[Log version] 1 [Session] 6f4e8fe8-11aa-40dd-a799-90434f844524 UTC time stamps 03:45:42.720 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 03:45:42.720 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 03:45:42.720 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 03:45:42.720 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 03:45:42.720 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 03:45:42.721 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 03:45:42.795 [RazerChroma] Setup Razer Chroma resources 03:45:42.795 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 03:45:42.820 [Window] Window => active 03:45:42.893 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 03:45:42.954 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 03:45:43.685 [EAC] Init client 110000101d75e25 03:45:43.685 [EAC] EAC client initialized 03:45:43.685 warning: [EAC] Failed to initialize localization 03:45:43.686 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 03:45:43.779 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960) 03:45:44.951 [AFTERMATH] Initialized Aftermath 03:45:44.965 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 03:45:45.064 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 03:45:45.947 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 03:45:45.950 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 03:45:46.097 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 03:45:46.097 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 03:45:46.098 [Save] Save dir: `C:\Users\User\AppData\Roaming\fatshark\Vermintide 2` 03:45:46.098 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 03:45:46.098 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 03:45:46.296 [RazerChroma] Setup Razer Chroma 03:45:46.360 [LightFX ] Loaded DLL. 03:45:46.360 [LightFX ] Init() 03:45:46.376 [LightFX ] LightFX failed to initialize 03:45:46.721 [Lua] boot.lua start, os clock: 7.0880000000000001 03:45:46.722 [Lua] LUA IS STRIPPED! 03:45:46.722 [Lua] Boot:setup() entered. time: 0 os-clock: 7.0880000000000001 03:45:46.722 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16268MB Available: 7149MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID b4078266-0cf5-48be-a048-a6212cdadd49 --- Graphics Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4053MB) Driver version: 44274 Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4) Network interface: NordLynx Tunnel (IPv4) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4) Network interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (IPv4) Network interface: ASUS PCE-N15 11n Wireless LAN PCI-E Card (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Gaming Mouse G502 Input device: Generic (17.0): Razer Kraken 7.1 V2 Input device: Generic (17.0): Razer DeathStalker 03:45:46.723 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 03:45:46.740 [SteamStats] RequestCurrentStats success: true 03:45:50.053 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9297458938672207 os-clock: 10.42 03:45:50.054 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 03:45:50.054 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 03:45:50.057 [Lua] Flushing: resource_packages/strings [ResourcePackage] 03:45:50.057 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 03:45:50.061 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 03:45:50.061 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 03:45:50.061 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 03:45:50.061 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 03:45:50.061 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 03:45:50.064 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 03:45:50.064 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 03:45:50.065 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 03:45:50.067 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 03:45:50.067 [Lua] Development.init_application_parameters 03:45:50.067 [Lua] ----------------------------------------------------------------- 03:45:50.067 [Lua] -- Application parameters -- 03:45:50.067 [Lua] ----------------------------------------------------------------- 03:45:50.067 [Lua] ***************************************************************** 03:45:50.067 [Lua] ** Initial contents of script_data ** 03:45:50.067 [Lua] script_data.beta_level_progression = false 03:45:50.067 [Lua] script_data.build_identifier = f86f00acf094 03:45:50.067 [Lua] script_data.debug_interactions = false 03:45:50.067 [Lua] script_data.disable_debug_draw = true 03:45:50.067 [Lua] script_data.disable_intro_trailer = false 03:45:50.067 [Lua] script_data.disable_store = false 03:45:50.067 [Lua] script_data.disable_tutorial_at_start = true 03:45:50.067 [Lua] script_data.eac-untrusted = false 03:45:50.067 [Lua] script_data.enable_detailed_tooltips = false 03:45:50.067 [Lua] script_data.force_debug_disabled = true 03:45:50.067 [Lua] script_data.force_steam = true 03:45:50.067 [Lua] script_data.hide_fps = true 03:45:50.067 [Lua] script_data.hide_version_info = true 03:45:50.067 [Lua] script_data.matchmaking_debug = true 03:45:50.067 [Lua] script_data.network_debug = true 03:45:50.067 [Lua] script_data.package_debug = true 03:45:50.067 [Lua] script_data.packaged_build = true 03:45:50.067 [Lua] script_data.settings = { } 03:45:50.067 [Lua] script_data.show_fps = false 03:45:50.067 [Lua] script_data.spawn_empty_chest = true 03:45:50.067 [Lua] script_data.telemetry_log_interval = 600 03:45:50.067 [Lua] script_data.tobii_button = false 03:45:50.067 [Lua] script_data.use_beta_overlay = false 03:45:50.067 [Lua] script_data.use_local_backend = false 03:45:50.067 [Lua] script_data.use_tech_telemetry = true 03:45:50.067 [Lua] script_data.use_telemetry = true 03:45:50.067 [Lua] ***************************************************************** 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 03:45:50.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 03:45:50.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 03:45:50.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 03:45:50.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 03:45:50.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 03:45:50.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 03:45:50.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 03:45:50.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 03:45:50.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 03:45:50.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 03:45:50.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 03:45:50.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 03:45:50.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 03:45:50.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 03:45:50.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 03:45:51.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 03:45:51.196 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 03:45:51.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 03:45:51.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 03:45:51.255 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 03:45:51.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 03:45:51.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 03:45:51.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 03:45:51.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 03:45:51.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 03:45:51.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 03:45:51.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 03:45:51.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 03:45:51.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 03:45:51.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 03:45:51.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 03:45:51.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 03:45:51.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 03:45:52.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 03:45:52.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 03:45:52.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 03:45:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 03:45:52.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 03:45:52.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 03:45:52.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 03:45:52.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 03:45:52.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 03:45:52.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 03:45:52.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 03:45:52.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 03:45:52.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 03:45:52.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 03:45:52.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 03:45:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 03:45:52.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 03:45:52.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 03:45:52.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 03:45:52.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 03:45:52.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 03:45:52.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 03:45:52.748 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 03:45:52.756 [Lua] settings.steam: nil 03:45:52.756 [Lua] Steam: table: 0000000000062420 03:45:52.756 [Lua] force_steam: true 03:45:52.756 [Lua] BUILD: release 03:45:52.756 [Lua] test_backend: nil 03:45:52.756 [Lua] DEDICATED_SERVER: false 03:45:52.756 [Lua] Using app_id '552500' to define backend 03:45:52.756 [Lua] PlayFab Title ID: 5107 03:45:52.820 [Lua] [1] = beastmen_minotaur (string) 03:45:52.820 [Lua] [2] = skaven_storm_vermin_champion (string) 03:45:52.820 [Lua] [3] = chaos_dummy_troll (string) 03:45:52.820 [Lua] [4] = skaven_grey_seer (string) 03:45:52.820 [Lua] [5] = chaos_plague_wave_spawner (string) 03:45:52.820 [Lua] [6] = chaos_vortex (string) 03:45:52.820 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 03:45:52.820 [Lua] [8] = chaos_dummy_sorcerer (string) 03:45:52.820 [Lua] [9] = chaos_tentacle (string) 03:45:52.820 [Lua] [10] = skaven_loot_rat (string) 03:45:52.820 [Lua] [11] = skaven_stormfiend_demo (string) 03:45:52.820 [Lua] [12] = critter_rat (string) 03:45:52.820 [Lua] [13] = skaven_explosive_loot_rat (string) 03:45:52.820 [Lua] [14] = chaos_spawn (string) 03:45:52.820 [Lua] [15] = skaven_stormfiend_boss (string) 03:45:52.820 [Lua] [16] = critter_pig (string) 03:45:52.820 [Lua] [17] = chaos_troll (string) 03:45:52.820 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 03:45:52.820 [Lua] [19] = skaven_rat_ogre (string) 03:45:52.820 [Lua] [20] = skaven_stormfiend (string) 03:45:52.820 [Lua] [21] = skaven_storm_vermin_warlord (string) 03:45:52.820 [Lua] [22] = skaven_warpfire_thrower (string) 03:45:52.820 [Lua] [23] = chaos_plague_sorcerer (string) 03:45:52.820 [Lua] [24] = chaos_exalted_champion_warcamp (string) 03:45:52.820 [Lua] [25] = skaven_pack_master (string) 03:45:52.820 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 03:45:52.820 [Lua] [27] = skaven_ratling_gunner (string) 03:45:52.820 [Lua] [28] = chaos_mutator_sorcerer (string) 03:45:52.820 [Lua] [29] = skaven_poison_wind_globadier (string) 03:45:52.820 [Lua] [30] = chaos_tentacle_sorcerer (string) 03:45:52.820 [Lua] [31] = chaos_exalted_champion_norsca (string) 03:45:52.820 [Lua] [32] = chaos_warrior (string) 03:45:52.820 [Lua] [33] = chaos_exalted_sorcerer (string) 03:45:52.820 [Lua] [34] = skaven_gutter_runner (string) 03:45:52.820 [Lua] [35] = chaos_corruptor_sorcerer (string) 03:45:52.820 [Lua] [36] = chaos_vortex_sorcerer (string) 03:45:52.820 [Lua] [37] = skaven_plague_monk (string) 03:45:52.820 [Lua] [38] = chaos_berzerker (string) 03:45:52.820 [Lua] [39] = beastmen_gor (string) 03:45:52.820 [Lua] [40] = beastmen_ungor_archer (string) 03:45:52.820 [Lua] [41] = beastmen_ungor_dummy (string) 03:45:52.820 [Lua] [42] = beastmen_standard_bearer_crater (string) 03:45:52.820 [Lua] [43] = skaven_storm_vermin_commander (string) 03:45:52.820 [Lua] [44] = beastmen_standard_bearer (string) 03:45:52.820 [Lua] [45] = skaven_storm_vermin (string) 03:45:52.820 [Lua] [46] = beastmen_ungor (string) 03:45:52.820 [Lua] [47] = chaos_raider_tutorial (string) 03:45:52.820 [Lua] [48] = chaos_raider (string) 03:45:52.820 [Lua] [49] = beastmen_gor_dummy (string) 03:45:52.820 [Lua] [50] = skaven_storm_vermin_with_shield (string) 03:45:52.820 [Lua] [51] = beastmen_bestigor (string) 03:45:52.820 [Lua] [52] = beastmen_bestigor_dummy (string) 03:45:52.820 [Lua] [53] = skaven_clan_rat_tutorial (string) 03:45:52.820 [Lua] [54] = chaos_marauder (string) 03:45:52.820 [Lua] [55] = skaven_dummy_clan_rat (string) 03:45:52.820 [Lua] [56] = chaos_fanatic (string) 03:45:52.820 [Lua] [57] = chaos_marauder_with_shield (string) 03:45:52.820 [Lua] [58] = chaos_zombie (string) 03:45:52.820 [Lua] [59] = skaven_clan_rat (string) 03:45:52.820 [Lua] [60] = skaven_clan_rat_with_shield (string) 03:45:52.820 [Lua] [61] = chaos_marauder_tutorial (string) 03:45:52.820 [Lua] [62] = skaven_dummy_slave (string) 03:45:52.820 [Lua] [63] = skaven_slave (string) 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 03:45:52.865 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 03:45:52.873 [Lua] level display name dlc_bogenhafen_city 03:45:52.873 [Lua] level display name cemetery 03:45:52.873 [Lua] level display name forest_ambush 03:45:52.874 [Lua] level display name mines 03:45:52.874 [Lua] level display name nurgle 03:45:52.874 [Lua] level display name warcamp 03:45:52.874 [Lua] level display name bell 03:45:52.874 [Lua] level display name skittergate 03:45:52.874 [Lua] level display name prologue 03:45:52.874 [Lua] level display name dlc_celebrate_crawl 03:45:52.874 [Lua] level display name military 03:45:52.874 [Lua] level display name magnus 03:45:52.874 [Lua] level display name skaven_stronghold 03:45:52.874 [Lua] level display name fort 03:45:52.874 [Lua] level display name ground_zero 03:45:52.874 [Lua] level display name elven_ruins 03:45:52.874 [Lua] level display name farmlands 03:45:52.874 [Lua] level display name ussingen 03:45:52.874 [Lua] level display name dlc_portals 03:45:52.874 [Lua] level display name dlc_castle 03:45:52.874 [Lua] level display name catacombs 03:45:52.874 [Lua] level display name crater 03:45:52.874 [Lua] level display name plaza 03:45:52.874 [Lua] level display name dlc_bogenhafen_slum 03:45:52.874 [Lua] level display name dlc_bastion 03:45:52.912 [Lua] TIME: 0.029 03:45:53.691 [Lua] [ConflictSettings] Contained breeds generated in: 0.73099999999999987 03:45:53.795 [Lua] <>realm = official<> 03:45:54.080 [Lua] 03:45:54.080 [Lua] [1] = table 03:45:54.080 [Lua] [download_pending] = false (boolean) 03:45:54.080 [Lua] [id] = 1369573612 (string) 03:45:54.080 [Lua] [banned] = false (boolean) 03:45:54.080 [Lua] [author_id] = 58813412 (number) 03:45:54.080 [Lua] [tags] = table 03:45:54.080 [Lua] [1] = Tools (string) 03:45:54.080 [Lua] [2] = Approved (string) 03:45:54.080 [Lua] [author] = bIbIbI(rus) (string) 03:45:54.080 [Lua] [sanctioned] = true (boolean) 03:45:54.080 [Lua] [out_of_date] = false (boolean) 03:45:54.080 [Lua] [downloading] = false (boolean) 03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 03:45:54.080 [Lua] [num_children] = 0 (number) 03:45:54.080 [Lua] [ugc_status] = 3 (number) 03:45:54.080 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 03:45:54.080 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 03:45:54.080 [Lua] [installed] = true (boolean) 03:45:54.080 [Lua] [enabled] = true (boolean) 03:45:54.080 [Lua] [name] = Vermintide Mod Framework (string) 03:45:54.080 [Lua] [dependency_error] = (string) 03:45:54.080 [Lua] [2] = table 03:45:54.080 [Lua] [download_pending] = false (boolean) 03:45:54.080 [Lua] [id] = 1374248490 (string) 03:45:54.080 [Lua] [children] = table 03:45:54.080 [Lua] [1] = 1369573612 (string) 03:45:54.080 [Lua] [banned] = false (boolean) 03:45:54.080 [Lua] [author_id] = 45268594 (number) 03:45:54.080 [Lua] [tags] = table 03:45:54.080 [Lua] [1] = approved (string) 03:45:54.080 [Lua] [author] = prop joe (string) 03:45:54.080 [Lua] [sanctioned] = true (boolean) 03:45:54.080 [Lua] [out_of_date] = false (boolean) 03:45:54.080 [Lua] [downloading] = false (boolean) 03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 03:45:54.080 [Lua] [num_children] = 1 (number) 03:45:54.080 [Lua] [ugc_status] = 3 (number) 03:45:54.080 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 03:45:54.080 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 03:45:54.080 [Lua] [installed] = true (boolean) 03:45:54.080 [Lua] [enabled] = true (boolean) 03:45:54.080 [Lua] [name] = Penlight Lua Libraries (string) 03:45:54.080 [Lua] [dependency_error] = (string) 03:45:54.080 [Lua] [3] = table 03:45:54.080 [Lua] [download_pending] = false (boolean) 03:45:54.080 [Lua] [id] = 1395453301 (string) 03:45:54.080 [Lua] [children] = table 03:45:54.080 [Lua] [1] = 1369573612 (string) 03:45:54.080 [Lua] [banned] = false (boolean) 03:45:54.080 [Lua] [author_id] = 58813412 (number) 03:45:54.080 [Lua] [tags] = table 03:45:54.080 [Lua] [1] = applied (string) 03:45:54.080 [Lua] [2] = approved (string) 03:45:54.080 [Lua] [3] = QoL (string) 03:45:54.080 [Lua] [author] = bIbIbI(rus) (string) 03:45:54.080 [Lua] [sanctioned] = true (boolean) 03:45:54.080 [Lua] [out_of_date] = false (boolean) 03:45:54.080 [Lua] [downloading] = false (boolean) 03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 03:45:54.080 [Lua] [num_children] = 1 (number) 03:45:54.080 [Lua] [ugc_status] = 3 (number) 03:45:54.080 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 03:45:54.080 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 03:45:54.080 [Lua] [installed] = true (boolean) 03:45:54.080 [Lua] [enabled] = true (boolean) 03:45:54.080 [Lua] [name] = Skip Intro (string) 03:45:54.080 [Lua] [dependency_error] = (string) 03:45:54.080 [Lua] [4] = table 03:45:54.080 [Lua] [download_pending] = false (boolean) 03:45:54.080 [Lua] [id] = 1393343095 (string) 03:45:54.080 [Lua] [children] = table 03:45:54.080 [Lua] [1] = 1369573612 (string) 03:45:54.080 [Lua] [2] = 1374248490 (string) 03:45:54.080 [Lua] [banned] = false (boolean) 03:45:54.080 [Lua] [author_id] = 45268594 (number) 03:45:54.080 [Lua] [tags] = table 03:45:54.080 [Lua] [1] = approved (string) 03:45:54.080 [Lua] [2] = UI (string) 03:45:54.080 [Lua] [author] = prop joe (string) 03:45:54.080 [Lua] [sanctioned] = true (boolean) 03:45:54.080 [Lua] [out_of_date] = false (boolean) 03:45:54.080 [Lua] [downloading] = false (boolean) 03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 03:45:54.080 [Lua] [num_children] = 2 (number) 03:45:54.080 [Lua] [ugc_status] = 3 (number) 03:45:54.080 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:45:54.080 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 03:45:54.080 [Lua] [installed] = true (boolean) 03:45:54.080 [Lua] [enabled] = true (boolean) 03:45:54.080 [Lua] [name] = Scoreboard Tweaks (string) 03:45:54.080 [Lua] [dependency_error] = (string) 03:45:54.080 [Lua] [5] = table 03:45:54.080 [Lua] [download_pending] = false (boolean) 03:45:54.080 [Lua] [id] = 1397265260 (string) 03:45:54.080 [Lua] [children] = table 03:45:54.080 [Lua] [1] = 1369573612 (string) 03:45:54.080 [Lua] [banned] = false (boolean) 03:45:54.080 [Lua] [author_id] = 26572404 (number) 03:45:54.080 [Lua] [tags] = table 03:45:54.080 [Lua] [1] = approved (string) 03:45:54.080 [Lua] [2] = UI (string) 03:45:54.080 [Lua] [3] = QoL (string) 03:45:54.080 [Lua] [author] = Necrossin (string) 03:45:54.080 [Lua] [sanctioned] = true (boolean) 03:45:54.080 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 03:45:54.081 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Numeric UI (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [6] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1395655171 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 59593500 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = QoL (string) 03:45:54.081 [Lua] [2] = Balance/Tweaks (string) 03:45:54.081 [Lua] [3] = Approved (string) 03:45:54.081 [Lua] [author] = Grimalackt (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 03:45:54.081 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Bot Improvements - Combat (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [7] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1402971136 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 38300192 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = Tomoko (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 03:45:54.081 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Needii (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [8] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1502859403 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 96578995 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = QoL (string) 03:45:54.081 [Lua] [2] = approved (string) 03:45:54.081 [Lua] [author] = RIP AND TEAR (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 03:45:54.081 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Notice Key Pickup (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [9] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1487862316 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 45268594 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = prop joe (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:45:54.081 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Reroll Improvements (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [10] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1459917022 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 155839973 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = Gohas (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 03:45:54.081 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Parry Indicator (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [11] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1383452616 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [2] = 1374248490 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 45268594 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = prop joe (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 03:45:54.081 [Lua] [num_children] = 2 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 03:45:54.081 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Killfeed Tweaks (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [12] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [id] = 1455893647 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 38895286 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = UI (string) 03:45:54.081 [Lua] [2] = QoL (string) 03:45:54.081 [Lua] [3] = Approved (string) 03:45:54.081 [Lua] [author] = Squatting Bear (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 03:45:54.081 [Lua] [num_children] = 0 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 03:45:54.081 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Player List Plus (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [13] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [version] = unversioned (string) 03:45:54.081 [Lua] [id] = 1391228174 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 4821406 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = UI (string) 03:45:54.081 [Lua] [2] = QoL (string) 03:45:54.081 [Lua] [3] = Approved (string) 03:45:54.081 [Lua] [author] = grasmann (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 03:45:54.081 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = UI Improvements (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [14] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [version] = unversioned (string) 03:45:54.081 [Lua] [id] = 1516618647 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 96578995 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = RIP AND TEAR (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 03:45:54.081 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Friendly Fire Indicator (string) 03:45:54.081 [Lua] [dependency_error] = (string) 03:45:54.081 [Lua] [15] = table 03:45:54.081 [Lua] [download_pending] = false (boolean) 03:45:54.081 [Lua] [version] = unversioned (string) 03:45:54.081 [Lua] [id] = 1383433646 (string) 03:45:54.081 [Lua] [children] = table 03:45:54.081 [Lua] [1] = 1369573612 (string) 03:45:54.081 [Lua] [banned] = false (boolean) 03:45:54.081 [Lua] [author_id] = 45268594 (number) 03:45:54.081 [Lua] [tags] = table 03:45:54.081 [Lua] [1] = approved (string) 03:45:54.081 [Lua] [2] = UI (string) 03:45:54.081 [Lua] [3] = QoL (string) 03:45:54.081 [Lua] [author] = prop joe (string) 03:45:54.081 [Lua] [sanctioned] = true (boolean) 03:45:54.081 [Lua] [out_of_date] = false (boolean) 03:45:54.081 [Lua] [downloading] = false (boolean) 03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 03:45:54.081 [Lua] [num_children] = 1 (number) 03:45:54.081 [Lua] [ugc_status] = 3 (number) 03:45:54.081 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 03:45:54.081 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 03:45:54.081 [Lua] [installed] = true (boolean) 03:45:54.081 [Lua] [enabled] = true (boolean) 03:45:54.081 [Lua] [name] = Persistent Ammo Counter (string) 03:45:54.082 [Lua] [dependency_error] = (string) 03:45:54.082 [Lua] [16] = table 03:45:54.082 [Lua] [download_pending] = false (boolean) 03:45:54.082 [Lua] [version] = unversioned (string) 03:45:54.082 [Lua] [id] = 1495937978 (string) 03:45:54.082 [Lua] [children] = table 03:45:54.082 [Lua] [1] = 1369573612 (string) 03:45:54.082 [Lua] [banned] = false (boolean) 03:45:54.082 [Lua] [author_id] = 96578995 (number) 03:45:54.082 [Lua] [tags] = table 03:45:54.082 [Lua] [1] = approved (string) 03:45:54.082 [Lua] [2] = QoL (string) 03:45:54.082 [Lua] [author] = RIP AND TEAR (string) 03:45:54.082 [Lua] [sanctioned] = true (boolean) 03:45:54.082 [Lua] [out_of_date] = false (boolean) 03:45:54.082 [Lua] [downloading] = false (boolean) 03:45:54.082 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 03:45:54.082 [Lua] [num_children] = 1 (number) 03:45:54.082 [Lua] [ugc_status] = 3 (number) 03:45:54.082 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 03:45:54.082 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 03:45:54.082 [Lua] [installed] = true (boolean) 03:45:54.082 [Lua] [enabled] = true (boolean) 03:45:54.082 [Lua] [name] = Host your own game (string) 03:45:54.082 [Lua] [dependency_error] = (string) 03:45:54.082 [Lua] [17] = table 03:45:54.082 [Lua] [download_pending] = false (boolean) 03:45:54.082 [Lua] [id] = 1498992606 (string) 03:45:54.082 [Lua] [children] = table 03:45:54.082 [Lua] [1] = 1369573612 (string) 03:45:54.082 [Lua] [banned] = false (boolean) 03:45:54.082 [Lua] [author_id] = 84308322 (number) 03:45:54.082 [Lua] [tags] = table 03:45:54.082 [Lua] [1] = applied (string) 03:45:54.082 [Lua] [2] = approved (string) 03:45:54.082 [Lua] [author] = pixaal (string) 03:45:54.082 [Lua] [sanctioned] = true (boolean) 03:45:54.082 [Lua] [out_of_date] = false (boolean) 03:45:54.082 [Lua] [downloading] = false (boolean) 03:45:54.082 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 03:45:54.082 [Lua] [num_children] = 1 (number) 03:45:54.082 [Lua] [ugc_status] = 3 (number) 03:45:54.082 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 03:45:54.082 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 03:45:54.082 [Lua] [installed] = true (boolean) 03:45:54.082 [Lua] [enabled] = true (boolean) 03:45:54.082 [Lua] [name] = Countries in Lobby Browser (string) 03:45:54.082 [Lua] [dependency_error] = (string) 03:45:54.082 [Lua] 03:45:54.082 [Lua] 03:45:54.082 [Lua] [1459917022] = 6 (number) 03:45:54.082 [Lua] [1391228174] = 1 (number) 03:45:54.082 [Lua] [1516618647] = 2 (number) 03:45:54.082 [Lua] [1395655171] = 13 (number) 03:45:54.082 [Lua] [1455893647] = 4 (number) 03:45:54.082 [Lua] [1402971136] = 11 (number) 03:45:54.082 [Lua] [1495937978] = 0 (number) 03:45:54.082 [Lua] [1487862316] = 9 (number) 03:45:54.082 [Lua] [1502859403] = 10 (number) 03:45:54.082 [Lua] [1498992606] = 15 (number) 03:45:54.082 [Lua] [1383433646] = 3 (number) 03:45:54.082 [Lua] [1393343095] = 7 (number) 03:45:54.082 [Lua] [1369573612] = 16 (number) 03:45:54.082 [Lua] [1383452616] = 5 (number) 03:45:54.082 [Lua] [1397265260] = 14 (number) 03:45:54.082 [Lua] [1374248490] = 8 (number) 03:45:54.082 [Lua] [1395453301] = 12 (number) 03:45:54.082 [Lua] 03:45:54.088 [Lua] 03:45:54.088 [Lua] [1459917022] = 6 (number) 03:45:54.088 [Lua] [1391228174] = 1 (number) 03:45:54.088 [Lua] [1516618647] = 2 (number) 03:45:54.088 [Lua] [1395655171] = 13 (number) 03:45:54.088 [Lua] [1455893647] = 4 (number) 03:45:54.088 [Lua] [1402971136] = 11 (number) 03:45:54.088 [Lua] [1495937978] = 0 (number) 03:45:54.088 [Lua] [1487862316] = 9 (number) 03:45:54.088 [Lua] [1502859403] = 10 (number) 03:45:54.088 [Lua] [1498992606] = 15 (number) 03:45:54.088 [Lua] [1383433646] = 3 (number) 03:45:54.088 [Lua] [1393343095] = 7 (number) 03:45:54.088 [Lua] [1369573612] = 16 (number) 03:45:54.088 [Lua] [1383452616] = 5 (number) 03:45:54.088 [Lua] [1397265260] = 14 (number) 03:45:54.088 [Lua] [1374248490] = 8 (number) 03:45:54.088 [Lua] [1395453301] = 12 (number) 03:45:54.088 [Lua] 03:45:54.089 [Lua] <>modded = true<> 03:45:54.089 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 03:45:54.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 03:45:54.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 03:45:54.169 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b370) 03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b490) 03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279c010) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c1a0) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db930) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e9530) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507cd0) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12508000) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507eb0) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da000) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8c50) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c720) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d6d0) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b29b0) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1f10) 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cf90) 03:45:54.170 [Lua] <>modded = true<> 03:45:54.170 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 03:45:54.173 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 03:45:54.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 03:45:54.175 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 03:45:54.176 [Lua] <>modded = true<> 03:45:54.176 [Lua] <>Mod:1395453301:Skip Intro = true<> 03:45:54.178 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 03:45:54.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 03:45:54.179 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02764a80) 03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02764b30) 03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 03:45:54.179 [Lua] <>modded = true<> 03:45:54.179 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 03:45:54.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 03:45:54.181 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 03:45:54.181 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125cac40) 03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01419f40) 03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125caf10) 03:45:54.182 [Lua] <>modded = true<> 03:45:54.182 [Lua] <>Mod:1397265260:Numeric UI = true<> 03:45:54.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 03:45:54.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 03:45:54.185 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 03:45:54.185 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.185 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a630) 03:45:54.185 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1a9c0) 03:45:54.185 [Lua] <>modded = true<> 03:45:54.185 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 03:45:54.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 03:45:54.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 03:45:54.188 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0030) 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c76330) 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d66d50) 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdafe0) 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d66ba0) 03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d616b0) 03:45:54.189 [Lua] <>modded = true<> 03:45:54.189 [Lua] <>Mod:1402971136:Needii = true<> 03:45:54.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 03:45:54.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 03:45:54.192 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 03:45:54.192 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.192 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10afa740) 03:45:54.192 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 03:45:54.192 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 03:45:54.192 [Lua] <>modded = true<> 03:45:54.192 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 03:45:54.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 03:45:54.195 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 03:45:54.195 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca5e0) 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01477940) 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01477870) 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b54ca0) 03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 03:45:54.195 [Lua] <>modded = true<> 03:45:54.195 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 03:45:54.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 03:45:54.198 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 03:45:54.198 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87650) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87630) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f875d0) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87410) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6afd0) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6afb0) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6af50) 03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6ad90) 03:45:54.199 [Lua] <>modded = true<> 03:45:54.199 [Lua] <>Mod:1459917022:Parry Indicator = true<> 03:45:54.200 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 03:45:54.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 03:45:54.201 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b6d9e0) 03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e27c0) 03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e27e0) 03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e2860) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b4dd90) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b4e060) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b4e090) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b59030) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b59800) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f47c0] (Origin: function: 0x009f46f0) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f47c0] (Origin: function: 0x009f4830) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f47c0] (Origin: function: 0x009f4850) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4c50] (Origin: function: 0x009f4b80) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4c50] (Origin: function: 0x009f4cc0) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4c50] (Origin: function: 0x009f4ce0) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f55a0] (Origin: function: 0x009f54d0) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f55a0] (Origin: function: 0x009f5610) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f55a0] (Origin: function: 0x009f5630) 03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 03:45:54.202 [Lua] <>modded = true<> 03:45:54.202 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 03:45:54.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 03:45:54.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 03:45:54.205 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bbb0a0) 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bbb200) 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279bfd0) 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bbb4b0) 03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bbb3d0) 03:45:54.206 [Lua] <>modded = true<> 03:45:54.206 [Lua] <>Mod:1455893647:Player List Plus = true<> 03:45:54.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 03:45:54.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 03:45:54.208 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babb40) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babc30) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babe60) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babd70) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01495280) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979ae0) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373aa0) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cab80) 03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 03:45:54.209 [Lua] <>modded = true<> 03:45:54.209 [Lua] <>Mod:1391228174:UI Improvements = true<> 03:45:54.211 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 03:45:54.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 03:45:54.212 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a720) 03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f19ff0) 03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a740) 03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a170) 03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a080) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bd000) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bcfa0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028308e0] (Origin: function: 0x02830a50) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e174d0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d23e0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d27f0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fc10) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101ffa0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fdf0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fca0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fd90) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fbf0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110202d0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101ff20) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bec90) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c970) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cc40) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165eaa0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d0b0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d120) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d440) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d290) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6e30) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6e50) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6e90) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f65c0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6ef0) 03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef880) 03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54ec0) 03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bcaf0) 03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54a00) 03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54b90) 03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 03:45:54.214 [Lua] <>modded = true<> 03:45:54.214 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 03:45:54.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 03:45:54.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 03:45:54.216 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10afcbb0) 03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 03:45:54.217 [Lua] <>modded = true<> 03:45:54.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 03:45:54.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 03:45:54.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 03:45:54.219 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a48c00) 03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a78ba0) 03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a48930) 03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a78c00) 03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 03:45:54.219 [Lua] <>modded = true<> 03:45:54.219 [Lua] <>Mod:1495937978:Host your own game = true<> 03:45:54.221 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 03:45:54.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 03:45:54.222 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffed7a0) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83950) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83b10) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83ad0) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a80) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f14f40) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f15120) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f15270) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f14fd0) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ad2520) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ad2760) 03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 03:45:54.223 [Lua] <>modded = true<> 03:45:54.224 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 03:45:54.226 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 03:45:54.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 03:45:54.227 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b4ffc0) 03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b4ffe0) 03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 03:45:54.228 [Lua] <>project = vermintide 2<> 03:45:54.228 [Lua] <>build = release<> 03:45:54.228 [Lua] <>platform = win32<> 03:45:54.228 [Lua] <>dedicated_server = false<> 03:45:54.228 [Lua] <>title_id = 5107<> 03:45:54.228 [Lua] <>content_revision = 16990<> 03:45:54.228 [Lua] <>engine_revision = f86f00acf094<> 03:45:54.228 [Lua] <>release_version = 3.4.0<> 03:45:54.228 [Lua] <>rendering_backend = dx11<> 03:45:54.228 [Lua] <>teamcity_build_id = 78644<> 03:45:54.228 [Lua] <>steam_id = 110000101d75e25<> 03:45:54.228 [Lua] <>steam_profile_name = Corvus<> 03:45:54.228 [Lua] <>machine_id = b4078266-0cf5-48be-a048-a6212cdadd49<> 03:45:54.228 [Lua] [Boot] Application build: release 03:45:54.228 [Lua] [Boot] Content revision: 16990 03:45:54.228 [Lua] [Boot] Engine revision: f86f00acf094 03:45:54.228 [Lua] [Boot] Release version: 3.4.0 03:45:54.233 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999 03:45:54.233 [Lua] save: 0.0049999999999990052 03:45:54.233 [Lua] 03:45:54.233 [Lua] unaccounted: 0 03:45:54.233 [Lua] [Boot] User ID: 110000101d75e25 Corvus 03:45:54.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 03:45:54.240 [Lua] initializing mechanism to: adventure 03:45:54.240 [Lua] Game:setup() total time: 0.012 03:45:54.240 [Lua] handle rev info: 0 03:45:54.240 [Lua] handle gfx quality: 0.0049999999999990052 03:45:54.240 [Lua] default settings: 0 03:45:54.240 [Lua] user settings: 0 03:45:54.240 [Lua] set frame times: 0 03:45:54.240 [Lua] init random: 0 03:45:54.240 [Lua] managers: 0.0070000000000014495 03:45:54.240 [Lua] 03:45:54.240 [Lua] unaccounted: 0 03:45:54.240 [Lua] [Boot] use baked enemy meshes: false 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 03:45:54.241 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 03:45:54.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 03:45:54.246 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 03:45:54.246 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 03:45:54.246 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 03:45:54.246 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 03:45:54.246 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 03:45:54.246 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 03:45:54.246 [Lua] [Testify] Ready! 03:45:54.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 03:45:54.555 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 03:45:54.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 03:45:55.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 03:45:55.231 [Lua] [PackageManager] Force_load: resource_packages/title_screen 03:45:55.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 03:45:55.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 03:45:55.349 [Lua] [PackageManager] Force_load: resource_packages/menu 03:45:55.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 03:45:55.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 03:45:55.450 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 03:45:55.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 03:45:56.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 03:45:56.308 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 03:45:56.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 03:45:56.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 03:45:56.477 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 03:45:56.478 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 03:45:56.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 03:45:56.747 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 03:45:56.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 03:45:57.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 03:45:57.561 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 03:45:57.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 03:45:58.494 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 03:45:58.494 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 03:45:58.494 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 03:45:58.494 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00f90790) 03:45:58.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x029c34d0) 03:45:58.494 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x103c07c0) 03:45:58.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00f8bfb0) 03:45:58.494 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00f8e7e0) 03:45:58.495 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 03:45:58.495 [Lua] [Gamestate] Enter StateTitleScreen 03:45:58.496 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 03:45:58.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 03:45:58.512 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 03:45:58.512 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 03:45:58.512 [Save] Loading `save_data` 03:45:58.517 [Save] Load done 03:45:58.528 [Lua] [BackendManagerPlayFab] Backend Enabled 03:45:59.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 03:45:59.376 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 03:45:59.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 03:45:59.603 [Lua] <>playfab_id = FFCD1EE89BC29152<> 03:46:00.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 03:46:00.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 03:46:00.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 03:46:01.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 03:46:01.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 03:46:01.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:46:02.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:46:02.110 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 03:46:02.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 03:46:02.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 03:46:02.483 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 03:46:02.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 03:46:02.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 03:46:02.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 03:46:02.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 03:46:02.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 03:46:02.754 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 03:46:02.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 03:46:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 03:46:03.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 03:46:03.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 03:46:03.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 03:46:03.501 [Lua] [PackageManager] Force_load: resource_packages/inventory 03:46:03.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 03:46:03.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 03:46:03.550 [Lua] [PackageManager] Force_load: resource_packages/careers 03:46:03.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 03:46:03.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 03:46:03.601 [Lua] [PackageManager] Force_load: resource_packages/decals 03:46:03.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 03:46:03.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 03:46:03.