[Log version] 1
[Session] 6f4e8fe8-11aa-40dd-a799-90434f844524
UTC time stamps
03:45:42.720 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666
03:45:42.720 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678
03:45:42.720 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681
03:45:42.720 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686
03:45:42.720 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689
03:45:42.721 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691
03:45:42.795 [RazerChroma] Setup Razer Chroma resources
03:45:42.795 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699
03:45:42.820 [Window] Window => active
03:45:42.893 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722
03:45:42.954 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727
03:45:43.685 [EAC] Init client 110000101d75e25
03:45:43.685 [EAC] EAC client initialized
03:45:43.685 warning: [EAC] Failed to initialize localization
03:45:43.686 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736
03:45:43.779 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 960)
03:45:44.951 [AFTERMATH] Initialized Aftermath
03:45:44.965 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738
03:45:45.064 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744
03:45:45.947 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746
03:45:45.950 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749
03:45:46.097 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751
03:45:46.097 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753
03:45:46.098 [Save] Save dir: `C:\Users\User\AppData\Roaming\fatshark\Vermintide 2`
03:45:46.098 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767
03:45:46.098 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786
03:45:46.296 [RazerChroma] Setup Razer Chroma
03:45:46.360 [LightFX ] Loaded DLL.
03:45:46.360 [LightFX ] Init()
03:45:46.376 [LightFX ] LightFX failed to initialize
03:45:46.721 [Lua] boot.lua start, os clock: 7.0880000000000001
03:45:46.722 [Lua] LUA IS STRIPPED!
03:45:46.722 [Lua] Boot:setup() entered. time: 0 os-clock: 7.0880000000000001
03:45:46.722 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 3:12
Type: 0, Stepping: 3
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16268MB
Available: 7149MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID b4078266-0cf5-48be-a048-a6212cdadd49
--- Graphics
Graphics card: NVIDIA GeForce GTX 960 (DirectX 11.0, 4053MB) Driver version: 44274
Graphics card: Intel(R) HD Graphics 4600 (DirectX 11.0, 112MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4)
Network interface: NordLynx Tunnel (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4)
Network interface: Killer e2200 Gigabit Ethernet Controller (NDIS 6.30) (IPv4)
Network interface: ASUS PCE-N15 11n Wireless LAN PCI-E Card (IPv4)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Gaming Mouse G502
Input device: Generic (17.0): Razer Kraken 7.1 V2
Input device: Generic (17.0): Razer DeathStalker
03:45:46.723 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140
03:45:46.740 [SteamStats] RequestCurrentStats success: true
03:45:50.053 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.9297458938672207 os-clock: 10.42
03:45:50.054 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
03:45:50.054 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
03:45:50.057 [Lua] Flushing: resource_packages/strings [ResourcePackage]
03:45:50.057 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
03:45:50.061 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
03:45:50.061 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
03:45:50.061 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
03:45:50.061 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
03:45:50.061 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
03:45:50.064 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
03:45:50.064 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
03:45:50.065 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
03:45:50.067 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
03:45:50.067 [Lua] Development.init_application_parameters
03:45:50.067 [Lua] -----------------------------------------------------------------
03:45:50.067 [Lua] -- Application parameters --
03:45:50.067 [Lua] -----------------------------------------------------------------
03:45:50.067 [Lua] *****************************************************************
03:45:50.067 [Lua] ** Initial contents of script_data **
03:45:50.067 [Lua] script_data.beta_level_progression = false
03:45:50.067 [Lua] script_data.build_identifier = f86f00acf094
03:45:50.067 [Lua] script_data.debug_interactions = false
03:45:50.067 [Lua] script_data.disable_debug_draw = true
03:45:50.067 [Lua] script_data.disable_intro_trailer = false
03:45:50.067 [Lua] script_data.disable_store = false
03:45:50.067 [Lua] script_data.disable_tutorial_at_start = true
03:45:50.067 [Lua] script_data.eac-untrusted = false
03:45:50.067 [Lua] script_data.enable_detailed_tooltips = false
03:45:50.067 [Lua] script_data.force_debug_disabled = true
03:45:50.067 [Lua] script_data.force_steam = true
03:45:50.067 [Lua] script_data.hide_fps = true
03:45:50.067 [Lua] script_data.hide_version_info = true
03:45:50.067 [Lua] script_data.matchmaking_debug = true
03:45:50.067 [Lua] script_data.network_debug = true
03:45:50.067 [Lua] script_data.package_debug = true
03:45:50.067 [Lua] script_data.packaged_build = true
03:45:50.067 [Lua] script_data.settings = { }
03:45:50.067 [Lua] script_data.show_fps = false
03:45:50.067 [Lua] script_data.spawn_empty_chest = true
03:45:50.067 [Lua] script_data.telemetry_log_interval = 600
03:45:50.067 [Lua] script_data.tobii_button = false
03:45:50.067 [Lua] script_data.use_beta_overlay = false
03:45:50.067 [Lua] script_data.use_local_backend = false
03:45:50.067 [Lua] script_data.use_tech_telemetry = true
03:45:50.067 [Lua] script_data.use_telemetry = true
03:45:50.067 [Lua] *****************************************************************
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
03:45:50.067 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
03:45:50.068 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
03:45:50.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
03:45:50.090 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
03:45:50.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
03:45:50.417 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
03:45:50.417 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
03:45:50.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
03:45:50.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
03:45:50.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
03:45:50.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
03:45:50.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
03:45:50.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
03:45:50.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
03:45:50.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
03:45:50.875 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
03:45:50.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
03:45:51.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
03:45:51.196 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
03:45:51.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
03:45:51.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
03:45:51.255 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
03:45:51.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
03:45:51.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
03:45:51.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
03:45:51.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
03:45:51.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
03:45:51.578 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
03:45:51.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
03:45:51.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
03:45:51.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
03:45:51.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
03:45:51.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
03:45:51.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
03:45:51.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
03:45:52.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
03:45:52.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
03:45:52.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
03:45:52.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
03:45:52.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
03:45:52.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
03:45:52.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
03:45:52.107 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
03:45:52.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
03:45:52.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
03:45:52.115 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
03:45:52.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
03:45:52.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
03:45:52.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
03:45:52.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
03:45:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
03:45:52.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
03:45:52.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
03:45:52.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
03:45:52.534 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
03:45:52.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
03:45:52.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
03:45:52.748 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
03:45:52.756 [Lua] settings.steam: nil
03:45:52.756 [Lua] Steam: table: 0000000000062420
03:45:52.756 [Lua] force_steam: true
03:45:52.756 [Lua] BUILD: release
03:45:52.756 [Lua] test_backend: nil
03:45:52.756 [Lua] DEDICATED_SERVER: false
03:45:52.756 [Lua] Using app_id '552500' to define backend
03:45:52.756 [Lua] PlayFab Title ID: 5107
03:45:52.820 [Lua] [1] = beastmen_minotaur (string)
03:45:52.820 [Lua] [2] = skaven_storm_vermin_champion (string)
03:45:52.820 [Lua] [3] = chaos_dummy_troll (string)
03:45:52.820 [Lua] [4] = skaven_grey_seer (string)
03:45:52.820 [Lua] [5] = chaos_plague_wave_spawner (string)
03:45:52.820 [Lua] [6] = chaos_vortex (string)
03:45:52.820 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string)
03:45:52.820 [Lua] [8] = chaos_dummy_sorcerer (string)
03:45:52.820 [Lua] [9] = chaos_tentacle (string)
03:45:52.820 [Lua] [10] = skaven_loot_rat (string)
03:45:52.820 [Lua] [11] = skaven_stormfiend_demo (string)
03:45:52.820 [Lua] [12] = critter_rat (string)
03:45:52.820 [Lua] [13] = skaven_explosive_loot_rat (string)
03:45:52.820 [Lua] [14] = chaos_spawn (string)
03:45:52.820 [Lua] [15] = skaven_stormfiend_boss (string)
03:45:52.820 [Lua] [16] = critter_pig (string)
03:45:52.820 [Lua] [17] = chaos_troll (string)
03:45:52.820 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string)
03:45:52.820 [Lua] [19] = skaven_rat_ogre (string)
03:45:52.820 [Lua] [20] = skaven_stormfiend (string)
03:45:52.820 [Lua] [21] = skaven_storm_vermin_warlord (string)
03:45:52.820 [Lua] [22] = skaven_warpfire_thrower (string)
03:45:52.820 [Lua] [23] = chaos_plague_sorcerer (string)
03:45:52.820 [Lua] [24] = chaos_exalted_champion_warcamp (string)
03:45:52.820 [Lua] [25] = skaven_pack_master (string)
03:45:52.820 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string)
03:45:52.820 [Lua] [27] = skaven_ratling_gunner (string)
03:45:52.820 [Lua] [28] = chaos_mutator_sorcerer (string)
03:45:52.820 [Lua] [29] = skaven_poison_wind_globadier (string)
03:45:52.820 [Lua] [30] = chaos_tentacle_sorcerer (string)
03:45:52.820 [Lua] [31] = chaos_exalted_champion_norsca (string)
03:45:52.820 [Lua] [32] = chaos_warrior (string)
03:45:52.820 [Lua] [33] = chaos_exalted_sorcerer (string)
03:45:52.820 [Lua] [34] = skaven_gutter_runner (string)
03:45:52.820 [Lua] [35] = chaos_corruptor_sorcerer (string)
03:45:52.820 [Lua] [36] = chaos_vortex_sorcerer (string)
03:45:52.820 [Lua] [37] = skaven_plague_monk (string)
03:45:52.820 [Lua] [38] = chaos_berzerker (string)
03:45:52.820 [Lua] [39] = beastmen_gor (string)
03:45:52.820 [Lua] [40] = beastmen_ungor_archer (string)
03:45:52.820 [Lua] [41] = beastmen_ungor_dummy (string)
03:45:52.820 [Lua] [42] = beastmen_standard_bearer_crater (string)
03:45:52.820 [Lua] [43] = skaven_storm_vermin_commander (string)
03:45:52.820 [Lua] [44] = beastmen_standard_bearer (string)
03:45:52.820 [Lua] [45] = skaven_storm_vermin (string)
03:45:52.820 [Lua] [46] = beastmen_ungor (string)
03:45:52.820 [Lua] [47] = chaos_raider_tutorial (string)
03:45:52.820 [Lua] [48] = chaos_raider (string)
03:45:52.820 [Lua] [49] = beastmen_gor_dummy (string)
03:45:52.820 [Lua] [50] = skaven_storm_vermin_with_shield (string)
03:45:52.820 [Lua] [51] = beastmen_bestigor (string)
03:45:52.820 [Lua] [52] = beastmen_bestigor_dummy (string)
03:45:52.820 [Lua] [53] = skaven_clan_rat_tutorial (string)
03:45:52.820 [Lua] [54] = chaos_marauder (string)
03:45:52.820 [Lua] [55] = skaven_dummy_clan_rat (string)
03:45:52.820 [Lua] [56] = chaos_fanatic (string)
03:45:52.820 [Lua] [57] = chaos_marauder_with_shield (string)
03:45:52.820 [Lua] [58] = chaos_zombie (string)
03:45:52.820 [Lua] [59] = skaven_clan_rat (string)
03:45:52.820 [Lua] [60] = skaven_clan_rat_with_shield (string)
03:45:52.820 [Lua] [61] = chaos_marauder_tutorial (string)
03:45:52.820 [Lua] [62] = skaven_dummy_slave (string)
03:45:52.820 [Lua] [63] = skaven_slave (string)
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
03:45:52.865 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
03:45:52.873 [Lua] level display name dlc_bogenhafen_city
03:45:52.873 [Lua] level display name cemetery
03:45:52.873 [Lua] level display name forest_ambush
03:45:52.874 [Lua] level display name mines
03:45:52.874 [Lua] level display name nurgle
03:45:52.874 [Lua] level display name warcamp
03:45:52.874 [Lua] level display name bell
03:45:52.874 [Lua] level display name skittergate
03:45:52.874 [Lua] level display name prologue
03:45:52.874 [Lua] level display name dlc_celebrate_crawl
03:45:52.874 [Lua] level display name military
03:45:52.874 [Lua] level display name magnus
03:45:52.874 [Lua] level display name skaven_stronghold
03:45:52.874 [Lua] level display name fort
03:45:52.874 [Lua] level display name ground_zero
03:45:52.874 [Lua] level display name elven_ruins
03:45:52.874 [Lua] level display name farmlands
03:45:52.874 [Lua] level display name ussingen
03:45:52.874 [Lua] level display name dlc_portals
03:45:52.874 [Lua] level display name dlc_castle
03:45:52.874 [Lua] level display name catacombs
03:45:52.874 [Lua] level display name crater
03:45:52.874 [Lua] level display name plaza
03:45:52.874 [Lua] level display name dlc_bogenhafen_slum
03:45:52.874 [Lua] level display name dlc_bastion
03:45:52.912 [Lua] TIME: 0.029
03:45:53.691 [Lua] [ConflictSettings] Contained breeds generated in: 0.73099999999999987
03:45:53.795 [Lua] <>realm = official<>
03:45:54.080 [Lua]
03:45:54.080 [Lua] [1] = table
03:45:54.080 [Lua] [download_pending] = false (boolean)
03:45:54.080 [Lua] [id] = 1369573612 (string)
03:45:54.080 [Lua] [banned] = false (boolean)
03:45:54.080 [Lua] [author_id] = 58813412 (number)
03:45:54.080 [Lua] [tags] = table
03:45:54.080 [Lua] [1] = Tools (string)
03:45:54.080 [Lua] [2] = Approved (string)
03:45:54.080 [Lua] [author] = bIbIbI(rus) (string)
03:45:54.080 [Lua] [sanctioned] = true (boolean)
03:45:54.080 [Lua] [out_of_date] = false (boolean)
03:45:54.080 [Lua] [downloading] = false (boolean)
03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
03:45:54.080 [Lua] [num_children] = 0 (number)
03:45:54.080 [Lua] [ugc_status] = 3 (number)
03:45:54.080 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE.
---
The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
03:45:54.080 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string)
03:45:54.080 [Lua] [installed] = true (boolean)
03:45:54.080 [Lua] [enabled] = true (boolean)
03:45:54.080 [Lua] [name] = Vermintide Mod Framework (string)
03:45:54.080 [Lua] [dependency_error] = (string)
03:45:54.080 [Lua] [2] = table
03:45:54.080 [Lua] [download_pending] = false (boolean)
03:45:54.080 [Lua] [id] = 1374248490 (string)
03:45:54.080 [Lua] [children] = table
03:45:54.080 [Lua] [1] = 1369573612 (string)
03:45:54.080 [Lua] [banned] = false (boolean)
03:45:54.080 [Lua] [author_id] = 45268594 (number)
03:45:54.080 [Lua] [tags] = table
03:45:54.080 [Lua] [1] = approved (string)
03:45:54.080 [Lua] [author] = prop joe (string)
03:45:54.080 [Lua] [sanctioned] = true (boolean)
03:45:54.080 [Lua] [out_of_date] = false (boolean)
03:45:54.080 [Lua] [downloading] = false (boolean)
03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
03:45:54.080 [Lua] [num_children] = 1 (number)
03:45:54.080 [Lua] [ugc_status] = 3 (number)
03:45:54.080 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
03:45:54.080 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
03:45:54.080 [Lua] [installed] = true (boolean)
03:45:54.080 [Lua] [enabled] = true (boolean)
03:45:54.080 [Lua] [name] = Penlight Lua Libraries (string)
03:45:54.080 [Lua] [dependency_error] = (string)
03:45:54.080 [Lua] [3] = table
03:45:54.080 [Lua] [download_pending] = false (boolean)
03:45:54.080 [Lua] [id] = 1395453301 (string)
03:45:54.080 [Lua] [children] = table
03:45:54.080 [Lua] [1] = 1369573612 (string)
03:45:54.080 [Lua] [banned] = false (boolean)
03:45:54.080 [Lua] [author_id] = 58813412 (number)
03:45:54.080 [Lua] [tags] = table
03:45:54.080 [Lua] [1] = applied (string)
03:45:54.080 [Lua] [2] = approved (string)
03:45:54.080 [Lua] [3] = QoL (string)
03:45:54.080 [Lua] [author] = bIbIbI(rus) (string)
03:45:54.080 [Lua] [sanctioned] = true (boolean)
03:45:54.080 [Lua] [out_of_date] = false (boolean)
03:45:54.080 [Lua] [downloading] = false (boolean)
03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
03:45:54.080 [Lua] [num_children] = 1 (number)
03:45:54.080 [Lua] [ugc_status] = 3 (number)
03:45:54.080 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
03:45:54.080 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
03:45:54.080 [Lua] [installed] = true (boolean)
03:45:54.080 [Lua] [enabled] = true (boolean)
03:45:54.080 [Lua] [name] = Skip Intro (string)
03:45:54.080 [Lua] [dependency_error] = (string)
03:45:54.080 [Lua] [4] = table
03:45:54.080 [Lua] [download_pending] = false (boolean)
03:45:54.080 [Lua] [id] = 1393343095 (string)
03:45:54.080 [Lua] [children] = table
03:45:54.080 [Lua] [1] = 1369573612 (string)
03:45:54.080 [Lua] [2] = 1374248490 (string)
03:45:54.080 [Lua] [banned] = false (boolean)
03:45:54.080 [Lua] [author_id] = 45268594 (number)
03:45:54.080 [Lua] [tags] = table
03:45:54.080 [Lua] [1] = approved (string)
03:45:54.080 [Lua] [2] = UI (string)
03:45:54.080 [Lua] [author] = prop joe (string)
03:45:54.080 [Lua] [sanctioned] = true (boolean)
03:45:54.080 [Lua] [out_of_date] = false (boolean)
03:45:54.080 [Lua] [downloading] = false (boolean)
03:45:54.080 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
03:45:54.080 [Lua] [num_children] = 2 (number)
03:45:54.080 [Lua] [ugc_status] = 3 (number)
03:45:54.080 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:45:54.080 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
03:45:54.080 [Lua] [installed] = true (boolean)
03:45:54.080 [Lua] [enabled] = true (boolean)
03:45:54.080 [Lua] [name] = Scoreboard Tweaks (string)
03:45:54.080 [Lua] [dependency_error] = (string)
03:45:54.080 [Lua] [5] = table
03:45:54.080 [Lua] [download_pending] = false (boolean)
03:45:54.080 [Lua] [id] = 1397265260 (string)
03:45:54.080 [Lua] [children] = table
03:45:54.080 [Lua] [1] = 1369573612 (string)
03:45:54.080 [Lua] [banned] = false (boolean)
03:45:54.080 [Lua] [author_id] = 26572404 (number)
03:45:54.080 [Lua] [tags] = table
03:45:54.080 [Lua] [1] = approved (string)
03:45:54.080 [Lua] [2] = UI (string)
03:45:54.080 [Lua] [3] = QoL (string)
03:45:54.080 [Lua] [author] = Necrossin (string)
03:45:54.080 [Lua] [sanctioned] = true (boolean)
03:45:54.080 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
03:45:54.081 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Numeric UI (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [6] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1395655171 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 59593500 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = QoL (string)
03:45:54.081 [Lua] [2] = Balance/Tweaks (string)
03:45:54.081 [Lua] [3] = Approved (string)
03:45:54.081 [Lua] [author] = Grimalackt (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
03:45:54.081 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Bot Improvements - Combat (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [7] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1402971136 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 38300192 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = Tomoko (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
03:45:54.081 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Needii (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [8] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1502859403 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 96578995 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = QoL (string)
03:45:54.081 [Lua] [2] = approved (string)
03:45:54.081 [Lua] [author] = RIP AND TEAR (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
03:45:54.081 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Notice Key Pickup (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [9] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1487862316 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 45268594 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = prop joe (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:45:54.081 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Reroll Improvements (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [10] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1459917022 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 155839973 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = Gohas (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
03:45:54.081 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Parry Indicator (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [11] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1383452616 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [2] = 1374248490 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 45268594 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = prop joe (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
03:45:54.081 [Lua] [num_children] = 2 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
03:45:54.081 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Killfeed Tweaks (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [12] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [id] = 1455893647 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 38895286 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = UI (string)
03:45:54.081 [Lua] [2] = QoL (string)
03:45:54.081 [Lua] [3] = Approved (string)
03:45:54.081 [Lua] [author] = Squatting Bear (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
03:45:54.081 [Lua] [num_children] = 0 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
03:45:54.081 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Player List Plus (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [13] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [version] = unversioned (string)
03:45:54.081 [Lua] [id] = 1391228174 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 4821406 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = UI (string)
03:45:54.081 [Lua] [2] = QoL (string)
03:45:54.081 [Lua] [3] = Approved (string)
03:45:54.081 [Lua] [author] = grasmann (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
03:45:54.081 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = UI Improvements (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [14] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [version] = unversioned (string)
03:45:54.081 [Lua] [id] = 1516618647 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 96578995 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = RIP AND TEAR (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
03:45:54.081 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Friendly Fire Indicator (string)
03:45:54.081 [Lua] [dependency_error] = (string)
03:45:54.081 [Lua] [15] = table
03:45:54.081 [Lua] [download_pending] = false (boolean)
03:45:54.081 [Lua] [version] = unversioned (string)
03:45:54.081 [Lua] [id] = 1383433646 (string)
03:45:54.081 [Lua] [children] = table
03:45:54.081 [Lua] [1] = 1369573612 (string)
03:45:54.081 [Lua] [banned] = false (boolean)
03:45:54.081 [Lua] [author_id] = 45268594 (number)
03:45:54.081 [Lua] [tags] = table
03:45:54.081 [Lua] [1] = approved (string)
03:45:54.081 [Lua] [2] = UI (string)
03:45:54.081 [Lua] [3] = QoL (string)
03:45:54.081 [Lua] [author] = prop joe (string)
03:45:54.081 [Lua] [sanctioned] = true (boolean)
03:45:54.081 [Lua] [out_of_date] = false (boolean)
03:45:54.081 [Lua] [downloading] = false (boolean)
03:45:54.081 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
03:45:54.081 [Lua] [num_children] = 1 (number)
03:45:54.081 [Lua] [ugc_status] = 3 (number)
03:45:54.081 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
03:45:54.081 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
03:45:54.081 [Lua] [installed] = true (boolean)
03:45:54.081 [Lua] [enabled] = true (boolean)
03:45:54.081 [Lua] [name] = Persistent Ammo Counter (string)
03:45:54.082 [Lua] [dependency_error] = (string)
03:45:54.082 [Lua] [16] = table
03:45:54.082 [Lua] [download_pending] = false (boolean)
03:45:54.082 [Lua] [version] = unversioned (string)
03:45:54.082 [Lua] [id] = 1495937978 (string)
03:45:54.082 [Lua] [children] = table
03:45:54.082 [Lua] [1] = 1369573612 (string)
03:45:54.082 [Lua] [banned] = false (boolean)
03:45:54.082 [Lua] [author_id] = 96578995 (number)
03:45:54.082 [Lua] [tags] = table
03:45:54.082 [Lua] [1] = approved (string)
03:45:54.082 [Lua] [2] = QoL (string)
03:45:54.082 [Lua] [author] = RIP AND TEAR (string)
03:45:54.082 [Lua] [sanctioned] = true (boolean)
03:45:54.082 [Lua] [out_of_date] = false (boolean)
03:45:54.082 [Lua] [downloading] = false (boolean)
03:45:54.082 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
03:45:54.082 [Lua] [num_children] = 1 (number)
03:45:54.082 [Lua] [ugc_status] = 3 (number)
03:45:54.082 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
03:45:54.082 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
03:45:54.082 [Lua] [installed] = true (boolean)
03:45:54.082 [Lua] [enabled] = true (boolean)
03:45:54.082 [Lua] [name] = Host your own game (string)
03:45:54.082 [Lua] [dependency_error] = (string)
03:45:54.082 [Lua] [17] = table
03:45:54.082 [Lua] [download_pending] = false (boolean)
03:45:54.082 [Lua] [id] = 1498992606 (string)
03:45:54.082 [Lua] [children] = table
03:45:54.082 [Lua] [1] = 1369573612 (string)
03:45:54.082 [Lua] [banned] = false (boolean)
03:45:54.082 [Lua] [author_id] = 84308322 (number)
03:45:54.082 [Lua] [tags] = table
03:45:54.082 [Lua] [1] = applied (string)
03:45:54.082 [Lua] [2] = approved (string)
