacb, connection_key=6) 02:13:01.183 [EACServer] [18:13:01:183][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105CDCACB Session: 7 Status: Client Authenticated Message: Client authenticated. 02:13:01.190 [EAC] Peer 110000105cdcacb switched EAC state to ClientAuthenticatedLocal 02:13:01.413 [EACServer] [18:13:01:412][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105CDCACB. 02:13:01.713 [EACServer] [18:13:01:713][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105CDCACB 02:13:01.713 [EACServer] [18:13:01:713][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105CDCACB Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:13:01.734 [EAC] Peer 110000105cdcacb switched EAC state to ClientAuthenticatedRemote 02:13:02.803 [Lua] player (110000105cdcacb,1) was put into party 0 02:13:02.803 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cdcacb 02:13:04.087 [SteamVoipClient] select_out(110000105cdcacb, on) 02:13:04.087 [SteamVoipClient] select_in(110000105cdcacb, on) 02:13:04.087 [SteamVoipClient] select_out(110000105cdcacb, off) 02:13:04.472 [Lua] MUSIC: horde -> explore 02:13:08.733 [Lua] ### Sending rpc_level_loaded 02:13:08.733 [Lua] #### Has state machine: true, sender: 110000105cdcacb, level_id: 128 02:13:08.733 [Lua] Peer 110000105cdcacb has loaded the level but not all enemies, so we wait 02:13:08.960 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:09.230 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:09.324 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:09.528 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:09.578 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:09.767 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:09.880 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:10.061 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:10.104 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:10.311 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:10.372 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:10.589 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:10.655 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:10.838 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:10.955 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:11.142 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:11.215 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:11.378 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:11.541 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:11.696 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:11.716 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:11.929 [Lua] Horde killed: ? 02:13:11.966 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:12.094 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:12.348 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:12.472 [Lua] fence jumping 02:13:13.113 [Lua] simple los failed 02:13:14.682 [Lua] fence jumping 02:13:15.269 [Lua] simple los failed 02:13:21.743 [Lua] Horde killed: ? 02:13:25.727 [Lua] fence jumping 02:13:26.396 [Lua] simple los failed 02:13:28.801 [Lua] simple los failed 02:13:31.088 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000105cdcacb, connection_key=6) 02:13:31.091 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cdcacb inventory_sync_id:14 my_peer_id:110000100950f7d 02:13:34.222 [Lua] fence jumping 02:13:34.785 [Lua] simple los failed 02:13:36.062 [Lua] simple los failed 02:13:36.336 [Lua] fence jumping 02:13:36.889 [Lua] simple los failed 02:13:40.147 [Lua] simple los failed 02:13:41.463 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:13:41.463 [Lua] [Matchmaking] Got a handshake request from 110000105cdcacb with user name 'NobL' 02:13:41.489 [Lua] Breedfreezer (server) starting a hot join sync 02:13:41.489 [Lua] packing 11 units of breed chaos_marauder 02:13:41.489 [Lua] packing 14 units of breed skaven_clan_rat 02:13:41.489 [Lua] packing 7 units of breed skaven_storm_vermin 02:13:41.489 [Lua] packing 18 units of breed skaven_slave 02:13:41.489 [Lua] packing 6 units of breed chaos_fanatic 02:13:41.489 [Lua] packing 9 units of breed beastmen_ungor_archer 02:13:41.489 [Lua] packing 3 units of breed chaos_raider 02:13:41.489 [Lua] packing 0 units of breed chaos_warrior 02:13:41.489 [Lua] packing 4 units of breed chaos_berzerker 02:13:41.489 [Lua] packing 4 units of breed beastmen_bestigor 02:13:41.489 [Lua] packing 18 units of breed beastmen_ungor 02:13:41.489 [Lua] packing 0 units of breed skaven_plague_monk 02:13:41.489 [Lua] packing 28 units of breed beastmen_gor 02:13:41.489 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:13:41.489 [Lua] 02:13:41.489 [Lua] [1] = 30 (number) 02:13:41.489 [Lua] [2] = 11 (number) 02:13:41.489 [Lua] [3] = 32 (number) 02:13:41.489 [Lua] [4] = 14 (number) 02:13:41.489 [Lua] [5] = 1 (number) 02:13:41.489 [Lua] [6] = 7 (number) 02:13:41.489 [Lua] [7] = 10 (number) 02:13:41.489 [Lua] [8] = 18 (number) 02:13:41.489 [Lua] [9] = 9 (number) 02:13:41.489 [Lua] [10] = 6 (number) 02:13:41.489 [Lua] [11] = 14 (number) 02:13:41.489 [Lua] [12] = 9 (number) 02:13:41.489 [Lua] [13] = 7 (number) 02:13:41.489 [Lua] [14] = 3 (number) 02:13:41.489 [Lua] [15] = 1 (number) 02:13:41.489 [Lua] [16] = 0 (number) 02:13:41.489 [Lua] [17] = 5 (number) 02:13:41.489 [Lua] [18] = 4 (number) 02:13:41.489 [Lua] [19] = 13 (number) 02:13:41.489 [Lua] [20] = 4 (number) 02:13:41.489 [Lua] [21] = 23 (number) 02:13:41.489 [Lua] [22] = 18 (number) 02:13:41.489 [Lua] [23] = 1 (number) 02:13:41.489 [Lua] [24] = 0 (number) 02:13:41.489 [Lua] [25] = 19 (number) 02:13:41.489 [Lua] [26] = 28 (number) 02:13:41.489 [Lua] 02:13:41.489 [Lua] 02:13:41.489 [Lua] [1] = 169 (number) 02:13:41.489 [Lua] [2] = 193 (number) 02:13:41.489 [Lua] [3] = 191 (number) 02:13:41.489 [Lua] [4] = 231 (number) 02:13:41.489 [Lua] [5] = 232 (number) 02:13:41.489 [Lua] [6] = 111 (number) 02:13:41.489 [Lua] [7] = 172 (number) 02:13:41.489 [Lua] [8] = 167 (number) 02:13:41.489 [Lua] [9] = 168 (number) 02:13:41.489 [Lua] [10] = 263 (number) 02:13:41.489 [Lua] [11] = 177 (number) 02:13:41.489 [Lua] [12] = 104 (number) 02:13:41.489 [Lua] [13] = 97 (number) 02:13:41.489 [Lua] [14] = 96 (number) 02:13:41.489 [Lua] [15] = 120 (number) 02:13:41.489 [Lua] [16] = 102 (number) 02:13:41.489 [Lua] [17] = 105 (number) 02:13:41.489 [Lua] [18] = 118 (number) 02:13:41.489 [Lua] [19] = 87 (number) 02:13:41.489 [Lua] [20] = 123 (number) 02:13:41.489 [Lua] [21] = 107 (number) 02:13:41.489 [Lua] [22] = 91 (number) 02:13:41.489 [Lua] [23] = 108 (number) 02:13:41.489 [Lua] [24] = 103 (number) 02:13:41.489 [Lua] [25] = 125 (number) 02:13:41.489 [Lua] [26] = 157 (number) 02:13:41.489 [Lua] [27] = 152 (number) 02:13:41.489 [Lua] [28] = 154 (number) 02:13:41.489 [Lua] [29] = 156 (number) 02:13:41.489 [Lua] [30] = 150 (number) 02:13:41.489 [Lua] [31] = 155 (number) 02:13:41.489 [Lua] [32] = 153 (number) 02:13:41.489 [Lua] [33] = 291 (number) 02:13:41.489 [Lua] [34] = 288 (number) 02:13:41.489 [Lua] [35] = 290 (number) 02:13:41.489 [Lua] [36] = 287 (number) 02:13:41.489 [Lua] [37] = 289 (number) 02:13:41.489 [Lua] [38] = 292 (number) 02:13:41.489 [Lua] [39] = 294 (number) 02:13:41.489 [Lua] [40] = 297 (number) 02:13:41.489 [Lua] [41] = 302 (number) 02:13:41.489 [Lua] [42] = 296 (number) 02:13:41.489 [Lua] [43] = 300 (number) 02:13:41.489 [Lua] [44] = 307 (number) 02:13:41.489 [Lua] [45] = 306 (number) 02:13:41.489 [Lua] [46] = 295 (number) 02:13:41.489 [Lua] [47] = 305 (number) 02:13:41.489 [Lua] [48] = 293 (number) 02:13:41.489 [Lua] [49] = 301 (number) 02:13:41.489 [Lua] [50] = 303 (number) 02:13:41.489 [Lua] [51] = 173 (number) 02:13:41.489 [Lua] [52] = 515 (number) 02:13:41.489 [Lua] [53] = 516 (number) 02:13:41.489 [Lua] [54] = 171 (number) 02:13:41.489 [Lua] [55] = 531 (number) 02:13:41.489 [Lua] [56] = 514 (number) 02:13:41.489 [Lua] [57] = 363 (number) 02:13:41.489 [Lua] [58] = 366 (number) 02:13:41.489 [Lua] [59] = 504 (number) 02:13:41.489 [Lua] [60] = 365 (number) 02:13:41.489 [Lua] [61] = 336 (number) 02:13:41.489 [Lua] [62] = 367 (number) 02:13:41.489 [Lua] [63] = 337 (number) 02:13:41.489 [Lua] [64] = 335 (number) 02:13:41.489 [Lua] [65] = 339 (number) 02:13:41.489 [Lua] [66] = 181 (number) 02:13:41.489 [Lua] [67] = 132 (number) 02:13:41.489 [Lua] [68] = 166 (number) 02:13:41.489 [Lua] [69] = 510 (number) 02:13:41.489 [Lua] [70] = 275 (number) 02:13:41.489 [Lua] [71] = 494 (number) 02:13:41.489 [Lua] [72] = 283 (number) 02:13:41.489 [Lua] [73] = 344 (number) 02:13:41.489 [Lua] [74] = 69 (number) 02:13:41.489 [Lua] [75] = 348 (number) 02:13:41.489 [Lua] [76] = 100 (number) 02:13:41.489 [Lua] [77] = 362 (number) 02:13:41.489 [Lua] [78] = 397 (number) 02:13:41.489 [Lua] [79] = 139 (number) 02:13:41.489 [Lua] [80] = 138 (number) 02:13:41.489 [Lua] [81] = 325 (number) 02:13:41.489 [Lua] [82] = 372 (number) 02:13:41.489 [Lua] [83] = 135 (number) 02:13:41.489 [Lua] [84] = 360 (number) 02:13:41.489 [Lua] [85] = 391 (number) 02:13:41.489 [Lua] [86] = 342 (number) 02:13:41.489 [Lua] [87] = 374 (number) 02:13:41.489 [Lua] [88] = 383 (number) 02:13:41.489 [Lua] [89] = 346 (number) 02:13:41.489 [Lua] [90] = 392 (number) 02:13:41.489 [Lua] [91] = 134 (number) 02:13:41.489 [Lua] [92] = 322 (number) 02:13:41.489 [Lua] [93] = 371 (number) 02:13:41.489 [Lua] [94] = 376 (number) 02:13:41.489 [Lua] [95] = 437 (number) 02:13:41.489 [Lua] [96] = 385 (number) 02:13:41.489 [Lua] [97] = 101 (number) 02:13:41.489 [Lua] [98] = 73 (number) 02:13:41.489 [Lua] [99] = 394 (number) 02:13:41.489 [Lua] [100] = 74 (number) 02:13:41.489 [Lua] [101] = 375 (number) 02:13:41.489 [Lua] [102] = 380 (number) 02:13:41.489 [Lua] [103] = 78 (number) 02:13:41.490 [Lua] [104] = 76 (number) 02:13:41.490 [Lua] [105] = 83 (number) 02:13:41.490 [Lua] [106] = 389 (number) 02:13:41.490 [Lua] [107] = 386 (number) 02:13:41.490 [Lua] [108] = 388 (number) 02:13:41.490 [Lua] [109] = 81 (number) 02:13:41.490 [Lua] [110] = 479 (number) 02:13:41.490 [Lua] [111] = 387 (number) 02:13:41.490 [Lua] [112] = 72 (number) 02:13:41.490 [Lua] [113] = 114 (number) 02:13:41.490 [Lua] [114] = 378 (number) 02:13:41.490 [Lua] [115] = 468 (number) 02:13:41.490 [Lua] [116] = 381 (number) 02:13:41.490 [Lua] [117] = 379 (number) 02:13:41.490 [Lua] [118] = 377 (number) 02:13:41.490 [Lua] [119] = 462 (number) 02:13:41.490 [Lua] [120] = 470 (number) 02:13:41.490 [Lua] [121] = 475 (number) 02:13:41.490 [Lua] [122] = 382 (number) 02:13:41.490 [Lua] 02:13:41.490 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=545 02:13:41.490 [Lua] RemotePlayer:create_game_object( ) 545 02:13:41.503 [Lua] Assigning peer(110000105cdcacb:1) to profile(5) career(1) 02:13:41.503 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000105cdcacb) local_player_id(1) profile_index(5) career_index(1) 02:13:41.503 [Lua] Set lobby begin: 02:13:41.503 [Lua] Lobby data twitch_enabled = false 02:13:41.504 [Lua] Lobby data power_level = 835 02:13:41.504 [Lua] Lobby data num_players = 4 02:13:41.504 [Lua] Lobby data weave_name = false 02:13:41.504 [Lua] Lobby data game_mode = 2 02:13:41.504 [Lua] Lobby data is_private = false 02:13:41.504 [Lua] Lobby data mechanism = adventure 02:13:41.504 [Lua] Lobby data level_key = catacombs 02:13:41.504 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:13:41.504 [Lua] Lobby data selected_level_key = catacombs 02:13:41.504 [Lua] Lobby data unique_server_name = Kauffy 02:13:41.504 [Lua] Lobby data quick_game = true 02:13:41.504 [Lua] Lobby data matchmaking = true 02:13:41.504 [Lua] Lobby data difficulty = harder 02:13:41.504 [Lua] Lobby data country_code = US 02:13:41.504 [Lua] Lobby data host = 110000100950f7d 02:13:41.504 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:13:41.504 [Lua] Lobby data player_slot_2 = 0:0 02:13:41.504 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:13:41.504 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:13:41.504 [Lua] Lobby data eac_authorized = true 02:13:41.504 [Lua] Set lobby end. 02:13:41.504 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100f457d7 | we:110000100950f7d | dr:110000103b40fd2 | bw:0 | es:110000105cdcacb 02:13:41.504 [Lua] [GameNetworkManager] destroying game object with go_id=61 02:13:41.504 [Lua] player (110000105cdcacb,1) was put into party 1 02:13:41.505 [Lua] [GameNetworkManager] destroying game object with go_id=63 02:13:41.898 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105cdcacb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:13:41.898 [Lua] Adding player sync data to peer=110000105cdcacb local_player_id=1 02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b40fd2 inventory_sync_id:15 my_peer_id:110000100950f7d 02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d 02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000105cdcacb inventory_sync_id:15 my_peer_id:110000100950f7d 02:13:41.899 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f457d7 inventory_sync_id:15 my_peer_id:110000100950f7d 02:13:41.900 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cdcacb 02:13:41.908 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:15 my_peer_id:110000100950f7d 02:13:41.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:13:41.908 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:13:41.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:13:41.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:13:42.485 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:13:42.485 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 02:13:42.487 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:13:42.571 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:13:42.571 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:13:42.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 02:13:42.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 02:13:42.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 02:13:42.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:13:43.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:13:43.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 02:13:43.094 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 02:13:45.397 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:45.843 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:46.030 [Lua] Set lobby begin: 02:13:46.030 [Lua] Lobby data twitch_enabled = false 02:13:46.030 [Lua] Lobby data power_level = 738 02:13:46.030 [Lua] Lobby data num_players = 4 02:13:46.030 [Lua] Lobby data weave_name = false 02:13:46.030 [Lua] Lobby data game_mode = 2 02:13:46.030 [Lua] Lobby data is_private = false 02:13:46.030 [Lua] Lobby data mechanism = adventure 02:13:46.030 [Lua] Lobby data level_key = catacombs 02:13:46.030 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:13:46.030 [Lua] Lobby data selected_level_key = catacombs 02:13:46.030 [Lua] Lobby data unique_server_name = Kauffy 02:13:46.031 [Lua] Lobby data quick_game = true 02:13:46.031 [Lua] Lobby data matchmaking = true 02:13:46.031 [Lua] Lobby data difficulty = harder 02:13:46.031 [Lua] Lobby data country_code = US 02:13:46.031 [Lua] Lobby data host = 110000100950f7d 02:13:46.031 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:13:46.031 [Lua] Lobby data player_slot_2 = 0:0 02:13:46.031 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:13:46.031 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:13:46.031 [Lua] Lobby data eac_authorized = true 02:13:46.031 [Lua] Set lobby end. 02:13:50.415 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105cdcacb go_type=player_unit go_created_func_name=game_object_created_player_unit 02:13:50.416 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=549 02:13:50.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.4375) 02:13:53.406 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers 02:13:53.406 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer 02:13:53.406 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 02:13:53.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 02:13:53.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 02:13:53.629 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100f457d7, connection_key=5, breed_name=chaos_dummy_sorcerer) 02:13:53.679 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000105cdcacb, connection_key=6, breed_name=chaos_dummy_sorcerer) 02:13:53.817 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103b40fd2, connection_key=4, breed_name=chaos_dummy_sorcerer) 02:13:55.137 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 242169 0 02:13:55.186 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:55.444 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:13:55.577 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:55.791 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:13:59.636 [Lua] Switching ConflictSettings: to: chaos 02:13:59.636 [Lua] pacing=chaos 02:13:59.636 [Lua] roaming=nil 02:13:59.636 [Lua] specials=chaos 02:13:59.636 [Lua] debug_color=purple 02:13:59.636 [Lua] pack_spawning=chaos 02:13:59.636 [Lua] contained_breeds=nil 02:13:59.636 [Lua] disabled=false 02:13:59.636 [Lua] boss=chaos 02:13:59.636 [Lua] horde=chaos 02:13:59.636 [Lua] name=chaos 02:13:59.636 [Lua] intensity=default 02:13:59.636 [Lua] --- 02:13:59.782 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:00.039 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:00.141 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:00.401 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:07.516 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:07.924 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:08.098 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome 02:14:11.087 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome 02:14:21.295 [Flow] ENABLE 02:14:29.230 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 02:14:31.488 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:31.846 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:36.546 [Lua] [ChatManager][1]System: NobL discarded a Tome 02:14:38.104 [Lua] [ChatManager][1]System: NobL picked up a Tome 02:14:40.939 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:14:40.956 [Lua] Spline already found! 02:14:41.099 [Lua] Init group template: spline_patrol 02:14:41.651 [Lua] fence jumping 02:14:42.643 [Lua] simple los failed 02:14:45.579 [Lua] simple los failed 02:14:48.483 [Lua] simple los failed 02:14:48.836 [Lua] Time for new HOOORDE! multi_first_wave 02:14:48.836 [Lua] horde requested: vector_blob 02:14:48.836 [Lua] wants to spawn ahead within distance: 60 02:14:48.836 [Lua] horde crated with id 35 of type vector_blob 02:14:48.836 [Lua] managed to spawn 26/26 horde enemies 02:14:48.836 [Lua] vector blob horde has started 02:14:48.844 [Lua] MUSIC: explore -> pre_horde 02:14:48.894 [Lua] MUSIC: pre_horde -> horde 02:14:49.289 [Lua] Init group template: horde 02:14:52.563 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:52.722 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 245695 0 02:14:53.038 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:53.637 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:54.065 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:54.254 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:14:54.691 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:14:56.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 71207 02:14:56.987 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 02:14:56.987 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:14:56.987 [Lua] horde requested: vector_blob 02:14:56.987 [Lua] wants to spawn ahead within distance: 60 02:14:56.987 [Lua] horde crated with id 36 of type vector_blob 02:14:56.987 [Lua] managed to spawn 30/30 horde enemies 02:14:56.987 [Lua] vector blob horde has started 02:14:57.534 [Lua] Init group template: horde 02:14:58.621 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 182 will change to a manual source. 02:15:07.314 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:07.634 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:15:12.525 [Lua] HORDE: last wave, reset to standard horde delay 02:15:12.525 [Lua] Time for new HOOORDE! multi_last_wave 02:15:12.525 [Lua] horde requested: vector_blob 02:15:12.525 [Lua] wants to spawn ahead within distance: 60 02:15:12.525 [Lua] horde crated with id 37 of type vector_blob 02:15:12.525 [Lua] managed to spawn 28/28 horde enemies 02:15:12.525 [Lua] vector blob horde has started 02:15:12.664 [Lua] Coordinated attack! 02:15:13.295 [Lua] Init group template: horde 02:15:18.291 [Lua] Horde killed: ? 02:15:19.255 [Lua] Horde killed: ? 02:15:21.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 71207 02:15:24.326 [Lua] MUSIC: horde -> explore 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:26.142 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:15:31.211 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:15:31.233 [Lua] Spline already found! 02:15:31.290 [Lua] Init group template: spline_patrol 02:15:32.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 282899 02:15:35.226 [Lua] Horde killed: ? 02:15:39.521 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x3e908, position: 0 02:15:50.121 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:50.505 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:15:51.068 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:15:51.086 [Lua] Spline already found! 02:15:51.138 [Lua] Init group template: spline_patrol 02:15:52.776 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:15:52.796 [Lua] Spline already found! 02:15:52.843 [Lua] Init group template: spline_patrol 02:15:56.868 [Lua] Switching ConflictSettings: to: chaos_beastmen 02:15:56.868 [Lua] pacing=default 02:15:56.868 [Lua] locked_func_name=beastmen 02:15:56.868 [Lua] roaming=nil 02:15:56.868 [Lua] specials=chaos_beastmen 02:15:56.868 [Lua] debug_color=orange 02:15:56.868 [Lua] pack_spawning=chaos_beastmen 02:15:56.868 [Lua] contained_breeds=nil 02:15:56.868 [Lua] disabled=false 02:15:56.868 [Lua] boss=chaos_beastmen 02:15:56.868 [Lua] horde=beastmen 02:15:56.868 [Lua] name=chaos_beastmen 02:15:56.868 [Lua] intensity=default 02:15:56.868 [Lua] --- 02:15:57.304 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:15:57.699 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:14.013 [Lua] [ChatManager][1]System: Saphira picked up a Loot Die 02:16:16.639 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 10 02:16:20.487 [Lua] [ChatManager][1]System: NobL discarded a Tome 02:16:21.349 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:21.705 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:29.073 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:29.475 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:31.092 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:31.519 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:31.617 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:32.059 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:32.405 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:32.860 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:33.116 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:16:33.553 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:16:34.409 [Lua] [ChatManager][1]System: NobL picked up a Tome 02:16:40.799 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:16:40.816 [Lua] Spline already found! 02:16:40.876 [Lua] Init group template: spline_patrol 02:16:41.888 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 02:16:41.888 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 02:16:41.910 [Lua] > starting new spline, using new navbot: standard , id: boss_29 02:16:42.007 [Lua] > continuing spline boss_29 index: 2 reties: 0 02:16:42.046 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 02:16:42.046 [Lua] > continuing spline boss_29 index: 3 reties: 0 02:16:42.139 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_29 02:16:42.139 [Lua] > spline completed boss_29 reties: 0 02:16:42.438 [Lua] Init group template: spline_patrol 02:16:42.573 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers 02:16:44.967 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:16:44.985 [Lua] Spline already found! 02:16:45.056 [Lua] Init group template: spline_patrol 02:16:45.394 [Lua] [ChatManager][1]System: Kauffy picked up a Tome 02:16:50.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x3efec, position: 2193363 02:16:56.556 [Lua] [ChatManager][1]System: tymbuk2 discarded a Tome 02:16:59.272 [Lua] [ChatManager][1]System: tymbuk2 picked up a Tome 02:17:02.361 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:02.781 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:02.871 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:03.303 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:03.754 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:04.622 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:08.624 [Lua] Time for new HOOORDE! multi_first_wave 02:17:08.624 [Lua] horde requested: vector 02:17:08.624 [Lua] setting up vector-horde 02:17:08.624 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:17:08.624 [Lua] --> horde wants to spawn ahead of players (0.051055786301343/0.67 02:17:08.624 [Lua] -> spawning: 21 02:17:08.624 [Lua] horde crated with id 44 of type vector 02:17:08.624 [Lua] vector horde has started 02:17:08.634 [Lua] MUSIC: explore -> pre_horde 02:17:10.296 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:10.555 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:10.602 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:10.862 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:12.193 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:12.492 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:12.587 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:12.744 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:12.923 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:12.986 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:13.104 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:13.260 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:13.357 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:13.502 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:13.611 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:13.751 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:13.877 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:14.162 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:16.830 [Lua] MUSIC: pre_horde -> explore 02:17:17.162 [Lua] Init group template: horde 02:17:18.574 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:18.575 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:17:18.871 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:19.085 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:17:19.753 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 02:17:19.753 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:17:19.753 [Lua] horde requested: vector 02:17:19.753 [Lua] setting up vector-horde 02:17:19.753 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:17:19.753 [Lua] --> horde wants to spawn ahead of players (0.6388417012924/0.67 02:17:19.753 [Lua] -> spawning: 18 02:17:19.753 [Lua] horde crated with id 45 of type vector 02:17:19.753 [Lua] vector horde has started 02:17:19.761 [Lua] MUSIC: explore -> pre_horde 02:17:20.898 [Lua] MUSIC: pre_horde -> horde 02:17:22.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 167 will change to a manual source. 02:17:28.244 [Lua] Init group template: horde 02:17:32.935 [Lua] HORDE: last wave, reset to standard horde delay 02:17:32.935 [Lua] Time for new HOOORDE! multi_last_wave 02:17:32.935 [Lua] horde requested: vector 02:17:32.935 [Lua] setting up vector-horde 02:17:32.935 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 02:17:32.935 [Lua] --> horde wants to spawn ahead of players (0.50778075433461/0.67 02:17:32.935 [Lua] -> spawning: 20 02:17:32.935 [Lua] horde crated with id 46 of type vector 02:17:32.935 [Lua] vector horde has started 02:17:36.547 [Lua] Horde killed: ? 02:17:41.549 [Lua] Init group template: horde 02:17:45.087 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start 02:17:50.456 [Lua] MUSIC: horde -> explore 02:17:51.560 [Lua] Horde killed: ? 02:17:54.106 [Lua] Override Player Respawning end_event true 02:17:54.351 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:17:59.762 [Lua] Destroying unit since outside mesh or world 02:18:08.099 [Flow] Overcharge unit cooled off 02:18:09.704 [Lua] Horde killed: ? 02:18:14.457 [Flow] current health: 8 02:18:14.457 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 02:18:14.472 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge 02:18:15.570 [Flow] 0/12 02:18:15.570 [Flow] current health: 9 02:18:16.647 [Flow] current health: 10 02:18:17.761 [Flow] current health: 11 02:18:18.915 [Flow] current health: 12 02:18:20.027 [Flow] 1/12 02:18:20.027 [Flow] current health: 13 02:18:20.027 [Flow] current health: 13 02:18:21.060 [Flow] current health: 14 02:18:21.060 [Flow] current health: 14 02:18:22.130 [Flow] current health: 15 02:18:22.130 [Flow] current health: 15 02:18:23.407 [Flow] current health: 16 02:18:23.407 [Flow] current health: 16 02:18:24.516 [Flow] current health: 17 02:18:24.516 [Flow] current health: 17 02:18:24.967 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 02:18:25.074 [Lua] MUSIC: explore -> pre_horde 02:18:25.583 [Flow] current health: 18 02:18:25.583 [Flow] current health: 18 02:18:26.842 [Flow] current health: 19 02:18:26.842 [Flow] current health: 19 02:18:27.881 [Flow] current health: 20 02:18:27.881 [Flow] current health: 20 02:18:28.935 [Flow] current health: 21 02:18:28.936 [Flow] current health: 21 02:18:29.291 [Lua] MUSIC: pre_horde -> horde 02:18:30.044 [Flow] current health: 22 02:18:30.044 [Flow] current health: 22 02:18:31.110 [Flow] current health: 23 02:18:31.110 [Flow] current health: 23 02:18:32.179 [Flow] current health: 24 02:18:32.179 [Flow] current health: 24 02:18:33.238 [Flow] 2/12 02:18:33.238 [Flow] current health: 25 02:18:33.238 [Flow] current health: 25 02:18:34.319 [Flow] current health: 26 02:18:34.319 [Flow] current health: 26 02:18:35.417 [Flow] current health: 27 02:18:35.417 [Flow] current health: 27 02:18:36.455 [Flow] current health: 28 02:18:36.455 [Flow] current health: 28 02:18:37.552 [Flow] current health: 29 02:18:37.552 [Flow] current health: 29 02:18:38.355 [Flow] TESTHEJ 02:18:38.617 [Flow] current health: 30 02:18:38.617 [Flow] current health: 30 02:18:39.698 [Flow] current health: 31 02:18:39.698 [Flow] current health: 31 02:18:40.283 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 02:18:40.293 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 02:18:40.330 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 02:18:40.776 [Flow] current health: 32 02:18:40.776 [Flow] current health: 32 02:18:40.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x43904, position: 0 02:18:41.825 [Flow] current health: 33 02:18:41.825 [Flow] current health: 33 02:18:42.937 [Flow] current health: 34 02:18:42.937 [Flow] current health: 34 02:18:44.015 [Flow] current health: 35 02:18:44.015 [Flow] current health: 35 02:18:45.112 [Flow] current health: 36 02:18:45.112 [Flow] current health: 36 02:18:46.147 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:46.170 [Flow] current health: 37 02:18:46.170 [Flow] current health: 37 02:18:46.458 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:18:46.533 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:18:46.965 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:18:47.205 [Flow] 3/12 02:18:47.205 [Flow] current health: 38 02:18:47.205 [Flow] current health: 38 02:18:48.294 [Flow] current health: 39 02:18:48.294 [Flow] current health: 39 02:18:49.362 [Flow] current health: 40 02:18:49.362 [Flow] current health: 40 02:18:49.513 [Lua] event horde ends! 02:18:49.537 [Lua] event horde ends! 02:18:50.446 [Flow] current health: 41 02:18:50.446 [Flow] current health: 41 02:18:51.484 [Flow] current health: 42 02:18:51.484 [Flow] current health: 42 02:18:52.541 [Flow] current health: 43 02:18:52.541 [Flow] current health: 43 02:18:53.672 [Flow] current health: 44 02:18:53.672 [Flow] current health: 44 02:18:54.737 [Flow] current health: 45 02:18:54.737 [Flow] current health: 45 02:18:55.803 [Flow] current health: 46 02:18:55.803 [Flow] current health: 46 02:18:56.854 [Flow] current health: 47 02:18:56.854 [Flow] current health: 47 02:18:57.933 [Flow] current health: 48 02:18:57.933 [Flow] current health: 48 02:18:58.202 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:18:58.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064913 02:18:58.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064918 02:18:58.982 [Flow] current health: 49 02:18:58.982 [Flow] current health: 49 02:19:00.123 [Flow] 4/12 02:19:00.123 [Flow] current health: 50 02:19:00.123 [Flow] current health: 50 02:19:01.154 [Flow] current health: 51 02:19:01.154 [Flow] current health: 51 02:19:01.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x449ba, position: 0 02:19:01.740 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44a3b, position: 0 02:19:02.208 [Flow] current health: 52 02:19:02.208 [Flow] current health: 52 02:19:03.288 [Flow] current health: 53 02:19:03.288 [Flow] current health: 53 02:19:04.363 [Flow] current health: 54 02:19:04.363 [Flow] current health: 54 02:19:04.663 [Lua] event horde ends! 02:19:04.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x44c81, position: 0 02:19:05.443 [Flow] current health: 55 02:19:05.443 [Flow] current health: 55 02:19:06.535 [Flow] current health: 56 02:19:06.535 [Flow] current health: 56 02:19:07.539 [Flow] current health: 57 02:19:07.539 [Flow] current health: 57 02:19:08.660 [Flow] current health: 58 02:19:08.660 [Flow] current health: 58 02:19:09.712 [Flow] current health: 59 02:19:09.713 [Flow] current health: 59 02:19:09.747 [Lua] event horde ends! 02:19:10.776 [Flow] current health: 60 02:19:10.777 [Flow] current health: 60 02:19:11.849 [Flow] current health: 61 02:19:11.849 [Flow] current health: 61 02:19:12.900 [Flow] current health: 62 02:19:12.900 [Flow] current health: 62 02:19:13.957 [Flow] current health: 63 02:19:13.958 [Flow] current health: 63 02:19:15.048 [Flow] current health: 64 02:19:15.048 [Flow] current health: 64 02:19:16.147 [Flow] current health: 65 02:19:16.147 [Flow] current health: 65 02:19:17.211 [Flow] current health: 66 02:19:17.211 [Flow] current health: 66 02:19:18.280 [Flow] current health: 67 02:19:18.280 [Flow] current health: 67 02:19:19.302 [Flow] current health: 68 02:19:19.302 [Flow] current health: 68 02:19:20.446 [Flow] current health: 69 02:19:20.446 [Flow] current health: 69 02:19:21.489 [Flow] current health: 70 02:19:21.489 [Flow] current health: 70 02:19:22.528 [Flow] current health: 71 02:19:22.528 [Flow] current health: 71 02:19:23.600 [Flow] current health: 72 02:19:23.600 [Flow] current health: 72 02:19:24.681 [Flow] current health: 73 02:19:24.681 [Flow] current health: 73 02:19:24.980 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_01 02:19:24.991 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_01 02:19:25.766 [Flow] current health: 74 02:19:25.766 [Flow] current health: 74 02:19:26.718 [Lua] event horde ends! 02:19:26.890 [Flow] current health: 75 02:19:26.890 [Flow] current health: 75 02:19:27.974 [Flow] current health: 76 02:19:27.974 [Flow] current health: 76 02:19:28.791 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x45920, position: 0 02:19:29.027 [Flow] current health: 77 02:19:29.027 [Flow] current health: 77 02:19:30.081 [Flow] current health: 78 02:19:30.081 [Flow] current health: 78 02:19:31.169 [Flow] current health: 79 02:19:31.169 [Flow] current health: 79 02:19:32.244 [Flow] current health: 80 02:19:32.244 [Flow] current health: 80 02:19:33.317 [Flow] current health: 81 02:19:33.317 [Flow] current health: 81 02:19:34.338 [Flow] current health: 82 02:19:34.338 [Flow] current health: 82 02:19:35.436 [Flow] current health: 83 02:19:35.436 [Flow] current health: 83 02:19:35.495 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:35.816 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:19:36.478 [Flow] current health: 84 02:19:36.478 [Flow] current health: 84 02:19:36.857 [Lua] event horde ends! 02:19:37.558 [Flow] current health: 85 02:19:37.558 [Flow] current health: 85 02:19:38.621 [Flow] current health: 86 02:19:38.621 [Flow] current health: 86 02:19:39.717 [Flow] current health: 87 02:19:39.717 [Flow] current health: 87 02:19:40.344 [Lua] event horde ends! 02:19:40.795 [Flow] current health: 88 02:19:40.795 [Flow] current health: 88 02:19:41.879 [Flow] current health: 89 02:19:41.879 [Flow] current health: 89 02:19:42.908 [Flow] current health: 90 02:19:42.908 [Flow] current health: 90 02:19:44.007 [Flow] current health: 91 02:19:44.007 [Flow] current health: 91 02:19:45.011 [Flow] current health: 92 02:19:45.011 [Flow] current health: 92 02:19:45.381 [Lua] event horde ends! 02:19:46.083 [Flow] current health: 93 02:19:46.083 [Flow] current health: 93 02:19:47.245 [Flow] current health: 94 02:19:47.245 [Flow] current health: 94 02:19:48.285 [Flow] current health: 95 02:19:48.285 [Flow] current health: 95 02:19:49.378 [Flow] current health: 96 02:19:49.378 [Flow] current health: 96 02:19:50.467 [Flow] current health: 97 02:19:50.467 [Flow] current health: 97 02:19:51.514 [Flow] current health: 98 02:19:51.514 [Flow] current health: 98 02:19:52.626 [Flow] current health: 99 02:19:52.626 [Flow] current health: 99 02:19:53.704 [Flow] current health: 100 02:19:53.704 [Flow] current health: 100 02:19:54.552 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:54.809 [Flow] current health: 101 02:19:54.809 [Flow] current health: 101 02:19:54.839 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:19:54.993 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:19:55.251 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:19:55.875 [Flow] current health: 102 02:19:55.875 [Flow] current health: 102 02:19:56.906 [Flow] current health: 103 02:19:56.906 [Flow] current health: 103 02:19:58.005 [Flow] current health: 104 02:19:58.005 [Flow] current health: 104 02:19:59.099 [Flow] current health: 105 02:19:59.099 [Flow] current health: 105 02:20:00.174 [Flow] current health: 106 02:20:00.174 [Flow] current health: 106 02:20:01.244 [Flow] current health: 107 02:20:01.244 [Flow] current health: 107 02:20:02.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 0 02:20:02.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064913 02:20:02.051 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b978, position: 3064918 02:20:02.369 [Flow] current health: 108 02:20:02.369 [Flow] current health: 108 02:20:03.366 [Flow] current health: 109 02:20:03.366 [Flow] current health: 109 02:20:03.663 [Lua] event horde ends! 02:20:04.514 [Flow] current health: 110 02:20:04.514 [Flow] current health: 110 02:20:05.536 [Flow] current health: 111 02:20:05.536 [Flow] current health: 111 02:20:06.629 [Flow] current health: 112 02:20:06.629 [Flow] current health: 112 02:20:07.676 [Flow] current health: 113 02:20:07.676 [Flow] current health: 113 02:20:08.727 [Flow] current health: 114 02:20:08.727 [Flow] current health: 114 02:20:08.736 [Lua] event horde ends! 02:20:09.846 [Flow] current health: 115 02:20:09.846 [Flow] current health: 115 02:20:10.899 [Flow] current health: 116 02:20:10.899 [Flow] current health: 116 02:20:11.956 [Flow] current health: 117 02:20:11.956 [Flow] current health: 117 02:20:13.068 [Flow] current health: 118 02:20:13.068 [Flow] current health: 118 02:20:13.321 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 02:20:14.128 [Flow] current health: 119 02:20:14.128 [Flow] current health: 119 02:20:15.193 [Flow] current health: 120 02:20:15.193 [Flow] current health: 120 02:20:16.336 [Flow] current health: 121 02:20:16.336 [Flow] current health: 121 02:20:17.381 [Flow] current health: 122 02:20:17.381 [Flow] current health: 122 02:20:18.435 [Flow] current health: 123 02:20:18.436 [Flow] current health: 123 02:20:19.513 [Flow] current health: 124 02:20:19.513 [Flow] current health: 124 02:20:20.623 [Flow] current health: 125 02:20:20.623 [Flow] current health: 125 02:20:20.840 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:21.322 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:20:21.483 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:21.650 [Flow] current health: 126 02:20:21.650 [Flow] current health: 126 02:20:21.941 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:20:22.544 [Lua] event horde ends! 02:20:22.749 [Flow] current health: 127 02:20:22.749 [Flow] current health: 127 02:20:23.868 [Flow] current health: 128 02:20:23.868 [Flow] current health: 128 02:20:24.888 [Flow] current health: 129 02:20:24.888 [Flow] current health: 129 02:20:25.974 [Flow] current health: 130 02:20:25.974 [Flow] current health: 130 02:20:27.079 [Flow] current health: 131 02:20:27.079 [Flow] current health: 131 02:20:28.138 [Flow] current health: 132 02:20:28.139 [Flow] current health: 132 02:20:29.380 [Flow] current health: 133 02:20:29.380 [Flow] current health: 133 02:20:30.406 [Flow] current health: 134 02:20:30.406 [Flow] current health: 134 02:20:31.475 [Flow] current health: 135 02:20:31.475 [Flow] current health: 135 02:20:32.513 [Flow] current health: 136 02:20:32.513 [Flow] current health: 136 02:20:33.550 [Flow] current health: 137 02:20:33.550 [Flow] current health: 137 02:20:34.615 [Flow] current health: 138 02:20:34.615 [Flow] current health: 138 02:20:35.681 [Flow] current health: 139 02:20:35.681 [Flow] current health: 139 02:20:36.775 [Flow] current health: 140 02:20:36.775 [Flow] current health: 140 02:20:37.773 [Lua] event horde ends! 02:20:37.874 [Flow] current health: 141 02:20:37.874 [Flow] current health: 141 02:20:38.729 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 02:20:38.743 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 02:20:38.962 [Flow] current health: 142 02:20:38.962 [Flow] current health: 142 02:20:39.973 [Flow] current health: 143 02:20:39.973 [Flow] current health: 143 02:20:41.061 [Flow] current health: 144 02:20:41.061 [Flow] current health: 144 02:20:42.098 [Flow] current health: 145 02:20:42.098 [Flow] current health: 145 02:20:42.773 [Lua] event horde ends! 02:20:43.168 [Flow] current health: 146 02:20:43.169 [Flow] current health: 146 02:20:44.275 [Flow] current health: 147 02:20:44.275 [Flow] current health: 147 02:20:45.327 [Flow] current health: 148 02:20:45.327 [Flow] current health: 148 02:20:46.376 [Flow] current health: 149 02:20:46.376 [Flow] current health: 149 02:20:46.728 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103b40fd2 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.231 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:47.232 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b40fd2 02:20:47.493 [Flow] current health: 150 02:20:47.493 [Flow] current health: 150 02:20:47.525 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:20:49.753 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.094 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:20:50.118 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000100f457d7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:20:50.487 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f457d7 02:20:50.569 [Flow] Overcharge unit overheated 02:20:51.533 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02 02:20:51.533 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge 02:20:57.845 [Lua] event horde ends! 02:21:01.650 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape 02:21:08.057 [Lua] event horde ends! 02:21:08.124 [Lua] event horde ends! 02:21:13.178 [Lua] event horde ends! 02:21:13.219 [Lua] MUSIC: horde -> explore 02:21:44.125 [Lua] Complete level triggered. 02:21:44.125 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 02:21:44.125 [Save] Saving `save_data` 02:21:44.125 [Lua] gm_event_end_conditions_met true false 02:21:44.129 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:21:44.129 [Lua] Game won 02:21:44.129 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:21:44.131 [Lua] generate_backend_stats 110000100950f7d:1 02:21:44.133 [Save] Save done 02:21:44.133 [Save] Saving `save_data` 02:21:44.137 [Save] Save done 02:21:44.141 [Lua] PlayFabMirror:_commit_internal nil 02:21:44.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 02:21:44.141 [Save] Saving `save_data` 02:21:44.145 [Lua] MUSIC: explore -> won 02:21:44.147 [Save] Save done 02:21:44.154 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 13 02:21:44.157 [Lua] Complete level triggered. 02:21:44.177 [Lua] Complete level triggered. 02:21:44.192 [Lua] Complete level triggered. 02:21:44.210 [Lua] Complete level triggered. 02:21:44.226 [Lua] Complete level triggered. 02:21:44.247 [Lua] Complete level triggered. 02:21:44.265 [Lua] Complete level triggered. 02:21:44.285 [Lua] Complete level triggered. 02:21:44.305 [Lua] Complete level triggered. 02:21:44.321 [Lua] Complete level triggered. 02:21:44.339 [Lua] Complete level triggered. 02:21:44.371 [Lua] Complete level triggered. 02:21:44.496 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 02:21:44.496 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 02:21:44.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 02:21:44.822 [Lua] commit result success 16 02:21:44.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 35 02:21:44.823 [Lua] [PackageManager] Load: resource_packages/chests_d3, global, sync-read, 02:21:44.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 35 14 02:21:45.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 02:21:45.115 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 35 02:21:45.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 35 02:21:45.677 [Save] Saving `save_data` 02:21:45.686 [Save] Save done 02:21:52.532 [Lua] ConflictDirector - destroy all units 02:21:52.632 [Lua] TRANSITION nil nil inn_level 02:21:52.632 [Lua] Transition type "inn_level", is server: true 02:21:52.632 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:21:52.632 [Lua] [GameNetworkManager] Leaving game... 02:21:52.632 [Lua] [GameNetworkManager] Shutting down game session host. 02:21:52.632 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:21:52.632 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:21:52.632 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1093.55 02:21:52.648 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized 02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized 02:21:53.463 [Lua] [PlayerSyncData] Game session is not initialized 02:21:53.463 [Lua] Set lobby begin: 02:21:53.463 [Lua] Lobby data twitch_enabled = false 02:21:53.463 [Lua] Lobby data power_level = 0 02:21:53.463 [Lua] Lobby data num_players = 4 02:21:53.463 [Lua] Lobby data weave_name = false 02:21:53.463 [Lua] Lobby data game_mode = 2 02:21:53.463 [Lua] Lobby data is_private = false 02:21:53.463 [Lua] Lobby data mechanism = adventure 02:21:53.463 [Lua] Lobby data level_key = catacombs 02:21:53.463 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:21:53.464 [Lua] Lobby data selected_level_key = catacombs 02:21:53.464 [Lua] Lobby data unique_server_name = Kauffy 02:21:53.464 [Lua] Lobby data quick_game = true 02:21:53.464 [Lua] Lobby data matchmaking = true 02:21:53.464 [Lua] Lobby data difficulty = harder 02:21:53.464 [Lua] Lobby data country_code = US 02:21:53.464 [Lua] Lobby data host = 110000100950f7d 02:21:53.464 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:21:53.464 [Lua] Lobby data player_slot_2 = 0:0 02:21:53.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:21:53.464 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:21:53.464 [Lua] Lobby data eac_authorized = true 02:21:53.464 [Lua] Set lobby end. 02:21:54.712 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:21:54.722 [Lua] Clearing all global lookup lists 02:21:54.723 [Lua] [IngamePlayerListUI] - Destroy 02:21:54.723 [Lua] [EquipmentUI] - Destroy 02:21:54.723 [Lua] [GamePadEquipmentUI] - Destroy 02:21:54.723 [Lua] [AbilityUI] - Destroy 02:21:54.723 [Lua] [GamePadAbilityUI] - Destroy 02:21:54.723 [Lua] [IngameUI] destroy 02:21:54.893 [Lua] [Managers] Destroying state managers... 02:21:54.913 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:21:55.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:21:55.098 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:21:55.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:21:55.106 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:21:55.107 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:21:55.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:21:55.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:21:55.110 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:21:55.111 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:21:55.114 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:21:55.118 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:21:55.118 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:21:55.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:21:55.120 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:21:55.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:21:55.128 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:21:55.129 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:21:55.132 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:21:55.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:21:55.135 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:21:55.137 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:21:55.139 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:21:55.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:21:55.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:21:55.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:21:55.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:21:55.150 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:21:55.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 02:21:55.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:21:55.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:21:55.158 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:21:55.174 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:21:55.179 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:21:55.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:21:55.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b40fd2 02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105cdcacb 02:21:55.190 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f457d7 02:21:55.190 [Lua] [Matchmaking] unregister rpcs 02:21:55.190 [Lua] ############### UNLOADING PACKAGES ############### 02:21:55.190 [Lua] [Gamestate] Enter state StateLoading 02:21:55.193 [World] Spawning level. 02:21:55.202 [Lua] Found camera: end_screen_camera 02:21:55.202 [Lua] Found camera: end_screen_camera 02:21:55.202 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] Found camera: end_screen_camera 02:21:55.203 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:21:55.204 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:21:55.204 [Lua] [Matchmaking] register rpcs 02:21:55.204 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:21:55.204 [Lua] registering RPCs 02:21:55.204 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:21:55.204 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:21:55.204 [Lua] Set lobby begin: 02:21:55.204 [Lua] Lobby data twitch_enabled = false 02:21:55.204 [Lua] Lobby data power_level = 0 02:21:55.204 [Lua] Lobby data num_players = 4 02:21:55.204 [Lua] Lobby data weave_name = false 02:21:55.204 [Lua] Lobby data game_mode = 3 02:21:55.204 [Lua] Lobby data is_private = false 02:21:55.204 [Lua] Lobby data mechanism = adventure 02:21:55.204 [Lua] Lobby data level_key = inn_level 02:21:55.204 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:21:55.204 [Lua] Lobby data selected_level_key = catacombs 02:21:55.204 [Lua] Lobby data unique_server_name = Kauffy 02:21:55.204 [Lua] Lobby data quick_game = true 02:21:55.204 [Lua] Lobby data matchmaking = false 02:21:55.204 [Lua] Lobby data difficulty = harder 02:21:55.204 [Lua] Lobby data country_code = US 02:21:55.204 [Lua] Lobby data host = 110000100950f7d 02:21:55.204 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:21:55.204 [Lua] Lobby data player_slot_2 = 0:0 02:21:55.204 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:21:55.205 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:21:55.205 [Lua] Lobby data eac_authorized = true 02:21:55.205 [Lua] Set lobby end. 02:21:55.205 [Lua] MUSIC MANAGER unmute_all_world_sounds 302298 0 02:21:55.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:21:55.212 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:21:55.212 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 02:21:55.212 [Lua] [LevelTransitionHandler] load_level inn_level 02:21:55.434 [Umbra] Unload tome 02:21:55.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x49cdb, position: 0 02:21:55.494 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 02:21:55.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:21:55.494 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:21:55.494 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:21:55.494 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 02:21:55.494 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:21:55.494 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:21:55.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:21:55.552 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:21:55.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:21:55.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:21:55.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:21:55.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:21:55.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:21:55.744 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:21:55.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:22:01.213 [Lua] ### Sending rpc_level_loaded 02:22:01.213 [Lua] #### Has state machine: true, sender: 110000100f457d7, level_id: 50 02:22:01.213 [Lua] Peer 110000100f457d7 has loaded the level and all enemies are loaded 02:22:02.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:22:02.362 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:22:02.380 [Lua] [LevelTransitionHandler] Level load completed! 02:22:02.380 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 241829 - weave: nil 02:22:02.380 [Lua] [EnemyPackageLoader] Load no enemies on this level 02:22:02.382 [Lua] ### Sending rpc_level_loaded 02:22:02.382 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 02:22:02.382 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 02:22:02.382 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:22:02.382 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:22:02.414 [Lua] ### Sending rpc_level_loaded 02:22:02.414 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 02:22:03.018 [Lua] ### Sending rpc_level_loaded 02:22:03.018 [Lua] #### Has state machine: true, sender: 110000103b40fd2, level_id: 50 02:22:03.018 [Lua] Peer 110000103b40fd2 has loaded the level and all enemies are loaded 02:22:03.170 [Lua] ### Sending rpc_level_loaded 02:22:03.170 [Lua] #### Has state machine: true, sender: 110000105cdcacb, level_id: 50 02:22:03.170 [Lua] Peer 110000105cdcacb has loaded the level and all enemies are loaded 02:22:05.410 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:22:05.410 [Lua] [PlayState] Enter Substate EndViewStateChest 02:22:21.147 [Lua] min_height 91.160001754760742 02:22:26.747 [Lua] [PlayState] Exit Substate EndViewStateChest 02:22:26.747 [Lua] [PlayState] Enter Substate EndViewStateScore 02:22:47.423 [Lua] [PlayState] Exit Substate EndViewStateScore 02:22:47.429 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:22:48.432 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:22:48.432 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:22:48.432 [Lua] [Matchmaking] unregister rpcs 02:22:48.433 [Lua] Set lobby begin: 02:22:48.433 [Lua] Lobby data twitch_enabled = false 02:22:48.433 [Lua] Lobby data power_level = 0 02:22:48.433 [Lua] Lobby data num_players = 4 02:22:48.433 [Lua] Lobby data weave_name = false 02:22:48.433 [Lua] Lobby data game_mode = 3 02:22:48.433 [Lua] Lobby data is_private = false 02:22:48.433 [Lua] Lobby data mechanism = adventure 02:22:48.433 [Lua] Lobby data level_key = inn_level 02:22:48.433 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.433 [Lua] Lobby data selected_level_key = catacombs 02:22:48.433 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.433 [Lua] Lobby data quick_game = true 02:22:48.433 [Lua] Lobby data matchmaking = false 02:22:48.433 [Lua] Lobby data difficulty = harder 02:22:48.433 [Lua] Lobby data country_code = US 02:22:48.433 [Lua] Lobby data host = 110000100950f7d 02:22:48.433 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.433 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.433 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.433 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.433 [Lua] Lobby data eac_authorized = true 02:22:48.433 [Lua] Set lobby end. 02:22:48.433 [Lua] [Managers] Destroying state managers... 02:22:48.434 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:22:48.434 [Lua] MUSIC MANAGER Stop_loading_screen_music 302463 0 02:22:48.434 [Lua] [Gamestate] Enter StateIngame HOST 02:22:48.435 [Lua] <>level = inn_level<> 02:22:48.435 [Lua] Set lobby begin: 02:22:48.435 [Lua] Lobby data twitch_enabled = false 02:22:48.435 [Lua] Lobby data power_level = 0 02:22:48.435 [Lua] Lobby data num_players = 4 02:22:48.435 [Lua] Lobby data weave_name = false 02:22:48.435 [Lua] Lobby data game_mode = 3 02:22:48.435 [Lua] Lobby data is_private = false 02:22:48.435 [Lua] Lobby data mechanism = adventure 02:22:48.435 [Lua] Lobby data level_key = inn_level 02:22:48.435 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.435 [Lua] Lobby data selected_level_key = inn_level 02:22:48.435 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.435 [Lua] Lobby data quick_game = true 02:22:48.435 [Lua] Lobby data matchmaking = false 02:22:48.435 [Lua] Lobby data difficulty = harder 02:22:48.435 [Lua] Lobby data country_code = US 02:22:48.435 [Lua] Lobby data host = 110000100950f7d 02:22:48.435 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.435 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.435 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.435 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.435 [Lua] Lobby data eac_authorized = true 02:22:48.435 [Lua] Set lobby end. 02:22:48.436 [Lua] [StateIngame] Server ingame 02:22:48.439 [Lua] Set lobby begin: 02:22:48.439 [Lua] Lobby data twitch_enabled = false 02:22:48.439 [Lua] Lobby data power_level = 0 02:22:48.439 [Lua] Lobby data num_players = 4 02:22:48.439 [Lua] Lobby data weave_name = false 02:22:48.439 [Lua] Lobby data game_mode = 3 02:22:48.439 [Lua] Lobby data is_private = false 02:22:48.439 [Lua] Lobby data mechanism = adventure 02:22:48.439 [Lua] Lobby data level_key = inn_level 02:22:48.439 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.439 [Lua] Lobby data selected_level_key = inn_level 02:22:48.439 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.440 [Lua] Lobby data quick_game = true 02:22:48.440 [Lua] Lobby data matchmaking = false 02:22:48.440 [Lua] Lobby data difficulty = harder 02:22:48.440 [Lua] Lobby data country_code = US 02:22:48.440 [Lua] Lobby data host = 110000100950f7d 02:22:48.440 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.440 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.440 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.440 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.440 [Lua] Lobby data eac_authorized = true 02:22:48.440 [Lua] Set lobby end. 02:22:48.440 [Lua] [Matchmaking] register rpcs 02:22:48.440 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:22:48.441 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 02:22:48.441 [Lua] [GameNetworkManager] self.is_server = true 02:22:48.441 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:22:48.441 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:22:48.441 [Network] Setting artificial MTU limit to 65536 02:22:48.449 [Lua] Switching ConflictSettings: to: disabled 02:22:48.449 [Lua] pacing=disabled 02:22:48.449 [Lua] roaming=nil 02:22:48.449 [Lua] specials=disabled 02:22:48.449 [Lua] debug_color=black 02:22:48.449 [Lua] pack_spawning=disabled 02:22:48.449 [Lua] contained_breeds=nil 02:22:48.449 [Lua] disabled=true 02:22:48.449 [Lua] boss=disabled 02:22:48.449 [Lua] horde=disabled 02:22:48.449 [Lua] name=disabled 02:22:48.449 [Lua] intensity=disabled 02:22:48.449 [Lua] --- 02:22:48.449 [Lua] [LevelAnalysis] set_random_seed( 241829) 02:22:48.455 [Lua] [AIInterestPointSystem] Level Seed: 241829 02:22:48.455 [Lua] 02:22:48.455 [Lua] [entity_system_bag] = table 02:22:48.455 [Lua] [entity_system_bag] = metatable 02:22:48.455 [Lua] [startup_data] = table 02:22:48.455 [Lua] [entity_manager] = table 02:22:48.455 [Lua] [entity_manager] = metatable 02:22:48.455 [Lua] [unit_spawner] = table 02:22:48.455 [Lua] [unit_spawner] = metatable 02:22:48.455 [Lua] [unit_storage] = table 02:22:48.455 [Lua] [unit_storage] = metatable 02:22:48.455 [Lua] [dice_keeper] = table 02:22:48.455 [Lua] [dice_keeper] = metatable 02:22:48.455 [Lua] [is_server] = true (boolean) 02:22:48.455 [Lua] [world] = [World] 02:22:48.455 [Lua] [system_api] = table 02:22:48.455 [Lua] [entity_system] = table 02:22:48.455 [Lua] [entity_system] = metatable 02:22:48.455 [Lua] [network_lobby] = table 02:22:48.455 [Lua] [network_lobby] = metatable 02:22:48.455 [Lua] [profile_synchronizer] = table 02:22:48.455 [Lua] [profile_synchronizer] = metatable 02:22:48.455 [Lua] [level_transition_handler] = table 02:22:48.455 [Lua] [level_transition_handler] = metatable 02:22:48.455 [Lua] [num_local_human_players] = 1 (number) 02:22:48.455 [Lua] [statistics_db] = table 02:22:48.455 [Lua] [statistics_db] = metatable 02:22:48.455 [Lua] [network_server] = table 02:22:48.455 [Lua] [network_server] = metatable 02:22:48.455 [Lua] [input_manager] = table 02:22:48.455 [Lua] [input_manager] = metatable 02:22:48.455 [Lua] [network_clock] = table 02:22:48.455 [Lua] [network_clock] = metatable 02:22:48.455 [Lua] [network_transmit] = table 02:22:48.455 [Lua] [network_transmit] = metatable 02:22:48.455 [Lua] [free_flight_manager] = table 02:22:48.455 [Lua] [free_flight_manager] = metatable 02:22:48.455 [Lua] [network_manager] = table 02:22:48.455 [Lua] [network_manager] = metatable 02:22:48.455 [Lua] [network_event_delegate] = table 02:22:48.455 [Lua] [network_event_delegate] = metatable 02:22:48.455 [Lua] 02:22:48.455 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:22:48.455 [Lua] ignoring extension VersusInteractObjectiveExtension 02:22:48.455 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:22:48.455 [Lua] ignoring extension VersusSocketObjectiveExtension 02:22:48.455 [Lua] ignoring extension VersusTargetObjectiveExtension 02:22:48.455 [Lua] ignoring extension VersusMissionObjectiveExtension 02:22:48.456 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:22:48.459 [Lua] [AchievementManager] Achievements using the steam platform 02:22:48.459 [Lua] [StateIngame] Level seed: 241829 02:22:48.459 [World] Spawning level. 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 02:22:48.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 02:22:48.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 02:22:48.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 02:22:48.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 02:22:48.609 [Lua] [LevelAnalysis] set_random_seed( 241829) 02:22:48.609 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 36 02:22:48.630 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 02:22:48.630 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 02:22:48.630 [Lua] [IngameUI] init 02:22:48.643 [SteamVoipClient] select_out(110000100950f7d, off) 02:22:48.643 [SteamVoipClient] select_out(110000100f457d7, off) 02:22:48.643 [SteamVoipClient] select_out(110000103b40fd2, off) 02:22:48.643 [SteamVoipClient] select_out(110000105cdcacb, off) 02:22:48.647 [Lua] cb_razer_chroma_setup 02:22:48.690 [Lua] [Matchmaking] Cancelling matchmaking 02:22:48.690 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:22:48.690 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:22:48.690 [Lua] Set lobby begin: 02:22:48.690 [Lua] Lobby data twitch_enabled = false 02:22:48.690 [Lua] Lobby data power_level = 0 02:22:48.690 [Lua] Lobby data num_players = 4 02:22:48.690 [Lua] Lobby data weave_name = false 02:22:48.691 [Lua] Lobby data game_mode = 3 02:22:48.691 [Lua] Lobby data is_private = false 02:22:48.691 [Lua] Lobby data mechanism = adventure 02:22:48.691 [Lua] Lobby data level_key = inn_level 02:22:48.691 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.691 [Lua] Lobby data selected_level_key = inn_level 02:22:48.691 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.691 [Lua] Lobby data quick_game = true 02:22:48.691 [Lua] Lobby data matchmaking = false 02:22:48.691 [Lua] Lobby data difficulty = normal 02:22:48.691 [Lua] Lobby data country_code = US 02:22:48.691 [Lua] Lobby data host = 110000100950f7d 02:22:48.691 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.691 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.691 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.691 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.691 [Lua] Lobby data eac_authorized = true 02:22:48.691 [Lua] Set lobby end. 02:22:48.693 [Lua] Set lobby begin: 02:22:48.693 [Lua] Lobby data twitch_enabled = false 02:22:48.693 [Lua] Lobby data power_level = 0 02:22:48.693 [Lua] Lobby data num_players = 4 02:22:48.693 [Lua] Lobby data weave_name = false 02:22:48.693 [Lua] Lobby data game_mode = 3 02:22:48.693 [Lua] Lobby data is_private = false 02:22:48.693 [Lua] Lobby data mechanism = adventure 02:22:48.694 [Lua] Lobby data level_key = inn_level 02:22:48.694 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.694 [Lua] Lobby data selected_level_key = inn_level 02:22:48.694 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.694 [Lua] Lobby data quick_game = true 02:22:48.694 [Lua] Lobby data matchmaking = false 02:22:48.694 [Lua] Lobby data difficulty = normal 02:22:48.694 [Lua] Lobby data country_code = US 02:22:48.694 [Lua] Lobby data host = 110000100950f7d 02:22:48.694 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.694 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.694 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.694 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.694 [Lua] Lobby data eac_authorized = true 02:22:48.694 [Lua] Set lobby end. 02:22:48.694 [Lua] [PartyManager] Leader is set to 110000100950f7d 02:22:48.694 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:22:48.694 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:22:48.694 [Lua] Set lobby begin: 02:22:48.694 [Lua] Lobby data twitch_enabled = false 02:22:48.695 [Lua] Lobby data power_level = 835 02:22:48.695 [Lua] Lobby data num_players = 4 02:22:48.695 [Lua] Lobby data weave_name = false 02:22:48.695 [Lua] Lobby data game_mode = 3 02:22:48.695 [Lua] Lobby data is_private = false 02:22:48.695 [Lua] Lobby data mechanism = adventure 02:22:48.695 [Lua] Lobby data level_key = inn_level 02:22:48.695 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:48.695 [Lua] Lobby data selected_level_key = inn_level 02:22:48.695 [Lua] Lobby data unique_server_name = Kauffy 02:22:48.695 [Lua] Lobby data quick_game = true 02:22:48.695 [Lua] Lobby data matchmaking = false 02:22:48.695 [Lua] Lobby data difficulty = normal 02:22:48.695 [Lua] Lobby data country_code = US 02:22:48.695 [Lua] Lobby data host = 110000100950f7d 02:22:48.695 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:48.695 [Lua] Lobby data player_slot_2 = 0:0 02:22:48.695 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:48.696 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:48.696 [Lua] Lobby data eac_authorized = true 02:22:48.696 [Lua] Set lobby end. 02:22:48.697 [Flow] complete_skittergate_legend true 02:22:48.699 [Flow] complete_all_helmgart_levels_recruit true 02:22:48.700 [Flow] WitchHunterLevel:35 02:22:48.700 [Flow] LeaderYes 02:22:48.700 [Flow] ALL PC XP:304250 02:22:48.700 [Flow] Has "bogenhafen" DLC:true 02:22:48.700 [Flow] WH XP:60850 02:22:48.700 [Flow] Number of crafted items:2010 02:22:48.700 [Flow] Has "pre_order" DLC:true 02:22:48.700 [Flow] Sum of Powe Levels:1500 02:22:48.700 [Flow] lodestone diff 1:false 02:22:48.700 [Flow] magnus and forest activated 02:22:48.700 [Flow] magnus and forest activated 02:22:48.700 [Flow] cemetery and forest activated 02:22:48.700 [Flow] magnus and cemetery 02:22:48.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.700 [Flow] ALL RUNES ACTIVATED 02:22:48.700 [Flow] magnus and forest activated 02:22:48.700 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.700 [Flow] ALL RUNES ACTIVATED 02:22:48.701 [Flow] cemetery and forest activated 02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.701 [Flow] ALL RUNES ACTIVATED 02:22:48.701 [Flow] magnus and forest activated 02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.701 [Flow] ALL RUNES ACTIVATED 02:22:48.701 [Flow] magnus and cemetery 02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.701 [Flow] ALL RUNES ACTIVATED 02:22:48.701 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:22:48.703 [Lua] CurrentConflictSettings disabled 02:22:48.703 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:22:48.706 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:22:48.706 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 02:22:48.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:22:48.706 [Save] Loading `ut_tweaks_presets` 02:22:48.706 warning: [Save] Missing filename `ut_tweaks_presets` 02:22:48.730 [Lua] MUSIC: won -> explore 02:22:48.762 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 36 02:22:49.104 [Lua] Set lobby begin: 02:22:49.104 [Lua] Lobby data twitch_enabled = false 02:22:49.104 [Lua] Lobby data power_level = 835 02:22:49.105 [Lua] Lobby data num_players = 4 02:22:49.105 [Lua] Lobby data weave_name = false 02:22:49.105 [Lua] Lobby data game_mode = 3 02:22:49.105 [Lua] Lobby data is_private = false 02:22:49.105 [Lua] Lobby data mechanism = adventure 02:22:49.105 [Lua] Lobby data level_key = inn_level 02:22:49.105 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:49.105 [Lua] Lobby data selected_level_key = inn_level 02:22:49.105 [Lua] Lobby data unique_server_name = Kauffy 02:22:49.105 [Lua] Lobby data quick_game = true 02:22:49.105 [Lua] Lobby data matchmaking = false 02:22:49.105 [Lua] Lobby data difficulty = normal 02:22:49.105 [Lua] Lobby data country_code = US 02:22:49.105 [Lua] Lobby data host = 110000100950f7d 02:22:49.105 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:49.105 [Lua] Lobby data player_slot_2 = 0:0 02:22:49.106 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:49.106 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:49.106 [Lua] Lobby data eac_authorized = true 02:22:49.106 [Lua] Set lobby end. 02:22:49.106 [Lua] [Matchmaking] Assigned player 110000105cdcacb to slot 5 when hot join syncing 02:22:49.109 [Lua] Set lobby begin: 02:22:49.109 [Lua] Lobby data twitch_enabled = false 02:22:49.110 [Lua] Lobby data power_level = 835 02:22:49.110 [Lua] Lobby data num_players = 4 02:22:49.110 [Lua] Lobby data weave_name = false 02:22:49.110 [Lua] Lobby data game_mode = 3 02:22:49.110 [Lua] Lobby data is_private = false 02:22:49.110 [Lua] Lobby data mechanism = adventure 02:22:49.110 [Lua] Lobby data level_key = inn_level 02:22:49.110 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:49.110 [Lua] Lobby data selected_level_key = inn_level 02:22:49.110 [Lua] Lobby data unique_server_name = Kauffy 02:22:49.110 [Lua] Lobby data quick_game = true 02:22:49.111 [Lua] Lobby data matchmaking = false 02:22:49.111 [Lua] Lobby data difficulty = normal 02:22:49.111 [Lua] Lobby data country_code = US 02:22:49.111 [Lua] Lobby data host = 110000100950f7d 02:22:49.111 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:49.111 [Lua] Lobby data player_slot_2 = 0:0 02:22:49.111 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:49.111 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:49.111 [Lua] Lobby data eac_authorized = true 02:22:49.111 [Lua] Set lobby end. 02:22:49.111 [Lua] [Matchmaking] Assigned player 110000100f457d7 to slot 1 when hot join syncing 02:22:49.113 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=32 02:22:49.113 [Lua] RemotePlayer:create_game_object( ) 32 02:22:49.124 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 02:22:49.124 [Lua] RemotePlayer:create_game_object( ) 33 02:22:49.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 02:22:49.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 02:22:49.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:22:49.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:22:49.136 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000105cdcacb 02:22:49.136 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f457d7 02:22:49.191 [Lua] Set lobby begin: 02:22:49.191 [Lua] Lobby data twitch_enabled = false 02:22:49.191 [Lua] Lobby data power_level = 835 02:22:49.191 [Lua] Lobby data num_players = 4 02:22:49.191 [Lua] Lobby data weave_name = false 02:22:49.191 [Lua] Lobby data game_mode = 3 02:22:49.191 [Lua] Lobby data is_private = false 02:22:49.191 [Lua] Lobby data mechanism = adventure 02:22:49.191 [Lua] Lobby data level_key = inn_level 02:22:49.191 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:49.192 [Lua] Lobby data selected_level_key = inn_level 02:22:49.192 [Lua] Lobby data unique_server_name = Kauffy 02:22:49.192 [Lua] Lobby data quick_game = true 02:22:49.192 [Lua] Lobby data matchmaking = false 02:22:49.192 [Lua] Lobby data difficulty = normal 02:22:49.192 [Lua] Lobby data country_code = US 02:22:49.192 [Lua] Lobby data host = 110000100950f7d 02:22:49.192 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:49.192 [Lua] Lobby data player_slot_2 = 0:0 02:22:49.192 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:49.192 [Lua] Lobby data player_slot_3 = 110000103b40fd2:1 02:22:49.192 [Lua] Lobby data eac_authorized = true 02:22:49.192 [Lua] Set lobby end. 02:22:49.192 [Lua] [Matchmaking] Assigned player 110000103b40fd2 to slot 3 when hot join syncing 02:22:49.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 02:22:49.193 [Lua] RemotePlayer:create_game_object( ) 35 02:22:49.210 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b40fd2 02:22:49.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:49.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:49.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 02:22:49.268 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100f457d7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:22:49.268 [Lua] Adding player sync data to peer=110000100f457d7 local_player_id=1 02:22:49.269 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105cdcacb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:22:49.269 [Lua] Adding player sync data to peer=110000105cdcacb local_player_id=1 02:22:49.362 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100f457d7 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:22:49.364 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 02:22:49.365 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:49.366 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105cdcacb go_type=player_unit go_created_func_name=game_object_created_player_unit 02:22:49.368 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=39 02:22:49.369 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:49.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1, async-read, 02:22:49.370 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103b40fd2 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:22:49.370 [Lua] Adding player sync data to peer=110000103b40fd2 local_player_id=1 02:22:49.371 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103b40fd2 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:22:49.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 02:22:49.373 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:22:49.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:22:49.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 02:22:49.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:22:49.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:22:49.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:22:49.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:22:49.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:22:49.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:22:49.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 36 02:22:49.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:22:49.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 02:22:49.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:22:49.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:22:49.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 02:22:49.633 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 02:22:49.633 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 02:22:49.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:22:49.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:22:49.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 02:22:49.695 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 02:22:49.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:22:49.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:22:49.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 02:22:49.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 02:22:49.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:22:49.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:22:49.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 02:22:49.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 02:22:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:22:49.902 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:22:49.902 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:22:49.902 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 02:22:49.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:22:49.919 [Flow] DISABLE 02:22:49.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:22:49.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 02:22:49.961 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 02:22:49.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:22:49.962 [Lua] StateInGameRunning:_game_actually_starts() 02:22:49.962 [Lua] ################################################################################################################# 02:22:49.962 [Lua] [Loading Time]: 00:00:55 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:22:49.962 [Lua] ################################################################################################################# 02:22:49.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 02:22:49.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 02:22:50.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:22:50.020 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:22:50.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 02:22:50.101 [Lua] Commit load time data 02:22:52.769 [Lua] [IngameUI] menu view on_enter hero_view 02:22:52.784 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40 02:22:52.784 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 02:22:53.713 [Lua] [ChatManager][1]System: tymbuk2 has left the game 02:22:53.713 [Lua] [PSM] Disconnecting peer 110000103b40fd2 02:22:53.713 [Lua] [PSM] Disconnected peer 110000103b40fd2 is being removed from session. 02:22:53.713 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103b40fd2 02:22:53.713 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000103b40fd2 02:22:53.713 [Lua] [GameNetworkManager] destroying game object with go_id=35 02:22:53.713 [Lua] Set lobby begin: 02:22:53.713 [Lua] Lobby data twitch_enabled = false 02:22:53.714 [Lua] Lobby data power_level = 835 02:22:53.714 [Lua] Lobby data num_players = 4 02:22:53.714 [Lua] Lobby data weave_name = false 02:22:53.714 [Lua] Lobby data game_mode = 3 02:22:53.714 [Lua] Lobby data is_private = false 02:22:53.714 [Lua] Lobby data mechanism = adventure 02:22:53.714 [Lua] Lobby data level_key = inn_level 02:22:53.714 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:53.714 [Lua] Lobby data selected_level_key = inn_level 02:22:53.714 [Lua] Lobby data unique_server_name = Kauffy 02:22:53.714 [Lua] Lobby data quick_game = true 02:22:53.714 [Lua] Lobby data matchmaking = false 02:22:53.714 [Lua] Lobby data difficulty = normal 02:22:53.714 [Lua] Lobby data country_code = US 02:22:53.714 [Lua] Lobby data host = 110000100950f7d 02:22:53.714 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:53.714 [Lua] Lobby data player_slot_2 = 0:0 02:22:53.715 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:53.715 [Lua] Lobby data player_slot_3 = 0:0 02:22:53.715 [Lua] Lobby data eac_authorized = true 02:22:53.715 [Lua] Set lobby end. 02:22:53.715 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103b40fd2) 02:22:53.715 [EAC] EAC server lost client 110000103b40fd2 02:22:53.715 [EACServer] [18:22:53:714][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103B40FD2 PlayerGUID: 76561198022397906 02:22:53.716 [Lua] [GameNetworkManager] destroying game object with go_id=40 02:22:53.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_client_1 02:22:53.923 [Lua] PlayFabMirror:_commit_internal 17 02:22:53.923 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:22:53.928 [Lua] generate_backend_stats 110000100950f7d:1 02:22:53.946 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:22:53.