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 03:46:03.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin 03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin 03:46:04.049 [Lua] steam item server: requesting user inventory 03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 03:46:04.211 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 03:46:04.211 [Lua] [SteamManager] request_item_prices 03:46:04.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 03:46:04.383 [Lua] Player statistics loaded! 03:46:04.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 03:46:04.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 03:46:04.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 03:46:04.648 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 03:46:04.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 03:46:04.737 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 03:46:04.744 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 03:46:04.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 03:46:04.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 03:46:04.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 03:46:05.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 03:46:05.178 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 03:46:05.179 [Lua] [UnlockManager] All unlocks ready 03:46:05.195 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 03:46:06.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 03:46:06.229 [Lua] [Managers] Destroying manager group: 03:46:06.229 [Lua] [Gamestate] Enter state StateLoading 03:46:06.231 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 03:46:06.231 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 03:46:06.231 [Lua] [LobbyManager] Setting up network options 03:46:06.231 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 03:46:06.231 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 03:46:06.231 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 03:46:06.231 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 03:46:06.231 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 03:46:06.231 [Lua] LobbyManager:setup_network_options server_port: 27015 03:46:06.231 [Lua] state_loading_restart_network JOIN VIA STEAM 0 03:46:06.236 [Lua] registering RPCs 03:46:06.236 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 03:46:06.236 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 03:46:06.237 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 03:46:06.237 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 03:46:06.237 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 03:46:06.237 [Lua] [LevelTransitionHandler] load_level inn_level 0 03:46:06.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 03:46:06.237 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 03:46:06.237 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 03:46:06.237 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 03:46:06.237 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 03:46:06.237 [SteamVoip] Creating room ae0381f42937c4c3 03:46:06.237 [SteamVoip] Joining room ae0381f42937c4c3 03:46:06.239 [EAC] EAC server 110000101d75e25 is initializing 03:46:06.246 [EAC] Server is also client 110000101d75e25 03:46:06.246 [EACServer] [22:46:06:245][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF74A648FE0 LogLevel: Info. 03:46:06.246 [Lua] ### Created peer state machine for 110000101d75e25 03:46:06.246 [Lua] [PeerSM] 110000101d75e25 :: on_enter Connecting 03:46:06.246 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 03:46:06.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 03:46:06.247 warning: [Application] Application.update_render_world is deprecated. 03:46:06.249 [Lua] [Gamestate] Enter Substate StateLoadingRunning 03:46:06.249 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 03:46:06.249 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 03:46:06.249 [Lua] Set lobby begin: 03:46:06.249 [Lua] Set lobby end. 03:46:06.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 03:46:06.384 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 03:46:06.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 03:46:06.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 03:46:06.468 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 03:46:06.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 03:46:08.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 03:46:08.022 [Lua] [PackageManager] Force_load: resource_packages/ingame 03:46:08.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 03:46:09.337 [Window] Window => inactive 03:46:10.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 03:46:10.031 [Lua] [PackageManager] Force_load: resource_packages/pickups 03:46:10.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 03:46:10.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 03:46:10.133 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 03:46:10.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 03:46:10.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 03:46:10.182 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 03:46:10.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 03:46:10.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 03:46:10.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 03:46:10.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:46:10.216 [Lua] [PSM] Peer 110000101d75e25 joined. Want to use profile index "3" and join party "nil" 03:46:10.216 [Lua] [PSM] Peer 110000101d75e25 joined. Want to use profile index "3" and join party "nil" 03:46:10.216 [Lua] [LobbyHost] Changed state from 0 to joined 03:46:10.217 [Lua] [PartyManager] Leader is set to 110000101d75e25 03:46:10.217 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101d75e25 my_peer_id:110000101d75e25 03:46:10.217 [Lua] [ChatManager] Registering channel 1 03:46:10.217 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25) 03:46:10.217 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25) 03:46:10.217 [Lua] [PartyManager] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25) 03:46:10.233 [Lua] player (110000101d75e25,1) was put into party 0 03:46:10.233 [Lua] [PeerSM] 110000101d75e25 :: on_exit Connecting 03:46:10.233 [Lua] [PeerSM] 110000101d75e25 :: on_enter Loading 03:46:10.233 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d75e25 inn_level 0 03:46:10.233 warning: [Lua] Following data will be uploaded to Crashify: <> 03:46:10.233 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101d75e25 "Corvus" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101d75e25 \"Corvus\"" [2] self = table: 0000000002AF2DD0; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0 [3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = Connecting [4] self = table: 0000000002AF2C20; dt = 0.016993999481201172; state_data = table: 0000000002AF2DD0; new_state = Loading [5] self = table: 0000000002E6BF50; dt = 0.016993999481201172; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = nil; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20 [6] self = table: 000000000290FC60; dt = 0.016993999481201172 [7] self = table: 000000000290FC60; dt = 0.016993999481201172; t = 16.005432258592919 [8] self = table: 0000000002E7B570; dt = 0.016993999481201172; t = 16.005432258592919 [9] self = table: 0000000000097070; real_world_dt = 0.016993999481201172; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993999481201172; t = 16.005432258592919 [10] dt = 0.016993999481201172 [2] server = table: 0000000002E6BF50; wanted_career_index = 4; resend_post_game_timer = 0.024495361372828484; game_started = false; num_players = 1; wanted_profile_index = 3; resend_timer = 0.024495361372828484; peer_id = "110000101d75e25"; [4] current_state = Loading; function_memoize = table: 0000000002AF2BF0; state_data = table: 0000000002AF2DD0; [5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000002F1AB70; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0; [8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000290FC60; [9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 0000000002E490D0; <> 03:46:10.233 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000002AF2DD0; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0 [3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = Connecting [4] self = table: 0000000002AF2C20; dt = 0.016993999481201172; state_data = table: 0000000002AF2DD0; new_state = Loading [5] self = table: 0000000002E6BF50; dt = 0.016993999481201172; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = nil; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20 [6] self = table: 000000000290FC60; dt = 0.016993999481201172 [7] self = table: 000000000290FC60; dt = 0.016993999481201172; t = 16.005432258592919 [8] self = table: 0000000002E7B570; dt = 0.016993999481201172; t = 16.005432258592919 [9] self = table: 0000000000097070; real_world_dt = 0.016993999481201172; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993999481201172; t = 16.005432258592919 [10] dt = 0.016993999481201172 [2] server = table: 0000000002E6BF50; wanted_career_index = 4; resend_post_game_timer = 0.024495361372828484; game_started = false; num_players = 1; wanted_profile_index = 3; resend_timer = 0.024495361372828484; peer_id = "110000101d75e25"; [4] current_state = Loading; function_memoize = table: 0000000002AF2BF0; state_data = table: 0000000002AF2DD0; [5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000002F1AB70; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0; [8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000290FC60; [9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 0000000002E490D0; <> <> 03:46:10.233 [Lua] [NetworkServer] Changing num_players from nil to 1 03:46:10.233 [Lua] Players: 1 03:46:10.233 [Lua] Set lobby begin: 03:46:10.233 [Lua] Lobby data num_players = 1 03:46:10.233 [Lua] Lobby data level_key = inn_level 03:46:10.233 [Lua] Lobby data game_mode = 3 03:46:10.233 [Lua] Lobby data matchmaking = false 03:46:10.233 [Lua] Set lobby end. 03:46:10.234 [Lua] [StateLoading] got rpc_load_level 50 inn_level 03:46:10.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:46:10.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 03:46:10.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 03:46:10.535 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 03:46:10.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 03:46:10.588 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 03:46:10.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 03:46:26.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 03:46:26.873 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 03:46:26.886 [Lua] [LevelTransitionHandler] Level load completed! 03:46:26.886 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 929537 - use_random_directors: true - overriden_conflict: nil 03:46:26.890 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:46:26.890 [Lua] checking dlc's against conflict directors 03:46:26.890 [Lua] number of factions to include 2 03:46:26.890 [Lua] Updated list weights for random: 03:46:26.890 [Lua] skaven, 0.42 (0.00-0.42) 03:46:26.890 [Lua] chaos, 0.42 (0.42-0.83) 03:46:26.890 [Lua] beastmen, 0.17 (0.83-1.00) 03:46:26.890 [Lua] Rolled random faction: 0.78432542085647583 chaos 03:46:26.890 [Lua] Updated list weights for random: 03:46:26.890 [Lua] skaven, 0.71 (0.00-0.71) 03:46:26.890 [Lua] beastmen, 0.29 (0.71-1.00) 03:46:26.890 [Lua] Rolled random faction: 0.49287965893745422 skaven 03:46:26.890 [Lua] number of factions added 2 03:46:26.890 [Lua] --- --- --- 03:46:26.890 [Lua] Starting... difficulty 'normal' 03:46:26.890 [Lua] These are the starting conflict directors: 03:46:26.890 [Lua] inn_level 03:46:26.890 [Lua] --- --- --- 03:46:26.890 [Lua] 03:46:26.890 [Lua] DONE! Found the following directors: 03:46:26.890 [Lua] (free: 35), Master hash is: 03:46:26.890 [Lua] [EnemyPackageLoader] breed_lookup: { } 03:46:26.890 [Lua] load_startup_enemy_packages: -------------- 03:46:26.890 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 03:46:26.890 [Lua] critter_rat 03:46:26.904 [Lua] ### Sending rpc_level_loaded 03:46:26.904 [Lua] #### Has state machine: true, peer_id: 110000101d75e25, level_id: 50 03:46:26.904 [Lua] Peer 110000101d75e25 has loaded the level and all enemies are loaded 03:46:26.920 [Lua] [PeerSM] 110000101d75e25 :: on_exit Loading 03:46:26.920 [Lua] [PeerSM] 110000101d75e25 :: on_enter LoadingProfilePackages 03:46:26.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:0 my_peer_id:110000101d75e25 03:46:26.920 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:0 my_peer_id:110000101d75e25 03:46:26.936 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 03:46:26.936 [Lua] [PeerSM] 110000101d75e25 :: on_exit LoadingProfilePackages 03:46:26.936 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForEnterGame 03:46:26.937 [Lua] ### Sending rpc_level_loaded 03:46:26.937 [Lua] #### Has state machine: false, peer_id: 110000101d75e25, level_id: 50 03:46:26.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 03:46:26.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 03:46:26.955 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 03:46:26.955 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 03:46:26.955 [Lua] Starting async level spawning of levels/inn/world 03:46:26.955 [Umbra] Init version: 3.4.15 :: 16 threads 03:46:27.200 [Lua] Async level spawning done 03:46:27.200 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 03:46:28.181 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 03:46:28.181 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 03:46:28.182 [Lua] Set lobby begin: 03:46:28.182 [Lua] Lobby data host = 110000101d75e25 03:46:28.182 [Lua] Lobby data level_key = inn_level 03:46:28.182 [Lua] Lobby data game_mode = 3 03:46:28.182 [Lua] Lobby data country_code = US 03:46:28.182 [Lua] Lobby data unique_server_name = Corvus 03:46:28.182 [Lua] Lobby data num_players = 1 03:46:28.182 [Lua] Lobby data matchmaking = false 03:46:28.182 [Lua] Set lobby end. 03:46:28.182 [Lua] [Managers] Destroying manager group: 03:46:28.183 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 03:46:28.183 [Lua] [Gamestate] Enter StateIngame HOST 03:46:28.183 [Lua] [Managers] Calling function on all managers: 03:46:28.184 [Lua] <>level = inn_level<> 03:46:28.184 [Lua] Set lobby begin: 03:46:28.184 [Lua] Lobby data host = 110000101d75e25 03:46:28.184 [Lua] Lobby data level_key = inn_level 03:46:28.184 [Lua] Lobby data game_mode = 3 03:46:28.184 [Lua] Lobby data selected_level_key = inn_level 03:46:28.184 [Lua] Lobby data country_code = US 03:46:28.184 [Lua] Lobby data unique_server_name = Corvus 03:46:28.184 [Lua] Lobby data num_players = 1 03:46:28.184 [Lua] Lobby data matchmaking = false 03:46:28.184 [Lua] Set lobby end. 03:46:28.184 [Lua] [StateIngame] Server ingame 03:46:28.188 [Lua] Set lobby begin: 03:46:28.188 [Lua] Lobby data level_key = inn_level 03:46:28.189 [Lua] Lobby data selected_level_key = inn_level 03:46:28.189 [Lua] Lobby data unique_server_name = Corvus 03:46:28.189 [Lua] Lobby data matchmaking = false 03:46:28.189 [Lua] Lobby data host = 110000101d75e25 03:46:28.189 [Lua] Lobby data country_code = US 03:46:28.189 [Lua] Lobby data game_mode = 3 03:46:28.189 [Lua] Lobby data difficulty_tweak = 0 03:46:28.189 [Lua] Lobby data difficulty = normal 03:46:28.190 [Lua] Lobby data num_players = 1 03:46:28.190 [Lua] Set lobby end. 03:46:28.190 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 03:46:28.190 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 03:46:28.190 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 03:46:28.190 [Lua] [Matchmaking] initializing 03:46:28.190 [Lua] [Matchmaking] my_peer_id: 110000101d75e25, I am server 03:46:28.190 [Lua] [Matchmaking] register rpcs 03:46:28.190 [Lua] GameNetworkManager:init... creating game session 03:46:28.190 [Lua] Host GameSession.make_game_session_host with session: 03:46:28.190 [Lua] [GameNetworkManager] Setting pong timeout to 60 03:46:28.190 [Lua] [GameNetworkManager] My own peer_id = 110000101d75e25 03:46:28.190 [Lua] [GameNetworkManager] self.is_server = true 03:46:28.190 [Network] Setting artificial MTU limit to 65536 03:46:28.190 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 03:46:28.199 [Lua] Switching ConflictSettings: to: inn_level 03:46:28.199 [Lua] pacing=disabled 03:46:28.199 [Lua] roaming=nil 03:46:28.199 [Lua] disabled=false 03:46:28.199 [Lua] pack_spawning=disabled 03:46:28.199 [Lua] contained_breeds=nil 03:46:28.199 [Lua] boss=disabled 03:46:28.199 [Lua] horde=disabled 03:46:28.199 [Lua] specials=disabled 03:46:28.199 [Lua] name=inn_level 03:46:28.199 [Lua] intensity=disabled 03:46:28.199 [Lua] --- 03:46:28.199 [Lua] [LevelAnalysis] set_random_seed( 929537) 03:46:28.204 [Lua] [AIInterestPointSystem] Level Seed: 929537 03:46:28.204 [Lua] 03:46:28.204 [Lua] [entity_system_bag] = table 03:46:28.204 [Lua] [entity_system_bag] = metatable 03:46:28.204 [Lua] [startup_data] = table 03:46:28.204 [Lua] [entity_manager] = table 03:46:28.204 [Lua] [entity_manager] = metatable 03:46:28.204 [Lua] [unit_spawner] = table 03:46:28.204 [Lua] [unit_spawner] = metatable 03:46:28.204 [Lua] [unit_storage] = table 03:46:28.204 [Lua] [unit_storage] = metatable 03:46:28.204 [Lua] [dice_keeper] = table 03:46:28.204 [Lua] [dice_keeper] = metatable 03:46:28.204 [Lua] [is_server] = true (boolean) 03:46:28.204 [Lua] [world] = [World] 03:46:28.204 [Lua] [system_api] = table 03:46:28.204 [Lua] [entity_system] = table 03:46:28.204 [Lua] [entity_system] = metatable 03:46:28.204 [Lua] [network_lobby] = table 03:46:28.204 [Lua] [network_lobby] = metatable 03:46:28.204 [Lua] [profile_synchronizer] = table 03:46:28.204 [Lua] [profile_synchronizer] = metatable 03:46:28.204 [Lua] [level_transition_handler] = table 03:46:28.204 [Lua] [level_transition_handler] = metatable 03:46:28.204 [Lua] [num_local_human_players] = 1 (number) 03:46:28.204 [Lua] [statistics_db] = table 03:46:28.204 [Lua] [statistics_db] = metatable 03:46:28.204 [Lua] [network_server] = table 03:46:28.204 [Lua] [network_server] = metatable 03:46:28.204 [Lua] [input_manager] = table 03:46:28.204 [Lua] [input_manager] = metatable 03:46:28.204 [Lua] [network_clock] = table 03:46:28.204 [Lua] [network_clock] = metatable 03:46:28.204 [Lua] [network_transmit] = table 03:46:28.204 [Lua] [network_transmit] = metatable 03:46:28.204 [Lua] [free_flight_manager] = table 03:46:28.204 [Lua] [free_flight_manager] = metatable 03:46:28.204 [Lua] [network_manager] = table 03:46:28.204 [Lua] [network_manager] = metatable 03:46:28.204 [Lua] [network_event_delegate] = table 03:46:28.204 [Lua] [network_event_delegate] = metatable 03:46:28.204 [Lua] 03:46:28.204 [Lua] ignoring extension VersusVolumeObjectiveExtension 03:46:28.204 [Lua] ignoring extension VersusInteractObjectiveExtension 03:46:28.204 [Lua] ignoring extension VersusPayloadObjectiveExtension 03:46:28.204 [Lua] ignoring extension VersusSocketObjectiveExtension 03:46:28.204 [Lua] ignoring extension VersusTargetObjectiveExtension 03:46:28.204 [Lua] ignoring extension VersusMissionObjectiveExtension 03:46:28.205 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 03:46:28.207 [Lua] [AchievementManager] Achievements using the steam platform 03:46:28.263 [Lua] [StateIngame] Level seed: 929537 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_5, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_4, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read, 03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read, 03:46:28.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 03:46:28.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:46:28.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 03:46:28.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_3, async-read, 03:46:28.279 [Lua] [LevelAnalysis] set_random_seed( 929537) 03:46:28.284 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 03:46:28.284 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 03:46:28.284 [Lua] [IngameUI] init 03:46:28.300 [Lua] Increasing frame table size to 512 03:46:28.304 [SteamVoipClient] select_out(110000101d75e25, off) 03:46:28.309 [Lua] cb_razer_chroma_setup 03:46:28.337 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read, 03:46:28.345 [Lua] completed 03:46:28.345 [Lua] completed 03:46:28.345 [Lua] completed 03:46:28.352 [Lua] completed 03:46:28.352 [Lua] [Matchmaking] Cancelling matchmaking 03:46:28.352 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 03:46:28.353 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 03:46:28.353 [Lua] Set lobby begin: 03:46:28.353 [Lua] Lobby data level_key = inn_level 03:46:28.353 [Lua] Lobby data power_level = 0 03:46:28.353 [Lua] Lobby data selected_level_key = inn_level 03:46:28.353 [Lua] Lobby data unique_server_name = Corvus 03:46:28.353 [Lua] Lobby data matchmaking = false 03:46:28.353 [Lua] Lobby data host = 110000101d75e25 03:46:28.353 [Lua] Lobby data country_code = US 03:46:28.353 [Lua] Lobby data game_mode = 3 03:46:28.353 [Lua] Lobby data difficulty_tweak = 0 03:46:28.353 [Lua] Lobby data difficulty = normal 03:46:28.353 [Lua] Lobby data num_players = 1 03:46:28.353 [Lua] Set lobby end. 03:46:28.354 [Flow] complete_skittergate_legend true 03:46:28.354 [Flow] complete_all_helmgart_levels_recruit true 03:46:28.355 [Flow] WitchHunterLevel:23 03:46:28.355 [Flow] LeaderYes 03:46:28.355 [Flow] ALL PC XP:218795 03:46:28.355 [Flow] Has "bogenhafen" DLC:true 03:46:28.355 [Flow] WH XP:28452.1 03:46:28.355 [Flow] Number of crafted items:2685 03:46:28.355 [Flow] Sum of Powe Levels:1500 03:46:28.355 [Flow] lodestone diff 1:false 03:46:28.355 [Flow] magnus and forest activated 03:46:28.355 [Flow] magnus and forest activated 03:46:28.355 [Flow] cemetery and forest activated 03:46:28.355 [Flow] magnus and cemetery 03:46:28.355 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.355 [Flow] ALL RUNES ACTIVATED 03:46:28.355 [Flow] magnus and forest activated 03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.356 [Flow] ALL RUNES ACTIVATED 03:46:28.356 [Flow] cemetery and forest activated 03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.356 [Flow] ALL RUNES ACTIVATED 03:46:28.356 [Flow] magnus and forest activated 03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.356 [Flow] ALL RUNES ACTIVATED 03:46:28.356 [Flow] magnus and cemetery 03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.356 [Flow] ALL RUNES ACTIVATED 03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 03:46:28.358 [Lua] CurrentConflictSettings inn_level 03:46:28.358 [Lua] [ConflictDirector] conflict_director is ai_ready 03:46:28.358 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 03:46:28.358 [Lua] [MainPathSpawningGenerator] Injecting travel distances 03:46:28.360 [Lua] SpecialsPacing:remove_unwanted_breeds: 03:46:28.360 [Lua] Forming navigation groups in one frame 03:46:28.360 [Lua] Forming navigation groups 03:46:28.381 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999999369 03:46:28.382 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 03:46:28.382 [Lua] number of nav groups: 41 03:46:28.383 [Lua] number of refined nav groups : 23 03:46:28.385 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 03:46:28.385 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 03:46:28.385 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 03:46:28.385 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 03:46:28.388 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 03:46:28.388 [Lua] [Managers] Calling function on all managers: 03:46:28.