[Log version] 1 [Session] 49792060-7021-4807-bdb0-1c66754a7dd1 UTC time stamps 12:56:56.919 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 12:56:56.919 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 12:56:56.919 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 12:56:56.919 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 12:56:56.920 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 12:56:56.921 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 12:56:56.933 [RazerChroma] Setup Razer Chroma resources 12:56:56.933 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 12:56:57.042 [Window] Window => active 12:56:57.087 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 12:56:57.107 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 12:56:57.414 [EAC] Init client 110000106ea4256 12:56:57.414 [EAC] EAC client initialized 12:56:57.414 warning: [EAC] Failed to initialize localization 12:56:57.414 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 12:56:57.419 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 12:56:58.160 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 12:56:58.259 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 12:56:58.595 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 12:56:58.597 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 12:56:58.664 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 12:56:58.664 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 12:56:58.664 [Save] Save dir: `C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2` 12:56:58.665 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 12:56:58.665 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 12:56:58.736 [RazerChroma] Setup Razer Chroma 12:56:58.751 [LightFX ] Loaded DLL. 12:56:58.751 [LightFX ] Init() 12:56:58.756 [LightFX ] LightFX failed to initialize 12:56:58.765 [Lua] boot.lua start, os clock: 3.1760000000000002 12:56:58.766 [Lua] Active feature-flags: 12:56:58.766 [Lua] PLATFORM_win32 12:56:58.766 [Lua] FEATURE_steam_rich_presence 12:56:58.766 [Lua] FEATURE_grudge_marks 12:56:58.766 [Lua] FEATURE_geheimnisnacht_2021 12:56:58.766 [Lua] FEATURE_fall_collection_2021 12:56:58.766 [Lua] 12:56:58.766 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1760000000000002 12:56:58.766 [Lua] --- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00011010 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32682MB Available: 19973MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 49676 Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX200 160MHz #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): AURA LED Controller Input device: Joystick (20.2): Saitek Cyborg USB Stick Input device: Gamepad (21.2): Controller (Wireless Gamepad F710) Input device: Generic (17.0): Logitech Gaming Keyboard Input device: Generic (17.0): G15 Keyboard Input device: Generic (17.0): Sennheiser 3D G4ME1 Input device: Generic (17.0): G502 HERO Gaming Mouse 12:56:58.766 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 12:56:58.773 [SteamStats] RequestCurrentStats success: true 12:57:01.644 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.6220495905727148 os-clock: 6.0540000000000003 12:57:01.644 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 12:57:01.644 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/strings [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 12:57:01.645 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 12:57:01.646 [Lua] Development.init_application_parameters 12:57:01.646 [Lua] ----------------------------------------------------------------- 12:57:01.646 [Lua] -- Application parameters -- 12:57:01.646 [Lua] ----------------------------------------------------------------- 12:57:01.646 [Lua] ***************************************************************** 12:57:01.646 [Lua] ** Initial contents of script_data ** 12:57:01.646 [Lua] script_data.beta_level_progression = false 12:57:01.646 [Lua] script_data.build_identifier = 3caf390912f2 12:57:01.646 [Lua] script_data.debug_interactions = false 12:57:01.646 [Lua] script_data.disable_debug_draw = true 12:57:01.646 [Lua] script_data.disable_intro_trailer = false 12:57:01.646 [Lua] script_data.disable_store = false 12:57:01.646 [Lua] script_data.disable_tutorial_at_start = false 12:57:01.646 [Lua] script_data.eac-untrusted = false 12:57:01.646 [Lua] script_data.enable_detailed_tooltips = false 12:57:01.646 [Lua] script_data.force_debug_disabled = true 12:57:01.646 [Lua] script_data.force_steam = true 12:57:01.646 [Lua] script_data.hide_fps = true 12:57:01.646 [Lua] script_data.hide_version_info = true 12:57:01.646 [Lua] script_data.matchmaking_debug = true 12:57:01.646 [Lua] script_data.network_debug = true 12:57:01.646 [Lua] script_data.package_debug = true 12:57:01.646 [Lua] script_data.packaged_build = true 12:57:01.646 [Lua] script_data.qr_watermark = true 12:57:01.646 [Lua] script_data.settings = { } 12:57:01.646 [Lua] script_data.show_fps = false 12:57:01.646 [Lua] script_data.spawn_empty_chest = true 12:57:01.646 [Lua] script_data.telemetry_log_interval = 600 12:57:01.646 [Lua] script_data.text_watermark = true 12:57:01.646 [Lua] script_data.tobii_button = false 12:57:01.646 [Lua] script_data.use_beta_overlay = false 12:57:01.646 [Lua] script_data.use_local_backend = false 12:57:01.646 [Lua] script_data.use_tech_telemetry = true 12:57:01.646 [Lua] script_data.use_telemetry = true 12:57:01.646 [Lua] ***************************************************************** 12:57:01.646 [Lua] [Boot] use baked enemy meshes: false 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 12:57:01.646 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 12:57:01.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 12:57:01.697 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 12:57:01.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 12:57:01.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 12:57:01.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 12:57:01.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 12:57:01.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 12:57:01.885 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 12:57:01.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 12:57:02.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 12:57:02.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 12:57:02.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 12:57:02.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 12:57:02.300 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 12:57:02.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 12:57:02.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 12:57:02.340 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 12:57:02.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 12:57:02.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 12:57:02.715 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 12:57:02.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 12:57:02.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 12:57:02.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 12:57:02.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 12:57:02.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 12:57:02.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 12:57:02.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 12:57:02.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 12:57:02.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 12:57:02.970 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 12:57:03.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 12:57:03.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 12:57:03.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 12:57:03.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 12:57:03.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 12:57:03.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 12:57:03.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 12:57:03.419 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 12:57:03.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 12:57:03.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 12:57:03.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 12:57:03.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 12:57:03.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 12:57:03.901 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 12:57:03.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 12:57:03.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 12:57:03.941 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 12:57:03.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 12:57:04.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 12:57:04.598 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 12:57:04.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 12:57:04.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 12:57:04.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 12:57:04.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 12:57:04.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 12:57:04.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 12:57:04.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 12:57:04.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 12:57:04.759 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 12:57:04.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 12:57:04.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 12:57:04.826 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 12:57:04.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 12:57:04.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 12:57:04.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 12:57:04.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 12:57:05.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 12:57:05.000 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 12:57:05.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 12:57:05.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 12:57:05.041 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 12:57:05.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 12:57:05.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 12:57:05.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 12:57:05.114 [Lua] settings.steam: nil 12:57:05.114 [Lua] Steam: table: 00000000000628F0 12:57:05.114 [Lua] force_steam: true 12:57:05.114 [Lua] BUILD: release 12:57:05.114 [Lua] test_backend: nil 12:57:05.114 [Lua] DEDICATED_SERVER: false 12:57:05.114 [Lua] Using app_id '552500' to define backend 12:57:05.114 [Lua] PlayFab Title ID: 5107 12:57:05.152 [Lua] [1] = chaos_dummy_troll (string) 12:57:05.152 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 12:57:05.152 [Lua] [3] = skaven_rat_ogre (string) 12:57:05.152 [Lua] [4] = critter_rat (string) 12:57:05.152 [Lua] [5] = chaos_troll (string) 12:57:05.152 [Lua] [6] = beastmen_minotaur (string) 12:57:05.152 [Lua] [7] = skaven_storm_vermin_warlord (string) 12:57:05.152 [Lua] [8] = skaven_stormfiend (string) 12:57:05.152 [Lua] [9] = chaos_greed_pinata (string) 12:57:05.152 [Lua] [10] = skaven_stormfiend_demo (string) 12:57:05.152 [Lua] [11] = chaos_plague_wave_spawner (string) 12:57:05.152 [Lua] [12] = chaos_vortex (string) 12:57:05.152 [Lua] [13] = skaven_stormfiend_boss (string) 12:57:05.152 [Lua] [14] = chaos_spawn (string) 12:57:05.152 [Lua] [15] = skaven_storm_vermin_champion (string) 12:57:05.152 [Lua] [16] = chaos_tentacle (string) 12:57:05.152 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 12:57:05.152 [Lua] [18] = skaven_grey_seer (string) 12:57:05.152 [Lua] [19] = skaven_explosive_loot_rat (string) 12:57:05.152 [Lua] [20] = skaven_loot_rat (string) 12:57:05.152 [Lua] [21] = critter_pig (string) 12:57:05.152 [Lua] [22] = chaos_dummy_sorcerer (string) 12:57:05.152 [Lua] [23] = chaos_mutator_sorcerer (string) 12:57:05.152 [Lua] [24] = skaven_gutter_runner (string) 12:57:05.152 [Lua] [25] = skaven_pack_master (string) 12:57:05.152 [Lua] [26] = chaos_exalted_sorcerer (string) 12:57:05.152 [Lua] [27] = chaos_vortex_sorcerer (string) 12:57:05.152 [Lua] [28] = skaven_poison_wind_globadier (string) 12:57:05.152 [Lua] [29] = chaos_corruptor_sorcerer (string) 12:57:05.152 [Lua] [30] = chaos_warrior (string) 12:57:05.152 [Lua] [31] = skaven_warpfire_thrower (string) 12:57:05.152 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 12:57:05.152 [Lua] [33] = chaos_plague_sorcerer (string) 12:57:05.152 [Lua] [34] = curse_mutator_sorcerer (string) 12:57:05.152 [Lua] [35] = chaos_exalted_champion_warcamp (string) 12:57:05.152 [Lua] [36] = chaos_tentacle_sorcerer (string) 12:57:05.152 [Lua] [37] = skaven_ratling_gunner (string) 12:57:05.152 [Lua] [38] = chaos_exalted_champion_norsca (string) 12:57:05.152 [Lua] [39] = chaos_raider (string) 12:57:05.152 [Lua] [40] = chaos_berzerker (string) 12:57:05.152 [Lua] [41] = beastmen_ungor_dummy (string) 12:57:05.152 [Lua] [42] = skaven_storm_vermin (string) 12:57:05.152 [Lua] [43] = beastmen_standard_bearer_crater (string) 12:57:05.152 [Lua] [44] = chaos_raider_tutorial (string) 12:57:05.152 [Lua] [45] = beastmen_gor_dummy (string) 12:57:05.152 [Lua] [46] = beastmen_bestigor_dummy (string) 12:57:05.152 [Lua] [47] = skaven_storm_vermin_with_shield (string) 12:57:05.152 [Lua] [48] = beastmen_ungor (string) 12:57:05.152 [Lua] [49] = skaven_storm_vermin_commander (string) 12:57:05.152 [Lua] [50] = beastmen_ungor_archer (string) 12:57:05.152 [Lua] [51] = beastmen_standard_bearer (string) 12:57:05.152 [Lua] [52] = beastmen_gor (string) 12:57:05.152 [Lua] [53] = beastmen_bestigor (string) 12:57:05.152 [Lua] [54] = skaven_plague_monk (string) 12:57:05.152 [Lua] [55] = chaos_marauder (string) 12:57:05.152 [Lua] [56] = skaven_dummy_clan_rat (string) 12:57:05.152 [Lua] [57] = chaos_marauder_tutorial (string) 12:57:05.152 [Lua] [58] = skaven_clan_rat (string) 12:57:05.152 [Lua] [59] = chaos_zombie (string) 12:57:05.152 [Lua] [60] = chaos_fanatic (string) 12:57:05.152 [Lua] [61] = skaven_clan_rat_tutorial (string) 12:57:05.152 [Lua] [62] = chaos_marauder_with_shield (string) 12:57:05.152 [Lua] [63] = skaven_clan_rat_with_shield (string) 12:57:05.152 [Lua] [64] = skaven_slave (string) 12:57:05.152 [Lua] [65] = skaven_dummy_slave (string) 12:57:05.179 [Lua] [UIRenderer] Loading 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 12:57:05.181 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 12:57:05.217 [Lua] level display name sig_snare_d_nurgle_path1 12:57:05.217 [Lua] level display name sig_snare_d_khorne_path1 12:57:05.217 [Lua] level display name pat_mines_nurgle_path5 12:57:05.217 [Lua] level display name pat_forest_slaanesh_path2 12:57:05.217 [Lua] level display name sig_snare_c_wastes_path1 12:57:05.217 [Lua] level display name pat_tower_nurgle_path5 12:57:05.217 [Lua] level display name arena_citadel_tzeentch_path1 12:57:05.217 [Lua] level display name pat_mines_khorne_path5 12:57:05.217 [Lua] level display name sig_crag_wastes_path1 12:57:05.217 [Lua] level display name warcamp 12:57:05.217 [Lua] level display name pat_tower_slaanesh_path2 12:57:05.217 [Lua] level display name sig_volcano_wastes_path1 12:57:05.217 [Lua] level display name pat_mines_slaanesh_path2 12:57:05.217 [Lua] level display name pat_bay_tzeentch_path5 12:57:05.217 [Lua] level display name pat_tower_khorne_path5 12:57:05.217 [Lua] level display name sig_gorge_slaanesh_path2 12:57:05.217 [Lua] level display name sig_crag_nurgle_path5 12:57:05.217 [Lua] level display name arena_ice_tzeentch_path1 12:57:05.217 [Lua] level display name sig_volcano_nurgle_path2 12:57:05.217 [Lua] level display name pat_forest_wastes_path5 12:57:05.217 [Lua] level display name sig_gorge_slaanesh_path3 12:57:05.217 [Lua] level display name sig_citadel_slaanesh_path1 12:57:05.217 [Lua] level display name sig_volcano_khorne_path1 12:57:05.217 [Lua] level display name sig_mordrek_slaanesh_path5 12:57:05.217 [Lua] level display name prologue 12:57:05.217 [Lua] level display name military 12:57:05.217 [Lua] level display name skaven_stronghold 12:57:05.217 [Lua] level display name arena_cave_tzeentch_path1 12:57:05.217 [Lua] level display name pat_mines_nurgle_path1 12:57:05.217 [Lua] level display name ussingen 12:57:05.217 [Lua] level display name pat_forest_khorne_path2 12:57:05.217 [Lua] level display name sig_mordrek_nurgle_path3 12:57:05.217 [Lua] level display name fort 12:57:05.217 [Lua] level display name pat_tower_nurgle_path1 12:57:05.217 [Lua] level display name sig_crag_tzeentch_path3 12:57:05.217 [Lua] level display name ground_zero 12:57:05.217 [Lua] level display name sig_snare_a_khorne_path1 12:57:05.217 [Lua] level display name sig_mordrek_slaanesh_path3 12:57:05.217 [Lua] level display name sig_citadel_tzeentch_path1 12:57:05.217 [Lua] level display name pat_forest_nurgle_path3 12:57:05.217 [Lua] level display name elven_ruins 12:57:05.217 [Lua] level display name pat_bay_nurgle_path1 12:57:05.217 [Lua] level display name pat_bay_khorne_path2 12:57:05.217 [Lua] level display name pat_mines_tzeentch_path4 12:57:05.217 [Lua] level display name farmlands 12:57:05.217 [Lua] level display name pat_tower_tzeentch_path2 12:57:05.217 [Lua] level display name pat_town_wastes_path5 12:57:05.217 [Lua] level display name pat_mines_tzeentch_path2 12:57:05.217 [Lua] level display name sig_snare_d_slaanesh_path1 12:57:05.217 [Lua] level display name sig_gorge_wastes_path4 12:57:05.217 [Lua] level display name pat_mines_wastes_path4 12:57:05.217 [Lua] level display name sig_citadel_nurgle_path1 12:57:05.217 [Lua] level display name sig_mordrek_slaanesh_path1 12:57:05.217 [Lua] level display name pat_mountain_slaanesh_path3 12:57:05.217 [Lua] level display name sig_snare_c_khorne_path1 12:57:05.217 [Lua] level display name sig_mordrek_wastes_path5 12:57:05.217 [Lua] level display name pat_town_nurgle_path5 12:57:05.217 [Lua] level display name sig_snare_a_nurgle_path1 12:57:05.217 [Lua] level display name pat_mines_slaanesh_path5 12:57:05.217 [Lua] level display name plaza 12:57:05.217 [Lua] level display name pat_mountain_wastes_path5 12:57:05.217 [Lua] level display name pat_mountain_slaanesh_path1 12:57:05.217 [Lua] level display name pat_tower_wastes_path4 12:57:05.217 [Lua] level display name pat_town_tzeentch_path5 12:57:05.217 [Lua] level display name sig_mordrek_khorne_path4 12:57:05.217 [Lua] level display name sig_mordrek_wastes_path3 12:57:05.217 [Lua] level display name pat_town_tzeentch_path3 12:57:05.217 [Lua] level display name sig_mordrek_nurgle_path5 12:57:05.217 [Lua] level display name pat_town_wastes_path1 12:57:05.217 [Lua] level display name pat_tower_slaanesh_path5 12:57:05.217 [Lua] level display name sig_gorge_slaanesh_path5 12:57:05.217 [Lua] level display name mines 12:57:05.217 [Lua] level display name sig_snare_e_nurgle_path1 12:57:05.217 [Lua] level display name pat_bay_nurgle_path3 12:57:05.217 [Lua] level display name pat_mountain_khorne_path3 12:57:05.217 [Lua] level display name sig_mordrek_khorne_path2 12:57:05.217 [Lua] level display name sig_snare_d_wastes_path1 12:57:05.217 [Lua] level display name pat_forest_wastes_path1 12:57:05.217 [Lua] level display name sig_mordrek_nurgle_path1 12:57:05.217 [Lua] level display name arena_citadel_khorne_path1 12:57:05.217 [Lua] level display name sig_crag_khorne_path3 12:57:05.217 [Lua] level display name dlc_celebrate_crawl 12:57:05.217 [Lua] level display name arena_citadel_slaanesh_path1 12:57:05.217 [Lua] level display name magnus 12:57:05.217 [Lua] level display name sig_gorge_wastes_path3 12:57:05.217 [Lua] level display name pat_bay_slaanesh_path5 12:57:05.217 [Lua] level display name pat_bay_wastes_path4 12:57:05.217 [Lua] level display name pat_mountain_khorne_path1 12:57:05.217 [Lua] level display name pat_forest_nurgle_path5 12:57:05.218 [Lua] level display name arena_ice_nurgle_path1 12:57:05.218 [Lua] level display name pat_forest_tzeentch_path2 12:57:05.218 [Lua] level display name arena_cave_khorne_path1 12:57:05.218 [Lua] level display name sig_mordrek_tzeentch_path3 12:57:05.218 [Lua] level display name pat_mines_wastes_path3 12:57:05.218 [Lua] level display name sig_volcano_wastes_path4 12:57:05.218 [Lua] level display name sig_volcano_tzeentch_path2 12:57:05.218 [Lua] level display name sig_citadel_tzeentch_path3 12:57:05.218 [Lua] level display name pat_tower_wastes_path3 12:57:05.218 [Lua] level display name pat_mountain_khorne_path5 12:57:05.218 [Lua] level display name sig_citadel_khorne_path4 12:57:05.218 [Lua] level display name pat_forest_slaanesh_path3 12:57:05.218 [Lua] level display name sig_citadel_nurgle_path5 12:57:05.218 [Lua] level display name sig_mordrek_tzeentch_path1 12:57:05.218 [Lua] level display name crater 12:57:05.218 [Lua] level display name sig_volcano_wastes_path2 12:57:05.218 [Lua] level display name sig_gorge_khorne_path1 12:57:05.218 [Lua] level display name sig_crag_wastes_path2 12:57:05.218 [Lua] level display name pat_bay_wastes_path5 12:57:05.218 [Lua] level display name pat_tower_nurgle_path2 12:57:05.218 [Lua] level display name pat_forest_nurgle_path2 12:57:05.218 [Lua] level display name sig_crag_nurgle_path1 12:57:05.218 [Lua] level display name sig_citadel_khorne_path2 12:57:05.218 [Lua] level display name pat_forest_slaanesh_path1 12:57:05.218 [Lua] level display name sig_volcano_nurgle_path1 12:57:05.218 [Lua] level display name sig_volcano_khorne_path4 12:57:05.218 [Lua] level display name pat_mines_tzeentch_path5 12:57:05.218 [Lua] level display name pat_mountain_wastes_path3 12:57:05.218 [Lua] level display name pat_bay_nurgle_path5 12:57:05.218 [Lua] level display name pat_forest_wastes_path3 12:57:05.218 [Lua] level display name sig_crag_slaanesh_path3 12:57:05.218 [Lua] level display name sig_snare_b_tzeentch_path1 12:57:05.218 [Lua] level display name sig_crag_nurgle_path3 12:57:05.218 [Lua] level display name sig_snare_b_nurgle_path1 12:57:05.218 [Lua] level display name pat_forest_tzeentch_path4 12:57:05.218 [Lua] level display name sig_gorge_wastes_path1 12:57:05.218 [Lua] level display name sig_gorge_khorne_path5 12:57:05.218 [Lua] level display name sig_snare_b_khorne_path1 12:57:05.218 [Lua] level display name pat_tower_khorne_path4 12:57:05.218 [Lua] level display name pat_tower_tzeentch_path4 12:57:05.218 [Lua] level display name sig_citadel_tzeentch_path5 12:57:05.218 [Lua] level display name pat_forest_wastes_path4 12:57:05.218 [Lua] level display name pat_forest_khorne_path3 12:57:05.218 [Lua] level display name pat_town_khorne_path3 12:57:05.218 [Lua] level display name pat_mines_nurgle_path2 12:57:05.218 [Lua] level display name pat_bay_slaanesh_path1 12:57:05.218 [Lua] level display name bell 12:57:05.218 [Lua] level display name pat_mountain_tzeentch_path3 12:57:05.218 [Lua] level display name pat_mines_khorne_path2 12:57:05.218 [Lua] level display name pat_forest_khorne_path5 12:57:05.218 [Lua] level display name pat_mountain_tzeentch_path5 12:57:05.218 [Lua] level display name sig_citadel_slaanesh_path4 12:57:05.218 [Lua] level display name dlc_bastion 12:57:05.218 [Lua] level display name sig_citadel_nurgle_path3 12:57:05.218 [Lua] level display name arena_citadel_nurgle_path1 12:57:05.218 [Lua] level display name pat_mountain_nurgle_path5 12:57:05.218 [Lua] level display name sig_mordrek_slaanesh_path4 12:57:05.218 [Lua] level display name pat_town_nurgle_path1 12:57:05.218 [Lua] level display name sig_gorge_nurgle_path4 12:57:05.218 [Lua] level display name pat_mines_khorne_path4 12:57:05.218 [Lua] level display name arena_ruin_nurgle_path1 12:57:05.218 [Lua] level display name pat_town_slaanesh_path5 12:57:05.218 [Lua] level display name arena_ice_khorne_path1 12:57:05.218 [Lua] level display name sig_gorge_tzeentch_path4 12:57:05.218 [Lua] level display name sig_volcano_slaanesh_path5 12:57:05.218 [Lua] level display name sig_mordrek_slaanesh_path2 12:57:05.218 [Lua] level display name sig_gorge_nurgle_path1 12:57:05.218 [Lua] level display name pat_tower_slaanesh_path1 12:57:05.218 [Lua] level display name arena_ruin_tzeentch_path1 12:57:05.218 [Lua] level display name skittergate 12:57:05.218 [Lua] level display name pat_forest_wastes_path2 12:57:05.218 [Lua] level display name sig_gorge_tzeentch_path2 12:57:05.218 [Lua] level display name pat_forest_slaanesh_path5 12:57:05.218 [Lua] level display name pat_bay_tzeentch_path2 12:57:05.218 [Lua] level display name pat_tower_slaanesh_path3 12:57:05.218 [Lua] level display name arena_cave_nurgle_path1 12:57:05.218 [Lua] level display name sig_volcano_slaanesh_path3 12:57:05.218 [Lua] level display name dlc_bogenhafen_city 12:57:05.218 [Lua] level display name pat_forest_tzeentch_path3 12:57:05.218 [Lua] level display name pat_mountain_tzeentch_path2 12:57:05.218 [Lua] level display name pat_mines_nurgle_path4 12:57:05.218 [Lua] level display name pat_forest_nurgle_path1 12:57:05.218 [Lua] level display name pat_mines_slaanesh_path3 12:57:05.218 [Lua] level display name pat_bay_tzeentch_path4 12:57:05.218 [Lua] level display name sig_snare_a_wastes_path1 12:57:05.218 [Lua] level display name sig_gorge_wastes_path5 12:57:05.218 [Lua] level display name sig_crag_nurgle_path4 12:57:05.218 [Lua] level display name sig_volcano_slaanesh_path1 12:57:05.218 [Lua] level display name sig_gorge_nurgle_path2 12:57:05.218 [Lua] level display name sig_crag_tzeentch_path2 12:57:05.218 [Lua] level display name pat_town_slaanesh_path2 12:57:05.218 [Lua] level display name pat_town_khorne_path5 12:57:05.218 [Lua] level display name pat_town_tzeentch_path4 12:57:05.218 [Lua] level display name arena_ruin_slaanesh_path1 12:57:05.218 [Lua] level display name pat_mines_slaanesh_path4 12:57:05.218 [Lua] level display name pat_tower_khorne_path3 12:57:05.218 [Lua] level display name pat_tower_tzeentch_path1 12:57:05.218 [Lua] level display name pat_mountain_nurgle_path1 12:57:05.218 [Lua] level display name arena_ice_slaanesh_path1 12:57:05.218 [Lua] level display name pat_mines_wastes_path5 12:57:05.218 [Lua] level display name sig_gorge_khorne_path3 12:57:05.218 [Lua] level display name dlc_bogenhafen_slum 12:57:05.218 [Lua] level display name sig_crag_khorne_path4 12:57:05.218 [Lua] level display name pat_tower_tzeentch_path3 12:57:05.218 [Lua] level display name sig_crag_tzeentch_path1 12:57:05.218 [Lua] level display name sig_gorge_tzeentch_path1 12:57:05.218 [Lua] level display name sig_mordrek_wastes_path2 12:57:05.218 [Lua] level display name pat_town_nurgle_path4 12:57:05.218 [Lua] level display name arena_cave_slaanesh_path1 12:57:05.218 [Lua] level display name pat_forest_khorne_path1 12:57:05.218 [Lua] level display name sig_gorge_tzeentch_path3 12:57:05.218 [Lua] level display name sig_snare_e_khorne_path1 12:57:05.218 [Lua] level display name sig_mordrek_khorne_path5 12:57:05.218 [Lua] level display name sig_crag_wastes_path4 12:57:05.218 [Lua] level display name cemetery 12:57:05.218 [Lua] level display name pat_tower_slaanesh_path4 12:57:05.218 [Lua] level display name sig_gorge_slaanesh_path4 12:57:05.218 [Lua] level display name dlc_castle 12:57:05.218 [Lua] level display name pat_bay_khorne_path5 12:57:05.219 [Lua] level display name pat_mountain_tzeentch_path1 12:57:05.219 [Lua] level display name forest_ambush 12:57:05.219 [Lua] level display name pat_mines_wastes_path1 12:57:05.219 [Lua] level display name sig_crag_wastes_path5 12:57:05.219 [Lua] level display name pat_mountain_nurgle_path2 12:57:05.219 [Lua] level display name pat_tower_wastes_path5 12:57:05.219 [Lua] level display name sig_volcano_nurgle_path3 12:57:05.219 [Lua] level display name sig_mordrek_khorne_path3 12:57:05.219 [Lua] level display name pat_forest_slaanesh_path4 12:57:05.219 [Lua] level display name sig_snare_e_wastes_path1 12:57:05.219 [Lua] level display name nurgle 12:57:05.219 [Lua] level display name sig_crag_tzeentch_path5 12:57:05.219 [Lua] level display name pat_town_wastes_path2 12:57:05.219 [Lua] level display name sig_crag_tzeentch_path4 12:57:05.219 [Lua] level display name pat_town_wastes_path4 12:57:05.219 [Lua] level display name pat_bay_wastes_path3 12:57:05.219 [Lua] level display name sig_crag_khorne_path2 12:57:05.219 [Lua] level display name sig_volcano_wastes_path5 12:57:05.219 [Lua] level display name pat_bay_slaanesh_path3 12:57:05.219 [Lua] level display name pat_bay_nurgle_path2 12:57:05.219 [Lua] level display name sig_crag_slaanesh_path2 12:57:05.219 [Lua] level display name pat_town_tzeentch_path2 12:57:05.219 [Lua] level display name sig_crag_slaanesh_path1 12:57:05.219 [Lua] level display name sig_crag_nurgle_path2 12:57:05.219 [Lua] level display name sig_crag_khorne_path5 12:57:05.219 [Lua] level display name sig_crag_khorne_path1 12:57:05.219 [Lua] level display name sig_snare_e_tzeentch_path1 12:57:05.219 [Lua] level display name sig_snare_e_slaanesh_path1 12:57:05.219 [Lua] level display name pat_mountain_wastes_path4 12:57:05.219 [Lua] level display name pat_mountain_wastes_path2 12:57:05.219 [Lua] level display name pat_mountain_wastes_path1 12:57:05.219 [Lua] level display name pat_bay_slaanesh_path2 12:57:05.219 [Lua] level display name pat_mountain_slaanesh_path5 12:57:05.219 [Lua] level display name pat_bay_khorne_path1 12:57:05.219 [Lua] level display name pat_mountain_nurgle_path3 12:57:05.219 [Lua] level display name pat_mountain_slaanesh_path2 12:57:05.219 [Lua] level display name pat_mountain_nurgle_path4 12:57:05.219 [Lua] level display name sig_mordrek_nurgle_path2 12:57:05.219 [Lua] level display name pat_mountain_slaanesh_path4 12:57:05.219 [Lua] level display name pat_tower_wastes_path1 12:57:05.219 [Lua] level display name pat_town_tzeentch_path1 12:57:05.219 [Lua] level display name sig_crag_slaanesh_path5 12:57:05.219 [Lua] level display name arena_ruin_khorne_path1 12:57:05.219 [Lua] level display name pat_town_slaanesh_path3 12:57:05.219 [Lua] level display name pat_forest_nurgle_path4 12:57:05.219 [Lua] level display name pat_bay_khorne_path3 12:57:05.219 [Lua] level display name pat_mountain_khorne_path2 12:57:05.219 [Lua] level display name pat_tower_wastes_path2 12:57:05.219 [Lua] level display name sig_snare_b_slaanesh_path1 12:57:05.219 [Lua] level display name pat_mountain_khorne_path4 12:57:05.219 [Lua] level display name sig_mordrek_tzeentch_path2 12:57:05.219 [Lua] level display name pat_mines_wastes_path2 12:57:05.219 [Lua] level display name pat_mines_khorne_path3 12:57:05.219 [Lua] level display name sig_citadel_khorne_path3 12:57:05.219 [Lua] level display name pat_town_khorne_path1 12:57:05.219 [Lua] level display name sig_citadel_tzeentch_path2 12:57:05.219 [Lua] level display name sig_snare_a_slaanesh_path1 12:57:05.219 [Lua] level display name sig_volcano_nurgle_path5 12:57:05.219 [Lua] level display name sig_gorge_slaanesh_path1 12:57:05.219 [Lua] level display name pat_town_khorne_path4 12:57:05.219 [Lua] level display name pat_town_slaanesh_path1 12:57:05.219 [Lua] level display name sig_volcano_tzeentch_path1 12:57:05.219 [Lua] level display name pat_bay_wastes_path1 12:57:05.219 [Lua] level display name sig_snare_c_tzeentch_path1 12:57:05.219 [Lua] level display name sig_citadel_nurgle_path4 12:57:05.219 [Lua] level display name sig_volcano_tzeentch_path4 12:57:05.219 [Lua] level display name pat_forest_tzeentch_path1 12:57:05.219 [Lua] level display name sig_volcano_khorne_path5 12:57:05.219 [Lua] level display name sig_citadel_khorne_path1 12:57:05.219 [Lua] level display name pat_mines_nurgle_path3 12:57:05.219 [Lua] level display name sig_volcano_wastes_path3 12:57:05.219 [Lua] level display name pat_town_wastes_path3 12:57:05.219 [Lua] level display name sig_gorge_khorne_path4 12:57:05.219 [Lua] level display name pat_tower_khorne_path2 12:57:05.219 [Lua] level display name sig_gorge_nurgle_path5 12:57:05.219 [Lua] level display name sig_mordrek_khorne_path1 12:57:05.219 [Lua] level display name sig_crag_wastes_path3 12:57:05.219 [Lua] level display name pat_bay_slaanesh_path4 12:57:05.219 [Lua] level display name catacombs 12:57:05.219 [Lua] level display name sig_volcano_nurgle_path4 12:57:05.219 [Lua] level display name sig_mordrek_wastes_path1 12:57:05.219 [Lua] level display name pat_bay_khorne_path4 12:57:05.219 [Lua] level display name pat_bay_tzeentch_path3 12:57:05.219 [Lua] level display name sig_volcano_khorne_path3 12:57:05.219 [Lua] level display name sig_mordrek_tzeentch_path5 12:57:05.219 [Lua] level display name pat_town_nurgle_path3 12:57:05.219 [Lua] level display name pat_bay_nurgle_path4 12:57:05.219 [Lua] level display name sig_snare_d_tzeentch_path1 12:57:05.219 [Lua] level display name sig_citadel_khorne_path5 12:57:05.219 [Lua] level display name sig_gorge_nurgle_path3 12:57:05.219 [Lua] level display name sig_volcano_tzeentch_path5 12:57:05.219 [Lua] level display name pat_bay_tzeentch_path1 12:57:05.219 [Lua] level display name pat_town_khorne_path2 12:57:05.219 [Lua] level display name sig_mordrek_nurgle_path4 12:57:05.219 [Lua] level display name pat_mines_slaanesh_path1 12:57:05.219 [Lua] level display name pat_mines_tzeentch_path3 12:57:05.219 [Lua] level display name sig_mordrek_tzeentch_path4 12:57:05.219 [Lua] level display name sig_crag_slaanesh_path4 12:57:05.219 [Lua] level display name dlc_portals 12:57:05.219 [Lua] level display name pat_forest_tzeentch_path5 12:57:05.219 [Lua] level display name sig_gorge_wastes_path2 12:57:05.219 [Lua] level display name pat_tower_nurgle_path3 12:57:05.219 [Lua] level display name pat_mines_khorne_path1 12:57:05.219 [Lua] level display name sig_citadel_tzeentch_path4 12:57:05.219 [Lua] level display name sig_snare_c_nurgle_path1 12:57:05.219 [Lua] level display name pat_tower_tzeentch_path5 12:57:05.219 [Lua] level display name sig_volcano_slaanesh_path4 12:57:05.219 [Lua] level display name sig_volcano_tzeentch_path3 12:57:05.219 [Lua] level display name pat_mountain_tzeentch_path4 12:57:05.219 [Lua] level display name pat_town_nurgle_path2 12:57:05.219 [Lua] level display name sig_snare_c_slaanesh_path1 12:57:05.219 [Lua] level display name pat_town_slaanesh_path4 12:57:05.220 [Lua] level display name pat_tower_khorne_path1 12:57:05.220 [Lua] level display name pat_tower_nurgle_path4 12:57:05.220 [Lua] level display name pat_mines_tzeentch_path1 12:57:05.220 [Lua] level display name sig_volcano_khorne_path2 12:57:05.220 [Lua] level display name sig_snare_a_tzeentch_path1 12:57:05.220 [Lua] level display name sig_snare_b_wastes_path1 12:57:05.220 [Lua] level display name sig_gorge_tzeentch_path5 12:57:05.220 [Lua] level display name sig_volcano_slaanesh_path2 12:57:05.220 [Lua] level display name pat_bay_wastes_path2 12:57:05.220 [Lua] level display name sig_citadel_slaanesh_path5 12:57:05.220 [Lua] level display name pat_forest_khorne_path4 12:57:05.220 [Lua] level display name sig_mordrek_wastes_path4 12:57:05.220 [Lua] level display name sig_citadel_nurgle_path2 12:57:05.220 [Lua] level display name sig_gorge_khorne_path2 12:57:05.220 [Lua] level display name sig_citadel_slaanesh_path2 12:57:05.220 [Lua] level display name sig_citadel_slaanesh_path3 12:57:05.252 [Lua] TIME: 0.02 12:57:05.821 [Lua] [ConflictSettings] Contained breeds generated in: 0.52000000000000135 12:57:06.130 [Lua] <>realm = official<> 12:57:06.131 [Lua] [ModManager] Mods enabled: true // Bundled: true 12:57:06.131 [Lua] [ModManager] Fetching mod metadata ... 12:57:06.396 [Lua] [ModManager] Metadata request completed. success=true code=200 12:57:06.396 [Lua] [ModManager] Metadata set: [1391228174] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1502859403] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1467751760] = 20211125T235900Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1487862316] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1460327284] = 20211025T010000Z 12:57:06.396 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 12:57:06.447 warning: [ModManager] Mod with id 1395132559ll and path F:\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 12:57:06.464 [Lua] 12:57:06.464 [Lua] [1467751760] = 29 (number) 12:57:06.464 [Lua] [1384066089] = 20 (number) 12:57:06.464 [Lua] [1464907434] = 25 (number) 12:57:06.464 [Lua] [1374248490] = 30 (number) 12:57:06.464 [Lua] [1504702573] = 28 (number) 12:57:06.464 [Lua] [1459917022] = 15 (number) 12:57:06.464 [Lua] [1388911015] = 4 (number) 12:57:06.464 [Lua] [1516618647] = 17 (number) 12:57:06.464 [Lua] [1498189723] = 22 (number) 12:57:06.464 [Lua] [1369573612] = 27 (number) 12:57:06.464 [Lua] [1391228174] = 26 (number) 12:57:06.464 [Lua] [1395655171] = 5 (number) 12:57:06.464 [Lua] [1569650837] = 14 (number) 12:57:06.464 [Lua] [1402971136] = 18 (number) 12:57:06.464 [Lua] [1431393962] = 31 (number) 12:57:06.464 [Lua] [1383542440] = 8 (number) 12:57:06.464 [Lua] [1495937978] = 12 (number) 12:57:06.464 [Lua] [1455893647] = 24 (number) 12:57:06.464 [Lua] [1623948024] = 23 (number) 12:57:06.464 [Lua] [1395453301] = 0 (number) 12:57:06.464 [Lua] [1487862316] = 2 (number) 12:57:06.464 [Lua] [1497664830] = 19 (number) 12:57:06.464 [Lua] [1502859403] = 3 (number) 12:57:06.464 [Lua] [1448714756] = 16 (number) 12:57:06.464 [Lua] [1383433646] = 13 (number) 12:57:06.464 [Lua] [1393343095] = 9 (number) 12:57:06.464 [Lua] [1387440934] = 6 (number) 12:57:06.464 [Lua] [1445717962] = 10 (number) 12:57:06.464 [Lua] [1421155919] = 11 (number) 12:57:06.464 [Lua] [1397265260] = 1 (number) 12:57:06.464 [Lua] [1389872347] = 7 (number) 12:57:06.464 [Lua] [1460327284] = 21 (number) 12:57:06.464 [Lua] 12:57:06.464 [Lua] user_setting.mods => 12:57:06.464 [Lua] [ModManager] id=1455893647 last_updated=20210617T070428Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager] id=1391228174 last_updated=20200820T173656Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager] id=1487862316 last_updated=20181211T181034Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager] id=1502859403 last_updated=20200625T115526Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager] id=1387440934 last_updated=20181108T172849Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager] id=1460327284 last_updated=20201224T142552Z metadata=20211025T010000Z 12:57:06.464 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 12:57:06.464 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 12:57:06.464 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="7/22/2021 2:25:11 PM") 12:57:06.464 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="false", last_updated="11/15/2021 5:30:27 PM") 12:57:06.464 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI", enabled="true", last_updated="10/31/2019 9:17:26 AM") 12:57:06.464 [Lua] [ModManager] mods[4] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 12:57:06.464 [Lua] [ModManager] mods[5] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 12:57:06.464 [Lua] [ModManager] mods[6] = (id=1455893647, name="Player List Plus", enabled="true", last_updated="6/17/2021 7:04:28 AM") 12:57:06.464 [Lua] [ModManager] mods[7] = (id=1391228174, name="UI Improvements", enabled="true", last_updated="8/20/2020 5:36:56 PM") 12:57:06.464 [Lua] [ModManager] mods[8] = (id=1487862316, name="Reroll Improvements", enabled="true", last_updated="12/11/2018 6:10:34 PM") 12:57:06.464 [Lua] [ModManager] mods[9] = (id=1502859403, name="Notice Key Pickup", enabled="true", last_updated="6/25/2020 11:55:26 AM") 12:57:06.464 [Lua] [ModManager] mods[10] = (id=1431393962, name="Bestiary", enabled="true", last_updated="11/15/2021 9:02:27 AM") 12:57:06.464 [Lua] [ModManager] mods[11] = (id=1464907434, name="Armory", enabled="true", last_updated="6/12/2021 7:13:47 AM") 12:57:06.464 [Lua] [ModManager] mods[12] = (id=1388911015, name="Chat Block", enabled="true", last_updated="4/6/2019 11:15:24 AM") 12:57:06.464 [Lua] [ModManager] mods[13] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 12:57:06.464 [Lua] [ModManager] mods[14] = (id=1387440934, name="Third Person Equipment", enabled="true", last_updated="11/8/2018 5:28:49 PM") 12:57:06.464 [Lua] [ModManager] mods[15] = (id=1383542440, name="Weapon Kill Counter", enabled="true", last_updated="10/24/2019 1:57:30 PM") 12:57:06.464 [Lua] [ModManager] mods[16] = (id=1393343095, name="Scoreboard Tweaks", enabled="false", last_updated="9/6/2018 9:26:51 AM") 12:57:06.464 [Lua] [ModManager] mods[17] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 12:57:06.464 [Lua] [ModManager] mods[18] = (id=1421155919, name="Mission timer", enabled="true", last_updated="10/29/2019 7:17:56 PM") 12:57:06.464 [Lua] [ModManager] mods[19] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 12:57:06.464 [Lua] [ModManager] mods[20] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 12:57:06.464 [Lua] [ModManager] mods[21] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="12/11/2018 6:49:00 PM") 12:57:06.464 [Lua] [ModManager] mods[22] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 12:57:06.464 [Lua] [ModManager] mods[23] = (id=1448714756, name="No Wobble", enabled="true", last_updated="8/29/2018 10:34:14 AM") 12:57:06.464 [Lua] [ModManager] mods[24] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 12:57:06.464 [Lua] [ModManager] mods[25] = (id=1402971136, name="Needii", enabled="true", last_updated="7/27/2018 5:38:16 PM") 12:57:06.464 [Lua] [ModManager] mods[26] = (id=1497664830, name="Item Filter", enabled="true", last_updated="9/2/2019 6:03:44 PM") 12:57:06.464 [Lua] [ModManager] mods[27] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="11/30/2021 1:25:40 PM") 12:57:06.464 [Lua] [ModManager] mods[28] = (id=1384066089, name="Neuter Ult Effects", enabled="false", last_updated="7/14/2021 7:29:57 PM") 12:57:06.464 [Lua] [ModManager] mods[29] = (id=1460327284, name="BossKillTimer", enabled="true", last_updated="12/24/2020 2:25:52 PM") 12:57:06.464 [Lua] [ModManager] mods[30] = (id=1498189723, name="Customizable Zoom Sensitivity", enabled="true", last_updated="1/21/2019 2:34:14 PM") 12:57:06.464 [Lua] [ModManager] mods[31] = (id=1623948024, name="Hi-Def UI Scaling", enabled="true", last_updated="2/25/2019 4:30:55 PM") 12:57:06.464 [Lua] [ModManager] mods[32] = (id=1504702573, name="Info Dump For Streaming", enabled="false", last_updated="5/11/2021 6:44:52 PM") 12:57:06.464 [Lua] [ModManager] mods[33] = (id=1395132559, name="Creature Spawner", enabled="false", last_updated="11/28/2021 9:28:58 AM") 12:57:06.464 [Lua] <>modded = true<> 12:57:06.464 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 12:57:06.490 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 12:57:06.518 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 12:57:06.518 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 12:57:06.521 [Lua] <>modded = true<> 12:57:06.521 [Lua] <>Mod:1389872347:Simple UI = true<> 12:57:06.544 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 12:57:06.557 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 12:57:06.557 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:57:06.557 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 12:57:06.558 [Lua] <>modded = true<> 12:57:06.558 [Lua] <>Mod:1395453301:Skip Intro = true<> 12:57:06.584 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 12:57:06.598 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 12:57:06.598 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 12:57:06.598 [Lua] <>modded = true<> 12:57:06.598 [Lua] <>Mod:1397265260:Numeric UI = true<> 12:57:06.624 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 12:57:06.638 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 12:57:06.638 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 12:57:06.639 [Lua] <>modded = true<> 12:57:06.639 [Lua] <>Mod:1431393962:Bestiary = true<> 12:57:06.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 12:57:06.691 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 12:57:06.691 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 12:57:06.694 [Lua] <>modded = true<> 12:57:06.694 [Lua] <>Mod:1464907434:Armory = true<> 12:57:06.718 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 12:57:06.745 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 12:57:06.745 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 12:57:06.748 [Lua] <>modded = true<> 12:57:06.748 [Lua] <>Mod:1388911015:Chat Block = true<> 12:57:06.773 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 12:57:06.785 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 12:57:06.785 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 12:57:06.786 [Lua] <>modded = true<> 12:57:06.786 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 12:57:06.812 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 12:57:06.826 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 12:57:06.826 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 12:57:06.826 [Lua] <>modded = true<> 12:57:06.826 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 12:57:06.853 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 12:57:06.866 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 12:57:06.866 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 12:57:06.866 [Lua] <>modded = true<> 12:57:06.866 [Lua] <>Mod:1445717962:Loadout Manager = true<> 12:57:06.893 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 12:57:06.906 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 12:57:06.906 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 12:57:06.907 [Lua] <>modded = true<> 12:57:06.907 [Lua] <>Mod:1421155919:Mission timer = true<> 12:57:06.933 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 12:57:06.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 12:57:06.946 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 12:57:06.947 [Lua] <>modded = true<> 12:57:06.947 [Lua] <>Mod:1495937978:Host your own game = true<> 12:57:06.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 12:57:06.986 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 12:57:06.986 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 12:57:06.987 [Lua] <>modded = true<> 12:57:06.987 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 12:57:07.013 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 12:57:07.027 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 12:57:07.027 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 12:57:07.027 [Lua] <>modded = true<> 12:57:07.027 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 12:57:07.053 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 12:57:07.067 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 12:57:07.067 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 12:57:07.067 [Lua] <>modded = true<> 12:57:07.067 [Lua] <>Mod:1459917022:Parry Indicator = true<> 12:57:07.093 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 12:57:07.107 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 12:57:07.107 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 12:57:07.108 [Lua] <>modded = true<> 12:57:07.108 [Lua] <>Mod:1448714756:No Wobble = true<> 12:57:07.134 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 12:57:07.148 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 12:57:07.148 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 12:57:07.148 [Lua] <>modded = true<> 12:57:07.148 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 12:57:07.174 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 12:57:07.201 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 12:57:07.201 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 12:57:07.201 [Lua] <>modded = true<> 12:57:07.201 [Lua] <>Mod:1402971136:Needii = true<> 12:57:07.228 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 12:57:07.241 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 12:57:07.241 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 12:57:07.242 [Lua] <>modded = true<> 12:57:07.242 [Lua] <>Mod:1497664830:Item Filter = true<> 12:57:07.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 12:57:07.281 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 12:57:07.281 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 12:57:07.282 [Lua] <>modded = true<> 12:57:07.282 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 12:57:07.308 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 12:57:07.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 12:57:07.321 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 12:57:07.322 [Lua] <>modded = true<> 12:57:07.322 [Lua] <>Mod:1623948024:Hi-Def UI Scaling = true<> 12:57:07.362 [Lua] Init VMF mod 'HiDefUIScaling' [workshop_name: 'Hi-Def UI Scaling', workshop_id: 1623948024] 12:57:07.375 [Lua] <>project = vermintide 2<> 12:57:07.375 [Lua] <>build = release<> 12:57:07.375 [Lua] <>platform = win32<> 12:57:07.375 [Lua] <>dedicated_server = false<> 12:57:07.375 [Lua] <>title_id = 5107<> 12:57:07.375 [Lua] <>content_revision = 26718<> 12:57:07.375 [Lua] <>engine_revision = 3caf390912f2<> 12:57:07.375 [Lua] <>release_version = 4.4.2<> 12:57:07.375 [Lua] <>rendering_backend = dx12<> 12:57:07.375 [Lua] <>teamcity_build_id = 124034<> 12:57:07.375 [Lua] <>steam_id = 110000106ea4256<> 12:57:07.375 [Lua] <>steam_profile_name = RedBeardedGiant<> 12:57:07.376 [Lua] <>steam_app_id = 552500<> 12:57:07.376 [Lua] <>machine_id = 1af90a3f-3c01-46db-aec2-cdfcce36d177<> 12:57:07.376 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 12:57:07.376 [Lua] [Boot] User ID: 110000106ea4256 RedBeardedGiant 12:57:07.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 12:57:07.380 [Lua] initializing mechanism to: adventure 12:57:07.380 [Lua] Game:setup() total time: 0.0050000000000008 12:57:07.380 [Lua] handle gfx quality: 0 12:57:07.380 [Lua] default settings: 0.0010000000000012221 12:57:07.380 [Lua] user settings: 0 12:57:07.380 [Lua] set frame times: 0 12:57:07.380 [Lua] init random: 0 12:57:07.380 [Lua] managers: 0.0039999999999995595 12:57:07.380 [Lua] 12:57:07.380 [Lua] unaccounted: 0 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 12:57:07.380 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 12:57:07.380 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 12:57:07.380 [Lua] [Testify] Ready! 12:57:07.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 12:57:07.450 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 12:57:07.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 12:57:07.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 12:57:07.736 [Lua] [PackageManager] Force_load: resource_packages/title_screen 12:57:07.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 12:57:07.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 12:57:07.786 [Lua] [PackageManager] Force_load: resource_packages/menu 12:57:07.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 12:57:07.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 12:57:07.854 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 12:57:07.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 12:57:08.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 12:57:08.276 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 12:57:08.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 12:57:08.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 12:57:08.362 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 12:57:08.362 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 12:57:08.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 12:57:08.411 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 12:57:08.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 12:57:08.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 12:57:08.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 12:57:08.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 12:57:08.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 12:57:08.934 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 12:57:08.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 12:57:09.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 12:57:09.287 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 12:57:09.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 12:57:09.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 12:57:09.692 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 12:57:09.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:57:09.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:57:09.877 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 12:57:09.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 12:57:10.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 12:57:10.045 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 12:57:10.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 12:57:10.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 12:57:10.146 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 12:57:10.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 12:57:10.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 12:57:10.214 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 12:57:10.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 12:57:10.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 12:57:10.531 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 12:57:10.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 12:57:10.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 12:57:10.583 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 12:57:10.583 [Lua] [Gamestate] Enter StateTitleScreen 12:57:10.584 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 12:57:10.584 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 12:57:10.584 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 12:57:10.584 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 12:57:10.584 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 12:57:10.585 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 12:57:10.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 12:57:10.602 [Lua] [PackageManager] Force_load: resource_packages/inventory 12:57:10.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 12:57:10.602 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 12:57:10.602 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 12:57:10.602 [Save] Loading `save_data` 12:57:10.603 [Save] Load done 12:57:10.617 [Lua] [BackendManagerPlayFab] Backend Enabled 12:57:10.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 12:57:10.649 [Lua] [PackageManager] Force_load: resource_packages/careers 12:57:10.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 12:57:10.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 12:57:10.700 [Lua] [PackageManager] Force_load: resource_packages/decals 12:57:10.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 12:57:10.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 12:57:10.768 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 12:57:10.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 12:57:11.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 12:57:11.188 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 12:57:11.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 12:57:11.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 12:57:11.853 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 12:57:11.853 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 12:57:12.484 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 12:57:12.484 [Lua] [PackageManager] Force_load: resource_packages/ingame 12:57:12.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 12:57:12.611 [Lua] <>playfab_id = 10EED1946A89355E<> 12:57:12.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 12:57:12.858 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreSettings 2 12:57:12.858 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 12:57:13.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 12:57:13.045 [Lua] [PackageManager] Force_load: resource_packages/pickups 12:57:13.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 12:57:13.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 12:57:13.111 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 12:57:13.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 12:57:13.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 12:57:13.161 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 12:57:13.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 12:57:13.195 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 12:57:13.195 [Save] Saving `save_data` 12:57:13.196 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 3 12:57:13.198 [Save] Save done 12:57:13.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 12:57:13.212 [Lua] [PackageManager] Force_load: resource_packages/breeds 12:57:13.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 12:57:13.212 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request getStoreSettings 2 1 12:57:13.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 12:57:13.397 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 12:57:13.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 12:57:13.431 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 12:57:13.431 [Lua] [PlayFabRequestQueue] Sending Request getStoreSettings 2 12:57:13.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 12:57:13.447 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 12:57:13.855 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreSettings 2 12:57:13.871 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 3 2 12:57:14.091 [Lua] [PlayFabRequestQueue] EAC Enabled! 3 12:57:14.091 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 3 12:57:14.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 3 12:57:14.751 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 4 12:57:14.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 4 12:57:14.990 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 4 12:57:14.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 5 12:57:15.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 5 12:57:15.258 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 5 12:57:15.258 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 6 12:57:15.274 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 6 12:57:15.510 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 6 12:57:15.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 7 12:57:15.526 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 7 12:57:15.967 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 7 12:57:15.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 8 12:57:15.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 8 12:57:16.324 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 8 12:57:16.324 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 9 12:57:16.340 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 9 12:57:16.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 9 12:57:16.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 10 12:57:16.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 12:57:16.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 10 12:57:16.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 11 12:57:16.815 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 11 12:57:17.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 11 12:57:17.057 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 12 12:57:17.070 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 12 12:57:17.273 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 12 12:57:17.273 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 13 12:57:17.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 13 12:57:17.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 13 12:57:17.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 14 12:57:17.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 14 12:57:17.845 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 14 12:57:17.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 15 12:57:17.862 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 15 12:57:18.082 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 15 12:57:18.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 16 12:57:18.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 16 12:57:18.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 16 12:57:18.319 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 17 12:57:18.336 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 17 12:57:18.733 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 17 12:57:18.734 warning: [Lua] Incorrectly configured weapon skins for es_1h_mace_skin 12:57:18.735 warning: [Lua] Incorrectly configured weapon skins for es_halberd_skin 12:57:18.735 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 12:57:19.636 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 12:57:19.636 [Lua] ISI-> GET_ALL_ITEMS! 12:57:19.637 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 12:57:19.637 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 12:57:19.637 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 18 12:57:19.637 [Lua] 12:57:19.637 [Lua] 12:57:19.653 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 18 12:57:19.874 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 18 12:57:19.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 19 12:57:19.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 20 12:57:19.891 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 12:57:19.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 12:57:19.891 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 12:57:19.891 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 12:57:19.891 [Lua] [SteamManager] request_item_prices 12:57:19.893 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 19 12:57:20.384 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 19 12:57:20.384 [Lua] Player statistics loaded! 12:57:20.396 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 20 12:57:20.481 [Lua] [SteamManager] on_price_result 1 EUR 12:57:20.481 [Lua] _refresh_steam_item_prices_cb 12:57:20.481 [Lua] Missing item masterlist item for steam_itemdefid: 30 12:57:20.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 20 12:57:20.616 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 12:57:20.839 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 12:57:20.847 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 516 item(s) to the peddler stock 12:57:20.853 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 12:57:21.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 12:57:21.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 12:57:21.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 12:57:21.494 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 12:57:22.523 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 12:57:22.523 [Lua] [Managers] Destroying manager group: 12:57:22.523 [Lua] [Gamestate] Enter state StateLoading 12:57:22.525 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 12:57:22.525 [Lua] [LobbyManager] Setting up network options 12:57:22.525 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 12:57:22.525 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 12:57:22.525 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 12:57:22.525 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 12:57:22.525 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 12:57:22.525 [Lua] LobbyManager:setup_network_options server_port: 27015 12:57:22.525 [Lua] state_loading_restart_network JOIN VIA STEAM 0 12:57:22.527 [Lua] registering RPCs 12:57:22.527 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 12:57:22.527 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 12:57:22.527 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 12:57:22.527 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 12:57:22.527 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:319473248, lt:load_next_level, extra_packages:{ }) 12:57:22.527 [Lua] [LevelTransitionHandler] promote_next_level_data 12:57:22.527 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:57:22.527 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: peers:0:0:0:0 = ["110000106ea4256"] 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: name:set_level_data 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: level_key:0:0:0:0 = inn_level 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: level_seed:0:0:0:0 = 0 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: conflict_director:0:0:0:0 = inn_level 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: locked_director_functions:0:0:0:0 = {} 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: game_mode:0:0:0:0 = inn 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: mechanism:0:0:0:0 = adventure 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: environment_variation_id:0:0:0:0 = 0 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: difficulty:0:0:0:0 = normal 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: difficulty_tweak:0:0:0:0 = 0 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: level_session_id:0:0:0:0 = 319473248 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: level_transition_type:0:0:0:0 = load_next_level 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: extra_packages:0:0:0:0 = {} 12:57:22.527 [Lua] [SharedState] network_state_110000106ea4256: name:set_level_data 12:57:22.528 [SteamVoip] Creating room 7ff600ebd73da14e 12:57:22.528 [SteamVoip] Joining room 7ff600ebd73da14e 12:57:22.528 [EAC] EAC server 110000106ea4256 is initializing 12:57:22.531 [EAC] Server is also client 110000106ea4256 12:57:22.531 [EACServer] [13:57:22:531][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6335C6240 LogLevel: Info. 12:57:22.531 [Lua] ### Created peer state machine for 110000106ea4256 12:57:22.531 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting 12:57:22.531 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 12:57:22.531 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:57:22.531 warning: [Application] Application.update_render_world is deprecated. 12:57:22.541 [Lua] [LevelTransitionHandler] Level load completed! 12:57:22.541 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:57:22.541 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 12:57:22.541 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 12:57:22.541 [Lua] Set lobby begin: 12:57:22.541 [Lua] Set lobby end. 12:57:22.541 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "4" and join party "nil" 12:57:22.541 [Lua] [LobbyHost] Changed state from 0 to creating 12:57:22.558 [Lua] [StateLoading] load_current_level 12:57:22.558 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 12:57:22.558 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 12:57:22.558 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 12:57:22.558 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 12:57:22.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 12:57:22.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:57:22.574 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:57:22.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 12:57:22.828 [SteamLobby] Detected added member 110000106ea4256 12:57:22.829 [Lua] [LobbyHost] Changed state from creating to joined 12:57:22.830 [Lua] [PartyManager] Leader is set to 110000106ea4256 12:57:22.830 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256 12:57:22.830 [Lua] [ChatManager] Registering channel 1 12:57:22.830 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 12:57:22.830 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 12:57:22.830 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 12:57:22.846 [Lua] [NetworkServer] Changing num_players from nil to 1 12:57:22.846 [Lua] Players: 1 12:57:22.846 [Lua] Set lobby begin: 12:57:22.846 [Lua] Lobby data mission_id = inn_level 12:57:22.846 [Lua] Lobby data mechanism = adventure 12:57:22.846 [Lua] Lobby data matchmaking_type = 3 12:57:22.846 [Lua] Lobby data eac_authorized = true 12:57:22.846 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:22.846 [Lua] Lobby data selected_mission_id = inn_level 12:57:22.846 [Lua] Lobby data num_players = 1 12:57:22.846 [Lua] Lobby data matchmaking = false 12:57:22.846 [Lua] Set lobby end. 12:57:23.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 12:57:23.973 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 12:57:23.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 12:57:24.549 [Lua] player (110000106ea4256,1) was put into party 0 12:57:24.549 [Lua] [ProfileSynchronizer] Peer 110000106ea4256 entered session 12:57:24.549 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea4256 12:57:24.549 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting 12:57:24.549 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 12:57:27.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 12:57:27.195 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 12:57:27.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 12:57:27.229 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 12:57:27.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 12:57:27.278 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 12:57:27.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:57:27.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:57:27.362 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 12:57:27.379 [Lua] [LevelTransitionHandler] Level load completed! 12:57:27.379 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 12:57:27.381 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:57:27.381 [Lua] checking dlc's against conflict directors 12:57:27.381 [Lua] number of factions to include 2 12:57:27.381 [Lua] Updated list weights for random: 12:57:27.381 [Lua] skaven, 0.42 (0.00-0.42) 12:57:27.381 [Lua] chaos, 0.42 (0.42-0.83) 12:57:27.381 [Lua] beastmen, 0.17 (0.83-1.00) 12:57:27.381 [Lua] Rolled random faction: 0.27856689691543579 skaven 12:57:27.381 [Lua] Updated list weights for random: 12:57:27.381 [Lua] beastmen, 0.29 (0.00-0.29) 12:57:27.381 [Lua] chaos, 0.71 (0.29-1.00) 12:57:27.381 [Lua] Rolled random faction: 0.81953376531600952 chaos 12:57:27.381 [Lua] number of factions added 2 12:57:27.381 [Lua] --- --- --- 12:57:27.381 [Lua] Starting... difficulty 'normal' 12:57:27.381 [Lua] These are the starting conflict directors: 12:57:27.381 [Lua] inn_level 12:57:27.381 [Lua] --- --- --- 12:57:27.381 [Lua] 12:57:27.381 [Lua] DONE! Found the following directors: 12:57:27.381 [Lua] (free: 35), Master hash is: 12:57:27.381 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:57:27.381 [Lua] load_startup_enemy_packages: -------------- 12:57:27.381 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:57:27.381 [Lua] critter_rat 12:57:27.396 [Lua] ### Received rpc_level_loaded 12:57:27.396 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 78 12:57:27.396 [Lua] Peer 110000106ea4256 has loaded the level and all enemies are loaded 12:57:27.413 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 12:57:27.413 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 12:57:27.430 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 12:57:27.430 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 12:57:27.431 [Lua] ### Received rpc_level_loaded 12:57:27.431 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 78 12:57:27.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:57:27.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:57:27.447 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:57:27.447 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:57:27.447 [Lua] Starting async level spawning of levels/inn/world 12:57:27.448 [Umbra] Init version: 3.4.15 :: 16 threads 12:57:27.617 [Lua] Async level spawning done 12:57:27.617 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:57:28.584 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:57:28.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:57:28.585 [Lua] Set lobby begin: 12:57:28.585 [Lua] Lobby data selected_mission_id = inn_level 12:57:28.585 [Lua] Lobby data num_players = 1 12:57:28.585 [Lua] Lobby data matchmaking = false 12:57:28.585 [Lua] Lobby data host = 110000106ea4256 12:57:28.585 [Lua] Lobby data mission_id = inn_level 12:57:28.585 [Lua] Lobby data matchmaking_type = 3 12:57:28.585 [Lua] Lobby data country_code = AT 12:57:28.585 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:28.585 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:28.585 [Lua] Lobby data mechanism = adventure 12:57:28.585 [Lua] Lobby data eac_authorized = true 12:57:28.585 [Lua] Set lobby end. 12:57:28.585 [Lua] [Managers] Destroying manager group: 12:57:28.585 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:57:28.585 [Lua] [Gamestate] Enter StateIngame HOST 12:57:28.585 [Lua] [Managers] Calling function on all managers: 12:57:28.586 [Lua] <>level = inn_level<> 12:57:28.586 [Lua] Set lobby begin: 12:57:28.586 [Lua] Lobby data selected_mission_id = inn_level 12:57:28.586 [Lua] Lobby data num_players = 1 12:57:28.586 [Lua] Lobby data matchmaking = false 12:57:28.586 [Lua] Lobby data host = 110000106ea4256 12:57:28.586 [Lua] Lobby data mission_id = inn_level 12:57:28.586 [Lua] Lobby data matchmaking_type = 3 12:57:28.586 [Lua] Lobby data country_code = AT 12:57:28.586 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:28.586 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:28.586 [Lua] Lobby data mechanism = adventure 12:57:28.586 [Lua] Lobby data eac_authorized = true 12:57:28.586 [Lua] Set lobby end. 12:57:28.586 [Lua] [StateIngame] Server ingame 12:57:28.589 [Lua] Set lobby begin: 12:57:28.589 [Lua] Lobby data difficulty = normal 12:57:28.589 [Lua] Lobby data selected_mission_id = inn_level 12:57:28.589 [Lua] Lobby data difficulty_tweak = 0 12:57:28.589 [Lua] Lobby data num_players = 1 12:57:28.589 [Lua] Lobby data matchmaking = false 12:57:28.589 [Lua] Lobby data host = 110000106ea4256 12:57:28.589 [Lua] Lobby data mission_id = inn_level 12:57:28.589 [Lua] Lobby data matchmaking_type = 3 12:57:28.589 [Lua] Lobby data country_code = AT 12:57:28.589 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:28.589 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:28.589 [Lua] Lobby data mechanism = adventure 12:57:28.589 [Lua] Lobby data eac_authorized = true 12:57:28.589 [Lua] Set lobby end. 12:57:28.590 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 12:57:28.590 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 12:57:28.590 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:57:28.590 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:57:28.590 [Lua] [Matchmaking] initializing 12:57:28.590 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server 12:57:28.590 [Lua] [Matchmaking] register rpcs 12:57:28.590 [Lua] GameNetworkManager:init... creating game session 12:57:28.590 [Lua] Host GameSession.make_game_session_host with session: 12:57:28.590 [GameSession] make_game_session_host() 12:57:28.590 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:57:28.590 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 12:57:28.590 [Lua] [GameNetworkManager] self.is_server = true 12:57:28.590 [Network] Setting artificial MTU limit to 65536 12:57:28.596 [Lua] Switching ConflictSettings: to: inn_level 12:57:28.596 [Lua] pacing=disabled 12:57:28.596 [Lua] roaming=nil 12:57:28.596 [Lua] disabled=false 12:57:28.596 [Lua] pack_spawning=disabled 12:57:28.596 [Lua] contained_breeds=nil 12:57:28.596 [Lua] boss=disabled 12:57:28.596 [Lua] horde=disabled 12:57:28.596 [Lua] specials=disabled 12:57:28.596 [Lua] name=inn_level 12:57:28.596 [Lua] intensity=disabled 12:57:28.596 [Lua] --- 12:57:28.596 [Lua] [LevelAnalysis] set_random_seed( 0) 12:57:28.600 [Lua] [AIInterestPointSystem] Level Seed: 0 12:57:28.600 [Lua] 12:57:28.600 [Lua] [entity_system_bag] = table 12:57:28.600 [Lua] [entity_system_bag] = metatable 12:57:28.600 [Lua] [startup_data] = table 12:57:28.600 [Lua] [entity_manager] = table 12:57:28.600 [Lua] [entity_manager] = metatable 12:57:28.600 [Lua] [unit_spawner] = table 12:57:28.600 [Lua] [unit_spawner] = metatable 12:57:28.600 [Lua] [unit_storage] = table 12:57:28.600 [Lua] [unit_storage] = metatable 12:57:28.600 [Lua] [dice_keeper] = table 12:57:28.600 [Lua] [dice_keeper] = metatable 12:57:28.600 [Lua] [is_server] = true (boolean) 12:57:28.600 [Lua] [world] = [World] 12:57:28.600 [Lua] [system_api] = table 12:57:28.600 [Lua] [entity_system] = table 12:57:28.600 [Lua] [entity_system] = metatable 12:57:28.600 [Lua] [network_lobby] = table 12:57:28.600 [Lua] [network_lobby] = metatable 12:57:28.600 [Lua] [profile_synchronizer] = table 12:57:28.600 [Lua] [profile_synchronizer] = metatable 12:57:28.600 [Lua] [level_transition_handler] = table 12:57:28.600 [Lua] [level_transition_handler] = metatable 12:57:28.600 [Lua] [num_local_human_players] = 1 (number) 12:57:28.600 [Lua] [statistics_db] = table 12:57:28.600 [Lua] [statistics_db] = metatable 12:57:28.600 [Lua] [network_server] = table 12:57:28.600 [Lua] [network_server] = metatable 12:57:28.600 [Lua] [input_manager] = table 12:57:28.600 [Lua] [input_manager] = metatable 12:57:28.600 [Lua] [network_clock] = table 12:57:28.600 [Lua] [network_clock] = metatable 12:57:28.600 [Lua] [network_transmit] = table 12:57:28.600 [Lua] [network_transmit] = metatable 12:57:28.600 [Lua] [free_flight_manager] = table 12:57:28.600 [Lua] [free_flight_manager] = metatable 12:57:28.600 [Lua] [network_manager] = table 12:57:28.600 [Lua] [network_manager] = metatable 12:57:28.600 [Lua] [network_event_delegate] = table 12:57:28.600 [Lua] [network_event_delegate] = metatable 12:57:28.600 [Lua] 12:57:28.600 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:57:28.600 [Lua] ignoring extension VersusInteractObjectiveExtension 12:57:28.600 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:57:28.600 [Lua] ignoring extension VersusSocketObjectiveExtension 12:57:28.600 [Lua] ignoring extension VersusTargetObjectiveExtension 12:57:28.600 [Lua] ignoring extension VersusMissionObjectiveExtension 12:57:28.600 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:57:28.605 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:57:28.605 [Lua] [AchievementManager] Achievements using the steam platform 12:57:28.605 [Lua] PlayerManager:add_player player_1 12:57:28.666 [Lua] [StateIngame] Level seed: 0 12:57:28.671 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 12:57:28.672 [GameSession] create_game_object(26, 0) 12:57:28.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 12:57:28.672 [GameSession] create_game_object(26, 1) 12:57:28.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 12:57:28.672 [GameSession] create_game_object(26, 2) 12:57:28.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 12:57:28.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 12:57:28.674 [Lua] [LevelAnalysis] set_random_seed( 0) 12:57:28.677 [GameSession] create_game_object(67, 3) 12:57:28.677 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 12:57:28.677 [GameSession] create_game_object(95, 4) 12:57:28.677 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 12:57:28.677 [Lua] [IngameUI] init 12:57:28.689 [SteamVoipClient] select_out(110000106ea4256, off) 12:57:28.691 [Lua] cb_razer_chroma_setup 12:57:28.718 [Lua] completed 12:57:28.718 [Lua] completed 12:57:28.718 [Lua] completed 12:57:28.718 [Lua] completed 12:57:28.734 [Lua] completed 12:57:28.734 [Lua] completed 12:57:28.737 [Lua] [Matchmaking] Cancelling matchmaking 12:57:28.737 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:57:28.737 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 12:57:28.737 [Lua] Set lobby begin: 12:57:28.737 [Lua] Lobby data difficulty = normal 12:57:28.737 [Lua] Lobby data selected_mission_id = inn_level 12:57:28.737 [Lua] Lobby data power_level = 0 12:57:28.737 [Lua] Lobby data difficulty_tweak = 0 12:57:28.738 [Lua] Lobby data num_players = 1 12:57:28.738 [Lua] Lobby data matchmaking = false 12:57:28.738 [Lua] Lobby data host = 110000106ea4256 12:57:28.738 [Lua] Lobby data mission_id = inn_level 12:57:28.738 [Lua] Lobby data matchmaking_type = 3 12:57:28.738 [Lua] Lobby data country_code = AT 12:57:28.738 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:28.738 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:28.738 [Lua] Lobby data mechanism = adventure 12:57:28.738 [Lua] Lobby data eac_authorized = true 12:57:28.738 [Lua] Set lobby end. 12:57:28.738 [Flow] complete_skittergate_legend true 12:57:28.738 [Flow] complete_all_helmgart_levels_recruit true 12:57:28.739 [Flow] WitchHunterLevel:35 12:57:28.739 [Flow] LeaderYes 12:57:28.739 [Flow] ALL PC XP:304250 12:57:28.740 [Flow] Has "bogenhafen" DLC:true 12:57:28.740 [Flow] WH XP:60850 12:57:28.740 [Flow] Number of crafted items:8033 12:57:28.740 [Flow] Has "pre_order" DLC:true 12:57:28.740 [Flow] Sum of Powe Levels:1500 12:57:28.740 [Flow] lodestone diff 1:false 12:57:28.740 [Flow] magnus and forest activated 12:57:28.740 [Flow] magnus and forest activated 12:57:28.740 [Flow] cemetery and forest activated 12:57:28.740 [Flow] magnus and cemetery 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.740 [Flow] ALL RUNES ACTIVATED 12:57:28.740 [Flow] magnus and forest activated 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.740 [Flow] ALL RUNES ACTIVATED 12:57:28.740 [Flow] cemetery and forest activated 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.740 [Flow] ALL RUNES ACTIVATED 12:57:28.740 [Flow] magnus and forest activated 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.740 [Flow] ALL RUNES ACTIVATED 12:57:28.740 [Flow] magnus and cemetery 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.740 [Flow] ALL RUNES ACTIVATED 12:57:28.740 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 12:57:28.741 [Lua] CurrentConflictSettings inn_level 12:57:28.741 [Lua] [ConflictDirector] conflict_director is ai_ready 12:57:28.742 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:57:28.742 [Lua] [MainPathSpawningGenerator] Injecting travel distances 12:57:28.743 [Lua] SpecialsPacing:remove_unwanted_breeds: 12:57:28.743 [Lua] Forming navigation groups in one frame 12:57:28.743 [Lua] Forming navigation groups 12:57:28.757 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999995794 12:57:28.758 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 12:57:28.758 [Lua] number of nav groups: 42 12:57:28.759 [Lua] number of refined nav groups : 23 12:57:28.760 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999953388 12:57:28.760 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 12:57:28.760 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 12:57:28.760 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 12:57:28.761 [GameSession] create_game_object(68, 5) 12:57:28.761 [GameSession] create_game_object(68, 6) 12:57:28.761 [GameSession] create_game_object(68, 7) 12:57:28.761 [GameSession] create_game_object(68, 8) 12:57:28.761 [GameSession] create_game_object(68, 9) 12:57:28.761 [GameSession] create_game_object(31, 10) 12:57:28.762 [GameSession] create_game_object(31, 11) 12:57:28.762 [GameSession] create_game_object(31, 12) 12:57:28.762 [GameSession] create_game_object(31, 13) 12:57:28.762 [GameSession] create_game_object(31, 14) 12:57:28.763 [GameSession] create_game_object(68, 15) 12:57:28.763 [GameSession] create_game_object(68, 16) 12:57:28.763 [GameSession] create_game_object(68, 17) 12:57:28.763 [GameSession] create_game_object(68, 18) 12:57:28.763 [GameSession] create_game_object(68, 19) 12:57:28.763 [GameSession] create_game_object(68, 20) 12:57:28.763 [GameSession] create_game_object(68, 21) 12:57:28.763 [GameSession] create_game_object(68, 22) 12:57:28.763 [GameSession] create_game_object(68, 23) 12:57:28.763 [GameSession] create_game_object(68, 24) 12:57:28.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 12:57:28.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 12:57:28.763 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 12:57:28.763 [GameSession] create_game_object(48, 25) 12:57:28.763 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 12:57:28.764 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 12:57:28.764 [Lua] [Managers] Calling function on all managers: 12:57:28.764 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:57:28.795 [Save] Saving `save_data` 12:57:28.798 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 12:57:28.798 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 12:57:28.799 [Save] Save done 12:57:28.805 [Lua] [UnlockManager] All unlocks ready 12:57:29.366 [Lua] player (110000106ea4256,1) was put into party 1 12:57:29.366 [Lua] [IngamePlayerListUI] - Destroy 12:57:29.366 [Lua] [GamePadEquipmentUI] - Destroy 12:57:29.366 [Lua] [EquipmentUI] - Destroy 12:57:29.366 [Lua] [GamePadAbilityUI] - Destroy 12:57:29.366 [Lua] [AbilityUI] - Destroy 12:57:29.379 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea4256 12:57:29.379 [Lua] [SharedState] network_state_110000106ea4256: profile_index_reservation:0:0:4:0 = 110000106ea4256 12:57:29.379 [Lua] Set lobby begin: 12:57:29.379 [Lua] Lobby data selected_mission_id = inn_level 12:57:29.379 [Lua] Lobby data num_players = 1 12:57:29.379 [Lua] Lobby data difficulty_tweak = 0 12:57:29.379 [Lua] Lobby data host = 110000106ea4256 12:57:29.379 [Lua] Lobby data matchmaking_type = 3 12:57:29.379 [Lua] Lobby data difficulty = normal 12:57:29.379 [Lua] Lobby data player_slot_1 = 0:0 12:57:29.379 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:29.380 [Lua] Lobby data player_slot_4 = 110000106ea4256:1 12:57:29.380 [Lua] Lobby data country_code = AT 12:57:29.380 [Lua] Lobby data matchmaking = false 12:57:29.380 [Lua] Lobby data power_level = 0 12:57:29.380 [Lua] Lobby data mission_id = inn_level 12:57:29.380 [Lua] Lobby data mechanism = adventure 12:57:29.380 [Lua] Lobby data player_slot_5 = 0:0 12:57:29.380 [Lua] Lobby data player_slot_2 = 0:0 12:57:29.380 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:29.380 [Lua] Lobby data player_slot_3 = 0:0 12:57:29.380 [Lua] Lobby data eac_authorized = true 12:57:29.380 [Lua] Set lobby end. 12:57:29.380 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea4256:1) to profile(4) career(1) 12:57:29.380 [Lua] [SharedState] network_state_110000106ea4256: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"}] 12:57:29.381 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false,"wwise\/one_handed_daggers":false,"wwise\/javelin":false},"inventory_id":1479019008,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 12:57:29.381 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 12:57:29.381 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 12:57:29.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:57:29.381 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 12:57:29.381 [GameSession] create_game_object(26, 26) 12:57:29.381 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 12:57:29.381 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:57:29.484 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 12:57:29.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 12:57:29.484 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 12:57:29.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed, ProfileSynchronizer, async-read, 12:57:29.484 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read, 12:57:29.485 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 12:57:29.485 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 12:57:29.485 [Lua] [SharedState] network_state_110000106ea4256: peer_ingame:110000106ea4256:0:0:0 = true 12:57:29.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:57:29.609 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 12:57:29.609 [GameSession] create_game_object(26, 27) 12:57:29.609 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 12:57:29.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:57:29.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:57:29.693 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 12:57:29.694 [GameSession] create_game_object(26, 28) 12:57:29.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 12:57:29.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:57:29.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:57:29.739 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 12:57:29.739 [GameSession] create_game_object(26, 29) 12:57:29.739 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 12:57:29.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:57:29.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:57:29.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:57:29.767 [GameSession] create_game_object(26, 30) 12:57:29.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 12:57:29.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:57:29.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 12:57:29.793 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 12:57:29.794 [GameSession] create_game_object(26, 31) 12:57:29.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 12:57:29.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:57:29.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:57:29.827 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 12:57:29.827 [GameSession] create_game_object(26, 32) 12:57:29.827 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 12:57:29.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:57:29.863 [Flow] DISABLE 12:57:29.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:57:29.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:57:29.873 [GameSession] create_game_object(26, 33) 12:57:29.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 12:57:29.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:57:29.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:57:29.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:57:29.920 [GameSession] create_game_object(26, 34) 12:57:29.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 12:57:29.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:57:29.960 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:57:29.960 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:57:29.960 [GameSession] create_game_object(26, 35) 12:57:29.960 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 12:57:29.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:57:29.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:57:29.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 12:57:29.986 [GameSession] create_game_object(26, 36) 12:57:29.986 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 12:57:29.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 12:57:30.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 12:57:30.009 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 12:57:30.009 [GameSession] create_game_object(26, 37) 12:57:30.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 12:57:30.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:57:30.