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38 02:22:53.947 [Lua] Set lobby begin: 02:22:53.947 [Lua] Lobby data twitch_enabled = false 02:22:53.947 [Lua] Lobby data power_level = 709 02:22:53.947 [Lua] Lobby data num_players = 4 02:22:53.947 [Lua] Lobby data weave_name = false 02:22:53.947 [Lua] Lobby data game_mode = 3 02:22:53.947 [Lua] Lobby data is_private = false 02:22:53.947 [Lua] Lobby data mechanism = adventure 02:22:53.947 [Lua] Lobby data level_key = inn_level 02:22:53.947 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:53.948 [Lua] Lobby data selected_level_key = inn_level 02:22:53.948 [Lua] Lobby data unique_server_name = Kauffy 02:22:53.948 [Lua] Lobby data quick_game = true 02:22:53.948 [Lua] Lobby data matchmaking = false 02:22:53.948 [Lua] Lobby data difficulty = normal 02:22:53.948 [Lua] Lobby data country_code = US 02:22:53.948 [Lua] Lobby data host = 110000100950f7d 02:22:53.948 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:53.948 [Lua] Lobby data player_slot_2 = 0:0 02:22:53.948 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:53.948 [Lua] Lobby data player_slot_3 = 0:0 02:22:53.948 [Lua] Lobby data eac_authorized = true 02:22:53.948 [Lua] Set lobby end. 02:22:53.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38 02:22:55.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38 02:22:55.722 [Lua] commit result success 17 02:22:55.991 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 39 02:22:56.015 [SteamLobby] Detected removed member 110000103b40fd2 02:22:56.015 [Connection] Destroying endpoint 110000103b40fd2 - explicit request 02:22:56.017 [SteamAuthenticator] CancelAuthTicket 110000103b40fd2 02:22:56.017 [SteamAuthenticator] EndAuthSession 110000103b40fd2 02:22:56.017 [Lua] [NetworkServer] Changing num_players from 4 to 3 02:22:56.017 [Lua] Players: 3 02:22:56.017 [Lua] Set lobby begin: 02:22:56.017 [Lua] Lobby data twitch_enabled = false 02:22:56.018 [Lua] Lobby data power_level = 709 02:22:56.018 [Lua] Lobby data num_players = 3 02:22:56.018 [Lua] Lobby data weave_name = false 02:22:56.018 [Lua] Lobby data game_mode = 3 02:22:56.018 [Lua] Lobby data is_private = false 02:22:56.018 [Lua] Lobby data mechanism = adventure 02:22:56.018 [Lua] Lobby data level_key = inn_level 02:22:56.018 [Lua] Lobby data player_slot_1 = 110000100f457d7:1 02:22:56.018 [Lua] Lobby data selected_level_key = inn_level 02:22:56.018 [Lua] Lobby data unique_server_name = Kauffy 02:22:56.018 [Lua] Lobby data quick_game = true 02:22:56.018 [Lua] Lobby data matchmaking = false 02:22:56.018 [Lua] Lobby data difficulty = normal 02:22:56.018 [Lua] Lobby data country_code = US 02:22:56.018 [Lua] Lobby data host = 110000100950f7d 02:22:56.018 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:56.018 [Lua] Lobby data player_slot_2 = 0:0 02:22:56.018 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:56.018 [Lua] Lobby data player_slot_3 = 0:0 02:22:56.018 [Lua] Lobby data eac_authorized = true 02:22:56.020 [Lua] Set lobby end. 02:22:56.021 [SteamVoipClient] select_out(110000103b40fd2, off) 02:22:56.021 [SteamVoipClient] select_in(110000103b40fd2, off) 02:22:56.021 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 39 15 02:22:56.021 [Lua] [LobbyMembers] Member left 110000103b40fd2 02:22:56.900 [Lua] [Matchmaking] Handshake host removing client 110000103b40fd2 02:22:56.911 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 02:22:56.911 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 39 02:22:57.291 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100f457d7 02:22:57.293 [Lua] [ChatManager][1]System: Saphira has left the game 02:22:57.293 [Lua] [PSM] Disconnecting peer 110000100f457d7 02:22:57.293 [Lua] [PSM] Disconnected peer 110000100f457d7 is being removed from session. 02:22:57.293 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100f457d7 02:22:57.293 [Lua] [GameNetworkManager] destroying game object with go_id=33 02:22:57.294 [Lua] Set lobby begin: 02:22:57.294 [Lua] Lobby data twitch_enabled = false 02:22:57.294 [Lua] Lobby data power_level = 709 02:22:57.294 [Lua] Lobby data num_players = 3 02:22:57.294 [Lua] Lobby data weave_name = false 02:22:57.294 [Lua] Lobby data game_mode = 3 02:22:57.294 [Lua] Lobby data is_private = false 02:22:57.294 [Lua] Lobby data mechanism = adventure 02:22:57.294 [Lua] Lobby data level_key = inn_level 02:22:57.294 [Lua] Lobby data player_slot_1 = 0:0 02:22:57.294 [Lua] Lobby data selected_level_key = inn_level 02:22:57.294 [Lua] Lobby data unique_server_name = Kauffy 02:22:57.294 [Lua] Lobby data quick_game = true 02:22:57.294 [Lua] Lobby data matchmaking = false 02:22:57.294 [Lua] Lobby data difficulty = normal 02:22:57.294 [Lua] Lobby data country_code = US 02:22:57.294 [Lua] Lobby data host = 110000100950f7d 02:22:57.295 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:57.295 [Lua] Lobby data player_slot_2 = 0:0 02:22:57.295 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:57.295 [Lua] Lobby data player_slot_3 = 0:0 02:22:57.295 [Lua] Lobby data eac_authorized = true 02:22:57.295 [Lua] Set lobby end. 02:22:57.295 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100f457d7) 02:22:57.295 [EAC] EAC server lost client 110000100f457d7 02:22:57.295 [EACServer] [18:22:57:294][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100F457D7 PlayerGUID: 76561197976278999 02:22:57.296 [Lua] [GameNetworkManager] destroying game object with go_id=38 02:22:57.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 39 02:22:57.891 [Lua] min_height 91.160001754760742 02:22:58.951 [Lua] Set lobby begin: 02:22:58.951 [Lua] Lobby data twitch_enabled = false 02:22:58.951 [Lua] Lobby data power_level = 647 02:22:58.951 [Lua] Lobby data num_players = 3 02:22:58.951 [Lua] Lobby data weave_name = false 02:22:58.951 [Lua] Lobby data game_mode = 3 02:22:58.951 [Lua] Lobby data is_private = false 02:22:58.951 [Lua] Lobby data mechanism = adventure 02:22:58.952 [Lua] Lobby data level_key = inn_level 02:22:58.952 [Lua] Lobby data player_slot_1 = 0:0 02:22:58.952 [Lua] Lobby data selected_level_key = inn_level 02:22:58.952 [Lua] Lobby data unique_server_name = Kauffy 02:22:58.952 [Lua] Lobby data quick_game = true 02:22:58.952 [Lua] Lobby data matchmaking = false 02:22:58.952 [Lua] Lobby data difficulty = normal 02:22:58.953 [Lua] Lobby data country_code = US 02:22:58.953 [Lua] Lobby data host = 110000100950f7d 02:22:58.953 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:58.953 [Lua] Lobby data player_slot_2 = 0:0 02:22:58.953 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:58.953 [Lua] Lobby data player_slot_3 = 0:0 02:22:58.953 [Lua] Lobby data eac_authorized = true 02:22:58.953 [Lua] Set lobby end. 02:22:59.576 [SteamLobby] Detected removed member 110000100f457d7 02:22:59.577 [Connection] Destroying endpoint 110000100f457d7 - explicit request 02:22:59.579 [SteamAuthenticator] CancelAuthTicket 110000100f457d7 02:22:59.579 [SteamAuthenticator] EndAuthSession 110000100f457d7 02:22:59.579 [Lua] [NetworkServer] Changing num_players from 3 to 2 02:22:59.579 [Lua] Players: 2 02:22:59.579 [Lua] Set lobby begin: 02:22:59.579 [Lua] Lobby data twitch_enabled = false 02:22:59.579 [Lua] Lobby data power_level = 647 02:22:59.579 [Lua] Lobby data num_players = 2 02:22:59.579 [Lua] Lobby data weave_name = false 02:22:59.579 [Lua] Lobby data game_mode = 3 02:22:59.579 [Lua] Lobby data is_private = false 02:22:59.579 [Lua] Lobby data mechanism = adventure 02:22:59.580 [Lua] Lobby data level_key = inn_level 02:22:59.580 [Lua] Lobby data player_slot_1 = 0:0 02:22:59.580 [Lua] Lobby data selected_level_key = inn_level 02:22:59.580 [Lua] Lobby data unique_server_name = Kauffy 02:22:59.580 [Lua] Lobby data quick_game = true 02:22:59.581 [Lua] Lobby data matchmaking = false 02:22:59.581 [Lua] Lobby data difficulty = normal 02:22:59.581 [Lua] Lobby data country_code = US 02:22:59.581 [Lua] Lobby data host = 110000100950f7d 02:22:59.581 [Lua] Lobby data player_slot_5 = 110000105cdcacb:1 02:22:59.582 [Lua] Lobby data player_slot_2 = 0:0 02:22:59.582 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:22:59.582 [Lua] Lobby data player_slot_3 = 0:0 02:22:59.582 [Lua] Lobby data eac_authorized = true 02:22:59.582 [Lua] Set lobby end. 02:22:59.583 [SteamVoipClient] select_out(110000100f457d7, off) 02:22:59.583 [SteamVoipClient] select_in(110000100f457d7, off) 02:22:59.583 [Lua] [LobbyMembers] Member left 110000100f457d7 02:23:00.930 [Lua] [Matchmaking] Handshake host removing client 110000100f457d7 02:23:03.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 02:23:03.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:23:03.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 02:23:03.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:23:03.156 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 02:23:03.156 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:23:03.374 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 02:23:03.374 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:23:07.463 [Lua] PlayFabMirror:_commit_internal 18 02:23:07.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:23:07.468 [Lua] generate_backend_stats 110000100950f7d:1 02:23:07.481 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 02:23:07.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 02:23:07.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 16 02:23:07.586 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 02:23:07.586 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 02:23:07.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 02:23:07.841 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 02:23:07.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 02:23:07.951 [Lua] commit result success 18 02:23:08.101 [Lua] [IngameUI] menu view on_exit hero_view 02:23:08.118 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40 02:23:08.118 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 02:23:12.063 [Lua] [IngameUI] menu view on_enter hero_view 02:23:12.072 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40 02:23:12.072 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:23:12.088 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:23:12.089 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:23:12.090 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:23:12.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:23:12.097 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:23:12.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:23:12.532 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:23:12.549 [World] Spawning level. 02:23:12.574 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.574 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:12.822 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:12.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:23.541 [Lua] PlayFabMirror:_commit_internal 19 02:23:23.541 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:23:23.546 [Lua] generate_backend_stats 110000100950f7d:1 02:23:23.560 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:23:23.584 [Lua] commit result success 19 02:23:26.057 warning: [Steam] Session connect failed 110000100f457d7, error: 4 02:23:28.499 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105cdcacb 02:23:28.501 [Lua] [ChatManager][1]System: NobL has left the game 02:23:28.501 [Lua] [PSM] Disconnecting peer 110000105cdcacb 02:23:28.501 [Lua] [PSM] Disconnected peer 110000105cdcacb is being removed from session. 02:23:28.501 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105cdcacb 02:23:28.501 [Lua] [GameNetworkManager] destroying game object with go_id=32 02:23:28.502 [Lua] Set lobby begin: 02:23:28.502 [Lua] Lobby data twitch_enabled = false 02:23:28.502 [Lua] Lobby data power_level = 647 02:23:28.502 [Lua] Lobby data num_players = 2 02:23:28.502 [Lua] Lobby data weave_name = false 02:23:28.502 [Lua] Lobby data game_mode = 3 02:23:28.502 [Lua] Lobby data is_private = false 02:23:28.502 [Lua] Lobby data mechanism = adventure 02:23:28.502 [Lua] Lobby data level_key = inn_level 02:23:28.502 [Lua] Lobby data player_slot_1 = 0:0 02:23:28.502 [Lua] Lobby data selected_level_key = inn_level 02:23:28.502 [Lua] Lobby data unique_server_name = Kauffy 02:23:28.502 [Lua] Lobby data quick_game = true 02:23:28.503 [Lua] Lobby data matchmaking = false 02:23:28.503 [Lua] Lobby data difficulty = normal 02:23:28.503 [Lua] Lobby data country_code = US 02:23:28.503 [Lua] Lobby data host = 110000100950f7d 02:23:28.503 [Lua] Lobby data player_slot_5 = 0:0 02:23:28.503 [Lua] Lobby data player_slot_2 = 0:0 02:23:28.503 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:23:28.503 [Lua] Lobby data player_slot_3 = 0:0 02:23:28.503 [Lua] Lobby data eac_authorized = true 02:23:28.503 [Lua] Set lobby end. 02:23:28.503 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105cdcacb) 02:23:28.503 [EAC] EAC server lost client 110000105cdcacb 02:23:28.503 [EACServer] [18:23:28:503][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105CDCACB PlayerGUID: 76561198057638603 02:23:28.504 [EACServer] [18:23:28:503][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 02:23:28.504 [Lua] [GameNetworkManager] destroying game object with go_id=39 02:23:29.612 [SteamLobby] Detected removed member 110000105cdcacb 02:23:29.612 [Connection] Destroying endpoint 110000105cdcacb - explicit request 02:23:29.657 [SteamAuthenticator] CancelAuthTicket 110000105cdcacb 02:23:29.657 [SteamAuthenticator] EndAuthSession 110000105cdcacb 02:23:29.657 [Lua] [NetworkServer] Changing num_players from 2 to 1 02:23:29.657 [Lua] Players: 1 02:23:29.657 [Lua] Set lobby begin: 02:23:29.657 [Lua] Lobby data twitch_enabled = false 02:23:29.657 [Lua] Lobby data power_level = 647 02:23:29.657 [Lua] Lobby data num_players = 1 02:23:29.657 [Lua] Lobby data weave_name = false 02:23:29.657 [Lua] Lobby data game_mode = 3 02:23:29.658 [Lua] Lobby data is_private = false 02:23:29.658 [Lua] Lobby data mechanism = adventure 02:23:29.658 [Lua] Lobby data level_key = inn_level 02:23:29.658 [Lua] Lobby data player_slot_1 = 0:0 02:23:29.658 [Lua] Lobby data selected_level_key = inn_level 02:23:29.658 [Lua] Lobby data unique_server_name = Kauffy 02:23:29.658 [Lua] Lobby data quick_game = true 02:23:29.658 [Lua] Lobby data matchmaking = false 02:23:29.658 [Lua] Lobby data difficulty = normal 02:23:29.658 [Lua] Lobby data country_code = US 02:23:29.658 [Lua] Lobby data host = 110000100950f7d 02:23:29.658 [Lua] Lobby data player_slot_5 = 0:0 02:23:29.658 [Lua] Lobby data player_slot_2 = 0:0 02:23:29.658 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:23:29.658 [Lua] Lobby data player_slot_3 = 0:0 02:23:29.658 [Lua] Lobby data eac_authorized = true 02:23:29.658 [Lua] Set lobby end. 02:23:29.658 [SteamVoipClient] select_out(110000105cdcacb, off) 02:23:29.658 [SteamVoipClient] select_in(110000105cdcacb, off) 02:23:29.659 [Lua] [LobbyMembers] Member left 110000105cdcacb 02:23:29.741 [Lua] Set lobby begin: 02:23:29.741 [Lua] Lobby data twitch_enabled = false 02:23:29.741 [Lua] Lobby data power_level = 835 02:23:29.741 [Lua] Lobby data num_players = 1 02:23:29.741 [Lua] Lobby data weave_name = false 02:23:29.742 [Lua] Lobby data game_mode = 3 02:23:29.742 [Lua] Lobby data is_private = false 02:23:29.742 [Lua] Lobby data mechanism = adventure 02:23:29.742 [Lua] Lobby data level_key = inn_level 02:23:29.742 [Lua] Lobby data player_slot_1 = 0:0 02:23:29.742 [Lua] Lobby data selected_level_key = inn_level 02:23:29.742 [Lua] Lobby data unique_server_name = Kauffy 02:23:29.742 [Lua] Lobby data quick_game = true 02:23:29.742 [Lua] Lobby data matchmaking = false 02:23:29.742 [Lua] Lobby data difficulty = normal 02:23:29.742 [Lua] Lobby data country_code = US 02:23:29.746 [Lua] Lobby data host = 110000100950f7d 02:23:29.746 [Lua] Lobby data player_slot_5 = 0:0 02:23:29.746 [Lua] Lobby data player_slot_2 = 0:0 02:23:29.746 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:23:29.746 [Lua] Lobby data player_slot_3 = 0:0 02:23:29.746 [Lua] Lobby data eac_authorized = true 02:23:29.746 [Lua] Set lobby end. 02:23:31.613 [Lua] [Matchmaking] Handshake host removing client 110000105cdcacb 02:23:43.748 [Lua] PlayFabMirror:_commit_internal 20 02:23:43.748 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:23:43.753 [Lua] generate_backend_stats 110000100950f7d:1 02:23:43.770 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:23:43.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 42 02:23:43.788 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 42 02:23:43.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 42 02:23:43.913 [Lua] commit result success 20 02:23:48.944 [Lua] [IngameUI] menu view on_exit hero_view 02:23:48.955 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40 02:23:48.955 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:23:48.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:23:48.955 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:48.965 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:23:48.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:23:48.965 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:23:50.637 [Lua] [IngameUI] menu view on_enter hero_view 02:23:50.648 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40 02:23:50.648 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:23:50.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:23:50.663 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:23:50.664 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:23:50.665 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:23:50.671 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:23:51.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:23:51.105 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:23:51.119 [World] Spawning level. 02:23:51.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.142 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:51.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:51.385 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:23:55.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:23:55.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:23:55.723 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:23:55.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:23:55.723 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:23:55.730 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:23:55.730 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 02:23:55.742 [World] Spawning level. 02:23:55.755 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:23:56.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:23:56.113 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:23:57.263 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:23:57.263 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read, 02:23:57.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4 02:23:57.320 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4 02:23:58.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 43 02:23:58.366 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 43 17 02:23:58.457 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 02:23:58.457 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 43 02:23:58.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 43 02:23:58.998 [Save] Saving `save_data` 02:23:59.002 [Save] Save done 02:23:59.002 [Save] Saving `save_data` 02:23:59.007 [Save] Save done 02:23:59.007 [Save] Saving `save_data` 02:23:59.012 [Save] Save done 02:23:59.014 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:23:59.014 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:23:59.015 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:09.435 [Lua] PlayFabMirror:_commit_internal 21 02:24:09.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:24:09.439 [Lua] generate_backend_stats 110000100950f7d:1 02:24:09.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:24:09.457 [Lua] commit result success 21 02:24:30.038 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:30.490 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:30.913 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:31.835 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot 02:24:31.835 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:31.844 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:31.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:24:31.955 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:24:33.465 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:24:33.465 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot, async-read, 02:24:33.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t4 02:24:33.507 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t4 02:24:34.187 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 44 02:24:34.197 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 44 18 02:24:34.291 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 02:24:34.291 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 44 02:24:34.917 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 44 02:24:34.917 [Save] Saving `save_data` 02:24:34.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 02:24:34.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2, async-read, 02:24:34.925 [Save] Save done 02:24:34.925 [Save] Saving `save_data` 02:24:34.931 [Save] Save done 02:24:34.931 [Save] Saving `save_data` 02:24:34.937 [Save] Save done 02:24:35.212 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:24:35.212 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:24:35.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:24:35.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:24:35.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:24:37.177 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:37.515 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:37.966 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:39.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 02:24:39.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2 02:24:39.207 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t4, HeroViewStateLoot 02:24:39.207 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:39.214 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:24:39.377 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:24:40.518 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:24:40.518 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:24:40.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:24:40.645 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:24:41.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 45 02:24:41.269 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 45 19 02:24:41.359 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 02:24:41.359 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 45 02:24:41.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 45 02:24:41.903 [Save] Saving `save_data` 02:24:41.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:24:41.909 [Save] Save done 02:24:41.909 [Save] Saving `save_data` 02:24:41.914 [Save] Save done 02:24:41.915 [Save] Saving `save_data` 02:24:41.920 [Save] Save done 02:24:41.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:24:41.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:24:44.195 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:44.498 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:44.905 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:45.888 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1 02:24:45.894 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:24:45.894 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:45.900 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:46.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:24:46.014 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:24:46.865 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:24:46.865 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:24:46.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:24:46.925 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:24:47.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 46 02:24:47.720 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 46 20 02:24:47.879 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 02:24:47.879 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 46 02:24:48.398 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 46 02:24:48.398 [Save] Saving `save_data` 02:24:48.403 [Save] Save done 02:24:48.403 [Save] Saving `save_data` 02:24:48.409 [Save] Save done 02:24:48.409 [Save] Saving `save_data` 02:24:48.414 [Save] Save done 02:24:50.892 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:51.195 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:51.481 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:52.471 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:24:52.471 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:52.478 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:52.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:24:52.591 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:24:53.492 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:24:53.492 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:24:53.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:24:53.536 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:24:54.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 47 02:24:54.211 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 47 21 02:24:54.304 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 02:24:54.304 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 47 02:24:54.959 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 47 02:24:54.959 [Save] Saving `save_data` 02:24:54.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:24:54.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, LootItemUnitPreviewer3, async-read, 02:24:54.965 [Save] Save done 02:24:54.965 [Save] Saving `save_data` 02:24:54.970 [Save] Save done 02:24:54.970 [Save] Saving `save_data` 02:24:54.975 [Save] Save done 02:24:55.035 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 02:24:55.035 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 02:24:55.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 02:24:55.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 02:24:55.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 02:24:57.334 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:57.638 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:57.975 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:24:58.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1 02:24:58.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, LootItemUnitPreviewer3 02:24:58.864 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:24:58.864 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:58.872 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:24:58.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:24:58.986 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:00.059 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:00.059 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:25:00.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:25:00.101 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:25:01.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 48 02:25:01.199 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 48 22 02:25:01.306 [Lua] [PlayFabRequestQueue] EAC Enabled! 48 02:25:01.307 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 48 02:25:01.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 48 02:25:01.914 [Save] Saving `save_data` 02:25:01.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2, async-read, 02:25:01.920 [Save] Save done 02:25:01.920 [Save] Saving `save_data` 02:25:01.925 [Save] Save done 02:25:01.925 [Save] Saving `save_data` 02:25:01.930 [Save] Save done 02:25:01.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:01.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:04.880 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:05.168 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:05.606 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:07.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer2 02:25:07.016 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:25:07.016 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:07.023 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:07.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:07.121 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:08.430 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:08.430 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t5, HeroViewStateLoot, async-read, 02:25:08.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t5 02:25:08.657 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t5 02:25:09.291 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 49 02:25:09.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 49 23 02:25:09.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 02:25:09.442 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 49 02:25:10.000 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 49 02:25:10.001 [Save] Saving `save_data` 02:25:10.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1, async-read, 02:25:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1, async-read, 02:25:10.004 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:25:10.006 [Save] Save done 02:25:10.006 [Save] Saving `save_data` 02:25:10.010 [Save] Save done 02:25:10.010 [Save] Saving `save_data` 02:25:10.014 [Save] Save done 02:25:10.231 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 02:25:10.231 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 02:25:10.232 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 02:25:10.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 02:25:10.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 02:25:10.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:10.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:10.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:12.787 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:13.109 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:13.448 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1 02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, LootItemUnitPreviewer1 02:25:15.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2 02:25:15.685 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t5, HeroViewStateLoot 02:25:15.685 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:15.691 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:15.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:15.789 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:17.733 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:17.733 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:25:17.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:25:17.775 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:25:18.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 50 02:25:18.665 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 50 24 02:25:18.755 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 02:25:18.755 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 50 02:25:19.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 50 02:25:19.282 [Save] Saving `save_data` 02:25:19.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:25:19.289 [Save] Save done 02:25:19.289 [Save] Saving `save_data` 02:25:19.295 [Save] Save done 02:25:19.295 [Save] Saving `save_data` 02:25:19.300 [Save] Save done 02:25:19.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:19.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:22.047 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:22.367 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:22.771 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:23.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer1 02:25:23.659 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:25:23.659 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:23.665 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:23.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:23.780 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:25.523 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:25.523 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read, 02:25:25.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3 02:25:25.752 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3 02:25:26.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 51 02:25:26.525 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 51 25 02:25:26.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 02:25:26.633 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 51 02:25:27.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 51 02:25:27.140 [Save] Saving `save_data` 02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2, async-read, 02:25:27.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 02:25:27.146 [Save] Save done 02:25:27.146 [Save] Saving `save_data` 02:25:27.151 [Save] Save done 02:25:27.151 [Save] Saving `save_data` 02:25:27.156 [Save] Save done 02:25:27.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:25:27.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:25:27.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:25:27.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:25:27.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:25:27.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:25:27.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:25:27.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:25:30.084 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:30.388 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:30.861 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:31.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 02:25:31.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer2 02:25:31.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 02:25:31.616 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot 02:25:31.616 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:31.623 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:31.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:31.769 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:34.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 52 02:25:34.202 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 52 26 02:25:34.295 [Lua] [PlayFabRequestQueue] EAC Enabled! 52 02:25:34.295 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 52 02:25:35.862 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 52 02:25:35.862 [Save] Saving `save_data` 02:25:35.864 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer1, async-read, 02:25:35.867 [Save] Save done 02:25:35.867 [Save] Saving `save_data` 02:25:35.872 [Save] Save done 02:25:35.872 [Save] Saving `save_data` 02:25:35.876 [Save] Save done 02:25:36.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:25:36.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:25:37.595 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:37.951 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:38.371 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:39.373 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer1 02:25:39.379 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:39.379 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:39.386 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:39.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:39.517 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:40.267 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:40.267 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read, 02:25:40.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3 02:25:40.362 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3 02:25:41.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 53 02:25:41.053 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 53 27 02:25:41.159 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 02:25:41.159 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 53 02:25:41.817 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 53 02:25:41.818 [Save] Saving `save_data` 02:25:41.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer2, async-read, 02:25:41.824 [Save] Save done 02:25:41.824 [Save] Saving `save_data` 02:25:41.829 [Save] Save done 02:25:41.829 [Save] Saving `save_data` 02:25:41.832 [Save] Save done 02:25:42.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 02:25:42.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 02:25:44.179 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:44.483 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:44.769 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:46.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, LootItemUnitPreviewer2 02:25:46.029 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot 02:25:46.029 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:46.036 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:46.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:46.150 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:47.055 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:47.055 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read, 02:25:47.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3 02:25:47.163 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3 02:25:47.813 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 54 02:25:47.821 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 54 28 02:25:47.930 [Lua] [PlayFabRequestQueue] EAC Enabled! 54 02:25:47.930 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 54 02:25:48.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 54 02:25:48.469 [Save] Saving `save_data` 02:25:48.471 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 02:25:48.475 [Save] Save done 02:25:48.475 [Save] Saving `save_data` 02:25:48.479 [Save] Save done 02:25:48.479 [Save] Saving `save_data` 02:25:48.484 [Save] Save done 02:25:48.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:48.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:25:50.847 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:51.151 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:51.420 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:25:51.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 02:25:51.955 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot 02:25:51.955 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:51.962 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:25:52.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:25:52.077 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:25:53.318 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:25:53.318 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:25:53.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:25:53.362 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:25:59.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 55 02:25:59.013 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 55 29 02:25:59.120 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 02:25:59.120 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 55 02:25:59.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 55 02:25:59.640 [Save] Saving `save_data` 02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read, 02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:25:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer3, async-read, 02:25:59.646 [Save] Save done 02:25:59.646 [Save] Saving `save_data` 02:25:59.651 [Save] Save done 02:25:59.651 [Save] Saving `save_data` 02:25:59.655 [Save] Save done 02:25:59.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:25:59.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:25:59.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:25:59.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:25:59.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:25:59.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:59.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:25:59.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 02:26:02.639 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:02.978 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:03.331 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1 02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 02:26:07.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, LootItemUnitPreviewer3 02:26:07.978 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:26:07.978 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:07.987 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:08.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:08.083 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:17.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 56 02:26:17.959 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 56 30 02:26:18.066 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 02:26:18.066 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 56 02:26:18.606 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 56 02:26:18.606 [Save] Saving `save_data` 02:26:18.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read, 02:26:18.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, LootItemUnitPreviewer2, async-read, 02:26:18.613 [Save] Save done 02:26:18.613 [Save] Saving `save_data` 02:26:18.621 [Save] Save done 02:26:18.621 [Save] Saving `save_data` 02:26:18.626 [Save] Save done 02:26:18.627 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FF60, async-read, prioritized 02:26:18.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:18.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:18.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:26:19.241 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:26:19.241 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:26:19.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 02:26:19.249 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000256FF60, async-read, prioritized 02:26:19.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 02:26:19.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 02:26:19.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:26:20.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:26:20.117 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:26:21.152 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:21.440 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:21.743 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1 02:26:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, LootItemUnitPreviewer2 02:26:22.353 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FF60 02:26:22.353 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000256FF60 02:26:22.360 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:22.360 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:22.366 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:22.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:22.667 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:23.282 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:23.282 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:26:23.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:26:23.325 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:26:24.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 57 02:26:24.018 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 57 31 02:26:24.109 [Lua] [PlayFabRequestQueue] EAC Enabled! 57 02:26:24.109 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 57 02:26:24.648 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 57 02:26:24.649 [Save] Saving `save_data` 02:26:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read, 02:26:24.652 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read, 02:26:24.656 [Save] Save done 02:26:24.656 [Save] Saving `save_data` 02:26:24.662 [Save] Save done 02:26:24.662 [Save] Saving `save_data` 02:26:24.667 [Save] Save done 02:26:24.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:24.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:24.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:24.845 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:24.845 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:27.376 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:27.731 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:28.068 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:29.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer1 02:26:29.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3 02:26:29.144 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:26:29.144 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:29.150 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:29.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:29.248 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:30.187 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:30.187 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:26:30.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:26:30.229 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:26:30.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 58 02:26:30.887 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 58 32 02:26:30.978 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 02:26:30.978 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 58 02:26:31.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 58 02:26:31.551 [Save] Saving `save_data` 02:26:31.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:26:31.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read, 02:26:31.556 [Save] Save done 02:26:31.556 [Save] Saving `save_data` 02:26:31.562 [Save] Save done 02:26:31.562 [Save] Saving `save_data` 02:26:31.567 [Save] Save done 02:26:31.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:26:31.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:26:31.613 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:31.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:31.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:34.146 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:34.464 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:34.784 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:36.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 02:26:36.325 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3 02:26:36.337 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:26:36.337 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:36.345 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:36.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:36.442 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:37.210 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:37.210 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:26:37.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:26:37.254 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:26:38.041 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 59 02:26:38.049 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 59 33 02:26:38.189 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 02:26:38.189 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 59 02:26:38.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 59 02:26:38.728 [Save] Saving `save_data` 02:26:38.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 02:26:38.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3, async-read, 02:26:38.735 [Save] Save done 02:26:38.735 [Save] Saving `save_data` 02:26:38.740 [Save] Save done 02:26:38.740 [Save] Saving `save_data` 02:26:38.744 [Save] Save done 02:26:38.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:38.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:38.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:38.890 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:38.890 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p 02:26:41.525 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:41.895 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:42.251 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:43.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 02:26:43.030 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_3p, LootItemUnitPreviewer3 02:26:43.036 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:26:43.036 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:43.043 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:43.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:43.141 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:43.838 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:43.838 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot, async-read, 02:26:43.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d3_t3 02:26:43.881 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d3_t3 02:26:44.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 60 02:26:44.520 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 60 34 02:26:44.611 [Lua] [PlayFabRequestQueue] EAC Enabled! 60 02:26:44.611 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 60 02:26:45.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 60 02:26:45.202 [Save] Saving `save_data` 02:26:45.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:26:45.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:26:45.210 [Save] Save done 02:26:45.210 [Save] Saving `save_data` 02:26:45.215 [Save] Save done 02:26:45.215 [Save] Saving `save_data` 02:26:45.220 [Save] Save done 02:26:45.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 02:26:45.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p 02:26:45.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:26:45.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:26:45.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:26:48.489 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:48.826 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:49.163 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:50.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t1/wpn_we_2h_sword_01_t1_3p, LootItemUnitPreviewer1 02:26:50.131 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 02:26:50.137 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d3_t3, HeroViewStateLoot 02:26:50.137 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:50.143 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:50.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:50.239 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:52.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 61 02:26:52.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 61 35 02:26:52.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 02:26:52.731 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 61 02:26:53.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 61 02:26:53.273 [Save] Saving `save_data` 02:26:53.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:26:53.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2, async-read, 02:26:53.281 [Save] Save done 02:26:53.281 [Save] Saving `save_data` 02:26:53.289 [Save] Save done 02:26:53.289 [Save] Saving `save_data` 02:26:53.296 [Save] Save done 02:26:53.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:26:53.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:26:53.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:53.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:53.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:26:55.868 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:56.170 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:56.491 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:26:57.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 02:26:57.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2 02:26:57.841 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:26:57.841 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:26:57.847 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:57.847 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:57.848 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:26:57.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:26:57.945 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:26:59.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 62 02:26:59.633 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 62 36 02:26:59.758 [Lua] [PlayFabRequestQueue] EAC Enabled! 62 02:26:59.758 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 62 02:27:00.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 62 02:27:00.348 [Save] Saving `save_data` 02:27:00.351 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:27:00.353 [Save] Save done 02:27:00.353 [Save] Saving `save_data` 02:27:00.358 [Save] Save done 02:27:00.358 [Save] Saving `save_data` 02:27:00.363 [Save] Save done 02:27:00.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:27:00.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 02:27:03.350 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:03.670 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:04.059 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:06.828 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer1 02:27:06.834 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:27:06.834 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:06.842 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:06.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:27:06.941 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:27:09.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 63 02:27:09.321 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 63 37 02:27:09.429 [Lua] [PlayFabRequestQueue] EAC Enabled! 63 02:27:09.429 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 63 02:27:10.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 63 02:27:10.002 [Save] Saving `save_data` 02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1, async-read, 02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3, async-read, 02:27:10.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3, async-read, 02:27:10.008 [Save] Save done 02:27:10.008 [Save] Saving `save_data` 02:27:10.013 [Save] Save done 02:27:10.013 [Save] Saving `save_data` 02:27:10.018 [Save] Save done 02:27:10.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:27:10.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 02:27:10.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:27:10.148 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:27:10.148 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 02:27:12.621 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:12.958 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:13.279 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer2 -> Package still referenced, NOT unloaded: 02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, LootItemUnitPreviewer3 02:27:14.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, LootItemUnitPreviewer3 02:27:14.269 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:27:14.269 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:14.277 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:14.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:27:14.372 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:27:15.290 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:27:15.290 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot, async-read, 02:27:15.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d2_t3 02:27:15.399 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d2_t3 02:27:16.218 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 64 02:27:16.226 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 64 38 02:27:16.336 [Lua] [PlayFabRequestQueue] EAC Enabled! 64 02:27:16.336 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 64 02:27:16.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 64 02:27:16.924 [Save] Saving `save_data` 02:27:16.927 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 02:27:16.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2, async-read, 02:27:16.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3, async-read, 02:27:16.930 [Save] Save done 02:27:16.930 [Save] Saving `save_data` 02:27:16.935 [Save] Save done 02:27:16.935 [Save] Saving `save_data` 02:27:16.940 [Save] Save done 02:27:17.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:27:17.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 02:27:17.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:27:17.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:27:17.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:27:17.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:27:17.272 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:27:17.272 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 02:27:19.245 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:19.632 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:19.954 [Lua] ENABLING LOOT PREVIEW VIEWPORT 02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, LootItemUnitPreviewer2 02:27:20.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, LootItemUnitPreviewer3 02:27:20.605 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d2_t3, HeroViewStateLoot 02:27:20.605 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:20.615 [Lua] DISABLING LOOT PREVIEW VIEWPORT 02:27:20.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 02:27:20.727 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 02:27:21.709 [Lua] [IngameUI] menu view on_exit hero_view 02:27:21.717 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40 02:27:21.717 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 02:27:21.718 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 02:27:22.572 [Lua] [IngameUI] menu view on_enter hero_view 02:27:22.592 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40 02:27:22.592 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:27:22.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:27:22.608 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:27:22.609 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:27:22.610 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:27:22.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:27:23.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:27:23.142 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:27:23.161 [World] Spawning level. 02:27:23.187 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.187 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:23.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:23.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:27:24.996 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:24.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:24.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:27:25.005 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:27:25.005 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:27:25.007 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:27:25.009 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:27:25.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:27:25.015 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:27:30.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 65 02:27:30.745 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 65 39 02:27:30.943 [Lua] [PlayFabRequestQueue] EAC Enabled! 65 02:27:30.943 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 65 02:27:32.181 [Lua] PlayFabMirror:_commit_internal 22 02:27:32.181 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:27:32.187 [Lua] generate_backend_stats 110000100950f7d:1 02:27:32.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 66 02:27:32.263 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 65 02:27:32.263 [Save] Saving `save_data` 02:27:32.270 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 66 40 02:27:32.282 [Save] Save done 02:27:32.282 [Save] Saving `save_data` 02:27:32.295 [Save] Save done 02:27:32.295 [Save] Saving `save_data` 02:27:32.301 [Save] Save done 02:27:32.301 [Save] Saving `save_data` 02:27:32.305 [Save] Save done 02:27:32.635 [Lua] [PlayFabRequestQueue] EAC Enabled! 66 02:27:32.635 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 66 02:27:32.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 66 02:27:32.849 [Lua] commit result success 22 02:27:39.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 67 02:27:39.772 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 67 41 02:27:39.885 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 02:27:39.885 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 67 02:27:41.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 67 02:27:41.525 [Save] Saving `save_data` 02:27:41.535 [Save] Save done 02:27:41.535 [Save] Saving `save_data` 02:27:41.548 [Save] Save done 02:27:41.548 [Save] Saving `save_data` 02:27:41.553 [Save] Save done 02:27:41.553 [Save] Saving `save_data` 02:27:41.557 [Save] Save done 02:27:41.557 [Save] Saving `save_data` 02:27:41.562 [Save] Save done 02:27:41.562 [Save] Saving `save_data` 02:27:41.565 [Save] Save done 02:27:48.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 68 02:27:48.204 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 68 42 02:27:48.319 [Lua] [PlayFabRequestQueue] EAC Enabled! 68 02:27:48.319 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 68 02:27:49.891 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 68 02:27:49.891 [Save] Saving `save_data` 02:27:49.896 [Save] Save done 02:27:49.896 [Save] Saving `save_data` 02:27:49.912 [Save] Save done 02:27:49.912 [Save] Saving `save_data` 02:27:49.919 [Save] Save done 02:27:49.919 [Save] Saving `save_data` 02:27:49.923 [Save] Save done 02:27:49.923 [Save] Saving `save_data` 02:27:49.928 [Save] Save done 02:27:54.991 [Lua] PlayFabMirror:_commit_internal 23 02:27:54.991 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:27:54.996 [Lua] generate_backend_stats 110000100950f7d:1 02:27:55.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 69 02:27:55.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 69 43 02:27:55.129 [Lua] [PlayFabRequestQueue] EAC Enabled! 69 02:27:55.129 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 69 02:27:55.318 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 69 02:27:55.329 [Lua] commit result success 23 02:27:57.094 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 70 02:27:57.112 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 70 44 02:27:57.314 [Lua] [PlayFabRequestQueue] EAC Enabled! 70 02:27:57.314 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 70 02:27:58.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 70 02:27:58.837 [Save] Saving `save_data` 02:27:58.845 [Save] Save done 02:27:58.845 [Save] Saving `save_data` 02:27:58.857 [Save] Save done 02:27:58.857 [Save] Saving `save_data` 02:27:58.862 [Save] Save done 02:27:58.862 [Save] Saving `save_data` 02:27:58.866 [Save] Save done 02:27:58.866 [Save] Saving `save_data` 02:27:58.869 [Save] Save done 02:28:14.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 71 02:28:14.322 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 71 45 02:28:14.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 71 02:28:14.442 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 71 02:28:15.921 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 71 02:28:15.922 [Save] Saving `save_data` 02:28:15.928 [Save] Save done 02:28:15.928 [Save] Saving `save_data` 02:28:15.936 [Save] Save done 02:28:15.936 [Save] Saving `save_data` 02:28:15.944 [Save] Save done 02:28:15.944 [Save] Saving `save_data` 02:28:15.949 [Save] Save done 02:28:17.451 [Lua] PlayFabMirror:_commit_internal 24 02:28:17.451 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:28:17.456 [Lua] generate_backend_stats 110000100950f7d:1 02:28:17.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 72 02:28:17.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 72 46 02:28:17.590 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 02:28:17.590 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 72 02:28:18.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 72 02:28:18.079 [Lua] commit result success 24 02:28:22.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 73 02:28:23.014 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 73 47 02:28:23.131 [Lua] [PlayFabRequestQueue] EAC Enabled! 73 02:28:23.131 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 73 02:28:24.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 73 02:28:24.671 [Save] Saving `save_data` 02:28:24.675 [Save] Save done 02:28:24.675 [Save] Saving `save_data` 02:28:24.682 [Save] Save done 02:28:24.682 [Save] Saving `save_data` 02:28:24.691 [Save] Save done 02:28:24.691 [Save] Saving `save_data` 02:28:24.696 [Save] Save done 02:28:24.696 [Save] Saving `save_data` 02:28:24.700 [Save] Save done 02:28:31.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 74 02:28:31.029 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 74 48 02:28:31.144 [Lua] [PlayFabRequestQueue] EAC Enabled! 74 02:28:31.144 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 74 02:28:32.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 74 02:28:32.452 [Save] Saving `save_data` 02:28:32.462 [Save] Save done 02:28:32.462 [Save] Saving `save_data` 02:28:32.473 [Save] Save done 02:28:32.473 [Save] Saving `save_data` 02:28:32.478 [Save] Save done 02:28:32.478 [Save] Saving `save_data` 02:28:32.482 [Save] Save done 02:28:41.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 75 02:28:41.423 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 75 49 02:28:41.541 [Lua] [PlayFabRequestQueue] EAC Enabled! 75 02:28:41.541 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 75 02:28:42.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 75 02:28:42.664 [Save] Saving `save_data` 02:28:42.672 [Save] Save done 02:28:42.672 [Save] Saving `save_data` 02:28:42.691 [Save] Save done 02:28:42.691 [Save] Saving `save_data` 02:28:42.703 [Save] Save done 02:28:48.337 [Lua] PlayFabMirror:_commit_internal 25 02:28:48.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:28:48.342 [Lua] generate_backend_stats 110000100950f7d:1 02:28:48.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 76 02:28:48.374 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 76 50 02:28:48.488 [Lua] [PlayFabRequestQueue] EAC Enabled! 76 02:28:48.488 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 76 02:28:48.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 76 02:28:48.678 [Lua] commit result success 25 02:29:21.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 77 02:29:21.362 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 77 51 02:29:21.474 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 02:29:21.474 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 77 02:29:22.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 77 02:29:22.038 [Save] Saving `save_data` 02:29:22.048 [Save] Save done 02:29:46.616 [Lua] PlayFabMirror:_commit_internal 26 02:29:46.617 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:29:46.622 [Lua] generate_backend_stats 110000100950f7d:1 02:29:46.633 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 78 02:29:46.645 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 78 52 02:29:46.807 [Lua] [PlayFabRequestQueue] EAC Enabled! 78 02:29:46.807 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 78 02:29:47.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 78 02:29:47.035 [Lua] commit result success 26 02:30:53.854 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:30:53.854 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:30:53.854 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:30:53.854 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:30:53.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:30:53.868 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:30:53.869 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:30:53.871 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:31:00.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:31:00.899 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:31:00.899 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:31:00.902 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:31:00.902 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:31:00.902 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:31:00.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:31:01.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:31:01.319 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:31:01.336 [World] Spawning level. 02:31:01.360 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:01.360 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:02.061 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:02.063 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:02.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:02.325 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:02.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.376 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.592 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:02.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:31:02.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:31:02.592 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:02.858 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:02.858 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:02.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:02.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:02.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:37.794 [Lua] [MOD][loadout_manager_vt2][ECHO] Loadout #1 restored for hero we_maidenguard 02:31:40.340 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:31:40.340 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:31:40.347 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:31:40.347 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:31:45.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:31:45.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:31:45.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.331 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80 02:31:45.331 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80 02:31:45.355 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80 02:31:45.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:31:45.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:31:45.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.357 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.759 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:45.759 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:45.760 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:45.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:45.884 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:45.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.906 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.906 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:45.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:45.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:45.987 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:31:46.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:31:46.038 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04 02:31:52.565 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:31:52.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:52.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:31:52.566 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:52.566 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_04, MenuWorldPreviewertable: 000000000D710A80 02:31:52.566 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80 02:31:52.591 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80 02:31:52.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:31:52.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:31:52.593 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:52.593 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:52.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:52.968 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:31:52.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:53.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:53.107 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:31:53.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:53.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:53.128 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:31:53.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:53.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:31:53.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:53.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:31:53.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:32:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:01.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:01.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80 02:32:01.332 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80 02:32:01.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:32:01.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:01.334 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:01.334 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:01.768 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:32:01.768 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:32:01.769 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 02:32:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 02:32:02.057 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 02:32:02.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:02.075 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:02.075 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:02.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:32:02.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:32:02.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:02.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:02.217 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:12.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:32:12.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:12.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 02:32:12.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewertable: 000000000D710A80 02:32:12.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80 02:32:12.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:32:12.156 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:12.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.156 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:32:12.536 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:32:12.538 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:32:12.680 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:32:12.680 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:32:12.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.702 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.702 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:12.760 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:32:12.760 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:32:12.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:12.814 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:12.814 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:32:14.840 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:32:14.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:32:14.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000D710A80 02:32:14.851 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000D710A80 02:32:14.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000D710A80 02:32:14.851 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:14.862 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:32:14.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:32:14.862 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:32:14.862 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:32:14.883 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:32:14.884 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:32:14.885 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:32:14.885 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 02:32:14.891 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 02:32:15.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:32:15.332 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:32:15.351 [World] Spawning level. 02:32:15.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.375 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:15.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:15.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.637 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3) 02:32:18.637 [Lua] Set lobby begin: 02:32:18.637 [Lua] Lobby data twitch_enabled = false 02:32:18.637 [Lua] Lobby data power_level = 835 02:32:18.637 [Lua] Lobby data num_players = 1 02:32:18.637 [Lua] Lobby data weave_name = false 02:32:18.637 [Lua] Lobby data game_mode = 3 02:32:18.637 [Lua] Lobby data is_private = false 02:32:18.637 [Lua] Lobby data mechanism = adventure 02:32:18.637 [Lua] Lobby data level_key = inn_level 02:32:18.637 [Lua] Lobby data player_slot_1 = 0:0 02:32:18.637 [Lua] Lobby data selected_level_key = inn_level 02:32:18.637 [Lua] Lobby data unique_server_name = Kauffy 02:32:18.637 [Lua] Lobby data quick_game = true 02:32:18.637 [Lua] Lobby data matchmaking = false 02:32:18.637 [Lua] Lobby data difficulty = normal 02:32:18.637 [Lua] Lobby data country_code = US 02:32:18.637 [Lua] Lobby data host = 110000100950f7d 02:32:18.637 [Lua] Lobby data player_slot_5 = 0:0 02:32:18.637 [Lua] Lobby data player_slot_2 = 0:0 02:32:18.637 [Lua] Lobby data player_slot_4 = 0:0 02:32:18.638 [Lua] Lobby data player_slot_3 = 0:0 02:32:18.638 [Lua] Lobby data eac_authorized = true 02:32:18.638 [Lua] Set lobby end. 02:32:18.638 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3) 02:32:18.638 [Lua] Set lobby begin: 02:32:18.638 [Lua] Lobby data twitch_enabled = false 02:32:18.638 [Lua] Lobby data power_level = 835 02:32:18.638 [Lua] Lobby data num_players = 1 02:32:18.638 [Lua] Lobby data weave_name = false 02:32:18.638 [Lua] Lobby data game_mode = 3 02:32:18.638 [Lua] Lobby data is_private = false 02:32:18.638 [Lua] Lobby data mechanism = adventure 02:32:18.638 [Lua] Lobby data level_key = inn_level 02:32:18.638 [Lua] Lobby data player_slot_1 = 0:0 02:32:18.638 [Lua] Lobby data selected_level_key = inn_level 02:32:18.638 [Lua] Lobby data unique_server_name = Kauffy 02:32:18.638 [Lua] Lobby data quick_game = true 02:32:18.638 [Lua] Lobby data matchmaking = false 02:32:18.638 [Lua] Lobby data difficulty = normal 02:32:18.638 [Lua] Lobby data country_code = US 02:32:18.638 [Lua] Lobby data host = 110000100950f7d 02:32:18.638 [Lua] Lobby data player_slot_5 = 0:0 02:32:18.639 [Lua] Lobby data player_slot_2 = 0:0 02:32:18.639 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:32:18.639 [Lua] Lobby data player_slot_3 = 0:0 02:32:18.639 [Lua] Lobby data eac_authorized = true 02:32:18.639 [Lua] Set lobby end. 02:32:18.639 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:32:18.639 [Lua] 02:32:18.639 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:18.639 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:18.639 [Lua] [wwise/bow] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:18.639 [Lua] 02:32:18.639 [Lua] 02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 02:32:18.639 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:18.639 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:18.639 [Lua] [wwise/bow] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 02:32:18.639 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:32:18.639 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:32:18.639 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 02:32:18.639 [Lua] 02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d 02:32:18.654 [Lua] [EquipmentUI] - Destroy 02:32:18.654 [Lua] [GamePadEquipmentUI] - Destroy 02:32:18.654 [Lua] [AbilityUI] - Destroy 02:32:18.654 [Lua] [GamePadAbilityUI] - Destroy 02:32:18.655 [Lua] [GameNetworkManager] destroying game object with go_id=37 02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.675 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.675 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.675 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:16 my_peer_id:110000100950f7d 02:32:18.676 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 02:32:18.785 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 02:32:18.785 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, InventoryPackageSynchronizerClient 02:32:18.792 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:32:18.795 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:32:18.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient 02:32:18.795 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_dwarf_ranger_slayer_hair_03, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, InventoryPackageSynchronizerClient 02:32:18.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 02:32:18.798 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 02:32:18.798 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:32:18.806 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 02:32:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_3p, InventoryPackageSynchronizerClient 02:32:18.806 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, InventoryPackageSynchronizerClient 02:32:18.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, InventoryPackageSynchronizerClient 02:32:18.