[Log version] 1 [Session] 208c1411-fdd9-4c22-8103-58e192a54c19 UTC time stamps 05:23:57.256 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 05:23:57.256 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 05:23:57.256 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 05:23:57.256 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 05:23:57.256 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 05:23:57.257 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 05:23:57.269 [RazerChroma] Setup Razer Chroma resources 05:23:57.269 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 05:23:57.288 [Window] Window => active 05:23:57.335 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 05:23:57.368 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 05:23:58.236 [EAC] Init client 11000010311e468 05:23:58.236 [EAC] EAC client initialized 05:23:58.236 warning: [EAC] Failed to initialize localization 05:23:58.237 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 05:23:58.318 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 05:23:58.882 [AFTERMATH] Initialized Aftermath 05:23:58.886 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 05:23:58.981 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 05:23:59.535 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 05:23:59.538 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 05:23:59.731 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 05:23:59.731 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 05:23:59.731 [Save] Save dir: `C:\Users\andre\AppData\Roaming\fatshark\Vermintide 2` 05:23:59.732 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 05:23:59.732 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 05:24:00.090 [RazerChroma] Setup Razer Chroma 05:24:00.174 [LightFX ] Loaded DLL. 05:24:00.174 [LightFX ] Init() 05:24:00.178 [LightFX ] LightFX failed to initialize 05:24:00.210 [Lua] boot.lua start, os clock: 5.9870000000000001 05:24:00.211 [Lua] LUA IS STRIPPED! 05:24:00.211 [Lua] Boot:setup() entered. time: 0 os-clock: 5.9880000000000004 05:24:00.211 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 27318MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 70923b92-614f-4b1d-8d4b-c3d53d87d617 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Corsair HS45 Surround USB Sound Adapter Input device: Generic (17.0): USB Device 05:24:00.211 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 05:24:00.238 [SteamStats] RequestCurrentStats success: true 05:24:05.566 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.153476832434535 os-clock: 11.343 05:24:05.567 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 05:24:05.567 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 05:24:05.567 [Lua] Flushing: resource_packages/strings [ResourcePackage] 05:24:05.567 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 05:24:05.568 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 05:24:05.568 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 05:24:05.569 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 05:24:05.569 [Lua] Development.init_application_parameters 05:24:05.569 [Lua] ----------------------------------------------------------------- 05:24:05.569 [Lua] -- Application parameters -- 05:24:05.569 [Lua] ----------------------------------------------------------------- 05:24:05.569 [Lua] ***************************************************************** 05:24:05.569 [Lua] ** Initial contents of script_data ** 05:24:05.569 [Lua] script_data.beta_level_progression = false 05:24:05.569 [Lua] script_data.build_identifier = cd937a0ba267 05:24:05.569 [Lua] script_data.debug_interactions = false 05:24:05.569 [Lua] script_data.disable_debug_draw = true 05:24:05.569 [Lua] script_data.disable_intro_trailer = false 05:24:05.569 [Lua] script_data.disable_store = false 05:24:05.569 [Lua] script_data.disable_tutorial_at_start = true 05:24:05.569 [Lua] script_data.eac-untrusted = false 05:24:05.569 [Lua] script_data.enable_detailed_tooltips = false 05:24:05.569 [Lua] script_data.force_debug_disabled = true 05:24:05.569 [Lua] script_data.force_steam = true 05:24:05.569 [Lua] script_data.hide_fps = true 05:24:05.569 [Lua] script_data.hide_version_info = true 05:24:05.569 [Lua] script_data.matchmaking_debug = true 05:24:05.569 [Lua] script_data.network_debug = true 05:24:05.569 [Lua] script_data.package_debug = true 05:24:05.569 [Lua] script_data.packaged_build = true 05:24:05.569 [Lua] script_data.settings = { } 05:24:05.569 [Lua] script_data.show_fps = false 05:24:05.569 [Lua] script_data.spawn_empty_chest = true 05:24:05.569 [Lua] script_data.telemetry_log_interval = 600 05:24:05.569 [Lua] script_data.tobii_button = false 05:24:05.569 [Lua] script_data.use_beta_overlay = false 05:24:05.569 [Lua] script_data.use_local_backend = false 05:24:05.569 [Lua] script_data.use_tech_telemetry = true 05:24:05.569 [Lua] script_data.use_telemetry = true 05:24:05.569 [Lua] ***************************************************************** 05:24:05.569 [Lua] [Boot] use baked enemy meshes: false 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 05:24:05.569 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 05:24:05.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 05:24:05.699 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 05:24:05.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 05:24:05.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 05:24:05.917 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 05:24:05.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 05:24:06.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 05:24:06.018 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 05:24:06.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 05:24:06.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 05:24:06.299 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 05:24:06.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 05:24:06.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 05:24:06.550 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 05:24:06.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 05:24:06.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 05:24:06.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 05:24:06.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 05:24:06.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 05:24:06.958 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 05:24:06.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 05:24:07.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 05:24:07.233 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 05:24:07.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 05:24:07.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 05:24:07.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 05:24:07.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 05:24:07.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 05:24:07.866 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 05:24:07.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 05:24:07.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 05:24:07.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 05:24:07.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 05:24:08.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 05:24:08.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 05:24:08.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 05:24:08.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 05:24:08.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 05:24:08.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 05:24:08.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 05:24:08.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 05:24:08.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 05:24:08.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 05:24:08.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 05:24:08.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 05:24:08.983 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 05:24:08.983 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 05:24:08.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 05:24:09.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 05:24:09.100 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 05:24:09.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 05:24:09.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 05:24:09.216 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 05:24:09.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 05:24:09.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 05:24:09.450 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 05:24:09.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 05:24:09.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 05:24:09.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 05:24:09.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 05:24:09.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 05:24:09.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 05:24:09.741 [Lua] settings.steam: nil 05:24:09.741 [Lua] Steam: table: 0000000000062590 05:24:09.741 [Lua] force_steam: true 05:24:09.741 [Lua] BUILD: release 05:24:09.741 [Lua] test_backend: nil 05:24:09.741 [Lua] DEDICATED_SERVER: false 05:24:09.741 [Lua] Using app_id '552500' to define backend 05:24:09.741 [Lua] PlayFab Title ID: 5107 05:24:09.805 [Lua] [1] = chaos_dummy_troll (string) 05:24:09.805 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 05:24:09.805 [Lua] [3] = skaven_rat_ogre (string) 05:24:09.805 [Lua] [4] = critter_rat (string) 05:24:09.805 [Lua] [5] = chaos_troll (string) 05:24:09.805 [Lua] [6] = beastmen_minotaur (string) 05:24:09.805 [Lua] [7] = skaven_storm_vermin_warlord (string) 05:24:09.805 [Lua] [8] = skaven_stormfiend (string) 05:24:09.805 [Lua] [9] = chaos_greed_pinata (string) 05:24:09.805 [Lua] [10] = skaven_stormfiend_demo (string) 05:24:09.805 [Lua] [11] = chaos_plague_wave_spawner (string) 05:24:09.805 [Lua] [12] = chaos_vortex (string) 05:24:09.805 [Lua] [13] = skaven_stormfiend_boss (string) 05:24:09.805 [Lua] [14] = chaos_spawn (string) 05:24:09.805 [Lua] [15] = skaven_storm_vermin_champion (string) 05:24:09.805 [Lua] [16] = chaos_tentacle (string) 05:24:09.805 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 05:24:09.805 [Lua] [18] = skaven_grey_seer (string) 05:24:09.805 [Lua] [19] = skaven_explosive_loot_rat (string) 05:24:09.805 [Lua] [20] = skaven_loot_rat (string) 05:24:09.805 [Lua] [21] = critter_pig (string) 05:24:09.805 [Lua] [22] = chaos_dummy_sorcerer (string) 05:24:09.805 [Lua] [23] = chaos_mutator_sorcerer (string) 05:24:09.805 [Lua] [24] = skaven_gutter_runner (string) 05:24:09.805 [Lua] [25] = skaven_pack_master (string) 05:24:09.805 [Lua] [26] = chaos_exalted_sorcerer (string) 05:24:09.805 [Lua] [27] = chaos_vortex_sorcerer (string) 05:24:09.805 [Lua] [28] = skaven_poison_wind_globadier (string) 05:24:09.805 [Lua] [29] = chaos_corruptor_sorcerer (string) 05:24:09.805 [Lua] [30] = chaos_warrior (string) 05:24:09.805 [Lua] [31] = skaven_warpfire_thrower (string) 05:24:09.805 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 05:24:09.805 [Lua] [33] = chaos_plague_sorcerer (string) 05:24:09.805 [Lua] [34] = curse_mutator_sorcerer (string) 05:24:09.805 [Lua] [35] = chaos_exalted_champion_warcamp (string) 05:24:09.805 [Lua] [36] = chaos_tentacle_sorcerer (string) 05:24:09.805 [Lua] [37] = skaven_ratling_gunner (string) 05:24:09.805 [Lua] [38] = chaos_exalted_champion_norsca (string) 05:24:09.805 [Lua] [39] = chaos_raider (string) 05:24:09.805 [Lua] [40] = chaos_berzerker (string) 05:24:09.805 [Lua] [41] = beastmen_ungor_dummy (string) 05:24:09.805 [Lua] [42] = skaven_storm_vermin (string) 05:24:09.805 [Lua] [43] = beastmen_standard_bearer_crater (string) 05:24:09.805 [Lua] [44] = chaos_raider_tutorial (string) 05:24:09.805 [Lua] [45] = beastmen_gor_dummy (string) 05:24:09.805 [Lua] [46] = beastmen_bestigor_dummy (string) 05:24:09.805 [Lua] [47] = skaven_storm_vermin_with_shield (string) 05:24:09.805 [Lua] [48] = beastmen_ungor (string) 05:24:09.805 [Lua] [49] = skaven_storm_vermin_commander (string) 05:24:09.805 [Lua] [50] = beastmen_ungor_archer (string) 05:24:09.805 [Lua] [51] = beastmen_standard_bearer (string) 05:24:09.805 [Lua] [52] = beastmen_gor (string) 05:24:09.805 [Lua] [53] = beastmen_bestigor (string) 05:24:09.805 [Lua] [54] = skaven_plague_monk (string) 05:24:09.805 [Lua] [55] = chaos_marauder (string) 05:24:09.805 [Lua] [56] = skaven_dummy_clan_rat (string) 05:24:09.805 [Lua] [57] = chaos_marauder_tutorial (string) 05:24:09.805 [Lua] [58] = skaven_clan_rat (string) 05:24:09.805 [Lua] [59] = chaos_zombie (string) 05:24:09.805 [Lua] [60] = chaos_fanatic (string) 05:24:09.805 [Lua] [61] = skaven_clan_rat_tutorial (string) 05:24:09.805 [Lua] [62] = chaos_marauder_with_shield (string) 05:24:09.805 [Lua] [63] = skaven_clan_rat_with_shield (string) 05:24:09.805 [Lua] [64] = skaven_slave (string) 05:24:09.805 [Lua] [65] = skaven_dummy_slave (string) 05:24:09.843 [Lua] [UIRenderer] Loading 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 05:24:09.845 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 05:24:09.857 [Lua] level display name warcamp 05:24:09.857 [Lua] level display name prologue 05:24:09.857 [Lua] level display name military 05:24:09.857 [Lua] level display name skaven_stronghold 05:24:09.857 [Lua] level display name ussingen 05:24:09.857 [Lua] level display name fort 05:24:09.857 [Lua] level display name ground_zero 05:24:09.857 [Lua] level display name elven_ruins 05:24:09.857 [Lua] level display name farmlands 05:24:09.857 [Lua] level display name plaza 05:24:09.857 [Lua] level display name mines 05:24:09.857 [Lua] level display name magnus 05:24:09.857 [Lua] level display name crater 05:24:09.857 [Lua] level display name bell 05:24:09.857 [Lua] level display name dlc_bastion 05:24:09.857 [Lua] level display name skittergate 05:24:09.857 [Lua] level display name dlc_bogenhafen_city 05:24:09.857 [Lua] level display name dlc_bogenhafen_slum 05:24:09.857 [Lua] level display name cemetery 05:24:09.857 [Lua] level display name dlc_castle 05:24:09.857 [Lua] level display name forest_ambush 05:24:09.857 [Lua] level display name nurgle 05:24:09.857 [Lua] level display name catacombs 05:24:09.857 [Lua] level display name dlc_portals 05:24:09.899 [Lua] TIME: 0.023 05:24:10.887 [Lua] [ConflictSettings] Contained breeds generated in: 0.94999999999999929 05:24:10.961 [Lua] <>realm = official<> 05:24:11.318 [Lua] <>project = vermintide 2<> 05:24:11.318 [Lua] <>build = release<> 05:24:11.318 [Lua] <>platform = win32<> 05:24:11.318 [Lua] <>dedicated_server = false<> 05:24:11.318 [Lua] <>title_id = 5107<> 05:24:11.318 [Lua] <>content_revision = 22116<> 05:24:11.318 [Lua] <>engine_revision = cd937a0ba267<> 05:24:11.318 [Lua] <>release_version = 4.3.0<> 05:24:11.318 [Lua] <>rendering_backend = dx11<> 05:24:11.318 [Lua] <>teamcity_build_id = 91686<> 05:24:11.318 [Lua] <>steam_id = 11000010311e468<> 05:24:11.319 [Lua] <>steam_profile_name = Endy<> 05:24:11.319 [Lua] <>machine_id = 70923b92-614f-4b1d-8d4b-c3d53d87d617<> 05:24:11.319 [Lua] [Boot] Application build: release 05:24:11.319 [Lua] [Boot] Content revision: 22116 05:24:11.319 [Lua] [Boot] Engine revision: cd937a0ba267 05:24:11.319 [Lua] [Boot] Release version: 4.3.0 05:24:11.319 [Lua] [Boot] User ID: 11000010311e468 Endy 05:24:11.319 [Application] apply_user_settings 05:24:11.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 05:24:11.578 [Lua] initializing mechanism to: adventure 05:24:11.578 [Lua] Game:setup() total time: 0.259 05:24:11.578 [Lua] handle rev info: 0 05:24:11.578 [Lua] handle gfx quality: 0 05:24:11.578 [Lua] default settings: 0.25400000000000134 05:24:11.578 [Lua] user settings: 0 05:24:11.578 [Lua] set frame times: 0 05:24:11.578 [Lua] init random: 0 05:24:11.578 [Lua] managers: 0.0049999999999990052 05:24:11.578 [Lua] 05:24:11.578 [Lua] unaccounted: 0 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 05:24:11.578 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 05:24:11.578 [Lua] [Testify] Ready! 05:24:11.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 05:24:11.681 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 05:24:11.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 05:24:11.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 05:24:11.969 [Lua] [PackageManager] Force_load: resource_packages/title_screen 05:24:11.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 05:24:12.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 05:24:12.036 [Lua] [PackageManager] Force_load: resource_packages/menu 05:24:12.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 05:24:12.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 05:24:12.104 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 05:24:12.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 05:24:12.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 05:24:12.426 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 05:24:12.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 05:24:12.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 05:24:12.680 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 05:24:12.680 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 05:24:12.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 05:24:12.813 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 05:24:12.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 05:24:13.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 05:24:13.088 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 05:24:13.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 05:24:13.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 05:24:13.460 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 05:24:13.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 05:24:13.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 05:24:13.799 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 05:24:13.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 05:24:14.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 05:24:14.152 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 05:24:14.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:24:14.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:24:14.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 05:24:14.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 05:24:14.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 05:24:14.491 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 05:24:14.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 05:24:14.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 05:24:14.643 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 05:24:14.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 05:24:14.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 05:24:14.728 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 05:24:14.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 05:24:15.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 05:24:15.246 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 05:24:15.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 05:24:15.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 05:24:15.401 [Lua] [PackageManager] Force_load: resource_packages/inventory 05:24:15.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 05:24:15.