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:57:30.034 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 12:57:30.034 [GameSession] create_game_object(26, 38) 12:57:30.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 12:57:30.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:57:30.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:57:30.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 12:57:30.058 [GameSession] create_game_object(26, 39) 12:57:30.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 12:57:30.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:57:30.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:57:30.088 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:57:30.088 [GameSession] create_game_object(26, 40) 12:57:30.088 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 12:57:30.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:57:30.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:57:30.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:57:30.118 [GameSession] create_game_object(26, 41) 12:57:30.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 12:57:30.118 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:57:30.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:57:30.219 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:57:30.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:57:30.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:57:30.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 12:57:30.244 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 12:57:30.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 12:57:30.290 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 12:57:30.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed 12:57:30.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed 12:57:30.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed 12:57:30.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:57:30.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:57:30.640 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:57:30.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 12:57:30.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 12:57:30.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 12:57:30.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:57:31.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:57:31.024 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:57:31.025 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 12:57:31.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 12:57:31.067 [Lua] [PackageManager] Force_load: wwise/javelin 12:57:31.067 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:57:31.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:57:31.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 12:57:31.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:57:31.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:57:31.227 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:57:31.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:57:31.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:57:31.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 12:57:31.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:57:31.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:57:31.326 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:57:31.326 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 12:57:31.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 12:57:31.407 [Lua] [PackageManager] Force_load: wwise/bow 12:57:31.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:57:31.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:57:31.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p 12:57:31.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:57:31.788 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:57:31.788 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:57:31.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:57:31.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:57:31.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 12:57:31.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:57:31.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:57:31.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 12:57:31.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 12:57:31.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 12:57:31.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 12:57:31.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:57:31.895 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:57:31.895 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 12:57:31.895 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:57:31.976 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:57:31.976 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:57:31.976 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:57:32.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:57:32.002 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:57:32.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:57:32.083 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:57:32.083 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01 12:57:32.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 12:57:32.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 12:57:32.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 12:57:32.149 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 1479019008 12:57:32.152 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 12:57:32.155 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:57:32.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:57:32.155 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:57:32.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:57:32.155 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:57:32.155 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:57:32.155 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:57:32.156 [GameSession] create_game_object(9, 42) 12:57:32.156 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 12:57:32.156 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 12:57:32.156 [GameSession] create_game_object(46, 43) 12:57:32.156 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 12:57:32.188 [Lua] Players are leaving the safe zone 12:57:32.461 [Lua] StateInGameRunning:_game_actually_starts() 12:57:32.462 [Lua] [IngameUI] menu view on_enter start_menu_view 12:57:32.462 [Lua] hero_fullscreen_menu_on_enter 12:57:32.462 [Lua] [GameModeInn] Start menu opened 12:57:32.462 [Lua] ################################################################################################################# 12:57:32.462 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 12:57:32.462 [Lua] ################################################################################################################# 12:57:32.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 12:57:32.462 [Lua] [SharedState] network_state_110000106ea4256: actually_ingame:110000106ea4256:0:0:0 = true 12:57:32.467 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9c8090 12:57:32.468 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 12:57:32.471 [SteamVoipClient] select_out(110000106ea4256, off) 12:57:32.474 [Lua] cb_razer_chroma_setup 12:57:32.481 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 12:57:32.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.485 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:57:32.485 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.486 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 12:57:32.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:57:32.545 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 12:57:32.700 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 12:57:32.700 [Lua] Commit load time data 12:57:33.461 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8d, position: 0 12:57:33.729 [Lua] [PlayFabMirrorBase] _commit_internal "1" 12:57:33.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:57:33.744 [Lua] generate_backend_stats 110000106ea4256:1 12:57:33.800 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:57:33.800 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:57:33.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 12:57:33.800 [Lua] Set lobby begin: 12:57:33.800 [Lua] Lobby data selected_mission_id = inn_level 12:57:33.800 [Lua] Lobby data num_players = 1 12:57:33.800 [Lua] Lobby data difficulty_tweak = 0 12:57:33.800 [Lua] Lobby data host = 110000106ea4256 12:57:33.800 [Lua] Lobby data matchmaking_type = 3 12:57:33.800 [Lua] Lobby data difficulty = normal 12:57:33.801 [Lua] Lobby data player_slot_1 = 0:0 12:57:33.801 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:57:33.801 [Lua] Lobby data player_slot_4 = 110000106ea4256:1 12:57:33.801 [Lua] Lobby data country_code = AT 12:57:33.801 [Lua] Lobby data matchmaking = false 12:57:33.801 [Lua] Lobby data power_level = 835 12:57:33.801 [Lua] Lobby data mission_id = inn_level 12:57:33.801 [Lua] Lobby data mechanism = adventure 12:57:33.801 [Lua] Lobby data player_slot_5 = 0:0 12:57:33.801 [Lua] Lobby data player_slot_2 = 0:0 12:57:33.801 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:57:33.801 [Lua] Lobby data player_slot_3 = 0:0 12:57:33.801 [Lua] Lobby data eac_authorized = true 12:57:33.801 [Lua] Set lobby end. 12:57:33.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 12:57:34.041 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x8d, position: 27249 12:57:34.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 12:57:34.237 [Lua] [PlayFabMirrorBase] commit result "success", "1" 12:57:35.474 [Lua] [IngameUI] menu view on_exit start_menu_view 12:57:35.474 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 12:57:35.474 [Lua] hero_fullscreen_menu_on_exit 12:57:35.474 [Lua] [GameModeInn] Start menu closed 12:57:35.477 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9c8090 12:57:35.477 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:57:35.477 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:57:35.477 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:57:35.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 12:57:36.746 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 12:57:36.746 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:57:36.760 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 12:57:36.760 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:57:36.819 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 12:57:36.819 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:57:36.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 12:57:36.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:57:36.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 12:57:36.835 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:57:36.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 12:57:36.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:57:36.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 12:57:36.861 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:57:36.873 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 12:57:36.873 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:57:36.981 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 12:57:36.981 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:57:36.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1, async-read, 12:57:36.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:57:37.851 [Lua] [IngameUI] menu view on_enter hero_view 12:57:37.863 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9c5380 12:57:37.863 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:57:37.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:57:37.873 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:57:37.874 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:57:37.874 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:57:37.878 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:57:38.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:57:38.136 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:57:38.158 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.158 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:38.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:38.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:38.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.294 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106ea4256:1) 12:57:41.294 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"wwise\/javelin":false},"inventory_id":1313906048,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"wwise\/javelin":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 12:57:41.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer, async-read, 12:57:41.319 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 12:57:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 12:57:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 12:57:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer 12:57:41.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 12:57:41.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 12:57:41.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 12:57:41.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 12:57:41.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:57:41.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 12:57:41.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01 12:57:41.414 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 1313906048 12:57:41.429 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106ea4256:1) 12:57:41.429 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false},"inventory_id":333521056,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false}} 12:57:41.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 12:57:41.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 12:57:41.441 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 12:57:41.441 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 12:57:41.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 12:57:41.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed, ProfileSynchronizer 12:57:41.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, ProfileSynchronizer 12:57:41.454 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 12:57:41.454 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 12:57:41.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 12:57:41.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 12:57:41.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_01/wpn_we_javelin_01_runed_3p, ProfileSynchronizer 12:57:41.497 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 12:57:41.497 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 12:57:41.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:57:41.508 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 12:57:41.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:57:41.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:57:41.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:57:41.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:57:41.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:57:41.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:57:41.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:57:41.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:57:41.817 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 12:57:41.883 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 12:57:41.883 [Lua] [PackageManager] Force_load: wwise/we_deus_01 12:57:41.896 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 333521056 12:57:41.911 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106ea4256:1) 12:57:41.911 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false},"inventory_id":1780607744,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_01_t2\/wpn_we_sword_01_t2_runed_01":false}} 12:57:41.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:41.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:57:41.961 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 1780607744 12:57:43.105 [Lua] [IngameUI] menu view on_exit hero_view 12:57:43.107 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9c5380 12:57:43.107 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:57:43.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:57:43.107 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:57:43.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:43.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:43.107 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:43.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:43.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:57:43.116 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:57:43.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:57:43.116 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:57:44.007 [Window] Window => inactive 12:57:53.163 [Lua] [PlayFabMirrorBase] _commit_internal "2" 12:57:53.163 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:57:53.178 [Lua] generate_backend_stats 110000106ea4256:1 12:57:53.236 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:57:53.236 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:57:53.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26 12:57:53.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26 12:57:53.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26 12:57:53.667 [Lua] [PlayFabMirrorBase] commit result "success", "2" 12:58:41.612 [Window] Window => active 12:58:45.857 [Lua] [IngameUI] menu view on_enter hero_view 12:58:45.869 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9c5380 12:58:45.869 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:58:45.884 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:58:45.884 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:58:45.885 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:58:45.886 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:58:45.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:58:46.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:58:46.113 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:58:46.132 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.132 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.157 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:46.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:46.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:46.157 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:58:51.124 [Lua] [IngameUI] menu view on_exit hero_view 12:58:51.126 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9c5380 12:58:51.126 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:58:51.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:58:51.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:58:51.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:51.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:51.127 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:51.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:58:51.137 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:58:51.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:58:51.137 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:58:54.089 [Window] Window => inactive 12:58:59.950 [Window] Window => active 12:59:01.208 [Lua] [PlayFabMirrorBase] _commit_internal "3" 12:59:01.208 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:59:01.220 [Lua] generate_backend_stats 110000106ea4256:1 12:59:01.276 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:59:01.276 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:01.281 [Lua] [PlayFabMirrorBase] commit result "success", "3" 12:59:02.050 [Lua] [IngameUI] menu view on_enter hero_view 12:59:02.063 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9c5380 12:59:02.063 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 12:59:02.074 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 12:59:02.074 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 12:59:02.075 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 12:59:02.075 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 12:59:02.079 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 12:59:02.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 12:59:02.304 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 12:59:02.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.322 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.346 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:02.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:02.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:02.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:05.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:05.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:05.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:05.554 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 12:59:05.561 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000106ea4256:1) 12:59:05.561 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false},"inventory_id":1100083072,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 12:59:05.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 12:59:05.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer 12:59:05.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01, ProfileSynchronizer 12:59:05.596 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:59:05.596 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:59:05.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:05.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:59:05.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:05.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:05.682 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 1100083072 12:59:06.407 [Lua] [IngameUI] menu view on_exit hero_view 12:59:06.409 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9c5380 12:59:06.409 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 12:59:06.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 12:59:06.409 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 12:59:06.409 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:06.409 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:06.409 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:06.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:06.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 12:59:06.419 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 12:59:06.419 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 12:59:06.419 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 12:59:08.535 [Window] Window => inactive 12:59:20.384 [Window] Window => active 12:59:21.538 [Lua] [PlayFabMirrorBase] _commit_internal "4" 12:59:21.538 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:59:21.552 [Lua] generate_backend_stats 110000106ea4256:1 12:59:21.619 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:59:21.619 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:21.619 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 12:59:21.625 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 12:59:21.794 [Lua] [IngameUI] menu view on_enter start_game_view 12:59:21.795 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c9c98e0 12:59:21.795 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 12:59:21.797 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 12:59:21.797 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 12:59:21.798 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 12:59:21.798 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 12:59:22.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 12:59:22.663 [Lua] [PlayFabMirrorBase] commit result "success", "4" 12:59:22.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 12:59:22.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 12:59:22.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 12:59:22.866 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 12:59:22.866 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 12:59:23.616 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 12:59:23.616 [Lua] ............................................................................................................ 12:59:23.616 [Lua] ............................................................................................................ 12:59:23.616 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 12:59:23.616 [Lua] ............................................................................................................ 12:59:23.616 [Lua] ............................................................................................................ 12:59:23.616 [Lua] [Matchmaking] Cancelling matchmaking 12:59:23.616 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 12:59:23.627 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:59:23.627 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 12:59:23.627 [Lua] [Matchmaking] Filter: Free slots = 1 12:59:23.627 [Lua] [Matchmaking] Filter: Distance = close 12:59:23.627 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 12:59:23.627 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 12:59:23.627 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=90c1a6e4f32a23e9 12:59:23.627 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 12:59:23.627 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 12:59:23.627 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 12:59:23.627 [Lua] [Matchmaking] Near Filter: power_level, value=835 12:59:23.627 [Lua] Set lobby begin: 12:59:23.627 [Lua] Lobby data selected_mission_id = inn_level 12:59:23.627 [Lua] Lobby data num_players = 1 12:59:23.627 [Lua] Lobby data difficulty_tweak = 0 12:59:23.627 [Lua] Lobby data host = 110000106ea4256 12:59:23.627 [Lua] Lobby data time_of_search = 1638363563 12:59:23.628 [Lua] Lobby data matchmaking_type = 3 12:59:23.628 [Lua] Lobby data difficulty = normal 12:59:23.628 [Lua] Lobby data player_slot_1 = 0:0 12:59:23.628 [Lua] Lobby data unique_server_name = RedBeardedGiant 12:59:23.628 [Lua] Lobby data player_slot_4 = 110000106ea4256:1 12:59:23.628 [Lua] Lobby data country_code = AT 12:59:23.628 [Lua] Lobby data matchmaking = searching 12:59:23.628 [Lua] Lobby data power_level = 835 12:59:23.628 [Lua] Lobby data mission_id = inn_level 12:59:23.628 [Lua] Lobby data mechanism = adventure 12:59:23.628 [Lua] Lobby data player_slot_5 = 0:0 12:59:23.628 [Lua] Lobby data player_slot_2 = 0:0 12:59:23.628 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 12:59:23.628 [Lua] Lobby data player_slot_3 = 0:0 12:59:23.628 [Lua] Lobby data eac_authorized = true 12:59:23.628 [Lua] Set lobby end. 12:59:23.628 [Lua] ===========LobbyFinder:refresh() _refresing=false 12:59:23.628 [Lua] [ChatManager][1]System: Starting search 12:59:23.628 [Lua] [ChatManager][1]System: Legend 12:59:23.722 [Lua] [IngameUI] menu view on_exit start_game_view 12:59:23.723 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 12:59:23.723 [Save] Saving `save_data` 12:59:23.723 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 12:59:23.723 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 12:59:23.723 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 12:59:23.726 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c9c98e0 12:59:23.726 [Save] Save done 12:59:23.883 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 12:59:23.884 [Lua] 12:59:23.884 [Lua] [twitch_enabled] = false (string) 12:59:23.884 [Lua] [power_level] = 835 (string) 12:59:23.884 [Lua] [id] = 18600000146b988 (string) 12:59:23.884 [Lua] [num_players] = 3 (string) 12:59:23.884 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.884 [Lua] [host] = 11000010f319c21 (string) 12:59:23.884 [Lua] [time_of_search] = 1638357862 (string) 12:59:23.884 [Lua] [matchmaking_type] = 2 (string) 12:59:23.884 [Lua] [is_private] = false (string) 12:59:23.884 [Lua] [player_slot_4] = 11000010f319c21:1 (string) 12:59:23.884 [Lua] [name] = Lobby 18600000146b988 (string) 12:59:23.884 [Lua] [difficulty] = hardest (string) 12:59:23.884 [Lua] [match_started] = true (string) 12:59:23.884 [Lua] [mechanism] = adventure (string) 12:59:23.884 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.884 [Lua] [quick_game] = true (string) 12:59:23.884 [Lua] [selected_mission_id] = fort (string) 12:59:23.884 [Lua] [matchmaking] = true (string) 12:59:23.884 [Lua] [player_slot_1] = 110000103752a3f:1 (string) 12:59:23.884 [Lua] [country_code] = FR (string) 12:59:23.884 [Lua] [mission_id] = fort (string) 12:59:23.884 [Lua] [player_slot_5] = 0:0 (string) 12:59:23.884 [Lua] [player_slot_2] = 11000011a1f9398:1 (string) 12:59:23.884 [Lua] [unique_server_name] = vanou8385 (string) 12:59:23.884 [Lua] [player_slot_3] = 0:0 (string) 12:59:23.884 [Lua] [eac_authorized] = true (string) 12:59:23.884 [Lua] 12:59:23.884 [Lua] =======================Found valid lobby! 12:59:23.884 [Lua] 12:59:23.884 [Lua] [twitch_enabled] = false (string) 12:59:23.884 [Lua] [power_level] = 835 (string) 12:59:23.884 [Lua] [id] = 1860000014a1094 (string) 12:59:23.884 [Lua] [unique_server_name] = Navarre (string) 12:59:23.884 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.884 [Lua] [host] = 11000010759c89f (string) 12:59:23.884 [Lua] [matchmaking_type] = 2 (string) 12:59:23.884 [Lua] [is_private] = false (string) 12:59:23.884 [Lua] [selected_mission_id] = farmlands (string) 12:59:23.884 [Lua] [name] = Lobby 1860000014a1094 (string) 12:59:23.884 [Lua] [difficulty] = hardest (string) 12:59:23.884 [Lua] [match_started] = true (string) 12:59:23.884 [Lua] [mechanism] = adventure (string) 12:59:23.884 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.884 [Lua] [quick_game] = false (string) 12:59:23.884 [Lua] [num_players] = 2 (string) 12:59:23.884 [Lua] [matchmaking] = true (string) 12:59:23.884 [Lua] [player_slot_1] = 0:0 (string) 12:59:23.884 [Lua] [player_slot_4] = 11000010513238d:1 (string) 12:59:23.884 [Lua] [mission_id] = farmlands (string) 12:59:23.884 [Lua] [player_slot_5] = 0:0 (string) 12:59:23.884 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.884 [Lua] [country_code] = IT (string) 12:59:23.884 [Lua] [player_slot_3] = 11000010759c89f:1 (string) 12:59:23.884 [Lua] [eac_authorized] = true (string) 12:59:23.884 [Lua] 12:59:23.884 [Lua] =======================Found valid lobby! 12:59:23.885 [Lua] 12:59:23.885 [Lua] [twitch_enabled] = false (string) 12:59:23.885 [Lua] [power_level] = 834 (string) 12:59:23.885 [Lua] [id] = 18600000149432b (string) 12:59:23.885 [Lua] [unique_server_name] = Yh-karas (string) 12:59:23.885 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.885 [Lua] [host] = 1100001143b7499 (string) 12:59:23.885 [Lua] [matchmaking_type] = 2 (string) 12:59:23.885 [Lua] [is_private] = false (string) 12:59:23.885 [Lua] [selected_mission_id] = magnus (string) 12:59:23.885 [Lua] [name] = Lobby 18600000149432b (string) 12:59:23.885 [Lua] [difficulty] = hardest (string) 12:59:23.885 [Lua] [match_started] = true (string) 12:59:23.885 [Lua] [mechanism] = adventure (string) 12:59:23.885 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.885 [Lua] [quick_game] = true (string) 12:59:23.885 [Lua] [num_players] = 2 (string) 12:59:23.885 [Lua] [matchmaking] = true (string) 12:59:23.885 [Lua] [player_slot_1] = 0:0 (string) 12:59:23.885 [Lua] [player_slot_4] = 1100001143b7499:1 (string) 12:59:23.885 [Lua] [mission_id] = magnus (string) 12:59:23.885 [Lua] [player_slot_5] = 0:0 (string) 12:59:23.885 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.885 [Lua] [country_code] = FR (string) 12:59:23.885 [Lua] [player_slot_3] = 110000102475fd4:1 (string) 12:59:23.885 [Lua] [eac_authorized] = true (string) 12:59:23.885 [Lua] 12:59:23.885 [Lua] =======================Found valid lobby! 12:59:23.886 [Lua] 12:59:23.886 [Lua] [twitch_enabled] = false (string) 12:59:23.886 [Lua] [power_level] = 774 (string) 12:59:23.886 [Lua] [id] = 186000001490bf5 (string) 12:59:23.886 [Lua] [unique_server_name] = Criptyk (string) 12:59:23.886 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.886 [Lua] [host] = 1100001078262d5 (string) 12:59:23.886 [Lua] [matchmaking_type] = 2 (string) 12:59:23.886 [Lua] [is_private] = false (string) 12:59:23.886 [Lua] [selected_mission_id] = mines (string) 12:59:23.886 [Lua] [name] = Lobby 186000001490bf5 (string) 12:59:23.886 [Lua] [difficulty] = hardest (string) 12:59:23.886 [Lua] [match_started] = true (string) 12:59:23.886 [Lua] [mechanism] = adventure (string) 12:59:23.886 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.886 [Lua] [quick_game] = true (string) 12:59:23.886 [Lua] [num_players] = 3 (string) 12:59:23.886 [Lua] [matchmaking] = true (string) 12:59:23.886 [Lua] [player_slot_1] = 1100001078262d5:1 (string) 12:59:23.886 [Lua] [player_slot_4] = 1100001034cdc98:1 (string) 12:59:23.886 [Lua] [mission_id] = mines (string) 12:59:23.886 [Lua] [player_slot_5] = 110000105128a85:1 (string) 12:59:23.886 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.886 [Lua] [country_code] = CZ (string) 12:59:23.886 [Lua] [player_slot_3] = 110000105e5b797:1 (string) 12:59:23.886 [Lua] [eac_authorized] = true (string) 12:59:23.886 [Lua] 12:59:23.886 [Lua] =======================Found valid lobby! 12:59:23.886 [Lua] 12:59:23.886 [Lua] [twitch_enabled] = false (string) 12:59:23.886 [Lua] [power_level] = 835 (string) 12:59:23.886 [Lua] [id] = 18600000149f0ee (string) 12:59:23.886 [Lua] [num_players] = 1 (string) 12:59:23.886 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.886 [Lua] [host] = 110000105799f09 (string) 12:59:23.886 [Lua] [time_of_search] = 1638363175 (string) 12:59:23.886 [Lua] [matchmaking_type] = 2 (string) 12:59:23.886 [Lua] [is_private] = false (string) 12:59:23.886 [Lua] [player_slot_4] = 110000105799f09:1 (string) 12:59:23.886 [Lua] [name] = Lobby 18600000149f0ee (string) 12:59:23.886 [Lua] [difficulty] = hardest (string) 12:59:23.886 [Lua] [match_started] = true (string) 12:59:23.886 [Lua] [mechanism] = adventure (string) 12:59:23.886 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.886 [Lua] [quick_game] = false (string) 12:59:23.886 [Lua] [selected_mission_id] = warcamp (string) 12:59:23.886 [Lua] [matchmaking] = true (string) 12:59:23.886 [Lua] [player_slot_1] = 0:0 (string) 12:59:23.886 [Lua] [country_code] = CH (string) 12:59:23.886 [Lua] [mission_id] = warcamp (string) 12:59:23.886 [Lua] [player_slot_5] = 0:0 (string) 12:59:23.886 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.886 [Lua] [unique_server_name] = Arahain (string) 12:59:23.886 [Lua] [player_slot_3] = 0:0 (string) 12:59:23.886 [Lua] [eac_authorized] = true (string) 12:59:23.886 [Lua] 12:59:23.886 [Lua] =======================Found valid lobby! 12:59:23.887 [Lua] 12:59:23.887 [Lua] [twitch_enabled] = false (string) 12:59:23.887 [Lua] [power_level] = 0 (string) 12:59:23.887 [Lua] [id] = 18600000149596a (string) 12:59:23.887 [Lua] [num_players] = 4 (string) 12:59:23.887 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.887 [Lua] [host] = 110000102cf2d70 (string) 12:59:23.887 [Lua] [time_of_search] = 1638362218 (string) 12:59:23.887 [Lua] [matchmaking_type] = 2 (string) 12:59:23.887 [Lua] [is_private] = false (string) 12:59:23.887 [Lua] [player_slot_4] = 110000102cf2d70:1 (string) 12:59:23.887 [Lua] [name] = Lobby 18600000149596a (string) 12:59:23.887 [Lua] [difficulty] = hardest (string) 12:59:23.887 [Lua] [match_started] = true (string) 12:59:23.887 [Lua] [mechanism] = adventure (string) 12:59:23.887 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.887 [Lua] [quick_game] = false (string) 12:59:23.887 [Lua] [selected_mission_id] = catacombs (string) 12:59:23.887 [Lua] [matchmaking] = true (string) 12:59:23.887 [Lua] [player_slot_1] = 11000011c39815a:1 (string) 12:59:23.887 [Lua] [country_code] = DE (string) 12:59:23.887 [Lua] [mission_id] = inn_level (string) 12:59:23.887 [Lua] [player_slot_5] = 0:0 (string) 12:59:23.887 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.887 [Lua] [unique_server_name] = Ragnarøk (string) 12:59:23.887 [Lua] [player_slot_3] = 110000109e00b53:1 (string) 12:59:23.887 [Lua] [eac_authorized] = true (string) 12:59:23.887 [Lua] 12:59:23.887 [Lua] =======================Found valid lobby! 12:59:23.888 [Lua] 12:59:23.888 [Lua] [twitch_enabled] = false (string) 12:59:23.888 [Lua] [power_level] = 835 (string) 12:59:23.888 [Lua] [id] = 18600000149720e (string) 12:59:23.888 [Lua] [unique_server_name] = BraveSirPotato (string) 12:59:23.888 [Lua] [difficulty_tweak] = 0 (string) 12:59:23.888 [Lua] [host] = 11000010c44cc48 (string) 12:59:23.888 [Lua] [matchmaking_type] = 2 (string) 12:59:23.888 [Lua] [is_private] = false (string) 12:59:23.888 [Lua] [selected_mission_id] = skaven_stronghold (string) 12:59:23.888 [Lua] [name] = Lobby 18600000149720e (string) 12:59:23.888 [Lua] [difficulty] = hardest (string) 12:59:23.888 [Lua] [match_started] = true (string) 12:59:23.888 [Lua] [mechanism] = adventure (string) 12:59:23.888 [Lua] [network_hash] = 90c1a6e4f32a23e9 (string) 12:59:23.888 [Lua] [quick_game] = false (string) 12:59:23.888 [Lua] [num_players] = 2 (string) 12:59:23.888 [Lua] [matchmaking] = true (string) 12:59:23.888 [Lua] [player_slot_1] = 0:0 (string) 12:59:23.888 [Lua] [player_slot_4] = 0:0 (string) 12:59:23.888 [Lua] [mission_id] = inn_level (string) 12:59:23.888 [Lua] [player_slot_5] = 11000010e3e456a:1 (string) 12:59:23.888 [Lua] [player_slot_2] = 0:0 (string) 12:59:23.888 [Lua] [country_code] = PL (string) 12:59:23.888 [Lua] [player_slot_3] = 11000010c44cc48:1 (string) 12:59:23.888 [Lua] [eac_authorized] = true (string) 12:59:23.888 [Lua] 12:59:23.888 [Lua] =======================Found valid lobby! 12:59:23.888 [Lua] [Matchmaking] max_quick_play_search_range: close 12:59:23.888 [Lua] 12:59:23.888 [Lua] [1] = warcamp (string) 12:59:23.888 [Lua] [2] = military (string) 12:59:23.888 [Lua] [3] = ussingen (string) 12:59:23.888 [Lua] [4] = magnus (string) 12:59:23.888 [Lua] [5] = skittergate (string) 12:59:23.888 [Lua] [6] = dlc_bogenhafen_city (string) 12:59:23.888 [Lua] [7] = dlc_castle (string) 12:59:23.888 [Lua] [8] = nurgle (string) 12:59:23.888 [Lua] [9] = catacombs (string) 12:59:23.888 [Lua] [10] = crater (string) 12:59:23.888 [Lua] [11] = forest_ambush (string) 12:59:23.888 [Lua] [12] = dlc_bogenhafen_slum (string) 12:59:23.888 [Lua] [13] = elven_ruins (string) 12:59:23.888 [Lua] [14] = fort (string) 12:59:23.888 [Lua] [15] = skaven_stronghold (string) 12:59:23.888 [Lua] [16] = dlc_portals (string) 12:59:23.888 [Lua] [17] = ground_zero (string) 12:59:23.888 [Lua] [18] = cemetery (string) 12:59:23.888 [Lua] [19] = mines (string) 12:59:23.888 [Lua] [20] = farmlands (string) 12:59:23.888 [Lua] [21] = bell (string) 12:59:23.888 [Lua] [22] = dlc_bastion (string) 12:59:23.888 [Lua] [23] = inn_level (string) 12:59:23.888 [Lua] 12:59:23.888 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (warcamp ~= fort)' 12:59:23.888 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (warcamp ~= farmlands)' 12:59:23.888 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (warcamp ~= magnus)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (warcamp ~= mines)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by Arahain discarded due to 'hero is unavailable' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (warcamp ~= catacombs)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (warcamp ~= skaven_stronghold)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (military ~= fort)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (military ~= farmlands)' 12:59:23.889 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (military ~= magnus)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (military ~= mines)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (military ~= warcamp)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (military ~= catacombs)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (military ~= skaven_stronghold)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (ussingen ~= fort)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (ussingen ~= farmlands)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (ussingen ~= magnus)' 12:59:23.890 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (ussingen ~= mines)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (ussingen ~= warcamp)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (ussingen ~= catacombs)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (ussingen ~= skaven_stronghold)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (magnus ~= fort)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (magnus ~= farmlands)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Yh-karas discarded due to 'hero is unavailable' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (magnus ~= mines)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (magnus ~= warcamp)' 12:59:23.891 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (magnus ~= catacombs)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (magnus ~= skaven_stronghold)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (skittergate ~= fort)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (skittergate ~= farmlands)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (skittergate ~= magnus)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (skittergate ~= mines)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (skittergate ~= warcamp)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (skittergate ~= catacombs)' 12:59:23.892 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (skittergate ~= skaven_stronghold)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= fort)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= farmlands)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= magnus)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= mines)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= warcamp)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= catacombs)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (dlc_bogenhafen_city ~= skaven_stronghold)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (dlc_castle ~= fort)' 12:59:23.893 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (dlc_castle ~= farmlands)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (dlc_castle ~= magnus)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (dlc_castle ~= mines)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (dlc_castle ~= warcamp)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (dlc_castle ~= catacombs)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (dlc_castle ~= skaven_stronghold)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (nurgle ~= fort)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (nurgle ~= farmlands)' 12:59:23.894 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (nurgle ~= magnus)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (nurgle ~= mines)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (nurgle ~= warcamp)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (nurgle ~= catacombs)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (nurgle ~= skaven_stronghold)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (catacombs ~= fort)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (catacombs ~= farmlands)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (catacombs ~= magnus)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (catacombs ~= mines)' 12:59:23.895 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (catacombs ~= warcamp)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'no empty slot' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (catacombs ~= skaven_stronghold)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (crater ~= fort)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (crater ~= farmlands)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (crater ~= magnus)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (crater ~= mines)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (crater ~= warcamp)' 12:59:23.896 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (crater ~= catacombs)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (crater ~= skaven_stronghold)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (forest_ambush ~= fort)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (forest_ambush ~= farmlands)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (forest_ambush ~= magnus)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (forest_ambush ~= mines)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (forest_ambush ~= warcamp)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (forest_ambush ~= catacombs)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (forest_ambush ~= skaven_stronghold)' 12:59:23.897 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= fort)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= farmlands)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= magnus)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= mines)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= warcamp)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= catacombs)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (dlc_bogenhafen_slum ~= skaven_stronghold)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (elven_ruins ~= fort)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (elven_ruins ~= farmlands)' 12:59:23.898 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (elven_ruins ~= magnus)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (elven_ruins ~= mines)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (elven_ruins ~= warcamp)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (elven_ruins ~= catacombs)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (elven_ruins ~= skaven_stronghold)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by vanou8385 discarded due to 'hero is unavailable' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (fort ~= farmlands)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (fort ~= magnus)' 12:59:23.899 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (fort ~= mines)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (fort ~= warcamp)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (fort ~= catacombs)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by BraveSirPotato failed lobby match due to 'wrong mission (fort ~= skaven_stronghold)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by vanou8385 failed lobby match due to 'wrong mission (skaven_stronghold ~= fort)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Navarre failed lobby match due to 'wrong mission (skaven_stronghold ~= farmlands)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Yh-karas failed lobby match due to 'wrong mission (skaven_stronghold ~= magnus)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Criptyk failed lobby match due to 'wrong mission (skaven_stronghold ~= mines)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Arahain failed lobby match due to 'wrong mission (skaven_stronghold ~= warcamp)' 12:59:23.900 [Lua] [Matchmaking] Lobby hosted by Ragnarøk failed lobby match due to 'wrong mission (skaven_stronghold ~= catacombs)' 12:59:23.906 [Lua] [ChatManager][1]System: Found game... 12:59:23.906 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 12:59:23.906 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 12:59:23.906 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 12:59:23.906 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 12:59:23.906 [Lua] [ChatManager][1]System: Connecting to game session. 12:59:23.917 [Lua] [LobbyClient] Changed state from nil to joining 12:59:24.176 [SteamLobby] Detected added member 11000010c44cc48 12:59:24.177 [SteamLobby] Detected added member 11000010e3e456a 12:59:24.177 [SteamLobby] Detected added member 110000106ea4256 12:59:24.178 [Lua] [LobbyClient] Changed state from joining to joined 12:59:24.178 [Lua] [PartyManager] Leader is set to 11000010c44cc48 12:59:24.178 [Lua] [LobbyClient] connected to lobby, id: 18600000149720e 12:59:24.178 [Lua] ====== Looking for host: 11000010c44cc48 12:59:24.178 [Connection] Endpoint 11000010c44cc48 set max payload per packet to 1140 12:59:24.378 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0fd5c218, to peer: 11000010c44cc48 channel: 1 12:59:24.378 [Lua] Connected to host: 11000010c44cc48, using channel: 1 12:59:24.378 [Lua] [Matchmaking] Joined lobby, checking network hash... 12:59:24.386 [SteamTransport] Added peer 11000010c44cc48 12:59:24.652 [SteamAuthenticator] Sent ticket request to 11000010c44cc48 12:59:24.653 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'BraveSirPotato'... 12:59:25.307 [Steam] Connection b7575d12 to remote 11000010c44cc48 accepted by the remote part 12:59:25.336 [SteamAuthenticator] Got ticket request from 11000010c44cc48 12:59:25.336 [SteamAuthenticator] GetAuthSessionTicket 11000010c44cc48 12:59:25.389 [SteamAuthenticator] Got ticket from 11000010c44cc48 12:59:25.389 [SteamAuthenticator] BeginAuthSession 11000010c44cc48 12:59:25.389 [SteamAuthenticator] Authenticating 11000010c44cc48 12:59:25.724 [SteamAuthenticator] Steam validation for 11000010c44cc48 with response 0 12:59:25.737 [Connection] Sending request connection 137 message to 11000010c44cc48 12:59:25.831 [Handshaker] Established a connection 137 to 11000010c44cc48 12:59:25.979 [Channel] Channel 1 to peer 11000010c44cc48 in system game instance 18600000149720e was accepted. 12:59:25.980 [Lua] [Matchmaking] Connected, requesting to join game... 12:59:25.980 [Lua] vermintide_1 12:59:25.980 [Lua] bogenhafen 12:59:25.980 [Lua] lake_upgrade 12:59:25.980 [Lua] pre_order 12:59:25.980 [Lua] cog_upgrade 12:59:25.980 [Lua] holly 12:59:25.980 [Lua] woods 12:59:25.980 [Lua] scorpion 12:59:25.980 [Lua] lake 12:59:25.980 [Lua] cog 12:59:25.980 [Lua] woods_upgrade 12:59:25.980 [Lua] grass 12:59:26.060 [SteamLobby] Detected added member 110000104ee76c6 12:59:26.060 [Lua] [LobbyMembers] Member joined 110000104ee76c6 12:59:26.060 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=18600000149720e host_id:BraveSirPotato 12:59:26.060 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 12:59:26.060 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 12:59:26.060 [Lua] [ChatManager][1]System: Requesting profiles 12:59:26.126 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:0 | dr:11000010c44cc48 | bw:0 | es:11000010e3e456a 12:59:26.126 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 12:59:26.126 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 12:59:26.127 [Lua] [ChatManager][1]System: Acquiring profiles 12:59:26.193 [Lua] [ChatManager][1]System: Joining game... 12:59:26.194 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 12:59:26.194 [Lua] TRANSITION start_lobby table: 000000000F11EDA0 false 12:59:26.194 [Lua] [GameNetworkManager] Leaving game... 12:59:26.194 [Lua] [GameNetworkManager] Shutting down game session host. 12:59:26.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 12:59:26.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 12:59:26.194 [GameSession] shutdown_game_session_host() 12:59:26.194 [GameSession] shutdown() 12:59:26.194 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=117.22 12:59:26.207 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 12:59:28.029 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 12:59:28.204 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 12:59:28.205 [Lua] [Managers] Calling function on all managers: 12:59:28.205 [Lua] PlayerManager:remove_player peer_id=110000106ea4256 1 12:59:28.205 [Lua] [SharedState] network_state_110000106ea4256: actually_ingame:110000106ea4256:0:0:0 = false 12:59:28.205 [Lua] Clearing all global lookup lists 12:59:28.205 [Lua] [IngamePlayerListUI] - Destroy 12:59:28.206 [Lua] [GamePadEquipmentUI] - Destroy 12:59:28.206 [Lua] [EquipmentUI] - Destroy 12:59:28.206 [Lua] [GamePadAbilityUI] - Destroy 12:59:28.206 [Lua] [AbilityUI] - Destroy 12:59:28.206 [Lua] [IngameUI] destroy 12:59:28.208 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[40046c0656f4fe2f]' child 1: '#ID[40046c0656f4fe2f]' child 2: '#ID[3719182834cf35f3]' child 3: '#ID[061f1765bc5b5e4e]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[ef7d777daf421655]' child 7: '#ID[3a6085384519d64d]' child 8: '#ID[061f1765bc5b5e4e]' child 9: '#ID[3d1c223596227d45]' 12:59:28.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 12:59:28.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 12:59:28.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1 12:59:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 12:59:28.219 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 12:59:28.261 [Lua] [Managers] Destroying manager group: 12:59:28.262 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d7bb981eaa40870]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[0d7bb981eaa40870]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[2252441b0429abd4]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[5c00bc1da5dd080a]' child 7: '#ID[2252441b0429abd4]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[c46a40a5c564a459]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[921beae5e72f70ef]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[5c00bc1da5dd080a]' child 15: '#ID[619b3d3019f207dc]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[c47cbe99c51844df]' 12:59:28.266 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 12:59:28.325 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 12:59:28.325 [Lua] [PeerSM] 110000106ea4256 :: on_exit InGame 12:59:28.325 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 12:59:28.325 [Lua] [Matchmaking] unregister rpcs 12:59:28.325 [Lua] [Matchmaking] destroying 12:59:28.325 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 12:59:28.325 [Lua] [ChatManager] Unregistering channel 1 12:59:28.325 [Lua] [EnemyPackageLoader] network_context_destroyed 12:59:28.325 [Lua] [PartyManager] network_context_destroyed 12:59:28.325 [Lua] [GameMechanismManager] network_context_destroyed 12:59:28.325 [SteamVoip] Leaving room 7ff600ebd73da14e 12:59:28.325 [SteamVoipClient] select_out(110000106ea4256, off) 12:59:28.325 [SteamVoip] Destroying room 7ff600ebd73da14e 12:59:28.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 12:59:28.326 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 12:59:28.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 12:59:28.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 12:59:28.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 12:59:28.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 12:59:28.351 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 12:59:28.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 12:59:28.351 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 12:59:28.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer 12:59:28.351 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 12:59:28.361 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 12:59:28.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 12:59:28.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 12:59:28.361 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer 12:59:28.362 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 12:59:28.362 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 12:59:28.362 [EACServer] [13:59:28:362][Windows][EAC Server] [Info][Destroy] Called 12:59:28.365 [Lua] [LobbyHost] Destroying 12:59:28.366 [Lua] ############### UNLOADING PACKAGES ############### 12:59:28.366 [Lua] [Managers] Calling function on all managers: 12:59:28.366 [Lua] [Managers] Destroying manager group: 12:59:28.366 [Lua] [Gamestate] Enter state StateLoading 12:59:28.368 [Lua] [Gamestate] Enter Substate StateLoadingRunning 12:59:28.368 [Lua] registering RPCs 12:59:28.368 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000F11EDA0 12:59:28.368 warning: [Lua] Setting up network client 12:59:28.368 [Lua] [NetworkClient] New State connecting (old state nil) 12:59:28.368 [Lua] [SharedState] network_state_11000010c44cc48: peers:0:0:0:0 = ["11000010c44cc48","110000106ea4256"] 12:59:28.368 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 12:59:28.368 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010c44cc48 12:59:28.368 [EAC] Connection reset 12:59:28.374 [EAC] Set platform user auth ticket 12:59:28.374 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c44cc48 my_peer_id:110000106ea4256 12:59:28.374 [Lua] [ChatManager] Registering channel 1 12:59:28.374 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c44cc48, own_peer_id=110000106ea4256) 12:59:28.374 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c44cc48, own_peer_id=110000106ea4256) 12:59:28.374 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c44cc48, own_peer_id=110000106ea4256) 12:59:28.374 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_level_load 12:59:28.374 [Lua] [PartyManager] Leader is set to 11000010c44cc48 12:59:28.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 12:59:28.443 [EAC] Set host peer 11000010c44cc48 to state undetermined 12:59:28.443 [EAC] Validating host 11000010c44cc48 12:59:28.443 [Lua] [NetworkClient] New State connected (old state connecting) 12:59:28.444 [Lua] EAC debug check 2 nil 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: peers:0:0:0:0 = ["11000010c44cc48","11000010e3e456a","110000106ea4256"] 12:59:28.527 [Lua] [EnemyPackageLoader] New connection established (1) (key=1) 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: mechanism:0:0:0:0 = adventure 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: level_key:0:0:0:0 = inn_level 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"}] 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: peers:0:0:0:0 = ["11000010c44cc48","11000010e3e456a","110000106ea4256"] 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: profile_index_reservation:0:0:3:0 = 11000010c44cc48 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: profile_index_reservation:0:0:4:0 = 110000106ea4256 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: profile_index_reservation:0:0:5:0 = 11000010e3e456a 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: level_session_id:0:0:0:0 = 2021227776 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: conflict_director:0:0:0:0 = inn_level 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: difficulty_tweak:0:0:0:0 = 0 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: locked_director_functions:0:0:0:0 = {} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: level_seed:0:0:0:0 = 0 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: game_mode:0:0:0:0 = inn 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: level_transition_type:0:0:0:0 = load_next_level 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: extra_packages:0:0:0:0 = {} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: environment_variation_id:0:0:0:0 = 0 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: difficulty:0:0:0:0 = normal 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010c44cc48:0:0:0 = true 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e3e456a:0:0:0 = true 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"resource_packages\/careers\/dr_slayer":false,"wwise\/one_handed_axes":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false},"inventory_id":493562016,"first_person":{"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_hat_05":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"resource_packages\/careers\/dr_slayer":false,"units\/beings\/player\/dwarf_ranger_slayer\/headpiece\/dr_s_face_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01_3p":false,"wwise\/one_handed_axes":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_slayer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/dwarf_ranger_slayer\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_slayer\/skins\/dragon\/chr_dwarf_ranger_slayer_dragon":false,"units\/weapons\/player\/wpn_dw_axe_03_t2\/wpn_dw_axe_03_t2_runed_01":false}} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:2:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"resource_packages\/careers\/wh_bountyhunter":false},"inventory_id":1000447232,"first_person":{"wwise\/repeating_crossbow":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02_3p":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/headpiece\/wh_bh_hat_03":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_billhook_02\/wpn_wh_billhook_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_bounty_hunter\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t2\/wpn_wh_repeater_crossbow_t2_3p":false,"resource_packages\/careers\/wh_bountyhunter":false}} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false},"inventory_id":2056435584,"first_person":{"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01":false,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3_3p":false,"units\/weapons\/player\/wpn_we_javelin_01\/wpn_we_javelin_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_01_t3\/wpn_we_sword_01_t3":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false}} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier\/third_person_base\/chr_third_person_husk_base":false,"wwise\/handgun":false},"inventory_id":412502528,"first_person":{"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01_3p":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2":false,"units\/beings\/player\/empire_soldier\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_runed_01":false,"units\/beings\/player\/empire_soldier\/third_person_base\/chr_third_person_base":false,"wwise\/handgun":false,"wwise\/two_handed_swords":false}} 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:2:0:0 = 1000447232 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:5:0:0 = 2056435584 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:6:0:0 = 412502528 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010c44cc48:0:0:0 = true 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 12:59:28.527 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false},"inventory_id":1050831744,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false}} 12:59:28.527 [SteamVoip] Joining room dfc18e82a2bcfbf9 12:59:28.527 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, ProfileSynchronizer, async-read, 12:59:28.527 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, ProfileSynchronizer, async-read, 12:59:28.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 12:59:28.528 [Lua] [StateLoading] load_current_level 12:59:28.528 [Lua] [NetworkClient] New State loading (old state connected) 12:59:28.528 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 12:59:28.528 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 12:59:28.528 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 12:59:28.528 [Lua] Starting async level spawning of levels/inn/world 12:59:28.528 [Umbra] Init version: 3.4.15 :: 16 threads 12:59:28.550 [Lua] [NetworkClient] All level packages loaded! 12:59:28.550 [Lua] [NetworkClient] New State loaded (old state loading) 12:59:28.550 [Lua] [NetworkClient] on_level_loaded inn_level 12:59:28.550 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 12:59:28.553 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 12:59:28.553 [Lua] checking dlc's against conflict directors 12:59:28.553 [Lua] number of factions to include 2 12:59:28.553 [Lua] Updated list weights for random: 12:59:28.553 [Lua] skaven, 0.42 (0.00-0.42) 12:59:28.553 [Lua] chaos, 0.42 (0.42-0.83) 12:59:28.553 [Lua] beastmen, 0.17 (0.83-1.00) 12:59:28.553 [Lua] Rolled random faction: 0.27856689691543579 skaven 12:59:28.553 [Lua] Updated list weights for random: 12:59:28.553 [Lua] beastmen, 0.29 (0.00-0.29) 12:59:28.553 [Lua] chaos, 0.71 (0.29-1.00) 12:59:28.553 [Lua] Rolled random faction: 0.81953376531600952 chaos 12:59:28.553 [Lua] number of factions added 2 12:59:28.553 [Lua] --- --- --- 12:59:28.553 [Lua] Starting... difficulty 'normal' 12:59:28.553 [Lua] These are the starting conflict directors: 12:59:28.553 [Lua] inn_level 12:59:28.553 [Lua] --- --- --- 12:59:28.553 [Lua] 12:59:28.553 [Lua] DONE! Found the following directors: 12:59:28.553 [Lua] (free: 35), Master hash is: 12:59:28.553 [Lua] [EnemyPackageLoader] breed_lookup: { } 12:59:28.553 [Lua] load_startup_enemy_packages: -------------- 12:59:28.553 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 12:59:28.553 [Lua] critter_rat 12:59:28.582 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = true 12:59:28.653 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c44cc48 1 1 1 12:59:28.653 [Lua] player (11000010c44cc48,1) was put into party 1 12:59:28.653 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010e3e456a 1 1 2 12:59:28.653 [Lua] player (11000010e3e456a,1) was put into party 1 12:59:28.653 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106ea4256 1 0 1 12:59:28.653 [Lua] player (110000106ea4256,1) was put into party 0 12:59:28.653 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c44cc48 local_player_id:1 profile_index:3 career_index:3 is_bot:false 12:59:28.653 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"}] 12:59:28.653 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010e3e456a local_player_id:1 profile_index:5 career_index:4 is_bot:false 12:59:28.653 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"}] 12:59:28.653 [Lua] Received new state from server inn 12:59:28.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 12:59:28.691 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 12:59:28.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_15 12:59:28.691 [Channel] Channel 2 to peer 11000010c44cc48 in system voip instance dfc18e82a2bcfbf9 was accepted. 12:59:28.691 [SteamVoipClient] select_out(11000010c44cc48, on) 12:59:28.729 [SteamVoipClient] select_out(11000010e3e456a, on) 12:59:28.730 [SteamVoipClient] select_out(11000010c44cc48, on) 12:59:28.730 [SteamVoipClient] select_in(11000010c44cc48, on) 12:59:28.730 [SteamVoipClient] select_out(11000010c44cc48, off) 12:59:28.730 [SteamVoipClient] select_out(11000010e3e456a, on) 12:59:28.730 [SteamVoipClient] select_in(11000010e3e456a, on) 12:59:28.730 [SteamVoipClient] select_out(11000010e3e456a, off) 12:59:28.752 [Connection] Endpoint 11000010e3e456a set max payload per packet to 1140 12:59:28.752 [SteamTransport] Failed to send a message to 11000010e3e456a because there is no connection 12:59:28.758 [Lua] Async level spawning done 12:59:28.776 [SteamTransport] Added peer 11000010e3e456a 12:59:28.777 [SteamAuthenticator] Sent ticket request to 11000010e3e456a 12:59:28.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 12:59:28.786 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 12:59:28.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:59:28.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:59:28.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 12:59:28.837 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:59:28.854 [Channel] Channel 4 to peer 11000010c44cc48 in system voip instance 0 was accepted. 12:59:29.191 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:59:29.191 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base 12:59:29.192 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 12:59:29.275 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 12:59:29.275 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 12:59:29.275 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 12:59:29.359 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 12:59:29.359 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 12:59:29.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 12:59:29.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 12:59:29.410 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05 12:59:29.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 12:59:29.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 12:59:29.512 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon 12:59:29.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:59:29.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:59:29.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 12:59:29.561 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 12:59:29.577 [Steam] Connection 840ed1d6 to remote 11000010e3e456a accepted by the remote part 12:59:29.578 [SteamAuthenticator] Got ticket request from 11000010e3e456a 12:59:29.578 [SteamAuthenticator] GetAuthSessionTicket 11000010e3e456a 12:59:29.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 12:59:29.645 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 12:59:29.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:59:29.679 [SteamAuthenticator] Got ticket from 11000010e3e456a 12:59:29.679 [SteamAuthenticator] BeginAuthSession 11000010e3e456a 12:59:29.679 [SteamAuthenticator] Authenticating 11000010e3e456a 12:59:29.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:59:29.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 12:59:29.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 12:59:29.796 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 12:59:29.796 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 12:59:29.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 12:59:29.982 [SteamAuthenticator] Steam validation for 11000010e3e456a with response 0 12:59:29.999 [Connection] Sending request connection 138 message to 11000010e3e456a 12:59:30.116 [Handshaker] Established a connection 138 to 11000010e3e456a 12:59:30.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 12:59:30.235 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 12:59:30.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 12:59:30.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 12:59:30.302 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 12:59:30.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 12:59:30.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 12:59:30.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 12:59:30.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 12:59:30.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 12:59:30.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 12:59:30.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 12:59:30.392 [Channel] Channel 3 to peer 11000010e3e456a in system voip instance 0 was accepted. 12:59:30.392 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 12:59:30.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 12:59:30.442 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03 12:59:30.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 12:59:30.509 [EAC] EAC host 11000010c44cc48 validated and trusted 12:59:30.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 12:59:30.510 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 12:59:30.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 12:59:30.510 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 12:59:30.578 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 12:59:30.578 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 12:59:30.578 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 12:59:30.766 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 12:59:30.767 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 12:59:31.659 [SteamLobby] Detected removed member 110000104ee76c6 12:59:31.660 [Lua] [LobbyMembers] Member left 110000104ee76c6 12:59:31.660 [Lua] [LoadTimeManager] Member left 12:59:31.779 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 12:59:31.779 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 12:59:31.779 [Lua] [Managers] Destroying manager group: 12:59:31.779 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 12:59:31.779 [Lua] [Gamestate] Enter StateIngame CLIENT 12:59:31.779 [Lua] [Managers] Calling function on all managers: 12:59:31.779 [Lua] <>level = inn_level<> 12:59:31.779 [Lua] [StateIngame] Client ingame 12:59:31.782 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 12:59:31.782 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 12:59:31.782 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 12:59:31.782 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 12:59:31.782 [Lua] [Matchmaking] initializing 12:59:31.782 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am client 12:59:31.782 [Lua] [Matchmaking] register rpcs 12:59:31.782 [Lua] GameNetworkManager:init... creating game session 12:59:31.782 [Lua] Joining GameSession userdata: 0x04252858 as a client through channel_id 1 12:59:31.782 [Lua] [GameNetworkManager] Setting pong timeout to 60 12:59:31.782 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 12:59:31.782 [Lua] [GameNetworkManager] self.is_server = false 12:59:31.782 [Network] Setting artificial MTU limit to 65536 12:59:31.782 [Connection] Endpoint 11000010c44cc48 set max payload per packet to 1140 12:59:31.782 [Connection] Endpoint 11000010e3e456a set max payload per packet to 1140 12:59:31.791 [Lua] Switching ConflictSettings: to: inn_level 12:59:31.791 [Lua] pacing=disabled 12:59:31.791 [Lua] roaming=nil 12:59:31.791 [Lua] disabled=false 12:59:31.791 [Lua] pack_spawning=disabled 12:59:31.791 [Lua] contained_breeds=nil 12:59:31.791 [Lua] boss=disabled 12:59:31.791 [Lua] horde=disabled 12:59:31.791 [Lua] specials=disabled 12:59:31.791 [Lua] name=inn_level 12:59:31.791 [Lua] intensity=disabled 12:59:31.791 [Lua] --- 12:59:31.791 [Lua] [LevelAnalysis] set_random_seed( 0) 12:59:31.793 [Lua] [AIInterestPointSystem] Level Seed: 0 12:59:31.793 [Lua] 12:59:31.793 [Lua] [network_manager] = table 12:59:31.793 [Lua] [network_manager] = metatable 12:59:31.793 [Lua] [startup_data] = table 12:59:31.793 [Lua] [entity_manager] = table 12:59:31.793 [Lua] [entity_manager] = metatable 12:59:31.793 [Lua] [unit_spawner] = table 12:59:31.793 [Lua] [unit_spawner] = metatable 12:59:31.793 [Lua] [unit_storage] = table 12:59:31.793 [Lua] [unit_storage] = metatable 12:59:31.793 [Lua] [dice_keeper] = table 12:59:31.793 [Lua] [dice_keeper] = metatable 12:59:31.793 [Lua] [is_server] = false (boolean) 12:59:31.793 [Lua] [world] = [World] 12:59:31.793 [Lua] [system_api] = table 12:59:31.793 [Lua] [input_manager] = table 12:59:31.793 [Lua] [input_manager] = metatable 12:59:31.794 [Lua] [profile_synchronizer] = table 12:59:31.794 [Lua] [profile_synchronizer] = metatable 12:59:31.794 [Lua] [entity_system] = table 12:59:31.794 [Lua] [entity_system] = metatable 12:59:31.794 [Lua] [level_transition_handler] = table 12:59:31.794 [Lua] [level_transition_handler] = metatable 12:59:31.794 [Lua] [num_local_human_players] = 1 (number) 12:59:31.794 [Lua] [statistics_db] = table 12:59:31.794 [Lua] [statistics_db] = metatable 12:59:31.794 [Lua] [entity_system_bag] = table 12:59:31.794 [Lua] [entity_system_bag] = metatable 12:59:31.794 [Lua] [network_lobby] = table 12:59:31.794 [Lua] [network_lobby] = metatable 12:59:31.794 [Lua] [network_transmit] = table 12:59:31.794 [Lua] [network_transmit] = metatable 12:59:31.794 [Lua] [network_clock] = table 12:59:31.794 [Lua] [network_clock] = metatable 12:59:31.794 [Lua] [free_flight_manager] = table 12:59:31.794 [Lua] [free_flight_manager] = metatable 12:59:31.794 [Lua] [network_event_delegate] = table 12:59:31.794 [Lua] [network_event_delegate] = metatable 12:59:31.794 [Lua] 12:59:31.794 [Lua] ignoring extension VersusVolumeObjectiveExtension 12:59:31.794 [Lua] ignoring extension VersusInteractObjectiveExtension 12:59:31.794 [Lua] ignoring extension VersusPayloadObjectiveExtension 12:59:31.794 [Lua] ignoring extension VersusSocketObjectiveExtension 12:59:31.794 [Lua] ignoring extension VersusTargetObjectiveExtension 12:59:31.794 [Lua] ignoring extension VersusMissionObjectiveExtension 12:59:31.794 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 12:59:31.799 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 12:59:31.799 [Lua] [AchievementManager] Achievements using the steam platform 12:59:31.799 [Lua] PlayerManager:add_player player_1 12:59:31.873 [Lua] [StateIngame] Level seed: 0 12:59:31.881 [Lua] [IngameUI] init 12:59:31.893 [SteamVoipClient] select_out(110000106ea4256, off) 12:59:31.893 [SteamVoipClient] select_out(11000010c44cc48, off) 12:59:31.893 [SteamVoipClient] select_out(11000010e3e456a, off) 12:59:31.895 [Lua] cb_razer_chroma_setup 12:59:31.921 [Lua] completed 12:59:31.921 [Lua] completed 12:59:31.922 [Lua] completed 12:59:31.922 [Lua] completed 12:59:31.937 [Lua] completed 12:59:31.938 [Lua] completed 12:59:31.942 [Flow] LeaderNo 12:59:31.942 [Flow] lodestone diff 1:false 12:59:31.943 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 12:59:31.944 [Lua] [Managers] Calling function on all managers: 12:59:31.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 12:59:32.086 [GameSession] -> peers() 12:59:32.086 [GameSession] added 11000010c44cc48 12:59:32.086 [GameSession] added 11000010e3e456a 12:59:32.086 [GameSession] added 110000106ea4256 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(0) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(1) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(2) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.086 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(3) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(4) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.086 [GameSession] 11000010c44cc48 -> create_game_object(5) 12:59:32.086 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 12:59:32.086 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 12:59:32.086 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010c44cc48, self.peer_id = 110000106ea4256 12:59:32.086 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010c44cc48 12:59:32.086 [Lua] PlayerManager:add_remote_player 11000010c44cc48 12:59:32.123 [GameSession] 11000010c44cc48 -> create_game_object(6) 12:59:32.123 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010c44cc48 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:32.123 [Lua] Adding player sync data to peer=11000010c44cc48 local_player_id=1 12:59:32.123 [GameSession] 11000010c44cc48 -> create_game_object(7) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(8) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(9) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(10) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(11) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(12) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(13) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:59:32.124 [GameSession] 11000010c44cc48 -> create_game_object(14) 12:59:32.124 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(15) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(16) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(17) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(18) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(19) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(20) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(21) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(22) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(23) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(24) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(25) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(26) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(27) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010c44cc48 go_type=music_states go_created_func_name=game_object_created_music_states 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(28) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 12:59:32.125 [GameSession] 11000010c44cc48 -> create_game_object(29) 12:59:32.125 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010c44cc48 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:32.126 [Lua] PlayerManager:assign_unit_ownership BraveSirPotato 11000010c44cc48 1 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(30) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(31) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(32) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(33) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(34) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(35) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(36) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(37) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(38) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_2, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(39) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(40) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(41) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(42) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(43) 12:59:32.126 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 12:59:32.126 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3, async-read, 12:59:32.126 [GameSession] 11000010c44cc48 -> create_game_object(44) 12:59:32.127 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 12:59:32.127 [Lua] [GameNetworkManager] game_object_created_player, go_id=44, owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 12:59:32.127 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 44, peer_id = 11000010e3e456a, self.peer_id = 110000106ea4256 12:59:32.127 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e3e456a 12:59:32.127 [Lua] PlayerManager:add_remote_player 11000010e3e456a 12:59:32.163 [GameSession] 11000010c44cc48 -> create_game_object(1024) 12:59:32.163 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e3e456a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:32.163 [Lua] Adding player sync data to peer=11000010e3e456a local_player_id=1 12:59:32.163 [GameSession] 11000010c44cc48 -> create_game_object(1025) 12:59:32.163 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e3e456a go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:32.165 [Lua] PlayerManager:assign_unit_ownership Marceline 11000010e3e456a 1 12:59:32.165 [GameSession] 11000010c44cc48 -> create_game_object(45) 12:59:32.165 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.174 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 12:59:32.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 12:59:32.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 12:59:32.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 12:59:32.239 [Lua] [TelemetryRPCListener] Receiving session id from server 99fe1081-8c40-4c14-900f-6552d919a01d 12:59:32.239 error: [Lua] SETTING ROUND ID 12:59:32.239 [Lua] [NetworkClient] rpc_game_started 12:59:32.239 [Lua] [NetworkClient] New State game_started (old state is_ingame) 12:59:32.239 [GameSession] 11000010c44cc48 -> create_game_object(46) 12:59:32.239 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 12:59:32.239 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 12:59:32.239 [Lua] [GameNetworkManager] PLAYER is local player 12:59:32.239 [GameSession] create_game_object(95, 2048) 12:59:32.239 [GameSession] create_game_object(2048, 0) -> 11000010c44cc48 12:59:32.239 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 12:59:32.248 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 12:59:32.248 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106ea4256 1 1 3 12:59:32.249 [Lua] player (110000106ea4256,1) was put into party 1 12:59:32.249 [Lua] [IngamePlayerListUI] - Destroy 12:59:32.249 [Lua] [GamePadEquipmentUI] - Destroy 12:59:32.249 [Lua] [EquipmentUI] - Destroy 12:59:32.249 [Lua] [GamePadAbilityUI] - Destroy 12:59:32.249 [Lua] [AbilityUI] - Destroy 12:59:32.258 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"}] 12:59:32.258 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000106ea4256 local_player_id:1 profile_index:4 career_index:1 is_bot:false 12:59:32.258 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"}] 12:59:32.258 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false},"inventory_id":1802584832,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 12:59:32.258 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 12:59:32.258 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 12:59:32.258 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 12:59:32.259 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 12:59:32.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 12:59:32.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 12:59:32.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:32.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:32.339 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 12:59:32.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:59:32.341 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read, 12:59:32.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:59:32.367 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 12:59:32.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:59:32.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:59:32.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 12:59:32.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:59:32.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:59:32.441 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 12:59:32.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 12:59:32.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 12:59:32.492 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 12:59:32.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 12:59:32.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 12:59:32.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 12:59:32.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 12:59:32.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 12:59:32.575 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 12:59:32.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:32.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:32.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 12:59:32.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:59:32.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:59:32.639 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 12:59:32.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:59:32.651 [Lua] rpc_client_connection_state Channel: 1, PeerID: 110000104ee76c6, Reason: disconnected 12:59:32.651 [Lua] [ChatManager][1]System: JudgeFredd has left the game 12:59:32.651 [Lua] [SharedState] network_state_11000010c44cc48: 110000104ee76c6 12:59:32.651 [Lua] [SharedState] deus_chest_preload: 110000104ee76c6 12:59:32.651 [Lua] [SharedState] deus_chest_preload: 110000104ee76c6 12:59:32.651 [Lua] [SharedState] deus_chest_preload: 110000104ee76c6 12:59:32.651 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:110000106ea4256:0:0:0 = true 12:59:32.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 12:59:32.684 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 12:59:32.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:59:32.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:59:32.706 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 12:59:32.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 12:59:32.738 [Flow] DISABLE 12:59:32.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 12:59:32.746 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 12:59:32.746 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:59:32.843 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:59:32.843 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 12:59:32.843 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:59:32.868 [SteamLobby] Detected added member 11000010e75fa73 12:59:32.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:59:32.868 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 12:59:32.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 12:59:32.869 [Lua] [LobbyMembers] Member joined 11000010e75fa73 12:59:32.873 [Lua] [LoadTimeManager] Member Joined 12:59:33.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 12:59:33.100 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 12:59:33.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 12:59:33.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 12:59:33.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 12:59:33.165 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:59:33.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:59:33.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 12:59:33.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:59:33.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:59:33.527 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 12:59:33.528 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 12:59:33.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 12:59:33.594 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 12:59:33.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:59:33.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:59:33.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 12:59:33.676 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 12:59:33.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 12:59:33.958 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 12:59:33.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:59:33.983 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:59:33.983 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 12:59:33.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:59:34.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:59:34.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 12:59:34.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:34.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:34.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 12:59:34.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:59:34.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:59:34.321 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 12:59:34.321 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 12:59:34.372 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 12:59:34.372 [Lua] [PackageManager] Force_load: wwise/we_deus_01 12:59:34.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 12:59:34.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 12:59:34.439 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 12:59:34.439 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:34.452 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 12:59:34.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:34.