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:18.965 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.978 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.979 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.979 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:18.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:18.995 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 02:32:19.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:19.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:19.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 02:32:26.738 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3) 02:32:26.738 [Lua] Set lobby begin: 02:32:26.738 [Lua] Lobby data twitch_enabled = false 02:32:26.738 [Lua] Lobby data power_level = 835 02:32:26.738 [Lua] Lobby data num_players = 1 02:32:26.738 [Lua] Lobby data weave_name = false 02:32:26.738 [Lua] Lobby data game_mode = 3 02:32:26.738 [Lua] Lobby data is_private = false 02:32:26.738 [Lua] Lobby data mechanism = adventure 02:32:26.738 [Lua] Lobby data level_key = inn_level 02:32:26.738 [Lua] Lobby data player_slot_1 = 0:0 02:32:26.738 [Lua] Lobby data selected_level_key = inn_level 02:32:26.738 [Lua] Lobby data unique_server_name = Kauffy 02:32:26.738 [Lua] Lobby data quick_game = true 02:32:26.738 [Lua] Lobby data matchmaking = false 02:32:26.738 [Lua] Lobby data difficulty = normal 02:32:26.738 [Lua] Lobby data country_code = US 02:32:26.739 [Lua] Lobby data host = 110000100950f7d 02:32:26.739 [Lua] Lobby data player_slot_5 = 0:0 02:32:26.739 [Lua] Lobby data player_slot_2 = 0:0 02:32:26.739 [Lua] Lobby data player_slot_4 = 0:0 02:32:26.739 [Lua] Lobby data player_slot_3 = 0:0 02:32:26.739 [Lua] Lobby data eac_authorized = true 02:32:26.739 [Lua] Set lobby end. 02:32:26.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3) 02:32:26.739 [Lua] Set lobby begin: 02:32:26.739 [Lua] Lobby data twitch_enabled = false 02:32:26.739 [Lua] Lobby data power_level = 835 02:32:26.739 [Lua] Lobby data num_players = 1 02:32:26.739 [Lua] Lobby data weave_name = false 02:32:26.739 [Lua] Lobby data game_mode = 3 02:32:26.739 [Lua] Lobby data is_private = false 02:32:26.739 [Lua] Lobby data mechanism = adventure 02:32:26.739 [Lua] Lobby data level_key = inn_level 02:32:26.739 [Lua] Lobby data player_slot_1 = 0:0 02:32:26.739 [Lua] Lobby data selected_level_key = inn_level 02:32:26.739 [Lua] Lobby data unique_server_name = Kauffy 02:32:26.739 [Lua] Lobby data quick_game = true 02:32:26.739 [Lua] Lobby data matchmaking = false 02:32:26.739 [Lua] Lobby data difficulty = normal 02:32:26.739 [Lua] Lobby data country_code = US 02:32:26.740 [Lua] Lobby data host = 110000100950f7d 02:32:26.740 [Lua] Lobby data player_slot_5 = 0:0 02:32:26.740 [Lua] Lobby data player_slot_2 = 0:0 02:32:26.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:32:26.740 [Lua] Lobby data player_slot_3 = 0:0 02:32:26.740 [Lua] Lobby data eac_authorized = true 02:32:26.740 [Lua] Set lobby end. 02:32:26.740 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:32:26.741 [Lua] 02:32:26.741 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:26.741 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:26.741 [Lua] [wwise/bow] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:26.741 [Lua] 02:32:26.741 [Lua] 02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 02:32:26.741 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 02:32:26.741 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:26.741 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:26.741 [Lua] [wwise/bow] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 02:32:26.741 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 02:32:26.741 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:26.741 [Lua] 02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.751 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d 02:32:26.757 [Lua] [EquipmentUI] - Destroy 02:32:26.758 [Lua] [GamePadEquipmentUI] - Destroy 02:32:26.758 [Lua] [AbilityUI] - Destroy 02:32:26.758 [Lua] [GamePadAbilityUI] - Destroy 02:32:26.758 [Lua] [GameNetworkManager] destroying game object with go_id=51 02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.774 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:26.775 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:26.775 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:17 my_peer_id:110000100950f7d 02:32:26.784 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 02:32:26.841 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:26.842 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:26.842 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 02:32:26.883 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 02:32:28.703 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(3) 02:32:28.703 [Lua] Set lobby begin: 02:32:28.703 [Lua] Lobby data twitch_enabled = false 02:32:28.703 [Lua] Lobby data power_level = 835 02:32:28.703 [Lua] Lobby data num_players = 1 02:32:28.704 [Lua] Lobby data weave_name = false 02:32:28.704 [Lua] Lobby data game_mode = 3 02:32:28.704 [Lua] Lobby data is_private = false 02:32:28.704 [Lua] Lobby data mechanism = adventure 02:32:28.704 [Lua] Lobby data level_key = inn_level 02:32:28.704 [Lua] Lobby data player_slot_1 = 0:0 02:32:28.704 [Lua] Lobby data selected_level_key = inn_level 02:32:28.704 [Lua] Lobby data unique_server_name = Kauffy 02:32:28.704 [Lua] Lobby data quick_game = true 02:32:28.704 [Lua] Lobby data matchmaking = false 02:32:28.704 [Lua] Lobby data difficulty = normal 02:32:28.704 [Lua] Lobby data country_code = US 02:32:28.704 [Lua] Lobby data host = 110000100950f7d 02:32:28.704 [Lua] Lobby data player_slot_5 = 0:0 02:32:28.704 [Lua] Lobby data player_slot_2 = 0:0 02:32:28.704 [Lua] Lobby data player_slot_4 = 0:0 02:32:28.704 [Lua] Lobby data player_slot_3 = 0:0 02:32:28.704 [Lua] Lobby data eac_authorized = true 02:32:28.704 [Lua] Set lobby end. 02:32:28.704 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(3) 02:32:28.704 [Lua] Set lobby begin: 02:32:28.704 [Lua] Lobby data twitch_enabled = false 02:32:28.704 [Lua] Lobby data power_level = 835 02:32:28.705 [Lua] Lobby data num_players = 1 02:32:28.705 [Lua] Lobby data weave_name = false 02:32:28.705 [Lua] Lobby data game_mode = 3 02:32:28.705 [Lua] Lobby data is_private = false 02:32:28.705 [Lua] Lobby data mechanism = adventure 02:32:28.705 [Lua] Lobby data level_key = inn_level 02:32:28.705 [Lua] Lobby data player_slot_1 = 0:0 02:32:28.705 [Lua] Lobby data selected_level_key = inn_level 02:32:28.705 [Lua] Lobby data unique_server_name = Kauffy 02:32:28.705 [Lua] Lobby data quick_game = true 02:32:28.705 [Lua] Lobby data matchmaking = false 02:32:28.705 [Lua] Lobby data difficulty = normal 02:32:28.705 [Lua] Lobby data country_code = US 02:32:28.705 [Lua] Lobby data host = 110000100950f7d 02:32:28.705 [Lua] Lobby data player_slot_5 = 0:0 02:32:28.705 [Lua] Lobby data player_slot_2 = 0:0 02:32:28.705 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:32:28.705 [Lua] Lobby data player_slot_3 = 0:0 02:32:28.706 [Lua] Lobby data eac_authorized = true 02:32:28.706 [Lua] Set lobby end. 02:32:28.706 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:32:28.706 [Lua] 02:32:28.706 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:28.706 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:28.706 [Lua] [wwise/bow] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:32:28.706 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:28.706 [Lua] 02:32:28.706 [Lua] 02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01] = false (boolean) 02:32:28.706 [Lua] [wwise/one_handed_daggers] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01] = false (boolean) 02:32:28.706 [Lua] [wwise/one_handed_swords] = false (boolean) 02:32:28.706 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:32:28.706 [Lua] [wwise/bow] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 02:32:28.706 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01] = false (boolean) 02:32:28.706 [Lua] [units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p] = false (boolean) 02:32:28.706 [Lua] 02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.714 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.714 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:18 my_peer_id:110000100950f7d 02:32:28.727 [Lua] [EquipmentUI] - Destroy 02:32:28.727 [Lua] [GamePadEquipmentUI] - Destroy 02:32:28.727 [Lua] [AbilityUI] - Destroy 02:32:28.727 [Lua] [GamePadAbilityUI] - Destroy 02:32:28.727 [Lua] [GameNetworkManager] destroying game object with go_id=53 02:32:28.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.742 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.742 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:18 my_peer_id:110000100950f7d 02:32:28.742 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 02:32:28.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:28.873 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:28.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:28.909 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 02:32:28.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:28.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:32:28.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:35.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:35.625 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:35.625 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:35.625 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:35.648 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:19 my_peer_id:110000100950f7d 02:32:35.682 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:19 my_peer_id:110000100950f7d 02:32:35.682 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient, async-read, 02:32:35.766 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 02:32:35.849 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:32:35.849 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 02:32:35.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:40.153 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:40.153 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:40.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:40.153 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:40.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:20 my_peer_id:110000100950f7d 02:32:40.203 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:20 my_peer_id:110000100950f7d 02:32:40.203 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 02:32:40.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, InventoryPackageSynchronizerClient 02:32:40.337 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 02:32:40.337 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 02:32:40.366 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:42.100 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:42.100 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:42.100 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:42.100 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:32:42.132 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:21 my_peer_id:110000100950f7d 02:32:42.174 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:21 my_peer_id:110000100950f7d 02:32:42.174 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 02:32:42.186 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:32:42.186 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 02:32:42.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 02:32:42.267 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 02:32:57.879 [Lua] [IngameUI] menu view on_exit hero_view 02:32:57.890 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40 02:32:57.890 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:32:57.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:32:57.890 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.890 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:32:57.899 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:32:57.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 02:32:57.899 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 02:33:12.933 [Lua] PlayFabMirror:_commit_internal 27 02:33:12.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 79 02:33:12.933 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:33:12.938 [Lua] generate_backend_stats 110000100950f7d:1 02:33:12.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:33:12.964 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 79 02:33:13.344 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 79 02:33:13.352 [Lua] commit result success 27 02:34:58.906 [Lua] [IngameUI] menu view on_enter ingame_menu 02:35:01.260 [Lua] [IngameUI] menu view on_exit ingame_menu 02:35:01.261 [Lua] [IngameUI] menu view on_enter vmf_options_view 02:37:53.622 [Lua] [IngameUI] menu view on_exit vmf_options_view 02:37:54.814 [Lua] [IngameUI] menu view on_enter vmf_options_view 02:37:55.851 [Lua] [IngameUI] menu view on_exit vmf_options_view 02:37:56.443 [Lua] [IngameUI] menu view on_enter ingame_menu 02:38:00.040 [Lua] [IngameUI] menu view on_exit ingame_menu 02:38:00.040 [Lua] [IngameUI] menu view on_enter character_selection 02:38:00.040 [Lua] hero_fullscreen_menu_on_enter 02:38:00.048 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c4df760 02:38:00.048 [World] Spawning level. 02:38:00.057 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 02:38:00.071 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.071 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:00.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:00.072 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:04.071 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:04.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:04.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:04.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.072 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.390 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:38:04.390 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 02:38:04.391 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:38:04.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:38:04.491 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 02:38:04.499 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.499 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.508 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:38:04.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0 02:38:04.509 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:04.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:38:04.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 02:38:04.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:38:04.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:38:04.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, MenuWorldPreviewertable: 000000000256FBB0 02:38:19.055 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewertable: 000000000256FBB0 02:38:19.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, MenuWorldPreviewertable: 000000000256FBB0 02:38:19.055 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:19.655 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:38:19.655 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 02:38:19.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:19.664 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:19.699 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:38:19.699 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 02:38:19.699 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0, async-read, prioritized 02:38:20.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:38:20.024 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 02:38:20.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:20.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:20.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 02:38:37.201 [Lua] Assigning peer(110000100950f7d:1) to profile(4) career(1) 02:38:37.201 [Lua] Set lobby begin: 02:38:37.201 [Lua] Lobby data twitch_enabled = false 02:38:37.201 [Lua] Lobby data power_level = 835 02:38:37.201 [Lua] Lobby data num_players = 1 02:38:37.201 [Lua] Lobby data weave_name = false 02:38:37.201 [Lua] Lobby data game_mode = 3 02:38:37.201 [Lua] Lobby data is_private = false 02:38:37.201 [Lua] Lobby data mechanism = adventure 02:38:37.201 [Lua] Lobby data level_key = inn_level 02:38:37.201 [Lua] Lobby data player_slot_1 = 0:0 02:38:37.201 [Lua] Lobby data selected_level_key = inn_level 02:38:37.201 [Lua] Lobby data unique_server_name = Kauffy 02:38:37.201 [Lua] Lobby data quick_game = true 02:38:37.201 [Lua] Lobby data matchmaking = false 02:38:37.202 [Lua] Lobby data difficulty = normal 02:38:37.202 [Lua] Lobby data country_code = US 02:38:37.202 [Lua] Lobby data host = 110000100950f7d 02:38:37.202 [Lua] Lobby data player_slot_5 = 0:0 02:38:37.202 [Lua] Lobby data player_slot_2 = 0:0 02:38:37.202 [Lua] Lobby data player_slot_4 = 0:0 02:38:37.202 [Lua] Lobby data player_slot_3 = 0:0 02:38:37.202 [Lua] Lobby data eac_authorized = true 02:38:37.202 [Lua] Set lobby end. 02:38:37.202 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100950f7d) local_player_id(1) profile_index(4) career_index(1) 02:38:37.202 [Lua] Set lobby begin: 02:38:37.202 [Lua] Lobby data twitch_enabled = false 02:38:37.202 [Lua] Lobby data power_level = 835 02:38:37.202 [Lua] Lobby data num_players = 1 02:38:37.202 [Lua] Lobby data weave_name = false 02:38:37.202 [Lua] Lobby data game_mode = 3 02:38:37.202 [Lua] Lobby data is_private = false 02:38:37.202 [Lua] Lobby data mechanism = adventure 02:38:37.202 [Lua] Lobby data level_key = inn_level 02:38:37.202 [Lua] Lobby data player_slot_1 = 0:0 02:38:37.202 [Lua] Lobby data selected_level_key = inn_level 02:38:37.202 [Lua] Lobby data unique_server_name = Kauffy 02:38:37.202 [Lua] Lobby data quick_game = true 02:38:37.203 [Lua] Lobby data matchmaking = false 02:38:37.203 [Lua] Lobby data difficulty = normal 02:38:37.203 [Lua] Lobby data country_code = US 02:38:37.203 [Lua] Lobby data host = 110000100950f7d 02:38:37.203 [Lua] Lobby data player_slot_5 = 0:0 02:38:37.203 [Lua] Lobby data player_slot_2 = 0:0 02:38:37.203 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:38:37.203 [Lua] Lobby data player_slot_3 = 0:0 02:38:37.203 [Lua] Lobby data eac_authorized = true 02:38:37.203 [Lua] Set lobby end. 02:38:37.203 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:38:37.203 [Lua] 02:38:37.204 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:38:37.204 [Lua] [wwise/bow] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 02:38:37.204 [Lua] [wwise/two_handed_axes] = false (boolean) 02:38:37.204 [Lua] 02:38:37.204 [Lua] 02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02] = false (boolean) 02:38:37.204 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p] = false (boolean) 02:38:37.204 [Lua] [wwise/two_handed_axes] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:38:37.204 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 02:38:37.204 [Lua] [wwise/bow] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:38:37.204 [Lua] [units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p] = false (boolean) 02:38:37.204 [Lua] 02:38:37.209 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:22 my_peer_id:110000100950f7d 02:38:37.216 [Lua] [EquipmentUI] - Destroy 02:38:37.216 [Lua] [GamePadEquipmentUI] - Destroy 02:38:37.216 [Lua] [AbilityUI] - Destroy 02:38:37.216 [Lua] [GamePadAbilityUI] - Destroy 02:38:37.216 [Lua] [GameNetworkManager] destroying game object with go_id=55 02:38:37.218 [Save] Saving `save_data` 02:38:37.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:22 my_peer_id:110000100950f7d 02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:38:37.224 [Save] Save done 02:38:37.266 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 02:38:37.266 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 02:38:37.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:38:37.267 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient 02:38:37.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, InventoryPackageSynchronizerClient 02:38:37.267 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:38:37.271 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:38:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, InventoryPackageSynchronizerClient 02:38:37.273 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:38:37.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 02:38:37.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, InventoryPackageSynchronizerClient 02:38:37.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:38:37.318 [Lua] [IngameUI] menu view on_exit character_selection 02:38:37.323 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 02:38:37.323 [Lua] hero_fullscreen_menu_on_exit 02:38:37.328 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c4df760 02:38:37.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:37.329 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:37.329 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000256FBB0 -> Package still referenced, NOT unloaded: 02:38:37.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:38:37.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 02:38:37.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 02:38:37.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 02:38:37.763 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 02:38:37.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:38.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:38.080 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 02:38:38.080 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:38:38.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:38:38.197 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:38:38.198 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 02:38:38.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 02:38:38.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01 02:38:38.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 02:38:38.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 02:38:38.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p 02:38:38.857 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 02:38:38.900 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:38:38.901 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:38:38.901 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=92 02:39:22.078 [Lua] [IngameUI] menu view on_enter hero_view 02:39:22.091 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03f8ce40 02:39:22.091 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 02:39:22.108 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 02:39:22.109 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:39:22.110 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:39:22.110 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:39:22.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:39:22.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:39:22.521 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:39:22.538 [World] Spawning level. 02:39:22.562 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:22.815 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:22.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:22.815 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:39:22.815 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:44.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:39:44.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:39:44.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:39:44.367 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:40:09.714 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:40:09.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:40:09.714 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:40:09.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:40:09.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:40:09.727 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:40:09.727 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 02:40:09.728 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 02:40:09.730 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:40:09.730 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 02:40:09.738 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:40:10.954 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 02:40:10.954 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 02:40:22.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 80 02:40:22.605 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 80 53 02:40:22.970 [Lua] [PlayFabRequestQueue] EAC Enabled! 80 02:40:22.970 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 80 02:40:23.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 80 02:40:25.473 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 81 02:40:25.491 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 81 54 02:40:25.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 81 02:40:25.633 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 81 02:40:26.072 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 81 02:40:27.710 [Lua] PlayFabMirror:_commit_internal 28 02:40:27.710 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:40:27.715 [Lua] generate_backend_stats 110000100950f7d:1 02:40:27.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 82 02:40:27.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 83 02:40:27.751 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 82 55 02:40:27.867 [Lua] [PlayFabRequestQueue] EAC Enabled! 82 02:40:27.867 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 82 02:40:28.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 84 02:40:28.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 82 02:40:28.095 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 83 02:40:28.243 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 83 02:40:28.249 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 84 56 02:40:28.249 [Lua] commit result success 28 02:40:28.350 [Lua] [PlayFabRequestQueue] EAC Enabled! 84 02:40:28.350 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 84 02:40:28.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 84 02:40:31.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 85 02:40:31.232 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 85 57 02:40:31.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 85 02:40:31.329 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 85 02:40:31.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 85 02:40:33.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 86 02:40:33.594 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 86 58 02:40:33.713 [Lua] [PlayFabRequestQueue] EAC Enabled! 86 02:40:33.713 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 86 02:40:34.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 86 02:40:36.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 87 02:40:36.501 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 87 59 02:40:36.613 [Lua] [PlayFabRequestQueue] EAC Enabled! 87 02:40:36.613 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 87 02:40:37.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 87 02:40:38.236 [Lua] PlayFabMirror:_commit_internal 29 02:40:38.236 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:40:38.241 [Lua] generate_backend_stats 110000100950f7d:1 02:40:38.256 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88 02:40:38.272 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 60 02:40:38.379 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 02:40:38.379 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88 02:40:38.581 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88 02:40:38.590 [Lua] commit result success 29 02:40:40.023 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 89 02:40:40.038 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 89 61 02:40:40.140 [Lua] [PlayFabRequestQueue] EAC Enabled! 89 02:40:40.140 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 89 02:40:40.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 89 02:40:42.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 90 02:40:42.399 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 90 62 02:40:42.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 90 02:40:42.500 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 90 02:40:43.199 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 90 02:40:44.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 91 02:40:44.697 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 91 63 02:40:44.815 [Lua] [PlayFabRequestQueue] EAC Enabled! 91 02:40:44.815 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 91 02:40:45.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 91 02:40:47.811 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 92 02:40:47.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 92 64 02:40:47.934 [Lua] [PlayFabRequestQueue] EAC Enabled! 92 02:40:47.934 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 92 02:40:48.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 92 02:40:50.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 93 02:40:50.346 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 93 65 02:40:50.466 [Lua] [PlayFabRequestQueue] EAC Enabled! 93 02:40:50.466 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 93 02:40:50.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 93 02:40:52.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 94 02:40:52.810 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 94 66 02:40:52.927 [Lua] [PlayFabRequestQueue] EAC Enabled! 94 02:40:52.927 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 94 02:40:53.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 94 02:40:55.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 95 02:40:55.123 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 95 67 02:40:55.243 [Lua] [PlayFabRequestQueue] EAC Enabled! 95 02:40:55.243 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 95 02:40:55.278 [Lua] PlayFabMirror:_commit_internal 30 02:40:55.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:40:55.283 [Lua] generate_backend_stats 110000100950f7d:1 02:40:55.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 96 02:40:55.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 95 02:40:55.988 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 96 68 02:40:56.115 [Lua] [PlayFabRequestQueue] EAC Enabled! 96 02:40:56.115 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 96 02:40:56.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 96 02:40:56.357 [Lua] commit result success 30 02:40:58.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 97 02:40:58.375 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 97 69 02:40:58.490 [Lua] [PlayFabRequestQueue] EAC Enabled! 97 02:40:58.490 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 97 02:40:58.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 97 02:41:00.761 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 98 02:41:00.777 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 98 70 02:41:00.904 [Lua] [PlayFabRequestQueue] EAC Enabled! 98 02:41:00.904 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 98 02:41:01.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 98 02:41:03.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 99 02:41:03.223 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 99 71 02:41:03.334 [Lua] [PlayFabRequestQueue] EAC Enabled! 99 02:41:03.334 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 99 02:41:03.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 99 02:41:06.568 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 100 02:41:06.586 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 100 72 02:41:06.690 [Lua] [PlayFabRequestQueue] EAC Enabled! 100 02:41:06.690 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 100 02:41:07.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 100 02:41:10.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 101 02:41:10.027 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 101 73 02:41:10.130 [Lua] [PlayFabRequestQueue] EAC Enabled! 101 02:41:10.130 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 101 02:41:10.519 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 101 02:41:13.071 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 102 02:41:13.088 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 102 74 02:41:13.193 [Lua] [PlayFabRequestQueue] EAC Enabled! 102 02:41:13.193 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 102 02:41:13.600 [Lua] PlayFabMirror:_commit_internal 31 02:41:13.600 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:13.606 [Lua] generate_backend_stats 110000100950f7d:1 02:41:13.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 103 02:41:15.509 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 102 02:41:15.517 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 103 75 02:41:16.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 103 02:41:16.657 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 103 02:41:16.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 104 02:41:17.624 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 103 02:41:17.632 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 104 76 02:41:17.632 [Lua] commit result success 31 02:41:17.732 [Lua] [PlayFabRequestQueue] EAC Enabled! 104 02:41:17.732 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 104 02:41:19.070 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 104 02:41:20.703 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 105 02:41:20.719 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 105 77 02:41:21.862 [Lua] [PlayFabRequestQueue] EAC Enabled! 105 02:41:21.862 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 105 02:41:22.297 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 105 02:41:23.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 106 02:41:23.635 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 106 78 02:41:23.746 [Lua] [PlayFabRequestQueue] EAC Enabled! 106 02:41:23.746 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 106 02:41:24.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 106 02:41:26.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 107 02:41:26.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 107 79 02:41:26.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 107 02:41:26.779 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 107 02:41:27.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 107 02:41:29.721 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 108 02:41:29.740 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 108 80 02:41:29.842 [Lua] [PlayFabRequestQueue] EAC Enabled! 108 02:41:29.842 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 108 02:41:30.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 108 02:41:32.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 109 02:41:32.715 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 109 81 02:41:32.832 [Lua] [PlayFabRequestQueue] EAC Enabled! 109 02:41:32.832 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 109 02:41:33.245 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 109 02:41:35.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 110 02:41:35.697 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 110 82 02:41:35.805 [Lua] [PlayFabRequestQueue] EAC Enabled! 110 02:41:35.805 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 110 02:41:36.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 110 02:41:37.305 [Lua] PlayFabMirror:_commit_internal 32 02:41:37.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:41:37.310 [Lua] generate_backend_stats 110000100950f7d:1 02:41:37.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 111 02:41:37.336 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 111 83 02:41:37.435 [Lua] [PlayFabRequestQueue] EAC Enabled! 111 02:41:37.435 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 111 02:41:37.654 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 111 02:41:37.660 [Lua] commit result success 32 02:41:38.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 112 02:41:38.268 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 112 84 02:41:38.399 [Lua] [PlayFabRequestQueue] EAC Enabled! 112 02:41:38.399 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 112 02:41:38.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 112 02:41:40.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 113 02:41:40.643 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 113 85 02:41:40.768 [Lua] [PlayFabRequestQueue] EAC Enabled! 113 02:41:40.768 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 113 02:41:41.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 113 02:41:43.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 114 02:41:43.045 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 114 86 02:41:43.291 [Lua] [PlayFabRequestQueue] EAC Enabled! 114 02:41:43.291 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 114 02:41:43.724 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 114 02:41:46.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 115 02:41:46.107 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 115 87 02:41:46.233 [Lua] [PlayFabRequestQueue] EAC Enabled! 115 02:41:46.233 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 115 02:41:46.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 115 02:41:48.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 116 02:41:48.759 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 116 88 02:41:48.866 [Lua] [PlayFabRequestQueue] EAC Enabled! 116 02:41:48.866 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 116 02:41:49.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 116 02:41:52.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 117 02:41:52.132 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 117 89 02:41:52.237 [Lua] [PlayFabRequestQueue] EAC Enabled! 117 02:41:52.237 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 117 02:41:52.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 117 02:41:54.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 118 02:41:54.546 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 118 90 02:41:54.658 [Lua] [PlayFabRequestQueue] EAC Enabled! 118 02:41:54.658 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 118 02:41:55.160 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 118 02:41:57.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 119 02:41:57.692 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 119 91 02:41:57.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 119 02:41:57.896 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 119 02:41:58.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 119 02:42:00.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 120 02:42:00.727 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 120 92 02:42:00.896 [Lua] [PlayFabRequestQueue] EAC Enabled! 120 02:42:00.896 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 120 02:42:01.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 120 02:42:03.217 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 121 02:42:03.236 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 121 93 02:42:03.343 [Lua] [PlayFabRequestQueue] EAC Enabled! 121 02:42:03.343 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 121 02:42:03.687 [Lua] PlayFabMirror:_commit_internal 33 02:42:03.687 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:42:03.692 [Lua] generate_backend_stats 110000100950f7d:1 02:42:03.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 122 02:42:03.792 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 121 02:42:03.799 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 122 94 02:42:03.901 [Lua] [PlayFabRequestQueue] EAC Enabled! 122 02:42:03.901 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 122 02:42:04.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 122 02:42:04.107 [Lua] commit result success 33 02:42:05.700 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 123 02:42:05.724 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 123 95 02:42:05.845 [Lua] [PlayFabRequestQueue] EAC Enabled! 123 02:42:05.845 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 123 02:42:06.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 123 02:42:08.741 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 124 02:42:08.758 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 124 96 02:42:08.861 [Lua] [PlayFabRequestQueue] EAC Enabled! 124 02:42:08.861 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 124 02:42:09.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 124 02:42:11.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 125 02:42:11.173 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 125 97 02:42:11.301 [Lua] [PlayFabRequestQueue] EAC Enabled! 125 02:42:11.301 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 125 02:42:11.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 125 02:42:14.002 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 126 02:42:14.022 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 126 98 02:42:14.147 [Lua] [PlayFabRequestQueue] EAC Enabled! 126 02:42:14.147 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 126 02:42:14.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 126 02:42:16.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 127 02:42:16.652 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 127 99 02:42:16.757 [Lua] [PlayFabRequestQueue] EAC Enabled! 127 02:42:16.757 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 127 02:42:17.171 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 127 02:42:19.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 128 02:42:19.755 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 128 100 02:42:19.877 [Lua] [PlayFabRequestQueue] EAC Enabled! 128 02:42:19.877 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 128 02:42:20.298 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 128 02:42:22.709 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 129 02:42:22.726 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 129 101 02:42:22.838 [Lua] [PlayFabRequestQueue] EAC Enabled! 129 02:42:22.838 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 129 02:42:23.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 129 02:42:25.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 130 02:42:25.225 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 130 102 02:42:25.335 [Lua] [PlayFabRequestQueue] EAC Enabled! 130 02:42:25.335 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 130 02:42:25.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 130 02:42:27.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 131 02:42:27.647 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 131 103 02:42:27.784 [Lua] [PlayFabRequestQueue] EAC Enabled! 131 02:42:27.784 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 131 02:42:28.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 131 02:42:30.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 132 02:42:30.301 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 132 104 02:42:30.404 [Lua] [PlayFabRequestQueue] EAC Enabled! 132 02:42:30.404 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 132 02:42:30.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 132 02:42:33.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 133 02:42:33.039 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 133 105 02:42:33.171 [Lua] [PlayFabRequestQueue] EAC Enabled! 133 02:42:33.171 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 133 02:42:33.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 133 02:42:35.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 134 02:42:35.478 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 134 106 02:42:35.606 [Lua] [PlayFabRequestQueue] EAC Enabled! 134 02:42:35.606 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 134 02:42:36.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 134 02:42:36.305 [Lua] PlayFabMirror:_commit_internal 34 02:42:36.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:42:36.310 [Lua] generate_backend_stats 110000100950f7d:1 02:42:36.325 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 135 02:42:36.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 135 107 02:42:36.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 135 02:42:36.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 135 02:42:36.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 135 02:42:36.683 [Lua] commit result success 34 02:42:38.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 136 02:42:38.162 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 136 108 02:42:38.293 [Lua] [PlayFabRequestQueue] EAC Enabled! 136 02:42:38.293 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 136 02:42:38.722 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 136 02:42:40.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 137 02:42:40.626 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 137 109 02:42:40.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 137 02:42:40.737 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 137 02:42:41.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 137 02:42:43.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 138 02:42:43.126 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 138 110 02:42:43.238 [Lua] [PlayFabRequestQueue] EAC Enabled! 138 02:42:43.238 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 138 02:42:43.695 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 138 02:42:46.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 139 02:42:46.182 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 139 111 02:42:46.286 [Lua] [PlayFabRequestQueue] EAC Enabled! 139 02:42:46.286 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 139 02:42:46.748 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 139 02:42:50.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 140 02:42:50.822 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 140 112 02:42:50.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 140 02:42:50.926 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 140 02:42:51.328 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 140 02:42:54.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollProperties 141 02:42:54.419 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollProperties 141 113 02:42:54.578 [Lua] [PlayFabRequestQueue] EAC Enabled! 141 02:42:54.578 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollProperties 141 02:42:54.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollProperties 141 02:43:01.436 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 02:43:01.436 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 02:43:05.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 142 02:43:05.444 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 142 114 02:43:05.555 [Lua] [PlayFabRequestQueue] EAC Enabled! 142 02:43:05.555 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 142 02:43:05.938 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 142 02:43:08.637 [Lua] PlayFabMirror:_commit_internal 35 02:43:08.637 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:43:08.645 [Lua] generate_backend_stats 110000100950f7d:1 02:43:08.660 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 143 02:43:08.677 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 143 115 02:43:08.797 [Lua] [PlayFabRequestQueue] EAC Enabled! 143 02:43:08.797 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 143 02:43:09.043 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 143 02:43:09.061 [Lua] commit result success 35 02:43:31.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 144 02:43:31.912 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 144 116 02:43:32.027 [Lua] [PlayFabRequestQueue] EAC Enabled! 144 02:43:32.027 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 144 02:43:32.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 144 02:43:41.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingRerollTraits 145 02:43:41.034 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingRerollTraits 145 117 02:43:41.158 [Lua] [PlayFabRequestQueue] EAC Enabled! 145 02:43:41.158 [Lua] [PlayFabRequestQueue] Sending Request craftingRerollTraits 145 02:43:41.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingRerollTraits 145 02:43:54.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 02:43:54.438 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 02:43:54.438 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 02:43:54.441 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 02:43:54.441 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 02:43:54.441 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 02:43:54.451 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 02:43:54.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 02:43:54.901 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 02:43:54.918 [World] Spawning level. 02:43:54.942 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:55.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:55.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:55.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:43:55.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:59.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:43:59.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:59.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:43:59.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80, async-read, prioritized 02:43:59.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:23 my_peer_id:110000100950f7d 02:43:59.172 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:24 my_peer_id:110000100950f7d 02:43:59.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:23 my_peer_id:110000100950f7d 02:43:59.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:43:59.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:43:59.200 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:24 my_peer_id:110000100950f7d 02:43:59.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, InventoryPackageSynchronizerClient 02:43:59.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, InventoryPackageSynchronizerClient 02:43:59.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:43:59.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:43:59.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:44:00.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:44:00.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:44:00.456 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 24 02:44:07.770 [Lua] PlayFabMirror:_commit_internal 36 02:44:07.770 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 146 02:44:07.770 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:44:07.776 [Lua] generate_backend_stats 110000100950f7d:1 02:44:07.793 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 147 02:44:07.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 146 02:44:07.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 146 02:44:07.974 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 147 118 02:44:08.112 [Lua] [PlayFabRequestQueue] EAC Enabled! 147 02:44:08.112 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 147 02:44:08.337 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 147 02:44:08.347 [Lua] commit result success 36 02:44:20.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 02:44:20.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:44:20.167 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:44:20.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:44:20.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewertable: 000000000D710A80 -> Package still referenced, NOT unloaded: 02:44:20.178 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 02:44:20.178 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 02:44:20.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 02:44:20.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 02:45:26.304 [Lua] [IngameUI] menu view on_exit hero_view 02:45:26.317 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03f8ce40 02:45:26.317 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 02:45:26.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 02:45:26.317 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 02:45:28.441 [Lua] [IngameUI] menu view on_enter start_game_view 02:45:28.451 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04dfbf40 02:45:28.451 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:45:28.460 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:45:28.460 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:45:28.461 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:45:28.462 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:45:30.124 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 02:45:30.124 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:45:30.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:45:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:45:30.125 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:45:31.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:45:31.971 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:45:31.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:45:31.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:45:31.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:45:33.045 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:45:33.045 [Lua] ............................................................................................................ 02:45:33.045 [Lua] ............................................................................................................ 02:45:33.045 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:45:33.045 [Lua] ............................................................................................................ 02:45:33.045 [Lua] ............................................................................................................ 02:45:33.045 [Lua] [Matchmaking] Cancelling matchmaking 02:45:33.045 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:45:33.064 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:45:33.064 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:45:33.067 [Lua] Set lobby begin: 02:45:33.067 [Lua] Lobby data twitch_enabled = false 02:45:33.067 [Lua] Lobby data power_level = 835 02:45:33.067 [Lua] Lobby data num_players = 1 02:45:33.067 [Lua] Lobby data weave_name = false 02:45:33.067 [Lua] Lobby data game_mode = 3 02:45:33.067 [Lua] Lobby data is_private = false 02:45:33.068 [Lua] Lobby data mechanism = adventure 02:45:33.068 [Lua] Lobby data level_key = inn_level 02:45:33.068 [Lua] Lobby data player_slot_1 = 0:0 02:45:33.068 [Lua] Lobby data selected_level_key = inn_level 02:45:33.068 [Lua] Lobby data unique_server_name = Kauffy 02:45:33.068 [Lua] Lobby data quick_game = true 02:45:33.068 [Lua] Lobby data matchmaking = false 02:45:33.068 [Lua] Lobby data difficulty = hard 02:45:33.068 [Lua] Lobby data country_code = US 02:45:33.068 [Lua] Lobby data host = 110000100950f7d 02:45:33.068 [Lua] Lobby data player_slot_5 = 0:0 02:45:33.068 [Lua] Lobby data player_slot_2 = 0:0 02:45:33.068 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:33.068 [Lua] Lobby data player_slot_3 = 0:0 02:45:33.068 [Lua] Lobby data eac_authorized = true 02:45:33.069 [Lua] Set lobby end. 02:45:33.069 [Lua] [PartyManager] Leader is set to 110000100950f7d 02:45:33.069 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 02:45:33.069 [Lua] [LevelTransitionHandler] set_next_level( nil ) 02:45:33.069 [Lua] Set lobby begin: 02:45:33.069 [Lua] Lobby data twitch_enabled = false 02:45:33.070 [Lua] Lobby data power_level = 835 02:45:33.070 [Lua] Lobby data num_players = 1 02:45:33.070 [Lua] Lobby data weave_name = false 02:45:33.070 [Lua] Lobby data game_mode = 1 02:45:33.071 [Lua] Lobby data is_private = false 02:45:33.071 [Lua] Lobby data mechanism = adventure 02:45:33.071 [Lua] Lobby data level_key = inn_level 02:45:33.071 [Lua] Lobby data player_slot_1 = 0:0 02:45:33.071 [Lua] Lobby data selected_level_key = inn_level 02:45:33.071 [Lua] Lobby data unique_server_name = Kauffy 02:45:33.071 [Lua] Lobby data quick_game = true 02:45:33.071 [Lua] Lobby data matchmaking = true 02:45:33.072 [Lua] Lobby data difficulty = hard 02:45:33.072 [Lua] Lobby data country_code = US 02:45:33.072 [Lua] Lobby data host = 110000100950f7d 02:45:33.072 [Lua] Lobby data player_slot_5 = 0:0 02:45:33.072 [Lua] Lobby data player_slot_2 = 0:0 02:45:33.072 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:33.072 [Lua] Lobby data player_slot_3 = 0:0 02:45:33.072 [Lua] Lobby data eac_authorized = true 02:45:33.072 [Lua] Set lobby end. 02:45:33.072 [Lua] Set lobby begin: 02:45:33.072 [Lua] Lobby data twitch_enabled = false 02:45:33.072 [Lua] Lobby data power_level = 835 02:45:33.072 [Lua] Lobby data num_players = 1 02:45:33.072 [Lua] Lobby data weave_name = false 02:45:33.072 [Lua] Lobby data game_mode = 1 02:45:33.072 [Lua] Lobby data is_private = false 02:45:33.072 [Lua] Lobby data mechanism = adventure 02:45:33.072 [Lua] Lobby data level_key = inn_level 02:45:33.072 [Lua] Lobby data player_slot_1 = 0:0 02:45:33.072 [Lua] Lobby data selected_level_key = inn_level 02:45:33.072 [Lua] Lobby data unique_server_name = Kauffy 02:45:33.072 [Lua] Lobby data quick_game = true 02:45:33.072 [Lua] Lobby data matchmaking = true 02:45:33.072 [Lua] Lobby data difficulty = hard 02:45:33.072 [Lua] Lobby data country_code = US 02:45:33.072 [Lua] Lobby data host = 110000100950f7d 02:45:33.073 [Lua] Lobby data player_slot_5 = 0:0 02:45:33.073 [Lua] Lobby data player_slot_2 = 0:0 02:45:33.073 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:33.073 [Lua] Lobby data player_slot_3 = 0:0 02:45:33.073 [Lua] Lobby data eac_authorized = true 02:45:33.073 [Lua] Set lobby end. 02:45:33.076 [Lua] [ChatManager][1]System: Starting hosted game... 02:45:33.077 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:45:33.077 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:45:33.167 [Lua] [IngameUI] menu view on_exit start_game_view 02:45:33.167 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:45:33.167 [Save] Saving `save_data` 02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:45:33.167 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:45:33.176 [Save] Save done 02:45:33.184 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04dfbf40 02:45:37.210 [SteamLobby] Detected added member 110000104e5941b 02:45:37.211 [Lua] [NetworkServer] Changing num_players from 1 to 2 02:45:37.211 [Lua] Players: 2 02:45:37.211 [Lua] Set lobby begin: 02:45:37.211 [Lua] Lobby data twitch_enabled = false 02:45:37.211 [Lua] Lobby data power_level = 835 02:45:37.211 [Lua] Lobby data num_players = 2 02:45:37.211 [Lua] Lobby data weave_name = false 02:45:37.211 [Lua] Lobby data game_mode = 1 02:45:37.211 [Lua] Lobby data is_private = false 02:45:37.211 [Lua] Lobby data mechanism = adventure 02:45:37.211 [Lua] Lobby data level_key = inn_level 02:45:37.211 [Lua] Lobby data player_slot_1 = 0:0 02:45:37.211 [Lua] Lobby data selected_level_key = inn_level 02:45:37.211 [Lua] Lobby data unique_server_name = Kauffy 02:45:37.212 [Lua] Lobby data quick_game = true 02:45:37.212 [Lua] Lobby data matchmaking = true 02:45:37.212 [Lua] Lobby data difficulty = hard 02:45:37.212 [Lua] Lobby data country_code = US 02:45:37.212 [Lua] Lobby data host = 110000100950f7d 02:45:37.212 [Lua] Lobby data player_slot_5 = 0:0 02:45:37.212 [Lua] Lobby data player_slot_2 = 0:0 02:45:37.212 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:37.212 [Lua] Lobby data player_slot_3 = 0:0 02:45:37.212 [Lua] Lobby data eac_authorized = true 02:45:37.212 [Lua] Set lobby end. 02:45:37.213 [Lua] [LobbyMembers] Member joined 110000104e5941b 02:45:37.238 [Connection] Creating endpoint 110000104e5941b - reliable message sent 02:45:37.238 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:45:37.264 [SteamAuthenticator] Sent ticket request to 110000104e5941b 02:45:37.265 [Lua] [ChatManager][1]System: Wilford Brimley and Diabeetus is joining the game 02:45:41.525 [SteamAuthenticator] Got ticket from 110000104e5941b 02:45:41.525 [SteamAuthenticator] BeginAuthSession 110000104e5941b 02:45:41.525 [SteamAuthenticator] Authenticating 110000104e5941b 02:45:41.546 [SteamAuthenticator] Got ticket request from 110000104e5941b 02:45:41.546 [SteamAuthenticator] GetAuthSessionTicket 110000104e5941b 02:45:41.546 [SteamAuthenticator] Sent ticket to 110000104e5941b 02:45:41.707 [SteamAuthenticator] Steam validation for 110000104e5941b with response 0 02:45:41.891 [Connection] New session id 153 to 110000104e5941b. 02:45:42.043 [Connection] Established a connection <58.153> to 110000104e5941b 02:45:42.043 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:45:42.043 [Lua] [Matchmaking] Got a handshake request from 110000104e5941b with user name 'Wilford Brimley and Diabeetus' 02:45:42.196 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000104e5941b, replying lobby_ok 02:45:42.363 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e5941b REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:0 02:45:42.537 [Lua] Set lobby begin: 02:45:42.537 [Lua] Lobby data twitch_enabled = false 02:45:42.537 [Lua] Lobby data power_level = 835 02:45:42.537 [Lua] Lobby data num_players = 2 02:45:42.537 [Lua] Lobby data weave_name = false 02:45:42.537 [Lua] Lobby data game_mode = 1 02:45:42.537 [Lua] Lobby data is_private = false 02:45:42.537 [Lua] Lobby data mechanism = adventure 02:45:42.537 [Lua] Lobby data level_key = inn_level 02:45:42.537 [Lua] Lobby data player_slot_1 = 0:0 02:45:42.537 [Lua] Lobby data selected_level_key = inn_level 02:45:42.537 [Lua] Lobby data unique_server_name = Kauffy 02:45:42.537 [Lua] Lobby data quick_game = true 02:45:42.538 [Lua] Lobby data matchmaking = true 02:45:42.538 [Lua] Lobby data difficulty = hard 02:45:42.538 [Lua] Lobby data country_code = US 02:45:42.538 [Lua] Lobby data host = 110000100950f7d 02:45:42.538 [Lua] Lobby data player_slot_5 = 0:0 02:45:42.538 [Lua] Lobby data player_slot_2 = 0:0 02:45:42.538 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:42.538 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:45:42.538 [Lua] Lobby data eac_authorized = true 02:45:42.538 [Lua] Set lobby end. 02:45:42.538 [Lua] [Matchmaking] Assigning profile slot 3 to 110000104e5941b 02:45:42.538 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:45:44.876 [Lua] ### CLEARING PEER STATE FOR 110000104e5941b 02:45:44.978 [Lua] [PSM] Peer 110000104e5941b joined. Want to use profile index "3" 02:45:44.978 [Lua] Mechanism says: a client joined the game! 110000104e5941b 02:45:44.978 [EAC] EAC server has client 110000104e5941b (and owner 110000104e5941b) 02:45:44.978 [EACServer] [18:45:44:978][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E5941B PlayerGUID: 76561198042420251 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042420251 PlayerName: Kauffy 02:45:44.978 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e5941b, connection_key=7) 02:45:45.348 [EACServer] [18:45:45:347][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 02:45:45.349 [EACServer] [18:45:45:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E5941B Session: 8 Status: Client Authenticated Message: Client authenticated. 02:45:45.351 [EAC] Peer 110000104e5941b switched EAC state to ClientAuthenticatedLocal 02:45:45.648 [EACServer] [18:45:45:647][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E5941B. 02:45:46.049 [EACServer] [18:45:46:048][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E5941B 02:45:46.049 [EACServer] [18:45:46:048][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E5941B Session: 8 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:45:46.063 [EAC] Peer 110000104e5941b switched EAC state to ClientAuthenticatedRemote 02:45:47.045 [Lua] player (110000104e5941b,1) was put into party 0 02:45:47.045 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b 02:45:47.179 [Lua] ### Sending rpc_level_loaded 02:45:47.179 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 50 02:45:47.179 [Lua] Peer 110000104e5941b has loaded the level but not all enemies, so we wait 02:45:47.179 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104e5941b, connection_key=7) 02:45:47.180 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:24 my_peer_id:110000100950f7d 02:45:49.906 [SteamVoipClient] select_out(110000104e5941b, on) 02:45:49.906 [SteamVoipClient] select_in(110000104e5941b, on) 02:45:49.906 [SteamVoipClient] select_out(110000104e5941b, off) 02:45:53.962 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:45:53.967 [Lua] [Matchmaking] Got a handshake request from 110000104e5941b with user name 'Wilford Brimley and Diabeetus' 02:45:53.990 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=103 02:45:53.990 [Lua] RemotePlayer:create_game_object( ) 103 02:45:54.010 [Lua] player (110000104e5941b,1) was put into party 1 02:45:54.010 [Lua] Assigning peer(110000104e5941b:1) to profile(3) career(2) 02:45:54.010 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104e5941b) local_player_id(1) profile_index(3) career_index(2) 02:45:54.010 [Lua] Set lobby begin: 02:45:54.010 [Lua] Lobby data twitch_enabled = false 02:45:54.010 [Lua] Lobby data power_level = 835 02:45:54.010 [Lua] Lobby data num_players = 2 02:45:54.011 [Lua] Lobby data weave_name = false 02:45:54.011 [Lua] Lobby data game_mode = 1 02:45:54.012 [Lua] Lobby data is_private = false 02:45:54.012 [Lua] Lobby data mechanism = adventure 02:45:54.013 [Lua] Lobby data level_key = inn_level 02:45:54.013 [Lua] Lobby data player_slot_1 = 0:0 02:45:54.013 [Lua] Lobby data selected_level_key = inn_level 02:45:54.013 [Lua] Lobby data unique_server_name = Kauffy 02:45:54.013 [Lua] Lobby data quick_game = true 02:45:54.013 [Lua] Lobby data matchmaking = true 02:45:54.013 [Lua] Lobby data difficulty = hard 02:45:54.013 [Lua] Lobby data country_code = US 02:45:54.013 [Lua] Lobby data host = 110000100950f7d 02:45:54.013 [Lua] Lobby data player_slot_5 = 0:0 02:45:54.013 [Lua] Lobby data player_slot_2 = 0:0 02:45:54.013 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:54.013 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:45:54.013 [Lua] Lobby data eac_authorized = true 02:45:54.013 [Lua] Set lobby end. 02:45:54.013 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:45:54.237 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:45:54.237 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1 02:45:54.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:25 my_peer_id:110000100950f7d 02:45:54.237 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:25 my_peer_id:110000100950f7d 02:45:54.239 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b 02:45:54.253 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:25 my_peer_id:110000100950f7d 02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:45:54.253 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:45:54.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:45:54.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 02:45:54.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:45:55.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:45:55.089 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 02:45:55.091 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:45:55.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:45:55.230 [Lua] [PackageManager] Force_load: wwise/drakegun 02:45:55.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 02:45:55.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 02:45:55.565 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 02:45:55.566 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:45:55.863 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:45:55.863 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 02:45:55.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06 02:45:55.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06 02:45:55.994 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06 02:45:55.995 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:45:56.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:45:56.095 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:45:56.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:45:56.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:45:56.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 02:45:56.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 02:45:56.660 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 02:45:56.660 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 02:45:56.683 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 25 02:45:56.801 [Lua] PlayFabMirror:_commit_internal 37 02:45:56.801 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:45:56.808 [Lua] generate_backend_stats 110000100950f7d:1 02:45:56.822 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:45:56.822 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 148 02:45:56.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 148 02:45:56.904 [Lua] Set lobby begin: 02:45:56.904 [Lua] Lobby data twitch_enabled = false 02:45:56.904 [Lua] Lobby data power_level = 417 02:45:56.904 [Lua] Lobby data num_players = 2 02:45:56.904 [Lua] Lobby data weave_name = false 02:45:56.904 [Lua] Lobby data game_mode = 1 02:45:56.904 [Lua] Lobby data is_private = false 02:45:56.905 [Lua] Lobby data mechanism = adventure 02:45:56.905 [Lua] Lobby data level_key = inn_level 02:45:56.905 [Lua] Lobby data player_slot_1 = 0:0 02:45:56.905 [Lua] Lobby data selected_level_key = inn_level 02:45:56.905 [Lua] Lobby data unique_server_name = Kauffy 02:45:56.905 [Lua] Lobby data quick_game = true 02:45:56.905 [Lua] Lobby data matchmaking = true 02:45:56.905 [Lua] Lobby data difficulty = hard 02:45:56.905 [Lua] Lobby data country_code = US 02:45:56.905 [Lua] Lobby data host = 110000100950f7d 02:45:56.905 [Lua] Lobby data player_slot_5 = 0:0 02:45:56.905 [Lua] Lobby data player_slot_2 = 0:0 02:45:56.905 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:45:56.905 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:45:56.905 [Lua] Lobby data eac_authorized = true 02:45:56.905 [Lua] Set lobby end. 02:45:57.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 148 02:45:57.175 [Lua] commit result success 37 02:46:00.204 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:46:00.205 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=104 02:46:00.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:01.974 [Lua] Set lobby begin: 02:46:01.974 [Lua] Lobby data twitch_enabled = false 02:46:01.974 [Lua] Lobby data power_level = 605 02:46:01.974 [Lua] Lobby data num_players = 2 02:46:01.974 [Lua] Lobby data weave_name = false 02:46:01.974 [Lua] Lobby data game_mode = 1 02:46:01.974 [Lua] Lobby data is_private = false 02:46:01.974 [Lua] Lobby data mechanism = adventure 02:46:01.974 [Lua] Lobby data level_key = inn_level 02:46:01.974 [Lua] Lobby data player_slot_1 = 0:0 02:46:01.975 [Lua] Lobby data selected_level_key = inn_level 02:46:01.975 [Lua] Lobby data unique_server_name = Kauffy 02:46:01.975 [Lua] Lobby data quick_game = true 02:46:01.975 [Lua] Lobby data matchmaking = true 02:46:01.975 [Lua] Lobby data difficulty = hard 02:46:01.975 [Lua] Lobby data country_code = US 02:46:01.975 [Lua] Lobby data host = 110000100950f7d 02:46:01.975 [Lua] Lobby data player_slot_5 = 0:0 02:46:01.975 [Lua] Lobby data player_slot_2 = 0:0 02:46:01.975 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:01.975 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:01.975 [Lua] Lobby data eac_authorized = true 02:46:01.975 [Lua] Set lobby end. 02:46:06.218 [SteamLobby] Detected added member 1100001059a1f2f 02:46:06.218 [Lua] [NetworkServer] Changing num_players from 2 to 3 02:46:06.218 [Lua] Players: 3 02:46:06.218 [Lua] Set lobby begin: 02:46:06.218 [Lua] Lobby data twitch_enabled = false 02:46:06.218 [Lua] Lobby data power_level = 605 02:46:06.218 [Lua] Lobby data num_players = 3 02:46:06.220 [Lua] Lobby data weave_name = false 02:46:06.220 [Lua] Lobby data game_mode = 1 02:46:06.220 [Lua] Lobby data is_private = false 02:46:06.220 [Lua] Lobby data mechanism = adventure 02:46:06.220 [Lua] Lobby data level_key = inn_level 02:46:06.220 [Lua] Lobby data player_slot_1 = 0:0 02:46:06.220 [Lua] Lobby data selected_level_key = inn_level 02:46:06.220 [Lua] Lobby data unique_server_name = Kauffy 02:46:06.221 [Lua] Lobby data quick_game = true 02:46:06.221 [Lua] Lobby data matchmaking = true 02:46:06.221 [Lua] Lobby data difficulty = hard 02:46:06.221 [Lua] Lobby data country_code = US 02:46:06.221 [Lua] Lobby data host = 110000100950f7d 02:46:06.221 [Lua] Lobby data player_slot_5 = 0:0 02:46:06.221 [Lua] Lobby data player_slot_2 = 0:0 02:46:06.221 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:06.221 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:06.222 [Lua] Lobby data eac_authorized = true 02:46:06.222 [Lua] Set lobby end. 02:46:06.222 [Lua] [LobbyMembers] Member joined 1100001059a1f2f 02:46:06.245 [Connection] Creating endpoint 1100001059a1f2f - reliable message sent 02:46:06.246 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:46:06.274 [SteamAuthenticator] Sent ticket request to 1100001059a1f2f 02:46:06.275 [Lua] [ChatManager][1]System: Strong Bear is joining the game 02:46:07.621 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows. 02:46:11.143 [SteamAuthenticator] Got ticket from 1100001059a1f2f 02:46:11.143 [SteamAuthenticator] BeginAuthSession 1100001059a1f2f 02:46:11.143 [SteamAuthenticator] Authenticating 1100001059a1f2f 02:46:11.143 [SteamAuthenticator] Got ticket request from 1100001059a1f2f 02:46:11.143 [SteamAuthenticator] GetAuthSessionTicket 1100001059a1f2f 02:46:11.144 [SteamAuthenticator] Sent ticket to 1100001059a1f2f 02:46:11.359 [SteamAuthenticator] Steam validation for 1100001059a1f2f with response 0 02:46:11.542 [Connection] New session id 49 to 1100001059a1f2f. 02:46:11.694 [Connection] Established a connection <49.139> to 1100001059a1f2f 02:46:11.694 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:46:11.694 [Lua] [Matchmaking] Got a handshake request from 1100001059a1f2f with user name 'Strong Bear' 02:46:11.867 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 1100001059a1f2f, replying lobby_ok 02:46:12.022 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059a1f2f REPLY wh:0 | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:46:12.221 [Lua] Set lobby begin: 02:46:12.221 [Lua] Lobby data twitch_enabled = false 02:46:12.222 [Lua] Lobby data power_level = 605 02:46:12.222 [Lua] Lobby data num_players = 3 02:46:12.222 [Lua] Lobby data weave_name = false 02:46:12.222 [Lua] Lobby data game_mode = 1 02:46:12.222 [Lua] Lobby data is_private = false 02:46:12.223 [Lua] Lobby data mechanism = adventure 02:46:12.223 [Lua] Lobby data level_key = inn_level 02:46:12.223 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:12.223 [Lua] Lobby data selected_level_key = inn_level 02:46:12.223 [Lua] Lobby data unique_server_name = Kauffy 02:46:12.223 [Lua] Lobby data quick_game = true 02:46:12.223 [Lua] Lobby data matchmaking = true 02:46:12.223 [Lua] Lobby data difficulty = hard 02:46:12.224 [Lua] Lobby data country_code = US 02:46:12.224 [Lua] Lobby data host = 110000100950f7d 02:46:12.224 [Lua] Lobby data player_slot_5 = 0:0 02:46:12.224 [Lua] Lobby data player_slot_2 = 0:0 02:46:12.224 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:12.224 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:12.224 [Lua] Lobby data eac_authorized = true 02:46:12.224 [Lua] Set lobby end. 02:46:12.224 [Lua] [Matchmaking] Assigning profile slot 1 to 1100001059a1f2f 02:46:12.224 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:46:14.595 [Lua] ### CLEARING PEER STATE FOR 1100001059a1f2f 02:46:14.728 [Lua] [PSM] Peer 1100001059a1f2f joined. Want to use profile index "1" 02:46:14.728 [Lua] Mechanism says: a client joined the game! 1100001059a1f2f 02:46:14.729 [EAC] EAC server has client 1100001059a1f2f (and owner 1100001059a1f2f) 02:46:14.729 [EACServer] [18:46:14:728][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059A1F2F PlayerGUID: 76561198054252335 PlayerIP: 0.0.0.0 OwnerGUID: 76561198054252335 PlayerName: Kauffy 02:46:14.729 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059a1f2f, connection_key=8) 02:46:15.210 [EACServer] [18:46:15:210][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059A1F2F Session: 9 Status: Client Authenticated Message: Client authenticated. 02:46:15.216 [EAC] Peer 1100001059a1f2f switched EAC state to ClientAuthenticatedLocal 02:46:15.499 [EACServer] [18:46:15:498][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059A1F2F. 02:46:15.900 [EACServer] [18:46:15:900][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059A1F2F 02:46:15.900 [EACServer] [18:46:15:900][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059A1F2F Session: 9 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:46:15.912 [EAC] Peer 1100001059a1f2f switched EAC state to ClientAuthenticatedRemote 02:46:16.793 [Lua] player (1100001059a1f2f,1) was put into party 0 02:46:16.793 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f 02:46:16.948 [Lua] ### Sending rpc_level_loaded 02:46:16.948 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 50 02:46:16.948 [Lua] Peer 1100001059a1f2f has loaded the level but not all enemies, so we wait 02:46:16.948 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001059a1f2f, connection_key=8) 02:46:16.950 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:25 my_peer_id:110000100950f7d 02:46:26.404 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:46:26.404 [Lua] [Matchmaking] Got a handshake request from 1100001059a1f2f with user name 'Strong Bear' 02:46:26.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=105 02:46:26.435 [Lua] RemotePlayer:create_game_object( ) 105 02:46:26.451 [Lua] player (1100001059a1f2f,1) was put into party 1 02:46:26.451 [Lua] Assigning peer(1100001059a1f2f:1) to profile(1) career(1) 02:46:26.451 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001059a1f2f) local_player_id(1) profile_index(1) career_index(1) 02:46:26.452 [Lua] Set lobby begin: 02:46:26.452 [Lua] Lobby data twitch_enabled = false 02:46:26.452 [Lua] Lobby data power_level = 605 02:46:26.452 [Lua] Lobby data num_players = 3 02:46:26.452 [Lua] Lobby data weave_name = false 02:46:26.452 [Lua] Lobby data game_mode = 1 02:46:26.452 [Lua] Lobby data is_private = false 02:46:26.452 [Lua] Lobby data mechanism = adventure 02:46:26.452 [Lua] Lobby data level_key = inn_level 02:46:26.452 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:26.452 [Lua] Lobby data selected_level_key = inn_level 02:46:26.452 [Lua] Lobby data unique_server_name = Kauffy 02:46:26.452 [Lua] Lobby data quick_game = true 02:46:26.452 [Lua] Lobby data matchmaking = true 02:46:26.453 [Lua] Lobby data difficulty = hard 02:46:26.453 [Lua] Lobby data country_code = US 02:46:26.453 [Lua] Lobby data host = 110000100950f7d 02:46:26.453 [Lua] Lobby data player_slot_5 = 0:0 02:46:26.453 [Lua] Lobby data player_slot_2 = 0:0 02:46:26.453 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:26.453 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:26.453 [Lua] Lobby data eac_authorized = true 02:46:26.453 [Lua] Set lobby end. 02:46:26.453 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:46:26.660 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 02:46:26.660 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:46:26.660 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1 02:46:26.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:26 my_peer_id:110000100950f7d 02:46:26.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:26 my_peer_id:110000100950f7d 02:46:26.661 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:26 my_peer_id:110000100950f7d 02:46:26.663 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f 02:46:26.681 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:26 my_peer_id:110000100950f7d 02:46:26.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 02:46:26.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:46:26.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:46:26.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:46:26.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:46:26.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:46:26.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p 02:46:26.865 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:46:27.027 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:46:27.027 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:46:27.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 02:46:27.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 02:46:27.097 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 02:46:27.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 02:46:27.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 02:46:27.339 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow 02:46:27.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:46:27.465 [Lua] Set lobby begin: 02:46:27.465 [Lua] Lobby data twitch_enabled = false 02:46:27.465 [Lua] Lobby data power_level = 403 02:46:27.465 [Lua] Lobby data num_players = 3 02:46:27.465 [Lua] Lobby data weave_name = false 02:46:27.465 [Lua] Lobby data game_mode = 1 02:46:27.465 [Lua] Lobby data is_private = false 02:46:27.465 [Lua] Lobby data mechanism = adventure 02:46:27.465 [Lua] Lobby data level_key = inn_level 02:46:27.465 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:27.466 [Lua] Lobby data selected_level_key = inn_level 02:46:27.466 [Lua] Lobby data unique_server_name = Kauffy 02:46:27.466 [Lua] Lobby data quick_game = true 02:46:27.466 [Lua] Lobby data matchmaking = true 02:46:27.466 [Lua] Lobby data difficulty = hard 02:46:27.466 [Lua] Lobby data country_code = US 02:46:27.466 [Lua] Lobby data host = 110000100950f7d 02:46:27.466 [Lua] Lobby data player_slot_5 = 0:0 02:46:27.466 [Lua] Lobby data player_slot_2 = 0:0 02:46:27.466 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:27.466 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:27.466 [Lua] Lobby data eac_authorized = true 02:46:27.466 [Lua] Set lobby end. 02:46:27.