03:45:54.082 [Lua] [author] = pixaal (string)
03:45:54.082 [Lua] [sanctioned] = true (boolean)
03:45:54.082 [Lua] [out_of_date] = false (boolean)
03:45:54.082 [Lua] [downloading] = false (boolean)
03:45:54.082 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
03:45:54.082 [Lua] [num_children] = 1 (number)
03:45:54.082 [Lua] [ugc_status] = 3 (number)
03:45:54.082 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
03:45:54.082 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
03:45:54.082 [Lua] [installed] = true (boolean)
03:45:54.082 [Lua] [enabled] = true (boolean)
03:45:54.082 [Lua] [name] = Countries in Lobby Browser (string)
03:45:54.082 [Lua] [dependency_error] = (string)
03:45:54.082 [Lua]
03:45:54.082 [Lua]
03:45:54.082 [Lua] [1459917022] = 6 (number)
03:45:54.082 [Lua] [1391228174] = 1 (number)
03:45:54.082 [Lua] [1516618647] = 2 (number)
03:45:54.082 [Lua] [1395655171] = 13 (number)
03:45:54.082 [Lua] [1455893647] = 4 (number)
03:45:54.082 [Lua] [1402971136] = 11 (number)
03:45:54.082 [Lua] [1495937978] = 0 (number)
03:45:54.082 [Lua] [1487862316] = 9 (number)
03:45:54.082 [Lua] [1502859403] = 10 (number)
03:45:54.082 [Lua] [1498992606] = 15 (number)
03:45:54.082 [Lua] [1383433646] = 3 (number)
03:45:54.082 [Lua] [1393343095] = 7 (number)
03:45:54.082 [Lua] [1369573612] = 16 (number)
03:45:54.082 [Lua] [1383452616] = 5 (number)
03:45:54.082 [Lua] [1397265260] = 14 (number)
03:45:54.082 [Lua] [1374248490] = 8 (number)
03:45:54.082 [Lua] [1395453301] = 12 (number)
03:45:54.082 [Lua]
03:45:54.088 [Lua]
03:45:54.088 [Lua] [1459917022] = 6 (number)
03:45:54.088 [Lua] [1391228174] = 1 (number)
03:45:54.088 [Lua] [1516618647] = 2 (number)
03:45:54.088 [Lua] [1395655171] = 13 (number)
03:45:54.088 [Lua] [1455893647] = 4 (number)
03:45:54.088 [Lua] [1402971136] = 11 (number)
03:45:54.088 [Lua] [1495937978] = 0 (number)
03:45:54.088 [Lua] [1487862316] = 9 (number)
03:45:54.088 [Lua] [1502859403] = 10 (number)
03:45:54.088 [Lua] [1498992606] = 15 (number)
03:45:54.088 [Lua] [1383433646] = 3 (number)
03:45:54.088 [Lua] [1393343095] = 7 (number)
03:45:54.088 [Lua] [1369573612] = 16 (number)
03:45:54.088 [Lua] [1383452616] = 5 (number)
03:45:54.088 [Lua] [1397265260] = 14 (number)
03:45:54.088 [Lua] [1374248490] = 8 (number)
03:45:54.088 [Lua] [1395453301] = 12 (number)
03:45:54.088 [Lua]
03:45:54.089 [Lua] <>modded = true<>
03:45:54.089 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
03:45:54.157 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
03:45:54.168 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
03:45:54.169 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b370)
03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b490)
03:45:54.169 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279c010)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c1a0)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db930)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e9530)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507cd0)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12508000)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507eb0)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da000)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8c50)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c720)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d6d0)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b29b0)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1f10)
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:45:54.170 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cf90)
03:45:54.170 [Lua] <>modded = true<>
03:45:54.170 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
03:45:54.173 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
03:45:54.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
03:45:54.175 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
03:45:54.176 [Lua] <>modded = true<>
03:45:54.176 [Lua] <>Mod:1395453301:Skip Intro = true<>
03:45:54.178 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
03:45:54.178 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
03:45:54.179 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02764a80)
03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02764b30)
03:45:54.179 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
03:45:54.179 [Lua] <>modded = true<>
03:45:54.179 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
03:45:54.181 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
03:45:54.181 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
03:45:54.181 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0)
03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125cac40)
03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01419f40)
03:45:54.182 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125caf10)
03:45:54.182 [Lua] <>modded = true<>
03:45:54.182 [Lua] <>Mod:1397265260:Numeric UI = true<>
03:45:54.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
03:45:54.185 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
03:45:54.185 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
03:45:54.185 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.185 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a630)
03:45:54.185 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1a9c0)
03:45:54.185 [Lua] <>modded = true<>
03:45:54.185 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
03:45:54.187 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
03:45:54.188 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
03:45:54.188 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0030)
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c76330)
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d66d50)
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdafe0)
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d66ba0)
03:45:54.188 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d616b0)
03:45:54.189 [Lua] <>modded = true<>
03:45:54.189 [Lua] <>Mod:1402971136:Needii = true<>
03:45:54.191 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
03:45:54.192 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
03:45:54.192 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
03:45:54.192 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.192 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10afa740)
03:45:54.192 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
03:45:54.192 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
03:45:54.192 [Lua] <>modded = true<>
03:45:54.192 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
03:45:54.194 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
03:45:54.195 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
03:45:54.195 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca5e0)
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01477940)
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01477870)
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b54ca0)
03:45:54.195 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
03:45:54.195 [Lua] <>modded = true<>
03:45:54.195 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
03:45:54.197 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
03:45:54.198 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
03:45:54.198 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87650)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f87630)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f875d0)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87410)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6afd0)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6afb0)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6af50)
03:45:54.198 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6ad90)
03:45:54.199 [Lua] <>modded = true<>
03:45:54.199 [Lua] <>Mod:1459917022:Parry Indicator = true<>
03:45:54.200 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
03:45:54.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
03:45:54.201 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b6d9e0)
03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e27c0)
03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e27e0)
03:45:54.201 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e2860)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b4dd90)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b4e060)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b4e090)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b59030)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b59800)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f47c0] (Origin: function: 0x009f46f0)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f47c0] (Origin: function: 0x009f4830)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f47c0] (Origin: function: 0x009f4850)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4c50] (Origin: function: 0x009f4b80)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4c50] (Origin: function: 0x009f4cc0)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4c50] (Origin: function: 0x009f4ce0)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f55a0] (Origin: function: 0x009f54d0)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f55a0] (Origin: function: 0x009f5610)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f55a0] (Origin: function: 0x009f5630)
03:45:54.202 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
03:45:54.202 [Lua] <>modded = true<>
03:45:54.202 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
03:45:54.204 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
03:45:54.205 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
03:45:54.205 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0)
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bbb0a0)
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bbb200)
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279bfd0)
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bbb4b0)
03:45:54.205 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bbb3d0)
03:45:54.206 [Lua] <>modded = true<>
03:45:54.206 [Lua] <>Mod:1455893647:Player List Plus = true<>
03:45:54.207 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
03:45:54.208 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
03:45:54.208 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babb40)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babc30)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babe60)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babd70)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01495280)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979ae0)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373aa0)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cab80)
03:45:54.209 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
03:45:54.209 [Lua] <>modded = true<>
03:45:54.209 [Lua] <>Mod:1391228174:UI Improvements = true<>
03:45:54.211 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
03:45:54.212 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
03:45:54.212 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a720)
03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f19ff0)
03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a740)
03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a170)
03:45:54.212 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a080)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bd000)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bcfa0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x028308e0] (Origin: function: 0x02830a50)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e174d0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d23e0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d27f0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fc10)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101ffa0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fdf0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fca0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fd90)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fbf0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x110202d0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101ff20)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bec90)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c970)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cc40)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165eaa0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d0b0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d120)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d440)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d290)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6e30)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6e50)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6e90)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f65c0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6ef0)
03:45:54.213 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef880)
03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54ec0)
03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bcaf0)
03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54a00)
03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54b90)
03:45:54.214 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
03:45:54.214 [Lua] <>modded = true<>
03:45:54.214 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
03:45:54.215 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
03:45:54.216 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
03:45:54.216 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10afcbb0)
03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
03:45:54.216 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
03:45:54.217 [Lua] <>modded = true<>
03:45:54.217 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
03:45:54.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
03:45:54.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
03:45:54.219 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a48c00)
03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a78ba0)
03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a48930)
03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a78c00)
03:45:54.219 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
03:45:54.219 [Lua] <>modded = true<>
03:45:54.219 [Lua] <>Mod:1495937978:Host your own game = true<>
03:45:54.221 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
03:45:54.222 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
03:45:54.222 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffed7a0)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83950)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83b10)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83ad0)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a80)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f14f40)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f15120)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f15270)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f14fd0)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ad2520)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ad2760)
03:45:54.223 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
03:45:54.223 [Lua] <>modded = true<>
03:45:54.224 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
03:45:54.226 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
03:45:54.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
03:45:54.227 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b4ffc0)
03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b4ffe0)
03:45:54.227 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
03:45:54.228 [Lua] <>project = vermintide 2<>
03:45:54.228 [Lua] <>build = release<>
03:45:54.228 [Lua] <>platform = win32<>
03:45:54.228 [Lua] <>dedicated_server = false<>
03:45:54.228 [Lua] <>title_id = 5107<>
03:45:54.228 [Lua] <>content_revision = 16990<>
03:45:54.228 [Lua] <>engine_revision = f86f00acf094<>
03:45:54.228 [Lua] <>release_version = 3.4.0<>
03:45:54.228 [Lua] <>rendering_backend = dx11<>
03:45:54.228 [Lua] <>teamcity_build_id = 78644<>
03:45:54.228 [Lua] <>steam_id = 110000101d75e25<>
03:45:54.228 [Lua] <>steam_profile_name = Corvus<>
03:45:54.228 [Lua] <>machine_id = b4078266-0cf5-48be-a048-a6212cdadd49<>
03:45:54.228 [Lua] [Boot] Application build: release
03:45:54.228 [Lua] [Boot] Content revision: 16990
03:45:54.228 [Lua] [Boot] Engine revision: f86f00acf094
03:45:54.228 [Lua] [Boot] Release version: 3.4.0
03:45:54.233 [Lua] Game:_handle_win32_graphics_quality() total time: 0.004999999999999
03:45:54.233 [Lua] save: 0.0049999999999990052
03:45:54.233 [Lua]
03:45:54.233 [Lua] unaccounted: 0
03:45:54.233 [Lua] [Boot] User ID: 110000101d75e25 Corvus
03:45:54.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
03:45:54.240 [Lua] initializing mechanism to: adventure
03:45:54.240 [Lua] Game:setup() total time: 0.012
03:45:54.240 [Lua] handle rev info: 0
03:45:54.240 [Lua] handle gfx quality: 0.0049999999999990052
03:45:54.240 [Lua] default settings: 0
03:45:54.240 [Lua] user settings: 0
03:45:54.240 [Lua] set frame times: 0
03:45:54.240 [Lua] init random: 0
03:45:54.240 [Lua] managers: 0.0070000000000014495
03:45:54.240 [Lua]
03:45:54.240 [Lua] unaccounted: 0
03:45:54.240 [Lua] [Boot] use baked enemy meshes: false
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
03:45:54.241 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
03:45:54.241 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
03:45:54.246 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
03:45:54.246 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
03:45:54.246 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
03:45:54.246 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
03:45:54.246 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
03:45:54.246 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
03:45:54.246 [Lua] [Testify] Ready!
03:45:54.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
03:45:54.555 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
03:45:54.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
03:45:55.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
03:45:55.231 [Lua] [PackageManager] Force_load: resource_packages/title_screen
03:45:55.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
03:45:55.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
03:45:55.349 [Lua] [PackageManager] Force_load: resource_packages/menu
03:45:55.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
03:45:55.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
03:45:55.450 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
03:45:55.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
03:45:56.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
03:45:56.308 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
03:45:56.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
03:45:56.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
03:45:56.477 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
03:45:56.478 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
03:45:56.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
03:45:56.747 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
03:45:56.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
03:45:57.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
03:45:57.561 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
03:45:57.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
03:45:58.494 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
03:45:58.494 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
03:45:58.494 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
03:45:58.494 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x00f90790)
03:45:58.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x029c34d0)
03:45:58.494 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x103c07c0)
03:45:58.494 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x00f8bfb0)
03:45:58.494 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x00f8e7e0)
03:45:58.495 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
03:45:58.495 [Lua] [Gamestate] Enter StateTitleScreen
03:45:58.496 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
03:45:58.496 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
03:45:58.498 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
03:45:58.512 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
03:45:58.512 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
03:45:58.512 [Save] Loading `save_data`
03:45:58.517 [Save] Load done
03:45:58.528 [Lua] [BackendManagerPlayFab] Backend Enabled
03:45:59.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
03:45:59.376 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
03:45:59.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
03:45:59.603 [Lua] <>playfab_id = FFCD1EE89BC29152<>
03:46:00.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
03:46:00.629 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
03:46:00.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
03:46:01.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
03:46:01.550 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
03:46:01.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:46:02.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:46:02.110 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
03:46:02.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
03:46:02.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
03:46:02.483 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
03:46:02.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
03:46:02.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
03:46:02.686 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
03:46:02.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
03:46:02.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
03:46:02.754 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
03:46:02.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
03:46:03.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
03:46:03.395 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
03:46:03.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
03:46:03.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
03:46:03.501 [Lua] [PackageManager] Force_load: resource_packages/inventory
03:46:03.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
03:46:03.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
03:46:03.550 [Lua] [PackageManager] Force_load: resource_packages/careers
03:46:03.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
03:46:03.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
03:46:03.601 [Lua] [PackageManager] Force_load: resource_packages/decals
03:46:03.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
03:46:03.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
03:46:03.703 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
03:46:03.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_daggers_skin
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_1h_sword_skin
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for es_mace_shield_skin
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_geiser_skin
03:46:04.048 warning: [Lua] Incorrectly configured weapon skins for we_2h_axe_skin
03:46:04.049 [Lua] steam item server: requesting user inventory
03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1
03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2
03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3
03:46:04.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4
03:46:04.211 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
03:46:04.211 [Lua] [SteamManager] request_item_prices
03:46:04.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1
03:46:04.383 [Lua] Player statistics loaded!
03:46:04.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1
03:46:04.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2
03:46:04.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
03:46:04.648 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
03:46:04.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
03:46:04.737 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2
03:46:04.744 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock
03:46:04.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3
03:46:04.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3
03:46:04.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4
03:46:05.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4
03:46:05.178 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error
03:46:05.179 [Lua] [UnlockManager] All unlocks ready
03:46:05.195 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
03:46:06.229 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
03:46:06.229 [Lua] [Managers] Destroying manager group:
03:46:06.229 [Lua] [Gamestate] Enter state StateLoading
03:46:06.231 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 )
03:46:06.231 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
03:46:06.231 [Lua] [LobbyManager] Setting up network options
03:46:06.231 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
03:46:06.231 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
03:46:06.231 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
03:46:06.231 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
03:46:06.231 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
03:46:06.231 [Lua] LobbyManager:setup_network_options server_port: 27015
03:46:06.231 [Lua] state_loading_restart_network JOIN VIA STEAM 0
03:46:06.236 [Lua] registering RPCs
03:46:06.236 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
03:46:06.236 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:46:06.237 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
03:46:06.237 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
03:46:06.237 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
03:46:06.237 [Lua] [LevelTransitionHandler] load_level inn_level 0
03:46:06.237 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
03:46:06.237 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
03:46:06.237 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
03:46:06.237 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil"
03:46:06.237 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
03:46:06.237 [SteamVoip] Creating room ae0381f42937c4c3
03:46:06.237 [SteamVoip] Joining room ae0381f42937c4c3
03:46:06.239 [EAC] EAC server 110000101d75e25 is initializing
03:46:06.246 [EAC] Server is also client 110000101d75e25
03:46:06.246 [EACServer] [22:46:06:245][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF74A648FE0 LogLevel: Info.
03:46:06.246 [Lua] ### Created peer state machine for 110000101d75e25
03:46:06.246 [Lua] [PeerSM] 110000101d75e25 :: on_enter Connecting
03:46:06.246 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
03:46:06.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
03:46:06.247 warning: [Application] Application.update_render_world is deprecated.
03:46:06.249 [Lua] [Gamestate] Enter Substate StateLoadingRunning
03:46:06.249 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
03:46:06.249 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
03:46:06.249 [Lua] Set lobby begin:
03:46:06.249 [Lua] Set lobby end.