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:34.872 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 12:59:34.948 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 12:59:34.948 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-19.43, -0.52002, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 12:59:34.950 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:59:34.950 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:59:34.950 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:59:34.950 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:59:34.950 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 12:59:34.950 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 12:59:34.951 [GameSession] create_game_object(9, 2049) 12:59:34.951 [GameSession] create_game_object(2049, 0) -> 11000010c44cc48 12:59:34.951 [Lua] TalentExtension:_send_rpc_sync_talents 2049 12:59:34.951 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 12:59:35.029 [GameSession] 11000010c44cc48 -> create_game_object(47) 12:59:35.029 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:59:35.203 [Lua] StateInGameRunning:_game_actually_starts() 12:59:35.203 [Lua] [GameModeInn] Start menu closed 12:59:35.203 [Lua] [GameModeInn] Start menu opened 12:59:35.203 [Lua] ################################################################################################################# 12:59:35.203 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 1 [Members Left]: 1 [Is Server]: unknown 12:59:35.203 [Lua] ################################################################################################################# 12:59:35.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 12:59:35.203 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = true 12:59:35.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 12:59:35.435 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 12:59:35.435 [Lua] Commit load time data 12:59:35.752 [Lua] rpc_client_connection_state Channel: 1, PeerID: 11000010e75fa73, Reason: connected 12:59:35.752 [Lua] [ChatManager][1]System: Moon is joining the game 12:59:36.035 [Lua] [SharedState] network_state_11000010c44cc48: profile_index_reservation:0:0:1:0 = 11000010e75fa73 12:59:38.500 [Lua] [SharedState] network_state_11000010c44cc48: peers:0:0:0:0 = ["11000010c44cc48","11000010e3e456a","110000106ea4256","11000010e75fa73"] 12:59:38.541 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010e75fa73 1 0 1 12:59:38.541 [Lua] player (11000010e75fa73,1) was put into party 0 12:59:38.875 [SteamVoipClient] select_out(11000010e75fa73, on) 12:59:38.883 [SteamVoipClient] select_out(11000010e75fa73, on) 12:59:38.883 [SteamVoipClient] select_in(11000010e75fa73, on) 12:59:38.883 [SteamVoipClient] select_out(11000010e75fa73, off) 12:59:38.889 [Connection] Endpoint 11000010e75fa73 set max payload per packet to 1140 12:59:38.889 [SteamTransport] Failed to send a message to 11000010e75fa73 because there is no connection 12:59:38.891 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 12:59:38.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:38.902 [SteamTransport] Added peer 11000010e75fa73 12:59:38.902 [SteamAuthenticator] Sent ticket request to 11000010e75fa73 12:59:38.904 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1, async-read, 12:59:38.904 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:38.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2, async-read, 12:59:38.917 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:38.930 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read, 12:59:38.930 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:38.944 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 12:59:38.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:38.958 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 12:59:38.958 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:39.064 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 12:59:39.064 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 12:59:39.078 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 12:59:39.078 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 12:59:39.800 [Steam] Connection ac877ec6 to remote 11000010e75fa73 accepted by the remote part 12:59:39.814 [SteamAuthenticator] Got ticket request from 11000010e75fa73 12:59:39.814 [SteamAuthenticator] GetAuthSessionTicket 11000010e75fa73 12:59:39.841 [SteamAuthenticator] Got ticket from 11000010e75fa73 12:59:39.841 [SteamAuthenticator] BeginAuthSession 11000010e75fa73 12:59:39.841 [SteamAuthenticator] Authenticating 11000010e75fa73 12:59:40.175 [SteamAuthenticator] Steam validation for 11000010e75fa73 with response 0 12:59:40.189 [Connection] Sending request connection 139 message to 11000010e75fa73 12:59:40.297 [Handshaker] Established a connection 139 to 11000010e75fa73 12:59:40.457 [Channel] Channel 5 to peer 11000010e75fa73 in system voip instance 0 was accepted. 12:59:44.346 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 12:59:44.708 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 12:59:44.855 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 12:59:46.410 [GameSession] -> peers() 12:59:46.410 [GameSession] added 11000010e75fa73 12:59:46.410 [GameSession] 11000010c44cc48 -> create_game_object(48) 12:59:46.410 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 12:59:46.410 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 12:59:46.410 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 48, peer_id = 11000010e75fa73, self.peer_id = 110000106ea4256 12:59:46.410 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e75fa73 12:59:46.410 [Lua] PlayerManager:add_remote_player 11000010e75fa73 12:59:46.468 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010e75fa73 1 1 4 12:59:46.468 [Lua] player (11000010e75fa73,1) was put into party 1 12:59:46.468 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e75fa73"}] 12:59:46.468 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010e75fa73 local_player_id:1 profile_index:1 career_index:1 is_bot:false 12:59:46.468 [Lua] [SharedState] network_state_11000010c44cc48: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":3,"peer_id":"11000010c44cc48"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"11000010e3e456a"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"11000010e75fa73"}] 12:59:46.468 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e75fa73:0:0:0 = true 12:59:46.685 [GameSession] 11000010c44cc48 -> create_game_object(3072) 12:59:46.685 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e75fa73 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 12:59:46.685 [Lua] Adding player sync data to peer=11000010e75fa73 local_player_id=1 12:59:46.712 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":957668864,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 12:59:46.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 12:59:46.713 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 12:59:46.807 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 12:59:46.807 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white 12:59:46.807 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 12:59:46.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 12:59:46.873 [Lua] [PackageManager] Force_load: wwise/pistol 12:59:46.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 12:59:46.901 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3, async-read, 12:59:46.914 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2, async-read, 12:59:46.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 12:59:46.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 12:59:46.931 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 12:59:46.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 12:59:46.932 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 12:59:47.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 12:59:47.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 12:59:47.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:59:47.048 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:59:47.048 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 12:59:47.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 12:59:47.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 12:59:47.463 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 12:59:47.463 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:59:47.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:59:47.505 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 12:59:47.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:59:47.517 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 12:59:47.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:59:47.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 12:59:47.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 12:59:47.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:47.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:47.571 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 12:59:48.309 [Lua] [PlayFabMirrorBase] _commit_internal "5" 12:59:48.309 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 12:59:48.327 [Lua] generate_backend_stats 110000106ea4256:1 12:59:48.388 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 12:59:48.388 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 12:59:48.394 [Lua] [PlayFabMirrorBase] commit result "success", "5" 12:59:48.441 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 12:59:48.736 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 12:59:54.367 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 12:59:54.474 [GameSession] 11000010c44cc48 -> create_game_object(3073) 12:59:54.474 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e75fa73 go_type=player_unit go_created_func_name=game_object_created_player_unit 12:59:54.476 [Lua] PlayerManager:assign_unit_ownership Moon 11000010e75fa73 1 12:59:54.476 [GameSession] 11000010c44cc48 -> create_game_object(49) 12:59:54.476 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 12:59:54.890 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = true 12:59:56.576 [Window] Window => inactive 13:00:05.822 [Window] Window => active 13:00:10.224 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: level_key:0:0:0:0 = skaven_stronghold 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: level_seed:0:0:0:0 = 13358493 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: conflict_director:0:0:0:0 = skaven 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: locked_director_functions:0:0:0:0 = {} 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: game_mode:0:0:0:0 = adventure 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: mechanism:0:0:0:0 = adventure 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: environment_variation_id:0:0:0:0 = 0 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: difficulty:0:0:0:0 = hardest 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: difficulty_tweak:0:0:0:0 = 0 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: level_session_id:0:0:0:0 = 1763845120 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: level_transition_type:0:0:0:0 = load_next_level 13:00:10.224 [Lua] [SharedState] network_state_11000010c44cc48: extra_packages:0:0:0:0 = {} 13:00:10.224 [Lua] Received new state from server ingame 13:00:10.225 [Save] Saving `save_data` 13:00:10.225 [Lua] gm_event_end_conditions_met false false 13:00:10.225 [Lua] [PlayFabMirrorBase] Force commit 13:00:10.225 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 13:00:10.225 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:00:10.225 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:00:10.225 [GameSession] 11000010c44cc48 -> kicked_out() 13:00:10.225 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:00:10.226 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:00:10.226 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e75fa73 13:00:10.226 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e75fa73 13:00:10.226 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 13:00:10.226 [Lua] PlayerManager:remove_player peer_id=11000010e75fa73 1 13:00:10.227 [Lua] [GameNetworkManager] removing peer_id=11000010e75fa73 local_player_id=1 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 13:00:10.227 [Lua] [GameNetworkManager] not removing peer_id=110000106ea4256 local_player_id=1 13:00:10.227 [Lua] destroyed player game object with id 46 callback 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e3e456a 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e3e456a 13:00:10.227 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=44 owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 13:00:10.227 [Lua] PlayerManager:remove_player peer_id=11000010e3e456a 1 13:00:10.227 [Lua] [GameNetworkManager] removing peer_id=11000010e3e456a local_player_id=1 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.227 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] MUSIC object destroyed 13:00:10.228 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c44cc48 13:00:10.228 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 13:00:10.228 [Lua] PlayerManager:remove_player peer_id=11000010c44cc48 1 13:00:10.228 [Lua] [GameNetworkManager] removing peer_id=11000010c44cc48 local_player_id=1 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.229 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:00:10.229 [GameSession] shutdown() 13:00:10.229 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e75fa73:0:0:0 = false 13:00:10.229 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010c44cc48:0:0:0 = false 13:00:10.229 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e3e456a:0:0:0 = false 13:00:10.229 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:110000106ea4256:0:0:0 = false 13:00:10.229 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 13:00:10.229 [Save] Save done 13:00:10.229 [Save] Saving `save_data` 13:00:10.229 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[f549221e7acde8cf]' 13:00:10.229 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2d83be45952bcff4]' child 1: '#ID[917aa96da75c7846]' child 2: '#ID[ef453d4c605bb13e]' 13:00:10.230 error: [Unit] Unit: '#ID[35d3b4b6ef8f79f2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[20bd1751e8ad0d2e]' child 1: '#ID[5ab995a6b88aa9a9]' 13:00:10.230 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:00:10.231 [Lua] [PlayFabMirrorBase] commit result "success", "6" 13:00:10.231 [Lua] TRANSITION nil nil load_next_level 13:00:10.231 [Lua] Transition type "load_next_level", is server: false 13:00:10.231 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.15 13:00:10.232 [Save] Save done 13:00:12.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:00:12.234 [Lua] [Managers] Calling function on all managers: 13:00:12.234 [Lua] PlayerManager:remove_player peer_id=110000106ea4256 1 13:00:12.235 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = false 13:00:12.235 [Lua] Clearing all global lookup lists 13:00:12.235 [Lua] [IngamePlayerListUI] - Destroy 13:00:12.236 [Lua] [GamePadEquipmentUI] - Destroy 13:00:12.236 [Lua] [EquipmentUI] - Destroy 13:00:12.236 [Lua] [GamePadAbilityUI] - Destroy 13:00:12.236 [Lua] [AbilityUI] - Destroy 13:00:12.236 [Lua] [IngameUI] destroy 13:00:12.237 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef7d777daf421655]' child 1: '#ID[3719182834cf35f3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[40046c0656f4fe2f]' 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_3 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 13:00:12.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_2 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1 13:00:12.248 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3 13:00:12.287 [Lua] [Managers] Destroying manager group: 13:00:12.288 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2252441b0429abd4]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2252441b0429abd4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c46a40a5c564a459]' child 8: '#ID[0d7bb981eaa40870]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0d7bb981eaa40870]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 13:00:12.290 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:00:12.354 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:00:12.354 [Lua] [Matchmaking] unregister rpcs 13:00:12.355 [Lua] ############### UNLOADING PACKAGES ############### 13:00:12.355 [Lua] [Managers] Calling function on all managers: 13:00:12.355 [Lua] [Managers] Destroying manager group: 13:00:12.355 [Lua] [Gamestate] Enter state StateLoading 13:00:12.356 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:00:12.356 [Lua] [Matchmaking] register rpcs 13:00:12.357 [Lua] registering RPCs 13:00:12.357 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:00:12.357 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:00:12.357 [Lua] [PartyManager] Leader is set to 11000010c44cc48 13:00:12.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:00:12.360 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 13:00:12.360 [Lua] [StateLoading] load_current_level 13:00:12.360 [Lua] [NetworkClient] New State loading (old state game_started) 13:00:12.360 [Lua] [LevelTransitionHandler] load_current_level, loading skaven_stronghold 0 13:00:12.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 13:00:12.364 [Umbra] Unload tome 13:00:12.365 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 13:00:12.417 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 13:00:12.424 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 13:00:12.424 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold_common, skaven_stronghold, async-read, 13:00:12.424 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, skaven_stronghold, async-read, 13:00:12.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 13:00:12.489 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 13:00:12.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold_common 13:00:12.556 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010c44cc48:0:0:0 = false 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":957668864,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:00:12.640 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1050831744,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:00:12.674 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:00:13.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold_common 13:00:13.501 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold_common 13:00:13.501 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 13:00:13.551 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 13:00:15.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 13:00:15.225 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 13:00:15.242 [Lua] [LevelTransitionHandler] Level load completed! 13:00:15.242 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 13358493 - use_random_directors: true - conflict_director_name: skaven 13:00:15.251 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 13:00:15.251 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 13:00:15.251 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 13:00:15.251 [Lua] checking dlc's against conflict directors 13:00:15.251 [Lua] number of factions to include 1 13:00:15.251 [Lua] number of factions added 1 13:00:15.251 [Lua] --- --- --- 13:00:15.251 [Lua] Starting... difficulty 'hardest' 13:00:15.251 [Lua] These are the starting conflict directors: 13:00:15.251 [Lua] skaven 13:00:15.251 [Lua] --- --- --- 13:00:15.251 [Lua] 13:00:15.251 [Lua] DONE! Found the following directors: 13:00:15.251 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 13:00:15.251 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, skaven_storm_vermin_warlord=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 13:00:15.251 [Lua] load_startup_enemy_packages: -------------- 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_spawn 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_troll 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_rat_ogre 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_stormfiend 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] beastmen_minotaur 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_plague_sorcerer 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_corruptor_sorcerer 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_gutter_runner 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_pack_master 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_poison_wind_globadier 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_ratling_gunner 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_warpfire_thrower 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_vortex_sorcerer 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] beastmen_standard_bearer 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_vortex 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] critter_rat 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] critter_pig 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_storm_vermin_with_shield 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_storm_vermin 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_clan_rat 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_slave 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_marauder 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_raider 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] chaos_berzerker 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_loot_rat 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_clan_rat_with_shield 13:00:15.251 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 13:00:15.251 [Lua] skaven_plague_monk 13:00:15.259 [Lua] [NetworkClient] All level packages loaded! 13:00:15.259 [Lua] [NetworkClient] New State loaded (old state loading) 13:00:15.259 [Lua] [NetworkClient] on_level_loaded skaven_stronghold 13:00:15.360 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 13:00:15.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 13:00:15.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 13:00:15.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 13:00:15.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 13:00:15.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 13:00:15.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 13:00:15.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 13:00:15.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 13:00:15.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 13:00:16.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 13:00:16.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 13:00:16.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 13:00:16.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 13:00:16.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 13:00:16.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 13:00:16.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 13:00:16.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 13:00:16.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:16.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:16.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 13:00:16.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 13:00:16.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 13:00:16.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 13:00:16.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 13:00:17.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 13:00:17.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 13:00:17.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 13:00:17.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 13:00:17.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 13:00:17.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 13:00:17.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 13:00:17.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 13:00:17.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 13:00:17.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 13:00:17.658 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 13:00:17.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 13:00:17.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 13:00:17.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 13:00:17.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 13:00:18.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 13:00:18.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 13:00:18.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 13:00:18.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 13:00:18.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 13:00:18.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 13:00:18.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:00:18.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:00:18.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 13:00:18.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 13:00:18.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 13:00:18.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:00:18.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 13:00:18.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 13:00:18.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 13:00:18.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 13:00:18.757 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 13:00:18.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 13:00:19.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 13:00:19.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 13:00:19.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 13:00:19.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 13:00:19.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 13:00:19.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 13:00:19.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 13:00:19.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 13:00:19.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 13:00:19.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 13:00:19.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 13:00:19.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 13:00:19.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 13:00:19.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 13:00:19.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 13:00:19.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 13:00:19.999 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 13:00:20.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 13:00:20.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 13:00:20.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 13:00:20.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 13:00:20.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 13:00:20.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 13:00:20.456 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: adventure 13:00:20.456 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:00:20.456 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 13:00:20.456 [Umbra] Init version: 3.4.15 :: 16 threads 13:00:21.120 [Lua] Async level spawning done 13:00:21.120 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:00:22.085 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:00:22.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:00:22.085 [Lua] [Matchmaking] unregister rpcs 13:00:22.085 [Lua] [Managers] Destroying manager group: 13:00:22.086 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 13:00:22.086 [Lua] [Gamestate] Enter StateIngame CLIENT 13:00:22.086 [Lua] [Managers] Calling function on all managers: 13:00:22.086 [Lua] <>level = skaven_stronghold<> 13:00:22.086 [Lua] [StateIngame] Client ingame 13:00:22.089 [Lua] [Matchmaking] register rpcs 13:00:22.089 [Lua] GameNetworkManager:init... creating game session 13:00:22.089 [Lua] Joining GameSession userdata: 0x0171fa18 as a client through channel_id 1 13:00:22.089 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:00:22.089 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 13:00:22.089 [Lua] [GameNetworkManager] self.is_server = false 13:00:22.089 [Network] Setting artificial MTU limit to 65536 13:00:22.089 [Connection] Endpoint 11000010c44cc48 set max payload per packet to 1140 13:00:22.089 [Connection] Endpoint 11000010e3e456a set max payload per packet to 1140 13:00:22.089 [Connection] Endpoint 11000010e75fa73 set max payload per packet to 1140 13:00:22.098 [Lua] Switching ConflictSettings: to: skaven 13:00:22.098 [Lua] pacing=default 13:00:22.098 [Lua] roaming=nil 13:00:22.098 [Lua] specials=skaven 13:00:22.098 [Lua] debug_color=orange 13:00:22.098 [Lua] contained_breeds=nil 13:00:22.098 [Lua] pack_spawning=skaven 13:00:22.098 [Lua] disabled=false 13:00:22.098 [Lua] factions=nil 13:00:22.098 [Lua] boss=skaven 13:00:22.098 [Lua] horde=default 13:00:22.098 [Lua] name=skaven 13:00:22.098 [Lua] intensity=default 13:00:22.098 [Lua] --- 13:00:22.098 [Lua] [LevelAnalysis] set_random_seed( 13358493) 13:00:22.102 [Lua] [AIInterestPointSystem] Level Seed: 13358493 13:00:22.102 [Lua] 13:00:22.102 [Lua] [network_manager] = table 13:00:22.102 [Lua] [network_manager] = metatable 13:00:22.102 [Lua] [startup_data] = table 13:00:22.102 [Lua] [entity_manager] = table 13:00:22.102 [Lua] [entity_manager] = metatable 13:00:22.102 [Lua] [unit_spawner] = table 13:00:22.102 [Lua] [unit_spawner] = metatable 13:00:22.102 [Lua] [unit_storage] = table 13:00:22.102 [Lua] [unit_storage] = metatable 13:00:22.102 [Lua] [dice_keeper] = table 13:00:22.102 [Lua] [dice_keeper] = metatable 13:00:22.102 [Lua] [is_server] = false (boolean) 13:00:22.102 [Lua] [world] = [World] 13:00:22.102 [Lua] [system_api] = table 13:00:22.102 [Lua] [input_manager] = table 13:00:22.102 [Lua] [input_manager] = metatable 13:00:22.102 [Lua] [profile_synchronizer] = table 13:00:22.102 [Lua] [profile_synchronizer] = metatable 13:00:22.102 [Lua] [entity_system] = table 13:00:22.102 [Lua] [entity_system] = metatable 13:00:22.102 [Lua] [level_transition_handler] = table 13:00:22.102 [Lua] [level_transition_handler] = metatable 13:00:22.102 [Lua] [num_local_human_players] = 1 (number) 13:00:22.102 [Lua] [statistics_db] = table 13:00:22.102 [Lua] [statistics_db] = metatable 13:00:22.102 [Lua] [entity_system_bag] = table 13:00:22.102 [Lua] [entity_system_bag] = metatable 13:00:22.102 [Lua] [network_lobby] = table 13:00:22.102 [Lua] [network_lobby] = metatable 13:00:22.102 [Lua] [network_transmit] = table 13:00:22.102 [Lua] [network_transmit] = metatable 13:00:22.102 [Lua] [network_clock] = table 13:00:22.102 [Lua] [network_clock] = metatable 13:00:22.102 [Lua] [free_flight_manager] = table 13:00:22.102 [Lua] [free_flight_manager] = metatable 13:00:22.102 [Lua] [network_event_delegate] = table 13:00:22.102 [Lua] [network_event_delegate] = metatable 13:00:22.102 [Lua] 13:00:22.102 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:00:22.102 [Lua] ignoring extension VersusInteractObjectiveExtension 13:00:22.102 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:00:22.102 [Lua] ignoring extension VersusSocketObjectiveExtension 13:00:22.102 [Lua] ignoring extension VersusTargetObjectiveExtension 13:00:22.102 [Lua] ignoring extension VersusMissionObjectiveExtension 13:00:22.104 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:00:22.123 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:00:22.124 [Lua] [AchievementManager] Achievements using the steam platform 13:00:22.124 [Lua] PlayerManager:add_player player_1 13:00:22.212 [Lua] respawn_unit_spawned with group id: exit_respawns 13:00:22.212 [Lua] respawn_unit_spawned with group id: exit_respawns 13:00:22.212 [Lua] respawn_unit_spawned with group id: exit_respawns 13:00:22.215 [Lua] respawn_unit_spawned with group id: respawns_arena 13:00:22.215 [Lua] respawn_unit_spawned with group id: respawns_arena 13:00:22.215 [Lua] respawn_unit_spawned with group id: respawns_arena 13:00:22.228 [Lua] [StateIngame] Level seed: 13358493 13:00:22.253 [Lua] [IngameUI] init 13:00:22.266 [SteamVoipClient] select_out(110000106ea4256, off) 13:00:22.266 [SteamVoipClient] select_out(11000010c44cc48, off) 13:00:22.266 [SteamVoipClient] select_out(11000010e3e456a, off) 13:00:22.266 [SteamVoipClient] select_out(11000010e75fa73, off) 13:00:22.269 [Lua] cb_razer_chroma_setup 13:00:22.298 [Lua] completed 13:00:22.299 [Lua] completed 13:00:22.304 [Flow] SSM bake 13:00:22.304 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 13:00:22.306 [Lua] [Managers] Calling function on all managers: 13:00:22.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:00:22.317 [Flow] SSM bake 13:00:27.258 [GameSession] -> peers() 13:00:27.258 [GameSession] added 11000010c44cc48 13:00:27.258 [GameSession] added 11000010e75fa73 13:00:27.258 [GameSession] added 110000106ea4256 13:00:27.258 [GameSession] 11000010c44cc48 -> create_game_object(0) 13:00:27.258 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:00:27.258 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 13:00:27.258 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010c44cc48, self.peer_id = 110000106ea4256 13:00:27.258 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010c44cc48 13:00:27.258 [Lua] PlayerManager:add_remote_player 11000010c44cc48 13:00:27.312 [GameSession] 11000010c44cc48 -> create_game_object(1) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010c44cc48 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:27.313 [Lua] Adding player sync data to peer=11000010c44cc48 local_player_id=1 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(2) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(3) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(4) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(5) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(6) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(7) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.313 [GameSession] 11000010c44cc48 -> create_game_object(8) 13:00:27.313 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(9) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(10) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(11) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(12) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(13) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(14) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(15) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(16) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(17) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(18) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(19) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(20) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(21) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.314 [GameSession] 11000010c44cc48 -> create_game_object(22) 13:00:27.314 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(23) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(24) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(25) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(26) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(27) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(28) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(29) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(30) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(31) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(32) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.315 [GameSession] 11000010c44cc48 -> create_game_object(33) 13:00:27.315 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(34) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(35) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(36) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(37) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(38) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(39) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(40) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(41) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(42) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(43) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(44) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(45) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(46) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(47) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(48) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(49) 13:00:27.316 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.316 [GameSession] 11000010c44cc48 -> create_game_object(50) 13:00:27.317 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.317 [GameSession] 11000010c44cc48 -> create_game_object(51) 13:00:27.317 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.317 [GameSession] 11000010c44cc48 -> create_game_object(52) 13:00:27.317 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:00:27.317 [GameSession] 11000010c44cc48 -> create_game_object(53) 13:00:27.317 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010c44cc48 go_type=music_states go_created_func_name=game_object_created_music_states 13:00:27.345 [Flow] SSM bake 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1050831744,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":957668864,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:00:27.589 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.591 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:00:27.605 [Lua] Breedfreezer (client) received breed syncs num_breeds:7, total_units:0 13:00:27.605 [Lua] --> got 0 of chaos_marauder 13:00:27.605 [Lua] --> got 0 of skaven_clan_rat 13:00:27.605 [Lua] --> got 0 of skaven_storm_vermin 13:00:27.605 [Lua] --> got 0 of skaven_slave 13:00:27.605 [Lua] --> got 0 of chaos_raider 13:00:27.605 [Lua] --> got 0 of chaos_berzerker 13:00:27.605 [Lua] --> got 0 of skaven_plague_monk 13:00:27.605 [Lua] Breed freezer counts: 7 7 13:00:27.605 [Lua] Comitting breed freezer frozen units 13:00:27.605 [Lua] [TelemetryRPCListener] Receiving session id from server 97f54eb6-095c-420b-b2a3-9cee8004ee4b 13:00:27.605 [GameSession] 11000010c44cc48 -> create_game_object(54) 13:00:27.605 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:00:27.605 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 13:00:27.605 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 11000010e75fa73, self.peer_id = 110000106ea4256 13:00:27.605 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e75fa73 13:00:27.605 [Lua] PlayerManager:add_remote_player 11000010e75fa73 13:00:27.650 error: [Lua] SETTING ROUND ID 13:00:27.650 [Lua] [NetworkClient] rpc_game_started 13:00:27.650 [Lua] [NetworkClient] New State game_started (old state is_ingame) 13:00:27.650 [GameSession] 11000010c44cc48 -> create_game_object(55) 13:00:27.650 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:00:27.650 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 13:00:27.650 [Lua] [GameNetworkManager] PLAYER is local player 13:00:27.650 [GameSession] create_game_object(95, 2048) 13:00:27.650 [GameSession] create_game_object(2048, 0) -> 11000010c44cc48 13:00:27.650 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 13:00:27.657 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 13:00:27.657 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 13:00:27.657 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 13:00:27.766 [GameSession] 11000010c44cc48 -> create_game_object(1024) 13:00:27.766 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010e75fa73 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:27.766 [Lua] Adding player sync data to peer=11000010e75fa73 local_player_id=1 13:00:32.738 [GameSession] -> peers() 13:00:32.738 [GameSession] added 11000010e3e456a 13:00:32.738 [GameSession] 11000010c44cc48 -> create_game_object(56) 13:00:32.738 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:00:32.738 [Lua] [GameNetworkManager] game_object_created_player, go_id=56, owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 13:00:32.738 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 56, peer_id = 11000010e3e456a, self.peer_id = 110000106ea4256 13:00:32.738 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e3e456a 13:00:32.738 [Lua] PlayerManager:add_remote_player 11000010e3e456a 13:00:32.782 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:110000106ea4256:0:0:0 = true 13:00:32.782 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-75.66, -153.74, 80.7), Vector4(0.0232258, 0.0232258, -0.627097, 0.778249)) 13:00:32.784 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:00:32.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:00:32.784 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:00:32.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:00:32.784 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:00:32.784 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:00:32.785 [GameSession] create_game_object(9, 2049) 13:00:32.785 [GameSession] create_game_object(2049, 0) -> 11000010c44cc48 13:00:32.785 [Lua] TalentExtension:_send_rpc_sync_talents 2049 13:00:32.785 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 13:00:32.785 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e75fa73:0:0:0 = true 13:00:32.785 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010c44cc48:0:0:0 = true 13:00:32.785 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e3e456a:0:0:0 = true 13:00:32.785 [GameSession] 11000010c44cc48 -> create_game_object(57) 13:00:32.785 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010c44cc48 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:32.785 [Lua] PlayerManager:assign_unit_ownership BraveSirPotato 11000010c44cc48 1 13:00:32.786 [GameSession] 11000010c44cc48 -> create_game_object(58) 13:00:32.786 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:00:32.912 [GameSession] 11000010c44cc48 -> create_game_object(59) 13:00:32.912 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:00:32.912 [GameSession] 11000010c44cc48 -> create_game_object(1025) 13:00:32.912 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010e75fa73 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:32.914 [Lua] PlayerManager:assign_unit_ownership Moon 11000010e75fa73 1 13:00:32.914 [GameSession] 11000010c44cc48 -> create_game_object(60) 13:00:32.914 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:00:32.966 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010c44cc48:0:0:0 = true 13:00:33.021 [Lua] StateInGameRunning:_game_actually_starts() 13:00:33.021 [Lua] ################################################################################################################# 13:00:33.021 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 13:00:33.021 [Lua] ################################################################################################################# 13:00:33.021 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 13:00:33.021 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = true 13:00:33.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 13:00:33.062 [GameSession] 11000010c44cc48 -> create_game_object(3072) 13:00:33.062 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e3e456a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:00:33.062 [Lua] Adding player sync data to peer=11000010e3e456a local_player_id=1 13:00:33.062 [GameSession] 11000010c44cc48 -> create_game_object(3073) 13:00:33.062 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e3e456a go_type=player_unit go_created_func_name=game_object_created_player_unit 13:00:33.063 [Lua] PlayerManager:assign_unit_ownership Marceline 11000010e3e456a 1 13:00:33.063 [GameSession] 11000010c44cc48 -> create_game_object(61) 13:00:33.063 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:00:33.089 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = true 13:00:33.265 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 13:00:33.265 [Lua] Commit load time data 13:00:33.303 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = true 13:00:34.026 [Flow] SSM bake 13:00:34.696 [Window] Window => inactive 13:00:38.771 [Window] Window => active 13:00:50.860 [Flow] SSM bake 13:00:54.166 [GameSession] 11000010c44cc48 -> create_game_object(62) 13:00:54.166 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:01:00.892 [Flow] destructible planks state 1 13:01:00.893 [Flow] destructible planks state 2 13:01:00.893 [Flow] destructible planks state 3 - destroyed 13:01:00.935 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:01:01.669 [GameSession] 11000010c44cc48 -> create_game_object(63) 13:01:01.669 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:01.670 [GameSession] 11000010c44cc48 -> create_game_object(64) 13:01:01.670 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:01.950 [GameSession] 11000010c44cc48 -> create_game_object(65) 13:01:01.950 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:01.950 [GameSession] 11000010c44cc48 -> create_game_object(66) 13:01:01.950 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:01.951 [GameSession] 11000010c44cc48 -> create_game_object(67) 13:01:01.951 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:02.956 [Flow] destructible planks state 1 13:01:02.956 [Flow] destructible planks state 2 13:01:02.956 [Flow] destructible planks state 3 - destroyed 13:01:02.997 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:01:04.002 [GameSession] 11000010c44cc48 -> create_game_object(68) 13:01:04.002 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:04.354 [GameSession] 11000010c44cc48 -> create_game_object(69) 13:01:04.354 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:01:04.354 [GameSession] 11000010c44cc48 -> create_game_object(70) 13:01:04.354 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:04.355 [GameSession] 11000010c44cc48 -> create_game_object(71) 13:01:04.355 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:04.540 [Flow] destructible planks state 1 13:01:04.540 [Flow] destructible planks state 2 13:01:04.540 [Flow] destructible planks state 3 - destroyed 13:01:04.588 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:01:04.780 [GameSession] 11000010c44cc48 -> create_game_object(72) 13:01:04.780 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:04.780 [GameSession] 11000010c44cc48 -> create_game_object(73) 13:01:04.780 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:05.679 [Flow] destructible planks state 1 13:01:05.679 [Flow] destructible planks state 2 13:01:05.679 [Flow] destructible planks state 3 - destroyed 13:01:05.720 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 13:01:06.242 [GameSession] 11000010c44cc48 -> create_game_object(74) 13:01:06.242 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:06.242 [GameSession] 11000010c44cc48 -> create_game_object(75) 13:01:06.242 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:06.243 [GameSession] 11000010c44cc48 -> create_game_object(76) 13:01:06.243 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:06.685 [GameSession] 11000010c44cc48 -> destroy_game_object(75) 13:01:06.685 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:06.685 [GameSession] 11000010c44cc48 -> destroy_game_object(74) 13:01:06.685 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:06.686 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:01:07.101 [GameSession] 11000010c44cc48 -> destroy_game_object(22) 13:01:07.101 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:07.595 [GameSession] 11000010c44cc48 -> create_game_object(77) 13:01:07.595 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:07.595 [GameSession] 11000010c44cc48 -> create_game_object(78) 13:01:07.595 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:07.637 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:07.876 [GameSession] 11000010c44cc48 -> create_game_object(79) 13:01:07.876 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:01:08.287 [Window] Window => inactive 13:01:09.939 [Window] Window => active 13:01:10.384 [GameSession] 11000010c44cc48 -> create_game_object(80) 13:01:10.384 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:10.424 [GameSession] 11000010c44cc48 -> create_game_object(81) 13:01:10.424 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:11.407 [Flow] SSM bake 13:01:11.779 [GameSession] create_game_object(7, 2050) 13:01:11.779 [GameSession] create_game_object(2050, 0) -> 11000010c44cc48 13:01:12.361 [GameSession] destroy_game_object(2050) 13:01:12.958 [GameSession] create_game_object(7, 2051) 13:01:12.958 [GameSession] create_game_object(2051, 0) -> 11000010c44cc48 13:01:13.458 [GameSession] destroy_game_object(2051) 13:01:14.512 [GameSession] 11000010c44cc48 -> create_game_object(1026) 13:01:14.512 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:14.674 [GameSession] create_game_object(73, 2052) 13:01:14.674 [GameSession] create_game_object(2052, 0) -> 11000010c44cc48 13:01:14.674 [GameSession] create_game_object(73, 2053) 13:01:14.674 [GameSession] create_game_object(2053, 0) -> 11000010c44cc48 13:01:14.674 [GameSession] create_game_object(73, 2054) 13:01:14.674 [GameSession] create_game_object(2054, 0) -> 11000010c44cc48 13:01:14.675 [GameSession] create_game_object(73, 2055) 13:01:14.675 [GameSession] create_game_object(2055, 0) -> 11000010c44cc48 13:01:14.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:01:15.022 [GameSession] 11000010c44cc48 -> destroy_game_object(1026) 13:01:15.022 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:15.075 [GameSession] 11000010c44cc48 -> create_game_object(82) 13:01:15.075 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:01:15.075 [GameSession] 11000010c44cc48 -> create_game_object(83) 13:01:15.075 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:01:15.076 [GameSession] 11000010c44cc48 -> create_game_object(84) 13:01:15.076 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:01:15.235 [GameSession] destroy_game_object(2052) 13:01:15.304 [GameSession] destroy_game_object(2053) 13:01:15.486 [GameSession] 11000010c44cc48 -> create_game_object(85) 13:01:15.486 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:15.539 [GameSession] 11000010c44cc48 -> create_game_object(86) 13:01:15.539 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:15.540 [GameSession] 11000010c44cc48 -> create_game_object(87) 13:01:15.540 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:15.559 [GameSession] destroy_game_object(2054) 13:01:15.727 [GameSession] 11000010c44cc48 -> destroy_game_object(29) 13:01:15.727 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:15.920 [GameSession] destroy_game_object(2055) 13:01:16.249 [GameSession] 11000010c44cc48 -> destroy_game_object(62) 13:01:16.249 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:16.879 [GameSession] 11000010c44cc48 -> create_game_object(88) 13:01:16.879 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:16.948 [GameSession] 11000010c44cc48 -> create_game_object(89) 13:01:16.948 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:17.618 [GameSession] create_game_object(7, 2056) 13:01:17.618 [GameSession] create_game_object(2056, 0) -> 11000010c44cc48 13:01:17.986 [GameSession] destroy_game_object(2056) 13:01:19.935 [GameSession] 11000010c44cc48 -> create_game_object(90) 13:01:19.935 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:01:20.511 [GameSession] 11000010c44cc48 -> destroy_game_object(82) 13:01:20.511 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:20.551 [GameSession] 11000010c44cc48 -> destroy_game_object(83) 13:01:20.551 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:20.685 [GameSession] 11000010c44cc48 -> destroy_game_object(84) 13:01:20.685 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:22.252 [GameSession] 11000010c44cc48 -> create_game_object(91) 13:01:22.252 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:22.306 [GameSession] 11000010c44cc48 -> create_game_object(92) 13:01:22.306 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:22.560 [GameSession] 11000010c44cc48 -> destroy_game_object(79) 13:01:22.560 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:24.495 [GameSession] 11000010c44cc48 -> destroy_game_object(92) 13:01:24.495 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:24.495 [GameSession] 11000010c44cc48 -> destroy_game_object(91) 13:01:24.495 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:24.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:01:25.554 [GameSession] 11000010c44cc48 -> create_game_object(93) 13:01:25.554 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:25.554 [GameSession] 11000010c44cc48 -> create_game_object(94) 13:01:25.554 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:26.478 [GameSession] 11000010c44cc48 -> create_game_object(95) 13:01:26.478 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:26.478 [GameSession] 11000010c44cc48 -> create_game_object(96) 13:01:26.478 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:27.227 [GameSession] 11000010c44cc48 -> create_game_object(97) 13:01:27.227 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:27.227 [GameSession] 11000010c44cc48 -> create_game_object(98) 13:01:27.227 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:27.228 [GameSession] 11000010c44cc48 -> create_game_object(99) 13:01:27.228 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:28.581 [GameSession] 11000010c44cc48 -> create_game_object(1027) 13:01:28.581 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:28.850 [GameSession] 11000010c44cc48 -> create_game_object(1028) 13:01:28.850 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:28.944 [GameSession] 11000010c44cc48 -> destroy_game_object(1027) 13:01:28.944 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:29.211 [GameSession] 11000010c44cc48 -> destroy_game_object(1028) 13:01:29.211 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:30.167 [GameSession] create_game_object(7, 2057) 13:01:30.167 [GameSession] create_game_object(2057, 0) -> 11000010c44cc48 13:01:30.598 [GameSession] destroy_game_object(2057) 13:01:30.658 [GameSession] 11000010c44cc48 -> create_game_object(100) 13:01:30.658 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:30.658 [GameSession] 11000010c44cc48 -> create_game_object(101) 13:01:30.658 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:31.194 [GameSession] 11000010c44cc48 -> create_game_object(102) 13:01:31.194 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:31.221 [GameSession] 11000010c44cc48 -> create_game_object(103) 13:01:31.221 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:31.222 [GameSession] 11000010c44cc48 -> create_game_object(104) 13:01:31.222 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:31.261 [GameSession] 11000010c44cc48 -> create_game_object(105) 13:01:31.261 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:31.489 [GameSession] 11000010c44cc48 -> create_game_object(1029) 13:01:31.489 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:31.852 [GameSession] 11000010c44cc48 -> create_game_object(1030) 13:01:31.852 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:31.945 [GameSession] 11000010c44cc48 -> destroy_game_object(1029) 13:01:31.946 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:31.972 [GameSession] 11000010c44cc48 -> create_game_object(106) 13:01:31.972 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:31.972 [GameSession] 11000010c44cc48 -> create_game_object(107) 13:01:31.973 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:32.253 [GameSession] 11000010c44cc48 -> destroy_game_object(1030) 13:01:32.253 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:33.044 [GameSession] 11000010c44cc48 -> create_game_object(108) 13:01:33.044 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:33.044 [GameSession] 11000010c44cc48 -> create_game_object(109) 13:01:33.044 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:33.071 [GameSession] 11000010c44cc48 -> create_game_object(110) 13:01:33.071 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:33.205 [GameSession] 11000010c44cc48 -> create_game_object(111) 13:01:33.205 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:33.205 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:33.245 [GameSession] 11000010c44cc48 -> destroy_game_object(78) 13:01:33.245 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:33.246 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:01:35.322 [GameSession] 11000010c44cc48 -> create_game_object(112) 13:01:35.322 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:35.349 [GameSession] 11000010c44cc48 -> create_game_object(113) 13:01:35.349 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:35.911 [GameSession] 11000010c44cc48 -> destroy_game_object(63) 13:01:35.911 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:37.118 [GameSession] 11000010c44cc48 -> destroy_game_object(65) 13:01:37.118 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:37.600 [GameSession] 11000010c44cc48 -> create_game_object(114) 13:01:37.600 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:37.600 [GameSession] 11000010c44cc48 -> create_game_object(115) 13:01:37.600 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:37.653 [GameSession] 11000010c44cc48 -> create_game_object(116) 13:01:37.653 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:38.591 [GameSession] 11000010c44cc48 -> create_game_object(1031) 13:01:38.591 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:38.778 [GameSession] 11000010c44cc48 -> create_game_object(1032) 13:01:38.778 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:38.926 [GameSession] 11000010c44cc48 -> destroy_game_object(1031) 13:01:38.926 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:39.114 [GameSession] 11000010c44cc48 -> destroy_game_object(1032) 13:01:39.114 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:39.473 [GameSession] create_game_object(7, 2058) 13:01:39.473 [GameSession] create_game_object(2058, 0) -> 11000010c44cc48 13:01:39.852 [GameSession] destroy_game_object(2058) 13:01:40.275 [GameSession] 11000010c44cc48 -> create_game_object(117) 13:01:40.275 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:40.316 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:40.316 [GameSession] 11000010c44cc48 -> destroy_game_object(70) 13:01:40.316 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:40.370 [GameSession] 11000010c44cc48 -> create_game_object(1033) 13:01:40.370 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:40.462 [GameSession] 11000010c44cc48 -> destroy_game_object(73) 13:01:40.463 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:40.463 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:01:40.703 [GameSession] 11000010c44cc48 -> destroy_game_object(1033) 13:01:40.703 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:40.984 [GameSession] 11000010c44cc48 -> destroy_game_object(72) 13:01:40.984 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:41.359 [GameSession] 11000010c44cc48 -> create_game_object(118) 13:01:41.360 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:41.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:42.834 [GameSession] 11000010c44cc48 -> destroy_game_object(118) 13:01:42.834 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:42.995 [GameSession] 11000010c44cc48 -> create_game_object(119) 13:01:42.995 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:42.995 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:43.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1436, position: 0 13:01:43.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1435, position: 0 13:01:43.169 [GameSession] 11000010c44cc48 -> destroy_game_object(77) 13:01:43.169 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:43.169 [GameSession] 11000010c44cc48 -> destroy_game_object(80) 13:01:43.169 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:43.304 [GameSession] create_game_object(7, 2059) 13:01:43.304 [GameSession] create_game_object(2059, 0) -> 11000010c44cc48 13:01:43.686 [GameSession] destroy_game_object(2059) 13:01:43.730 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1463, position: 0 13:01:43.772 [GameSession] 11000010c44cc48 -> create_game_object(120) 13:01:43.772 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:43.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:43.825 [GameSession] 11000010c44cc48 -> create_game_object(121) 13:01:43.825 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:44.455 [GameSession] 11000010c44cc48 -> create_game_object(1034) 13:01:44.455 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:44.831 [GameSession] 11000010c44cc48 -> destroy_game_object(1034) 13:01:44.831 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:01:45.707 [GameSession] 11000010c44cc48 -> destroy_game_object(69) 13:01:45.708 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:45.708 [GameSession] 11000010c44cc48 -> destroy_game_object(71) 13:01:45.708 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:45.708 [GameSession] 11000010c44cc48 -> destroy_game_object(68) 13:01:45.708 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:45.709 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[67d008059c7c539e]' 13:01:45.989 [GameSession] 11000010c44cc48 -> create_game_object(122) 13:01:45.989 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:45.990 [GameSession] 11000010c44cc48 -> create_game_object(123) 13:01:45.990 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:46.043 [GameSession] 11000010c44cc48 -> create_game_object(124) 13:01:46.043 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:46.458 [GameSession] 11000010c44cc48 -> destroy_game_object(13) 13:01:46.459 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:46.888 [GameSession] 11000010c44cc48 -> destroy_game_object(86) 13:01:46.888 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:46.889 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:01:47.544 [GameSession] 11000010c44cc48 -> create_game_object(125) 13:01:47.544 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:47.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:49.180 [GameSession] 11000010c44cc48 -> create_game_object(126) 13:01:49.180 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:49.180 [GameSession] 11000010c44cc48 -> create_game_object(127) 13:01:49.180 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:01:49.355 [GameSession] 11000010c44cc48 -> destroy_game_object(126) 13:01:49.355 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:49.972 [GameSession] create_game_object(7, 2060) 13:01:49.972 [GameSession] create_game_object(2060, 0) -> 11000010c44cc48 13:01:50.079 [GameSession] create_game_object(7, 2061) 13:01:50.079 [GameSession] create_game_object(2061, 0) -> 11000010c44cc48 13:01:50.513 [GameSession] destroy_game_object(2060) 13:01:50.622 [GameSession] destroy_game_object(2061) 13:01:51.083 [GameSession] 11000010c44cc48 -> destroy_game_object(85) 13:01:51.083 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:51.270 [GameSession] 11000010c44cc48 -> create_game_object(128) 13:01:51.270 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:01:51.687 [GameSession] create_game_object(7, 2062) 13:01:51.687 [GameSession] create_game_object(2062, 0) -> 11000010c44cc48 13:01:51.806 [GameSession] 11000010c44cc48 -> destroy_game_object(89) 13:01:51.806 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:52.216 [GameSession] destroy_game_object(2062) 13:01:52.302 [GameSession] 11000010c44cc48 -> create_game_object(129) 13:01:52.302 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:01:52.303 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:01:52.356 [GameSession] 11000010c44cc48 -> destroy_game_object(90) 13:01:52.356 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:52.559 [GameSession] create_game_object(7, 2063) 13:01:52.559 [GameSession] create_game_object(2063, 0) -> 11000010c44cc48 13:01:53.099 [GameSession] destroy_game_object(2063) 13:01:58.440 [GameSession] 11000010c44cc48 -> create_game_object(130) 13:01:58.440 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:01:58.494 [GameSession] 11000010c44cc48 -> destroy_game_object(96) 13:01:58.494 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:01:59.169 [GameSession] 11000010c44cc48 -> create_game_object(1035) 13:01:59.169 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:01:59.606 [GameSession] 11000010c44cc48 -> destroy_game_object(1035) 13:01:59.606 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:00.062 [GameSession] 11000010c44cc48 -> create_game_object(131) 13:02:00.062 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010c44cc48 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 13:02:00.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 13:02:00.063 [GameSession] 11000010c44cc48 -> destroy_game_object(98) 13:02:00.063 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:00.063 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:02:00.333 [GameSession] create_game_object(7, 2064) 13:02:00.333 [GameSession] create_game_object(2064, 0) -> 11000010c44cc48 13:02:01.074 [GameSession] destroy_game_object(2064) 13:02:02.784 [GameSession] 11000010c44cc48 -> create_game_object(132) 13:02:02.784 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:02:03.253 [GameSession] 11000010c44cc48 -> create_game_object(133) 13:02:03.253 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:03.254 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:03.642 [GameSession] 11000010c44cc48 -> destroy_game_object(133) 13:02:03.642 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:03.977 [Lua] [ChatManager][1]System: Marceline picked up a Tome 13:02:03.977 [GameSession] 11000010c44cc48 -> destroy_game_object(5) 13:02:03.977 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:05.451 [GameSession] 11000010c44cc48 -> create_game_object(134) 13:02:05.451 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:06.407 [GameSession] create_game_object(7, 2065) 13:02:06.407 [GameSession] create_game_object(2065, 0) -> 11000010c44cc48 13:02:07.081 [GameSession] destroy_game_object(2065) 13:02:10.334 [GameSession] create_game_object(7, 2066) 13:02:10.334 [GameSession] create_game_object(2066, 0) -> 11000010c44cc48 13:02:10.847 [GameSession] destroy_game_object(2066) 13:02:11.875 [GameSession] 11000010c44cc48 -> destroy_game_object(129) 13:02:11.875 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:14.933 [GameSession] 11000010c44cc48 -> create_game_object(135) 13:02:14.933 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:14.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:18.834 [GameSession] 11000010c44cc48 -> destroy_game_object(134) 13:02:18.834 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:21.326 [GameSession] 11000010c44cc48 -> create_game_object(136) 13:02:21.326 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:21.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:23.550 [GameSession] 11000010c44cc48 -> destroy_game_object(117) 13:02:23.550 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:23.711 [GameSession] 11000010c44cc48 -> create_game_object(1036) 13:02:23.711 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:23.926 [GameSession] 11000010c44cc48 -> create_game_object(1037) 13:02:23.926 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:24.086 [GameSession] 11000010c44cc48 -> destroy_game_object(1036) 13:02:24.086 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:24.316 [GameSession] create_game_object(7, 2067) 13:02:24.316 [GameSession] create_game_object(2067, 0) -> 11000010c44cc48 13:02:24.488 [GameSession] 11000010c44cc48 -> destroy_game_object(1037) 13:02:24.488 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:24.488 [GameSession] 11000010c44cc48 -> create_game_object(137) 13:02:24.488 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:24.529 [GameSession] 11000010c44cc48 -> create_game_object(1038) 13:02:24.529 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:24.529 [GameSession] 11000010c44cc48 -> create_game_object(138) 13:02:24.529 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:02:24.871 [GameSession] destroy_game_object(2067) 13:02:24.918 [GameSession] 11000010c44cc48 -> destroy_game_object(1038) 13:02:24.918 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:25.065 [GameSession] 11000010c44cc48 -> create_game_object(139) 13:02:25.065 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:25.105 [GameSession] 11000010c44cc48 -> create_game_object(140) 13:02:25.105 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:02:25.186 [GameSession] 11000010c44cc48 -> create_game_object(1039) 13:02:25.186 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:25.306 [GameSession] 11000010c44cc48 -> create_game_object(141) 13:02:25.306 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.307 [GameSession] 11000010c44cc48 -> create_game_object(142) 13:02:25.307 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.307 [GameSession] 11000010c44cc48 -> destroy_game_object(103) 13:02:25.307 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:25.346 [GameSession] 11000010c44cc48 -> create_game_object(143) 13:02:25.346 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.348 [GameSession] 11000010c44cc48 -> create_game_object(144) 13:02:25.348 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.349 [GameSession] 11000010c44cc48 -> destroy_game_object(109) 13:02:25.349 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:25.351 [GameSession] create_game_object(7, 2068) 13:02:25.351 [GameSession] create_game_object(2068, 0) -> 11000010c44cc48 13:02:25.401 [GameSession] 11000010c44cc48 -> create_game_object(145) 13:02:25.401 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.402 [GameSession] 11000010c44cc48 -> create_game_object(1040) 13:02:25.402 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:02:25.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:25.440 [GameSession] 11000010c44cc48 -> create_game_object(146) 13:02:25.440 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.441 [GameSession] 11000010c44cc48 -> create_game_object(147) 13:02:25.441 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.480 [GameSession] 11000010c44cc48 -> create_game_object(148) 13:02:25.480 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.481 [GameSession] 11000010c44cc48 -> create_game_object(149) 13:02:25.481 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.521 [GameSession] 11000010c44cc48 -> create_game_object(150) 13:02:25.521 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.522 [GameSession] 11000010c44cc48 -> create_game_object(151) 13:02:25.522 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.561 [GameSession] 11000010c44cc48 -> create_game_object(152) 13:02:25.561 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.561 [GameSession] 11000010c44cc48 -> create_game_object(153) 13:02:25.561 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.614 [GameSession] 11000010c44cc48 -> destroy_game_object(1039) 13:02:25.614 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:25.614 [GameSession] 11000010c44cc48 -> create_game_object(154) 13:02:25.614 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.615 [GameSession] 11000010c44cc48 -> create_game_object(155) 13:02:25.615 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.641 [GameSession] 11000010c44cc48 -> create_game_object(156) 13:02:25.641 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.642 [GameSession] 11000010c44cc48 -> create_game_object(157) 13:02:25.642 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.668 [GameSession] 11000010c44cc48 -> create_game_object(158) 13:02:25.668 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:25.721 [GameSession] 11000010c44cc48 -> create_game_object(159) 13:02:25.721 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.722 [GameSession] 11000010c44cc48 -> create_game_object(160) 13:02:25.722 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:25.722 [GameSession] 11000010c44cc48 -> create_game_object(161) 13:02:25.722 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:25.762 [GameSession] 11000010c44cc48 -> create_game_object(162) 13:02:25.762 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.788 [GameSession] 11000010c44cc48 -> create_game_object(163) 13:02:25.788 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.789 [GameSession] 11000010c44cc48 -> create_game_object(164) 13:02:25.789 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.796 [GameSession] destroy_game_object(2068) 13:02:25.855 [GameSession] 11000010c44cc48 -> create_game_object(165) 13:02:25.855 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.856 [GameSession] 11000010c44cc48 -> destroy_game_object(1040) 13:02:25.856 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:02:25.856 [GameSession] 11000010c44cc48 -> create_game_object(166) 13:02:25.856 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.882 [GameSession] 11000010c44cc48 -> create_game_object(167) 13:02:25.882 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.883 [GameSession] 11000010c44cc48 -> create_game_object(168) 13:02:25.883 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.922 [GameSession] 11000010c44cc48 -> create_game_object(169) 13:02:25.922 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.923 [GameSession] 11000010c44cc48 -> create_game_object(170) 13:02:25.923 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.963 [GameSession] 11000010c44cc48 -> create_game_object(171) 13:02:25.963 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:25.964 [GameSession] 11000010c44cc48 -> create_game_object(172) 13:02:25.964 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.003 [GameSession] 11000010c44cc48 -> create_game_object(173) 13:02:26.003 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.004 [GameSession] 11000010c44cc48 -> create_game_object(174) 13:02:26.004 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.056 [GameSession] 11000010c44cc48 -> create_game_object(175) 13:02:26.056 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.057 [GameSession] 11000010c44cc48 -> create_game_object(176) 13:02:26.057 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.083 [GameSession] 11000010c44cc48 -> create_game_object(177) 13:02:26.083 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.085 [GameSession] 11000010c44cc48 -> create_game_object(178) 13:02:26.085 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.125 [GameSession] 11000010c44cc48 -> create_game_object(179) 13:02:26.125 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.126 [GameSession] 11000010c44cc48 -> create_game_object(180) 13:02:26.126 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:02:26.190 [GameSession] 11000010c44cc48 -> create_game_object(181) 13:02:26.190 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.191 [GameSession] 11000010c44cc48 -> create_game_object(182) 13:02:26.191 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.217 [GameSession] 11000010c44cc48 -> create_game_object(183) 13:02:26.217 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.418 [GameSession] 11000010c44cc48 -> create_game_object(184) 13:02:26.418 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.445 [GameSession] 11000010c44cc48 -> create_game_object(185) 13:02:26.445 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.445 [GameSession] 11000010c44cc48 -> create_game_object(186) 13:02:26.445 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.940 [GameSession] 11000010c44cc48 -> create_game_object(187) 13:02:26.940 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.941 [GameSession] 11000010c44cc48 -> create_game_object(188) 13:02:26.941 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:26.941 [GameSession] 11000010c44cc48 -> create_game_object(189) 13:02:26.941 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:26.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:26.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:27.465 [GameSession] 11000010c44cc48 -> create_game_object(190) 13:02:27.465 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:27.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:27.987 [GameSession] 11000010c44cc48 -> create_game_object(191) 13:02:27.987 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:27.988 [GameSession] 11000010c44cc48 -> destroy_game_object(88) 13:02:27.988 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:27.988 [GameSession] 11000010c44cc48 -> create_game_object(192) 13:02:27.988 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:28.510 [GameSession] 11000010c44cc48 -> create_game_object(193) 13:02:28.510 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:29.020 [GameSession] 11000010c44cc48 -> create_game_object(194) 13:02:29.020 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:29.142 [GameSession] 11000010c44cc48 -> destroy_game_object(115) 13:02:29.142 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:29.172 [GameSession] 11000010c44cc48 -> destroy_game_object(116) 13:02:29.172 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:29.490 [GameSession] 11000010c44cc48 -> destroy_game_object(130) 13:02:29.490 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:29.624 [GameSession] 11000010c44cc48 -> create_game_object(195) 13:02:29.624 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:29.719 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x20e2, position: 0 13:02:30.529 [GameSession] 11000010c44cc48 -> create_game_object(196) 13:02:30.529 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:02:30.582 [GameSession] 11000010c44cc48 -> create_game_object(197) 13:02:30.582 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:30.583 [GameSession] 11000010c44cc48 -> create_game_object(198) 13:02:30.583 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:02:30.999 [GameSession] 11000010c44cc48 -> destroy_game_object(131) 13:02:30.999 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:31.951 [GameSession] 11000010c44cc48 -> destroy_game_object(93) 13:02:31.951 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:32.287 [GameSession] 11000010c44cc48 -> destroy_game_object(132) 13:02:32.287 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:33.428 [GameSession] 11000010c44cc48 -> create_game_object(199) 13:02:33.428 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:33.428 [GameSession] 11000010c44cc48 -> create_game_object(200) 13:02:33.428 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:33.483 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:34.117 [GameSession] 11000010c44cc48 -> create_game_object(201) 13:02:34.117 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:34.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:35.817 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 13:02:36.392 [GameSession] 11000010c44cc48 -> destroy_game_object(201) 13:02:36.392 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:37.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:37.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.123 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:38.149 [GameSession] 11000010c44cc48 -> create_game_object(202) 13:02:38.149 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.150 [GameSession] 11000010c44cc48 -> create_game_object(203) 13:02:38.150 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.189 [GameSession] 11000010c44cc48 -> create_game_object(204) 13:02:38.189 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.190 [GameSession] 11000010c44cc48 -> create_game_object(205) 13:02:38.190 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.229 [GameSession] 11000010c44cc48 -> create_game_object(206) 13:02:38.229 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.230 [GameSession] 11000010c44cc48 -> create_game_object(207) 13:02:38.230 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.255 [GameSession] 11000010c44cc48 -> create_game_object(208) 13:02:38.255 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.256 [GameSession] 11000010c44cc48 -> create_game_object(209) 13:02:38.256 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.296 [GameSession] 11000010c44cc48 -> create_game_object(210) 13:02:38.296 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.298 [GameSession] 11000010c44cc48 -> create_game_object(211) 13:02:38.298 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.337 [GameSession] 11000010c44cc48 -> create_game_object(212) 13:02:38.338 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.338 [GameSession] 11000010c44cc48 -> create_game_object(213) 13:02:38.338 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.376 [GameSession] 11000010c44cc48 -> create_game_object(214) 13:02:38.376 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.377 [GameSession] 11000010c44cc48 -> create_game_object(215) 13:02:38.377 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.417 [GameSession] 11000010c44cc48 -> create_game_object(216) 13:02:38.417 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:38.457 [GameSession] 11000010c44cc48 -> create_game_object(217) 13:02:38.457 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.458 [GameSession] 11000010c44cc48 -> create_game_object(218) 13:02:38.458 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.484 [GameSession] 11000010c44cc48 -> create_game_object(219) 13:02:38.484 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.485 [GameSession] 11000010c44cc48 -> create_game_object(220) 13:02:38.485 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:38.538 [GameSession] 11000010c44cc48 -> create_game_object(221) 13:02:38.538 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.566 [GameSession] 11000010c44cc48 -> create_game_object(222) 13:02:38.566 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.912 [GameSession] 11000010c44cc48 -> create_game_object(223) 13:02:38.913 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:38.954 [GameSession] 11000010c44cc48 -> create_game_object(224) 13:02:38.954 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:39.490 [GameSession] 11000010c44cc48 -> create_game_object(225) 13:02:39.490 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:39.492 [GameSession] 11000010c44cc48 -> create_game_object(226) 13:02:39.492 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:40.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:40.510 [GameSession] 11000010c44cc48 -> create_game_object(227) 13:02:40.510 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:41.019 [GameSession] 11000010c44cc48 -> create_game_object(228) 13:02:41.019 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:41.529 [GameSession] 11000010c44cc48 -> create_game_object(229) 13:02:41.529 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:02:42.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:42.108 [GameSession] create_game_object(7, 2069) 13:02:42.108 [GameSession] create_game_object(2069, 0) -> 11000010c44cc48 13:02:42.214 [GameSession] create_game_object(7, 2070) 13:02:42.214 [GameSession] create_game_object(2070, 0) -> 11000010c44cc48 13:02:42.469 [GameSession] 11000010c44cc48 -> destroy_game_object(128) 13:02:42.469 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:42.509 [GameSession] 11000010c44cc48 -> create_game_object(230) 13:02:42.509 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:42.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:42.571 [GameSession] destroy_game_object(2069) 13:02:42.617 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:42.664 [GameSession] destroy_game_object(2070) 13:02:43.139 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:43.393 [GameSession] 11000010c44cc48 -> destroy_game_object(230) 13:02:43.393 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:43.516 error: [Unit] Unit: '#ID[b6042658352a6a95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 13:02:43.581 [GameSession] 11000010c44cc48 -> create_game_object(231) 13:02:43.581 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:02:43.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:43.675 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:43.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x2e5f, position: 0 13:02:44.173 [GameSession] 11000010c44cc48 -> destroy_game_object(180) 13:02:44.173 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:44.174 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 13:02:44.174 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 13:02:44.215 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:44.588 [GameSession] create_game_object(73, 2071) 13:02:44.588 [GameSession] create_game_object(2071, 0) -> 11000010c44cc48 13:02:44.588 [GameSession] create_game_object(73, 2072) 13:02:44.588 [GameSession] create_game_object(2072, 0) -> 11000010c44cc48 13:02:44.588 [GameSession] create_game_object(73, 2073) 13:02:44.588 [GameSession] create_game_object(2073, 0) -> 11000010c44cc48 13:02:44.588 [GameSession] create_game_object(73, 2074) 13:02:44.588 [GameSession] create_game_object(2074, 0) -> 11000010c44cc48 13:02:44.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:02:44.699 [GameSession] create_game_object(73, 2075) 13:02:44.699 [GameSession] create_game_object(2075, 0) -> 11000010c44cc48 13:02:44.699 [GameSession] create_game_object(73, 2076) 13:02:44.699 [GameSession] create_game_object(2076, 0) -> 11000010c44cc48 13:02:44.699 [GameSession] create_game_object(73, 2077) 13:02:44.699 [GameSession] create_game_object(2077, 0) -> 11000010c44cc48 13:02:44.699 [GameSession] create_game_object(73, 2078) 13:02:44.699 [GameSession] create_game_object(2078, 0) -> 11000010c44cc48 13:02:44.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:02:44.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:44.930 [GameSession] destroy_game_object(2071) 13:02:44.944 [GameSession] destroy_game_object(2072) 13:02:45.173 [GameSession] destroy_game_object(2073) 13:02:45.227 [GameSession] destroy_game_object(2077) 13:02:45.232 [GameSession] 11000010c44cc48 -> destroy_game_object(123) 13:02:45.232 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:45.232 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:02:45.266 [GameSession] destroy_game_object(2076) 13:02:45.284 [GameSession] 11000010c44cc48 -> destroy_game_object(198) 13:02:45.284 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:45.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:45.285 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:02:45.345 [GameSession] destroy_game_object(2074) 13:02:45.354 [GameSession] 11000010c44cc48 -> destroy_game_object(196) 13:02:45.354 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:45.355 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:02:45.355 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 13:02:45.440 [GameSession] destroy_game_object(2075) 13:02:45.535 [GameSession] destroy_game_object(2078) 13:02:45.540 [GameSession] 11000010c44cc48 -> destroy_game_object(197) 13:02:45.540 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:45.542 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 13:02:45.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.003 [GameSession] 11000010c44cc48 -> destroy_game_object(167) 13:02:50.003 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.003 [GameSession] 11000010c44cc48 -> destroy_game_object(204) 13:02:50.003 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.003 [GameSession] 11000010c44cc48 -> destroy_game_object(211) 13:02:50.003 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.003 [GameSession] 11000010c44cc48 -> destroy_game_object(224) 13:02:50.003 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.005 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:02:50.006 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:02:50.151 [GameSession] 11000010c44cc48 -> destroy_game_object(189) 13:02:50.151 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.512 [GameSession] 11000010c44cc48 -> destroy_game_object(172) 13:02:50.512 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:50.821 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:50.875 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:50.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:50.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:51.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:51.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:51.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:51.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:51.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:51.667 [GameSession] 11000010c44cc48 -> destroy_game_object(138) 13:02:51.667 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:51.667 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:02:51.896 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:51.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:52.419 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:52.446 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:52.486 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:52.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:52.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:53.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:53.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:53.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:54.054 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:54.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:54.553 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:54.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:55.103 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:55.624 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:02:56.134 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:56.673 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:56.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:56.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:57.210 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:57.691 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:57.718 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:57.973 [GameSession] create_game_object(7, 2079) 13:02:57.973 [GameSession] create_game_object(2079, 0) -> 11000010c44cc48 13:02:58.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:58.394 [GameSession] destroy_game_object(2079) 13:02:58.441 [GameSession] 11000010c44cc48 -> destroy_game_object(179) 13:02:58.441 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:02:58.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:58.858 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.340 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.837 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.878 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.957 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:02:59.