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:46:27.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 02:46:27.525 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 02:46:27.599 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 02:46:27.599 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 02:46:27.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:46:28.197 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:46:28.197 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 02:46:28.220 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 26 02:46:32.360 [Lua] Set lobby begin: 02:46:32.360 [Lua] Lobby data twitch_enabled = false 02:46:32.360 [Lua] Lobby data power_level = 648 02:46:32.360 [Lua] Lobby data num_players = 3 02:46:32.360 [Lua] Lobby data weave_name = false 02:46:32.360 [Lua] Lobby data game_mode = 1 02:46:32.360 [Lua] Lobby data is_private = false 02:46:32.360 [Lua] Lobby data mechanism = adventure 02:46:32.361 [Lua] Lobby data level_key = inn_level 02:46:32.361 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:32.361 [Lua] Lobby data selected_level_key = inn_level 02:46:32.361 [Lua] Lobby data unique_server_name = Kauffy 02:46:32.361 [Lua] Lobby data quick_game = true 02:46:32.361 [Lua] Lobby data matchmaking = true 02:46:32.361 [Lua] Lobby data difficulty = hard 02:46:32.361 [Lua] Lobby data country_code = US 02:46:32.361 [Lua] Lobby data host = 110000100950f7d 02:46:32.361 [Lua] Lobby data player_slot_5 = 0:0 02:46:32.361 [Lua] Lobby data player_slot_2 = 0:0 02:46:32.361 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:32.361 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:32.361 [Lua] Lobby data eac_authorized = true 02:46:32.361 [Lua] Set lobby end. 02:46:32.631 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit 02:46:32.633 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=106 02:46:32.634 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:46:39.002 [SteamLobby] Detected added member 110000118166c29 02:46:39.003 [Lua] [NetworkServer] Changing num_players from 3 to 4 02:46:39.003 [Lua] Players: 4 02:46:39.003 [Lua] Set lobby begin: 02:46:39.003 [Lua] Lobby data twitch_enabled = false 02:46:39.003 [Lua] Lobby data power_level = 648 02:46:39.003 [Lua] Lobby data num_players = 4 02:46:39.003 [Lua] Lobby data weave_name = false 02:46:39.003 [Lua] Lobby data game_mode = 1 02:46:39.003 [Lua] Lobby data is_private = false 02:46:39.003 [Lua] Lobby data mechanism = adventure 02:46:39.003 [Lua] Lobby data level_key = inn_level 02:46:39.003 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:39.003 [Lua] Lobby data selected_level_key = inn_level 02:46:39.004 [Lua] Lobby data unique_server_name = Kauffy 02:46:39.004 [Lua] Lobby data quick_game = true 02:46:39.004 [Lua] Lobby data matchmaking = true 02:46:39.004 [Lua] Lobby data difficulty = hard 02:46:39.004 [Lua] Lobby data country_code = US 02:46:39.004 [Lua] Lobby data host = 110000100950f7d 02:46:39.004 [Lua] Lobby data player_slot_5 = 0:0 02:46:39.004 [Lua] Lobby data player_slot_2 = 0:0 02:46:39.004 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:39.004 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:39.004 [Lua] Lobby data eac_authorized = true 02:46:39.004 [Lua] Set lobby end. 02:46:39.005 [Lua] [LobbyMembers] Member joined 110000118166c29 02:46:39.020 [Connection] Creating endpoint 110000118166c29 - reliable message sent 02:46:39.020 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:46:39.035 [SteamAuthenticator] Sent ticket request to 110000118166c29 02:46:39.036 [Lua] [ChatManager][1]System: Cousin Trevor is joining the game 02:46:43.309 [SteamAuthenticator] Got ticket from 110000118166c29 02:46:43.309 [SteamAuthenticator] BeginAuthSession 110000118166c29 02:46:43.309 [SteamAuthenticator] Authenticating 110000118166c29 02:46:43.334 [SteamAuthenticator] Got ticket request from 110000118166c29 02:46:43.334 [SteamAuthenticator] GetAuthSessionTicket 110000118166c29 02:46:43.334 [SteamAuthenticator] Sent ticket to 110000118166c29 02:46:43.546 [SteamAuthenticator] Steam validation for 110000118166c29 with response 0 02:46:43.596 [Connection] New session id 106 to 110000118166c29. 02:46:43.732 [Connection] Established a connection <3.106> to 110000118166c29 02:46:43.732 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:46:43.732 [Lua] [Matchmaking] Got a handshake request from 110000118166c29 with user name 'Cousin Trevor' 02:46:43.824 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000118166c29, replying lobby_ok 02:46:43.919 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000118166c29 REPLY wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:0 02:46:44.033 [Lua] Set lobby begin: 02:46:44.033 [Lua] Lobby data twitch_enabled = false 02:46:44.034 [Lua] Lobby data power_level = 648 02:46:44.034 [Lua] Lobby data num_players = 4 02:46:44.034 [Lua] Lobby data weave_name = false 02:46:44.034 [Lua] Lobby data game_mode = 1 02:46:44.034 [Lua] Lobby data is_private = false 02:46:44.034 [Lua] Lobby data mechanism = adventure 02:46:44.034 [Lua] Lobby data level_key = inn_level 02:46:44.034 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:44.034 [Lua] Lobby data selected_level_key = inn_level 02:46:44.034 [Lua] Lobby data unique_server_name = Kauffy 02:46:44.034 [Lua] Lobby data quick_game = true 02:46:44.034 [Lua] Lobby data matchmaking = true 02:46:44.034 [Lua] Lobby data difficulty = hard 02:46:44.034 [Lua] Lobby data country_code = US 02:46:44.034 [Lua] Lobby data host = 110000100950f7d 02:46:44.034 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:46:44.034 [Lua] Lobby data player_slot_2 = 0:0 02:46:44.034 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:44.035 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:44.035 [Lua] Lobby data eac_authorized = true 02:46:44.035 [Lua] Set lobby end. 02:46:44.035 [Lua] [Matchmaking] Assigning profile slot 5 to 110000118166c29 02:46:44.035 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:110000118166c29 02:46:46.322 [Lua] ### CLEARING PEER STATE FOR 110000118166c29 02:46:46.461 [Lua] [PSM] Peer 110000118166c29 joined. Want to use profile index "5" 02:46:46.461 [Lua] Mechanism says: a client joined the game! 110000118166c29 02:46:46.461 [EAC] EAC server has client 110000118166c29 (and owner 110000118166c29) 02:46:46.461 [EACServer] [18:46:46:461][Windows][EAC Server] [Info][RegisterClient] Client: 0110000118166C29 PlayerGUID: 76561198364388393 PlayerIP: 0.0.0.0 OwnerGUID: 76561198364388393 PlayerName: Kauffy 02:46:46.461 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000118166c29, connection_key=9) 02:46:46.766 [EACServer] [18:46:46:765][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000118166C29 Session: 10 Status: Client Authenticated Message: Client authenticated. 02:46:46.779 [EAC] Peer 110000118166c29 switched EAC state to ClientAuthenticatedLocal 02:46:47.052 [EACServer] [18:46:47:051][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000118166C29. 02:46:47.453 [EACServer] [18:46:47:453][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000118166C29 02:46:47.453 [EACServer] [18:46:47:453][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000118166C29 Session: 10 Status: Client Authenticated Remotely Message: Client authenticated remotely. 02:46:47.474 [EAC] Peer 110000118166c29 switched EAC state to ClientAuthenticatedRemote 02:46:48.465 [Lua] player (110000118166c29,1) was put into party 0 02:46:48.465 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29 02:46:48.561 [Lua] ### Sending rpc_level_loaded 02:46:48.561 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50 02:46:48.561 [Lua] Peer 110000118166c29 has loaded the level but not all enemies, so we wait 02:46:48.614 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000118166c29, connection_key=9) 02:46:48.616 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:26 my_peer_id:110000100950f7d 02:46:50.026 [SteamVoipClient] select_out(110000118166c29, on) 02:46:50.026 [SteamVoipClient] select_in(110000118166c29, on) 02:46:50.026 [SteamVoipClient] select_out(110000118166c29, off) 02:46:56.136 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:46:56.608 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:46:56.773 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 02:46:56.773 [Lua] [Matchmaking] Got a handshake request from 110000118166c29 with user name 'Cousin Trevor' 02:46:56.815 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110 02:46:56.815 [Lua] RemotePlayer:create_game_object( ) 110 02:46:56.830 [Lua] player (110000118166c29,1) was put into party 1 02:46:56.830 [Lua] Assigning peer(110000118166c29:1) to profile(5) career(3) 02:46:56.830 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000118166c29) local_player_id(1) profile_index(5) career_index(3) 02:46:56.830 [Lua] Set lobby begin: 02:46:56.830 [Lua] Lobby data twitch_enabled = false 02:46:56.831 [Lua] Lobby data power_level = 648 02:46:56.831 [Lua] Lobby data num_players = 4 02:46:56.831 [Lua] Lobby data weave_name = false 02:46:56.831 [Lua] Lobby data game_mode = 1 02:46:56.831 [Lua] Lobby data is_private = false 02:46:56.831 [Lua] Lobby data mechanism = adventure 02:46:56.831 [Lua] Lobby data level_key = inn_level 02:46:56.831 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:56.831 [Lua] Lobby data selected_level_key = inn_level 02:46:56.831 [Lua] Lobby data unique_server_name = Kauffy 02:46:56.831 [Lua] Lobby data quick_game = true 02:46:56.831 [Lua] Lobby data matchmaking = true 02:46:56.831 [Lua] Lobby data difficulty = hard 02:46:56.831 [Lua] Lobby data country_code = US 02:46:56.831 [Lua] Lobby data host = 110000100950f7d 02:46:56.831 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:46:56.831 [Lua] Lobby data player_slot_2 = 0:0 02:46:56.831 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:56.831 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:56.831 [Lua] Lobby data eac_authorized = true 02:46:56.832 [Lua] Set lobby end. 02:46:56.832 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:1100001059a1f2f | we:110000100950f7d | dr:110000104e5941b | bw:0 | es:110000118166c29 02:46:56.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 02:46:56.833 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:46:56.894 [Lua] PlayFabMirror:_commit_internal 38 02:46:56.894 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:46:56.899 [Lua] generate_backend_stats 110000100950f7d:1 02:46:56.917 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:46:56.917 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 149 02:46:56.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 149 02:46:57.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 02:46:57.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 02:46:57.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 02:46:57.014 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:46:57.014 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1 02:46:57.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001059a1f2f inventory_sync_id:27 my_peer_id:110000100950f7d 02:46:57.014 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:27 my_peer_id:110000100950f7d 02:46:57.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:27 my_peer_id:110000100950f7d 02:46:57.015 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104e5941b inventory_sync_id:27 my_peer_id:110000100950f7d 02:46:57.017 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29 02:46:57.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 149 02:46:57.035 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:27 my_peer_id:110000100950f7d 02:46:57.035 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 02:46:57.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient, async-read, 02:46:57.035 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 02:46:57.035 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 02:46:57.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:46:57.035 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:46:57.050 [Lua] commit result success 38 02:46:57.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:46:57.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 02:46:57.074 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:46:57.259 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:46:57.259 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:46:57.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:46:57.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:46:57.401 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09 02:46:57.401 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:46:57.890 [Lua] Set lobby begin: 02:46:57.890 [Lua] Lobby data twitch_enabled = false 02:46:57.890 [Lua] Lobby data power_level = 486 02:46:57.891 [Lua] Lobby data num_players = 4 02:46:57.891 [Lua] Lobby data weave_name = false 02:46:57.891 [Lua] Lobby data game_mode = 1 02:46:57.891 [Lua] Lobby data is_private = false 02:46:57.891 [Lua] Lobby data mechanism = adventure 02:46:57.891 [Lua] Lobby data level_key = inn_level 02:46:57.891 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:46:57.891 [Lua] Lobby data selected_level_key = inn_level 02:46:57.891 [Lua] Lobby data unique_server_name = Kauffy 02:46:57.891 [Lua] Lobby data quick_game = true 02:46:57.891 [Lua] Lobby data matchmaking = true 02:46:57.891 [Lua] Lobby data difficulty = hard 02:46:57.891 [Lua] Lobby data country_code = US 02:46:57.891 [Lua] Lobby data host = 110000100950f7d 02:46:57.891 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:46:57.891 [Lua] Lobby data player_slot_2 = 0:0 02:46:57.891 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:46:57.891 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:46:57.891 [Lua] Lobby data eac_authorized = true 02:46:57.892 [Lua] Set lobby end. 02:46:58.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:46:58.343 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base 02:46:58.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 02:46:58.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 02:46:58.521 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 02:46:58.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:46:58.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:46:58.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 02:46:58.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 02:46:59.162 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 02:46:59.162 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p 02:46:59.182 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 27 02:47:02.829 [Lua] Set lobby begin: 02:47:02.829 [Lua] Lobby data twitch_enabled = false 02:47:02.829 [Lua] Lobby data power_level = 635 02:47:02.829 [Lua] Lobby data num_players = 4 02:47:02.829 [Lua] Lobby data weave_name = false 02:47:02.829 [Lua] Lobby data game_mode = 1 02:47:02.829 [Lua] Lobby data is_private = false 02:47:02.829 [Lua] Lobby data mechanism = adventure 02:47:02.829 [Lua] Lobby data level_key = inn_level 02:47:02.829 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:02.829 [Lua] Lobby data selected_level_key = inn_level 02:47:02.829 [Lua] Lobby data unique_server_name = Kauffy 02:47:02.829 [Lua] Lobby data quick_game = true 02:47:02.830 [Lua] Lobby data matchmaking = true 02:47:02.830 [Lua] Lobby data difficulty = hard 02:47:02.830 [Lua] Lobby data country_code = US 02:47:02.830 [Lua] Lobby data host = 110000100950f7d 02:47:02.830 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:02.830 [Lua] Lobby data player_slot_2 = 0:0 02:47:02.830 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:02.830 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:02.830 [Lua] Lobby data eac_authorized = true 02:47:02.830 [Lua] Set lobby end. 02:47:03.779 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:03.780 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111 02:47:03.782 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:18.681 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:47:18.685 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:47:18.686 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 02:47:18.686 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins ) 02:47:18.686 [Lua] Set lobby begin: 02:47:18.686 [Lua] Lobby data twitch_enabled = false 02:47:18.686 [Lua] Lobby data power_level = 635 02:47:18.686 [Lua] Lobby data num_players = 4 02:47:18.686 [Lua] Lobby data weave_name = false 02:47:18.686 [Lua] Lobby data game_mode = 2 02:47:18.686 [Lua] Lobby data is_private = false 02:47:18.686 [Lua] Lobby data mechanism = adventure 02:47:18.686 [Lua] Lobby data level_key = inn_level 02:47:18.687 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:18.687 [Lua] Lobby data selected_level_key = elven_ruins 02:47:18.687 [Lua] Lobby data unique_server_name = Kauffy 02:47:18.687 [Lua] Lobby data quick_game = true 02:47:18.687 [Lua] Lobby data matchmaking = true 02:47:18.687 [Lua] Lobby data difficulty = hard 02:47:18.687 [Lua] Lobby data country_code = US 02:47:18.687 [Lua] Lobby data host = 110000100950f7d 02:47:18.687 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:18.687 [Lua] Lobby data player_slot_2 = 0:0 02:47:18.687 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:18.687 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:18.687 [Lua] Lobby data eac_authorized = true 02:47:18.687 [Lua] Set lobby end. 02:47:18.691 [Lua] Set lobby begin: 02:47:18.691 [Lua] Lobby data twitch_enabled = false 02:47:18.692 [Lua] Lobby data power_level = 635 02:47:18.692 [Lua] Lobby data num_players = 4 02:47:18.693 [Lua] Lobby data weave_name = false 02:47:18.693 [Lua] Lobby data game_mode = 2 02:47:18.693 [Lua] Lobby data is_private = false 02:47:18.693 [Lua] Lobby data mechanism = adventure 02:47:18.693 [Lua] Lobby data level_key = inn_level 02:47:18.693 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:18.693 [Lua] Lobby data selected_level_key = elven_ruins 02:47:18.693 [Lua] Lobby data unique_server_name = Kauffy 02:47:18.693 [Lua] Lobby data quick_game = true 02:47:18.693 [Lua] Lobby data matchmaking = true 02:47:18.694 [Lua] Lobby data difficulty = hard 02:47:18.694 [Lua] Lobby data country_code = US 02:47:18.694 [Lua] Lobby data host = 110000100950f7d 02:47:18.694 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:18.694 [Lua] Lobby data player_slot_2 = 0:0 02:47:18.694 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:18.694 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:18.694 [Lua] Lobby data eac_authorized = true 02:47:18.694 [Lua] Set lobby end. 02:47:18.695 [Lua] Complete level triggered. 02:47:18.697 [Save] Saving `save_data` 02:47:18.697 [Lua] gm_event_end_conditions_met false false 02:47:18.698 [Lua] FORCE COMMIT 39 02:47:18.698 [Lua] PlayFabMirror:_commit_internal 39 02:47:18.698 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:47:18.702 [Lua] generate_backend_stats 110000100950f7d:1 02:47:18.704 [Save] Save done 02:47:18.704 [Save] Saving `save_data` 02:47:18.710 [Save] Save done 02:47:18.714 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:47:18.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 150 02:47:18.715 [Save] Saving `save_data` 02:47:18.715 [Lua] TRANSITION nil nil elven_ruins 02:47:18.715 [Lua] Transition type "elven_ruins", is server: true 02:47:18.715 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:47:18.715 [Lua] [GameNetworkManager] Leaving game... 02:47:18.715 [Lua] [GameNetworkManager] Shutting down game session host. 02:47:18.715 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:47:18.715 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:47:18.715 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1450.56 02:47:18.720 [Save] Save done 02:47:18.726 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:47:18.726 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 150 02:47:18.742 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.742 warning: [Network] Got broken update game object message from llx 02:47:18.762 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.762 warning: [Network] Got broken update game object message from llx 02:47:18.781 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.781 warning: [Network] Got broken update game object message from llx 02:47:18.800 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.800 warning: [Network] Got broken update game object message from llx 02:47:18.819 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.819 warning: [Network] Got broken update game object message from llx 02:47:18.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 150 02:47:18.837 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.837 warning: [Network] Got broken update game object message from llx 02:47:18.843 [Lua] commit result success 39 02:47:18.874 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.874 warning: [Network] Got broken update game object message from llx 02:47:18.911 [GameSessionCommon] failed to skip message because type is unknown 02:47:18.911 warning: [Network] Got broken update game object message from llx 02:47:20.720 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:47:20.720 [Lua] Clearing all global lookup lists 02:47:20.720 [Lua] [IngamePlayerListUI] - Destroy 02:47:20.721 [Lua] [EquipmentUI] - Destroy 02:47:20.721 [Lua] [GamePadEquipmentUI] - Destroy 02:47:20.721 [Lua] [AbilityUI] - Destroy 02:47:20.721 [Lua] [GamePadAbilityUI] - Destroy 02:47:20.722 [Lua] [IngameUI] destroy 02:47:20.736 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 02:47:20.737 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 02:47:20.738 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 02:47:20.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 02:47:20.819 [Lua] [Managers] Destroying state managers... 02:47:20.827 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f 02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29 02:47:20.827 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b 02:47:20.827 [Lua] [Matchmaking] unregister rpcs 02:47:20.828 [Lua] ############### UNLOADING PACKAGES ############### 02:47:20.828 [Lua] [Gamestate] Enter state StateLoading 02:47:20.830 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:47:20.830 [Lua] [Matchmaking] register rpcs 02:47:20.830 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:47:20.830 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:47:20.830 [Lua] Set lobby begin: 02:47:20.830 [Lua] Lobby data twitch_enabled = false 02:47:20.830 [Lua] Lobby data power_level = 0 02:47:20.830 [Lua] Lobby data num_players = 4 02:47:20.830 [Lua] Lobby data weave_name = false 02:47:20.830 [Lua] Lobby data game_mode = 2 02:47:20.831 [Lua] Lobby data is_private = false 02:47:20.831 [Lua] Lobby data mechanism = adventure 02:47:20.831 [Lua] Lobby data level_key = inn_level 02:47:20.831 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:20.831 [Lua] Lobby data selected_level_key = elven_ruins 02:47:20.831 [Lua] Lobby data unique_server_name = Kauffy 02:47:20.831 [Lua] Lobby data quick_game = true 02:47:20.831 [Lua] Lobby data matchmaking = true 02:47:20.831 [Lua] Lobby data difficulty = hard 02:47:20.831 [Lua] Lobby data country_code = US 02:47:20.831 [Lua] Lobby data host = 110000100950f7d 02:47:20.831 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:20.831 [Lua] Lobby data player_slot_2 = 0:0 02:47:20.831 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:20.831 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:20.831 [Lua] Lobby data eac_authorized = true 02:47:20.831 [Lua] Set lobby end. 02:47:20.831 [Lua] registering RPCs 02:47:20.831 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:47:20.831 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:47:20.831 [Lua] Set lobby begin: 02:47:20.831 [Lua] Lobby data twitch_enabled = false 02:47:20.831 [Lua] Lobby data power_level = 0 02:47:20.831 [Lua] Lobby data num_players = 4 02:47:20.831 [Lua] Lobby data weave_name = false 02:47:20.832 [Lua] Lobby data game_mode = 2 02:47:20.832 [Lua] Lobby data is_private = false 02:47:20.832 [Lua] Lobby data mechanism = adventure 02:47:20.832 [Lua] Lobby data level_key = elven_ruins 02:47:20.832 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:20.832 [Lua] Lobby data selected_level_key = elven_ruins 02:47:20.832 [Lua] Lobby data unique_server_name = Kauffy 02:47:20.832 [Lua] Lobby data quick_game = true 02:47:20.832 [Lua] Lobby data matchmaking = true 02:47:20.832 [Lua] Lobby data difficulty = hard 02:47:20.832 [Lua] Lobby data country_code = US 02:47:20.832 [Lua] Lobby data host = 110000100950f7d 02:47:20.832 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:20.832 [Lua] Lobby data player_slot_2 = 0:0 02:47:20.833 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:20.833 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:20.833 [Lua] Lobby data eac_authorized = true 02:47:20.833 [Lua] Set lobby end. 02:47:20.833 [Lua] MUSIC MANAGER unmute_all_world_sounds 569353 0 02:47:20.833 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:47:20.839 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 02:47:20.839 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] 02:47:20.839 [Lua] [LevelTransitionHandler] load_level elven_ruins 02:47:20.989 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:47:20.990 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:47:20.990 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:47:20.990 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 02:47:20.990 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins" 02:47:20.990 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 02:47:20.990 [Lua] [StateLoading] got rpc_load_level 78 elven_ruins 02:47:21.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 02:47:21.101 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 02:47:21.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 02:47:21.120 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_02 569354 0 02:47:21.120 [Lua] MUSIC MANAGER Play_loading_screen_music 569355 0 02:47:21.764 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 02:47:25.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 02:47:25.535 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 02:47:25.553 [Lua] [LevelTransitionHandler] Level load completed! 02:47:25.553 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 631992 - weave: nil 02:47:25.591 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:47:25.591 [Lua] checking dlc's against conflict directors 02:47:25.591 [Lua] --- --- --- 02:47:25.591 [Lua] Starting... difficulty 'hard' 02:47:25.591 [Lua] These are the starting conflict directors: 02:47:25.591 [Lua] skaven 02:47:25.591 [Lua] --- --- --- 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: default 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: default 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> re-used the same breeds 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: skaven 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> re-used the same breeds 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_with_shield chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: skaven_beastmen 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: beastmen 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> re-used the same breeds 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: chaos_beastmen 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> re-used the same breeds 02:47:25.591 [Lua] 02:47:25.591 [Lua] Looking for a new director: 02:47:25.591 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] ->trying director: beastmen 02:47:25.591 [Lua] --> success! 02:47:25.591 [Lua] --> re-used the same breeds 02:47:25.591 [Lua] 02:47:25.591 [Lua] DONE! Found the following directors: 02:47:25.591 [Lua] default 02:47:25.591 [Lua] default 02:47:25.591 [Lua] skaven 02:47:25.591 [Lua] skaven_beastmen 02:47:25.591 [Lua] beastmen 02:47:25.591 [Lua] chaos_beastmen 02:47:25.591 [Lua] beastmen 02:47:25.591 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_raider chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_vortex_sorcerer skaven_plague_monk skaven_loot_rat 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 02:47:25.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 02:47:25.592 [Lua] ### Sending rpc_level_loaded 02:47:25.592 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 78 02:47:25.592 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 02:47:25.613 [Lua] ### Sending rpc_level_loaded 02:47:25.613 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 78 02:47:26.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:47:26.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:47:26.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:47:26.069 [Lua] ### Sending rpc_level_loaded 02:47:26.069 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 78 02:47:26.069 [Lua] Peer 110000104e5941b has loaded the level and all enemies are loaded 02:47:26.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:47:26.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:47:26.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:47:26.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:47:26.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:47:26.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:47:26.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:47:26.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:47:26.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:47:27.639 [Lua] ### Sending rpc_level_loaded 02:47:27.639 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 78 02:47:27.639 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded 02:47:27.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:47:27.674 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:47:27.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:47:27.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:47:27.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:47:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:47:28.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:47:28.013 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:47:28.013 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:47:28.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:47:28.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:47:28.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:47:28.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:47:28.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:47:28.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:47:28.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:47:28.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:47:28.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:47:28.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:47:28.921 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:47:28.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:47:29.174 [Lua] ### Sending rpc_level_loaded 02:47:29.174 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 78 02:47:29.174 [Lua] Peer 1100001059a1f2f has loaded the level and all enemies are loaded 02:47:29.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:47:29.258 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:47:29.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:47:29.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:47:29.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:47:29.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:47:30.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:47:30.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:47:30.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:47:30.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:47:30.477 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:47:30.477 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:47:30.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:47:30.814 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:47:30.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:47:31.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:47:31.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:47:31.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:47:31.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:47:31.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:47:31.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:47:31.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:47:31.607 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:47:31.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:47:31.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:47:31.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:47:31.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:47:32.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:47:32.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:47:32.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:47:32.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:47:32.620 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:47:32.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:47:32.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:47:32.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:47:32.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:47:33.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:47:33.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:47:33.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:47:33.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:47:33.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:47:33.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:47:33.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:47:33.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:47:33.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:47:33.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:47:33.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:47:33.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:47:34.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:47:34.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:47:34.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:47:34.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:47:34.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:47:34.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:47:34.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:47:34.172 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:47:34.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 02:47:34.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 02:47:34.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 02:47:35.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 02:47:35.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 02:47:35.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 02:47:35.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 02:47:36.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 02:47:36.364 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 02:47:36.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 02:47:37.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 02:47:37.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 02:47:37.124 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom 02:47:37.124 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:47:37.124 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:47:38.136 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:47:38.136 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:47:38.136 [Lua] [Matchmaking] unregister rpcs 02:47:38.136 [Lua] Set lobby begin: 02:47:38.136 [Lua] Lobby data twitch_enabled = false 02:47:38.136 [Lua] Lobby data power_level = 0 02:47:38.136 [Lua] Lobby data num_players = 4 02:47:38.136 [Lua] Lobby data weave_name = false 02:47:38.136 [Lua] Lobby data game_mode = 2 02:47:38.136 [Lua] Lobby data is_private = false 02:47:38.136 [Lua] Lobby data mechanism = adventure 02:47:38.136 [Lua] Lobby data level_key = elven_ruins 02:47:38.136 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:38.136 [Lua] Lobby data selected_level_key = elven_ruins 02:47:38.136 [Lua] Lobby data unique_server_name = Kauffy 02:47:38.136 [Lua] Lobby data quick_game = true 02:47:38.137 [Lua] Lobby data matchmaking = true 02:47:38.137 [Lua] Lobby data difficulty = hard 02:47:38.137 [Lua] Lobby data country_code = US 02:47:38.137 [Lua] Lobby data host = 110000100950f7d 02:47:38.137 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:38.137 [Lua] Lobby data player_slot_2 = 0:0 02:47:38.137 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:38.137 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:38.137 [Lua] Lobby data eac_authorized = true 02:47:38.137 [Lua] Set lobby end. 02:47:38.137 [Lua] [Managers] Destroying state managers... 02:47:38.138 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 02:47:38.138 [Lua] MUSIC MANAGER Stop_loading_screen_music 569356 0 02:47:38.138 [Lua] [Gamestate] Enter StateIngame HOST 02:47:38.138 [Lua] <>level = elven_ruins<> 02:47:38.138 [Lua] Set lobby begin: 02:47:38.138 [Lua] Lobby data twitch_enabled = false 02:47:38.138 [Lua] Lobby data power_level = 0 02:47:38.138 [Lua] Lobby data num_players = 4 02:47:38.138 [Lua] Lobby data weave_name = false 02:47:38.138 [Lua] Lobby data game_mode = 2 02:47:38.138 [Lua] Lobby data is_private = false 02:47:38.138 [Lua] Lobby data mechanism = adventure 02:47:38.138 [Lua] Lobby data level_key = elven_ruins 02:47:38.138 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:38.138 [Lua] Lobby data selected_level_key = elven_ruins 02:47:38.138 [Lua] Lobby data unique_server_name = Kauffy 02:47:38.138 [Lua] Lobby data quick_game = true 02:47:38.139 [Lua] Lobby data matchmaking = true 02:47:38.139 [Lua] Lobby data difficulty = hard 02:47:38.139 [Lua] Lobby data country_code = US 02:47:38.139 [Lua] Lobby data host = 110000100950f7d 02:47:38.139 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:38.139 [Lua] Lobby data player_slot_2 = 0:0 02:47:38.139 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:38.139 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:38.139 [Lua] Lobby data eac_authorized = true 02:47:38.139 [Lua] Set lobby end. 02:47:38.139 [Umbra] Init version: 3.4.15 :: 16 threads 02:47:38.139 [Lua] [StateIngame] Server ingame 02:47:38.143 [Lua] Set lobby begin: 02:47:38.143 [Lua] Lobby data twitch_enabled = false 02:47:38.143 [Lua] Lobby data power_level = 0 02:47:38.143 [Lua] Lobby data num_players = 4 02:47:38.143 [Lua] Lobby data weave_name = false 02:47:38.143 [Lua] Lobby data game_mode = 2 02:47:38.143 [Lua] Lobby data is_private = false 02:47:38.143 [Lua] Lobby data mechanism = adventure 02:47:38.143 [Lua] Lobby data level_key = elven_ruins 02:47:38.143 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:38.143 [Lua] Lobby data selected_level_key = elven_ruins 02:47:38.143 [Lua] Lobby data unique_server_name = Kauffy 02:47:38.143 [Lua] Lobby data quick_game = true 02:47:38.143 [Lua] Lobby data matchmaking = true 02:47:38.143 [Lua] Lobby data difficulty = hard 02:47:38.143 [Lua] Lobby data country_code = US 02:47:38.143 [Lua] Lobby data host = 110000100950f7d 02:47:38.143 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:38.143 [Lua] Lobby data player_slot_2 = 0:0 02:47:38.143 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:38.144 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:38.144 [Lua] Lobby data eac_authorized = true 02:47:38.144 [Lua] Set lobby end. 02:47:38.144 [Lua] [Matchmaking] register rpcs 02:47:38.144 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:47:38.144 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 02:47:38.144 [Lua] [GameNetworkManager] self.is_server = true 02:47:38.144 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:47:38.144 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 02:47:38.144 [Network] Setting artificial MTU limit to 65536 02:47:38.156 [Lua] Switching ConflictSettings: to: default 02:47:38.156 [Lua] pacing=default 02:47:38.156 [Lua] roaming=nil 02:47:38.156 [Lua] specials=default 02:47:38.156 [Lua] debug_color=maroon 02:47:38.156 [Lua] pack_spawning=default 02:47:38.156 [Lua] contained_breeds=nil 02:47:38.156 [Lua] disabled=false 02:47:38.156 [Lua] boss=default 02:47:38.156 [Lua] horde=default 02:47:38.156 [Lua] name=default 02:47:38.156 [Lua] intensity=default 02:47:38.156 [Lua] --- 02:47:38.156 [Lua] [LevelAnalysis] set_random_seed( 631992) 02:47:38.175 [Lua] [AIInterestPointSystem] Level Seed: 631992 02:47:38.175 [Lua] 02:47:38.175 [Lua] [entity_system_bag] = table 02:47:38.175 [Lua] [entity_system_bag] = metatable 02:47:38.175 [Lua] [startup_data] = table 02:47:38.175 [Lua] [entity_manager] = table 02:47:38.175 [Lua] [entity_manager] = metatable 02:47:38.175 [Lua] [unit_spawner] = table 02:47:38.175 [Lua] [unit_spawner] = metatable 02:47:38.175 [Lua] [unit_storage] = table 02:47:38.175 [Lua] [unit_storage] = metatable 02:47:38.175 [Lua] [dice_keeper] = table 02:47:38.175 [Lua] [dice_keeper] = metatable 02:47:38.175 [Lua] [is_server] = true (boolean) 02:47:38.175 [Lua] [world] = [World] 02:47:38.175 [Lua] [system_api] = table 02:47:38.175 [Lua] [entity_system] = table 02:47:38.175 [Lua] [entity_system] = metatable 02:47:38.175 [Lua] [network_lobby] = table 02:47:38.175 [Lua] [network_lobby] = metatable 02:47:38.175 [Lua] [profile_synchronizer] = table 02:47:38.175 [Lua] [profile_synchronizer] = metatable 02:47:38.175 [Lua] [level_transition_handler] = table 02:47:38.175 [Lua] [level_transition_handler] = metatable 02:47:38.175 [Lua] [num_local_human_players] = 1 (number) 02:47:38.175 [Lua] [statistics_db] = table 02:47:38.175 [Lua] [statistics_db] = metatable 02:47:38.176 [Lua] [network_server] = table 02:47:38.176 [Lua] [network_server] = metatable 02:47:38.176 [Lua] [input_manager] = table 02:47:38.176 [Lua] [input_manager] = metatable 02:47:38.176 [Lua] [network_clock] = table 02:47:38.176 [Lua] [network_clock] = metatable 02:47:38.176 [Lua] [network_transmit] = table 02:47:38.176 [Lua] [network_transmit] = metatable 02:47:38.176 [Lua] [free_flight_manager] = table 02:47:38.176 [Lua] [free_flight_manager] = metatable 02:47:38.176 [Lua] [network_manager] = table 02:47:38.176 [Lua] [network_manager] = metatable 02:47:38.176 [Lua] [network_event_delegate] = table 02:47:38.176 [Lua] [network_event_delegate] = metatable 02:47:38.176 [Lua] 02:47:38.176 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:47:38.176 [Lua] ignoring extension VersusInteractObjectiveExtension 02:47:38.176 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:47:38.176 [Lua] ignoring extension VersusSocketObjectiveExtension 02:47:38.176 [Lua] ignoring extension VersusTargetObjectiveExtension 02:47:38.176 [Lua] ignoring extension VersusMissionObjectiveExtension 02:47:38.180 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:47:38.198 [Lua] [AchievementManager] Achievements using the steam platform 02:47:38.199 [Lua] [StateIngame] Level seed: 631992 02:47:38.199 [World] Spawning level. 02:47:38.602 [Lua] [LevelAnalysis] set_random_seed( 631992) 02:47:38.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 151 02:47:38.623 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:47:38.623 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:47:38.623 [Lua] [IngameUI] init 02:47:38.633 [SteamVoipClient] select_out(110000100950f7d, off) 02:47:38.633 [SteamVoipClient] select_out(110000104e5941b, off) 02:47:38.633 [SteamVoipClient] select_out(110000118166c29, off) 02:47:38.636 [Lua] cb_razer_chroma_setup 02:47:38.668 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:47:38.669 [Lua] Set lobby begin: 02:47:38.669 [Lua] Lobby data twitch_enabled = false 02:47:38.669 [Lua] Lobby data power_level = 835 02:47:38.669 [Lua] Lobby data num_players = 4 02:47:38.669 [Lua] Lobby data weave_name = false 02:47:38.669 [Lua] Lobby data game_mode = 2 02:47:38.669 [Lua] Lobby data is_private = false 02:47:38.669 [Lua] Lobby data mechanism = adventure 02:47:38.669 [Lua] Lobby data level_key = elven_ruins 02:47:38.669 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:38.669 [Lua] Lobby data selected_level_key = elven_ruins 02:47:38.669 [Lua] Lobby data unique_server_name = Kauffy 02:47:38.669 [Lua] Lobby data quick_game = true 02:47:38.669 [Lua] Lobby data matchmaking = true 02:47:38.669 [Lua] Lobby data difficulty = hard 02:47:38.669 [Lua] Lobby data country_code = US 02:47:38.670 [Lua] Lobby data host = 110000100950f7d 02:47:38.670 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:38.670 [Lua] Lobby data player_slot_2 = 0:0 02:47:38.670 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:38.670 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:38.670 [Lua] Lobby data eac_authorized = true 02:47:38.670 [Lua] Set lobby end. 02:47:38.670 [Lua] CurrentConflictSettings default 02:47:38.670 [Lua] [ConflictDirector] conflict_director is ai_ready 02:47:38.675 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:47:38.675 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:47:38.682 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:47:38.682 [Lua] Forming navigation groups in one frame 02:47:38.682 [Lua] Forming navigation groups 02:47:38.688 [Lua] NavigationGroupManager -> calulation time A: 0.0069999999996070983 02:47:38.942 [Lua] NavigationGroupManager -> calulation time B: 0.25399999999990541 02:47:38.942 [Lua] number of nav groups: 469 02:47:38.948 [Lua] number of refined nav groups : 268 02:47:38.953 [Lua] NavigationGroupManager -> calulation time C: 0.010000000000218279 02:47:38.953 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 16.22467250637709 Normalized coefficient: 0.97074378504770864 02:47:38.957 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.358265027776353 Normalized coefficient: 1.5205249100853619 02:47:38.964 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.991297818720339 Normalized coefficient: 1.2123500068872555 02:47:38.968 [Lua] -------------> JOW Perfect-density 2.25 Sum density 1.6752040386199951 Normalized coefficient: 1.3431199711370754 02:47:38.980 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:47:38.980 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:47:38.984 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 02:47:38.984 [Lua] [LevelAnalysis] This level has a total main-path length of 1149.326 meters. 02:47:38.984 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:47:38.984 [Lua] [LevelAnalysis] 02:47:38.984 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:47:38.984 [Lua] [LevelAnalysis] 02:47:38.984 [Lua] [LevelAnalysis] Terror events added: 02:47:38.984 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:47:38.984 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:47:38.984 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:47:38.984 [Lua] ----> using boss gizmo! 02:47:38.984 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -254.3 start-travel-dist: 264.3, end-travel-dist: 363.8 spawn_distance 0.0 02:47:38.984 [Lua] Adding main path event: Vector3Box(-55, -137.5, 17.179) boss_event_rat_ogre 45 table: 0000000009625090 02:47:38.984 [Lua] ----> using boss gizmo! 02:47:38.984 [Lua] [LevelAnalysis] section: 3, start-index: 11, end-index: 20, forbidden-dist: -134.7 start-travel-dist: 723.1, end-travel-dist: 1056.3 spawn_distance 578.4 02:47:38.984 [Lua] Adding main path event: Vector3Box(211.297, 336.426, 25.9423) boss_event_rat_ogre 45 table: 0000000009625380 02:47:38.984 [Lua] [LevelAnalysis] num_event_places_f: 0.7328837547302246 , num_event_places: 0 , trailing_event_fraction: 0.7328837547302246 , num_events: 1 02:47:38.984 [Lua] [LevelAnalysis] Level path distance: 1149.3256320953369 02:47:38.984 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1149.3256320953369 forbidden_dist: -1049.3256320953369 02:47:38.984 [Lua] [LevelAnalysis] wanted_distance: 161.27014129415221 02:47:38.984 [Lua] [LevelAnalysis] Terror events added: 02:47:38.984 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:47:38.984 [Lua] Adding main path event: Vector3Box(-150.149, -118.214, 22.8787) rare_event_loot_rat 45 table: 0000000009625810 02:47:38.984 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:47:38.989 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 02:47:38.997 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 02:47:38.997 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:47:38.997 [Save] Loading `ut_tweaks_presets` 02:47:38.997 warning: [Save] Missing filename `ut_tweaks_presets` 02:47:39.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 151 02:47:39.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 151 02:47:44.583 [Lua] Set lobby begin: 02:47:44.583 [Lua] Lobby data twitch_enabled = false 02:47:44.583 [Lua] Lobby data power_level = 835 02:47:44.583 [Lua] Lobby data num_players = 4 02:47:44.583 [Lua] Lobby data weave_name = false 02:47:44.583 [Lua] Lobby data game_mode = 2 02:47:44.583 [Lua] Lobby data is_private = false 02:47:44.583 [Lua] Lobby data mechanism = adventure 02:47:44.583 [Lua] Lobby data level_key = elven_ruins 02:47:44.583 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:44.584 [Lua] Lobby data selected_level_key = elven_ruins 02:47:44.584 [Lua] Lobby data unique_server_name = Kauffy 02:47:44.584 [Lua] Lobby data quick_game = true 02:47:44.584 [Lua] Lobby data matchmaking = true 02:47:44.584 [Lua] Lobby data difficulty = hard 02:47:44.584 [Lua] Lobby data country_code = US 02:47:44.584 [Lua] Lobby data host = 110000100950f7d 02:47:44.584 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:44.584 [Lua] Lobby data player_slot_2 = 0:0 02:47:44.584 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:44.584 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:44.584 [Lua] Lobby data eac_authorized = true 02:47:44.585 [Lua] Set lobby end. 02:47:44.585 [Lua] [Matchmaking] Assigned player 110000104e5941b to slot 3 when hot join syncing 02:47:44.585 [Lua] Breedfreezer (server) starting a hot join sync 02:47:44.585 [Lua] packing 0 units of breed chaos_marauder 02:47:44.585 [Lua] packing 0 units of breed skaven_clan_rat 02:47:44.585 [Lua] packing 0 units of breed skaven_storm_vermin 02:47:44.585 [Lua] packing 0 units of breed skaven_slave 02:47:44.585 [Lua] packing 0 units of breed chaos_fanatic 02:47:44.585 [Lua] packing 0 units of breed beastmen_ungor_archer 02:47:44.585 [Lua] packing 0 units of breed chaos_raider 02:47:44.585 [Lua] packing 0 units of breed chaos_warrior 02:47:44.585 [Lua] packing 0 units of breed chaos_berzerker 02:47:44.585 [Lua] packing 0 units of breed beastmen_bestigor 02:47:44.585 [Lua] packing 0 units of breed beastmen_ungor 02:47:44.585 [Lua] packing 0 units of breed skaven_plague_monk 02:47:44.585 [Lua] packing 0 units of breed beastmen_gor 02:47:44.585 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:47:44.585 [Lua] 02:47:44.585 [Lua] [1] = 1 (number) 02:47:44.585 [Lua] [2] = 0 (number) 02:47:44.585 [Lua] [3] = 1 (number) 02:47:44.585 [Lua] [4] = 0 (number) 02:47:44.585 [Lua] [5] = 1 (number) 02:47:44.585 [Lua] [6] = 0 (number) 02:47:44.585 [Lua] [7] = 1 (number) 02:47:44.585 [Lua] [8] = 0 (number) 02:47:44.585 [Lua] [9] = 1 (number) 02:47:44.585 [Lua] [10] = 0 (number) 02:47:44.585 [Lua] [11] = 1 (number) 02:47:44.585 [Lua] [12] = 0 (number) 02:47:44.585 [Lua] [13] = 1 (number) 02:47:44.585 [Lua] [14] = 0 (number) 02:47:44.585 [Lua] [15] = 1 (number) 02:47:44.585 [Lua] [16] = 0 (number) 02:47:44.585 [Lua] [17] = 1 (number) 02:47:44.585 [Lua] [18] = 0 (number) 02:47:44.585 [Lua] [19] = 1 (number) 02:47:44.585 [Lua] [20] = 0 (number) 02:47:44.585 [Lua] [21] = 1 (number) 02:47:44.585 [Lua] [22] = 0 (number) 02:47:44.585 [Lua] [23] = 1 (number) 02:47:44.585 [Lua] [24] = 0 (number) 02:47:44.585 [Lua] [25] = 1 (number) 02:47:44.585 [Lua] [26] = 0 (number) 02:47:44.585 [Lua] 02:47:44.585 [Lua] 02:47:44.585 [Lua] 02:47:44.586 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 02:47:44.586 [Lua] RemotePlayer:create_game_object( ) 60 02:47:44.602 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b 02:47:44.796 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:47:44.796 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1 02:47:48.226 [Lua] Set lobby begin: 02:47:48.226 [Lua] Lobby data twitch_enabled = false 02:47:48.226 [Lua] Lobby data power_level = 417 02:47:48.226 [Lua] Lobby data num_players = 4 02:47:48.226 [Lua] Lobby data weave_name = false 02:47:48.226 [Lua] Lobby data game_mode = 2 02:47:48.227 [Lua] Lobby data is_private = false 02:47:48.227 [Lua] Lobby data mechanism = adventure 02:47:48.227 [Lua] Lobby data level_key = elven_ruins 02:47:48.227 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:48.227 [Lua] Lobby data selected_level_key = elven_ruins 02:47:48.227 [Lua] Lobby data unique_server_name = Kauffy 02:47:48.227 [Lua] Lobby data quick_game = true 02:47:48.227 [Lua] Lobby data matchmaking = true 02:47:48.227 [Lua] Lobby data difficulty = hard 02:47:48.227 [Lua] Lobby data country_code = US 02:47:48.227 [Lua] Lobby data host = 110000100950f7d 02:47:48.227 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:48.227 [Lua] Lobby data player_slot_2 = 0:0 02:47:48.227 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:48.227 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:48.227 [Lua] Lobby data eac_authorized = true 02:47:48.227 [Lua] Set lobby end. 02:47:48.686 [Lua] Set lobby begin: 02:47:48.686 [Lua] Lobby data twitch_enabled = false 02:47:48.687 [Lua] Lobby data power_level = 417 02:47:48.687 [Lua] Lobby data num_players = 4 02:47:48.687 [Lua] Lobby data weave_name = false 02:47:48.687 [Lua] Lobby data game_mode = 2 02:47:48.687 [Lua] Lobby data is_private = false 02:47:48.687 [Lua] Lobby data mechanism = adventure 02:47:48.687 [Lua] Lobby data level_key = elven_ruins 02:47:48.687 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:48.687 [Lua] Lobby data selected_level_key = elven_ruins 02:47:48.687 [Lua] Lobby data unique_server_name = Kauffy 02:47:48.687 [Lua] Lobby data quick_game = true 02:47:48.687 [Lua] Lobby data matchmaking = true 02:47:48.687 [Lua] Lobby data difficulty = hard 02:47:48.687 [Lua] Lobby data country_code = US 02:47:48.687 [Lua] Lobby data host = 110000100950f7d 02:47:48.687 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:48.687 [Lua] Lobby data player_slot_2 = 0:0 02:47:48.687 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:48.687 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:48.687 [Lua] Lobby data eac_authorized = true 02:47:48.687 [Lua] Set lobby end. 02:47:48.687 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing 02:47:48.687 [Lua] Breedfreezer (server) starting a hot join sync 02:47:48.687 [Lua] packing 0 units of breed chaos_marauder 02:47:48.687 [Lua] packing 0 units of breed skaven_clan_rat 02:47:48.687 [Lua] packing 0 units of breed skaven_storm_vermin 02:47:48.687 [Lua] packing 0 units of breed skaven_slave 02:47:48.687 [Lua] packing 0 units of breed chaos_fanatic 02:47:48.687 [Lua] packing 0 units of breed beastmen_ungor_archer 02:47:48.687 [Lua] packing 0 units of breed chaos_raider 02:47:48.687 [Lua] packing 0 units of breed chaos_warrior 02:47:48.687 [Lua] packing 0 units of breed chaos_berzerker 02:47:48.687 [Lua] packing 0 units of breed beastmen_bestigor 02:47:48.687 [Lua] packing 0 units of breed beastmen_ungor 02:47:48.687 [Lua] packing 0 units of breed skaven_plague_monk 02:47:48.687 [Lua] packing 0 units of breed beastmen_gor 02:47:48.687 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:47:48.687 [Lua] 02:47:48.687 [Lua] [1] = 1 (number) 02:47:48.687 [Lua] [2] = 0 (number) 02:47:48.687 [Lua] [3] = 1 (number) 02:47:48.687 [Lua] [4] = 0 (number) 02:47:48.687 [Lua] [5] = 1 (number) 02:47:48.687 [Lua] [6] = 0 (number) 02:47:48.687 [Lua] [7] = 1 (number) 02:47:48.687 [Lua] [8] = 0 (number) 02:47:48.687 [Lua] [9] = 1 (number) 02:47:48.687 [Lua] [10] = 0 (number) 02:47:48.687 [Lua] [11] = 1 (number) 02:47:48.687 [Lua] [12] = 0 (number) 02:47:48.687 [Lua] [13] = 1 (number) 02:47:48.687 [Lua] [14] = 0 (number) 02:47:48.687 [Lua] [15] = 1 (number) 02:47:48.687 [Lua] [16] = 0 (number) 02:47:48.687 [Lua] [17] = 1 (number) 02:47:48.687 [Lua] [18] = 0 (number) 02:47:48.687 [Lua] [19] = 1 (number) 02:47:48.687 [Lua] [20] = 0 (number) 02:47:48.687 [Lua] [21] = 1 (number) 02:47:48.687 [Lua] [22] = 0 (number) 02:47:48.687 [Lua] [23] = 1 (number) 02:47:48.687 [Lua] [24] = 0 (number) 02:47:48.687 [Lua] [25] = 1 (number) 02:47:48.687 [Lua] [26] = 0 (number) 02:47:48.687 [Lua] 02:47:48.687 [Lua] 02:47:48.687 [Lua] 02:47:48.688 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 02:47:48.688 [Lua] RemotePlayer:create_game_object( ) 61 02:47:48.705 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29 02:47:48.969 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:47:48.969 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1 02:47:50.466 [Lua] Set lobby begin: 02:47:50.466 [Lua] Lobby data twitch_enabled = false 02:47:50.466 [Lua] Lobby data power_level = 417 02:47:50.466 [Lua] Lobby data num_players = 4 02:47:50.466 [Lua] Lobby data weave_name = false 02:47:50.466 [Lua] Lobby data game_mode = 2 02:47:50.467 [Lua] Lobby data is_private = false 02:47:50.467 [Lua] Lobby data mechanism = adventure 02:47:50.467 [Lua] Lobby data level_key = elven_ruins 02:47:50.467 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:50.467 [Lua] Lobby data selected_level_key = elven_ruins 02:47:50.467 [Lua] Lobby data unique_server_name = Kauffy 02:47:50.467 [Lua] Lobby data quick_game = true 02:47:50.467 [Lua] Lobby data matchmaking = true 02:47:50.467 [Lua] Lobby data difficulty = hard 02:47:50.467 [Lua] Lobby data country_code = US 02:47:50.467 [Lua] Lobby data host = 110000100950f7d 02:47:50.467 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:50.467 [Lua] Lobby data player_slot_2 = 0:0 02:47:50.467 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:50.467 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:50.467 [Lua] Lobby data eac_authorized = true 02:47:50.467 [Lua] Set lobby end. 02:47:50.467 [Lua] [Matchmaking] Assigned player 1100001059a1f2f to slot 1 when hot join syncing 02:47:50.467 [Lua] Breedfreezer (server) starting a hot join sync 02:47:50.467 [Lua] packing 0 units of breed chaos_marauder 02:47:50.467 [Lua] packing 0 units of breed skaven_clan_rat 02:47:50.467 [Lua] packing 0 units of breed skaven_storm_vermin 02:47:50.467 [Lua] packing 0 units of breed skaven_slave 02:47:50.467 [Lua] packing 0 units of breed chaos_fanatic 02:47:50.467 [Lua] packing 0 units of breed beastmen_ungor_archer 02:47:50.467 [Lua] packing 0 units of breed chaos_raider 02:47:50.467 [Lua] packing 0 units of breed chaos_warrior 02:47:50.467 [Lua] packing 0 units of breed chaos_berzerker 02:47:50.467 [Lua] packing 0 units of breed beastmen_bestigor 02:47:50.467 [Lua] packing 0 units of breed beastmen_ungor 02:47:50.467 [Lua] packing 0 units of breed skaven_plague_monk 02:47:50.467 [Lua] packing 0 units of breed beastmen_gor 02:47:50.467 [Lua] --> rpc-package size reached, sending rpc now (last package) 02:47:50.467 [Lua] 02:47:50.467 [Lua] [1] = 1 (number) 02:47:50.467 [Lua] [2] = 0 (number) 02:47:50.467 [Lua] [3] = 1 (number) 02:47:50.467 [Lua] [4] = 0 (number) 02:47:50.467 [Lua] [5] = 1 (number) 02:47:50.467 [Lua] [6] = 0 (number) 02:47:50.467 [Lua] [7] = 1 (number) 02:47:50.467 [Lua] [8] = 0 (number) 02:47:50.467 [Lua] [9] = 1 (number) 02:47:50.467 [Lua] [10] = 0 (number) 02:47:50.467 [Lua] [11] = 1 (number) 02:47:50.467 [Lua] [12] = 0 (number) 02:47:50.467 [Lua] [13] = 1 (number) 02:47:50.467 [Lua] [14] = 0 (number) 02:47:50.467 [Lua] [15] = 1 (number) 02:47:50.467 [Lua] [16] = 0 (number) 02:47:50.467 [Lua] [17] = 1 (number) 02:47:50.467 [Lua] [18] = 0 (number) 02:47:50.467 [Lua] [19] = 1 (number) 02:47:50.467 [Lua] [20] = 0 (number) 02:47:50.467 [Lua] [21] = 1 (number) 02:47:50.467 [Lua] [22] = 0 (number) 02:47:50.467 [Lua] [23] = 1 (number) 02:47:50.467 [Lua] [24] = 0 (number) 02:47:50.467 [Lua] [25] = 1 (number) 02:47:50.467 [Lua] [26] = 0 (number) 02:47:50.467 [Lua] 02:47:50.467 [Lua] 02:47:50.467 [Lua] 02:47:50.468 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 02:47:50.468 [Lua] RemotePlayer:create_game_object( ) 62 02:47:50.489 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f 02:47:50.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:50.497 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:50.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 02:47:50.629 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:50.630 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 02:47:50.631 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:50.662 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:50.663 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 02:47:50.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:50.763 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 02:47:50.763 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1 02:47:50.764 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit 02:47:50.765 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 02:47:50.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:47:50.852 [Lua] StateInGameRunning:_game_actually_starts() 02:47:50.852 [Lua] ################################################################################################################# 02:47:50.852 [Lua] [Loading Time]: 00:00:30 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:47:50.852 [Lua] ################################################################################################################# 02:47:50.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 152 02:47:50.852 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:47:50.867 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 152 02:47:51.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:47:51.068 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:47:51.078 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 152 02:47:51.078 [Lua] Commit load time data 02:47:51.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x8b040, position: 0 02:47:53.475 [Lua] Set lobby begin: 02:47:53.475 [Lua] Lobby data twitch_enabled = false 02:47:53.475 [Lua] Lobby data power_level = 451 02:47:53.475 [Lua] Lobby data num_players = 4 02:47:53.475 [Lua] Lobby data weave_name = false 02:47:53.475 [Lua] Lobby data game_mode = 2 02:47:53.475 [Lua] Lobby data is_private = false 02:47:53.475 [Lua] Lobby data mechanism = adventure 02:47:53.475 [Lua] Lobby data level_key = elven_ruins 02:47:53.475 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:53.475 [Lua] Lobby data selected_level_key = elven_ruins 02:47:53.475 [Lua] Lobby data unique_server_name = Kauffy 02:47:53.475 [Lua] Lobby data quick_game = true 02:47:53.475 [Lua] Lobby data matchmaking = true 02:47:53.475 [Lua] Lobby data difficulty = hard 02:47:53.475 [Lua] Lobby data country_code = US 02:47:53.475 [Lua] Lobby data host = 110000100950f7d 02:47:53.475 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:53.475 [Lua] Lobby data player_slot_2 = 0:0 02:47:53.475 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:53.475 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:53.476 [Lua] Lobby data eac_authorized = true 02:47:53.476 [Lua] Set lobby end. 02:47:58.505 [Lua] Set lobby begin: 02:47:58.505 [Lua] Lobby data twitch_enabled = false 02:47:58.505 [Lua] Lobby data power_level = 635 02:47:58.505 [Lua] Lobby data num_players = 4 02:47:58.505 [Lua] Lobby data weave_name = false 02:47:58.505 [Lua] Lobby data game_mode = 2 02:47:58.505 [Lua] Lobby data is_private = false 02:47:58.505 [Lua] Lobby data mechanism = adventure 02:47:58.505 [Lua] Lobby data level_key = elven_ruins 02:47:58.505 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 02:47:58.505 [Lua] Lobby data selected_level_key = elven_ruins 02:47:58.505 [Lua] Lobby data unique_server_name = Kauffy 02:47:58.505 [Lua] Lobby data quick_game = true 02:47:58.505 [Lua] Lobby data matchmaking = true 02:47:58.505 [Lua] Lobby data difficulty = hard 02:47:58.505 [Lua] Lobby data country_code = US 02:47:58.505 [Lua] Lobby data host = 110000100950f7d 02:47:58.505 [Lua] Lobby data player_slot_5 = 110000118166c29:1 02:47:58.505 [Lua] Lobby data player_slot_2 = 0:0 02:47:58.505 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 02:47:58.505 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 02:47:58.505 [Lua] Lobby data eac_authorized = true 02:47:58.505 [Lua] Set lobby end. 02:48:15.263 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:48:15.294 [Lua] Spline already found! 02:48:15.335 [Lua] Init group template: spline_patrol 02:48:17.155 [Lua] Players are leaving the safe zone 02:48:23.332 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:24.069 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:24.710 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:25.123 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:25.819 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:26.182 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:27.593 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:28.542 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:48:28.559 [Lua] Spline already found! 02:48:28.614 [Lua] Init group template: spline_patrol 02:48:28.636 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:30.534 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:48:30.551 [Lua] Spline already found! 02:48:30.605 [Lua] Init group template: spline_patrol 02:48:31.407 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:31.796 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:32.366 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:32.801 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:33.544 [Flow] UNITBURN_DEATH 02:48:35.120 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:35.356 [Lua] main path terror event triggered: rare_event_loot_rat 02:48:35.356 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 02:48:35.645 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:35.857 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:36.241 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:42.600 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:43.206 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:43.299 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:43.745 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:44.174 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:44.632 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:44.671 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:45.143 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:45.175 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:45.439 [Flow] UNITBURN_DEATH 02:48:45.691 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:45.912 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:46.520 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:47.148 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:47.624 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:48.412 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:48.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x8b040, position: 2728156 02:48:48.891 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:49.271 [Flow] UNITBURN_DEATH 02:48:49.695 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:50.139 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:51.869 [Flow] UNITBURN_DEATH 02:48:53.706 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:53.725 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:48:53.742 [Lua] Spline already found! 02:48:53.785 [Lua] Init group template: spline_patrol 02:48:54.055 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:54.226 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:54.558 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:54.731 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:55.485 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:57.243 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:57.685 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:58.882 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:48:59.317 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:48:59.406 [Flow] UNITBURN_DEATH 02:49:06.244 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:06.883 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:06.987 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:07.535 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:07.568 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:08.043 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:08.079 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:08.446 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:08.568 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:08.991 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:09.262 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:09.689 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:10.172 [Flow] UNITBURN_DEATH 02:49:10.670 [Flow] UNITBURN_DEATH 02:49:11.345 [Flow] UNITBURN_DEATH 02:49:11.358 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:11.850 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:13.689 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:14.061 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:49:14.332 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:14.691 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:49:16.537 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:16.875 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:49:17.016 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:17.334 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:49:17.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 02:49:19.075 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 574296 0 02:49:19.275 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:19.733 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:19.801 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:20.209 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:22.906 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:49:22.920 [Lua] Spline already found! 02:49:22.968 [Lua] Init group template: spline_patrol 02:49:28.661 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:29.187 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:29.797 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:49:29.812 [Lua] Spline already found! 02:49:29.852 [Lua] Init group template: spline_patrol 02:49:29.885 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:30.432 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:30.856 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:31.321 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:33.293 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:33.683 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:35.758 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:36.285 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:36.925 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:37.590 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:38.232 [Lua] Time for new HOOORDE! multi_first_wave 02:49:38.232 [Lua] horde requested: ambush 02:49:38.232 [Lua] setting up ambush-horde 02:49:38.232 [Lua] Composing horde 'medium' .. using variant 'plain' 02:49:38.232 [Lua] -> spawning: 35 02:49:38.232 [Lua] horde crated with id 7 of type ambush 02:49:38.232 [Lua] ambush horde has started 02:49:38.238 [Lua] MUSIC: explore -> pre_ambush 02:49:40.909 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:41.364 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:41.604 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:42.078 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:43.046 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:43.274 [Lua] MUSIC: pre_ambush -> horde 02:49:43.459 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:43.817 [Lua] Init group template: horde 02:49:46.282 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:46.362 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:49:46.362 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:49:46.362 [Lua] horde requested: ambush 02:49:46.362 [Lua] setting up ambush-horde 02:49:46.362 [Lua] Composing horde 'medium' .. using variant 'plain' 02:49:46.363 [Lua] -> spawning: 36 02:49:46.363 [Lua] horde crated with id 8 of type ambush 02:49:46.363 [Lua] ambush horde has started 02:49:46.804 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:46.804 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:47.348 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:47.348 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:47.905 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:47.906 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:48.449 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:48.507 [Flow] UNITBURN_DEATH 02:49:48.896 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:49.047 [Flow] UNITBURN_DEATH 02:49:49.385 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:49.557 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:50.164 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:50.260 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:50.794 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:51.006 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:51.351 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:52.544 [Lua] Init group template: horde 02:49:52.955 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:53.427 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:53.427 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:53.848 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:53.894 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:54.356 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:54.470 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:54.990 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:55.077 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:55.502 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:56.352 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:56.995 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:57.043 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:49:57.395 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:49:59.002 [Lua] HORDE: last wave, reset to standard horde delay 02:49:59.002 [Lua] Time for new HOOORDE! multi_last_wave 02:49:59.002 [Lua] horde requested: ambush 02:49:59.002 [Lua] setting up ambush-horde 02:49:59.002 [Lua] Composing horde 'medium' .. using variant 'plain' 02:49:59.002 [Lua] -> spawning: 35 02:49:59.002 [Lua] horde crated with id 9 of type ambush 02:49:59.002 [Lua] ambush horde has started 02:50:02.508 [Lua] replace_hidden_spawners -> first try found: 0 cover points 02:50:02.508 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 02:50:02.508 [Lua] replace_hidden_spawners -> replacing hidden spawners! 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:02.508 [Lua] ->moving spawner 02:50:04.133 [Lua] main path terror event triggered: boss_event_rat_ogre 02:50:04.133 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 02:50:04.187 [Flow] Boss DoorStormfiend 02:50:04.213 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 02:50:04.218 [Lua] Init group template: boss_door_closers 02:50:05.161 [Lua] Init group template: horde 02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:50:05.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:50:05.596 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:50:05.620 [Lua] Spline already found! 02:50:05.680 [Lua] Init group template: spline_patrol 02:50:08.979 [Lua] Horde killed: ? 02:50:15.578 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:15.905 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:15.953 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:16.260 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:21.254 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:21.517 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:21.635 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:21.877 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:21.878 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:22.212 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:22.267 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:22.449 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:22.575 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:22.761 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:22.818 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:22.999 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:23.108 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:23.313 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:23.339 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:23.538 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:23.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:23.776 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:23.926 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:24.050 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:24.169 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:24.453 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:24.453 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:24.677 [Lua] Horde killed: ? 02:50:24.768 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:29.794 [Lua] MUSIC: horde -> explore 02:50:33.071 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:33.307 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:33.418 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:33.547 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:33.660 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:33.923 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:33.967 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:34.318 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:42.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8ec61, position: 0 02:50:48.108 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:50:48.473 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:50:51.187 [Lua] rat ogre died! 02:50:54.466 [Lua] Horde killed: ? 02:50:56.125 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Loot Die 02:51:10.780 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:10.800 [Lua] Spline already found! 02:51:10.872 [Lua] Init group template: spline_patrol 02:51:14.730 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:15.073 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:51:15.728 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:16.057 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:51:16.344 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:16.741 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:51:24.475 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:24.500 [Lua] Spline already found! 02:51:24.590 [Lua] Init group template: spline_patrol 02:51:25.232 [Lua] Switching ConflictSettings: to: skaven 02:51:25.232 [Lua] pacing=default 02:51:25.232 [Lua] roaming=nil 02:51:25.232 [Lua] specials=skaven 02:51:25.232 [Lua] debug_color=orange 02:51:25.232 [Lua] pack_spawning=skaven 02:51:25.232 [Lua] contained_breeds=nil 02:51:25.232 [Lua] disabled=false 02:51:25.232 [Lua] boss=skaven 02:51:25.232 [Lua] horde=default 02:51:25.232 [Lua] name=skaven 02:51:25.232 [Lua] intensity=default 02:51:25.232 [Lua] --- 02:51:25.873 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:25.890 [Lua] Spline already found! 02:51:25.960 [Lua] Init group template: spline_patrol 02:51:29.671 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:30.235 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:30.591 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:30.763 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:31.078 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:31.464 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:32.138 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:32.609 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:34.777 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:34.798 [Lua] Spline already found! 02:51:34.850 [Lua] rat ogre was despawned! 02:51:34.874 [Lua] Init group template: spline_patrol 02:51:35.690 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:36.287 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:36.583 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:37.155 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:37.406 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:37.856 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:38.128 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:38.562 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:39.007 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:39.394 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:40.023 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:40.454 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:40.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x8fc6c, position: 0 02:51:41.495 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:41.885 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:42.305 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:42.346 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:42.364 [Lua] Spline already found! 