03:46:06.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
03:46:06.384 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
03:46:06.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15
03:46:06.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
03:46:06.468 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
03:46:06.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
03:46:08.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
03:46:08.022 [Lua] [PackageManager] Force_load: resource_packages/ingame
03:46:08.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
03:46:09.337 [Window] Window => inactive
03:46:10.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
03:46:10.031 [Lua] [PackageManager] Force_load: resource_packages/pickups
03:46:10.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
03:46:10.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
03:46:10.133 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
03:46:10.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
03:46:10.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
03:46:10.182 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
03:46:10.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
03:46:10.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
03:46:10.215 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
03:46:10.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:46:10.216 [Lua] [PSM] Peer 110000101d75e25 joined. Want to use profile index "3" and join party "nil"
03:46:10.216 [Lua] [PSM] Peer 110000101d75e25 joined. Want to use profile index "3" and join party "nil"
03:46:10.216 [Lua] [LobbyHost] Changed state from 0 to joined
03:46:10.217 [Lua] [PartyManager] Leader is set to 110000101d75e25
03:46:10.217 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101d75e25 my_peer_id:110000101d75e25
03:46:10.217 [Lua] [ChatManager] Registering channel 1
03:46:10.217 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25)
03:46:10.217 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25)
03:46:10.217 [Lua] [PartyManager] network_context_created (server_peer_id=110000101d75e25, own_peer_id=110000101d75e25)
03:46:10.233 [Lua] player (110000101d75e25,1) was put into party 0
03:46:10.233 [Lua] [PeerSM] 110000101d75e25 :: on_exit Connecting
03:46:10.233 [Lua] [PeerSM] 110000101d75e25 :: on_enter Loading
03:46:10.233 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d75e25 inn_level 0
03:46:10.233 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:46:10.233 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000101d75e25 "Corvus"
[0] =[C]: in function callstack
[1] @scripts/utils/script_application.lua:19: in function send_to_crashify
[2] @scripts/network/peer_states.lua:203: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000101d75e25 \"Corvus\""
[2] self = table: 0000000002AF2DD0; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0
[3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002AF2C20; dt = 0.016993999481201172; state_data = table: 0000000002AF2DD0; new_state = Loading
[5] self = table: 0000000002E6BF50; dt = 0.016993999481201172; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = nil; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20
[6] self = table: 000000000290FC60; dt = 0.016993999481201172
[7] self = table: 000000000290FC60; dt = 0.016993999481201172; t = 16.005432258592919
[8] self = table: 0000000002E7B570; dt = 0.016993999481201172; t = 16.005432258592919
[9] self = table: 0000000000097070; real_world_dt = 0.016993999481201172; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993999481201172; t = 16.005432258592919
[10] dt = 0.016993999481201172
[2] server = table: 0000000002E6BF50; wanted_career_index = 4; resend_post_game_timer = 0.024495361372828484; game_started = false; num_players = 1; wanted_profile_index = 3; resend_timer = 0.024495361372828484; peer_id = "110000101d75e25";
[4] current_state = Loading; function_memoize = table: 0000000002AF2BF0; state_data = table: 0000000002AF2DD0;
[5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000002F1AB70;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0;
[8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000290FC60;
[9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 0000000002E490D0;
<>
03:46:10.233 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_loading.lua:757: in function _update_network
[7] @scripts/game_state/state_loading.lua:633: in function update
[8] @foundation/scripts/util/state_machine.lua:145: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000002AF2DD0; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0
[3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = Connecting
[4] self = table: 0000000002AF2C20; dt = 0.016993999481201172; state_data = table: 0000000002AF2DD0; new_state = Loading
[5] self = table: 0000000002E6BF50; dt = 0.016993999481201172; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = nil; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20
[6] self = table: 000000000290FC60; dt = 0.016993999481201172
[7] self = table: 000000000290FC60; dt = 0.016993999481201172; t = 16.005432258592919
[8] self = table: 0000000002E7B570; dt = 0.016993999481201172; t = 16.005432258592919
[9] self = table: 0000000000097070; real_world_dt = 0.016993999481201172; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016993999481201172; t = 16.005432258592919
[10] dt = 0.016993999481201172
[2] server = table: 0000000002E6BF50; wanted_career_index = 4; resend_post_game_timer = 0.024495361372828484; game_started = false; num_players = 1; wanted_profile_index = 3; resend_timer = 0.024495361372828484; peer_id = "110000101d75e25";
[4] current_state = Loading; function_memoize = table: 0000000002AF2BF0; state_data = table: 0000000002AF2DD0;
[5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000002F1AB70;
[6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0;
[7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097070; _loading_music_triggered = true; _network_transmit = table: 0000000002E2AB30; _input_manager = table: 0000000000691FB0; _machine = table: 0000000002F94650; _network_event_delegate = table: 0000000002F1AB70; _registered_rpcs = true; _wanted_state = table: 000000001035F420; _viewport_name = "loading_viewport"; _loading_view = table: 0000000011930520; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 0000000002E6BF50; _loading_view_setup_is_done = true; _level_transition_handler = table: 000000000354B100; _has_invitation_error = false; _level_key = "inn_level"; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000002E5B410; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000002EB9AF0;
[8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 000000000290FC60;
[9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 0000000002E490D0;
<>
<>
03:46:10.233 [Lua] [NetworkServer] Changing num_players from nil to 1
03:46:10.233 [Lua] Players: 1
03:46:10.233 [Lua] Set lobby begin:
03:46:10.233 [Lua] Lobby data num_players = 1
03:46:10.233 [Lua] Lobby data level_key = inn_level
03:46:10.233 [Lua] Lobby data game_mode = 3
03:46:10.233 [Lua] Lobby data matchmaking = false
03:46:10.233 [Lua] Set lobby end.
03:46:10.234 [Lua] [StateLoading] got rpc_load_level 50 inn_level
03:46:10.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:46:10.421 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
03:46:10.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
03:46:10.535 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
03:46:10.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
03:46:10.588 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
03:46:10.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
03:46:26.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
03:46:26.873 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
03:46:26.886 [Lua] [LevelTransitionHandler] Level load completed!
03:46:26.886 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 929537 - use_random_directors: true - overriden_conflict: nil
03:46:26.890 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:46:26.890 [Lua] checking dlc's against conflict directors
03:46:26.890 [Lua] number of factions to include 2
03:46:26.890 [Lua] Updated list weights for random:
03:46:26.890 [Lua] skaven, 0.42 (0.00-0.42)
03:46:26.890 [Lua] chaos, 0.42 (0.42-0.83)
03:46:26.890 [Lua] beastmen, 0.17 (0.83-1.00)
03:46:26.890 [Lua] Rolled random faction: 0.78432542085647583 chaos
03:46:26.890 [Lua] Updated list weights for random:
03:46:26.890 [Lua] skaven, 0.71 (0.00-0.71)
03:46:26.890 [Lua] beastmen, 0.29 (0.71-1.00)
03:46:26.890 [Lua] Rolled random faction: 0.49287965893745422 skaven
03:46:26.890 [Lua] number of factions added 2
03:46:26.890 [Lua] --- --- ---
03:46:26.890 [Lua] Starting... difficulty 'normal'
03:46:26.890 [Lua] These are the starting conflict directors:
03:46:26.890 [Lua] inn_level
03:46:26.890 [Lua] --- --- ---
03:46:26.890 [Lua]
03:46:26.890 [Lua] DONE! Found the following directors:
03:46:26.890 [Lua] (free: 35), Master hash is:
03:46:26.890 [Lua] [EnemyPackageLoader] breed_lookup: {
}
03:46:26.890 [Lua] load_startup_enemy_packages: --------------
03:46:26.890 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
03:46:26.890 [Lua] critter_rat
03:46:26.904 [Lua] ### Sending rpc_level_loaded
03:46:26.904 [Lua] #### Has state machine: true, peer_id: 110000101d75e25, level_id: 50
03:46:26.904 [Lua] Peer 110000101d75e25 has loaded the level and all enemies are loaded
03:46:26.920 [Lua] [PeerSM] 110000101d75e25 :: on_exit Loading
03:46:26.920 [Lua] [PeerSM] 110000101d75e25 :: on_enter LoadingProfilePackages
03:46:26.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:0 my_peer_id:110000101d75e25
03:46:26.920 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:0 my_peer_id:110000101d75e25
03:46:26.936 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
03:46:26.936 [Lua] [PeerSM] 110000101d75e25 :: on_exit LoadingProfilePackages
03:46:26.936 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForEnterGame
03:46:26.937 [Lua] ### Sending rpc_level_loaded
03:46:26.937 [Lua] #### Has state machine: false, peer_id: 110000101d75e25, level_id: 50
03:46:26.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
03:46:26.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
03:46:26.955 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
03:46:26.955 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
03:46:26.955 [Lua] Starting async level spawning of levels/inn/world
03:46:26.955 [Umbra] Init version: 3.4.15 :: 16 threads
03:46:27.200 [Lua] Async level spawning done
03:46:27.200 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
03:46:28.181 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
03:46:28.181 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
03:46:28.182 [Lua] Set lobby begin:
03:46:28.182 [Lua] Lobby data host = 110000101d75e25
03:46:28.182 [Lua] Lobby data level_key = inn_level
03:46:28.182 [Lua] Lobby data game_mode = 3
03:46:28.182 [Lua] Lobby data country_code = US
03:46:28.182 [Lua] Lobby data unique_server_name = Corvus
03:46:28.182 [Lua] Lobby data num_players = 1
03:46:28.182 [Lua] Lobby data matchmaking = false
03:46:28.182 [Lua] Set lobby end.
03:46:28.182 [Lua] [Managers] Destroying manager group:
03:46:28.183 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
03:46:28.183 [Lua] [Gamestate] Enter StateIngame HOST
03:46:28.183 [Lua] [Managers] Calling function on all managers:
03:46:28.184 [Lua] <>level = inn_level<>
03:46:28.184 [Lua] Set lobby begin:
03:46:28.184 [Lua] Lobby data host = 110000101d75e25
03:46:28.184 [Lua] Lobby data level_key = inn_level
03:46:28.184 [Lua] Lobby data game_mode = 3
03:46:28.184 [Lua] Lobby data selected_level_key = inn_level
03:46:28.184 [Lua] Lobby data country_code = US
03:46:28.184 [Lua] Lobby data unique_server_name = Corvus
03:46:28.184 [Lua] Lobby data num_players = 1
03:46:28.184 [Lua] Lobby data matchmaking = false
03:46:28.184 [Lua] Set lobby end.
03:46:28.184 [Lua] [StateIngame] Server ingame
03:46:28.188 [Lua] Set lobby begin:
03:46:28.188 [Lua] Lobby data level_key = inn_level
03:46:28.189 [Lua] Lobby data selected_level_key = inn_level
03:46:28.189 [Lua] Lobby data unique_server_name = Corvus
03:46:28.189 [Lua] Lobby data matchmaking = false
03:46:28.189 [Lua] Lobby data host = 110000101d75e25
03:46:28.189 [Lua] Lobby data country_code = US
03:46:28.189 [Lua] Lobby data game_mode = 3
03:46:28.189 [Lua] Lobby data difficulty_tweak = 0
03:46:28.189 [Lua] Lobby data difficulty = normal
03:46:28.190 [Lua] Lobby data num_players = 1
03:46:28.190 [Lua] Set lobby end.
03:46:28.190 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer
03:46:28.190 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
03:46:28.190 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
03:46:28.190 [Lua] [Matchmaking] initializing
03:46:28.190 [Lua] [Matchmaking] my_peer_id: 110000101d75e25, I am server
03:46:28.190 [Lua] [Matchmaking] register rpcs
03:46:28.190 [Lua] GameNetworkManager:init... creating game session
03:46:28.190 [Lua] Host GameSession.make_game_session_host with session:
03:46:28.190 [Lua] [GameNetworkManager] Setting pong timeout to 60
03:46:28.190 [Lua] [GameNetworkManager] My own peer_id = 110000101d75e25
03:46:28.190 [Lua] [GameNetworkManager] self.is_server = true
03:46:28.190 [Network] Setting artificial MTU limit to 65536
03:46:28.190 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn
03:46:28.199 [Lua] Switching ConflictSettings: to: inn_level
03:46:28.199 [Lua] pacing=disabled
03:46:28.199 [Lua] roaming=nil
03:46:28.199 [Lua] disabled=false
03:46:28.199 [Lua] pack_spawning=disabled
03:46:28.199 [Lua] contained_breeds=nil
03:46:28.199 [Lua] boss=disabled
03:46:28.199 [Lua] horde=disabled
03:46:28.199 [Lua] specials=disabled
03:46:28.199 [Lua] name=inn_level
03:46:28.199 [Lua] intensity=disabled
03:46:28.199 [Lua] ---
03:46:28.199 [Lua] [LevelAnalysis] set_random_seed( 929537)
03:46:28.204 [Lua] [AIInterestPointSystem] Level Seed: 929537
03:46:28.204 [Lua]
03:46:28.204 [Lua] [entity_system_bag] = table
03:46:28.204 [Lua] [entity_system_bag] = metatable
03:46:28.204 [Lua] [startup_data] = table
03:46:28.204 [Lua] [entity_manager] = table
03:46:28.204 [Lua] [entity_manager] = metatable
03:46:28.204 [Lua] [unit_spawner] = table
03:46:28.204 [Lua] [unit_spawner] = metatable
03:46:28.204 [Lua] [unit_storage] = table
03:46:28.204 [Lua] [unit_storage] = metatable
03:46:28.204 [Lua] [dice_keeper] = table
03:46:28.204 [Lua] [dice_keeper] = metatable
03:46:28.204 [Lua] [is_server] = true (boolean)
03:46:28.204 [Lua] [world] = [World]
03:46:28.204 [Lua] [system_api] = table
03:46:28.204 [Lua] [entity_system] = table
03:46:28.204 [Lua] [entity_system] = metatable
03:46:28.204 [Lua] [network_lobby] = table
03:46:28.204 [Lua] [network_lobby] = metatable
03:46:28.204 [Lua] [profile_synchronizer] = table
03:46:28.204 [Lua] [profile_synchronizer] = metatable
03:46:28.204 [Lua] [level_transition_handler] = table
03:46:28.204 [Lua] [level_transition_handler] = metatable
03:46:28.204 [Lua] [num_local_human_players] = 1 (number)
03:46:28.204 [Lua] [statistics_db] = table
03:46:28.204 [Lua] [statistics_db] = metatable
03:46:28.204 [Lua] [network_server] = table
03:46:28.204 [Lua] [network_server] = metatable
03:46:28.204 [Lua] [input_manager] = table
03:46:28.204 [Lua] [input_manager] = metatable
03:46:28.204 [Lua] [network_clock] = table
03:46:28.204 [Lua] [network_clock] = metatable
03:46:28.204 [Lua] [network_transmit] = table
03:46:28.204 [Lua] [network_transmit] = metatable
03:46:28.204 [Lua] [free_flight_manager] = table
03:46:28.204 [Lua] [free_flight_manager] = metatable
03:46:28.204 [Lua] [network_manager] = table
03:46:28.204 [Lua] [network_manager] = metatable
03:46:28.204 [Lua] [network_event_delegate] = table
03:46:28.204 [Lua] [network_event_delegate] = metatable
03:46:28.204 [Lua]
03:46:28.204 [Lua] ignoring extension VersusVolumeObjectiveExtension
03:46:28.204 [Lua] ignoring extension VersusInteractObjectiveExtension
03:46:28.204 [Lua] ignoring extension VersusPayloadObjectiveExtension
03:46:28.204 [Lua] ignoring extension VersusSocketObjectiveExtension
03:46:28.204 [Lua] ignoring extension VersusTargetObjectiveExtension
03:46:28.204 [Lua] ignoring extension VersusMissionObjectiveExtension
03:46:28.205 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
03:46:28.207 [Lua] [AchievementManager] Achievements using the steam platform
03:46:28.263 [Lua] [StateIngame] Level seed: 929537
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
03:46:28.273 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_5, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_4, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2, async-read,
03:46:28.273 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1, async-read,
03:46:28.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
03:46:28.274 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:46:28.274 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
03:46:28.275 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_3, async-read,
03:46:28.279 [Lua] [LevelAnalysis] set_random_seed( 929537)
03:46:28.284 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
03:46:28.284 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
03:46:28.284 [Lua] [IngameUI] init
03:46:28.300 [Lua] Increasing frame table size to 512
03:46:28.304 [SteamVoipClient] select_out(110000101d75e25, off)
03:46:28.309 [Lua] cb_razer_chroma_setup
03:46:28.337 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read,
03:46:28.345 [Lua] completed
03:46:28.345 [Lua] completed
03:46:28.345 [Lua] completed
03:46:28.352 [Lua] completed
03:46:28.352 [Lua] [Matchmaking] Cancelling matchmaking
03:46:28.352 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
03:46:28.353 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
03:46:28.353 [Lua] Set lobby begin:
03:46:28.353 [Lua] Lobby data level_key = inn_level
03:46:28.353 [Lua] Lobby data power_level = 0
03:46:28.353 [Lua] Lobby data selected_level_key = inn_level
03:46:28.353 [Lua] Lobby data unique_server_name = Corvus
03:46:28.353 [Lua] Lobby data matchmaking = false
03:46:28.353 [Lua] Lobby data host = 110000101d75e25
03:46:28.353 [Lua] Lobby data country_code = US
03:46:28.353 [Lua] Lobby data game_mode = 3
03:46:28.353 [Lua] Lobby data difficulty_tweak = 0
03:46:28.353 [Lua] Lobby data difficulty = normal
03:46:28.353 [Lua] Lobby data num_players = 1
03:46:28.353 [Lua] Set lobby end.
03:46:28.354 [Flow] complete_skittergate_legend true
03:46:28.354 [Flow] complete_all_helmgart_levels_recruit true
03:46:28.355 [Flow] WitchHunterLevel:23
03:46:28.355 [Flow] LeaderYes
03:46:28.355 [Flow] ALL PC XP:218795
03:46:28.355 [Flow] Has "bogenhafen" DLC:true
03:46:28.355 [Flow] WH XP:28452.1
03:46:28.355 [Flow] Number of crafted items:2685
03:46:28.355 [Flow] Sum of Powe Levels:1500
03:46:28.355 [Flow] lodestone diff 1:false
03:46:28.355 [Flow] magnus and forest activated
03:46:28.355 [Flow] magnus and forest activated
03:46:28.355 [Flow] cemetery and forest activated
03:46:28.355 [Flow] magnus and cemetery
03:46:28.355 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.355 [Flow] ALL RUNES ACTIVATED
03:46:28.355 [Flow] magnus and forest activated
03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.356 [Flow] ALL RUNES ACTIVATED
03:46:28.356 [Flow] cemetery and forest activated
03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.356 [Flow] ALL RUNES ACTIVATED
03:46:28.356 [Flow] magnus and forest activated
03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.356 [Flow] ALL RUNES ACTIVATED
03:46:28.356 [Flow] magnus and cemetery
03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.356 [Flow] ALL RUNES ACTIVATED
03:46:28.356 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
03:46:28.358 [Lua] CurrentConflictSettings inn_level
03:46:28.358 [Lua] [ConflictDirector] conflict_director is ai_ready
03:46:28.358 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
03:46:28.358 [Lua] [MainPathSpawningGenerator] Injecting travel distances
03:46:28.360 [Lua] SpecialsPacing:remove_unwanted_breeds:
03:46:28.360 [Lua] Forming navigation groups in one frame
03:46:28.360 [Lua] Forming navigation groups
03:46:28.381 [Lua] NavigationGroupManager -> calulation time A: 0.02099999999999369
03:46:28.382 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748
03:46:28.382 [Lua] number of nav groups: 41
03:46:28.383 [Lua] number of refined nav groups : 23
03:46:28.385 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388
03:46:28.385 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
03:46:28.385 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
03:46:28.385 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
03:46:28.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
03:46:28.388 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
03:46:28.388 [Lua] [Managers] Calling function on all managers:
03:46:28.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
03:46:28.425 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForEnterGame
03:46:28.425 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForGameObjectSync
03:46:28.750 [Lua] player (110000101d75e25,1) was put into party 1
03:46:28.750 [Lua] [IngamePlayerListUI] - Destroy
03:46:28.750 [Lua] [GamePadEquipmentUI] - Destroy
03:46:28.750 [Lua] [EquipmentUI] - Destroy
03:46:28.750 [Lua] [GamePadAbilityUI] - Destroy
03:46:28.750 [Lua] [AbilityUI] - Destroy
03:46:28.761 [Lua] Assigning peer(110000101d75e25:1) to profile(3) career(4)
03:46:28.761 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(1) profile_index(3) career_index(4)
03:46:28.761 [Lua] Set lobby begin:
03:46:28.761 [Lua] Lobby data player_slot_1 = 0:0
03:46:28.761 [Lua] Lobby data level_key = inn_level
03:46:28.762 [Lua] Lobby data power_level = 0
03:46:28.762 [Lua] Lobby data selected_level_key = inn_level
03:46:28.762 [Lua] Lobby data player_slot_4 = 0:0
03:46:28.762 [Lua] Lobby data difficulty = normal
03:46:28.762 [Lua] Lobby data unique_server_name = Corvus
03:46:28.762 [Lua] Lobby data matchmaking = false
03:46:28.762 [Lua] Lobby data host = 110000101d75e25
03:46:28.762 [Lua] Lobby data country_code = US
03:46:28.762 [Lua] Lobby data game_mode = 3
03:46:28.762 [Lua] Lobby data player_slot_5 = 0:0
03:46:28.762 [Lua] Lobby data player_slot_2 = 0:0
03:46:28.762 [Lua] Lobby data difficulty_tweak = 0
03:46:28.762 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:46:28.762 [Lua] Lobby data num_players = 1
03:46:28.762 [Lua] Set lobby end.