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 05:24:15.511 [Lua] [PackageManager] Force_load: resource_packages/careers 05:24:15.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 05:24:15.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 05:24:15.561 [Lua] [PackageManager] Force_load: resource_packages/decals 05:24:15.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 05:24:15.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 05:24:15.680 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 05:24:15.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 05:24:16.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 05:24:16.254 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 05:24:16.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 05:24:17.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 05:24:17.235 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 05:24:17.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 05:24:17.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 05:24:17.980 [Lua] [PackageManager] Force_load: resource_packages/ingame 05:24:17.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 05:24:18.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 05:24:18.959 [Lua] [PackageManager] Force_load: resource_packages/pickups 05:24:18.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 05:24:19.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 05:24:19.095 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 05:24:19.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 05:24:19.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 05:24:19.162 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 05:24:19.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 05:24:19.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 05:24:19.246 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 05:25:38.520 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 05:25:38.520 [Lua] [Gamestate] Enter StateTitleScreen 05:25:38.523 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 05:25:38.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 05:25:38.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 05:25:38.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 05:25:38.523 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 05:25:38.537 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 05:25:38.537 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 05:25:38.537 [Save] Loading `save_data` 05:25:38.537 warning: [Save] Missing filename `save_data` 05:25:38.552 warning: [Lua] Load error "STINGRAY_SAVEDATA_ERROR_MISSING" 05:25:38.553 [Lua] [BackendManagerPlayFab] Backend Enabled 05:25:40.048 [Lua] <>playfab_id = 55FEA22E7E73840F<> 05:25:40.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 05:25:40.264 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 05:25:40.534 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 05:25:40.534 [Save] Saving `save_data` 05:25:40.534 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 05:25:40.535 [Save] Save done 05:25:40.535 [Save] Saving `save_data` 05:25:40.537 [Save] Save done 05:25:40.550 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 05:25:40.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 05:25:40.753 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 05:25:41.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 05:25:41.277 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 05:25:41.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 05:25:41.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 05:25:41.479 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 05:25:41.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 05:25:41.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 05:25:41.746 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 05:25:41.762 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 05:25:42.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 05:25:42.018 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 05:25:42.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 05:25:42.408 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 05:25:42.408 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 05:25:42.421 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 05:25:42.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 05:25:42.677 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 05:25:42.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 05:25:42.878 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 05:25:42.878 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 05:25:42.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 05:25:43.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 05:25:43.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 05:25:43.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 05:25:43.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 05:25:43.332 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 05:25:43.333 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 05:25:43.503 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 05:25:43.503 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 05:25:43.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 05:25:43.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 05:25:43.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 05:25:43.823 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 05:25:44.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 05:25:44.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 05:25:44.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 05:25:44.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 05:25:44.198 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 05:25:44.214 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 05:25:44.448 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 05:25:44.451 [Lua] steam item server: requesting user inventory 05:25:45.046 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 05:25:45.046 [Lua] ISI-> GET_ALL_ITEMS! 05:25:45.046 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 05:25:45.046 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 05:25:45.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 05:25:45.046 [Lua] 05:25:45.046 [Lua] 05:25:45.061 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 05:25:45.248 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 05:25:45.264 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 05:25:45.264 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 05:25:45.264 [Lua] [SteamManager] request_item_prices 05:25:45.265 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 05:25:45.517 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 05:25:45.517 [Lua] Player statistics loaded! 05:25:45.532 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 05:25:45.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 05:25:45.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 05:25:45.803 [Lua] [SteamManager] on_price_result 1 EUR 05:25:45.803 [Lua] _refresh_steam_item_prices_cb 05:25:45.804 [Lua] Missing item masterlist item for steam_itemdefid: 30 05:25:45.906 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 05:25:45.923 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 05:25:46.119 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 05:25:46.124 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 05:25:46.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 05:25:46.345 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 05:25:46.361 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 05:25:46.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 05:25:46.614 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 05:25:47.640 [Lua] [Managers] Destroying manager group: 05:25:47.640 [Lua] [Gamestate] Enter state StateLoading 05:25:47.646 [Lua] [StateLoading] Auto Skip: nil 05:25:47.650 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 05:25:47.650 [Lua] [LobbyManager] Setting up network options 05:25:47.650 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 05:25:47.650 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 05:25:47.650 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 05:25:47.650 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 05:25:47.650 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 05:25:47.650 [Lua] LobbyManager:setup_network_options server_port: 27015 05:25:47.650 [Lua] state_loading_restart_network JOIN VIA STEAM 0 05:25:47.662 [Lua] registering RPCs 05:25:47.662 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 05:25:47.662 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 05:25:47.662 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 05:25:47.662 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 05:25:47.662 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 05:25:47.662 [Lua] [LevelTransitionHandler] promote_next_level_data 05:25:47.662 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:25:47.662 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 05:25:47.662 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 05:25:47.662 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 05:25:47.663 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 05:25:47.663 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 05:25:47.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 05:25:47.663 [SteamVoip] Creating room b8edd0854895cc7 05:25:47.663 [SteamVoip] Joining room b8edd0854895cc7 05:25:47.665 [EAC] EAC server 11000010311e468 is initializing 05:25:47.671 [EAC] Server is also client 11000010311e468 05:25:47.671 [EACServer] [07:25:47:670][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF686E886F0 LogLevel: Info. 05:25:47.671 [Lua] ### Created peer state machine for 11000010311e468 05:25:47.671 [Lua] [PeerSM] 11000010311e468 :: on_enter Connecting 05:25:47.671 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 05:25:47.671 warning: [Application] Application.update_render_world is deprecated. 05:25:47.674 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:25:47.674 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:25:47.674 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 05:25:47.674 [Lua] Set lobby begin: 05:25:47.674 [Lua] Set lobby end. 05:25:47.674 [Lua] [PSM] Peer 11000010311e468 joined. Want to use profile index "1" and join party "nil" 05:25:47.674 [Lua] [LobbyHost] Changed state from 0 to creating 05:25:47.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:25:47.757 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:25:47.757 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 05:25:47.938 [Lua] [LobbyHost] Changed state from creating to joined 05:25:47.939 [Lua] [PartyManager] Leader is set to 11000010311e468 05:25:47.939 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010311e468 my_peer_id:11000010311e468 05:25:47.939 [Lua] [ChatManager] Registering channel 1 05:25:47.939 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010311e468, own_peer_id=11000010311e468) 05:25:47.939 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010311e468, own_peer_id=11000010311e468) 05:25:47.939 [Lua] [PartyManager] network_context_created (server_peer_id=11000010311e468, own_peer_id=11000010311e468) 05:25:47.954 [Lua] [NetworkServer] Changing num_players from nil to 1 05:25:47.954 [Lua] Players: 1 05:25:47.954 [Lua] Set lobby begin: 05:25:47.954 [Lua] Lobby data mission_id = inn_level 05:25:47.954 [Lua] Lobby data mechanism = adventure 05:25:47.954 [Lua] Lobby data matchmaking_type = 3 05:25:47.954 [Lua] Lobby data eac_authorized = true 05:25:47.954 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:25:47.954 [Lua] Lobby data selected_mission_id = inn_level 05:25:47.954 [Lua] Lobby data num_players = 1 05:25:47.955 [Lua] Lobby data matchmaking = false 05:25:47.955 [Lua] Set lobby end. 05:25:49.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 05:25:49.167 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 05:25:49.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:25:49.656 [Lua] player (11000010311e468,1) was put into party 0 05:25:49.656 [Lua] [ProfileSynchronizer] Peer 11000010311e468 entered session 05:25:49.656 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010311e468 05:25:49.656 [Lua] [PeerSM] 11000010311e468 :: on_exit Connecting 05:25:49.656 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:25:49.672 [Lua] Mechanism says: a client joined the game! 11000010311e468 05:25:53.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:25:53.460 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:25:53.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 05:25:53.526 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:25:53.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 05:25:53.577 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 05:25:53.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:25:53.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:25:53.745 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:25:53.763 [Lua] [LevelTransitionHandler] Level load completed! 05:25:53.763 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 05:25:53.765 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:25:53.766 [Lua] checking dlc's against conflict directors 05:25:53.766 [Lua] number of factions to include 2 05:25:53.766 [Lua] Updated list weights for random: 05:25:53.766 [Lua] skaven, 0.42 (0.00-0.42) 05:25:53.766 [Lua] chaos, 0.42 (0.42-0.83) 05:25:53.766 [Lua] beastmen, 0.17 (0.83-1.00) 05:25:53.766 [Lua] Rolled random faction: 0.27856689691543579 skaven 05:25:53.766 [Lua] Updated list weights for random: 05:25:53.766 [Lua] beastmen, 0.29 (0.00-0.29) 05:25:53.766 [Lua] chaos, 0.71 (0.29-1.00) 05:25:53.766 [Lua] Rolled random faction: 0.81953376531600952 chaos 05:25:53.766 [Lua] number of factions added 2 05:25:53.766 [Lua] --- --- --- 05:25:53.766 [Lua] Starting... difficulty 'normal' 05:25:53.766 [Lua] These are the starting conflict directors: 05:25:53.766 [Lua] inn_level 05:25:53.766 [Lua] --- --- --- 05:25:53.766 [Lua] 05:25:53.766 [Lua] DONE! Found the following directors: 05:25:53.766 [Lua] (free: 35), Master hash is: 05:25:53.766 [Lua] [EnemyPackageLoader] breed_lookup: { } 05:25:53.766 [Lua] load_startup_enemy_packages: -------------- 05:25:53.766 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:25:53.766 [Lua] critter_rat 05:25:53.780 [Lua] ### Sending rpc_level_loaded 05:25:53.780 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 78 05:25:53.780 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:25:53.796 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:25:53.796 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:25:53.813 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:25:53.813 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:25:53.813 [Lua] ### Sending rpc_level_loaded 05:25:53.813 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 78 05:25:53.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:25:53.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:25:53.864 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:25:53.864 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:25:53.864 [Lua] Starting async level spawning of levels/inn/world 05:25:53.864 [Umbra] Init version: 3.4.15 :: 16 threads 05:25:54.469 [Lua] Async level spawning done 05:26:34.207 [Save] Saving `save_data` 05:26:34.209 [Save] Save done 05:26:37.841 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:26:38.856 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:26:38.857 [Lua] Set lobby begin: 05:26:38.857 [Lua] Lobby data selected_mission_id = inn_level 05:26:38.857 [Lua] Lobby data num_players = 1 05:26:38.857 [Lua] Lobby data matchmaking = false 05:26:38.857 [Lua] Lobby data host = 11000010311e468 05:26:38.857 [Lua] Lobby data mission_id = inn_level 05:26:38.857 [Lua] Lobby data matchmaking_type = 3 05:26:38.857 [Lua] Lobby data country_code = HU 05:26:38.857 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:38.857 [Lua] Lobby data unique_server_name = Endy 05:26:38.857 [Lua] Lobby data mechanism = adventure 05:26:38.857 [Lua] Lobby data eac_authorized = true 05:26:38.857 [Lua] Set lobby end. 05:26:38.857 [Lua] [Managers] Destroying manager group: 05:26:38.860 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:26:38.860 [Lua] [Gamestate] Enter StateIngame HOST 05:26:38.860 [Lua] [Managers] Calling function on all managers: 05:26:38.860 [Lua] <>level = inn_level<> 05:26:38.860 [Lua] Set lobby begin: 05:26:38.860 [Lua] Lobby data selected_mission_id = inn_level 05:26:38.860 [Lua] Lobby data num_players = 1 05:26:38.860 [Lua] Lobby data matchmaking = false 05:26:38.861 [Lua] Lobby data host = 11000010311e468 05:26:38.861 [Lua] Lobby data mission_id = inn_level 05:26:38.861 [Lua] Lobby data matchmaking_type = 3 05:26:38.861 [Lua] Lobby data country_code = HU 05:26:38.861 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:38.861 [Lua] Lobby data unique_server_name = Endy 05:26:38.861 [Lua] Lobby data mechanism = adventure 05:26:38.861 [Lua] Lobby data eac_authorized = true 05:26:38.861 [Lua] Set lobby end. 05:26:38.861 [Lua] [StateIngame] Server ingame 05:26:38.866 [Lua] Set lobby begin: 05:26:38.866 [Lua] Lobby data difficulty = normal 05:26:38.866 [Lua] Lobby data selected_mission_id = inn_level 05:26:38.866 [Lua] Lobby data difficulty_tweak = 0 05:26:38.866 [Lua] Lobby data num_players = 1 05:26:38.866 [Lua] Lobby data matchmaking = false 05:26:38.866 [Lua] Lobby data host = 11000010311e468 05:26:38.866 [Lua] Lobby data mission_id = inn_level 05:26:38.866 [Lua] Lobby data matchmaking_type = 3 05:26:38.866 [Lua] Lobby data country_code = HU 05:26:38.866 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:38.867 [Lua] Lobby data unique_server_name = Endy 05:26:38.867 [Lua] Lobby data mechanism = adventure 05:26:38.867 [Lua] Lobby data eac_authorized = true 05:26:38.867 [Lua] Set lobby end. 05:26:38.867 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 05:26:38.867 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 05:26:38.867 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 05:26:38.867 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:26:38.867 [Lua] [Matchmaking] initializing 05:26:38.867 [Lua] [Matchmaking] my_peer_id: 11000010311e468, I am server 05:26:38.867 [Lua] [Matchmaking] register rpcs 05:26:38.867 [Lua] GameNetworkManager:init... creating game session 05:26:38.867 [Lua] Host GameSession.make_game_session_host with session: 05:26:38.867 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:26:38.867 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:26:38.867 [Lua] [GameNetworkManager] self.is_server = true 05:26:38.867 [Network] Setting artificial MTU limit to 65536 05:26:38.884 [Lua] Switching ConflictSettings: to: inn_level 05:26:38.884 [Lua] pacing=disabled 05:26:38.884 [Lua] roaming=nil 05:26:38.884 [Lua] disabled=false 05:26:38.884 [Lua] pack_spawning=disabled 05:26:38.884 [Lua] contained_breeds=nil 05:26:38.884 [Lua] boss=disabled 05:26:38.884 [Lua] horde=disabled 05:26:38.884 [Lua] specials=disabled 05:26:38.884 [Lua] name=inn_level 05:26:38.884 [Lua] intensity=disabled 05:26:38.884 [Lua] --- 05:26:38.884 [Lua] [LevelAnalysis] set_random_seed( 0) 05:26:38.889 [Lua] [AIInterestPointSystem] Level Seed: 0 05:26:38.889 [Lua] 05:26:38.889 [Lua] [entity_system_bag] = table 05:26:38.889 [Lua] [entity_system_bag] = metatable 05:26:38.889 [Lua] [startup_data] = table 05:26:38.889 [Lua] [entity_manager] = table 05:26:38.889 [Lua] [entity_manager] = metatable 05:26:38.889 [Lua] [unit_spawner] = table 05:26:38.889 [Lua] [unit_spawner] = metatable 05:26:38.889 [Lua] [unit_storage] = table 05:26:38.889 [Lua] [unit_storage] = metatable 05:26:38.889 [Lua] [dice_keeper] = table 05:26:38.889 [Lua] [dice_keeper] = metatable 05:26:38.889 [Lua] [is_server] = true (boolean) 05:26:38.889 [Lua] [world] = [World] 05:26:38.889 [Lua] [system_api] = table 05:26:38.889 [Lua] [entity_system] = table 05:26:38.889 [Lua] [entity_system] = metatable 05:26:38.889 [Lua] [network_lobby] = table 05:26:38.889 [Lua] [network_lobby] = metatable 05:26:38.889 [Lua] [profile_synchronizer] = table 05:26:38.889 [Lua] [profile_synchronizer] = metatable 05:26:38.889 [Lua] [level_transition_handler] = table 05:26:38.889 [Lua] [level_transition_handler] = metatable 05:26:38.889 [Lua] [num_local_human_players] = 1 (number) 05:26:38.889 [Lua] [statistics_db] = table 05:26:38.889 [Lua] [statistics_db] = metatable 05:26:38.889 [Lua] [network_server] = table 05:26:38.889 [Lua] [network_server] = metatable 05:26:38.889 [Lua] [input_manager] = table 05:26:38.889 [Lua] [input_manager] = metatable 05:26:38.889 [Lua] [network_clock] = table 05:26:38.889 [Lua] [network_clock] = metatable 05:26:38.889 [Lua] [network_transmit] = table 05:26:38.889 [Lua] [network_transmit] = metatable 05:26:38.889 [Lua] [free_flight_manager] = table 05:26:38.889 [Lua] [free_flight_manager] = metatable 05:26:38.889 [Lua] [network_manager] = table 05:26:38.889 [Lua] [network_manager] = metatable 05:26:38.889 [Lua] [network_event_delegate] = table 05:26:38.889 [Lua] [network_event_delegate] = metatable 05:26:38.889 [Lua] 05:26:38.889 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:26:38.889 [Lua] ignoring extension VersusInteractObjectiveExtension 05:26:38.889 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:26:38.889 [Lua] ignoring extension VersusSocketObjectiveExtension 05:26:38.889 [Lua] ignoring extension VersusTargetObjectiveExtension 05:26:38.889 [Lua] ignoring extension VersusMissionObjectiveExtension 05:26:38.890 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:26:38.895 [Lua] [AchievementManager] Achievements using the steam platform 05:26:38.895 [Lua] PlayerManager:add_player player_1 05:26:38.933 [Lua] [StateIngame] Level seed: 0 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 05:26:38.