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 03:46:28.425 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForEnterGame 03:46:28.425 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForGameObjectSync 03:46:28.750 [Lua] player (110000101d75e25,1) was put into party 1 03:46:28.750 [Lua] [IngamePlayerListUI] - Destroy 03:46:28.750 [Lua] [GamePadEquipmentUI] - Destroy 03:46:28.750 [Lua] [EquipmentUI] - Destroy 03:46:28.750 [Lua] [GamePadAbilityUI] - Destroy 03:46:28.750 [Lua] [AbilityUI] - Destroy 03:46:28.761 [Lua] Assigning peer(110000101d75e25:1) to profile(3) career(4) 03:46:28.761 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(1) profile_index(3) career_index(4) 03:46:28.761 [Lua] Set lobby begin: 03:46:28.761 [Lua] Lobby data player_slot_1 = 0:0 03:46:28.761 [Lua] Lobby data level_key = inn_level 03:46:28.762 [Lua] Lobby data power_level = 0 03:46:28.762 [Lua] Lobby data selected_level_key = inn_level 03:46:28.762 [Lua] Lobby data player_slot_4 = 0:0 03:46:28.762 [Lua] Lobby data difficulty = normal 03:46:28.762 [Lua] Lobby data unique_server_name = Corvus 03:46:28.762 [Lua] Lobby data matchmaking = false 03:46:28.762 [Lua] Lobby data host = 110000101d75e25 03:46:28.762 [Lua] Lobby data country_code = US 03:46:28.762 [Lua] Lobby data game_mode = 3 03:46:28.762 [Lua] Lobby data player_slot_5 = 0:0 03:46:28.762 [Lua] Lobby data player_slot_2 = 0:0 03:46:28.762 [Lua] Lobby data difficulty_tweak = 0 03:46:28.762 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:46:28.762 [Lua] Lobby data num_players = 1 03:46:28.762 [Lua] Set lobby end. 03:46:28.762 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0 03:46:28.763 [Lua] 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 03:46:28.763 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 03:46:28.763 [Lua] [wwise/flamethrower] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 03:46:28.763 [Lua] [wwise/drakegun] = false (boolean) 03:46:28.763 [Lua] [wwise/coghammer] = false (boolean) 03:46:28.763 [Lua] [wwise/steampistol] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean) 03:46:28.763 [Lua] 03:46:28.763 [Lua] 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 03:46:28.763 [Lua] [wwise/drakegun] = false (boolean) 03:46:28.763 [Lua] [wwise/steampistol] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 03:46:28.763 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 03:46:28.763 [Lua] [wwise/flamethrower] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 03:46:28.763 [Lua] [wwise/coghammer] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean) 03:46:28.763 [Lua] 03:46:28.763 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForGameObjectSync 03:46:28.763 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForPlayers 03:46:28.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:46:28.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 03:46:28.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 03:46:28.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 03:46:28.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:1 my_peer_id:110000101d75e25 03:46:28.793 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForPlayers 03:46:28.793 [Lua] [PeerSM] 110000101d75e25 :: on_enter InGame 03:46:28.803 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:1 my_peer_id:110000101d75e25 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read, 03:46:29.275 [Flow] DISABLE 03:46:29.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 03:46:29.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 03:46:29.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 03:46:29.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:46:32.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 03:46:32.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 03:46:32.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 03:46:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:46:32.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:46:32.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 03:46:32.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 03:46:32.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 03:46:32.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 03:46:32.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 03:46:32.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 03:46:32.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:46:32.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:46:32.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 03:46:32.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 03:46:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:46:32.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:46:32.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 03:46:32.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 03:46:32.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:46:32.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:46:32.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 03:46:32.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 03:46:32.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:46:32.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 03:46:32.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 03:46:32.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 03:46:32.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 03:46:33.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 03:46:33.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 03:46:33.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 03:46:33.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:46:33.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 03:46:33.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 03:46:33.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 03:46:33.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:46:33.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:46:33.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 03:46:33.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 03:46:33.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:46:33.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:46:33.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 03:46:33.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 03:46:33.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:46:33.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:46:33.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 03:46:33.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 03:46:33.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma 03:46:33.314 [Lua] PlayFabMirrorBase:_commit_internal 1 03:46:33.314 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:46:33.317 [Lua] generate_backend_stats 110000101d75e25:1 03:46:33.339 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:46:33.339 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:46:33.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 03:46:33.339 [Lua] Set lobby begin: 03:46:33.339 [Lua] Lobby data player_slot_1 = 0:0 03:46:33.339 [Lua] Lobby data level_key = inn_level 03:46:33.339 [Lua] Lobby data power_level = 835 03:46:33.339 [Lua] Lobby data selected_level_key = inn_level 03:46:33.339 [Lua] Lobby data player_slot_4 = 0:0 03:46:33.339 [Lua] Lobby data difficulty = normal 03:46:33.340 [Lua] Lobby data unique_server_name = Corvus 03:46:33.340 [Lua] Lobby data matchmaking = false 03:46:33.340 [Lua] Lobby data host = 110000101d75e25 03:46:33.340 [Lua] Lobby data country_code = US 03:46:33.340 [Lua] Lobby data game_mode = 3 03:46:33.340 [Lua] Lobby data player_slot_5 = 0:0 03:46:33.340 [Lua] Lobby data player_slot_2 = 0:0 03:46:33.340 [Lua] Lobby data difficulty_tweak = 0 03:46:33.340 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:46:33.340 [Lua] Lobby data num_players = 1 03:46:33.340 [Lua] Set lobby end. 03:46:33.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma 03:46:33.344 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma 03:46:33.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:46:33.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 03:46:33.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:46:33.670 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 03:46:33.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:46:33.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 03:46:33.741 [Lua] commit result success 1 03:46:33.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:46:33.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 03:46:33.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 03:46:34.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 03:46:34.341 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 03:46:34.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:46:34.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:46:34.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 03:46:34.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 03:46:34.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 03:46:34.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 03:46:34.678 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 03:46:34.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 03:46:34.791 [Lua] [PackageManager] Force_load: wwise/steampistol 03:46:34.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:46:34.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:46:34.979 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 03:46:34.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 03:46:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 03:46:35.250 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 03:46:35.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:46:35.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:46:35.914 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 03:46:35.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 03:46:36.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 03:46:36.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 03:46:36.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 03:46:36.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 03:46:36.747 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 03:46:36.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:46:37.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:46:37.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 03:46:37.209 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 03:46:37.299 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 03:46:37.299 [Lua] [PackageManager] Force_load: wwise/flamethrower 03:46:37.299 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 03:46:37.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 03:46:37.366 [Lua] [PackageManager] Force_load: wwise/coghammer 03:46:37.366 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 03:46:37.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 03:46:37.588 [Lua] [PackageManager] Force_load: wwise/drakegun 03:46:37.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:46:37.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:46:37.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 03:46:37.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 03:46:37.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 03:46:37.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 03:46:37.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 03:46:37.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:46:37.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:46:37.754 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 03:46:37.754 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 03:46:37.785 [Lua] Players are leaving the safe zone 03:46:38.221 [Lua] StateInGameRunning:_game_actually_starts() 03:46:38.221 [Lua] [IngameUI] menu view on_enter start_menu_view 03:46:38.222 [Lua] hero_fullscreen_menu_on_enter 03:46:38.222 [Lua] ################################################################################################################# 03:46:38.222 [Lua] [Loading Time]: 00:00:32 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 03:46:38.222 [Lua] ################################################################################################################# 03:46:38.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 03:46:38.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0029b9b0 03:46:38.231 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 03:46:38.237 [SteamVoipClient] select_out(110000101d75e25, off) 03:46:38.244 [Lua] cb_razer_chroma_setup 03:46:38.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 03:46:38.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.260 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.260 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 03:46:38.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:46:38.284 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 03:46:38.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 03:46:38.460 [Lua] Commit load time data 03:46:39.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6cb, position: 0 03:46:39.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 03:46:39.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:46:39.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 03:46:39.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:46:39.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 03:46:39.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:46:39.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read, 03:46:39.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:46:39.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read, 03:46:39.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:46:39.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6cb, position: 27249 03:46:39.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 03:46:39.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:46:39.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 03:46:39.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:46:39.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read, 03:46:39.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 03:46:40.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read, 03:46:40.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 03:46:46.736 [Window] Window => active 03:46:49.041 [Window] Window => inactive 03:46:49.141 [Window] Window => active 03:46:56.146 [Lua] [IngameUI] menu view on_exit start_menu_view 03:46:56.146 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 03:46:56.146 [Lua] hero_fullscreen_menu_on_exit 03:46:56.150 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0029b9b0 03:46:56.150 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:46:56.150 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 03:50:32.071 [Window] Window => inactive 03:52:31.080 [Window] Window => active 03:55:22.229 [Window] Window => inactive 03:58:46.798 [Window] Window => active 03:59:23.610 [Lua] [NetworkServer] Changing num_players from 1 to 2 03:59:23.610 [Lua] Players: 2 03:59:23.610 [Lua] Set lobby begin: 03:59:23.610 [Lua] Lobby data player_slot_1 = 0:0 03:59:23.610 [Lua] Lobby data level_key = inn_level 03:59:23.610 [Lua] Lobby data power_level = 835 03:59:23.610 [Lua] Lobby data selected_level_key = inn_level 03:59:23.610 [Lua] Lobby data player_slot_4 = 0:0 03:59:23.610 [Lua] Lobby data difficulty = normal 03:59:23.610 [Lua] Lobby data unique_server_name = Corvus 03:59:23.610 [Lua] Lobby data matchmaking = false 03:59:23.610 [Lua] Lobby data host = 110000101d75e25 03:59:23.610 [Lua] Lobby data country_code = US 03:59:23.610 [Lua] Lobby data game_mode = 3 03:59:23.611 [Lua] Lobby data player_slot_5 = 0:0 03:59:23.611 [Lua] Lobby data player_slot_2 = 0:0 03:59:23.611 [Lua] Lobby data difficulty_tweak = 0 03:59:23.611 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:59:23.611 [Lua] Lobby data num_players = 2 03:59:23.611 [Lua] Set lobby end. 03:59:23.611 [Lua] [LobbyMembers] Member joined 110000101f91d4f 03:59:24.586 [Lua] GOT approve_channel 1 110000101f91d4f 1860000012b6752 03:59:24.586 [EAC] EAC server has client 110000101f91d4f and channel 1 (and owner 110000101f91d4f) 03:59:24.586 [Lua] Client with peer_id 110000101f91d4f got APPROVED by server 03:59:24.586 [EACServer] [22:59:24:586][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101F91D4F PlayerGUID: 76561197993368911 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993368911 PlayerName: Lord Xergiok 03:59:24.587 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101f91d4f' 03:59:24.587 [Lua] [PeerSM] 110000101f91d4f :: on_enter Connecting 03:59:24.587 [Lua] [ChatManager][1]System: Lord Xergiok is joining the game 03:59:24.700 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:59:24.700 [Lua] [Matchmaking] Got a handshake request from 110000101f91d4f with user name 'Lord Xergiok' 03:59:24.717 [EACServer] [22:59:24:717][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 03:59:24.780 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000012b6752 from 110000101f91d4f, replying lobby_ok 03:59:24.866 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101f91d4f REPLY wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0 03:59:24.929 [Lua] Set lobby begin: 03:59:24.929 [Lua] Lobby data player_slot_1 = 0:0 03:59:24.929 [Lua] Lobby data level_key = inn_level 03:59:24.929 [Lua] Lobby data power_level = 835 03:59:24.929 [Lua] Lobby data selected_level_key = inn_level 03:59:24.929 [Lua] Lobby data player_slot_4 = 0:0 03:59:24.929 [Lua] Lobby data difficulty = normal 03:59:24.929 [Lua] Lobby data unique_server_name = Corvus 03:59:24.929 [Lua] Lobby data matchmaking = false 03:59:24.930 [Lua] Lobby data host = 110000101d75e25 03:59:24.930 [Lua] Lobby data country_code = US 03:59:24.930 [Lua] Lobby data game_mode = 3 03:59:24.930 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 03:59:24.930 [Lua] Lobby data player_slot_2 = 0:0 03:59:24.930 [Lua] Lobby data difficulty_tweak = 0 03:59:24.930 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:59:24.930 [Lua] Lobby data num_players = 2 03:59:24.930 [Lua] Set lobby end. 03:59:24.930 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101f91d4f 03:59:24.930 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 03:59:27.363 [Lua] ### CLEARING PEER STATE FOR 110000101f91d4f 03:59:27.363 [Lua] [PeerSM] 110000101f91d4f :: on_exit Connecting 03:59:27.363 [Lua] [PeerSM] 110000101f91d4f :: on_enter Connecting 03:59:27.448 [Lua] [PSM] Peer 110000101f91d4f joined. Want to use profile index "5" and join party "0" 03:59:27.448 [Lua] Mechanism says: a client joined the game! 110000101f91d4f 03:59:27.448 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101f91d4f, connection_key=0) 03:59:27.448 [Lua] Sync dynamic to client: 03:59:27.759 [SteamVoipClient] select_out(110000101f91d4f, on) 03:59:27.813 [SteamVoipClient] select_out(110000101f91d4f, on) 03:59:27.813 [SteamVoipClient] select_in(110000101f91d4f, on) 03:59:27.813 [SteamVoipClient] select_out(110000101f91d4f, off) 03:59:29.165 [EACServer] [22:59:29:165][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101F91D4F Session: 1 Status: Client Authenticated Message: Client authenticated. 03:59:29.166 [EAC] Peer 110000101f91d4f switched EAC state to ClientAuthenticatedLocal 03:59:29.568 [Lua] player (110000101f91d4f,1) was put into party 0 03:59:29.568 [Lua] [PeerSM] 110000101f91d4f :: on_exit Connecting 03:59:29.568 [Lua] [PeerSM] 110000101f91d4f :: on_enter Loading 03:59:29.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101f91d4f inn_level 0 03:59:29.568 warning: [Lua] Following data will be uploaded to Crashify: <> 03:59:29.568 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101d75e25 "Corvus" <> 03:59:29.569 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000000D4C880; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101f91d4f"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0 [3] _ = table: 0000000000D4C880; new_state = Loading; old_state = Connecting [4] self = table: 0000000010662E80; dt = 0.025068448856472969; state_data = table: 0000000000D4C880; new_state = Loading [5] self = table: 0000000002E6BF50; dt = 0.025068448856472969; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = [GameSession]; peer_id = "110000101f91d4f"; peer_state_machine = table: 0000000010662E80 [6] self = table: 0000000001348610; dt = 0.025068448856472969; t = 775.8973654024303; network_manager = table: 0000000002F71790 [7] self = table: 0000000002E7B570; dt = 0.025068448856472969; t = 809.85109555278905 [8] self = table: 0000000000097070; real_world_dt = 0.025068448856472969; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.025068448856472969; t = 809.85109555278905 [9] dt = 0.025068448856472969 [2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101f91d4f"; wanted_profile_index = 5; resend_timer = 1.9094230011105537; resend_post_game_timer = 1.9250744767487049; clan_tag = "0"; peer_id = "110000101f91d4f"; [4] current_state = Loading; function_memoize = table: 00000000021B6190; state_data = table: 0000000000D4C880; [5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690; [6] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.025029812008142471; peer_id = "110000101d75e25"; level = [Level]; network_timer_handler = table: 00000000003BCC50; machines = table: 00000000031D5B00; viewport_name = "player_1"; _camera_carrier = table: 000000000B1EE120; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002F71660; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false; [7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [8] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0; <> <> 03:59:29.666 [Lua] ### Sending rpc_level_loaded 03:59:29.666 [Lua] #### Has state machine: true, peer_id: 110000101f91d4f, level_id: 50 03:59:29.666 [Lua] Peer 110000101f91d4f has loaded the level but not all enemies, so we wait 03:59:29.834 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101f91d4f, connection_key=0) 03:59:29.834 [Lua] [PeerSM] 110000101f91d4f :: on_exit Loading 03:59:29.834 [Lua] [PeerSM] 110000101f91d4f :: on_enter LoadingProfilePackages 03:59:29.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:1 my_peer_id:110000101d75e25 03:59:30.046 [EACServer] [22:59:30:046][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101F91D4F. 03:59:30.447 [EACServer] [22:59:30:446][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101F91D4F 03:59:30.447 [EACServer] [22:59:30:446][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101F91D4F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 03:59:30.460 [EAC] Peer 110000101f91d4f switched EAC state to ClientAuthenticatedRemote 03:59:31.443 [Lua] [PeerSM] 110000101f91d4f :: on_exit LoadingProfilePackages 03:59:31.443 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForEnterGame 03:59:32.717 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 03:59:32.717 [Lua] [Matchmaking] Got a handshake request from 110000101f91d4f with user name 'Lord Xergiok' 03:59:32.718 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForEnterGame 03:59:32.718 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForGameObjectSync 03:59:32.744 [Lua] Breedfreezer (server) starting a hot join sync 03:59:32.745 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 03:59:32.745 [Lua] RemotePlayer:create_game_object( ) 45 03:59:32.761 [Lua] player (110000101f91d4f,1) was put into party 1 03:59:32.761 [Lua] Assigning peer(110000101f91d4f:1) to profile(5) career(4) 03:59:32.761 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f91d4f) local_player_id(1) profile_index(5) career_index(4) 03:59:32.761 [Lua] Set lobby begin: 03:59:32.761 [Lua] Lobby data player_slot_1 = 0:0 03:59:32.761 [Lua] Lobby data level_key = inn_level 03:59:32.762 [Lua] Lobby data power_level = 835 03:59:32.762 [Lua] Lobby data selected_level_key = inn_level 03:59:32.762 [Lua] Lobby data player_slot_4 = 0:0 03:59:32.762 [Lua] Lobby data difficulty = normal 03:59:32.762 [Lua] Lobby data unique_server_name = Corvus 03:59:32.762 [Lua] Lobby data matchmaking = false 03:59:32.762 [Lua] Lobby data host = 110000101d75e25 03:59:32.762 [Lua] Lobby data country_code = US 03:59:32.762 [Lua] Lobby data game_mode = 3 03:59:32.762 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 03:59:32.762 [Lua] Lobby data player_slot_2 = 0:0 03:59:32.762 [Lua] Lobby data difficulty_tweak = 0 03:59:32.762 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:59:32.762 [Lua] Lobby data num_players = 2 03:59:32.762 [Lua] Set lobby end. 03:59:32.762 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 03:59:32.762 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForGameObjectSync 03:59:32.762 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForPlayers 03:59:32.769 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForPlayers 03:59:32.769 [Lua] [PeerSM] 110000101f91d4f :: on_enter InGame 03:59:32.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 03:59:32.931 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101f91d4f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 03:59:32.931 [Lua] Adding player sync data to peer=110000101f91d4f local_player_id=1 03:59:32.931 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:2 my_peer_id:110000101d75e25 03:59:32.931 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:2 my_peer_id:110000101d75e25 03:59:32.932 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101f91d4f 03:59:32.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:2 my_peer_id:110000101d75e25 03:59:32.940 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 03:59:33.100 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 03:59:33.100 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 03:59:33.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 03:59:33.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 03:59:33.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 03:59:33.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 03:59:33.