02:51:42.430 [Lua] Init group template: spline_patrol 02:51:42.728 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:43.119 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:43.507 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:43.879 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:51:43.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8fd5b, position: 0 02:51:44.254 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:51:55.060 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome 02:51:57.618 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:57.639 [Lua] Spline already found! 02:51:57.715 [Lua] Init group template: spline_patrol 02:51:59.310 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:59.327 [Lua] Spline already found! 02:51:59.367 [Lua] Init group template: spline_patrol 02:51:59.475 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:51:59.492 [Lua] Spline already found! 02:51:59.621 [Lua] Init group template: spline_patrol 02:52:01.031 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:01.046 [Lua] Spline already found! 02:52:01.182 [Lua] Init group template: spline_patrol 02:52:04.470 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:04.485 [Lua] Spline already found! 02:52:04.547 [Lua] Init group template: spline_patrol 02:52:07.780 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:08.412 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:08.468 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:09.073 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:09.328 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:09.814 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:10.162 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:11.453 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:12.503 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:13.133 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:13.324 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:13.396 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:13.413 [Lua] Spline already found! 02:52:13.474 [Lua] Init group template: spline_patrol 02:52:13.895 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:14.456 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:15.047 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:16.278 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:16.736 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:18.611 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:19.488 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:20.442 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:20.999 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:21.282 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:21.454 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:52:21.768 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:21.848 [Lua] Switching ConflictSettings: to: skaven_beastmen 02:52:21.848 [Lua] pacing=default 02:52:21.848 [Lua] locked_func_name=beastmen 02:52:21.848 [Lua] roaming=nil 02:52:21.848 [Lua] specials=skaven_beastmen 02:52:21.848 [Lua] debug_color=orange 02:52:21.848 [Lua] pack_spawning=skaven_beastmen 02:52:21.848 [Lua] contained_breeds=nil 02:52:21.848 [Lua] disabled=false 02:52:21.848 [Lua] boss=skaven_beastmen 02:52:21.848 [Lua] horde=beastmen 02:52:21.848 [Lua] name=skaven_beastmen 02:52:21.848 [Lua] intensity=default 02:52:21.848 [Lua] --- 02:52:22.113 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:22.131 [Lua] Spline already found! 02:52:22.205 [Lua] Init group template: spline_patrol 02:52:22.616 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:22.729 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:23.417 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:23.690 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:52:24.122 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:24.143 [Lua] Spline already found! 02:52:24.190 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:24.224 [Lua] Init group template: spline_patrol 02:52:24.405 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:24.434 [Lua] Spline already found! 02:52:24.490 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:52:24.518 [Lua] Spline already found! 02:52:24.529 [Lua] Init group template: spline_patrol 02:52:24.824 [Lua] Init group template: spline_patrol 02:52:25.103 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:25.174 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:25.573 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:52:25.767 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:26.181 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:52:26.288 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:29.075 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:29.967 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:30.298 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:30.377 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:33.942 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:34.662 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:34.662 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:35.058 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:52:58.758 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:52:59.376 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:00.637 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:01.211 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:01.953 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:02.490 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:02.550 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:03.029 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:03.095 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:53:03.115 [Lua] Spline already found! 02:53:03.138 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:03.189 [Lua] Init group template: spline_patrol 02:53:03.531 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:03.649 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:04.052 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:04.121 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:04.586 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:04.685 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:05.103 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:05.209 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:05.474 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:05.683 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:06.251 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:06.350 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:07.069 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:07.408 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 600342 0 02:53:26.176 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:26.609 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:26.778 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:27.277 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:27.277 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:27.745 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:27.782 [Lua] [ChatManager][1]System: Strong Bear picked up a Grimoire 02:53:27.878 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:28.377 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:28.377 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:28.843 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:28.909 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:29.375 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:30.008 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:38.929 [Lua] Time for new HOOORDE! multi_first_wave 02:53:38.929 [Lua] horde requested: ambush 02:53:38.929 [Lua] setting up ambush-horde 02:53:38.929 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 02:53:38.929 [Lua] -> spawning: 15 02:53:38.929 [Lua] horde crated with id 28 of type ambush 02:53:38.929 [Lua] ambush horde has started 02:53:38.940 [Lua] MUSIC: explore -> pre_ambush 02:53:42.650 [Lua] Init group template: horde 02:53:43.921 [Lua] MUSIC: pre_ambush -> horde 02:53:46.224 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:53:46.246 [Lua] Spline already found! 02:53:46.329 [Lua] Init group template: spline_patrol 02:53:46.910 [Lua] ready to jump failed 02:53:47.868 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:48.326 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:48.472 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:49.035 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:49.534 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:49.534 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:49.860 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:49.906 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:50.047 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:50.418 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:50.530 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:50.906 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:51.006 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:53:51.033 [Lua] Spline already found! 02:53:51.062 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:51.126 [Lua] Init group template: spline_patrol 02:53:51.452 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:51.593 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:51.975 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:52.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 02:53:52.095 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:53:52.095 [Lua] horde requested: ambush 02:53:52.095 [Lua] setting up ambush-horde 02:53:52.095 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 02:53:52.095 [Lua] -> spawning: 14 02:53:52.095 [Lua] horde crated with id 31 of type ambush 02:53:52.095 [Lua] ambush horde has started 02:53:52.831 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:53.339 [Lua] simple los failed 02:53:53.381 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:55.441 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:55.795 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:55.904 [Lua] Init group template: horde 02:53:55.984 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:56.429 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:56.549 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:57.014 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:57.151 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 606033 0 02:53:57.168 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:57.845 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:58.434 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:58.884 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:59.031 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:53:59.407 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:53:59.674 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:00.068 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:00.319 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:00.777 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:00.996 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:01.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x942d5, position: 0 02:54:01.551 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:01.628 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:02.255 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:19.187 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059a1f2f 02:54:19.189 [Lua] [GameNetworkManager] destroying game object with go_id=67 02:54:20.897 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome 02:54:22.106 [Lua] MUSIC: horde -> explore 02:54:22.555 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 610148 0 02:54:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:54:22.580 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:54:24.311 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 83264 02:54:26.220 [Lua] Horde killed: ? 02:54:26.341 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x950c5, position: 0 02:54:33.085 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:33.491 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:33.618 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:34.017 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:35.996 [Lua] Horde killed: ? 02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:54:39.350 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:54:44.482 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit 02:54:44.484 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=465 02:54:44.486 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76377952098846436) 02:54:49.558 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:54:49.582 [Lua] Spline already found! 02:54:49.648 [Lua] Init group template: spline_patrol 02:54:50.070 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:54:50.088 [Lua] Spline already found! 02:54:50.137 [Lua] Init group template: spline_patrol 02:54:51.032 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:54:51.067 [Lua] Spline already found! 02:54:51.117 [Lua] Init group template: spline_patrol 02:54:52.073 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:54:52.096 [Lua] Spline already found! 02:54:52.145 [Lua] Init group template: spline_patrol 02:54:54.540 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:54:54.563 [Lua] Spline already found! 02:54:54.611 [Lua] Init group template: spline_patrol 02:54:55.511 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:56.361 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:56.362 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:56.881 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:56.928 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:57.372 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:57.418 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:57.899 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:54:57.899 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:54:58.370 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:00.360 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:00.760 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:05.804 [Lua] Switching ConflictSettings: to: skaven 02:55:05.804 [Lua] pacing=default 02:55:05.804 [Lua] roaming=nil 02:55:05.804 [Lua] specials=skaven 02:55:05.804 [Lua] debug_color=orange 02:55:05.804 [Lua] pack_spawning=skaven 02:55:05.804 [Lua] contained_breeds=nil 02:55:05.804 [Lua] disabled=false 02:55:05.804 [Lua] boss=skaven 02:55:05.804 [Lua] horde=default 02:55:05.804 [Lua] name=skaven 02:55:05.804 [Lua] intensity=default 02:55:05.804 [Lua] --- 02:55:07.000 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 22 02:55:07.055 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 21 02:55:07.198 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:07.276 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 20 02:55:07.507 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 19 02:55:07.566 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 18 02:55:07.720 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:07.764 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 17 02:55:08.137 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:08.531 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:08.632 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:09.082 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:09.195 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:09.616 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:55:12.345 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome 02:55:13.568 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 19 02:55:23.252 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome 02:55:35.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 153 will change to a manual source. 02:55:46.659 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:46.983 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:55:53.138 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:55:53.539 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:55:54.523 [Lua] FAIL INTEREST POINT SPAWN UNIT 02:55:56.247 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:55:56.266 [Lua] Spline already found! 02:55:56.343 [Lua] Init group template: spline_patrol 02:55:57.874 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:55:57.892 [Lua] Spline already found! 02:55:57.896 [Lua] Patrol formation outside navmesh. template_name: spline_patrol, spline_name: roaming17 group_type: roaming_patrol, wanted_spawn_pos: Vector3(99.4182, 180.225, 23.5132) 02:55:57.940 [Lua] Init group template: spline_patrol 02:55:59.402 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 2 27 02:56:01.120 [Lua] ready to jump failed 02:56:03.158 [Lua] ready to jump failed 02:56:04.923 [Lua] fence jumping 02:56:05.503 [Lua] ready to jump failed 02:56:08.526 [Flow] lua_on_damage_taken 02:56:08.526 [Flow] 1 02:56:09.810 [Flow] lua_on_damage_taken 02:56:09.810 [Flow] 2 02:56:09.865 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 02:56:12.426 [Flow] lua_on_damage_taken 02:56:12.426 [Flow] 1 02:56:14.480 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:14.939 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:14.996 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:15.420 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:15.462 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:15.930 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:16.086 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:16.588 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:16.588 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:17.100 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:17.100 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:17.639 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:56:17.640 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:18.205 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:56:18.503 [Flow] lua_on_damage_taken 02:56:18.503 [Flow] 2 02:56:18.565 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 02:56:19.003 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 617466 0 02:56:20.415 [Lua] Switching ConflictSettings: to: beastmen 02:56:20.415 [Lua] pacing=beastmen 02:56:20.415 [Lua] locked_func_name=beastmen 02:56:20.415 [Lua] roaming=nil 02:56:20.415 [Lua] specials=beastmen 02:56:20.415 [Lua] debug_color=purple 02:56:20.415 [Lua] pack_spawning=beastmen 02:56:20.415 [Lua] contained_breeds=nil 02:56:20.415 [Lua] disabled=false 02:56:20.415 [Lua] boss=beastmen 02:56:20.415 [Lua] horde=beastmen 02:56:20.415 [Lua] name=beastmen 02:56:20.415 [Lua] intensity=default 02:56:20.415 [Lua] --- 02:56:20.752 [Lua] Switching ConflictSettings: to: skaven 02:56:20.752 [Lua] pacing=default 02:56:20.752 [Lua] roaming=nil 02:56:20.752 [Lua] specials=skaven 02:56:20.752 [Lua] debug_color=orange 02:56:20.752 [Lua] pack_spawning=skaven 02:56:20.752 [Lua] contained_breeds=nil 02:56:20.752 [Lua] disabled=false 02:56:20.752 [Lua] boss=skaven 02:56:20.752 [Lua] horde=default 02:56:20.752 [Lua] name=skaven 02:56:20.752 [Lua] intensity=default 02:56:20.752 [Lua] --- 02:56:24.963 [Lua] Switching ConflictSettings: to: beastmen 02:56:24.963 [Lua] pacing=beastmen 02:56:24.963 [Lua] locked_func_name=beastmen 02:56:24.963 [Lua] roaming=nil 02:56:24.963 [Lua] specials=beastmen 02:56:24.963 [Lua] debug_color=purple 02:56:24.963 [Lua] pack_spawning=beastmen 02:56:24.963 [Lua] contained_breeds=nil 02:56:24.963 [Lua] disabled=false 02:56:24.963 [Lua] boss=beastmen 02:56:24.963 [Lua] horde=beastmen 02:56:24.963 [Lua] name=beastmen 02:56:24.963 [Lua] intensity=default 02:56:24.963 [Lua] --- 02:56:26.857 [Flow] lua_on_damage_taken 02:56:26.857 [Flow] 1 02:56:27.400 [Flow] lua_on_damage_taken 02:56:27.400 [Flow] 2 02:56:27.453 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 02:56:28.710 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 02:56:33.226 [Flow] lua_on_damage_taken 02:56:33.226 [Flow] 1 02:56:33.227 [Flow] lua_on_damage_taken 02:56:33.227 [Flow] 1 02:56:33.251 [Flow] lua_on_damage_taken 02:56:33.251 [Flow] 1 02:56:33.333 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 02:56:36.465 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 02:56:37.609 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 02:56:38.757 [Flow] lua_on_damage_taken 02:56:38.757 [Flow] 2 02:56:38.819 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 02:56:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 02:56:50.629 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:56:50.649 [Lua] Spline already found! 02:56:50.741 [Lua] Init group template: spline_patrol 02:56:52.081 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:56:52.105 [Lua] Spline already found! 02:56:52.177 [Lua] Init group template: spline_patrol 02:56:54.647 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 02:56:56.762 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:56:56.776 [Lua] Spline already found! 02:56:56.819 [Lua] Init group template: spline_patrol 02:56:57.436 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 20 02:56:57.436 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 19 02:56:59.105 [Lua] Time for new HOOORDE! multi_first_wave 02:56:59.106 [Lua] horde requested: ambush 02:56:59.106 [Lua] setting up ambush-horde 02:56:59.106 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 02:56:59.106 [Lua] -> spawning: 16 02:56:59.106 [Lua] horde crated with id 42 of type ambush 02:56:59.106 [Lua] ambush horde has started 02:56:59.116 [Lua] MUSIC: explore -> pre_ambush 02:57:04.210 [Lua] MUSIC: pre_ambush -> horde 02:57:04.273 [Lua] Init group template: horde 02:57:09.845 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 02:57:10.012 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:10.029 [Lua] Spline already found! 02:57:10.082 [Lua] Init group template: spline_patrol 02:57:11.315 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 02:57:11.315 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:57:11.315 [Lua] horde requested: ambush 02:57:11.315 [Lua] setting up ambush-horde 02:57:11.315 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 02:57:11.315 [Lua] -> spawning: 17 02:57:11.315 [Lua] horde crated with id 44 of type ambush 02:57:11.315 [Lua] ambush horde has started 02:57:11.385 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 02:57:13.777 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 02:57:16.385 [Lua] Init group template: horde 02:57:19.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:19.620 [Lua] Spline already found! 02:57:19.679 [Lua] Init group template: spline_patrol 02:57:24.506 [Lua] HORDE: last wave, reset to standard horde delay 02:57:24.506 [Lua] Time for new HOOORDE! multi_last_wave 02:57:24.506 [Lua] horde requested: ambush 02:57:24.506 [Lua] setting up ambush-horde 02:57:24.506 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 02:57:24.506 [Lua] -> spawning: 16 02:57:24.506 [Lua] horde crated with id 46 of type ambush 02:57:24.506 [Lua] ambush horde has started 02:57:25.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 02:57:28.656 [Lua] Init group template: horde 02:57:34.764 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:34.785 [Lua] Spline already found! 02:57:34.837 [Lua] Init group template: spline_patrol 02:57:38.823 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:39.194 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:57:39.617 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:39.928 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:57:40.203 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:57:40.671 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:57:42.514 [Lua] MUSIC: horde -> explore 02:57:43.362 [Lua] Horde killed: ? 02:57:43.735 [Lua] Switching ConflictSettings: to: chaos_beastmen 02:57:43.735 [Lua] pacing=default 02:57:43.735 [Lua] locked_func_name=beastmen 02:57:43.735 [Lua] roaming=nil 02:57:43.735 [Lua] specials=chaos_beastmen 02:57:43.735 [Lua] debug_color=orange 02:57:43.735 [Lua] pack_spawning=chaos_beastmen 02:57:43.735 [Lua] contained_breeds=nil 02:57:43.735 [Lua] disabled=false 02:57:43.735 [Lua] boss=chaos_beastmen 02:57:43.735 [Lua] horde=beastmen 02:57:43.735 [Lua] name=chaos_beastmen 02:57:43.735 [Lua] intensity=default 02:57:43.735 [Lua] --- 02:57:43.841 [Lua] Horde killed: ? 02:57:51.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:51.938 [Lua] Spline already found! 02:57:51.995 [Lua] Init group template: spline_patrol 02:57:54.063 [Lua] Horde killed: ? 02:57:57.756 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:57:57.778 [Lua] Spline already found! 02:57:57.834 [Lua] Init group template: spline_patrol 02:58:01.194 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:58:01.213 [Lua] Spline already found! 02:58:01.288 [Lua] Init group template: spline_patrol 02:58:06.381 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:06.870 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:06.918 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:07.336 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:07.461 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:07.864 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:07.967 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:08.357 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:08.489 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:08.902 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:09.000 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:09.383 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:09.491 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:09.822 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:10.015 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:10.355 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:11.616 [Flow] UNITBURN_DEATH 02:58:12.132 [Flow] UNITBURN_DEATH 02:58:13.206 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:13.604 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:13.724 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:14.210 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:23.848 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:24.267 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:24.342 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:24.800 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:24.834 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:25.325 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:25.360 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:25.800 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:25.987 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:26.494 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:27.699 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:28.046 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:28.334 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:28.702 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:28.907 [Flow] UNITBURN_DEATH 02:58:29.065 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:58:29.553 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:58:29.737 [Flow] UNITBURN_DEATH 02:58:30.431 [Flow] UNITBURN_DEATH 02:58:38.143 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:58:38.163 [Lua] Spline already found! 02:58:38.205 [Lua] Init group template: spline_patrol 02:58:39.345 [Lua] main path terror event triggered: boss_event_rat_ogre 02:58:39.345 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 02:58:39.377 [Flow] Boss DoorStormfiend 02:58:39.377 [Flow] Boss DoorStormfiend 02:58:39.378 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 02:58:39.380 [Lua] Init group template: boss_door_closers 02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:41.309 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:58:42.779 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 02:59:03.666 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:03.936 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:04.081 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:04.308 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:05.872 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:06.119 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:06.261 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:06.355 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:06.489 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:06.608 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:06.749 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:06.909 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:06.968 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:07.121 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:07.243 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:07.448 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:07.471 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:07.679 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:07.777 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:07.916 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:08.044 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:08.312 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:08.312 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:08.638 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:10.688 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 146 will change to a manual source. 02:59:14.132 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:14.611 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:14.643 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:15.078 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:15.162 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:15.521 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:16.909 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:17.323 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:18.659 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000118166c29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:19.157 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:19.295 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000118166c29 02:59:19.602 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:19.780 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:20.016 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:20.207 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:20.332 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:20.406 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:20.560 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:20.747 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:20.952 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:21.030 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:21.291 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:21.393 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:21.648 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:21.699 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:21.939 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:21.983 [Lua] rat ogre died! 02:59:22.085 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:22.263 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:22.304 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:22.498 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:22.723 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:22.977 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 02:59:24.255 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 02:59:24.256 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Loot Die 02:59:28.625 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:28.649 [Lua] Spline already found! 02:59:28.705 [Lua] Init group template: spline_patrol 02:59:31.036 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:31.543 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:31.724 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 636288 0 02:59:31.949 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:32.460 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:38.818 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:39.290 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:39.685 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:40.207 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:40.955 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:41.830 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:43.676 [Lua] TerrorEventMixer.start_event: roaming_patrol 02:59:43.695 [Lua] Spline already found! 02:59:43.740 [Lua] Init group template: spline_patrol 02:59:46.348 [Lua] Switching ConflictSettings: to: beastmen 02:59:46.348 [Lua] pacing=beastmen 02:59:46.348 [Lua] locked_func_name=beastmen 02:59:46.348 [Lua] roaming=nil 02:59:46.348 [Lua] specials=beastmen 02:59:46.348 [Lua] debug_color=purple 02:59:46.348 [Lua] pack_spawning=beastmen 02:59:46.348 [Lua] contained_breeds=nil 02:59:46.348 [Lua] disabled=false 02:59:46.348 [Lua] boss=beastmen 02:59:46.348 [Lua] horde=beastmen 02:59:46.348 [Lua] name=beastmen 02:59:46.348 [Lua] intensity=default 02:59:46.348 [Lua] --- 02:59:51.352 [Lua] Switching ConflictSettings: to: chaos_beastmen 02:59:51.352 [Lua] pacing=default 02:59:51.352 [Lua] locked_func_name=beastmen 02:59:51.352 [Lua] roaming=nil 02:59:51.352 [Lua] specials=chaos_beastmen 02:59:51.352 [Lua] debug_color=orange 02:59:51.352 [Lua] pack_spawning=chaos_beastmen 02:59:51.352 [Lua] contained_breeds=nil 02:59:51.352 [Lua] disabled=false 02:59:51.352 [Lua] boss=chaos_beastmen 02:59:51.352 [Lua] horde=beastmen 02:59:51.352 [Lua] name=chaos_beastmen 02:59:51.352 [Lua] intensity=default 02:59:51.352 [Lua] --- 02:59:54.342 [Lua] Switching ConflictSettings: to: beastmen 02:59:54.342 [Lua] pacing=beastmen 02:59:54.342 [Lua] locked_func_name=beastmen 02:59:54.342 [Lua] roaming=nil 02:59:54.342 [Lua] specials=beastmen 02:59:54.342 [Lua] debug_color=purple 02:59:54.342 [Lua] pack_spawning=beastmen 02:59:54.342 [Lua] contained_breeds=nil 02:59:54.342 [Lua] disabled=false 02:59:54.342 [Lua] boss=beastmen 02:59:54.342 [Lua] horde=beastmen 02:59:54.342 [Lua] name=beastmen 02:59:54.342 [Lua] intensity=default 02:59:54.342 [Lua] --- 02:59:55.292 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:55.814 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 02:59:55.918 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:56.466 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 02:59:59.172 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Grimoire 03:00:05.039 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome 03:00:08.119 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome 03:00:15.046 [Lua] Time for new HOOORDE! multi_first_wave 03:00:15.046 [Lua] horde requested: vector 03:00:15.046 [Lua] setting up vector-horde 03:00:15.046 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 03:00:15.046 [Lua] --> horde wants to spawn behind players (0.99749806687917/0.67 03:00:15.047 [Lua] -> spawning: 15 03:00:15.047 [Lua] horde crated with id 55 of type vector 03:00:15.047 [Lua] vector horde has started 03:00:15.055 [Lua] MUSIC: explore -> pre_horde 03:00:18.375 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:00:18.375 [Lua] pacing=default 03:00:18.375 [Lua] locked_func_name=beastmen 03:00:18.375 [Lua] roaming=nil 03:00:18.375 [Lua] specials=chaos_beastmen 03:00:18.375 [Lua] debug_color=orange 03:00:18.375 [Lua] pack_spawning=chaos_beastmen 03:00:18.375 [Lua] contained_breeds=nil 03:00:18.375 [Lua] disabled=false 03:00:18.375 [Lua] boss=chaos_beastmen 03:00:18.375 [Lua] horde=beastmen 03:00:18.375 [Lua] name=chaos_beastmen 03:00:18.375 [Lua] intensity=default 03:00:18.375 [Lua] --- 03:00:19.381 [Lua] Switching ConflictSettings: to: beastmen 03:00:19.381 [Lua] pacing=beastmen 03:00:19.381 [Lua] locked_func_name=beastmen 03:00:19.381 [Lua] roaming=nil 03:00:19.381 [Lua] specials=beastmen 03:00:19.381 [Lua] debug_color=purple 03:00:19.381 [Lua] pack_spawning=beastmen 03:00:19.381 [Lua] contained_breeds=nil 03:00:19.381 [Lua] disabled=false 03:00:19.381 [Lua] boss=beastmen 03:00:19.381 [Lua] horde=beastmen 03:00:19.381 [Lua] name=beastmen 03:00:19.381 [Lua] intensity=default 03:00:19.381 [Lua] --- 03:00:19.394 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:19.811 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:19.960 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:00:19.960 [Lua] pacing=default 03:00:19.960 [Lua] locked_func_name=beastmen 03:00:19.960 [Lua] roaming=nil 03:00:19.960 [Lua] specials=chaos_beastmen 03:00:19.960 [Lua] debug_color=orange 03:00:19.960 [Lua] pack_spawning=chaos_beastmen 03:00:19.960 [Lua] contained_breeds=nil 03:00:19.960 [Lua] disabled=false 03:00:19.960 [Lua] boss=chaos_beastmen 03:00:19.960 [Lua] horde=beastmen 03:00:19.960 [Lua] name=chaos_beastmen 03:00:19.960 [Lua] intensity=default 03:00:19.960 [Lua] --- 03:00:20.306 [Lua] Switching ConflictSettings: to: beastmen 03:00:20.306 [Lua] pacing=beastmen 03:00:20.306 [Lua] locked_func_name=beastmen 03:00:20.306 [Lua] roaming=nil 03:00:20.306 [Lua] specials=beastmen 03:00:20.306 [Lua] debug_color=purple 03:00:20.306 [Lua] pack_spawning=beastmen 03:00:20.306 [Lua] contained_breeds=nil 03:00:20.306 [Lua] disabled=false 03:00:20.306 [Lua] boss=beastmen 03:00:20.306 [Lua] horde=beastmen 03:00:20.306 [Lua] name=beastmen 03:00:20.306 [Lua] intensity=default 03:00:20.306 [Lua] --- 03:00:20.640 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:21.409 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:23.343 [Lua] rat ogre was despawned! 03:00:23.485 [Lua] MUSIC: pre_horde -> horde 03:00:23.760 [Lua] Init group template: horde 03:00:25.261 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 03:00:25.261 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:00:25.261 [Lua] horde requested: vector 03:00:25.261 [Lua] setting up vector-horde 03:00:25.261 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 03:00:25.261 [Lua] --> horde wants to spawn behind players (0.99829740298607/0.67 03:00:25.262 [Lua] -> spawning: 15 03:00:25.262 [Lua] horde crated with id 56 of type vector 03:00:25.262 [Lua] vector horde has started 03:00:27.229 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:00:27.229 [Lua] pacing=default 03:00:27.230 [Lua] locked_func_name=beastmen 03:00:27.230 [Lua] roaming=nil 03:00:27.230 [Lua] specials=chaos_beastmen 03:00:27.230 [Lua] debug_color=orange 03:00:27.230 [Lua] pack_spawning=chaos_beastmen 03:00:27.230 [Lua] contained_breeds=nil 03:00:27.230 [Lua] disabled=false 03:00:27.230 [Lua] boss=chaos_beastmen 03:00:27.230 [Lua] horde=beastmen 03:00:27.230 [Lua] name=chaos_beastmen 03:00:27.230 [Lua] intensity=default 03:00:27.230 [Lua] --- 03:00:27.892 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:00:27.911 [Lua] Spline already found! 03:00:27.980 [Lua] Init group template: spline_patrol 03:00:29.741 [Lua] Switching ConflictSettings: to: beastmen 03:00:29.741 [Lua] pacing=beastmen 03:00:29.741 [Lua] locked_func_name=beastmen 03:00:29.741 [Lua] roaming=nil 03:00:29.741 [Lua] specials=beastmen 03:00:29.741 [Lua] debug_color=purple 03:00:29.741 [Lua] pack_spawning=beastmen 03:00:29.741 [Lua] contained_breeds=nil 03:00:29.741 [Lua] disabled=false 03:00:29.741 [Lua] boss=beastmen 03:00:29.741 [Lua] horde=beastmen 03:00:29.741 [Lua] name=beastmen 03:00:29.741 [Lua] intensity=default 03:00:29.741 [Lua] --- 03:00:30.100 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome 03:00:31.066 [Lua] fence jumping 03:00:31.531 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:00:31.531 [Lua] pacing=default 03:00:31.531 [Lua] locked_func_name=beastmen 03:00:31.531 [Lua] roaming=nil 03:00:31.531 [Lua] specials=chaos_beastmen 03:00:31.531 [Lua] debug_color=orange 03:00:31.531 [Lua] pack_spawning=chaos_beastmen 03:00:31.531 [Lua] contained_breeds=nil 03:00:31.531 [Lua] disabled=false 03:00:31.531 [Lua] boss=chaos_beastmen 03:00:31.531 [Lua] horde=beastmen 03:00:31.531 [Lua] name=chaos_beastmen 03:00:31.531 [Lua] intensity=default 03:00:31.531 [Lua] --- 03:00:31.594 [Lua] simple los failed 03:00:32.774 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:33.198 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:33.309 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:33.753 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:33.810 [Lua] Init group template: horde 03:00:34.391 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:34.885 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:35.101 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:35.493 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:35.982 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:36.408 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:37.001 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:37.429 [Lua] Switching ConflictSettings: to: beastmen 03:00:37.429 [Lua] pacing=beastmen 03:00:37.429 [Lua] locked_func_name=beastmen 03:00:37.429 [Lua] roaming=nil 03:00:37.429 [Lua] specials=beastmen 03:00:37.429 [Lua] debug_color=purple 03:00:37.429 [Lua] pack_spawning=beastmen 03:00:37.429 [Lua] contained_breeds=nil 03:00:37.429 [Lua] disabled=false 03:00:37.429 [Lua] boss=beastmen 03:00:37.429 [Lua] horde=beastmen 03:00:37.429 [Lua] name=beastmen 03:00:37.429 [Lua] intensity=default 03:00:37.429 [Lua] --- 03:00:37.503 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:37.643 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:37.985 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:38.373 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:38.766 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:39.541 [Lua] ready to jump failed 03:00:42.595 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:42.805 [Lua] HORDE: last wave, reset to standard horde delay 03:00:42.805 [Lua] Time for new HOOORDE! multi_last_wave 03:00:42.805 [Lua] horde requested: vector 03:00:42.805 [Lua] setting up vector-horde 03:00:42.805 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 03:00:42.805 [Lua] --> horde wants to spawn ahead of players (0.46064469781851/0.67 03:00:42.805 [Lua] -> spawning: 16 03:00:42.805 [Lua] horde crated with id 58 of type vector 03:00:42.805 [Lua] vector horde has started 03:00:43.370 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:43.419 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:00:43.449 [Lua] Spline already found! 03:00:43.566 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:43.575 [Lua] Init group template: spline_patrol 03:00:43.862 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:43.924 [Lua] ready to jump failed 03:00:44.014 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:44.555 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:44.633 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.145 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:45.322 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:45.801 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:46.012 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:46.570 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:46.781 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:47.291 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:00:48.358 [Lua] fence jumping 03:00:48.864 [Lua] Horde killed: ? 03:00:50.083 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 643597 0 03:00:50.915 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:50.915 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:50.915 [Lua] ->moving spawner 03:00:50.915 [Lua] ->moving spawner 03:00:50.943 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:50.943 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:50.943 [Lua] ->moving spawner 03:00:50.943 [Lua] ->moving spawner 03:00:50.966 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:50.966 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:50.966 [Lua] ->moving spawner 03:00:50.966 [Lua] ->moving spawner 03:00:50.988 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:50.988 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:50.988 [Lua] ->moving spawner 03:00:50.988 [Lua] ->moving spawner 03:00:51.011 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.011 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.011 [Lua] ->moving spawner 03:00:51.011 [Lua] ->moving spawner 03:00:51.033 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.033 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.033 [Lua] ->moving spawner 03:00:51.033 [Lua] ->moving spawner 03:00:51.055 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.055 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.055 [Lua] ->moving spawner 03:00:51.055 [Lua] ->moving spawner 03:00:51.082 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.082 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.082 [Lua] ->moving spawner 03:00:51.082 [Lua] ->moving spawner 03:00:51.104 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.104 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.104 [Lua] ->moving spawner 03:00:51.104 [Lua] ->moving spawner 03:00:51.128 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.128 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.128 [Lua] ->moving spawner 03:00:51.128 [Lua] ->moving spawner 03:00:51.153 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.153 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.153 [Lua] ->moving spawner 03:00:51.153 [Lua] ->moving spawner 03:00:51.176 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.176 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.176 [Lua] ->moving spawner 03:00:51.176 [Lua] ->moving spawner 03:00:51.202 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.202 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.202 [Lua] ->moving spawner 03:00:51.202 [Lua] ->moving spawner 03:00:51.224 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.224 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.224 [Lua] ->moving spawner 03:00:51.224 [Lua] ->moving spawner 03:00:51.246 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.246 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.246 [Lua] ->moving spawner 03:00:51.246 [Lua] ->moving spawner 03:00:51.275 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.275 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.275 [Lua] ->moving spawner 03:00:51.275 [Lua] ->moving spawner 03:00:51.307 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.307 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.307 [Lua] ->moving spawner 03:00:51.307 [Lua] ->moving spawner 03:00:51.326 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.326 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.326 [Lua] ->moving spawner 03:00:51.326 [Lua] ->moving spawner 03:00:51.353 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.353 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.353 [Lua] ->moving spawner 03:00:51.353 [Lua] ->moving spawner 03:00:51.374 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.374 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.374 [Lua] ->moving spawner 03:00:51.374 [Lua] ->moving spawner 03:00:51.399 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.399 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.399 [Lua] ->moving spawner 03:00:51.399 [Lua] ->moving spawner 03:00:51.419 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.419 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.419 [Lua] ->moving spawner 03:00:51.419 [Lua] ->moving spawner 03:00:51.439 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.439 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.439 [Lua] ->moving spawner 03:00:51.439 [Lua] ->moving spawner 03:00:51.462 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.462 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.462 [Lua] ->moving spawner 03:00:51.462 [Lua] ->moving spawner 03:00:51.483 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.483 [Lua] ->moving spawner 03:00:51.483 [Lua] ->moving spawner 03:00:51.510 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.510 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.510 [Lua] ->moving spawner 03:00:51.510 [Lua] ->moving spawner 03:00:51.537 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.537 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.537 [Lua] ->moving spawner 03:00:51.537 [Lua] ->moving spawner 03:00:51.561 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.561 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.561 [Lua] ->moving spawner 03:00:51.561 [Lua] ->moving spawner 03:00:51.585 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.585 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.585 [Lua] ->moving spawner 03:00:51.585 [Lua] ->moving spawner 03:00:51.612 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.612 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.612 [Lua] ->moving spawner 03:00:51.612 [Lua] ->moving spawner 03:00:51.636 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.636 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.636 [Lua] ->moving spawner 03:00:51.636 [Lua] ->moving spawner 03:00:51.655 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.655 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.655 [Lua] ->moving spawner 03:00:51.655 [Lua] ->moving spawner 03:00:51.676 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.676 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.676 [Lua] ->moving spawner 03:00:51.676 [Lua] ->moving spawner 03:00:51.695 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.695 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.695 [Lua] ->moving spawner 03:00:51.695 [Lua] ->moving spawner 03:00:51.716 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.716 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.716 [Lua] ->moving spawner 03:00:51.716 [Lua] ->moving spawner 03:00:51.739 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.739 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.739 [Lua] ->moving spawner 03:00:51.739 [Lua] ->moving spawner 03:00:51.759 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.759 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.759 [Lua] ->moving spawner 03:00:51.759 [Lua] ->moving spawner 03:00:51.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.783 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.783 [Lua] ->moving spawner 03:00:51.783 [Lua] ->moving spawner 03:00:51.803 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.803 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.803 [Lua] ->moving spawner 03:00:51.803 [Lua] ->moving spawner 03:00:51.821 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.821 [Lua] ->moving spawner 03:00:51.821 [Lua] ->moving spawner 03:00:51.841 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.841 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.841 [Lua] ->moving spawner 03:00:51.841 [Lua] ->moving spawner 03:00:51.859 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.860 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.860 [Lua] ->moving spawner 03:00:51.860 [Lua] ->moving spawner 03:00:51.876 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.876 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.876 [Lua] ->moving spawner 03:00:51.876 [Lua] ->moving spawner 03:00:51.896 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.896 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.896 [Lua] ->moving spawner 03:00:51.896 [Lua] ->moving spawner 03:00:51.918 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.918 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.918 [Lua] ->moving spawner 03:00:51.918 [Lua] ->moving spawner 03:00:51.948 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.948 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.948 [Lua] ->moving spawner 03:00:51.948 [Lua] ->moving spawner 03:00:51.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:51.973 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.973 [Lua] ->moving spawner 03:00:51.973 [Lua] ->moving spawner 03:00:51.994 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:51.994 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:51.994 [Lua] ->moving spawner 03:00:51.994 [Lua] ->moving spawner 03:00:52.015 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.015 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.015 [Lua] ->moving spawner 03:00:52.015 [Lua] ->moving spawner 03:00:52.035 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.035 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.036 [Lua] ->moving spawner 03:00:52.036 [Lua] ->moving spawner 03:00:52.055 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.055 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.055 [Lua] ->moving spawner 03:00:52.055 [Lua] ->moving spawner 03:00:52.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.074 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.074 [Lua] ->moving spawner 03:00:52.074 [Lua] ->moving spawner 03:00:52.094 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.094 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.094 [Lua] ->moving spawner 03:00:52.094 [Lua] ->moving spawner 03:00:52.112 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.112 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.112 [Lua] ->moving spawner 03:00:52.112 [Lua] ->moving spawner 03:00:52.136 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.136 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.136 [Lua] ->moving spawner 03:00:52.136 [Lua] ->moving spawner 03:00:52.157 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.157 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.157 [Lua] ->moving spawner 03:00:52.157 [Lua] ->moving spawner 03:00:52.175 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.175 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.175 [Lua] ->moving spawner 03:00:52.175 [Lua] ->moving spawner 03:00:52.194 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.194 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.194 [Lua] ->moving spawner 03:00:52.194 [Lua] ->moving spawner 03:00:52.214 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.214 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.214 [Lua] ->moving spawner 03:00:52.214 [Lua] ->moving spawner 03:00:52.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.233 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.233 [Lua] ->moving spawner 03:00:52.233 [Lua] ->moving spawner 03:00:52.253 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.253 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.253 [Lua] ->moving spawner 03:00:52.253 [Lua] ->moving spawner 03:00:52.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.273 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.273 [Lua] ->moving spawner 03:00:52.273 [Lua] ->moving spawner 03:00:52.294 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.294 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.294 [Lua] ->moving spawner 03:00:52.294 [Lua] ->moving spawner 03:00:52.312 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.313 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.313 [Lua] ->moving spawner 03:00:52.313 [Lua] ->moving spawner 03:00:52.331 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.331 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.331 [Lua] ->moving spawner 03:00:52.331 [Lua] ->moving spawner 03:00:52.350 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.350 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.350 [Lua] ->moving spawner 03:00:52.350 [Lua] ->moving spawner 03:00:52.373 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.373 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.373 [Lua] ->moving spawner 03:00:52.373 [Lua] ->moving spawner 03:00:52.393 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.393 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.393 [Lua] ->moving spawner 03:00:52.393 [Lua] ->moving spawner 03:00:52.411 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.411 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.412 [Lua] ->moving spawner 03:00:52.412 [Lua] ->moving spawner 03:00:52.431 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.431 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.431 [Lua] ->moving spawner 03:00:52.431 [Lua] ->moving spawner 03:00:52.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.449 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.449 [Lua] ->moving spawner 03:00:52.449 [Lua] ->moving spawner 03:00:52.487 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.487 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.487 [Lua] ->moving spawner 03:00:52.487 [Lua] ->moving spawner 03:00:52.505 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.505 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.505 [Lua] ->moving spawner 03:00:52.505 [Lua] ->moving spawner 03:00:52.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.524 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.524 [Lua] ->moving spawner 03:00:52.524 [Lua] ->moving spawner 03:00:52.548 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.548 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.548 [Lua] ->moving spawner 03:00:52.548 [Lua] ->moving spawner 03:00:52.572 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.572 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.572 [Lua] ->moving spawner 03:00:52.572 [Lua] ->moving spawner 03:00:52.604 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.604 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.604 [Lua] ->moving spawner 03:00:52.604 [Lua] ->moving spawner 03:00:52.633 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.633 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.633 [Lua] ->moving spawner 03:00:52.633 [Lua] ->moving spawner 03:00:52.659 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.659 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.659 [Lua] ->moving spawner 03:00:52.659 [Lua] ->moving spawner 03:00:52.683 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.683 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.683 [Lua] ->moving spawner 03:00:52.683 [Lua] ->moving spawner 03:00:52.714 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.714 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.714 [Lua] ->moving spawner 03:00:52.714 [Lua] ->moving spawner 03:00:52.738 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.738 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.738 [Lua] ->moving spawner 03:00:52.738 [Lua] ->moving spawner 03:00:52.766 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.766 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.766 [Lua] ->moving spawner 03:00:52.766 [Lua] ->moving spawner 03:00:52.793 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.793 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.793 [Lua] ->moving spawner 03:00:52.793 [Lua] ->moving spawner 03:00:52.821 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.821 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.821 [Lua] ->moving spawner 03:00:52.821 [Lua] ->moving spawner 03:00:52.861 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.861 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.861 [Lua] ->moving spawner 03:00:52.861 [Lua] ->moving spawner 03:00:52.884 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.884 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.884 [Lua] ->moving spawner 03:00:52.884 [Lua] ->moving spawner 03:00:52.910 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.910 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.910 [Lua] ->moving spawner 03:00:52.910 [Lua] ->moving spawner 03:00:52.932 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:52.940 [Lua] replace_hidden_spawners -> first try found: 3 cover points 03:00:52.940 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.940 [Lua] ->moving spawner 03:00:52.940 [Lua] ->moving spawner 03:00:52.964 [Lua] replace_hidden_spawners -> first try found: 1 cover points 03:00:52.964 [Lua] replace_hidden_spawners -> replacing hidden spawners! 03:00:52.964 [Lua] ->moving spawner 03:00:52.964 [Lua] ->moving spawner 03:00:53.158 [Lua] Init group template: horde 03:00:53.353 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:00:54.646 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:00:55.013 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:01:03.322 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 03:01:05.740 [Lua] MUSIC: horde -> explore 03:01:09.314 [Lua] Horde killed: ? 03:01:10.700 [Lua] Horde killed: ? 03:01:13.502 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 647166 0 03:01:18.140 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:18.688 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:01:18.931 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:19.442 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:01:22.864 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:22.884 [Lua] Spline already found! 03:01:22.961 [Lua] Init group template: spline_patrol 03:01:29.718 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:30.134 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:01:30.320 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:30.340 [Lua] Spline already found! 03:01:30.411 [Lua] Init group template: spline_patrol 03:01:31.878 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:32.468 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:32.655 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:33.195 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:34.424 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:34.928 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:40.229 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:41.247 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:41.542 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:42.489 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:42.631 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:43.088 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:43.384 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:43.989 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:44.839 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:44.840 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:45.306 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:46.174 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:46.373 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:47.674 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:47.840 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:48.340 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:48.573 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:48.873 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:49.072 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:49.508 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:49.574 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:50.072 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:50.106 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:50.606 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:50.671 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:51.039 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:56.553 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:01:56.573 [Lua] Spline already found! 03:01:56.646 [Lua] Init group template: spline_patrol 03:01:57.442 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:57.899 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:01:57.991 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:01:58.489 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:08.845 [Lua] Switching ConflictSettings: to: skaven 03:02:08.845 [Lua] pacing=default 03:02:08.845 [Lua] roaming=nil 03:02:08.845 [Lua] specials=skaven 03:02:08.845 [Lua] debug_color=orange 03:02:08.845 [Lua] pack_spawning=skaven 03:02:08.845 [Lua] contained_breeds=nil 03:02:08.845 [Lua] disabled=false 03:02:08.845 [Lua] boss=skaven 03:02:08.845 [Lua] horde=default 03:02:08.845 [Lua] name=skaven 03:02:08.845 [Lua] intensity=default 03:02:08.845 [Lua] --- 03:02:09.850 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:10.515 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:11.242 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:11.399 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:11.892 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:11.909 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:02:12.050 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:12.544 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:12.766 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:13.223 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:13.388 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:13.785 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:14.109 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:14.524 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:14.790 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:15.165 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:15.458 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:15.813 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:19.940 [Lua] TerrorEventMixer.start_event: generic_disable_specials 03:02:19.940 [Lua] TerrorEventMixer.start_event: generic_disable_pacing 03:02:19.940 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers 03:02:23.291 [Lua] [ChatManager][1]System: Strong Bear discarded a Tome 03:02:25.513 [Lua] [ChatManager][1]System: Strong Bear picked up a Tome 03:02:31.424 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event 03:02:31.582 [Lua] MUSIC: explore -> pre_horde 03:02:31.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 03:02:32.765 [Lua] [ChatManager][1]System: Cousin Trevor discarded a Tome 03:02:35.690 [Lua] MUSIC: pre_horde -> horde 03:02:36.009 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 03:02:37.116 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome 03:02:39.728 [Flow] 177.129 03:02:44.540 [Flow] -126.376 03:02:49.689 [Flow] -119.759 03:02:52.677 [Flow] -107.818 03:02:55.888 [Lua] event horde ends! 03:02:55.972 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:56.451 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:56.496 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:56.946 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:56.987 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:57.446 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:59.205 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:59.692 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:02:59.817 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:02:59.930 [Lua] event horde ends! 03:03:00.203 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:00.305 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:00.660 [Flow] 10 03:03:00.662 [Lua] TerrorEventMixer.start_event: generic_enable_specials 03:03:00.742 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:00.841 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:01.249 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:01.385 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:01.767 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:01.875 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:02.270 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:02.350 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:02.789 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:02.888 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:03.268 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:03.346 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:03.755 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:03.891 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:04.377 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:04.378 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:04.957 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:05.000 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:05.554 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:05.611 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:06.177 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:06.293 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:06.781 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:10.075 [Lua] event horde ends! 03:03:10.100 [Lua] MUSIC: horde -> explore 03:03:11.295 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:11.823 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:11.890 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:12.316 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:12.352 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:12.788 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:14.958 [Lua] MUSIC: explore -> pre_horde 03:03:19.077 [Lua] MUSIC: pre_horde -> horde 03:03:29.251 [Flow] 10.1214 03:03:29.253 [Lua] TerrorEventMixer.start_event: generic_enable_specials 03:03:34.231 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:34.985 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:35.257 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:35.687 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 0 03:03:35.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 3064913 03:03:35.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x8b00e, position: 3064918 03:03:35.949 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:35.950 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:36.553 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:36.666 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:37.190 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:37.310 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:37.820 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:39.288 [Lua] event horde ends! 03:03:39.777 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:40.702 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:42.386 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:42.710 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:42.747 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:43.109 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:43.386 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:43.705 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:43.839 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000104e5941b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:03:44.167 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e5941b 03:03:45.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 03:03:47.556 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 6 action: skulk_approach 03:03:47.664 [Flow] -134.769 03:03:48.459 [Lua] event horde ends! 03:03:48.489 [Lua] MUSIC: horde -> explore 03:03:49.167 [Lua] MUSIC: explore -> pre_horde 03:03:49.189 [Lua] MUSIC: pre_horde -> horde 03:03:56.518 [Flow] 10.0358 03:03:56.520 [Flow] EFFEKTSTORM HÄR 03:03:56.520 [Flow] SURVIVE UNTIL ESCAPE 03:03:56.520 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event 03:03:56.520 [Flow] LEYLINES FIXED 03:03:56.523 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush 03:03:56.523 [Lua] TerrorEventMixer.start_event: generic_enable_specials 03:04:02.591 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001059a1f2f go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:04:02.985 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059a1f2f 03:04:13.441 [Lua] event horde ends! 03:04:20.856 [Lua] event horde ends! 03:04:21.951 [Lua] event horde ends! 03:04:24.999 [Lua] event horde ends! 03:04:25.034 [Lua] MUSIC: horde -> explore 03:04:53.870 [Lua] Complete level triggered. 03:04:53.870 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:04:53.871 [Save] Saving `save_data` 03:04:53.871 [Lua] gm_event_end_conditions_met true false 03:04:53.871 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:04:53.871 [Lua] Game won 03:04:53.872 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:04:53.874 [Lua] generate_backend_stats 110000100950f7d:1 03:04:53.876 [Save] Save done 03:04:53.876 [Save] Saving `save_data` 03:04:53.879 [Save] Save done 03:04:53.883 [Lua] PlayFabMirror:_commit_internal nil 03:04:53.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 153 03:04:53.884 [Save] Saving `save_data` 03:04:53.887 [Lua] MUSIC: explore -> won 03:04:53.888 [Save] Save done 03:04:53.895 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 153 119 03:04:53.898 [Lua] Complete level triggered. 03:04:53.913 [Lua] Complete level triggered. 03:04:53.931 [Lua] Complete level triggered. 03:04:53.948 [Lua] Complete level triggered. 03:04:53.965 [Lua] Complete level triggered. 03:04:53.983 [Lua] Complete level triggered. 03:04:54.003 [Lua] Complete level triggered. 03:04:54.022 [Lua] Complete level triggered. 03:04:54.047 [Lua] Complete level triggered. 03:04:54.068 [Lua] Complete level triggered. 03:04:54.086 [Lua] Complete level triggered. 03:04:54.105 [Lua] Complete level triggered. 03:04:54.243 [Lua] [PlayFabRequestQueue] EAC Enabled! 153 03:04:54.243 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 153 03:04:54.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 153 03:04:54.555 [Lua] commit result success 40 03:04:54.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 154 03:04:54.555 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 03:04:54.708 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 154 120 03:04:54.981 [Lua] [PlayFabRequestQueue] EAC Enabled! 154 03:04:54.981 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 154 03:04:55.555 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 154 03:04:55.555 [Save] Saving `save_data` 03:04:55.562 [Save] Save done 03:04:55.562 [Save] Saving `save_data` 03:04:55.567 [Save] Save done 03:05:00.283 [Lua] Set lobby begin: 03:05:00.283 [Lua] Lobby data twitch_enabled = false 03:05:00.283 [Lua] Lobby data power_level = 642 03:05:00.283 [Lua] Lobby data num_players = 4 03:05:00.283 [Lua] Lobby data weave_name = false 03:05:00.283 [Lua] Lobby data game_mode = 2 03:05:00.283 [Lua] Lobby data is_private = false 03:05:00.283 [Lua] Lobby data mechanism = adventure 03:05:00.283 [Lua] Lobby data level_key = elven_ruins 03:05:00.284 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:05:00.284 [Lua] Lobby data selected_level_key = elven_ruins 03:05:00.284 [Lua] Lobby data unique_server_name = Kauffy 03:05:00.284 [Lua] Lobby data quick_game = true 03:05:00.284 [Lua] Lobby data matchmaking = true 03:05:00.284 [Lua] Lobby data difficulty = hard 03:05:00.284 [Lua] Lobby data country_code = US 03:05:00.284 [Lua] Lobby data host = 110000100950f7d 03:05:00.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:05:00.284 [Lua] Lobby data player_slot_2 = 0:0 03:05:00.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:05:00.284 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:05:00.284 [Lua] Lobby data eac_authorized = true 03:05:00.284 [Lua] Set lobby end. 03:05:02.264 [Lua] ConflictDirector - destroy all units 03:05:02.769 [Lua] TRANSITION nil nil inn_level 03:05:02.769 [Lua] Transition type "inn_level", is server: true 03:05:02.769 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:05:02.769 [Lua] [GameNetworkManager] Leaving game... 03:05:02.769 [Lua] [GameNetworkManager] Shutting down game session host. 03:05:02.769 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:05:02.769 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:05:02.769 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1026.75 03:05:02.785 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:05:02.869 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 5648 or from non-session peer 1100001059a1f2f 03:05:04.775 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:05:04.786 [Lua] Clearing all global lookup lists 03:05:04.786 [Lua] [IngamePlayerListUI] - Destroy 03:05:04.787 [Lua] [EquipmentUI] - Destroy 03:05:04.787 [Lua] [GamePadEquipmentUI] - Destroy 03:05:04.787 [Lua] [AbilityUI] - Destroy 03:05:04.787 [Lua] [GamePadAbilityUI] - Destroy 03:05:04.787 [Lua] [IngameUI] destroy 03:05:05.111 [Lua] [Managers] Destroying state managers... 03:05:05.130 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:05:05.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:05:05.344 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:05:05.348 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:05:05.352 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:05:05.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:05:05.355 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:05:05.356 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:05:05.357 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:05:05.357 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:05:05.361 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:05:05.365 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:05:05.366 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:05:05.367 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:05:05.368 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:05:05.372 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:05:05.376 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:05:05.376 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:05:05.379 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:05:05.380 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:05:05.382 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:05:05.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:05:05.386 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:05:05.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:05:05.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:05:05.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:05:05.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:05:05.398 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:05:05.400 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:05:05.403 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:05:05.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:05:05.419 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:05:05.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:05:05.440 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:05:05.444 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:05:05.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059a1f2f 03:05:05.444 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 03:05:05.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29 03:05:05.445 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e5941b 03:05:05.445 [Lua] [Matchmaking] unregister rpcs 03:05:05.445 [Lua] ############### UNLOADING PACKAGES ############### 03:05:05.445 [Lua] [Gamestate] Enter state StateLoading 03:05:05.447 [World] Spawning level. 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] Found camera: end_screen_camera 03:05:05.456 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:05:05.457 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:05:05.457 [Lua] [Matchmaking] register rpcs 03:05:05.457 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:05:05.457 [Lua] Set lobby begin: 03:05:05.457 [Lua] Lobby data twitch_enabled = false 03:05:05.457 [Lua] Lobby data power_level = 0 03:05:05.457 [Lua] Lobby data num_players = 4 03:05:05.457 [Lua] Lobby data weave_name = false 03:05:05.457 [Lua] Lobby data game_mode = 2 03:05:05.457 [Lua] Lobby data is_private = false 03:05:05.457 [Lua] Lobby data mechanism = adventure 03:05:05.457 [Lua] Lobby data level_key = elven_ruins 03:05:05.457 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:05:05.457 [Lua] Lobby data selected_level_key = elven_ruins 03:05:05.457 [Lua] Lobby data unique_server_name = Kauffy 03:05:05.457 [Lua] Lobby data quick_game = true 03:05:05.457 [Lua] Lobby data matchmaking = true 03:05:05.457 [Lua] Lobby data difficulty = hard 03:05:05.457 [Lua] Lobby data country_code = US 03:05:05.458 [Lua] Lobby data host = 110000100950f7d 03:05:05.458 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:05:05.458 [Lua] Lobby data player_slot_2 = 0:0 03:05:05.458 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:05:05.458 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:05:05.458 [Lua] Lobby data eac_authorized = true 03:05:05.458 [Lua] Set lobby end. 03:05:05.458 [Lua] registering RPCs 03:05:05.458 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:05:05.458 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:05:05.458 [Lua] Set lobby begin: 03:05:05.458 [Lua] Lobby data twitch_enabled = false 03:05:05.458 [Lua] Lobby data power_level = 0 03:05:05.458 [Lua] Lobby data num_players = 4 03:05:05.458 [Lua] Lobby data weave_name = false 03:05:05.458 [Lua] Lobby data game_mode = 3 03:05:05.458 [Lua] Lobby data is_private = false 03:05:05.458 [Lua] Lobby data mechanism = adventure 03:05:05.458 [Lua] Lobby data level_key = inn_level 03:05:05.458 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:05:05.458 [Lua] Lobby data selected_level_key = elven_ruins 03:05:05.458 [Lua] Lobby data unique_server_name = Kauffy 03:05:05.458 [Lua] Lobby data quick_game = true 03:05:05.458 [Lua] Lobby data matchmaking = false 03:05:05.458 [Lua] Lobby data difficulty = hard 03:05:05.458 [Lua] Lobby data country_code = US 03:05:05.459 [Lua] Lobby data host = 110000100950f7d 03:05:05.459 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:05:05.459 [Lua] Lobby data player_slot_2 = 0:0 03:05:05.459 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:05:05.459 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:05:05.459 [Lua] Lobby data eac_authorized = true 03:05:05.459 [Lua] Set lobby end. 03:05:05.459 [Lua] MUSIC MANAGER unmute_all_world_sounds 664163 0 03:05:05.