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 05:26:38.940 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4, async-read, 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 05:26:38.940 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 05:26:38.941 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 05:26:38.943 [Lua] [LevelAnalysis] set_random_seed( 0) 05:26:38.946 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 05:26:38.946 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 05:26:38.947 [Lua] [IngameUI] init 05:26:38.961 [SteamVoipClient] select_out(11000010311e468, off) 05:26:38.968 [Lua] cb_razer_chroma_setup 05:26:38.982 [Save] Saving `save_data` 05:26:38.984 [Save] Save done 05:26:38.991 [Lua] [Matchmaking] Cancelling matchmaking 05:26:38.991 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:26:38.991 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:26:38.991 [Lua] Set lobby begin: 05:26:38.991 [Lua] Lobby data difficulty = normal 05:26:38.991 [Lua] Lobby data selected_mission_id = inn_level 05:26:38.991 [Lua] Lobby data power_level = 0 05:26:38.991 [Lua] Lobby data difficulty_tweak = 0 05:26:38.991 [Lua] Lobby data num_players = 1 05:26:38.991 [Lua] Lobby data matchmaking = false 05:26:38.991 [Lua] Lobby data host = 11000010311e468 05:26:38.991 [Lua] Lobby data mission_id = inn_level 05:26:38.991 [Lua] Lobby data matchmaking_type = 3 05:26:38.991 [Lua] Lobby data country_code = HU 05:26:38.991 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:38.991 [Lua] Lobby data unique_server_name = Endy 05:26:38.991 [Lua] Lobby data mechanism = adventure 05:26:38.991 [Lua] Lobby data eac_authorized = true 05:26:38.991 [Lua] Set lobby end. 05:26:38.992 [Flow] complete_skittergate_legend false 05:26:38.992 [Flow] complete_all_helmgart_levels_recruit true 05:26:38.993 [Flow] WitchHunterLevel:35 05:26:38.993 [Flow] LeaderYes 05:26:38.993 [Flow] ALL PC XP:237431 05:26:38.993 [Flow] Has "bogenhafen" DLC:true 05:26:38.993 [Flow] WH XP:60850 05:26:38.993 [Flow] Number of crafted items:532 05:26:38.993 [Flow] Has "pre_order" DLC:true 05:26:38.993 [Flow] Sum of Powe Levels:1500 05:26:38.993 [Flow] lodestone diff 1:false 05:26:38.993 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:26:38.995 [Save] Saving `save_data` 05:26:38.995 [Lua] CurrentConflictSettings inn_level 05:26:38.995 [Lua] [ConflictDirector] conflict_director is ai_ready 05:26:38.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:26:38.995 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:26:38.996 [Save] Save done 05:26:38.997 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:26:38.997 [Lua] Forming navigation groups in one frame 05:26:38.997 [Lua] Forming navigation groups 05:26:39.014 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999995907 05:26:39.015 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000047748 05:26:39.015 [Lua] number of nav groups: 42 05:26:39.015 [Lua] number of refined nav groups : 23 05:26:39.017 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 05:26:39.017 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 05:26:39.017 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:26:39.017 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:26:39.019 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:26:39.019 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:26:39.019 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:26:39.019 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 05:26:39.019 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:26:39.019 [Lua] [Managers] Calling function on all managers: 05:26:39.049 [Lua] [UnlockManager] All unlocks ready 05:26:39.053 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:26:39.053 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:26:39.053 [Lua] saved data 05:26:39.405 [Lua] player (11000010311e468,1) was put into party 1 05:26:39.406 [Lua] [IngamePlayerListUI] - Destroy 05:26:39.406 [Lua] [GamePadEquipmentUI] - Destroy 05:26:39.406 [Lua] [EquipmentUI] - Destroy 05:26:39.406 [Lua] [GamePadAbilityUI] - Destroy 05:26:39.406 [Lua] [AbilityUI] - Destroy 05:26:39.417 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010311e468 05:26:39.417 [Lua] Set lobby begin: 05:26:39.417 [Lua] Lobby data selected_mission_id = inn_level 05:26:39.417 [Lua] Lobby data num_players = 1 05:26:39.417 [Lua] Lobby data difficulty_tweak = 0 05:26:39.417 [Lua] Lobby data host = 11000010311e468 05:26:39.417 [Lua] Lobby data matchmaking_type = 3 05:26:39.417 [Lua] Lobby data difficulty = normal 05:26:39.417 [Lua] Lobby data player_slot_1 = 11000010311e468:1 05:26:39.417 [Lua] Lobby data unique_server_name = Endy 05:26:39.418 [Lua] Lobby data player_slot_4 = 0:0 05:26:39.418 [Lua] Lobby data country_code = HU 05:26:39.418 [Lua] Lobby data matchmaking = false 05:26:39.418 [Lua] Lobby data power_level = 0 05:26:39.418 [Lua] Lobby data mission_id = inn_level 05:26:39.418 [Lua] Lobby data mechanism = adventure 05:26:39.418 [Lua] Lobby data player_slot_5 = 0:0 05:26:39.418 [Lua] Lobby data player_slot_2 = 0:0 05:26:39.418 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:39.418 [Lua] Lobby data player_slot_3 = 0:0 05:26:39.418 [Lua] Lobby data eac_authorized = true 05:26:39.418 [Lua] Set lobby end. 05:26:39.418 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:1) to profile(1) career(1) 05:26:39.419 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:26:39.419 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:26:39.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:26:39.420 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:26:39.420 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:26:39.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 05:26:39.450 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:26:39.450 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:26:39.897 [Flow] DISABLE 05:26:40.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 05:26:40.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 05:26:40.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:26:40.084 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 05:26:41.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 05:26:41.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 05:26:41.700 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 05:26:42.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 05:26:42.132 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 05:26:42.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:26:42.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:26:42.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:26:42.432 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 05:26:42.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 05:26:42.565 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 05:26:42.565 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 05:26:42.665 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 05:26:42.665 [Lua] [PackageManager] Force_load: wwise/pistol 05:26:42.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3 05:26:42.849 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3 05:26:42.849 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3 05:26:42.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 05:26:43.183 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 05:26:43.183 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 05:26:43.183 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 05:26:43.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 05:26:43.654 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 05:26:43.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 05:26:43.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 05:26:43.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 05:26:43.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:26:43.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:26:43.882 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:26:43.883 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:26:43.916 [Lua] PlayFabMirrorBase:_commit_internal 1 05:26:43.916 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:26:43.919 [Lua] generate_backend_stats 11000010311e468:1 05:26:43.940 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:26:43.940 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:26:43.940 [Lua] Set lobby begin: 05:26:43.940 [Lua] Lobby data selected_mission_id = inn_level 05:26:43.940 [Lua] Lobby data num_players = 1 05:26:43.941 [Lua] Lobby data difficulty_tweak = 0 05:26:43.941 [Lua] Lobby data host = 11000010311e468 05:26:43.941 [Lua] Lobby data matchmaking_type = 3 05:26:43.941 [Lua] Lobby data difficulty = normal 05:26:43.941 [Lua] Lobby data player_slot_1 = 11000010311e468:1 05:26:43.941 [Lua] Lobby data unique_server_name = Endy 05:26:43.941 [Lua] Lobby data player_slot_4 = 0:0 05:26:43.941 [Lua] Lobby data country_code = HU 05:26:43.941 [Lua] Lobby data matchmaking = false 05:26:43.941 [Lua] Lobby data power_level = 835 05:26:43.941 [Lua] Lobby data mission_id = inn_level 05:26:43.941 [Lua] Lobby data mechanism = adventure 05:26:43.941 [Lua] Lobby data player_slot_5 = 0:0 05:26:43.941 [Lua] Lobby data player_slot_2 = 0:0 05:26:43.941 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:26:43.941 [Lua] Lobby data player_slot_3 = 0:0 05:26:43.941 [Lua] Lobby data eac_authorized = true 05:26:43.941 [Lua] Set lobby end. 05:26:43.944 [Lua] commit result success 1 05:26:43.944 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 23 05:26:43.956 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 23 05:26:44.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 23 05:26:44.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:26:44.276 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:26:44.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:26:44.483 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:26:44.483 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:26:44.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:26:44.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:26:44.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:26:44.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 05:26:44.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 05:26:44.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01 05:26:44.821 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:26:44.982 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:26:44.982 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:26:44.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 05:26:45.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 05:26:45.133 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 05:26:45.155 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 05:26:45.158 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:26:45.159 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:26:45.159 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:26:45.159 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 05:26:45.182 [Lua] Players are leaving the safe zone 05:26:45.483 [Lua] StateInGameRunning:_game_actually_starts() 05:26:45.483 [Lua] [IngameUI] menu view on_enter start_menu_view 05:26:45.483 [Lua] hero_fullscreen_menu_on_enter 05:26:45.483 [Lua] ################################################################################################################# 05:26:45.483 [Lua] [Loading Time]: 00:00:58 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:26:45.483 [Lua] ################################################################################################################# 05:26:45.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 05:26:45.488 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1a42c320 05:26:45.490 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 05:26:45.500 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 05:26:45.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.504 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.505 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.505 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:45.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 05:26:45.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 05:26:45.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.779 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:26:45.838 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView 05:26:45.838 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:45.848 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 05:26:45.848 [Lua] Commit load time data 05:26:45.867 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:26:45.867 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:26:46.479 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5c2, position: 0 05:26:47.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x5c2, position: 27249 05:26:53.999 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 05:26:53.999 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 05:26:54.003 [SteamVoipClient] select_out(11000010311e468, off) 05:26:54.011 [Lua] cb_razer_chroma_setup 05:26:54.020 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:54.020 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:54.020 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:54.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:54.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 05:26:54.021 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.021 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.021 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:26:54.023 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 05:26:54.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 05:26:54.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:26:54.024 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView 05:26:54.024 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 05:26:54.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:26:54.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:27:16.138 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 05:27:17.622 [Lua] PopupManager:query_result returned result: apply_changes 05:27:17.622 [Network] Setting artificial MTU limit to 65536 05:27:17.622 [Save] Saving `save_data` 05:27:17.624 [Save] Save done 05:27:17.634 [Lua] [OptionsView] Triggering `on_game_options_changed` 05:27:17.634 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high 05:27:17.634 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high 05:27:55.475 [Lua] PopupManager:queue_default_popup: You have unsaved changes! Warning! apply_changes Apply revert_changes Discard Changes 05:27:56.775 [Lua] PopupManager:query_result returned result: apply_changes 05:27:56.775 [Network] Setting artificial MTU limit to 65536 05:27:56.775 [Save] Saving `save_data` 05:27:56.777 [Save] Save done 05:27:56.779 [Application] apply_user_settings 05:27:57.137 [Lua] [OptionsView] Triggering `on_game_options_changed` 05:27:57.137 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 05:27:58.475 [Lua] PopupManager:query_result returned result: keep_changes 05:28:11.609 [Network] Setting artificial MTU limit to 65536 05:28:11.609 [Save] Saving `save_data` 05:28:11.612 [Save] Save done 05:28:11.623 [Lua] [OptionsView] Triggering `on_game_options_changed` 05:28:14.561 warning: [Lua] Following data will be uploaded to Crashify: <> 05:28:14.561 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010311e468 "Endy" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/ui/views/options_view.lua:1478: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:587: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:563: in function exit [5] @scripts/ui/views/options_view.lua:2529: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2494: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update [10] @scripts/ui/views/ingame_ui.lua:583: in function update [11] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [12] @scripts/game_state/state_ingame.lua:694:in function [13] =[C]: in function update_animations_with_callback [14] @foundation/scripts/util/script_world.lua:361: in function update [15] @foundation/scripts/managers/world/world_manager.lua:102: in function update [16] @scripts/boot.lua:873: in function game_update [17] @scripts/boot.lua:628:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010311e468 \"Endy\"" [2] self = table: 0000000002FD49E0 [3] self = table: 0000000002D8D1F0; active_view = "options_view"; views = table: 000000000142F6A0 [5] self = table: 0000000002FD49E0 [6] self = table: 0000000002FD49E0; dt = 0.01668306440114975; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000004403CE0; ui_scenegraph = table: 000000000013ACA0; input_manager = table: 00000000039E6530; input_service = table: 0000000002EF03D0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000003B791F0 [7] self = table: 0000000002D8D1F0; dt = 0.01668306440114975; t = 256.58416132023558; active_view = "options_view" [8] self = table: 000000000B1CCAA0; dt = 0.01668306440114975; t = 256.58416132023558 [9] self = table: 000000001A42C320; dt = 0.01668306440114975; t = 256.58416132023558; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000039E6530; gamepad_active = false; input_blocked = false; input_service = table: 000000001A42C350; transitioning = false [10] self = table: 000000000370ABD0; dt = 0.01668306440114975; t = 256.58416132023558; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000433D7E0; is_in_inn = true; input_service = table: 0000000000AD8600; end_screen_active = nil; ingame_hud = table: 0000000001C60670; transition_manager = table: 0000000002F7E020; end_screen = table: 000000000243BC90; disable_toggle_menu = false; current_view = "start_menu_view" [11] self = table: 0000000018DA3640; t = 256.58416132023558; dt = 0.01668306440114975; disable_ingame_ui = nil; ingame_ui = table: 000000000370ABD0; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 000000001929E7E0 [14] world = [World]; dt = 0.01668306440114975; anim_callback = [function]; scene_callback = [function] [15] self = table: 00000000000ADF50; dt = 0.01668306440114975; t = 242.57204928994179; _ = 2; world = [World] [16] self = table: 0000000000094EC0; real_world_dt = 0.01668306440114975; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.01668306440114975; t = 242.57204928994179 [17] dt = 0.01668306440114975 [2] active = true; original_keymaps = table: 000000001AF329C0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000018415B0; voip = table: 0000000000AB9580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 0000000000BECE70; ui_renderer = table: 0000000004403CE0; apply_button = table: 000000001AF331E0; title_buttons = table: 0000000003700EA0; input_manager = table: 00000000039E6530; controller_cooldown = 0; changed_user_settings = table: 000000000231F230; render_settings = table: 0000000002F30690; original_user_settings = table: 00000000081C9440; scroll_field_widget = table: 0000000018D4E850; exit_button = table: 00000000027FD6B0; gamepad_active_generic_actions_name = "reset"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 0000000000C19550; selected_settings_list = table: 0000000002B66190; disable_all_input = false; session_keymaps = table: 0000000002C61180; original_bot_spawn_priority = table: 0000000002C547F0; selected_title = 6; ui_top_renderer = table: 000000001A853E30; original_render_settings = table: 00000000017A27B0; _input_functions = table: 000000001AF3F790; menu_input_description = table: 000000001A518500; ui_calibration_view = table: 0000000000B14870; ingame_ui = table: 000000000370ABD0; settings_lists = table: 000000000B1EC470; safe_rect_widget = table: 0000000003757F40; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000001A22EEA0; gamepad_layout_widget = table: 000000000B0FB0B0; ui_animations = table: 000000001A7C6760; reset_to_default = table: 0000000019006000; ui_scenegraph = table: 000000000013ACA0; background_widgets = table: 00000000003AA2F0; [3] _ui_animations = table: 0000000002C53B90; _active_view = "options_view"; _console_cursor = table: 0000000002CB0380; local_player = table: 00000000014E1AB0; local_player_id = 1; career_index = 1; parent = table: 000000001A42C320; _stats_id = "11000010311e468:1"; _animations = table: 0000000002C526E0; statistics_db = table: 0000000018D82070; is_server = true; world_previewer = table: 000000001A42C820; _hero_name = "witch_hunter"; ui_top_renderer = table: 000000001A853E30; ingame_ui_context = table: 000000000370ABA0; peer_id = "11000010311e468"; _views = table: 000000000142F6A0; ui_renderer = table: 0000000004403CE0; ui_animator = table: 0000000002CB0600; render_settings = table: 0000000002D8EBA0; input_manager = table: 00000000039E6530; profile_synchronizer = table: 00000000008CF750; wwise_world = [WwiseWorld]; _widgets = table: 000000000018CBF0; menu_input_description = table: 000000001AF3F7F0; use_user_skins = true; player_manager = table: 0000000019F66CC0; platform = "win32"; _available_profiles = table: 0000000002C5C2A0; _player_portrait_widget = table: 0000000004322500; ui_scenegraph = table: 0000000018AB9230; _widgets_by_name = table: 000000000018D020; [5] active = true; original_keymaps = table: 000000001AF329C0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000018415B0; voip = table: 0000000000AB9580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 0000000000BECE70; ui_renderer = table: 0000000004403CE0; apply_button = table: 000000001AF331E0; title_buttons = table: 0000000003700EA0; input_manager = table: 00000000039E6530; controller_cooldown = 0; changed_user_settings = table: 000000000231F230; render_settings = table: 0000000002F30690; original_user_settings = table: 00000000081C9440; scroll_field_widget = table: 0000000018D4E850; exit_button = table: 00000000027FD6B0; gamepad_active_generic_actions_name = "reset"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 0000000000C19550; selected_settings_list = table: 0000000002B66190; disable_all_input = false; session_keymaps = table: 0000000002C61180; original_bot_spawn_priority = table: 0000000002C547F0; selected_title = 6; ui_top_renderer = table: 000000001A853E30; original_render_settings = table: 00000000017A27B0; _input_functions = table: 000000001AF3F790; menu_input_description = table: 000000001A518500; ui_calibration_view = table: 0000000000B14870; ingame_ui = table: 000000000370ABD0; settings_lists = table: 000000000B1EC470; safe_rect_widget = table: 0000000003757F40; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000001A22EEA0; gamepad_layout_widget = table: 000000000B0FB0B0; ui_animations = table: 000000001A7C6760; reset_to_default = table: 0000000019006000; ui_scenegraph = table: 000000000013ACA0; background_widgets = table: 00000000003AA2F0; [6] active = true; original_keymaps = table: 000000001AF329C0; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000018415B0; voip = table: 0000000000AB9580; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 0000000000BECE70; ui_renderer = table: 0000000004403CE0; apply_button = table: 000000001AF331E0; title_buttons = table: 0000000003700EA0; input_manager = table: 00000000039E6530; controller_cooldown = 0; changed_user_settings = table: 000000000231F230; render_settings = table: 0000000002F30690; original_user_settings = table: 00000000081C9440; scroll_field_widget = table: 0000000018D4E850; exit_button = table: 00000000027FD6B0; gamepad_active_generic_actions_name = "reset"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = false; scrollbar = table: 0000000000C19550; selected_settings_list = table: 0000000002B66190; disable_all_input = false; session_keymaps = table: 0000000002C61180; original_bot_spawn_priority = table: 0000000002C547F0; selected_title = 6; ui_top_renderer = table: 000000001A853E30; original_render_settings = table: 00000000017A27B0; _input_functions = table: 000000001AF3F790; menu_input_description = table: 000000001A518500; ui_calibration_view = table: 0000000000B14870; ingame_ui = table: 000000000370ABD0; settings_lists = table: 000000000B1EC470; safe_rect_widget = table: 0000000003757F40; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000001A22EEA0; gamepad_layout_widget = table: 000000000B0FB0B0; ui_animations = table: 000000001A7C6760; reset_to_default = table: 0000000019006000; ui_scenegraph = table: 000000000013ACA0; background_widgets = table: 00000000003AA2F0; [7] _ui_animations = table: 0000000002C53B90; _active_view = "options_view"; _console_cursor = table: 0000000002CB0380; local_player = table: 00000000014E1AB0; local_player_id = 1; career_index = 1; parent = table: 000000001A42C320; _stats_id = "11000010311e468:1"; _animations = table: 0000000002C526E0; statistics_db = table: 0000000018D82070; is_server = true; world_previewer = table: 000000001A42C820; _hero_name = "witch_hunter"; ui_top_renderer = table: 000000001A853E30; ingame_ui_context = table: 000000000370ABA0; peer_id = "11000010311e468"; _views = table: 000000000142F6A0; ui_renderer = table: 0000000004403CE0; ui_animator = table: 0000000002CB0600; render_settings = table: 0000000002D8EBA0; input_manager = table: 00000000039E6530; profile_synchronizer = table: 00000000008CF750; wwise_world = [WwiseWorld]; _widgets = table: 000000000018CBF0; menu_input_description = table: 000000001AF3F7F0; use_user_skins = true; player_manager = table: 0000000019F66CC0; platform = "win32"; _available_profiles = table: 0000000002C5C2A0; _player_portrait_widget = table: 0000000004322500; ui_scenegraph = table: 0000000018AB9230; _widgets_by_name = table: 000000000018D020; [8] _params = table: 000000001A42D8D0; _profiling_debugging_enabled = false; _parent = table: 000000001A42C320; _state = table: 0000000002D8D1F0; [9] world_manager = table: 00000000000ADF50; is_server = true; ingame_ui_context = table: 000000000370ABA0; viewport_widget = table: 000000000B1CBAF0; ui_renderer = table: 0000000004403CE0; ui_animator = table: 000000000B1CB4C0; ui_animations = table: 000000001A42DCA0; input_manager = table: 00000000039E6530; profile_synchronizer = table: 00000000008CF750; _hero_name = "witch_hunter"; unit_states = table: 000000001A42DC70; _exit_button_widget = table: 000000000B1CB0E0; local_player_id = 1; units = table: 000000001A42D900; _input_blocked = false; world = [World]; _machine = table: 000000000B1CCAA0; peer_id = "11000010311e468"; _draw_menu_world = true; _static_widgets = table: 000000000B1CAF40; _console_cursor_widget = table: 000000000B1CB400; exit_to_game = true; attachment_units = table: 000000001A42DC40; wwise_world = [WwiseWorld]; world_previewer = table: 000000001A42C820; ingame_ui = table: 000000000370ABD0; is_in_inn = true; player_manager = table: 0000000019F66CC0; _state_machine_params = table: 000000001A42D8D0; ui_top_renderer = table: 000000001A853E30; voting_manager = table: 0000000000E22310; ui_scenegraph = table: 000000000B1CADA0; [10] fps = 0; world_manager = table: 00000000000ADF50; ingame_hud = table: 0000000001C60670; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000004403CE0; telemetry_time_view_enter = 0; input_manager = table: 00000000039E6530; profile_synchronizer = table: 00000000008CF750; blocked_transitions = table: 000000001AD1DA20; motd_ui = table: 0000000001339C50; cutscene_system = table: 0000000002E43EA0; text_popup_ui = table: 0000000003EFAAC0; local_player_id = 1; unlock_manager = table: 00000000197EB9C0; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 000000001A853E30; last_resolution_y = 1080; current_view = "start_menu_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000243BC90; world = [World]; camera_manager = table: 0000000000F09DB0; motd_backend = table: 0000000000DEF5E0; _profile_requester = table: 0000000000AB9430; hotkey_mapping = table: 000000001AD1C940; ingame_ui_context = table: 000000000370ABA0; views = table: 000000000433D7E0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000B1CAD70; is_in_inn = true; _player = table: 00000000014E1AB0; weave_onboarding = table: 000000000243CEA0; popup_handler = table: 00000000040F1170; peer_id = "11000010311e468"; network_event_delegate = table: 00000000042AAAB0; [11] world_name = "level_world"; network_server = table: 000000000026BC60; _t = 256.56747825583443; parent = table: 0000000018D22A10; _booted_eac_untrusted = false; statistics_db = table: 0000000018D82070; _conflict_directory_is_ready = true; _network_options = table: 0000000018D2F330; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000018B03C60; profile_synchronizer = table: 00000000008CF750; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000018B03B50; player = table: 00000000014E1AB0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000370ABD0; input_manager = table: 00000000039E6530; _lobby_host = table: 0000000000269340; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000370ABA0; _game_has_started = true; free_flight_manager = table: 0000000019FC1E30; viewport_name = "player_1"; network_event_delegate = table: 00000000042AAAB0; [15] locked = true; _scene_update_callbacks = table: 00000000000DA720; _worlds = table: 00000000000C7740; _update_queue = table: 000000000B1CBCA0; _disabled_worlds = table: 00000000000B0650; _wwise_worlds = table: 00000000000E38C0; _queued_worlds_to_release = table: 00000000000E8F80; _anim_update_callbacks = table: 00000000000C5280; [16] startup_package_handles = table: 00000000000994B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 000000000063D790; startup_timer = 11.331487433984876; has_booted = true; loading_context = table: 0000000018C638E0; <> 05:28:14.561 [Application] set exit code policy to silent_limited 05:28:14.561 [Application] setting exit code to 0xfa730001 05:28:16.792 [Lua] [IngameUI] menu view on_exit start_menu_view 05:28:16.792 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 05:28:16.792 [Lua] hero_fullscreen_menu_on_exit 05:28:16.794 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1a42c320 05:28:16.794 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:28:16.794 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:28:16.794 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:28:16.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 05:28:16.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 05:28:25.261 [Lua] [IngameUI] menu view on_enter hero_view 05:28:25.276 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e803970 05:28:25.276 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:28:35.198 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 25 05:28:35.210 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 25 2 05:28:35.970 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 05:28:35.970 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 25 05:28:36.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 25 05:28:36.482 [Save] Saving `save_data` 05:28:36.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 05:28:36.484 [Save] Save done 05:28:36.493 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 05:28:36.498 [Lua] min_height 91.160001754760742 05:28:36.682 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 05:28:44.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 27 05:28:44.694 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 27 3 05:28:44.900 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 05:28:44.900 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 27 05:28:45.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 27 05:28:45.450 [Save] Saving `save_data` 05:28:45.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 05:28:45.452 [Save] Save done 05:28:45.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 05:28:45.466 [Lua] min_height 91.160001754760742 05:28:45.651 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 05:28:51.379 [Lua] [IngameUI] menu view on_exit hero_view 05:28:51.383 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e803970 05:28:51.383 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:28:52.597 [Lua] [IngameUI] menu view on_enter character_selection 05:28:52.598 [Lua] hero_fullscreen_menu_on_enter 05:28:52.600 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8042f0 05:28:52.602 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 05:28:52.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.618 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.619 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:52.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 05:28:52.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:28:52.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:28:52.646 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 05:28:52.646 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:52.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:28:52.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:28:54.454 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:54.454 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:54.454 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:54.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:54.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:28:54.461 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:54.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 05:28:54.840 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 05:28:54.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:54.845 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:28:54.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:28:54.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:28:54.907 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:28:54.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:28:54.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:28:56.163 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010311e468 05:28:56.163 [Lua] Set lobby begin: 05:28:56.163 [Lua] Lobby data selected_mission_id = inn_level 05:28:56.163 [Lua] Lobby data num_players = 1 05:28:56.163 [Lua] Lobby data difficulty_tweak = 0 05:28:56.163 [Lua] Lobby data host = 11000010311e468 05:28:56.163 [Lua] Lobby data matchmaking_type = 3 05:28:56.164 [Lua] Lobby data difficulty = normal 05:28:56.164 [Lua] Lobby data player_slot_1 = 0:0 05:28:56.164 [Lua] Lobby data unique_server_name = Endy 05:28:56.164 [Lua] Lobby data player_slot_4 = 11000010311e468:1 05:28:56.164 [Lua] Lobby data country_code = HU 05:28:56.164 [Lua] Lobby data matchmaking = false 05:28:56.164 [Lua] Lobby data power_level = 835 05:28:56.164 [Lua] Lobby data mission_id = inn_level 05:28:56.164 [Lua] Lobby data mechanism = adventure 05:28:56.164 [Lua] Lobby data player_slot_5 = 0:0 05:28:56.164 [Lua] Lobby data player_slot_2 = 0:0 05:28:56.164 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:28:56.164 [Lua] Lobby data player_slot_3 = 0:0 05:28:56.164 [Lua] Lobby data eac_authorized = true 05:28:56.164 [Lua] Set lobby end. 05:28:56.164 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:1) to profile(4) career(1) 05:28:56.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:28:56.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 05:28:56.195 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 05:28:56.196 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 05:28:56.197 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 05:28:56.198 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 05:28:56.198 [Lua] [GameNetworkManager] destroying game object with go_id=43 05:28:56.199 [Save] Saving `save_data` 05:28:56.201 [Save] Save done 05:28:56.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, ProfileSynchronizer 05:28:56.212 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 05:28:56.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3, ProfileSynchronizer 05:28:56.212 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:28:56.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 05:28:56.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 05:28:56.220 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 05:28:56.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01, ProfileSynchronizer 05:28:56.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 05:28:56.220 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 05:28:56.282 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 05:28:56.282 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 05:28:56.