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.025 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.065 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.415 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:00.950 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:03:02.076 [GameSession] 11000010c44cc48 -> destroy_game_object(97) 13:03:02.076 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:04.254 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 13:03:05.165 [GameSession] 11000010c44cc48 -> destroy_game_object(112) 13:03:05.165 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:05.391 [GameSession] 11000010c44cc48 -> destroy_game_object(95) 13:03:05.391 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.130 [GameSession] create_game_object(7, 2080) 13:03:06.130 [GameSession] create_game_object(2080, 0) -> 11000010c44cc48 13:03:06.239 [GameSession] create_game_object(7, 2081) 13:03:06.239 [GameSession] create_game_object(2081, 0) -> 11000010c44cc48 13:03:06.607 [GameSession] destroy_game_object(2080) 13:03:06.714 [GameSession] destroy_game_object(2081) 13:03:06.977 [GameSession] 11000010c44cc48 -> destroy_game_object(203) 13:03:06.977 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.977 [GameSession] 11000010c44cc48 -> destroy_game_object(144) 13:03:06.977 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.977 [GameSession] 11000010c44cc48 -> destroy_game_object(158) 13:03:06.977 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.977 [GameSession] 11000010c44cc48 -> destroy_game_object(159) 13:03:06.977 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.977 [GameSession] 11000010c44cc48 -> destroy_game_object(190) 13:03:06.977 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:06.979 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:03:10.649 [GameSession] 11000010c44cc48 -> create_game_object(232) 13:03:10.649 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:03:10.650 [GameSession] 11000010c44cc48 -> destroy_game_object(213) 13:03:10.650 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:10.878 [Lua] [ChatManager][1]System: Marceline picked up a Grimoire 13:03:10.878 [GameSession] 11000010c44cc48 -> destroy_game_object(6) 13:03:10.878 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:14.229 [GameSession] 11000010c44cc48 -> destroy_game_object(51) 13:03:14.229 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:14.859 [GameSession] 11000010c44cc48 -> destroy_game_object(102) 13:03:14.859 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:16.950 [GameSession] 11000010c44cc48 -> destroy_game_object(14) 13:03:16.950 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:19.133 [GameSession] 11000010c44cc48 -> destroy_game_object(100) 13:03:19.133 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:20.459 [GameSession] create_game_object(7, 2082) 13:03:20.459 [GameSession] create_game_object(2082, 0) -> 11000010c44cc48 13:03:20.892 [GameSession] destroy_game_object(2082) 13:03:25.180 [GameSession] 11000010c44cc48 -> destroy_game_object(106) 13:03:25.180 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:25.984 [GameSession] 11000010c44cc48 -> destroy_game_object(111) 13:03:25.984 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:26.308 [GameSession] 11000010c44cc48 -> create_game_object(233) 13:03:26.308 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:26.333 [GameSession] 11000010c44cc48 -> create_game_object(234) 13:03:26.333 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:26.333 [GameSession] 11000010c44cc48 -> destroy_game_object(176) 13:03:26.333 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:26.481 [GameSession] 11000010c44cc48 -> destroy_game_object(108) 13:03:26.481 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:26.963 [GameSession] 11000010c44cc48 -> create_game_object(235) 13:03:26.963 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:26.989 [GameSession] 11000010c44cc48 -> create_game_object(236) 13:03:26.989 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:26.990 [GameSession] 11000010c44cc48 -> create_game_object(237) 13:03:26.990 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:26.990 [GameSession] 11000010c44cc48 -> destroy_game_object(193) 13:03:26.990 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:26.991 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:03:27.016 [GameSession] 11000010c44cc48 -> destroy_game_object(217) 13:03:27.016 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:27.016 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:03:27.244 [GameSession] 11000010c44cc48 -> destroy_game_object(231) 13:03:27.244 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:27.525 [GameSession] 11000010c44cc48 -> create_game_object(238) 13:03:27.525 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:27.552 [GameSession] 11000010c44cc48 -> destroy_game_object(214) 13:03:27.552 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:28.624 [GameSession] 11000010c44cc48 -> create_game_object(239) 13:03:28.624 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:28.624 [GameSession] 11000010c44cc48 -> create_game_object(240) 13:03:28.624 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:28.664 [GameSession] 11000010c44cc48 -> destroy_game_object(173) 13:03:28.664 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:29.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:29.335 [GameSession] 11000010c44cc48 -> create_game_object(241) 13:03:29.335 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:29.335 [GameSession] 11000010c44cc48 -> destroy_game_object(202) 13:03:29.335 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:29.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:29.336 [GameSession] 11000010c44cc48 -> destroy_game_object(169) 13:03:29.336 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:29.336 [GameSession] 11000010c44cc48 -> destroy_game_object(156) 13:03:29.336 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:29.337 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:03:29.577 [GameSession] create_game_object(7, 2083) 13:03:29.577 [GameSession] create_game_object(2083, 0) -> 11000010c44cc48 13:03:29.997 [GameSession] destroy_game_object(2083) 13:03:30.206 [GameSession] 11000010c44cc48 -> create_game_object(242) 13:03:30.206 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:30.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:30.797 [GameSession] create_game_object(7, 2084) 13:03:30.797 [GameSession] create_game_object(2084, 0) -> 11000010c44cc48 13:03:31.695 [GameSession] create_game_object(7, 2085) 13:03:31.695 [GameSession] create_game_object(2085, 0) -> 11000010c44cc48 13:03:31.813 [GameSession] 11000010c44cc48 -> create_game_object(1041) 13:03:31.813 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:31.893 [GameSession] 11000010c44cc48 -> destroy_game_object(237) 13:03:31.893 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:31.926 [GameSession] destroy_game_object(2084) 13:03:32.068 [GameSession] 11000010c44cc48 -> create_game_object(1042) 13:03:32.068 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:32.155 [GameSession] destroy_game_object(2085) 13:03:32.269 [GameSession] 11000010c44cc48 -> destroy_game_object(1041) 13:03:32.269 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:32.739 [GameSession] 11000010c44cc48 -> destroy_game_object(1042) 13:03:32.739 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:33.435 [GameSession] 11000010c44cc48 -> create_game_object(243) 13:03:33.435 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:03:33.436 [GameSession] 11000010c44cc48 -> destroy_game_object(171) 13:03:33.436 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:33.891 [GameSession] 11000010c44cc48 -> destroy_game_object(114) 13:03:33.891 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:34.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:34.521 [GameSession] 11000010c44cc48 -> create_game_object(244) 13:03:34.521 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:34.522 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:34.522 [GameSession] 11000010c44cc48 -> destroy_game_object(205) 13:03:34.522 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:34.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:34.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:34.549 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:34.736 [GameSession] 11000010c44cc48 -> create_game_object(245) 13:03:34.736 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:03:34.776 [GameSession] 11000010c44cc48 -> create_game_object(246) 13:03:34.776 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:03:34.777 [GameSession] 11000010c44cc48 -> create_game_object(247) 13:03:34.777 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:03:34.778 [GameSession] 11000010c44cc48 -> create_game_object(248) 13:03:34.778 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:03:34.817 [GameSession] 11000010c44cc48 -> create_game_object(249) 13:03:34.817 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.818 [GameSession] 11000010c44cc48 -> create_game_object(250) 13:03:34.818 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:03:34.818 [GameSession] 11000010c44cc48 -> create_game_object(251) 13:03:34.818 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.869 [GameSession] 11000010c44cc48 -> create_game_object(252) 13:03:34.869 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.870 [GameSession] 11000010c44cc48 -> create_game_object(253) 13:03:34.870 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.871 [GameSession] 11000010c44cc48 -> create_game_object(254) 13:03:34.871 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.910 [GameSession] 11000010c44cc48 -> create_game_object(255) 13:03:34.910 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.911 [GameSession] 11000010c44cc48 -> create_game_object(256) 13:03:34.911 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.912 [GameSession] 11000010c44cc48 -> create_game_object(257) 13:03:34.912 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.991 [GameSession] 11000010c44cc48 -> create_game_object(258) 13:03:34.991 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.992 [GameSession] 11000010c44cc48 -> create_game_object(259) 13:03:34.992 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:34.992 [GameSession] 11000010c44cc48 -> create_game_object(260) 13:03:34.992 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:35.032 [GameSession] 11000010c44cc48 -> destroy_game_object(215) 13:03:35.032 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:35.085 [GameSession] 11000010c44cc48 -> destroy_game_object(120) 13:03:35.086 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:35.554 [GameSession] 11000010c44cc48 -> create_game_object(261) 13:03:35.554 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:35.554 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:35.582 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:36.104 [GameSession] 11000010c44cc48 -> create_game_object(1043) 13:03:36.104 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:36.335 [GameSession] 11000010c44cc48 -> create_game_object(1044) 13:03:36.335 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:36.431 [GameSession] 11000010c44cc48 -> destroy_game_object(223) 13:03:36.431 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:36.484 [GameSession] 11000010c44cc48 -> destroy_game_object(261) 13:03:36.484 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:36.484 [GameSession] 11000010c44cc48 -> destroy_game_object(1043) 13:03:36.484 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:36.632 [GameSession] 11000010c44cc48 -> create_game_object(262) 13:03:36.632 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:36.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:36.633 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:36.766 [GameSession] 11000010c44cc48 -> destroy_game_object(1044) 13:03:36.766 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:37.434 [GameSession] 11000010c44cc48 -> create_game_object(263) 13:03:37.434 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:37.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:37.474 [GameSession] 11000010c44cc48 -> create_game_object(1045) 13:03:37.474 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:37.702 [GameSession] 11000010c44cc48 -> create_game_object(1046) 13:03:37.702 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:37.876 [GameSession] 11000010c44cc48 -> destroy_game_object(1045) 13:03:37.876 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:38.345 [GameSession] 11000010c44cc48 -> destroy_game_object(1046) 13:03:38.345 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:38.801 [GameSession] 11000010c44cc48 -> destroy_game_object(152) 13:03:38.801 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:39.514 [GameSession] 11000010c44cc48 -> create_game_object(264) 13:03:39.514 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:39.552 [GameSession] 11000010c44cc48 -> create_game_object(265) 13:03:39.552 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:39.997 [GameSession] 11000010c44cc48 -> create_game_object(1047) 13:03:39.997 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:40.090 [GameSession] 11000010c44cc48 -> destroy_game_object(209) 13:03:40.090 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:40.197 [GameSession] 11000010c44cc48 -> create_game_object(1048) 13:03:40.197 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:40.250 [GameSession] 11000010c44cc48 -> destroy_game_object(157) 13:03:40.250 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:40.397 [GameSession] 11000010c44cc48 -> destroy_game_object(1047) 13:03:40.397 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:40.585 [GameSession] 11000010c44cc48 -> destroy_game_object(262) 13:03:40.585 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:40.625 [GameSession] 11000010c44cc48 -> destroy_game_object(1048) 13:03:40.625 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:03:41.630 [GameSession] 11000010c44cc48 -> create_game_object(266) 13:03:41.630 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:41.630 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:41.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:03:43.400 [GameSession] 11000010c44cc48 -> destroy_game_object(266) 13:03:43.400 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:44.003 [GameSession] 11000010c44cc48 -> destroy_game_object(238) 13:03:44.003 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:44.874 [GameSession] 11000010c44cc48 -> destroy_game_object(125) 13:03:44.874 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:45.753 [GameSession] 11000010c44cc48 -> destroy_game_object(136) 13:03:45.753 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:45.792 [GameSession] 11000010c44cc48 -> destroy_game_object(148) 13:03:45.793 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:46.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x503b, position: 0 13:03:47.321 [GameSession] 11000010c44cc48 -> destroy_game_object(39) 13:03:47.321 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:47.360 [GameSession] 11000010c44cc48 -> destroy_game_object(119) 13:03:47.360 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:48.527 [GameSession] 11000010c44cc48 -> destroy_game_object(265) 13:03:48.527 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:48.527 [GameSession] 11000010c44cc48 -> destroy_game_object(264) 13:03:48.527 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:48.527 [GameSession] 11000010c44cc48 -> destroy_game_object(161) 13:03:48.527 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:48.528 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:03:49.531 [GameSession] 11000010c44cc48 -> create_game_object(267) 13:03:49.531 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010c44cc48 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(267) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(243) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(232) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(140) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(241) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.189 [GameSession] 11000010c44cc48 -> destroy_game_object(236) 13:03:50.189 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:50.725 [GameSession] 11000010c44cc48 -> create_game_object(268) 13:03:50.725 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:03:50.725 [GameSession] 11000010c44cc48 -> create_game_object(269) 13:03:50.725 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:03:53.688 [GameSession] 11000010c44cc48 -> destroy_game_object(122) 13:03:53.688 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:54.010 [GameSession] create_game_object(73, 2086) 13:03:54.010 [GameSession] create_game_object(2086, 0) -> 11000010c44cc48 13:03:54.010 [GameSession] create_game_object(73, 2087) 13:03:54.010 [GameSession] create_game_object(2087, 0) -> 11000010c44cc48 13:03:54.010 [GameSession] create_game_object(73, 2088) 13:03:54.010 [GameSession] create_game_object(2088, 0) -> 11000010c44cc48 13:03:54.010 [GameSession] create_game_object(73, 2089) 13:03:54.010 [GameSession] create_game_object(2089, 0) -> 11000010c44cc48 13:03:54.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:03:54.119 [GameSession] create_game_object(73, 2090) 13:03:54.119 [GameSession] create_game_object(2090, 0) -> 11000010c44cc48 13:03:54.119 [GameSession] create_game_object(73, 2091) 13:03:54.119 [GameSession] create_game_object(2091, 0) -> 11000010c44cc48 13:03:54.119 [GameSession] create_game_object(73, 2092) 13:03:54.119 [GameSession] create_game_object(2092, 0) -> 11000010c44cc48 13:03:54.119 [GameSession] create_game_object(73, 2093) 13:03:54.119 [GameSession] create_game_object(2093, 0) -> 11000010c44cc48 13:03:54.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:03:54.519 [GameSession] destroy_game_object(2086) 13:03:54.573 [GameSession] destroy_game_object(2087) 13:03:55.202 [GameSession] destroy_game_object(2092) 13:03:56.183 [GameSession] destroy_game_object(2090) 13:03:56.385 [GameSession] destroy_game_object(2091) 13:03:56.684 [GameSession] 11000010c44cc48 -> destroy_game_object(135) 13:03:56.684 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:56.745 [GameSession] destroy_game_object(2088) 13:03:57.655 [GameSession] destroy_game_object(2089) 13:03:57.869 [GameSession] destroy_game_object(2093) 13:03:58.144 [GameSession] 11000010c44cc48 -> destroy_game_object(137) 13:03:58.144 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:03:59.925 [GameSession] 11000010c44cc48 -> destroy_game_object(160) 13:03:59.925 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:00.475 [GameSession] 11000010c44cc48 -> destroy_game_object(139) 13:04:00.475 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:01.708 [GameSession] 11000010c44cc48 -> destroy_game_object(188) 13:04:01.708 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.632 [GameSession] 11000010c44cc48 -> create_game_object(270) 13:04:02.632 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.632 [GameSession] 11000010c44cc48 -> create_game_object(271) 13:04:02.632 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.632 [GameSession] 11000010c44cc48 -> create_game_object(272) 13:04:02.632 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.632 [GameSession] 11000010c44cc48 -> create_game_object(273) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(274) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(275) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(276) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(277) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(278) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(279) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(280) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.633 [GameSession] 11000010c44cc48 -> create_game_object(281) 13:04:02.633 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:02.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.634 [GameSession] 11000010c44cc48 -> destroy_game_object(234) 13:04:02.634 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.635 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' child 2: '#ID[e49b9a622520362d]' 13:04:02.686 [GameSession] 11000010c44cc48 -> create_game_object(282) 13:04:02.686 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.687 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.688 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.688 [GameSession] 11000010c44cc48 -> destroy_game_object(200) 13:04:02.688 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.689 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92ab1ce4280c25d7]' 13:04:02.727 [GameSession] 11000010c44cc48 -> create_game_object(283) 13:04:02.727 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.729 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.729 [GameSession] 11000010c44cc48 -> create_game_object(284) 13:04:02.729 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.780 [GameSession] 11000010c44cc48 -> create_game_object(285) 13:04:02.780 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.783 [GameSession] 11000010c44cc48 -> destroy_game_object(248) 13:04:02.783 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.783 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.783 [GameSession] 11000010c44cc48 -> destroy_game_object(240) 13:04:02.783 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.784 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:04:02.784 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 13:04:02.848 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.848 [GameSession] 11000010c44cc48 -> destroy_game_object(250) 13:04:02.848 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.848 [GameSession] 11000010c44cc48 -> create_game_object(286) 13:04:02.848 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.849 [GameSession] 11000010c44cc48 -> destroy_game_object(246) 13:04:02.849 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:02.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.850 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 13:04:02.850 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:04:02.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.914 [GameSession] 11000010c44cc48 -> create_game_object(287) 13:04:02.914 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.915 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:02.981 [GameSession] 11000010c44cc48 -> create_game_object(288) 13:04:02.981 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:02.982 [GameSession] 11000010c44cc48 -> create_game_object(289) 13:04:02.982 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:03.009 [GameSession] 11000010c44cc48 -> create_game_object(290) 13:04:03.009 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:03.988 [GameSession] 11000010c44cc48 -> destroy_game_object(285) 13:04:03.988 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:03.989 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:04.083 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:04.778 [GameSession] 11000010c44cc48 -> create_game_object(291) 13:04:04.778 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:04.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:05.370 [GameSession] create_game_object(7, 2094) 13:04:05.370 [GameSession] create_game_object(2094, 0) -> 11000010c44cc48 13:04:05.476 [GameSession] create_game_object(7, 2095) 13:04:05.476 [GameSession] create_game_object(2095, 0) -> 11000010c44cc48 13:04:05.596 [GameSession] 11000010c44cc48 -> destroy_game_object(199) 13:04:05.596 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:05.783 [GameSession] 11000010c44cc48 -> create_game_object(292) 13:04:05.783 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:05.784 [GameSession] 11000010c44cc48 -> create_game_object(293) 13:04:05.784 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:05.784 [GameSession] 11000010c44cc48 -> create_game_object(294) 13:04:05.784 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:05.784 [GameSession] 11000010c44cc48 -> create_game_object(295) 13:04:05.784 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:05.824 [GameSession] 11000010c44cc48 -> create_game_object(296) 13:04:05.824 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:05.825 [GameSession] 11000010c44cc48 -> create_game_object(297) 13:04:05.825 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.857 [GameSession] destroy_game_object(2094) 13:04:05.864 [GameSession] 11000010c44cc48 -> create_game_object(298) 13:04:05.864 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.866 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:05.866 [GameSession] 11000010c44cc48 -> create_game_object(299) 13:04:05.866 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.930 [GameSession] 11000010c44cc48 -> create_game_object(300) 13:04:05.930 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.931 [GameSession] 11000010c44cc48 -> create_game_object(301) 13:04:05.931 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.932 [GameSession] 11000010c44cc48 -> create_game_object(302) 13:04:05.932 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:05.932 [GameSession] 11000010c44cc48 -> create_game_object(303) 13:04:05.932 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:04:05.950 [GameSession] destroy_game_object(2095) 13:04:05.971 [GameSession] 11000010c44cc48 -> create_game_object(304) 13:04:05.971 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:04:05.971 [GameSession] 11000010c44cc48 -> create_game_object(305) 13:04:05.971 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:05.972 [GameSession] 11000010c44cc48 -> create_game_object(306) 13:04:05.972 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:06.562 [GameSession] 11000010c44cc48 -> destroy_game_object(245) 13:04:06.562 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:06.563 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' child 2: '#ID[92ab1ce4280c25d7]' 13:04:06.870 [GameSession] 11000010c44cc48 -> create_game_object(307) 13:04:06.870 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:06.911 [GameSession] 11000010c44cc48 -> create_game_object(308) 13:04:06.911 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:06.926 [GameSession] create_game_object(7, 2096) 13:04:06.926 [GameSession] create_game_object(2096, 0) -> 11000010c44cc48 13:04:07.371 [GameSession] destroy_game_object(2096) 13:04:07.915 [GameSession] 11000010c44cc48 -> destroy_game_object(247) 13:04:07.915 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:07.915 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 13:04:09.041 [GameSession] 11000010c44cc48 -> create_game_object(309) 13:04:09.041 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:09.041 [GameSession] 11000010c44cc48 -> create_game_object(310) 13:04:09.041 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:09.056 [GameSession] create_game_object(7, 2097) 13:04:09.056 [GameSession] create_game_object(2097, 0) -> 11000010c44cc48 13:04:09.338 [GameSession] 11000010c44cc48 -> create_game_object(311) 13:04:09.338 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:09.338 [GameSession] 11000010c44cc48 -> create_game_object(312) 13:04:09.338 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:09.339 [GameSession] 11000010c44cc48 -> create_game_object(313) 13:04:09.339 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:09.391 [GameSession] 11000010c44cc48 -> create_game_object(314) 13:04:09.391 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:09.491 [GameSession] destroy_game_object(2097) 13:04:10.441 [GameSession] create_game_object(7, 2098) 13:04:10.441 [GameSession] create_game_object(2098, 0) -> 11000010c44cc48 13:04:10.926 [GameSession] destroy_game_object(2098) 13:04:11.175 [GameSession] 11000010c44cc48 -> create_game_object(315) 13:04:11.175 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:11.175 [GameSession] 11000010c44cc48 -> create_game_object(316) 13:04:11.175 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:11.296 [GameSession] 11000010c44cc48 -> destroy_game_object(303) 13:04:11.296 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.296 [GameSession] 11000010c44cc48 -> destroy_game_object(304) 13:04:11.296 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.296 [GameSession] 11000010c44cc48 -> destroy_game_object(301) 13:04:11.296 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.296 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(305) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(306) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(302) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(298) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(292) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(297) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(293) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(294) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.323 [GameSession] 11000010c44cc48 -> destroy_game_object(295) 13:04:11.323 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:11.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:11.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:11.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:11.325 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:12.182 [GameSession] 11000010c44cc48 -> destroy_game_object(233) 13:04:12.182 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:13.212 [GameSession] 11000010c44cc48 -> create_game_object(1049) 13:04:13.212 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:13.427 [GameSession] 11000010c44cc48 -> destroy_game_object(235) 13:04:13.427 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:13.668 [GameSession] 11000010c44cc48 -> destroy_game_object(1049) 13:04:13.668 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:13.788 [GameSession] 11000010c44cc48 -> create_game_object(317) 13:04:13.788 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:13.829 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:15.169 [GameSession] 11000010c44cc48 -> create_game_object(318) 13:04:15.169 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:15.169 [GameSession] 11000010c44cc48 -> create_game_object(319) 13:04:15.169 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:15.169 [GameSession] 11000010c44cc48 -> create_game_object(320) 13:04:15.169 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:15.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:15.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:15.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:15.278 [GameSession] 11000010c44cc48 -> create_game_object(321) 13:04:15.278 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:15.279 [GameSession] 11000010c44cc48 -> create_game_object(322) 13:04:15.279 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:15.280 [GameSession] 11000010c44cc48 -> create_game_object(323) 13:04:15.280 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:15.331 [GameSession] 11000010c44cc48 -> create_game_object(324) 13:04:15.331 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:15.332 [GameSession] 11000010c44cc48 -> create_game_object(325) 13:04:15.332 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:15.787 [GameSession] 11000010c44cc48 -> create_game_object(326) 13:04:15.787 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:15.787 [GameSession] 11000010c44cc48 -> create_game_object(327) 13:04:15.787 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:17.732 [GameSession] 11000010c44cc48 -> create_game_object(328) 13:04:17.732 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:04:17.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:17.786 [GameSession] 11000010c44cc48 -> create_game_object(329) 13:04:17.786 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:17.787 [GameSession] 11000010c44cc48 -> create_game_object(330) 13:04:17.787 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:17.788 [GameSession] 11000010c44cc48 -> create_game_object(331) 13:04:17.788 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:17.826 [GameSession] 11000010c44cc48 -> create_game_object(332) 13:04:17.826 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:18.406 [GameSession] 11000010c44cc48 -> create_game_object(333) 13:04:18.406 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:20.031 [GameSession] 11000010c44cc48 -> create_game_object(334) 13:04:20.031 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010c44cc48 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 13:04:20.031 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source. 13:04:20.765 [GameSession] 11000010c44cc48 -> create_game_object(1050) 13:04:20.765 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:20.940 [GameSession] 11000010c44cc48 -> destroy_game_object(239) 13:04:20.940 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:21.140 [GameSession] 11000010c44cc48 -> destroy_game_object(1050) 13:04:21.140 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:21.289 [GameSession] 11000010c44cc48 -> create_game_object(1051) 13:04:21.289 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:21.490 [GameSession] 11000010c44cc48 -> create_game_object(1052) 13:04:21.490 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:21.650 [GameSession] 11000010c44cc48 -> destroy_game_object(1051) 13:04:21.650 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:21.651 [GameSession] 11000010c44cc48 -> destroy_game_object(242) 13:04:21.651 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:21.691 [GameSession] 11000010c44cc48 -> create_game_object(1053) 13:04:21.691 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:21.878 [GameSession] 11000010c44cc48 -> destroy_game_object(1052) 13:04:21.878 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:21.918 [GameSession] 11000010c44cc48 -> create_game_object(1054) 13:04:21.918 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:21.959 [GameSession] 11000010c44cc48 -> destroy_game_object(269) 13:04:21.959 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:22.066 [GameSession] 11000010c44cc48 -> destroy_game_object(1053) 13:04:22.066 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:22.106 [GameSession] 11000010c44cc48 -> create_game_object(1055) 13:04:22.106 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.254 [GameSession] 11000010c44cc48 -> destroy_game_object(1054) 13:04:22.254 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:22.321 [GameSession] 11000010c44cc48 -> create_game_object(1056) 13:04:22.321 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.469 [GameSession] 11000010c44cc48 -> destroy_game_object(244) 13:04:22.469 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:22.522 [GameSession] 11000010c44cc48 -> destroy_game_object(1055) 13:04:22.522 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:22.630 [GameSession] 11000010c44cc48 -> create_game_object(1057) 13:04:22.630 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.669 [GameSession] 11000010c44cc48 -> create_game_object(335) 13:04:22.669 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:04:22.696 [GameSession] 11000010c44cc48 -> destroy_game_object(1056) 13:04:22.696 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:22.817 [GameSession] 11000010c44cc48 -> create_game_object(1058) 13:04:22.817 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:22.977 [GameSession] 11000010c44cc48 -> destroy_game_object(1057) 13:04:22.977 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:23.058 [GameSession] 11000010c44cc48 -> create_game_object(1059) 13:04:23.058 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:23.205 [GameSession] 11000010c44cc48 -> destroy_game_object(1058) 13:04:23.205 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:23.473 [GameSession] 11000010c44cc48 -> destroy_game_object(1059) 13:04:23.473 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:24.203 [GameSession] 11000010c44cc48 -> create_game_object(336) 13:04:24.203 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:04:25.302 [GameSession] 11000010c44cc48 -> destroy_game_object(276) 13:04:25.302 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.302 [GameSession] 11000010c44cc48 -> destroy_game_object(270) 13:04:25.302 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.303 [GameSession] 11000010c44cc48 -> destroy_game_object(273) 13:04:25.303 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.303 [GameSession] 11000010c44cc48 -> destroy_game_object(274) 13:04:25.303 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.303 [GameSession] 11000010c44cc48 -> destroy_game_object(275) 13:04:25.303 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.303 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:04:25.356 [GameSession] 11000010c44cc48 -> destroy_game_object(277) 13:04:25.357 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.357 [GameSession] 11000010c44cc48 -> destroy_game_object(278) 13:04:25.357 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.357 [GameSession] 11000010c44cc48 -> destroy_game_object(279) 13:04:25.357 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.357 [GameSession] 11000010c44cc48 -> destroy_game_object(280) 13:04:25.357 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.357 [GameSession] 11000010c44cc48 -> destroy_game_object(281) 13:04:25.357 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:25.744 [GameSession] 11000010c44cc48 -> destroy_game_object(286) 13:04:25.744 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:27.686 [GameSession] 11000010c44cc48 -> destroy_game_object(284) 13:04:27.687 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:27.687 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:04:28.142 [GameSession] 11000010c44cc48 -> destroy_game_object(263) 13:04:28.142 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:30.714 [GameSession] 11000010c44cc48 -> destroy_game_object(268) 13:04:30.714 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:32.362 [GameSession] 11000010c44cc48 -> destroy_game_object(283) 13:04:32.362 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:32.363 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:04:32.363 error: [Unit] Unit: '#ID[e0ec957bcac78997]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 13:04:35.530 [GameSession] create_game_object(7, 2099) 13:04:35.530 [GameSession] create_game_object(2099, 0) -> 11000010c44cc48 13:04:35.634 [GameSession] create_game_object(7, 2100) 13:04:35.634 [GameSession] create_game_object(2100, 0) -> 11000010c44cc48 13:04:35.961 [GameSession] destroy_game_object(2099) 13:04:36.055 [GameSession] destroy_game_object(2100) 13:04:37.073 [GameSession] create_game_object(7, 2101) 13:04:37.073 [GameSession] create_game_object(2101, 0) -> 11000010c44cc48 13:04:37.604 [GameSession] destroy_game_object(2101) 13:04:38.841 [GameSession] 11000010c44cc48 -> create_game_object(1060) 13:04:38.841 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:39.122 [GameSession] 11000010c44cc48 -> create_game_object(1061) 13:04:39.122 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:04:39.203 [GameSession] 11000010c44cc48 -> destroy_game_object(1060) 13:04:39.203 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:39.485 [GameSession] 11000010c44cc48 -> destroy_game_object(1061) 13:04:39.485 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:04:39.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x648f, position: 0 13:04:42.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.606 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.607 [GameSession] 11000010c44cc48 -> destroy_game_object(310) 13:04:42.608 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:42.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.608 [GameSession] 11000010c44cc48 -> destroy_game_object(313) 13:04:42.608 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:42.609 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:04:42.649 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.649 [GameSession] 11000010c44cc48 -> destroy_game_object(311) 13:04:42.649 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:42.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.650 [GameSession] 11000010c44cc48 -> destroy_game_object(312) 13:04:42.650 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:42.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.651 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:04:42.651 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:04:42.701 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.702 [GameSession] 11000010c44cc48 -> destroy_game_object(308) 13:04:42.702 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:42.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.703 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:04:42.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.743 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.744 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:42.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.797 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.836 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.876 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.916 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:42.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:42.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:43.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.104 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.160 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.211 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.211 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.212 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.250 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.251 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:43.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:43.318 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:43.320 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[05249677bd6c2cc5]' 13:04:43.348 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:04:43.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:43.428 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:47.890 [GameSession] 11000010c44cc48 -> destroy_game_object(335) 13:04:47.890 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:04:51.391 [GameSession] create_game_object(73, 2102) 13:04:51.391 [GameSession] create_game_object(2102, 0) -> 11000010c44cc48 13:04:51.391 [GameSession] create_game_object(73, 2103) 13:04:51.391 [GameSession] create_game_object(2103, 0) -> 11000010c44cc48 13:04:51.391 [GameSession] create_game_object(73, 2104) 13:04:51.391 [GameSession] create_game_object(2104, 0) -> 11000010c44cc48 13:04:51.391 [GameSession] create_game_object(73, 2105) 13:04:51.391 [GameSession] create_game_object(2105, 0) -> 11000010c44cc48 13:04:51.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:04:51.497 [GameSession] create_game_object(73, 2106) 13:04:51.497 [GameSession] create_game_object(2106, 0) -> 11000010c44cc48 13:04:51.497 [GameSession] create_game_object(73, 2107) 13:04:51.497 [GameSession] create_game_object(2107, 0) -> 11000010c44cc48 13:04:51.497 [GameSession] create_game_object(73, 2108) 13:04:51.497 [GameSession] create_game_object(2108, 0) -> 11000010c44cc48 13:04:51.497 [GameSession] create_game_object(73, 2109) 13:04:51.497 [GameSession] create_game_object(2109, 0) -> 11000010c44cc48 13:04:51.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:04:51.867 [GameSession] destroy_game_object(2103) 13:04:51.867 [GameSession] destroy_game_object(2102) 13:04:51.934 [GameSession] destroy_game_object(2105) 13:04:51.974 [GameSession] destroy_game_object(2107) 13:04:52.014 [GameSession] destroy_game_object(2108) 13:04:52.120 [GameSession] destroy_game_object(2106) 13:04:53.085 [GameSession] destroy_game_object(2109) 13:04:54.263 [GameSession] destroy_game_object(2104) 13:04:57.166 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:57.220 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.220 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.313 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.366 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.366 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.393 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.420 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.420 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.447 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.447 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.487 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.488 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:04:57.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:57.514 [GameSession] 11000010c44cc48 -> create_game_object(337) 13:04:57.514 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.554 [GameSession] 11000010c44cc48 -> create_game_object(338) 13:04:57.554 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.554 [GameSession] 11000010c44cc48 -> create_game_object(339) 13:04:57.554 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.581 [GameSession] 11000010c44cc48 -> create_game_object(340) 13:04:57.581 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.581 [GameSession] 11000010c44cc48 -> create_game_object(341) 13:04:57.581 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.620 [GameSession] 11000010c44cc48 -> create_game_object(342) 13:04:57.620 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.621 [GameSession] 11000010c44cc48 -> create_game_object(343) 13:04:57.621 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.647 [GameSession] 11000010c44cc48 -> create_game_object(344) 13:04:57.647 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.648 [GameSession] 11000010c44cc48 -> create_game_object(345) 13:04:57.648 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.674 [GameSession] 11000010c44cc48 -> create_game_object(346) 13:04:57.674 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.675 [GameSession] 11000010c44cc48 -> create_game_object(347) 13:04:57.675 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.728 [GameSession] 11000010c44cc48 -> create_game_object(348) 13:04:57.728 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.729 [GameSession] 11000010c44cc48 -> create_game_object(349) 13:04:57.729 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.755 [GameSession] 11000010c44cc48 -> create_game_object(350) 13:04:57.755 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.756 [GameSession] 11000010c44cc48 -> create_game_object(351) 13:04:57.756 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.782 [GameSession] 11000010c44cc48 -> create_game_object(352) 13:04:57.782 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.782 [GameSession] 11000010c44cc48 -> create_game_object(353) 13:04:57.782 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.821 [GameSession] 11000010c44cc48 -> create_game_object(354) 13:04:57.821 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.822 [GameSession] 11000010c44cc48 -> create_game_object(355) 13:04:57.822 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.848 [GameSession] 11000010c44cc48 -> create_game_object(356) 13:04:57.848 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:57.877 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:57.877 [GameSession] 11000010c44cc48 -> create_game_object(357) 13:04:57.877 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.916 [GameSession] 11000010c44cc48 -> create_game_object(358) 13:04:57.916 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.917 [GameSession] 11000010c44cc48 -> create_game_object(359) 13:04:57.917 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.942 [GameSession] 11000010c44cc48 -> create_game_object(360) 13:04:57.942 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.943 [GameSession] 11000010c44cc48 -> create_game_object(361) 13:04:57.943 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.983 [GameSession] 11000010c44cc48 -> create_game_object(362) 13:04:57.983 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:57.983 [GameSession] 11000010c44cc48 -> create_game_object(363) 13:04:57.983 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:58.009 [GameSession] 11000010c44cc48 -> create_game_object(364) 13:04:58.009 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:58.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:58.050 [GameSession] 11000010c44cc48 -> create_game_object(365) 13:04:58.050 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:58.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:04:58.089 [GameSession] 11000010c44cc48 -> create_game_object(366) 13:04:58.089 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:58.090 [GameSession] 11000010c44cc48 -> create_game_object(367) 13:04:58.090 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:04:58.116 [GameSession] 11000010c44cc48 -> create_game_object(368) 13:04:58.116 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:00.363 [GameSession] 11000010c44cc48 -> create_game_object(369) 13:05:00.363 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:05:00.363 [GameSession] 11000010c44cc48 -> create_game_object(370) 13:05:00.363 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:05:05.494 [GameSession] 11000010c44cc48 -> destroy_game_object(58) 13:05:05.494 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:05:05.494 [GameSession] 11000010c44cc48 -> destroy_game_object(57) 13:05:05.494 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c44cc48 13:05:05.494 error: [Unit] Unit: '#ID[35d3b4b6ef8f79f2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5a68efb76320f58]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[5ab995a6b88aa9a9]' 13:05:05.547 [GameSession] 11000010c44cc48 -> destroy_game_object(271) 13:05:05.547 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:05.547 [GameSession] 11000010c44cc48 -> destroy_game_object(272) 13:05:05.547 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:05.802 warning: [Physics] Create Actor: Shape density varies. Using average. 13:05:05.802 warning: [Physics] Create Actor: Shape density varies. Using average. 13:05:05.802 warning: [Physics] Create Actor: Shape density varies. Using average. 13:05:05.802 warning: [Physics] Create Actor: Shape density varies. Using average. 13:05:06.673 [GameSession] 11000010c44cc48 -> create_game_object(371) 13:05:06.673 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:07.195 [GameSession] 11000010c44cc48 -> create_game_object(372) 13:05:07.195 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:07.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:08.281 [GameSession] 11000010c44cc48 -> create_game_object(373) 13:05:08.281 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:08.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:05:08.609 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:05:08.804 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:09.314 [GameSession] 11000010c44cc48 -> create_game_object(374) 13:05:09.314 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:09.904 [GameSession] 11000010c44cc48 -> create_game_object(375) 13:05:09.904 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:10.399 [GameSession] 11000010c44cc48 -> create_game_object(376) 13:05:10.399 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:10.400 [GameSession] 11000010c44cc48 -> destroy_game_object(33) 13:05:10.400 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:10.882 [GameSession] 11000010c44cc48 -> create_game_object(377) 13:05:10.882 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:11.433 [GameSession] 11000010c44cc48 -> create_game_object(378) 13:05:11.433 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:11.982 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:12.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:16.382 [GameSession] 11000010c44cc48 -> destroy_game_object(323) 13:05:16.382 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:19.334 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:05:20.329 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 13:05:20.769 [GameSession] 11000010c44cc48 -> destroy_game_object(336) 13:05:20.769 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:22.943 error: [Unit] Unit: '#ID[9c04c7e6d5d361e0]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:05:26.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.082 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.108 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.109 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.149 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.177 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:26.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.270 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.309 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.336 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.403 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.443 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:26.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.510 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.511 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.551 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.552 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:26.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.578 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.645 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.684 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:26.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.793 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:26.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.886 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:26.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:27.006 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:27.007 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:27.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:05:27.060 [GameSession] 11000010c44cc48 -> create_game_object(379) 13:05:27.060 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:27.100 [GameSession] 11000010c44cc48 -> create_game_object(380) 13:05:27.100 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:27.101 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:05:27.140 [GameSession] 11000010c44cc48 -> create_game_object(381) 13:05:27.140 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:27.141 [GameSession] 11000010c44cc48 -> create_game_object(382) 13:05:27.141 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:27.194 [GameSession] 11000010c44cc48 -> create_game_object(383) 13:05:27.194 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:05:30.473 [GameSession] create_game_object(7, 2110) 13:05:30.473 [GameSession] create_game_object(2110, 0) -> 11000010c44cc48 13:05:30.580 [GameSession] create_game_object(7, 2111) 13:05:30.580 [GameSession] create_game_object(2111, 0) -> 11000010c44cc48 13:05:30.893 [GameSession] destroy_game_object(2110) 13:05:30.987 [GameSession] destroy_game_object(2111) 13:05:31.209 [GameSession] 11000010c44cc48 -> create_game_object(384) 13:05:31.209 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010c44cc48 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:05:31.210 [Lua] PlayerManager:assign_unit_ownership BraveSirPotato 11000010c44cc48 1 13:05:31.211 [GameSession] 11000010c44cc48 -> create_game_object(385) 13:05:31.211 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:05:33.754 [GameSession] 11000010c44cc48 -> destroy_game_object(291) 13:05:33.754 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:33.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:05:33.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:05:35.511 [GameSession] 11000010c44cc48 -> create_game_object(386) 13:05:35.511 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:05:36.745 [GameSession] 11000010c44cc48 -> destroy_game_object(334) 13:05:36.745 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:37.925 [Lua] [ChatManager][1]System: RedBeardedGiant picked up a Loot Die 13:05:37.925 [GameSession] 11000010c44cc48 -> destroy_game_object(386) 13:05:37.925 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:38.152 [Lua] [ChatManager][1]System: RedBeardedGiant picked up a Grimoire 13:05:38.152 [GameSession] 11000010c44cc48 -> destroy_game_object(3) 13:05:38.152 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:39.247 [GameSession] create_game_object(73, 2112) 13:05:39.247 [GameSession] create_game_object(2112, 0) -> 11000010c44cc48 13:05:39.247 [GameSession] create_game_object(73, 2113) 13:05:39.247 [GameSession] create_game_object(2113, 0) -> 11000010c44cc48 13:05:39.247 [GameSession] create_game_object(73, 2114) 13:05:39.247 [GameSession] create_game_object(2114, 0) -> 11000010c44cc48 13:05:39.247 [GameSession] create_game_object(73, 2115) 13:05:39.247 [GameSession] create_game_object(2115, 0) -> 11000010c44cc48 13:05:39.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:05:39.353 [GameSession] create_game_object(73, 2116) 13:05:39.353 [GameSession] create_game_object(2116, 0) -> 11000010c44cc48 13:05:39.353 [GameSession] create_game_object(73, 2117) 13:05:39.353 [GameSession] create_game_object(2117, 0) -> 11000010c44cc48 13:05:39.353 [GameSession] create_game_object(73, 2118) 13:05:39.353 [GameSession] create_game_object(2118, 0) -> 11000010c44cc48 13:05:39.353 [GameSession] create_game_object(73, 2119) 13:05:39.353 [GameSession] create_game_object(2119, 0) -> 11000010c44cc48 13:05:39.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:05:39.976 [GameSession] destroy_game_object(2112) 13:05:40.002 [GameSession] destroy_game_object(2115) 13:05:40.015 [GameSession] destroy_game_object(2118) 13:05:40.070 [GameSession] destroy_game_object(2117) 13:05:40.122 [GameSession] destroy_game_object(2116) 13:05:40.339 [GameSession] destroy_game_object(2114) 13:05:40.364 [GameSession] destroy_game_object(2113) 13:05:40.491 [GameSession] 11000010c44cc48 -> destroy_game_object(348) 13:05:40.491 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:40.549 [GameSession] destroy_game_object(2119) 13:05:40.825 [GameSession] 11000010c44cc48 -> destroy_game_object(219) 13:05:40.825 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:40.880 [GameSession] 11000010c44cc48 -> destroy_game_object(381) 13:05:40.880 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:42.727 [GameSession] 11000010c44cc48 -> destroy_game_object(226) 13:05:42.727 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:42.794 [GameSession] 11000010c44cc48 -> destroy_game_object(210) 13:05:42.794 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:42.795 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:05:43.237 [GameSession] create_game_object(73, 2120) 13:05:43.237 [GameSession] create_game_object(2120, 0) -> 11000010c44cc48 13:05:43.238 [GameSession] create_game_object(73, 2121) 13:05:43.238 [GameSession] create_game_object(2121, 0) -> 11000010c44cc48 13:05:43.238 [GameSession] create_game_object(73, 2122) 13:05:43.238 [GameSession] create_game_object(2122, 0) -> 11000010c44cc48 13:05:43.238 [GameSession] create_game_object(73, 2123) 13:05:43.238 [GameSession] create_game_object(2123, 0) -> 11000010c44cc48 13:05:43.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:05:43.532 [GameSession] 11000010c44cc48 -> destroy_game_object(382) 13:05:43.532 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:43.533 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:05:43.588 [GameSession] 11000010c44cc48 -> destroy_game_object(166) 13:05:43.588 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:43.680 [GameSession] 11000010c44cc48 -> destroy_game_object(218) 13:05:43.680 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:43.800 [GameSession] 11000010c44cc48 -> destroy_game_object(225) 13:05:43.800 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:43.800 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:05:43.926 [GameSession] destroy_game_object(2120) 13:05:44.007 [GameSession] destroy_game_object(2122) 13:05:44.033 [GameSession] destroy_game_object(2121) 13:05:44.128 [GameSession] destroy_game_object(2123) 13:05:44.375 [GameSession] 11000010c44cc48 -> destroy_game_object(174) 13:05:44.375 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:47.684 [GameSession] 11000010c44cc48 -> create_game_object(387) 13:05:47.684 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:05:48.558 [GameSession] create_game_object(73, 2124) 13:05:48.558 [GameSession] create_game_object(2124, 0) -> 11000010c44cc48 13:05:48.558 [GameSession] create_game_object(73, 2125) 13:05:48.558 [GameSession] create_game_object(2125, 0) -> 11000010c44cc48 13:05:48.558 [GameSession] create_game_object(73, 2126) 13:05:48.558 [GameSession] create_game_object(2126, 0) -> 11000010c44cc48 13:05:48.559 [GameSession] create_game_object(73, 2127) 13:05:48.559 [GameSession] create_game_object(2127, 0) -> 11000010c44cc48 13:05:48.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:05:50.612 [GameSession] destroy_game_object(2125) 13:05:51.040 [GameSession] destroy_game_object(2124) 13:05:51.349 [GameSession] 11000010c44cc48 -> destroy_game_object(307) 13:05:51.349 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:51.462 [GameSession] destroy_game_object(2126) 13:05:51.818 [GameSession] 11000010c44cc48 -> destroy_game_object(309) 13:05:51.818 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:51.818 [GameSession] 11000010c44cc48 -> destroy_game_object(315) 13:05:51.818 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:51.818 [GameSession] 11000010c44cc48 -> destroy_game_object(318) 13:05:51.818 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:51.818 [GameSession] 11000010c44cc48 -> destroy_game_object(326) 13:05:51.818 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:55.652 [Lua] [ChatManager][1]System: Moon picked up a Tome 13:05:55.652 [GameSession] 11000010c44cc48 -> destroy_game_object(2) 13:05:55.652 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:55.746 [GameSession] 11000010c44cc48 -> create_game_object(388) 13:05:55.746 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:05:55.895 [GameSession] create_game_object(7, 2128) 13:05:55.895 [GameSession] create_game_object(2128, 0) -> 11000010c44cc48 13:05:56.315 [GameSession] destroy_game_object(2128) 13:05:57.865 [GameSession] 11000010c44cc48 -> destroy_game_object(374) 13:05:57.865 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:05:58.595 [GameSession] destroy_game_object(2127) 13:05:59.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:05:59.130 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:06:03.051 [GameSession] create_game_object(7, 2129) 13:06:03.051 [GameSession] create_game_object(2129, 0) -> 11000010c44cc48 13:06:03.159 [GameSession] create_game_object(7, 2130) 13:06:03.159 [GameSession] create_game_object(2130, 0) -> 11000010c44cc48 13:06:03.373 [GameSession] 11000010c44cc48 -> destroy_game_object(380) 13:06:03.374 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:03.413 [GameSession] 11000010c44cc48 -> destroy_game_object(208) 13:06:03.413 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:03.540 [GameSession] destroy_game_object(2129) 13:06:03.634 [GameSession] destroy_game_object(2130) 13:06:03.734 [GameSession] 11000010c44cc48 -> create_game_object(389) 13:06:03.734 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:06:04.353 [GameSession] 11000010c44cc48 -> create_game_object(1062) 13:06:04.353 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:04.606 [GameSession] 11000010c44cc48 -> create_game_object(1063) 13:06:04.606 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:04.741 [GameSession] 11000010c44cc48 -> destroy_game_object(1062) 13:06:04.741 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:04.955 [GameSession] 11000010c44cc48 -> destroy_game_object(1063) 13:06:04.955 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:06.526 [GameSession] 11000010c44cc48 -> destroy_game_object(183) 13:06:06.526 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:07.033 [GameSession] 11000010c44cc48 -> destroy_game_object(154) 13:06:07.033 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:08.173 [GameSession] 11000010c44cc48 -> destroy_game_object(187) 13:06:08.173 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:08.174 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:06:08.614 [GameSession] 11000010c44cc48 -> destroy_game_object(222) 13:06:08.614 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:08.925 [GameSession] 11000010c44cc48 -> destroy_game_object(150) 13:06:08.925 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:09.003 [GameSession] 11000010c44cc48 -> destroy_game_object(366) 13:06:09.003 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:09.299 [GameSession] 11000010c44cc48 -> destroy_game_object(387) 13:06:09.299 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:09.840 [GameSession] 11000010c44cc48 -> destroy_game_object(361) 13:06:09.840 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:09.841 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:15.673 [GameSession] 11000010c44cc48 -> create_game_object(390) 13:06:15.673 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:15.674 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:15.674 [GameSession] 11000010c44cc48 -> destroy_game_object(389) 13:06:15.674 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:17.805 [GameSession] 11000010c44cc48 -> create_game_object(391) 13:06:17.805 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:17.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:17.830 [GameSession] 11000010c44cc48 -> destroy_game_object(170) 13:06:17.830 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:17.831 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:06:19.332 [GameSession] 11000010c44cc48 -> create_game_object(392) 13:06:19.332 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:19.332 [GameSession] 11000010c44cc48 -> create_game_object(393) 13:06:19.332 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:19.332 [GameSession] 11000010c44cc48 -> create_game_object(394) 13:06:19.332 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:19.333 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:19.333 [GameSession] 11000010c44cc48 -> create_game_object(395) 13:06:19.333 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:19.334 [GameSession] 11000010c44cc48 -> destroy_game_object(349) 13:06:19.334 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.335 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:19.374 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:19.374 [GameSession] 11000010c44cc48 -> destroy_game_object(163) 13:06:19.374 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.375 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:19.375 [GameSession] 11000010c44cc48 -> destroy_game_object(212) 13:06:19.375 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.376 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:06:19.385 [GameSession] 11000010c44cc48 -> destroy_game_object(353) 13:06:19.385 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.386 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:06:19.707 [GameSession] 11000010c44cc48 -> create_game_object(396) 13:06:19.707 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:19.708 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:19.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:19.735 [GameSession] 11000010c44cc48 -> destroy_game_object(149) 13:06:19.735 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.735 [GameSession] 11000010c44cc48 -> destroy_game_object(345) 13:06:19.735 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:19.735 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:06:19.736 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:19.829 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:20.123 [GameSession] 11000010c44cc48 -> create_game_object(397) 13:06:20.123 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:20.123 [GameSession] 11000010c44cc48 -> create_game_object(398) 13:06:20.123 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:20.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:20.150 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:20.257 [GameSession] 11000010c44cc48 -> create_game_object(399) 13:06:20.257 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:20.257 [GameSession] 11000010c44cc48 -> create_game_object(400) 13:06:20.257 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:20.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:20.498 [GameSession] 11000010c44cc48 -> create_game_object(401) 13:06:20.498 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:20.914 [GameSession] 11000010c44cc48 -> create_game_object(402) 13:06:20.914 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:20.914 [GameSession] 11000010c44cc48 -> create_game_object(403) 13:06:20.914 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:20.940 [GameSession] 11000010c44cc48 -> create_game_object(404) 13:06:20.940 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:22.309 [GameSession] 11000010c44cc48 -> create_game_object(405) 13:06:22.309 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:06:22.309 [GameSession] 11000010c44cc48 -> create_game_object(406) 13:06:22.309 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:22.309 [GameSession] 11000010c44cc48 -> create_game_object(407) 13:06:22.309 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:22.349 [GameSession] 11000010c44cc48 -> create_game_object(408) 13:06:22.349 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:22.349 [GameSession] 11000010c44cc48 -> create_game_object(409) 13:06:22.349 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:22.350 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:22.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:22.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:23.972 [GameSession] 11000010c44cc48 -> destroy_game_object(346) 13:06:23.972 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.284 [GameSession] 11000010c44cc48 -> destroy_game_object(363) 13:06:24.284 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.284 [GameSession] 11000010c44cc48 -> destroy_game_object(192) 13:06:24.284 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.284 [GameSession] 11000010c44cc48 -> create_game_object(410) 13:06:24.284 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:06:24.388 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:06:24.389 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:06:24.567 [GameSession] 11000010c44cc48 -> destroy_game_object(343) 13:06:24.567 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.781 [GameSession] 11000010c44cc48 -> destroy_game_object(164) 13:06:24.781 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.956 [GameSession] 11000010c44cc48 -> destroy_game_object(228) 13:06:24.956 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:24.957 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:28.171 [GameSession] 11000010c44cc48 -> create_game_object(411) 13:06:28.171 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:06:28.721 [GameSession] 11000010c44cc48 -> destroy_game_object(347) 13:06:28.722 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:28.722 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:28.761 [GameSession] 11000010c44cc48 -> destroy_game_object(319) 13:06:28.761 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:29.740 [GameSession] 11000010c44cc48 -> create_game_object(412) 13:06:29.740 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:30.021 [GameSession] 11000010c44cc48 -> destroy_game_object(320) 13:06:30.021 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:30.141 [GameSession] 11000010c44cc48 -> destroy_game_object(317) 13:06:30.141 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:30.696 [GameSession] 11000010c44cc48 -> destroy_game_object(185) 13:06:30.696 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:32.344 [GameSession] 11000010c44cc48 -> create_game_object(413) 13:06:32.344 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:06:33.497 [GameSession] create_game_object(7, 2131) 13:06:33.497 [GameSession] create_game_object(2131, 0) -> 11000010c44cc48 13:06:33.605 [GameSession] create_game_object(7, 2132) 13:06:33.605 [GameSession] create_game_object(2132, 0) -> 11000010c44cc48 13:06:33.712 [GameSession] 11000010c44cc48 -> destroy_game_object(168) 13:06:33.712 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:33.991 [GameSession] 11000010c44cc48 -> create_game_object(414) 13:06:33.991 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:33.998 [GameSession] destroy_game_object(2131) 13:06:34.105 [GameSession] destroy_game_object(2132) 13:06:37.342 [GameSession] 11000010c44cc48 -> destroy_game_object(328) 13:06:37.342 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:37.370 [GameSession] create_game_object(7, 2133) 13:06:37.370 [GameSession] create_game_object(2133, 0) -> 11000010c44cc48 13:06:37.490 [GameSession] 11000010c44cc48 -> destroy_game_object(337) 13:06:37.490 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:37.490 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:37.912 [GameSession] destroy_game_object(2133) 13:06:38.201 [GameSession] create_game_object(7, 2134) 13:06:38.201 [GameSession] create_game_object(2134, 0) -> 11000010c44cc48 13:06:38.293 [GameSession] 11000010c44cc48 -> destroy_game_object(359) 13:06:38.293 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:38.508 [GameSession] 11000010c44cc48 -> create_game_object(415) 13:06:38.508 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:38.509 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:38.643 [GameSession] 11000010c44cc48 -> destroy_game_object(415) 13:06:38.643 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:38.649 [GameSession] destroy_game_object(2134) 13:06:38.883 [GameSession] 11000010c44cc48 -> destroy_game_object(207) 13:06:38.883 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:38.884 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:39.099 [GameSession] 11000010c44cc48 -> create_game_object(416) 13:06:39.099 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:39.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:06:39.140 [GameSession] 11000010c44cc48 -> destroy_game_object(342) 13:06:39.140 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:39.969 [GameSession] 11000010c44cc48 -> destroy_game_object(416) 13:06:39.969 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:40.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:06:42.841 [GameSession] create_game_object(7, 2135) 13:06:42.841 [GameSession] create_game_object(2135, 0) -> 11000010c44cc48 13:06:43.194 [GameSession] destroy_game_object(2135) 13:06:44.047 [GameSession] create_game_object(73, 2136) 13:06:44.047 [GameSession] create_game_object(2136, 0) -> 11000010c44cc48 13:06:44.047 [GameSession] create_game_object(73, 2137) 13:06:44.047 [GameSession] create_game_object(2137, 0) -> 11000010c44cc48 13:06:44.047 [GameSession] create_game_object(73, 2138) 13:06:44.047 [GameSession] create_game_object(2138, 0) -> 11000010c44cc48 13:06:44.047 [GameSession] create_game_object(73, 2139) 13:06:44.047 [GameSession] create_game_object(2139, 0) -> 11000010c44cc48 13:06:44.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:06:44.442 [GameSession] destroy_game_object(2136) 13:06:44.507 [GameSession] destroy_game_object(2138) 13:06:44.535 [GameSession] destroy_game_object(2137) 13:06:44.911 [GameSession] destroy_game_object(2139) 13:06:47.869 [GameSession] 11000010c44cc48 -> create_game_object(1064) 13:06:47.870 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.098 [GameSession] 11000010c44cc48 -> create_game_object(1065) 13:06:48.098 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.285 [GameSession] 11000010c44cc48 -> destroy_game_object(1064) 13:06:48.285 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:48.325 [GameSession] 11000010c44cc48 -> create_game_object(1066) 13:06:48.325 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.432 [GameSession] 11000010c44cc48 -> destroy_game_object(1065) 13:06:48.432 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:48.622 [GameSession] 11000010c44cc48 -> create_game_object(1067) 13:06:48.622 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:48.714 [GameSession] 11000010c44cc48 -> destroy_game_object(1066) 13:06:48.714 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:48.995 [GameSession] 11000010c44cc48 -> destroy_game_object(1067) 13:06:48.996 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:50.312 [GameSession] 11000010c44cc48 -> destroy_game_object(282) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.313 [GameSession] 11000010c44cc48 -> destroy_game_object(153) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.313 [GameSession] 11000010c44cc48 -> destroy_game_object(186) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.313 [GameSession] 11000010c44cc48 -> destroy_game_object(356) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.313 [GameSession] 11000010c44cc48 -> destroy_game_object(365) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.313 [GameSession] 11000010c44cc48 -> destroy_game_object(221) 13:06:50.313 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.314 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:06:50.512 [GameSession] 11000010c44cc48 -> create_game_object(1068) 13:06:50.512 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:50.672 [GameSession] 11000010c44cc48 -> destroy_game_object(412) 13:06:50.672 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:50.766 [GameSession] 11000010c44cc48 -> create_game_object(1069) 13:06:50.766 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:50.833 [GameSession] 11000010c44cc48 -> destroy_game_object(1068) 13:06:50.833 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:50.980 [GameSession] 11000010c44cc48 -> create_game_object(1070) 13:06:50.980 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:51.089 [GameSession] 11000010c44cc48 -> destroy_game_object(1069) 13:06:51.089 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:51.384 [GameSession] 11000010c44cc48 -> destroy_game_object(1070) 13:06:51.384 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:51.843 [GameSession] create_game_object(7, 2140) 13:06:51.843 [GameSession] create_game_object(2140, 0) -> 11000010c44cc48 13:06:51.948 [GameSession] create_game_object(7, 2141) 13:06:51.948 [GameSession] create_game_object(2141, 0) -> 11000010c44cc48 13:06:52.343 [GameSession] destroy_game_object(2140) 13:06:52.436 [GameSession] destroy_game_object(2141) 13:06:52.994 [GameSession] create_game_object(7, 2142) 13:06:52.994 [GameSession] create_game_object(2142, 0) -> 11000010c44cc48 13:06:53.456 [GameSession] destroy_game_object(2142) 13:06:54.534 [GameSession] 11000010c44cc48 -> create_game_object(417) 13:06:54.534 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:54.534 [GameSession] 11000010c44cc48 -> create_game_object(418) 13:06:54.534 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:06:54.561 [GameSession] 11000010c44cc48 -> create_game_object(419) 13:06:54.561 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:06:54.561 [GameSession] 11000010c44cc48 -> create_game_object(420) 13:06:54.561 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:06:54.563 [GameSession] create_game_object(7, 2143) 13:06:54.563 [GameSession] create_game_object(2143, 0) -> 11000010c44cc48 13:06:54.602 [GameSession] 11000010c44cc48 -> create_game_object(421) 13:06:54.602 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:06:54.603 [GameSession] 11000010c44cc48 -> create_game_object(422) 13:06:54.603 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:06:54.776 [GameSession] 11000010c44cc48 -> destroy_game_object(333) 13:06:54.776 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:55.037 [GameSession] destroy_game_object(2143) 13:06:55.707 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb457, position: 0 13:06:56.170 [GameSession] 11000010c44cc48 -> destroy_game_object(414) 13:06:56.170 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:06:57.780 [GameSession] 11000010c44cc48 -> create_game_object(1071) 13:06:57.780 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:58.048 [GameSession] create_game_object(7, 2144) 13:06:58.048 [GameSession] create_game_object(2144, 0) -> 11000010c44cc48 13:06:58.061 [GameSession] 11000010c44cc48 -> create_game_object(1072) 13:06:58.061 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:58.154 [GameSession] 11000010c44cc48 -> destroy_game_object(1071) 13:06:58.154 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:58.156 [GameSession] create_game_object(7, 2145) 13:06:58.156 [GameSession] create_game_object(2145, 0) -> 11000010c44cc48 13:06:58.396 [GameSession] 11000010c44cc48 -> destroy_game_object(1072) 13:06:58.396 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:06:58.396 [GameSession] 11000010c44cc48 -> create_game_object(1073) 13:06:58.396 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:06:58.604 [GameSession] destroy_game_object(2144) 13:06:58.698 [GameSession] destroy_game_object(2145) 13:06:58.758 [GameSession] 11000010c44cc48 -> destroy_game_object(1073) 13:06:58.758 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:01.038 [GameSession] 11000010c44cc48 -> destroy_game_object(26) 13:07:01.038 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.346 [GameSession] 11000010c44cc48 -> destroy_game_object(420) 13:07:01.346 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.346 [GameSession] 11000010c44cc48 -> destroy_game_object(421) 13:07:01.346 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.346 [GameSession] 11000010c44cc48 -> destroy_game_object(422) 13:07:01.346 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.346 [GameSession] 11000010c44cc48 -> destroy_game_object(419) 13:07:01.346 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.346 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:07:01.346 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:01.347 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[63068713f1be46c5]' 13:07:01.546 [GameSession] 11000010c44cc48 -> destroy_game_object(407) 13:07:01.546 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.546 [GameSession] 11000010c44cc48 -> destroy_game_object(406) 13:07:01.546 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:01.547 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:01.587 [GameSession] 11000010c44cc48 -> create_game_object(423) 13:07:01.587 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:01.587 [GameSession] 11000010c44cc48 -> create_game_object(424) 13:07:01.587 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:01.588 [GameSession] 11000010c44cc48 -> create_game_object(425) 13:07:01.588 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:01.588 [GameSession] 11000010c44cc48 -> create_game_object(426) 13:07:01.588 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:02.283 [GameSession] 11000010c44cc48 -> destroy_game_object(424) 13:07:02.284 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:02.284 [GameSession] 11000010c44cc48 -> destroy_game_object(425) 13:07:02.284 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:02.284 [GameSession] 11000010c44cc48 -> destroy_game_object(426) 13:07:02.284 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:02.284 [GameSession] 11000010c44cc48 -> destroy_game_object(423) 13:07:02.284 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:02.284 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:07:02.284 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:02.285 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[a1d533f024bf57ab]' child 6: '#ID[63068713f1be46c5]' 13:07:02.766 [GameSession] 11000010c44cc48 -> create_game_object(1074) 13:07:02.766 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:02.966 [GameSession] 11000010c44cc48 -> create_game_object(1075) 13:07:02.966 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:03.154 [GameSession] 11000010c44cc48 -> destroy_game_object(1074) 13:07:03.154 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:03.396 [GameSession] 11000010c44cc48 -> destroy_game_object(1075) 13:07:03.396 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:03.396 [GameSession] 11000010c44cc48 -> create_game_object(1076) 13:07:03.396 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:03.785 [GameSession] 11000010c44cc48 -> destroy_game_object(1076) 13:07:03.785 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:03.825 [GameSession] 11000010c44cc48 -> create_game_object(1077) 13:07:03.825 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:04.200 [GameSession] 11000010c44cc48 -> destroy_game_object(1077) 13:07:04.200 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:07.355 [GameSession] 11000010c44cc48 -> create_game_object(427) 13:07:07.355 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:07.395 [GameSession] 11000010c44cc48 -> create_game_object(428) 13:07:07.395 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:07.396 [GameSession] 11000010c44cc48 -> create_game_object(429) 13:07:07.396 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:11.336 [GameSession] 11000010c44cc48 -> create_game_object(430) 13:07:11.336 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:11.336 [GameSession] 11000010c44cc48 -> create_game_object(431) 13:07:11.336 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:11.337 [GameSession] 11000010c44cc48 -> create_game_object(432) 13:07:11.337 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:11.338 [GameSession] 11000010c44cc48 -> create_game_object(433) 13:07:11.338 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:11.376 [GameSession] 11000010c44cc48 -> destroy_game_object(395) 13:07:11.376 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:11.376 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:07:12.890 [GameSession] 11000010c44cc48 -> create_game_object(434) 13:07:12.890 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:12.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:12.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:12.931 [GameSession] 11000010c44cc48 -> destroy_game_object(404) 13:07:12.931 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:12.932 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:12.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:12.971 [GameSession] 11000010c44cc48 -> destroy_game_object(403) 13:07:12.971 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:12.971 [GameSession] 11000010c44cc48 -> destroy_game_object(401) 13:07:12.971 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:12.971 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:13.278 [GameSession] 11000010c44cc48 -> destroy_game_object(405) 13:07:13.278 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:13.987 [GameSession] 11000010c44cc48 -> create_game_object(435) 13:07:13.987 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:13.988 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:13.989 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.042 [GameSession] 11000010c44cc48 -> destroy_game_object(400) 13:07:14.042 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:14.042 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.042 [GameSession] 11000010c44cc48 -> destroy_game_object(411) 13:07:14.042 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:14.042 [GameSession] 11000010c44cc48 -> destroy_game_object(287) 13:07:14.042 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:14.043 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:14.044 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:14.100 [Flow] SSM bake 13:07:14.443 [GameSession] 11000010c44cc48 -> create_game_object(436) 13:07:14.443 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:14.443 [GameSession] 11000010c44cc48 -> create_game_object(437) 13:07:14.443 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:14.444 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.630 [GameSession] 11000010c44cc48 -> create_game_object(438) 13:07:14.631 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:14.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.685 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:14.