03:46:28.762 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0
03:46:28.763 [Lua]
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
03:46:28.763 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
03:46:28.763 [Lua] [wwise/flamethrower] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
03:46:28.763 [Lua] [wwise/drakegun] = false (boolean)
03:46:28.763 [Lua] [wwise/coghammer] = false (boolean)
03:46:28.763 [Lua] [wwise/steampistol] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean)
03:46:28.763 [Lua]
03:46:28.763 [Lua]
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean)
03:46:28.763 [Lua] [wwise/drakegun] = false (boolean)
03:46:28.763 [Lua] [wwise/steampistol] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean)
03:46:28.763 [Lua] [resource_packages/careers/dr_engineer] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
03:46:28.763 [Lua] [wwise/flamethrower] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean)
03:46:28.763 [Lua] [wwise/coghammer] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean)
03:46:28.763 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean)
03:46:28.763 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p] = false (boolean)
03:46:28.763 [Lua]
03:46:28.763 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForGameObjectSync
03:46:28.763 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForPlayers
03:46:28.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:46:28.763 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
03:46:28.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
03:46:28.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
03:46:28.781 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:1 my_peer_id:110000101d75e25
03:46:28.793 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForPlayers
03:46:28.793 [Lua] [PeerSM] 110000101d75e25 :: on_enter InGame
03:46:28.803 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:1 my_peer_id:110000101d75e25
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read,
03:46:28.803 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient, async-read,
03:46:29.275 [Flow] DISABLE
03:46:29.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
03:46:29.562 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
03:46:29.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
03:46:29.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:46:32.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
03:46:32.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
03:46:32.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
03:46:32.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:46:32.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:46:32.644 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
03:46:32.645 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
03:46:32.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01
03:46:32.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01
03:46:32.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01
03:46:32.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
03:46:32.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:46:32.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:46:32.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
03:46:32.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
03:46:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:46:32.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:46:32.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
03:46:32.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
03:46:32.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
03:46:32.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
03:46:32.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
03:46:32.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
03:46:32.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:46:32.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
03:46:32.944 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
03:46:32.944 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
03:46:32.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02
03:46:33.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02
03:46:33.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02
03:46:33.014 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
03:46:33.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:46:33.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
03:46:33.082 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
03:46:33.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
03:46:33.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:46:33.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:46:33.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
03:46:33.153 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
03:46:33.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:46:33.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:46:33.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01
03:46:33.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
03:46:33.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:46:33.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:46:33.291 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
03:46:33.291 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
03:46:33.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma
03:46:33.314 [Lua] PlayFabMirrorBase:_commit_internal 1
03:46:33.314 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:46:33.317 [Lua] generate_backend_stats 110000101d75e25:1
03:46:33.339 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:46:33.339 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:46:33.339 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5
03:46:33.339 [Lua] Set lobby begin:
03:46:33.339 [Lua] Lobby data player_slot_1 = 0:0
03:46:33.339 [Lua] Lobby data level_key = inn_level
03:46:33.339 [Lua] Lobby data power_level = 835
03:46:33.339 [Lua] Lobby data selected_level_key = inn_level
03:46:33.339 [Lua] Lobby data player_slot_4 = 0:0
03:46:33.339 [Lua] Lobby data difficulty = normal
03:46:33.340 [Lua] Lobby data unique_server_name = Corvus
03:46:33.340 [Lua] Lobby data matchmaking = false
03:46:33.340 [Lua] Lobby data host = 110000101d75e25
03:46:33.340 [Lua] Lobby data country_code = US
03:46:33.340 [Lua] Lobby data game_mode = 3
03:46:33.340 [Lua] Lobby data player_slot_5 = 0:0
03:46:33.340 [Lua] Lobby data player_slot_2 = 0:0
03:46:33.340 [Lua] Lobby data difficulty_tweak = 0
03:46:33.340 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:46:33.340 [Lua] Lobby data num_players = 1
03:46:33.340 [Lua] Set lobby end.
03:46:33.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma
03:46:33.344 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma
03:46:33.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
03:46:33.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5
03:46:33.670 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
03:46:33.670 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
03:46:33.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
03:46:33.721 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5
03:46:33.741 [Lua] commit result success 1
03:46:33.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
03:46:33.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
03:46:33.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
03:46:34.341 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
03:46:34.341 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
03:46:34.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:46:34.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:46:34.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
03:46:34.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
03:46:34.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
03:46:34.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
03:46:34.678 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
03:46:34.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
03:46:34.791 [Lua] [PackageManager] Force_load: wwise/steampistol
03:46:34.792 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
03:46:34.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
03:46:34.979 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
03:46:34.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
03:46:35.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
03:46:35.250 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
03:46:35.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
03:46:35.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
03:46:35.914 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
03:46:35.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
03:46:36.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
03:46:36.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
03:46:36.044 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
03:46:36.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
03:46:36.747 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
03:46:36.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
03:46:37.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
03:46:37.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
03:46:37.209 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
03:46:37.299 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
03:46:37.299 [Lua] [PackageManager] Force_load: wwise/flamethrower
03:46:37.299 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
03:46:37.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
03:46:37.366 [Lua] [PackageManager] Force_load: wwise/coghammer
03:46:37.366 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
03:46:37.588 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
03:46:37.588 [Lua] [PackageManager] Force_load: wwise/drakegun
03:46:37.589 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
03:46:37.648 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
03:46:37.648 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
03:46:37.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
03:46:37.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
03:46:37.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
03:46:37.720 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
03:46:37.753 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:46:37.754 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:46:37.754 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
03:46:37.754 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
03:46:37.785 [Lua] Players are leaving the safe zone
03:46:38.221 [Lua] StateInGameRunning:_game_actually_starts()
03:46:38.221 [Lua] [IngameUI] menu view on_enter start_menu_view
03:46:38.222 [Lua] hero_fullscreen_menu_on_enter
03:46:38.222 [Lua] #################################################################################################################
03:46:38.222 [Lua] [Loading Time]: 00:00:32 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
03:46:38.222 [Lua] #################################################################################################################
03:46:38.222 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6
03:46:38.229 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0029b9b0
03:46:38.231 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
03:46:38.237 [SteamVoipClient] select_out(110000101d75e25, off)
03:46:38.244 [Lua] cb_razer_chroma_setup
03:46:38.253 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6
03:46:38.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.259 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.260 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.260 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
03:46:38.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:46:38.284 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
03:46:38.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6
03:46:38.460 [Lua] Commit load time data
03:46:39.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6cb, position: 0
03:46:39.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
03:46:39.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:46:39.744 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read,
03:46:39.744 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:46:39.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
03:46:39.779 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:46:39.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2, async-read,
03:46:39.797 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:46:39.815 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1, async-read,
03:46:39.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:46:39.826 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x6cb, position: 27249
03:46:39.832 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
03:46:39.832 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:46:39.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
03:46:39.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:46:39.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2, async-read,
03:46:39.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
03:46:40.009 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1, async-read,
03:46:40.009 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
03:46:46.736 [Window] Window => active
03:46:49.041 [Window] Window => inactive
03:46:49.141 [Window] Window => active
03:46:56.146 [Lua] [IngameUI] menu view on_exit start_menu_view
03:46:56.146 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
03:46:56.146 [Lua] hero_fullscreen_menu_on_exit
03:46:56.150 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0029b9b0
03:46:56.150 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:46:56.150 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
03:50:32.071 [Window] Window => inactive
03:52:31.080 [Window] Window => active
03:55:22.229 [Window] Window => inactive
03:58:46.798 [Window] Window => active
03:59:23.610 [Lua] [NetworkServer] Changing num_players from 1 to 2
03:59:23.610 [Lua] Players: 2
03:59:23.610 [Lua] Set lobby begin:
03:59:23.610 [Lua] Lobby data player_slot_1 = 0:0
03:59:23.610 [Lua] Lobby data level_key = inn_level
03:59:23.610 [Lua] Lobby data power_level = 835
03:59:23.610 [Lua] Lobby data selected_level_key = inn_level
03:59:23.610 [Lua] Lobby data player_slot_4 = 0:0
03:59:23.610 [Lua] Lobby data difficulty = normal
03:59:23.610 [Lua] Lobby data unique_server_name = Corvus
03:59:23.610 [Lua] Lobby data matchmaking = false
03:59:23.610 [Lua] Lobby data host = 110000101d75e25
03:59:23.610 [Lua] Lobby data country_code = US
03:59:23.610 [Lua] Lobby data game_mode = 3
03:59:23.611 [Lua] Lobby data player_slot_5 = 0:0
03:59:23.611 [Lua] Lobby data player_slot_2 = 0:0
03:59:23.611 [Lua] Lobby data difficulty_tweak = 0
03:59:23.611 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:59:23.611 [Lua] Lobby data num_players = 2
03:59:23.611 [Lua] Set lobby end.
03:59:23.611 [Lua] [LobbyMembers] Member joined 110000101f91d4f
03:59:24.586 [Lua] GOT approve_channel 1 110000101f91d4f 1860000012b6752
03:59:24.586 [EAC] EAC server has client 110000101f91d4f and channel 1 (and owner 110000101f91d4f)
03:59:24.586 [Lua] Client with peer_id 110000101f91d4f got APPROVED by server
03:59:24.586 [EACServer] [22:59:24:586][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101F91D4F PlayerGUID: 76561197993368911 PlayerIP: 0.0.0.0 OwnerGUID: 76561197993368911 PlayerName: Lord Xergiok
03:59:24.587 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101f91d4f'
03:59:24.587 [Lua] [PeerSM] 110000101f91d4f :: on_enter Connecting
03:59:24.587 [Lua] [ChatManager][1]System: Lord Xergiok is joining the game
03:59:24.700 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:59:24.700 [Lua] [Matchmaking] Got a handshake request from 110000101f91d4f with user name 'Lord Xergiok'
03:59:24.717 [EACServer] [22:59:24:717][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
03:59:24.780 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000012b6752 from 110000101f91d4f, replying lobby_ok
03:59:24.866 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101f91d4f REPLY wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0
03:59:24.929 [Lua] Set lobby begin:
03:59:24.929 [Lua] Lobby data player_slot_1 = 0:0
03:59:24.929 [Lua] Lobby data level_key = inn_level
03:59:24.929 [Lua] Lobby data power_level = 835
03:59:24.929 [Lua] Lobby data selected_level_key = inn_level
03:59:24.929 [Lua] Lobby data player_slot_4 = 0:0
03:59:24.929 [Lua] Lobby data difficulty = normal
03:59:24.929 [Lua] Lobby data unique_server_name = Corvus
03:59:24.929 [Lua] Lobby data matchmaking = false
03:59:24.930 [Lua] Lobby data host = 110000101d75e25
03:59:24.930 [Lua] Lobby data country_code = US
03:59:24.930 [Lua] Lobby data game_mode = 3
03:59:24.930 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
03:59:24.930 [Lua] Lobby data player_slot_2 = 0:0
03:59:24.930 [Lua] Lobby data difficulty_tweak = 0
03:59:24.930 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:59:24.930 [Lua] Lobby data num_players = 2
03:59:24.930 [Lua] Set lobby end.
03:59:24.930 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101f91d4f
03:59:24.930 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
03:59:27.363 [Lua] ### CLEARING PEER STATE FOR 110000101f91d4f
03:59:27.363 [Lua] [PeerSM] 110000101f91d4f :: on_exit Connecting
03:59:27.363 [Lua] [PeerSM] 110000101f91d4f :: on_enter Connecting
03:59:27.448 [Lua] [PSM] Peer 110000101f91d4f joined. Want to use profile index "5" and join party "0"
03:59:27.448 [Lua] Mechanism says: a client joined the game! 110000101f91d4f
03:59:27.448 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101f91d4f, connection_key=0)
03:59:27.448 [Lua] Sync dynamic to client:
03:59:27.759 [SteamVoipClient] select_out(110000101f91d4f, on)
03:59:27.813 [SteamVoipClient] select_out(110000101f91d4f, on)
03:59:27.813 [SteamVoipClient] select_in(110000101f91d4f, on)
03:59:27.813 [SteamVoipClient] select_out(110000101f91d4f, off)
03:59:29.165 [EACServer] [22:59:29:165][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101F91D4F Session: 1 Status: Client Authenticated Message: Client authenticated.
03:59:29.166 [EAC] Peer 110000101f91d4f switched EAC state to ClientAuthenticatedLocal
03:59:29.568 [Lua] player (110000101f91d4f,1) was put into party 0
03:59:29.568 [Lua] [PeerSM] 110000101f91d4f :: on_exit Connecting
03:59:29.568 [Lua] [PeerSM] 110000101f91d4f :: on_enter Loading
03:59:29.568 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101f91d4f inn_level 0
03:59:29.568 warning: [Lua] Following data will be uploaded to Crashify:
<>
03:59:29.568 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000101d75e25 "Corvus"
<>
03:59:29.569 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: inn_level<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/peer_state_machine.lua:78: in function update
[5] @scripts/network/network_server.lua:672: in function update
[6] @scripts/game_state/state_ingame.lua:829: in function pre_update
[7] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[8] @scripts/boot.lua:820: in function game_update
[9] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: inn_level"
[2] self = table: 0000000000D4C880; previous_state = Connecting; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101f91d4f"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 929537; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000002E974A0
[3] _ = table: 0000000000D4C880; new_state = Loading; old_state = Connecting
[4] self = table: 0000000010662E80; dt = 0.025068448856472969; state_data = table: 0000000000D4C880; new_state = Loading
[5] self = table: 0000000002E6BF50; dt = 0.025068448856472969; peer_state_machines = table: 0000000002E5EFC0; joined_peers = table: 0000000002E59D20; game_session = [GameSession]; peer_id = "110000101f91d4f"; peer_state_machine = table: 0000000010662E80
[6] self = table: 0000000001348610; dt = 0.025068448856472969; t = 775.8973654024303; network_manager = table: 0000000002F71790
[7] self = table: 0000000002E7B570; dt = 0.025068448856472969; t = 809.85109555278905
[8] self = table: 0000000000097070; real_world_dt = 0.025068448856472969; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.025068448856472969; t = 809.85109555278905
[9] dt = 0.025068448856472969
[2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101f91d4f"; wanted_profile_index = 5; resend_timer = 1.9094230011105537; resend_post_game_timer = 1.9250744767487049; clan_tag = "0"; peer_id = "110000101f91d4f";
[4] current_state = Loading; function_memoize = table: 00000000021B6190; state_data = table: 0000000000D4C880;
[5] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 0; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "inn_level"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690;
[6] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.025029812008142471; peer_id = "110000101d75e25"; level = [Level]; network_timer_handler = table: 00000000003BCC50; machines = table: 00000000031D5B00; viewport_name = "player_1"; _camera_carrier = table: 000000000B1EE120; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 0000000002F71660; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false;
[7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[8] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0;
<>
<>
03:59:29.666 [Lua] ### Sending rpc_level_loaded
03:59:29.666 [Lua] #### Has state machine: true, peer_id: 110000101f91d4f, level_id: 50
03:59:29.666 [Lua] Peer 110000101f91d4f has loaded the level but not all enemies, so we wait
03:59:29.834 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101f91d4f, connection_key=0)
03:59:29.834 [Lua] [PeerSM] 110000101f91d4f :: on_exit Loading
03:59:29.834 [Lua] [PeerSM] 110000101f91d4f :: on_enter LoadingProfilePackages
03:59:29.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:1 my_peer_id:110000101d75e25
03:59:30.046 [EACServer] [22:59:30:046][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101F91D4F.
03:59:30.447 [EACServer] [22:59:30:446][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101F91D4F
03:59:30.447 [EACServer] [22:59:30:446][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101F91D4F Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
03:59:30.460 [EAC] Peer 110000101f91d4f switched EAC state to ClientAuthenticatedRemote
03:59:31.443 [Lua] [PeerSM] 110000101f91d4f :: on_exit LoadingProfilePackages
03:59:31.443 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForEnterGame
03:59:32.717 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
03:59:32.717 [Lua] [Matchmaking] Got a handshake request from 110000101f91d4f with user name 'Lord Xergiok'
03:59:32.718 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForEnterGame
03:59:32.718 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForGameObjectSync
03:59:32.744 [Lua] Breedfreezer (server) starting a hot join sync
03:59:32.745 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
03:59:32.745 [Lua] RemotePlayer:create_game_object( ) 45
03:59:32.761 [Lua] player (110000101f91d4f,1) was put into party 1
03:59:32.761 [Lua] Assigning peer(110000101f91d4f:1) to profile(5) career(4)
03:59:32.761 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101f91d4f) local_player_id(1) profile_index(5) career_index(4)
03:59:32.761 [Lua] Set lobby begin:
03:59:32.761 [Lua] Lobby data player_slot_1 = 0:0
03:59:32.761 [Lua] Lobby data level_key = inn_level
03:59:32.762 [Lua] Lobby data power_level = 835
03:59:32.762 [Lua] Lobby data selected_level_key = inn_level
03:59:32.762 [Lua] Lobby data player_slot_4 = 0:0
03:59:32.762 [Lua] Lobby data difficulty = normal
03:59:32.762 [Lua] Lobby data unique_server_name = Corvus
03:59:32.762 [Lua] Lobby data matchmaking = false
03:59:32.762 [Lua] Lobby data host = 110000101d75e25
03:59:32.762 [Lua] Lobby data country_code = US
03:59:32.762 [Lua] Lobby data game_mode = 3
03:59:32.762 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
03:59:32.762 [Lua] Lobby data player_slot_2 = 0:0
03:59:32.762 [Lua] Lobby data difficulty_tweak = 0
03:59:32.762 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:59:32.762 [Lua] Lobby data num_players = 2
03:59:32.762 [Lua] Set lobby end.
03:59:32.762 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
03:59:32.762 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForGameObjectSync
03:59:32.762 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForPlayers
03:59:32.769 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForPlayers
03:59:32.769 [Lua] [PeerSM] 110000101f91d4f :: on_enter InGame
03:59:32.931 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
03:59:32.931 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101f91d4f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
03:59:32.931 [Lua] Adding player sync data to peer=110000101f91d4f local_player_id=1
03:59:32.931 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:2 my_peer_id:110000101d75e25
03:59:32.931 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:2 my_peer_id:110000101d75e25
03:59:32.932 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101f91d4f
03:59:32.940 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:2 my_peer_id:110000101d75e25
03:59:32.940 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
03:59:32.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
03:59:33.100 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
03:59:33.100 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
03:59:33.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
03:59:33.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
03:59:33.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
03:59:33.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
03:59:33.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
03:59:33.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p
03:59:33.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
03:59:33.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
03:59:33.467 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
03:59:33.467 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
03:59:33.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
03:59:33.682 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
03:59:33.682 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
03:59:33.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
03:59:33.814 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
03:59:33.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:59:33.902 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:59:33.902 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
03:59:33.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
03:59:34.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
03:59:34.719 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
03:59:34.719 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
03:59:35.697 [Lua] Set lobby begin:
03:59:35.697 [Lua] Lobby data player_slot_1 = 0:0
03:59:35.697 [Lua] Lobby data level_key = inn_level
03:59:35.698 [Lua] Lobby data power_level = 417
03:59:35.698 [Lua] Lobby data selected_level_key = inn_level
03:59:35.698 [Lua] Lobby data player_slot_4 = 0:0
03:59:35.698 [Lua] Lobby data difficulty = normal
03:59:35.698 [Lua] Lobby data unique_server_name = Corvus
03:59:35.698 [Lua] Lobby data matchmaking = false
03:59:35.698 [Lua] Lobby data host = 110000101d75e25
03:59:35.698 [Lua] Lobby data country_code = US
03:59:35.698 [Lua] Lobby data game_mode = 3
03:59:35.698 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
03:59:35.698 [Lua] Lobby data player_slot_2 = 0:0
03:59:35.698 [Lua] Lobby data difficulty_tweak = 0
03:59:35.698 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:59:35.698 [Lua] Lobby data num_players = 2
03:59:35.699 [Lua] Set lobby end.
03:59:35.750 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
03:59:35.750 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
03:59:35.750 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
03:59:35.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
03:59:35.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
03:59:35.974 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
03:59:37.294 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101f91d4f go_type=player_unit go_created_func_name=game_object_created_player_unit
03:59:37.295 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
03:59:37.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
03:59:37.862 [Lua] PlayFabMirrorBase:_commit_internal 2
03:59:37.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
03:59:37.865 [Lua] generate_backend_stats 110000101d75e25:1
03:59:37.887 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
03:59:37.887 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
03:59:37.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
03:59:37.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
03:59:38.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
03:59:38.601 [Lua] commit result success 2
03:59:40.787 [Lua] Set lobby begin:
03:59:40.787 [Lua] Lobby data player_slot_1 = 0:0
03:59:40.787 [Lua] Lobby data level_key = inn_level
03:59:40.787 [Lua] Lobby data power_level = 835
03:59:40.787 [Lua] Lobby data selected_level_key = inn_level
03:59:40.787 [Lua] Lobby data player_slot_4 = 0:0
03:59:40.787 [Lua] Lobby data difficulty = normal
03:59:40.787 [Lua] Lobby data unique_server_name = Corvus
03:59:40.787 [Lua] Lobby data matchmaking = false
03:59:40.787 [Lua] Lobby data host = 110000101d75e25
03:59:40.787 [Lua] Lobby data country_code = US
03:59:40.787 [Lua] Lobby data game_mode = 3
03:59:40.787 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
03:59:40.787 [Lua] Lobby data player_slot_2 = 0:0
03:59:40.787 [Lua] Lobby data difficulty_tweak = 0
03:59:40.787 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
03:59:40.787 [Lua] Lobby data num_players = 2
03:59:40.788 [Lua] Set lobby end.
04:00:10.800 [Lua] [IngameUI] menu view on_enter start_game_view
04:00:10.805 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00294a80
04:00:10.805 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
04:00:10.808 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game
04:00:10.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
04:00:10.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission
04:00:10.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings
04:00:21.857 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom)
04:00:21.857 [Lua] ............................................................................................................
04:00:21.857 [Lua] ............................................................................................................
04:00:21.857 [Lua] GAME START SETTINGS -> Level: skittergate | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom
04:00:21.857 [Lua] ............................................................................................................
04:00:21.857 [Lua] ............................................................................................................