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 05:28:56.283 [Lua] [IngameUI] menu view on_exit character_selection 05:28:56.295 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 05:28:56.295 [Lua] hero_fullscreen_menu_on_exit 05:28:56.296 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8042f0 05:28:56.296 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:28:56.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:28:56.451 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 05:28:56.451 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 05:28:56.452 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:28:56.513 [Lua] PlayFabMirrorBase:_commit_internal 2 05:28:56.513 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:28:56.516 [Lua] generate_backend_stats 11000010311e468:1 05:28:56.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:28:56.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:28:56.540 [Lua] commit result success 2 05:28:56.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 05:28:56.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 05:28:56.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:28:56.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:28:56.563 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 05:28:56.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 05:28:56.662 [Lua] [PackageManager] Force_load: wwise/bow 05:28:56.663 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 05:28:56.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 05:28:56.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 05:28:56.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 05:28:56.797 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:28:56.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:28:56.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 05:28:56.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:28:57.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:28:57.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 05:28:57.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 05:28:57.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 05:28:57.196 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 05:28:57.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:28:57.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:28:57.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 05:28:57.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 05:28:57.531 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 05:28:57.531 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh 05:28:57.532 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 05:28:57.646 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 05:28:57.646 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 05:28:57.666 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(5.24036, 1.67566, 5.19253), Vector4(0, 0, 0.971444, -0.237271)) 05:28:57.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:28:57.669 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:28:57.669 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:28:57.669 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 05:28:58.497 [Lua] [IngameUI] menu view on_enter hero_view 05:28:58.503 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e803970 05:28:58.503 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:28:58.515 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:28:58.516 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:28:58.517 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:28:58.517 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:28:58.521 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:28:58.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:28:58.880 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:28:58.902 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:28:58.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:28:58.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:28:58.933 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:28:58.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:28:58.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:28:58.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:28:58.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:00.096 [Lua] Set lobby begin: 05:29:00.096 [Lua] Lobby data selected_mission_id = inn_level 05:29:00.096 [Lua] Lobby data num_players = 1 05:29:00.096 [Lua] Lobby data difficulty_tweak = 0 05:29:00.096 [Lua] Lobby data host = 11000010311e468 05:29:00.097 [Lua] Lobby data matchmaking_type = 3 05:29:00.097 [Lua] Lobby data difficulty = normal 05:29:00.097 [Lua] Lobby data player_slot_1 = 0:0 05:29:00.097 [Lua] Lobby data unique_server_name = Endy 05:29:00.097 [Lua] Lobby data player_slot_4 = 11000010311e468:1 05:29:00.097 [Lua] Lobby data country_code = HU 05:29:00.097 [Lua] Lobby data matchmaking = false 05:29:00.097 [Lua] Lobby data power_level = 833 05:29:00.097 [Lua] Lobby data mission_id = inn_level 05:29:00.097 [Lua] Lobby data mechanism = adventure 05:29:00.097 [Lua] Lobby data player_slot_5 = 0:0 05:29:00.097 [Lua] Lobby data player_slot_2 = 0:0 05:29:00.097 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:29:00.097 [Lua] Lobby data player_slot_3 = 0:0 05:29:00.098 [Lua] Lobby data eac_authorized = true 05:29:00.098 [Lua] Set lobby end. 05:29:00.219 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:29:00.219 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 05:29:00.225 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:29:00.225 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 05:29:09.270 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:29:09.270 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:09.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:09.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:09.282 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:29:09.282 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:29:09.283 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 05:29:09.283 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 05:29:13.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:29:13.670 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:29:13.682 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:29:13.682 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 05:29:13.695 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 05:29:13.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 05:29:13.914 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 05:29:15.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 30 05:29:15.114 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 30 4 05:29:15.318 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 05:29:15.318 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 30 05:29:15.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 30 05:29:15.901 [Save] Saving `save_data` 05:29:15.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2, async-read, 05:29:15.903 [Save] Save done 05:29:15.903 [Save] Saving `save_data` 05:29:15.904 [Save] Save done 05:29:15.904 [Save] Saving `save_data` 05:29:15.905 [Save] Save done 05:29:16.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 05:29:16.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 05:29:22.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, LootItemUnitPreviewer2 05:29:22.068 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 05:29:23.216 [Lua] [IngameUI] menu view on_exit hero_view 05:29:23.218 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e803970 05:29:23.219 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 05:29:23.717 [Lua] [IngameUI] menu view on_enter hero_view 05:29:23.721 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e803970 05:29:23.721 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:29:23.733 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:29:23.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:29:23.734 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:29:23.734 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:29:23.738 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:29:24.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:29:24.033 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:29:24.058 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:24.093 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:29:24.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:24.093 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:24.093 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:24.588 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:29:24.588 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:24.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:24.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:24.601 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:29:24.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 05:29:24.601 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 05:29:24.602 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:29:24.602 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 05:29:24.606 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:29:28.234 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 31 05:29:28.249 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 31 5 05:29:28.456 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 05:29:28.456 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 31 05:29:29.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 31 05:29:29.188 [Save] Saving `save_data` 05:29:29.188 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 05:29:29.190 [Save] Save done 05:29:29.190 [Save] Saving `save_data` 05:29:29.191 [Save] Save done 05:29:29.191 [Save] Saving `save_data` 05:29:29.193 [Save] Save done 05:29:29.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 05:29:29.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 05:29:31.033 [Lua] [IngameUI] menu view on_exit hero_view 05:29:31.036 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e803970 05:29:31.036 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:29:31.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:29:31.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 05:29:31.036 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 05:29:31.036 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 05:29:32.700 [Lua] [IngameUI] menu view on_enter character_selection 05:29:32.700 [Lua] hero_fullscreen_menu_on_enter 05:29:32.702 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e8042f0 05:29:32.703 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 05:29:32.721 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:32.722 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:32.722 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:29:32.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:32.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:32.743 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:29:32.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:29:32.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:29:33.271 [Lua] PlayFabMirrorBase:_commit_internal 3 05:29:33.271 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:29:33.274 [Lua] generate_backend_stats 11000010311e468:1 05:29:33.293 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 33 05:29:33.294 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:29:33.299 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 33 6 05:29:33.504 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 05:29:33.504 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 33 05:29:33.920 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 33 05:29:33.932 [Lua] commit result success 3 05:29:33.933 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 05:29:33.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 05:29:34.136 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 05:29:34.256 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:34.266 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:34.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.266 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:29:34.541 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:29:34.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:29:34.616 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:29:34.616 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:29:34.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.621 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.621 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 05:29:34.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:34.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:34.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.635 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:29:34.635 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 05:29:34.635 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:29:34.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:29:34.666 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:29:34.699 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:29:34.699 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:29:34.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:29:34.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:29:34.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:29:34.837 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:34.837 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView 05:29:34.837 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, MenuWorldPreviewerCharacterSelectionView 05:29:34.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:34.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:34.837 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:34.837 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 05:29:35.160 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 05:29:35.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:35.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:35.318 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:35.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.322 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.322 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.389 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 05:29:35.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 05:29:35.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 05:29:35.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.389 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:35.509 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 05:29:35.509 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:35.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:35.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:35.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:35.783 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:35.783 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:35.783 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:35.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:35.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:36.486 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:36.487 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView 05:29:36.487 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView 05:29:36.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 05:29:36.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 05:29:36.487 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:36.487 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:36.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:29:36.895 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:36.897 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, MenuWorldPreviewerCharacterSelectionView 05:29:36.897 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:36.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:36.897 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:29:36.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:36.900 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:36.900 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 05:29:36.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:29:36.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 05:29:37.220 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:37.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:37.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:37.233 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:37.629 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:37.629 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:37.630 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:37.670 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:37.694 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView 05:29:37.694 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:38.138 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 05:29:38.138 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_base 05:29:38.142 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:38.142 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0000), because equipped skin(skin_es_default) wants to hide it 05:29:38.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 05:29:38.231 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:38.231 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(mercenary_hat_0006), because equipped skin(skin_es_default) wants to hide it 05:29:38.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 05:29:38.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 05:29:38.752 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:38.752 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 05:29:38.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:38.752 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:39.080 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:39.080 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:39.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:39.200 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:39.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.205 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.284 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 05:29:39.284 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:39.284 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:39.339 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 05:29:39.339 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:39.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:39.367 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:39.567 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:39.567 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:39.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:39.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView 05:29:39.738 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewerCharacterSelectionView 05:29:39.738 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:39.738 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:39.738 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.043 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 05:29:40.043 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 05:29:40.043 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:40.