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:15.368 [GameSession] 11000010c44cc48 -> destroy_game_object(390) 13:07:15.368 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:15.368 [GameSession] 11000010c44cc48 -> destroy_game_object(392) 13:07:15.368 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:16.614 [GameSession] 11000010c44cc48 -> create_game_object(439) 13:07:16.614 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:16.614 [GameSession] 11000010c44cc48 -> create_game_object(440) 13:07:16.614 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:16.668 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:16.669 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:17.016 [GameSession] 11000010c44cc48 -> create_game_object(441) 13:07:17.016 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:17.016 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:17.044 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:17.406 [GameSession] 11000010c44cc48 -> create_game_object(442) 13:07:17.406 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:18.143 [GameSession] create_game_object(7, 2146) 13:07:18.143 [GameSession] create_game_object(2146, 0) -> 11000010c44cc48 13:07:18.252 [GameSession] create_game_object(7, 2147) 13:07:18.252 [GameSession] create_game_object(2147, 0) -> 11000010c44cc48 13:07:18.646 [GameSession] destroy_game_object(2146) 13:07:18.720 [GameSession] 11000010c44cc48 -> create_game_object(443) 13:07:18.720 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:18.721 [GameSession] 11000010c44cc48 -> create_game_object(444) 13:07:18.721 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:18.742 [GameSession] destroy_game_object(2147) 13:07:18.774 [GameSession] 11000010c44cc48 -> create_game_object(445) 13:07:18.774 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:19.028 [GameSession] 11000010c44cc48 -> destroy_game_object(442) 13:07:19.028 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:19.778 [GameSession] 11000010c44cc48 -> destroy_game_object(408) 13:07:19.778 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:20.009 [GameSession] create_game_object(7, 2148) 13:07:20.009 [GameSession] create_game_object(2148, 0) -> 11000010c44cc48 13:07:20.442 [GameSession] destroy_game_object(2148) 13:07:21.325 [GameSession] 11000010c44cc48 -> create_game_object(446) 13:07:21.325 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:22.622 [GameSession] 11000010c44cc48 -> create_game_object(1078) 13:07:22.622 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:22.877 [GameSession] 11000010c44cc48 -> create_game_object(1079) 13:07:22.877 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:22.920 [GameSession] 11000010c44cc48 -> destroy_game_object(413) 13:07:22.920 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:23.011 [GameSession] 11000010c44cc48 -> destroy_game_object(1078) 13:07:23.011 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:23.011 [GameSession] 11000010c44cc48 -> destroy_game_object(409) 13:07:23.011 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:23.226 [GameSession] 11000010c44cc48 -> destroy_game_object(1079) 13:07:23.226 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:23.387 [GameSession] 11000010c44cc48 -> destroy_game_object(446) 13:07:23.387 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:24.422 [GameSession] 11000010c44cc48 -> destroy_game_object(402) 13:07:24.422 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:24.422 [GameSession] 11000010c44cc48 -> destroy_game_object(393) 13:07:24.422 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:24.422 [GameSession] 11000010c44cc48 -> destroy_game_object(399) 13:07:24.422 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:24.918 [GameSession] 11000010c44cc48 -> create_game_object(447) 13:07:24.918 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:24.958 [GameSession] 11000010c44cc48 -> create_game_object(448) 13:07:24.958 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:24.959 [GameSession] 11000010c44cc48 -> create_game_object(449) 13:07:24.959 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:24.999 [GameSession] 11000010c44cc48 -> create_game_object(450) 13:07:24.999 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:25.001 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:25.038 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:25.038 [GameSession] 11000010c44cc48 -> destroy_game_object(296) 13:07:25.038 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:25.039 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:25.039 [GameSession] 11000010c44cc48 -> destroy_game_object(410) 13:07:25.039 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:25.040 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:25.669 [GameSession] 11000010c44cc48 -> create_game_object(451) 13:07:25.669 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:25.723 [GameSession] 11000010c44cc48 -> create_game_object(452) 13:07:25.723 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:25.725 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:25.751 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:25.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:26.113 [GameSession] 11000010c44cc48 -> destroy_game_object(448) 13:07:26.113 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:26.113 [GameSession] 11000010c44cc48 -> destroy_game_object(449) 13:07:26.113 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:26.113 [GameSession] 11000010c44cc48 -> destroy_game_object(450) 13:07:26.113 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:26.113 [GameSession] 11000010c44cc48 -> destroy_game_object(447) 13:07:26.113 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:26.114 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:26.114 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:26.114 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:26.246 [GameSession] 11000010c44cc48 -> create_game_object(453) 13:07:26.246 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:26.246 [GameSession] 11000010c44cc48 -> create_game_object(454) 13:07:26.246 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:26.247 [GameSession] 11000010c44cc48 -> destroy_game_object(394) 13:07:26.247 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:26.247 [GameSession] 11000010c44cc48 -> create_game_object(455) 13:07:26.247 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:26.286 [GameSession] 11000010c44cc48 -> create_game_object(456) 13:07:26.286 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:26.288 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:26.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:26.327 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:27.037 [GameSession] 11000010c44cc48 -> destroy_game_object(454) 13:07:27.037 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.037 [GameSession] 11000010c44cc48 -> destroy_game_object(455) 13:07:27.037 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.037 [GameSession] 11000010c44cc48 -> destroy_game_object(456) 13:07:27.037 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.037 [GameSession] 11000010c44cc48 -> destroy_game_object(453) 13:07:27.037 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.037 [GameSession] 11000010c44cc48 -> destroy_game_object(391) 13:07:27.037 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.038 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:27.038 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:27.038 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:27.171 [GameSession] 11000010c44cc48 -> destroy_game_object(397) 13:07:27.171 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.414 [GameSession] 11000010c44cc48 -> create_game_object(457) 13:07:27.414 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:27.414 [GameSession] 11000010c44cc48 -> create_game_object(458) 13:07:27.414 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:27.440 [GameSession] 11000010c44cc48 -> create_game_object(459) 13:07:27.440 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:27.440 [GameSession] 11000010c44cc48 -> create_game_object(460) 13:07:27.440 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:27.494 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:27.495 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:27.495 [GameSession] 11000010c44cc48 -> destroy_game_object(432) 13:07:27.495 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.496 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[92ab1ce4280c25d7]' 13:07:27.521 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:27.521 [GameSession] 11000010c44cc48 -> destroy_game_object(433) 13:07:27.521 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.523 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[e4f16916413f80d3]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[1cb0130da5e378f4]' 13:07:27.696 [GameSession] 11000010c44cc48 -> destroy_game_object(17) 13:07:27.696 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:27.830 [GameSession] 11000010c44cc48 -> destroy_game_object(398) 13:07:27.830 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:32.282 [GameSession] 11000010c44cc48 -> create_game_object(461) 13:07:32.282 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:32.309 [GameSession] 11000010c44cc48 -> create_game_object(462) 13:07:32.309 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:32.310 [GameSession] 11000010c44cc48 -> create_game_object(463) 13:07:32.310 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:32.310 [GameSession] 11000010c44cc48 -> destroy_game_object(429) 13:07:32.310 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:32.351 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:32.352 [GameSession] 11000010c44cc48 -> destroy_game_object(428) 13:07:32.352 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:32.353 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' child 1: '#ID[74da6222e522f181]' 13:07:35.299 [GameSession] 11000010c44cc48 -> destroy_game_object(30) 13:07:35.299 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:36.656 [GameSession] 11000010c44cc48 -> create_game_object(464) 13:07:36.656 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:36.697 [GameSession] 11000010c44cc48 -> create_game_object(465) 13:07:36.697 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:36.697 [GameSession] 11000010c44cc48 -> create_game_object(466) 13:07:36.698 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:37.648 [GameSession] 11000010c44cc48 -> create_game_object(467) 13:07:37.648 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:37.689 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:38.439 [GameSession] 11000010c44cc48 -> destroy_game_object(41) 13:07:38.439 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:39.002 [GameSession] 11000010c44cc48 -> create_game_object(468) 13:07:39.002 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:07:39.003 [GameSession] 11000010c44cc48 -> destroy_game_object(431) 13:07:39.003 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:39.003 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:39.685 [GameSession] 11000010c44cc48 -> create_game_object(469) 13:07:39.685 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:39.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:40.442 [Flow] SSM bake 13:07:40.449 [GameSession] 11000010c44cc48 -> destroy_game_object(396) 13:07:40.449 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:41.092 [GameSession] 11000010c44cc48 -> create_game_object(470) 13:07:41.092 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:41.093 [GameSession] 11000010c44cc48 -> create_game_object(471) 13:07:41.093 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:42.690 [GameSession] 11000010c44cc48 -> destroy_game_object(469) 13:07:42.690 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:43.159 [GameSession] 11000010c44cc48 -> create_game_object(472) 13:07:43.159 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:43.212 [GameSession] 11000010c44cc48 -> create_game_object(473) 13:07:43.212 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:43.214 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:43.214 [GameSession] 11000010c44cc48 -> destroy_game_object(418) 13:07:43.214 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:43.214 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:07:44.888 [GameSession] 11000010c44cc48 -> destroy_game_object(465) 13:07:44.888 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.888 [GameSession] 11000010c44cc48 -> destroy_game_object(466) 13:07:44.889 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.889 [GameSession] 11000010c44cc48 -> destroy_game_object(464) 13:07:44.889 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.889 [GameSession] 11000010c44cc48 -> destroy_game_object(471) 13:07:44.889 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.889 [GameSession] 11000010c44cc48 -> destroy_game_object(470) 13:07:44.889 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.889 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:07:44.890 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:44.890 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:44.942 [GameSession] 11000010c44cc48 -> destroy_game_object(468) 13:07:44.942 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:44.983 [GameSession] 11000010c44cc48 -> destroy_game_object(467) 13:07:44.983 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:45.976 [GameSession] 11000010c44cc48 -> destroy_game_object(473) 13:07:45.976 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:45.976 [GameSession] 11000010c44cc48 -> destroy_game_object(472) 13:07:45.976 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:45.977 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:48.429 [GameSession] 11000010c44cc48 -> create_game_object(474) 13:07:48.429 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:48.429 [GameSession] 11000010c44cc48 -> create_game_object(475) 13:07:48.429 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:48.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:49.168 [GameSession] 11000010c44cc48 -> create_game_object(476) 13:07:49.168 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:07:49.863 [GameSession] 11000010c44cc48 -> destroy_game_object(476) 13:07:49.863 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:50.360 [GameSession] create_game_object(7, 2149) 13:07:50.360 [GameSession] create_game_object(2149, 0) -> 11000010c44cc48 13:07:50.627 [GameSession] 11000010c44cc48 -> destroy_game_object(475) 13:07:50.627 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:50.627 [GameSession] 11000010c44cc48 -> destroy_game_object(474) 13:07:50.627 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:50.627 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:07:51.022 [GameSession] destroy_game_object(2149) 13:07:51.941 [GameSession] 11000010c44cc48 -> create_game_object(477) 13:07:51.941 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:53.187 [GameSession] 11000010c44cc48 -> create_game_object(478) 13:07:53.187 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:53.187 [GameSession] 11000010c44cc48 -> create_game_object(479) 13:07:53.187 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:07:53.188 [GameSession] 11000010c44cc48 -> create_game_object(480) 13:07:53.188 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:53.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.228 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.283 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.405 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.455 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.456 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.497 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.537 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.538 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.590 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.644 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.697 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:53.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.698 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.738 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:53.778 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.872 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:53.898 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.899 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:53.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.381 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.422 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.463 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.677 [Lua] [ChatManager][1]System: RedBeardedGiant picked up a Tome 13:07:54.677 [GameSession] 11000010c44cc48 -> destroy_game_object(4) 13:07:54.677 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:54.756 [GameSession] 11000010c44cc48 -> create_game_object(481) 13:07:54.756 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:07:54.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:54.959 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:54.998 [GameSession] 11000010c44cc48 -> create_game_object(482) 13:07:54.998 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:54.998 [GameSession] 11000010c44cc48 -> create_game_object(483) 13:07:54.998 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:07:55.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:55.040 [GameSession] 11000010c44cc48 -> create_game_object(484) 13:07:55.040 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:55.040 [GameSession] 11000010c44cc48 -> create_game_object(485) 13:07:55.040 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:55.441 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:55.481 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:55.990 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:56.030 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:56.486 [GameSession] 11000010c44cc48 -> create_game_object(486) 13:07:56.486 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:56.487 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:56.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:56.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:07:56.887 [GameSession] 11000010c44cc48 -> create_game_object(487) 13:07:56.887 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:07:57.172 [GameSession] create_game_object(7, 2150) 13:07:57.172 [GameSession] create_game_object(2150, 0) -> 11000010c44cc48 13:07:57.627 [GameSession] destroy_game_object(2150) 13:07:57.806 [GameSession] 11000010c44cc48 -> create_game_object(488) 13:07:57.806 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:57.806 [GameSession] 11000010c44cc48 -> create_game_object(489) 13:07:57.806 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:57.806 [GameSession] 11000010c44cc48 -> create_game_object(490) 13:07:57.806 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:07:57.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:57.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:57.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:58.088 [GameSession] 11000010c44cc48 -> create_game_object(491) 13:07:58.088 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:07:58.128 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:58.129 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:58.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:58.156 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:07:58.343 [GameSession] 11000010c44cc48 -> create_game_object(1080) 13:07:58.343 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:58.598 [GameSession] 11000010c44cc48 -> create_game_object(1081) 13:07:58.598 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:58.745 [GameSession] 11000010c44cc48 -> destroy_game_object(1080) 13:07:58.745 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:58.865 [GameSession] 11000010c44cc48 -> create_game_object(1082) 13:07:58.865 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:07:58.933 [GameSession] 11000010c44cc48 -> destroy_game_object(1081) 13:07:58.933 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:59.200 [GameSession] 11000010c44cc48 -> destroy_game_object(1082) 13:07:59.201 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:07:59.697 [GameSession] 11000010c44cc48 -> destroy_game_object(437) 13:07:59.697 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:07:59.698 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:08:00.247 [GameSession] 11000010c44cc48 -> destroy_game_object(445) 13:08:00.247 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:00.247 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[95c81ee874c57aa9]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 13:08:00.287 [GameSession] 11000010c44cc48 -> destroy_game_object(444) 13:08:00.287 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:00.288 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 13:08:00.676 [GameSession] 11000010c44cc48 -> destroy_game_object(477) 13:08:00.676 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:01.118 [GameSession] 11000010c44cc48 -> destroy_game_object(443) 13:08:01.118 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:01.119 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:08:01.159 [GameSession] 11000010c44cc48 -> destroy_game_object(434) 13:08:01.159 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:01.201 [GameSession] 11000010c44cc48 -> destroy_game_object(436) 13:08:01.201 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:01.845 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 13:08:02.942 [GameSession] 11000010c44cc48 -> destroy_game_object(441) 13:08:02.942 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:02.982 [GameSession] 11000010c44cc48 -> destroy_game_object(439) 13:08:02.982 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:03.281 [GameSession] 11000010c44cc48 -> create_game_object(492) 13:08:03.281 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:03.281 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:04.286 [GameSession] 11000010c44cc48 -> destroy_game_object(492) 13:08:04.286 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:04.368 [GameSession] create_game_object(7, 2151) 13:08:04.368 [GameSession] create_game_object(2151, 0) -> 11000010c44cc48 13:08:04.475 [GameSession] create_game_object(7, 2152) 13:08:04.475 [GameSession] create_game_object(2152, 0) -> 11000010c44cc48 13:08:04.516 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:08:04.554 [GameSession] 11000010c44cc48 -> destroy_game_object(435) 13:08:04.554 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:04.554 [GameSession] 11000010c44cc48 -> destroy_game_object(430) 13:08:04.554 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:04.689 [GameSession] 11000010c44cc48 -> destroy_game_object(438) 13:08:04.689 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:04.724 [GameSession] destroy_game_object(2151) 13:08:04.831 [GameSession] destroy_game_object(2152) 13:08:04.903 [GameSession] 11000010c44cc48 -> create_game_object(493) 13:08:04.903 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:04.944 [GameSession] 11000010c44cc48 -> create_game_object(494) 13:08:04.944 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:04.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:04.985 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:04.986 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:05.427 [GameSession] 11000010c44cc48 -> destroy_game_object(494) 13:08:05.427 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:05.427 [GameSession] 11000010c44cc48 -> destroy_game_object(493) 13:08:05.427 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:05.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:06.194 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:08:07.011 [GameSession] 11000010c44cc48 -> create_game_object(495) 13:08:07.011 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:07.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:07.051 [GameSession] 11000010c44cc48 -> create_game_object(496) 13:08:07.051 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:07.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:07.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:08.195 [GameSession] 11000010c44cc48 -> destroy_game_object(495) 13:08:08.195 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:08.195 [GameSession] 11000010c44cc48 -> destroy_game_object(496) 13:08:08.195 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:09.170 [GameSession] 11000010c44cc48 -> create_game_object(1083) 13:08:09.170 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:09.358 [GameSession] 11000010c44cc48 -> create_game_object(497) 13:08:09.358 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:09.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.479 [GameSession] 11000010c44cc48 -> create_game_object(1084) 13:08:09.479 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:09.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:09.480 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.520 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:09.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.588 [GameSession] 11000010c44cc48 -> destroy_game_object(1083) 13:08:09.588 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:08:09.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.641 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.721 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.722 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.802 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:09.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.881 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.922 [GameSession] 11000010c44cc48 -> destroy_game_object(1084) 13:08:09.922 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:08:09.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:09.923 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:09.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:09.963 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.004 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.097 [GameSession] 11000010c44cc48 -> destroy_game_object(497) 13:08:10.097 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:10.138 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.139 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.190 [GameSession] 11000010c44cc48 -> create_game_object(498) 13:08:10.190 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.191 [GameSession] 11000010c44cc48 -> create_game_object(499) 13:08:10.191 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.458 [GameSession] 11000010c44cc48 -> create_game_object(500) 13:08:10.458 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.460 [GameSession] 11000010c44cc48 -> destroy_game_object(452) 13:08:10.460 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:10.461 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:08:10.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:10.498 [GameSession] 11000010c44cc48 -> create_game_object(501) 13:08:10.498 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.552 [GameSession] 11000010c44cc48 -> create_game_object(502) 13:08:10.552 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.553 [GameSession] 11000010c44cc48 -> create_game_object(503) 13:08:10.553 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:10.606 [GameSession] 11000010c44cc48 -> create_game_object(504) 13:08:10.606 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.061 [GameSession] 11000010c44cc48 -> create_game_object(505) 13:08:11.061 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.062 [GameSession] 11000010c44cc48 -> create_game_object(506) 13:08:11.062 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.103 [GameSession] 11000010c44cc48 -> create_game_object(507) 13:08:11.103 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.105 [GameSession] 11000010c44cc48 -> create_game_object(508) 13:08:11.105 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.156 [GameSession] 11000010c44cc48 -> create_game_object(509) 13:08:11.156 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.519 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:11.557 [GameSession] 11000010c44cc48 -> create_game_object(510) 13:08:11.557 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:11.772 [GameSession] 11000010c44cc48 -> create_game_object(511) 13:08:11.772 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:11.772 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:11.825 [GameSession] 11000010c44cc48 -> create_game_object(512) 13:08:11.825 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:11.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:11.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:12.040 [GameSession] 11000010c44cc48 -> create_game_object(513) 13:08:12.040 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:12.134 [GameSession] 11000010c44cc48 -> destroy_game_object(440) 13:08:12.134 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:12.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:13.315 [GameSession] 11000010c44cc48 -> create_game_object(514) 13:08:13.315 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:13.315 [GameSession] 11000010c44cc48 -> create_game_object(515) 13:08:13.315 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:13.317 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:13.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:13.357 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:14.241 [GameSession] 11000010c44cc48 -> destroy_game_object(511) 13:08:14.241 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:14.242 [GameSession] 11000010c44cc48 -> destroy_game_object(512) 13:08:14.242 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:14.417 [GameSession] 11000010c44cc48 -> destroy_game_object(515) 13:08:14.417 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:14.417 [GameSession] 11000010c44cc48 -> destroy_game_object(514) 13:08:14.417 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:14.418 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:16.459 [Flow] SSM bake 13:08:17.484 [GameSession] 11000010c44cc48 -> create_game_object(516) 13:08:17.484 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:17.485 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:17.539 [GameSession] 11000010c44cc48 -> create_game_object(517) 13:08:17.539 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:17.540 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:17.540 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:17.578 [GameSession] 11000010c44cc48 -> create_game_object(518) 13:08:17.578 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:08:18.201 [GameSession] 11000010c44cc48 -> destroy_game_object(516) 13:08:18.201 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:18.202 [GameSession] 11000010c44cc48 -> destroy_game_object(517) 13:08:18.202 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:18.698 [GameSession] create_game_object(7, 2153) 13:08:18.698 [GameSession] create_game_object(2153, 0) -> 11000010c44cc48 13:08:18.804 [GameSession] create_game_object(7, 2154) 13:08:18.804 [GameSession] create_game_object(2154, 0) -> 11000010c44cc48 13:08:19.145 [GameSession] destroy_game_object(2153) 13:08:19.252 [GameSession] destroy_game_object(2154) 13:08:22.185 [GameSession] 11000010c44cc48 -> create_game_object(519) 13:08:22.185 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:08:22.320 [GameSession] 11000010c44cc48 -> create_game_object(520) 13:08:22.320 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:22.320 [GameSession] 11000010c44cc48 -> create_game_object(521) 13:08:22.320 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:22.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:22.347 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:22.348 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:22.441 [GameSession] 11000010c44cc48 -> destroy_game_object(417) 13:08:22.441 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:22.494 [GameSession] 11000010c44cc48 -> create_game_object(1085) 13:08:22.494 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:22.734 [GameSession] 11000010c44cc48 -> create_game_object(1086) 13:08:22.734 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:08:22.856 [GameSession] 11000010c44cc48 -> destroy_game_object(1085) 13:08:22.856 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:08:23.177 [GameSession] 11000010c44cc48 -> destroy_game_object(1086) 13:08:23.177 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:08:23.753 [GameSession] 11000010c44cc48 -> create_game_object(522) 13:08:23.753 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:08:23.809 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:08:23.981 [GameSession] 11000010c44cc48 -> destroy_game_object(521) 13:08:23.981 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:23.981 [GameSession] 11000010c44cc48 -> destroy_game_object(520) 13:08:23.981 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:23.982 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:24.187 [GameSession] create_game_object(7, 2155) 13:08:24.187 [GameSession] create_game_object(2155, 0) -> 11000010c44cc48 13:08:24.294 [GameSession] create_game_object(7, 2156) 13:08:24.294 [GameSession] create_game_object(2156, 0) -> 11000010c44cc48 13:08:24.676 [GameSession] destroy_game_object(2155) 13:08:24.782 [GameSession] destroy_game_object(2156) 13:08:24.911 [GameSession] 11000010c44cc48 -> destroy_game_object(485) 13:08:24.911 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:26.440 [GameSession] 11000010c44cc48 -> destroy_game_object(490) 13:08:26.440 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:28.544 [GameSession] 11000010c44cc48 -> destroy_game_object(513) 13:08:28.544 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:28.545 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' child 1: '#ID[ce3cb1190c9d76a7]' 13:08:28.572 [GameSession] create_game_object(73, 2157) 13:08:28.572 [GameSession] create_game_object(2157, 0) -> 11000010c44cc48 13:08:28.573 [GameSession] create_game_object(73, 2158) 13:08:28.573 [GameSession] create_game_object(2158, 0) -> 11000010c44cc48 13:08:28.573 [GameSession] create_game_object(73, 2159) 13:08:28.573 [GameSession] create_game_object(2159, 0) -> 11000010c44cc48 13:08:28.573 [GameSession] create_game_object(73, 2160) 13:08:28.573 [GameSession] create_game_object(2160, 0) -> 11000010c44cc48 13:08:28.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:08:28.680 [GameSession] create_game_object(73, 2161) 13:08:28.680 [GameSession] create_game_object(2161, 0) -> 11000010c44cc48 13:08:28.680 [GameSession] create_game_object(73, 2162) 13:08:28.680 [GameSession] create_game_object(2162, 0) -> 11000010c44cc48 13:08:28.680 [GameSession] create_game_object(73, 2163) 13:08:28.680 [GameSession] create_game_object(2163, 0) -> 11000010c44cc48 13:08:28.680 [GameSession] create_game_object(73, 2164) 13:08:28.680 [GameSession] create_game_object(2164, 0) -> 11000010c44cc48 13:08:28.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:08:28.759 [GameSession] 11000010c44cc48 -> create_game_object(523) 13:08:28.759 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010c44cc48 go_type=prop_unit go_created_func_name=game_object_created_network_unit 13:08:28.800 [GameSession] 11000010c44cc48 -> destroy_game_object(508) 13:08:28.800 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:28.895 [GameSession] 11000010c44cc48 -> destroy_game_object(523) 13:08:28.895 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:29.095 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.124 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.163 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.203 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.245 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.277 [GameSession] destroy_game_object(2161) 13:08:29.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.285 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.324 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.331 [GameSession] destroy_game_object(2159) 13:08:29.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.353 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.360 [GameSession] destroy_game_object(2163) 13:08:29.390 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.398 [GameSession] destroy_game_object(2162) 13:08:29.430 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.431 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.458 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.472 [GameSession] create_game_object(7, 2165) 13:08:29.472 [GameSession] create_game_object(2165, 0) -> 11000010c44cc48 13:08:29.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.498 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:29.526 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.527 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.564 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.565 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.586 [Flow] SSM bake 13:08:29.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.611 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.644 [GameSession] destroy_game_object(2164) 13:08:29.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.648 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:29.700 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.740 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:29.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.768 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.801 [GameSession] destroy_game_object(2157) 13:08:29.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.807 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:29.842 [GameSession] destroy_game_object(2165) 13:08:30.149 [GameSession] destroy_game_object(2158) 13:08:30.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.306 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:30.307 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.715 [GameSession] destroy_game_object(2160) 13:08:30.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:30.868 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.323 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.806 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:31.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:08:32.364 [Flow] SSM bake 13:08:33.657 [GameSession] 11000010c44cc48 -> destroy_game_object(487) 13:08:33.657 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:34.154 [GameSession] create_game_object(7, 2166) 13:08:34.154 [GameSession] create_game_object(2166, 0) -> 11000010c44cc48 13:08:34.462 [GameSession] 11000010c44cc48 -> destroy_game_object(518) 13:08:34.462 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:34.615 [GameSession] destroy_game_object(2166) 13:08:34.862 [GameSession] 11000010c44cc48 -> destroy_game_object(483) 13:08:34.862 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:35.013 [GameSession] create_game_object(7, 2167) 13:08:35.013 [GameSession] create_game_object(2167, 0) -> 11000010c44cc48 13:08:35.185 [GameSession] 11000010c44cc48 -> destroy_game_object(522) 13:08:35.185 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:35.426 [GameSession] 11000010c44cc48 -> destroy_game_object(519) 13:08:35.426 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:35.475 [GameSession] destroy_game_object(2167) 13:08:36.195 [GameSession] create_game_object(7, 2168) 13:08:36.195 [GameSession] create_game_object(2168, 0) -> 11000010c44cc48 13:08:36.552 [GameSession] destroy_game_object(2168) 13:08:41.893 [GameSession] 11000010c44cc48 -> create_game_object(524) 13:08:41.893 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:41.893 [GameSession] 11000010c44cc48 -> create_game_object(525) 13:08:41.893 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:41.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:41.921 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:41.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:42.613 [Flow] SSM bake 13:08:44.073 [Flow] SSM bake 13:08:44.858 [GameSession] 11000010c44cc48 -> destroy_game_object(525) 13:08:44.858 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:44.858 [GameSession] 11000010c44cc48 -> destroy_game_object(524) 13:08:44.858 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:44.859 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:48.656 [GameSession] 11000010c44cc48 -> destroy_game_object(499) 13:08:48.657 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:48.657 [GameSession] 11000010c44cc48 -> destroy_game_object(229) 13:08:48.657 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:52.448 [GameSession] 11000010c44cc48 -> destroy_game_object(427) 13:08:52.448 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.027 [GameSession] 11000010c44cc48 -> destroy_game_object(478) 13:08:56.027 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.416 [GameSession] 11000010c44cc48 -> destroy_game_object(458) 13:08:56.416 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.416 [GameSession] 11000010c44cc48 -> destroy_game_object(459) 13:08:56.416 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.416 [GameSession] 11000010c44cc48 -> destroy_game_object(460) 13:08:56.416 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.416 [GameSession] 11000010c44cc48 -> destroy_game_object(457) 13:08:56.416 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:56.417 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:56.417 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:56.417 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:57.810 [GameSession] 11000010c44cc48 -> destroy_game_object(462) 13:08:57.810 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:57.810 [GameSession] 11000010c44cc48 -> destroy_game_object(463) 13:08:57.810 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:57.810 [GameSession] 11000010c44cc48 -> destroy_game_object(461) 13:08:57.810 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:08:57.810 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:57.811 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:08:58.239 [GameSession] 11000010c44cc48 -> create_game_object(526) 13:08:58.239 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:58.239 [GameSession] 11000010c44cc48 -> create_game_object(527) 13:08:58.239 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:58.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:58.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:58.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:59.847 [GameSession] 11000010c44cc48 -> create_game_object(528) 13:08:59.847 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:08:59.916 [GameSession] 11000010c44cc48 -> create_game_object(529) 13:08:59.916 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:08:59.917 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:59.918 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:08:59.918 [GameSession] 11000010c44cc48 -> destroy_game_object(147) 13:08:59.918 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:00.680 [GameSession] 11000010c44cc48 -> create_game_object(530) 13:09:00.680 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:00.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:00.882 [GameSession] 11000010c44cc48 -> create_game_object(531) 13:09:00.882 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:01.256 [GameSession] 11000010c44cc48 -> create_game_object(532) 13:09:01.256 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:01.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:01.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:02.775 [GameSession] create_game_object(7, 2169) 13:09:02.775 [GameSession] create_game_object(2169, 0) -> 11000010c44cc48 13:09:02.960 [GameSession] 11000010c44cc48 -> destroy_game_object(451) 13:09:02.960 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:03.297 [GameSession] 11000010c44cc48 -> create_game_object(533) 13:09:03.297 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:03.423 [GameSession] destroy_game_object(2169) 13:09:03.525 [GameSession] 11000010c44cc48 -> create_game_object(534) 13:09:03.525 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:03.525 [GameSession] 11000010c44cc48 -> create_game_object(535) 13:09:03.526 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:03.567 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:04.277 [GameSession] 11000010c44cc48 -> create_game_object(536) 13:09:04.277 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:04.517 [GameSession] 11000010c44cc48 -> create_game_object(537) 13:09:04.517 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:04.517 [GameSession] 11000010c44cc48 -> create_game_object(538) 13:09:04.517 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:05.910 [GameSession] 11000010c44cc48 -> destroy_game_object(31) 13:09:05.910 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:05.991 [GameSession] 11000010c44cc48 -> create_game_object(539) 13:09:05.991 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:09:07.922 [GameSession] create_game_object(7, 2170) 13:09:07.922 [GameSession] create_game_object(2170, 0) -> 11000010c44cc48 13:09:08.462 [GameSession] destroy_game_object(2170) 13:09:08.673 [GameSession] create_game_object(7, 2171) 13:09:08.673 [GameSession] create_game_object(2171, 0) -> 11000010c44cc48 13:09:09.228 [GameSession] destroy_game_object(2171) 13:09:10.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf4aa, position: 0 13:09:11.407 [GameSession] 11000010c44cc48 -> create_game_object(540) 13:09:11.407 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:11.407 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:11.435 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:11.436 [GameSession] 11000010c44cc48 -> destroy_game_object(227) 13:09:11.436 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:11.436 [GameSession] 11000010c44cc48 -> destroy_game_object(184) 13:09:11.436 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:12.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf527, position: 0 13:09:12.537 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf53b, position: 0 13:09:13.585 [GameSession] 11000010c44cc48 -> create_game_object(541) 13:09:13.585 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:13.586 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:13.612 [GameSession] 11000010c44cc48 -> destroy_game_object(338) 13:09:13.612 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:14.217 [GameSession] create_game_object(7, 2172) 13:09:14.217 [GameSession] create_game_object(2172, 0) -> 11000010c44cc48 13:09:14.416 [GameSession] 11000010c44cc48 -> create_game_object(542) 13:09:14.416 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:14.470 [GameSession] 11000010c44cc48 -> create_game_object(543) 13:09:14.470 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:14.470 [GameSession] 11000010c44cc48 -> create_game_object(544) 13:09:14.470 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:14.471 [GameSession] 11000010c44cc48 -> destroy_game_object(503) 13:09:14.471 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:14.471 [GameSession] 11000010c44cc48 -> destroy_game_object(510) 13:09:14.471 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:14.472 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 13:09:14.598 [GameSession] destroy_game_object(2172) 13:09:16.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xf69a, position: 0 13:09:16.924 [GameSession] 11000010c44cc48 -> create_game_object(545) 13:09:16.924 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:16.925 [GameSession] 11000010c44cc48 -> destroy_game_object(181) 13:09:16.925 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:17.300 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:17.367 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:17.368 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:17.368 [GameSession] 11000010c44cc48 -> destroy_game_object(195) 13:09:17.368 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:17.368 [GameSession] 11000010c44cc48 -> create_game_object(546) 13:09:17.368 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:17.369 [GameSession] 11000010c44cc48 -> destroy_game_object(355) 13:09:17.369 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:17.369 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:09:17.370 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' 13:09:17.420 [GameSession] 11000010c44cc48 -> destroy_game_object(360) 13:09:17.420 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:19.956 [GameSession] create_game_object(7, 2173) 13:09:19.956 [GameSession] create_game_object(2173, 0) -> 11000010c44cc48 13:09:20.063 [GameSession] create_game_object(7, 2174) 13:09:20.063 [GameSession] create_game_object(2174, 0) -> 11000010c44cc48 13:09:20.444 [GameSession] destroy_game_object(2173) 13:09:20.458 [GameSession] destroy_game_object(2174) 13:09:21.066 [GameSession] 11000010c44cc48 -> create_game_object(547) 13:09:21.066 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:21.067 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:21.492 [Flow] SSM bake 13:09:21.627 [Flow] SSM bake 13:09:22.050 [GameSession] 11000010c44cc48 -> create_game_object(548) 13:09:22.050 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:22.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:22.077 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:22.078 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:22.251 [GameSession] 11000010c44cc48 -> create_game_object(1087) 13:09:22.251 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:22.654 [GameSession] 11000010c44cc48 -> destroy_game_object(1087) 13:09:22.654 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:23.189 [GameSession] 11000010c44cc48 -> destroy_game_object(484) 13:09:23.189 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:23.270 [GameSession] 11000010c44cc48 -> create_game_object(549) 13:09:23.270 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:23.270 [GameSession] 11000010c44cc48 -> create_game_object(550) 13:09:23.270 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:23.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:23.310 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:23.311 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:23.444 [GameSession] 11000010c44cc48 -> destroy_game_object(480) 13:09:23.444 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:23.445 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:09:23.578 [GameSession] 11000010c44cc48 -> destroy_game_object(479) 13:09:23.578 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:23.579 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:09:23.966 [GameSession] 11000010c44cc48 -> create_game_object(551) 13:09:23.966 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:24.008 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:24.048 [GameSession] 11000010c44cc48 -> destroy_game_object(489) 13:09:24.048 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:24.692 [GameSession] 11000010c44cc48 -> create_game_object(552) 13:09:24.692 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:24.692 [GameSession] 11000010c44cc48 -> destroy_game_object(529) 13:09:24.692 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:24.693 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:09:24.987 [GameSession] 11000010c44cc48 -> create_game_object(553) 13:09:24.987 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:25.043 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:25.241 [GameSession] 11000010c44cc48 -> destroy_game_object(527) 13:09:25.241 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:26.007 [GameSession] create_game_object(7, 2175) 13:09:26.007 [GameSession] create_game_object(2175, 0) -> 11000010c44cc48 13:09:26.114 [GameSession] create_game_object(7, 2176) 13:09:26.114 [GameSession] create_game_object(2176, 0) -> 11000010c44cc48 13:09:26.275 [GameSession] 11000010c44cc48 -> destroy_game_object(531) 13:09:26.275 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:26.472 [GameSession] destroy_game_object(2175) 13:09:26.549 [GameSession] destroy_game_object(2176) 13:09:26.756 [GameSession] 11000010c44cc48 -> destroy_game_object(482) 13:09:26.756 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:26.798 [GameSession] 11000010c44cc48 -> destroy_game_object(488) 13:09:26.798 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:26.892 [GameSession] create_game_object(7, 2177) 13:09:26.892 [GameSession] create_game_object(2177, 0) -> 11000010c44cc48 13:09:27.300 [GameSession] destroy_game_object(2177) 13:09:27.588 [GameSession] 11000010c44cc48 -> create_game_object(554) 13:09:27.588 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:27.589 [GameSession] 11000010c44cc48 -> create_game_object(555) 13:09:27.589 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:28.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:28.944 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:28.945 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:29.010 [GameSession] 11000010c44cc48 -> destroy_game_object(486) 13:09:29.010 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:29.278 [GameSession] 11000010c44cc48 -> destroy_game_object(533) 13:09:29.278 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:29.600 [GameSession] 11000010c44cc48 -> destroy_game_object(491) 13:09:29.600 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:30.124 [GameSession] create_game_object(7, 2178) 13:09:30.124 [GameSession] create_game_object(2178, 0) -> 11000010c44cc48 13:09:30.476 [GameSession] destroy_game_object(2178) 13:09:30.686 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:30.740 [GameSession] 11000010c44cc48 -> create_game_object(556) 13:09:30.740 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:30.742 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:31.610 [GameSession] 11000010c44cc48 -> create_game_object(557) 13:09:31.610 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:31.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:32.281 [GameSession] 11000010c44cc48 -> create_game_object(558) 13:09:32.281 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:32.282 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:32.495 [GameSession] 11000010c44cc48 -> destroy_game_object(34) 13:09:32.495 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:32.561 [GameSession] 11000010c44cc48 -> destroy_game_object(526) 13:09:32.561 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:33.192 [GameSession] 11000010c44cc48 -> create_game_object(559) 13:09:33.192 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:33.715 [GameSession] 11000010c44cc48 -> create_game_object(560) 13:09:33.715 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:33.755 [GameSession] 11000010c44cc48 -> create_game_object(561) 13:09:33.755 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:33.756 [GameSession] 11000010c44cc48 -> create_game_object(562) 13:09:33.756 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:33.757 [GameSession] 11000010c44cc48 -> create_game_object(563) 13:09:33.757 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:33.795 [GameSession] 11000010c44cc48 -> create_game_object(564) 13:09:33.795 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:33.835 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:34.477 [GameSession] 11000010c44cc48 -> create_game_object(565) 13:09:34.477 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:35.495 [GameSession] 11000010c44cc48 -> create_game_object(566) 13:09:35.495 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:35.496 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:35.536 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:35.602 [GameSession] 11000010c44cc48 -> create_game_object(567) 13:09:35.602 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:35.603 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:35.751 [GameSession] 11000010c44cc48 -> create_game_object(568) 13:09:35.751 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:35.752 [GameSession] 11000010c44cc48 -> create_game_object(569) 13:09:35.752 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:35.791 [GameSession] 11000010c44cc48 -> create_game_object(570) 13:09:35.791 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:36.182 [GameSession] 11000010c44cc48 -> create_game_object(571) 13:09:36.182 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:36.208 [GameSession] 11000010c44cc48 -> destroy_game_object(535) 13:09:36.208 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:36.623 [GameSession] 11000010c44cc48 -> create_game_object(572) 13:09:36.623 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:36.664 [GameSession] 11000010c44cc48 -> create_game_object(573) 13:09:36.664 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:36.667 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:36.974 [GameSession] create_game_object(7, 2179) 13:09:36.974 [GameSession] create_game_object(2179, 0) -> 11000010c44cc48 13:09:37.081 [GameSession] create_game_object(7, 2180) 13:09:37.081 [GameSession] create_game_object(2180, 0) -> 11000010c44cc48 13:09:37.253 [GameSession] 11000010c44cc48 -> destroy_game_object(552) 13:09:37.253 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:37.341 [GameSession] destroy_game_object(2179) 13:09:37.448 [GameSession] destroy_game_object(2180) 13:09:37.561 [GameSession] 11000010c44cc48 -> create_game_object(574) 13:09:37.561 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:37.561 [GameSession] 11000010c44cc48 -> create_game_object(575) 13:09:37.561 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:37.723 [GameSession] 11000010c44cc48 -> destroy_game_object(528) 13:09:37.723 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:38.661 [GameSession] 11000010c44cc48 -> destroy_game_object(538) 13:09:38.661 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:39.215 [GameSession] 11000010c44cc48 -> destroy_game_object(530) 13:09:39.215 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:39.346 [GameSession] 11000010c44cc48 -> destroy_game_object(545) 13:09:39.346 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:39.507 [GameSession] 11000010c44cc48 -> destroy_game_object(532) 13:09:39.507 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:41.866 [GameSession] 11000010c44cc48 -> create_game_object(576) 13:09:41.866 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:41.866 [GameSession] 11000010c44cc48 -> create_game_object(577) 13:09:41.866 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:41.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:41.906 [GameSession] 11000010c44cc48 -> create_game_object(578) 13:09:41.906 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:42.297 [GameSession] 11000010c44cc48 -> destroy_game_object(578) 13:09:42.297 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:42.297 [GameSession] 11000010c44cc48 -> destroy_game_object(577) 13:09:42.297 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:42.298 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:09:43.222 [GameSession] 11000010c44cc48 -> create_game_object(579) 13:09:43.222 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:43.222 [GameSession] 11000010c44cc48 -> create_game_object(580) 13:09:43.222 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:43.343 [GameSession] 11000010c44cc48 -> destroy_game_object(536) 13:09:43.343 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:43.450 [GameSession] 11000010c44cc48 -> destroy_game_object(534) 13:09:43.450 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:43.665 [GameSession] 11000010c44cc48 -> create_game_object(581) 13:09:43.665 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:09:43.905 [GameSession] 11000010c44cc48 -> create_game_object(582) 13:09:43.905 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:09:43.932 [GameSession] 11000010c44cc48 -> create_game_object(583) 13:09:43.932 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:09:43.933 [GameSession] 11000010c44cc48 -> create_game_object(584) 13:09:43.933 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:09:43.985 [GameSession] 11000010c44cc48 -> create_game_object(585) 13:09:43.985 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:09:43.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:43.987 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.080 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.107 [Lua] SYNC DMG TAKEN set_max_health=true amount=52.748390197753906, state=alive 13:09:44.254 [GameSession] 11000010c44cc48 -> create_game_object(586) 13:09:44.254 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:45.018 [GameSession] 11000010c44cc48 -> create_game_object(1088) 13:09:45.018 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:45.260 [GameSession] 11000010c44cc48 -> create_game_object(1089) 13:09:45.260 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:45.355 [GameSession] 11000010c44cc48 -> destroy_game_object(1088) 13:09:45.355 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:45.488 [GameSession] 11000010c44cc48 -> create_game_object(1090) 13:09:45.488 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:45.636 [GameSession] 11000010c44cc48 -> destroy_game_object(1089) 13:09:45.636 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:45.664 [GameSession] create_game_object(73, 2181) 13:09:45.664 [GameSession] create_game_object(2181, 0) -> 11000010c44cc48 13:09:45.664 [GameSession] create_game_object(73, 2182) 13:09:45.664 [GameSession] create_game_object(2182, 0) -> 11000010c44cc48 13:09:45.665 [GameSession] create_game_object(73, 2183) 13:09:45.665 [GameSession] create_game_object(2183, 0) -> 11000010c44cc48 13:09:45.665 [GameSession] create_game_object(73, 2184) 13:09:45.665 [GameSession] create_game_object(2184, 0) -> 11000010c44cc48 13:09:45.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:09:45.743 [GameSession] 11000010c44cc48 -> create_game_object(1091) 13:09:45.743 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:45.743 [GameSession] 11000010c44cc48 -> destroy_game_object(544) 13:09:45.743 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:45.773 [GameSession] create_game_object(73, 2185) 13:09:45.773 [GameSession] create_game_object(2185, 0) -> 11000010c44cc48 13:09:45.773 [GameSession] create_game_object(73, 2186) 13:09:45.773 [GameSession] create_game_object(2186, 0) -> 11000010c44cc48 13:09:45.773 [GameSession] create_game_object(73, 2187) 13:09:45.773 [GameSession] create_game_object(2187, 0) -> 11000010c44cc48 13:09:45.773 [GameSession] create_game_object(73, 2188) 13:09:45.773 [GameSession] create_game_object(2188, 0) -> 11000010c44cc48 13:09:45.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:09:45.810 [GameSession] 11000010c44cc48 -> destroy_game_object(543) 13:09:45.810 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:45.811 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 13:09:45.878 [GameSession] 11000010c44cc48 -> destroy_game_object(1090) 13:09:45.878 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:46.026 [GameSession] 11000010c44cc48 -> create_game_object(1092) 13:09:46.026 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:46.106 [GameSession] 11000010c44cc48 -> destroy_game_object(1091) 13:09:46.106 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:46.207 [GameSession] destroy_game_object(2181) 13:09:46.224 [GameSession] destroy_game_object(2183) 13:09:46.224 [GameSession] destroy_game_object(2185) 13:09:46.294 [GameSession] 11000010c44cc48 -> destroy_game_object(571) 13:09:46.294 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:46.341 [GameSession] destroy_game_object(2182) 13:09:46.401 [GameSession] 11000010c44cc48 -> destroy_game_object(1092) 13:09:46.401 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:46.528 [GameSession] destroy_game_object(2187) 13:09:47.038 [GameSession] destroy_game_object(2186) 13:09:47.186 [GameSession] destroy_game_object(2184) 13:09:47.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1037a, position: 0 13:09:47.506 [GameSession] destroy_game_object(2188) 13:09:48.103 [GameSession] 11000010c44cc48 -> destroy_game_object(546) 13:09:48.103 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:50.424 [GameSession] 11000010c44cc48 -> create_game_object(587) 13:09:50.424 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:50.424 [GameSession] 11000010c44cc48 -> create_game_object(588) 13:09:50.424 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:51.848 [GameSession] 11000010c44cc48 -> destroy_game_object(537) 13:09:51.848 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:52.558 [GameSession] 11000010c44cc48 -> create_game_object(589) 13:09:52.558 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:52.558 [GameSession] 11000010c44cc48 -> create_game_object(590) 13:09:52.558 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:52.612 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:09:53.080 [GameSession] 11000010c44cc48 -> destroy_game_object(590) 13:09:53.080 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:53.080 [GameSession] 11000010c44cc48 -> destroy_game_object(589) 13:09:53.080 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:53.081 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:09:53.201 [GameSession] 11000010c44cc48 -> create_game_object(1093) 13:09:53.201 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:53.456 [GameSession] 11000010c44cc48 -> create_game_object(1094) 13:09:53.456 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:53.575 [GameSession] 11000010c44cc48 -> destroy_game_object(540) 13:09:53.576 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:53.616 [GameSession] 11000010c44cc48 -> destroy_game_object(1093) 13:09:53.616 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:53.798 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1067a, position: 0 13:09:53.817 [GameSession] 11000010c44cc48 -> destroy_game_object(1094) 13:09:53.817 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:54.032 [GameSession] 11000010c44cc48 -> destroy_game_object(588) 13:09:54.032 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:54.032 [GameSession] 11000010c44cc48 -> destroy_game_object(587) 13:09:54.032 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:54.032 [GameSession] 11000010c44cc48 -> create_game_object(1095) 13:09:54.032 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:54.033 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:09:54.288 [GameSession] 11000010c44cc48 -> create_game_object(1096) 13:09:54.288 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:54.383 [GameSession] 11000010c44cc48 -> destroy_game_object(1095) 13:09:54.383 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:54.516 [GameSession] 11000010c44cc48 -> create_game_object(1097) 13:09:54.516 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:54.690 [GameSession] 11000010c44cc48 -> destroy_game_object(1096) 13:09:54.690 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:54.959 [GameSession] 11000010c44cc48 -> destroy_game_object(1097) 13:09:54.959 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:55.576 [GameSession] 11000010c44cc48 -> destroy_game_object(554) 13:09:55.576 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:55.576 [GameSession] 11000010c44cc48 -> destroy_game_object(555) 13:09:55.576 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:56.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x107dd, position: 0 13:09:57.119 [Lua] [ChatManager][1]System: BraveSirPotato picked up a piece of Ravaged Art 13:09:57.145 [GameSession] 11000010c44cc48 -> create_game_object(1098) 13:09:57.145 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:57.418 [GameSession] 11000010c44cc48 -> create_game_object(1099) 13:09:57.418 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:09:57.473 [GameSession] 11000010c44cc48 -> create_game_object(591) 13:09:57.473 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:57.473 [GameSession] 11000010c44cc48 -> create_game_object(592) 13:09:57.473 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:57.566 [GameSession] 11000010c44cc48 -> destroy_game_object(1098) 13:09:57.566 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:57.608 [GameSession] 11000010c44cc48 -> destroy_game_object(541) 13:09:57.608 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:57.794 [GameSession] 11000010c44cc48 -> destroy_game_object(1099) 13:09:57.794 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:09:57.875 [GameSession] 11000010c44cc48 -> destroy_game_object(556) 13:09:57.875 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:57.875 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:09:58.276 [GameSession] 11000010c44cc48 -> destroy_game_object(592) 13:09:58.276 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:58.276 [GameSession] 11000010c44cc48 -> destroy_game_object(591) 13:09:58.276 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:09:58.277 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:09:58.424 [GameSession] 11000010c44cc48 -> create_game_object(593) 13:09:58.424 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:09:58.424 [GameSession] 11000010c44cc48 -> create_game_object(594) 13:09:58.424 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:09:59.109 [GameSession] 11000010c44cc48 -> destroy_game_object(542) 13:09:59.109 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:00.975 [GameSession] 11000010c44cc48 -> create_game_object(595) 13:10:00.975 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:00.975 [GameSession] 11000010c44cc48 -> create_game_object(596) 13:10:00.975 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:00.977 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:02.529 [GameSession] 11000010c44cc48 -> destroy_game_object(565) 13:10:02.529 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:04.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10bf9, position: 0 13:10:04.827 [GameSession] 11000010c44cc48 -> create_game_object(597) 13:10:04.827 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:04.828 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:05.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10c35, position: 0 13:10:05.699 [GameSession] 11000010c44cc48 -> create_game_object(598) 13:10:05.699 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:05.726 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:05.861 [GameSession] create_game_object(7, 2189) 13:10:05.861 [GameSession] create_game_object(2189, 0) -> 11000010c44cc48 13:10:05.968 [GameSession] create_game_object(7, 2190) 13:10:05.968 [GameSession] create_game_object(2190, 0) -> 11000010c44cc48 13:10:06.020 [GameSession] 11000010c44cc48 -> destroy_game_object(559) 13:10:06.020 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:06.128 [GameSession] 11000010c44cc48 -> create_game_object(599) 13:10:06.128 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:10:06.338 [GameSession] destroy_game_object(2189) 13:10:06.457 [GameSession] destroy_game_object(2190) 13:10:06.746 [GameSession] 11000010c44cc48 -> create_game_object(600) 13:10:06.746 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:06.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:06.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:07.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10cea, position: 0 13:10:08.538 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x10d4e, position: 0 13:10:09.848 [GameSession] 11000010c44cc48 -> create_game_object(601) 13:10:09.848 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:10:09.942 [GameSession] 11000010c44cc48 -> create_game_object(602) 13:10:09.942 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:09.942 [GameSession] 11000010c44cc48 -> create_game_object(603) 13:10:09.942 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:09.997 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:09.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:09.998 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:10.250 [GameSession] 11000010c44cc48 -> create_game_object(604) 13:10:10.250 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:10:10.599 [GameSession] 11000010c44cc48 -> create_game_object(605) 13:10:10.599 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:10.599 [GameSession] 11000010c44cc48 -> create_game_object(606) 13:10:10.599 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:11.403 [GameSession] 11000010c44cc48 -> create_game_object(607) 13:10:11.403 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:11.403 [GameSession] 11000010c44cc48 -> create_game_object(608) 13:10:11.403 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:11.456 [GameSession] 11000010c44cc48 -> create_game_object(1100) 13:10:11.456 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:11.633 [GameSession] create_game_object(7, 2191) 13:10:11.633 [GameSession] create_game_object(2191, 0) -> 11000010c44cc48 13:10:11.711 [GameSession] 11000010c44cc48 -> create_game_object(1101) 13:10:11.711 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:11.872 [GameSession] 11000010c44cc48 -> destroy_game_object(1100) 13:10:11.872 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:12.046 [GameSession] 11000010c44cc48 -> destroy_game_object(1101) 13:10:12.046 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:12.177 [GameSession] destroy_game_object(2191) 13:10:12.463 [GameSession] 11000010c44cc48 -> destroy_game_object(547) 13:10:12.463 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:12.517 [GameSession] 11000010c44cc48 -> create_game_object(609) 13:10:12.517 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:12.517 [GameSession] 11000010c44cc48 -> create_game_object(610) 13:10:12.517 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:12.517 [GameSession] 11000010c44cc48 -> create_game_object(611) 13:10:12.517 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:12.558 [GameSession] 11000010c44cc48 -> create_game_object(612) 13:10:12.558 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:12.840 [GameSession] create_game_object(7, 2192) 13:10:12.840 [GameSession] create_game_object(2192, 0) -> 11000010c44cc48 13:10:13.276 [GameSession] destroy_game_object(2192) 13:10:13.684 [GameSession] 11000010c44cc48 -> destroy_game_object(548) 13:10:13.684 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:14.020 [GameSession] 11000010c44cc48 -> create_game_object(613) 13:10:14.021 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:14.021 [GameSession] 11000010c44cc48 -> create_game_object(614) 13:10:14.021 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:14.060 [GameSession] 11000010c44cc48 -> create_game_object(615) 13:10:14.060 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:14.369 [GameSession] 11000010c44cc48 -> destroy_game_object(549) 13:10:14.369 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:15.405 [GameSession] 11000010c44cc48 -> create_game_object(616) 13:10:15.405 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:15.445 [GameSession] 11000010c44cc48 -> create_game_object(617) 13:10:15.445 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:15.794 [GameSession] 11000010c44cc48 -> create_game_object(1102) 13:10:15.794 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:15.941 [GameSession] 11000010c44cc48 -> destroy_game_object(551) 13:10:15.941 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:15.982 [GameSession] 11000010c44cc48 -> create_game_object(1103) 13:10:15.982 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:16.089 [GameSession] 11000010c44cc48 -> destroy_game_object(1102) 13:10:16.089 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:16.357 [GameSession] 11000010c44cc48 -> destroy_game_object(1103) 13:10:16.357 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:16.893 [GameSession] 11000010c44cc48 -> destroy_game_object(553) 13:10:16.893 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:17.068 [GameSession] 11000010c44cc48 -> create_game_object(1104) 13:10:17.068 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:17.136 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 13:10:17.308 [GameSession] 11000010c44cc48 -> create_game_object(1105) 13:10:17.308 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:17.309 [GameSession] 11000010c44cc48 -> create_game_object(618) 13:10:17.309 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:10:17.456 [GameSession] 11000010c44cc48 -> destroy_game_object(1104) 13:10:17.456 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:17.549 [GameSession] 11000010c44cc48 -> create_game_object(1106) 13:10:17.549 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:17.684 [GameSession] 11000010c44cc48 -> destroy_game_object(1105) 13:10:17.684 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:18.059 [GameSession] 11000010c44cc48 -> destroy_game_object(1106) 13:10:18.059 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:18.152 [GameSession] 11000010c44cc48 -> destroy_game_object(618) 13:10:18.152 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:18.207 [GameSession] 11000010c44cc48 -> create_game_object(1107) 13:10:18.207 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:18.208 [GameSession] 11000010c44cc48 -> destroy_game_object(573) 13:10:18.208 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:18.208 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:10:18.516 [GameSession] 11000010c44cc48 -> destroy_game_object(1107) 13:10:18.516 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:18.571 [GameSession] create_game_object(7, 2193) 13:10:18.571 [GameSession] create_game_object(2193, 0) -> 11000010c44cc48 13:10:18.665 [GameSession] 11000010c44cc48 -> destroy_game_object(560) 13:10:18.665 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:18.757 [GameSession] 11000010c44cc48 -> destroy_game_object(567) 13:10:18.757 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:18.810 [GameSession] 11000010c44cc48 -> create_game_object(619) 13:10:18.810 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:10:19.114 [GameSession] destroy_game_object(2193) 13:10:20.138 [GameSession] 11000010c44cc48 -> create_game_object(620) 13:10:20.138 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:20.178 [GameSession] 11000010c44cc48 -> create_game_object(621) 13:10:20.178 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:20.327 [GameSession] create_game_object(7, 2194) 13:10:20.327 [GameSession] create_game_object(2194, 0) -> 11000010c44cc48 13:10:20.748 [GameSession] destroy_game_object(2194) 13:10:20.876 [GameSession] 11000010c44cc48 -> create_game_object(1108) 13:10:20.876 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:20.916 [GameSession] 11000010c44cc48 -> create_game_object(622) 13:10:20.916 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:20.943 [GameSession] 11000010c44cc48 -> destroy_game_object(550) 13:10:20.943 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:20.943 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:10:21.116 [GameSession] 11000010c44cc48 -> create_game_object(1109) 13:10:21.116 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:21.279 [GameSession] 11000010c44cc48 -> destroy_game_object(1108) 13:10:21.279 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:21.279 [GameSession] 11000010c44cc48 -> create_game_object(623) 13:10:21.279 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:21.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:21.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:21.547 [GameSession] 11000010c44cc48 -> create_game_object(624) 13:10:21.547 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:21.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:21.574 [GameSession] 11000010c44cc48 -> destroy_game_object(1109) 13:10:21.574 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:22.432 [GameSession] 11000010c44cc48 -> create_game_object(625) 13:10:22.432 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:22.473 [GameSession] 11000010c44cc48 -> create_game_object(626) 13:10:22.473 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:22.473 [GameSession] 11000010c44cc48 -> create_game_object(627) 13:10:22.473 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:22.499 [GameSession] 11000010c44cc48 -> create_game_object(628) 13:10:22.499 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:22.929 [GameSession] 11000010c44cc48 -> create_game_object(629) 13:10:22.929 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:22.929 [GameSession] 11000010c44cc48 -> create_game_object(630) 13:10:22.929 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:22.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:10:22.969 [GameSession] 11000010c44cc48 -> destroy_game_object(581) 13:10:22.969 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:23.599 [GameSession] 11000010c44cc48 -> destroy_game_object(557) 13:10:23.599 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:23.962 [GameSession] 11000010c44cc48 -> destroy_game_object(572) 13:10:23.962 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:24.135 [GameSession] 11000010c44cc48 -> destroy_game_object(564) 13:10:24.135 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:24.838 [GameSession] 11000010c44cc48 -> destroy_game_object(558) 13:10:24.838 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:25.685 [GameSession] 11000010c44cc48 -> destroy_game_object(566) 13:10:25.685 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:25.722 [GameSession] 11000010c44cc48 -> destroy_game_object(574) 13:10:25.722 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:25.776 [GameSession] 11000010c44cc48 -> destroy_game_object(621) 13:10:25.776 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:25.776 [GameSession] 11000010c44cc48 -> destroy_game_object(620) 13:10:25.776 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:25.776 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:10:26.728 [GameSession] 11000010c44cc48 -> create_game_object(631) 13:10:26.728 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:26.728 [GameSession] 11000010c44cc48 -> create_game_object(632) 13:10:26.728 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:10:27.666 [GameSession] 11000010c44cc48 -> create_game_object(633) 13:10:27.666 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:27.666 [GameSession] 11000010c44cc48 -> create_game_object(634) 13:10:27.666 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:27.720 [GameSession] 11000010c44cc48 -> create_game_object(1110) 13:10:27.720 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:27.988 [GameSession] 11000010c44cc48 -> create_game_object(1111) 13:10:27.988 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:28.069 [GameSession] 11000010c44cc48 -> destroy_game_object(1110) 13:10:28.069 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:28.324 [GameSession] 11000010c44cc48 -> destroy_game_object(1111) 13:10:28.324 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:28.930 [GameSession] create_game_object(7, 2195) 13:10:28.930 [GameSession] create_game_object(2195, 0) -> 11000010c44cc48 13:10:29.321 [GameSession] destroy_game_object(2195) 13:10:30.190 [GameSession] create_game_object(7, 2196) 13:10:30.190 [GameSession] create_game_object(2196, 0) -> 11000010c44cc48 13:10:30.900 [GameSession] 11000010c44cc48 -> create_game_object(635) 13:10:30.900 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:10:31.021 [GameSession] create_game_object(7, 2197) 13:10:31.021 [GameSession] create_game_object(2197, 0) -> 11000010c44cc48 13:10:31.188 [GameSession] destroy_game_object(2196) 13:10:31.402 [GameSession] destroy_game_object(2197) 13:10:33.274 [GameSession] 11000010c44cc48 -> destroy_game_object(575) 13:10:33.274 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:33.594 [GameSession] 11000010c44cc48 -> destroy_game_object(622) 13:10:33.594 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:37.662 [GameSession] create_game_object(7, 2198) 13:10:37.662 [GameSession] create_game_object(2198, 0) -> 11000010c44cc48 13:10:38.108 [GameSession] destroy_game_object(2198) 13:10:40.051 [GameSession] 11000010c44cc48 -> create_game_object(1112) 13:10:40.051 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:40.319 [GameSession] 11000010c44cc48 -> create_game_object(1113) 13:10:40.319 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:40.360 [GameSession] 11000010c44cc48 -> destroy_game_object(580) 13:10:40.360 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:40.414 [GameSession] 11000010c44cc48 -> destroy_game_object(1112) 13:10:40.414 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:40.587 [GameSession] 11000010c44cc48 -> destroy_game_object(634) 13:10:40.587 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:40.587 [GameSession] 11000010c44cc48 -> destroy_game_object(633) 13:10:40.587 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:40.588 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:10:40.708 [GameSession] 11000010c44cc48 -> destroy_game_object(1113) 13:10:40.708 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:40.868 [GameSession] 11000010c44cc48 -> create_game_object(636) 13:10:40.868 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:10:41.825 [GameSession] 11000010c44cc48 -> destroy_game_object(594) 13:10:41.825 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:43.365 [GameSession] 11000010c44cc48 -> create_game_object(637) 13:10:43.365 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:43.365 [GameSession] 11000010c44cc48 -> create_game_object(638) 13:10:43.365 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:44.168 [GameSession] 11000010c44cc48 -> create_game_object(639) 13:10:44.168 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:44.206 [GameSession] 11000010c44cc48 -> create_game_object(640) 13:10:44.206 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:44.556 [GameSession] 11000010c44cc48 -> create_game_object(1114) 13:10:44.556 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:44.677 [GameSession] 11000010c44cc48 -> destroy_game_object(596) 13:10:44.677 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:44.678 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:10:44.797 [GameSession] 11000010c44cc48 -> create_game_object(1115) 13:10:44.797 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:10:44.918 [GameSession] 11000010c44cc48 -> destroy_game_object(601) 13:10:44.918 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:44.998 [GameSession] 11000010c44cc48 -> destroy_game_object(1114) 13:10:44.998 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:45.256 [GameSession] 11000010c44cc48 -> destroy_game_object(1115) 13:10:45.256 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:10:45.485 [GameSession] create_game_object(7, 2199) 13:10:45.485 [GameSession] create_game_object(2199, 0) -> 11000010c44cc48 13:10:45.752 [GameSession] 11000010c44cc48 -> destroy_game_object(640) 13:10:45.752 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:45.752 [GameSession] 11000010c44cc48 -> destroy_game_object(639) 13:10:45.752 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:45.753 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:10:45.854 [GameSession] destroy_game_object(2199) 13:10:46.960 [GameSession] 11000010c44cc48 -> destroy_game_object(599) 13:10:46.960 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:48.757 [GameSession] 11000010c44cc48 -> destroy_game_object(608) 13:10:48.757 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:48.758 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:10:48.880 [GameSession] create_game_object(7, 2200) 13:10:48.880 [GameSession] create_game_object(2200, 0) -> 11000010c44cc48 13:10:48.957 [GameSession] 11000010c44cc48 -> create_game_object(641) 13:10:48.957 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:48.957 [GameSession] 11000010c44cc48 -> create_game_object(642) 13:10:48.957 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:49.051 [GameSession] 11000010c44cc48 -> destroy_game_object(642) 13:10:49.051 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:49.051 [GameSession] 11000010c44cc48 -> destroy_game_object(641) 13:10:49.051 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:49.052 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:10:49.393 [GameSession] destroy_game_object(2200) 13:10:49.641 [GameSession] 11000010c44cc48 -> destroy_game_object(579) 13:10:49.641 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:49.870 [GameSession] create_game_object(7, 2201) 13:10:49.870 [GameSession] create_game_object(2201, 0) -> 11000010c44cc48 13:10:50.358 [GameSession] destroy_game_object(2201) 13:10:50.702 [GameSession] create_game_object(7, 2202) 13:10:50.702 [GameSession] create_game_object(2202, 0) -> 11000010c44cc48 13:10:51.129 [GameSession] 11000010c44cc48 -> create_game_object(643) 13:10:51.129 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:51.130 [GameSession] 11000010c44cc48 -> create_game_object(644) 13:10:51.130 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:51.162 [GameSession] destroy_game_object(2202) 13:10:51.171 [GameSession] 11000010c44cc48 -> destroy_game_object(576) 13:10:51.171 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:51.763 [GameSession] create_game_object(7, 2203) 13:10:51.763 [GameSession] create_game_object(2203, 0) -> 11000010c44cc48 13:10:52.265 [GameSession] destroy_game_object(2203) 13:10:52.565 [GameSession] 11000010c44cc48 -> destroy_game_object(604) 13:10:52.565 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:53.639 [GameSession] 11000010c44cc48 -> destroy_game_object(606) 13:10:53.639 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:54.973 [GameSession] create_game_object(7, 2204) 13:10:54.973 [GameSession] create_game_object(2204, 0) -> 11000010c44cc48 13:10:55.079 [GameSession] 11000010c44cc48 -> destroy_game_object(635) 13:10:55.079 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:55.082 [GameSession] create_game_object(7, 2205) 13:10:55.082 [GameSession] create_game_object(2205, 0) -> 11000010c44cc48 13:10:55.394 [GameSession] destroy_game_object(2204) 13:10:55.502 [GameSession] destroy_game_object(2205) 13:10:56.004 [GameSession] 11000010c44cc48 -> destroy_game_object(628) 13:10:56.004 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:56.004 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 13:10:57.131 [GameSession] 11000010c44cc48 -> destroy_game_object(619) 13:10:57.131 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:57.762 [GameSession] 11000010c44cc48 -> create_game_object(645) 13:10:57.762 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:57.789 [GameSession] 11000010c44cc48 -> create_game_object(646) 13:10:57.789 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:58.071 [GameSession] 11000010c44cc48 -> create_game_object(647) 13:10:58.071 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:10:58.071 [GameSession] 11000010c44cc48 -> create_game_object(648) 13:10:58.071 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:10:58.984 [GameSession] create_game_object(7, 2206) 13:10:58.984 [GameSession] create_game_object(2206, 0) -> 11000010c44cc48 13:10:59.091 [GameSession] create_game_object(7, 2207) 13:10:59.091 [GameSession] create_game_object(2207, 0) -> 11000010c44cc48 13:10:59.264 [GameSession] 11000010c44cc48 -> destroy_game_object(603) 13:10:59.264 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:10:59.539 [GameSession] destroy_game_object(2207) 13:11:01.010 [GameSession] 11000010c44cc48 -> destroy_game_object(611) 13:11:01.010 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:01.011 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:11:02.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x11fdf, position: 0 13:11:02.652 [GameSession] destroy_game_object(2206) 13:11:03.691 [GameSession] 11000010c44cc48 -> destroy_game_object(18) 13:11:03.691 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:03.760 [GameSession] create_game_object(7, 2208) 13:11:03.760 [GameSession] create_game_object(2208, 0) -> 11000010c44cc48 13:11:04.260 [GameSession] destroy_game_object(2208) 13:11:05.060 [GameSession] create_game_object(7, 2209) 13:11:05.060 [GameSession] create_game_object(2209, 0) -> 11000010c44cc48 13:11:05.272 [GameSession] 11000010c44cc48 -> create_game_object(1116) 13:11:05.272 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:05.473 [GameSession] 11000010c44cc48 -> create_game_object(1117) 13:11:05.474 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:05.641 [GameSession] destroy_game_object(2209) 13:11:05.649 [GameSession] 11000010c44cc48 -> destroy_game_object(1116) 13:11:05.649 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:05.849 [GameSession] 11000010c44cc48 -> destroy_game_object(1117) 13:11:05.849 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:05.