04:00:21.857 [Lua] [Matchmaking] Cancelling matchmaking
04:00:21.857 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
04:00:21.957 [Lua] [IngameUI] menu view on_exit start_game_view
04:00:21.957 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission
04:00:21.957 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings
04:00:21.957 [Save] Saving `save_data`
04:00:21.963 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00294a80
04:00:21.964 [Save] Save done
04:00:23.904 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
04:00:23.904 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
04:00:23.906 [Lua] Set lobby begin:
04:00:23.906 [Lua] Lobby data player_slot_1 = 0:0
04:00:23.906 [Lua] Lobby data level_key = inn_level
04:00:23.906 [Lua] Lobby data power_level = 835
04:00:23.906 [Lua] Lobby data selected_level_key = inn_level
04:00:23.906 [Lua] Lobby data player_slot_4 = 0:0
04:00:23.906 [Lua] Lobby data difficulty = harder
04:00:23.907 [Lua] Lobby data unique_server_name = Corvus
04:00:23.907 [Lua] Lobby data matchmaking = false
04:00:23.907 [Lua] Lobby data host = 110000101d75e25
04:00:23.907 [Lua] Lobby data country_code = US
04:00:23.907 [Lua] Lobby data game_mode = 3
04:00:23.907 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:23.907 [Lua] Lobby data player_slot_2 = 0:0
04:00:23.907 [Lua] Lobby data difficulty_tweak = 0
04:00:23.907 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:23.907 [Lua] Lobby data num_players = 2
04:00:23.907 [Lua] Set lobby end.
04:00:23.907 [Lua] [PartyManager] Leader is set to 110000101d75e25
04:00:23.907 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 0
04:00:23.907 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 0 )
04:00:23.907 [Lua] Set lobby begin:
04:00:23.907 [Lua] Lobby data twitch_enabled = false
04:00:23.907 [Lua] Lobby data power_level = 835
04:00:23.907 [Lua] Lobby data unique_server_name = Corvus
04:00:23.907 [Lua] Lobby data difficulty_tweak = 0
04:00:23.907 [Lua] Lobby data host = 110000101d75e25
04:00:23.907 [Lua] Lobby data game_mode = 2
04:00:23.907 [Lua] Lobby data match_started = true
04:00:23.907 [Lua] Lobby data mechanism = adventure
04:00:23.907 [Lua] Lobby data level_key = inn_level
04:00:23.908 [Lua] Lobby data player_slot_1 = 0:0
04:00:23.908 [Lua] Lobby data selected_level_key = skittergate
04:00:23.908 [Lua] Lobby data difficulty = harder
04:00:23.908 [Lua] Lobby data quick_game = false
04:00:23.908 [Lua] Lobby data matchmaking = false
04:00:23.908 [Lua] Lobby data weave_name = false
04:00:23.908 [Lua] Lobby data player_slot_4 = 0:0
04:00:23.908 [Lua] Lobby data num_players = 2
04:00:23.908 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:23.908 [Lua] Lobby data player_slot_2 = 0:0
04:00:23.908 [Lua] Lobby data country_code = US
04:00:23.908 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:23.908 [Lua] Lobby data eac_authorized = true
04:00:23.908 [Lua] Set lobby end.
04:00:23.908 [Lua] Set lobby begin:
04:00:23.908 [Lua] Lobby data twitch_enabled = false
04:00:23.908 [Lua] Lobby data power_level = 835
04:00:23.908 [Lua] Lobby data unique_server_name = Corvus
04:00:23.908 [Lua] Lobby data difficulty_tweak = 0
04:00:23.908 [Lua] Lobby data host = 110000101d75e25
04:00:23.908 [Lua] Lobby data game_mode = 2
04:00:23.908 [Lua] Lobby data is_private = true
04:00:23.908 [Lua] Lobby data match_started = true
04:00:23.908 [Lua] Lobby data mechanism = adventure
04:00:23.908 [Lua] Lobby data level_key = inn_level
04:00:23.909 [Lua] Lobby data player_slot_1 = 0:0
04:00:23.909 [Lua] Lobby data selected_level_key = skittergate
04:00:23.909 [Lua] Lobby data difficulty = harder
04:00:23.909 [Lua] Lobby data quick_game = false
04:00:23.909 [Lua] Lobby data matchmaking = false
04:00:23.909 [Lua] Lobby data weave_name = false
04:00:23.909 [Lua] Lobby data player_slot_4 = 0:0
04:00:23.909 [Lua] Lobby data num_players = 2
04:00:23.909 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:23.909 [Lua] Lobby data player_slot_2 = 0:0
04:00:23.909 [Lua] Lobby data country_code = US
04:00:23.909 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:23.909 [Lua] Lobby data eac_authorized = true
04:00:23.909 [Lua] Set lobby end.
04:00:23.909 [Lua] [ChatManager][1]System: Starting hosted game...
04:00:23.909 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
04:00:23.909 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
04:00:28.475 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
04:00:28.475 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
04:00:28.476 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 1
04:00:28.476 [Lua] [LevelTransitionHandler] set_next_level( skittergate, 1 )
04:00:28.476 [Lua] Set lobby begin:
04:00:28.476 [Lua] Lobby data twitch_enabled = false
04:00:28.476 [Lua] Lobby data power_level = 835
04:00:28.476 [Lua] Lobby data unique_server_name = Corvus
04:00:28.476 [Lua] Lobby data difficulty_tweak = 0
04:00:28.476 [Lua] Lobby data host = 110000101d75e25
04:00:28.476 [Lua] Lobby data game_mode = 2
04:00:28.476 [Lua] Lobby data is_private = true
04:00:28.476 [Lua] Lobby data match_started = true
04:00:28.476 [Lua] Lobby data mechanism = adventure
04:00:28.476 [Lua] Lobby data level_key = inn_level
04:00:28.476 [Lua] Lobby data player_slot_1 = 0:0
04:00:28.476 [Lua] Lobby data selected_level_key = skittergate
04:00:28.476 [Lua] Lobby data difficulty = harder
04:00:28.476 [Lua] Lobby data quick_game = false
04:00:28.476 [Lua] Lobby data matchmaking = false
04:00:28.476 [Lua] Lobby data weave_name = false
04:00:28.476 [Lua] Lobby data player_slot_4 = 0:0
04:00:28.476 [Lua] Lobby data num_players = 2
04:00:28.476 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:28.476 [Lua] Lobby data player_slot_2 = 0:0
04:00:28.477 [Lua] Lobby data country_code = US
04:00:28.477 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:28.477 [Lua] Lobby data eac_authorized = true
04:00:28.477 [Lua] Set lobby end.
04:00:28.479 [Lua] Set lobby begin:
04:00:28.479 [Lua] Lobby data twitch_enabled = false
04:00:28.479 [Lua] Lobby data power_level = 835
04:00:28.479 [Lua] Lobby data unique_server_name = Corvus
04:00:28.479 [Lua] Lobby data difficulty_tweak = 0
04:00:28.479 [Lua] Lobby data host = 110000101d75e25
04:00:28.479 [Lua] Lobby data game_mode = 2
04:00:28.479 [Lua] Lobby data is_private = true
04:00:28.479 [Lua] Lobby data match_started = true
04:00:28.480 [Lua] Lobby data mechanism = adventure
04:00:28.480 [Lua] Lobby data level_key = inn_level
04:00:28.480 [Lua] Lobby data player_slot_1 = 0:0
04:00:28.480 [Lua] Lobby data selected_level_key = skittergate
04:00:28.480 [Lua] Lobby data difficulty = harder
04:00:28.480 [Lua] Lobby data quick_game = false
04:00:28.480 [Lua] Lobby data matchmaking = false
04:00:28.480 [Lua] Lobby data weave_name = false
04:00:28.480 [Lua] Lobby data player_slot_4 = 0:0
04:00:28.480 [Lua] Lobby data num_players = 2
04:00:28.480 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:28.480 [Lua] Lobby data player_slot_2 = 0:0
04:00:28.480 [Lua] Lobby data country_code = US
04:00:28.480 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:28.480 [Lua] Lobby data eac_authorized = true
04:00:28.480 [Lua] Set lobby end.
04:00:28.480 [Lua] [PeerSM] 110000101d75e25 :: on_exit InGame
04:00:28.480 [Lua] [PeerSM] 110000101d75e25 :: on_enter InPostGame
04:00:28.480 [Lua] [PeerSM] 110000101f91d4f :: on_exit InGame
04:00:28.480 [Lua] [PeerSM] 110000101f91d4f :: on_enter InPostGame
04:00:28.480 [Lua] Complete level triggered.
04:00:28.482 [Save] Saving `save_data`
04:00:28.482 [Lua] gm_event_end_conditions_met false false
04:00:28.483 [Lua] PlayFabMirrorBase:_commit_internal nil
04:00:28.483 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
04:00:28.491 [Save] Save done
04:00:28.491 [Save] Saving `save_data`
04:00:28.495 [Lua] generate_backend_stats 110000101d75e25:1
04:00:28.496 [Save] Save done
04:00:28.517 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:00:28.517 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:00:28.517 [Save] Saving `save_data`
04:00:28.517 [Lua] TRANSITION nil nil skittergate
04:00:28.517 [Lua] Transition type "skittergate", is server: true
04:00:28.517 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
04:00:28.517 [Lua] [GameNetworkManager] Leaving game...
04:00:28.517 [Lua] [GameNetworkManager] Shutting down game session host.
04:00:28.517 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:00:28.517 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:00:28.517 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=836.57
04:00:28.522 [Save] Save done
04:00:28.527 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:00:28.527 [Lua] commit result success 3
04:00:30.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:00:30.519 [Lua] [Managers] Calling function on all managers:
04:00:30.519 [Lua] Clearing all global lookup lists
04:00:30.519 [Lua] [IngamePlayerListUI] - Destroy
04:00:30.519 [Lua] [GamePadEquipmentUI] - Destroy
04:00:30.519 [Lua] [EquipmentUI] - Destroy
04:00:30.519 [Lua] [GamePadAbilityUI] - Destroy
04:00:30.519 [Lua] [AbilityUI] - Destroy
04:00:30.520 [Lua] [IngameUI] destroy
04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2
04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1
04:00:30.540 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kruber_painting_wood_base_2
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_kruber_painting_wood_base_1
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
04:00:30.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_hall_painting_wood_base_5
04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_4
04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_2
04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_1
04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_2
04:00:30.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_bardin_painting_wood_base_1
04:00:30.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_3
04:00:30.606 [Lua] [Managers] Destroying manager group:
04:00:30.612 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:00:30.699 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:00:30.700 [Lua] [PeerSM] 110000101d75e25 :: on_exit InPostGame
04:00:30.700 [Lua] [PeerSM] 110000101d75e25 :: on_enter Loading
04:00:30.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101d75e25 skittergate 1
04:00:30.700 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:00:30.700 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 3, User: 110000101d75e25 "Corvus"
<>
04:00:30.700 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 0000000002AF2DD0; previous_state = InPostGame; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101d75e25"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 9711437; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000008EC9C0
[3] _ = table: 0000000002AF2DD0; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000002E6BF50; peer_state_machines = table: 0000000002E5EFC0; peer_id = "110000101d75e25"; peer_state_machine = table: 0000000002AF2C20; current_state = InPostGame
[5] self = table: 0000000001348610; application_shutdown = nil; unit_spawner = table: 0000000001056880; world = [World]; unit_storage = table: 0000000000E5CBE0; units = table: 0000000000E5CC70; matchmaking_loading_context = nil
[6] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; params = table: 0000000002E7B4C0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; notify = true; old_state = table: 0000000001348610
[8] self = table: 0000000002E7B570; dt = 0.021729152649641037; t = 870.54079752531834; new_state = table: 0000000002A75850
[9] self = table: 0000000000097070; real_world_dt = 0.021729152649641037; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.021729152649641037; t = 870.54079752531834
[10] dt = 0.021729152649641037
[2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; num_players = 1; wanted_profile_index = 3; loaded_level = "inn_level"; resend_timer = 0.024495361372828484; resend_post_game_timer = 0.024495361372828484; peer_id = "110000101d75e25";
[4] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; host_to_migrate_to = "110000101f91d4f"; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 1; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "skittergate"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _new_state = table: 0000000002A75850; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 834.79044426307087; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.021729152649641037; peer_id = "110000101d75e25"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 836.56798755377531; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false;
[6] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0;
<>
<>
04:00:30.700 [Lua] [PeerSM] 110000101f91d4f :: on_exit InPostGame
04:00:30.700 [Lua] [PeerSM] 110000101f91d4f :: on_enter Loading
04:00:30.700 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101f91d4f skittergate 1
04:00:30.700 warning: [Lua] Following data will be uploaded to Crashify:
<>
04:00:30.700 warning: [Lua] "[[PeerStates.Loading]] level_key: skittergate", Num ocurrencies: 4, User: 110000101d75e25 "Corvus"
<>
04:00:30.701 [Lua] <>
<>[PeerStates.Loading]<>
<>level_key: skittergate<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/peer_states.lua:204: in function on_enter
[3] @scripts/network/peer_state_machine.lua:30: in function change_state
[4] @scripts/network/network_server.lua:371: in function on_level_exit
[5] @scripts/game_state/state_ingame.lua:1901: in function on_exit
[6] @foundation/scripts/util/state_machine.lua:108: in function _change_state
[7] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[8] @foundation/scripts/util/state_machine.lua:148: in function update
[9] @scripts/boot.lua:842: in function game_update
[10] @scripts/boot.lua:605:in function
[1] system = "[PeerStates.Loading]"; message = "level_key: skittergate"
[2] self = table: 0000000000D4C880; previous_state = InPostGame; party = table: 00000000005F64D0; mechanism_manager = table: 0000000002606A30; network_transmit = table: 0000000002E2AB30; peer_id = "110000101f91d4f"; level_key = "skittergate"; environment_variation_id = 1; level_seed = 9711437; difficulty = "harder"; difficulty_tweak = 0; difficulty_id = 6; locked_director_function_ids = table: 00000000008EC9C0
[3] _ = table: 0000000000D4C880; new_state = Loading; old_state = InPostGame
[4] self = table: 0000000002E6BF50; peer_state_machines = table: 0000000002E5EFC0; peer_id = "110000101f91d4f"; peer_state_machine = table: 0000000010662E80; current_state = InPostGame
[5] self = table: 0000000001348610; application_shutdown = nil; unit_spawner = table: 0000000001056880; world = [World]; unit_storage = table: 0000000000E5CBE0; units = table: 0000000000E5CC70; matchmaking_loading_context = nil
[6] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; params = table: 0000000002E7B4C0; scope_name = "StateIngame:on_exit"
[7] self = table: 0000000002E7B570; new_state = table: 0000000002A75850; notify = true; old_state = table: 0000000001348610
[8] self = table: 0000000002E7B570; dt = 0.021729152649641037; t = 870.54079752531834; new_state = table: 0000000002A75850
[9] self = table: 0000000000097070; real_world_dt = 0.021729152649641037; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.021729152649641037; t = 870.54079752531834
[10] dt = 0.021729152649641037
[2] server = table: 0000000002E6BF50; wanted_career_index = 4; game_started = false; peer_id = "110000101f91d4f"; num_players = 1; wanted_party_index = 0; account_id = "110000101f91d4f"; clan_tag = "0"; wanted_profile_index = 5; resend_timer = 1.9094230011105537; loaded_level = "inn_level"; resend_post_game_timer = 1.9250744767487049;
[4] server_peer_id = "110000101d75e25"; kicked_peers_disconnect_timer = table: 0000000002E5F1B0; game_session = [GameSession]; host_to_migrate_to = "110000101f91d4f"; game_network_manager = table: 0000000002F71790; my_peer_id = "110000101d75e25"; peers_added_to_gamesession = table: 0000000002E5F720; _joined_peers = table: 0000000002E59D20; voip = table: 0000000002E36DC0; environment_variation_id = 1; level_transition_handler = table: 000000000354B100; _connections = table: 0000000002E59CF0; lobby_host = table: 0000000002EB9AF0; level_key = "skittergate"; slot_allocator = table: 00000000006D8DA0; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000002E5B410; wanted_career_index = 4; _reserved_slots = table: 0000000002E2AAD0; wanted_profile_index = 3; _connected_peers = table: 0000000002E59D50; player_manager = table: 00000000005F74A0; _profile_requester = table: 00000000006D8850; network_transmit = table: 0000000002E2AB30; peers_completed_game_object_sync = table: 0000000002E5F260; peer_state_machines = table: 0000000002E5EFC0; network_event_delegate = table: 0000000000654690;
[5] world_name = "level_world"; entity_system_bag = table: 000000000094F120; network_server = table: 0000000002E6BF50; entity_system = table: 000000000106E0C0; parent = table: 0000000000097070; _new_state = table: 0000000002A75850; _level_flow_events = table: 0000000000DB3E50; statistics_db = table: 0000000011E34080; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 834.79044426307087; input_manager = table: 000000000133E240; profile_synchronizer = table: 0000000002E5B410; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000001096D660; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000000654690; world = [World]; dt = 0.021729152649641037; peer_id = "110000101d75e25"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 00000000005F7080; network_transmit = table: 0000000002E2AB30; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 836.56798755377531; _lobby_host = table: 0000000002EB9AF0; level_transition_handler = table: 000000000354B100; dice_keeper = table: 00000000010566D0; _quit_game = false;
[6] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[7] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[8] _params = table: 0000000002E7B4C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097070; _state = table: 0000000001348610;
[9] startup_package_handles = table: 000000000009AC00; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB60; flow_return_table = table: 00000000000970A0; _machine = table: 0000000002E7B570; startup_timer = 7.3849694571690634; has_booted = true; loading_context = table: 00000000015029D0;
<>
<>
04:00:30.701 [Lua] [Matchmaking] unregister rpcs
04:00:30.701 [Lua] ############### UNLOADING PACKAGES ###############
04:00:30.701 [Lua] [Managers] Calling function on all managers:
04:00:30.701 [Lua] [Managers] Destroying manager group:
04:00:30.701 [Lua] [Gamestate] Enter state StateLoading
04:00:30.703 [Lua] [Gamestate] Enter Substate StateLoadingRunning
04:00:30.703 [Lua] [Matchmaking] register rpcs
04:00:30.703 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
04:00:30.703 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
04:00:30.703 [Lua] Set lobby begin:
04:00:30.703 [Lua] Lobby data twitch_enabled = false
04:00:30.703 [Lua] Lobby data power_level = 0
04:00:30.703 [Lua] Lobby data unique_server_name = Corvus
04:00:30.703 [Lua] Lobby data difficulty_tweak = 0
04:00:30.703 [Lua] Lobby data host = 110000101d75e25
04:00:30.703 [Lua] Lobby data game_mode = 2
04:00:30.704 [Lua] Lobby data is_private = true
04:00:30.704 [Lua] Lobby data match_started = true
04:00:30.704 [Lua] Lobby data mechanism = adventure
04:00:30.704 [Lua] Lobby data level_key = inn_level
04:00:30.704 [Lua] Lobby data player_slot_1 = 0:0
04:00:30.704 [Lua] Lobby data selected_level_key = skittergate
04:00:30.704 [Lua] Lobby data difficulty = harder
04:00:30.704 [Lua] Lobby data quick_game = false
04:00:30.704 [Lua] Lobby data matchmaking = false
04:00:30.704 [Lua] Lobby data weave_name = false
04:00:30.704 [Lua] Lobby data player_slot_4 = 0:0
04:00:30.704 [Lua] Lobby data num_players = 2
04:00:30.704 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:30.704 [Lua] Lobby data player_slot_2 = 0:0
04:00:30.704 [Lua] Lobby data country_code = US
04:00:30.704 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:30.704 [Lua] Lobby data eac_authorized = true
04:00:30.704 [Lua] Set lobby end.
04:00:30.704 [Lua] registering RPCs
04:00:30.704 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
04:00:30.704 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
04:00:30.704 [Lua] Set lobby begin:
04:00:30.704 [Lua] Lobby data twitch_enabled = false
04:00:30.705 [Lua] Lobby data power_level = 0
04:00:30.705 [Lua] Lobby data unique_server_name = Corvus
04:00:30.705 [Lua] Lobby data difficulty_tweak = 0
04:00:30.705 [Lua] Lobby data host = 110000101d75e25
04:00:30.705 [Lua] Lobby data game_mode = 2
04:00:30.705 [Lua] Lobby data is_private = true
04:00:30.705 [Lua] Lobby data match_started = true
04:00:30.705 [Lua] Lobby data mechanism = adventure
04:00:30.705 [Lua] Lobby data level_key = skittergate
04:00:30.705 [Lua] Lobby data player_slot_1 = 0:0
04:00:30.705 [Lua] Lobby data selected_level_key = skittergate
04:00:30.705 [Lua] Lobby data difficulty = harder
04:00:30.705 [Lua] Lobby data quick_game = false
04:00:30.705 [Lua] Lobby data matchmaking = false
04:00:30.705 [Lua] Lobby data weave_name = false
04:00:30.705 [Lua] Lobby data player_slot_4 = 0:0
04:00:30.705 [Lua] Lobby data num_players = 2
04:00:30.706 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:30.706 [Lua] Lobby data player_slot_2 = 0:0
04:00:30.706 [Lua] Lobby data country_code = US
04:00:30.706 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:30.706 [Lua] Lobby data eac_authorized = true
04:00:30.706 [Lua] Set lobby end.