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:40.117 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart 05:29:40.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.121 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.121 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 05:29:40.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 05:29:40.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 05:29:40.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:40.135 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 05:29:40.135 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:40.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 05:29:40.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:40.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:40.267 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 05:29:40.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:40.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:40.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 05:29:40.837 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:40.837 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/helmgart/chr_bright_wizard_adept_helmgart, MenuWorldPreviewerCharacterSelectionView 05:29:40.837 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, MenuWorldPreviewerCharacterSelectionView 05:29:40.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView 05:29:40.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 05:29:40.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:40.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:41.163 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:41.163 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 05:29:41.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:41.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:41.250 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr 05:29:41.255 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:41.255 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:41.268 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 05:29:41.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:41.268 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:41.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:41.270 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView 05:29:41.270 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:41.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:41.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 05:29:41.300 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:41.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:41.334 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 05:29:42.425 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 05:29:42.425 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/barak_varr/chr_dwarf_ranger_upgraded_barak_varr, MenuWorldPreviewerCharacterSelectionView 05:29:42.425 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, MenuWorldPreviewerCharacterSelectionView 05:29:42.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:42.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:42.426 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:42.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 05:29:42.866 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 05:29:42.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 05:29:43.019 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 05:29:43.019 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron 05:29:43.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:43.024 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:43.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 05:29:43.109 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:29:43.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:43.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 05:29:43.196 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView 05:29:43.196 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:29:43.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 05:29:43.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 05:29:43.318 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 05:29:43.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 05:29:43.368 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 05:29:48.302 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010311e468 05:29:48.302 [Lua] Set lobby begin: 05:29:48.302 [Lua] Lobby data selected_mission_id = inn_level 05:29:48.302 [Lua] Lobby data num_players = 1 05:29:48.302 [Lua] Lobby data difficulty_tweak = 0 05:29:48.302 [Lua] Lobby data host = 11000010311e468 05:29:48.302 [Lua] Lobby data matchmaking_type = 3 05:29:48.302 [Lua] Lobby data difficulty = normal 05:29:48.302 [Lua] Lobby data player_slot_1 = 0:0 05:29:48.302 [Lua] Lobby data unique_server_name = Endy 05:29:48.302 [Lua] Lobby data player_slot_4 = 0:0 05:29:48.302 [Lua] Lobby data country_code = HU 05:29:48.303 [Lua] Lobby data matchmaking = false 05:29:48.303 [Lua] Lobby data power_level = 833 05:29:48.303 [Lua] Lobby data mission_id = inn_level 05:29:48.303 [Lua] Lobby data mechanism = adventure 05:29:48.303 [Lua] Lobby data player_slot_5 = 0:0 05:29:48.303 [Lua] Lobby data player_slot_2 = 0:0 05:29:48.303 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:29:48.303 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:29:48.303 [Lua] Lobby data eac_authorized = true 05:29:48.303 [Lua] Set lobby end. 05:29:48.303 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:1) to profile(3) career(4) 05:29:48.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 05:29:48.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 05:29:48.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 05:29:48.335 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 05:29:48.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 05:29:48.335 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 05:29:48.336 [Lua] [GameNetworkManager] destroying game object with go_id=45 05:29:48.337 [Save] Saving `save_data` 05:29:48.338 [Save] Save done 05:29:48.352 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 05:29:48.352 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:29:48.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 05:29:48.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 05:29:48.358 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, ProfileSynchronizer 05:29:48.418 [Lua] [IngameUI] menu view on_exit character_selection 05:29:48.434 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 05:29:48.434 [Lua] hero_fullscreen_menu_on_exit 05:29:48.436 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e8042f0 05:29:48.437 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:48.437 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:48.437 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:48.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:29:48.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 05:29:48.538 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 05:29:48.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 05:29:48.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 05:29:48.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 05:29:48.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 05:29:49.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 05:29:49.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2 05:29:49.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 05:29:49.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 05:29:49.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 05:29:49.186 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 05:29:49.301 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 05:29:49.301 [Lua] [PackageManager] Force_load: wwise/drakegun 05:29:49.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 05:29:49.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 05:29:49.552 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 05:29:49.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 05:29:49.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 05:29:49.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed 05:29:49.770 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 05:29:49.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 05:29:49.868 [Lua] [PackageManager] Force_load: wwise/flamethrower 05:29:49.868 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 05:29:49.968 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 05:29:49.968 [Lua] [PackageManager] Force_load: wwise/coghammer 05:29:49.968 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:29:50.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:29:50.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:29:50.052 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 05:29:50.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 05:29:50.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 05:29:50.151 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 05:29:50.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 05:29:50.252 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 05:29:50.252 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 05:29:50.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 05:29:50.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 05:29:50.403 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(5.24036, 1.67566, 5.19253), Vector4(0, 0, 0.971444, -0.237271)) 05:29:50.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:29:50.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:29:50.407 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:29:50.407 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=47 05:29:50.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 05:29:50.986 [Lua] [IngameUI] menu view on_enter hero_view 05:29:50.991 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0e803970 05:29:50.991 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:29:51.006 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:29:51.006 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:29:51.007 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:29:51.007 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:29:51.011 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:29:51.084 [Lua] Set lobby begin: 05:29:51.084 [Lua] Lobby data selected_mission_id = inn_level 05:29:51.084 [Lua] Lobby data num_players = 1 05:29:51.084 [Lua] Lobby data difficulty_tweak = 0 05:29:51.084 [Lua] Lobby data host = 11000010311e468 05:29:51.085 [Lua] Lobby data matchmaking_type = 3 05:29:51.085 [Lua] Lobby data difficulty = normal 05:29:51.085 [Lua] Lobby data player_slot_1 = 0:0 05:29:51.085 [Lua] Lobby data unique_server_name = Endy 05:29:51.085 [Lua] Lobby data player_slot_4 = 0:0 05:29:51.085 [Lua] Lobby data country_code = HU 05:29:51.085 [Lua] Lobby data matchmaking = false 05:29:51.085 [Lua] Lobby data power_level = 714 05:29:51.085 [Lua] Lobby data mission_id = inn_level 05:29:51.085 [Lua] Lobby data mechanism = adventure 05:29:51.085 [Lua] Lobby data player_slot_5 = 0:0 05:29:51.085 [Lua] Lobby data player_slot_2 = 0:0 05:29:51.085 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:29:51.085 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:29:51.085 [Lua] Lobby data eac_authorized = true 05:29:51.085 [Lua] Set lobby end. 05:29:51.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:29:51.302 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:29:51.324 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.324 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:51.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:51.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:51.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:56.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:29:56.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:29:56.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:02.343 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:30:02.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:02.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:02.343 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:02.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:02.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:02.354 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:30:02.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 05:30:02.354 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 05:30:02.356 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:30:02.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 05:30:02.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:30:03.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 05:30:03.426 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 05:30:03.426 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:30:03.426 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 05:30:55.632 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:30:55.632 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:30:55.633 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:30:55.633 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:30:55.637 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:30:55.642 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:30:55.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:30:55.925 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:30:55.948 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.948 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.984 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:55.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:30:55.984 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:30:59.049 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:30:59.049 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 05:30:59.053 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:30:59.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 05:33:03.871 [Lua] [IngameUI] menu view on_exit hero_view 05:33:03.876 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0e803970 05:33:03.876 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:33:03.876 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:33:03.876 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:33:03.876 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:33:03.876 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/brown_and_iron/chr_dwarf_ranger_engineer_brown_and_iron, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:33:03.876 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:33:03.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:33:03.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:33:03.889 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:33:03.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 05:33:03.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 05:33:08.888 [Lua] PlayFabMirrorBase:_commit_internal 4 05:33:08.888 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:33:08.890 [Lua] generate_backend_stats 11000010311e468:1 05:33:08.911 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:33:08.911 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:33:08.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 05:33:08.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 05:33:09.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 05:33:09.871 [Lua] commit result success 4 05:33:09.871 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 05:33:09.888 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 05:33:10.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 05:33:21.874 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 05:33:22.490 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 05:33:23.490 [Lua] [Matchmaking] Cancelling matchmaking 05:33:23.490 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:33:23.506 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 05:33:23.507 [Lua] TRANSITION nil nil load_next_level 05:33:23.507 [Lua] Transition type "load_next_level", is server: true 05:33:23.507 [Lua] [LevelTransitionHandler] promote_next_level_data 05:33:23.507 [Lua] [GameNetworkManager] Leaving game... 05:33:23.507 [Lua] [GameNetworkManager] Shutting down game session host. 05:33:23.507 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:33:23.507 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:33:23.507 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=404.70 05:33:23.523 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:33:25.527 [Lua] [Managers] Calling function on all managers: 05:33:25.528 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:33:25.528 [Lua] Clearing all global lookup lists 05:33:25.528 [Lua] [IngamePlayerListUI] - Destroy 05:33:25.528 [Lua] [GamePadEquipmentUI] - Destroy 05:33:25.528 [Lua] [EquipmentUI] - Destroy 05:33:25.528 [Lua] [GamePadAbilityUI] - Destroy 05:33:25.528 [Lua] [AbilityUI] - Destroy 05:33:25.528 [Lua] [IngameUI] destroy 05:33:25.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_hall_painting_wood_base_4 05:33:25.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 05:33:25.584 [Lua] [Managers] Destroying manager group: 05:33:25.588 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:33:25.652 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:33:25.652 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:33:25.652 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:33:25.652 [Lua] [Matchmaking] unregister rpcs 05:33:25.652 [Lua] ############### UNLOADING PACKAGES ############### 05:33:25.652 [Lua] [Managers] Calling function on all managers: 05:33:25.652 [Lua] [Managers] Destroying manager group: 05:33:25.652 [Lua] [Gamestate] Enter state StateLoading 05:33:25.654 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:33:25.654 [Lua] [Matchmaking] register rpcs 05:33:25.654 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:33:25.654 [Lua] Set lobby begin: 05:33:25.654 [Lua] Lobby data selected_mission_id = inn_level 05:33:25.654 [Lua] Lobby data num_players = 1 05:33:25.654 [Lua] Lobby data difficulty_tweak = 0 05:33:25.654 [Lua] Lobby data host = 11000010311e468 05:33:25.654 [Lua] Lobby data matchmaking_type = 3 05:33:25.654 [Lua] Lobby data difficulty = normal 05:33:25.654 [Lua] Lobby data player_slot_1 = 0:0 05:33:25.654 [Lua] Lobby data unique_server_name = Endy 05:33:25.654 [Lua] Lobby data player_slot_4 = 0:0 05:33:25.654 [Lua] Lobby data country_code = HU 05:33:25.655 [Lua] Lobby data matchmaking = false 05:33:25.655 [Lua] Lobby data power_level = 0 05:33:25.655 [Lua] Lobby data mission_id = inn_level 05:33:25.655 [Lua] Lobby data mechanism = adventure 05:33:25.655 [Lua] Lobby data player_slot_5 = 0:0 05:33:25.655 [Lua] Lobby data player_slot_2 = 0:0 05:33:25.655 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:25.655 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:25.655 [Lua] Lobby data eac_authorized = true 05:33:25.655 [Lua] Set lobby end. 05:33:25.655 [Lua] registering RPCs 05:33:25.655 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:33:25.655 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:33:25.655 [Lua] Set lobby begin: 05:33:25.655 [Lua] Lobby data selected_mission_id = morris_hub 05:33:25.655 [Lua] Lobby data num_players = 1 05:33:25.655 [Lua] Lobby data difficulty_tweak = 0 05:33:25.655 [Lua] Lobby data host = 11000010311e468 05:33:25.655 [Lua] Lobby data matchmaking_type = 3 05:33:25.655 [Lua] Lobby data difficulty = normal 05:33:25.655 [Lua] Lobby data player_slot_1 = 0:0 05:33:25.655 [Lua] Lobby data unique_server_name = Endy 05:33:25.655 [Lua] Lobby data player_slot_4 = 0:0 05:33:25.655 [Lua] Lobby data country_code = HU 05:33:25.656 [Lua] Lobby data matchmaking = false 05:33:25.656 [Lua] Lobby data power_level = 0 05:33:25.656 [Lua] Lobby data mission_id = morris_hub 05:33:25.656 [Lua] Lobby data mechanism = deus 05:33:25.656 [Lua] Lobby data player_slot_5 = 0:0 05:33:25.656 [Lua] Lobby data player_slot_2 = 0:0 05:33:25.656 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:25.656 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:25.656 [Lua] Lobby data eac_authorized = true 05:33:25.656 [Lua] Set lobby end. 05:33:25.656 [Lua] initializing mechanism to: deus 05:33:25.656 [Lua] FORCE COMMIT 5 05:33:25.656 [Lua] PlayFabMirrorBase:_commit_internal 5 05:33:25.656 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:33:25.656 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:33:25.656 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 37 05:33:25.658 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 05:33:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 05:33:25.