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:05.890 [GameSession] 11000010c44cc48 -> destroy_game_object(614) 13:11:05.890 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:05.890 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.891 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.930 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.931 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:05.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:05.971 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.011 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.012 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:06.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.051 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.052 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.105 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:06.144 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.190 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.244 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.284 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.337 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.338 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.391 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.432 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.472 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.512 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.940 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:06.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:07.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:11:07.356 [GameSession] 11000010c44cc48 -> destroy_game_object(626) 13:11:07.356 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:07.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:07.504 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:07.865 [GameSession] 11000010c44cc48 -> create_game_object(649) 13:11:07.865 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:07.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:07.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:07.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:08.040 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:08.308 [GameSession] 11000010c44cc48 -> destroy_game_object(649) 13:11:08.308 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:08.420 [GameSession] 11000010c44cc48 -> destroy_game_object(617) 13:11:08.420 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:08.550 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:08.577 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:08.897 [GameSession] 11000010c44cc48 -> create_game_object(1118) 13:11:08.897 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:08.979 [GameSession] 11000010c44cc48 -> destroy_game_object(615) 13:11:08.979 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:09.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:09.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:09.166 [GameSession] 11000010c44cc48 -> create_game_object(1119) 13:11:09.167 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:09.300 [GameSession] 11000010c44cc48 -> destroy_game_object(1118) 13:11:09.300 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:09.394 [GameSession] 11000010c44cc48 -> destroy_game_object(632) 13:11:09.394 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:09.461 [GameSession] 11000010c44cc48 -> destroy_game_object(612) 13:11:09.461 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:09.514 [GameSession] 11000010c44cc48 -> destroy_game_object(1119) 13:11:09.514 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:10.627 [GameSession] 11000010c44cc48 -> create_game_object(650) 13:11:10.627 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:10.628 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:11.337 [GameSession] 11000010c44cc48 -> create_game_object(1120) 13:11:11.337 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:11.553 [GameSession] create_game_object(7, 2210) 13:11:11.553 [GameSession] create_game_object(2210, 0) -> 11000010c44cc48 13:11:11.578 [GameSession] 11000010c44cc48 -> create_game_object(1121) 13:11:11.578 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:11.660 [GameSession] create_game_object(7, 2211) 13:11:11.660 [GameSession] create_game_object(2211, 0) -> 11000010c44cc48 13:11:11.712 [GameSession] 11000010c44cc48 -> destroy_game_object(1120) 13:11:11.712 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:12.017 [GameSession] destroy_game_object(2210) 13:11:12.024 [GameSession] 11000010c44cc48 -> destroy_game_object(1121) 13:11:12.024 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:11:12.113 [GameSession] destroy_game_object(2211) 13:11:12.156 [GameSession] 11000010c44cc48 -> destroy_game_object(650) 13:11:12.156 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:12.988 [GameSession] create_game_object(7, 2212) 13:11:12.988 [GameSession] create_game_object(2212, 0) -> 11000010c44cc48 13:11:13.163 [GameSession] 11000010c44cc48 -> destroy_game_object(627) 13:11:13.163 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:13.164 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 13:11:13.382 [GameSession] destroy_game_object(2212) 13:11:13.525 [GameSession] 11000010c44cc48 -> destroy_game_object(630) 13:11:13.525 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:15.937 [GameSession] 11000010c44cc48 -> destroy_game_object(636) 13:11:15.937 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:16.567 [GameSession] 11000010c44cc48 -> destroy_game_object(638) 13:11:16.567 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:16.568 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:11:18.094 [GameSession] 11000010c44cc48 -> destroy_game_object(644) 13:11:18.094 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:30.598 [GameSession] 11000010c44cc48 -> destroy_game_object(648) 13:11:30.598 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:30.598 [GameSession] 11000010c44cc48 -> destroy_game_object(647) 13:11:30.598 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:30.599 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:11:31.134 [GameSession] 11000010c44cc48 -> destroy_game_object(646) 13:11:31.135 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:31.135 [GameSession] 11000010c44cc48 -> destroy_game_object(645) 13:11:31.135 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:31.135 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:11:32.060 [GameSession] 11000010c44cc48 -> create_game_object(651) 13:11:32.060 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:32.060 [GameSession] 11000010c44cc48 -> create_game_object(652) 13:11:32.060 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:32.248 [GameSession] 11000010c44cc48 -> create_game_object(653) 13:11:32.248 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:32.248 [GameSession] 11000010c44cc48 -> create_game_object(654) 13:11:32.248 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:32.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:11:32.336 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:11:32.342 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:32.852 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:33.404 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:33.927 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:34.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:34.999 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:35.523 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:35.550 [GameSession] 11000010c44cc48 -> destroy_game_object(593) 13:11:35.550 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:36.045 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:36.609 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:37.079 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:37.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:38.112 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:38.513 [GameSession] 11000010c44cc48 -> create_game_object(655) 13:11:38.513 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:38.514 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:38.567 [GameSession] 11000010c44cc48 -> destroy_game_object(655) 13:11:38.567 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:38.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:38.835 [GameSession] 11000010c44cc48 -> destroy_game_object(595) 13:11:38.835 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:39.172 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:39.682 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:40.083 [GameSession] 11000010c44cc48 -> destroy_game_object(610) 13:11:40.083 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:40.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:40.297 [GameSession] 11000010c44cc48 -> create_game_object(656) 13:11:40.297 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:40.298 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:40.794 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.035 [GameSession] 11000010c44cc48 -> destroy_game_object(609) 13:11:41.035 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:41.035 [GameSession] 11000010c44cc48 -> create_game_object(657) 13:11:41.035 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:41.063 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:41.064 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:41.196 [GameSession] 11000010c44cc48 -> create_game_object(658) 13:11:41.196 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:11:41.263 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.626 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.665 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.666 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:41.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:41.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.760 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.800 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.839 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.840 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.933 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.933 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.934 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.973 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:41.974 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:42.014 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.015 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.631 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:42.723 [GameSession] 11000010c44cc48 -> create_game_object(659) 13:11:42.723 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:42.724 [GameSession] 11000010c44cc48 -> create_game_object(660) 13:11:42.724 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:42.817 [GameSession] 11000010c44cc48 -> create_game_object(661) 13:11:42.817 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:42.911 [GameSession] 11000010c44cc48 -> create_game_object(662) 13:11:42.911 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.233 [GameSession] 11000010c44cc48 -> create_game_object(663) 13:11:43.233 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:43.676 [GameSession] 11000010c44cc48 -> create_game_object(664) 13:11:43.676 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.769 [GameSession] 11000010c44cc48 -> create_game_object(665) 13:11:43.769 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.770 [GameSession] 11000010c44cc48 -> create_game_object(666) 13:11:43.770 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.863 [GameSession] 11000010c44cc48 -> create_game_object(667) 13:11:43.863 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:43.944 [GameSession] 11000010c44cc48 -> create_game_object(668) 13:11:43.944 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:44.212 [GameSession] 11000010c44cc48 -> create_game_object(669) 13:11:44.212 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:44.212 [GameSession] 11000010c44cc48 -> create_game_object(670) 13:11:44.212 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:44.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:44.306 [GameSession] 11000010c44cc48 -> create_game_object(671) 13:11:44.306 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:44.414 [GameSession] 11000010c44cc48 -> destroy_game_object(597) 13:11:44.414 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:44.494 [GameSession] 11000010c44cc48 -> create_game_object(672) 13:11:44.494 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:44.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:45.043 [GameSession] 11000010c44cc48 -> create_game_object(673) 13:11:45.043 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:45.136 [GameSession] 11000010c44cc48 -> destroy_game_object(598) 13:11:45.136 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:45.218 [GameSession] 11000010c44cc48 -> destroy_game_object(28) 13:11:45.218 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:45.393 [GameSession] 11000010c44cc48 -> create_game_object(674) 13:11:45.393 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:45.605 [GameSession] 11000010c44cc48 -> create_game_object(675) 13:11:45.605 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:45.995 [GameSession] 11000010c44cc48 -> create_game_object(676) 13:11:45.995 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:46.048 [GameSession] 11000010c44cc48 -> create_game_object(677) 13:11:46.048 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:46.048 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:46.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:46.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:46.195 [GameSession] 11000010c44cc48 -> create_game_object(678) 13:11:46.195 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:46.490 [GameSession] 11000010c44cc48 -> create_game_object(679) 13:11:46.490 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:46.611 [GameSession] 11000010c44cc48 -> destroy_game_object(602) 13:11:46.611 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:46.652 [GameSession] 11000010c44cc48 -> create_game_object(680) 13:11:46.652 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:46.746 [GameSession] 11000010c44cc48 -> create_game_object(681) 13:11:46.746 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010c44cc48 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 13:11:46.949 [GameSession] 11000010c44cc48 -> create_game_object(682) 13:11:46.949 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:47.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:47.203 [GameSession] 11000010c44cc48 -> create_game_object(683) 13:11:47.203 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010c44cc48 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 13:11:47.430 [GameSession] 11000010c44cc48 -> destroy_game_object(600) 13:11:47.430 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:47.456 [GameSession] 11000010c44cc48 -> create_game_object(684) 13:11:47.456 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:47.617 [GameSession] 11000010c44cc48 -> create_game_object(685) 13:11:47.617 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:47.725 [GameSession] 11000010c44cc48 -> destroy_game_object(681) 13:11:47.725 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:48.185 [GameSession] 11000010c44cc48 -> create_game_object(686) 13:11:48.185 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:48.319 [GameSession] 11000010c44cc48 -> destroy_game_object(616) 13:11:48.319 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:48.454 [GameSession] create_game_object(7, 2213) 13:11:48.454 [GameSession] create_game_object(2213, 0) -> 11000010c44cc48 13:11:48.562 [GameSession] create_game_object(7, 2214) 13:11:48.562 [GameSession] create_game_object(2214, 0) -> 11000010c44cc48 13:11:48.682 [GameSession] 11000010c44cc48 -> create_game_object(687) 13:11:48.682 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:48.683 [GameSession] 11000010c44cc48 -> destroy_game_object(613) 13:11:48.683 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:48.878 [GameSession] destroy_game_object(2213) 13:11:48.984 [GameSession] destroy_game_object(2214) 13:11:49.003 [GameSession] 11000010c44cc48 -> destroy_game_object(605) 13:11:49.004 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:49.219 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:49.446 [GameSession] 11000010c44cc48 -> destroy_game_object(631) 13:11:49.446 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:49.527 [GameSession] 11000010c44cc48 -> destroy_game_object(607) 13:11:49.527 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:49.728 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:50.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:50.841 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:51.471 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:51.728 [GameSession] create_game_object(7, 2215) 13:11:51.728 [GameSession] create_game_object(2215, 0) -> 11000010c44cc48 13:11:51.835 [GameSession] create_game_object(7, 2216) 13:11:51.835 [GameSession] create_game_object(2216, 0) -> 11000010c44cc48 13:11:51.861 [GameSession] 11000010c44cc48 -> destroy_game_object(654) 13:11:51.861 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:51.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:52.084 [GameSession] destroy_game_object(2215) 13:11:52.244 [GameSession] destroy_game_object(2216) 13:11:52.437 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:52.961 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:53.484 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:53.981 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:54.223 [GameSession] 11000010c44cc48 -> destroy_game_object(652) 13:11:54.223 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:54.224 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' 13:11:54.572 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:55.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:55.536 [GameSession] create_game_object(7, 2217) 13:11:55.536 [GameSession] create_game_object(2217, 0) -> 11000010c44cc48 13:11:55.562 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:55.903 [GameSession] destroy_game_object(2217) 13:11:56.072 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:56.622 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:56.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14864, position: 0 13:11:57.145 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:57.485 [GameSession] 11000010c44cc48 -> destroy_game_object(683) 13:11:57.485 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:11:57.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:11:57.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:11:57.647 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:57.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1493e, position: 0 13:11:58.171 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:58.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:59.201 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:11:59.549 [GameSession] 11000010c44cc48 -> create_game_object(688) 13:11:59.549 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:59.549 [GameSession] 11000010c44cc48 -> create_game_object(689) 13:11:59.549 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:11:59.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:59.591 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:59.630 [GameSession] 11000010c44cc48 -> create_game_object(690) 13:11:59.630 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:11:59.670 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:11:59.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:00.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:00.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:01.025 [GameSession] 11000010c44cc48 -> create_game_object(691) 13:12:01.025 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:01.026 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:01.293 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:01.694 [GameSession] 11000010c44cc48 -> create_game_object(692) 13:12:01.694 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010c44cc48 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 13:12:01.695 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 13:12:01.843 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:02.190 [GameSession] 11000010c44cc48 -> create_game_object(693) 13:12:02.190 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:12:02.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:02.689 [GameSession] 11000010c44cc48 -> create_game_object(694) 13:12:02.689 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:02.690 [GameSession] 11000010c44cc48 -> destroy_game_object(658) 13:12:02.690 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:02.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:03.240 [GameSession] 11000010c44cc48 -> create_game_object(695) 13:12:03.240 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:12:03.241 [GameSession] 11000010c44cc48 -> create_game_object(696) 13:12:03.241 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:03.280 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:03.388 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:03.911 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:04.380 [GameSession] 11000010c44cc48 -> create_game_object(697) 13:12:04.380 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:04.380 [GameSession] 11000010c44cc48 -> create_game_object(698) 13:12:04.380 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:04.421 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:04.422 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:04.861 [GameSession] 11000010c44cc48 -> create_game_object(699) 13:12:04.861 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:04.902 [GameSession] 11000010c44cc48 -> create_game_object(700) 13:12:04.902 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:04.902 [GameSession] 11000010c44cc48 -> create_game_object(701) 13:12:04.902 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:04.902 [GameSession] 11000010c44cc48 -> create_game_object(702) 13:12:04.902 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:04.956 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:05.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:05.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:06.028 [GameSession] 11000010c44cc48 -> create_game_object(703) 13:12:06.028 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:06.029 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:06.069 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:06.377 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:06.378 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:06.430 [GameSession] 11000010c44cc48 -> create_game_object(704) 13:12:06.430 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:06.470 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:12:07.796 [GameSession] 11000010c44cc48 -> create_game_object(705) 13:12:07.796 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:07.796 [GameSession] 11000010c44cc48 -> create_game_object(706) 13:12:07.796 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:08.600 [GameSession] 11000010c44cc48 -> create_game_object(707) 13:12:08.600 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010c44cc48 go_type=prop_unit go_created_func_name=game_object_created_network_unit 13:12:09.083 [GameSession] 11000010c44cc48 -> create_game_object(708) 13:12:09.083 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010c44cc48 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:09.083 [GameSession] 11000010c44cc48 -> destroy_game_object(707) 13:12:09.083 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:10.223 [GameSession] 11000010c44cc48 -> destroy_game_object(706) 13:12:10.223 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:10.223 [GameSession] 11000010c44cc48 -> destroy_game_object(705) 13:12:10.223 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:10.223 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:11.257 [GameSession] create_game_object(7, 2218) 13:12:11.257 [GameSession] create_game_object(2218, 0) -> 11000010c44cc48 13:12:11.348 [GameSession] 11000010c44cc48 -> create_game_object(709) 13:12:11.348 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010c44cc48 go_type=prop_unit go_created_func_name=game_object_created_network_unit 13:12:11.497 [GameSession] 11000010c44cc48 -> destroy_game_object(704) 13:12:11.497 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:11.497 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:11.898 [GameSession] 11000010c44cc48 -> create_game_object(710) 13:12:11.898 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010c44cc48 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 13:12:11.898 [GameSession] 11000010c44cc48 -> destroy_game_object(709) 13:12:11.898 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:12.228 [GameSession] destroy_game_object(2218) 13:12:12.302 [GameSession] create_game_object(7, 2219) 13:12:12.302 [GameSession] create_game_object(2219, 0) -> 11000010c44cc48 13:12:13.180 [GameSession] destroy_game_object(2219) 13:12:13.536 [GameSession] 11000010c44cc48 -> destroy_game_object(703) 13:12:13.536 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:14.098 [GameSession] 11000010c44cc48 -> destroy_game_object(368) 13:12:14.098 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:14.487 [GameSession] create_game_object(7, 2220) 13:12:14.487 [GameSession] create_game_object(2220, 0) -> 11000010c44cc48 13:12:14.687 [GameSession] 11000010c44cc48 -> destroy_game_object(684) 13:12:14.687 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:14.687 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:12:14.948 [GameSession] destroy_game_object(2220) 13:12:15.144 [GameSession] 11000010c44cc48 -> destroy_game_object(142) 13:12:15.144 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:15.306 [GameSession] 11000010c44cc48 -> destroy_game_object(702) 13:12:15.306 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:15.306 [GameSession] 11000010c44cc48 -> destroy_game_object(700) 13:12:15.306 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:15.307 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:15.533 [GameSession] 11000010c44cc48 -> destroy_game_object(701) 13:12:15.533 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:15.533 [GameSession] 11000010c44cc48 -> destroy_game_object(699) 13:12:15.533 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:15.534 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:15.626 [GameSession] 11000010c44cc48 -> create_game_object(711) 13:12:15.626 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:12:15.626 [GameSession] 11000010c44cc48 -> create_game_object(712) 13:12:15.626 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:12:16.110 [GameSession] 11000010c44cc48 -> destroy_game_object(698) 13:12:16.110 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:16.110 [GameSession] 11000010c44cc48 -> destroy_game_object(697) 13:12:16.110 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:16.110 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:16.135 [GameSession] 11000010c44cc48 -> destroy_game_object(191) 13:12:16.135 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:17.196 [GameSession] 11000010c44cc48 -> destroy_game_object(350) 13:12:17.196 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:17.196 [GameSession] 11000010c44cc48 -> destroy_game_object(679) 13:12:17.196 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:17.236 [GameSession] 11000010c44cc48 -> destroy_game_object(696) 13:12:17.236 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:17.745 [GameSession] create_game_object(7, 2221) 13:12:17.745 [GameSession] create_game_object(2221, 0) -> 11000010c44cc48 13:12:18.165 [GameSession] destroy_game_object(2221) 13:12:18.818 [GameSession] create_game_object(73, 2222) 13:12:18.818 [GameSession] create_game_object(2222, 0) -> 11000010c44cc48 13:12:18.818 [GameSession] create_game_object(73, 2223) 13:12:18.818 [GameSession] create_game_object(2223, 0) -> 11000010c44cc48 13:12:18.818 [GameSession] create_game_object(73, 2224) 13:12:18.818 [GameSession] create_game_object(2224, 0) -> 11000010c44cc48 13:12:18.818 [GameSession] create_game_object(73, 2225) 13:12:18.818 [GameSession] create_game_object(2225, 0) -> 11000010c44cc48 13:12:18.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:12:19.031 [GameSession] 11000010c44cc48 -> destroy_game_object(141) 13:12:19.031 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:19.099 [GameSession] 11000010c44cc48 -> destroy_game_object(352) 13:12:19.099 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:19.166 [GameSession] 11000010c44cc48 -> destroy_game_object(708) 13:12:19.166 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:19.226 [GameSession] destroy_game_object(2222) 13:12:19.252 [GameSession] destroy_game_object(2224) 13:12:19.292 [GameSession] destroy_game_object(2223) 13:12:19.708 [GameSession] destroy_game_object(2225) 13:12:20.183 [GameSession] 11000010c44cc48 -> destroy_game_object(691) 13:12:20.183 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:20.800 [GameSession] 11000010c44cc48 -> destroy_game_object(385) 13:12:20.800 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:12:20.800 [GameSession] 11000010c44cc48 -> destroy_game_object(384) 13:12:20.800 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c44cc48 13:12:20.800 error: [Unit] Unit: '#ID[35d3b4b6ef8f79f2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5a68efb76320f58]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[5ab995a6b88aa9a9]' 13:12:21.028 [GameSession] 11000010c44cc48 -> create_game_object(713) 13:12:21.028 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:12:21.029 [GameSession] 11000010c44cc48 -> create_game_object(714) 13:12:21.029 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:12:21.217 [GameSession] 11000010c44cc48 -> destroy_game_object(710) 13:12:21.217 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:21.538 [GameSession] 11000010c44cc48 -> destroy_game_object(690) 13:12:21.538 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:21.712 [GameSession] 11000010c44cc48 -> destroy_game_object(688) 13:12:21.712 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:22.848 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:12:22.849 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:12:22.880 [GameSession] create_game_object(7, 2226) 13:12:22.880 [GameSession] create_game_object(2226, 0) -> 11000010c44cc48 13:12:22.946 [GameSession] 11000010c44cc48 -> destroy_game_object(155) 13:12:22.946 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:23.595 [GameSession] destroy_game_object(2226) 13:12:23.884 [GameSession] create_game_object(7, 2227) 13:12:23.884 [GameSession] create_game_object(2227, 0) -> 11000010c44cc48 13:12:24.367 [GameSession] 11000010c44cc48 -> destroy_game_object(339) 13:12:24.367 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:24.441 [GameSession] destroy_game_object(2227) 13:12:24.973 [GameSession] create_game_object(7, 2228) 13:12:24.973 [GameSession] create_game_object(2228, 0) -> 11000010c44cc48 13:12:25.360 [GameSession] 11000010c44cc48 -> destroy_game_object(509) 13:12:25.360 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:25.361 [GameSession] 11000010c44cc48 -> destroy_game_object(507) 13:12:25.361 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:25.460 [GameSession] destroy_game_object(2228) 13:12:26.191 [GameSession] 11000010c44cc48 -> destroy_game_object(1025) 13:12:26.191 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e75fa73 13:12:26.191 [GameSession] 11000010c44cc48 -> destroy_game_object(60) 13:12:26.191 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:12:26.192 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[f549221e7acde8cf]' 13:12:26.326 [GameSession] 11000010c44cc48 -> destroy_game_object(685) 13:12:26.326 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:26.326 [GameSession] 11000010c44cc48 -> destroy_game_object(501) 13:12:26.326 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:26.366 [GameSession] 11000010c44cc48 -> destroy_game_object(362) 13:12:26.366 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:26.863 [GameSession] create_game_object(7, 2229) 13:12:26.863 [GameSession] create_game_object(2229, 0) -> 11000010c44cc48 13:12:27.225 [GameSession] 11000010c44cc48 -> destroy_game_object(694) 13:12:27.225 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:27.285 [GameSession] destroy_game_object(2229) 13:12:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:12:29.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:12:31.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 97882 13:12:31.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 97882 13:12:31.187 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 97882 13:12:33.033 [GameSession] create_game_object(7, 2230) 13:12:33.033 [GameSession] create_game_object(2230, 0) -> 11000010c44cc48 13:12:33.667 [GameSession] destroy_game_object(2230) 13:12:33.783 [GameSession] create_game_object(7, 2231) 13:12:33.783 [GameSession] create_game_object(2231, 0) -> 11000010c44cc48 13:12:34.300 [GameSession] destroy_game_object(2231) 13:12:34.412 [GameSession] 11000010c44cc48 -> destroy_game_object(625) 13:12:34.412 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:35.027 [GameSession] 11000010c44cc48 -> destroy_game_object(624) 13:12:35.027 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:36.300 [GameSession] 11000010c44cc48 -> destroy_game_object(623) 13:12:36.300 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:37.091 [GameSession] 11000010c44cc48 -> destroy_game_object(629) 13:12:37.091 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:37.749 [GameSession] 11000010c44cc48 -> create_game_object(715) 13:12:37.749 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:37.749 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:37.749 [GameSession] 11000010c44cc48 -> destroy_game_object(689) 13:12:37.749 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:37.750 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:12:39.733 [GameSession] 11000010c44cc48 -> create_game_object(716) 13:12:39.733 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:39.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:39.774 [GameSession] 11000010c44cc48 -> destroy_game_object(692) 13:12:39.774 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:39.775 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 13:12:40.966 [GameSession] 11000010c44cc48 -> create_game_object(717) 13:12:40.966 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:40.966 [GameSession] 11000010c44cc48 -> create_game_object(718) 13:12:40.966 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:40.968 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:40.968 [GameSession] 11000010c44cc48 -> destroy_game_object(682) 13:12:40.968 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:40.969 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:12:41.086 [GameSession] 11000010c44cc48 -> destroy_game_object(637) 13:12:41.086 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:41.595 [GameSession] 11000010c44cc48 -> create_game_object(719) 13:12:41.595 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:41.596 [GameSession] 11000010c44cc48 -> create_game_object(720) 13:12:41.596 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:41.636 [GameSession] 11000010c44cc48 -> create_game_object(721) 13:12:41.636 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:41.636 [GameSession] 11000010c44cc48 -> create_game_object(722) 13:12:41.636 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:42.883 [GameSession] 11000010c44cc48 -> create_game_object(723) 13:12:42.883 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:42.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:42.884 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:43.058 [GameSession] 11000010c44cc48 -> destroy_game_object(643) 13:12:43.058 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:45.526 [GameSession] 11000010c44cc48 -> create_game_object(724) 13:12:45.526 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:45.526 [GameSession] 11000010c44cc48 -> create_game_object(725) 13:12:45.526 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:45.564 [GameSession] 11000010c44cc48 -> destroy_game_object(725) 13:12:45.564 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:45.564 [GameSession] 11000010c44cc48 -> destroy_game_object(724) 13:12:45.564 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:45.564 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:45.765 [GameSession] 11000010c44cc48 -> create_game_object(726) 13:12:45.765 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:45.765 [GameSession] 11000010c44cc48 -> create_game_object(727) 13:12:45.765 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:46.461 [GameSession] 11000010c44cc48 -> create_game_object(728) 13:12:46.461 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010c44cc48 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:12:46.462 [Lua] PlayerManager:assign_unit_ownership BraveSirPotato 11000010c44cc48 1 13:12:46.463 [GameSession] 11000010c44cc48 -> create_game_object(729) 13:12:46.463 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:12:46.957 [GameSession] 11000010c44cc48 -> create_game_object(730) 13:12:46.957 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:47.305 [GameSession] 11000010c44cc48 -> destroy_game_object(653) 13:12:47.305 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:47.412 [GameSession] 11000010c44cc48 -> destroy_game_object(651) 13:12:47.412 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:47.454 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:48.714 [GameSession] 11000010c44cc48 -> destroy_game_object(730) 13:12:48.714 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:48.714 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:48.754 [GameSession] 11000010c44cc48 -> create_game_object(1122) 13:12:48.754 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010e75fa73 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:12:48.755 [Lua] PlayerManager:assign_unit_ownership Moon 11000010e75fa73 1 13:12:48.755 [GameSession] 11000010c44cc48 -> create_game_object(731) 13:12:48.755 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:12:49.183 [GameSession] 11000010c44cc48 -> create_game_object(732) 13:12:49.183 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:12:49.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:50.041 [GameSession] 11000010c44cc48 -> destroy_game_object(656) 13:12:50.041 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:50.081 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:50.324 [GameSession] 11000010c44cc48 -> create_game_object(733) 13:12:50.324 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:50.325 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:50.363 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:50.792 [GameSession] 11000010c44cc48 -> destroy_game_object(657) 13:12:50.792 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:51.019 [GameSession] 11000010c44cc48 -> destroy_game_object(662) 13:12:51.019 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:51.262 [GameSession] 11000010c44cc48 -> destroy_game_object(664) 13:12:51.262 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:51.263 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' child 2: '#ID[ce3cb1190c9d76a7]' 13:12:51.878 [GameSession] 11000010c44cc48 -> create_game_object(734) 13:12:51.878 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:51.906 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:52.199 [GameSession] 11000010c44cc48 -> create_game_object(735) 13:12:52.199 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:52.227 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:53.701 [GameSession] create_game_object(7, 2232) 13:12:53.701 [GameSession] create_game_object(2232, 0) -> 11000010c44cc48 13:12:53.809 [GameSession] create_game_object(7, 2233) 13:12:53.809 [GameSession] create_game_object(2233, 0) -> 11000010c44cc48 13:12:54.195 [GameSession] destroy_game_object(2232) 13:12:54.301 [GameSession] destroy_game_object(2233) 13:12:54.550 [GameSession] create_game_object(7, 2234) 13:12:54.550 [GameSession] create_game_object(2234, 0) -> 11000010c44cc48 13:12:54.750 [GameSession] 11000010c44cc48 -> destroy_game_object(666) 13:12:54.750 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:54.751 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[ce3cb1190c9d76a7]' 13:12:54.791 [GameSession] 11000010c44cc48 -> destroy_game_object(670) 13:12:54.791 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:54.791 [GameSession] 11000010c44cc48 -> destroy_game_object(669) 13:12:54.791 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:54.791 [GameSession] 11000010c44cc48 -> destroy_game_object(504) 13:12:54.791 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:54.791 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:12:54.792 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:12:54.985 [GameSession] destroy_game_object(2234) 13:12:55.406 [GameSession] 11000010c44cc48 -> destroy_game_object(341) 13:12:55.407 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:56.305 [GameSession] 11000010c44cc48 -> destroy_game_object(677) 13:12:56.305 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:57.951 [GameSession] 11000010c44cc48 -> create_game_object(736) 13:12:57.951 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:12:57.952 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:12:59.507 [GameSession] 11000010c44cc48 -> destroy_game_object(375) 13:12:59.507 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:12:59.507 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:12:59.576 [GameSession] create_game_object(7, 2235) 13:12:59.576 [GameSession] create_game_object(2235, 0) -> 11000010c44cc48 13:13:00.089 [GameSession] destroy_game_object(2235) 13:13:00.432 [GameSession] create_game_object(7, 2236) 13:13:00.432 [GameSession] create_game_object(2236, 0) -> 11000010c44cc48 13:13:00.854 [GameSession] destroy_game_object(2236) 13:13:01.225 [GameSession] create_game_object(7, 2237) 13:13:01.225 [GameSession] create_game_object(2237, 0) -> 11000010c44cc48 13:13:02.258 [GameSession] create_game_object(7, 2238) 13:13:02.258 [GameSession] create_game_object(2238, 0) -> 11000010c44cc48 13:13:02.720 [GameSession] destroy_game_object(2238) 13:13:02.900 [GameSession] 11000010c44cc48 -> destroy_game_object(146) 13:13:02.900 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:02.900 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:13:03.042 [GameSession] destroy_game_object(2237) 13:13:03.883 [GameSession] 11000010c44cc48 -> destroy_game_object(372) 13:13:03.883 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:03.884 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[8722cd6cee70a7b4]' 13:13:05.291 [GameSession] 11000010c44cc48 -> destroy_game_object(693) 13:13:05.291 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:06.900 [GameSession] create_game_object(7, 2239) 13:13:06.900 [GameSession] create_game_object(2239, 0) -> 11000010c44cc48 13:13:07.008 [GameSession] create_game_object(7, 2240) 13:13:07.008 [GameSession] create_game_object(2240, 0) -> 11000010c44cc48 13:13:07.308 [GameSession] destroy_game_object(2239) 13:13:07.401 [GameSession] destroy_game_object(2240) 13:13:09.152 [GameSession] create_game_object(7, 2241) 13:13:09.152 [GameSession] create_game_object(2241, 0) -> 11000010c44cc48 13:13:09.627 [GameSession] destroy_game_object(2241) 13:13:10.317 [Lua] [ChatManager][1]System: Marceline discarded a Tome 13:13:10.317 [GameSession] 11000010c44cc48 -> destroy_game_object(19) 13:13:10.317 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:10.437 [GameSession] 11000010c44cc48 -> create_game_object(737) 13:13:10.437 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:13:13.320 [Lua] [ChatManager][1]System: Marceline picked up a Tome 13:13:13.320 [GameSession] 11000010c44cc48 -> destroy_game_object(737) 13:13:13.320 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:15.096 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x166ba, position: 0 13:13:15.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x166e4, position: 0 13:13:17.957 [GameSession] 11000010c44cc48 -> create_game_object(738) 13:13:17.957 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:13:17.957 [GameSession] 11000010c44cc48 -> create_game_object(739) 13:13:17.957 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:13:21.625 [GameSession] 11000010c44cc48 -> destroy_game_object(715) 13:13:21.625 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:24.643 [GameSession] create_game_object(7, 2242) 13:13:24.643 [GameSession] create_game_object(2242, 0) -> 11000010c44cc48 13:13:24.750 [GameSession] create_game_object(7, 2243) 13:13:24.750 [GameSession] create_game_object(2243, 0) -> 11000010c44cc48 13:13:25.385 [GameSession] destroy_game_object(2242) 13:13:25.464 [GameSession] destroy_game_object(2243) 13:13:25.659 [GameSession] 11000010c44cc48 -> create_game_object(740) 13:13:25.659 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:13:25.660 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:13:25.981 [GameSession] 11000010c44cc48 -> create_game_object(741) 13:13:25.981 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:13:26.022 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[45d71104f4329bc3]' child 1: '#ID[05249677bd6c2cc5]' 13:13:27.671 [GameSession] create_game_object(7, 2244) 13:13:27.671 [GameSession] create_game_object(2244, 0) -> 11000010c44cc48 13:13:28.412 [GameSession] destroy_game_object(2244) 13:13:33.840 [GameSession] 11000010c44cc48 -> create_game_object(742) 13:13:33.840 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:13:33.841 [GameSession] 11000010c44cc48 -> destroy_game_object(20) 13:13:33.841 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:37.341 [GameSession] 11000010c44cc48 -> destroy_game_object(739) 13:13:37.341 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:37.341 [GameSession] 11000010c44cc48 -> destroy_game_object(738) 13:13:37.341 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:37.342 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:13:39.539 [GameSession] 11000010c44cc48 -> create_game_object(743) 13:13:39.540 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:13:39.540 [GameSession] 11000010c44cc48 -> create_game_object(744) 13:13:39.540 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:13:39.621 [GameSession] 11000010c44cc48 -> destroy_game_object(741) 13:13:39.621 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:42.849 [GameSession] 11000010c44cc48 -> create_game_object(745) 13:13:42.849 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:13:42.849 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:13:42.850 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:13:45.336 [GameSession] create_game_object(7, 2245) 13:13:45.336 [GameSession] create_game_object(2245, 0) -> 11000010c44cc48 13:13:45.669 [GameSession] 11000010c44cc48 -> destroy_game_object(736) 13:13:45.669 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:45.932 [GameSession] destroy_game_object(2245) 13:13:47.801 [GameSession] create_game_object(7, 2246) 13:13:47.801 [GameSession] create_game_object(2246, 0) -> 11000010c44cc48 13:13:48.316 [GameSession] destroy_game_object(2246) 13:13:49.046 [GameSession] 11000010c44cc48 -> create_game_object(746) 13:13:49.046 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:13:49.047 [GameSession] 11000010c44cc48 -> destroy_game_object(720) 13:13:49.047 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:50.399 [GameSession] 11000010c44cc48 -> destroy_game_object(735) 13:13:50.399 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:50.560 [GameSession] 11000010c44cc48 -> destroy_game_object(734) 13:13:50.560 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:51.659 [GameSession] 11000010c44cc48 -> destroy_game_object(733) 13:13:51.659 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:54.246 [GameSession] 11000010c44cc48 -> destroy_game_object(726) 13:13:54.246 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:56.323 [GameSession] 11000010c44cc48 -> destroy_game_object(723) 13:13:56.323 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:57.626 [GameSession] 11000010c44cc48 -> destroy_game_object(721) 13:13:57.626 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:57.666 [GameSession] 11000010c44cc48 -> destroy_game_object(719) 13:13:57.666 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:58.229 [GameSession] 11000010c44cc48 -> destroy_game_object(717) 13:13:58.229 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:13:59.703 [GameSession] 11000010c44cc48 -> destroy_game_object(716) 13:13:59.704 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:00.751 [GameSession] 11000010c44cc48 -> create_game_object(1123) 13:14:00.751 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:01.005 [GameSession] 11000010c44cc48 -> create_game_object(1124) 13:14:01.005 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:01.179 [GameSession] 11000010c44cc48 -> destroy_game_object(1123) 13:14:01.179 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:14:01.622 [GameSession] 11000010c44cc48 -> destroy_game_object(1124) 13:14:01.622 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:14:02.935 [GameSession] 11000010c44cc48 -> destroy_game_object(746) 13:14:02.935 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:03.365 [GameSession] 11000010c44cc48 -> destroy_game_object(740) 13:14:03.365 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:06.058 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:06.099 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.100 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.152 [GameSession] 11000010c44cc48 -> destroy_game_object(718) 13:14:06.152 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:06.152 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.154 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.155 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:14:06.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.206 [GameSession] 11000010c44cc48 -> destroy_game_object(732) 13:14:06.206 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:06.206 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.207 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:06.247 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.607 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.608 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.634 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.635 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:06.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.130 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:07.680 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:07.747 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.176 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.230 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.699 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.739 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.739 [GameSession] 11000010c44cc48 -> create_game_object(1125) 13:14:08.739 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:08.779 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.780 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:08.993 [GameSession] 11000010c44cc48 -> create_game_object(1126) 13:14:08.993 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:09.060 [Lua] [ChatManager][1]System: BraveSirPotato picked up a Tome 13:14:09.060 [GameSession] 11000010c44cc48 -> destroy_game_object(713) 13:14:09.060 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:09.127 [GameSession] 11000010c44cc48 -> destroy_game_object(1125) 13:14:09.127 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:14:09.236 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:09.237 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:09.410 [GameSession] 11000010c44cc48 -> destroy_game_object(1126) 13:14:09.410 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:14:09.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:09.759 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:09.799 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:09.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:10.295 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:10.322 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:10.792 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:10.845 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:11.314 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:11.863 [GameSession] 11000010c44cc48 -> destroy_game_object(695) 13:14:11.863 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:11.863 [GameSession] 11000010c44cc48 -> destroy_game_object(722) 13:14:11.863 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:11.904 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:11.943 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:12.249 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x17675, position: 0 13:14:12.334 [GameSession] 11000010c44cc48 -> destroy_game_object(744) 13:14:12.334 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:12.334 [GameSession] 11000010c44cc48 -> destroy_game_object(727) 13:14:12.334 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:12.775 [GameSession] 11000010c44cc48 -> destroy_game_object(742) 13:14:12.775 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:12.937 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:13.608 [GameSession] create_game_object(7, 2247) 13:14:13.608 [GameSession] create_game_object(2247, 0) -> 11000010c44cc48 13:14:13.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:13.991 [GameSession] destroy_game_object(2247) 13:14:14.332 [GameSession] create_game_object(7, 2248) 13:14:14.332 [GameSession] create_game_object(2248, 0) -> 11000010c44cc48 13:14:14.372 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.425 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.465 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.545 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.599 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.600 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.639 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.640 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.720 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.754 [GameSession] destroy_game_object(2248) 13:14:14.760 [GameSession] 11000010c44cc48 -> create_game_object(747) 13:14:14.760 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.762 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:14.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:14.814 [GameSession] 11000010c44cc48 -> create_game_object(748) 13:14:14.814 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.854 [GameSession] 11000010c44cc48 -> create_game_object(749) 13:14:14.854 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.855 [GameSession] 11000010c44cc48 -> create_game_object(750) 13:14:14.855 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.907 [GameSession] 11000010c44cc48 -> create_game_object(751) 13:14:14.907 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.908 [GameSession] 11000010c44cc48 -> create_game_object(752) 13:14:14.908 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:14.948 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:14.948 [GameSession] 11000010c44cc48 -> create_game_object(753) 13:14:14.948 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.002 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:15.003 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:15.041 [GameSession] 11000010c44cc48 -> create_game_object(754) 13:14:15.041 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.042 [GameSession] 11000010c44cc48 -> create_game_object(755) 13:14:15.042 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.057 [GameSession] create_game_object(7, 2249) 13:14:15.057 [GameSession] create_game_object(2249, 0) -> 11000010c44cc48 13:14:15.082 [GameSession] 11000010c44cc48 -> create_game_object(756) 13:14:15.082 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.083 [GameSession] 11000010c44cc48 -> create_game_object(757) 13:14:15.083 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.135 [GameSession] 11000010c44cc48 -> create_game_object(758) 13:14:15.135 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.136 [GameSession] 11000010c44cc48 -> create_game_object(759) 13:14:15.136 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.176 [GameSession] 11000010c44cc48 -> create_game_object(760) 13:14:15.176 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.177 [GameSession] 11000010c44cc48 -> create_game_object(761) 13:14:15.177 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.243 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:15.497 [GameSession] 11000010c44cc48 -> create_game_object(762) 13:14:15.497 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.499 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:15.533 [GameSession] destroy_game_object(2249) 13:14:15.551 [GameSession] 11000010c44cc48 -> create_game_object(763) 13:14:15.551 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:15.714 [GameSession] create_game_object(7, 2250) 13:14:15.714 [GameSession] create_game_object(2250, 0) -> 11000010c44cc48 13:14:15.994 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:16.020 [GameSession] 11000010c44cc48 -> create_game_object(764) 13:14:16.020 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:16.021 [GameSession] 11000010c44cc48 -> create_game_object(765) 13:14:16.021 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:16.074 [GameSession] 11000010c44cc48 -> create_game_object(766) 13:14:16.074 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:16.083 [GameSession] destroy_game_object(2250) 13:14:16.517 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:16.518 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:16.557 [GameSession] 11000010c44cc48 -> create_game_object(767) 13:14:16.557 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.039 [GameSession] 11000010c44cc48 -> create_game_object(768) 13:14:17.039 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.092 [GameSession] 11000010c44cc48 -> create_game_object(769) 13:14:17.092 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.093 [GameSession] 11000010c44cc48 -> create_game_object(770) 13:14:17.093 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.132 [GameSession] 11000010c44cc48 -> create_game_object(771) 13:14:17.132 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.535 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:17.575 [GameSession] 11000010c44cc48 -> create_game_object(772) 13:14:17.575 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:17.776 [GameSession] 11000010c44cc48 -> destroy_game_object(714) 13:14:17.776 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:18.098 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:18.098 [GameSession] 11000010c44cc48 -> create_game_object(773) 13:14:18.098 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:14:18.556 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:19.106 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:25.346 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d6c5c81d82ee86f9]' 13:14:27.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.074 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.102 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.155 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.195 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.290 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.290 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.343 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.410 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.450 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.490 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.530 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:27.531 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.584 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.585 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:27.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:27.625 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.678 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.679 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.732 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.772 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.773 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.826 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:27.827 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.865 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.867 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.880 [GameSession] create_game_object(7, 2251) 13:14:27.880 [GameSession] create_game_object(2251, 0) -> 11000010c44cc48 13:14:27.920 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:27.987 [GameSession] create_game_object(7, 2252) 13:14:27.987 [GameSession] create_game_object(2252, 0) -> 11000010c44cc48 13:14:28.148 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.188 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.189 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:14:28.241 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.329 [GameSession] destroy_game_object(2251) 13:14:28.423 [GameSession] destroy_game_object(2252) 13:14:28.656 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.710 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:28.750 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:29.143 [GameSession] create_game_object(7, 2253) 13:14:29.143 [GameSession] create_game_object(2253, 0) -> 11000010c44cc48 13:14:29.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:29.221 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:29.253 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:29.604 [GameSession] destroy_game_object(2253) 13:14:29.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:29.730 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:30.246 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:30.287 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:30.300 [GameSession] create_game_object(7, 2254) 13:14:30.300 [GameSession] create_game_object(2254, 0) -> 11000010c44cc48 13:14:30.736 [GameSession] destroy_game_object(2254) 13:14:30.796 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:31.294 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:31.814 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:14:31.895 [GameSession] 11000010c44cc48 -> destroy_game_object(712) 13:14:31.895 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:32.511 [GameSession] 11000010c44cc48 -> destroy_game_object(711) 13:14:32.511 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:37.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x18f3d, position: 0 13:14:37.278 [GameSession] 11000010c44cc48 -> create_game_object(774) 13:14:37.278 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:14:37.802 [GameSession] 11000010c44cc48 -> create_game_object(775) 13:14:37.802 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:14:40.406 [GameSession] create_game_object(7, 2255) 13:14:40.406 [GameSession] create_game_object(2255, 0) -> 11000010c44cc48 13:14:40.513 [GameSession] create_game_object(7, 2256) 13:14:40.513 [GameSession] create_game_object(2256, 0) -> 11000010c44cc48 13:14:40.799 [GameSession] destroy_game_object(2255) 13:14:40.910 [GameSession] destroy_game_object(2256) 13:14:41.249 [GameSession] 11000010c44cc48 -> destroy_game_object(773) 13:14:41.249 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:41.249 [GameSession] 11000010c44cc48 -> destroy_game_object(672) 13:14:41.249 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:41.250 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:14:41.558 [GameSession] 11000010c44cc48 -> create_game_object(776) 13:14:41.558 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:14:42.027 [GameSession] 11000010c44cc48 -> create_game_object(777) 13:14:42.027 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=11000010c44cc48 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 13:14:42.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 13:14:42.296 [GameSession] 11000010c44cc48 -> destroy_game_object(177) 13:14:42.296 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:42.619 [GameSession] 11000010c44cc48 -> destroy_game_object(769) 13:14:42.619 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:42.619 [GameSession] 11000010c44cc48 -> destroy_game_object(340) 13:14:42.619 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:42.954 [GameSession] 11000010c44cc48 -> destroy_game_object(376) 13:14:42.954 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:42.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8722cd6cee70a7b4]' child 1: '#ID[43937130bb8e1733]' 13:14:43.060 [GameSession] 11000010c44cc48 -> create_game_object(778) 13:14:43.060 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=11000010c44cc48 go_type=prop_unit go_created_func_name=game_object_created_network_unit 13:14:43.171 [GameSession] 11000010c44cc48 -> destroy_game_object(760) 13:14:43.171 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.171 [GameSession] 11000010c44cc48 -> destroy_game_object(143) 13:14:43.171 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.371 [GameSession] 11000010c44cc48 -> destroy_game_object(759) 13:14:43.371 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.396 [GameSession] 11000010c44cc48 -> destroy_game_object(687) 13:14:43.396 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.625 [GameSession] 11000010c44cc48 -> create_game_object(779) 13:14:43.625 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=11000010c44cc48 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:43.625 [GameSession] 11000010c44cc48 -> destroy_game_object(778) 13:14:43.625 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.668 [GameSession] create_game_object(7, 2257) 13:14:43.668 [GameSession] create_game_object(2257, 0) -> 11000010c44cc48 13:14:43.773 [GameSession] create_game_object(7, 2258) 13:14:43.773 [GameSession] create_game_object(2258, 0) -> 11000010c44cc48 13:14:43.919 [GameSession] 11000010c44cc48 -> destroy_game_object(660) 13:14:43.919 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:43.919 [GameSession] 11000010c44cc48 -> destroy_game_object(764) 13:14:43.919 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:44.194 [GameSession] destroy_game_object(2257) 13:14:44.275 [GameSession] destroy_game_object(2258) 13:14:45.047 [GameSession] 11000010c44cc48 -> destroy_game_object(175) 13:14:45.047 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:45.262 [GameSession] 11000010c44cc48 -> destroy_game_object(768) 13:14:45.262 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:45.263 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:14:46.134 [GameSession] create_game_object(7, 2259) 13:14:46.134 [GameSession] create_game_object(2259, 0) -> 11000010c44cc48 13:14:46.241 [GameSession] create_game_object(7, 2260) 13:14:46.241 [GameSession] create_game_object(2260, 0) -> 11000010c44cc48 13:14:46.455 [GameSession] 11000010c44cc48 -> destroy_game_object(151) 13:14:46.455 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:46.515 [GameSession] destroy_game_object(2259) 13:14:46.623 [GameSession] destroy_game_object(2260) 13:14:49.995 [GameSession] create_game_object(7, 2261) 13:14:49.995 [GameSession] create_game_object(2261, 0) -> 11000010c44cc48 13:14:50.509 [GameSession] destroy_game_object(2261) 13:14:50.813 [GameSession] create_game_object(7, 2262) 13:14:50.813 [GameSession] create_game_object(2262, 0) -> 11000010c44cc48 13:14:51.264 [GameSession] destroy_game_object(2262) 13:14:53.804 [GameSession] 11000010c44cc48 -> destroy_game_object(779) 13:14:53.804 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:14:54.005 [GameSession] 11000010c44cc48 -> create_game_object(780) 13:14:54.005 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=11000010c44cc48 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 13:14:56.713 [GameSession] 11000010c44cc48 -> create_game_object(1127) 13:14:56.713 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:14:57.183 [GameSession] 11000010c44cc48 -> destroy_game_object(1127) 13:14:57.183 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:14:59.488 [GameSession] 11000010c44cc48 -> destroy_game_object(780) 13:14:59.488 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:11.257 [GameSession] 11000010c44cc48 -> create_game_object(781) 13:15:11.257 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:11.258 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:11.284 [GameSession] 11000010c44cc48 -> destroy_game_object(661) 13:15:11.284 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:12.559 [GameSession] 11000010c44cc48 -> create_game_object(782) 13:15:12.559 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:12.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:12.560 [GameSession] 11000010c44cc48 -> destroy_game_object(763) 13:15:12.560 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:17.709 [GameSession] 11000010c44cc48 -> destroy_game_object(745) 13:15:17.709 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:21.140 [GameSession] 11000010c44cc48 -> destroy_game_object(743) 13:15:21.140 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:24.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x19f92, position: 0 13:15:25.671 [GameSession] 11000010c44cc48 -> create_game_object(783) 13:15:25.671 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:25.671 [GameSession] 11000010c44cc48 -> create_game_object(784) 13:15:25.671 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:25.712 [GameSession] 11000010c44cc48 -> destroy_game_object(502) 13:15:25.712 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:30.554 [GameSession] 11000010c44cc48 -> create_game_object(785) 13:15:30.554 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:30.555 [GameSession] 11000010c44cc48 -> destroy_game_object(765) 13:15:30.555 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:32.886 [GameSession] 11000010c44cc48 -> create_game_object(786) 13:15:32.886 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:32.886 [GameSession] 11000010c44cc48 -> create_game_object(787) 13:15:32.886 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:32.886 [GameSession] 11000010c44cc48 -> create_game_object(788) 13:15:32.886 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:32.886 [GameSession] 11000010c44cc48 -> create_game_object(789) 13:15:32.886 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:32.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:32.926 [GameSession] 11000010c44cc48 -> create_game_object(790) 13:15:32.926 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:32.926 [GameSession] 11000010c44cc48 -> destroy_game_object(680) 13:15:32.926 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:32.926 [GameSession] 11000010c44cc48 -> destroy_game_object(383) 13:15:32.926 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:33.154 [GameSession] 11000010c44cc48 -> create_game_object(791) 13:15:33.154 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=11000010c44cc48 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 13:15:33.155 [GameSession] 11000010c44cc48 -> destroy_game_object(182) 13:15:33.155 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:33.156 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:15:34.681 [GameSession] 11000010c44cc48 -> create_game_object(792) 13:15:34.681 [Lua] [GameNetworkManager] game object created go_id=792, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:15:34.682 [GameSession] 11000010c44cc48 -> destroy_game_object(775) 13:15:34.682 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:37.321 [GameSession] 11000010c44cc48 -> create_game_object(793) 13:15:37.321 [Lua] [GameNetworkManager] game object created go_id=793, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:37.322 [GameSession] 11000010c44cc48 -> destroy_game_object(678) 13:15:37.322 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:38.636 [GameSession] create_game_object(7, 2263) 13:15:38.636 [GameSession] create_game_object(2263, 0) -> 11000010c44cc48 13:15:39.238 [GameSession] destroy_game_object(2263) 13:15:44.127 [GameSession] create_game_object(7, 2264) 13:15:44.127 [GameSession] create_game_object(2264, 0) -> 11000010c44cc48 13:15:44.682 [GameSession] destroy_game_object(2264) 13:15:44.824 [GameSession] create_game_object(7, 2265) 13:15:44.824 [GameSession] create_game_object(2265, 0) -> 11000010c44cc48 13:15:45.186 [GameSession] 11000010c44cc48 -> create_game_object(1128) 13:15:45.186 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:45.300 [GameSession] destroy_game_object(2265) 13:15:45.387 [GameSession] 11000010c44cc48 -> create_game_object(1129) 13:15:45.387 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:45.494 [GameSession] 11000010c44cc48 -> destroy_game_object(1128) 13:15:45.494 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:45.524 [GameSession] create_game_object(7, 2266) 13:15:45.524 [GameSession] create_game_object(2266, 0) -> 11000010c44cc48 13:15:45.615 [GameSession] 11000010c44cc48 -> create_game_object(1130) 13:15:45.615 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:45.749 [GameSession] 11000010c44cc48 -> destroy_game_object(1129) 13:15:45.749 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:45.817 [GameSession] 11000010c44cc48 -> destroy_game_object(781) 13:15:45.817 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:45.958 [GameSession] destroy_game_object(2266) 13:15:46.004 [GameSession] 11000010c44cc48 -> destroy_game_object(1130) 13:15:46.004 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:46.582 [GameSession] create_game_object(7, 2267) 13:15:46.582 [GameSession] create_game_object(2267, 0) -> 11000010c44cc48 13:15:46.962 [GameSession] destroy_game_object(2267) 13:15:47.277 [GameSession] 11000010c44cc48 -> destroy_game_object(782) 13:15:47.277 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:47.505 [GameSession] 11000010c44cc48 -> destroy_game_object(793) 13:15:47.505 [Lua] [GameNetworkManager] game object was destroyed id=793 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:48.162 [GameSession] 11000010c44cc48 -> create_game_object(1131) 13:15:48.162 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:48.458 [GameSession] 11000010c44cc48 -> destroy_game_object(1131) 13:15:48.458 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:48.860 [GameSession] 11000010c44cc48 -> create_game_object(1132) 13:15:48.860 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:49.168 [GameSession] 11000010c44cc48 -> destroy_game_object(1132) 13:15:49.168 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:49.637 [GameSession] 11000010c44cc48 -> create_game_object(794) 13:15:49.637 [Lua] [GameNetworkManager] game object created go_id=794, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:49.638 [GameSession] 11000010c44cc48 -> create_game_object(795) 13:15:49.638 [Lua] [GameNetworkManager] game object created go_id=795, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:49.666 [GameSession] 11000010c44cc48 -> create_game_object(796) 13:15:49.666 [Lua] [GameNetworkManager] game object created go_id=796, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:15:49.667 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:49.667 [GameSession] 11000010c44cc48 -> create_game_object(797) 13:15:49.667 [Lua] [GameNetworkManager] game object created go_id=797, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:49.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:49.706 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:15:49.707 [GameSession] 11000010c44cc48 -> destroy_game_object(371) 13:15:49.707 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:49.731 [GameSession] 11000010c44cc48 -> create_game_object(798) 13:15:49.731 [Lua] [GameNetworkManager] game object created go_id=798, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:15:49.987 [GameSession] 11000010c44cc48 -> create_game_object(1133) 13:15:49.987 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:50.052 [GameSession] 11000010c44cc48 -> destroy_game_object(767) 13:15:50.052 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:50.428 [GameSession] 11000010c44cc48 -> destroy_game_object(1133) 13:15:50.428 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:50.496 [GameSession] 11000010c44cc48 -> destroy_game_object(785) 13:15:50.496 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:50.697 [GameSession] 11000010c44cc48 -> create_game_object(1134) 13:15:50.697 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:15:51.031 [GameSession] 11000010c44cc48 -> destroy_game_object(1134) 13:15:51.031 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:15:52.278 [GameSession] create_game_object(7, 2268) 13:15:52.278 [GameSession] create_game_object(2268, 0) -> 11000010c44cc48 13:15:52.291 [GameSession] 11000010c44cc48 -> destroy_game_object(797) 13:15:52.291 [Lua] [GameNetworkManager] game object was destroyed id=797 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:52.291 [GameSession] 11000010c44cc48 -> destroy_game_object(794) 13:15:52.291 [Lua] [GameNetworkManager] game object was destroyed id=794 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:52.291 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:15:52.385 [GameSession] create_game_object(7, 2269) 13:15:52.385 [GameSession] create_game_object(2269, 0) -> 11000010c44cc48 13:15:52.898 [GameSession] destroy_game_object(2268) 13:15:52.992 [GameSession] destroy_game_object(2269) 13:15:53.269 [GameSession] 11000010c44cc48 -> destroy_game_object(796) 13:15:53.269 [Lua] [GameNetworkManager] game object was destroyed id=796 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:54.394 [GameSession] 11000010c44cc48 -> destroy_game_object(795) 13:15:54.394 [Lua] [GameNetworkManager] game object was destroyed id=795 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:15:59.339 [GameSession] 11000010c44cc48 -> create_game_object(799) 13:15:59.339 [Lua] [GameNetworkManager] game object created go_id=799, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:15:59.339 [GameSession] 11000010c44cc48 -> destroy_game_object(32) 13:15:59.339 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:00.815 [GameSession] 11000010c44cc48 -> create_game_object(800) 13:16:00.815 [Lua] [GameNetworkManager] game object created go_id=800, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:00.816 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:01.152 [GameSession] create_game_object(7, 2270) 13:16:01.152 [GameSession] create_game_object(2270, 0) -> 11000010c44cc48 13:16:01.270 [GameSession] 11000010c44cc48 -> create_game_object(801) 13:16:01.270 [Lua] [GameNetworkManager] game object created go_id=801, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:01.271 [GameSession] 11000010c44cc48 -> create_game_object(802) 13:16:01.271 [Lua] [GameNetworkManager] game object created go_id=802, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:01.272 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:01.273 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:01.559 [GameSession] destroy_game_object(2270) 13:16:03.579 [GameSession] create_game_object(7, 2271) 13:16:03.579 [GameSession] create_game_object(2271, 0) -> 11000010c44cc48 13:16:04.122 [GameSession] destroy_game_object(2271) 13:16:04.168 [GameSession] 11000010c44cc48 -> create_game_object(803) 13:16:04.168 [Lua] [GameNetworkManager] game object created go_id=803, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:04.169 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:04.169 [GameSession] 11000010c44cc48 -> destroy_game_object(506) 13:16:04.169 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:09.466 [GameSession] 11000010c44cc48 -> create_game_object(804) 13:16:09.466 [Lua] [GameNetworkManager] game object created go_id=804, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:09.466 [GameSession] 11000010c44cc48 -> create_game_object(805) 13:16:09.466 [Lua] [GameNetworkManager] game object created go_id=805, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:10.042 [GameSession] 11000010c44cc48 -> destroy_game_object(220) 13:16:10.042 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:10.847 [GameSession] 11000010c44cc48 -> destroy_game_object(788) 13:16:10.847 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:12.512 [GameSession] create_game_object(7, 2272) 13:16:12.512 [GameSession] create_game_object(2272, 0) -> 11000010c44cc48 13:16:12.619 [GameSession] create_game_object(7, 2273) 13:16:12.619 [GameSession] create_game_object(2273, 0) -> 11000010c44cc48 13:16:12.631 [GameSession] 11000010c44cc48 -> create_game_object(806) 13:16:12.631 [Lua] [GameNetworkManager] game object created go_id=806, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:12.671 [GameSession] 11000010c44cc48 -> create_game_object(807) 13:16:12.671 [Lua] [GameNetworkManager] game object created go_id=807, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:12.672 [GameSession] 11000010c44cc48 -> destroy_game_object(776) 13:16:12.672 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:12.900 [GameSession] 11000010c44cc48 -> create_game_object(808) 13:16:12.900 [Lua] [GameNetworkManager] game object created go_id=808, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:12.953 [GameSession] 11000010c44cc48 -> create_game_object(809) 13:16:12.953 [Lua] [GameNetworkManager] game object created go_id=809, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:12.954 [GameSession] 11000010c44cc48 -> create_game_object(810) 13:16:12.954 [Lua] [GameNetworkManager] game object created go_id=810, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:12.955 [GameSession] 11000010c44cc48 -> destroy_game_object(777) 13:16:12.955 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:12.955 [GameSession] 11000010c44cc48 -> destroy_game_object(774) 13:16:12.955 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:13.000 [GameSession] destroy_game_object(2272) 13:16:13.109 [GameSession] destroy_game_object(2273) 13:16:13.584 [GameSession] create_game_object(7, 2274) 13:16:13.584 [GameSession] create_game_object(2274, 0) -> 11000010c44cc48 13:16:13.770 [GameSession] 11000010c44cc48 -> create_game_object(811) 13:16:13.770 [Lua] [GameNetworkManager] game object created go_id=811, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:16:14.099 [GameSession] destroy_game_object(2274) 13:16:14.737 [GameSession] create_game_object(7, 2275) 13:16:14.737 [GameSession] create_game_object(2275, 0) -> 11000010c44cc48 13:16:15.702 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.741 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.781 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.782 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.822 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.862 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.888 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.889 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.928 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.929 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.969 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:15.970 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:16.009 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.010 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.037 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.089 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.090 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.157 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:16.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.226 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.264 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.264 [GameSession] 11000010c44cc48 -> create_game_object(1135) 13:16:16.264 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:16.265 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.304 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.305 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.344 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.346 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:16.385 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.386 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.426 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.427 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:16.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.467 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.505 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.546 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.573 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:16.648 [GameSession] destroy_game_object(2275) 13:16:16.653 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.654 [GameSession] 11000010c44cc48 -> destroy_game_object(1135) 13:16:16.654 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:16.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.733 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:16.774 [GameSession] 11000010c44cc48 -> create_game_object(812) 13:16:16.774 [Lua] [GameNetworkManager] game object created go_id=812, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:17.539 [GameSession] 11000010c44cc48 -> create_game_object(1136) 13:16:17.539 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:17.726 [GameSession] 11000010c44cc48 -> create_game_object(1137) 13:16:17.726 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:17.833 [GameSession] 11000010c44cc48 -> destroy_game_object(1136) 13:16:17.833 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:18.103 [GameSession] 11000010c44cc48 -> destroy_game_object(1137) 13:16:18.103 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:18.387 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:16:19.832 [GameSession] 11000010c44cc48 -> destroy_game_object(792) 13:16:19.832 [Lua] [GameNetworkManager] game object was destroyed id=792 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:22.345 [GameSession] 11000010c44cc48 -> destroy_game_object(791) 13:16:22.345 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:22.693 [GameSession] 11000010c44cc48 -> destroy_game_object(783) 13:16:22.693 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:24.491 [GameSession] 11000010c44cc48 -> destroy_game_object(790) 13:16:24.491 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:24.827 [GameSession] 11000010c44cc48 -> destroy_game_object(784) 13:16:24.827 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:24.828 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:16:24.868 [GameSession] 11000010c44cc48 -> destroy_game_object(789) 13:16:24.868 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:24.869 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' child 1: '#ID[74da6222e522f181]' 13:16:24.894 [GameSession] 11000010c44cc48 -> create_game_object(813) 13:16:24.894 [Lua] [GameNetworkManager] game object created go_id=813, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:24.949 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:25.298 [GameSession] 11000010c44cc48 -> destroy_game_object(798) 13:16:25.298 [Lua] [GameNetworkManager] game object was destroyed id=798 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:25.298 [GameSession] 11000010c44cc48 -> destroy_game_object(802) 13:16:25.298 [Lua] [GameNetworkManager] game object was destroyed id=802 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:25.299 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:16:25.299 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[74da6222e522f181]' child 1: '#ID[a35f2ea23ae5019a]' 13:16:26.632 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.671 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.672 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.711 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.752 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.753 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.805 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.846 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.847 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.900 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:26.902 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.939 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:26.980 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:27.020 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.021 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:27.