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 03:59:33.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p 03:59:33.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:59:33.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:59:33.467 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 03:59:33.467 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 03:59:33.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 03:59:33.682 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 03:59:33.682 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 03:59:33.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 03:59:33.814 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 03:59:33.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 03:59:33.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 03:59:33.902 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 03:59:33.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 03:59:34.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 03:59:34.719 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 03:59:34.719 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 03:59:35.697 [Lua] Set lobby begin: 03:59:35.697 [Lua] Lobby data player_slot_1 = 0:0 03:59:35.697 [Lua] Lobby data level_key = inn_level 03:59:35.698 [Lua] Lobby data power_level = 417 03:59:35.698 [Lua] Lobby data selected_level_key = inn_level 03:59:35.698 [Lua] Lobby data player_slot_4 = 0:0 03:59:35.698 [Lua] Lobby data difficulty = normal 03:59:35.698 [Lua] Lobby data unique_server_name = Corvus 03:59:35.698 [Lua] Lobby data matchmaking = false 03:59:35.698 [Lua] Lobby data host = 110000101d75e25 03:59:35.698 [Lua] Lobby data country_code = US 03:59:35.698 [Lua] Lobby data game_mode = 3 03:59:35.698 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 03:59:35.698 [Lua] Lobby data player_slot_2 = 0:0 03:59:35.698 [Lua] Lobby data difficulty_tweak = 0 03:59:35.698 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:59:35.698 [Lua] Lobby data num_players = 2 03:59:35.699 [Lua] Set lobby end. 03:59:35.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 03:59:35.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 03:59:35.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 03:59:35.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 03:59:35.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 03:59:35.974 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 03:59:37.294 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101f91d4f go_type=player_unit go_created_func_name=game_object_created_player_unit 03:59:37.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 03:59:37.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 03:59:37.862 [Lua] PlayFabMirrorBase:_commit_internal 2 03:59:37.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 03:59:37.865 [Lua] generate_backend_stats 110000101d75e25:1 03:59:37.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 03:59:37.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 03:59:37.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 03:59:37.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 03:59:38.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 03:59:38.601 [Lua] commit result success 2 03:59:40.787 [Lua] Set lobby begin: 03:59:40.787 [Lua] Lobby data player_slot_1 = 0:0 03:59:40.787 [Lua] Lobby data level_key = inn_level 03:59:40.787 [Lua] Lobby data power_level = 835 03:59:40.787 [Lua] Lobby data selected_level_key = inn_level 03:59:40.787 [Lua] Lobby data player_slot_4 = 0:0 03:59:40.787 [Lua] Lobby data difficulty = normal 03:59:40.787 [Lua] Lobby data unique_server_name = Corvus 03:59:40.787 [Lua] Lobby data matchmaking = false 03:59:40.787 [Lua] Lobby data host = 110000101d75e25 03:59:40.787 [Lua] Lobby data country_code = US 03:59:40.787 [Lua] Lobby data game_mode = 3 03:59:40.787 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 03:59:40.787 [Lua] Lobby data player_slot_2 = 0:0 03:59:40.787 [Lua] Lobby data difficulty_tweak = 0 03:59:40.787 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 03:59:40.787 [Lua] Lobby data num_players = 2 03:59:40.788 [Lua] Set lobby end. 04:00:10.800 [Lua] [IngameUI] menu view on_enter start_game_view 04:00:10.805 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00294a80 04:00:10.805 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:00:10.808 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 04:00:10.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:00:10.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 04:00:10.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 04:00:21.857 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 04:00:21.857 [Lua] ............................................................................................................ 04:00:21.857 [Lua] ............................................................................................................ 04:00:21.857 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 04:00:21.857 [Lua] ............................................................................................................ 04:00:21.857 [Lua] ............................................................................................................ 04:00:21.857 [Lua] [Matchmaking] Cancelling matchmaking 04:00:21.857 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:00:21.957 [Lua] [IngameUI] menu view on_exit start_game_view 04:00:21.957 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 04:00:21.957 [Save] Saving `save_data` 04:00:21.963 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00294a80 04:00:21.964 [Save] Save done 04:00:23.904 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:00:23.904 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:00:23.906 [Lua] Set lobby begin: 04:00:23.906 [Lua] Lobby data player_slot_1 = 0:0 04:00:23.906 [Lua] Lobby data level_key = inn_level 04:00:23.906 [Lua] Lobby data power_level = 835 04:00:23.906 [Lua] Lobby data selected_level_key = inn_level 04:00:23.906 [Lua] Lobby data player_slot_4 = 0:0 04:00:23.906 [Lua] Lobby data difficulty = harder 04:00:23.907 [Lua] Lobby data unique_server_name = Corvus 04:00:23.907 [Lua] Lobby data matchmaking = false 04:00:23.907 [Lua] Lobby data host = 110000101d75e25 04:00:23.907 [Lua] Lobby data country_code = US 04:00:23.907 [Lua] Lobby data game_mode = 3 04:00:23.907 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:23.907 [Lua] Lobby data player_slot_2 = 0:0 04:00:23.907 [Lua] Lobby data difficulty_tweak = 0 04:00:23.907 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:23.907 [Lua] Lobby data num_players = 2 04:00:23.907 [Lua] Set lobby end. 04:00:23.907 [Lua] [PartyManager] Leader is set to 110000101d75e25 04:00:23.907 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 0 04:00:23.907 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 0 ) 04:00:23.907 [Lua] Set lobby begin: 04:00:23.907 [Lua] Lobby data twitch_enabled = false 04:00:23.907 [Lua] Lobby data power_level = 835 04:00:23.907 [Lua] Lobby data unique_server_name = Corvus 04:00:23.907 [Lua] Lobby data difficulty_tweak = 0 04:00:23.907 [Lua] Lobby data host = 110000101d75e25 04:00:23.907 [Lua] Lobby data game_mode = 2 04:00:23.907 [Lua] Lobby data match_started = true 04:00:23.907 [Lua] Lobby data mechanism = adventure 04:00:23.907 [Lua] Lobby data level_key = inn_level 04:00:23.908 [Lua] Lobby data player_slot_1 = 0:0 04:00:23.908 [Lua] Lobby data selected_level_key = skittergate 04:00:23.908 [Lua] Lobby data difficulty = harder 04:00:23.908 [Lua] Lobby data quick_game = false 04:00:23.908 [Lua] Lobby data matchmaking = false 04:00:23.908 [Lua] Lobby data weave_name = false 04:00:23.908 [Lua] Lobby data player_slot_4 = 0:0 04:00:23.908 [Lua] Lobby data num_players = 2 04:00:23.908 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:23.908 [Lua] Lobby data player_slot_2 = 0:0 04:00:23.908 [Lua] Lobby data country_code = US 04:00:23.908 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:23.908 [Lua] Lobby data eac_authorized = true 04:00:23.908 [Lua] Set lobby end. 04:00:23.908 [Lua] Set lobby begin: 04:00:23.908 [Lua] Lobby data twitch_enabled = false 04:00:23.908 [Lua] Lobby data power_level = 835 04:00:23.908 [Lua] Lobby data unique_server_name = Corvus 04:00:23.908 [Lua] Lobby data difficulty_tweak = 0 04:00:23.908 [Lua] Lobby data host = 110000101d75e25 04:00:23.908 [Lua] Lobby data game_mode = 2 04:00:23.908 [Lua] Lobby data is_private = true 04:00:23.908 [Lua] Lobby data match_started = true 04:00:23.908 [Lua] Lobby data mechanism = adventure 04:00:23.908 [Lua] Lobby data level_key = inn_level 04:00:23.909 [Lua] Lobby data player_slot_1 = 0:0 04:00:23.909 [Lua] Lobby data selected_level_key = skittergate 04:00:23.909 [Lua] Lobby data difficulty = harder 04:00:23.909 [Lua] Lobby data quick_game = false 04:00:23.909 [Lua] Lobby data matchmaking = false 04:00:23.909 [Lua] Lobby data weave_name = false 04:00:23.909 [Lua] Lobby data player_slot_4 = 0:0 04:00:23.909 [Lua] Lobby data num_players = 2 04:00:23.909 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:23.909 [Lua] Lobby data player_slot_2 = 0:0 04:00:23.909 [Lua] Lobby data country_code = US 04:00:23.909 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:23.909 [Lua] Lobby data eac_authorized = true 04:00:23.909 [Lua] Set lobby end. 04:00:23.909 [Lua] [ChatManager][1]System: Starting hosted game... 04:00:23.909 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:00:23.909 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:00:28.475 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:00:28.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:00:28.476 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1 04:00:28.476 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 ) 04:00:28.476 [Lua] Set lobby begin: 04:00:28.476 [Lua] Lobby data twitch_enabled = false 04:00:28.476 [Lua] Lobby data power_level = 835 04:00:28.476 [Lua] Lobby data unique_server_name = Corvus 04:00:28.476 [Lua] Lobby data difficulty_tweak = 0 04:00:28.476 [Lua] Lobby data host = 110000101d75e25 04:00:28.476 [Lua] Lobby data game_mode = 2 04:00:28.476 [Lua] Lobby data is_private = true 04:00:28.476 [Lua] Lobby data match_started = true 04:00:28.476 [Lua] Lobby data mechanism = adventure 04:00:28.476 [Lua] Lobby data level_key = inn_level 04:00:28.476 [Lua] Lobby data player_slot_1 = 0:0 04:00:28.476 [Lua] Lobby data selected_level_key = skittergate 04:00:28.476 [Lua] Lobby data difficulty = harder 04:00:28.476 [Lua] Lobby data quick_game = false 04:00:28.476 [Lua] Lobby data matchmaking = false 04:00:28.476 [Lua] Lobby data weave_name = false 04:00:28.476 [Lua] Lobby data player_slot_4 = 0:0 04:00:28.476 [Lua] Lobby data num_players = 2 04:00:28.476 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:28.476 [Lua] Lobby data player_slot_2 = 0:0 04:00:28.477 [Lua] Lobby data country_code = US 04:00:28.477 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:28.477 [Lua] Lobby data eac_authorized = true 04:00:28.477 [Lua] Set lobby end. 04:00:28.479 [Lua] Set lobby begin: 04:00:28.479 [Lua] Lobby data twitch_enabled = false 04:00:28.479 [Lua] Lobby data power_level = 835 04:00:28.479 [Lua] Lobby data unique_server_name = Corvus 04:00:28.479 [Lua] Lobby data difficulty_tweak = 0 04:00:28.479 [Lua] Lobby data host = 110000101d75e25 04:00:28.479 [Lua] Lobby data game_mode = 2 04:00:28.479 [Lua] Lobby data is_private = true 04:00:28.479 [Lua] Lobby data match_started = true 04:00:28.480 [Lua] Lobby data mechanism = adventure 04:00:28.480 [Lua] Lobby data level_key = inn_level 04:00:28.480 [Lua] Lobby data player_slot_1 = 0:0 04:00:28.480 [Lua] Lobby data selected_level_key = skittergate 04:00:28.480 [Lua] Lobby data difficulty = harder 04:00:28.480 [Lua] Lobby data quick_game = false 04:00:28.480 [Lua] Lobby data matchmaking = false 04:00:28.480 [Lua] Lobby data weave_name = false 04:00:28.480 [Lua] Lobby data player_slot_4 = 0:0 04:00:28.480 [Lua] Lobby data num_players = 2 04:00:28.480 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:28.480 [Lua] Lobby data player_slot_2 = 0:0 04:00:28.480 [Lua] Lobby data country_code = US 04:00:28.480 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:28.480 [Lua] Lobby data eac_authorized = true 04:00:28.480 [Lua] Set lobby end. 04:00:28.480 [Lua] [PeerSM] 110000101d75e25 :: on_exit InGame 04:00:28.480 [Lua] [PeerSM] 110000101d75e25 :: on_enter InPostGame 04:00:28.480 [Lua] [PeerSM] 110000101f91d4f :: on_exit InGame 04:00:28.480 [Lua] [PeerSM] 110000101f91d4f :: on_enter InPostGame 04:00:28.480 [Lua] Complete level triggered. 04:00:28.482 [Save] Saving `save_data` 04:00:28.482 [Lua] gm_event_end_conditions_met false false 04:00:28.483 [Lua] PlayFabMirrorBase:_commit_internal nil 04:00:28.483 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:00:28.491 [Save] Save done 04:00:28.491 [Save] Saving `save_data` 04:00:28.495 [Lua] generate_backend_stats 110000101d75e25:1 04:00:28.496 [Save] Save done 04:00:28.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:00:28.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:00:28.517 [Save] Saving `save_data` 04:00:28.517 [Lua] TRANSITION nil nil skittergate 04:00:28.517 [Lua] Transition type "skittergate", is server: true 04:00:28.517 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:00:28.517 [Lua] [GameNetworkManager] Leaving game... 04:00:28.517 [Lua] [GameNetworkManager] Shutting down game session host. 04:00:28.517 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:00:28.517 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:00:28.517 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=836.57 04:00:28.522 [Save] Save done 04:00:28.527 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:00:28.527 [Lua] commit result success 3 04:00:30.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:00:30.519 [Lua] [Managers] Calling function on all managers: 04:00:30.519 [Lua] Clearing all global lookup lists 04:00:30.519 [Lua] [IngamePlayerListUI] - Destroy 04:00:30.519 [Lua] [GamePadEquipmentUI] - Destroy 04:00:30.519 [Lua] [EquipmentUI] - Destroy 04:00:30.519 [Lua] [GamePadAbilityUI] - Destroy 04:00:30.519 [Lua] [AbilityUI] - Destroy 04:00:30.520 [Lua] [IngameUI] destroy 04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_5 04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_4 04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2 04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1 04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 04:00:30.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_3 04:00:30.606 [Lua] [Managers] Destroying manager group: 04:00:30.612 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:00:30.699 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:00:30.700 [Lua] [PeerSM] 110000101d75e25 :: on_exit InPostGame 04:00:30.700 [Lua] [PeerSM] 110000101d75e25 :: on_enter Loading 04:00:30.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d75e25 skittergate 1 04:00:30.700 warning: [Lua] Following data will be uploaded to Crashify: <> 04:00:30.700 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 3, User: 110000101d75e25 "Corvus" <> 04:00:30.700 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 0000000002AF2DD0; previous_state = InPostGame; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 9711437; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000008EC9C0 [3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = InPostGame [4] self = table: 0000000002E6BF50; peer_state_machines = table: 0000000002E5EFC0; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20; current_state = InPostGame [5] self = table: 0000000001348610; application_shutdown = nil; unit_spawner = table: 0000000001056880; world = [World]; unit_storage = table: 0000000000E5CBE0; units = table: 0000000000E5CC70; matchmaking_loading_context = nil [6] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; params = table: 0000000002E7B4C0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; notify = true; old_state = table: 0000000001348610 [8] self = table: 0000000002E7B570; dt = 0.021729152649641037; t = 870.54079752531834; new_state = table: 0000000002A75850 [9] self = table: 0000000000097070; real_world_dt = 0.021729152649641037; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.021729152649641037; t = 870.54079752531834 [10] dt = 0.021729152649641037 [2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; loaded_level = "inn_level"; resend_timer = 0.024495361372828484; resend_post_game_timer = 0.024495361372828484; peer_id = "110000101d75e25"; [4] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; host_to_migrate_to = "110000101f91d4f"; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 1; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "skittergate"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690; [5] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _new_state = table: 0000000002A75850; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 834.79044426307087; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.021729152649641037; peer_id = "110000101d75e25"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 836.56798755377531; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false; [6] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0; <> <> 04:00:30.700 [Lua] [PeerSM] 110000101f91d4f :: on_exit InPostGame 04:00:30.700 [Lua] [PeerSM] 110000101f91d4f :: on_enter Loading 04:00:30.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101f91d4f skittergate 1 04:00:30.700 warning: [Lua] Following data will be uploaded to Crashify: <> 04:00:30.700 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 4, User: 110000101d75e25 "Corvus" <> 04:00:30.701 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skittergate<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skittergate" [2] self = table: 0000000000D4C880; previous_state = InPostGame; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101f91d4f"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 9711437; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000008EC9C0 [3] _ = table: 0000000000D4C880; new_state = Loading; old_state = InPostGame [4] self = table: 0000000002E6BF50; peer_state_machines = table: 0000000002E5EFC0; peer_id = "110000101f91d4f"; peer_state_machine = table: 0000000010662E80; current_state = InPostGame [5] self = table: 0000000001348610; application_shutdown = nil; unit_spawner = table: 0000000001056880; world = [World]; unit_storage = table: 0000000000E5CBE0; units = table: 0000000000E5CC70; matchmaking_loading_context = nil [6] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; params = table: 0000000002E7B4C0; scope_name = "StateIngame:on_exit" [7] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; notify = true; old_state = table: 0000000001348610 [8] self = table: 0000000002E7B570; dt = 0.021729152649641037; t = 870.54079752531834; new_state = table: 0000000002A75850 [9] self = table: 0000000000097070; real_world_dt = 0.021729152649641037; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.021729152649641037; t = 870.54079752531834 [10] dt = 0.021729152649641037 [2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; peer_id = "110000101f91d4f"; num_players = 1; wanted_party_index = 0; account_id = "110000101f91d4f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9094230011105537; loaded_level = "inn_level"; resend_post_game_timer = 1.9250744767487049; [4] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; host_to_migrate_to = "110000101f91d4f"; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 1; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "skittergate"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690; [5] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _new_state = table: 0000000002A75850; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 834.79044426307087; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.021729152649641037; peer_id = "110000101d75e25"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 836.56798755377531; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false; [6] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610; [9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0; <> <> 04:00:30.701 [Lua] [Matchmaking] unregister rpcs 04:00:30.701 [Lua] ############### UNLOADING PACKAGES ############### 04:00:30.701 [Lua] [Managers] Calling function on all managers: 04:00:30.701 [Lua] [Managers] Destroying manager group: 04:00:30.701 [Lua] [Gamestate] Enter state StateLoading 04:00:30.703 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:00:30.703 [Lua] [Matchmaking] register rpcs 04:00:30.703 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:00:30.703 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:00:30.703 [Lua] Set lobby begin: 04:00:30.703 [Lua] Lobby data twitch_enabled = false 04:00:30.703 [Lua] Lobby data power_level = 0 04:00:30.703 [Lua] Lobby data unique_server_name = Corvus 04:00:30.703 [Lua] Lobby data difficulty_tweak = 0 04:00:30.703 [Lua] Lobby data host = 110000101d75e25 04:00:30.703 [Lua] Lobby data game_mode = 2 04:00:30.704 [Lua] Lobby data is_private = true 04:00:30.704 [Lua] Lobby data match_started = true 04:00:30.704 [Lua] Lobby data mechanism = adventure 04:00:30.704 [Lua] Lobby data level_key = inn_level 04:00:30.704 [Lua] Lobby data player_slot_1 = 0:0 04:00:30.704 [Lua] Lobby data selected_level_key = skittergate 04:00:30.704 [Lua] Lobby data difficulty = harder 04:00:30.704 [Lua] Lobby data quick_game = false 04:00:30.704 [Lua] Lobby data matchmaking = false 04:00:30.704 [Lua] Lobby data weave_name = false 04:00:30.704 [Lua] Lobby data player_slot_4 = 0:0 04:00:30.704 [Lua] Lobby data num_players = 2 04:00:30.704 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:30.704 [Lua] Lobby data player_slot_2 = 0:0 04:00:30.704 [Lua] Lobby data country_code = US 04:00:30.704 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:30.704 [Lua] Lobby data eac_authorized = true 04:00:30.704 [Lua] Set lobby end. 04:00:30.704 [Lua] registering RPCs 04:00:30.704 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:00:30.704 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:00:30.704 [Lua] Set lobby begin: 04:00:30.704 [Lua] Lobby data twitch_enabled = false 04:00:30.705 [Lua] Lobby data power_level = 0 04:00:30.705 [Lua] Lobby data unique_server_name = Corvus 04:00:30.705 [Lua] Lobby data difficulty_tweak = 0 04:00:30.705 [Lua] Lobby data host = 110000101d75e25 04:00:30.705 [Lua] Lobby data game_mode = 2 04:00:30.705 [Lua] Lobby data is_private = true 04:00:30.705 [Lua] Lobby data match_started = true 04:00:30.705 [Lua] Lobby data mechanism = adventure 04:00:30.705 [Lua] Lobby data level_key = skittergate 04:00:30.705 [Lua] Lobby data player_slot_1 = 0:0 04:00:30.705 [Lua] Lobby data selected_level_key = skittergate 04:00:30.705 [Lua] Lobby data difficulty = harder 04:00:30.705 [Lua] Lobby data quick_game = false 04:00:30.705 [Lua] Lobby data matchmaking = false 04:00:30.705 [Lua] Lobby data weave_name = false 04:00:30.705 [Lua] Lobby data player_slot_4 = 0:0 04:00:30.705 [Lua] Lobby data num_players = 2 04:00:30.706 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:30.706 [Lua] Lobby data player_slot_2 = 0:0 04:00:30.706 [Lua] Lobby data country_code = US 04:00:30.706 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:30.706 [Lua] Lobby data eac_authorized = true 04:00:30.706 [Lua] Set lobby end. 04:00:30.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:00:30.709 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 04:00:30.709 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1] 04:00:30.709 [Lua] [LevelTransitionHandler] load_level skittergate 1 04:00:30.711 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:00:30.711 [Umbra] Unload tome 04:00:30.711 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 04:00:30.829 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:00:30.829 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 04:00:30.829 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skittergate" Meta package name: "nil" 04:00:30.829 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 04:00:30.829 [Lua] [StateLoading] got rpc_load_level 64 skittergate 04:00:31.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 04:00:31.119 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 04:00:31.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 04:00:31.527 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 04:00:40.444 [Lua] ### Sending rpc_level_loaded 04:00:40.444 [Lua] #### Has state machine: true, peer_id: 110000101f91d4f, level_id: 64 04:00:40.444 [Lua] Peer 110000101f91d4f has loaded the level and all enemies are loaded 04:00:40.445 [Lua] [PeerSM] 110000101f91d4f :: on_exit Loading 04:00:40.445 [Lua] [PeerSM] 110000101f91d4f :: on_enter LoadingProfilePackages 04:00:40.461 [Lua] [PeerSM] 110000101f91d4f :: on_exit LoadingProfilePackages 04:00:40.461 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForEnterGame 04:00:42.