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer 05:33:25.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 37 05:33:25.659 [Lua] commit result success 5 05:33:25.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 05:33:25.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 05:33:25.659 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 05:33:25.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 05:33:25.659 [Umbra] Unload tome 05:33:25.660 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 05:33:25.743 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 05:33:25.754 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 05:33:25.754 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 05:33:25.754 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 05:33:25.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 05:33:25.808 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 05:33:25.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 05:33:25.946 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 37 05:33:25.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 05:33:26.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 05:33:26.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 05:33:26.991 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 05:33:26.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 05:33:29.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 05:33:29.612 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 05:33:29.629 [Lua] [LevelTransitionHandler] Level load completed! 05:33:29.629 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 05:33:29.629 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:33:29.629 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 05:33:29.629 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:33:29.629 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 05:33:29.641 [Lua] Async level spawning done 05:33:29.646 [Lua] ### Sending rpc_level_loaded 05:33:29.646 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 228 05:33:29.646 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:33:29.662 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:33:29.662 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:33:29.679 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:33:29.679 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:33:29.679 [Lua] ### Sending rpc_level_loaded 05:33:29.679 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 228 05:33:29.679 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:33:30.692 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:33:30.692 [Lua] [Matchmaking] unregister rpcs 05:33:30.692 [Lua] Set lobby begin: 05:33:30.692 [Lua] Lobby data selected_mission_id = morris_hub 05:33:30.692 [Lua] Lobby data num_players = 1 05:33:30.692 [Lua] Lobby data difficulty_tweak = 0 05:33:30.692 [Lua] Lobby data host = 11000010311e468 05:33:30.693 [Lua] Lobby data matchmaking_type = 3 05:33:30.693 [Lua] Lobby data difficulty = normal 05:33:30.693 [Lua] Lobby data player_slot_1 = 0:0 05:33:30.693 [Lua] Lobby data unique_server_name = Endy 05:33:30.693 [Lua] Lobby data player_slot_4 = 0:0 05:33:30.693 [Lua] Lobby data country_code = HU 05:33:30.693 [Lua] Lobby data matchmaking = false 05:33:30.693 [Lua] Lobby data power_level = 0 05:33:30.693 [Lua] Lobby data mission_id = morris_hub 05:33:30.693 [Lua] Lobby data mechanism = deus 05:33:30.693 [Lua] Lobby data player_slot_5 = 0:0 05:33:30.693 [Lua] Lobby data player_slot_2 = 0:0 05:33:30.694 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:30.694 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:30.694 [Lua] Lobby data eac_authorized = true 05:33:30.694 [Lua] Set lobby end. 05:33:30.694 [Lua] [Managers] Destroying manager group: 05:33:30.695 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 05:33:30.695 [Lua] [Gamestate] Enter StateIngame HOST 05:33:30.695 [Lua] [Managers] Calling function on all managers: 05:33:30.695 [Lua] <>level = morris_hub<> 05:33:30.695 [Lua] [StateIngame] Server ingame 05:33:30.701 [Lua] Set lobby begin: 05:33:30.701 [Lua] Lobby data selected_mission_id = morris_hub 05:33:30.701 [Lua] Lobby data num_players = 1 05:33:30.702 [Lua] Lobby data difficulty_tweak = 0 05:33:30.702 [Lua] Lobby data host = 11000010311e468 05:33:30.702 [Lua] Lobby data matchmaking_type = 3 05:33:30.702 [Lua] Lobby data difficulty = normal 05:33:30.702 [Lua] Lobby data player_slot_1 = 0:0 05:33:30.702 [Lua] Lobby data unique_server_name = Endy 05:33:30.702 [Lua] Lobby data player_slot_4 = 0:0 05:33:30.702 [Lua] Lobby data country_code = HU 05:33:30.702 [Lua] Lobby data matchmaking = false 05:33:30.702 [Lua] Lobby data power_level = 0 05:33:30.702 [Lua] Lobby data mission_id = morris_hub 05:33:30.703 [Lua] Lobby data mechanism = deus 05:33:30.703 [Lua] Lobby data player_slot_5 = 0:0 05:33:30.703 [Lua] Lobby data player_slot_2 = 0:0 05:33:30.703 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:30.703 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:30.703 [Lua] Lobby data eac_authorized = true 05:33:30.703 [Lua] Set lobby end. 05:33:30.703 [Lua] [Matchmaking] register rpcs 05:33:30.703 [Lua] GameNetworkManager:init... creating game session 05:33:30.703 [Lua] Host GameSession.make_game_session_host with session: 05:33:30.703 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:33:30.703 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:33:30.703 [Lua] [GameNetworkManager] self.is_server = true 05:33:30.703 [Network] Setting artificial MTU limit to 65536 05:33:30.715 [Lua] Switching ConflictSettings: to: disabled 05:33:30.715 [Lua] pacing=disabled 05:33:30.715 [Lua] roaming=nil 05:33:30.715 [Lua] specials=disabled 05:33:30.715 [Lua] debug_color=black 05:33:30.715 [Lua] pack_spawning=disabled 05:33:30.715 [Lua] contained_breeds=nil 05:33:30.715 [Lua] disabled=true 05:33:30.715 [Lua] boss=disabled 05:33:30.715 [Lua] horde=disabled 05:33:30.715 [Lua] name=disabled 05:33:30.715 [Lua] intensity=disabled 05:33:30.715 [Lua] --- 05:33:30.716 [Lua] [LevelAnalysis] set_random_seed( 0) 05:33:30.718 [Lua] [AIInterestPointSystem] Level Seed: 0 05:33:30.719 [Lua] 05:33:30.719 [Lua] [entity_system_bag] = table 05:33:30.719 [Lua] [entity_system_bag] = metatable 05:33:30.719 [Lua] [startup_data] = table 05:33:30.719 [Lua] [entity_manager] = table 05:33:30.719 [Lua] [entity_manager] = metatable 05:33:30.719 [Lua] [unit_spawner] = table 05:33:30.719 [Lua] [unit_spawner] = metatable 05:33:30.719 [Lua] [unit_storage] = table 05:33:30.719 [Lua] [unit_storage] = metatable 05:33:30.719 [Lua] [dice_keeper] = table 05:33:30.719 [Lua] [dice_keeper] = metatable 05:33:30.719 [Lua] [is_server] = true (boolean) 05:33:30.719 [Lua] [world] = [World] 05:33:30.719 [Lua] [system_api] = table 05:33:30.719 [Lua] [entity_system] = table 05:33:30.719 [Lua] [entity_system] = metatable 05:33:30.719 [Lua] [network_lobby] = table 05:33:30.719 [Lua] [network_lobby] = metatable 05:33:30.719 [Lua] [profile_synchronizer] = table 05:33:30.719 [Lua] [profile_synchronizer] = metatable 05:33:30.719 [Lua] [level_transition_handler] = table 05:33:30.719 [Lua] [level_transition_handler] = metatable 05:33:30.719 [Lua] [num_local_human_players] = 1 (number) 05:33:30.719 [Lua] [statistics_db] = table 05:33:30.719 [Lua] [statistics_db] = metatable 05:33:30.719 [Lua] [network_server] = table 05:33:30.719 [Lua] [network_server] = metatable 05:33:30.719 [Lua] [input_manager] = table 05:33:30.719 [Lua] [input_manager] = metatable 05:33:30.719 [Lua] [network_clock] = table 05:33:30.719 [Lua] [network_clock] = metatable 05:33:30.719 [Lua] [network_transmit] = table 05:33:30.719 [Lua] [network_transmit] = metatable 05:33:30.719 [Lua] [free_flight_manager] = table 05:33:30.719 [Lua] [free_flight_manager] = metatable 05:33:30.719 [Lua] [network_manager] = table 05:33:30.719 [Lua] [network_manager] = metatable 05:33:30.719 [Lua] [network_event_delegate] = table 05:33:30.719 [Lua] [network_event_delegate] = metatable 05:33:30.719 [Lua] 05:33:30.719 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:33:30.719 [Lua] ignoring extension VersusInteractObjectiveExtension 05:33:30.719 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:33:30.719 [Lua] ignoring extension VersusSocketObjectiveExtension 05:33:30.719 [Lua] ignoring extension VersusTargetObjectiveExtension 05:33:30.719 [Lua] ignoring extension VersusMissionObjectiveExtension 05:33:30.719 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:33:30.724 [Lua] [AchievementManager] Achievements using the steam platform 05:33:30.724 [Lua] PlayerManager:add_player player_1 05:33:30.745 [Lua] [StateIngame] Level seed: 0 05:33:30.747 [Lua] [LevelAnalysis] set_random_seed( 0) 05:33:30.747 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:33:30.747 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:33:30.748 [Lua] [IngameUI] init 05:33:30.760 [SteamVoipClient] select_out(11000010311e468, off) 05:33:30.769 [Lua] cb_razer_chroma_setup 05:33:30.783 [Save] Saving `save_data` 05:33:30.785 [Save] Save done 05:33:30.791 [Lua] [Matchmaking] Cancelling matchmaking 05:33:30.791 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:33:30.791 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:33:30.792 [Lua] Set lobby begin: 05:33:30.792 [Lua] Lobby data selected_mission_id = morris_hub 05:33:30.792 [Lua] Lobby data num_players = 1 05:33:30.792 [Lua] Lobby data difficulty_tweak = 0 05:33:30.792 [Lua] Lobby data host = 11000010311e468 05:33:30.792 [Lua] Lobby data matchmaking_type = 3 05:33:30.792 [Lua] Lobby data difficulty = normal 05:33:30.792 [Lua] Lobby data player_slot_1 = 0:0 05:33:30.792 [Lua] Lobby data unique_server_name = Endy 05:33:30.792 [Lua] Lobby data player_slot_4 = 0:0 05:33:30.792 [Lua] Lobby data country_code = HU 05:33:30.792 [Lua] Lobby data matchmaking = false 05:33:30.792 [Lua] Lobby data power_level = 714 05:33:30.792 [Lua] Lobby data mission_id = morris_hub 05:33:30.792 [Lua] Lobby data mechanism = deus 05:33:30.792 [Lua] Lobby data player_slot_5 = 0:0 05:33:30.792 [Lua] Lobby data player_slot_2 = 0:0 05:33:30.792 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:30.793 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:30.793 [Lua] Lobby data eac_authorized = true 05:33:30.793 [Lua] Set lobby end. 05:33:30.793 [Lua] CurrentConflictSettings disabled 05:33:30.793 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:33:30.793 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:33:30.793 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 05:33:30.793 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 05:33:30.793 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:33:30.793 [Lua] [Managers] Calling function on all managers: 05:33:30.801 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:33:30.801 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:33:30.829 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:33:30.829 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:33:30.840 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:33:30.840 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:33:30.842 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 05:33:30.845 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:33:30.846 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:33:30.846 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:33:30.846 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 05:33:30.846 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 05:33:31.174 [Lua] StateInGameRunning:_game_actually_starts() 05:33:31.174 [Lua] ################################################################################################################# 05:33:31.174 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:33:31.174 [Lua] ################################################################################################################# 05:33:31.174 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 05:33:31.192 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 05:33:31.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 05:33:31.376 [Lua] Commit load time data 05:33:39.660 [Lua] [IngameUI] menu view on_enter start_game_view 05:33:39.674 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ad3520 05:33:39.674 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:33:39.712 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 05:33:39.712 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 05:33:39.713 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 05:33:39.713 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 05:33:44.742 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 05:33:44.742 [Lua] ............................................................................................................ 05:33:44.742 [Lua] ............................................................................................................ 05:33:44.742 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 05:33:44.742 [Lua] ............................................................................................................ 05:33:44.742 [Lua] ............................................................................................................ 05:33:44.742 [Lua] [Matchmaking] Cancelling matchmaking 05:33:44.742 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:33:44.757 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:33:44.757 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 05:33:44.758 [Lua] [Matchmaking] Filter: Free slots = 1 05:33:44.758 [Lua] [Matchmaking] Filter: Distance = close 05:33:44.758 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 05:33:44.758 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 05:33:44.758 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 05:33:44.758 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 05:33:44.758 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 05:33:44.758 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 05:33:44.758 [Lua] [Matchmaking] Near Filter: power_level, value=714 05:33:44.758 [Lua] Set lobby begin: 05:33:44.758 [Lua] Lobby data selected_mission_id = morris_hub 05:33:44.758 [Lua] Lobby data num_players = 1 05:33:44.758 [Lua] Lobby data difficulty_tweak = 0 05:33:44.758 [Lua] Lobby data host = 11000010311e468 05:33:44.758 [Lua] Lobby data time_of_search = 1619415224 05:33:44.758 [Lua] Lobby data matchmaking_type = 3 05:33:44.758 [Lua] Lobby data difficulty = normal 05:33:44.758 [Lua] Lobby data player_slot_1 = 0:0 05:33:44.758 [Lua] Lobby data unique_server_name = Endy 05:33:44.758 [Lua] Lobby data player_slot_4 = 0:0 05:33:44.758 [Lua] Lobby data country_code = HU 05:33:44.758 [Lua] Lobby data matchmaking = searching 05:33:44.758 [Lua] Lobby data power_level = 714 05:33:44.758 [Lua] Lobby data mission_id = morris_hub 05:33:44.758 [Lua] Lobby data mechanism = deus 05:33:44.758 [Lua] Lobby data player_slot_5 = 0:0 05:33:44.758 [Lua] Lobby data player_slot_2 = 0:0 05:33:44.759 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:44.759 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:44.759 [Lua] Lobby data eac_authorized = true 05:33:44.759 [Lua] Set lobby end. 05:33:44.759 [Lua] ===========LobbyFinder:refresh() _refresing=false 05:33:44.759 [Lua] [ChatManager][1]System: Starting search 05:33:44.759 [Lua] [ChatManager][1]System: Champion 05:33:44.858 [Lua] [IngameUI] menu view on_exit start_game_view 05:33:44.858 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:33:44.858 [Save] Saving `save_data` 05:33:44.858 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 05:33:44.858 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 05:33:44.858 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 05:33:44.860 [Save] Save done 05:33:44.878 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ad3520 05:33:45.009 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 5 05:33:45.010 [Lua] 05:33:45.010 [Lua] [twitch_enabled] = false (string) 05:33:45.010 [Lua] [power_level] = 675 (string) 05:33:45.010 [Lua] [id] = 186000003a94ffd (string) 05:33:45.010 [Lua] [unique_server_name] = Oso (string) 05:33:45.010 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.010 [Lua] [host] = 11000010a34adce (string) 05:33:45.010 [Lua] [matchmaking_type] = 2 (string) 05:33:45.010 [Lua] [is_private] = false (string) 05:33:45.010 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.010 [Lua] [name] = Lobby 186000003a94ffd (string) 05:33:45.010 [Lua] [difficulty] = harder (string) 05:33:45.010 [Lua] [match_started] = true (string) 05:33:45.010 [Lua] [mechanism] = deus (string) 05:33:45.010 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.010 [Lua] [quick_game] = true (string) 05:33:45.010 [Lua] [num_players] = 3 (string) 05:33:45.010 [Lua] [matchmaking] = true (string) 05:33:45.010 [Lua] [player_slot_1] = 11000010a34adce:1 (string) 05:33:45.010 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.010 [Lua] [mission_id] = pat_mountain_wastes_path1 (string) 05:33:45.010 [Lua] [player_slot_5] = 110000101fc1de7:1 (string) 05:33:45.010 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.010 [Lua] [country_code] = US (string) 05:33:45.010 [Lua] [player_slot_3] = 1100001050e95eb:1 (string) 05:33:45.010 [Lua] [eac_authorized] = true (string) 05:33:45.010 [Lua] 05:33:45.010 [Lua] =======================Found valid lobby! 05:33:45.011 [Lua] 05:33:45.011 [Lua] [twitch_enabled] = false (string) 05:33:45.011 [Lua] [power_level] = 645 (string) 05:33:45.011 [Lua] [id] = 186000003a956cb (string) 05:33:45.011 [Lua] [unique_server_name] = Leviathanus (string) 05:33:45.011 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.011 [Lua] [host] = 110000108bdae07 (string) 05:33:45.011 [Lua] [matchmaking_type] = 2 (string) 05:33:45.011 [Lua] [is_private] = false (string) 05:33:45.011 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.011 [Lua] [name] = Lobby 186000003a956cb (string) 05:33:45.011 [Lua] [difficulty] = harder (string) 05:33:45.011 [Lua] [match_started] = true (string) 05:33:45.011 [Lua] [mechanism] = deus (string) 05:33:45.011 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.011 [Lua] [quick_game] = false (string) 05:33:45.011 [Lua] [num_players] = 2 (string) 05:33:45.011 [Lua] [matchmaking] = true (string) 05:33:45.011 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.011 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.011 [Lua] [mission_id] = pat_bay_wastes_path3 (string) 05:33:45.011 [Lua] [player_slot_5] = 11000010896e318:1 (string) 05:33:45.011 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.011 [Lua] [country_code] = CZ (string) 05:33:45.011 [Lua] [player_slot_3] = 110000108bdae07:1 (string) 05:33:45.011 [Lua] [eac_authorized] = true (string) 05:33:45.011 [Lua] 05:33:45.011 [Lua] =======================Found valid lobby! 