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.060 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.117 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.117 [GameSession] 11000010c44cc48 -> create_game_object(814) 13:16:27.117 [Lua] [GameNetworkManager] game object created go_id=814, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.170 [GameSession] 11000010c44cc48 -> create_game_object(815) 13:16:27.170 [Lua] [GameNetworkManager] game object created go_id=815, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.172 [GameSession] 11000010c44cc48 -> create_game_object(816) 13:16:27.172 [Lua] [GameNetworkManager] game object created go_id=816, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.210 [GameSession] 11000010c44cc48 -> create_game_object(817) 13:16:27.210 [Lua] [GameNetworkManager] game object created go_id=817, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.211 [GameSession] 11000010c44cc48 -> create_game_object(818) 13:16:27.211 [Lua] [GameNetworkManager] game object created go_id=818, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.250 [GameSession] 11000010c44cc48 -> create_game_object(819) 13:16:27.250 [Lua] [GameNetworkManager] game object created go_id=819, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.251 [GameSession] 11000010c44cc48 -> create_game_object(820) 13:16:27.251 [Lua] [GameNetworkManager] game object created go_id=820, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.302 [GameSession] 11000010c44cc48 -> create_game_object(821) 13:16:27.302 [Lua] [GameNetworkManager] game object created go_id=821, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.304 [GameSession] 11000010c44cc48 -> create_game_object(822) 13:16:27.304 [Lua] [GameNetworkManager] game object created go_id=822, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.356 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:27.358 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.414 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.451 [GameSession] 11000010c44cc48 -> create_game_object(823) 13:16:27.451 [Lua] [GameNetworkManager] game object created go_id=823, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.452 [GameSession] 11000010c44cc48 -> create_game_object(824) 13:16:27.452 [Lua] [GameNetworkManager] game object created go_id=824, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.504 [GameSession] 11000010c44cc48 -> create_game_object(825) 13:16:27.504 [Lua] [GameNetworkManager] game object created go_id=825, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.505 [GameSession] 11000010c44cc48 -> create_game_object(826) 13:16:27.505 [Lua] [GameNetworkManager] game object created go_id=826, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.558 [GameSession] 11000010c44cc48 -> create_game_object(827) 13:16:27.558 [Lua] [GameNetworkManager] game object created go_id=827, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.560 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:27.611 [GameSession] 11000010c44cc48 -> create_game_object(828) 13:16:27.611 [Lua] [GameNetworkManager] game object created go_id=828, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.612 [GameSession] 11000010c44cc48 -> create_game_object(829) 13:16:27.612 [Lua] [GameNetworkManager] game object created go_id=829, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.664 [GameSession] 11000010c44cc48 -> create_game_object(830) 13:16:27.664 [Lua] [GameNetworkManager] game object created go_id=830, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.665 [GameSession] 11000010c44cc48 -> create_game_object(831) 13:16:27.665 [Lua] [GameNetworkManager] game object created go_id=831, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.719 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.720 [GameSession] 11000010c44cc48 -> create_game_object(832) 13:16:27.720 [Lua] [GameNetworkManager] game object created go_id=832, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.772 [GameSession] 11000010c44cc48 -> create_game_object(833) 13:16:27.772 [Lua] [GameNetworkManager] game object created go_id=833, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.774 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.825 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:27.825 [GameSession] 11000010c44cc48 -> create_game_object(834) 13:16:27.825 [Lua] [GameNetworkManager] game object created go_id=834, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.879 [GameSession] 11000010c44cc48 -> create_game_object(835) 13:16:27.879 [Lua] [GameNetworkManager] game object created go_id=835, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.880 [GameSession] 11000010c44cc48 -> create_game_object(836) 13:16:27.880 [Lua] [GameNetworkManager] game object created go_id=836, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.934 [GameSession] 11000010c44cc48 -> create_game_object(837) 13:16:27.934 [Lua] [GameNetworkManager] game object created go_id=837, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:27.936 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:28.740 [GameSession] create_game_object(73, 2276) 13:16:28.740 [GameSession] create_game_object(2276, 0) -> 11000010c44cc48 13:16:28.740 [GameSession] create_game_object(73, 2277) 13:16:28.740 [GameSession] create_game_object(2277, 0) -> 11000010c44cc48 13:16:28.740 [GameSession] create_game_object(73, 2278) 13:16:28.740 [GameSession] create_game_object(2278, 0) -> 11000010c44cc48 13:16:28.740 [GameSession] create_game_object(73, 2279) 13:16:28.740 [GameSession] create_game_object(2279, 0) -> 11000010c44cc48 13:16:28.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:16:28.847 [GameSession] create_game_object(73, 2280) 13:16:28.847 [GameSession] create_game_object(2280, 0) -> 11000010c44cc48 13:16:28.847 [GameSession] create_game_object(73, 2281) 13:16:28.847 [GameSession] create_game_object(2281, 0) -> 11000010c44cc48 13:16:28.847 [GameSession] create_game_object(73, 2282) 13:16:28.847 [GameSession] create_game_object(2282, 0) -> 11000010c44cc48 13:16:28.847 [GameSession] create_game_object(73, 2283) 13:16:28.847 [GameSession] create_game_object(2283, 0) -> 11000010c44cc48 13:16:28.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:16:29.249 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0c907ca2f09e88d5]' 13:16:29.488 [GameSession] destroy_game_object(2276) 13:16:29.500 [GameSession] destroy_game_object(2281) 13:16:29.500 [GameSession] destroy_game_object(2277) 13:16:29.514 [GameSession] destroy_game_object(2283) 13:16:29.635 [GameSession] destroy_game_object(2279) 13:16:29.677 [GameSession] destroy_game_object(2278) 13:16:29.782 [GameSession] destroy_game_object(2280) 13:16:29.802 [GameSession] 11000010c44cc48 -> destroy_game_object(807) 13:16:29.802 [Lua] [GameNetworkManager] game object was destroyed id=807 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:29.803 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' child 1: '#ID[d041a03fd8ecfbaf]' 13:16:29.811 [GameSession] destroy_game_object(2282) 13:16:30.180 [GameSession] 11000010c44cc48 -> create_game_object(838) 13:16:30.180 [Lua] [GameNetworkManager] game object created go_id=838, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:30.180 [GameSession] 11000010c44cc48 -> create_game_object(839) 13:16:30.180 [Lua] [GameNetworkManager] game object created go_id=839, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:30.235 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:30.651 [GameSession] 11000010c44cc48 -> destroy_game_object(839) 13:16:30.651 [Lua] [GameNetworkManager] game object was destroyed id=839 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:30.651 [GameSession] 11000010c44cc48 -> destroy_game_object(838) 13:16:30.651 [Lua] [GameNetworkManager] game object was destroyed id=838 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:30.652 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:16:31.939 [GameSession] 11000010c44cc48 -> create_game_object(840) 13:16:31.939 [Lua] [GameNetworkManager] game object created go_id=840, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:31.939 [GameSession] 11000010c44cc48 -> create_game_object(841) 13:16:31.939 [Lua] [GameNetworkManager] game object created go_id=841, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:31.941 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:33.820 [GameSession] create_game_object(7, 2284) 13:16:33.820 [GameSession] create_game_object(2284, 0) -> 11000010c44cc48 13:16:33.926 [GameSession] create_game_object(7, 2285) 13:16:33.926 [GameSession] create_game_object(2285, 0) -> 11000010c44cc48 13:16:34.241 [GameSession] destroy_game_object(2284) 13:16:34.348 [GameSession] destroy_game_object(2285) 13:16:35.215 [GameSession] create_game_object(7, 2286) 13:16:35.215 [GameSession] create_game_object(2286, 0) -> 11000010c44cc48 13:16:35.280 [GameSession] 11000010c44cc48 -> destroy_game_object(42) 13:16:35.280 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:35.427 [GameSession] 11000010c44cc48 -> create_game_object(842) 13:16:35.427 [Lua] [GameNetworkManager] game object created go_id=842, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:16:35.649 [GameSession] destroy_game_object(2286) 13:16:35.695 [GameSession] 11000010c44cc48 -> create_game_object(843) 13:16:35.695 [Lua] [GameNetworkManager] game object created go_id=843, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:35.696 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:35.736 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:36.045 [GameSession] create_game_object(7, 2287) 13:16:36.045 [GameSession] create_game_object(2287, 0) -> 11000010c44cc48 13:16:36.410 [GameSession] 11000010c44cc48 -> destroy_game_object(805) 13:16:36.410 [Lua] [GameNetworkManager] game object was destroyed id=805 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:36.411 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:16:36.497 [GameSession] destroy_game_object(2287) 13:16:37.109 [GameSession] create_game_object(7, 2288) 13:16:37.109 [GameSession] create_game_object(2288, 0) -> 11000010c44cc48 13:16:37.308 [GameSession] 11000010c44cc48 -> destroy_game_object(809) 13:16:37.308 [Lua] [GameNetworkManager] game object was destroyed id=809 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:37.536 [GameSession] 11000010c44cc48 -> create_game_object(1138) 13:16:37.536 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:37.544 [GameSession] destroy_game_object(2288) 13:16:37.858 [GameSession] 11000010c44cc48 -> destroy_game_object(1138) 13:16:37.858 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:38.516 [GameSession] 11000010c44cc48 -> destroy_game_object(786) 13:16:38.516 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:39.600 [GameSession] 11000010c44cc48 -> destroy_game_object(810) 13:16:39.600 [Lua] [GameNetworkManager] game object was destroyed id=810 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:39.602 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d041a03fd8ecfbaf]' 13:16:39.701 [GameSession] 11000010c44cc48 -> destroy_game_object(787) 13:16:39.701 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:40.491 [GameSession] 11000010c44cc48 -> destroy_game_object(686) 13:16:40.491 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:40.744 [GameSession] 11000010c44cc48 -> destroy_game_object(815) 13:16:40.744 [Lua] [GameNetworkManager] game object was destroyed id=815 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:40.918 [GameSession] 11000010c44cc48 -> destroy_game_object(832) 13:16:40.918 [Lua] [GameNetworkManager] game object was destroyed id=832 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:40.918 [GameSession] 11000010c44cc48 -> destroy_game_object(827) 13:16:40.918 [Lua] [GameNetworkManager] game object was destroyed id=827 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:40.919 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:16:41.201 [GameSession] 11000010c44cc48 -> destroy_game_object(748) 13:16:41.201 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.201 [GameSession] 11000010c44cc48 -> destroy_game_object(663) 13:16:41.201 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.201 [GameSession] 11000010c44cc48 -> destroy_game_object(145) 13:16:41.201 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.201 [GameSession] 11000010c44cc48 -> destroy_game_object(500) 13:16:41.201 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.268 [GameSession] 11000010c44cc48 -> destroy_game_object(675) 13:16:41.268 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.268 [GameSession] 11000010c44cc48 -> destroy_game_object(819) 13:16:41.268 [Lua] [GameNetworkManager] game object was destroyed id=819 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.269 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:16:41.496 [GameSession] 11000010c44cc48 -> destroy_game_object(354) 13:16:41.496 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.496 [GameSession] 11000010c44cc48 -> destroy_game_object(816) 13:16:41.496 [Lua] [GameNetworkManager] game object was destroyed id=816 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.498 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' 13:16:41.576 [GameSession] 11000010c44cc48 -> destroy_game_object(358) 13:16:41.576 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.617 [GameSession] 11000010c44cc48 -> destroy_game_object(379) 13:16:41.617 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.617 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:16:41.832 [GameSession] 11000010c44cc48 -> destroy_game_object(344) 13:16:41.832 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.832 [GameSession] 11000010c44cc48 -> destroy_game_object(817) 13:16:41.832 [Lua] [GameNetworkManager] game object was destroyed id=817 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:41.833 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:16:41.926 [GameSession] 11000010c44cc48 -> create_game_object(844) 13:16:41.926 [Lua] [GameNetworkManager] game object created go_id=844, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:41.926 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:41.966 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:42.698 [GameSession] 11000010c44cc48 -> destroy_game_object(811) 13:16:42.699 [Lua] [GameNetworkManager] game object was destroyed id=811 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:42.900 [GameSession] 11000010c44cc48 -> create_game_object(845) 13:16:42.900 [Lua] [GameNetworkManager] game object created go_id=845, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:16:43.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:16:43.649 [GameSession] 11000010c44cc48 -> create_game_object(846) 13:16:43.649 [Lua] [GameNetworkManager] game object created go_id=846, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:43.650 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:43.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:16:43.676 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:43.877 [GameSession] 11000010c44cc48 -> destroy_game_object(676) 13:16:43.877 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:43.878 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 13:16:44.158 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.159 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:44.198 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.199 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:44.239 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:44.292 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.319 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.320 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.359 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.399 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.400 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.439 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.440 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.466 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.506 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.547 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.548 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.588 [GameSession] 11000010c44cc48 -> create_game_object(847) 13:16:44.588 [Lua] [GameNetworkManager] game object created go_id=847, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:44.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.589 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.614 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.615 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.654 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.655 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:44.694 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.695 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.734 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.735 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.761 [GameSession] 11000010c44cc48 -> destroy_game_object(847) 13:16:44.761 [Lua] [GameNetworkManager] game object was destroyed id=847 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:44.761 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.801 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.842 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:44.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.882 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.921 [GameSession] 11000010c44cc48 -> create_game_object(1139) 13:16:44.921 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:44.922 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.922 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:44.962 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.016 [GameSession] 11000010c44cc48 -> create_game_object(848) 13:16:45.016 [Lua] [GameNetworkManager] game object created go_id=848, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:45.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.017 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.056 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.057 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.096 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.097 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.136 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:45.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.164 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.217 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:16:45.217 [GameSession] 11000010c44cc48 -> create_game_object(849) 13:16:45.217 [Lua] [GameNetworkManager] game object created go_id=849, owner_id=11000010c44cc48 go_type=ai_unit go_created_func_name=game_object_created_network_unit 13:16:45.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:45.257 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:45.337 [GameSession] 11000010c44cc48 -> destroy_game_object(1139) 13:16:45.337 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:46.183 [GameSession] 11000010c44cc48 -> create_game_object(850) 13:16:46.183 [Lua] [GameNetworkManager] game object created go_id=850, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:46.223 [GameSession] 11000010c44cc48 -> create_game_object(851) 13:16:46.223 [Lua] [GameNetworkManager] game object created go_id=851, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:46.224 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:47.323 [GameSession] create_game_object(7, 2289) 13:16:47.323 [GameSession] create_game_object(2289, 0) -> 11000010c44cc48 13:16:47.428 [GameSession] 11000010c44cc48 -> create_game_object(1140) 13:16:47.428 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:47.431 [GameSession] create_game_object(7, 2290) 13:16:47.431 [GameSession] create_game_object(2290, 0) -> 11000010c44cc48 13:16:47.750 [GameSession] 11000010c44cc48 -> create_game_object(1141) 13:16:47.750 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:16:47.758 [GameSession] destroy_game_object(2289) 13:16:47.852 [GameSession] destroy_game_object(2290) 13:16:47.858 [GameSession] 11000010c44cc48 -> destroy_game_object(1140) 13:16:47.858 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:48.086 [GameSession] 11000010c44cc48 -> destroy_game_object(800) 13:16:48.086 [Lua] [GameNetworkManager] game object was destroyed id=800 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:48.126 [GameSession] 11000010c44cc48 -> destroy_game_object(801) 13:16:48.126 [Lua] [GameNetworkManager] game object was destroyed id=801 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:48.126 [GameSession] 11000010c44cc48 -> destroy_game_object(1141) 13:16:48.126 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:16:48.462 [Lua] [ChatManager][1]System: BraveSirPotato discarded a Tome 13:16:48.462 [GameSession] 11000010c44cc48 -> create_game_object(852) 13:16:48.462 [Lua] [GameNetworkManager] game object created go_id=852, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:16:48.462 [GameSession] 11000010c44cc48 -> destroy_game_object(21) 13:16:48.462 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:48.783 [GameSession] 11000010c44cc48 -> destroy_game_object(803) 13:16:48.783 [Lua] [GameNetworkManager] game object was destroyed id=803 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:50.231 [GameSession] 11000010c44cc48 -> create_game_object(853) 13:16:50.231 [Lua] [GameNetworkManager] game object created go_id=853, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:50.271 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:50.888 [GameSession] 11000010c44cc48 -> create_game_object(854) 13:16:50.888 [Lua] [GameNetworkManager] game object created go_id=854, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:50.914 [GameSession] 11000010c44cc48 -> create_game_object(855) 13:16:50.914 [Lua] [GameNetworkManager] game object created go_id=855, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:50.915 [GameSession] 11000010c44cc48 -> create_game_object(856) 13:16:50.915 [Lua] [GameNetworkManager] game object created go_id=856, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:50.954 [GameSession] 11000010c44cc48 -> create_game_object(857) 13:16:50.954 [Lua] [GameNetworkManager] game object created go_id=857, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:50.955 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:51.128 [Lua] [ChatManager][1]System: BraveSirPotato picked up a Tome 13:16:51.128 [GameSession] 11000010c44cc48 -> destroy_game_object(852) 13:16:51.128 [Lua] [GameNetworkManager] game object was destroyed id=852 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:51.894 [GameSession] 11000010c44cc48 -> create_game_object(858) 13:16:51.894 [Lua] [GameNetworkManager] game object created go_id=858, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:51.935 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:52.900 [GameSession] 11000010c44cc48 -> destroy_game_object(841) 13:16:52.900 [Lua] [GameNetworkManager] game object was destroyed id=841 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:52.982 error: [Unit] Unit: '#ID[5dc702cd85ab63b9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' child 1: '#ID[05249677bd6c2cc5]' 13:16:54.753 [GameSession] 11000010c44cc48 -> create_game_object(859) 13:16:54.753 [Lua] [GameNetworkManager] game object created go_id=859, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:16:54.754 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 13:16:55.248 [GameSession] 11000010c44cc48 -> create_game_object(860) 13:16:55.248 [Lua] [GameNetworkManager] game object created go_id=860, owner_id=11000010c44cc48 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 13:16:55.381 [GameSession] 11000010c44cc48 -> create_game_object(861) 13:16:55.381 [Lua] [GameNetworkManager] game object created go_id=861, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:55.381 [GameSession] 11000010c44cc48 -> create_game_object(862) 13:16:55.381 [Lua] [GameNetworkManager] game object created go_id=862, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:55.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:55.409 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:55.824 [GameSession] 11000010c44cc48 -> destroy_game_object(804) 13:16:55.824 [Lua] [GameNetworkManager] game object was destroyed id=804 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:16:56.293 [GameSession] 11000010c44cc48 -> create_game_object(863) 13:16:56.293 [Lua] [GameNetworkManager] game object created go_id=863, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:56.320 [GameSession] 11000010c44cc48 -> create_game_object(864) 13:16:56.320 [Lua] [GameNetworkManager] game object created go_id=864, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:56.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:56.362 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:16:58.226 [GameSession] 11000010c44cc48 -> create_game_object(865) 13:16:58.226 [Lua] [GameNetworkManager] game object created go_id=865, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:16:58.226 [GameSession] 11000010c44cc48 -> create_game_object(866) 13:16:58.226 [Lua] [GameNetworkManager] game object created go_id=866, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:16:59.069 [GameSession] 11000010c44cc48 -> destroy_game_object(806) 13:16:59.069 [Lua] [GameNetworkManager] game object was destroyed id=806 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:00.800 [GameSession] create_game_object(7, 2291) 13:17:00.800 [GameSession] create_game_object(2291, 0) -> 11000010c44cc48 13:17:00.907 [GameSession] create_game_object(7, 2292) 13:17:00.907 [GameSession] create_game_object(2292, 0) -> 11000010c44cc48 13:17:01.194 [GameSession] destroy_game_object(2291) 13:17:01.302 [GameSession] destroy_game_object(2292) 13:17:04.914 [GameSession] 11000010c44cc48 -> destroy_game_object(845) 13:17:04.914 [Lua] [GameNetworkManager] game object was destroyed id=845 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:05.412 [GameSession] create_game_object(7, 2293) 13:17:05.412 [GameSession] create_game_object(2293, 0) -> 11000010c44cc48 13:17:05.518 [GameSession] create_game_object(7, 2294) 13:17:05.518 [GameSession] create_game_object(2294, 0) -> 11000010c44cc48 13:17:05.720 error: [Unit] Unit: '#ID[66a59896d7c63494]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[afed7a74495deac1]' 13:17:05.819 [GameSession] destroy_game_object(2293) 13:17:05.925 [GameSession] destroy_game_object(2294) 13:17:06.444 [GameSession] 11000010c44cc48 -> destroy_game_object(808) 13:17:06.444 [Lua] [GameNetworkManager] game object was destroyed id=808 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:07.304 [GameSession] 11000010c44cc48 -> destroy_game_object(849) 13:17:07.304 [Lua] [GameNetworkManager] game object was destroyed id=849 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:08.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1e03d, position: 0 13:17:08.907 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 0 13:17:08.908 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x83c, position: 1212304 13:17:09.447 [GameSession] 11000010c44cc48 -> destroy_game_object(813) 13:17:09.447 [Lua] [GameNetworkManager] game object was destroyed id=813 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:10.841 [GameSession] 11000010c44cc48 -> destroy_game_object(840) 13:17:10.841 [Lua] [GameNetworkManager] game object was destroyed id=840 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:11.125 [GameSession] 11000010c44cc48 -> destroy_game_object(851) 13:17:11.125 [Lua] [GameNetworkManager] game object was destroyed id=851 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:12.303 [GameSession] 11000010c44cc48 -> destroy_game_object(855) 13:17:12.303 [Lua] [GameNetworkManager] game object was destroyed id=855 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:12.304 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 13:17:12.517 [GameSession] 11000010c44cc48 -> destroy_game_object(862) 13:17:12.517 [Lua] [GameNetworkManager] game object was destroyed id=862 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:12.518 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:17:13.418 [GameSession] 11000010c44cc48 -> destroy_game_object(857) 13:17:13.418 [Lua] [GameNetworkManager] game object was destroyed id=857 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:13.418 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:17:13.912 [GameSession] create_game_object(73, 2295) 13:17:13.912 [GameSession] create_game_object(2295, 0) -> 11000010c44cc48 13:17:13.912 [GameSession] create_game_object(73, 2296) 13:17:13.912 [GameSession] create_game_object(2296, 0) -> 11000010c44cc48 13:17:13.913 [GameSession] create_game_object(73, 2297) 13:17:13.913 [GameSession] create_game_object(2297, 0) -> 11000010c44cc48 13:17:13.913 [GameSession] create_game_object(73, 2298) 13:17:13.913 [GameSession] create_game_object(2298, 0) -> 11000010c44cc48 13:17:13.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:17:14.018 [GameSession] 11000010c44cc48 -> destroy_game_object(856) 13:17:14.018 [Lua] [GameNetworkManager] game object was destroyed id=856 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:14.019 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:17:14.020 [GameSession] create_game_object(73, 2299) 13:17:14.020 [GameSession] create_game_object(2299, 0) -> 11000010c44cc48 13:17:14.020 [GameSession] create_game_object(73, 2300) 13:17:14.020 [GameSession] create_game_object(2300, 0) -> 11000010c44cc48 13:17:14.020 [GameSession] create_game_object(73, 2301) 13:17:14.020 [GameSession] create_game_object(2301, 0) -> 11000010c44cc48 13:17:14.020 [GameSession] create_game_object(73, 2302) 13:17:14.020 [GameSession] create_game_object(2302, 0) -> 11000010c44cc48 13:17:14.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:17:14.321 [GameSession] destroy_game_object(2295) 13:17:14.334 [GameSession] destroy_game_object(2296) 13:17:14.361 [GameSession] destroy_game_object(2297) 13:17:14.366 [GameSession] 11000010c44cc48 -> destroy_game_object(843) 13:17:14.366 [Lua] [GameNetworkManager] game object was destroyed id=843 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:14.482 [GameSession] destroy_game_object(2300) 13:17:14.494 [GameSession] destroy_game_object(2299) 13:17:14.523 [GameSession] destroy_game_object(2302) 13:17:14.616 [GameSession] destroy_game_object(2301) 13:17:14.897 [GameSession] destroy_game_object(2298) 13:17:18.213 [GameSession] 11000010c44cc48 -> create_game_object(867) 13:17:18.213 [Lua] [GameNetworkManager] game object created go_id=867, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:17:18.267 [GameSession] 11000010c44cc48 -> create_game_object(868) 13:17:18.267 [Lua] [GameNetworkManager] game object created go_id=868, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:17:18.268 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:18.268 [GameSession] 11000010c44cc48 -> destroy_game_object(864) 13:17:18.268 [Lua] [GameNetworkManager] game object was destroyed id=864 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:18.269 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:18.270 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' 13:17:18.321 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:18.322 [Lua] [ChatManager][1]System: RedBeardedGiant discarded a Tome 13:17:18.322 [GameSession] 11000010c44cc48 -> destroy_game_object(10) 13:17:18.322 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:18.415 [GameSession] 11000010c44cc48 -> create_game_object(869) 13:17:18.415 [Lua] [GameNetworkManager] game object created go_id=869, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:17:19.231 [GameSession] 11000010c44cc48 -> destroy_game_object(844) 13:17:19.231 [Lua] [GameNetworkManager] game object was destroyed id=844 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:20.719 [Lua] [ChatManager][1]System: Marceline discarded a Tome 13:17:20.719 [GameSession] 11000010c44cc48 -> destroy_game_object(9) 13:17:20.719 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:20.839 [GameSession] 11000010c44cc48 -> create_game_object(870) 13:17:20.839 [Lua] [GameNetworkManager] game object created go_id=870, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:17:22.181 [Lua] [ChatManager][1]System: RedBeardedGiant picked up a Tome 13:17:22.182 [GameSession] 11000010c44cc48 -> destroy_game_object(869) 13:17:22.182 [Lua] [GameNetworkManager] game object was destroyed id=869 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:23.656 [Lua] [ChatManager][1]System: Marceline picked up a Tome 13:17:23.656 [GameSession] 11000010c44cc48 -> destroy_game_object(870) 13:17:23.656 [Lua] [GameNetworkManager] game object was destroyed id=870 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:24.380 [GameSession] 11000010c44cc48 -> create_game_object(1142) 13:17:24.380 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:24.662 [GameSession] 11000010c44cc48 -> create_game_object(1143) 13:17:24.662 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:24.796 [GameSession] 11000010c44cc48 -> destroy_game_object(1142) 13:17:24.796 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:24.811 [GameSession] create_game_object(7, 2303) 13:17:24.811 [GameSession] create_game_object(2303, 0) -> 11000010c44cc48 13:17:25.025 [GameSession] 11000010c44cc48 -> destroy_game_object(1143) 13:17:25.025 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:25.313 [GameSession] destroy_game_object(2303) 13:17:27.384 [GameSession] 11000010c44cc48 -> create_game_object(871) 13:17:27.384 [Lua] [GameNetworkManager] game object created go_id=871, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:17:27.384 [GameSession] 11000010c44cc48 -> create_game_object(872) 13:17:27.384 [Lua] [GameNetworkManager] game object created go_id=872, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:17:27.411 [GameSession] 11000010c44cc48 -> create_game_object(873) 13:17:27.411 [Lua] [GameNetworkManager] game object created go_id=873, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:17:27.412 [GameSession] 11000010c44cc48 -> destroy_game_object(749) 13:17:27.412 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:27.412 [GameSession] 11000010c44cc48 -> create_game_object(874) 13:17:27.412 [Lua] [GameNetworkManager] game object created go_id=874, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:17:27.414 [GameSession] 11000010c44cc48 -> destroy_game_object(822) 13:17:27.414 [Lua] [GameNetworkManager] game object was destroyed id=822 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:27.415 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f6ec57aece0e4c0b]' child 1: '#ID[43937130bb8e1733]' 13:17:27.451 [GameSession] 11000010c44cc48 -> destroy_game_object(812) 13:17:27.451 [Lua] [GameNetworkManager] game object was destroyed id=812 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:32.819 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010c44cc48, connection_key=1, breed_name=skaven_storm_vermin_warlord) 13:17:32.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 13:17:33.023 [GameSession] 11000010c44cc48 -> destroy_game_object(846) 13:17:33.023 [Lua] [GameNetworkManager] game object was destroyed id=846 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:33.023 [GameSession] 11000010c44cc48 -> destroy_game_object(853) 13:17:33.023 [Lua] [GameNetworkManager] game object was destroyed id=853 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:33.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 13:17:33.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 13:17:33.073 [GameSession] 11000010c44cc48 -> destroy_game_object(848) 13:17:33.073 [Lua] [GameNetworkManager] game object was destroyed id=848 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:33.073 [GameSession] 11000010c44cc48 -> destroy_game_object(854) 13:17:33.073 [Lua] [GameNetworkManager] game object was destroyed id=854 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:33.073 [GameSession] 11000010c44cc48 -> destroy_game_object(850) 13:17:33.073 [Lua] [GameNetworkManager] game object was destroyed id=850 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:33.582 [GameSession] 11000010c44cc48 -> create_game_object(875) 13:17:33.582 [Lua] [GameNetworkManager] game object created go_id=875, owner_id=11000010c44cc48 go_type=ai_unit_storm_vermin_warlord go_created_func_name=game_object_created_network_unit 13:17:46.208 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:46.209 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:46.248 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:46.249 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:46.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:46.276 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:46.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:17:46.705 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:46.731 [Lua] SYNC DMG TAKEN set_max_health=true amount=13.249595642089844, state=alive 13:17:47.337 [GameSession] create_game_object(7, 2304) 13:17:47.337 [GameSession] create_game_object(2304, 0) -> 11000010c44cc48 13:17:47.656 [GameSession] 11000010c44cc48 -> create_game_object(876) 13:17:47.656 [Lua] [GameNetworkManager] game object created go_id=876, owner_id=11000010c44cc48 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:47.705 [GameSession] destroy_game_object(2304) 13:17:48.059 [GameSession] create_game_object(7, 2305) 13:17:48.059 [GameSession] create_game_object(2305, 0) -> 11000010c44cc48 13:17:48.300 [GameSession] 11000010c44cc48 -> destroy_game_object(876) 13:17:48.300 [Lua] [GameNetworkManager] game object was destroyed id=876 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:48.414 [GameSession] destroy_game_object(2305) 13:17:48.756 [GameSession] 11000010c44cc48 -> create_game_object(1144) 13:17:48.756 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:48.919 [GameSession] create_game_object(7, 2306) 13:17:48.919 [GameSession] create_game_object(2306, 0) -> 11000010c44cc48 13:17:49.038 [GameSession] 11000010c44cc48 -> create_game_object(1145) 13:17:49.038 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:49.145 [GameSession] 11000010c44cc48 -> destroy_game_object(1144) 13:17:49.145 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:49.265 [GameSession] 11000010c44cc48 -> create_game_object(1146) 13:17:49.265 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:49.286 [GameSession] destroy_game_object(2306) 13:17:49.399 [GameSession] 11000010c44cc48 -> destroy_game_object(1145) 13:17:49.399 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:49.533 [GameSession] 11000010c44cc48 -> create_game_object(1147) 13:17:49.533 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:17:49.667 [GameSession] 11000010c44cc48 -> destroy_game_object(1146) 13:17:49.667 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:49.696 [GameSession] create_game_object(7, 2307) 13:17:49.696 [GameSession] create_game_object(2307, 0) -> 11000010c44cc48 13:17:49.922 [GameSession] 11000010c44cc48 -> destroy_game_object(1147) 13:17:49.922 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:17:50.065 [GameSession] destroy_game_object(2307) 13:17:51.748 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1eea1, position: 0 13:17:52.110 [GameSession] 11000010c44cc48 -> destroy_game_object(866) 13:17:52.110 [Lua] [GameNetworkManager] game object was destroyed id=866 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:52.111 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:17:52.995 [GameSession] 11000010c44cc48 -> create_game_object(877) 13:17:52.995 [Lua] [GameNetworkManager] game object created go_id=877, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:17:52.995 [GameSession] 11000010c44cc48 -> create_game_object(878) 13:17:52.995 [Lua] [GameNetworkManager] game object created go_id=878, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:17:53.035 error: [Unit] Unit: '#ID[7563b21d9e10c5ae]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[d494514ee8f06950]' 13:17:54.040 warning: [Physics] Create Actor: Shape density varies. Using average. 13:17:54.040 warning: [Physics] Create Actor: Shape density varies. Using average. 13:17:54.040 warning: [Physics] Create Actor: Shape density varies. Using average. 13:17:54.040 warning: [Physics] Create Actor: Shape density varies. Using average. 13:17:55.851 [Lua] [ChatManager][1]System: Marceline picked up a Loot Die 13:17:55.851 [GameSession] 11000010c44cc48 -> destroy_game_object(878) 13:17:55.851 [Lua] [GameNetworkManager] game object was destroyed id=878 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:55.958 [Lua] [ChatManager][1]System: RedBeardedGiant picked up a Loot Die 13:17:55.958 [GameSession] 11000010c44cc48 -> destroy_game_object(877) 13:17:55.958 [Lua] [GameNetworkManager] game object was destroyed id=877 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:56.964 [GameSession] 11000010c44cc48 -> destroy_game_object(860) 13:17:56.964 [Lua] [GameNetworkManager] game object was destroyed id=860 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:17:57.595 [GameSession] 11000010c44cc48 -> destroy_game_object(865) 13:17:57.595 [Lua] [GameNetworkManager] game object was destroyed id=865 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:04.409 [GameSession] 11000010c44cc48 -> destroy_game_object(863) 13:18:04.409 [Lua] [GameNetworkManager] game object was destroyed id=863 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:04.449 [GameSession] 11000010c44cc48 -> destroy_game_object(858) 13:18:04.449 [Lua] [GameNetworkManager] game object was destroyed id=858 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:04.449 [GameSession] 11000010c44cc48 -> destroy_game_object(861) 13:18:04.449 [Lua] [GameNetworkManager] game object was destroyed id=861 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:08.404 [GameSession] 11000010c44cc48 -> create_game_object(1148) 13:18:08.404 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:08.619 [GameSession] 11000010c44cc48 -> create_game_object(1149) 13:18:08.619 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:08.846 [GameSession] 11000010c44cc48 -> destroy_game_object(1148) 13:18:08.847 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:09.115 [GameSession] 11000010c44cc48 -> destroy_game_object(1149) 13:18:09.115 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:13.088 [GameSession] 11000010c44cc48 -> create_game_object(1150) 13:18:13.088 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:13.571 [GameSession] 11000010c44cc48 -> destroy_game_object(1150) 13:18:13.571 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:16.103 [GameSession] 11000010c44cc48 -> create_game_object(1151) 13:18:16.103 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:16.505 [GameSession] 11000010c44cc48 -> destroy_game_object(1151) 13:18:16.505 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:17.068 [GameSession] 11000010c44cc48 -> create_game_object(1152) 13:18:17.068 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:17.416 [GameSession] 11000010c44cc48 -> destroy_game_object(1152) 13:18:17.416 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:20.713 [GameSession] 11000010c44cc48 -> destroy_game_object(868) 13:18:20.713 [Lua] [GameNetworkManager] game object was destroyed id=868 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:20.713 [GameSession] 11000010c44cc48 -> destroy_game_object(867) 13:18:20.713 [Lua] [GameNetworkManager] game object was destroyed id=867 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:20.714 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 13:18:21.188 [GameSession] 11000010c44cc48 -> create_game_object(3074) 13:18:21.188 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010e3e456a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:21.282 [GameSession] 11000010c44cc48 -> create_game_object(879) 13:18:21.282 [Lua] [GameNetworkManager] game object created go_id=879, owner_id=11000010c44cc48 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 13:18:21.282 [Lua] PlayerManager:assign_unit_ownership Marceline 11000010e3e456a 1 13:18:21.603 [GameSession] 11000010c44cc48 -> destroy_game_object(3074) 13:18:21.603 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e3e456a 13:18:21.691 [Window] Window => inactive 13:18:25.718 [GameSession] 11000010c44cc48 -> destroy_game_object(871) 13:18:25.718 [Lua] [GameNetworkManager] game object was destroyed id=871 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:26.621 [GameSession] 11000010c44cc48 -> destroy_game_object(879) 13:18:26.621 [Lua] [GameNetworkManager] game object was destroyed id=879 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:30.444 [Window] Window => active 13:18:31.749 [Window] Window => inactive 13:18:35.583 [GameSession] 11000010c44cc48 -> create_game_object(880) 13:18:35.583 [Lua] [GameNetworkManager] game object created go_id=880, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:35.583 [GameSession] 11000010c44cc48 -> create_game_object(881) 13:18:35.583 [Lua] [GameNetworkManager] game object created go_id=881, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:18:37.132 [Window] Window => active 13:18:37.556 [GameSession] 11000010c44cc48 -> create_game_object(882) 13:18:37.556 [Lua] [GameNetworkManager] game object created go_id=882, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:37.556 [GameSession] 11000010c44cc48 -> create_game_object(883) 13:18:37.556 [Lua] [GameNetworkManager] game object created go_id=883, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:18:37.556 [GameSession] 11000010c44cc48 -> create_game_object(884) 13:18:37.556 [Lua] [GameNetworkManager] game object created go_id=884, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:18:37.582 [GameSession] 11000010c44cc48 -> create_game_object(885) 13:18:37.582 [Lua] [GameNetworkManager] game object created go_id=885, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:18:37.583 [GameSession] 11000010c44cc48 -> create_game_object(886) 13:18:37.583 [Lua] [GameNetworkManager] game object created go_id=886, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 13:18:38.306 [GameSession] create_game_object(73, 2308) 13:18:38.306 [GameSession] create_game_object(2308, 0) -> 11000010c44cc48 13:18:38.306 [GameSession] create_game_object(73, 2309) 13:18:38.306 [GameSession] create_game_object(2309, 0) -> 11000010c44cc48 13:18:38.306 [GameSession] create_game_object(73, 2310) 13:18:38.306 [GameSession] create_game_object(2310, 0) -> 11000010c44cc48 13:18:38.307 [GameSession] create_game_object(73, 2311) 13:18:38.307 [GameSession] create_game_object(2311, 0) -> 11000010c44cc48 13:18:38.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_combat_weapon_bow_fire_light_homing` for object id: 61, name: `unknown` 13:18:38.854 [GameSession] 11000010c44cc48 -> create_game_object(887) 13:18:38.854 [Lua] [GameNetworkManager] game object created go_id=887, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:38.887 [GameSession] destroy_game_object(2308) 13:18:38.894 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:38.895 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:38.895 [GameSession] 11000010c44cc48 -> destroy_game_object(859) 13:18:38.895 [Lua] [GameNetworkManager] game object was destroyed id=859 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:39.061 [GameSession] destroy_game_object(2309) 13:18:39.288 [GameSession] destroy_game_object(2311) 13:18:39.591 [GameSession] 11000010c44cc48 -> create_game_object(888) 13:18:39.591 [Lua] [GameNetworkManager] game object created go_id=888, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:39.592 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:39.593 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:39.593 [GameSession] 11000010c44cc48 -> destroy_game_object(351) 13:18:39.593 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:39.593 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' 13:18:39.610 [GameSession] destroy_game_object(2310) 13:18:39.630 [GameSession] 11000010c44cc48 -> destroy_game_object(824) 13:18:39.630 [Lua] [GameNetworkManager] game object was destroyed id=824 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:39.912 [GameSession] 11000010c44cc48 -> create_game_object(889) 13:18:39.912 [Lua] [GameNetworkManager] game object created go_id=889, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:39.953 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:39.954 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:39.954 [GameSession] 11000010c44cc48 -> destroy_game_object(875) 13:18:39.954 [Lua] [GameNetworkManager] game object was destroyed id=875 with type=ai_unit_storm_vermin_warlord, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:39.954 [GameSession] 11000010c44cc48 -> destroy_game_object(831) 13:18:39.954 [Lua] [GameNetworkManager] game object was destroyed id=831 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:39.955 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[4f0996c6bc322b68]' 13:18:40.662 [GameSession] 11000010c44cc48 -> create_game_object(890) 13:18:40.662 [Lua] [GameNetworkManager] game object created go_id=890, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:40.663 [Lua] SYNC DMG TAKEN set_max_health=true amount=26.499191284179688, state=alive 13:18:41.052 [GameSession] create_game_object(7, 2312) 13:18:41.052 [GameSession] create_game_object(2312, 0) -> 11000010c44cc48 13:18:41.553 [GameSession] destroy_game_object(2312) 13:18:41.828 [GameSession] create_game_object(7, 2313) 13:18:41.828 [GameSession] create_game_object(2313, 0) -> 11000010c44cc48 13:18:41.873 [Flow] SSM bake 13:18:42.331 [GameSession] destroy_game_object(2313) 13:18:42.417 [GameSession] 11000010c44cc48 -> create_game_object(1153) 13:18:42.417 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:42.580 [GameSession] 11000010c44cc48 -> destroy_game_object(668) 13:18:42.580 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:42.672 [GameSession] 11000010c44cc48 -> create_game_object(1154) 13:18:42.672 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:42.874 [GameSession] 11000010c44cc48 -> destroy_game_object(1153) 13:18:42.874 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:43.088 [GameSession] 11000010c44cc48 -> destroy_game_object(1154) 13:18:43.088 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:43.402 [Flow] SSM bake 13:18:44.433 [Flow] SSM bake 13:18:45.875 [GameSession] 11000010c44cc48 -> create_game_object(1155) 13:18:45.875 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:45.968 [GameSession] 11000010c44cc48 -> create_game_object(891) 13:18:45.968 [Lua] [GameNetworkManager] game object created go_id=891, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:45.968 [GameSession] 11000010c44cc48 -> create_game_object(892) 13:18:45.968 [Lua] [GameNetworkManager] game object created go_id=892, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:18:46.249 [GameSession] 11000010c44cc48 -> destroy_game_object(1155) 13:18:46.249 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:46.363 [Flow] SSM bake 13:18:46.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x1fcc4, position: 0 13:18:46.760 [GameSession] 11000010c44cc48 -> create_game_object(893) 13:18:46.760 [Lua] [GameNetworkManager] game object created go_id=893, owner_id=11000010c44cc48 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 13:18:46.813 [GameSession] 11000010c44cc48 -> create_game_object(894) 13:18:46.813 [Lua] [GameNetworkManager] game object created go_id=894, owner_id=11000010c44cc48 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 13:18:46.813 [GameSession] 11000010c44cc48 -> destroy_game_object(194) 13:18:46.813 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:18:47.951 [GameSession] 11000010c44cc48 -> create_game_object(1156) 13:18:47.951 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:48.395 [GameSession] 11000010c44cc48 -> destroy_game_object(1156) 13:18:48.395 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:48.662 [GameSession] 11000010c44cc48 -> create_game_object(1157) 13:18:48.662 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:49.065 [GameSession] 11000010c44cc48 -> destroy_game_object(1157) 13:18:49.065 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:53.796 [GameSession] create_game_object(7, 2314) 13:18:53.796 [GameSession] create_game_object(2314, 0) -> 11000010c44cc48 13:18:53.903 [GameSession] create_game_object(7, 2315) 13:18:53.903 [GameSession] create_game_object(2315, 0) -> 11000010c44cc48 13:18:54.433 [GameSession] destroy_game_object(2314) 13:18:54.527 [GameSession] destroy_game_object(2315) 13:18:54.856 [GameSession] create_game_object(7, 2316) 13:18:54.856 [GameSession] create_game_object(2316, 0) -> 11000010c44cc48 13:18:55.270 [GameSession] 11000010c44cc48 -> create_game_object(1158) 13:18:55.270 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:55.370 [GameSession] destroy_game_object(2316) 13:18:55.579 [GameSession] 11000010c44cc48 -> create_game_object(1159) 13:18:55.579 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:55.701 [GameSession] create_game_object(7, 2317) 13:18:55.701 [GameSession] create_game_object(2317, 0) -> 11000010c44cc48 13:18:55.766 [GameSession] 11000010c44cc48 -> destroy_game_object(1158) 13:18:55.766 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:56.034 [GameSession] 11000010c44cc48 -> destroy_game_object(1159) 13:18:56.034 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:56.169 [GameSession] 11000010c44cc48 -> create_game_object(1160) 13:18:56.169 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:56.255 [GameSession] destroy_game_object(2317) 13:18:56.410 [GameSession] 11000010c44cc48 -> create_game_object(1161) 13:18:56.410 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:18:56.650 [GameSession] 11000010c44cc48 -> destroy_game_object(1160) 13:18:56.650 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:18:56.851 [GameSession] 11000010c44cc48 -> destroy_game_object(1161) 13:18:56.851 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:00.271 [GameSession] 11000010c44cc48 -> create_game_object(1162) 13:19:00.271 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:00.499 [GameSession] 11000010c44cc48 -> create_game_object(1163) 13:19:00.499 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:00.619 [GameSession] 11000010c44cc48 -> destroy_game_object(1162) 13:19:00.619 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:00.821 [GameSession] 11000010c44cc48 -> destroy_game_object(880) 13:19:00.821 [Lua] [GameNetworkManager] game object was destroyed id=880 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:00.901 [GameSession] 11000010c44cc48 -> destroy_game_object(1163) 13:19:00.901 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:03.982 [GameSession] 11000010c44cc48 -> create_game_object(1164) 13:19:03.982 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:04.210 [GameSession] 11000010c44cc48 -> destroy_game_object(882) 13:19:04.210 [Lua] [GameNetworkManager] game object was destroyed id=882 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:04.732 [GameSession] 11000010c44cc48 -> create_game_object(1165) 13:19:04.732 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:04.772 [GameSession] 11000010c44cc48 -> destroy_game_object(1164) 13:19:04.772 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:05.388 [GameSession] 11000010c44cc48 -> destroy_game_object(887) 13:19:05.388 [Lua] [GameNetworkManager] game object was destroyed id=887 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:05.455 [GameSession] 11000010c44cc48 -> destroy_game_object(1165) 13:19:05.455 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:06.112 [GameSession] 11000010c44cc48 -> create_game_object(1166) 13:19:06.112 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:06.341 [GameSession] 11000010c44cc48 -> create_game_object(1167) 13:19:06.341 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:06.581 [GameSession] 11000010c44cc48 -> destroy_game_object(1166) 13:19:06.581 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:06.581 [GameSession] 11000010c44cc48 -> destroy_game_object(888) 13:19:06.581 [Lua] [GameNetworkManager] game object was destroyed id=888 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:06.621 [GameSession] 11000010c44cc48 -> create_game_object(1168) 13:19:06.621 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:06.694 [Flow] SSM bake 13:19:06.809 [GameSession] 11000010c44cc48 -> destroy_game_object(1167) 13:19:06.809 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:07.024 [GameSession] 11000010c44cc48 -> destroy_game_object(1168) 13:19:07.025 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:07.853 [GameSession] 11000010c44cc48 -> destroy_game_object(889) 13:19:07.853 [Lua] [GameNetworkManager] game object was destroyed id=889 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:08.497 [GameSession] 11000010c44cc48 -> create_game_object(1169) 13:19:08.497 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:08.725 [GameSession] 11000010c44cc48 -> create_game_object(1170) 13:19:08.725 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:08.858 [GameSession] 11000010c44cc48 -> destroy_game_object(1169) 13:19:08.858 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:09.019 [GameSession] 11000010c44cc48 -> create_game_object(1171) 13:19:09.019 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010e75fa73 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 13:19:09.140 [GameSession] 11000010c44cc48 -> destroy_game_object(1170) 13:19:09.140 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:09.393 [GameSession] 11000010c44cc48 -> destroy_game_object(1171) 13:19:09.393 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e75fa73 13:19:12.166 [Window] Window => inactive 13:19:13.560 [Lua] Received new state from server inn 13:19:13.560 [Save] Saving `save_data` 13:19:13.560 [Lua] gm_event_end_conditions_met true false 13:19:13.561 [Lua] Game won 13:19:13.561 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:19:13.564 [Save] Save done 13:19:13.564 [Save] Saving `save_data` 13:19:13.566 [Save] Save done 13:19:13.577 [Lua] generate_backend_stats 110000106ea4256:1 13:19:13.636 [Lua] [PlayFabMirrorBase] Force commit 13:19:13.636 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 13:19:13.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 13:19:13.653 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:19:13.653 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e75fa73:0:0:0 = false 13:19:13.653 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010c44cc48:0:0:0 = false 13:19:13.653 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e3e456a:0:0:0 = false 13:19:13.653 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:110000106ea4256:0:0:0 = false 13:19:13.654 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3 13:19:14.465 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 13:19:14.465 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 13:19:15.094 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 13:19:15.103 [Lua] [PlayFabMirrorBase] commit result "success", "7" 13:19:15.103 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:19:15.103 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 31 13:19:15.103 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 13:19:15.177 [Lua] victory table: 0000000013675540 nil 13:19:15.183 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 31 4 13:19:15.410 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 13:19:15.410 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 31 13:19:16.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 31 13:19:16.153 [Save] Saving `save_data` 13:19:16.156 [Save] Save done 13:19:22.933 [Lua] ConflictDirector - destroy all units 13:19:23.092 [GameSession] 11000010c44cc48 -> destroy_game_object(583) 13:19:23.092 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.092 [GameSession] 11000010c44cc48 -> destroy_game_object(582) 13:19:23.092 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.092 [GameSession] 11000010c44cc48 -> destroy_game_object(584) 13:19:23.092 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.092 [GameSession] 11000010c44cc48 -> destroy_game_object(585) 13:19:23.092 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.092 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:19:23.092 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:19:23.093 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:19:23.093 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 13:19:23.295 [Window] Window => active 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: level_key:0:0:0:0 = inn_level 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: level_seed:0:0:0:0 = 0 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: conflict_director:0:0:0:0 = inn_level 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: locked_director_functions:0:0:0:0 = {} 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: game_mode:0:0:0:0 = inn 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: mechanism:0:0:0:0 = adventure 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: environment_variation_id:0:0:0:0 = 0 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: difficulty:0:0:0:0 = normal 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: difficulty_tweak:0:0:0:0 = 0 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: level_session_id:0:0:0:0 = 558754688 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: level_transition_type:0:0:0:0 = load_next_level 13:19:23.364 [Lua] [SharedState] network_state_11000010c44cc48: extra_packages:0:0:0:0 = {} 13:19:23.364 [GameSession] 11000010c44cc48 -> kicked_out() 13:19:23.364 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=894 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=893 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=892 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=891 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=890 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=886 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=885 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=884 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=883 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=881 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=874 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=873 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=872 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=842 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=837 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=836 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=835 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=834 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=833 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=830 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=829 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=828 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=826 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=825 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=823 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=821 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=820 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=818 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=814 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=799 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e75fa73 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.364 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e3e456a 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e3e456a 13:19:23.365 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:19:23.365 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=56 owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 13:19:23.365 [Lua] PlayerManager:remove_player peer_id=11000010e3e456a 1 13:19:23.366 [Lua] [GameNetworkManager] removing peer_id=11000010e3e456a local_player_id=1 13:19:23.366 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:19:23.366 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e75fa73 13:19:23.366 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 13:19:23.366 [Lua] [GameNetworkManager] not removing peer_id=110000106ea4256 local_player_id=1 13:19:23.366 [Lua] destroyed player game object with id 55 callback 13:19:23.366 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:19:23.366 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 13:19:23.366 [Lua] PlayerManager:remove_player peer_id=11000010e75fa73 1 13:19:23.367 [Lua] [GameNetworkManager] removing peer_id=11000010e75fa73 local_player_id=1 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] MUSIC object destroyed 13:19:23.367 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c44cc48 13:19:23.367 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 13:19:23.367 [Lua] PlayerManager:remove_player peer_id=11000010c44cc48 1 13:19:23.368 [Lua] [GameNetworkManager] removing peer_id=11000010c44cc48 local_player_id=1 13:19:23.368 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:19:23.368 [GameSession] shutdown() 13:19:23.368 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 13:19:23.368 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a35f2ea23ae5019a]' 13:19:23.369 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[347639593b1a173a]' child 5: '#ID[fa92662140c4085e]' 13:19:23.369 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f85977b29dfaf7db]' 13:19:23.371 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[9c46d0ce7416b58b]' 13:19:23.371 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e49b9a622520362d]' child 1: '#ID[a35f2ea23ae5019a]' 13:19:23.373 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[f549221e7acde8cf]' 13:19:23.373 error: [Unit] Unit: '#ID[35d3b4b6ef8f79f2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5a68efb76320f58]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[5ab995a6b88aa9a9]' 13:19:23.375 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[78f0775fc5d1bb6f]' child 3: '#ID[8e8999dc8b31fc7f]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[67d008059c7c539e]' 13:19:23.375 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[7a92f503dcefe217]' child 1: '#ID[9ff0a4e4e394c4aa]' child 2: '#ID[5d05cb283e475e7a]' child 3: '#ID[68b1dd10510e5a98]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[9f7338c4507cf386]' child 6: '#ID[fa92662140c4085e]' 13:19:23.376 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6571b9e5f8518958]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 13:19:23.376 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 13:19:23.376 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[49da4b8c8272104d]' child 4: '#ID[9f7338c4507cf386]' child 5: '#ID[67d008059c7c539e]' 13:19:23.377 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9ff0a4e4e394c4aa]' child 1: '#ID[7a92f503dcefe217]' child 2: '#ID[68b1dd10510e5a98]' child 3: '#ID[120fa82ec80287d1]' child 4: '#ID[8e8999dc8b31fc7f]' child 5: '#ID[c52a458fcc87bad4]' child 6: '#ID[1fa33bbc447b784e]' 13:19:23.378 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 13:19:23.378 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5d05cb283e475e7a]' child 1: '#ID[78f0775fc5d1bb6f]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1fa33bbc447b784e]' 13:19:23.378 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2d83be45952bcff4]' child 1: '#ID[917aa96da75c7846]' child 2: '#ID[ef453d4c605bb13e]' 13:19:23.381 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:19:23.381 [Lua] TRANSITION nil nil load_next_level 13:19:23.381 [Lua] Transition type "load_next_level", is server: false 13:19:23.381 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1140.89 13:19:25.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:19:25.436 [Lua] [Managers] Calling function on all managers: 13:19:25.437 [Lua] PlayerManager:remove_player peer_id=110000106ea4256 1 13:19:25.438 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = false 13:19:25.438 [Lua] Clearing all global lookup lists 13:19:25.438 [Lua] [IngamePlayerListUI] - Destroy 13:19:25.438 [Lua] [GamePadEquipmentUI] - Destroy 13:19:25.438 [Lua] [EquipmentUI] - Destroy 13:19:25.438 [Lua] [GamePadAbilityUI] - Destroy 13:19:25.438 [Lua] [AbilityUI] - Destroy 13:19:25.438 [Lua] [IngameUI] destroy 13:19:25.439 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27f3aa9d4817c6e6]' child 1: '#ID[9586d9b1412843dd]' child 2: '#ID[ef7d777daf421655]' child 3: '#ID[3719182834cf35f3]' child 4: '#ID[061f1765bc5b5e4e]' child 5: '#ID[3d1c223596227d45]' child 6: '#ID[3719182834cf35f3]' child 7: '#ID[5685b2752d023b13]' child 8: '#ID[40046c0656f4fe2f]' child 9: '#ID[40046c0656f4fe2f]' 13:19:25.529 [Lua] [Managers] Destroying manager group: 13:19:25.530 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5a95e75498103668]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[784c8a59969ab3a1]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[2252441b0429abd4]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[5c00bc1da5dd080a]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[2252441b0429abd4]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[c46a40a5c564a459]' child 18: '#ID[0d7bb981eaa40870]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[0d7bb981eaa40870]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[c47cbe99c51844df]' 13:19:25.537 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:19:25.651 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 13:19:25.651 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 13:19:25.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 13:19:25.653 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 13:19:25.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 13:19:25.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 13:19:25.659 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:19:25.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 13:19:25.663 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 13:19:25.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 13:19:25.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 13:19:25.665 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 13:19:25.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 13:19:25.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 13:19:25.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 13:19:25.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 13:19:25.674 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 13:19:25.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 13:19:25.678 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 13:19:25.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 13:19:25.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 13:19:25.682 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 13:19:25.684 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 13:19:25.685 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 13:19:25.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 13:19:25.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 13:19:25.699 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 13:19:25.708 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 13:19:25.708 [Lua] [Matchmaking] unregister rpcs 13:19:25.708 [Lua] ############### UNLOADING PACKAGES ############### 13:19:25.708 [Lua] [Managers] Calling function on all managers: 13:19:25.708 [Lua] [Managers] Destroying manager group: 13:19:25.708 [Lua] [Gamestate] Enter state StateLoading 13:19:25.714 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] Found camera: end_screen_camera 13:19:25.714 [Lua] [EndViewState] Enter Substate EndViewStateSummary 13:19:25.715 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:19:25.715 [Lua] [Matchmaking] register rpcs 13:19:25.716 [Lua] registering RPCs 13:19:25.716 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:19:25.716 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 13:19:25.716 [Lua] [PartyManager] Leader is set to 11000010c44cc48 13:19:25.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:19:25.719 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:19:25.719 [Lua] [StateLoading] load_current_level 13:19:25.719 [Lua] [NetworkClient] New State loading (old state game_started) 13:19:25.719 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 13:19:25.755 [Umbra] Unload tome 13:19:25.774 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, skaven_stronghold 13:19:25.781 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold_common, skaven_stronghold 13:19:25.781 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 13:19:25.781 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 13:19:25.781 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 13:19:25.781 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 13:19:25.786 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x204f3, position: 0 13:19:25.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:19:25.847 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:19:25.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 13:19:25.969 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010c44cc48:0:0:0 = false 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1050831744,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:19:26.121 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":957668864,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:19:26.307 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:19:27.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 13:19:27.099 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 13:19:27.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 13:19:29.613 [Lua] [EndViewState] Exit Substate EndViewStateSummary 13:19:29.613 [Lua] [PlayState] Enter Substate EndViewStateChest 13:19:30.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 13:19:30.216 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 13:19:30.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 13:19:30.234 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 13:19:30.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 13:19:30.267 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 13:19:30.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:30.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:30.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 13:19:30.368 [Lua] [LevelTransitionHandler] Level load completed! 13:19:30.368 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 13:19:30.370 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:19:30.370 [Lua] checking dlc's against conflict directors 13:19:30.370 [Lua] number of factions to include 2 13:19:30.370 [Lua] Updated list weights for random: 13:19:30.370 [Lua] skaven, 0.42 (0.00-0.42) 13:19:30.370 [Lua] chaos, 0.42 (0.42-0.83) 13:19:30.370 [Lua] beastmen, 0.17 (0.83-1.00) 13:19:30.370 [Lua] Rolled random faction: 0.27856689691543579 skaven 13:19:30.370 [Lua] Updated list weights for random: 13:19:30.370 [Lua] beastmen, 0.29 (0.00-0.29) 13:19:30.370 [Lua] chaos, 0.71 (0.29-1.00) 13:19:30.370 [Lua] Rolled random faction: 0.81953376531600952 chaos 13:19:30.370 [Lua] number of factions added 2 13:19:30.370 [Lua] --- --- --- 13:19:30.370 [Lua] Starting... difficulty 'normal' 13:19:30.370 [Lua] These are the starting conflict directors: 13:19:30.370 [Lua] inn_level 13:19:30.370 [Lua] --- --- --- 13:19:30.370 [Lua] 13:19:30.370 [Lua] DONE! Found the following directors: 13:19:30.370 [Lua] (free: 35), Master hash is: 13:19:30.370 [Lua] [EnemyPackageLoader] breed_lookup: { } 13:19:30.370 [Lua] load_startup_enemy_packages: -------------- 13:19:30.370 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:19:30.370 [Lua] critter_rat 13:19:30.385 [Lua] [NetworkClient] All level packages loaded! 13:19:30.385 [Lua] [NetworkClient] New State loaded (old state loading) 13:19:30.385 [Lua] [NetworkClient] on_level_loaded inn_level 13:19:30.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:19:30.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:19:30.436 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:19:30.436 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:19:30.436 [Lua] Starting async level spawning of levels/inn/world 13:19:30.436 [Umbra] Init version: 3.4.15 :: 16 threads 13:19:30.489 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 13:19:30.603 [Lua] Async level spawning done 13:19:41.521 [Lua] [PlayState] Exit Substate EndViewStateChest 13:19:41.521 [Lua] [PlayState] Enter Substate EndViewStateScore 13:19:52.292 [SteamVoipClient] select_out(110000106ea4256, on) 13:19:52.297 [SteamVoipClient] select_out(11000010c44cc48, on) 13:19:52.297 [SteamVoipClient] select_out(11000010e3e456a, on) 13:19:52.297 [SteamVoipClient] select_out(11000010e75fa73, on) 13:19:52.377 [SteamVoipClient] select_out(110000106ea4256, off) 13:19:52.377 [SteamVoipClient] select_out(11000010c44cc48, off) 13:19:52.377 [SteamVoipClient] select_out(11000010e3e456a, off) 13:19:52.377 [SteamVoipClient] select_out(11000010e75fa73, off) 13:20:08.790 [Window] Window => inactive 13:20:22.360 [Window] Window => active 13:20:30.360 [Lua] [PlayState] Exit Substate EndViewStateScore 13:20:30.361 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:20:31.367 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:20:31.367 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:20:31.367 [Lua] [Matchmaking] unregister rpcs 13:20:31.368 [Lua] [Managers] Destroying manager group: 13:20:31.368 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:20:31.368 [Lua] [Gamestate] Enter StateIngame CLIENT 13:20:31.368 [Lua] [Managers] Calling function on all managers: 13:20:31.368 [Lua] <>level = inn_level<> 13:20:31.368 [Lua] [StateIngame] Client ingame 13:20:31.372 [Lua] [Matchmaking] register rpcs 13:20:31.372 [Lua] GameNetworkManager:init... creating game session 13:20:31.372 [Lua] Joining GameSession userdata: 0x0f908278 as a client through channel_id 1 13:20:31.372 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:20:31.372 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 13:20:31.372 [Lua] [GameNetworkManager] self.is_server = false 13:20:31.372 [Network] Setting artificial MTU limit to 65536 13:20:31.372 [Connection] Endpoint 11000010c44cc48 set max payload per packet to 1140 13:20:31.372 [Connection] Endpoint 11000010e3e456a set max payload per packet to 1140 13:20:31.372 [Connection] Endpoint 11000010e75fa73 set max payload per packet to 1140 13:20:31.382 [Lua] Switching ConflictSettings: to: inn_level 13:20:31.382 [Lua] pacing=disabled 13:20:31.382 [Lua] roaming=nil 13:20:31.382 [Lua] disabled=false 13:20:31.382 [Lua] pack_spawning=disabled 13:20:31.382 [Lua] contained_breeds=nil 13:20:31.382 [Lua] boss=disabled 13:20:31.382 [Lua] horde=disabled 13:20:31.382 [Lua] specials=disabled 13:20:31.382 [Lua] name=inn_level 13:20:31.382 [Lua] intensity=disabled 13:20:31.382 [Lua] --- 13:20:31.382 [Lua] [LevelAnalysis] set_random_seed( 0) 13:20:31.384 [Lua] [AIInterestPointSystem] Level Seed: 0 13:20:31.384 [Lua] 13:20:31.384 [Lua] [network_manager] = table 13:20:31.384 [Lua] [network_manager] = metatable 13:20:31.384 [Lua] [startup_data] = table 13:20:31.384 [Lua] [entity_manager] = table 13:20:31.384 [Lua] [entity_manager] = metatable 13:20:31.384 [Lua] [unit_spawner] = table 13:20:31.384 [Lua] [unit_spawner] = metatable 13:20:31.384 [Lua] [unit_storage] = table 13:20:31.384 [Lua] [unit_storage] = metatable 13:20:31.384 [Lua] [dice_keeper] = table 13:20:31.384 [Lua] [dice_keeper] = metatable 13:20:31.385 [Lua] [is_server] = false (boolean) 13:20:31.385 [Lua] [world] = [World] 13:20:31.385 [Lua] [system_api] = table 13:20:31.385 [Lua] [input_manager] = table 13:20:31.385 [Lua] [input_manager] = metatable 13:20:31.385 [Lua] [profile_synchronizer] = table 13:20:31.385 [Lua] [profile_synchronizer] = metatable 13:20:31.385 [Lua] [entity_system] = table 13:20:31.385 [Lua] [entity_system] = metatable 13:20:31.385 [Lua] [level_transition_handler] = table 13:20:31.385 [Lua] [level_transition_handler] = metatable 13:20:31.385 [Lua] [num_local_human_players] = 1 (number) 13:20:31.385 [Lua] [statistics_db] = table 13:20:31.385 [Lua] [statistics_db] = metatable 13:20:31.385 [Lua] [entity_system_bag] = table 13:20:31.385 [Lua] [entity_system_bag] = metatable 13:20:31.385 [Lua] [network_lobby] = table 13:20:31.385 [Lua] [network_lobby] = metatable 13:20:31.385 [Lua] [network_transmit] = table 13:20:31.385 [Lua] [network_transmit] = metatable 13:20:31.385 [Lua] [network_clock] = table 13:20:31.385 [Lua] [network_clock] = metatable 13:20:31.385 [Lua] [free_flight_manager] = table 13:20:31.385 [Lua] [free_flight_manager] = metatable 13:20:31.385 [Lua] [network_event_delegate] = table 13:20:31.385 [Lua] [network_event_delegate] = metatable 13:20:31.385 [Lua] 13:20:31.385 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:20:31.385 [Lua] ignoring extension VersusInteractObjectiveExtension 13:20:31.385 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:20:31.385 [Lua] ignoring extension VersusSocketObjectiveExtension 13:20:31.385 [Lua] ignoring extension VersusTargetObjectiveExtension 13:20:31.385 [Lua] ignoring extension VersusMissionObjectiveExtension 13:20:31.385 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:20:31.390 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:20:31.391 [Lua] [AchievementManager] Achievements using the steam platform 13:20:31.391 [Lua] PlayerManager:add_player player_1 13:20:31.477 [Lua] [StateIngame] Level seed: 0 13:20:31.485 [Lua] [IngameUI] init 13:20:31.498 [SteamVoipClient] select_out(110000106ea4256, off) 13:20:31.498 [SteamVoipClient] select_out(11000010c44cc48, off) 13:20:31.498 [SteamVoipClient] select_out(11000010e3e456a, off) 13:20:31.498 [SteamVoipClient] select_out(11000010e75fa73, off) 13:20:31.500 [Lua] cb_razer_chroma_setup 13:20:31.528 [Lua] completed 13:20:31.528 [Lua] completed 13:20:31.528 [Lua] completed 13:20:31.529 [Lua] completed 13:20:31.545 [Lua] completed 13:20:31.545 [Lua] completed 13:20:31.550 [Flow] LeaderNo 13:20:31.550 [Flow] lodestone diff 1:false 13:20:31.550 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 13:20:31.552 [Lua] [Managers] Calling function on all managers: 13:20:31.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:20:31.681 [GameSession] -> peers() 13:20:31.681 [GameSession] added 11000010c44cc48 13:20:31.681 [GameSession] added 110000106ea4256 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(0) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(1) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(2) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(3) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(4) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.681 [GameSession] 11000010c44cc48 -> create_game_object(5) 13:20:31.681 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:20:31.681 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 13:20:31.681 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010c44cc48, self.peer_id = 110000106ea4256 13:20:31.681 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010c44cc48 13:20:31.681 [Lua] PlayerManager:add_remote_player 11000010c44cc48 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(6) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010c44cc48 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:20:31.716 [Lua] Adding player sync data to peer=11000010c44cc48 local_player_id=1 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(7) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(8) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(9) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(10) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(11) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(12) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(13) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 13:20:31.716 [GameSession] 11000010c44cc48 -> create_game_object(14) 13:20:31.716 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(15) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(16) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010c44cc48 go_type=pickup_training_dummy_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(17) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(18) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(19) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(20) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(21) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(22) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(23) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(24) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(25) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(26) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010c44cc48 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 13:20:31.717 [GameSession] 11000010c44cc48 -> create_game_object(27) 13:20:31.717 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010c44cc48 go_type=music_states go_created_func_name=game_object_created_music_states 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":957668864,"first_person":{"units\/beings\/player\/witch_hunter_captain\/skins\/white\/chr_witch_hunter_captain_white":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_runed_01":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:20:31.870 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = false 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false},"inventory_id":1050831744,"first_person":{"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_01":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1_3p":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_03\/wpn_emp_gk_shield_03_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_01_t1\/wpn_emp_gk_sword_01_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1_3p":false,"units\/weapons\/player\/wpn_emp_sword_exe_04_t1\/wpn_emp_sword_exe_04_t1":false,"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_breton\/skins\/blue_and_white\/chr_empire_soldier_breton_blue_and_white":false}} 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e75fa73:1:0:0 = 957668864 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010c44cc48:1:0:0 = 493562016 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:11000010e3e456a:1:0:0 = 1050831744 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: loaded_inventory_id:110000106ea4256:1:0:0 = 1802584832 13:20:31.871 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = false 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.874 [Lua] SYNC DMG TAKEN set_max_health=false amount=0, state=alive 13:20:31.883 [Lua] [TelemetryRPCListener] Receiving session id from server 7ed97d37-e016-492b-b89f-e6851c395d75 13:20:31.883 [GameSession] -> peers() 13:20:31.883 [GameSession] added 11000010e75fa73 13:20:31.883 [GameSession] -> peers() 13:20:31.883 [GameSession] added 11000010e3e456a 13:20:31.883 error: [Lua] SETTING ROUND ID 13:20:31.883 [Lua] [NetworkClient] rpc_game_started 13:20:31.883 [Lua] [NetworkClient] New State game_started (old state is_ingame) 13:20:31.883 [GameSession] 11000010c44cc48 -> create_game_object(28) 13:20:31.883 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:20:31.883 [Lua] [GameNetworkManager] game_object_created_player, go_id=28, owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 13:20:31.883 [Lua] [GameNetworkManager] PLAYER is local player 13:20:31.883 [GameSession] create_game_object(95, 1024) 13:20:31.883 [GameSession] create_game_object(1024, 0) -> 11000010c44cc48 13:20:31.883 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 13:20:31.894 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 13:20:31.894 [GameSession] 11000010c44cc48 -> create_game_object(29) 13:20:31.894 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:31.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 13:20:31.894 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 13:20:31.894 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 13:20:31.894 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:20:31.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:20:31.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:20:32.029 [GameSession] 11000010c44cc48 -> create_game_object(30) 13:20:32.029 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:20:32.029 [Lua] [GameNetworkManager] game_object_created_player, go_id=30, owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 13:20:32.029 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 30, peer_id = 11000010e75fa73, self.peer_id = 110000106ea4256 13:20:32.029 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e75fa73 13:20:32.029 [Lua] PlayerManager:add_remote_player 11000010e75fa73 13:20:32.068 [GameSession] 11000010c44cc48 -> create_game_object(31) 13:20:32.069 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010c44cc48 go_type=player go_created_func_name=game_object_created_player 13:20:32.069 [Lua] [GameNetworkManager] game_object_created_player, go_id=31, owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 13:20:32.069 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 31, peer_id = 11000010e3e456a, self.peer_id = 110000106ea4256 13:20:32.069 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e3e456a 13:20:32.069 [Lua] PlayerManager:add_remote_player 11000010e3e456a 13:20:32.112 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:110000106ea4256:0:0:0 = true 13:20:32.112 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-19.49, 0.98999, 6.14001), Vector4(0.0232258, 0.0232258, 0.693196, -0.72)) 13:20:32.115 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:32.115 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:32.115 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:32.115 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:32.115 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:32.115 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:32.116 [GameSession] create_game_object(9, 1025) 13:20:32.116 [GameSession] create_game_object(1025, 0) -> 11000010c44cc48 13:20:32.116 [Lua] TalentExtension:_send_rpc_sync_talents 1025 13:20:32.116 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 13:20:32.116 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e75fa73:0:0:0 = true 13:20:32.116 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010c44cc48:0:0:0 = true 13:20:32.116 [Lua] [SharedState] network_state_11000010c44cc48: peer_ingame:11000010e3e456a:0:0:0 = true 13:20:32.116 [GameSession] 11000010c44cc48 -> create_game_object(32) 13:20:32.116 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1, async-read, 13:20:32.116 [GameSession] 11000010c44cc48 -> create_game_object(33) 13:20:32.116 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010c44cc48 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:20:32.117 [Lua] PlayerManager:assign_unit_ownership BraveSirPotato 11000010c44cc48 1 13:20:32.118 [GameSession] 11000010c44cc48 -> create_game_object(34) 13:20:32.118 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:20:32.118 [GameSession] 11000010c44cc48 -> create_game_object(35) 13:20:32.118 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.118 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2, async-read, 13:20:32.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:20:32.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 13:20:32.