04:00:30.706 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
04:00:30.709 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized
04:00:30.709 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] self.picked_environment_id=[1]
04:00:30.709 [Lua] [LevelTransitionHandler] load_level skittergate 1
04:00:30.711 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
04:00:30.711 [Umbra] Unload tome
04:00:30.711 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
04:00:30.829 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
04:00:30.829 [Lua] [LevelTransitionHandler] Loading level: "skittergate"
04:00:30.829 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skittergate" Meta package name: "nil"
04:00:30.829 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read,
04:00:30.829 [Lua] [StateLoading] got rpc_load_level 64 skittergate
04:00:31.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14
04:00:31.119 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14
04:00:31.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate
04:00:31.527 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]'
04:00:40.444 [Lua] ### Sending rpc_level_loaded
04:00:40.444 [Lua] #### Has state machine: true, peer_id: 110000101f91d4f, level_id: 64
04:00:40.444 [Lua] Peer 110000101f91d4f has loaded the level and all enemies are loaded
04:00:40.445 [Lua] [PeerSM] 110000101f91d4f :: on_exit Loading
04:00:40.445 [Lua] [PeerSM] 110000101f91d4f :: on_enter LoadingProfilePackages
04:00:40.461 [Lua] [PeerSM] 110000101f91d4f :: on_exit LoadingProfilePackages
04:00:40.461 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForEnterGame
04:00:42.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate
04:00:42.078 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate
04:00:42.095 [Lua] [LevelTransitionHandler] Level load completed!
04:00:42.095 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 9711437 - use_random_directors: true - overriden_conflict: nil
04:00:42.133 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:00:42.133 [Lua] checking dlc's against conflict directors
04:00:42.133 [Lua] number of factions to include 1
04:00:42.133 [Lua] number of factions added 2
04:00:42.133 [Lua] --- --- ---
04:00:42.133 [Lua] Starting... difficulty 'harder'
04:00:42.133 [Lua] These are the starting conflict directors:
04:00:42.133 [Lua] chaos
04:00:42.133 [Lua] skaven
04:00:42.133 [Lua] default
04:00:42.133 [Lua] --- --- ---
04:00:42.133 [Lua]
04:00:42.133 [Lua] DONE! Found the following directors:
04:00:42.133 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer
04:00:42.133 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_grey_seer=true,
chaos_raider=true,
skaven_poison_wind_globadier=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_warpfire_thrower=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
chaos_exalted_champion_norsca=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
04:00:42.133 [Lua] load_startup_enemy_packages: --------------
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] chaos_spawn
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] chaos_troll
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] skaven_rat_ogre
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] skaven_stormfiend
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] beastmen_minotaur
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] chaos_plague_sorcerer
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] chaos_corruptor_sorcerer
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
04:00:42.133 [Lua] skaven_gutter_runner
04:00:42.133 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_pack_master
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_poison_wind_globadier
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_ratling_gunner
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_warpfire_thrower
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_vortex_sorcerer
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] beastmen_standard_bearer
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_vortex
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] critter_rat
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] critter_pig
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_storm_vermin_with_shield
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_storm_vermin
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_warrior
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_raider
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_clan_rat
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_marauder
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_slave
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_fanatic
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_marauder_with_shield
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_loot_rat
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_clan_rat_with_shield
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] chaos_berzerker
04:00:42.134 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
04:00:42.134 [Lua] skaven_plague_monk
04:00:42.137 [Lua] ### Sending rpc_level_loaded
04:00:42.137 [Lua] #### Has state machine: true, peer_id: 110000101d75e25, level_id: 64
04:00:42.137 [Lua] Peer 110000101d75e25 has loaded the level and all enemies are loaded
04:00:42.154 [Lua] [PeerSM] 110000101d75e25 :: on_exit Loading
04:00:42.154 [Lua] [PeerSM] 110000101d75e25 :: on_enter LoadingProfilePackages
04:00:42.171 [Lua] [PeerSM] 110000101d75e25 :: on_exit LoadingProfilePackages
04:00:42.171 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForEnterGame
04:00:42.172 [Lua] ### Sending rpc_level_loaded
04:00:42.172 [Lua] #### Has state machine: false, peer_id: 110000101d75e25, level_id: 64
04:00:42.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
04:00:42.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
04:00:42.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
04:00:43.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
04:00:43.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
04:00:43.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
04:00:43.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
04:00:43.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
04:00:43.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
04:00:44.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
04:00:44.340 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
04:00:44.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
04:00:45.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
04:00:45.824 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
04:00:45.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
04:00:46.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
04:00:46.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
04:00:46.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
04:00:46.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
04:00:46.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
04:00:46.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
04:00:46.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
04:00:46.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
04:00:46.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
04:00:47.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
04:00:47.263 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
04:00:47.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
04:00:47.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
04:00:47.951 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
04:00:47.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
04:00:48.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
04:00:48.309 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
04:00:48.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
04:00:48.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
04:00:48.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
04:00:48.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
04:00:49.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
04:00:49.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
04:00:49.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
04:00:51.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
04:00:51.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
04:00:51.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
04:00:51.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
04:00:51.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
04:00:51.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
04:00:51.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
04:00:51.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
04:00:51.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
04:00:51.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
04:00:51.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
04:00:51.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:00:51.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
04:00:51.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
04:00:51.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
04:00:52.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
04:00:52.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
04:00:52.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
04:00:52.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
04:00:52.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
04:00:52.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
04:00:53.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
04:00:53.320 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
04:00:53.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
04:00:53.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
04:00:53.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
04:00:53.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
04:00:54.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
04:00:54.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
04:00:54.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
04:00:54.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
04:00:54.939 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
04:00:54.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
04:00:55.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
04:00:55.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
04:00:55.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
04:00:55.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
04:00:55.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
04:00:55.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
04:00:56.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
04:00:56.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
04:00:56.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
04:00:56.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
04:00:56.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
04:00:56.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
04:00:56.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
04:00:56.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
04:00:56.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
04:00:57.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
04:00:57.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
04:00:57.257 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom
04:00:57.257 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
04:00:57.257 [Lua] Starting async level spawning of levels/honduras/skittergate/world
04:00:57.257 [Umbra] Init version: 3.4.15 :: 16 threads
04:00:57.743 [Lua] Async level spawning done
04:00:57.743 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
04:00:58.717 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
04:00:58.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
04:00:58.717 [Lua] [Matchmaking] unregister rpcs
04:00:58.717 [Lua] Set lobby begin:
04:00:58.717 [Lua] Lobby data twitch_enabled = false
04:00:58.717 [Lua] Lobby data power_level = 0
04:00:58.717 [Lua] Lobby data unique_server_name = Corvus
04:00:58.717 [Lua] Lobby data difficulty_tweak = 0
04:00:58.717 [Lua] Lobby data host = 110000101d75e25
04:00:58.717 [Lua] Lobby data game_mode = 2
04:00:58.717 [Lua] Lobby data is_private = true
04:00:58.717 [Lua] Lobby data match_started = true
04:00:58.717 [Lua] Lobby data mechanism = adventure
04:00:58.717 [Lua] Lobby data level_key = skittergate
04:00:58.717 [Lua] Lobby data player_slot_1 = 0:0
04:00:58.717 [Lua] Lobby data selected_level_key = skittergate
04:00:58.717 [Lua] Lobby data difficulty = harder
04:00:58.717 [Lua] Lobby data quick_game = false
04:00:58.717 [Lua] Lobby data matchmaking = false
04:00:58.717 [Lua] Lobby data weave_name = false
04:00:58.717 [Lua] Lobby data player_slot_4 = 0:0
04:00:58.717 [Lua] Lobby data num_players = 2
04:00:58.717 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:58.718 [Lua] Lobby data player_slot_2 = 0:0
04:00:58.718 [Lua] Lobby data country_code = US
04:00:58.718 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:58.718 [Lua] Lobby data eac_authorized = true
04:00:58.718 [Lua] Set lobby end.
04:00:58.718 [Lua] [Managers] Destroying manager group:
04:00:58.719 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens
04:00:58.719 [Lua] [Gamestate] Enter StateIngame HOST
04:00:58.719 [Lua] [Managers] Calling function on all managers:
04:00:58.719 [Lua] <>level = skittergate<>
04:00:58.719 [Lua] Set lobby begin:
04:00:58.719 [Lua] Lobby data twitch_enabled = false
04:00:58.719 [Lua] Lobby data power_level = 0
04:00:58.719 [Lua] Lobby data unique_server_name = Corvus
04:00:58.719 [Lua] Lobby data difficulty_tweak = 0
04:00:58.719 [Lua] Lobby data host = 110000101d75e25
04:00:58.719 [Lua] Lobby data game_mode = 2
04:00:58.719 [Lua] Lobby data is_private = true
04:00:58.719 [Lua] Lobby data match_started = true
04:00:58.719 [Lua] Lobby data mechanism = adventure
04:00:58.719 [Lua] Lobby data level_key = skittergate
04:00:58.720 [Lua] Lobby data player_slot_1 = 0:0
04:00:58.720 [Lua] Lobby data selected_level_key = skittergate
04:00:58.720 [Lua] Lobby data difficulty = harder
04:00:58.720 [Lua] Lobby data quick_game = false
04:00:58.720 [Lua] Lobby data matchmaking = false
04:00:58.720 [Lua] Lobby data weave_name = false
04:00:58.720 [Lua] Lobby data player_slot_4 = 0:0
04:00:58.720 [Lua] Lobby data num_players = 2
04:00:58.720 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:58.720 [Lua] Lobby data player_slot_2 = 0:0
04:00:58.720 [Lua] Lobby data country_code = US
04:00:58.720 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:58.720 [Lua] Lobby data eac_authorized = true
04:00:58.720 [Lua] Set lobby end.
04:00:58.720 [Lua] [StateIngame] Server ingame
04:00:58.723 [Lua] Set lobby begin:
04:00:58.723 [Lua] Lobby data twitch_enabled = false
04:00:58.724 [Lua] Lobby data power_level = 0
04:00:58.724 [Lua] Lobby data unique_server_name = Corvus
04:00:58.724 [Lua] Lobby data difficulty_tweak = 0
04:00:58.724 [Lua] Lobby data host = 110000101d75e25
04:00:58.724 [Lua] Lobby data game_mode = 2
04:00:58.724 [Lua] Lobby data is_private = true
04:00:58.724 [Lua] Lobby data match_started = true
04:00:58.724 [Lua] Lobby data mechanism = adventure
04:00:58.724 [Lua] Lobby data level_key = skittergate
04:00:58.724 [Lua] Lobby data player_slot_1 = 0:0
04:00:58.724 [Lua] Lobby data selected_level_key = skittergate
04:00:58.724 [Lua] Lobby data difficulty = harder
04:00:58.724 [Lua] Lobby data quick_game = false
04:00:58.724 [Lua] Lobby data matchmaking = false
04:00:58.724 [Lua] Lobby data weave_name = false
04:00:58.724 [Lua] Lobby data player_slot_4 = 0:0
04:00:58.724 [Lua] Lobby data num_players = 2
04:00:58.724 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:58.724 [Lua] Lobby data player_slot_2 = 0:0
04:00:58.724 [Lua] Lobby data country_code = US
04:00:58.724 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:58.724 [Lua] Lobby data eac_authorized = true
04:00:58.724 [Lua] Set lobby end.
04:00:58.724 [Lua] [Matchmaking] register rpcs
04:00:58.724 [Lua] GameNetworkManager:init... creating game session
04:00:58.725 [Lua] Host GameSession.make_game_session_host with session:
04:00:58.725 [Lua] [GameNetworkManager] Setting pong timeout to 60
04:00:58.725 [Lua] [GameNetworkManager] My own peer_id = 110000101d75e25
04:00:58.725 [Lua] [GameNetworkManager] self.is_server = true
04:00:58.725 [Network] Setting artificial MTU limit to 65536
04:00:58.725 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8
04:00:58.725 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure
04:00:58.734 [Lua] Switching ConflictSettings: to: default
04:00:58.734 [Lua] pacing=default
04:00:58.734 [Lua] roaming=nil
04:00:58.734 [Lua] specials=default
04:00:58.734 [Lua] debug_color=maroon
04:00:58.734 [Lua] contained_breeds=nil
04:00:58.734 [Lua] pack_spawning=default
04:00:58.734 [Lua] disabled=false
04:00:58.734 [Lua] factions=nil
04:00:58.734 [Lua] boss=default
04:00:58.734 [Lua] horde=default
04:00:58.734 [Lua] name=default
04:00:58.734 [Lua] intensity=default
04:00:58.734 [Lua] ---
04:00:58.734 [Lua] [LevelAnalysis] set_random_seed( 9711437)
04:00:58.757 [Lua] [AIInterestPointSystem] Level Seed: 9711437
04:00:58.757 [Lua]
04:00:58.757 [Lua] [entity_system_bag] = table
04:00:58.757 [Lua] [entity_system_bag] = metatable
04:00:58.757 [Lua] [startup_data] = table
04:00:58.757 [Lua] [entity_manager] = table
04:00:58.757 [Lua] [entity_manager] = metatable
04:00:58.757 [Lua] [unit_spawner] = table
04:00:58.757 [Lua] [unit_spawner] = metatable
04:00:58.757 [Lua] [unit_storage] = table
04:00:58.757 [Lua] [unit_storage] = metatable
04:00:58.757 [Lua] [dice_keeper] = table
04:00:58.757 [Lua] [dice_keeper] = metatable
04:00:58.757 [Lua] [is_server] = true (boolean)
04:00:58.757 [Lua] [world] = [World]
04:00:58.757 [Lua] [system_api] = table
04:00:58.757 [Lua] [entity_system] = table
04:00:58.757 [Lua] [entity_system] = metatable
04:00:58.757 [Lua] [network_lobby] = table
04:00:58.757 [Lua] [network_lobby] = metatable
04:00:58.757 [Lua] [profile_synchronizer] = table
04:00:58.757 [Lua] [profile_synchronizer] = metatable
04:00:58.757 [Lua] [level_transition_handler] = table
04:00:58.757 [Lua] [level_transition_handler] = metatable
04:00:58.757 [Lua] [num_local_human_players] = 1 (number)
04:00:58.757 [Lua] [statistics_db] = table
04:00:58.757 [Lua] [statistics_db] = metatable
04:00:58.757 [Lua] [network_server] = table
04:00:58.757 [Lua] [network_server] = metatable
04:00:58.757 [Lua] [input_manager] = table
04:00:58.757 [Lua] [input_manager] = metatable
04:00:58.757 [Lua] [network_clock] = table
04:00:58.757 [Lua] [network_clock] = metatable
04:00:58.757 [Lua] [network_transmit] = table
04:00:58.757 [Lua] [network_transmit] = metatable
04:00:58.757 [Lua] [free_flight_manager] = table
04:00:58.757 [Lua] [free_flight_manager] = metatable
04:00:58.757 [Lua] [network_manager] = table
04:00:58.757 [Lua] [network_manager] = metatable
04:00:58.757 [Lua] [network_event_delegate] = table
04:00:58.757 [Lua] [network_event_delegate] = metatable
04:00:58.757 [Lua]
04:00:58.758 [Lua] ignoring extension VersusVolumeObjectiveExtension
04:00:58.758 [Lua] ignoring extension VersusInteractObjectiveExtension
04:00:58.758 [Lua] ignoring extension VersusPayloadObjectiveExtension
04:00:58.758 [Lua] ignoring extension VersusSocketObjectiveExtension
04:00:58.758 [Lua] ignoring extension VersusTargetObjectiveExtension
04:00:58.758 [Lua] ignoring extension VersusMissionObjectiveExtension
04:00:58.759 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
04:00:58.782 [Lua] [AchievementManager] Achievements using the steam platform
04:00:58.806 warning: [Lua] This function is deprecated and shouldn't be called
04:00:58.835 warning: [Lua] This function is deprecated and shouldn't be called
04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena
04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena
04:00:58.847 [Lua] respawn_unit_spawned with group id: rasknitt_arena
04:00:58.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 16, name: `unknown`
04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
04:00:58.864 [Lua] respawn_unit_spawned with group id: gatekeeper_boss
04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending
04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending
04:00:58.864 [Lua] respawn_unit_spawned with group id: skittergate_ending
04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns
04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns
04:00:58.864 [Lua] respawn_unit_spawned with group id: generator_respawns
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_2
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.878 [Lua] respawn_unit_spawned with group id: pre_norsca_1
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_norsca_sea
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.879 [Lua] respawn_unit_spawned with group id: respawn_camp
04:00:58.881 [Lua] [StateIngame] Level seed: 9711437
04:00:58.909 [Lua] [LevelAnalysis] set_random_seed( 9711437)
04:00:58.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
04:00:58.925 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
04:00:58.926 [Lua] [IngameUI] init
04:00:58.940 [SteamVoipClient] select_out(110000101d75e25, off)
04:00:58.940 [SteamVoipClient] select_out(110000101f91d4f, off)
04:00:58.944 [Lua] cb_razer_chroma_setup
04:00:58.969 [Lua] completed
04:00:58.970 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
04:00:58.970 [Lua] Set lobby begin:
04:00:58.970 [Lua] Lobby data twitch_enabled = false
04:00:58.970 [Lua] Lobby data power_level = 835
04:00:58.970 [Lua] Lobby data unique_server_name = Corvus
04:00:58.970 [Lua] Lobby data difficulty_tweak = 0
04:00:58.970 [Lua] Lobby data host = 110000101d75e25
04:00:58.970 [Lua] Lobby data game_mode = 2
04:00:58.970 [Lua] Lobby data is_private = true
04:00:58.970 [Lua] Lobby data match_started = true
04:00:58.970 [Lua] Lobby data mechanism = adventure
04:00:58.970 [Lua] Lobby data level_key = skittergate
04:00:58.971 [Lua] Lobby data player_slot_1 = 0:0
04:00:58.971 [Lua] Lobby data selected_level_key = skittergate
04:00:58.971 [Lua] Lobby data difficulty = harder
04:00:58.971 [Lua] Lobby data quick_game = false
04:00:58.971 [Lua] Lobby data matchmaking = false
04:00:58.971 [Lua] Lobby data weave_name = false
04:00:58.971 [Lua] Lobby data player_slot_4 = 0:0
04:00:58.971 [Lua] Lobby data num_players = 2
04:00:58.971 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:58.971 [Lua] Lobby data player_slot_2 = 0:0
04:00:58.971 [Lua] Lobby data country_code = US
04:00:58.971 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:58.971 [Lua] Lobby data eac_authorized = true
04:00:58.971 [Lua] Set lobby end.
04:00:58.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 84, name: `unknown`
04:00:58.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 54, name: `unknown`
04:00:58.972 warning: [Lua] This function is deprecated and shouldn't be called
04:00:58.973 [Lua] CurrentConflictSettings default
04:00:58.973 [Lua] [ConflictDirector] conflict_director is ai_ready
04:00:58.974 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
04:00:58.974 [Lua] [MainPathSpawningGenerator] Injecting travel distances
04:00:58.980 [Lua] SpecialsPacing:remove_unwanted_breeds:
04:00:58.980 [Lua] Forming navigation groups in one frame
04:00:58.980 [Lua] Forming navigation groups
04:00:58.983 [Lua] NavigationGroupManager -> calulation time A: 0.0040000000000190994
04:00:59.324 [Lua] NavigationGroupManager -> calulation time B: 0.34000000000003183
04:00:59.324 [Lua] number of nav groups: 392
04:00:59.329 [Lua] number of refined nav groups : 207
04:00:59.331 [Lua] NavigationGroupManager -> calulation time C: 0.0079999999999245119
04:00:59.332 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.310467883944513 Normalized coefficient: 1.1832792158266738
04:00:59.335 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.016078081727027 Normalized coefficient: 1.0488757393427561
04:00:59.337 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.821107173652852 Normalized coefficient: 1.2284430499392409
04:00:59.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.014800105988977 Normalized coefficient: 1.4298943102413983
04:00:59.342 [Lua] -------------> JOW Perfect-density 9 Sum density 5.406031708046795 Normalized coefficient: 1.6648071054788003
04:00:59.349 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
04:00:59.349 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
04:00:59.349 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside
04:00:59.349 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
04:00:59.357 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate
04:00:59.357 [Lua] [LevelAnalysis] This level has a total main-path length of 1787.641 meters.
04:00:59.357 [Lua] [LevelAnalysis] grouping spawners for event_patrol
04:00:59.357 [Lua] [LevelAnalysis]
04:00:59.357 [Lua] [LevelAnalysis] grouping spawners for event_boss
04:00:59.357 [Lua] [LevelAnalysis]
04:00:59.357 [Lua] [LevelAnalysis] Terror events added:
04:00:59.357 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
04:00:59.357 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
04:00:59.357 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
04:00:59.357 [Lua] ----> using boss gizmo!