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 04:00:42.078 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 04:00:42.095 [Lua] [LevelTransitionHandler] Level load completed! 04:00:42.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 9711437 - use_random_directors: true - overriden_conflict: nil 04:00:42.133 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:00:42.133 [Lua] checking dlc's against conflict directors 04:00:42.133 [Lua] number of factions to include 1 04:00:42.133 [Lua] number of factions added 2 04:00:42.133 [Lua] --- --- --- 04:00:42.133 [Lua] Starting... difficulty 'harder' 04:00:42.133 [Lua] These are the starting conflict directors: 04:00:42.133 [Lua] chaos 04:00:42.133 [Lua] skaven 04:00:42.133 [Lua] default 04:00:42.133 [Lua] --- --- --- 04:00:42.133 [Lua] 04:00:42.133 [Lua] DONE! Found the following directors: 04:00:42.133 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 04:00:42.133 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_grey_seer=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_warpfire_thrower=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, chaos_exalted_champion_norsca=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:00:42.133 [Lua] load_startup_enemy_packages: -------------- 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] chaos_spawn 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] chaos_troll 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] skaven_rat_ogre 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] skaven_stormfiend 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] beastmen_minotaur 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] chaos_plague_sorcerer 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] chaos_corruptor_sorcerer 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:00:42.133 [Lua] skaven_gutter_runner 04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_pack_master 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_poison_wind_globadier 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_ratling_gunner 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_warpfire_thrower 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_vortex_sorcerer 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] beastmen_standard_bearer 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_vortex 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] critter_rat 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] critter_pig 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_storm_vermin_with_shield 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_storm_vermin 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_warrior 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_raider 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_clan_rat 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_marauder 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_slave 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_fanatic 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_marauder_with_shield 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_loot_rat 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_clan_rat_with_shield 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] chaos_berzerker 04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:00:42.134 [Lua] skaven_plague_monk 04:00:42.137 [Lua] ### Sending rpc_level_loaded 04:00:42.137 [Lua] #### Has state machine: true, peer_id: 110000101d75e25, level_id: 64 04:00:42.137 [Lua] Peer 110000101d75e25 has loaded the level and all enemies are loaded 04:00:42.154 [Lua] [PeerSM] 110000101d75e25 :: on_exit Loading 04:00:42.154 [Lua] [PeerSM] 110000101d75e25 :: on_enter LoadingProfilePackages 04:00:42.171 [Lua] [PeerSM] 110000101d75e25 :: on_exit LoadingProfilePackages 04:00:42.171 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForEnterGame 04:00:42.172 [Lua] ### Sending rpc_level_loaded 04:00:42.172 [Lua] #### Has state machine: false, peer_id: 110000101d75e25, level_id: 64 04:00:42.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:00:42.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:00:42.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:00:43.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:00:43.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:00:43.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:00:43.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:00:43.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:00:43.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:00:44.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:00:44.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:00:44.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:00:45.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:00:45.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:00:45.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:00:46.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:00:46.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:00:46.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:00:46.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:00:46.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:00:46.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:00:46.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:00:46.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:00:46.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:00:47.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:00:47.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:00:47.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:00:47.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:00:47.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:00:47.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:00:48.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:00:48.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:00:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:00:48.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:00:48.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:00:48.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:00:49.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:00:49.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:00:49.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:00:51.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:00:51.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:00:51.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:00:51.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:00:51.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:00:51.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:00:51.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:00:51.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:00:51.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:00:51.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:00:51.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:00:51.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:00:51.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:00:51.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:00:51.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:00:52.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:00:52.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:00:52.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:00:52.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:00:52.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:00:52.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:00:53.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:00:53.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:00:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:00:53.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:00:53.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:00:53.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:00:54.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:00:54.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:00:54.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:00:54.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:00:54.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:00:54.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:00:55.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:00:55.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:00:55.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:00:55.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:00:55.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:00:55.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:00:56.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:00:56.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:00:56.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:00:56.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:00:56.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:00:56.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:00:56.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:00:56.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:00:56.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:00:57.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:00:57.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:00:57.257 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 04:00:57.257 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:00:57.257 [Lua] Starting async level spawning of levels/honduras/skittergate/world 04:00:57.257 [Umbra] Init version: 3.4.15 :: 16 threads 04:00:57.743 [Lua] Async level spawning done 04:00:57.743 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:00:58.717 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:00:58.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:00:58.717 [Lua] [Matchmaking] unregister rpcs 04:00:58.717 [Lua] Set lobby begin: 04:00:58.717 [Lua] Lobby data twitch_enabled = false 04:00:58.717 [Lua] Lobby data power_level = 0 04:00:58.717 [Lua] Lobby data unique_server_name = Corvus 04:00:58.717 [Lua] Lobby data difficulty_tweak = 0 04:00:58.717 [Lua] Lobby data host = 110000101d75e25 04:00:58.717 [Lua] Lobby data game_mode = 2 04:00:58.717 [Lua] Lobby data is_private = true 04:00:58.717 [Lua] Lobby data match_started = true 04:00:58.717 [Lua] Lobby data mechanism = adventure 04:00:58.717 [Lua] Lobby data level_key = skittergate 04:00:58.717 [Lua] Lobby data player_slot_1 = 0:0 04:00:58.717 [Lua] Lobby data selected_level_key = skittergate 04:00:58.717 [Lua] Lobby data difficulty = harder 04:00:58.717 [Lua] Lobby data quick_game = false 04:00:58.717 [Lua] Lobby data matchmaking = false 04:00:58.717 [Lua] Lobby data weave_name = false 04:00:58.717 [Lua] Lobby data player_slot_4 = 0:0 04:00:58.717 [Lua] Lobby data num_players = 2 04:00:58.717 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:58.718 [Lua] Lobby data player_slot_2 = 0:0 04:00:58.718 [Lua] Lobby data country_code = US 04:00:58.718 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:58.718 [Lua] Lobby data eac_authorized = true 04:00:58.718 [Lua] Set lobby end. 04:00:58.718 [Lua] [Managers] Destroying manager group: 04:00:58.719 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 04:00:58.719 [Lua] [Gamestate] Enter StateIngame HOST 04:00:58.719 [Lua] [Managers] Calling function on all managers: 04:00:58.719 [Lua] <>level = skittergate<> 04:00:58.719 [Lua] Set lobby begin: 04:00:58.719 [Lua] Lobby data twitch_enabled = false 04:00:58.719 [Lua] Lobby data power_level = 0 04:00:58.719 [Lua] Lobby data unique_server_name = Corvus 04:00:58.719 [Lua] Lobby data difficulty_tweak = 0 04:00:58.719 [Lua] Lobby data host = 110000101d75e25 04:00:58.719 [Lua] Lobby data game_mode = 2 04:00:58.719 [Lua] Lobby data is_private = true 04:00:58.719 [Lua] Lobby data match_started = true 04:00:58.719 [Lua] Lobby data mechanism = adventure 04:00:58.719 [Lua] Lobby data level_key = skittergate 04:00:58.720 [Lua] Lobby data player_slot_1 = 0:0 04:00:58.720 [Lua] Lobby data selected_level_key = skittergate 04:00:58.720 [Lua] Lobby data difficulty = harder 04:00:58.720 [Lua] Lobby data quick_game = false 04:00:58.720 [Lua] Lobby data matchmaking = false 04:00:58.720 [Lua] Lobby data weave_name = false 04:00:58.720 [Lua] Lobby data player_slot_4 = 0:0 04:00:58.720 [Lua] Lobby data num_players = 2 04:00:58.720 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:58.720 [Lua] Lobby data player_slot_2 = 0:0 04:00:58.720 [Lua] Lobby data country_code = US 04:00:58.720 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:58.720 [Lua] Lobby data eac_authorized = true 04:00:58.720 [Lua] Set lobby end. 04:00:58.720 [Lua] [StateIngame] Server ingame 04:00:58.723 [Lua] Set lobby begin: 04:00:58.723 [Lua] Lobby data twitch_enabled = false 04:00:58.724 [Lua] Lobby data power_level = 0 04:00:58.724 [Lua] Lobby data unique_server_name = Corvus 04:00:58.724 [Lua] Lobby data difficulty_tweak = 0 04:00:58.724 [Lua] Lobby data host = 110000101d75e25 04:00:58.724 [Lua] Lobby data game_mode = 2 04:00:58.724 [Lua] Lobby data is_private = true 04:00:58.724 [Lua] Lobby data match_started = true 04:00:58.724 [Lua] Lobby data mechanism = adventure 04:00:58.724 [Lua] Lobby data level_key = skittergate 04:00:58.724 [Lua] Lobby data player_slot_1 = 0:0 04:00:58.724 [Lua] Lobby data selected_level_key = skittergate 04:00:58.724 [Lua] Lobby data difficulty = harder 04:00:58.724 [Lua] Lobby data quick_game = false 04:00:58.724 [Lua] Lobby data matchmaking = false 04:00:58.724 [Lua] Lobby data weave_name = false 04:00:58.724 [Lua] Lobby data player_slot_4 = 0:0 04:00:58.724 [Lua] Lobby data num_players = 2 04:00:58.724 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:58.724 [Lua] Lobby data player_slot_2 = 0:0 04:00:58.724 [Lua] Lobby data country_code = US 04:00:58.724 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:58.724 [Lua] Lobby data eac_authorized = true 04:00:58.724 [Lua] Set lobby end. 04:00:58.724 [Lua] [Matchmaking] register rpcs 04:00:58.724 [Lua] GameNetworkManager:init... creating game session 04:00:58.725 [Lua] Host GameSession.make_game_session_host with session: 04:00:58.725 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:00:58.725 [Lua] [GameNetworkManager] My own peer_id = 110000101d75e25 04:00:58.725 [Lua] [GameNetworkManager] self.is_server = true 04:00:58.725 [Network] Setting artificial MTU limit to 65536 04:00:58.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 04:00:58.725 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 04:00:58.734 [Lua] Switching ConflictSettings: to: default 04:00:58.734 [Lua] pacing=default 04:00:58.734 [Lua] roaming=nil 04:00:58.734 [Lua] specials=default 04:00:58.734 [Lua] debug_color=maroon 04:00:58.734 [Lua] contained_breeds=nil 04:00:58.734 [Lua] pack_spawning=default 04:00:58.734 [Lua] disabled=false 04:00:58.734 [Lua] factions=nil 04:00:58.734 [Lua] boss=default 04:00:58.734 [Lua] horde=default 04:00:58.734 [Lua] name=default 04:00:58.734 [Lua] intensity=default 04:00:58.734 [Lua] --- 04:00:58.734 [Lua] [LevelAnalysis] set_random_seed( 9711437) 04:00:58.757 [Lua] [AIInterestPointSystem] Level Seed: 9711437 04:00:58.757 [Lua] 04:00:58.757 [Lua] [entity_system_bag] = table 04:00:58.757 [Lua] [entity_system_bag] = metatable 04:00:58.757 [Lua] [startup_data] = table 04:00:58.757 [Lua] [entity_manager] = table 04:00:58.757 [Lua] [entity_manager] = metatable 04:00:58.757 [Lua] [unit_spawner] = table 04:00:58.757 [Lua] [unit_spawner] = metatable 04:00:58.757 [Lua] [unit_storage] = table 04:00:58.757 [Lua] [unit_storage] = metatable 04:00:58.757 [Lua] [dice_keeper] = table 04:00:58.757 [Lua] [dice_keeper] = metatable 04:00:58.757 [Lua] [is_server] = true (boolean) 04:00:58.757 [Lua] [world] = [World] 04:00:58.757 [Lua] [system_api] = table 04:00:58.757 [Lua] [entity_system] = table 04:00:58.757 [Lua] [entity_system] = metatable 04:00:58.757 [Lua] [network_lobby] = table 04:00:58.757 [Lua] [network_lobby] = metatable 04:00:58.757 [Lua] [profile_synchronizer] = table 04:00:58.757 [Lua] [profile_synchronizer] = metatable 04:00:58.757 [Lua] [level_transition_handler] = table 04:00:58.757 [Lua] [level_transition_handler] = metatable 04:00:58.757 [Lua] [num_local_human_players] = 1 (number) 04:00:58.757 [Lua] [statistics_db] = table 04:00:58.757 [Lua] [statistics_db] = metatable 04:00:58.757 [Lua] [network_server] = table 04:00:58.757 [Lua] [network_server] = metatable 04:00:58.757 [Lua] [input_manager] = table 04:00:58.757 [Lua] [input_manager] = metatable 04:00:58.757 [Lua] [network_clock] = table 04:00:58.757 [Lua] [network_clock] = metatable 04:00:58.757 [Lua] [network_transmit] = table 04:00:58.757 [Lua] [network_transmit] = metatable 04:00:58.757 [Lua] [free_flight_manager] = table 04:00:58.757 [Lua] [free_flight_manager] = metatable 04:00:58.757 [Lua] [network_manager] = table 04:00:58.757 [Lua] [network_manager] = metatable 04:00:58.757 [Lua] [network_event_delegate] = table 04:00:58.757 [Lua] [network_event_delegate] = metatable 04:00:58.757 [Lua] 04:00:58.758 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:00:58.758 [Lua] ignoring extension VersusInteractObjectiveExtension 04:00:58.758 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:00:58.758 [Lua] ignoring extension VersusSocketObjectiveExtension 04:00:58.758 [Lua] ignoring extension VersusTargetObjectiveExtension 04:00:58.758 [Lua] ignoring extension VersusMissionObjectiveExtension 04:00:58.759 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:00:58.782 [Lua] [AchievementManager] Achievements using the steam platform 04:00:58.806 warning: [Lua] This function is deprecated and shouldn't be called 04:00:58.835 warning: [Lua] This function is deprecated and shouldn't be called 04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena 04:00:58.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 16, name: `unknown` 04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending 04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns 04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns 04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp 04:00:58.881 [Lua] [StateIngame] Level seed: 9711437 04:00:58.909 [Lua] [LevelAnalysis] set_random_seed( 9711437) 04:00:58.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:00:58.925 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:00:58.926 [Lua] [IngameUI] init 04:00:58.940 [SteamVoipClient] select_out(110000101d75e25, off) 04:00:58.940 [SteamVoipClient] select_out(110000101f91d4f, off) 04:00:58.944 [Lua] cb_razer_chroma_setup 04:00:58.969 [Lua] completed 04:00:58.970 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:00:58.970 [Lua] Set lobby begin: 04:00:58.970 [Lua] Lobby data twitch_enabled = false 04:00:58.970 [Lua] Lobby data power_level = 835 04:00:58.970 [Lua] Lobby data unique_server_name = Corvus 04:00:58.970 [Lua] Lobby data difficulty_tweak = 0 04:00:58.970 [Lua] Lobby data host = 110000101d75e25 04:00:58.970 [Lua] Lobby data game_mode = 2 04:00:58.970 [Lua] Lobby data is_private = true 04:00:58.970 [Lua] Lobby data match_started = true 04:00:58.970 [Lua] Lobby data mechanism = adventure 04:00:58.970 [Lua] Lobby data level_key = skittergate 04:00:58.971 [Lua] Lobby data player_slot_1 = 0:0 04:00:58.971 [Lua] Lobby data selected_level_key = skittergate 04:00:58.971 [Lua] Lobby data difficulty = harder 04:00:58.971 [Lua] Lobby data quick_game = false 04:00:58.971 [Lua] Lobby data matchmaking = false 04:00:58.971 [Lua] Lobby data weave_name = false 04:00:58.971 [Lua] Lobby data player_slot_4 = 0:0 04:00:58.971 [Lua] Lobby data num_players = 2 04:00:58.971 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:58.971 [Lua] Lobby data player_slot_2 = 0:0 04:00:58.971 [Lua] Lobby data country_code = US 04:00:58.971 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:58.971 [Lua] Lobby data eac_authorized = true 04:00:58.971 [Lua] Set lobby end. 04:00:58.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 84, name: `unknown` 04:00:58.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 54, name: `unknown` 04:00:58.972 warning: [Lua] This function is deprecated and shouldn't be called 04:00:58.973 [Lua] CurrentConflictSettings default 04:00:58.973 [Lua] [ConflictDirector] conflict_director is ai_ready 04:00:58.974 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:00:58.974 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:00:58.980 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:00:58.980 [Lua] Forming navigation groups in one frame 04:00:58.980 [Lua] Forming navigation groups 04:00:58.983 [Lua] NavigationGroupManager -> calulation time A: 0.0040000000000190994 04:00:59.324 [Lua] NavigationGroupManager -> calulation time B: 0.34000000000003183 04:00:59.324 [Lua] number of nav groups: 392 04:00:59.329 [Lua] number of refined nav groups : 207 04:00:59.331 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999999245119 04:00:59.332 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.310467883944513 Normalized coefficient: 1.1832792158266738 04:00:59.335 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.016078081727027 Normalized coefficient: 1.0488757393427561 04:00:59.337 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.821107173652852 Normalized coefficient: 1.2284430499392409 04:00:59.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.014800105988977 Normalized coefficient: 1.4298943102413983 04:00:59.342 [Lua] -------------> JOW Perfect-density 9 Sum density 5.406031708046795 Normalized coefficient: 1.6648071054788003 04:00:59.349 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 04:00:59.349 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 04:00:59.349 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 04:00:59.349 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 04:00:59.357 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 04:00:59.357 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.641 meters. 04:00:59.357 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:00:59.357 [Lua] [LevelAnalysis] 04:00:59.357 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:00:59.357 [Lua] [LevelAnalysis] 04:00:59.357 [Lua] [LevelAnalysis] Terror events added: 04:00:59.357 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 04:00:59.357 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 04:00:59.357 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 04:00:59.357 [Lua] ----> using boss gizmo! 04:00:59.357 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1663.5 start-travel-dist: 1933.1, end-travel-dist: 2134.7 spawn_distance 259.6 04:00:59.357 [Lua] Adding main path event: Vector3Box(326, 238, -15.972) boss_event_chaos_troll 45 table: 000000000CA2C530 04:00:59.357 [Lua] [LevelAnalysis] num_event_places_f: 1.1584274334907532 , num_event_places: 1 , trailing_event_fraction: 0.15842743349075317 , num_events: 1 04:00:59.357 [Lua] [LevelAnalysis] Level path distance: 1787.6411502361298 04:00:59.357 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 04:00:59.357 [Lua] [LevelAnalysis] wanted_distance: 666.16067588329315 04:00:59.357 [Lua] [LevelAnalysis] Terror events added: 04:00:59.357 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:00:59.357 [Lua] Adding main path event: Vector3Box(161.984, -160.949, -39.4746) rare_event_loot_rat 45 table: 000000000CA2CB40 04:00:59.357 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:00:59.361 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 04:00:59.364 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 04:00:59.368 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:00:59.369 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:00:59.369 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=72 04:00:59.370 [Lua] [Managers] Calling function on all managers: 04:00:59.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:00:59.392 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForEnterGame 04:00:59.392 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForGameObjectSync 04:00:59.392 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForEnterGame 04:00:59.392 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForGameObjectSync 04:00:59.