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:05:05.464 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:05:05.464 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:05:05.464 [Lua] [LevelTransitionHandler] load_level inn_level 03:05:05.702 [Umbra] Unload tome 03:05:05.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xa2264, position: 0 03:05:05.741 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler 03:05:05.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:05:05.741 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:05:05.741 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:05:05.741 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:05:05.741 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:05:05.741 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:05:05.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:05:05.800 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:05:05.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:05.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:05.946 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:05:05.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:05:05.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:05:05.979 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:05:05.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:05:13.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:05:13.645 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:05:13.662 [Lua] [LevelTransitionHandler] Level load completed! 03:05:13.662 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10643632 - weave: nil 03:05:13.662 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:05:13.663 [Lua] ### Sending rpc_level_loaded 03:05:13.663 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 03:05:13.663 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 03:05:13.664 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:05:13.664 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:05:13.696 [Lua] ### Sending rpc_level_loaded 03:05:13.696 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 03:05:14.151 [Lua] ### Sending rpc_level_loaded 03:05:14.151 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50 03:05:14.151 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded 03:05:14.336 [Lua] ### Sending rpc_level_loaded 03:05:14.336 [Lua] #### Has state machine: true, sender: 110000104e5941b, level_id: 50 03:05:14.336 [Lua] Peer 110000104e5941b has loaded the level and all enemies are loaded 03:05:14.727 [Lua] min_height 91.160001754760742 03:05:22.178 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:05:22.178 [Lua] [PlayState] Enter Substate EndViewStateChest 03:05:26.928 [Lua] ### Sending rpc_level_loaded 03:05:26.928 [Lua] #### Has state machine: true, sender: 1100001059a1f2f, level_id: 50 03:05:26.928 [Lua] Peer 1100001059a1f2f has loaded the level and all enemies are loaded 03:05:40.237 [Lua] min_height 91.160001754760742 03:05:45.842 [Lua] [PlayState] Exit Substate EndViewStateChest 03:05:45.842 [Lua] [PlayState] Enter Substate EndViewStateScore 03:06:04.272 [Lua] [PlayState] Exit Substate EndViewStateScore 03:06:04.280 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:06:05.281 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:06:05.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:06:05.281 [Lua] [Matchmaking] unregister rpcs 03:06:05.282 [Lua] Set lobby begin: 03:06:05.282 [Lua] Lobby data twitch_enabled = false 03:06:05.282 [Lua] Lobby data power_level = 0 03:06:05.282 [Lua] Lobby data num_players = 4 03:06:05.282 [Lua] Lobby data weave_name = false 03:06:05.282 [Lua] Lobby data game_mode = 3 03:06:05.282 [Lua] Lobby data is_private = false 03:06:05.282 [Lua] Lobby data mechanism = adventure 03:06:05.282 [Lua] Lobby data level_key = inn_level 03:06:05.282 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.282 [Lua] Lobby data selected_level_key = elven_ruins 03:06:05.282 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.282 [Lua] Lobby data quick_game = true 03:06:05.282 [Lua] Lobby data matchmaking = false 03:06:05.282 [Lua] Lobby data difficulty = hard 03:06:05.282 [Lua] Lobby data country_code = US 03:06:05.282 [Lua] Lobby data host = 110000100950f7d 03:06:05.282 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.282 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.282 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.283 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.283 [Lua] Lobby data eac_authorized = true 03:06:05.283 [Lua] Set lobby end. 03:06:05.283 [Lua] [Managers] Destroying state managers... 03:06:05.283 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:06:05.283 [Lua] MUSIC MANAGER Stop_loading_screen_music 664372 0 03:06:05.283 [Lua] [Gamestate] Enter StateIngame HOST 03:06:05.284 [Lua] <>level = inn_level<> 03:06:05.284 [Lua] Set lobby begin: 03:06:05.284 [Lua] Lobby data twitch_enabled = false 03:06:05.284 [Lua] Lobby data power_level = 0 03:06:05.284 [Lua] Lobby data num_players = 4 03:06:05.284 [Lua] Lobby data weave_name = false 03:06:05.284 [Lua] Lobby data game_mode = 3 03:06:05.284 [Lua] Lobby data is_private = false 03:06:05.284 [Lua] Lobby data mechanism = adventure 03:06:05.284 [Lua] Lobby data level_key = inn_level 03:06:05.284 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.284 [Lua] Lobby data selected_level_key = inn_level 03:06:05.284 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.284 [Lua] Lobby data quick_game = true 03:06:05.284 [Lua] Lobby data matchmaking = false 03:06:05.284 [Lua] Lobby data difficulty = hard 03:06:05.284 [Lua] Lobby data country_code = US 03:06:05.284 [Lua] Lobby data host = 110000100950f7d 03:06:05.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.284 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.284 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.284 [Lua] Lobby data eac_authorized = true 03:06:05.284 [Lua] Set lobby end. 03:06:05.285 [Lua] [StateIngame] Server ingame 03:06:05.288 [Lua] Set lobby begin: 03:06:05.288 [Lua] Lobby data twitch_enabled = false 03:06:05.288 [Lua] Lobby data power_level = 0 03:06:05.288 [Lua] Lobby data num_players = 4 03:06:05.288 [Lua] Lobby data weave_name = false 03:06:05.288 [Lua] Lobby data game_mode = 3 03:06:05.289 [Lua] Lobby data is_private = false 03:06:05.289 [Lua] Lobby data mechanism = adventure 03:06:05.289 [Lua] Lobby data level_key = inn_level 03:06:05.289 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.289 [Lua] Lobby data selected_level_key = inn_level 03:06:05.289 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.289 [Lua] Lobby data quick_game = true 03:06:05.289 [Lua] Lobby data matchmaking = false 03:06:05.289 [Lua] Lobby data difficulty = hard 03:06:05.289 [Lua] Lobby data country_code = US 03:06:05.289 [Lua] Lobby data host = 110000100950f7d 03:06:05.289 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.289 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.289 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.289 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.289 [Lua] Lobby data eac_authorized = true 03:06:05.289 [Lua] Set lobby end. 03:06:05.289 [Lua] [Matchmaking] register rpcs 03:06:05.290 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:06:05.290 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 03:06:05.290 [Lua] [GameNetworkManager] self.is_server = true 03:06:05.290 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:06:05.290 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:06:05.290 [Network] Setting artificial MTU limit to 65536 03:06:05.299 [Lua] Switching ConflictSettings: to: disabled 03:06:05.299 [Lua] pacing=disabled 03:06:05.299 [Lua] roaming=nil 03:06:05.299 [Lua] specials=disabled 03:06:05.299 [Lua] debug_color=black 03:06:05.299 [Lua] pack_spawning=disabled 03:06:05.299 [Lua] contained_breeds=nil 03:06:05.299 [Lua] disabled=true 03:06:05.299 [Lua] boss=disabled 03:06:05.299 [Lua] horde=disabled 03:06:05.299 [Lua] name=disabled 03:06:05.299 [Lua] intensity=disabled 03:06:05.299 [Lua] --- 03:06:05.299 [Lua] [LevelAnalysis] set_random_seed( 10643632) 03:06:05.303 [Lua] [AIInterestPointSystem] Level Seed: 10643632 03:06:05.303 [Lua] 03:06:05.303 [Lua] [entity_system_bag] = table 03:06:05.303 [Lua] [entity_system_bag] = metatable 03:06:05.303 [Lua] [startup_data] = table 03:06:05.303 [Lua] [entity_manager] = table 03:06:05.303 [Lua] [entity_manager] = metatable 03:06:05.303 [Lua] [unit_spawner] = table 03:06:05.303 [Lua] [unit_spawner] = metatable 03:06:05.303 [Lua] [unit_storage] = table 03:06:05.303 [Lua] [unit_storage] = metatable 03:06:05.303 [Lua] [dice_keeper] = table 03:06:05.303 [Lua] [dice_keeper] = metatable 03:06:05.303 [Lua] [is_server] = true (boolean) 03:06:05.303 [Lua] [world] = [World] 03:06:05.303 [Lua] [system_api] = table 03:06:05.303 [Lua] [entity_system] = table 03:06:05.303 [Lua] [entity_system] = metatable 03:06:05.303 [Lua] [network_lobby] = table 03:06:05.303 [Lua] [network_lobby] = metatable 03:06:05.303 [Lua] [profile_synchronizer] = table 03:06:05.303 [Lua] [profile_synchronizer] = metatable 03:06:05.303 [Lua] [level_transition_handler] = table 03:06:05.303 [Lua] [level_transition_handler] = metatable 03:06:05.303 [Lua] [num_local_human_players] = 1 (number) 03:06:05.303 [Lua] [statistics_db] = table 03:06:05.303 [Lua] [statistics_db] = metatable 03:06:05.303 [Lua] [network_server] = table 03:06:05.303 [Lua] [network_server] = metatable 03:06:05.303 [Lua] [input_manager] = table 03:06:05.303 [Lua] [input_manager] = metatable 03:06:05.303 [Lua] [network_clock] = table 03:06:05.303 [Lua] [network_clock] = metatable 03:06:05.303 [Lua] [network_transmit] = table 03:06:05.303 [Lua] [network_transmit] = metatable 03:06:05.303 [Lua] [free_flight_manager] = table 03:06:05.303 [Lua] [free_flight_manager] = metatable 03:06:05.303 [Lua] [network_manager] = table 03:06:05.303 [Lua] [network_manager] = metatable 03:06:05.303 [Lua] [network_event_delegate] = table 03:06:05.303 [Lua] [network_event_delegate] = metatable 03:06:05.303 [Lua] 03:06:05.304 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:06:05.304 [Lua] ignoring extension VersusInteractObjectiveExtension 03:06:05.304 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:06:05.304 [Lua] ignoring extension VersusSocketObjectiveExtension 03:06:05.304 [Lua] ignoring extension VersusTargetObjectiveExtension 03:06:05.304 [Lua] ignoring extension VersusMissionObjectiveExtension 03:06:05.304 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:06:05.307 [Lua] [AchievementManager] Achievements using the steam platform 03:06:05.308 [Lua] [StateIngame] Level seed: 10643632 03:06:05.308 [World] Spawning level. 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:06:05.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 03:06:05.458 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 03:06:05.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 03:06:05.459 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 03:06:05.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:06:05.464 [Lua] [LevelAnalysis] set_random_seed( 10643632) 03:06:05.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 155 03:06:05.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 03:06:05.485 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 03:06:05.486 [Lua] [IngameUI] init 03:06:05.500 [SteamVoipClient] select_out(110000100950f7d, off) 03:06:05.500 [SteamVoipClient] select_out(110000104e5941b, off) 03:06:05.500 [SteamVoipClient] select_out(110000118166c29, off) 03:06:05.503 [Lua] cb_razer_chroma_setup 03:06:05.547 [Lua] [Matchmaking] Cancelling matchmaking 03:06:05.547 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:06:05.547 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:06:05.547 [Lua] Set lobby begin: 03:06:05.547 [Lua] Lobby data twitch_enabled = false 03:06:05.547 [Lua] Lobby data power_level = 0 03:06:05.547 [Lua] Lobby data num_players = 4 03:06:05.547 [Lua] Lobby data weave_name = false 03:06:05.547 [Lua] Lobby data game_mode = 3 03:06:05.547 [Lua] Lobby data is_private = false 03:06:05.547 [Lua] Lobby data mechanism = adventure 03:06:05.547 [Lua] Lobby data level_key = inn_level 03:06:05.548 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.548 [Lua] Lobby data selected_level_key = inn_level 03:06:05.548 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.548 [Lua] Lobby data quick_game = true 03:06:05.548 [Lua] Lobby data matchmaking = false 03:06:05.548 [Lua] Lobby data difficulty = normal 03:06:05.548 [Lua] Lobby data country_code = US 03:06:05.548 [Lua] Lobby data host = 110000100950f7d 03:06:05.548 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.548 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.548 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.548 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.548 [Lua] Lobby data eac_authorized = true 03:06:05.548 [Lua] Set lobby end. 03:06:05.550 [Lua] Set lobby begin: 03:06:05.550 [Lua] Lobby data twitch_enabled = false 03:06:05.550 [Lua] Lobby data power_level = 0 03:06:05.550 [Lua] Lobby data num_players = 4 03:06:05.551 [Lua] Lobby data weave_name = false 03:06:05.551 [Lua] Lobby data game_mode = 3 03:06:05.551 [Lua] Lobby data is_private = false 03:06:05.551 [Lua] Lobby data mechanism = adventure 03:06:05.551 [Lua] Lobby data level_key = inn_level 03:06:05.551 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.551 [Lua] Lobby data selected_level_key = inn_level 03:06:05.551 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.551 [Lua] Lobby data quick_game = true 03:06:05.551 [Lua] Lobby data matchmaking = false 03:06:05.551 [Lua] Lobby data difficulty = normal 03:06:05.551 [Lua] Lobby data country_code = US 03:06:05.551 [Lua] Lobby data host = 110000100950f7d 03:06:05.551 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.551 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.551 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.551 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.551 [Lua] Lobby data eac_authorized = true 03:06:05.551 [Lua] Set lobby end. 03:06:05.551 [Lua] [PartyManager] Leader is set to 110000100950f7d 03:06:05.551 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:06:05.551 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:06:05.551 [Lua] Set lobby begin: 03:06:05.551 [Lua] Lobby data twitch_enabled = false 03:06:05.551 [Lua] Lobby data power_level = 835 03:06:05.552 [Lua] Lobby data num_players = 4 03:06:05.552 [Lua] Lobby data weave_name = false 03:06:05.552 [Lua] Lobby data game_mode = 3 03:06:05.552 [Lua] Lobby data is_private = false 03:06:05.552 [Lua] Lobby data mechanism = adventure 03:06:05.552 [Lua] Lobby data level_key = inn_level 03:06:05.552 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:05.552 [Lua] Lobby data selected_level_key = inn_level 03:06:05.552 [Lua] Lobby data unique_server_name = Kauffy 03:06:05.552 [Lua] Lobby data quick_game = true 03:06:05.552 [Lua] Lobby data matchmaking = false 03:06:05.552 [Lua] Lobby data difficulty = normal 03:06:05.552 [Lua] Lobby data country_code = US 03:06:05.552 [Lua] Lobby data host = 110000100950f7d 03:06:05.552 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:05.552 [Lua] Lobby data player_slot_2 = 0:0 03:06:05.552 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:05.552 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:05.552 [Lua] Lobby data eac_authorized = true 03:06:05.552 [Lua] Set lobby end. 03:06:05.553 [Flow] complete_skittergate_legend true 03:06:05.555 [Flow] complete_all_helmgart_levels_recruit true 03:06:05.555 [Flow] WitchHunterLevel:35 03:06:05.555 [Flow] LeaderYes 03:06:05.555 [Flow] ALL PC XP:304250 03:06:05.555 [Flow] Has "bogenhafen" DLC:true 03:06:05.555 [Flow] WH XP:60850 03:06:05.555 [Flow] Number of crafted items:2067 03:06:05.555 [Flow] Has "pre_order" DLC:true 03:06:05.555 [Flow] Sum of Powe Levels:1500 03:06:05.555 [Flow] lodestone diff 1:false 03:06:05.555 [Flow] magnus and forest activated 03:06:05.555 [Flow] magnus and forest activated 03:06:05.555 [Flow] cemetery and forest activated 03:06:05.555 [Flow] magnus and cemetery 03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.555 [Flow] ALL RUNES ACTIVATED 03:06:05.555 [Flow] magnus and forest activated 03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.555 [Flow] ALL RUNES ACTIVATED 03:06:05.555 [Flow] cemetery and forest activated 03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.555 [Flow] ALL RUNES ACTIVATED 03:06:05.555 [Flow] magnus and forest activated 03:06:05.555 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.555 [Flow] ALL RUNES ACTIVATED 03:06:05.555 [Flow] magnus and cemetery 03:06:05.556 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.556 [Flow] ALL RUNES ACTIVATED 03:06:05.556 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:06:05.557 [Lua] CurrentConflictSettings disabled 03:06:05.557 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:06:05.560 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:06:05.560 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 03:06:05.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:06:05.561 [Save] Loading `ut_tweaks_presets` 03:06:05.561 warning: [Save] Missing filename `ut_tweaks_presets` 03:06:05.587 [Lua] MUSIC: won -> explore 03:06:05.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 155 03:06:05.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:06:05.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:06:05.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:06:05.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:06:06.025 [Lua] Set lobby begin: 03:06:06.025 [Lua] Lobby data twitch_enabled = false 03:06:06.025 [Lua] Lobby data power_level = 835 03:06:06.026 [Lua] Lobby data num_players = 4 03:06:06.026 [Lua] Lobby data weave_name = false 03:06:06.026 [Lua] Lobby data game_mode = 3 03:06:06.026 [Lua] Lobby data is_private = false 03:06:06.026 [Lua] Lobby data mechanism = adventure 03:06:06.026 [Lua] Lobby data level_key = inn_level 03:06:06.026 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:06.026 [Lua] Lobby data selected_level_key = inn_level 03:06:06.026 [Lua] Lobby data unique_server_name = Kauffy 03:06:06.026 [Lua] Lobby data quick_game = true 03:06:06.026 [Lua] Lobby data matchmaking = false 03:06:06.026 [Lua] Lobby data difficulty = normal 03:06:06.026 [Lua] Lobby data country_code = US 03:06:06.026 [Lua] Lobby data host = 110000100950f7d 03:06:06.026 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:06.026 [Lua] Lobby data player_slot_2 = 0:0 03:06:06.026 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:06.026 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:06.026 [Lua] Lobby data eac_authorized = true 03:06:06.026 [Lua] Set lobby end. 03:06:06.026 [Lua] [Matchmaking] Assigned player 1100001059a1f2f to slot 1 when hot join syncing 03:06:06.030 [Lua] Set lobby begin: 03:06:06.030 [Lua] Lobby data twitch_enabled = false 03:06:06.030 [Lua] Lobby data power_level = 835 03:06:06.030 [Lua] Lobby data num_players = 4 03:06:06.030 [Lua] Lobby data weave_name = false 03:06:06.030 [Lua] Lobby data game_mode = 3 03:06:06.031 [Lua] Lobby data is_private = false 03:06:06.031 [Lua] Lobby data mechanism = adventure 03:06:06.031 [Lua] Lobby data level_key = inn_level 03:06:06.031 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:06.031 [Lua] Lobby data selected_level_key = inn_level 03:06:06.031 [Lua] Lobby data unique_server_name = Kauffy 03:06:06.031 [Lua] Lobby data quick_game = true 03:06:06.031 [Lua] Lobby data matchmaking = false 03:06:06.031 [Lua] Lobby data difficulty = normal 03:06:06.031 [Lua] Lobby data country_code = US 03:06:06.031 [Lua] Lobby data host = 110000100950f7d 03:06:06.031 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:06.031 [Lua] Lobby data player_slot_2 = 0:0 03:06:06.031 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:06.031 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:06.031 [Lua] Lobby data eac_authorized = true 03:06:06.031 [Lua] Set lobby end. 03:06:06.031 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing 03:06:06.035 [Lua] Set lobby begin: 03:06:06.035 [Lua] Lobby data twitch_enabled = false 03:06:06.035 [Lua] Lobby data power_level = 835 03:06:06.035 [Lua] Lobby data num_players = 4 03:06:06.035 [Lua] Lobby data weave_name = false 03:06:06.035 [Lua] Lobby data game_mode = 3 03:06:06.035 [Lua] Lobby data is_private = false 03:06:06.035 [Lua] Lobby data mechanism = adventure 03:06:06.035 [Lua] Lobby data level_key = inn_level 03:06:06.035 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:06.035 [Lua] Lobby data selected_level_key = inn_level 03:06:06.035 [Lua] Lobby data unique_server_name = Kauffy 03:06:06.036 [Lua] Lobby data quick_game = true 03:06:06.036 [Lua] Lobby data matchmaking = false 03:06:06.036 [Lua] Lobby data difficulty = normal 03:06:06.036 [Lua] Lobby data country_code = US 03:06:06.036 [Lua] Lobby data host = 110000100950f7d 03:06:06.036 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:06.036 [Lua] Lobby data player_slot_2 = 0:0 03:06:06.036 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:06.036 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:06.036 [Lua] Lobby data eac_authorized = true 03:06:06.036 [Lua] Set lobby end. 03:06:06.036 [Lua] [Matchmaking] Assigned player 110000104e5941b to slot 3 when hot join syncing 03:06:06.037 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 03:06:06.037 [Lua] RemotePlayer:create_game_object( ) 33 03:06:06.048 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 03:06:06.048 [Lua] RemotePlayer:create_game_object( ) 34 03:06:06.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 03:06:06.059 [Lua] RemotePlayer:create_game_object( ) 35 03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001059a1f2f 03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29 03:06:06.071 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104e5941b 03:06:06.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:06:06.086 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:06:06.087 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:06:06.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:06.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:06.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:06.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 03:06:06.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:06.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:06:06.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:06:06.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:06:06.246 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:06:06.246 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:06:06.246 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1 03:06:06.247 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:06:06.248 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 03:06:06.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:06.254 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:06:06.254 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e5941b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:06:06.254 [Lua] Adding player sync data to peer=110000104e5941b local_player_id=1 03:06:06.254 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e5941b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:06:06.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 03:06:06.257 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:06.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:06:06.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:06:06.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 03:06:06.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:06:06.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 03:06:06.313 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 03:06:06.313 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059a1f2f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:06:06.313 [Lua] Adding player sync data to peer=1100001059a1f2f local_player_id=1 03:06:06.314 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059a1f2f go_type=player_unit go_created_func_name=game_object_created_player_unit 03:06:06.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 03:06:06.316 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:06:06.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:06:06.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:06:06.342 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:06:06.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:06:06.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 155 03:06:06.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:06:06.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:06:06.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:06:06.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:06:06.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:06:06.509 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:06:06.510 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 03:06:06.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:06:06.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:06:06.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:06:06.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:06:06.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:06.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:06.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:06:06.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 03:06:06.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:06.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:06.703 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:06:06.704 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 03:06:06.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:06:06.722 [Flow] DISABLE 03:06:06.773 [Lua] StateInGameRunning:_game_actually_starts() 03:06:06.773 [Lua] ################################################################################################################# 03:06:06.773 [Lua] [Loading Time]: 00:01:02 [Transition]: elven_ruins-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:06:06.773 [Lua] ################################################################################################################# 03:06:06.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 156 03:06:06.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:06:06.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:06:06.802 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:06:06.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:06:06.802 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 156 03:06:06.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:06:06.891 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:06:06.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:06:06.952 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 156 03:06:06.952 [Lua] Commit load time data 03:06:10.745 [Lua] PlayFabMirror:_commit_internal 41 03:06:10.745 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:10.751 [Lua] generate_backend_stats 110000100950f7d:1 03:06:10.766 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:06:10.766 [Lua] Set lobby begin: 03:06:10.766 [Lua] Lobby data twitch_enabled = false 03:06:10.766 [Lua] Lobby data power_level = 546 03:06:10.766 [Lua] Lobby data num_players = 4 03:06:10.766 [Lua] Lobby data weave_name = false 03:06:10.766 [Lua] Lobby data game_mode = 3 03:06:10.766 [Lua] Lobby data is_private = false 03:06:10.766 [Lua] Lobby data mechanism = adventure 03:06:10.766 [Lua] Lobby data level_key = inn_level 03:06:10.766 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:10.766 [Lua] Lobby data selected_level_key = inn_level 03:06:10.766 [Lua] Lobby data unique_server_name = Kauffy 03:06:10.766 [Lua] Lobby data quick_game = true 03:06:10.767 [Lua] Lobby data matchmaking = false 03:06:10.767 [Lua] Lobby data difficulty = normal 03:06:10.767 [Lua] Lobby data country_code = US 03:06:10.767 [Lua] Lobby data host = 110000100950f7d 03:06:10.767 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:10.767 [Lua] Lobby data player_slot_2 = 0:0 03:06:10.767 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:10.767 [Lua] Lobby data player_slot_3 = 110000104e5941b:1 03:06:10.767 [Lua] Lobby data eac_authorized = true 03:06:10.767 [Lua] Set lobby end. 03:06:10.785 [Lua] commit result success 41 03:06:11.735 [Lua] [ChatManager][1]System: Wilford Brimley and Diabeetus has left the game 03:06:11.735 [Lua] [PSM] Disconnecting peer 110000104e5941b 03:06:11.735 [Lua] [PSM] Disconnected peer 110000104e5941b is being removed from session. 03:06:11.735 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e5941b 03:06:11.735 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104e5941b 03:06:11.735 [Lua] [GameNetworkManager] destroying game object with go_id=35 03:06:11.735 [Lua] Set lobby begin: 03:06:11.735 [Lua] Lobby data twitch_enabled = false 03:06:11.736 [Lua] Lobby data power_level = 546 03:06:11.736 [Lua] Lobby data num_players = 4 03:06:11.736 [Lua] Lobby data weave_name = false 03:06:11.736 [Lua] Lobby data game_mode = 3 03:06:11.736 [Lua] Lobby data is_private = false 03:06:11.736 [Lua] Lobby data mechanism = adventure 03:06:11.736 [Lua] Lobby data level_key = inn_level 03:06:11.736 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:11.737 [Lua] Lobby data selected_level_key = inn_level 03:06:11.737 [Lua] Lobby data unique_server_name = Kauffy 03:06:11.737 [Lua] Lobby data quick_game = true 03:06:11.737 [Lua] Lobby data matchmaking = false 03:06:11.737 [Lua] Lobby data difficulty = normal 03:06:11.737 [Lua] Lobby data country_code = US 03:06:11.737 [Lua] Lobby data host = 110000100950f7d 03:06:11.737 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:11.737 [Lua] Lobby data player_slot_2 = 0:0 03:06:11.737 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:11.737 [Lua] Lobby data player_slot_3 = 0:0 03:06:11.737 [Lua] Lobby data eac_authorized = true 03:06:11.737 [Lua] Set lobby end. 03:06:11.737 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000104e5941b) 03:06:11.737 [EAC] EAC server lost client 110000104e5941b 03:06:11.738 [EACServer] [19:06:11:737][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000104E5941B PlayerGUID: 76561198042420251 03:06:11.739 [Lua] [GameNetworkManager] destroying game object with go_id=41 03:06:11.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3, async-read, 03:06:11.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:06:11.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 03:06:11.741 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 03:06:14.047 [SteamLobby] Detected removed member 110000104e5941b 03:06:14.048 [Connection] Destroying endpoint 110000104e5941b - explicit request 03:06:14.048 [SteamAuthenticator] CancelAuthTicket 110000104e5941b 03:06:14.048 [SteamAuthenticator] EndAuthSession 110000104e5941b 03:06:14.048 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:06:14.048 [Lua] Players: 3 03:06:14.048 [Lua] Set lobby begin: 03:06:14.048 [Lua] Lobby data twitch_enabled = false 03:06:14.048 [Lua] Lobby data power_level = 546 03:06:14.048 [Lua] Lobby data num_players = 3 03:06:14.048 [Lua] Lobby data weave_name = false 03:06:14.048 [Lua] Lobby data game_mode = 3 03:06:14.049 [Lua] Lobby data is_private = false 03:06:14.049 [Lua] Lobby data mechanism = adventure 03:06:14.049 [Lua] Lobby data level_key = inn_level 03:06:14.049 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:14.049 [Lua] Lobby data selected_level_key = inn_level 03:06:14.049 [Lua] Lobby data unique_server_name = Kauffy 03:06:14.049 [Lua] Lobby data quick_game = true 03:06:14.049 [Lua] Lobby data matchmaking = false 03:06:14.049 [Lua] Lobby data difficulty = normal 03:06:14.049 [Lua] Lobby data country_code = US 03:06:14.049 [Lua] Lobby data host = 110000100950f7d 03:06:14.050 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:14.050 [Lua] Lobby data player_slot_2 = 0:0 03:06:14.050 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:14.050 [Lua] Lobby data player_slot_3 = 0:0 03:06:14.050 [Lua] Lobby data eac_authorized = true 03:06:14.050 [Lua] Set lobby end. 03:06:14.050 [SteamVoipClient] select_out(110000104e5941b, off) 03:06:14.050 [SteamVoipClient] select_in(110000104e5941b, off) 03:06:14.050 [Lua] [LobbyMembers] Member left 110000104e5941b 03:06:15.385 [Lua] [Matchmaking] Handshake host removing client 110000104e5941b 03:06:15.739 [Lua] Set lobby begin: 03:06:15.739 [Lua] Lobby data twitch_enabled = false 03:06:15.739 [Lua] Lobby data power_level = 728 03:06:15.739 [Lua] Lobby data num_players = 3 03:06:15.739 [Lua] Lobby data weave_name = false 03:06:15.739 [Lua] Lobby data game_mode = 3 03:06:15.739 [Lua] Lobby data is_private = false 03:06:15.739 [Lua] Lobby data mechanism = adventure 03:06:15.739 [Lua] Lobby data level_key = inn_level 03:06:15.739 [Lua] Lobby data player_slot_1 = 1100001059a1f2f:1 03:06:15.739 [Lua] Lobby data selected_level_key = inn_level 03:06:15.739 [Lua] Lobby data unique_server_name = Kauffy 03:06:15.739 [Lua] Lobby data quick_game = true 03:06:15.739 [Lua] Lobby data matchmaking = false 03:06:15.739 [Lua] Lobby data difficulty = normal 03:06:15.739 [Lua] Lobby data country_code = US 03:06:15.739 [Lua] Lobby data host = 110000100950f7d 03:06:15.739 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:15.740 [Lua] Lobby data player_slot_2 = 0:0 03:06:15.740 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:15.740 [Lua] Lobby data player_slot_3 = 0:0 03:06:15.740 [Lua] Lobby data eac_authorized = true 03:06:15.740 [Lua] Set lobby end. 03:06:17.607 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 03:06:17.607 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:06:17.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 03:06:17.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:06:17.695 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 03:06:17.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:17.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 03:06:17.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:06:17.917 [Lua] [IngameUI] menu view on_enter hero_view 03:06:17.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a3ed040 03:06:17.927 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 03:06:20.787 [Lua] [IngameUI] menu view on_exit hero_view 03:06:20.797 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a3ed040 03:06:20.797 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 03:06:21.931 [Lua] PlayFabMirror:_commit_internal 42 03:06:21.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:21.936 [Lua] generate_backend_stats 110000100950f7d:1 03:06:21.950 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:06:21.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 157 03:06:21.961 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 157 03:06:22.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 157 03:06:22.069 [Lua] commit result success 42 03:06:27.381 [Lua] [IngameUI] menu view on_enter start_game_view 03:06:27.388 [Lua] [IngameUI] menu view post_update_on_enter table: 0x04069bd0 03:06:27.392 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 03:06:27.394 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 03:06:27.394 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:06:27.395 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 03:06:27.396 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 03:06:29.380 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:06:29.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 03:06:29.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:06:29.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 03:06:29.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:06:32.947 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059a1f2f 03:06:32.948 [Lua] [ChatManager][1]System: Strong Bear has left the game 03:06:32.948 [Lua] [PSM] Disconnecting peer 1100001059a1f2f 03:06:32.948 [Lua] [PSM] Disconnected peer 1100001059a1f2f is being removed from session. 03:06:32.948 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001059a1f2f 03:06:32.948 [Lua] [GameNetworkManager] destroying game object with go_id=33 03:06:32.948 [Lua] Set lobby begin: 03:06:32.948 [Lua] Lobby data twitch_enabled = false 03:06:32.949 [Lua] Lobby data power_level = 728 03:06:32.949 [Lua] Lobby data num_players = 3 03:06:32.949 [Lua] Lobby data weave_name = false 03:06:32.949 [Lua] Lobby data game_mode = 3 03:06:32.949 [Lua] Lobby data is_private = false 03:06:32.949 [Lua] Lobby data mechanism = adventure 03:06:32.949 [Lua] Lobby data level_key = inn_level 03:06:32.949 [Lua] Lobby data player_slot_1 = 0:0 03:06:32.949 [Lua] Lobby data selected_level_key = inn_level 03:06:32.949 [Lua] Lobby data unique_server_name = Kauffy 03:06:32.949 [Lua] Lobby data quick_game = true 03:06:32.950 [Lua] Lobby data matchmaking = false 03:06:32.950 [Lua] Lobby data difficulty = normal 03:06:32.950 [Lua] Lobby data country_code = US 03:06:32.950 [Lua] Lobby data host = 110000100950f7d 03:06:32.950 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:32.950 [Lua] Lobby data player_slot_2 = 0:0 03:06:32.950 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:32.950 [Lua] Lobby data player_slot_3 = 0:0 03:06:32.950 [Lua] Lobby data eac_authorized = true 03:06:32.950 [Lua] Set lobby end. 03:06:32.950 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001059a1f2f) 03:06:32.950 [EAC] EAC server lost client 1100001059a1f2f 03:06:32.950 [EACServer] [19:06:32:950][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059A1F2F PlayerGUID: 76561198054252335 03:06:32.951 [Lua] [GameNetworkManager] destroying game object with go_id=43 03:06:32.954 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:06:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_3 03:06:32.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 03:06:33.023 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 03:06:33.023 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:06:33.023 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 03:06:33.025 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:06:33.025 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:06:34.786 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:06:34.786 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 03:06:34.786 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:06:34.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:06:34.787 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:06:35.388 [SteamLobby] Detected removed member 1100001059a1f2f 03:06:35.388 [Connection] Destroying endpoint 1100001059a1f2f - explicit request 03:06:35.393 [SteamAuthenticator] CancelAuthTicket 1100001059a1f2f 03:06:35.393 [SteamAuthenticator] EndAuthSession 1100001059a1f2f 03:06:35.393 [Lua] [NetworkServer] Changing num_players from 3 to 2 03:06:35.393 [Lua] Players: 2 03:06:35.393 [Lua] Set lobby begin: 03:06:35.393 [Lua] Lobby data twitch_enabled = false 03:06:35.393 [Lua] Lobby data power_level = 728 03:06:35.393 [Lua] Lobby data num_players = 2 03:06:35.394 [Lua] Lobby data weave_name = false 03:06:35.394 [Lua] Lobby data game_mode = 3 03:06:35.394 [Lua] Lobby data is_private = false 03:06:35.394 [Lua] Lobby data mechanism = adventure 03:06:35.394 [Lua] Lobby data level_key = inn_level 03:06:35.394 [Lua] Lobby data player_slot_1 = 0:0 03:06:35.394 [Lua] Lobby data selected_level_key = inn_level 03:06:35.394 [Lua] Lobby data unique_server_name = Kauffy 03:06:35.394 [Lua] Lobby data quick_game = true 03:06:35.394 [Lua] Lobby data matchmaking = false 03:06:35.394 [Lua] Lobby data difficulty = normal 03:06:35.394 [Lua] Lobby data country_code = US 03:06:35.394 [Lua] Lobby data host = 110000100950f7d 03:06:35.394 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:35.394 [Lua] Lobby data player_slot_2 = 0:0 03:06:35.395 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:35.395 [Lua] Lobby data player_slot_3 = 0:0 03:06:35.395 [Lua] Lobby data eac_authorized = true 03:06:35.395 [Lua] Set lobby end. 03:06:35.396 [Lua] [LobbyMembers] Member left 1100001059a1f2f 03:06:35.784 [Lua] [Matchmaking] Handshake host removing client 1100001059a1f2f 03:06:36.169 [Lua] Set lobby begin: 03:06:36.169 [Lua] Lobby data twitch_enabled = false 03:06:36.169 [Lua] Lobby data power_level = 719 03:06:36.169 [Lua] Lobby data num_players = 2 03:06:36.169 [Lua] Lobby data weave_name = false 03:06:36.169 [Lua] Lobby data game_mode = 3 03:06:36.169 [Lua] Lobby data is_private = false 03:06:36.169 [Lua] Lobby data mechanism = adventure 03:06:36.169 [Lua] Lobby data level_key = inn_level 03:06:36.169 [Lua] Lobby data player_slot_1 = 0:0 03:06:36.169 [Lua] Lobby data selected_level_key = inn_level 03:06:36.169 [Lua] Lobby data unique_server_name = Kauffy 03:06:36.169 [Lua] Lobby data quick_game = true 03:06:36.169 [Lua] Lobby data matchmaking = false 03:06:36.169 [Lua] Lobby data difficulty = normal 03:06:36.169 [Lua] Lobby data country_code = US 03:06:36.170 [Lua] Lobby data host = 110000100950f7d 03:06:36.170 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:36.170 [Lua] Lobby data player_slot_2 = 0:0 03:06:36.170 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:36.170 [Lua] Lobby data player_slot_3 = 0:0 03:06:36.170 [Lua] Lobby data eac_authorized = true 03:06:36.170 [Lua] Set lobby end. 03:06:39.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:28 my_peer_id:110000100950f7d 03:06:39.693 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:28 my_peer_id:110000100950f7d 03:06:39.706 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:28 my_peer_id:110000100950f7d 03:06:39.709 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 28 03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, InventoryPackageSynchronizerClient 03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_3p, InventoryPackageSynchronizerClient 03:06:39.763 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 03:06:39.763 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 03:06:39.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, InventoryPackageSynchronizerClient 03:06:39.763 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 03:06:39.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:06:39.767 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, InventoryPackageSynchronizerClient 03:06:39.774 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, InventoryPackageSynchronizerClient 03:06:39.776 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:06:39.776 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_06, InventoryPackageSynchronizerClient 03:06:39.785 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:06:39.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, InventoryPackageSynchronizerClient 03:06:39.787 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 03:06:41.321 [Lua] Set lobby begin: 03:06:41.321 [Lua] Lobby data twitch_enabled = false 03:06:41.322 [Lua] Lobby data power_level = 720 03:06:41.322 [Lua] Lobby data num_players = 2 03:06:41.322 [Lua] Lobby data weave_name = false 03:06:41.322 [Lua] Lobby data game_mode = 3 03:06:41.322 [Lua] Lobby data is_private = false 03:06:41.322 [Lua] Lobby data mechanism = adventure 03:06:41.322 [Lua] Lobby data level_key = inn_level 03:06:41.322 [Lua] Lobby data player_slot_1 = 0:0 03:06:41.322 [Lua] Lobby data selected_level_key = inn_level 03:06:41.322 [Lua] Lobby data unique_server_name = Kauffy 03:06:41.322 [Lua] Lobby data quick_game = true 03:06:41.322 [Lua] Lobby data matchmaking = false 03:06:41.322 [Lua] Lobby data difficulty = normal 03:06:41.322 [Lua] Lobby data country_code = US 03:06:41.322 [Lua] Lobby data host = 110000100950f7d 03:06:41.322 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:06:41.322 [Lua] Lobby data player_slot_2 = 0:0 03:06:41.322 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:06:41.322 [Lua] Lobby data player_slot_3 = 0:0 03:06:41.322 [Lua] Lobby data eac_authorized = true 03:06:41.323 [Lua] Set lobby end. 03:06:42.356 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 03:06:42.356 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:06:42.356 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 03:06:42.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:06:42.375 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:06:42.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:29 my_peer_id:110000100950f7d 03:06:42.747 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:29 my_peer_id:110000100950f7d 03:06:42.761 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:29 my_peer_id:110000100950f7d 03:06:42.772 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 29 03:06:44.932 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 03:06:44.932 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 03:06:44.950 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 03:06:48.334 [Lua] PlayFabMirror:_commit_internal 43 03:06:48.334 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:06:48.339 [Lua] generate_backend_stats 110000100950f7d:1 03:06:48.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:06:48.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 158 03:06:48.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 158 03:06:48.468 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 158 03:06:48.483 [Lua] commit result success 43 03:06:54.055 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 03:06:54.055 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 03:06:54.055 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 03:06:54.056 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 03:06:54.057 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 03:06:56.666 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 03:06:56.666 [Lua] ............................................................................................................ 03:06:56.666 [Lua] ............................................................................................................ 03:06:56.666 [Lua] GAME START SETTINGS -> Level: farmlands | Difficulty: hard | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 03:06:56.666 [Lua] ............................................................................................................ 03:06:56.666 [Lua] ............................................................................................................ 03:06:56.666 [Lua] [Matchmaking] Cancelling matchmaking 03:06:56.666 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:06:56.771 [Lua] [IngameUI] menu view on_exit start_game_view 03:06:56.772 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 03:06:56.772 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 03:06:56.772 [Save] Saving `save_data` 03:06:56.785 [Lua] [IngameUI] menu view post_update_on_exit table: 0x04069bd0 03:06:56.786 [Save] Save done 03:07:04.322 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 03:07:04.322 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 03:07:04.325 [Lua] Set lobby begin: 03:07:04.325 [Lua] Lobby data twitch_enabled = false 03:07:04.325 [Lua] Lobby data power_level = 720 03:07:04.325 [Lua] Lobby data num_players = 2 03:07:04.325 [Lua] Lobby data weave_name = false 03:07:04.325 [Lua] Lobby data game_mode = 3 03:07:04.325 [Lua] Lobby data is_private = false 03:07:04.325 [Lua] Lobby data mechanism = adventure 03:07:04.325 [Lua] Lobby data level_key = inn_level 03:07:04.325 [Lua] Lobby data player_slot_1 = 0:0 03:07:04.325 [Lua] Lobby data selected_level_key = inn_level 03:07:04.325 [Lua] Lobby data unique_server_name = Kauffy 03:07:04.325 [Lua] Lobby data quick_game = true 03:07:04.325 [Lua] Lobby data matchmaking = false 03:07:04.325 [Lua] Lobby data difficulty = hard 03:07:04.325 [Lua] Lobby data country_code = US 03:07:04.326 [Lua] Lobby data host = 110000100950f7d 03:07:04.326 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:04.326 [Lua] Lobby data player_slot_2 = 0:0 03:07:04.326 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:04.326 [Lua] Lobby data player_slot_3 = 0:0 03:07:04.326 [Lua] Lobby data eac_authorized = true 03:07:04.326 [Lua] Set lobby end. 03:07:04.326 [Lua] [PartyManager] Leader is set to 110000100950f7d 03:07:04.326 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 03:07:04.326 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 03:07:04.326 [Lua] Set lobby begin: 03:07:04.326 [Lua] Lobby data twitch_enabled = false 03:07:04.326 [Lua] Lobby data power_level = 720 03:07:04.326 [Lua] Lobby data num_players = 2 03:07:04.326 [Lua] Lobby data weave_name = false 03:07:04.326 [Lua] Lobby data game_mode = 2 03:07:04.327 [Lua] Lobby data is_private = false 03:07:04.327 [Lua] Lobby data mechanism = adventure 03:07:04.327 [Lua] Lobby data level_key = inn_level 03:07:04.327 [Lua] Lobby data player_slot_1 = 0:0 03:07:04.327 [Lua] Lobby data selected_level_key = farmlands 03:07:04.327 [Lua] Lobby data unique_server_name = Kauffy 03:07:04.327 [Lua] Lobby data quick_game = false 03:07:04.327 [Lua] Lobby data matchmaking = true 03:07:04.327 [Lua] Lobby data difficulty = hard 03:07:04.327 [Lua] Lobby data country_code = US 03:07:04.327 [Lua] Lobby data host = 110000100950f7d 03:07:04.327 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:04.327 [Lua] Lobby data player_slot_2 = 0:0 03:07:04.327 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:04.327 [Lua] Lobby data player_slot_3 = 0:0 03:07:04.327 [Lua] Lobby data eac_authorized = true 03:07:04.327 [Lua] Set lobby end. 03:07:04.327 [Lua] Set lobby begin: 03:07:04.327 [Lua] Lobby data twitch_enabled = false 03:07:04.327 [Lua] Lobby data power_level = 720 03:07:04.327 [Lua] Lobby data num_players = 2 03:07:04.327 [Lua] Lobby data weave_name = false 03:07:04.327 [Lua] Lobby data game_mode = 2 03:07:04.327 [Lua] Lobby data is_private = false 03:07:04.327 [Lua] Lobby data mechanism = adventure 03:07:04.327 [Lua] Lobby data level_key = inn_level 03:07:04.328 [Lua] Lobby data player_slot_1 = 0:0 03:07:04.328 [Lua] Lobby data selected_level_key = farmlands 03:07:04.328 [Lua] Lobby data unique_server_name = Kauffy 03:07:04.328 [Lua] Lobby data quick_game = false 03:07:04.328 [Lua] Lobby data matchmaking = true 03:07:04.328 [Lua] Lobby data difficulty = hard 03:07:04.328 [Lua] Lobby data country_code = US 03:07:04.328 [Lua] Lobby data host = 110000100950f7d 03:07:04.328 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:04.328 [Lua] Lobby data player_slot_2 = 0:0 03:07:04.328 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:04.328 [Lua] Lobby data player_slot_3 = 0:0 03:07:04.328 [Lua] Lobby data eac_authorized = true 03:07:04.328 [Lua] Set lobby end. 03:07:04.331 [Lua] [ChatManager][1]System: Starting hosted game... 03:07:04.331 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 03:07:04.331 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 03:07:10.644 [SteamLobby] Detected added member 110000100f9f4ed 03:07:10.645 [Lua] [NetworkServer] Changing num_players from 2 to 3 03:07:10.645 [Lua] Players: 3 03:07:10.645 [Lua] Set lobby begin: 03:07:10.645 [Lua] Lobby data twitch_enabled = false 03:07:10.646 [Lua] Lobby data power_level = 720 03:07:10.646 [Lua] Lobby data num_players = 3 03:07:10.646 [Lua] Lobby data weave_name = false 03:07:10.646 [Lua] Lobby data game_mode = 2 03:07:10.646 [Lua] Lobby data is_private = false 03:07:10.646 [Lua] Lobby data mechanism = adventure 03:07:10.647 [Lua] Lobby data level_key = inn_level 03:07:10.647 [Lua] Lobby data player_slot_1 = 0:0 03:07:10.647 [Lua] Lobby data selected_level_key = farmlands 03:07:10.647 [Lua] Lobby data unique_server_name = Kauffy 03:07:10.647 [Lua] Lobby data quick_game = false 03:07:10.647 [Lua] Lobby data matchmaking = true 03:07:10.647 [Lua] Lobby data difficulty = hard 03:07:10.647 [Lua] Lobby data country_code = US 03:07:10.647 [Lua] Lobby data host = 110000100950f7d 03:07:10.647 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:10.647 [Lua] Lobby data player_slot_2 = 0:0 03:07:10.648 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:10.648 [Lua] Lobby data player_slot_3 = 0:0 03:07:10.648 [Lua] Lobby data eac_authorized = true 03:07:10.648 [Lua] Set lobby end. 03:07:10.648 [Lua] [LobbyMembers] Member joined 110000100f9f4ed 03:07:10.660 [Connection] Creating endpoint 110000100f9f4ed - reliable message sent 03:07:10.661 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:07:10.679 [SteamAuthenticator] Sent ticket request to 110000100f9f4ed 03:07:10.680 [Lua] [ChatManager][1]System: YODA is joining the game 03:07:15.350 [SteamAuthenticator] Got ticket from 110000100f9f4ed 03:07:15.350 [SteamAuthenticator] BeginAuthSession 110000100f9f4ed 03:07:15.350 [SteamAuthenticator] Authenticating 110000100f9f4ed 03:07:15.350 [SteamAuthenticator] Got ticket request from 110000100f9f4ed 03:07:15.350 [SteamAuthenticator] GetAuthSessionTicket 110000100f9f4ed 03:07:15.350 [SteamAuthenticator] Sent ticket to 110000100f9f4ed 03:07:15.550 [SteamAuthenticator] Steam validation for 110000100f9f4ed with response 0 03:07:15.637 [Connection] New session id 152 to 110000100f9f4ed. 03:07:15.823 [Connection] Established a connection <47.152> to 110000100f9f4ed 03:07:15.823 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:07:15.823 [Lua] [Matchmaking] Got a handshake request from 110000100f9f4ed with user name 'YODA' 03:07:16.010 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000100f9f4ed, replying lobby_ok 03:07:16.152 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100f9f4ed REPLY wh:0 | we:110000100950f7d | dr:0 | bw:0 | es:110000118166c29 03:07:16.317 [Lua] Set lobby begin: 03:07:16.317 [Lua] Lobby data twitch_enabled = false 03:07:16.317 [Lua] Lobby data power_level = 720 03:07:16.317 [Lua] Lobby data num_players = 3 03:07:16.317 [Lua] Lobby data weave_name = false 03:07:16.317 [Lua] Lobby data game_mode = 2 03:07:16.318 [Lua] Lobby data is_private = false 03:07:16.318 [Lua] Lobby data mechanism = adventure 03:07:16.318 [Lua] Lobby data level_key = inn_level 03:07:16.318 [Lua] Lobby data player_slot_1 = 0:0 03:07:16.318 [Lua] Lobby data selected_level_key = farmlands 03:07:16.318 [Lua] Lobby data unique_server_name = Kauffy 03:07:16.318 [Lua] Lobby data quick_game = false 03:07:16.318 [Lua] Lobby data matchmaking = true 03:07:16.318 [Lua] Lobby data difficulty = hard 03:07:16.318 [Lua] Lobby data country_code = US 03:07:16.318 [Lua] Lobby data host = 110000100950f7d 03:07:16.318 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:16.318 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:16.318 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:16.318 [Lua] Lobby data player_slot_3 = 0:0 03:07:16.319 [Lua] Lobby data eac_authorized = true 03:07:16.319 [Lua] Set lobby end. 03:07:16.319 [Lua] [Matchmaking] Assigning profile slot 2 to 110000100f9f4ed 03:07:16.319 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29 03:07:18.658 [Lua] ### CLEARING PEER STATE FOR 110000100f9f4ed 03:07:18.795 [Lua] [PSM] Peer 110000100f9f4ed joined. Want to use profile index "2" 03:07:18.795 [Lua] Mechanism says: a client joined the game! 110000100f9f4ed 03:07:18.795 [EAC] EAC server has client 110000100f9f4ed (and owner 110000100f9f4ed) 03:07:18.795 [EACServer] [19:07:18:795][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100F9F4ED PlayerGUID: 76561197976646893 PlayerIP: 0.0.0.0 OwnerGUID: 76561197976646893 PlayerName: Kauffy 03:07:18.795 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100f9f4ed, connection_key=10) 03:07:19.211 [EACServer] [19:07:19:211][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F9F4ED Session: 11 Status: Client Authenticated Message: Client authenticated. 03:07:19.214 [EAC] Peer 110000100f9f4ed switched EAC state to ClientAuthenticatedLocal 03:07:19.431 [EACServer] [19:07:19:431][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100F9F4ED. 03:07:19.631 [SteamLobby] Detected added member 110000104f0ac2b 03:07:19.632 [Lua] [NetworkServer] Changing num_players from 3 to 4 03:07:19.632 [Lua] Players: 4 03:07:19.632 [Lua] Set lobby begin: 03:07:19.632 [Lua] Lobby data twitch_enabled = false 03:07:19.632 [Lua] Lobby data power_level = 720 03:07:19.632 [Lua] Lobby data num_players = 4 03:07:19.632 [Lua] Lobby data weave_name = false 03:07:19.632 [Lua] Lobby data game_mode = 2 03:07:19.632 [Lua] Lobby data is_private = false 03:07:19.632 [Lua] Lobby data mechanism = adventure 03:07:19.632 [Lua] Lobby data level_key = inn_level 03:07:19.632 [Lua] Lobby data player_slot_1 = 0:0 03:07:19.632 [Lua] Lobby data selected_level_key = farmlands 03:07:19.632 [Lua] Lobby data unique_server_name = Kauffy 03:07:19.633 [Lua] Lobby data quick_game = false 03:07:19.633 [Lua] Lobby data matchmaking = true 03:07:19.633 [Lua] Lobby data difficulty = hard 03:07:19.633 [Lua] Lobby data country_code = US 03:07:19.633 [Lua] Lobby data host = 110000100950f7d 03:07:19.633 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:19.633 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:19.633 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:19.633 [Lua] Lobby data player_slot_3 = 0:0 03:07:19.633 [Lua] Lobby data eac_authorized = true 03:07:19.633 [Lua] Set lobby end. 03:07:19.634 [Lua] [LobbyMembers] Member joined 110000104f0ac2b 03:07:19.651 [Connection] Creating endpoint 110000104f0ac2b - reliable message sent 03:07:19.651 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:07:19.672 [SteamAuthenticator] Sent ticket request to 110000104f0ac2b 03:07:19.673 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ is joining the game 03:07:19.832 [EACServer] [19:07:19:832][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100F9F4ED 03:07:19.832 [EACServer] [19:07:19:832][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100F9F4ED Session: 11 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:07:19.834 [EAC] Peer 110000100f9f4ed switched EAC state to ClientAuthenticatedRemote 03:07:20.823 [Lua] player (110000100f9f4ed,1) was put into party 0 03:07:20.823 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed 03:07:20.970 [Lua] ### Sending rpc_level_loaded 03:07:20.970 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 50 03:07:20.970 [Lua] Peer 110000100f9f4ed has loaded the level but not all enemies, so we wait 03:07:20.987 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100f9f4ed, connection_key=10) 03:07:20.989 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:29 my_peer_id:110000100950f7d 03:07:23.749 [SteamVoipClient] select_out(110000100f9f4ed, on) 03:07:23.749 [SteamVoipClient] select_in(110000100f9f4ed, on) 03:07:23.749 [SteamVoipClient] select_out(110000100f9f4ed, off) 03:07:24.766 [SteamAuthenticator] Got ticket from 110000104f0ac2b 03:07:24.766 [SteamAuthenticator] BeginAuthSession 110000104f0ac2b 03:07:24.766 [SteamAuthenticator] Authenticating 110000104f0ac2b 03:07:24.790 [SteamAuthenticator] Got ticket request from 110000104f0ac2b 03:07:24.791 [SteamAuthenticator] GetAuthSessionTicket 110000104f0ac2b 03:07:24.791 [SteamAuthenticator] Sent ticket to 110000104f0ac2b 03:07:25.197 [SteamAuthenticator] Steam validation for 110000104f0ac2b with response 0 03:07:25.405 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:07:25.406 [Lua] [Matchmaking] Got a handshake request from 110000100f9f4ed with user name 'YODA' 03:07:25.406 [Connection] New session id 171 to 110000104f0ac2b. 03:07:25.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 03:07:25.444 [Lua] RemotePlayer:create_game_object( ) 50 03:07:25.464 [Lua] player (110000100f9f4ed,1) was put into party 1 03:07:25.464 [Lua] Assigning peer(110000100f9f4ed:1) to profile(2) career(3) 03:07:25.464 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100f9f4ed) local_player_id(1) profile_index(2) career_index(3) 03:07:25.464 [Lua] Set lobby begin: 03:07:25.464 [Lua] Lobby data twitch_enabled = false 03:07:25.464 [Lua] Lobby data power_level = 720 03:07:25.464 [Lua] Lobby data num_players = 4 03:07:25.464 [Lua] Lobby data weave_name = false 03:07:25.464 [Lua] Lobby data game_mode = 2 03:07:25.464 [Lua] Lobby data is_private = false 03:07:25.464 [Lua] Lobby data mechanism = adventure 03:07:25.464 [Lua] Lobby data level_key = inn_level 03:07:25.464 [Lua] Lobby data player_slot_1 = 0:0 03:07:25.464 [Lua] Lobby data selected_level_key = farmlands 03:07:25.464 [Lua] Lobby data unique_server_name = Kauffy 03:07:25.464 [Lua] Lobby data quick_game = false 03:07:25.464 [Lua] Lobby data matchmaking = true 03:07:25.464 [Lua] Lobby data difficulty = hard 03:07:25.464 [Lua] Lobby data country_code = US 03:07:25.464 [Lua] Lobby data host = 110000100950f7d 03:07:25.464 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:25.464 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:25.464 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:25.464 [Lua] Lobby data player_slot_3 = 0:0 03:07:25.464 [Lua] Lobby data eac_authorized = true 03:07:25.464 [Lua] Set lobby end. 03:07:25.464 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29 03:07:25.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:07:25.466 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:07:25.547 [Connection] Established a connection <171.186> to 110000104f0ac2b 03:07:25.547 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:07:25.547 [Lua] [Matchmaking] Got a handshake request from 110000104f0ac2b with user name 'L̡árr͞s̀ D҉r̀e͠em̛urr̛' 03:07:25.617 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 03:07:25.617 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 03:07:25.617 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:07:25.617 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1 03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:30 my_peer_id:110000100950f7d 03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:30 my_peer_id:110000100950f7d 03:07:25.618 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:30 my_peer_id:110000100950f7d 03:07:25.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed 03:07:25.626 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:30 my_peer_id:110000100950f7d 03:07:25.626 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:07:25.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 03:07:25.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:07:25.652 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:07:25.652 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 03:07:25.769 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001f3ecbe from 110000104f0ac2b, replying lobby_ok 03:07:25.846 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 03:07:25.846 [Lua] [PackageManager] Force_load: wwise/staff 03:07:25.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:07:25.986 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104f0ac2b REPLY wh:0 | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29 03:07:26.208 [Lua] Set lobby begin: 03:07:26.208 [Lua] Lobby data twitch_enabled = false 03:07:26.208 [Lua] Lobby data power_level = 720 03:07:26.208 [Lua] Lobby data num_players = 4 03:07:26.208 [Lua] Lobby data weave_name = false 03:07:26.208 [Lua] Lobby data game_mode = 2 03:07:26.208 [Lua] Lobby data is_private = false 03:07:26.208 [Lua] Lobby data mechanism = adventure 03:07:26.208 [Lua] Lobby data level_key = inn_level 03:07:26.208 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:26.208 [Lua] Lobby data selected_level_key = farmlands 03:07:26.208 [Lua] Lobby data unique_server_name = Kauffy 03:07:26.208 [Lua] Lobby data quick_game = false 03:07:26.209 [Lua] Lobby data matchmaking = true 03:07:26.209 [Lua] Lobby data difficulty = hard 03:07:26.209 [Lua] Lobby data country_code = US 03:07:26.209 [Lua] Lobby data host = 110000100950f7d 03:07:26.209 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:26.209 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:26.209 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:26.209 [Lua] Lobby data player_slot_3 = 0:0 03:07:26.209 [Lua] Lobby data eac_authorized = true 03:07:26.209 [Lua] Set lobby end. 03:07:26.209 [Lua] [Matchmaking] Assigning profile slot 1 to 110000104f0ac2b 03:07:26.209 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104f0ac2b | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29 03:07:26.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:07:26.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 03:07:26.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:07:26.263 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:07:26.263 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01 03:07:26.264 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 03:07:26.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 03:07:26.914 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 03:07:26.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 03:07:27.143 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 03:07:27.143 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 03:07:27.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 03:07:27.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 03:07:27.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p 03:07:27.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:07:27.467 [Lua] Set lobby begin: 03:07:27.467 [Lua] Lobby data twitch_enabled = false 03:07:27.467 [Lua] Lobby data power_level = 480 03:07:27.467 [Lua] Lobby data num_players = 4 03:07:27.467 [Lua] Lobby data weave_name = false 03:07:27.467 [Lua] Lobby data game_mode = 2 03:07:27.467 [Lua] Lobby data is_private = false 03:07:27.467 [Lua] Lobby data mechanism = adventure 03:07:27.468 [Lua] Lobby data level_key = inn_level 03:07:27.468 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:27.468 [Lua] Lobby data selected_level_key = farmlands 03:07:27.468 [Lua] Lobby data unique_server_name = Kauffy 03:07:27.468 [Lua] Lobby data quick_game = false 03:07:27.468 [Lua] Lobby data matchmaking = true 03:07:27.468 [Lua] Lobby data difficulty = hard 03:07:27.468 [Lua] Lobby data country_code = US 03:07:27.468 [Lua] Lobby data host = 110000100950f7d 03:07:27.468 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:27.468 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:27.468 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:27.468 [Lua] Lobby data player_slot_3 = 0:0 03:07:27.468 [Lua] Lobby data eac_authorized = true 03:07:27.468 [Lua] Set lobby end. 03:07:27.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:07:27.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 03:07:27.512 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 30 03:07:28.562 [Lua] ### CLEARING PEER STATE FOR 110000104f0ac2b 03:07:28.799 [Lua] [PSM] Peer 110000104f0ac2b joined. Want to use profile index "1" 03:07:28.799 [Lua] Mechanism says: a client joined the game! 110000104f0ac2b 03:07:28.799 [EAC] EAC server has client 110000104f0ac2b (and owner 110000104f0ac2b) 03:07:28.799 [EACServer] [19:07:28:798][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104F0AC2B PlayerGUID: 76561198043147307 PlayerIP: 0.0.0.0 OwnerGUID: 76561198043147307 PlayerName: Kauffy 03:07:28.799 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104f0ac2b, connection_key=11) 03:07:29.404 [EACServer] [19:07:29:403][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F0AC2B Session: 12 Status: Client Authenticated Message: Client authenticated. 03:07:29.408 [EAC] Peer 110000104f0ac2b switched EAC state to ClientAuthenticatedLocal 03:07:29.680 [EACServer] [19:07:29:680][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104F0AC2B. 03:07:30.817 [Lua] player (110000104f0ac2b,1) was put into party 0 03:07:30.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b 03:07:31.028 [Lua] ### Sending rpc_level_loaded 03:07:31.028 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 50 03:07:31.028 [Lua] Peer 110000104f0ac2b has loaded the level but not all enemies, so we wait 03:07:31.054 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000104f0ac2b, connection_key=11) 03:07:31.055 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104f0ac2b inventory_sync_id:30 my_peer_id:110000100950f7d 03:07:32.479 [Lua] Set lobby begin: 03:07:32.479 [Lua] Lobby data twitch_enabled = false 03:07:32.479 [Lua] Lobby data power_level = 685 03:07:32.479 [Lua] Lobby data num_players = 4 03:07:32.479 [Lua] Lobby data weave_name = false 03:07:32.479 [Lua] Lobby data game_mode = 2 03:07:32.479 [Lua] Lobby data is_private = false 03:07:32.479 [Lua] Lobby data mechanism = adventure 03:07:32.479 [Lua] Lobby data level_key = inn_level 03:07:32.479 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:32.480 [Lua] Lobby data selected_level_key = farmlands 03:07:32.480 [Lua] Lobby data unique_server_name = Kauffy 03:07:32.480 [Lua] Lobby data quick_game = false 03:07:32.480 [Lua] Lobby data matchmaking = true 03:07:32.480 [Lua] Lobby data difficulty = hard 03:07:32.480 [Lua] Lobby data country_code = US 03:07:32.480 [Lua] Lobby data host = 110000100950f7d 03:07:32.480 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:32.480 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:32.480 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:32.480 [Lua] Lobby data player_slot_3 = 0:0 03:07:32.480 [Lua] Lobby data eac_authorized = true 03:07:32.480 [Lua] Set lobby end. 03:07:33.043 [SteamVoipClient] select_out(110000104f0ac2b, on) 03:07:33.043 [SteamVoipClient] select_in(110000104f0ac2b, on) 03:07:33.043 [SteamVoipClient] select_out(110000104f0ac2b, off) 03:07:38.012 [EACServer] [19:07:38:012][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104F0AC2B 03:07:38.012 [EACServer] [19:07:38:012][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104F0AC2B Session: 12 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:07:38.017 [EAC] Peer 110000104f0ac2b switched EAC state to ClientAuthenticatedRemote 03:07:40.426 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:07:40.428 [Lua] [Matchmaking] Got a handshake request from 110000104f0ac2b with user name 'L̡árr͞s̀ D҉r̀e͠em̛urr̛' 03:07:40.470 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=51 03:07:40.470 [Lua] RemotePlayer:create_game_object( ) 51 03:07:40.489 [Lua] player (110000104f0ac2b,1) was put into party 1 03:07:40.490 [Lua] Assigning peer(110000104f0ac2b:1) to profile(1) career(1) 03:07:40.490 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000104f0ac2b) local_player_id(1) profile_index(1) career_index(1) 03:07:40.490 [Lua] Set lobby begin: 03:07:40.490 [Lua] Lobby data twitch_enabled = false 03:07:40.490 [Lua] Lobby data power_level = 685 03:07:40.490 [Lua] Lobby data num_players = 4 03:07:40.490 [Lua] Lobby data weave_name = false 03:07:40.490 [Lua] Lobby data game_mode = 2 03:07:40.490 [Lua] Lobby data is_private = false 03:07:40.490 [Lua] Lobby data mechanism = adventure 03:07:40.490 [Lua] Lobby data level_key = inn_level 03:07:40.490 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:40.490 [Lua] Lobby data selected_level_key = farmlands 03:07:40.490 [Lua] Lobby data unique_server_name = Kauffy 03:07:40.490 [Lua] Lobby data quick_game = false 03:07:40.490 [Lua] Lobby data matchmaking = true 03:07:40.490 [Lua] Lobby data difficulty = hard 03:07:40.490 [Lua] Lobby data country_code = US 03:07:40.490 [Lua] Lobby data host = 110000100950f7d 03:07:40.490 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:40.490 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:40.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:40.490 [Lua] Lobby data player_slot_3 = 0:0 03:07:40.490 [Lua] Lobby data eac_authorized = true 03:07:40.490 [Lua] Set lobby end. 03:07:40.490 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000104f0ac2b | we:110000100950f7d | dr:0 | bw:110000100f9f4ed | es:110000118166c29 03:07:40.492 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 03:07:40.492 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 03:07:40.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 03:07:40.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1, async-read, 03:07:40.742 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:07:40.742 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1 03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100f9f4ed inventory_sync_id:31 my_peer_id:110000100950f7d 03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100950f7d inventory_sync_id:31 my_peer_id:110000100950f7d 03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000118166c29 inventory_sync_id:31 my_peer_id:110000100950f7d 03:07:40.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000104f0ac2b inventory_sync_id:31 my_peer_id:110000100950f7d 03:07:40.743 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b 03:07:40.750 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000100950f7d inventory_sync_id:31 my_peer_id:110000100950f7d 03:07:40.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient, async-read, 03:07:40.750 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 03:07:40.750 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:07:40.750 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 03:07:40.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:07:40.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:07:40.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 03:07:40.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:07:40.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:07:40.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:07:40.779 [Lua] PlayFabMirror:_commit_internal 44 03:07:40.779 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:07:40.784 [Lua] generate_backend_stats 110000100950f7d:1 03:07:40.798 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:07:40.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 159 03:07:40.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 159 03:07:40.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:07:40.833 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 03:07:40.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 03:07:40.900 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 159 03:07:40.906 [Lua] commit result success 44 03:07:40.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 03:07:40.954 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 03:07:40.956 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 03:07:41.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 03:07:41.049 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 03:07:41.050 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 03:07:41.220 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 03:07:41.220 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 03:07:41.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:07:41.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:07:41.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 03:07:41.353 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:07:41.853 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:07:41.853 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 03:07:41.854 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 03:07:42.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 03:07:42.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p 03:07:42.137 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 31 03:07:42.850 [Lua] Set lobby begin: 03:07:42.850 [Lua] Lobby data twitch_enabled = false 03:07:42.850 [Lua] Lobby data power_level = 513 03:07:42.850 [Lua] Lobby data num_players = 4 03:07:42.850 [Lua] Lobby data weave_name = false 03:07:42.850 [Lua] Lobby data game_mode = 2 03:07:42.850 [Lua] Lobby data is_private = false 03:07:42.850 [Lua] Lobby data mechanism = adventure 03:07:42.851 [Lua] Lobby data level_key = inn_level 03:07:42.851 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:42.851 [Lua] Lobby data selected_level_key = farmlands 03:07:42.851 [Lua] Lobby data unique_server_name = Kauffy 03:07:42.851 [Lua] Lobby data quick_game = false 03:07:42.851 [Lua] Lobby data matchmaking = true 03:07:42.851 [Lua] Lobby data difficulty = hard 03:07:42.851 [Lua] Lobby data country_code = US 03:07:42.851 [Lua] Lobby data host = 110000100950f7d 03:07:42.851 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:42.851 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:42.851 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:42.851 [Lua] Lobby data player_slot_3 = 0:0 03:07:42.851 [Lua] Lobby data eac_authorized = true 03:07:42.851 [Lua] Set lobby end. 03:07:45.286 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit 03:07:45.287 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 03:07:45.288 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:45.335 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:07:45.337 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 03:07:45.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:07:47.870 [Lua] Set lobby begin: 03:07:47.870 [Lua] Lobby data twitch_enabled = false 03:07:47.870 [Lua] Lobby data power_level = 592 03:07:47.870 [Lua] Lobby data num_players = 4 03:07:47.870 [Lua] Lobby data weave_name = false 03:07:47.870 [Lua] Lobby data game_mode = 2 03:07:47.870 [Lua] Lobby data is_private = false 03:07:47.870 [Lua] Lobby data mechanism = adventure 03:07:47.870 [Lua] Lobby data level_key = inn_level 03:07:47.870 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:07:47.870 [Lua] Lobby data selected_level_key = farmlands 03:07:47.870 [Lua] Lobby data unique_server_name = Kauffy 03:07:47.870 [Lua] Lobby data quick_game = false 03:07:47.870 [Lua] Lobby data matchmaking = true 03:07:47.870 [Lua] Lobby data difficulty = hard 03:07:47.870 [Lua] Lobby data country_code = US 03:07:47.871 [Lua] Lobby data host = 110000100950f7d 03:07:47.871 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:07:47.871 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:07:47.871 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:07:47.871 [Lua] Lobby data player_slot_3 = 0:0 03:07:47.871 [Lua] Lobby data eac_authorized = true 03:07:47.871 [Lua] Set lobby end. 03:07:50.730 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:51.449 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:07:51.603 [Lua] [GameNetworkManager] game object created go_id=4099, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:52.246 [Lua] [GameNetworkManager] game object was destroyed id=4099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:07:52.685 [Lua] [GameNetworkManager] game object created go_id=4100, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:53.298 [Lua] [GameNetworkManager] game object was destroyed id=4100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:07:53.635 [Lua] [GameNetworkManager] game object created go_id=4101, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:53.636 [Lua] [GameNetworkManager] game object created go_id=5122, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:54.120 [Lua] [GameNetworkManager] game object was destroyed id=5122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:07:54.251 [Lua] [GameNetworkManager] game object was destroyed id=4101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:07:54.576 [Lua] [GameNetworkManager] game object created go_id=4102, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:54.692 [Lua] [GameNetworkManager] game object created go_id=5123, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:55.052 [Lua] [GameNetworkManager] game object was destroyed id=4102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:07:55.116 [Lua] [GameNetworkManager] game object was destroyed id=5123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:07:55.613 [Lua] [GameNetworkManager] game object created go_id=5124, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:56.078 [Lua] [GameNetworkManager] game object was destroyed id=5124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:07:56.477 [Lua] [GameNetworkManager] game object created go_id=5125, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:56.879 [Lua] [GameNetworkManager] game object was destroyed id=5125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:07:57.181 [Lua] [GameNetworkManager] game object created go_id=5126, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:57.918 [Lua] [GameNetworkManager] game object created go_id=5127, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:58.391 [Lua] [GameNetworkManager] game object was destroyed id=5127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:07:58.689 [Lua] [GameNetworkManager] game object created go_id=5128, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:59.406 [Lua] [GameNetworkManager] game object created go_id=5129, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:07:59.812 [Lua] [GameNetworkManager] game object was destroyed id=5129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:00.134 [Lua] [GameNetworkManager] game object created go_id=5130, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:00.491 [Lua] [GameNetworkManager] game object was destroyed id=5130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:00.865 [Lua] [GameNetworkManager] game object created go_id=5131, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:01.360 [Lua] [GameNetworkManager] game object was destroyed id=5131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:01.602 [Lua] [GameNetworkManager] game object created go_id=5132, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:01.699 [Lua] [GameNetworkManager] game object was destroyed id=5126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:02.049 [Lua] [GameNetworkManager] game object was destroyed id=5132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:02.446 [Lua] [GameNetworkManager] game object created go_id=5133, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:08:02.794 [Lua] [GameNetworkManager] game object was destroyed id=5128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:02.843 [Lua] [GameNetworkManager] game object was destroyed id=5133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:08:04.759 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 03:08:04.762 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 03:08:04.763 [Lua] [MATCHMAKING] - Hosting game on level: inn_level farmlands 03:08:04.763 [Lua] [LevelTransitionHandler] set_next_level( farmlands ) 03:08:04.763 [Lua] Set lobby begin: 03:08:04.763 [Lua] Lobby data twitch_enabled = false 03:08:04.763 [Lua] Lobby data power_level = 592 03:08:04.763 [Lua] Lobby data num_players = 4 03:08:04.763 [Lua] Lobby data weave_name = false 03:08:04.763 [Lua] Lobby data game_mode = 2 03:08:04.763 [Lua] Lobby data is_private = false 03:08:04.764 [Lua] Lobby data mechanism = adventure 03:08:04.764 [Lua] Lobby data level_key = inn_level 03:08:04.764 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:04.764 [Lua] Lobby data selected_level_key = farmlands 03:08:04.764 [Lua] Lobby data unique_server_name = Kauffy 03:08:04.764 [Lua] Lobby data quick_game = false 03:08:04.764 [Lua] Lobby data matchmaking = true 03:08:04.764 [Lua] Lobby data difficulty = hard 03:08:04.764 [Lua] Lobby data country_code = US 03:08:04.764 [Lua] Lobby data host = 110000100950f7d 03:08:04.764 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:04.764 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:04.764 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:04.764 [Lua] Lobby data player_slot_3 = 0:0 03:08:04.764 [Lua] Lobby data eac_authorized = true 03:08:04.764 [Lua] Set lobby end. 03:08:04.768 [Lua] Set lobby begin: 03:08:04.768 [Lua] Lobby data twitch_enabled = false 03:08:04.768 [Lua] Lobby data power_level = 592 03:08:04.768 [Lua] Lobby data num_players = 4 03:08:04.768 [Lua] Lobby data weave_name = false 03:08:04.768 [Lua] Lobby data game_mode = 2 03:08:04.768 [Lua] Lobby data is_private = false 03:08:04.768 [Lua] Lobby data mechanism = adventure 03:08:04.768 [Lua] Lobby data level_key = inn_level 03:08:04.768 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:04.768 [Lua] Lobby data selected_level_key = farmlands 03:08:04.768 [Lua] Lobby data unique_server_name = Kauffy 03:08:04.768 [Lua] Lobby data quick_game = false 03:08:04.768 [Lua] Lobby data matchmaking = true 03:08:04.768 [Lua] Lobby data difficulty = hard 03:08:04.769 [Lua] Lobby data country_code = US 03:08:04.769 [Lua] Lobby data host = 110000100950f7d 03:08:04.769 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:04.769 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:04.769 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:04.769 [Lua] Lobby data player_slot_3 = 0:0 03:08:04.769 [Lua] Lobby data eac_authorized = true 03:08:04.769 [Lua] Set lobby end. 03:08:04.769 [Lua] Complete level triggered. 