04:00:59.357 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 8, forbidden-dist: -1663.5 start-travel-dist: 1933.1, end-travel-dist: 2134.7 spawn_distance 259.6
04:00:59.357 [Lua] Adding main path event: Vector3Box(326, 238, -15.972) boss_event_chaos_troll 45 table: 000000000CA2C530
04:00:59.357 [Lua] [LevelAnalysis] num_event_places_f: 1.1584274334907532 , num_event_places: 1 , trailing_event_fraction: 0.15842743349075317 , num_events: 1
04:00:59.357 [Lua] [LevelAnalysis] Level path distance: 1787.6411502361298
04:00:59.357 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
04:00:59.357 [Lua] [LevelAnalysis] wanted_distance: 666.16067588329315
04:00:59.357 [Lua] [LevelAnalysis] Terror events added:
04:00:59.357 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
04:00:59.357 [Lua] Adding main path event: Vector3Box(161.984, -160.949, -39.4746) rare_event_loot_rat 45 table: 000000000CA2CB40
04:00:59.357 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
04:00:59.361 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
04:00:59.364 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
04:00:59.368 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
04:00:59.369 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
04:00:59.369 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=72
04:00:59.370 [Lua] [Managers] Calling function on all managers:
04:00:59.370 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
04:00:59.392 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForEnterGame
04:00:59.392 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForGameObjectSync
04:00:59.392 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForEnterGame
04:00:59.392 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForGameObjectSync
04:00:59.392 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8
04:00:59.399 [Lua] player (110000101d75e25,2) was put into party 1
04:00:59.413 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
04:00:59.413 [Lua] Assigning peer(110000101d75e25:2) to profile(4) career(3)
04:00:59.413 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(2) profile_index(4) career_index(3)
04:00:59.413 [Lua] Set lobby begin:
04:00:59.413 [Lua] Lobby data twitch_enabled = false
04:00:59.413 [Lua] Lobby data power_level = 835
04:00:59.413 [Lua] Lobby data unique_server_name = Corvus
04:00:59.413 [Lua] Lobby data difficulty_tweak = 0
04:00:59.413 [Lua] Lobby data host = 110000101d75e25
04:00:59.413 [Lua] Lobby data game_mode = 2
04:00:59.413 [Lua] Lobby data is_private = true
04:00:59.413 [Lua] Lobby data match_started = true
04:00:59.413 [Lua] Lobby data mechanism = adventure
04:00:59.414 [Lua] Lobby data level_key = skittergate
04:00:59.414 [Lua] Lobby data player_slot_1 = 0:0
04:00:59.414 [Lua] Lobby data selected_level_key = skittergate
04:00:59.414 [Lua] Lobby data difficulty = harder
04:00:59.414 [Lua] Lobby data quick_game = false
04:00:59.414 [Lua] Lobby data matchmaking = false
04:00:59.414 [Lua] Lobby data weave_name = false
04:00:59.414 [Lua] Lobby data player_slot_4 = 0:0
04:00:59.414 [Lua] Lobby data num_players = 2
04:00:59.414 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:59.414 [Lua] Lobby data player_slot_2 = 0:0
04:00:59.414 [Lua] Lobby data country_code = US
04:00:59.414 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:59.414 [Lua] Lobby data eac_authorized = true
04:00:59.414 [Lua] Set lobby end.
04:00:59.414 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
04:00:59.415 [Lua]
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10] = false (boolean)
04:00:59.415 [Lua] [resource_packages/careers/we_shade] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
04:00:59.415 [Lua] [wwise/one_handed_daggers] = false (boolean)
04:00:59.415 [Lua] [wwise/bow] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
04:00:59.415 [Lua]
04:00:59.415 [Lua]
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10] = false (boolean)
04:00:59.415 [Lua] [resource_packages/careers/we_shade] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean)
04:00:59.415 [Lua] [wwise/one_handed_daggers] = false (boolean)
04:00:59.415 [Lua] [wwise/bow] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p] = false (boolean)
04:00:59.415 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1] = false (boolean)
04:00:59.415 [Lua] [units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1] = false (boolean)
04:00:59.415 [Lua]
04:00:59.415 [Lua] player (110000101d75e25,3) was put into party 1
04:00:59.429 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
04:00:59.429 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1)
04:00:59.429 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1)
04:00:59.429 [Lua] Set lobby begin:
04:00:59.429 [Lua] Lobby data twitch_enabled = false
04:00:59.429 [Lua] Lobby data power_level = 835
04:00:59.429 [Lua] Lobby data unique_server_name = Corvus
04:00:59.429 [Lua] Lobby data difficulty_tweak = 0
04:00:59.429 [Lua] Lobby data host = 110000101d75e25
04:00:59.429 [Lua] Lobby data game_mode = 2
04:00:59.430 [Lua] Lobby data is_private = true
04:00:59.430 [Lua] Lobby data match_started = true
04:00:59.430 [Lua] Lobby data mechanism = adventure
04:00:59.430 [Lua] Lobby data level_key = skittergate
04:00:59.430 [Lua] Lobby data player_slot_1 = 0:0
04:00:59.430 [Lua] Lobby data selected_level_key = skittergate
04:00:59.430 [Lua] Lobby data difficulty = harder
04:00:59.430 [Lua] Lobby data quick_game = false
04:00:59.430 [Lua] Lobby data matchmaking = false
04:00:59.430 [Lua] Lobby data weave_name = false
04:00:59.430 [Lua] Lobby data player_slot_4 = 0:0
04:00:59.430 [Lua] Lobby data num_players = 2
04:00:59.430 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:59.430 [Lua] Lobby data player_slot_2 = 0:0
04:00:59.430 [Lua] Lobby data country_code = US
04:00:59.430 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:59.430 [Lua] Lobby data eac_authorized = true
04:00:59.430 [Lua] Set lobby end.
04:00:59.430 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
04:00:59.431 [Lua]
04:00:59.431 [Lua] [wwise/crossbow] = false (boolean)
04:00:59.431 [Lua] [wwise/one_handed_swords] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:00:59.431 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:00:59.431 [Lua]
04:00:59.431 [Lua]
04:00:59.431 [Lua] [wwise/crossbow] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:00:59.431 [Lua] [wwise/one_handed_swords] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
04:00:59.431 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:00:59.431 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:00:59.431 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:00:59.431 [Lua]
04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:3 my_peer_id:110000101d75e25
04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:3 my_peer_id:110000101d75e25
04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:4 my_peer_id:110000101d75e25
04:00:59.438 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:4 my_peer_id:110000101d75e25
04:00:59.603 [Lua] Set lobby begin:
04:00:59.603 [Lua] Lobby data twitch_enabled = false
04:00:59.603 [Lua] Lobby data power_level = 835
04:00:59.603 [Lua] Lobby data unique_server_name = Corvus
04:00:59.603 [Lua] Lobby data difficulty_tweak = 0
04:00:59.603 [Lua] Lobby data host = 110000101d75e25
04:00:59.603 [Lua] Lobby data game_mode = 2
04:00:59.603 [Lua] Lobby data is_private = true
04:00:59.603 [Lua] Lobby data match_started = true
04:00:59.603 [Lua] Lobby data mechanism = adventure
04:00:59.603 [Lua] Lobby data level_key = skittergate
04:00:59.603 [Lua] Lobby data player_slot_1 = 0:0
04:00:59.603 [Lua] Lobby data selected_level_key = skittergate
04:00:59.603 [Lua] Lobby data difficulty = harder
04:00:59.603 [Lua] Lobby data quick_game = false
04:00:59.603 [Lua] Lobby data matchmaking = false
04:00:59.603 [Lua] Lobby data weave_name = false
04:00:59.603 [Lua] Lobby data player_slot_4 = 0:0
04:00:59.603 [Lua] Lobby data num_players = 2
04:00:59.604 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:59.604 [Lua] Lobby data player_slot_2 = 0:0
04:00:59.604 [Lua] Lobby data country_code = US
04:00:59.604 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:59.604 [Lua] Lobby data eac_authorized = true
04:00:59.604 [Lua] Set lobby end.
04:00:59.604 [Lua] [Matchmaking] Assigned player 110000101f91d4f to slot 5 when hot join syncing
04:00:59.604 [Lua] Breedfreezer (server) starting a hot join sync
04:00:59.604 [Lua] packing 0 units of breed chaos_marauder
04:00:59.604 [Lua] packing 0 units of breed skaven_clan_rat
04:00:59.604 [Lua] packing 0 units of breed skaven_storm_vermin
04:00:59.604 [Lua] packing 0 units of breed skaven_slave
04:00:59.604 [Lua] packing 0 units of breed chaos_fanatic
04:00:59.604 [Lua] packing 0 units of breed chaos_raider
04:00:59.604 [Lua] packing 0 units of breed chaos_warrior
04:00:59.604 [Lua] packing 0 units of breed chaos_berzerker
04:00:59.604 [Lua] packing 0 units of breed skaven_plague_monk
04:00:59.604 [Lua] --> rpc-package size reached, sending rpc now (last package)
04:00:59.604 [Lua]
04:00:59.604 [Lua] [1] = 1 (number)
04:00:59.604 [Lua] [2] = 0 (number)
04:00:59.604 [Lua] [3] = 1 (number)
04:00:59.604 [Lua] [4] = 0 (number)
04:00:59.604 [Lua] [5] = 1 (number)
04:00:59.604 [Lua] [6] = 0 (number)
04:00:59.604 [Lua] [7] = 1 (number)
04:00:59.604 [Lua] [8] = 0 (number)
04:00:59.604 [Lua] [9] = 1 (number)
04:00:59.604 [Lua] [10] = 0 (number)
04:00:59.604 [Lua] [11] = 1 (number)
04:00:59.604 [Lua] [12] = 0 (number)
04:00:59.604 [Lua] [13] = 1 (number)
04:00:59.604 [Lua] [14] = 0 (number)
04:00:59.604 [Lua] [15] = 1 (number)
04:00:59.604 [Lua] [16] = 0 (number)
04:00:59.604 [Lua] [17] = 1 (number)
04:00:59.604 [Lua] [18] = 0 (number)
04:00:59.604 [Lua]
04:00:59.604 [Lua]
04:00:59.604 [Lua]
04:00:59.604 [Lua] [GameNetworkManager] destroying game object with go_id=74
04:00:59.604 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForGameObjectSync
04:00:59.604 [Lua] [PeerSM] 110000101d75e25 :: on_enter WaitingForPlayers
04:00:59.605 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75
04:00:59.605 [Lua] RemotePlayer:create_game_object( ) 75
04:00:59.619 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForGameObjectSync
04:00:59.619 [Lua] [PeerSM] 110000101f91d4f :: on_enter WaitingForPlayers
04:00:59.619 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101f91d4f
04:00:59.621 [Lua] player (110000101d75e25,3) was put into party 1
04:00:59.635 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76
04:00:59.635 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1)
04:00:59.635 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1)
04:00:59.635 [Lua] Set lobby begin:
04:00:59.635 [Lua] Lobby data twitch_enabled = false
04:00:59.636 [Lua] Lobby data power_level = 835
04:00:59.636 [Lua] Lobby data unique_server_name = Corvus
04:00:59.636 [Lua] Lobby data difficulty_tweak = 0
04:00:59.636 [Lua] Lobby data host = 110000101d75e25
04:00:59.636 [Lua] Lobby data game_mode = 2
04:00:59.636 [Lua] Lobby data is_private = true
04:00:59.636 [Lua] Lobby data match_started = true
04:00:59.636 [Lua] Lobby data mechanism = adventure
04:00:59.636 [Lua] Lobby data level_key = skittergate
04:00:59.636 [Lua] Lobby data player_slot_1 = 0:0
04:00:59.636 [Lua] Lobby data selected_level_key = skittergate
04:00:59.636 [Lua] Lobby data difficulty = harder
04:00:59.636 [Lua] Lobby data quick_game = false
04:00:59.636 [Lua] Lobby data matchmaking = false
04:00:59.636 [Lua] Lobby data weave_name = false
04:00:59.636 [Lua] Lobby data player_slot_4 = 0:0
04:00:59.636 [Lua] Lobby data num_players = 2
04:00:59.636 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:00:59.636 [Lua] Lobby data player_slot_2 = 0:0
04:00:59.636 [Lua] Lobby data country_code = US
04:00:59.636 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:00:59.637 [Lua] Lobby data eac_authorized = true
04:00:59.637 [Lua] Set lobby end.
04:00:59.637 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
04:00:59.637 [Lua]
04:00:59.637 [Lua] [wwise/crossbow] = false (boolean)
04:00:59.637 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:00:59.637 [Lua] [wwise/one_handed_swords] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:00:59.637 [Lua]
04:00:59.637 [Lua]
04:00:59.637 [Lua] [wwise/crossbow] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:00:59.637 [Lua] [wwise/one_handed_swords] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
04:00:59.637 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:00:59.637 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:00:59.637 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:00:59.637 [Lua]
04:00:59.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8
04:00:59.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:3 my_peer_id:110000101d75e25
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:4 my_peer_id:110000101d75e25
04:00:59.642 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
04:00:59.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:5 my_peer_id:110000101d75e25
04:00:59.642 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:5 my_peer_id:110000101d75e25
04:00:59.645 [Lua] [PeerSM] 110000101d75e25 :: on_exit WaitingForPlayers
04:00:59.645 [Lua] [PeerSM] 110000101d75e25 :: on_enter InGame
04:00:59.645 [Lua] [PeerSM] 110000101f91d4f :: on_exit WaitingForPlayers
04:00:59.645 [Lua] [PeerSM] 110000101f91d4f :: on_enter InGame
04:00:59.659 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:5 my_peer_id:110000101d75e25
04:00:59.776 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101f91d4f go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
04:00:59.776 [Lua] Adding player sync data to peer=110000101f91d4f local_player_id=1
04:01:01.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
04:01:01.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p
04:01:01.515 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:01:02.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:01:02.600 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
04:01:02.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10
04:01:02.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10
04:01:02.633 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10
04:01:02.633 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
04:01:02.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
04:01:02.754 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
04:01:02.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
04:01:02.911 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
04:01:02.911 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash
04:01:02.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
04:01:03.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
04:01:03.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
04:01:03.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:01:03.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:01:03.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
04:01:03.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
04:01:03.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
04:01:03.311 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
04:01:03.311 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
04:01:03.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
04:01:03.557 [Lua] [PackageManager] Force_load: wwise/bow
04:01:03.558 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:01:03.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:01:03.763 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
04:01:03.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
04:01:04.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
04:01:04.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1
04:01:04.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
04:01:04.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
04:01:04.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1
04:01:04.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:01:04.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:01:04.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
04:01:04.498 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
04:01:04.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
04:01:04.601 [Lua] [PackageManager] Force_load: wwise/crossbow
04:01:04.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:01:05.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:01:05.403 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
04:01:05.405 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:01:05.751 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:01:05.751 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
04:01:05.753 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:01:05.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:01:05.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
04:01:05.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
04:01:06.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
04:01:06.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1
04:01:06.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
04:01:06.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
04:01:06.346 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
04:01:06.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:01:06.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:01:06.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
04:01:06.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
04:01:06.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
04:01:06.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
04:01:06.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:01:06.901 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:01:06.901 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
04:01:06.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:01:07.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:01:07.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
04:01:07.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:01:07.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:01:07.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
04:01:07.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
04:01:07.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
04:01:07.492 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01
04:01:07.492 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
04:01:07.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
04:01:07.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
04:01:07.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:01:07.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:01:07.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
04:01:07.675 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
04:01:07.697 [Lua] test
04:01:07.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78
04:01:07.701 [Lua] test
04:01:07.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.704 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80
04:01:07.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.713 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.713 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=82
04:01:07.713 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83
04:01:07.716 [Lua] [GameNetworkManager] destroying game object with go_id=80
04:01:07.717 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1
04:01:07.717 [Lua] updating bot weapon metadata for weapon: longbow_template_1
04:01:07.719 [Lua] [GameNetworkManager] destroying game object with go_id=76
04:01:07.719 [Lua] player (110000101d75e25,3) was put into party 1
04:01:07.738 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=84
04:01:07.738 [Lua] Assigning peer(110000101d75e25:3) to profile(1) career(1)
04:01:07.738 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(3) profile_index(1) career_index(1)
04:01:07.738 [Lua] Set lobby begin:
04:01:07.738 [Lua] Lobby data twitch_enabled = false
04:01:07.738 [Lua] Lobby data power_level = 835
04:01:07.738 [Lua] Lobby data unique_server_name = Corvus
04:01:07.738 [Lua] Lobby data difficulty_tweak = 0
04:01:07.738 [Lua] Lobby data host = 110000101d75e25
04:01:07.738 [Lua] Lobby data game_mode = 2
04:01:07.738 [Lua] Lobby data is_private = true
04:01:07.738 [Lua] Lobby data match_started = true
04:01:07.738 [Lua] Lobby data mechanism = adventure
04:01:07.738 [Lua] Lobby data level_key = skittergate
04:01:07.739 [Lua] Lobby data player_slot_1 = 0:0
04:01:07.739 [Lua] Lobby data selected_level_key = skittergate
04:01:07.739 [Lua] Lobby data difficulty = harder
04:01:07.739 [Lua] Lobby data quick_game = false
04:01:07.739 [Lua] Lobby data matchmaking = false
04:01:07.739 [Lua] Lobby data weave_name = false
04:01:07.739 [Lua] Lobby data player_slot_4 = 0:0
04:01:07.739 [Lua] Lobby data num_players = 2
04:01:07.739 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:01:07.739 [Lua] Lobby data player_slot_2 = 0:0
04:01:07.739 [Lua] Lobby data country_code = US
04:01:07.739 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:01:07.739 [Lua] Lobby data eac_authorized = true
04:01:07.739 [Lua] Set lobby end.
04:01:07.739 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:110000101f91d4f
04:01:07.739 [Lua]
04:01:07.739 [Lua] [wwise/crossbow] = false (boolean)
04:01:07.739 [Lua] [wwise/one_handed_swords] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:01:07.739 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:01:07.739 [Lua]
04:01:07.739 [Lua]
04:01:07.739 [Lua] [wwise/crossbow] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland] = false (boolean)
04:01:07.739 [Lua] [wwise/one_handed_swords] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1] = false (boolean)
04:01:07.739 [Lua] [resource_packages/careers/wh_captain] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01] = false (boolean)
04:01:07.739 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p] = false (boolean)
04:01:07.739 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean)
04:01:07.739 [Lua]
04:01:07.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:6 my_peer_id:110000101d75e25
04:01:07.744 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101f91d4f inventory_sync_id:6 my_peer_id:110000101d75e25
04:01:07.753 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:6 my_peer_id:110000101d75e25
04:01:07.759 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6
04:01:07.857 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101f91d4f go_type=player_unit go_created_func_name=game_object_created_player_unit
04:01:07.858 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85
04:01:07.859 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.863 [Lua] test
04:01:07.866 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
04:01:07.866 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87
04:01:07.876 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
04:01:07.876 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
04:01:08.087 [Lua] StateInGameRunning:_game_actually_starts()
04:01:08.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 77, name: `unknown`
04:01:08.087 [Lua] #################################################################################################################
04:01:08.087 [Lua] [Loading Time]: 00:00:37 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true
04:01:08.087 [Lua] #################################################################################################################
04:01:08.087 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9
04:01:08.088 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
04:01:08.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9
04:01:08.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9
04:01:08.242 [Lua] Commit load time data
04:01:13.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
04:01:13.227 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
04:01:26.726 [Lua] Override Player Respawning pre_norsca_1 true
04:01:34.594 [Lua] Players are leaving the safe zone
04:01:55.879 [Lua] Switching ConflictSettings: to: skaven
04:01:55.879 [Lua] pacing=default
04:01:55.879 [Lua] roaming=nil
04:01:55.879 [Lua] specials=skaven
04:01:55.879 [Lua] debug_color=orange
04:01:55.879 [Lua] contained_breeds=nil
04:01:55.879 [Lua] pack_spawning=skaven
04:01:55.879 [Lua] disabled=false
04:01:55.879 [Lua] factions=nil
04:01:55.879 [Lua] boss=skaven
04:01:55.879 [Lua] horde=default
04:01:55.879 [Lua] name=skaven
04:01:55.879 [Lua] intensity=default
04:01:55.879 [Lua] ---
04:01:59.477 [Lua] Switching ConflictSettings: to: default
04:01:59.477 [Lua] pacing=default
04:01:59.477 [Lua] roaming=nil
04:01:59.477 [Lua] specials=default
04:01:59.477 [Lua] debug_color=maroon
04:01:59.477 [Lua] contained_breeds=nil
04:01:59.477 [Lua] pack_spawning=default
04:01:59.477 [Lua] disabled=false
04:01:59.477 [Lua] factions=nil
04:01:59.477 [Lua] boss=default
04:01:59.477 [Lua] horde=default
04:01:59.477 [Lua] name=default
04:01:59.477 [Lua] intensity=default
04:01:59.477 [Lua] ---
04:01:59.497 [Lua] Switching ConflictSettings: to: skaven
04:01:59.497 [Lua] pacing=default
04:01:59.497 [Lua] roaming=nil
04:01:59.497 [Lua] specials=skaven
04:01:59.497 [Lua] debug_color=orange
04:01:59.497 [Lua] contained_breeds=nil
04:01:59.497 [Lua] pack_spawning=skaven
04:01:59.497 [Lua] disabled=false
04:01:59.497 [Lua] factions=nil
04:01:59.497 [Lua] boss=skaven
04:01:59.497 [Lua] horde=default
04:01:59.497 [Lua] name=skaven
04:01:59.497 [Lua] intensity=default
04:01:59.497 [Lua] ---
04:02:18.166 [Lua] [ChatManager][1]System: Corvus picked up a Grimoire
04:02:20.555 [Lua] [ChatManager][1]System: Corvus discarded a Grimoire
04:02:24.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:32.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1ec6e, position: 0
04:02:32.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:35.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:35.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1eddd, position: 0
04:02:38.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:40.018 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1efa4, position: 0
04:02:40.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:41.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:02:42.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:00.371 [Lua] Coordinated attack!