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 04:00:59.399 [Lua] player (110000101d75e25,2) was put into party 1 04:00:59.413 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 04:00:59.413 [Lua] Assigning peer(110000101d75e25:2) to profile(4) career(3) 04:00:59.413 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(2) profile_index(4) career_index(3) 04:00:59.413 [Lua] Set lobby begin: 04:00:59.413 [Lua] Lobby data twitch_enabled = false 04:00:59.413 [Lua] Lobby data power_level = 835 04:00:59.413 [Lua] Lobby data unique_server_name = Corvus 04:00:59.413 [Lua] Lobby data difficulty_tweak = 0 04:00:59.413 [Lua] Lobby data host = 110000101d75e25 04:00:59.413 [Lua] Lobby data game_mode = 2 04:00:59.413 [Lua] Lobby data is_private = true 04:00:59.413 [Lua] Lobby data match_started = true 04:00:59.413 [Lua] Lobby data mechanism = adventure 04:00:59.414 [Lua] Lobby data level_key = skittergate 04:00:59.414 [Lua] Lobby data player_slot_1 = 0:0 04:00:59.414 [Lua] Lobby data selected_level_key = skittergate 04:00:59.414 [Lua] Lobby data difficulty = harder 04:00:59.414 [Lua] Lobby data quick_game = false 04:00:59.414 [Lua] Lobby data matchmaking = false 04:00:59.414 [Lua] Lobby data weave_name = false 04:00:59.414 [Lua] Lobby data player_slot_4 = 0:0 04:00:59.414 [Lua] Lobby data num_players = 2 04:00:59.414 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:59.414 [Lua] Lobby data player_slot_2 = 0:0 04:00:59.414 [Lua] Lobby data country_code = US 04:00:59.414 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:59.414 [Lua] Lobby data eac_authorized = true 04:00:59.414 [Lua] Set lobby end. 04:00:59.414 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 04:00:59.415 [Lua] 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10] = false (boolean) 04:00:59.415 [Lua] [resource_packages/careers/we_shade] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 04:00:59.415 [Lua] [wwise/one_handed_daggers] = false (boolean) 04:00:59.415 [Lua] [wwise/bow] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 04:00:59.415 [Lua] 04:00:59.415 [Lua] 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10] = false (boolean) 04:00:59.415 [Lua] [resource_packages/careers/we_shade] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 04:00:59.415 [Lua] [wwise/one_handed_daggers] = false (boolean) 04:00:59.415 [Lua] [wwise/bow] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean) 04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1] = false (boolean) 04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean) 04:00:59.415 [Lua] 04:00:59.415 [Lua] player (110000101d75e25,3) was put into party 1 04:00:59.429 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 04:00:59.429 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1) 04:00:59.429 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1) 04:00:59.429 [Lua] Set lobby begin: 04:00:59.429 [Lua] Lobby data twitch_enabled = false 04:00:59.429 [Lua] Lobby data power_level = 835 04:00:59.429 [Lua] Lobby data unique_server_name = Corvus 04:00:59.429 [Lua] Lobby data difficulty_tweak = 0 04:00:59.429 [Lua] Lobby data host = 110000101d75e25 04:00:59.429 [Lua] Lobby data game_mode = 2 04:00:59.430 [Lua] Lobby data is_private = true 04:00:59.430 [Lua] Lobby data match_started = true 04:00:59.430 [Lua] Lobby data mechanism = adventure 04:00:59.430 [Lua] Lobby data level_key = skittergate 04:00:59.430 [Lua] Lobby data player_slot_1 = 0:0 04:00:59.430 [Lua] Lobby data selected_level_key = skittergate 04:00:59.430 [Lua] Lobby data difficulty = harder 04:00:59.430 [Lua] Lobby data quick_game = false 04:00:59.430 [Lua] Lobby data matchmaking = false 04:00:59.430 [Lua] Lobby data weave_name = false 04:00:59.430 [Lua] Lobby data player_slot_4 = 0:0 04:00:59.430 [Lua] Lobby data num_players = 2 04:00:59.430 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:59.430 [Lua] Lobby data player_slot_2 = 0:0 04:00:59.430 [Lua] Lobby data country_code = US 04:00:59.430 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:59.430 [Lua] Lobby data eac_authorized = true 04:00:59.430 [Lua] Set lobby end. 04:00:59.430 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 04:00:59.431 [Lua] 04:00:59.431 [Lua] [wwise/crossbow] = false (boolean) 04:00:59.431 [Lua] [wwise/one_handed_swords] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:00:59.431 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:00:59.431 [Lua] 04:00:59.431 [Lua] 04:00:59.431 [Lua] [wwise/crossbow] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:00:59.431 [Lua] [wwise/one_handed_swords] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 04:00:59.431 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:00:59.431 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:00:59.431 [Lua] 04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:3 my_peer_id:110000101d75e25 04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:3 my_peer_id:110000101d75e25 04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:4 my_peer_id:110000101d75e25 04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:4 my_peer_id:110000101d75e25 04:00:59.603 [Lua] Set lobby begin: 04:00:59.603 [Lua] Lobby data twitch_enabled = false 04:00:59.603 [Lua] Lobby data power_level = 835 04:00:59.603 [Lua] Lobby data unique_server_name = Corvus 04:00:59.603 [Lua] Lobby data difficulty_tweak = 0 04:00:59.603 [Lua] Lobby data host = 110000101d75e25 04:00:59.603 [Lua] Lobby data game_mode = 2 04:00:59.603 [Lua] Lobby data is_private = true 04:00:59.603 [Lua] Lobby data match_started = true 04:00:59.603 [Lua] Lobby data mechanism = adventure 04:00:59.603 [Lua] Lobby data level_key = skittergate 04:00:59.603 [Lua] Lobby data player_slot_1 = 0:0 04:00:59.603 [Lua] Lobby data selected_level_key = skittergate 04:00:59.603 [Lua] Lobby data difficulty = harder 04:00:59.603 [Lua] Lobby data quick_game = false 04:00:59.603 [Lua] Lobby data matchmaking = false 04:00:59.603 [Lua] Lobby data weave_name = false 04:00:59.603 [Lua] Lobby data player_slot_4 = 0:0 04:00:59.603 [Lua] Lobby data num_players = 2 04:00:59.604 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:59.604 [Lua] Lobby data player_slot_2 = 0:0 04:00:59.604 [Lua] Lobby data country_code = US 04:00:59.604 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:59.604 [Lua] Lobby data eac_authorized = true 04:00:59.604 [Lua] Set lobby end. 04:00:59.604 [Lua] [Matchmaking] Assigned player 110000101f91d4f to slot 5 when hot join syncing 04:00:59.604 [Lua] Breedfreezer (server) starting a hot join sync 04:00:59.604 [Lua] packing 0 units of breed chaos_marauder 04:00:59.604 [Lua] packing 0 units of breed skaven_clan_rat 04:00:59.604 [Lua] packing 0 units of breed skaven_storm_vermin 04:00:59.604 [Lua] packing 0 units of breed skaven_slave 04:00:59.604 [Lua] packing 0 units of breed chaos_fanatic 04:00:59.604 [Lua] packing 0 units of breed chaos_raider 04:00:59.604 [Lua] packing 0 units of breed chaos_warrior 04:00:59.604 [Lua] packing 0 units of breed chaos_berzerker 04:00:59.604 [Lua] packing 0 units of breed skaven_plague_monk 04:00:59.604 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:00:59.604 [Lua] 04:00:59.604 [Lua] [1] = 1 (number) 04:00:59.604 [Lua] [2] = 0 (number) 04:00:59.604 [Lua] [3] = 1 (number) 04:00:59.604 [Lua] [4] = 0 (number) 04:00:59.604 [Lua] [5] = 1 (number) 04:00:59.604 [Lua] [6] = 0 (number) 04:00:59.604 [Lua] [7] = 1 (number) 04:00:59.604 [Lua] [8] = 0 (number) 04:00:59.604 [Lua] [9] = 1 (number) 04:00:59.604 [Lua] [10] = 0 (number) 04:00:59.604 [Lua] [11] = 1 (number) 04:00:59.604 [Lua] [12] = 0 (number) 04:00:59.604 [Lua] [13] = 1 (number) 04:00:59.604 [Lua] [14] = 0 (number) 04:00:59.604 [Lua] [15] = 1 (number) 04:00:59.604 [Lua] [16] = 0 (number) 04:00:59.604 [Lua] [17] = 1 (number) 04:00:59.604 [Lua] [18] = 0 (number) 04:00:59.604 [Lua] 04:00:59.604 [Lua] 04:00:59.604 [Lua] 04:00:59.604 [Lua] [GameNetworkManager] destroying game object with go_id=74 04:00:59.604 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForGameObjectSync 04:00:59.604 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForPlayers 04:00:59.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 04:00:59.605 [Lua] RemotePlayer:create_game_object( ) 75 04:00:59.619 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForGameObjectSync 04:00:59.619 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForPlayers 04:00:59.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101f91d4f 04:00:59.621 [Lua] player (110000101d75e25,3) was put into party 1 04:00:59.635 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 04:00:59.635 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1) 04:00:59.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1) 04:00:59.635 [Lua] Set lobby begin: 04:00:59.635 [Lua] Lobby data twitch_enabled = false 04:00:59.636 [Lua] Lobby data power_level = 835 04:00:59.636 [Lua] Lobby data unique_server_name = Corvus 04:00:59.636 [Lua] Lobby data difficulty_tweak = 0 04:00:59.636 [Lua] Lobby data host = 110000101d75e25 04:00:59.636 [Lua] Lobby data game_mode = 2 04:00:59.636 [Lua] Lobby data is_private = true 04:00:59.636 [Lua] Lobby data match_started = true 04:00:59.636 [Lua] Lobby data mechanism = adventure 04:00:59.636 [Lua] Lobby data level_key = skittergate 04:00:59.636 [Lua] Lobby data player_slot_1 = 0:0 04:00:59.636 [Lua] Lobby data selected_level_key = skittergate 04:00:59.636 [Lua] Lobby data difficulty = harder 04:00:59.636 [Lua] Lobby data quick_game = false 04:00:59.636 [Lua] Lobby data matchmaking = false 04:00:59.636 [Lua] Lobby data weave_name = false 04:00:59.636 [Lua] Lobby data player_slot_4 = 0:0 04:00:59.636 [Lua] Lobby data num_players = 2 04:00:59.636 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:00:59.636 [Lua] Lobby data player_slot_2 = 0:0 04:00:59.636 [Lua] Lobby data country_code = US 04:00:59.636 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:00:59.637 [Lua] Lobby data eac_authorized = true 04:00:59.637 [Lua] Set lobby end. 04:00:59.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 04:00:59.637 [Lua] 04:00:59.637 [Lua] [wwise/crossbow] = false (boolean) 04:00:59.637 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:00:59.637 [Lua] [wwise/one_handed_swords] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:00:59.637 [Lua] 04:00:59.637 [Lua] 04:00:59.637 [Lua] [wwise/crossbow] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:00:59.637 [Lua] [wwise/one_handed_swords] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 04:00:59.637 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:00:59.637 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:00:59.637 [Lua] 04:00:59.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 04:00:59.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:3 my_peer_id:110000101d75e25 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:4 my_peer_id:110000101d75e25 04:00:59.642 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 04:00:59.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:5 my_peer_id:110000101d75e25 04:00:59.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:5 my_peer_id:110000101d75e25 04:00:59.645 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForPlayers 04:00:59.645 [Lua] [PeerSM] 110000101d75e25 :: on_enter InGame 04:00:59.645 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForPlayers 04:00:59.645 [Lua] [PeerSM] 110000101f91d4f :: on_enter InGame 04:00:59.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:5 my_peer_id:110000101d75e25 04:00:59.776 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101f91d4f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:00:59.776 [Lua] Adding player sync data to peer=110000101f91d4f local_player_id=1 04:01:01.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 04:01:01.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 04:01:01.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:01:02.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:01:02.600 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 04:01:02.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10 04:01:02.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10 04:01:02.633 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10 04:01:02.633 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 04:01:02.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 04:01:02.754 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 04:01:02.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 04:01:02.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 04:01:02.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash 04:01:02.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 04:01:03.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 04:01:03.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 04:01:03.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:01:03.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:01:03.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:01:03.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 04:01:03.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 04:01:03.311 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 04:01:03.311 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 04:01:03.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 04:01:03.557 [Lua] [PackageManager] Force_load: wwise/bow 04:01:03.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:01:03.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:01:03.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 04:01:03.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 04:01:04.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 04:01:04.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1 04:01:04.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 04:01:04.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 04:01:04.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1 04:01:04.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:01:04.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:01:04.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 04:01:04.498 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 04:01:04.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:01:04.601 [Lua] [PackageManager] Force_load: wwise/crossbow 04:01:04.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:01:05.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:01:05.403 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 04:01:05.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:01:05.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:01:05.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 04:01:05.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:01:05.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:01:05.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:01:05.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:01:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:01:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1 04:01:06.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 04:01:06.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 04:01:06.346 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 04:01:06.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 04:01:06.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 04:01:06.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 04:01:06.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:01:06.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:01:06.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 04:01:06.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:01:06.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:01:06.901 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 04:01:06.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:01:07.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:01:07.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 04:01:07.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 04:01:07.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 04:01:07.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 04:01:07.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:01:07.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:01:07.492 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:01:07.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:01:07.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:01:07.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:01:07.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:01:07.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:01:07.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:01:07.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 04:01:07.697 [Lua] test 04:01:07.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 04:01:07.701 [Lua] test 04:01:07.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 04:01:07.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.713 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=82 04:01:07.713 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 04:01:07.716 [Lua] [GameNetworkManager] destroying game object with go_id=80 04:01:07.717 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1 04:01:07.717 [Lua] updating bot weapon metadata for weapon: longbow_template_1 04:01:07.719 [Lua] [GameNetworkManager] destroying game object with go_id=76 04:01:07.719 [Lua] player (110000101d75e25,3) was put into party 1 04:01:07.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84 04:01:07.738 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1) 04:01:07.738 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1) 04:01:07.738 [Lua] Set lobby begin: 04:01:07.738 [Lua] Lobby data twitch_enabled = false 04:01:07.738 [Lua] Lobby data power_level = 835 04:01:07.738 [Lua] Lobby data unique_server_name = Corvus 04:01:07.738 [Lua] Lobby data difficulty_tweak = 0 04:01:07.738 [Lua] Lobby data host = 110000101d75e25 04:01:07.738 [Lua] Lobby data game_mode = 2 04:01:07.738 [Lua] Lobby data is_private = true 04:01:07.738 [Lua] Lobby data match_started = true 04:01:07.738 [Lua] Lobby data mechanism = adventure 04:01:07.738 [Lua] Lobby data level_key = skittergate 04:01:07.739 [Lua] Lobby data player_slot_1 = 0:0 04:01:07.739 [Lua] Lobby data selected_level_key = skittergate 04:01:07.739 [Lua] Lobby data difficulty = harder 04:01:07.739 [Lua] Lobby data quick_game = false 04:01:07.739 [Lua] Lobby data matchmaking = false 04:01:07.739 [Lua] Lobby data weave_name = false 04:01:07.739 [Lua] Lobby data player_slot_4 = 0:0 04:01:07.739 [Lua] Lobby data num_players = 2 04:01:07.739 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:01:07.739 [Lua] Lobby data player_slot_2 = 0:0 04:01:07.739 [Lua] Lobby data country_code = US 04:01:07.739 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:01:07.739 [Lua] Lobby data eac_authorized = true 04:01:07.739 [Lua] Set lobby end. 04:01:07.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f 04:01:07.739 [Lua] 04:01:07.739 [Lua] [wwise/crossbow] = false (boolean) 04:01:07.739 [Lua] [wwise/one_handed_swords] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:01:07.739 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:01:07.739 [Lua] 04:01:07.739 [Lua] 04:01:07.739 [Lua] [wwise/crossbow] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean) 04:01:07.739 [Lua] [wwise/one_handed_swords] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean) 04:01:07.739 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean) 04:01:07.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean) 04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:01:07.739 [Lua] 04:01:07.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:6 my_peer_id:110000101d75e25 04:01:07.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:6 my_peer_id:110000101d75e25 04:01:07.753 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:6 my_peer_id:110000101d75e25 04:01:07.759 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 04:01:07.857 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101f91d4f go_type=player_unit go_created_func_name=game_object_created_player_unit 04:01:07.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 04:01:07.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.863 [Lua] test 04:01:07.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:01:07.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 04:01:07.876 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 04:01:07.876 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 04:01:08.087 [Lua] StateInGameRunning:_game_actually_starts() 04:01:08.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 77, name: `unknown` 04:01:08.087 [Lua] ################################################################################################################# 04:01:08.087 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:01:08.087 [Lua] ################################################################################################################# 04:01:08.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 04:01:08.088 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 04:01:08.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 04:01:08.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 04:01:08.242 [Lua] Commit load time data 04:01:13.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 04:01:13.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 04:01:26.726 [Lua] Override Player Respawning pre_norsca_1 true 04:01:34.594 [Lua] Players are leaving the safe zone 04:01:55.879 [Lua] Switching ConflictSettings: to: skaven 04:01:55.879 [Lua] pacing=default 04:01:55.879 [Lua] roaming=nil 04:01:55.879 [Lua] specials=skaven 04:01:55.879 [Lua] debug_color=orange 04:01:55.879 [Lua] contained_breeds=nil 04:01:55.879 [Lua] pack_spawning=skaven 04:01:55.879 [Lua] disabled=false 04:01:55.879 [Lua] factions=nil 04:01:55.879 [Lua] boss=skaven 04:01:55.879 [Lua] horde=default 04:01:55.879 [Lua] name=skaven 04:01:55.879 [Lua] intensity=default 04:01:55.879 [Lua] --- 04:01:59.477 [Lua] Switching ConflictSettings: to: default 04:01:59.477 [Lua] pacing=default 04:01:59.477 [Lua] roaming=nil 04:01:59.477 [Lua] specials=default 04:01:59.477 [Lua] debug_color=maroon 04:01:59.477 [Lua] contained_breeds=nil 04:01:59.477 [Lua] pack_spawning=default 04:01:59.477 [Lua] disabled=false 04:01:59.477 [Lua] factions=nil 04:01:59.477 [Lua] boss=default 04:01:59.477 [Lua] horde=default 04:01:59.477 [Lua] name=default 04:01:59.477 [Lua] intensity=default 04:01:59.477 [Lua] --- 04:01:59.497 [Lua] Switching ConflictSettings: to: skaven 04:01:59.497 [Lua] pacing=default 04:01:59.497 [Lua] roaming=nil 04:01:59.497 [Lua] specials=skaven 04:01:59.497 [Lua] debug_color=orange 04:01:59.497 [Lua] contained_breeds=nil 04:01:59.497 [Lua] pack_spawning=skaven 04:01:59.497 [Lua] disabled=false 04:01:59.497 [Lua] factions=nil 04:01:59.497 [Lua] boss=skaven 04:01:59.497 [Lua] horde=default 04:01:59.497 [Lua] name=skaven 04:01:59.497 [Lua] intensity=default 04:01:59.497 [Lua] --- 04:02:18.166 [Lua] [ChatManager][1]System: Corvus picked up a Grimoire 04:02:20.555 [Lua] [ChatManager][1]System: Corvus discarded a Grimoire 04:02:24.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:32.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ec6e, position: 0 04:02:32.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:35.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:35.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1eddd, position: 0 04:02:38.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:40.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1efa4, position: 0 04:02:40.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:41.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:02:42.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:00.371 [Lua] Coordinated attack! 04:03:18.201 [Lua] Time for new HOOORDE! multi_first_wave 04:03:18.201 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 04:03:18.201 [Lua] horde requested: vector 04:03:18.201 [Lua] setting up vector-horde 04:03:18.201 [Lua] Composing horde 'large' .. using variant 'plain' 04:03:18.201 [Lua] --> horde wants to spawn behind players (0.787250790276/0.67 04:03:18.201 [Lua] -> spawning: 56 04:03:18.201 [Lua] horde crated with id 1 of type vector 04:03:18.201 [Lua] vector horde has started 04:03:30.335 [Lua] HORDE: Pushing horde in time; too many units out 62 04:03:33.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:34.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2025d, position: 0 04:03:35.565 [Lua] HORDE: Pushing horde in time; too many units out 67 04:03:36.351 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 04:03:37.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 72 04:03:37.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 64 71 04:03:37.514 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 70 04:03:37.541 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 70 04:03:37.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 69 04:03:37.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 69 69 04:03:37.