03:08:04.772 [Save] Saving `save_data` 03:08:04.772 [Lua] gm_event_end_conditions_met false false 03:08:04.772 [Lua] PlayFabMirror:_commit_internal nil 03:08:04.772 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:08:04.777 [Lua] generate_backend_stats 110000100950f7d:1 03:08:04.777 [Save] Save done 03:08:04.777 [Save] Saving `save_data` 03:08:04.781 [Save] Save done 03:08:04.787 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:08:04.788 [Save] Saving `save_data` 03:08:04.788 [Lua] TRANSITION nil nil farmlands 03:08:04.788 [Lua] Transition type "farmlands", is server: true 03:08:04.788 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:08:04.788 [Lua] [GameNetworkManager] Leaving game... 03:08:04.788 [Lua] [GameNetworkManager] Shutting down game session host. 03:08:04.788 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:08:04.788 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:08:04.788 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=118.83 03:08:04.792 [Save] Save done 03:08:04.799 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:08:04.799 [Lua] commit result success 45 03:08:04.814 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.814 warning: [Network] Got broken update game object message from llx 03:08:04.831 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.831 warning: [Network] Got broken update game object message from llx 03:08:04.865 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.865 warning: [Network] Got broken update game object message from llx 03:08:04.865 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.865 warning: [Network] Got broken update game object message from llx 03:08:04.917 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.917 warning: [Network] Got broken update game object message from llx 03:08:04.917 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.917 warning: [Network] Got broken update game object message from llx 03:08:04.952 [GameSessionCommon] failed to skip message because type is unknown 03:08:04.952 warning: [Network] Got broken update game object message from llx 03:08:06.798 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:08:06.798 [Lua] Clearing all global lookup lists 03:08:06.798 [Lua] [IngamePlayerListUI] - Destroy 03:08:06.798 [Lua] [EquipmentUI] - Destroy 03:08:06.799 [Lua] [GamePadEquipmentUI] - Destroy 03:08:06.799 [Lua] [AbilityUI] - Destroy 03:08:06.799 [Lua] [GamePadAbilityUI] - Destroy 03:08:06.799 [Lua] [IngameUI] destroy 03:08:06.812 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 03:08:06.813 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_1 03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 03:08:06.814 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 03:08:06.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 03:08:06.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:08:06.895 [Lua] [Managers] Destroying state managers... 03:08:06.901 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:08:06.901 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed 03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29 03:08:06.902 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b 03:08:06.902 [Lua] [Matchmaking] unregister rpcs 03:08:06.902 [Lua] ############### UNLOADING PACKAGES ############### 03:08:06.902 [Lua] [Gamestate] Enter state StateLoading 03:08:06.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:08:06.905 [Lua] [Matchmaking] register rpcs 03:08:06.905 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 03:08:06.905 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 03:08:06.905 [Lua] Set lobby begin: 03:08:06.905 [Lua] Lobby data twitch_enabled = false 03:08:06.905 [Lua] Lobby data power_level = 0 03:08:06.905 [Lua] Lobby data num_players = 4 03:08:06.905 [Lua] Lobby data weave_name = false 03:08:06.905 [Lua] Lobby data game_mode = 2 03:08:06.905 [Lua] Lobby data is_private = false 03:08:06.905 [Lua] Lobby data mechanism = adventure 03:08:06.905 [Lua] Lobby data level_key = inn_level 03:08:06.906 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:06.906 [Lua] Lobby data selected_level_key = farmlands 03:08:06.906 [Lua] Lobby data unique_server_name = Kauffy 03:08:06.906 [Lua] Lobby data quick_game = false 03:08:06.906 [Lua] Lobby data matchmaking = true 03:08:06.906 [Lua] Lobby data difficulty = hard 03:08:06.906 [Lua] Lobby data country_code = US 03:08:06.906 [Lua] Lobby data host = 110000100950f7d 03:08:06.906 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:06.906 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:06.906 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:06.906 [Lua] Lobby data player_slot_3 = 0:0 03:08:06.906 [Lua] Lobby data eac_authorized = true 03:08:06.906 [Lua] Set lobby end. 03:08:06.906 [Lua] registering RPCs 03:08:06.906 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:08:06.906 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:08:06.906 [Lua] Set lobby begin: 03:08:06.906 [Lua] Lobby data twitch_enabled = false 03:08:06.906 [Lua] Lobby data power_level = 0 03:08:06.906 [Lua] Lobby data num_players = 4 03:08:06.907 [Lua] Lobby data weave_name = false 03:08:06.907 [Lua] Lobby data game_mode = 2 03:08:06.907 [Lua] Lobby data is_private = false 03:08:06.907 [Lua] Lobby data mechanism = adventure 03:08:06.907 [Lua] Lobby data level_key = farmlands 03:08:06.907 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:06.907 [Lua] Lobby data selected_level_key = farmlands 03:08:06.907 [Lua] Lobby data unique_server_name = Kauffy 03:08:06.907 [Lua] Lobby data quick_game = false 03:08:06.907 [Lua] Lobby data matchmaking = true 03:08:06.907 [Lua] Lobby data difficulty = hard 03:08:06.907 [Lua] Lobby data country_code = US 03:08:06.907 [Lua] Lobby data host = 110000100950f7d 03:08:06.907 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:06.907 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:06.907 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:06.907 [Lua] Lobby data player_slot_3 = 0:0 03:08:06.907 [Lua] Lobby data eac_authorized = true 03:08:06.907 [Lua] Set lobby end. 03:08:06.907 [Lua] MUSIC MANAGER unmute_all_world_sounds 680402 0 03:08:06.907 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:08:06.913 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 03:08:06.913 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[farmlands] self.picked_level_key=[nil] 03:08:06.913 [Lua] [LevelTransitionHandler] load_level farmlands 03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:08:07.080 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:08:07.080 [Lua] [LevelTransitionHandler] Loading level: "farmlands" 03:08:07.080 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/farmlands" 03:08:07.080 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, LevelTransitionHandler, async-read, 03:08:07.080 [Lua] [StateLoading] got rpc_load_level 81 farmlands 03:08:07.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 03:08:07.198 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 03:08:07.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 03:08:07.214 [Lua] MUSIC MANAGER nik_loading_screen_farmland_01 680403 0 03:08:07.215 [Lua] MUSIC MANAGER Play_loading_screen_music 680404 0 03:08:07.467 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 03:08:12.304 [Lua] ### Sending rpc_level_loaded 03:08:12.304 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 81 03:08:12.304 [Lua] Peer 110000100f9f4ed has loaded the level and all enemies are loaded 03:08:12.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 03:08:12.926 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 03:08:12.945 [Lua] [LevelTransitionHandler] Level load completed! 03:08:12.945 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 12744822 - weave: nil 03:08:12.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:08:12.995 [Lua] checking dlc's against conflict directors 03:08:12.995 [Lua] --- --- --- 03:08:12.995 [Lua] Starting... difficulty 'hard' 03:08:12.995 [Lua] These are the starting conflict directors: 03:08:12.995 [Lua] chaos 03:08:12.995 [Lua] chaos_light 03:08:12.995 [Lua] --- --- --- 03:08:12.995 [Lua] 03:08:12.995 [Lua] Looking for a new director: 03:08:12.995 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:08:12.995 [Lua] ->trying director: beastmen 03:08:12.995 [Lua] --> success! 03:08:12.995 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 03:08:12.995 [Lua] 03:08:12.995 [Lua] Looking for a new director: 03:08:12.995 [Lua] (free: 7) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_rat_ogre chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:08:12.995 [Lua] ->trying director: skaven 03:08:12.995 [Lua] --> success! 03:08:12.995 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 03:08:12.995 [Lua] 03:08:12.995 [Lua] Looking for a new director: 03:08:12.995 [Lua] (free: 4) master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:08:12.995 [Lua] ->trying director: chaos_beastmen 03:08:12.995 [Lua] --> success! 03:08:12.995 [Lua] --> re-used the same breeds 03:08:12.995 [Lua] 03:08:12.995 [Lua] DONE! Found the following directors: 03:08:12.995 [Lua] beastmen 03:08:12.995 [Lua] skaven 03:08:12.995 [Lua] chaos_beastmen 03:08:12.996 [Lua] (free: 4), Master hash is: chaos_marauder beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_storm_vermin_with_shield chaos_warrior skaven_loot_rat skaven_plague_monk beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 03:08:12.996 [Lua] ### Sending rpc_level_loaded 03:08:12.996 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 81 03:08:12.996 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 03:08:13.017 [Lua] ### Sending rpc_level_loaded 03:08:13.017 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 81 03:08:13.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 03:08:13.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 03:08:13.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 03:08:13.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 03:08:13.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 03:08:13.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 03:08:13.760 [Lua] ### Sending rpc_level_loaded 03:08:13.760 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 81 03:08:13.760 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded 03:08:13.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 03:08:13.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 03:08:13.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 03:08:14.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 03:08:14.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 03:08:14.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 03:08:14.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 03:08:14.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 03:08:14.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 03:08:15.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 03:08:15.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 03:08:15.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 03:08:15.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 03:08:15.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 03:08:15.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 03:08:15.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 03:08:15.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 03:08:15.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 03:08:15.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 03:08:15.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 03:08:15.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 03:08:15.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 03:08:15.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 03:08:15.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 03:08:16.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 03:08:16.137 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 03:08:16.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 03:08:16.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 03:08:16.456 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 03:08:16.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 03:08:16.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 03:08:16.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 03:08:16.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 03:08:17.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 03:08:17.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 03:08:17.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 03:08:17.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 03:08:17.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 03:08:17.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 03:08:17.893 [Lua] ### Sending rpc_level_loaded 03:08:17.893 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 81 03:08:17.893 [Lua] Peer 110000104f0ac2b has loaded the level and all enemies are loaded 03:08:17.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 03:08:17.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 03:08:17.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 03:08:18.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 03:08:18.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 03:08:18.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 03:08:18.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 03:08:18.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 03:08:18.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 03:08:18.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 03:08:18.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 03:08:18.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 03:08:19.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 03:08:19.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 03:08:19.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 03:08:19.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 03:08:19.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 03:08:19.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:08:19.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 03:08:19.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 03:08:19.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 03:08:20.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 03:08:20.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 03:08:20.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 03:08:20.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 03:08:20.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 03:08:20.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 03:08:20.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 03:08:20.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 03:08:20.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 03:08:20.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 03:08:20.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 03:08:20.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 03:08:21.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 03:08:21.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 03:08:21.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 03:08:21.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 03:08:21.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 03:08:21.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 03:08:21.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:08:21.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:08:21.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 03:08:21.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 03:08:21.404 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 03:08:21.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 03:08:22.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 03:08:22.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 03:08:22.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 03:08:22.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 03:08:22.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 03:08:22.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 03:08:23.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 03:08:23.442 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 03:08:23.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 03:08:24.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 03:08:24.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 03:08:24.068 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: custom 03:08:24.068 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:08:24.068 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:08:25.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:08:25.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:08:25.076 [Lua] [Matchmaking] unregister rpcs 03:08:25.077 [Lua] Set lobby begin: 03:08:25.077 [Lua] Lobby data twitch_enabled = false 03:08:25.077 [Lua] Lobby data power_level = 0 03:08:25.077 [Lua] Lobby data num_players = 4 03:08:25.077 [Lua] Lobby data weave_name = false 03:08:25.077 [Lua] Lobby data game_mode = 2 03:08:25.077 [Lua] Lobby data is_private = false 03:08:25.077 [Lua] Lobby data mechanism = adventure 03:08:25.077 [Lua] Lobby data level_key = farmlands 03:08:25.077 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:25.077 [Lua] Lobby data selected_level_key = farmlands 03:08:25.077 [Lua] Lobby data unique_server_name = Kauffy 03:08:25.077 [Lua] Lobby data quick_game = false 03:08:25.077 [Lua] Lobby data matchmaking = true 03:08:25.077 [Lua] Lobby data difficulty = hard 03:08:25.077 [Lua] Lobby data country_code = US 03:08:25.077 [Lua] Lobby data host = 110000100950f7d 03:08:25.078 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:25.078 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:25.078 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:25.078 [Lua] Lobby data player_slot_3 = 0:0 03:08:25.078 [Lua] Lobby data eac_authorized = true 03:08:25.078 [Lua] Set lobby end. 03:08:25.078 [Lua] [Managers] Destroying state managers... 03:08:25.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 03:08:25.078 [Lua] MUSIC MANAGER Stop_loading_screen_music 680405 0 03:08:25.078 [Lua] [Gamestate] Enter StateIngame HOST 03:08:25.079 [Lua] <>level = farmlands<> 03:08:25.079 [Lua] Set lobby begin: 03:08:25.079 [Lua] Lobby data twitch_enabled = false 03:08:25.079 [Lua] Lobby data power_level = 0 03:08:25.079 [Lua] Lobby data num_players = 4 03:08:25.079 [Lua] Lobby data weave_name = false 03:08:25.079 [Lua] Lobby data game_mode = 2 03:08:25.079 [Lua] Lobby data is_private = false 03:08:25.079 [Lua] Lobby data mechanism = adventure 03:08:25.079 [Lua] Lobby data level_key = farmlands 03:08:25.079 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:25.079 [Lua] Lobby data selected_level_key = farmlands 03:08:25.079 [Lua] Lobby data unique_server_name = Kauffy 03:08:25.079 [Lua] Lobby data quick_game = false 03:08:25.079 [Lua] Lobby data matchmaking = true 03:08:25.079 [Lua] Lobby data difficulty = hard 03:08:25.079 [Lua] Lobby data country_code = US 03:08:25.079 [Lua] Lobby data host = 110000100950f7d 03:08:25.080 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:25.080 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:25.080 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:25.080 [Lua] Lobby data player_slot_3 = 0:0 03:08:25.080 [Lua] Lobby data eac_authorized = true 03:08:25.080 [Lua] Set lobby end. 03:08:25.080 [Umbra] Init version: 3.4.15 :: 16 threads 03:08:25.080 [Lua] [StateIngame] Server ingame 03:08:25.083 [Lua] Set lobby begin: 03:08:25.083 [Lua] Lobby data twitch_enabled = false 03:08:25.084 [Lua] Lobby data power_level = 0 03:08:25.084 [Lua] Lobby data num_players = 4 03:08:25.084 [Lua] Lobby data weave_name = false 03:08:25.084 [Lua] Lobby data game_mode = 2 03:08:25.084 [Lua] Lobby data is_private = false 03:08:25.084 [Lua] Lobby data mechanism = adventure 03:08:25.084 [Lua] Lobby data level_key = farmlands 03:08:25.084 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:25.084 [Lua] Lobby data selected_level_key = farmlands 03:08:25.084 [Lua] Lobby data unique_server_name = Kauffy 03:08:25.084 [Lua] Lobby data quick_game = false 03:08:25.084 [Lua] Lobby data matchmaking = true 03:08:25.084 [Lua] Lobby data difficulty = hard 03:08:25.084 [Lua] Lobby data country_code = US 03:08:25.084 [Lua] Lobby data host = 110000100950f7d 03:08:25.085 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:25.085 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:25.085 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:25.085 [Lua] Lobby data player_slot_3 = 0:0 03:08:25.085 [Lua] Lobby data eac_authorized = true 03:08:25.085 [Lua] Set lobby end. 03:08:25.085 [Lua] [Matchmaking] register rpcs 03:08:25.085 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:08:25.085 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 03:08:25.085 [Lua] [GameNetworkManager] self.is_server = true 03:08:25.085 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:08:25.085 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:08:25.085 [Network] Setting artificial MTU limit to 65536 03:08:25.098 [Lua] Switching ConflictSettings: to: default 03:08:25.098 [Lua] pacing=default 03:08:25.098 [Lua] roaming=nil 03:08:25.098 [Lua] specials=default 03:08:25.098 [Lua] debug_color=maroon 03:08:25.098 [Lua] pack_spawning=default 03:08:25.098 [Lua] contained_breeds=nil 03:08:25.098 [Lua] disabled=false 03:08:25.098 [Lua] boss=default 03:08:25.098 [Lua] horde=default 03:08:25.098 [Lua] name=default 03:08:25.098 [Lua] intensity=default 03:08:25.098 [Lua] --- 03:08:25.098 [Lua] [LevelAnalysis] set_random_seed( 12744822) 03:08:25.110 [Lua] [AIInterestPointSystem] Level Seed: 12744822 03:08:25.111 [Lua] 03:08:25.111 [Lua] [entity_system_bag] = table 03:08:25.111 [Lua] [entity_system_bag] = metatable 03:08:25.111 [Lua] [startup_data] = table 03:08:25.111 [Lua] [entity_manager] = table 03:08:25.111 [Lua] [entity_manager] = metatable 03:08:25.111 [Lua] [unit_spawner] = table 03:08:25.111 [Lua] [unit_spawner] = metatable 03:08:25.111 [Lua] [unit_storage] = table 03:08:25.111 [Lua] [unit_storage] = metatable 03:08:25.111 [Lua] [dice_keeper] = table 03:08:25.111 [Lua] [dice_keeper] = metatable 03:08:25.111 [Lua] [is_server] = true (boolean) 03:08:25.111 [Lua] [world] = [World] 03:08:25.111 [Lua] [system_api] = table 03:08:25.111 [Lua] [entity_system] = table 03:08:25.111 [Lua] [entity_system] = metatable 03:08:25.111 [Lua] [network_lobby] = table 03:08:25.111 [Lua] [network_lobby] = metatable 03:08:25.111 [Lua] [profile_synchronizer] = table 03:08:25.111 [Lua] [profile_synchronizer] = metatable 03:08:25.111 [Lua] [level_transition_handler] = table 03:08:25.111 [Lua] [level_transition_handler] = metatable 03:08:25.111 [Lua] [num_local_human_players] = 1 (number) 03:08:25.111 [Lua] [statistics_db] = table 03:08:25.111 [Lua] [statistics_db] = metatable 03:08:25.111 [Lua] [network_server] = table 03:08:25.111 [Lua] [network_server] = metatable 03:08:25.111 [Lua] [input_manager] = table 03:08:25.111 [Lua] [input_manager] = metatable 03:08:25.111 [Lua] [network_clock] = table 03:08:25.111 [Lua] [network_clock] = metatable 03:08:25.111 [Lua] [network_transmit] = table 03:08:25.111 [Lua] [network_transmit] = metatable 03:08:25.111 [Lua] [free_flight_manager] = table 03:08:25.111 [Lua] [free_flight_manager] = metatable 03:08:25.111 [Lua] [network_manager] = table 03:08:25.111 [Lua] [network_manager] = metatable 03:08:25.111 [Lua] [network_event_delegate] = table 03:08:25.111 [Lua] [network_event_delegate] = metatable 03:08:25.111 [Lua] 03:08:25.111 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:08:25.111 [Lua] ignoring extension VersusInteractObjectiveExtension 03:08:25.111 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:08:25.111 [Lua] ignoring extension VersusSocketObjectiveExtension 03:08:25.111 [Lua] ignoring extension VersusTargetObjectiveExtension 03:08:25.111 [Lua] ignoring extension VersusMissionObjectiveExtension 03:08:25.119 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:08:25.139 [Lua] [AchievementManager] Achievements using the steam platform 03:08:25.139 [Lua] [StateIngame] Level seed: 12744822 03:08:25.139 [World] Spawning level. 03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.476 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:08:25.486 [Lua] respawn_unit_spawned with group id: barn_event_respawn 03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.486 [Lua] respawn_unit_spawned with group id: respawns_sawmill 03:08:25.546 [Lua] [LevelAnalysis] set_random_seed( 12744822) 03:08:25.546 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 160 03:08:25.567 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 03:08:25.567 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 03:08:25.568 [Lua] [IngameUI] init 03:08:25.578 [SteamVoipClient] select_out(110000100950f7d, off) 03:08:25.578 [SteamVoipClient] select_out(110000100f9f4ed, off) 03:08:25.578 [SteamVoipClient] select_out(110000104f0ac2b, off) 03:08:25.578 [SteamVoipClient] select_out(110000118166c29, off) 03:08:25.582 [Lua] cb_razer_chroma_setup 03:08:25.620 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:08:25.621 [Lua] Set lobby begin: 03:08:25.621 [Lua] Lobby data twitch_enabled = false 03:08:25.621 [Lua] Lobby data power_level = 835 03:08:25.621 [Lua] Lobby data num_players = 4 03:08:25.621 [Lua] Lobby data weave_name = false 03:08:25.621 [Lua] Lobby data game_mode = 2 03:08:25.622 [Lua] Lobby data is_private = false 03:08:25.622 [Lua] Lobby data mechanism = adventure 03:08:25.622 [Lua] Lobby data level_key = farmlands 03:08:25.622 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:25.622 [Lua] Lobby data selected_level_key = farmlands 03:08:25.622 [Lua] Lobby data unique_server_name = Kauffy 03:08:25.622 [Lua] Lobby data quick_game = false 03:08:25.622 [Lua] Lobby data matchmaking = true 03:08:25.622 [Lua] Lobby data difficulty = hard 03:08:25.622 [Lua] Lobby data country_code = US 03:08:25.623 [Lua] Lobby data host = 110000100950f7d 03:08:25.623 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:25.623 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:25.623 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:25.623 [Lua] Lobby data player_slot_3 = 0:0 03:08:25.623 [Lua] Lobby data eac_authorized = true 03:08:25.623 [Lua] Set lobby end. 03:08:25.623 [Flow] Spawned:c_barrel_socket 03:08:25.624 [Lua] CurrentConflictSettings default 03:08:25.624 [Lua] [ConflictDirector] conflict_director is ai_ready 03:08:25.625 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:08:25.626 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:08:25.637 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:08:25.637 [Lua] Forming navigation groups in one frame 03:08:25.637 [Lua] Forming navigation groups 03:08:25.656 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 03:08:25.858 [Lua] NavigationGroupManager -> calulation time B: 0.20199999999931606 03:08:25.858 [Lua] number of nav groups: 396 03:08:25.860 [Lua] number of refined nav groups : 263 03:08:25.869 [Lua] NavigationGroupManager -> calulation time C: 0.011000000000422006 03:08:25.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.585377471987155 Normalized coefficient: 1.4879015927094095 03:08:25.874 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.016551070660352 Normalized coefficient: 1.4296670436127616 03:08:25.880 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.098945339024073 Normalized coefficient: 1.3017663572046865 03:08:25.886 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 9.9170699827373063 Normalized coefficient: 1.1344076445545839 03:08:25.906 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 03:08:25.906 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 03:08:25.906 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 03:08:25.906 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 03:08:25.906 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 03:08:25.912 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 03:08:25.912 [Lua] [LevelAnalysis] This level has a total main-path length of 1370.789 meters. 03:08:25.912 [Lua] [LevelAnalysis] grouping spawners for event_patrol 03:08:25.912 [Lua] [LevelAnalysis] 03:08:25.912 [Lua] [LevelAnalysis] grouping spawners for event_boss 03:08:25.912 [Lua] [LevelAnalysis] 03:08:25.912 [Lua] [LevelAnalysis] Terror events added: 03:08:25.912 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 03:08:25.912 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 03:08:25.912 [Lua] NORMAL PATROL MAIN PATH 222.42295837402344 03:08:25.912 [Lua] [waypoints] = table 03:08:25.912 [Lua] [astar_points] = table 03:08:25.912 [Lua] [travel_dist] = 222.42294842004776 (number) 03:08:25.912 [Lua] [one_directional] = false (boolean) 03:08:25.912 [Lua] [id] = boss_6 (string) 03:08:25.912 [Lua] ----> using boss spline path! 03:08:25.912 [Lua] Adding main path event: Vector3Box(194.24, -142.068, 4.46658) boss_event_chaos_spline_patrol 45 table: 00000000063F81F0 03:08:25.912 [Lua] [LevelAnalysis] num_event_places_f: 0.88052581024169918 , num_event_places: 0 , trailing_event_fraction: 0.88052581024169918 , num_events: 1 03:08:25.912 [Lua] [LevelAnalysis] Level path distance: 1370.7887153625488 03:08:25.912 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1370.7887153625488 forbidden_dist: -1270.7887153625488 03:08:25.912 [Lua] [LevelAnalysis] wanted_distance: 836.5568300956395 03:08:25.912 [Lua] [LevelAnalysis] Terror events added: 03:08:25.912 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 03:08:25.913 [Lua] Adding main path event: Vector3Box(-136.455, 106.657, -6.49699) rare_event_loot_rat 45 table: 00000000063F8B10 03:08:25.913 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:08:25.933 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 03:08:25.941 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61 03:08:25.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:08:25.942 [Save] Loading `ut_tweaks_presets` 03:08:25.942 warning: [Save] Missing filename `ut_tweaks_presets` 03:08:25.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 160 03:08:26.370 [Lua] Set lobby begin: 03:08:26.370 [Lua] Lobby data twitch_enabled = false 03:08:26.370 [Lua] Lobby data power_level = 835 03:08:26.370 [Lua] Lobby data num_players = 4 03:08:26.370 [Lua] Lobby data weave_name = false 03:08:26.370 [Lua] Lobby data game_mode = 2 03:08:26.370 [Lua] Lobby data is_private = false 03:08:26.370 [Lua] Lobby data mechanism = adventure 03:08:26.370 [Lua] Lobby data level_key = farmlands 03:08:26.370 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:26.371 [Lua] Lobby data selected_level_key = farmlands 03:08:26.371 [Lua] Lobby data unique_server_name = Kauffy 03:08:26.371 [Lua] Lobby data quick_game = false 03:08:26.371 [Lua] Lobby data matchmaking = true 03:08:26.371 [Lua] Lobby data difficulty = hard 03:08:26.371 [Lua] Lobby data country_code = US 03:08:26.371 [Lua] Lobby data host = 110000100950f7d 03:08:26.371 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:26.371 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:26.371 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:26.371 [Lua] Lobby data player_slot_3 = 0:0 03:08:26.371 [Lua] Lobby data eac_authorized = true 03:08:26.371 [Lua] Set lobby end. 03:08:26.371 [Lua] [Matchmaking] Assigned player 110000100f9f4ed to slot 2 when hot join syncing 03:08:26.371 [Lua] Breedfreezer (server) starting a hot join sync 03:08:26.371 [Lua] packing 0 units of breed chaos_marauder 03:08:26.371 [Lua] packing 0 units of breed skaven_clan_rat 03:08:26.371 [Lua] packing 0 units of breed skaven_storm_vermin 03:08:26.371 [Lua] packing 0 units of breed skaven_slave 03:08:26.371 [Lua] packing 0 units of breed chaos_fanatic 03:08:26.371 [Lua] packing 0 units of breed beastmen_ungor_archer 03:08:26.371 [Lua] packing 0 units of breed chaos_raider 03:08:26.371 [Lua] packing 0 units of breed chaos_warrior 03:08:26.371 [Lua] packing 0 units of breed chaos_berzerker 03:08:26.371 [Lua] packing 0 units of breed beastmen_bestigor 03:08:26.371 [Lua] packing 0 units of breed beastmen_ungor 03:08:26.371 [Lua] packing 0 units of breed skaven_plague_monk 03:08:26.371 [Lua] packing 0 units of breed beastmen_gor 03:08:26.371 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:08:26.371 [Lua] 03:08:26.371 [Lua] [1] = 1 (number) 03:08:26.371 [Lua] [2] = 0 (number) 03:08:26.371 [Lua] [3] = 1 (number) 03:08:26.371 [Lua] [4] = 0 (number) 03:08:26.371 [Lua] [5] = 1 (number) 03:08:26.371 [Lua] [6] = 0 (number) 03:08:26.371 [Lua] [7] = 1 (number) 03:08:26.371 [Lua] [8] = 0 (number) 03:08:26.371 [Lua] [9] = 1 (number) 03:08:26.371 [Lua] [10] = 0 (number) 03:08:26.371 [Lua] [11] = 1 (number) 03:08:26.371 [Lua] [12] = 0 (number) 03:08:26.371 [Lua] [13] = 1 (number) 03:08:26.371 [Lua] [14] = 0 (number) 03:08:26.371 [Lua] [15] = 1 (number) 03:08:26.371 [Lua] [16] = 0 (number) 03:08:26.371 [Lua] [17] = 1 (number) 03:08:26.371 [Lua] [18] = 0 (number) 03:08:26.371 [Lua] [19] = 1 (number) 03:08:26.371 [Lua] [20] = 0 (number) 03:08:26.371 [Lua] [21] = 1 (number) 03:08:26.371 [Lua] [22] = 0 (number) 03:08:26.371 [Lua] [23] = 1 (number) 03:08:26.371 [Lua] [24] = 0 (number) 03:08:26.371 [Lua] [25] = 1 (number) 03:08:26.371 [Lua] [26] = 0 (number) 03:08:26.371 [Lua] 03:08:26.371 [Lua] 03:08:26.371 [Lua] 03:08:26.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 03:08:26.372 [Lua] RemotePlayer:create_game_object( ) 62 03:08:26.384 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed 03:08:26.392 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 160 03:08:26.594 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:08:26.594 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1 03:08:30.176 [Lua] Set lobby begin: 03:08:30.176 [Lua] Lobby data twitch_enabled = false 03:08:30.176 [Lua] Lobby data power_level = 835 03:08:30.176 [Lua] Lobby data num_players = 4 03:08:30.176 [Lua] Lobby data weave_name = false 03:08:30.176 [Lua] Lobby data game_mode = 2 03:08:30.176 [Lua] Lobby data is_private = false 03:08:30.176 [Lua] Lobby data mechanism = adventure 03:08:30.176 [Lua] Lobby data level_key = farmlands 03:08:30.177 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:30.177 [Lua] Lobby data selected_level_key = farmlands 03:08:30.177 [Lua] Lobby data unique_server_name = Kauffy 03:08:30.177 [Lua] Lobby data quick_game = false 03:08:30.177 [Lua] Lobby data matchmaking = true 03:08:30.177 [Lua] Lobby data difficulty = hard 03:08:30.177 [Lua] Lobby data country_code = US 03:08:30.177 [Lua] Lobby data host = 110000100950f7d 03:08:30.177 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:30.177 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:30.177 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:30.177 [Lua] Lobby data player_slot_3 = 0:0 03:08:30.177 [Lua] Lobby data eac_authorized = true 03:08:30.177 [Lua] Set lobby end. 03:08:30.177 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing 03:08:30.177 [Lua] Breedfreezer (server) starting a hot join sync 03:08:30.177 [Lua] packing 0 units of breed chaos_marauder 03:08:30.177 [Lua] packing 0 units of breed skaven_clan_rat 03:08:30.177 [Lua] packing 0 units of breed skaven_storm_vermin 03:08:30.177 [Lua] packing 0 units of breed skaven_slave 03:08:30.177 [Lua] packing 0 units of breed chaos_fanatic 03:08:30.177 [Lua] packing 0 units of breed beastmen_ungor_archer 03:08:30.177 [Lua] packing 0 units of breed chaos_raider 03:08:30.177 [Lua] packing 0 units of breed chaos_warrior 03:08:30.177 [Lua] packing 0 units of breed chaos_berzerker 03:08:30.177 [Lua] packing 0 units of breed beastmen_bestigor 03:08:30.177 [Lua] packing 0 units of breed beastmen_ungor 03:08:30.177 [Lua] packing 0 units of breed skaven_plague_monk 03:08:30.177 [Lua] packing 0 units of breed beastmen_gor 03:08:30.177 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:08:30.177 [Lua] 03:08:30.177 [Lua] [1] = 1 (number) 03:08:30.177 [Lua] [2] = 0 (number) 03:08:30.177 [Lua] [3] = 1 (number) 03:08:30.177 [Lua] [4] = 0 (number) 03:08:30.177 [Lua] [5] = 1 (number) 03:08:30.177 [Lua] [6] = 0 (number) 03:08:30.177 [Lua] [7] = 1 (number) 03:08:30.177 [Lua] [8] = 0 (number) 03:08:30.177 [Lua] [9] = 1 (number) 03:08:30.177 [Lua] [10] = 0 (number) 03:08:30.177 [Lua] [11] = 1 (number) 03:08:30.177 [Lua] [12] = 0 (number) 03:08:30.177 [Lua] [13] = 1 (number) 03:08:30.177 [Lua] [14] = 0 (number) 03:08:30.177 [Lua] [15] = 1 (number) 03:08:30.177 [Lua] [16] = 0 (number) 03:08:30.177 [Lua] [17] = 1 (number) 03:08:30.177 [Lua] [18] = 0 (number) 03:08:30.177 [Lua] [19] = 1 (number) 03:08:30.177 [Lua] [20] = 0 (number) 03:08:30.177 [Lua] [21] = 1 (number) 03:08:30.177 [Lua] [22] = 0 (number) 03:08:30.177 [Lua] [23] = 1 (number) 03:08:30.177 [Lua] [24] = 0 (number) 03:08:30.177 [Lua] [25] = 1 (number) 03:08:30.177 [Lua] [26] = 0 (number) 03:08:30.177 [Lua] 03:08:30.177 [Lua] 03:08:30.177 [Lua] 03:08:30.178 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 03:08:30.178 [Lua] RemotePlayer:create_game_object( ) 63 03:08:30.194 [Lua] Set lobby begin: 03:08:30.194 [Lua] Lobby data twitch_enabled = false 03:08:30.194 [Lua] Lobby data power_level = 725 03:08:30.194 [Lua] Lobby data num_players = 4 03:08:30.194 [Lua] Lobby data weave_name = false 03:08:30.194 [Lua] Lobby data game_mode = 2 03:08:30.194 [Lua] Lobby data is_private = false 03:08:30.194 [Lua] Lobby data mechanism = adventure 03:08:30.194 [Lua] Lobby data level_key = farmlands 03:08:30.194 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:30.194 [Lua] Lobby data selected_level_key = farmlands 03:08:30.194 [Lua] Lobby data unique_server_name = Kauffy 03:08:30.194 [Lua] Lobby data quick_game = false 03:08:30.194 [Lua] Lobby data matchmaking = true 03:08:30.194 [Lua] Lobby data difficulty = hard 03:08:30.194 [Lua] Lobby data country_code = US 03:08:30.194 [Lua] Lobby data host = 110000100950f7d 03:08:30.194 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:30.194 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:30.194 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:30.194 [Lua] Lobby data player_slot_3 = 0:0 03:08:30.194 [Lua] Lobby data eac_authorized = true 03:08:30.194 [Lua] Set lobby end. 03:08:30.195 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29 03:08:30.714 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:08:30.714 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1 03:08:35.263 [Lua] Set lobby begin: 03:08:35.263 [Lua] Lobby data twitch_enabled = false 03:08:35.263 [Lua] Lobby data power_level = 685 03:08:35.263 [Lua] Lobby data num_players = 4 03:08:35.263 [Lua] Lobby data weave_name = false 03:08:35.263 [Lua] Lobby data game_mode = 2 03:08:35.263 [Lua] Lobby data is_private = false 03:08:35.263 [Lua] Lobby data mechanism = adventure 03:08:35.263 [Lua] Lobby data level_key = farmlands 03:08:35.264 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:35.264 [Lua] Lobby data selected_level_key = farmlands 03:08:35.264 [Lua] Lobby data unique_server_name = Kauffy 03:08:35.264 [Lua] Lobby data quick_game = false 03:08:35.264 [Lua] Lobby data matchmaking = true 03:08:35.264 [Lua] Lobby data difficulty = hard 03:08:35.264 [Lua] Lobby data country_code = US 03:08:35.264 [Lua] Lobby data host = 110000100950f7d 03:08:35.264 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:35.264 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:35.264 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:35.264 [Lua] Lobby data player_slot_3 = 0:0 03:08:35.264 [Lua] Lobby data eac_authorized = true 03:08:35.264 [Lua] Set lobby end. 03:08:46.141 [Lua] Set lobby begin: 03:08:46.141 [Lua] Lobby data twitch_enabled = false 03:08:46.141 [Lua] Lobby data power_level = 685 03:08:46.141 [Lua] Lobby data num_players = 4 03:08:46.141 [Lua] Lobby data weave_name = false 03:08:46.141 [Lua] Lobby data game_mode = 2 03:08:46.141 [Lua] Lobby data is_private = false 03:08:46.141 [Lua] Lobby data mechanism = adventure 03:08:46.141 [Lua] Lobby data level_key = farmlands 03:08:46.141 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:46.141 [Lua] Lobby data selected_level_key = farmlands 03:08:46.141 [Lua] Lobby data unique_server_name = Kauffy 03:08:46.141 [Lua] Lobby data quick_game = false 03:08:46.141 [Lua] Lobby data matchmaking = true 03:08:46.141 [Lua] Lobby data difficulty = hard 03:08:46.141 [Lua] Lobby data country_code = US 03:08:46.141 [Lua] Lobby data host = 110000100950f7d 03:08:46.141 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:46.141 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:46.142 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:46.142 [Lua] Lobby data player_slot_3 = 0:0 03:08:46.142 [Lua] Lobby data eac_authorized = true 03:08:46.142 [Lua] Set lobby end. 03:08:46.142 [Lua] [Matchmaking] Assigned player 110000104f0ac2b to slot 1 when hot join syncing 03:08:46.142 [Lua] Breedfreezer (server) starting a hot join sync 03:08:46.142 [Lua] packing 0 units of breed chaos_marauder 03:08:46.142 [Lua] packing 0 units of breed skaven_clan_rat 03:08:46.142 [Lua] packing 0 units of breed skaven_storm_vermin 03:08:46.142 [Lua] packing 0 units of breed skaven_slave 03:08:46.142 [Lua] packing 0 units of breed chaos_fanatic 03:08:46.142 [Lua] packing 0 units of breed beastmen_ungor_archer 03:08:46.142 [Lua] packing 0 units of breed chaos_raider 03:08:46.142 [Lua] packing 0 units of breed chaos_warrior 03:08:46.142 [Lua] packing 0 units of breed chaos_berzerker 03:08:46.142 [Lua] packing 0 units of breed beastmen_bestigor 03:08:46.142 [Lua] packing 0 units of breed beastmen_ungor 03:08:46.142 [Lua] packing 0 units of breed skaven_plague_monk 03:08:46.142 [Lua] packing 0 units of breed beastmen_gor 03:08:46.142 [Lua] --> rpc-package size reached, sending rpc now (last package) 03:08:46.142 [Lua] 03:08:46.142 [Lua] [1] = 1 (number) 03:08:46.142 [Lua] [2] = 0 (number) 03:08:46.142 [Lua] [3] = 1 (number) 03:08:46.142 [Lua] [4] = 0 (number) 03:08:46.142 [Lua] [5] = 1 (number) 03:08:46.142 [Lua] [6] = 0 (number) 03:08:46.142 [Lua] [7] = 1 (number) 03:08:46.142 [Lua] [8] = 0 (number) 03:08:46.142 [Lua] [9] = 1 (number) 03:08:46.142 [Lua] [10] = 0 (number) 03:08:46.142 [Lua] [11] = 1 (number) 03:08:46.142 [Lua] [12] = 0 (number) 03:08:46.142 [Lua] [13] = 1 (number) 03:08:46.142 [Lua] [14] = 0 (number) 03:08:46.142 [Lua] [15] = 1 (number) 03:08:46.142 [Lua] [16] = 0 (number) 03:08:46.142 [Lua] [17] = 1 (number) 03:08:46.142 [Lua] [18] = 0 (number) 03:08:46.142 [Lua] [19] = 1 (number) 03:08:46.142 [Lua] [20] = 0 (number) 03:08:46.142 [Lua] [21] = 1 (number) 03:08:46.142 [Lua] [22] = 0 (number) 03:08:46.142 [Lua] [23] = 1 (number) 03:08:46.142 [Lua] [24] = 0 (number) 03:08:46.142 [Lua] [25] = 1 (number) 03:08:46.142 [Lua] [26] = 0 (number) 03:08:46.142 [Lua] 03:08:46.142 [Lua] 03:08:46.142 [Lua] 03:08:46.142 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 03:08:46.142 [Lua] RemotePlayer:create_game_object( ) 64 03:08:46.155 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b 03:08:46.182 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:46.182 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:46.183 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 03:08:46.200 [Lua] Switching ConflictSettings: to: beastmen 03:08:46.200 [Lua] pacing=beastmen 03:08:46.200 [Lua] locked_func_name=beastmen 03:08:46.200 [Lua] roaming=nil 03:08:46.200 [Lua] specials=beastmen 03:08:46.200 [Lua] debug_color=purple 03:08:46.200 [Lua] pack_spawning=beastmen 03:08:46.200 [Lua] contained_breeds=nil 03:08:46.200 [Lua] disabled=false 03:08:46.200 [Lua] boss=beastmen 03:08:46.200 [Lua] horde=beastmen 03:08:46.200 [Lua] name=beastmen 03:08:46.200 [Lua] intensity=default 03:08:46.200 [Lua] --- 03:08:46.330 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:08:46.333 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 03:08:46.333 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:46.348 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit 03:08:46.351 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 03:08:46.352 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:46.558 [Lua] StateInGameRunning:_game_actually_starts() 03:08:46.558 [Lua] ################################################################################################################# 03:08:46.558 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:08:46.558 [Lua] ################################################################################################################# 03:08:46.558 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 161 03:08:46.558 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 03:08:46.570 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 161 03:08:46.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 03:08:46.611 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 03:08:46.627 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:08:46.627 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1 03:08:46.627 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:08:46.629 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 03:08:46.629 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:08:46.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 161 03:08:46.673 [Lua] Commit load time data 03:08:50.495 [Lua] Set lobby begin: 03:08:50.495 [Lua] Lobby data twitch_enabled = false 03:08:50.495 [Lua] Lobby data power_level = 513 03:08:50.495 [Lua] Lobby data num_players = 4 03:08:50.495 [Lua] Lobby data weave_name = false 03:08:50.495 [Lua] Lobby data game_mode = 2 03:08:50.495 [Lua] Lobby data is_private = false 03:08:50.495 [Lua] Lobby data mechanism = adventure 03:08:50.495 [Lua] Lobby data level_key = farmlands 03:08:50.495 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:50.495 [Lua] Lobby data selected_level_key = farmlands 03:08:50.495 [Lua] Lobby data unique_server_name = Kauffy 03:08:50.495 [Lua] Lobby data quick_game = false 03:08:50.496 [Lua] Lobby data matchmaking = true 03:08:50.496 [Lua] Lobby data difficulty = hard 03:08:50.496 [Lua] Lobby data country_code = US 03:08:50.496 [Lua] Lobby data host = 110000100950f7d 03:08:50.496 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:50.496 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:50.496 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:50.496 [Lua] Lobby data player_slot_3 = 0:0 03:08:50.496 [Lua] Lobby data eac_authorized = true 03:08:50.496 [Lua] Set lobby end. 03:08:55.527 [Lua] Set lobby begin: 03:08:55.527 [Lua] Lobby data twitch_enabled = false 03:08:55.527 [Lua] Lobby data power_level = 592 03:08:55.527 [Lua] Lobby data num_players = 4 03:08:55.527 [Lua] Lobby data weave_name = false 03:08:55.527 [Lua] Lobby data game_mode = 2 03:08:55.527 [Lua] Lobby data is_private = false 03:08:55.527 [Lua] Lobby data mechanism = adventure 03:08:55.527 [Lua] Lobby data level_key = farmlands 03:08:55.528 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:08:55.528 [Lua] Lobby data selected_level_key = farmlands 03:08:55.528 [Lua] Lobby data unique_server_name = Kauffy 03:08:55.528 [Lua] Lobby data quick_game = false 03:08:55.528 [Lua] Lobby data matchmaking = true 03:08:55.528 [Lua] Lobby data difficulty = hard 03:08:55.528 [Lua] Lobby data country_code = US 03:08:55.528 [Lua] Lobby data host = 110000100950f7d 03:08:55.528 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:08:55.528 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:08:55.528 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:08:55.528 [Lua] Lobby data player_slot_3 = 0:0 03:08:55.528 [Lua] Lobby data eac_authorized = true 03:08:55.528 [Lua] Set lobby end. 03:09:05.109 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:05.127 [Lua] Spline already found! 03:09:05.166 [Lua] Init group template: spline_patrol 03:09:15.594 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:15.620 [Lua] Spline already found! 03:09:15.729 [Lua] Init group template: spline_patrol 03:09:16.792 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:16.809 [Lua] Spline already found! 03:09:16.848 [Lua] Init group template: spline_patrol 03:09:17.211 [Lua] Players are leaving the safe zone 03:09:17.630 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:17.645 [Lua] Spline already found! 03:09:17.707 [Lua] Init group template: spline_patrol 03:09:19.266 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:19.632 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:21.234 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:21.982 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:22.022 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:22.101 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:22.501 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:22.554 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:22.926 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:23.432 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:23.484 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:23.860 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:23.928 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:24.376 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:24.563 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:24.861 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:25.067 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:25.578 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:25.973 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:25.974 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:26.491 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:26.512 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:26.764 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:26.860 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:27.227 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:27.473 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:28.039 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:28.182 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:28.507 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:28.738 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:09:29.927 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:30.345 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:30.730 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:31.119 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:33.986 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:34.647 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:35.016 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:09:35.630 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:09:44.792 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:44.811 [Lua] Spline already found! 03:09:44.864 [Lua] Init group template: spline_patrol 03:09:45.030 [Lua] Switching ConflictSettings: to: chaos 03:09:45.030 [Lua] pacing=chaos 03:09:45.030 [Lua] roaming=nil 03:09:45.030 [Lua] specials=chaos 03:09:45.030 [Lua] debug_color=purple 03:09:45.030 [Lua] pack_spawning=chaos 03:09:45.030 [Lua] contained_breeds=nil 03:09:45.030 [Lua] disabled=false 03:09:45.030 [Lua] boss=chaos 03:09:45.030 [Lua] horde=chaos 03:09:45.030 [Lua] name=chaos 03:09:45.030 [Lua] intensity=default 03:09:45.030 [Lua] --- 03:09:45.302 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:09:45.318 [Lua] Spline already found! 03:09:45.361 [Lua] Init group template: spline_patrol 03:10:00.408 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:00.849 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:03.137 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:03.634 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:10:04.027 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:10:04.708 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:05.529 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:07.170 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 03:10:07.170 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 03:10:07.193 [Lua] > starting new spline, using new navbot: standard , id: boss_6 03:10:07.234 [Lua] > continuing spline boss_6 index: 2 reties: 0 03:10:07.277 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.277 [Lua] > continuing spline boss_6 index: 3 reties: 0 03:10:07.322 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.322 [Lua] > continuing spline boss_6 index: 4 reties: 0 03:10:07.340 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.340 [Lua] > continuing spline boss_6 index: 5 reties: 0 03:10:07.363 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.363 [Lua] > continuing spline boss_6 index: 6 reties: 0 03:10:07.386 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.386 [Lua] > continuing spline boss_6 index: 7 reties: 0 03:10:07.410 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.410 [Lua] > continuing spline boss_6 index: 8 reties: 0 03:10:07.432 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 03:10:07.432 [Lua] > spline completed boss_6 reties: 0 03:10:07.735 [Lua] Init group template: spline_patrol 03:10:11.180 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:11.826 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:13.088 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:13.493 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:14.737 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:19.953 [Lua] fence jumping 03:10:24.237 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 03:10:24.252 [Lua] ready to jump failed 03:10:24.985 [Flow] UNITBURN_DEATH 03:10:27.042 [Flow] UNITBURN_DEATH 03:10:27.058 [Lua] fence jumping 03:10:27.098 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:27.510 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:27.566 [Lua] simple los failed 03:10:28.672 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:28.974 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:32.599 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:50.113 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:10:50.523 [Flow] UNITBURN_DEATH 03:10:52.521 [Flow] UNITBURN_DEATH 03:10:54.991 [Flow] UNITBURN_DEATH 03:10:55.827 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:56.021 [Flow] UNITBURN_DEATH 03:10:56.220 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:56.314 [Flow] UNITBURN_DEATH_CRITICAL 03:10:56.696 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:57.117 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:57.683 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:58.020 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:58.316 [Flow] UNITBURN_DEATH 03:10:58.356 [Flow] UNITBURN_DEATH 03:10:58.396 [Flow] UNITBURN_DEATH 03:10:58.572 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:10:58.931 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:10:59.843 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:00.234 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:03.078 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:03.538 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:05.263 [Flow] UNITBURN_DEATH 03:11:05.263 [Flow] UNITBURN_DEATH 03:11:17.010 [Lua] Time for new HOOORDE! multi_first_wave 03:11:17.010 [Lua] horde requested: vector_blob 03:11:17.011 [Lua] wants to spawn ahead within distance: 60 03:11:17.011 [Lua] horde crated with id 8 of type vector_blob 03:11:17.011 [Lua] managed to spawn 23/23 horde enemies 03:11:17.011 [Lua] vector blob horde has started 03:11:17.022 [Lua] MUSIC: explore -> pre_horde 03:11:17.564 [Lua] Init group template: horde 03:11:20.644 [Lua] MUSIC: pre_horde -> horde 03:11:21.344 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:11:21.364 [Lua] Spline already found! 03:11:21.432 [Lua] Init group template: spline_patrol 03:11:22.147 [Lua] Switching ConflictSettings: to: skaven 03:11:22.147 [Lua] pacing=default 03:11:22.147 [Lua] roaming=nil 03:11:22.147 [Lua] specials=skaven 03:11:22.147 [Lua] debug_color=orange 03:11:22.147 [Lua] pack_spawning=skaven 03:11:22.147 [Lua] contained_breeds=nil 03:11:22.147 [Lua] disabled=false 03:11:22.147 [Lua] boss=skaven 03:11:22.147 [Lua] horde=default 03:11:22.147 [Lua] name=skaven 03:11:22.147 [Lua] intensity=default 03:11:22.147 [Lua] --- 03:11:22.334 [Lua] Switching ConflictSettings: to: chaos 03:11:22.334 [Lua] pacing=chaos 03:11:22.334 [Lua] roaming=nil 03:11:22.334 [Lua] specials=chaos 03:11:22.334 [Lua] debug_color=purple 03:11:22.334 [Lua] pack_spawning=chaos 03:11:22.334 [Lua] contained_breeds=nil 03:11:22.334 [Lua] disabled=false 03:11:22.334 [Lua] boss=chaos 03:11:22.334 [Lua] horde=chaos 03:11:22.334 [Lua] name=chaos 03:11:22.334 [Lua] intensity=default 03:11:22.334 [Lua] --- 03:11:23.085 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:23.228 [Lua] Switching ConflictSettings: to: skaven 03:11:23.228 [Lua] pacing=default 03:11:23.228 [Lua] roaming=nil 03:11:23.228 [Lua] specials=skaven 03:11:23.228 [Lua] debug_color=orange 03:11:23.228 [Lua] pack_spawning=skaven 03:11:23.228 [Lua] contained_breeds=nil 03:11:23.228 [Lua] disabled=false 03:11:23.228 [Lua] boss=skaven 03:11:23.228 [Lua] horde=default 03:11:23.228 [Lua] name=skaven 03:11:23.228 [Lua] intensity=default 03:11:23.228 [Lua] --- 03:11:23.455 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:23.916 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:24.344 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:24.640 [Lua] Switching ConflictSettings: to: chaos 03:11:24.640 [Lua] pacing=chaos 03:11:24.640 [Lua] roaming=nil 03:11:24.640 [Lua] specials=chaos 03:11:24.640 [Lua] debug_color=purple 03:11:24.640 [Lua] pack_spawning=chaos 03:11:24.640 [Lua] contained_breeds=nil 03:11:24.640 [Lua] disabled=false 03:11:24.640 [Lua] boss=chaos 03:11:24.641 [Lua] horde=chaos 03:11:24.641 [Lua] name=chaos 03:11:24.641 [Lua] intensity=default 03:11:24.641 [Lua] --- 03:11:24.957 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:25.294 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:25.974 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:26.349 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:33.063 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 03:11:33.063 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:11:33.063 [Lua] horde requested: vector_blob 03:11:33.063 [Lua] wants to spawn ahead within distance: 60 03:11:33.063 [Lua] horde crated with id 10 of type vector_blob 03:11:33.064 [Lua] managed to spawn 21/21 horde enemies 03:11:33.064 [Lua] vector blob horde has started 03:11:33.623 [Lua] Init group template: horde 03:11:36.419 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Tome 03:11:39.515 [Flow] UNITBURN_DEATH 03:11:39.515 [Flow] UNITBURN_DEATH 03:11:39.540 [Flow] UNITBURN_DEATH 03:11:39.540 [Flow] UNITBURN_DEATH 03:11:39.543 [Flow] UNITBURN_DEATH 03:11:39.562 [Flow] UNITBURN_DEATH 03:11:41.461 [Flow] UNITBURN_DEATH 03:11:41.462 [Flow] UNITBURN_DEATH 03:11:48.914 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 03:11:51.901 [Lua] Switching ConflictSettings: to: skaven 03:11:51.901 [Lua] pacing=default 03:11:51.901 [Lua] roaming=nil 03:11:51.901 [Lua] specials=skaven 03:11:51.901 [Lua] debug_color=orange 03:11:51.901 [Lua] pack_spawning=skaven 03:11:51.901 [Lua] contained_breeds=nil 03:11:51.901 [Lua] disabled=false 03:11:51.901 [Lua] boss=skaven 03:11:51.901 [Lua] horde=default 03:11:51.901 [Lua] name=skaven 03:11:51.901 [Lua] intensity=default 03:11:51.901 [Lua] --- 03:11:55.770 [Lua] Switching ConflictSettings: to: chaos 03:11:55.770 [Lua] pacing=chaos 03:11:55.770 [Lua] roaming=nil 03:11:55.770 [Lua] specials=chaos 03:11:55.770 [Lua] debug_color=purple 03:11:55.770 [Lua] pack_spawning=chaos 03:11:55.770 [Lua] contained_breeds=nil 03:11:55.770 [Lua] disabled=false 03:11:55.770 [Lua] boss=chaos 03:11:55.770 [Lua] horde=chaos 03:11:55.770 [Lua] name=chaos 03:11:55.770 [Lua] intensity=default 03:11:55.770 [Lua] --- 03:11:56.966 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:57.338 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:57.513 [Lua] Switching ConflictSettings: to: skaven 03:11:57.513 [Lua] pacing=default 03:11:57.513 [Lua] roaming=nil 03:11:57.513 [Lua] specials=skaven 03:11:57.513 [Lua] debug_color=orange 03:11:57.513 [Lua] pack_spawning=skaven 03:11:57.513 [Lua] contained_breeds=nil 03:11:57.513 [Lua] disabled=false 03:11:57.513 [Lua] boss=skaven 03:11:57.513 [Lua] horde=default 03:11:57.513 [Lua] name=skaven 03:11:57.513 [Lua] intensity=default 03:11:57.513 [Lua] --- 03:11:57.536 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:57.948 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:58.868 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:58.941 [Lua] MUSIC: horde -> explore 03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:11:59.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:11:59.201 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:11:59.510 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:11:59.566 [Lua] Horde killed: ? 03:11:59.965 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:12:01.093 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:01.390 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:12:02.313 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:02.920 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:02.951 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:03.578 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:03.878 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:04.366 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:04.496 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:05.015 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:05.117 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:05.691 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:05.789 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:05.828 [Lua] Horde killed: ? 03:12:06.115 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:06.406 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:07.101 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:07.645 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xaae97, position: 0 03:12:08.215 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xaaec1, position: 0 03:12:11.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xaaf8b, position: 0 03:12:18.298 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:18.317 [Lua] Spline already found! 03:12:18.364 [Lua] Init group template: spline_patrol 03:12:25.778 [Flow] UNITBURN_DEATH 03:12:25.778 [Flow] UNITBURN_DEATH 03:12:27.754 [Flow] UNITBURN_DEATH 03:12:27.793 [Flow] UNITBURN_DEATH 03:12:27.793 [Flow] UNITBURN_DEATH 03:12:29.535 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:29.555 [Lua] Spline already found! 03:12:29.684 [Lua] Init group template: spline_patrol 03:12:33.477 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:12:33.857 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 9 03:12:33.878 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:12:47.988 [Lua] [ChatManager][1]System: YODA picked up a piece of Ravaged Art 03:12:48.051 [Lua] [ChatManager][1]System: Kauffy picked up a piece of Ravaged Art 03:12:49.970 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a piece of Ravaged Art 03:12:58.437 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:12:58.452 [Lua] Spline already found! 03:12:58.557 [Lua] Init group template: spline_patrol 03:13:00.913 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:13:00.932 [Lua] Spline already found! 03:13:00.991 [Lua] Init group template: spline_patrol 03:13:17.204 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:17.673 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:19.079 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:19.658 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:13:21.317 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:21.715 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:22.074 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:22.555 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:29.242 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:29.657 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:29.863 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:30.404 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:13:30.750 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 03:13:31.452 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:31.664 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:13:31.706 [Lua] Spline already found! 03:13:31.757 [Lua] Init group template: spline_patrol 03:13:31.925 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:39.352 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:43.891 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 705208 0 03:13:44.878 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:50.785 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:51.219 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:51.698 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:52.044 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:53.242 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:13:53.261 [Lua] Spline already found! 03:13:53.336 [Lua] Init group template: spline_patrol 03:13:53.764 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:54.023 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:55.000 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:13:55.393 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:13:59.356 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:13:59.377 [Lua] Spline already found! 03:13:59.417 [Lua] Override Player Respawning barn_event_respawn true 03:13:59.494 [Lua] Init group template: spline_patrol 03:14:00.348 [Lua] Switching ConflictSettings: to: chaos 03:14:00.348 [Lua] pacing=chaos 03:14:00.348 [Lua] roaming=nil 03:14:00.348 [Lua] specials=chaos 03:14:00.348 [Lua] debug_color=purple 03:14:00.348 [Lua] pack_spawning=chaos 03:14:00.348 [Lua] contained_breeds=nil 03:14:00.348 [Lua] disabled=false 03:14:00.348 [Lua] boss=chaos 03:14:00.348 [Lua] horde=chaos 03:14:00.348 [Lua] name=chaos 03:14:00.348 [Lua] intensity=default 03:14:00.348 [Lua] --- 03:14:00.617 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:01.215 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:02.364 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:02.492 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:02.851 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:03.095 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:04.652 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:05.203 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:05.565 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:05.953 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:10.170 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:10.877 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:11.446 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:12.009 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:19.257 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:19.889 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:20.780 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:21.298 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:21.360 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:14:21.769 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:22.718 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:23.143 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:23.166 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:14:25.084 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:25.465 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:25.977 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:26.369 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:26.450 [Flow] UNITBURN_DEATH 03:14:26.723 [Flow] UNITBURN_DEATH 03:14:26.724 [Flow] UNITBURN_DEATH 03:14:27.104 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:27.563 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:28.495 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:14:29.394 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:14:30.746 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:31.232 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:14:36.828 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:14:36.842 [Lua] Spline already found! 03:14:36.889 [Lua] Init group template: spline_patrol 03:14:41.463 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000118166c29 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:14:41.935 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000118166c29 03:14:47.767 [Lua] Time for new HOOORDE! multi_first_wave 03:14:47.767 [Lua] horde requested: vector_blob 03:14:47.767 [Lua] wants to spawn behind within distance: 60 03:14:47.767 [Lua] horde crated with id 19 of type vector_blob 03:14:47.767 [Lua] managed to spawn 21/21 horde enemies 03:14:47.767 [Lua] vector blob horde has started 03:14:47.774 [Lua] MUSIC: explore -> pre_horde 03:14:48.123 [Lua] Init group template: horde 03:14:52.903 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 03:14:52.903 [Flow] Socket 1 occupied 03:14:52.903 [Lua] [flow:Sockets occupied:] float=1.000000 03:14:52.903 [Flow] Objective unit hit socket:true 03:14:55.980 [Flow] Destroyed:c_barrel_socket 03:14:57.024 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 03:14:57.024 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:14:57.024 [Lua] horde requested: vector_blob 03:14:57.024 [Lua] wants to spawn behind within distance: 60 03:14:57.024 [Lua] horde crated with id 20 of type vector_blob 03:14:57.025 [Lua] managed to spawn 21/21 horde enemies 03:14:57.025 [Lua] vector blob horde has started 03:14:57.437 [Lua] ready to jump failed 03:14:57.541 [Lua] MUSIC: pre_horde -> horde 03:14:57.628 [Lua] Init group template: horde 03:15:02.561 [Lua] simple los failed 03:15:04.434 [Flow] UNITBURN_DEATH 03:15:04.960 [Lua] fence jumping 03:15:05.899 [Lua] simple los failed 03:15:10.076 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:10.196 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:10.784 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:15:10.936 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:15:10.950 [Lua] [ChatManager][1]System: Cousin Trevor picked up a Grimoire 03:15:10.996 [Lua] simple los failed 03:15:11.349 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:11.932 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:12.083 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:15:12.501 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:15:13.844 [Lua] fence jumping 03:15:13.899 [Lua] fence jumping 03:15:15.192 [Lua] ready to jump failed 03:15:16.932 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:17.360 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:15:17.707 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:17.768 [Lua] simple los failed 03:15:18.179 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:15:20.537 [Lua] HORDE: last wave, reset to standard horde delay 03:15:20.537 [Lua] Time for new HOOORDE! multi_last_wave 03:15:20.537 [Lua] horde requested: vector_blob 03:15:20.537 [Lua] wants to spawn ahead within distance: 60 03:15:20.538 [Lua] horde crated with id 21 of type vector_blob 03:15:20.538 [Lua] managed to spawn 24/24 horde enemies 03:15:20.538 [Lua] vector blob horde has started 03:15:21.170 [Lua] Init group template: horde 03:15:22.547 [Lua] simple los failed 03:15:34.606 [Lua] Horde killed: ? 03:15:35.253 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 170 will change to a manual source. 03:15:46.347 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:47.093 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:15:47.787 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:15:47.868 [Lua] Horde killed: ? 03:15:48.184 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:15:58.929 [Flow] UNITBURN_DEATH_CRITICAL 03:16:01.972 [Flow] UNITBURN_DEATH 03:16:03.127 [Lua] MUSIC: horde -> explore 03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:04.314 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:06.439 [Flow] UNITBURN_DEATH 03:16:06.491 [Flow] UNITBURN_DEATH 03:16:08.461 [Flow] UNITBURN_DEATH 03:16:08.518 [Flow] UNITBURN_DEATH 03:16:12.569 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:16:12.569 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 03:16:21.012 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:21.425 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:23.200 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:23.624 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:25.613 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:25.642 [Lua] Horde killed: ? 03:16:25.945 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:32.057 [Lua] TerrorEventMixer.start_event: farmlands_rat_ogre 03:16:33.177 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Grimoire 03:16:36.976 [Flow] UNITBURN_DEATH 03:16:37.144 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:37.686 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:37.687 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:38.159 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:38.294 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:38.823 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:39.007 [Flow] UNITBURN_DEATH 03:16:39.105 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:39.546 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:39.705 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:40.183 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:43.261 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:43.632 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:43.673 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:44.041 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:44.041 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:44.410 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:44.410 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:44.735 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:44.785 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:45.112 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:45.112 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:45.487 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:45.524 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:45.815 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:45.816 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:46.178 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:46.227 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:46.575 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:50.041 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:50.455 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:50.574 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:16:50.912 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:16:55.830 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Grimoire 03:16:56.490 [Lua] chaos troll died! 03:16:56.510 [Lua] Trying to unlock package 03:16:56.510 [Lua] Override Player Respawning barn_event_respawn false 03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:16:58.126 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 03:16:59.501 [Lua] [ChatManager][1]System: YODA picked up a Loot Die 03:17:14.737 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:17:14.759 [Lua] Spline already found! 03:17:14.813 [Lua] Init group template: spline_patrol 03:17:36.221 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:36.848 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:17:36.984 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:17:37.556 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:18:11.238 [Lua] Time for new HOOORDE! multi_first_wave 03:18:11.238 [Lua] horde requested: vector_blob 03:18:11.238 [Lua] wants to spawn ahead within distance: 60 03:18:11.238 [Lua] horde crated with id 23 of type vector_blob 03:18:11.238 [Lua] managed to spawn 23/23 horde enemies 03:18:11.238 [Lua] vector blob horde has started 03:18:11.248 [Lua] MUSIC: explore -> pre_horde 03:18:11.691 [Lua] Init group template: horde 03:18:13.601 [Lua] MUSIC: pre_horde -> horde 03:18:16.944 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 71207 03:18:19.412 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 03:18:19.413 [Lua] Time for new HOOORDE! multi_consecutive_wave 03:18:19.413 [Lua] horde requested: vector_blob 03:18:19.413 [Lua] wants to spawn behind within distance: 60 03:18:19.413 [Lua] horde crated with id 24 of type vector_blob 03:18:19.413 [Lua] managed to spawn 22/22 horde enemies 03:18:19.413 [Lua] vector blob horde has started 03:18:19.920 [Lua] Init group template: horde 03:18:30.998 [Lua] chaos troll was despawned! 03:18:35.590 [Lua] HORDE: last wave, reset to standard horde delay 03:18:35.590 [Lua] Time for new HOOORDE! multi_last_wave 03:18:35.590 [Lua] horde requested: vector_blob 03:18:35.590 [Lua] wants to spawn ahead within distance: 60 03:18:35.590 [Lua] horde crated with id 25 of type vector_blob 03:18:35.590 [Lua] managed to spawn 22/22 horde enemies 03:18:35.590 [Lua] vector blob horde has started 03:18:36.095 [Lua] Init group template: horde 03:18:40.240 [Lua] [ChatManager][1]System: YODA picked up a Tome 03:18:42.453 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 71207 03:18:45.908 [Flow] UNITBURN_DEATH 03:18:45.908 [Flow] UNITBURN_DEATH 03:18:46.457 [Lua] Horde killed: ? 03:18:47.555 [Flow] UNITBURN_DEATH 03:18:47.555 [Flow] UNITBURN_DEATH 03:18:47.869 [Flow] UNITBURN_DEATH 03:18:47.870 [Flow] UNITBURN_DEATH 03:18:55.728 [Lua] MUSIC: horde -> explore 03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:18:55.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:18:59.869 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:18:59.890 [Lua] Spline already found! 03:19:00.038 [Lua] Init group template: spline_patrol 03:19:00.658 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:19:00.658 [Lua] pacing=default 03:19:00.658 [Lua] locked_func_name=beastmen 03:19:00.658 [Lua] roaming=nil 03:19:00.658 [Lua] specials=chaos_beastmen 03:19:00.658 [Lua] debug_color=orange 03:19:00.658 [Lua] pack_spawning=chaos_beastmen 03:19:00.658 [Lua] contained_breeds=nil 03:19:00.658 [Lua] disabled=false 03:19:00.658 [Lua] boss=chaos_beastmen 03:19:00.658 [Lua] horde=beastmen 03:19:00.658 [Lua] name=chaos_beastmen 03:19:00.658 [Lua] intensity=default 03:19:00.658 [Lua] --- 03:19:06.907 [Lua] Horde killed: ? 03:19:11.715 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:19:11.739 [Lua] Spline already found! 03:19:11.816 [Lua] Init group template: spline_patrol 03:19:17.264 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:17.614 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 8 15 03:19:17.774 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 14 03:19:17.897 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:17.898 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:18.571 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:24.309 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 2 13 03:19:24.679 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 13 03:19:25.265 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 12 03:19:25.371 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 7 11 03:19:27.876 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:28.638 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:29.251 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:30.528 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:31.405 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:31.949 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:32.711 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:33.247 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:34.180 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:39.903 [Lua] main path terror event triggered: rare_event_loot_rat 03:19:39.903 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 03:19:40.977 [Lua] Horde killed: ? 