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:32.156 [GameSession] 11000010c44cc48 -> create_game_object(36) 13:20:32.156 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.157 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1, async-read, 13:20:32.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:32.169 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:32.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:32.170 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 13:20:32.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:32.191 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:32.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.202 [GameSession] 11000010c44cc48 -> create_game_object(2048) 13:20:32.202 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010e75fa73 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:20:32.202 [Lua] Adding player sync data to peer=11000010e75fa73 local_player_id=1 13:20:32.202 [GameSession] 11000010c44cc48 -> create_game_object(37) 13:20:32.202 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.202 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2, async-read, 13:20:32.202 [GameSession] 11000010c44cc48 -> create_game_object(2049) 13:20:32.202 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010e75fa73 go_type=player_unit go_created_func_name=game_object_created_player_unit 13:20:32.204 [Lua] PlayerManager:assign_unit_ownership Moon 11000010e75fa73 1 13:20:32.204 [GameSession] 11000010c44cc48 -> create_game_object(38) 13:20:32.204 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:20:32.205 [GameSession] 11000010c44cc48 -> create_game_object(39) 13:20:32.205 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:20:32.214 [GameSession] 11000010c44cc48 -> create_game_object(3072) 13:20:32.214 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e3e456a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 13:20:32.214 [Lua] Adding player sync data to peer=11000010e3e456a local_player_id=1 13:20:32.214 [GameSession] 11000010c44cc48 -> create_game_object(3073) 13:20:32.214 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e3e456a go_type=player_unit go_created_func_name=game_object_created_player_unit 13:20:32.215 [Lua] PlayerManager:assign_unit_ownership Marceline 11000010e3e456a 1 13:20:32.216 [GameSession] 11000010c44cc48 -> create_game_object(40) 13:20:32.216 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010c44cc48 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 13:20:32.216 [GameSession] 11000010c44cc48 -> create_game_object(41) 13:20:32.216 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1, async-read, 13:20:32.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.216 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:20:32.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:20:32.242 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 13:20:32.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:20:32.257 [GameSession] 11000010c44cc48 -> create_game_object(42) 13:20:32.257 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.257 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5, async-read, 13:20:32.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:20:32.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 13:20:32.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 13:20:32.314 [GameSession] 11000010c44cc48 -> create_game_object(43) 13:20:32.314 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4, async-read, 13:20:32.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 13:20:32.329 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17 13:20:32.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:20:32.343 [GameSession] 11000010c44cc48 -> create_game_object(44) 13:20:32.343 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_2, async-read, 13:20:32.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 13:20:32.357 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 13:20:32.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 13:20:32.373 [GameSession] 11000010c44cc48 -> create_game_object(45) 13:20:32.373 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.373 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1, async-read, 13:20:32.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 13:20:32.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 13:20:32.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:32.404 [Lua] StateInGameRunning:_game_actually_starts() 13:20:32.404 [Lua] [GameModeInn] Start menu closed 13:20:32.404 [Lua] [GameModeInn] Start menu opened 13:20:32.404 [Lua] ################################################################################################################# 13:20:32.404 [Lua] [Loading Time]: 00:01:07 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 13:20:32.404 [Lua] ################################################################################################################# 13:20:32.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 32 13:20:32.404 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = true 13:20:32.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:32.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:32.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 32 13:20:32.435 [GameSession] 11000010c44cc48 -> create_game_object(46) 13:20:32.435 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.436 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2, async-read, 13:20:32.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:20:32.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:20:32.468 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 13:20:32.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 13:20:32.484 [GameSession] 11000010c44cc48 -> create_game_object(47) 13:20:32.484 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1, async-read, 13:20:32.484 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010c44cc48:0:0:0 = true 13:20:32.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2, async-read, 13:20:32.500 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read, 13:20:32.503 [Flow] DISABLE 13:20:32.511 [GameSession] 11000010c44cc48 -> create_game_object(48) 13:20:32.511 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.512 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1, async-read, 13:20:32.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 13:20:32.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 13:20:32.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:32.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:32.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 13:20:32.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.552 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:32.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:32.564 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e3e456a:0:0:0 = true 13:20:32.564 [GameSession] 11000010c44cc48 -> create_game_object(49) 13:20:32.564 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010c44cc48 go_type=keep_decoration_painting go_created_func_name=game_object_created_keep_decoration 13:20:32.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3, async-read, 13:20:32.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:32.577 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:32.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 13:20:32.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 13:20:32.606 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22 13:20:32.671 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:11000010e75fa73:0:0:0 = true 13:20:33.232 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 32 13:20:33.232 [Lua] Commit load time data 13:20:34.030 [Lua] [IngameUI] menu view on_enter ingame_menu 13:20:34.858 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 13:20:35.244 [Lua] PopupManager:query_result returned result: leave_game 13:20:35.258 [Lua] [Matchmaking] Doing transition leave_game from UI 13:20:35.258 [Lua] TRANSITION leave_game nil false 13:20:35.258 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 13:20:35.258 [Lua] [Matchmaking] Adding broken lobby: 18600000149720e Due to bad connection or something: true, ignoring it for 120 seconds 13:20:35.258 [Lua] [GameNetworkManager] Leaving game... 13:20:35.258 [Lua] despawning player RedBeardedGiant 13:20:35.258 [GameSession] leave() 13:20:35.258 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=5.73 13:20:35.258 [Lua] [IngameUI] menu view on_exit ingame_menu 13:20:35.271 [GameSession] destroy_game_object(1025) 13:20:35.271 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef7d777daf421655]' child 1: '#ID[3719182834cf35f3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[40046c0656f4fe2f]' 13:20:35.271 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2252441b0429abd4]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2252441b0429abd4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c46a40a5c564a459]' child 8: '#ID[0d7bb981eaa40870]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0d7bb981eaa40870]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 13:20:35.271 [Lua] [Matchmaking] Removing broken lobby 18600000149720e, perhaps it will now work again?! 13:20:35.378 [GameSession] 11000010c44cc48 -> kicked_out() 13:20:35.378 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e3e456a 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e3e456a 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e75fa73 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e75fa73 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.378 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=31 owner_peer_id=11000010c44cc48 peer_id=11000010e3e456a 13:20:35.378 [Lua] PlayerManager:remove_player peer_id=11000010e3e456a 1 13:20:35.379 [Lua] [GameNetworkManager] removing peer_id=11000010e3e456a local_player_id=1 13:20:35.379 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:20:35.379 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=30 owner_peer_id=11000010c44cc48 peer_id=11000010e75fa73 13:20:35.379 [Lua] PlayerManager:remove_player peer_id=11000010e75fa73 1 13:20:35.380 [Lua] [GameNetworkManager] removing peer_id=11000010e75fa73 local_player_id=1 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=28 owner_peer_id=11000010c44cc48 peer_id=110000106ea4256 13:20:35.380 [Lua] [GameNetworkManager] not removing peer_id=110000106ea4256 local_player_id=1 13:20:35.380 [Lua] destroyed player game object with id 28 callback 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] MUSIC object destroyed 13:20:35.380 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_training_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010c44cc48 13:20:35.380 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010c44cc48 peer_id=11000010c44cc48 13:20:35.380 [Lua] PlayerManager:remove_player peer_id=11000010c44cc48 1 13:20:35.381 [Lua] [GameNetworkManager] removing peer_id=11000010c44cc48 local_player_id=1 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010c44cc48 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.381 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=keep_decoration_painting, object_destroy_func=game_object_destroyed_keep_decoration, owned by peer=11000010c44cc48 13:20:35.381 [GameSession] shutdown() 13:20:35.381 [Channel] Channel 1 to peer 11000010c44cc48 was disconnected with reason remote_disconnected. 13:20:35.381 [Channel] Channel 2 to peer 11000010c44cc48 was disconnected with reason remote_disconnected. 13:20:35.382 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 13:20:35.382 error: [Unit] Unit: '#ID[6c299b0fbc2982f8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[38d405ab2f6a7a2d]' child 1: '#ID[ef453d4c605bb13e]' 13:20:35.382 error: [Unit] Unit: '#ID[d78222d536b56c5b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1b57eca64771a921]' child 1: '#ID[b218d76d2fd6f9b9]' child 2: '#ID[f549221e7acde8cf]' 13:20:35.383 error: [Unit] Unit: '#ID[35d3b4b6ef8f79f2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a5a68efb76320f58]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[5ab995a6b88aa9a9]' 13:20:35.384 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:20:35.418 [Channel] Channel 4 to peer 11000010c44cc48 was disconnected with reason remote_disconnected. 13:20:35.498 [Channel] Channel 5 to peer 11000010e75fa73 was disconnected with reason remote_disconnected. 13:20:35.511 [Channel] Channel 3 to peer 11000010e3e456a was disconnected with reason remote_disconnected. 13:20:36.370 [Steam] Connection b7575d12 to remote 11000010c44cc48 rejected, reason 1000 13:20:36.370 [Handshaker] Aborting handshake with 11000010c44cc48. Reason: remote_disconnected 13:20:36.370 [SteamAuthenticator] CancelAuthTicket 11000010c44cc48 13:20:36.371 [SteamAuthenticator] EndAuthSession 11000010c44cc48 13:20:36.371 [SteamTransport] Removed peer 11000010c44cc48 13:20:36.385 [Lua] broken_connection to 11000010c44cc48 13:20:36.385 [Application] set exit code policy to silent_limited 13:20:36.385 [Application] setting exit code to 0xfa730001 13:20:36.386 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/network/network_client.lua:287: in function _update_connections [3] @scripts/network/network_client.lua:299: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:869: in function game_update [7] @scripts/boot.lua:625:in function [1] system = "Disconnected"; message_format = "broken connection to server: remote_disconnected"; fmt_ok = true; message = "broken connection to server: remote_disconnected" [2] self = table: 0000000004485C60; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 0000000004485C60; dt = 0.013417268171906471 [4] self = table: 0000000001AC71D0; dt = 0.013417268171906471; t = 4.853007591329515; network_manager = table: 000000001334FE00 [5] self = table: 0000000014296150; dt = 0.013417268171906471; t = 1403.7752106059343 [6] self = table: 00000000000964B0; real_world_dt = 0.013417268171906471; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_ch...; dt = 0.013417268171906471; t = 1403.7752106059343 [7] dt = 0.013417268171906471 [2] server_peer_id = "11000010c44cc48"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000290DB00; _network_event_delegate = table: 0000000014E8DCF0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000448B4B0; wanted_career_index = 1; lobby_client = table: 0000000014143110; _notification_sent = true; _network_state = table: 0000000001A27510; host_to_migrate_to = table: 000000000BD73EF0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 0000000003080F60; connecting_timeout = 0.2331383191049099; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "11000010c44cc48"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000290DB00; _network_event_delegate = table: 0000000014E8DCF0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000448B4B0; wanted_career_index = 1; lobby_client = table: 0000000014143110; _notification_sent = true; _network_state = table: 0000000001A27510; host_to_migrate_to = table: 000000000BD73EF0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 0000000003080F60; connecting_timeout = 0.2331383191049099; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 00000000114360C0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000011433B50; parent = table: 00000000000964B0; network_client = table: 0000000004485C60; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000014143110; is_in_tutorial = false; input_manager = table: 000000000F867020; profile_synchronizer = table: 0000000003080F60; _debug_gui = [Gui]; network_transmit = table: 0000000010B2E690; _max_local_players = 4; _fps_reporter = table: 000000000BD732A0; num_local_human_players = 1; _ping_reporter = table: 000000000997C0D0; _gm_event_end_conditions_met = false; statistics_db = table: 0000000013DAB9E0; world = [World]; dt = 0.013418197631835938; peer_id = "110000106ea4256"; level = [Level]; network_timer_handler = table: 0000000011439230; exit_type = "left_game"; machines = table: 000000000C245290; _camera_carrier = table: 000000000BD736C0; _level_flow_events = table: 000000000407D500; _quit_game = false; network_clock = table: 0000000015E09070; _onclose_called = false; is_in_inn = true; game_mode_key = "inn"; exit_time = 5.731611717492342; level_key = "inn_level"; free_flight_manager = table: 0000000001656D00; dice_keeper = table: 0000000011469680; network_event_delegate = table: 0000000014E8DCF0; [5] _params = table: 000000001427E670; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000964B0; _state = table: 0000000001AC71D0; [6] startup_package_handles = table: 000000000009A380; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009A310; flow_return_table = table: 00000000000964E0; _machine = table: 0000000014296150; has_booted = true; loading_context = table: 0000000000536C20; startup_timer = 9.3936675237491727; bar_timer = 0; disable_loading_bar = true; <> <> 13:20:36.386 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 13:20:36.399 [SteamVoipClient] select_out(110000106ea4256, off) 13:20:36.399 [SteamVoipClient] select_out(11000010c44cc48, off) 13:20:36.399 [SteamVoipClient] select_out(11000010e3e456a, off) 13:20:36.399 [SteamVoipClient] select_out(11000010e75fa73, off) 13:20:36.399 [Channel] Closing channel 2 to peer 11000010c44cc48 13:20:36.399 warning: [Lua] [STEAM VOIP]: Connection to host "11000010c44cc48" broken. Leaving room. 13:20:36.399 [SteamVoip] Leaving room dfc18e82a2bcfbf9 13:20:36.411 [Channel] Closing channel 3 to peer 11000010e3e456a 13:20:36.411 [Channel] Closing channel 4 to peer 11000010c44cc48 13:20:36.411 [Channel] Closing channel 5 to peer 11000010e75fa73 13:20:36.464 [Steam] Connection 840ed1d6 to remote 11000010e3e456a rejected, reason 1000 13:20:36.464 [Handshaker] Aborting handshake with 11000010e3e456a. Reason: remote_disconnected 13:20:36.464 [SteamAuthenticator] CancelAuthTicket 11000010e3e456a 13:20:36.465 [SteamAuthenticator] EndAuthSession 11000010e3e456a 13:20:36.465 [SteamTransport] Removed peer 11000010e3e456a 13:20:36.491 [Steam] Connection ac877ec6 to remote 11000010e75fa73 rejected, reason 1000 13:20:36.491 [Handshaker] Aborting handshake with 11000010e75fa73. Reason: remote_disconnected 13:20:36.491 [SteamAuthenticator] CancelAuthTicket 11000010e75fa73 13:20:36.491 [SteamAuthenticator] EndAuthSession 11000010e75fa73 13:20:36.491 [SteamTransport] Removed peer 11000010e75fa73 13:20:37.271 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 13:20:37.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:20:37.271 [Lua] [Managers] Calling function on all managers: 13:20:37.271 [Lua] PlayerManager:remove_player peer_id=110000106ea4256 1 13:20:37.272 [Lua] [SharedState] network_state_11000010c44cc48: actually_ingame:110000106ea4256:0:0:0 = false 13:20:37.272 [Lua] Clearing all global lookup lists 13:20:37.273 [Lua] [IngamePlayerListUI] - Destroy 13:20:37.273 [Lua] [GamePadEquipmentUI] - Destroy 13:20:37.273 [Lua] [EquipmentUI] - Destroy 13:20:37.273 [Lua] [GamePadAbilityUI] - Destroy 13:20:37.273 [Lua] [AbilityUI] - Destroy 13:20:37.274 [Lua] [IngameUI] destroy 13:20:37.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 13:20:37.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_salty_painting_wood_base_1 13:20:37.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_kruber_painting_wood_base_2 13:20:37.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kruber_painting_wood_base_1 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_kerillian_painting_wood_base_2 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_1 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_client_2 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_17, keep_hall_painting_wood_base_5 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_4 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_hall_painting_wood_base_2 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_1 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bardin_painting_wood_base_2 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_1 13:20:37.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_bugmans_painting_wood_base_1 13:20:37.285 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_warriors_of_chaos_page_22, keep_hall_painting_wood_base_3 13:20:37.322 [Lua] [Managers] Destroying manager group: 13:20:37.325 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:20:37.389 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:20:37.389 [Lua] [Matchmaking] unregister rpcs 13:20:37.389 [Lua] [Matchmaking] destroying 13:20:37.389 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 13:20:37.389 [Lua] [ChatManager] Unregistering channel 1 13:20:37.389 [Lua] [EnemyPackageLoader] network_context_destroyed 13:20:37.389 [Lua] [PartyManager] network_context_destroyed 13:20:37.389 [Lua] [GameMechanismManager] network_context_destroyed 13:20:37.389 [EAC] Connection reset 13:20:37.396 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_03, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 13:20:37.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 13:20:37.398 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 13:20:37.403 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 13:20:37.403 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 13:20:37.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 13:20:37.403 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/dragon/chr_dwarf_ranger_slayer_dragon, ProfileSynchronizer 13:20:37.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 13:20:37.405 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:20:37.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, ProfileSynchronizer 13:20:37.406 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 13:20:37.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer 13:20:37.410 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:20:37.410 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 13:20:37.411 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 13:20:37.411 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 13:20:37.411 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 13:20:37.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_05, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 13:20:37.412 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 13:20:37.419 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 13:20:37.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 13:20:37.419 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/white/chr_witch_hunter_captain_white, ProfileSynchronizer 13:20:37.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 13:20:37.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 13:20:37.425 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 13:20:37.426 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, ProfileSynchronizer 13:20:37.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 13:20:37.426 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 13:20:37.426 [Lua] LobbyClient close server channel 1 to 11000010c44cc48 13:20:37.426 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0fd5c218, channel: 1 13:20:37.426 [Channel] Closing channel 1 to peer 11000010c44cc48 13:20:37.426 [Lua] ############### UNLOADING PACKAGES ############### 13:20:37.426 [Lua] [Managers] Calling function on all managers: 13:20:37.426 [Lua] [Managers] Destroying manager group: 13:20:37.426 [Lua] [Gamestate] Enter state StateLoading 13:20:37.428 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 13:20:37.428 [Lua] [LobbyManager] Setting up network options 13:20:37.428 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 13:20:37.428 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 13:20:37.428 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 13:20:37.428 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 13:20:37.428 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 13:20:37.428 [Lua] LobbyManager:setup_network_options server_port: 27015 13:20:37.428 [Lua] registering RPCs 13:20:37.428 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 13:20:37.428 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 13:20:37.428 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 13:20:37.428 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 13:20:37.428 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:138224736, lt:load_next_level, extra_packages:{ }) 13:20:37.428 [Lua] [LevelTransitionHandler] promote_next_level_data 13:20:37.428 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: peers:0:0:0:0 = ["110000106ea4256"] 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: name:set_level_data 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: level_key:0:0:0:0 = inn_level 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: level_seed:0:0:0:0 = 0 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: conflict_director:0:0:0:0 = inn_level 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: locked_director_functions:0:0:0:0 = {} 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: game_mode:0:0:0:0 = inn 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: mechanism:0:0:0:0 = adventure 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: environment_variation_id:0:0:0:0 = 0 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: difficulty:0:0:0:0 = normal 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: difficulty_tweak:0:0:0:0 = 0 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: level_session_id:0:0:0:0 = 138224736 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: level_transition_type:0:0:0:0 = load_next_level 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: extra_packages:0:0:0:0 = {} 13:20:37.428 [Lua] [SharedState] network_state_110000106ea4256: name:set_level_data 13:20:37.429 [SteamVoip] Creating room e4b15e42b97108b9 13:20:37.429 [SteamVoip] Joining room e4b15e42b97108b9 13:20:37.429 [EAC] EAC server 110000106ea4256 is initializing 13:20:37.433 [EAC] Server is also client 110000106ea4256 13:20:37.433 [EACServer] [14:20:37:433][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6335C6240 LogLevel: Info. 13:20:37.433 [Lua] ### Created peer state machine for 110000106ea4256 13:20:37.433 [Lua] [PeerSM] 110000106ea4256 :: on_enter Connecting 13:20:37.433 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 13:20:37.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 13:20:37.436 [Handshaker] Lost connection 137 to 11000010c44cc48 13:20:37.437 [Lua] [Gamestate] Enter Substate StateLoadingRunning 13:20:37.437 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 13:20:37.437 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 13:20:37.437 [Lua] Set lobby begin: 13:20:37.437 [Lua] Set lobby end. 13:20:37.437 [Lua] [PSM] Peer 110000106ea4256 joined. Want to use profile index "4" and join party "nil" 13:20:37.437 [Lua] [LobbyHost] Changed state from 0 to creating 13:20:37.458 [Connection] Destroying active connection 137 to 11000010c44cc48 13:20:37.458 [Handshaker] Lost connection 138 to 11000010e3e456a 13:20:37.458 [Lua] [StateLoading] load_current_level 13:20:37.458 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 13:20:37.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 13:20:37.469 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 13:20:37.469 [Connection] Destroying active connection 138 to 11000010e3e456a 13:20:37.469 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 13:20:37.472 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:20:37.472 [Lua] checking dlc's against conflict directors 13:20:37.472 [Lua] number of factions to include 2 13:20:37.472 [Lua] Updated list weights for random: 13:20:37.472 [Lua] skaven, 0.42 (0.00-0.42) 13:20:37.472 [Lua] chaos, 0.42 (0.42-0.83) 13:20:37.472 [Lua] beastmen, 0.17 (0.83-1.00) 13:20:37.472 [Lua] Rolled random faction: 0.27856689691543579 skaven 13:20:37.472 [Lua] Updated list weights for random: 13:20:37.472 [Lua] beastmen, 0.29 (0.00-0.29) 13:20:37.472 [Lua] chaos, 0.71 (0.29-1.00) 13:20:37.472 [Lua] Rolled random faction: 0.81953376531600952 chaos 13:20:37.472 [Lua] number of factions added 2 13:20:37.472 [Lua] --- --- --- 13:20:37.472 [Lua] Starting... difficulty 'normal' 13:20:37.472 [Lua] These are the starting conflict directors: 13:20:37.472 [Lua] inn_level 13:20:37.472 [Lua] --- --- --- 13:20:37.472 [Lua] 13:20:37.472 [Lua] DONE! Found the following directors: 13:20:37.472 [Lua] (free: 35), Master hash is: 13:20:37.472 [Lua] [EnemyPackageLoader] breed_lookup: { } 13:20:37.472 [Lua] load_startup_enemy_packages: -------------- 13:20:37.472 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 13:20:37.472 [Lua] critter_rat 13:20:37.472 [Lua] ### Received rpc_level_loaded 13:20:37.472 [Lua] #### Has state machine: true, peer_id: 110000106ea4256, level_id: 78 13:20:37.485 [Handshaker] Lost connection 139 to 11000010e75fa73 13:20:37.501 [Connection] Destroying active connection 139 to 11000010e75fa73 13:20:37.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 13:20:37.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 13:20:37.717 [SteamLobby] Detected added member 110000106ea4256 13:20:37.718 [Lua] [LobbyHost] Changed state from creating to joined 13:20:37.718 [Lua] [PartyManager] Leader is set to 110000106ea4256 13:20:37.718 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106ea4256 my_peer_id:110000106ea4256 13:20:37.718 [Lua] [ChatManager] Registering channel 1 13:20:37.718 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 13:20:37.718 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 13:20:37.718 [Lua] [PartyManager] network_context_created (server_peer_id=110000106ea4256, own_peer_id=110000106ea4256) 13:20:37.718 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 13:20:37.718 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 13:20:37.718 [Lua] Starting async level spawning of levels/inn/world 13:20:37.719 [Umbra] Init version: 3.4.15 :: 16 threads 13:20:37.740 [Lua] [NetworkServer] Changing num_players from nil to 1 13:20:37.740 [Lua] Players: 1 13:20:37.740 [Lua] Set lobby begin: 13:20:37.740 [Lua] Lobby data mission_id = inn_level 13:20:37.740 [Lua] Lobby data mechanism = adventure 13:20:37.740 [Lua] Lobby data matchmaking_type = 3 13:20:37.740 [Lua] Lobby data eac_authorized = true 13:20:37.740 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:37.741 [Lua] Lobby data selected_mission_id = inn_level 13:20:37.741 [Lua] Lobby data num_players = 1 13:20:37.741 [Lua] Lobby data matchmaking = false 13:20:37.741 [Lua] Set lobby end. 13:20:37.879 [Lua] Async level spawning done 13:20:39.284 [Lua] player (110000106ea4256,1) was put into party 0 13:20:39.284 [Lua] [ProfileSynchronizer] Peer 110000106ea4256 entered session 13:20:39.284 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106ea4256 13:20:39.284 [Lua] [PeerSM] 110000106ea4256 :: on_exit Connecting 13:20:39.284 [Lua] [PeerSM] 110000106ea4256 :: on_enter Loading 13:20:39.301 [Lua] [PeerSM] 110000106ea4256 :: on_exit Loading 13:20:39.301 [Lua] [PeerSM] 110000106ea4256 :: on_enter LoadingProfilePackages 13:20:39.317 [Lua] [PeerSM] 110000106ea4256 :: on_exit LoadingProfilePackages 13:20:39.317 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForEnterGame 13:20:39.318 [Lua] ### Received rpc_level_loaded 13:20:39.318 [Lua] #### Has state machine: false, peer_id: 110000106ea4256, level_id: 78 13:20:39.318 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 13:20:40.328 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 13:20:40.328 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 13:20:40.329 [Lua] Set lobby begin: 13:20:40.329 [Lua] Lobby data selected_mission_id = inn_level 13:20:40.329 [Lua] Lobby data num_players = 1 13:20:40.329 [Lua] Lobby data matchmaking = false 13:20:40.329 [Lua] Lobby data host = 110000106ea4256 13:20:40.329 [Lua] Lobby data mission_id = inn_level 13:20:40.329 [Lua] Lobby data matchmaking_type = 3 13:20:40.329 [Lua] Lobby data country_code = AT 13:20:40.329 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:40.329 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:40.329 [Lua] Lobby data mechanism = adventure 13:20:40.329 [Lua] Lobby data eac_authorized = true 13:20:40.329 [Lua] Set lobby end. 13:20:40.329 [Lua] [Managers] Destroying manager group: 13:20:40.329 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 13:20:40.329 [Lua] [Gamestate] Enter StateIngame HOST 13:20:40.329 [Lua] [Managers] Calling function on all managers: 13:20:40.330 [Lua] <>level = inn_level<> 13:20:40.330 [Lua] Set lobby begin: 13:20:40.330 [Lua] Lobby data selected_mission_id = inn_level 13:20:40.330 [Lua] Lobby data num_players = 1 13:20:40.330 [Lua] Lobby data matchmaking = false 13:20:40.330 [Lua] Lobby data host = 110000106ea4256 13:20:40.330 [Lua] Lobby data mission_id = inn_level 13:20:40.330 [Lua] Lobby data matchmaking_type = 3 13:20:40.330 [Lua] Lobby data country_code = AT 13:20:40.330 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:40.330 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:40.330 [Lua] Lobby data mechanism = adventure 13:20:40.330 [Lua] Lobby data eac_authorized = true 13:20:40.330 [Lua] Set lobby end. 13:20:40.330 [Lua] [StateIngame] Server ingame 13:20:40.333 [Lua] Set lobby begin: 13:20:40.333 [Lua] Lobby data difficulty = normal 13:20:40.333 [Lua] Lobby data selected_mission_id = inn_level 13:20:40.333 [Lua] Lobby data difficulty_tweak = 0 13:20:40.333 [Lua] Lobby data num_players = 1 13:20:40.333 [Lua] Lobby data matchmaking = false 13:20:40.333 [Lua] Lobby data host = 110000106ea4256 13:20:40.333 [Lua] Lobby data mission_id = inn_level 13:20:40.333 [Lua] Lobby data matchmaking_type = 3 13:20:40.333 [Lua] Lobby data country_code = AT 13:20:40.333 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:40.333 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:40.333 [Lua] Lobby data mechanism = adventure 13:20:40.333 [Lua] Lobby data eac_authorized = true 13:20:40.333 [Lua] Set lobby end. 13:20:40.333 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 13:20:40.333 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 13:20:40.333 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 13:20:40.333 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 13:20:40.333 [Lua] [Matchmaking] initializing 13:20:40.333 [Lua] [Matchmaking] my_peer_id: 110000106ea4256, I am server 13:20:40.333 [Lua] [Matchmaking] register rpcs 13:20:40.333 [Lua] GameNetworkManager:init... creating game session 13:20:40.333 [Lua] Host GameSession.make_game_session_host with session: 13:20:40.333 [GameSession] make_game_session_host() 13:20:40.333 [Lua] [GameNetworkManager] Setting pong timeout to 60 13:20:40.333 [Lua] [GameNetworkManager] My own peer_id = 110000106ea4256 13:20:40.333 [Lua] [GameNetworkManager] self.is_server = true 13:20:40.333 [Network] Setting artificial MTU limit to 65536 13:20:40.343 [Lua] Switching ConflictSettings: to: inn_level 13:20:40.343 [Lua] pacing=disabled 13:20:40.343 [Lua] roaming=nil 13:20:40.343 [Lua] disabled=false 13:20:40.343 [Lua] pack_spawning=disabled 13:20:40.343 [Lua] contained_breeds=nil 13:20:40.343 [Lua] boss=disabled 13:20:40.343 [Lua] horde=disabled 13:20:40.343 [Lua] specials=disabled 13:20:40.343 [Lua] name=inn_level 13:20:40.343 [Lua] intensity=disabled 13:20:40.343 [Lua] --- 13:20:40.343 [Lua] [LevelAnalysis] set_random_seed( 0) 13:20:40.346 [Lua] [AIInterestPointSystem] Level Seed: 0 13:20:40.346 [Lua] 13:20:40.346 [Lua] [entity_system_bag] = table 13:20:40.346 [Lua] [entity_system_bag] = metatable 13:20:40.346 [Lua] [startup_data] = table 13:20:40.346 [Lua] [entity_manager] = table 13:20:40.346 [Lua] [entity_manager] = metatable 13:20:40.346 [Lua] [unit_spawner] = table 13:20:40.346 [Lua] [unit_spawner] = metatable 13:20:40.346 [Lua] [unit_storage] = table 13:20:40.346 [Lua] [unit_storage] = metatable 13:20:40.346 [Lua] [dice_keeper] = table 13:20:40.346 [Lua] [dice_keeper] = metatable 13:20:40.346 [Lua] [is_server] = true (boolean) 13:20:40.346 [Lua] [world] = [World] 13:20:40.346 [Lua] [system_api] = table 13:20:40.346 [Lua] [entity_system] = table 13:20:40.346 [Lua] [entity_system] = metatable 13:20:40.346 [Lua] [network_lobby] = table 13:20:40.346 [Lua] [network_lobby] = metatable 13:20:40.346 [Lua] [profile_synchronizer] = table 13:20:40.346 [Lua] [profile_synchronizer] = metatable 13:20:40.346 [Lua] [level_transition_handler] = table 13:20:40.346 [Lua] [level_transition_handler] = metatable 13:20:40.346 [Lua] [num_local_human_players] = 1 (number) 13:20:40.346 [Lua] [statistics_db] = table 13:20:40.346 [Lua] [statistics_db] = metatable 13:20:40.346 [Lua] [network_server] = table 13:20:40.346 [Lua] [network_server] = metatable 13:20:40.346 [Lua] [input_manager] = table 13:20:40.346 [Lua] [input_manager] = metatable 13:20:40.346 [Lua] [network_clock] = table 13:20:40.346 [Lua] [network_clock] = metatable 13:20:40.346 [Lua] [network_transmit] = table 13:20:40.346 [Lua] [network_transmit] = metatable 13:20:40.346 [Lua] [free_flight_manager] = table 13:20:40.346 [Lua] [free_flight_manager] = metatable 13:20:40.346 [Lua] [network_manager] = table 13:20:40.346 [Lua] [network_manager] = metatable 13:20:40.346 [Lua] [network_event_delegate] = table 13:20:40.346 [Lua] [network_event_delegate] = metatable 13:20:40.346 [Lua] 13:20:40.346 [Lua] ignoring extension VersusVolumeObjectiveExtension 13:20:40.346 [Lua] ignoring extension VersusInteractObjectiveExtension 13:20:40.346 [Lua] ignoring extension VersusPayloadObjectiveExtension 13:20:40.346 [Lua] ignoring extension VersusSocketObjectiveExtension 13:20:40.346 [Lua] ignoring extension VersusTargetObjectiveExtension 13:20:40.346 [Lua] ignoring extension VersusMissionObjectiveExtension 13:20:40.347 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 13:20:40.352 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 13:20:40.352 [Lua] [AchievementManager] Achievements using the steam platform 13:20:40.353 [Lua] PlayerManager:add_player player_1 13:20:40.448 [Lua] [StateIngame] Level seed: 0 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 13:20:40.453 [GameSession] create_game_object(26, 0) 13:20:40.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 13:20:40.453 [GameSession] create_game_object(26, 1) 13:20:40.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 13:20:40.453 [GameSession] create_game_object(26, 2) 13:20:40.453 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2, async-read, 13:20:40.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1, async-read, 13:20:40.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 13:20:40.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1, async-read, 13:20:40.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1, async-read, 13:20:40.454 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3, async-read, 13:20:40.456 [Lua] [LevelAnalysis] set_random_seed( 0) 13:20:40.459 [GameSession] create_game_object(67, 3) 13:20:40.459 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 13:20:40.459 [GameSession] create_game_object(95, 4) 13:20:40.459 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 13:20:40.459 [Lua] [IngameUI] init 13:20:40.473 [SteamVoipClient] select_out(110000106ea4256, off) 13:20:40.476 [Lua] cb_razer_chroma_setup 13:20:40.504 [Lua] completed 13:20:40.504 [Lua] completed 13:20:40.505 [Lua] completed 13:20:40.505 [Lua] completed 13:20:40.522 [Lua] completed 13:20:40.523 [Lua] completed 13:20:40.526 [Lua] [Matchmaking] Cancelling matchmaking 13:20:40.526 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 13:20:40.526 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 13:20:40.526 [Lua] Set lobby begin: 13:20:40.526 [Lua] Lobby data difficulty = normal 13:20:40.526 [Lua] Lobby data selected_mission_id = inn_level 13:20:40.526 [Lua] Lobby data power_level = 0 13:20:40.526 [Lua] Lobby data difficulty_tweak = 0 13:20:40.526 [Lua] Lobby data num_players = 1 13:20:40.526 [Lua] Lobby data matchmaking = false 13:20:40.526 [Lua] Lobby data host = 110000106ea4256 13:20:40.526 [Lua] Lobby data mission_id = inn_level 13:20:40.526 [Lua] Lobby data matchmaking_type = 3 13:20:40.526 [Lua] Lobby data country_code = AT 13:20:40.526 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:40.526 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:40.526 [Lua] Lobby data mechanism = adventure 13:20:40.526 [Lua] Lobby data eac_authorized = true 13:20:40.526 [Lua] Set lobby end. 13:20:40.527 [Flow] complete_skittergate_legend true 13:20:40.527 [Flow] complete_all_helmgart_levels_recruit true 13:20:40.528 [Flow] WitchHunterLevel:35 13:20:40.528 [Flow] LeaderYes 13:20:40.528 [Flow] ALL PC XP:304250 13:20:40.528 [Flow] Has "bogenhafen" DLC:true 13:20:40.528 [Flow] WH XP:60850 13:20:40.528 [Flow] Number of crafted items:8033 13:20:40.528 [Flow] Has "pre_order" DLC:true 13:20:40.528 [Flow] Sum of Powe Levels:1500 13:20:40.528 [Flow] lodestone diff 1:false 13:20:40.528 [Flow] magnus and forest activated 13:20:40.528 [Flow] magnus and forest activated 13:20:40.528 [Flow] cemetery and forest activated 13:20:40.528 [Flow] magnus and cemetery 13:20:40.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.528 [Flow] ALL RUNES ACTIVATED 13:20:40.528 [Flow] magnus and forest activated 13:20:40.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.528 [Flow] ALL RUNES ACTIVATED 13:20:40.528 [Flow] cemetery and forest activated 13:20:40.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.528 [Flow] ALL RUNES ACTIVATED 13:20:40.528 [Flow] magnus and forest activated 13:20:40.528 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.528 [Flow] ALL RUNES ACTIVATED 13:20:40.528 [Flow] magnus and cemetery 13:20:40.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.529 [Flow] ALL RUNES ACTIVATED 13:20:40.529 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 13:20:40.530 [Lua] CurrentConflictSettings inn_level 13:20:40.530 [Lua] [ConflictDirector] conflict_director is ai_ready 13:20:40.530 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 13:20:40.530 [Lua] [MainPathSpawningGenerator] Injecting travel distances 13:20:40.531 [Lua] SpecialsPacing:remove_unwanted_breeds: 13:20:40.531 [Lua] Forming navigation groups in one frame 13:20:40.531 [Lua] Forming navigation groups 13:20:40.545 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000123691 13:20:40.546 [Lua] NavigationGroupManager -> calulation time B: 0 13:20:40.546 [Lua] number of nav groups: 42 13:20:40.546 [Lua] number of refined nav groups : 23 13:20:40.547 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 13:20:40.547 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 13:20:40.547 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 13:20:40.547 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 13:20:40.547 [GameSession] create_game_object(68, 5) 13:20:40.548 [GameSession] create_game_object(68, 6) 13:20:40.548 [GameSession] create_game_object(68, 7) 13:20:40.548 [GameSession] create_game_object(68, 8) 13:20:40.548 [GameSession] create_game_object(68, 9) 13:20:40.548 [GameSession] create_game_object(31, 10) 13:20:40.548 [GameSession] create_game_object(31, 11) 13:20:40.548 [GameSession] create_game_object(31, 12) 13:20:40.549 [GameSession] create_game_object(31, 13) 13:20:40.549 [GameSession] create_game_object(31, 14) 13:20:40.549 [GameSession] create_game_object(68, 15) 13:20:40.549 [GameSession] create_game_object(68, 16) 13:20:40.549 [GameSession] create_game_object(68, 17) 13:20:40.549 [GameSession] create_game_object(68, 18) 13:20:40.549 [GameSession] create_game_object(68, 19) 13:20:40.549 [GameSession] create_game_object(68, 20) 13:20:40.549 [GameSession] create_game_object(68, 21) 13:20:40.549 [GameSession] create_game_object(68, 22) 13:20:40.549 [GameSession] create_game_object(68, 23) 13:20:40.549 [GameSession] create_game_object(68, 24) 13:20:40.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 13:20:40.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 13:20:40.549 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 13:20:40.549 [GameSession] create_game_object(48, 25) 13:20:40.549 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 13:20:40.549 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 13:20:40.550 [Lua] [Managers] Calling function on all managers: 13:20:40.550 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 13:20:40.573 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForEnterGame 13:20:40.573 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForGameObjectSync 13:20:40.684 [Lua] player (110000106ea4256,1) was put into party 1 13:20:40.684 [Lua] [IngamePlayerListUI] - Destroy 13:20:40.684 [Lua] [GamePadEquipmentUI] - Destroy 13:20:40.684 [Lua] [EquipmentUI] - Destroy 13:20:40.684 [Lua] [GamePadAbilityUI] - Destroy 13:20:40.684 [Lua] [AbilityUI] - Destroy 13:20:40.693 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000106ea4256 13:20:40.693 [Lua] [SharedState] network_state_110000106ea4256: profile_index_reservation:0:0:4:0 = 110000106ea4256 13:20:40.693 [Lua] Set lobby begin: 13:20:40.693 [Lua] Lobby data selected_mission_id = inn_level 13:20:40.693 [Lua] Lobby data num_players = 1 13:20:40.693 [Lua] Lobby data difficulty_tweak = 0 13:20:40.693 [Lua] Lobby data host = 110000106ea4256 13:20:40.693 [Lua] Lobby data matchmaking_type = 3 13:20:40.693 [Lua] Lobby data difficulty = normal 13:20:40.693 [Lua] Lobby data player_slot_1 = 0:0 13:20:40.693 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:40.693 [Lua] Lobby data player_slot_4 = 110000106ea4256:1 13:20:40.693 [Lua] Lobby data country_code = AT 13:20:40.693 [Lua] Lobby data matchmaking = false 13:20:40.693 [Lua] Lobby data power_level = 0 13:20:40.693 [Lua] Lobby data mission_id = inn_level 13:20:40.693 [Lua] Lobby data mechanism = adventure 13:20:40.693 [Lua] Lobby data player_slot_5 = 0:0 13:20:40.693 [Lua] Lobby data player_slot_2 = 0:0 13:20:40.693 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:40.693 [Lua] Lobby data player_slot_3 = 0:0 13:20:40.693 [Lua] Lobby data eac_authorized = true 13:20:40.693 [Lua] Set lobby end. 13:20:40.693 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea4256:1) to profile(4) career(1) 13:20:40.694 [Lua] [SharedState] network_state_110000106ea4256: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"}] 13:20:40.694 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false},"inventory_id":614388480,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/skins\/black_and_gold\/chr_way_watcher_upgraded_black_and_gold":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_03":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_02_3p":false,"units\/weapons\/player\/wpn_we_deus_02\/wpn_we_deus_02_runed":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t1\/wpn_we_sword_02_t1_runed_01":false}} 13:20:40.694 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForGameObjectSync 13:20:40.694 [Lua] [PeerSM] 110000106ea4256 :: on_enter WaitingForPlayers 13:20:40.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:20:40.694 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 13:20:40.694 [GameSession] create_game_object(26, 26) 13:20:40.694 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 13:20:40.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 13:20:40.707 [Lua] [PeerSM] 110000106ea4256 :: on_exit WaitingForPlayers 13:20:40.707 [Lua] [PeerSM] 110000106ea4256 :: on_enter InGame 13:20:40.707 [Lua] [SharedState] network_state_110000106ea4256: peer_ingame:110000106ea4256:0:0:0 = true 13:20:40.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 13:20:40.726 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 13:20:40.726 [GameSession] create_game_object(26, 27) 13:20:40.726 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 13:20:40.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:20:40.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:20:40.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_barnogre01 13:20:40.765 [GameSession] create_game_object(26, 28) 13:20:40.765 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 13:20:40.765 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 13:20:40.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 13:20:40.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39 13:20:40.810 [GameSession] create_game_object(26, 29) 13:20:40.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 13:20:40.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:20:40.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:20:40.848 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 13:20:40.849 [GameSession] create_game_object(26, 30) 13:20:40.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 13:20:40.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 13:20:40.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 13:20:40.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 13:20:40.887 [GameSession] create_game_object(26, 31) 13:20:40.887 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 13:20:40.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:20:40.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:20:40.925 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 13:20:40.925 [GameSession] create_game_object(26, 32) 13:20:40.925 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 13:20:40.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:40.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:40.963 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 13:20:40.963 [GameSession] create_game_object(26, 33) 13:20:40.963 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 13:20:40.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:41.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:41.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 13:20:41.004 [GameSession] create_game_object(26, 34) 13:20:41.004 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 13:20:41.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:41.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:41.042 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca02 13:20:41.042 [GameSession] create_game_object(26, 35) 13:20:41.042 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 13:20:41.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:20:41.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:20:41.074 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30 13:20:41.074 [GameSession] create_game_object(26, 36) 13:20:41.074 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 13:20:41.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 13:20:41.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 13:20:41.094 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 13:20:41.094 [GameSession] create_game_object(26, 37) 13:20:41.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 13:20:41.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:20:41.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:20:41.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48 13:20:41.116 [GameSession] create_game_object(26, 38) 13:20:41.116 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 13:20:41.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:20:41.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:20:41.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51 13:20:41.142 [GameSession] create_game_object(26, 39) 13:20:41.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 13:20:41.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:41.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:41.168 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 13:20:41.168 [GameSession] create_game_object(26, 40) 13:20:41.168 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 13:20:41.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:41.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:41.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 13:20:41.195 [GameSession] create_game_object(26, 41) 13:20:41.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 13:20:41.195 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:20:41.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:20:41.276 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 13:20:41.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:20:41.279 [Flow] DISABLE 13:20:41.302 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:20:41.302 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03 13:20:41.303 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 13:20:41.522 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 13:20:41.522 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 13:20:41.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 13:20:41.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 13:20:41.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 13:20:41.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 13:20:41.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 13:20:41.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 13:20:41.642 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:20:41.961 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:20:41.961 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 13:20:41.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 13:20:42.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 13:20:42.028 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 13:20:42.028 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 13:20:42.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 13:20:42.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02 13:20:42.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 13:20:42.215 [Lua] [PlayFabMirrorBase] _commit_internal "8" 13:20:42.215 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:20:42.238 [Lua] generate_backend_stats 110000106ea4256:1 13:20:42.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 13:20:42.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:20:42.304 [Lua] [PlayFabMirrorBase] commit result "success", "8" 13:20:42.372 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 13:20:42.372 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 13:20:42.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 13:20:42.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 13:20:42.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 13:20:42.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 13:20:42.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 13:20:42.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed 13:20:42.561 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 13:20:42.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 13:20:42.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 13:20:42.639 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:20:42.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:20:42.719 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 13:20:42.720 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 13:20:42.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 13:20:42.786 [Lua] [PackageManager] Force_load: wwise/we_deus_01 13:20:42.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 13:20:42.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 13:20:42.854 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 13:20:42.871 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 614388480 13:20:42.872 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 13:20:42.875 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:42.875 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:42.875 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:42.875 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:42.875 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:42.875 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:42.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:42.875 [GameSession] create_game_object(9, 42) 13:20:42.875 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:42.875 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 13:20:42.876 [GameSession] create_game_object(46, 43) 13:20:42.876 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 13:20:42.898 [Lua] Players are leaving the safe zone 13:20:43.140 [Lua] StateInGameRunning:_game_actually_starts() 13:20:43.140 [Lua] [GameModeInn] Start menu closed 13:20:43.140 [Lua] [GameModeInn] Start menu opened 13:20:43.140 [Lua] ################################################################################################################# 13:20:43.140 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 13:20:43.140 [Lua] ################################################################################################################# 13:20:43.140 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 13:20:43.140 [Lua] [SharedState] network_state_110000106ea4256: actually_ingame:110000106ea4256:0:0:0 = true 13:20:43.153 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 13:20:43.367 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 13:20:43.367 [Lua] Commit load time data 13:20:43.793 [Lua] [IngameUI] menu view on_enter hero_view 13:20:43.804 [Lua] [IngameUI] menu view post_update_on_enter table: 0x103376a0 13:20:43.804 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 13:20:43.821 [Lua] completed 13:20:43.821 [Lua] completed 13:20:43.821 [Lua] completed 13:20:43.822 [Lua] completed 13:20:44.655 [Lua] [HeroViewStateAchievements] Using search query: 13:20:45.475 [Lua] Set lobby begin: 13:20:45.475 [Lua] Lobby data selected_mission_id = inn_level 13:20:45.475 [Lua] Lobby data num_players = 1 13:20:45.475 [Lua] Lobby data difficulty_tweak = 0 13:20:45.475 [Lua] Lobby data host = 110000106ea4256 13:20:45.475 [Lua] Lobby data matchmaking_type = 3 13:20:45.475 [Lua] Lobby data difficulty = normal 13:20:45.475 [Lua] Lobby data player_slot_1 = 0:0 13:20:45.475 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:45.475 [Lua] Lobby data player_slot_4 = 110000106ea4256:1 13:20:45.475 [Lua] Lobby data country_code = AT 13:20:45.475 [Lua] Lobby data matchmaking = false 13:20:45.475 [Lua] Lobby data power_level = 835 13:20:45.475 [Lua] Lobby data mission_id = inn_level 13:20:45.475 [Lua] Lobby data mechanism = adventure 13:20:45.475 [Lua] Lobby data player_slot_5 = 0:0 13:20:45.475 [Lua] Lobby data player_slot_2 = 0:0 13:20:45.475 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:45.475 [Lua] Lobby data player_slot_3 = 0:0 13:20:45.475 [Lua] Lobby data eac_authorized = true 13:20:45.475 [Lua] Set lobby end. 13:20:45.775 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 34 13:20:45.784 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 34 5 13:20:46.017 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 13:20:46.017 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 34 13:20:46.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 34 13:20:46.713 [Lua] [HeroViewStateAchievements] Using search query: 13:20:47.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 13:20:47.487 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:47.500 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1, async-read, 13:20:47.500 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:47.513 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2, async-read, 13:20:47.513 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:47.527 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1, async-read, 13:20:47.527 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:47.541 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2, async-read, 13:20:47.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:47.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1, async-read, 13:20:47.553 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:47.567 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2, async-read, 13:20:47.567 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:47.580 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1, async-read, 13:20:47.580 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:47.687 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2, async-read, 13:20:47.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 13:20:47.701 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1, async-read, 13:20:47.701 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 13:20:47.865 [Lua] [HeroViewStateAchievements] Using search query: 13:20:48.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 35 13:20:48.721 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 35 6 13:20:48.942 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 13:20:48.942 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 35 13:20:49.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 35 13:20:49.584 [Lua] [HeroViewStateAchievements] Using search query: 13:20:50.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 36 13:20:50.705 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 36 7 13:20:50.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 13:20:50.926 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 36 13:20:51.557 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 36 13:20:51.569 [Lua] [HeroViewStateAchievements] Using search query: 13:20:53.910 [Lua] [IngameUI] menu view on_exit hero_view 13:20:53.914 [Lua] [IngameUI] menu view post_update_on_exit table: 0x103376a0 13:20:53.914 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 13:20:56.674 [Lua] [IngameUI] menu view on_enter character_selection 13:20:56.674 [Lua] hero_fullscreen_menu_on_enter 13:20:56.676 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1134bd70 13:20:56.678 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 13:20:56.690 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.690 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.691 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:56.691 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:56.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:20:56.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 13:20:56.729 [Lua] [PlayFabMirrorBase] _commit_internal "9" 13:20:56.729 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:20:56.748 [Lua] generate_backend_stats 110000106ea4256:1 13:20:56.809 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 37 13:20:56.816 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:20:56.823 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 37 8 13:20:57.045 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 13:20:57.045 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 37 13:20:57.528 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 37 13:20:57.536 [Lua] [PlayFabMirrorBase] commit result "success", "9" 13:20:58.414 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:58.414 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:58.414 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:58.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:58.414 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.414 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.795 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:20:58.795 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 13:20:58.796 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:20:58.878 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:20:58.878 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 13:20:58.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.882 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.882 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 13:20:58.930 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 13:20:58.930 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 13:20:58.930 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:20:58.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:20:58.972 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 13:20:58.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 13:20:59.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 13:20:59.024 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 13:20:59.159 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000106ea4256 13:20:59.159 [Lua] [SharedState] network_state_110000106ea4256: profile_index_reservation:0:0:4:0 = 13:20:59.159 [Lua] [SharedState] network_state_110000106ea4256: profile_index_reservation:0:0:5:0 = 110000106ea4256 13:20:59.159 [Lua] Set lobby begin: 13:20:59.159 [Lua] Lobby data selected_mission_id = inn_level 13:20:59.159 [Lua] Lobby data num_players = 1 13:20:59.159 [Lua] Lobby data difficulty_tweak = 0 13:20:59.159 [Lua] Lobby data host = 110000106ea4256 13:20:59.159 [Lua] Lobby data matchmaking_type = 3 13:20:59.159 [Lua] Lobby data difficulty = normal 13:20:59.159 [Lua] Lobby data player_slot_1 = 0:0 13:20:59.159 [Lua] Lobby data unique_server_name = RedBeardedGiant 13:20:59.159 [Lua] Lobby data player_slot_4 = 0:0 13:20:59.159 [Lua] Lobby data country_code = AT 13:20:59.159 [Lua] Lobby data matchmaking = false 13:20:59.159 [Lua] Lobby data power_level = 835 13:20:59.159 [Lua] Lobby data mission_id = inn_level 13:20:59.159 [Lua] Lobby data mechanism = adventure 13:20:59.159 [Lua] Lobby data player_slot_5 = 110000106ea4256:1 13:20:59.159 [Lua] Lobby data player_slot_2 = 0:0 13:20:59.159 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 13:20:59.159 [Lua] Lobby data player_slot_3 = 0:0 13:20:59.159 [Lua] Lobby data eac_authorized = true 13:20:59.159 [Lua] Set lobby end. 13:20:59.159 [Lua] [ProfileSynchronizer] Assigning peer(110000106ea4256:1) to profile(5) career(1) 13:20:59.159 [Lua] [SharedState] network_state_110000106ea4256: full_profile_peers:0:0:0:0 = {} 13:20:59.159 [Lua] [SharedState] network_state_110000106ea4256: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"110000106ea4256"}] 13:20:59.160 [Lua] [SharedState] network_state_110000106ea4256: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"wwise\/one_handed_hammers":false},"inventory_id":1880964736,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_08":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false}} 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read, 13:20:59.171 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 13:20:59.184 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 13:20:59.184 [Lua] [GameNetworkManager] destroying game object with go_id=43 13:20:59.184 [GameSession] destroy_game_object(43) 13:20:59.184 [GameSession] destroy_game_object(42) 13:20:59.184 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ef7d777daf421655]' child 1: '#ID[3719182834cf35f3]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[3719182834cf35f3]' child 5: '#ID[5685b2752d023b13]' child 6: '#ID[40046c0656f4fe2f]' child 7: '#ID[40046c0656f4fe2f]' 13:20:59.184 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2252441b0429abd4]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[2252441b0429abd4]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[c46a40a5c564a459]' child 8: '#ID[0d7bb981eaa40870]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[0d7bb981eaa40870]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[c47cbe99c51844df]' 13:20:59.186 [Save] Saving `save_data` 13:20:59.189 [Save] Save done 13:20:59.197 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer 13:20:59.197 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_03, ProfileSynchronizer 13:20:59.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, ProfileSynchronizer 13:20:59.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, ProfileSynchronizer 13:20:59.202 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer 13:20:59.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02, ProfileSynchronizer 13:20:59.203 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:20:59.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 13:20:59.203 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 13:20:59.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed, ProfileSynchronizer 13:20:59.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 13:20:59.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 13:20:59.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 13:20:59.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 13:20:59.279 [Lua] [IngameUI] menu view on_exit character_selection 13:20:59.279 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 13:20:59.279 [Lua] hero_fullscreen_menu_on_exit 13:20:59.281 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1134bd70 13:20:59.281 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:59.281 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:59.281 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:59.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 13:20:59.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 13:20:59.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 13:20:59.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 13:20:59.399 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 13:20:59.399 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 13:20:59.399 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:20:59.493 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:20:59.493 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 13:20:59.493 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 13:20:59.586 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 13:20:59.586 [Lua] [PackageManager] Force_load: wwise/handgun 13:20:59.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 13:20:59.627 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 13:20:59.627 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 13:20:59.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:20:59.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:20:59.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 13:20:59.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 13:20:59.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 13:20:59.734 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 13:20:59.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 13:20:59.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 13:20:59.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 13:20:59.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 13:20:59.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 13:20:59.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 13:20:59.881 [Lua] [SharedState] network_state_110000106ea4256: loaded_inventory_id:110000106ea4256:1:0:0 = 1880964736 13:20:59.884 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-13.3013, 0.143712, 6.22036), Vector4(0, 0, 0.629995, -0.7766)) 13:20:59.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:59.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:59.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:59.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:59.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:59.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:59.887 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 13:20:59.887 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 13:20:59.887 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:59.887 [GameSession] create_game_object(9, 44) 13:20:59.887 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 13:20:59.887 [Lua] PlayerManager:assign_unit_ownership RedBeardedGiant 110000106ea4256 1 13:20:59.887 [GameSession] create_game_object(46, 45) 13:20:59.887 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 13:21:00.461 [Lua] [IngameUI] menu view on_enter hero_view 13:21:00.466 [Lua] [IngameUI] menu view post_update_on_enter table: 0x103376a0 13:21:00.466 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:21:00.480 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:21:00.480 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:21:00.481 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:21:00.482 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:21:00.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:21:00.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:21:00.729 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:21:00.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.748 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:00.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:00.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:00.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:01.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:21:01.222 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:21:01.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.222 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:01.228 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:21:01.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:21:01.228 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:21:01.231 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:21:01.231 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 13:21:01.251 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 13:21:01.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 13:21:01.299 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 13:21:01.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 38 13:21:02.004 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 38 9 13:21:02.236 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 13:21:02.236 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 38 13:21:02.918 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 38 13:21:02.919 [Save] Saving `save_data` 13:21:02.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, LootItemUnitPreviewer1, async-read, 13:21:02.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2, async-read, 13:21:02.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3, async-read, 13:21:02.922 [Save] Save done 13:21:02.922 [Save] Saving `save_data` 13:21:02.924 [Save] Save done 13:21:02.924 [Save] Saving `save_data` 13:21:02.934 [Save] Save done 13:21:02.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 13:21:02.956 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 13:21:02.956 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 13:21:03.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 13:21:03.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 13:21:03.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 13:21:03.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 13:21:03.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p 13:21:06.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, LootItemUnitPreviewer1 13:21:06.520 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, LootItemUnitPreviewer2 13:21:06.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_01/wpn_emp_bow_01_3p, LootItemUnitPreviewer3 13:21:06.527 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 13:21:07.259 [Lua] [IngameUI] menu view on_exit hero_view 13:21:07.261 [Lua] [IngameUI] menu view post_update_on_exit table: 0x103376a0 13:21:07.261 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 13:21:07.835 [Lua] [IngameUI] menu view on_enter hero_view 13:21:07.841 [Lua] [IngameUI] menu view post_update_on_enter table: 0x103376a0 13:21:07.841 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 13:21:07.856 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 13:21:07.857 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 13:21:07.858 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 13:21:07.858 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 13:21:07.862 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 13:21:08.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 13:21:08.105 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 13:21:08.128 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.128 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.184 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 13:21:08.610 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 13:21:08.610 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.610 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.610 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 13:21:08.615 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 13:21:08.615 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 13:21:08.615 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 13:21:08.616 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 13:21:08.616 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 13:21:08.620 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 13:21:11.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 39 13:21:11.177 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 10 13:21:11.412 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 13:21:11.412 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39 13:21:12.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 39 13:21:12.339 [Save] Saving `save_data` 13:21:12.341 [Save] Save done 13:21:12.341 [Save] Saving `save_data` 13:21:12.347 [Save] Save done 13:21:12.347 [Save] Saving `save_data` 13:21:12.357 [Save] Save done 13:21:12.357 [Save] Saving `save_data` 13:21:12.359 [Save] Save done 13:21:14.438 [Lua] [IngameUI] menu view on_exit hero_view 13:21:14.444 [Lua] [IngameUI] menu view post_update_on_exit table: 0x103376a0 13:21:14.444 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 13:21:14.444 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 13:21:14.444 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 13:21:14.444 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 13:21:14.444 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 13:21:14.721 [Lua] [IngameUI] menu view on_enter ingame_menu 13:21:15.768 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 13:21:16.250 [Lua] PopupManager:query_result returned result: end_game 13:21:16.250 [ReturnCode] force silent exit code 13:21:16.250 [Lua] [PlayFabMirrorBase] Force commit: Override existing queue "10" 13:21:16.250 [Lua] [PlayFabMirrorBase] _commit_internal "10" 13:21:16.250 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 13:21:16.271 [Lua] generate_backend_stats 110000106ea4256:1 13:21:16.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 13:21:16.338 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 13:21:16.342 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 11 13:21:16.570 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 13:21:16.570 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 13:21:17.026 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 13:21:17.034 [Lua] [PlayFabMirrorBase] commit result "success", "10" 13:21:17.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 41 13:21:17.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 41 13:21:17.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 41 13:21:17.290 [Lua] [Matchmaking] Doing transition quit_game from UI 13:21:17.290 [Lua] TRANSITION quit_game nil false 13:21:17.291 [Lua] [GameNetworkManager] Leaving game... 13:21:17.291 [Lua] [GameNetworkManager] Shutting down game session host. 13:21:17.291 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 13:21:17.291 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 13:21:17.291 [GameSession] shutdown_game_session_host() 13:21:17.291 [GameSession] shutdown() 13:21:17.291 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=38.43 13:21:17.303 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 13:21:18.362 [Window] Window => inactive 13:21:19.272 [Application] Lua signals application exit. 13:21:19.323 [ReturnCode] force silent exit code 13:21:19.323 [Lua] <>shutdown = true<> 13:21:19.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 13:21:19.323 [Lua] [Managers] Calling function on all managers: 13:21:19.323 [Lua] PlayerManager:remove_player peer_id=110000106ea4256 1 13:21:19.323 [Lua] [SharedState] network_state_110000106ea4256: actually_ingame:110000106ea4256:0:0:0 = false 13:21:19.323 [Lua] Clearing all global lookup lists 13:21:19.324 [Lua] [IngamePlayerListUI] - Destroy 13:21:19.324 [Lua] [GamePadEquipmentUI] - Destroy 13:21:19.324 [Lua] [EquipmentUI] - Destroy 13:21:19.324 [Lua] [GamePadAbilityUI] - Destroy 13:21:19.324 [Lua] [AbilityUI] - Destroy 13:21:19.324 [Lua] [IngameUI] destroy 13:21:19.325 error: [Unit] Unit: '#ID[fce42f915cd697bd]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5fdc1bcab66d6e37]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1dac8f12643de343]' child 3: '#ID[2af85f3c170b99d9]' child 4: '#ID[8d3649485e7a1e08]' 13:21:19.327 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_sienna_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_barnogre01, keep_salty_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_salty_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kruber_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kruber_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_kerillian_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca02, keep_hall_painting_wood_base_4 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_30, keep_hall_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_2 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_51, keep_bardin_painting_wood_base_1 13:21:19.328 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bugmans_painting_wood_base_1 13:21:19.329 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_3 13:21:19.362 [Lua] [Managers] Destroying manager group: 13:21:19.363 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[d124bf6b446813ca]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[233c00661812241d]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[68789fe0ec136ba6]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[2e95dbdcce3cdc2e]' 13:21:19.365 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 13:21:19.424 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 13:21:19.424 [Lua] [Matchmaking] unregister rpcs 13:21:19.424 [Lua] [Matchmaking] destroying 13:21:19.424 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 13:21:19.424 [Lua] [ChatManager] Unregistering channel 1 13:21:19.424 [Lua] [EnemyPackageLoader] network_context_destroyed 13:21:19.424 [Lua] [PartyManager] network_context_destroyed 13:21:19.424 [Lua] [GameMechanismManager] network_context_destroyed 13:21:19.424 [SteamVoip] Leaving room e4b15e42b97108b9 13:21:19.424 [SteamVoipClient] select_out(110000106ea4256, off) 13:21:19.424 [SteamVoip] Destroying room e4b15e42b97108b9 13:21:19.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer 13:21:19.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 13:21:19.425 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 13:21:19.425 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 13:21:19.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 13:21:19.428 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 13:21:19.429 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 13:21:19.439 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 13:21:19.439 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 13:21:19.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 13:21:19.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 13:21:19.440 [EACServer] [14:21:19:439][Windows][EAC Server] [Info][Destroy] Called 13:21:19.441 [Lua] [LobbyHost] Destroying 13:21:19.442 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 13:21:19.442 [Umbra] Unload tome 13:21:19.443 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 13:21:19.489 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 13:21:19.502 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 13:21:19.502 [Lua] ############### UNLOADING PACKAGES ############### 13:21:19.502 [Lua] [Managers] Calling function on all managers: 13:21:19.502 [Lua] [Managers] Destroying manager group: 13:21:19.502 [Lua] [Managers] Destroying manager group: 13:21:19.502 [Lua] [Managers] Destroying manager group: 13:21:19.502 [Lua] [Managers] Destroying manager group: 13:21:19.504 [Lua] VMF:ON_UNLOAD() 13:21:19.690 [Lua] [PackageManager] Destroy() 13:21:19.691 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 13:21:19.691 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 13:21:19.693 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 13:21:19.693 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 13:21:19.712 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 13:21:19.712 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 13:21:19.716 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 13:21:19.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 13:21:19.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 13:21:19.717 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 13:21:19.717 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 13:21:19.718 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 13:21:19.718 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 13:21:19.718 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 13:21:19.718 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 13:21:19.722 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 13:21:19.722 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 13:21:19.723 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 13:21:19.723 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 13:21:19.724 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 13:21:19.724 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 13:21:19.725 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 13:21:19.726 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 13:21:19.726 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 13:21:19.726 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 13:21:19.727 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 13:21:19.727 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 13:21:19.732 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 13:21:19.733 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 13:21:19.739 [Lua] [PackageManager] Unload: resource_packages/inventory, global 13:21:19.739 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 13:21:19.739 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 13:21:19.739 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 13:21:19.743 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 13:21:19.743 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 13:21:19.743 [Lua] [PackageManager] Unload: resource_packages/decals, global 13:21:19.745 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 13:21:19.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 13:21:19.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 13:21:19.749 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 13:21:19.750 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 13:21:19.751 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 13:21:19.751 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 13:21:19.751 [Lua] [PackageManager] Unload: resource_packages/careers, global 13:21:19.752 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 13:21:19.769 [Lua] [PackageManager] Unload: resource_packages/ingame, global 13:21:19.770 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 13:21:19.778 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 13:21:19.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 13:21:19.782 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 13:21:19.782 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 13:21:19.785 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 13:21:19.785 [Lua] [PackageManager] Unload: resource_packages/breeds, global 13:21:19.795 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 13:21:19.799 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 13:21:19.813 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 13:21:19.828 [Lua] [PackageManager] Unload: resource_packages/pickups, global 13:21:19.832 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 13:21:19.832 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 13:21:20.032 [RazerChroma] Shutdown Razer Chroma 13:21:20.542 [EAC] Shutdown 13:21:20.946 <>Access violation (0xc0000005) in build 3caf390912f2 accessing address 00000000000005E5 from 00007FFABEF1AC10<> <> {00007ff633200000, 011fd000, 615178ab, 780407bc-404d-4556-9f4d-a5a8312d24e2, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\grudge_marks_2021_08_10\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffb493f0000, 001f5000, a280d1d6, 96ef4ed5-3740-2daa-a51d-4a4212ea4b2c, 00000001, ntdll.pdb} {00007ffb484d0000, 000be000, 38b369c4, dbe09e71-b370-9cb7-22c5-5e5573fa7be1, 00000001, kernel32.pdb} {00007ffabeee0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ffb493f0000:0x00000000000a0bfe KiUserExceptionDispatcher 0x00007ffabeee0000:0x000000000003ac10 lua_atpanic 0x00007ffabeee0000:0x000000000005c38e lua_close 0x00007ffabeee0000:0x0000000000002ba4 0x00007ffabeee0000:0x000000000005c29f lua_close 0x00007ff633200000:0x00000000003299cd 0x00007ff633200000:0x000000000032ad74 0x00007ff633200000:0x000000000003060c 0x00007ff633200000:0x0000000000021d5d 0x00007ff633200000:0x00000000000223e9 0x00007ff633200000:0x00000000000225a2 0x00007ff633200000:0x0000000000495ddb 0x00007ffb484d0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffb493f0000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>3caf390912f2<> <>release<> <>Developer Build (1.3.6875.0)<> <>49792060-7021-4807-bdb0-1c66754a7dd1<> <>--- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00011010 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32682MB Available: 19973MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 1af90a3f-3c01-46db-aec2-cdfcce36d177 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 49676 Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 12.1, 11127MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Microsoft Wi-Fi Direct Virtual Adapter #5 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #6 (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX200 160MHz #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): AURA LED Controller Input device: Joystick (20.2): Saitek Cyborg USB Stick Input device: Gamepad (21.2): Controller (Wireless Gamepad F710) Input device: Generic (17.0): Logitech Gaming Keyboard Input device: Generic (17.0): G15 Keyboard Input device: Generic (17.0): Sennheiser 3D G4ME1 Input device: Generic (17.0): G502 HERO Gaming Mouse <> <>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-12-01-12.56.56-49792060-7021-4807-bdb0-1c66754a7dd1.log<> <>C:\Users\el-ca\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-12-01-12.56.56-49792060-7021-4807-bdb0-1c66754a7dd1.dmp<> <> Memory Total: 32682 MB Available: 29706 MB Used: 2976 MB Peak Used: 4008 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37546 MB Used: 5820 MB Peak: 6946 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]