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 68 04:03:38.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 63 67 04:03:38.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:38.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 69 69 04:03:38.965 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 63 68 04:03:38.993 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 66 67 04:03:39.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 64 65 04:03:39.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:39.587 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 66 04:03:39.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 66 66 04:03:40.602 [Lua] HORDE: Pushing horde in time; too many units out 65 04:03:40.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 66 66 04:03:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:40.957 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 63 65 04:03:41.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:03:41.950 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 65 04:03:42.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 27 64 04:03:42.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 61 04:03:43.672 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 63 63 04:03:43.761 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 62 04:03:44.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 61 04:03:44.902 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 61 61 04:03:45.724 [Lua] HORDE: Pushing horde in time; too many units out 62 04:03:45.767 [Lua] Init group template: horde 04:03:45.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 63 63 04:03:46.682 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 61 04:03:47.304 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 60 04:03:47.956 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 59 04:03:48.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 56 04:03:50.771 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:03:50.771 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:03:50.771 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 04:03:50.771 [Lua] horde requested: vector 04:03:50.771 [Lua] setting up vector-horde 04:03:50.771 [Lua] Composing horde 'large' .. using variant 'plain' 04:03:50.771 [Lua] --> horde wants to spawn ahead of players (0.28884431060985/0.67 04:03:50.771 [Lua] -> spawning: 53 04:03:50.771 [Lua] horde crated with id 2 of type vector 04:03:50.771 [Lua] vector horde has started 04:03:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:04:00.917 [Lua] HORDE: Pushing horde in time; too many units out 65 04:04:06.000 [Lua] HORDE: last wave, reset to standard horde delay 04:04:06.000 [Lua] Time for new HOOORDE! multi_last_wave 04:04:06.000 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 04:04:06.000 [Lua] horde requested: vector 04:04:06.000 [Lua] setting up vector-horde 04:04:06.000 [Lua] Composing horde 'large' .. using variant 'plain' 04:04:06.000 [Lua] --> horde wants to spawn behind players (0.68759346856635/0.67 04:04:06.001 [Lua] --> can't find spawners in this direction, switching to ahead 04:04:06.001 [Lua] -> spawning: 57 04:04:06.001 [Lua] horde crated with id 3 of type vector 04:04:06.001 [Lua] vector horde has started 04:04:06.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:04:09.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:04:12.289 [Lua] Horde killed: ? 04:04:20.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:04:20.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 1212304 04:04:20.324 [Lua] Init group template: horde 04:04:43.915 [Lua] Init group template: horde 04:04:45.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:04:45.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 1212304 04:04:47.899 [Lua] Horde killed: ? 04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0 04:05:11.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:05:13.217 [Lua] Horde killed: ? 04:05:18.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23c25, position: 0 04:05:18.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:05:20.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23c88, position: 0 04:05:33.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown` 04:05:40.666 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0) 04:05:47.280 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0) 04:05:51.882 [Lua] Override Player Respawning pre_norsca_2 true 04:05:51.882 [Lua] Override Player Respawning pre_norsca_1 false 04:06:03.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 8 04:06:03.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 7 04:06:04.166 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 6 04:06:04.477 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5 04:06:04.540 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4 04:06:40.473 [Lua] [NetworkServer] Changing num_players from 2 to 1 04:06:40.473 [Lua] Players: 1 04:06:40.473 [Lua] Set lobby begin: 04:06:40.473 [Lua] Lobby data twitch_enabled = false 04:06:40.473 [Lua] Lobby data power_level = 835 04:06:40.474 [Lua] Lobby data unique_server_name = Corvus 04:06:40.474 [Lua] Lobby data difficulty_tweak = 0 04:06:40.474 [Lua] Lobby data host = 110000101d75e25 04:06:40.474 [Lua] Lobby data game_mode = 2 04:06:40.474 [Lua] Lobby data is_private = true 04:06:40.474 [Lua] Lobby data match_started = true 04:06:40.474 [Lua] Lobby data mechanism = adventure 04:06:40.474 [Lua] Lobby data level_key = skittergate 04:06:40.474 [Lua] Lobby data player_slot_1 = 0:0 04:06:40.474 [Lua] Lobby data selected_level_key = skittergate 04:06:40.474 [Lua] Lobby data difficulty = harder 04:06:40.474 [Lua] Lobby data quick_game = false 04:06:40.474 [Lua] Lobby data matchmaking = false 04:06:40.474 [Lua] Lobby data weave_name = false 04:06:40.474 [Lua] Lobby data player_slot_4 = 0:0 04:06:40.474 [Lua] Lobby data num_players = 1 04:06:40.474 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1 04:06:40.474 [Lua] Lobby data player_slot_2 = 0:0 04:06:40.474 [Lua] Lobby data country_code = US 04:06:40.474 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:06:40.474 [Lua] Lobby data eac_authorized = true 04:06:40.474 [Lua] Set lobby end. 04:06:40.475 [Lua] [LobbyMembers] Member left 110000101f91d4f 04:06:48.575 [Handshaker] Lost connection 17 to 110000101f91d4f 04:06:48.575 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101f91d4f' 04:06:49.600 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101f91d4f' 04:06:49.600 [Lua] [ChatManager][1]System: Lord Xergiok has left the game 04:06:49.600 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101f91d4f) 04:06:49.600 [Lua] [PeerSM] 110000101f91d4f :: on_exit InGame 04:06:49.600 [Lua] [PeerSM] 110000101f91d4f :: on_enter Disconnecting 04:06:49.600 [Lua] [PSM] Disconnecting peer 110000101f91d4f 04:06:49.600 [Lua] [PSM] Disconnected peer 110000101f91d4f is being removed from session. 04:06:49.601 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101f91d4f 04:06:49.601 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101f91d4f 04:06:49.601 [Lua] [GameNetworkManager] destroying game object with go_id=75 04:06:49.601 [Lua] [PeerSM] 110000101f91d4f :: on_exit Disconnecting 04:06:49.601 [Lua] [PeerSM] 110000101f91d4f :: on_enter Disconnected 04:06:49.601 [Lua] Set lobby begin: 04:06:49.601 [Lua] Lobby data twitch_enabled = false 04:06:49.601 [Lua] Lobby data power_level = 835 04:06:49.601 [Lua] Lobby data unique_server_name = Corvus 04:06:49.601 [Lua] Lobby data difficulty_tweak = 0 04:06:49.601 [Lua] Lobby data host = 110000101d75e25 04:06:49.601 [Lua] Lobby data game_mode = 2 04:06:49.601 [Lua] Lobby data is_private = true 04:06:49.601 [Lua] Lobby data match_started = true 04:06:49.601 [Lua] Lobby data mechanism = adventure 04:06:49.601 [Lua] Lobby data level_key = skittergate 04:06:49.601 [Lua] Lobby data player_slot_1 = 0:0 04:06:49.601 [Lua] Lobby data selected_level_key = skittergate 04:06:49.601 [Lua] Lobby data difficulty = harder 04:06:49.601 [Lua] Lobby data quick_game = false 04:06:49.601 [Lua] Lobby data matchmaking = false 04:06:49.601 [Lua] Lobby data weave_name = false 04:06:49.601 [Lua] Lobby data player_slot_4 = 0:0 04:06:49.601 [Lua] Lobby data num_players = 1 04:06:49.602 [Lua] Lobby data player_slot_5 = 0:0 04:06:49.602 [Lua] Lobby data player_slot_2 = 0:0 04:06:49.602 [Lua] Lobby data country_code = US 04:06:49.602 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:06:49.602 [Lua] Lobby data eac_authorized = true 04:06:49.602 [Lua] Set lobby end. 04:06:49.602 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101f91d4f) 04:06:49.602 [EAC] EAC server lost client 110000101f91d4f 04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101F91D4F PlayerGUID: 76561197993368911 04:06:49.602 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02ea5508, channel: 1 04:06:49.602 [SteamVoipClient] select_out(110000101f91d4f, off) 04:06:49.602 [SteamVoipClient] select_in(110000101f91d4f, off) 04:06:49.602 [Lua] [GameNetworkManager] destroying game object with go_id=85 04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 04:06:49.606 [Lua] player (110000101d75e25,4) was put into party 1 04:06:49.626 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=348 04:06:49.626 [Lua] Assigning peer(110000101d75e25:4) to profile(5) career(1) 04:06:49.626 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(4) profile_index(5) career_index(1) 04:06:49.626 [Lua] Set lobby begin: 04:06:49.626 [Lua] Lobby data twitch_enabled = false 04:06:49.627 [Lua] Lobby data power_level = 835 04:06:49.627 [Lua] Lobby data unique_server_name = Corvus 04:06:49.627 [Lua] Lobby data difficulty_tweak = 0 04:06:49.627 [Lua] Lobby data host = 110000101d75e25 04:06:49.627 [Lua] Lobby data game_mode = 2 04:06:49.627 [Lua] Lobby data is_private = true 04:06:49.627 [Lua] Lobby data match_started = true 04:06:49.627 [Lua] Lobby data mechanism = adventure 04:06:49.627 [Lua] Lobby data level_key = skittergate 04:06:49.627 [Lua] Lobby data player_slot_1 = 0:0 04:06:49.627 [Lua] Lobby data selected_level_key = skittergate 04:06:49.627 [Lua] Lobby data difficulty = harder 04:06:49.627 [Lua] Lobby data quick_game = false 04:06:49.627 [Lua] Lobby data matchmaking = false 04:06:49.627 [Lua] Lobby data weave_name = false 04:06:49.627 [Lua] Lobby data player_slot_4 = 0:0 04:06:49.627 [Lua] Lobby data num_players = 1 04:06:49.627 [Lua] Lobby data player_slot_5 = 0:0 04:06:49.627 [Lua] Lobby data player_slot_2 = 0:0 04:06:49.628 [Lua] Lobby data country_code = US 04:06:49.628 [Lua] Lobby data player_slot_3 = 110000101d75e25:1 04:06:49.628 [Lua] Lobby data eac_authorized = true 04:06:49.628 [Lua] Set lobby end. 04:06:49.628 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0 04:06:49.628 [Lua] 04:06:49.628 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:06:49.628 [Lua] [wwise/handgun_rifle] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 04:06:49.628 [Lua] [wwise/two_handed_swords] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 04:06:49.628 [Lua] 04:06:49.628 [Lua] 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 04:06:49.628 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 04:06:49.628 [Lua] [wwise/two_handed_swords] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:06:49.628 [Lua] [wwise/handgun_rifle] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1] = false (boolean) 04:06:49.628 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 04:06:49.628 [Lua] 04:06:49.634 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:7 my_peer_id:110000101d75e25 04:06:49.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:7 my_peer_id:110000101d75e25 04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:06:49.721 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 04:06:49.721 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 04:06:49.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:06:49.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 04:06:49.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 04:06:49.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:06:49.722 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 04:06:49.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:06:49.730 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:06:51.283 [Lua] [Matchmaking] Handshake host removing client 110000101f91d4f 04:06:52.280 [Lua] [IngameUI] menu view on_enter ingame_menu 04:06:53.567 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 04:06:54.351 [Lua] PopupManager:query_result returned result: end_game 04:06:54.351 [Lua] PlayFabMirrorBase:_commit_internal nil 04:06:54.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:06:54.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:06:54.368 [Lua] commit result success 4 04:06:54.370 [Lua] [Matchmaking] Doing transition quit_game from UI 04:06:54.370 [Lua] TRANSITION quit_game nil nil 04:06:54.370 [Lua] [GameNetworkManager] Leaving game... 04:06:54.370 [Lua] [GameNetworkManager] Shutting down game session host. 04:06:54.370 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:06:54.370 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:06:54.370 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=354.31 04:06:54.391 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:06:54.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:06:54.716 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:06:54.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 04:06:54.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 04:06:54.998 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 04:06:54.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:06:55.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:06:55.345 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:06:55.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:06:55.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:06:55.621 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 04:06:55.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:06:56.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:06:56.021 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 04:06:56.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 04:06:56.386 [Application] Lua signals application exit. 04:06:56.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:06:56.413 [Lua] [Managers] Calling function on all managers: 04:06:56.419 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 04:06:56.419 [Lua] Clearing all global lookup lists 04:06:56.419 [Lua] [IngamePlayerListUI] - Destroy 04:06:56.419 [Lua] [GamePadEquipmentUI] - Destroy 04:06:56.419 [Lua] [EquipmentUI] - Destroy 04:06:56.419 [Lua] [GamePadAbilityUI] - Destroy 04:06:56.419 [Lua] [AbilityUI] - Destroy 04:06:56.420 [Lua] [IngameUI] destroy 04:06:56.558 [Lua] [Managers] Destroying manager group: 04:06:56.571 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:06:56.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:06:56.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:06:56.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:06:56.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:06:56.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:06:56.714 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:06:56.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:06:56.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:06:56.716 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:06:56.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:06:56.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:06:56.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:06:56.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:06:56.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:06:56.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:06:56.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:06:56.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:06:56.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:06:56.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:06:56.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:06:56.748 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:06:56.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:06:56.753 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:06:56.754 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:06:56.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:06:56.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:06:56.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:06:56.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:06:56.772 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:06:56.787 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:06:56.787 [Lua] [Matchmaking] unregister rpcs 04:06:56.787 [Lua] [Matchmaking] destroying 04:06:56.788 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:06:56.788 [Lua] [ChatManager] Unregistering channel 1 04:06:56.788 [Lua] [EnemyPackageLoader] network_context_destroyed 04:06:56.788 [Lua] [PartyManager] network_context_destroyed 04:06:56.788 [Lua] [GameMechanismManager] network_context_destroyed 04:06:56.788 [SteamVoip] Leaving room ae0381f42937c4c3 04:06:56.788 [SteamVoipClient] select_out(110000101d75e25, off) 04:06:56.788 [SteamVoip] Destroying room ae0381f42937c4c3 04:06:56.788 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 04:06:56.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:06:56.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:06:56.813 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:06:56.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:06:56.813 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:06:56.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 04:06:56.814 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 04:06:56.815 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:06:56.815 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 04:06:56.816 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:06:56.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient 04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient 04:06:56.846 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 04:06:56.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 04:06:56.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 04:06:56.846 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:06:56.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:06:56.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient 04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient 04:06:56.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient 04:06:56.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:06:56.855 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 04:06:56.856 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 04:06:56.857 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 04:06:56.857 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient 04:06:56.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient 04:06:56.872 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 04:06:56.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 04:06:56.872 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 04:06:56.873 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 04:06:56.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient 04:06:56.873 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 04:06:56.874 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 04:06:56.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient 04:06:56.892 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 04:06:56.892 warning: [ResourcePackage] Loading package '#ID[58b03291]' during shutdown, this will increase the shutdown time. 04:06:56.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient 04:06:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient 04:06:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient 04:06:57.036 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:06:57.036 warning: [ResourcePackage] Loading package '#ID[c06119cf]' during shutdown, this will increase the shutdown time. 04:06:57.036 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 04:06:57.049 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 04:06:57.050 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 04:06:57.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 04:06:57.169 warning: [ResourcePackage] Loading package '#ID[9ee8e08b]' during shutdown, this will increase the shutdown time. 04:06:57.169 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 04:06:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 04:06:57.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 04:06:57.507 warning: [ResourcePackage] Loading package '#ID[e1424c4b]' during shutdown, this will increase the shutdown time. 04:06:57.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient 04:06:57.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 04:06:57.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10, InventoryPackageSynchronizerClient 04:06:57.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient 04:06:57.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 04:06:57.820 [EACServer] [23:06:57:819][Windows][EAC Server] [Info][Destroy] Called 04:06:57.823 [Lua] [LobbyHost] Destroying 04:06:57.824 [Umbra] Unload tome 04:06:57.929 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 04:06:57.929 [Lua] ############### UNLOADING PACKAGES ############### 04:06:57.929 [Lua] [Managers] Calling function on all managers: 04:06:57.929 [Lua] [Managers] Destroying manager group: 04:06:57.929 [Lua] [Managers] Destroying manager group: 04:06:57.929 [Lua] [Managers] Destroying manager group: 04:06:57.929 [Lua] [Managers] Destroying manager group: 04:06:57.931 [Lua] [PackageManager] Unload: resource_packages/razer_chroma, RazerChroma 04:06:59.448 [Lua] VMF:ON_UNLOAD() 04:06:59.453 [Lua] [PackageManager] Destroy() 04:06:59.454 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 04:06:59.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 04:06:59.492 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 04:06:59.526 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/inventory, global 04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 04:06:59.535 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 04:06:59.535 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 04:06:59.542 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 04:06:59.542 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 04:06:59.543 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 04:06:59.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 04:06:59.552 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/decals, global 04:06:59.556 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 04:06:59.557 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 04:06:59.564 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 04:06:59.575 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 04:06:59.575 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 04:06:59.577 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 04:06:59.579 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 04:06:59.580 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 04:06:59.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView 04:06:59.585 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 04:06:59.585 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 04:06:59.589 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 04:06:59.594 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 04:06:59.595 [Lua] [PackageManager] Unload: resource_packages/careers, global 04:06:59.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 04:06:59.600 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 04:06:59.606 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 04:06:59.606 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 04:06:59.613 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 04:06:59.616 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 04:06:59.625 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 04:06:59.674 [Lua] [PackageManager] Unload: resource_packages/ingame, global 04:06:59.674 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 04:06:59.687 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 04:06:59.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView 04:06:59.722 [Lua] [PackageManager] Unload: resource_packages/pickups, global 04:06:59.723 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 04:06:59.723 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 04:07:00.019 [RazerChroma] Shutdown Razer Chroma 04:07:00.385 [EAC] Shutdown [Log end]