03:19:40.993 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:41.780 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:45.925 [Flow] UNITBURN_DEATH 03:19:45.925 [Flow] UNITBURN_DEATH 03:19:45.987 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:46.566 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:47.599 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:48.152 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:48.587 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:49.277 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:19:49.296 [Lua] Spline already found! 03:19:49.352 [Lua] Init group template: spline_patrol 03:19:49.371 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:50.285 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:50.886 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:53.406 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:54.125 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:54.279 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:54.590 [Flow] UNITBURN_DEATH 03:19:54.723 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:55.080 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:55.426 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:55.562 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:56.159 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:56.272 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:56.315 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:56.879 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:56.901 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:19:57.038 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:57.497 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:57.669 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:58.277 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:59.348 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:19:59.928 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:19:59.975 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:00.548 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:00.613 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:01.174 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:01.233 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:01.529 [Flow] UNITBURN_DEATH 03:20:01.819 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:01.899 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:02.473 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:10.670 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:20:10.691 [Lua] Spline already found! 03:20:10.747 [Lua] Init group template: spline_patrol 03:20:13.032 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:13.126 [Flow] UNITBURN_DEATH 03:20:13.447 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:22.345 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 3 17 03:20:25.723 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:20:25.742 [Lua] Spline already found! 03:20:25.809 [Lua] Init group template: spline_patrol 03:20:37.036 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:37.734 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:38.162 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:38.826 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:40.141 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:40.398 [Flow] UNITBURN_DEATH 03:20:40.688 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:20:44.300 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 03:20:45.042 [Flow] UNITBURN_DEATH 03:20:45.407 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome 03:20:49.726 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:20:50.507 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:21:18.866 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards 03:21:19.821 [Flow] UNITBURN_DEATH 03:21:30.336 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:30.869 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:21:31.289 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:33.147 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:21:33.185 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:33.663 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:21:34.384 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:21:34.902 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:21:38.118 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Tome 03:21:40.244 [Lua] [ChatManager][1]System: YODA discarded a Tome 03:21:43.352 [Lua] [ChatManager][1]System: YODA picked up a Tome 03:21:47.734 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:21:47.761 [Lua] Spline already found! 03:21:47.814 [Lua] Init group template: spline_patrol 03:21:48.156 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome 03:22:14.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:22:18.324 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 6 32 03:22:19.509 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 03:22:19.741 [Lua] MUSIC: explore -> pre_horde 03:22:20.136 [Lua] TerrorEventMixer.start_event: roaming_patrol 03:22:20.163 [Lua] Spline already found! 03:22:20.218 [Lua] Init group template: spline_patrol 03:22:22.429 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 41 03:22:24.858 [Flow] UNITBURN_DEATH_CRITICAL 03:22:25.963 [Lua] Switching ConflictSettings: to: chaos_light 03:22:25.963 [Lua] pacing=chaos 03:22:25.963 [Lua] roaming=nil 03:22:25.963 [Lua] specials=chaos_light 03:22:25.963 [Lua] debug_color=purple 03:22:25.963 [Lua] pack_spawning=chaos_light 03:22:25.963 [Lua] contained_breeds=nil 03:22:25.963 [Lua] disabled=false 03:22:25.963 [Lua] boss=chaos_light 03:22:25.963 [Lua] horde=chaos 03:22:25.963 [Lua] name=chaos_light 03:22:25.963 [Lua] intensity=default 03:22:25.963 [Lua] --- 03:22:26.751 [Flow] UNITBURN_DEATH 03:22:27.009 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:27.009 [Lua] pacing=default 03:22:27.009 [Lua] locked_func_name=beastmen 03:22:27.009 [Lua] roaming=nil 03:22:27.009 [Lua] specials=chaos_beastmen 03:22:27.009 [Lua] debug_color=orange 03:22:27.009 [Lua] pack_spawning=chaos_beastmen 03:22:27.009 [Lua] contained_breeds=nil 03:22:27.009 [Lua] disabled=false 03:22:27.009 [Lua] boss=chaos_beastmen 03:22:27.009 [Lua] horde=beastmen 03:22:27.009 [Lua] name=chaos_beastmen 03:22:27.009 [Lua] intensity=default 03:22:27.009 [Lua] --- 03:22:29.166 [Lua] MUSIC: pre_horde -> horde 03:22:31.474 [Flow] UNITBURN_DEATH 03:22:32.698 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:33.031 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:22:33.206 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:22:33.534 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:22:35.886 [Lua] Switching ConflictSettings: to: chaos_light 03:22:35.886 [Lua] pacing=chaos 03:22:35.886 [Lua] roaming=nil 03:22:35.886 [Lua] specials=chaos_light 03:22:35.886 [Lua] debug_color=purple 03:22:35.886 [Lua] pack_spawning=chaos_light 03:22:35.886 [Lua] contained_breeds=nil 03:22:35.886 [Lua] disabled=false 03:22:35.886 [Lua] boss=chaos_light 03:22:35.886 [Lua] horde=chaos 03:22:35.886 [Lua] name=chaos_light 03:22:35.886 [Lua] intensity=default 03:22:35.886 [Lua] --- 03:22:38.596 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:38.596 [Lua] pacing=default 03:22:38.596 [Lua] locked_func_name=beastmen 03:22:38.596 [Lua] roaming=nil 03:22:38.596 [Lua] specials=chaos_beastmen 03:22:38.596 [Lua] debug_color=orange 03:22:38.596 [Lua] pack_spawning=chaos_beastmen 03:22:38.596 [Lua] contained_breeds=nil 03:22:38.596 [Lua] disabled=false 03:22:38.596 [Lua] boss=chaos_beastmen 03:22:38.596 [Lua] horde=beastmen 03:22:38.596 [Lua] name=chaos_beastmen 03:22:38.596 [Lua] intensity=default 03:22:38.597 [Lua] --- 03:22:41.179 [Flow] UNITBURN_DEATH 03:22:41.179 [Flow] UNITBURN_DEATH 03:22:41.216 [Flow] UNITBURN_DEATH 03:22:41.279 [Flow] UNITBURN_DEATH 03:22:41.279 [Flow] UNITBURN_DEATH 03:22:41.344 [Flow] UNITBURN_DEATH 03:22:42.581 [Lua] Switching ConflictSettings: to: chaos_light 03:22:42.581 [Lua] pacing=chaos 03:22:42.581 [Lua] roaming=nil 03:22:42.581 [Lua] specials=chaos_light 03:22:42.581 [Lua] debug_color=purple 03:22:42.581 [Lua] pack_spawning=chaos_light 03:22:42.581 [Lua] contained_breeds=nil 03:22:42.581 [Lua] disabled=false 03:22:42.581 [Lua] boss=chaos_light 03:22:42.581 [Lua] horde=chaos 03:22:42.581 [Lua] name=chaos_light 03:22:42.581 [Lua] intensity=default 03:22:42.581 [Lua] --- 03:22:43.019 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:43.019 [Lua] pacing=default 03:22:43.019 [Lua] locked_func_name=beastmen 03:22:43.019 [Lua] roaming=nil 03:22:43.019 [Lua] specials=chaos_beastmen 03:22:43.019 [Lua] debug_color=orange 03:22:43.019 [Lua] pack_spawning=chaos_beastmen 03:22:43.019 [Lua] contained_breeds=nil 03:22:43.019 [Lua] disabled=false 03:22:43.019 [Lua] boss=chaos_beastmen 03:22:43.019 [Lua] horde=beastmen 03:22:43.019 [Lua] name=chaos_beastmen 03:22:43.019 [Lua] intensity=default 03:22:43.019 [Lua] --- 03:22:43.229 [Flow] UNITBURN_DEATH 03:22:43.230 [Flow] UNITBURN_DEATH 03:22:43.270 [Flow] UNITBURN_DEATH 03:22:43.337 [Flow] UNITBURN_DEATH 03:22:43.337 [Flow] UNITBURN_DEATH 03:22:43.406 [Flow] UNITBURN_DEATH 03:22:43.536 [Flow] UNITBURN_DEATH_CRITICAL 03:22:43.734 [Flow] UNITBURN_DEATH_CRITICAL 03:22:43.767 [Flow] UNITBURN_DEATH_CRITICAL 03:22:44.129 [Lua] event horde ends! 03:22:44.593 [Lua] Switching ConflictSettings: to: chaos_light 03:22:44.593 [Lua] pacing=chaos 03:22:44.593 [Lua] roaming=nil 03:22:44.593 [Lua] specials=chaos_light 03:22:44.593 [Lua] debug_color=purple 03:22:44.593 [Lua] pack_spawning=chaos_light 03:22:44.593 [Lua] contained_breeds=nil 03:22:44.593 [Lua] disabled=false 03:22:44.593 [Lua] boss=chaos_light 03:22:44.593 [Lua] horde=chaos 03:22:44.593 [Lua] name=chaos_light 03:22:44.593 [Lua] intensity=default 03:22:44.593 [Lua] --- 03:22:45.320 [Flow] UNITBURN_DEATH 03:22:45.337 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:45.337 [Lua] pacing=default 03:22:45.337 [Lua] locked_func_name=beastmen 03:22:45.337 [Lua] roaming=nil 03:22:45.337 [Lua] specials=chaos_beastmen 03:22:45.337 [Lua] debug_color=orange 03:22:45.337 [Lua] pack_spawning=chaos_beastmen 03:22:45.337 [Lua] contained_breeds=nil 03:22:45.337 [Lua] disabled=false 03:22:45.337 [Lua] boss=chaos_beastmen 03:22:45.337 [Lua] horde=beastmen 03:22:45.337 [Lua] name=chaos_beastmen 03:22:45.337 [Lua] intensity=default 03:22:45.337 [Lua] --- 03:22:45.407 [Flow] UNITBURN_DEATH 03:22:45.463 [Flow] UNITBURN_DEATH 03:22:45.540 [Lua] Switching ConflictSettings: to: chaos_light 03:22:45.540 [Lua] pacing=chaos 03:22:45.541 [Lua] roaming=nil 03:22:45.541 [Lua] specials=chaos_light 03:22:45.541 [Lua] debug_color=purple 03:22:45.541 [Lua] pack_spawning=chaos_light 03:22:45.541 [Lua] contained_breeds=nil 03:22:45.541 [Lua] disabled=false 03:22:45.541 [Lua] boss=chaos_light 03:22:45.541 [Lua] horde=chaos 03:22:45.541 [Lua] name=chaos_light 03:22:45.541 [Lua] intensity=default 03:22:45.541 [Lua] --- 03:22:45.733 [Flow] UNITBURN_DEATH 03:22:46.074 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:46.074 [Lua] pacing=default 03:22:46.074 [Lua] locked_func_name=beastmen 03:22:46.074 [Lua] roaming=nil 03:22:46.074 [Lua] specials=chaos_beastmen 03:22:46.074 [Lua] debug_color=orange 03:22:46.074 [Lua] pack_spawning=chaos_beastmen 03:22:46.074 [Lua] contained_breeds=nil 03:22:46.074 [Lua] disabled=false 03:22:46.074 [Lua] boss=chaos_beastmen 03:22:46.074 [Lua] horde=beastmen 03:22:46.074 [Lua] name=chaos_beastmen 03:22:46.074 [Lua] intensity=default 03:22:46.074 [Lua] --- 03:22:48.686 [Lua] Switching ConflictSettings: to: chaos_light 03:22:48.686 [Lua] pacing=chaos 03:22:48.686 [Lua] roaming=nil 03:22:48.686 [Lua] specials=chaos_light 03:22:48.686 [Lua] debug_color=purple 03:22:48.686 [Lua] pack_spawning=chaos_light 03:22:48.686 [Lua] contained_breeds=nil 03:22:48.686 [Lua] disabled=false 03:22:48.686 [Lua] boss=chaos_light 03:22:48.686 [Lua] horde=chaos 03:22:48.686 [Lua] name=chaos_light 03:22:48.686 [Lua] intensity=default 03:22:48.686 [Lua] --- 03:22:49.347 [Lua] event horde ends! 03:22:53.590 [Lua] Switching ConflictSettings: to: chaos_beastmen 03:22:53.590 [Lua] pacing=default 03:22:53.590 [Lua] locked_func_name=beastmen 03:22:53.590 [Lua] roaming=nil 03:22:53.590 [Lua] specials=chaos_beastmen 03:22:53.590 [Lua] debug_color=orange 03:22:53.590 [Lua] pack_spawning=chaos_beastmen 03:22:53.590 [Lua] contained_breeds=nil 03:22:53.590 [Lua] disabled=false 03:22:53.590 [Lua] boss=chaos_beastmen 03:22:53.590 [Lua] horde=beastmen 03:22:53.590 [Lua] name=chaos_beastmen 03:22:53.590 [Lua] intensity=default 03:22:53.590 [Lua] --- 03:22:59.613 [Lua] event horde ends! 03:22:59.864 [Lua] Switching ConflictSettings: to: chaos_light 03:22:59.864 [Lua] pacing=chaos 03:22:59.864 [Lua] roaming=nil 03:22:59.864 [Lua] specials=chaos_light 03:22:59.864 [Lua] debug_color=purple 03:22:59.864 [Lua] pack_spawning=chaos_light 03:22:59.864 [Lua] contained_breeds=nil 03:22:59.864 [Lua] disabled=false 03:22:59.864 [Lua] boss=chaos_light 03:22:59.864 [Lua] horde=chaos 03:22:59.864 [Lua] name=chaos_light 03:22:59.864 [Lua] intensity=default 03:22:59.864 [Lua] --- 03:23:03.517 [Flow] Level Flow Prisoner Event:Square Done 03:23:04.514 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards 03:23:10.298 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:10.745 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:23:11.242 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:11.673 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:23:12.234 [Lua] event horde ends! 03:23:13.731 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 03:23:13.741 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn 03:23:14.702 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:23:16.819 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:17.215 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:23:18.612 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:23:18.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913 03:23:18.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918 03:23:24.724 [Lua] event horde ends! 03:23:25.467 [Flow] UNITBURN_DEATH 03:23:40.343 [Lua] event horde ends! 03:23:43.109 [Flow] UNITBURN_DEATH 03:23:44.932 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:23:45.287 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:23:46.187 [Flow] UNITBURN_DEATH 03:23:50.504 [Lua] event horde ends! 03:24:00.720 [Lua] event horde ends! 03:24:06.752 [Lua] Override Player Respawning respawns_sawmill false 03:24:06.753 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 03:24:06.753 [Flow] Level Flow Prisoner Event:Hay Barn Done 03:24:06.777 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square 03:24:08.221 [Flow] UNITBURN_DEATH 03:24:08.221 [Flow] UNITBURN_DEATH 03:24:08.277 [Flow] UNITBURN_DEATH 03:24:08.277 [Flow] UNITBURN_DEATH 03:24:09.981 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:10.214 [Flow] UNITBURN_DEATH 03:24:10.214 [Flow] UNITBURN_DEATH 03:24:10.268 [Flow] UNITBURN_DEATH 03:24:10.268 [Flow] UNITBURN_DEATH 03:24:10.322 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:24:10.844 [Lua] event horde ends! 03:24:16.333 [Flow] UNITBURN_DEATH 03:24:18.270 [Flow] UNITBURN_DEATH 03:24:18.270 [Flow] UNITBURN_DEATH 03:24:18.270 [Flow] UNITBURN_DEATH 03:24:18.271 [Flow] UNITBURN_DEATH 03:24:18.271 [Flow] UNITBURN_DEATH 03:24:21.012 [Lua] event horde ends! 03:24:23.331 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:24:23.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913 03:24:23.333 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918 03:24:25.085 [Flow] UNITBURN_DEATH 03:24:25.308 [Flow] UNITBURN_DEATH 03:24:27.158 [Flow] UNITBURN_DEATH 03:24:27.368 [Flow] UNITBURN_DEATH 03:24:28.040 [Flow] UNITBURN_DEATH 03:24:28.123 [Flow] UNITBURN_DEATH 03:24:28.232 [Flow] UNITBURN_DEATH 03:24:30.013 [Flow] UNITBURN_DEATH 03:24:30.079 [Flow] UNITBURN_DEATH 03:24:30.175 [Flow] UNITBURN_DEATH 03:24:31.189 [Flow] UNITBURN_DEATH 03:24:31.217 [Flow] UNITBURN_DEATH 03:24:31.244 [Lua] event horde ends! 03:24:36.368 [Lua] event horde ends! 03:24:44.976 [Flow] UNITBURN_DEATH 03:24:45.033 [Flow] UNITBURN_DEATH 03:24:45.065 [Flow] UNITBURN_DEATH 03:24:45.066 [Flow] UNITBURN_DEATH 03:24:45.122 [Flow] UNITBURN_DEATH 03:24:46.499 [Lua] event horde ends! 03:24:47.019 [Flow] UNITBURN_DEATH 03:24:47.089 [Flow] UNITBURN_DEATH 03:24:47.119 [Flow] UNITBURN_DEATH 03:24:47.119 [Flow] UNITBURN_DEATH 03:24:47.151 [Flow] UNITBURN_DEATH 03:24:47.861 [Flow] UNITBURN_DEATH 03:24:47.900 [Flow] UNITBURN_DEATH 03:24:47.956 [Flow] UNITBURN_DEATH 03:24:47.975 [Flow] UNITBURN_DEATH 03:24:48.010 [Flow] UNITBURN_DEATH 03:24:48.072 [Flow] UNITBURN_DEATH 03:24:48.659 [Flow] UNITBURN_DEATH 03:24:49.076 [Flow] UNITBURN_DEATH 03:24:49.812 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:49.900 [Flow] UNITBURN_DEATH 03:24:49.926 [Flow] UNITBURN_DEATH 03:24:49.981 [Flow] UNITBURN_DEATH 03:24:49.981 [Flow] UNITBURN_DEATH 03:24:50.215 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:50.553 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:51.016 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:51.312 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:51.728 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:52.014 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:52.362 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:52.741 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:53.112 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:56.108 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:56.487 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:56.765 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:57.184 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:24:57.487 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:24:57.901 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:25:01.226 [Flow] UNITBURN_DEATH 03:25:01.227 [Flow] UNITBURN_DEATH 03:25:03.743 [Lua] event horde ends! 03:25:07.651 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:25:08.119 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:25:13.915 [Lua] event horde ends! 03:25:13.971 [Lua] MUSIC: horde -> explore 03:25:17.273 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards 03:25:17.387 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door 03:25:17.617 [Lua] MUSIC: explore -> pre_horde 03:25:21.474 [Lua] main_path_player_far_away_check started 03:25:22.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:25:22.252 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 2827659 03:25:25.843 [Lua] MUSIC: pre_horde -> horde 03:25:26.117 [Lua] main_path_player_far_away_check started 03:25:29.945 [Flow] UNITBURN_DEATH 03:25:34.654 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 3 73 03:25:35.001 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 72 03:25:35.404 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 25 68 03:25:35.635 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 65 03:25:36.221 [Flow] UNITBURN_DEATH 03:25:36.222 [Flow] UNITBURN_DEATH 03:25:36.502 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 59 03:25:36.602 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 36 58 03:25:36.857 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 27 57 03:25:39.063 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 03:25:39.075 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill 03:25:41.834 [Lua] event horde ends! 03:25:46.294 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 03:25:46.786 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 26 54 03:26:00.394 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 21 59 03:26:01.165 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 9 57 03:26:01.607 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 29 57 03:26:01.642 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 36 56 03:26:01.973 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 37 55 03:26:02.193 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 20 54 03:26:03.473 [Lua] event horde ends! 03:26:06.623 [Lua] event horde ends! 03:26:07.516 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:08.034 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:26:08.576 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:08.980 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:26:16.248 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 28 69 03:26:16.276 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 35 68 03:26:16.815 [Lua] event horde ends! 03:26:21.826 [Lua] Destroying unit since outside mesh or world 03:26:21.866 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ discarded a Tome 03:26:26.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 0 03:26:26.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064913 03:26:26.102 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa61d7, position: 3064918 03:26:26.236 [Lua] [ChatManager][1]System: L̡árr͞s̀ D҉r̀e͠em̛urr̛ picked up a Tome 03:26:30.989 [Flow] Level Flow Prisoner Event:Sawmill Done 03:26:31.016 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge 03:26:31.016 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde 03:26:32.105 [Lua] event horde ends! 03:26:37.263 [Lua] event horde ends! 03:26:44.765 [Flow] UNITBURN_DEATH 03:26:44.765 [Flow] UNITBURN_DEATH 03:26:48.499 [Flow] UNITBURN_DEATH 03:26:48.533 [Flow] UNITBURN_DEATH 03:26:48.567 [Flow] UNITBURN_DEATH 03:26:48.605 [Flow] UNITBURN_DEATH 03:26:50.081 [Flow] UNITBURN_DEATH 03:26:50.564 [Flow] UNITBURN_DEATH 03:26:50.564 [Flow] UNITBURN_DEATH 03:26:50.600 [Flow] UNITBURN_DEATH 03:26:50.640 [Flow] UNITBURN_DEATH 03:26:50.673 [Flow] UNITBURN_DEATH 03:26:50.673 [Flow] UNITBURN_DEATH 03:26:53.489 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:54.320 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:54.916 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 6 66 03:26:54.954 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 15 65 03:26:55.304 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 10 64 03:26:55.304 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 13 63 03:26:55.454 [Lua] event horde ends! 03:26:55.510 [Lua] MUSIC: horde -> explore 03:26:55.645 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 1 62 03:26:55.760 [Flow] UNITBURN_DEATH 03:26:55.839 [Flow] UNITBURN_DEATH 03:26:55.878 [Flow] UNITBURN_DEATH 03:26:55.916 [Flow] UNITBURN_DEATH 03:26:56.950 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:57.033 [Flow] UNITBURN_DEATH 03:26:57.369 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:57.407 [Flow] UNITBURN_DEATH 03:26:57.628 [Flow] UNITBURN_DEATH 03:26:57.628 [Flow] UNITBURN_DEATH 03:26:57.656 [Flow] UNITBURN_DEATH 03:26:57.656 [Flow] UNITBURN_DEATH 03:26:57.707 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:57.712 [Flow] UNITBURN_DEATH 03:26:57.776 [Flow] UNITBURN_DEATH 03:26:57.777 [Flow] UNITBURN_DEATH 03:26:57.804 [Flow] UNITBURN_DEATH 03:26:58.153 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:58.208 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:58.648 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:59.109 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:59.533 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:26:59.533 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:59.821 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:26:59.977 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:00.331 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:00.535 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:01.002 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:01.086 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:01.445 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:06.823 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:07.193 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:07.934 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:08.484 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:27:09.484 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:10.095 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:10.188 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:10.932 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:27:11.310 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:12.153 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:27:12.433 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:13.342 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:27:13.532 [Lua] MUSIC: explore -> pre_horde 03:27:13.566 [Lua] MUSIC: pre_horde -> horde 03:27:16.746 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:17.149 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:17.402 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:17.707 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:17.767 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:17.997 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:18.036 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 21 26 03:27:18.338 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:19.451 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 14 28 03:27:19.481 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 23 27 03:27:19.482 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 24 26 03:27:19.512 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 5 25 03:27:19.843 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 12 26 03:27:19.843 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 13 25 03:27:19.913 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 22 23 03:27:20.631 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:21.145 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:21.358 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:21.839 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:22.082 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:22.405 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:22.567 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:22.836 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:23.367 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:23.594 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000104f0ac2b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:24.097 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104f0ac2b 03:27:37.782 [Lua] event horde ends! 03:27:47.895 [Lua] event horde ends! 03:27:47.941 [Lua] MUSIC: horde -> explore 03:27:53.438 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 6 03:27:53.824 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 5 03:27:59.002 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:27:59.320 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:27:59.619 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000100f9f4ed go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 03:28:00.044 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100f9f4ed 03:28:00.153 [Lua] Complete level triggered. 03:28:00.154 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 03:28:00.154 [Save] Saving `save_data` 03:28:00.154 [Lua] gm_event_end_conditions_met true false 03:28:00.159 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 03:28:00.159 [Lua] Game won 03:28:00.159 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:28:00.160 [Save] Save done 03:28:00.160 [Save] Saving `save_data` 03:28:00.163 [Lua] generate_backend_stats 110000100950f7d:1 03:28:00.164 [Save] Save done 03:28:00.173 [Lua] PlayFabMirror:_commit_internal nil 03:28:00.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 162 03:28:00.173 [Save] Saving `save_data` 03:28:00.177 [Save] Save done 03:28:00.185 [Lua] MUSIC: explore -> won 03:28:00.195 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 162 121 03:28:00.199 [Lua] Complete level triggered. 03:28:00.228 [Lua] Complete level triggered. 03:28:00.252 [Lua] Complete level triggered. 03:28:00.284 [Lua] Complete level triggered. 03:28:00.309 [Lua] Complete level triggered. 03:28:00.343 [Lua] Complete level triggered. 03:28:00.376 [Lua] Complete level triggered. 03:28:00.407 [Lua] Complete level triggered. 03:28:00.587 [Lua] [PlayFabRequestQueue] EAC Enabled! 162 03:28:00.587 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 162 03:28:00.899 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 162 03:28:00.905 [Lua] commit result success 46 03:28:00.905 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 163 03:28:00.905 [Lua] [PackageManager] Load: resource_packages/chests_d2, global, sync-read, 03:28:00.921 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 163 122 03:28:01.228 [Lua] [PlayFabRequestQueue] EAC Enabled! 163 03:28:01.228 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 163 03:28:01.877 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 163 03:28:01.878 [Save] Saving `save_data` 03:28:01.885 [Save] Save done 03:28:06.212 [Lua] Set lobby begin: 03:28:06.212 [Lua] Lobby data twitch_enabled = false 03:28:06.213 [Lua] Lobby data power_level = 594 03:28:06.213 [Lua] Lobby data num_players = 4 03:28:06.213 [Lua] Lobby data weave_name = false 03:28:06.213 [Lua] Lobby data game_mode = 2 03:28:06.213 [Lua] Lobby data is_private = false 03:28:06.213 [Lua] Lobby data mechanism = adventure 03:28:06.214 [Lua] Lobby data level_key = farmlands 03:28:06.214 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:28:06.214 [Lua] Lobby data selected_level_key = farmlands 03:28:06.214 [Lua] Lobby data unique_server_name = Kauffy 03:28:06.214 [Lua] Lobby data quick_game = false 03:28:06.214 [Lua] Lobby data matchmaking = true 03:28:06.214 [Lua] Lobby data difficulty = hard 03:28:06.214 [Lua] Lobby data country_code = US 03:28:06.214 [Lua] Lobby data host = 110000100950f7d 03:28:06.214 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:28:06.214 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:28:06.214 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:28:06.214 [Lua] Lobby data player_slot_3 = 0:0 03:28:06.214 [Lua] Lobby data eac_authorized = true 03:28:06.215 [Lua] Set lobby end. 03:28:08.638 [Lua] ConflictDirector - destroy all units 03:28:09.369 [Lua] TRANSITION nil nil inn_level 03:28:09.369 [Lua] Transition type "inn_level", is server: true 03:28:09.369 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:28:09.369 [Lua] [GameNetworkManager] Leaving game... 03:28:09.369 [Lua] [GameNetworkManager] Shutting down game session host. 03:28:09.369 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:28:09.369 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:28:09.369 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1168.02 03:28:09.385 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized 03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized 03:28:11.283 [Lua] [PlayerSyncData] Game session is not initialized 03:28:11.283 [Lua] Set lobby begin: 03:28:11.283 [Lua] Lobby data twitch_enabled = false 03:28:11.283 [Lua] Lobby data power_level = 0 03:28:11.284 [Lua] Lobby data num_players = 4 03:28:11.284 [Lua] Lobby data weave_name = false 03:28:11.284 [Lua] Lobby data game_mode = 2 03:28:11.284 [Lua] Lobby data is_private = false 03:28:11.284 [Lua] Lobby data mechanism = adventure 03:28:11.284 [Lua] Lobby data level_key = farmlands 03:28:11.284 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:28:11.284 [Lua] Lobby data selected_level_key = farmlands 03:28:11.284 [Lua] Lobby data unique_server_name = Kauffy 03:28:11.284 [Lua] Lobby data quick_game = false 03:28:11.284 [Lua] Lobby data matchmaking = true 03:28:11.284 [Lua] Lobby data difficulty = hard 03:28:11.284 [Lua] Lobby data country_code = US 03:28:11.284 [Lua] Lobby data host = 110000100950f7d 03:28:11.284 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:28:11.284 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:28:11.284 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:28:11.284 [Lua] Lobby data player_slot_3 = 0:0 03:28:11.284 [Lua] Lobby data eac_authorized = true 03:28:11.284 [Lua] Set lobby end. 03:28:11.404 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:28:11.418 [Lua] Clearing all global lookup lists 03:28:11.419 [Lua] [IngamePlayerListUI] - Destroy 03:28:11.419 [Lua] [EquipmentUI] - Destroy 03:28:11.419 [Lua] [GamePadEquipmentUI] - Destroy 03:28:11.419 [Lua] [AbilityUI] - Destroy 03:28:11.419 [Lua] [GamePadAbilityUI] - Destroy 03:28:11.419 [Lua] [IngameUI] destroy 03:28:11.854 [Lua] [Managers] Destroying state managers... 03:28:11.872 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:28:12.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 03:28:12.075 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 03:28:12.079 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 03:28:12.083 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 03:28:12.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 03:28:12.085 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 03:28:12.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 03:28:12.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 03:28:12.087 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 03:28:12.089 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 03:28:12.094 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 03:28:12.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 03:28:12.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 03:28:12.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 03:28:12.101 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 03:28:12.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 03:28:12.105 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 03:28:12.107 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 03:28:12.109 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 03:28:12.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 03:28:12.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 03:28:12.115 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 03:28:12.115 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 03:28:12.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 03:28:12.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 03:28:12.123 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 03:28:12.127 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 03:28:12.128 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 03:28:12.131 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 03:28:12.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 03:28:12.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 03:28:12.152 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 03:28:12.157 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 03:28:12.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100f9f4ed 03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100950f7d 03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000118166c29 03:28:12.161 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104f0ac2b 03:28:12.162 [Lua] [Matchmaking] unregister rpcs 03:28:12.162 [Lua] ############### UNLOADING PACKAGES ############### 03:28:12.162 [Lua] [Gamestate] Enter state StateLoading 03:28:12.164 [World] Spawning level. 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] Found camera: end_screen_camera 03:28:12.173 [Lua] [EndViewState] Enter Substate EndViewStateSummary 03:28:12.174 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:28:12.174 [Lua] [Matchmaking] register rpcs 03:28:12.174 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 03:28:12.174 [Lua] registering RPCs 03:28:12.174 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:28:12.174 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 03:28:12.174 [Lua] Set lobby begin: 03:28:12.174 [Lua] Lobby data twitch_enabled = false 03:28:12.174 [Lua] Lobby data power_level = 0 03:28:12.174 [Lua] Lobby data num_players = 4 03:28:12.174 [Lua] Lobby data weave_name = false 03:28:12.174 [Lua] Lobby data game_mode = 3 03:28:12.174 [Lua] Lobby data is_private = false 03:28:12.175 [Lua] Lobby data mechanism = adventure 03:28:12.175 [Lua] Lobby data level_key = inn_level 03:28:12.175 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:28:12.175 [Lua] Lobby data selected_level_key = farmlands 03:28:12.175 [Lua] Lobby data unique_server_name = Kauffy 03:28:12.175 [Lua] Lobby data quick_game = false 03:28:12.175 [Lua] Lobby data matchmaking = false 03:28:12.175 [Lua] Lobby data difficulty = hard 03:28:12.175 [Lua] Lobby data country_code = US 03:28:12.175 [Lua] Lobby data host = 110000100950f7d 03:28:12.175 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:28:12.175 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:28:12.175 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:28:12.175 [Lua] Lobby data player_slot_3 = 0:0 03:28:12.175 [Lua] Lobby data eac_authorized = true 03:28:12.175 [Lua] Set lobby end. 03:28:12.175 [Lua] MUSIC MANAGER unmute_all_world_sounds 802359 0 03:28:12.176 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:28:12.182 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:28:12.182 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 03:28:12.182 [Lua] [LevelTransitionHandler] load_level inn_level 03:28:12.409 [Umbra] Unload tome 03:28:12.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0xc3e38, position: 0 03:28:12.470 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, LevelTransitionHandler 03:28:12.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:28:12.470 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:28:12.470 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:28:12.470 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 03:28:12.470 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:28:12.470 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:28:12.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:28:12.525 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:28:12.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:12.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:12.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:28:12.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:28:12.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:28:12.718 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:28:12.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:28:19.140 [Lua] ### Sending rpc_level_loaded 03:28:19.140 [Lua] #### Has state machine: true, sender: 110000100f9f4ed, level_id: 50 03:28:19.140 [Lua] Peer 110000100f9f4ed has loaded the level and all enemies are loaded 03:28:19.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:28:19.258 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:28:19.276 [Lua] [LevelTransitionHandler] Level load completed! 03:28:19.276 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9806865 - weave: nil 03:28:19.276 [Lua] [EnemyPackageLoader] Load no enemies on this level 03:28:19.277 [Lua] ### Sending rpc_level_loaded 03:28:19.277 [Lua] #### Has state machine: true, sender: 110000100950f7d, level_id: 50 03:28:19.277 [Lua] Peer 110000100950f7d has loaded the level and all enemies are loaded 03:28:19.277 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:28:19.277 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:28:19.312 [Lua] ### Sending rpc_level_loaded 03:28:19.312 [Lua] #### Has state machine: false, sender: 110000100950f7d, level_id: 50 03:28:20.811 [Lua] ### Sending rpc_level_loaded 03:28:20.811 [Lua] #### Has state machine: true, sender: 110000118166c29, level_id: 50 03:28:20.811 [Lua] Peer 110000118166c29 has loaded the level and all enemies are loaded 03:28:23.140 [Lua] [EndViewState] Exit Substate EndViewStateSummary 03:28:23.140 [Lua] [PlayState] Enter Substate EndViewStateChest 03:28:29.721 [Lua] ### Sending rpc_level_loaded 03:28:29.721 [Lua] #### Has state machine: true, sender: 110000104f0ac2b, level_id: 50 03:28:29.721 [Lua] Peer 110000104f0ac2b has loaded the level and all enemies are loaded 03:28:40.783 [Lua] min_height 91.160001754760742 03:28:46.381 [Lua] [PlayState] Exit Substate EndViewStateChest 03:28:46.381 [Lua] [PlayState] Enter Substate EndViewStateScore 03:29:08.206 [Lua] [PlayState] Exit Substate EndViewStateScore 03:29:08.212 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:29:09.213 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:29:09.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:29:09.213 [Lua] [Matchmaking] unregister rpcs 03:29:09.213 [Lua] Set lobby begin: 03:29:09.213 [Lua] Lobby data twitch_enabled = false 03:29:09.213 [Lua] Lobby data power_level = 0 03:29:09.213 [Lua] Lobby data num_players = 4 03:29:09.214 [Lua] Lobby data weave_name = false 03:29:09.214 [Lua] Lobby data game_mode = 3 03:29:09.214 [Lua] Lobby data is_private = false 03:29:09.214 [Lua] Lobby data mechanism = adventure 03:29:09.214 [Lua] Lobby data level_key = inn_level 03:29:09.214 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.214 [Lua] Lobby data selected_level_key = farmlands 03:29:09.214 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.214 [Lua] Lobby data quick_game = false 03:29:09.214 [Lua] Lobby data matchmaking = false 03:29:09.214 [Lua] Lobby data difficulty = hard 03:29:09.214 [Lua] Lobby data country_code = US 03:29:09.214 [Lua] Lobby data host = 110000100950f7d 03:29:09.214 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.214 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.214 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.214 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.214 [Lua] Lobby data eac_authorized = true 03:29:09.214 [Lua] Set lobby end. 03:29:09.214 [Lua] [Managers] Destroying state managers... 03:29:09.215 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:29:09.215 [Lua] MUSIC MANAGER Stop_loading_screen_music 802547 0 03:29:09.215 [Lua] [Gamestate] Enter StateIngame HOST 03:29:09.215 [Lua] <>level = inn_level<> 03:29:09.215 [Lua] Set lobby begin: 03:29:09.215 [Lua] Lobby data twitch_enabled = false 03:29:09.216 [Lua] Lobby data power_level = 0 03:29:09.216 [Lua] Lobby data num_players = 4 03:29:09.216 [Lua] Lobby data weave_name = false 03:29:09.216 [Lua] Lobby data game_mode = 3 03:29:09.216 [Lua] Lobby data is_private = false 03:29:09.216 [Lua] Lobby data mechanism = adventure 03:29:09.216 [Lua] Lobby data level_key = inn_level 03:29:09.216 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.216 [Lua] Lobby data selected_level_key = inn_level 03:29:09.216 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.216 [Lua] Lobby data quick_game = false 03:29:09.216 [Lua] Lobby data matchmaking = false 03:29:09.216 [Lua] Lobby data difficulty = hard 03:29:09.216 [Lua] Lobby data country_code = US 03:29:09.216 [Lua] Lobby data host = 110000100950f7d 03:29:09.216 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.216 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.216 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.216 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.216 [Lua] Lobby data eac_authorized = true 03:29:09.216 [Lua] Set lobby end. 03:29:09.217 [Lua] [StateIngame] Server ingame 03:29:09.220 [Lua] Set lobby begin: 03:29:09.220 [Lua] Lobby data twitch_enabled = false 03:29:09.220 [Lua] Lobby data power_level = 0 03:29:09.220 [Lua] Lobby data num_players = 4 03:29:09.220 [Lua] Lobby data weave_name = false 03:29:09.220 [Lua] Lobby data game_mode = 3 03:29:09.220 [Lua] Lobby data is_private = false 03:29:09.220 [Lua] Lobby data mechanism = adventure 03:29:09.220 [Lua] Lobby data level_key = inn_level 03:29:09.220 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.221 [Lua] Lobby data selected_level_key = inn_level 03:29:09.221 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.221 [Lua] Lobby data quick_game = false 03:29:09.221 [Lua] Lobby data matchmaking = false 03:29:09.221 [Lua] Lobby data difficulty = hard 03:29:09.221 [Lua] Lobby data country_code = US 03:29:09.221 [Lua] Lobby data host = 110000100950f7d 03:29:09.221 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.221 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.221 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.221 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.221 [Lua] Lobby data eac_authorized = true 03:29:09.221 [Lua] Set lobby end. 03:29:09.221 [Lua] [Matchmaking] register rpcs 03:29:09.221 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:29:09.222 [Lua] [GameNetworkManager] My own peer_id = 110000100950f7d 03:29:09.222 [Lua] [GameNetworkManager] self.is_server = true 03:29:09.222 [Lua] [GameNetworkManager] Network caps: min/peer 682 kbps, total 2048 kbps 03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:29:09.222 [Connection] Setting transport socket buffer size to 38400 for 2048.0 kbps, this may cause a buffer latency of 0.150 s 03:29:09.222 [Network] Setting artificial MTU limit to 65536 03:29:09.230 [Lua] Switching ConflictSettings: to: disabled 03:29:09.230 [Lua] pacing=disabled 03:29:09.230 [Lua] roaming=nil 03:29:09.230 [Lua] specials=disabled 03:29:09.230 [Lua] debug_color=black 03:29:09.230 [Lua] pack_spawning=disabled 03:29:09.230 [Lua] contained_breeds=nil 03:29:09.230 [Lua] disabled=true 03:29:09.230 [Lua] boss=disabled 03:29:09.230 [Lua] horde=disabled 03:29:09.230 [Lua] name=disabled 03:29:09.230 [Lua] intensity=disabled 03:29:09.230 [Lua] --- 03:29:09.231 [Lua] [LevelAnalysis] set_random_seed( 9806865) 03:29:09.235 [Lua] [AIInterestPointSystem] Level Seed: 9806865 03:29:09.235 [Lua] 03:29:09.235 [Lua] [entity_system_bag] = table 03:29:09.235 [Lua] [entity_system_bag] = metatable 03:29:09.235 [Lua] [startup_data] = table 03:29:09.235 [Lua] [entity_manager] = table 03:29:09.235 [Lua] [entity_manager] = metatable 03:29:09.235 [Lua] [unit_spawner] = table 03:29:09.235 [Lua] [unit_spawner] = metatable 03:29:09.235 [Lua] [unit_storage] = table 03:29:09.235 [Lua] [unit_storage] = metatable 03:29:09.235 [Lua] [dice_keeper] = table 03:29:09.235 [Lua] [dice_keeper] = metatable 03:29:09.235 [Lua] [is_server] = true (boolean) 03:29:09.235 [Lua] [world] = [World] 03:29:09.235 [Lua] [system_api] = table 03:29:09.235 [Lua] [entity_system] = table 03:29:09.235 [Lua] [entity_system] = metatable 03:29:09.235 [Lua] [network_lobby] = table 03:29:09.235 [Lua] [network_lobby] = metatable 03:29:09.235 [Lua] [profile_synchronizer] = table 03:29:09.235 [Lua] [profile_synchronizer] = metatable 03:29:09.235 [Lua] [level_transition_handler] = table 03:29:09.235 [Lua] [level_transition_handler] = metatable 03:29:09.235 [Lua] [num_local_human_players] = 1 (number) 03:29:09.235 [Lua] [statistics_db] = table 03:29:09.235 [Lua] [statistics_db] = metatable 03:29:09.235 [Lua] [network_server] = table 03:29:09.235 [Lua] [network_server] = metatable 03:29:09.235 [Lua] [input_manager] = table 03:29:09.235 [Lua] [input_manager] = metatable 03:29:09.235 [Lua] [network_clock] = table 03:29:09.235 [Lua] [network_clock] = metatable 03:29:09.235 [Lua] [network_transmit] = table 03:29:09.235 [Lua] [network_transmit] = metatable 03:29:09.235 [Lua] [free_flight_manager] = table 03:29:09.235 [Lua] [free_flight_manager] = metatable 03:29:09.235 [Lua] [network_manager] = table 03:29:09.235 [Lua] [network_manager] = metatable 03:29:09.235 [Lua] [network_event_delegate] = table 03:29:09.235 [Lua] [network_event_delegate] = metatable 03:29:09.235 [Lua] 03:29:09.235 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:29:09.235 [Lua] ignoring extension VersusInteractObjectiveExtension 03:29:09.235 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:29:09.235 [Lua] ignoring extension VersusSocketObjectiveExtension 03:29:09.235 [Lua] ignoring extension VersusTargetObjectiveExtension 03:29:09.235 [Lua] ignoring extension VersusMissionObjectiveExtension 03:29:09.236 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:29:09.239 [Lua] [AchievementManager] Achievements using the steam platform 03:29:09.239 [Lua] [StateIngame] Level seed: 9806865 03:29:09.239 [World] Spawning level. 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2, async-read, 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 03:29:09.394 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5, async-read, 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2, async-read, 03:29:09.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1, async-read, 03:29:09.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 03:29:09.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1, async-read, 03:29:09.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1, async-read, 03:29:09.396 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3, async-read, 03:29:09.398 [Lua] [LevelAnalysis] set_random_seed( 9806865) 03:29:09.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 164 03:29:09.419 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9 03:29:09.419 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=10 03:29:09.419 [Lua] [IngameUI] init 03:29:09.437 [SteamVoipClient] select_out(110000100950f7d, off) 03:29:09.437 [SteamVoipClient] select_out(110000100f9f4ed, off) 03:29:09.437 [SteamVoipClient] select_out(110000104f0ac2b, off) 03:29:09.437 [SteamVoipClient] select_out(110000118166c29, off) 03:29:09.441 [Lua] cb_razer_chroma_setup 03:29:09.486 [Lua] [Matchmaking] Cancelling matchmaking 03:29:09.486 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 03:29:09.486 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:29:09.486 [Lua] Set lobby begin: 03:29:09.486 [Lua] Lobby data twitch_enabled = false 03:29:09.486 [Lua] Lobby data power_level = 0 03:29:09.486 [Lua] Lobby data num_players = 4 03:29:09.486 [Lua] Lobby data weave_name = false 03:29:09.486 [Lua] Lobby data game_mode = 3 03:29:09.486 [Lua] Lobby data is_private = false 03:29:09.486 [Lua] Lobby data mechanism = adventure 03:29:09.486 [Lua] Lobby data level_key = inn_level 03:29:09.486 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.487 [Lua] Lobby data selected_level_key = inn_level 03:29:09.487 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.487 [Lua] Lobby data quick_game = false 03:29:09.487 [Lua] Lobby data matchmaking = false 03:29:09.487 [Lua] Lobby data difficulty = normal 03:29:09.487 [Lua] Lobby data country_code = US 03:29:09.487 [Lua] Lobby data host = 110000100950f7d 03:29:09.487 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.487 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.487 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.487 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.487 [Lua] Lobby data eac_authorized = true 03:29:09.487 [Lua] Set lobby end. 03:29:09.489 [Lua] Set lobby begin: 03:29:09.489 [Lua] Lobby data twitch_enabled = false 03:29:09.489 [Lua] Lobby data power_level = 0 03:29:09.489 [Lua] Lobby data num_players = 4 03:29:09.489 [Lua] Lobby data weave_name = false 03:29:09.489 [Lua] Lobby data game_mode = 3 03:29:09.489 [Lua] Lobby data is_private = false 03:29:09.489 [Lua] Lobby data mechanism = adventure 03:29:09.489 [Lua] Lobby data level_key = inn_level 03:29:09.489 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.489 [Lua] Lobby data selected_level_key = inn_level 03:29:09.489 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.489 [Lua] Lobby data quick_game = false 03:29:09.489 [Lua] Lobby data matchmaking = false 03:29:09.489 [Lua] Lobby data difficulty = normal 03:29:09.490 [Lua] Lobby data country_code = US 03:29:09.490 [Lua] Lobby data host = 110000100950f7d 03:29:09.490 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.490 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.490 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.490 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.490 [Lua] Lobby data eac_authorized = true 03:29:09.490 [Lua] Set lobby end. 03:29:09.490 [Lua] [PartyManager] Leader is set to 110000100950f7d 03:29:09.490 [Lua] [LevelTransitionHandler] set_next_level( nil ) 03:29:09.490 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:29:09.490 [Lua] Set lobby begin: 03:29:09.490 [Lua] Lobby data twitch_enabled = false 03:29:09.490 [Lua] Lobby data power_level = 835 03:29:09.490 [Lua] Lobby data num_players = 4 03:29:09.490 [Lua] Lobby data weave_name = false 03:29:09.491 [Lua] Lobby data game_mode = 3 03:29:09.491 [Lua] Lobby data is_private = false 03:29:09.491 [Lua] Lobby data mechanism = adventure 03:29:09.491 [Lua] Lobby data level_key = inn_level 03:29:09.491 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.491 [Lua] Lobby data selected_level_key = inn_level 03:29:09.491 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.491 [Lua] Lobby data quick_game = false 03:29:09.491 [Lua] Lobby data matchmaking = false 03:29:09.491 [Lua] Lobby data difficulty = normal 03:29:09.491 [Lua] Lobby data country_code = US 03:29:09.491 [Lua] Lobby data host = 110000100950f7d 03:29:09.491 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:09.491 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:09.491 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:09.491 [Lua] Lobby data player_slot_3 = 0:0 03:29:09.491 [Lua] Lobby data eac_authorized = true 03:29:09.491 [Lua] Set lobby end. 03:29:09.493 [Flow] complete_skittergate_legend true 03:29:09.494 [Flow] complete_all_helmgart_levels_recruit true 03:29:09.494 [Flow] WitchHunterLevel:35 03:29:09.494 [Flow] LeaderYes 03:29:09.494 [Flow] ALL PC XP:304250 03:29:09.494 [Flow] Has "bogenhafen" DLC:true 03:29:09.494 [Flow] WH XP:60850 03:29:09.494 [Flow] Number of crafted items:2067 03:29:09.494 [Flow] Has "pre_order" DLC:true 03:29:09.494 [Flow] Sum of Powe Levels:1500 03:29:09.495 [Flow] lodestone diff 1:false 03:29:09.495 [Flow] magnus and forest activated 03:29:09.495 [Flow] magnus and forest activated 03:29:09.495 [Flow] cemetery and forest activated 03:29:09.495 [Flow] magnus and cemetery 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.495 [Flow] ALL RUNES ACTIVATED 03:29:09.495 [Flow] magnus and forest activated 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.495 [Flow] ALL RUNES ACTIVATED 03:29:09.495 [Flow] cemetery and forest activated 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.495 [Flow] ALL RUNES ACTIVATED 03:29:09.495 [Flow] magnus and forest activated 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.495 [Flow] ALL RUNES ACTIVATED 03:29:09.495 [Flow] magnus and cemetery 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.495 [Flow] ALL RUNES ACTIVATED 03:29:09.495 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:29:09.497 [Lua] CurrentConflictSettings disabled 03:29:09.497 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:29:09.501 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:29:09.501 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=31 03:29:09.501 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:29:09.501 [Save] Loading `ut_tweaks_presets` 03:29:09.501 warning: [Save] Missing filename `ut_tweaks_presets` 03:29:09.528 [Lua] MUSIC: won -> explore 03:29:09.565 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 164 03:29:09.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:29:09.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 03:29:09.915 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:29:09.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:29:09.998 [Lua] Set lobby begin: 03:29:09.998 [Lua] Lobby data twitch_enabled = false 03:29:09.999 [Lua] Lobby data power_level = 835 03:29:09.999 [Lua] Lobby data num_players = 4 03:29:09.999 [Lua] Lobby data weave_name = false 03:29:09.999 [Lua] Lobby data game_mode = 3 03:29:09.999 [Lua] Lobby data is_private = false 03:29:09.999 [Lua] Lobby data mechanism = adventure 03:29:09.999 [Lua] Lobby data level_key = inn_level 03:29:09.999 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:09.999 [Lua] Lobby data selected_level_key = inn_level 03:29:09.999 [Lua] Lobby data unique_server_name = Kauffy 03:29:09.999 [Lua] Lobby data quick_game = false 03:29:09.999 [Lua] Lobby data matchmaking = false 03:29:09.999 [Lua] Lobby data difficulty = normal 03:29:09.999 [Lua] Lobby data country_code = US 03:29:10.000 [Lua] Lobby data host = 110000100950f7d 03:29:10.000 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:10.000 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:10.000 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:10.000 [Lua] Lobby data player_slot_3 = 0:0 03:29:10.000 [Lua] Lobby data eac_authorized = true 03:29:10.000 [Lua] Set lobby end. 03:29:10.000 [Lua] [Matchmaking] Assigned player 110000100f9f4ed to slot 2 when hot join syncing 03:29:10.003 [Lua] Set lobby begin: 03:29:10.003 [Lua] Lobby data twitch_enabled = false 03:29:10.003 [Lua] Lobby data power_level = 835 03:29:10.003 [Lua] Lobby data num_players = 4 03:29:10.003 [Lua] Lobby data weave_name = false 03:29:10.003 [Lua] Lobby data game_mode = 3 03:29:10.003 [Lua] Lobby data is_private = false 03:29:10.003 [Lua] Lobby data mechanism = adventure 03:29:10.003 [Lua] Lobby data level_key = inn_level 03:29:10.003 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:10.004 [Lua] Lobby data selected_level_key = inn_level 03:29:10.004 [Lua] Lobby data unique_server_name = Kauffy 03:29:10.004 [Lua] Lobby data quick_game = false 03:29:10.004 [Lua] Lobby data matchmaking = false 03:29:10.004 [Lua] Lobby data difficulty = normal 03:29:10.004 [Lua] Lobby data country_code = US 03:29:10.004 [Lua] Lobby data host = 110000100950f7d 03:29:10.004 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:10.004 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:10.004 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:10.004 [Lua] Lobby data player_slot_3 = 0:0 03:29:10.004 [Lua] Lobby data eac_authorized = true 03:29:10.004 [Lua] Set lobby end. 03:29:10.004 [Lua] [Matchmaking] Assigned player 110000118166c29 to slot 5 when hot join syncing 03:29:10.007 [Lua] Set lobby begin: 03:29:10.007 [Lua] Lobby data twitch_enabled = false 03:29:10.008 [Lua] Lobby data power_level = 835 03:29:10.008 [Lua] Lobby data num_players = 4 03:29:10.008 [Lua] Lobby data weave_name = false 03:29:10.008 [Lua] Lobby data game_mode = 3 03:29:10.008 [Lua] Lobby data is_private = false 03:29:10.008 [Lua] Lobby data mechanism = adventure 03:29:10.008 [Lua] Lobby data level_key = inn_level 03:29:10.008 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:10.008 [Lua] Lobby data selected_level_key = inn_level 03:29:10.008 [Lua] Lobby data unique_server_name = Kauffy 03:29:10.008 [Lua] Lobby data quick_game = false 03:29:10.009 [Lua] Lobby data matchmaking = false 03:29:10.009 [Lua] Lobby data difficulty = normal 03:29:10.009 [Lua] Lobby data country_code = US 03:29:10.009 [Lua] Lobby data host = 110000100950f7d 03:29:10.009 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:10.009 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:10.009 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:10.009 [Lua] Lobby data player_slot_3 = 0:0 03:29:10.009 [Lua] Lobby data eac_authorized = true 03:29:10.009 [Lua] Set lobby end. 03:29:10.009 [Lua] [Matchmaking] Assigned player 110000104f0ac2b to slot 1 when hot join syncing 03:29:10.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 03:29:10.010 [Lua] RemotePlayer:create_game_object( ) 33 03:29:10.020 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=34 03:29:10.020 [Lua] RemotePlayer:create_game_object( ) 34 03:29:10.031 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=35 03:29:10.031 [Lua] RemotePlayer:create_game_object( ) 35 03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100f9f4ed 03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000104f0ac2b 03:29:10.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000118166c29 03:29:10.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:29:10.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:29:10.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:29:10.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:10.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:10.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:10.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 03:29:10.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:10.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:29:10.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:29:10.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:29:10.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:29:10.180 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000118166c29 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:29:10.180 [Lua] Adding player sync data to peer=110000118166c29 local_player_id=1 03:29:10.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:29:10.213 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 03:29:10.213 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:29:10.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:29:10.239 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3, async-read, 03:29:10.239 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100f9f4ed go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:29:10.239 [Lua] Adding player sync data to peer=110000100f9f4ed local_player_id=1 03:29:10.239 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000118166c29 go_type=player_unit go_created_func_name=game_object_created_player_unit 03:29:10.241 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=41 03:29:10.242 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:10.266 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100f9f4ed go_type=player_unit go_created_func_name=game_object_created_player_unit 03:29:10.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 03:29:10.269 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:10.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 03:29:10.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 03:29:10.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 03:29:10.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:29:10.316 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 164 03:29:10.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:29:10.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 03:29:10.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 03:29:10.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:29:10.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:29:10.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:29:10.390 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 03:29:10.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:29:10.418 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:29:10.418 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2, async-read, 03:29:10.418 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104f0ac2b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:29:10.418 [Lua] Adding player sync data to peer=110000104f0ac2b local_player_id=1 03:29:10.419 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104f0ac2b go_type=player_unit go_created_func_name=game_object_created_player_unit 03:29:10.421 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 03:29:10.422 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:29:10.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:29:10.459 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue02 03:29:10.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 03:29:10.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:10.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:10.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:29:10.578 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 03:29:10.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:10.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:10.651 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 03:29:10.652 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 03:29:10.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:29:10.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:29:10.715 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 03:29:10.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 03:29:10.753 [Lua] StateInGameRunning:_game_actually_starts() 03:29:10.753 [Lua] ################################################################################################################# 03:29:10.753 [Lua] [Loading Time]: 00:00:59 [Transition]: farmlands-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:29:10.753 [Lua] ################################################################################################################# 03:29:10.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 165 03:29:10.770 [Flow] DISABLE 03:29:10.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 165 03:29:10.905 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 165 03:29:10.905 [Lua] Commit load time data 03:29:14.718 [Lua] PlayFabMirror:_commit_internal 47 03:29:14.719 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:29:14.723 [Lua] generate_backend_stats 110000100950f7d:1 03:29:14.740 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:29:14.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 166 03:29:14.740 [Lua] Set lobby begin: 03:29:14.741 [Lua] Lobby data twitch_enabled = false 03:29:14.741 [Lua] Lobby data power_level = 516 03:29:14.741 [Lua] Lobby data num_players = 4 03:29:14.741 [Lua] Lobby data weave_name = false 03:29:14.741 [Lua] Lobby data game_mode = 3 03:29:14.741 [Lua] Lobby data is_private = false 03:29:14.741 [Lua] Lobby data mechanism = adventure 03:29:14.741 [Lua] Lobby data level_key = inn_level 03:29:14.741 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:14.741 [Lua] Lobby data selected_level_key = inn_level 03:29:14.741 [Lua] Lobby data unique_server_name = Kauffy 03:29:14.741 [Lua] Lobby data quick_game = false 03:29:14.741 [Lua] Lobby data matchmaking = false 03:29:14.741 [Lua] Lobby data difficulty = normal 03:29:14.742 [Lua] Lobby data country_code = US 03:29:14.742 [Lua] Lobby data host = 110000100950f7d 03:29:14.742 [Lua] Lobby data player_slot_5 = 110000118166c29:1 03:29:14.742 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:14.742 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:14.742 [Lua] Lobby data player_slot_3 = 0:0 03:29:14.742 [Lua] Lobby data eac_authorized = true 03:29:14.742 [Lua] Set lobby end. 03:29:14.761 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 166 03:29:14.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 166 03:29:14.901 [Lua] commit result success 47 03:29:14.903 [Lua] [IngameUI] menu view on_enter ingame_menu 03:29:14.990 [Lua] [ChatManager][1]System: Cousin Trevor has left the game 03:29:14.990 [Lua] [PSM] Disconnecting peer 110000118166c29 03:29:14.990 [Lua] [PSM] Disconnected peer 110000118166c29 is being removed from session. 03:29:14.990 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000118166c29 03:29:14.990 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000118166c29 03:29:14.990 [Lua] [GameNetworkManager] destroying game object with go_id=34 03:29:14.990 [Lua] Set lobby begin: 03:29:14.990 [Lua] Lobby data twitch_enabled = false 03:29:14.991 [Lua] Lobby data power_level = 516 03:29:14.991 [Lua] Lobby data num_players = 4 03:29:14.991 [Lua] Lobby data weave_name = false 03:29:14.991 [Lua] Lobby data game_mode = 3 03:29:14.991 [Lua] Lobby data is_private = false 03:29:14.991 [Lua] Lobby data mechanism = adventure 03:29:14.991 [Lua] Lobby data level_key = inn_level 03:29:14.991 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:14.991 [Lua] Lobby data selected_level_key = inn_level 03:29:14.991 [Lua] Lobby data unique_server_name = Kauffy 03:29:14.991 [Lua] Lobby data quick_game = false 03:29:14.991 [Lua] Lobby data matchmaking = false 03:29:14.991 [Lua] Lobby data difficulty = normal 03:29:14.992 [Lua] Lobby data country_code = US 03:29:14.992 [Lua] Lobby data host = 110000100950f7d 03:29:14.992 [Lua] Lobby data player_slot_5 = 0:0 03:29:14.992 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:14.992 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:14.992 [Lua] Lobby data player_slot_3 = 0:0 03:29:14.992 [Lua] Lobby data eac_authorized = true 03:29:14.992 [Lua] Set lobby end. 03:29:14.992 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000118166c29) 03:29:14.992 [EAC] EAC server lost client 110000118166c29 03:29:14.992 [EACServer] [19:29:14:991][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000118166C29 PlayerGUID: 76561198364388393 03:29:14.993 [Lua] [GameNetworkManager] destroying game object with go_id=41 03:29:15.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_client_2 03:29:15.691 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 03:29:16.275 [Lua] PopupManager:query_result returned result: end_game 03:29:16.275 [Lua] FORCE COMMIT 48 03:29:16.275 [Lua] PlayFabMirror:_commit_internal 48 03:29:16.275 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:29:16.279 [Lua] generate_backend_stats 110000100950f7d:1 03:29:16.295 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:29:16.295 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 167 03:29:16.304 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 167 03:29:16.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 167 03:29:16.442 [Lua] commit result success 48 03:29:16.445 [Lua] [Matchmaking] Doing transition quit_game from UI 03:29:16.445 [Lua] TRANSITION quit_game nil nil 03:29:16.445 [Lua] [GameNetworkManager] Leaving game... 03:29:16.445 [Lua] [GameNetworkManager] Shutting down game session host. 03:29:16.445 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 03:29:16.445 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 03:29:16.445 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=8.76 03:29:16.479 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 03:29:16.516 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.516 warning: [Network] Got broken update game object message from llx 03:29:16.516 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.516 warning: [Network] Got broken update game object message from llx 03:29:16.522 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session fed1 or from non-session peer 110000104f0ac2b 03:29:16.522 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.522 warning: [Network] Got broken update game object message from llx 03:29:16.549 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.549 warning: [Network] Got broken update game object message from llx 03:29:16.549 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.549 warning: [Network] Got broken update game object message from llx 03:29:16.580 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.580 warning: [Network] Got broken update game object message from llx 03:29:16.641 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.641 warning: [Network] Got broken update game object message from llx 03:29:16.667 [GameSessionCommon] failed to skip message because type is unknown 03:29:16.667 warning: [Network] Got broken update game object message from llx 03:29:17.287 [SteamLobby] Detected removed member 110000118166c29 03:29:17.287 [Connection] Destroying endpoint 110000118166c29 - explicit request 03:29:17.289 [SteamAuthenticator] CancelAuthTicket 110000118166c29 03:29:17.289 [SteamAuthenticator] EndAuthSession 110000118166c29 03:29:17.290 [Lua] [NetworkServer] Changing num_players from 4 to 3 03:29:17.290 [Lua] Players: 3 03:29:17.290 [Lua] Set lobby begin: 03:29:17.290 [Lua] Lobby data twitch_enabled = false 03:29:17.290 [Lua] Lobby data power_level = 516 03:29:17.290 [Lua] Lobby data num_players = 3 03:29:17.290 [Lua] Lobby data weave_name = false 03:29:17.290 [Lua] Lobby data game_mode = 3 03:29:17.290 [Lua] Lobby data is_private = false 03:29:17.290 [Lua] Lobby data mechanism = adventure 03:29:17.290 [Lua] Lobby data level_key = inn_level 03:29:17.290 [Lua] Lobby data player_slot_1 = 110000104f0ac2b:1 03:29:17.290 [Lua] Lobby data selected_level_key = inn_level 03:29:17.290 [Lua] Lobby data unique_server_name = Kauffy 03:29:17.291 [Lua] Lobby data quick_game = false 03:29:17.291 [Lua] Lobby data matchmaking = false 03:29:17.291 [Lua] Lobby data difficulty = normal 03:29:17.291 [Lua] Lobby data country_code = US 03:29:17.291 [Lua] Lobby data host = 110000100950f7d 03:29:17.291 [Lua] Lobby data player_slot_5 = 0:0 03:29:17.291 [Lua] Lobby data player_slot_2 = 110000100f9f4ed:1 03:29:17.291 [Lua] Lobby data player_slot_4 = 110000100950f7d:1 03:29:17.291 [Lua] Lobby data player_slot_3 = 0:0 03:29:17.291 [Lua] Lobby data eac_authorized = true 03:29:17.291 [Lua] Set lobby end. 03:29:17.291 [SteamVoipClient] select_out(110000118166c29, off) 03:29:17.291 [SteamVoipClient] select_in(110000118166c29, off) 03:29:17.291 [Lua] [LobbyMembers] Member left 110000118166c29 03:29:17.440 [Lua] [Matchmaking] Handshake host removing client 110000118166c29 03:29:18.498 [Application] Lua signals application exit. 03:29:18.615 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 03:29:18.615 [Lua] Clearing all global lookup lists 03:29:18.615 [Lua] [IngamePlayerListUI] - Destroy 03:29:18.616 [Lua] [EquipmentUI] - Destroy 03:29:18.616 [Lua] [GamePadEquipmentUI] - Destroy 03:29:18.616 [Lua] [AbilityUI] - Destroy 03:29:18.616 [Lua] [GamePadAbilityUI] - Destroy 03:29:18.616 [Lua] [IngameUI] destroy 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_2 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_5 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 03:29:18.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_2 03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_1 03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue02, keep_bardin_painting_wood_base_1 03:29:18.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_bugmans_painting_wood_base_1 03:29:18.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_3 03:29:18.695 [Lua] [Managers] Destroying state managers... 03:29:18.701 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 03:29:18.701 [Lua] [Matchmaking] unregister rpcs 03:29:18.701 [Lua] [Matchmaking] destroying 03:29:18.701 [Lua] [ChatManager] Unregistering channel 1 03:29:18.701 [Lua] [EnemyPackageLoader] network_context_destroyed 03:29:18.701 [Lua] [PartyManager] network_context_destroyed 03:29:18.701 [Lua] [GameMechanismManager] network_context_destroyed 03:29:18.701 [Lua] initializing mechanism to: adventure 03:29:18.701 [EACServer] [19:29:18:701][Windows][EAC Server] [Info][Destroy] Called 03:29:18.703 [EACServer] [19:29:18:703][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 03:29:18.705 [SteamVoipRoom] Leaving room 8cfc86ed30293b68 03:29:18.705 [SteamVoipRoom] Destroying room 8cfc86ed30293b68 03:29:18.775 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient 03:29:18.775 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, InventoryPackageSynchronizerClient 03:29:18.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 03:29:18.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:29:18.786 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 03:29:18.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_02_t2/wpn_2h_sword_02_t2_3p, InventoryPackageSynchronizerClient 03:29:18.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 03:29:18.787 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 03:29:18.791 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 03:29:18.791 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 03:29:18.793 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 03:29:18.793 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, InventoryPackageSynchronizerClient 03:29:18.820 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:29:18.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_09, InventoryPackageSynchronizerClient 03:29:18.821 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, InventoryPackageSynchronizerClient 03:29:18.823 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, InventoryPackageSynchronizerClient 03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t2/wpn_2h_hammer_01_t2_3p, InventoryPackageSynchronizerClient 03:29:18.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, InventoryPackageSynchronizerClient 03:29:18.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, InventoryPackageSynchronizerClient 03:29:18.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient 03:29:18.825 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, InventoryPackageSynchronizerClient 03:29:18.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 03:29:18.825 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 03:29:18.826 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 03:29:18.830 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:29:18.830 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 03:29:18.832 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 03:29:18.832 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 03:29:18.833 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 03:29:18.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, InventoryPackageSynchronizerClient 03:29:18.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 03:29:18.834 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 03:29:18.835 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:29:18.835 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 03:29:18.835 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 03:29:18.835 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 03:29:18.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t1/wpn_we_2h_axe_04_t1_runed_01, InventoryPackageSynchronizerClient 03:29:18.863 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 03:29:18.864 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 03:29:18.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient 03:29:18.865 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 03:29:18.881 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 03:29:18.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 03:29:18.883 [Lua] [PackageManager] Unload: wwise/blunderbuss, InventoryPackageSynchronizerClient 03:29:18.883 [Lua] [LobbyHost] Destroying 03:29:18.883 [SteamAuthenticator] CancelAuthTicket 110000100f9f4ed 03:29:18.883 [SteamAuthenticator] EndAuthSession 110000100f9f4ed 03:29:18.883 [SteamAuthenticator] CancelAuthTicket 110000104f0ac2b 03:29:18.883 [SteamAuthenticator] EndAuthSession 110000104f0ac2b 03:29:19.007 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 03:29:19.008 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 03:29:19.008 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 03:29:19.008 [Lua] ############### UNLOADING PACKAGES ############### 03:29:19.008 [Lua] [Managers] Destroying state managers... 03:29:19.008 [Lua] [Managers] Destroying global managers... 03:29:19.593 [Lua] VMF:ON_UNLOAD() 03:29:19.603 [Lua] [PackageManager] Destroy() 03:29:19.605 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 03:29:19.606 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 03:29:19.611 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 03:29:19.663 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 03:29:19.669 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 03:29:19.670 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 03:29:19.680 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 03:29:19.696 [Lua] [PackageManager] Unload: resource_packages/inventory, global 03:29:19.701 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 03:29:19.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/careers, global 03:29:19.737 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 03:29:19.744 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 03:29:19.744 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 03:29:19.746 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 03:29:19.748 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 03:29:19.748 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 03:29:19.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 03:29:19.749 [Lua] [PackageManager] Unload: resource_packages/decals, global 03:29:19.756 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 03:29:19.756 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 03:29:19.757 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 03:29:19.757 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 03:29:19.763 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 03:29:19.764 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 03:29:19.764 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 03:29:19.776 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 03:29:19.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 03:29:19.777 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 03:29:19.790 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 03:29:19.793 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 03:29:19.803 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 03:29:19.852 [Lua] [PackageManager] Unload: resource_packages/ingame, global 03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 03:29:19.855 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global -> Package still referenced, NOT unloaded: 03:29:19.856 [Lua] [PackageManager] Unload: resource_packages/chests_d2, global 03:29:19.858 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 03:29:19.861 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 03:29:19.867 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 03:29:19.867 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global -> Package still referenced, NOT unloaded: 03:29:19.870 [Lua] [PackageManager] Unload: resource_packages/chests_d3, global 03:29:19.898 [Lua] [PackageManager] Unload: resource_packages/pickups, global 03:29:19.923 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 03:29:20.295 [RazerChroma] Shutdown Razer Chroma 03:29:21.248 [EAC] Shutdown [Log end]