04:03:18.201 [Lua] Time for new HOOORDE! multi_first_wave
04:03:18.201 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
04:03:18.201 [Lua] horde requested: vector
04:03:18.201 [Lua] setting up vector-horde
04:03:18.201 [Lua] Composing horde 'large' .. using variant 'plain'
04:03:18.201 [Lua] --> horde wants to spawn behind players (0.787250790276/0.67
04:03:18.201 [Lua] -> spawning: 56
04:03:18.201 [Lua] horde crated with id 1 of type vector
04:03:18.201 [Lua] vector horde has started
04:03:30.335 [Lua] HORDE: Pushing horde in time; too many units out 62
04:03:33.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:34.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2025d, position: 0
04:03:35.565 [Lua] HORDE: Pushing horde in time; too many units out 67
04:03:36.351 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
04:03:37.022 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 72
04:03:37.131 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 64 71
04:03:37.514 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 23 70
04:03:37.541 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 27 70
04:03:37.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 39 69
04:03:37.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 69 69
04:03:37.706 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 68
04:03:38.435 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 63 67
04:03:38.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:38.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 69 69
04:03:38.965 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 63 68
04:03:38.993 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 66 67
04:03:39.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 64 65
04:03:39.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:39.587 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 66
04:03:39.709 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 66 66
04:03:40.602 [Lua] HORDE: Pushing horde in time; too many units out 65
04:03:40.766 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 66 66
04:03:40.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:40.957 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 63 65
04:03:41.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:03:41.950 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 5 65
04:03:42.047 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 27 64
04:03:42.938 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 17 61
04:03:43.672 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 63 63
04:03:43.761 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 62
04:03:44.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 61
04:03:44.902 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 61 61
04:03:45.724 [Lua] HORDE: Pushing horde in time; too many units out 62
04:03:45.767 [Lua] Init group template: horde
04:03:45.856 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 63 63
04:03:46.682 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 30 61
04:03:47.304 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 60
04:03:47.956 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 59
04:03:48.463 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 56
04:03:50.771 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
04:03:50.771 [Lua] Time for new HOOORDE! multi_consecutive_wave
04:03:50.771 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
04:03:50.771 [Lua] horde requested: vector
04:03:50.771 [Lua] setting up vector-horde
04:03:50.771 [Lua] Composing horde 'large' .. using variant 'plain'
04:03:50.771 [Lua] --> horde wants to spawn ahead of players (0.28884431060985/0.67
04:03:50.771 [Lua] -> spawning: 53
04:03:50.771 [Lua] horde crated with id 2 of type vector
04:03:50.771 [Lua] vector horde has started
04:03:54.989 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:04:00.917 [Lua] HORDE: Pushing horde in time; too many units out 65
04:04:06.000 [Lua] HORDE: last wave, reset to standard horde delay
04:04:06.000 [Lua] Time for new HOOORDE! multi_last_wave
04:04:06.000 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
04:04:06.000 [Lua] horde requested: vector
04:04:06.000 [Lua] setting up vector-horde
04:04:06.000 [Lua] Composing horde 'large' .. using variant 'plain'
04:04:06.000 [Lua] --> horde wants to spawn behind players (0.68759346856635/0.67
04:04:06.001 [Lua] --> can't find spawners in this direction, switching to ahead
04:04:06.001 [Lua] -> spawning: 57
04:04:06.001 [Lua] horde crated with id 3 of type vector
04:04:06.001 [Lua] vector horde has started
04:04:06.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:04:09.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:04:12.289 [Lua] Horde killed: ?
04:04:20.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:04:20.250 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 1212304
04:04:20.324 [Lua] Init group template: horde
04:04:43.915 [Lua] Init group template: horde
04:04:45.509 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:04:45.510 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 1212304
04:04:47.899 [Lua] Horde killed: ?
04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:05:06.029 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1e1d1, position: 0
04:05:11.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:05:13.217 [Lua] Horde killed: ?
04:05:18.319 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23c25, position: 0
04:05:18.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:05:20.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23c88, position: 0
04:05:33.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 77, name: `unknown`
04:05:40.666 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards (seed: 0)
04:05:47.280 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off (seed: 0)
04:05:51.882 [Lua] Override Player Respawning pre_norsca_2 true
04:05:51.882 [Lua] Override Player Respawning pre_norsca_1 false
04:06:03.917 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 8
04:06:03.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 7
04:06:04.166 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 6
04:06:04.477 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5
04:06:04.540 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 4
04:06:40.473 [Lua] [NetworkServer] Changing num_players from 2 to 1
04:06:40.473 [Lua] Players: 1
04:06:40.473 [Lua] Set lobby begin:
04:06:40.473 [Lua] Lobby data twitch_enabled = false
04:06:40.473 [Lua] Lobby data power_level = 835
04:06:40.474 [Lua] Lobby data unique_server_name = Corvus
04:06:40.474 [Lua] Lobby data difficulty_tweak = 0
04:06:40.474 [Lua] Lobby data host = 110000101d75e25
04:06:40.474 [Lua] Lobby data game_mode = 2
04:06:40.474 [Lua] Lobby data is_private = true
04:06:40.474 [Lua] Lobby data match_started = true
04:06:40.474 [Lua] Lobby data mechanism = adventure
04:06:40.474 [Lua] Lobby data level_key = skittergate
04:06:40.474 [Lua] Lobby data player_slot_1 = 0:0
04:06:40.474 [Lua] Lobby data selected_level_key = skittergate
04:06:40.474 [Lua] Lobby data difficulty = harder
04:06:40.474 [Lua] Lobby data quick_game = false
04:06:40.474 [Lua] Lobby data matchmaking = false
04:06:40.474 [Lua] Lobby data weave_name = false
04:06:40.474 [Lua] Lobby data player_slot_4 = 0:0
04:06:40.474 [Lua] Lobby data num_players = 1
04:06:40.474 [Lua] Lobby data player_slot_5 = 110000101f91d4f:1
04:06:40.474 [Lua] Lobby data player_slot_2 = 0:0
04:06:40.474 [Lua] Lobby data country_code = US
04:06:40.474 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:06:40.474 [Lua] Lobby data eac_authorized = true
04:06:40.474 [Lua] Set lobby end.
04:06:40.475 [Lua] [LobbyMembers] Member left 110000101f91d4f
04:06:48.575 [Handshaker] Lost connection 17 to 110000101f91d4f
04:06:48.575 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101f91d4f'
04:06:49.600 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101f91d4f'
04:06:49.600 [Lua] [ChatManager][1]System: Lord Xergiok has left the game
04:06:49.600 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101f91d4f)
04:06:49.600 [Lua] [PeerSM] 110000101f91d4f :: on_exit InGame
04:06:49.600 [Lua] [PeerSM] 110000101f91d4f :: on_enter Disconnecting
04:06:49.600 [Lua] [PSM] Disconnecting peer 110000101f91d4f
04:06:49.600 [Lua] [PSM] Disconnected peer 110000101f91d4f is being removed from session.
04:06:49.601 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101f91d4f
04:06:49.601 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101f91d4f
04:06:49.601 [Lua] [GameNetworkManager] destroying game object with go_id=75
04:06:49.601 [Lua] [PeerSM] 110000101f91d4f :: on_exit Disconnecting
04:06:49.601 [Lua] [PeerSM] 110000101f91d4f :: on_enter Disconnected
04:06:49.601 [Lua] Set lobby begin:
04:06:49.601 [Lua] Lobby data twitch_enabled = false
04:06:49.601 [Lua] Lobby data power_level = 835
04:06:49.601 [Lua] Lobby data unique_server_name = Corvus
04:06:49.601 [Lua] Lobby data difficulty_tweak = 0
04:06:49.601 [Lua] Lobby data host = 110000101d75e25
04:06:49.601 [Lua] Lobby data game_mode = 2
04:06:49.601 [Lua] Lobby data is_private = true
04:06:49.601 [Lua] Lobby data match_started = true
04:06:49.601 [Lua] Lobby data mechanism = adventure
04:06:49.601 [Lua] Lobby data level_key = skittergate
04:06:49.601 [Lua] Lobby data player_slot_1 = 0:0
04:06:49.601 [Lua] Lobby data selected_level_key = skittergate
04:06:49.601 [Lua] Lobby data difficulty = harder
04:06:49.601 [Lua] Lobby data quick_game = false
04:06:49.601 [Lua] Lobby data matchmaking = false
04:06:49.601 [Lua] Lobby data weave_name = false
04:06:49.601 [Lua] Lobby data player_slot_4 = 0:0
04:06:49.601 [Lua] Lobby data num_players = 1
04:06:49.602 [Lua] Lobby data player_slot_5 = 0:0
04:06:49.602 [Lua] Lobby data player_slot_2 = 0:0
04:06:49.602 [Lua] Lobby data country_code = US
04:06:49.602 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:06:49.602 [Lua] Lobby data eac_authorized = true
04:06:49.602 [Lua] Set lobby end.
04:06:49.602 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101f91d4f)
04:06:49.602 [EAC] EAC server lost client 110000101f91d4f
04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101F91D4F PlayerGUID: 76561197993368911
04:06:49.602 [Lua] LobbyInternal.close_channel lobby: userdata: 0x02ea5508, channel: 1
04:06:49.602 [SteamVoipClient] select_out(110000101f91d4f, off)
04:06:49.602 [SteamVoipClient] select_in(110000101f91d4f, off)
04:06:49.602 [Lua] [GameNetworkManager] destroying game object with go_id=85
04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
04:06:49.602 [EACServer] [23:06:49:601][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
04:06:49.606 [Lua] player (110000101d75e25,4) was put into party 1
04:06:49.626 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=348
04:06:49.626 [Lua] Assigning peer(110000101d75e25:4) to profile(5) career(1)
04:06:49.626 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101d75e25) local_player_id(4) profile_index(5) career_index(1)
04:06:49.626 [Lua] Set lobby begin:
04:06:49.626 [Lua] Lobby data twitch_enabled = false
04:06:49.627 [Lua] Lobby data power_level = 835
04:06:49.627 [Lua] Lobby data unique_server_name = Corvus
04:06:49.627 [Lua] Lobby data difficulty_tweak = 0
04:06:49.627 [Lua] Lobby data host = 110000101d75e25
04:06:49.627 [Lua] Lobby data game_mode = 2
04:06:49.627 [Lua] Lobby data is_private = true
04:06:49.627 [Lua] Lobby data match_started = true
04:06:49.627 [Lua] Lobby data mechanism = adventure
04:06:49.627 [Lua] Lobby data level_key = skittergate
04:06:49.627 [Lua] Lobby data player_slot_1 = 0:0
04:06:49.627 [Lua] Lobby data selected_level_key = skittergate
04:06:49.627 [Lua] Lobby data difficulty = harder
04:06:49.627 [Lua] Lobby data quick_game = false
04:06:49.627 [Lua] Lobby data matchmaking = false
04:06:49.627 [Lua] Lobby data weave_name = false
04:06:49.627 [Lua] Lobby data player_slot_4 = 0:0
04:06:49.627 [Lua] Lobby data num_players = 1
04:06:49.627 [Lua] Lobby data player_slot_5 = 0:0
04:06:49.627 [Lua] Lobby data player_slot_2 = 0:0
04:06:49.628 [Lua] Lobby data country_code = US
04:06:49.628 [Lua] Lobby data player_slot_3 = 110000101d75e25:1
04:06:49.628 [Lua] Lobby data eac_authorized = true
04:06:49.628 [Lua] Set lobby end.
04:06:49.628 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000101d75e25 | bw:0 | es:0
04:06:49.628 [Lua]
04:06:49.628 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
04:06:49.628 [Lua] [wwise/handgun_rifle] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
04:06:49.628 [Lua] [wwise/two_handed_swords] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
04:06:49.628 [Lua]
04:06:49.628 [Lua]
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean)
04:06:49.628 [Lua] [resource_packages/careers/es_mercenary] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean)
04:06:49.628 [Lua] [wwise/two_handed_swords] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
04:06:49.628 [Lua] [wwise/handgun_rifle] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1] = false (boolean)
04:06:49.628 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean)
04:06:49.628 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean)
04:06:49.628 [Lua]
04:06:49.634 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101d75e25 inventory_sync_id:7 my_peer_id:110000101d75e25
04:06:49.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000101d75e25 inventory_sync_id:7 my_peer_id:110000101d75e25
04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient, async-read,
04:06:49.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
04:06:49.721 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient
04:06:49.721 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
04:06:49.721 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:06:49.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient
04:06:49.722 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient
04:06:49.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_03_t2/wpn_2h_hammer_03_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:06:49.722 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient
04:06:49.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:06:49.730 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
04:06:51.283 [Lua] [Matchmaking] Handshake host removing client 110000101f91d4f
04:06:52.280 [Lua] [IngameUI] menu view on_enter ingame_menu
04:06:53.567 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
04:06:54.351 [Lua] PopupManager:query_result returned result: end_game
04:06:54.351 [Lua] PlayFabMirrorBase:_commit_internal nil
04:06:54.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
04:06:54.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
04:06:54.368 [Lua] commit result success 4
04:06:54.370 [Lua] [Matchmaking] Doing transition quit_game from UI
04:06:54.370 [Lua] TRANSITION quit_game nil nil
04:06:54.370 [Lua] [GameNetworkManager] Leaving game...
04:06:54.370 [Lua] [GameNetworkManager] Shutting down game session host.
04:06:54.370 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
04:06:54.370 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
04:06:54.370 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=354.31
04:06:54.391 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
04:06:54.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:06:54.716 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
04:06:54.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
04:06:54.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
04:06:54.998 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
04:06:54.999 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
04:06:55.345 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
04:06:55.345 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
04:06:55.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:06:55.621 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:06:55.621 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
04:06:55.622 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:06:56.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:06:56.021 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
04:06:56.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1
04:06:56.386 [Application] Lua signals application exit.
04:06:56.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
04:06:56.413 [Lua] [Managers] Calling function on all managers:
04:06:56.419 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
04:06:56.419 [Lua] Clearing all global lookup lists
04:06:56.419 [Lua] [IngamePlayerListUI] - Destroy
04:06:56.419 [Lua] [GamePadEquipmentUI] - Destroy
04:06:56.419 [Lua] [EquipmentUI] - Destroy
04:06:56.419 [Lua] [GamePadAbilityUI] - Destroy
04:06:56.419 [Lua] [AbilityUI] - Destroy
04:06:56.420 [Lua] [IngameUI] destroy
04:06:56.558 [Lua] [Managers] Destroying manager group:
04:06:56.571 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
04:06:56.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
04:06:56.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
04:06:56.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
04:06:56.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
04:06:56.709 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
04:06:56.714 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
04:06:56.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
04:06:56.716 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
04:06:56.716 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
04:06:56.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
04:06:56.719 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
04:06:56.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
04:06:56.725 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
04:06:56.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
04:06:56.728 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
04:06:56.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
04:06:56.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
04:06:56.734 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
04:06:56.739 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
04:06:56.743 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
04:06:56.748 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
04:06:56.752 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
04:06:56.753 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
04:06:56.754 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
04:06:56.758 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
04:06:56.762 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
04:06:56.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
04:06:56.769 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
04:06:56.772 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
04:06:56.787 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
04:06:56.787 [Lua] [Matchmaking] unregister rpcs
04:06:56.787 [Lua] [Matchmaking] destroying
04:06:56.788 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
04:06:56.788 [Lua] [ChatManager] Unregistering channel 1
04:06:56.788 [Lua] [EnemyPackageLoader] network_context_destroyed
04:06:56.788 [Lua] [PartyManager] network_context_destroyed
04:06:56.788 [Lua] [GameMechanismManager] network_context_destroyed
04:06:56.788 [SteamVoip] Leaving room ae0381f42937c4c3
04:06:56.788 [SteamVoipClient] select_out(110000101d75e25, off)
04:06:56.788 [SteamVoip] Destroying room ae0381f42937c4c3
04:06:56.788 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
04:06:56.789 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:06:56.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
04:06:56.813 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:06:56.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
04:06:56.813 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:06:56.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
04:06:56.814 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient
04:06:56.815 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:06:56.815 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient
04:06:56.816 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:06:56.845 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient
04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, InventoryPackageSynchronizerClient
04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
04:06:56.845 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1, InventoryPackageSynchronizerClient
04:06:56.846 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient
04:06:56.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient
04:06:56.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient
04:06:56.846 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
04:06:56.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient
04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded:
04:06:56.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, InventoryPackageSynchronizerClient
04:06:56.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient
04:06:56.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, InventoryPackageSynchronizerClient
04:06:56.854 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
04:06:56.855 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient
04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient
04:06:56.855 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
04:06:56.856 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient
04:06:56.857 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient
04:06:56.857 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/ash/chr_way_watcher_shade_ash, InventoryPackageSynchronizerClient
04:06:56.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1, InventoryPackageSynchronizerClient
04:06:56.872 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient
04:06:56.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient
04:06:56.872 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient
04:06:56.873 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient
04:06:56.873 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1, InventoryPackageSynchronizerClient
04:06:56.873 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient
04:06:56.874 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
04:06:56.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, InventoryPackageSynchronizerClient
04:06:56.892 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
04:06:56.892 warning: [ResourcePackage] Loading package '#ID[58b03291]' during shutdown, this will increase the shutdown time.
04:06:56.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, InventoryPackageSynchronizerClient
04:06:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, InventoryPackageSynchronizerClient
04:06:56.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, InventoryPackageSynchronizerClient
04:06:57.036 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
04:06:57.036 warning: [ResourcePackage] Loading package '#ID[c06119cf]' during shutdown, this will increase the shutdown time.
04:06:57.036 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient
04:06:57.049 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
04:06:57.050 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient
04:06:57.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
04:06:57.169 warning: [ResourcePackage] Loading package '#ID[9ee8e08b]' during shutdown, this will increase the shutdown time.
04:06:57.169 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
04:06:57.174 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient
04:06:57.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
04:06:57.507 warning: [ResourcePackage] Loading package '#ID[e1424c4b]' during shutdown, this will increase the shutdown time.
04:06:57.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, InventoryPackageSynchronizerClient
04:06:57.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient
04:06:57.819 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_10, InventoryPackageSynchronizerClient
04:06:57.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, InventoryPackageSynchronizerClient
04:06:57.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
04:06:57.820 [EACServer] [23:06:57:819][Windows][EAC Server] [Info][Destroy] Called
04:06:57.823 [Lua] [LobbyHost] Destroying
04:06:57.824 [Umbra] Unload tome
04:06:57.929 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler
04:06:57.929 [Lua] ############### UNLOADING PACKAGES ###############
04:06:57.929 [Lua] [Managers] Calling function on all managers:
04:06:57.929 [Lua] [Managers] Destroying manager group:
04:06:57.929 [Lua] [Managers] Destroying manager group:
04:06:57.929 [Lua] [Managers] Destroying manager group:
04:06:57.929 [Lua] [Managers] Destroying manager group:
04:06:57.931 [Lua] [PackageManager] Unload: resource_packages/razer_chroma, RazerChroma
04:06:59.448 [Lua] VMF:ON_UNLOAD()
04:06:59.453 [Lua] [PackageManager] Destroy()
04:06:59.454 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
04:06:59.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
04:06:59.492 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
04:06:59.526 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/inventory, global
04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
04:06:59.534 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
04:06:59.535 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
04:06:59.535 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
04:06:59.542 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
04:06:59.542 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
04:06:59.543 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
04:06:59.551 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
04:06:59.552 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
04:06:59.554 [Lua] [PackageManager] Unload: resource_packages/decals, global
04:06:59.556 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
04:06:59.557 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
04:06:59.564 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
04:06:59.573 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
04:06:59.575 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
04:06:59.575 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
04:06:59.577 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
04:06:59.579 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
04:06:59.580 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
04:06:59.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView
04:06:59.585 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
04:06:59.585 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
04:06:59.589 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
04:06:59.594 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
04:06:59.595 [Lua] [PackageManager] Unload: resource_packages/careers, global
04:06:59.600 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
04:06:59.600 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
04:06:59.606 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
04:06:59.606 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
04:06:59.613 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
04:06:59.616 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
04:06:59.625 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
04:06:59.674 [Lua] [PackageManager] Unload: resource_packages/ingame, global
04:06:59.674 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
04:06:59.687 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
04:06:59.688 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, MenuWorldPreviewerStartMenuView
04:06:59.722 [Lua] [PackageManager] Unload: resource_packages/pickups, global
04:06:59.723 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
04:06:59.723 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
04:07:00.019 [RazerChroma] Shutdown Razer Chroma
04:07:00.385 [EAC] Shutdown
[Log end]