05:33:45.012 [Lua] 05:33:45.012 [Lua] [twitch_enabled] = false (string) 05:33:45.012 [Lua] [power_level] = 815 (string) 05:33:45.012 [Lua] [id] = 186000003a843c3 (string) 05:33:45.012 [Lua] [unique_server_name] = Lolikk (string) 05:33:45.012 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.012 [Lua] [host] = 110000111c54fc1 (string) 05:33:45.012 [Lua] [matchmaking_type] = 2 (string) 05:33:45.012 [Lua] [is_private] = false (string) 05:33:45.012 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.012 [Lua] [name] = Lobby 186000003a843c3 (string) 05:33:45.012 [Lua] [difficulty] = harder (string) 05:33:45.012 [Lua] [match_started] = true (string) 05:33:45.012 [Lua] [mechanism] = deus (string) 05:33:45.012 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.012 [Lua] [quick_game] = false (string) 05:33:45.012 [Lua] [num_players] = 2 (string) 05:33:45.012 [Lua] [matchmaking] = true (string) 05:33:45.012 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.012 [Lua] [player_slot_4] = 110000111c54fc1:1 (string) 05:33:45.012 [Lua] [mission_id] = sig_mordrek_khorne_path3 (string) 05:33:45.012 [Lua] [player_slot_5] = 11000010100aeaf:1 (string) 05:33:45.012 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.012 [Lua] [country_code] = GR (string) 05:33:45.012 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.012 [Lua] [eac_authorized] = true (string) 05:33:45.012 [Lua] 05:33:45.012 [Lua] =======================Found valid lobby! 05:33:45.013 [Lua] 05:33:45.013 [Lua] [twitch_enabled] = false (string) 05:33:45.013 [Lua] [power_level] = 695 (string) 05:33:45.013 [Lua] [id] = 186000003a8ddf5 (string) 05:33:45.013 [Lua] [num_players] = 2 (string) 05:33:45.013 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.013 [Lua] [host] = 110000105286cd2 (string) 05:33:45.013 [Lua] [time_of_search] = 1619413857 (string) 05:33:45.013 [Lua] [matchmaking_type] = 2 (string) 05:33:45.013 [Lua] [is_private] = false (string) 05:33:45.013 [Lua] [player_slot_4] = 110000105286cd2:1 (string) 05:33:45.013 [Lua] [name] = Lobby 186000003a8ddf5 (string) 05:33:45.013 [Lua] [difficulty] = harder (string) 05:33:45.013 [Lua] [match_started] = true (string) 05:33:45.013 [Lua] [mechanism] = deus (string) 05:33:45.013 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.013 [Lua] [quick_game] = false (string) 05:33:45.013 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.013 [Lua] [matchmaking] = true (string) 05:33:45.013 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.013 [Lua] [country_code] = PL (string) 05:33:45.013 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 05:33:45.013 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.013 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.013 [Lua] [unique_server_name] = Eratzo Bergavazze (string) 05:33:45.013 [Lua] [player_slot_3] = 1100001153ebaec:1 (string) 05:33:45.013 [Lua] [eac_authorized] = true (string) 05:33:45.013 [Lua] 05:33:45.013 [Lua] =======================Found valid lobby! 05:33:45.014 [Lua] 05:33:45.014 [Lua] [twitch_enabled] = false (string) 05:33:45.014 [Lua] [power_level] = 775 (string) 05:33:45.014 [Lua] [id] = 186000003a8162a (string) 05:33:45.014 [Lua] [num_players] = 3 (string) 05:33:45.014 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.014 [Lua] [host] = 110000101a10ba9 (string) 05:33:45.014 [Lua] [time_of_search] = 1619412019 (string) 05:33:45.014 [Lua] [matchmaking_type] = 2 (string) 05:33:45.014 [Lua] [is_private] = false (string) 05:33:45.014 [Lua] [player_slot_4] = 11000010a3512bc:1 (string) 05:33:45.014 [Lua] [name] = Lobby 186000003a8162a (string) 05:33:45.014 [Lua] [difficulty] = harder (string) 05:33:45.014 [Lua] [match_started] = true (string) 05:33:45.014 [Lua] [mechanism] = deus (string) 05:33:45.014 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.014 [Lua] [quick_game] = true (string) 05:33:45.014 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.014 [Lua] [matchmaking] = true (string) 05:33:45.014 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.014 [Lua] [country_code] = FI (string) 05:33:45.014 [Lua] [mission_id] = sig_volcano_nurgle_path2 (string) 05:33:45.014 [Lua] [player_slot_5] = 110000102da9ed5:1 (string) 05:33:45.014 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.014 [Lua] [unique_server_name] = Marokon Kauhu (string) 05:33:45.014 [Lua] [player_slot_3] = 110000101a10ba9:1 (string) 05:33:45.014 [Lua] [eac_authorized] = true (string) 05:33:45.014 [Lua] 05:33:45.014 [Lua] =======================Found valid lobby! 05:33:45.014 [Lua] [Matchmaking] max_quick_play_search_range: nil 05:33:45.014 [Lua] 05:33:45.014 [Lua] [1] = any (string) 05:33:45.014 [Lua] 05:33:45.014 [Lua] [Matchmaking] Lobby hosted by Oso discarded due to 'secondary lobby before reaching max distance' 05:33:45.015 [Lua] [Matchmaking] Lobby hosted by Leviathanus discarded due to 'secondary lobby before reaching max distance' 05:33:45.015 [Lua] [Matchmaking] Lobby hosted by Lolikk discarded due to 'secondary lobby before reaching max distance' 05:33:45.015 [Lua] [Matchmaking] Lobby hosted by Eratzo Bergavazze discarded due to 'secondary lobby before reaching max distance' 05:33:45.015 [Lua] [Matchmaking] Lobby hosted by Marokon Kauhu discarded due to 'secondary lobby before reaching max distance' 05:33:45.015 [Lua] [Matchmaking] Changing distance filter from close to far 05:33:45.015 [Lua] [Matchmaking] Filter: Free slots = 1 05:33:45.015 [Lua] [Matchmaking] Filter: Distance = far 05:33:45.015 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 05:33:45.015 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 05:33:45.015 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 05:33:45.015 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 05:33:45.015 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 05:33:45.015 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 05:33:45.015 [Lua] [Matchmaking] Near Filter: power_level, value=714 05:33:45.015 [Lua] [ChatManager][1]System: Increased search range 05:33:45.015 [Lua] ===========LobbyFinder:refresh() _refresing=false 05:33:45.313 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 8 05:33:45.314 [Lua] 05:33:45.314 [Lua] [twitch_enabled] = false (string) 05:33:45.314 [Lua] [power_level] = 675 (string) 05:33:45.314 [Lua] [id] = 186000003a94ffd (string) 05:33:45.314 [Lua] [unique_server_name] = Oso (string) 05:33:45.314 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.314 [Lua] [host] = 11000010a34adce (string) 05:33:45.314 [Lua] [matchmaking_type] = 2 (string) 05:33:45.314 [Lua] [is_private] = false (string) 05:33:45.314 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.314 [Lua] [name] = Lobby 186000003a94ffd (string) 05:33:45.314 [Lua] [difficulty] = harder (string) 05:33:45.314 [Lua] [match_started] = true (string) 05:33:45.314 [Lua] [mechanism] = deus (string) 05:33:45.314 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.314 [Lua] [quick_game] = true (string) 05:33:45.314 [Lua] [num_players] = 3 (string) 05:33:45.314 [Lua] [matchmaking] = true (string) 05:33:45.314 [Lua] [player_slot_1] = 11000010a34adce:1 (string) 05:33:45.314 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.314 [Lua] [mission_id] = pat_mountain_wastes_path1 (string) 05:33:45.314 [Lua] [player_slot_5] = 110000101fc1de7:1 (string) 05:33:45.314 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.314 [Lua] [country_code] = US (string) 05:33:45.314 [Lua] [player_slot_3] = 1100001050e95eb:1 (string) 05:33:45.314 [Lua] [eac_authorized] = true (string) 05:33:45.314 [Lua] 05:33:45.314 [Lua] =======================Found valid lobby! 05:33:45.315 [Lua] 05:33:45.315 [Lua] [twitch_enabled] = false (string) 05:33:45.315 [Lua] [power_level] = 645 (string) 05:33:45.315 [Lua] [id] = 186000003a956cb (string) 05:33:45.315 [Lua] [unique_server_name] = Leviathanus (string) 05:33:45.315 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.315 [Lua] [host] = 110000108bdae07 (string) 05:33:45.315 [Lua] [matchmaking_type] = 2 (string) 05:33:45.315 [Lua] [is_private] = false (string) 05:33:45.315 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.315 [Lua] [name] = Lobby 186000003a956cb (string) 05:33:45.315 [Lua] [difficulty] = harder (string) 05:33:45.315 [Lua] [match_started] = true (string) 05:33:45.315 [Lua] [mechanism] = deus (string) 05:33:45.315 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.315 [Lua] [quick_game] = false (string) 05:33:45.315 [Lua] [num_players] = 2 (string) 05:33:45.315 [Lua] [matchmaking] = true (string) 05:33:45.315 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.315 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.315 [Lua] [mission_id] = pat_bay_wastes_path3 (string) 05:33:45.315 [Lua] [player_slot_5] = 11000010896e318:1 (string) 05:33:45.315 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.315 [Lua] [country_code] = CZ (string) 05:33:45.315 [Lua] [player_slot_3] = 110000108bdae07:1 (string) 05:33:45.315 [Lua] [eac_authorized] = true (string) 05:33:45.315 [Lua] 05:33:45.315 [Lua] =======================Found valid lobby! 05:33:45.316 [Lua] 05:33:45.316 [Lua] [twitch_enabled] = false (string) 05:33:45.316 [Lua] [power_level] = 815 (string) 05:33:45.316 [Lua] [id] = 186000003a843c3 (string) 05:33:45.316 [Lua] [unique_server_name] = Lolikk (string) 05:33:45.316 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.316 [Lua] [host] = 110000111c54fc1 (string) 05:33:45.316 [Lua] [matchmaking_type] = 2 (string) 05:33:45.316 [Lua] [is_private] = false (string) 05:33:45.316 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.316 [Lua] [name] = Lobby 186000003a843c3 (string) 05:33:45.316 [Lua] [difficulty] = harder (string) 05:33:45.316 [Lua] [match_started] = true (string) 05:33:45.316 [Lua] [mechanism] = deus (string) 05:33:45.316 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.316 [Lua] [quick_game] = false (string) 05:33:45.316 [Lua] [num_players] = 2 (string) 05:33:45.316 [Lua] [matchmaking] = true (string) 05:33:45.316 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.316 [Lua] [player_slot_4] = 110000111c54fc1:1 (string) 05:33:45.316 [Lua] [mission_id] = sig_mordrek_khorne_path3 (string) 05:33:45.316 [Lua] [player_slot_5] = 11000010100aeaf:1 (string) 05:33:45.316 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.316 [Lua] [country_code] = GR (string) 05:33:45.316 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.316 [Lua] [eac_authorized] = true (string) 05:33:45.316 [Lua] 05:33:45.316 [Lua] =======================Found valid lobby! 05:33:45.317 [Lua] 05:33:45.317 [Lua] [twitch_enabled] = false (string) 05:33:45.317 [Lua] [power_level] = 695 (string) 05:33:45.317 [Lua] [id] = 186000003a8ddf5 (string) 05:33:45.317 [Lua] [num_players] = 2 (string) 05:33:45.317 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.317 [Lua] [host] = 110000105286cd2 (string) 05:33:45.317 [Lua] [time_of_search] = 1619413857 (string) 05:33:45.317 [Lua] [matchmaking_type] = 2 (string) 05:33:45.317 [Lua] [is_private] = false (string) 05:33:45.317 [Lua] [player_slot_4] = 110000105286cd2:1 (string) 05:33:45.317 [Lua] [name] = Lobby 186000003a8ddf5 (string) 05:33:45.317 [Lua] [difficulty] = harder (string) 05:33:45.317 [Lua] [match_started] = true (string) 05:33:45.317 [Lua] [mechanism] = deus (string) 05:33:45.317 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.317 [Lua] [quick_game] = false (string) 05:33:45.317 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.317 [Lua] [matchmaking] = true (string) 05:33:45.317 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.317 [Lua] [country_code] = PL (string) 05:33:45.317 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 05:33:45.317 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.317 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.317 [Lua] [unique_server_name] = Eratzo Bergavazze (string) 05:33:45.317 [Lua] [player_slot_3] = 1100001153ebaec:1 (string) 05:33:45.317 [Lua] [eac_authorized] = true (string) 05:33:45.317 [Lua] 05:33:45.317 [Lua] =======================Found valid lobby! 05:33:45.318 [Lua] 05:33:45.318 [Lua] [twitch_enabled] = false (string) 05:33:45.318 [Lua] [power_level] = 775 (string) 05:33:45.318 [Lua] [id] = 186000003a8162a (string) 05:33:45.318 [Lua] [num_players] = 3 (string) 05:33:45.318 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.318 [Lua] [host] = 110000101a10ba9 (string) 05:33:45.318 [Lua] [time_of_search] = 1619412019 (string) 05:33:45.318 [Lua] [matchmaking_type] = 2 (string) 05:33:45.318 [Lua] [is_private] = false (string) 05:33:45.318 [Lua] [player_slot_4] = 11000010a3512bc:1 (string) 05:33:45.318 [Lua] [name] = Lobby 186000003a8162a (string) 05:33:45.318 [Lua] [difficulty] = harder (string) 05:33:45.318 [Lua] [match_started] = true (string) 05:33:45.318 [Lua] [mechanism] = deus (string) 05:33:45.318 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.318 [Lua] [quick_game] = true (string) 05:33:45.318 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.318 [Lua] [matchmaking] = true (string) 05:33:45.318 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.318 [Lua] [country_code] = FI (string) 05:33:45.318 [Lua] [mission_id] = sig_volcano_nurgle_path2 (string) 05:33:45.318 [Lua] [player_slot_5] = 110000102da9ed5:1 (string) 05:33:45.318 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.318 [Lua] [unique_server_name] = Marokon Kauhu (string) 05:33:45.318 [Lua] [player_slot_3] = 110000101a10ba9:1 (string) 05:33:45.318 [Lua] [eac_authorized] = true (string) 05:33:45.318 [Lua] 05:33:45.318 [Lua] =======================Found valid lobby! 05:33:45.319 [Lua] 05:33:45.319 [Lua] [twitch_enabled] = false (string) 05:33:45.319 [Lua] [power_level] = 658 (string) 05:33:45.319 [Lua] [id] = 186000003a95b07 (string) 05:33:45.319 [Lua] [unique_server_name] = ghjey (string) 05:33:45.319 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.319 [Lua] [host] = 110000134c30e60 (string) 05:33:45.319 [Lua] [matchmaking_type] = 2 (string) 05:33:45.319 [Lua] [is_private] = false (string) 05:33:45.319 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.319 [Lua] [name] = Lobby 186000003a95b07 (string) 05:33:45.319 [Lua] [difficulty] = harder (string) 05:33:45.319 [Lua] [match_started] = true (string) 05:33:45.319 [Lua] [mechanism] = deus (string) 05:33:45.319 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.319 [Lua] [quick_game] = false (string) 05:33:45.319 [Lua] [num_players] = 3 (string) 05:33:45.319 [Lua] [matchmaking] = true (string) 05:33:45.319 [Lua] [player_slot_1] = 110000113689f8b:1 (string) 05:33:45.319 [Lua] [player_slot_4] = 110000107ba8908:1 (string) 05:33:45.319 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 05:33:45.319 [Lua] [player_slot_5] = 110000134c30e60:1 (string) 05:33:45.319 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.319 [Lua] [country_code] = RU (string) 05:33:45.319 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.319 [Lua] [eac_authorized] = true (string) 05:33:45.319 [Lua] 05:33:45.319 [Lua] =======================Found valid lobby! 05:33:45.320 [Lua] 05:33:45.320 [Lua] [twitch_enabled] = false (string) 05:33:45.320 [Lua] [power_level] = 741 (string) 05:33:45.320 [Lua] [id] = 186000003a6a00a (string) 05:33:45.320 [Lua] [unique_server_name] = d u d e nice r o w s (string) 05:33:45.320 [Lua] [difficulty_tweak] = 7 (string) 05:33:45.320 [Lua] [host] = 11000010324e47e (string) 05:33:45.320 [Lua] [matchmaking_type] = 2 (string) 05:33:45.320 [Lua] [is_private] = false (string) 05:33:45.320 [Lua] [selected_mission_id] = journey_citadel (string) 05:33:45.320 [Lua] [name] = Lobby 186000003a6a00a (string) 05:33:45.320 [Lua] [difficulty] = harder (string) 05:33:45.320 [Lua] [match_started] = true (string) 05:33:45.320 [Lua] [mechanism] = deus (string) 05:33:45.320 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.320 [Lua] [quick_game] = false (string) 05:33:45.320 [Lua] [num_players] = 3 (string) 05:33:45.320 [Lua] [matchmaking] = true (string) 05:33:45.320 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.320 [Lua] [player_slot_4] = 110000102bd09cb:1 (string) 05:33:45.320 [Lua] [mission_id] = sig_citadel_khorne_path3 (string) 05:33:45.320 [Lua] [player_slot_5] = 11000010b972b2a:1 (string) 05:33:45.320 [Lua] [player_slot_2] = 11000010324e47e:1 (string) 05:33:45.320 [Lua] [country_code] = US (string) 05:33:45.320 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.320 [Lua] [eac_authorized] = true (string) 05:33:45.320 [Lua] 05:33:45.320 [Lua] =======================Found valid lobby! 05:33:45.321 [Lua] 05:33:45.321 [Lua] [twitch_enabled] = false (string) 05:33:45.321 [Lua] [power_level] = 748 (string) 05:33:45.321 [Lua] [id] = 186000003a96d50 (string) 05:33:45.321 [Lua] [unique_server_name] = Frenchy (string) 05:33:45.321 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.321 [Lua] [host] = 1100001067ed8d0 (string) 05:33:45.321 [Lua] [matchmaking_type] = 1 (string) 05:33:45.321 [Lua] [is_private] = false (string) 05:33:45.321 [Lua] [selected_mission_id] = morris_hub (string) 05:33:45.321 [Lua] [name] = Lobby 186000003a96d50 (string) 05:33:45.321 [Lua] [difficulty] = harder (string) 05:33:45.321 [Lua] [match_started] = true (string) 05:33:45.321 [Lua] [mechanism] = deus (string) 05:33:45.321 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.321 [Lua] [quick_game] = true (string) 05:33:45.321 [Lua] [num_players] = 3 (string) 05:33:45.321 [Lua] [matchmaking] = true (string) 05:33:45.321 [Lua] [player_slot_1] = 1100001067ed8d0:1 (string) 05:33:45.321 [Lua] [player_slot_4] = 11000010283b2cc:1 (string) 05:33:45.321 [Lua] [mission_id] = morris_hub (string) 05:33:45.321 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.321 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.321 [Lua] [country_code] = US (string) 05:33:45.321 [Lua] [player_slot_3] = 110000107694fa6:1 (string) 05:33:45.321 [Lua] [eac_authorized] = true (string) 05:33:45.321 [Lua] 05:33:45.321 [Lua] =======================Found valid lobby! 05:33:45.321 [Lua] [Matchmaking] max_quick_play_search_range: nil 05:33:45.321 [Lua] 05:33:45.321 [Lua] [1] = any (string) 05:33:45.321 [Lua] 05:33:45.321 [Lua] [Matchmaking] Lobby hosted by Oso discarded due to 'secondary lobby before reaching max distance' 05:33:45.321 [Lua] [Matchmaking] Lobby hosted by Leviathanus discarded due to 'secondary lobby before reaching max distance' 05:33:45.322 [Lua] [Matchmaking] Lobby hosted by Lolikk discarded due to 'secondary lobby before reaching max distance' 05:33:45.322 [Lua] [Matchmaking] Lobby hosted by Eratzo Bergavazze discarded due to 'secondary lobby before reaching max distance' 05:33:45.322 [Lua] [Matchmaking] Lobby hosted by Marokon Kauhu discarded due to 'secondary lobby before reaching max distance' 05:33:45.322 [Lua] [Matchmaking] Lobby hosted by ghjey discarded due to 'secondary lobby before reaching max distance' 05:33:45.322 [Lua] [Matchmaking] Lobby hosted by d u d e nice r o w s discarded due to 'secondary lobby before reaching max distance' 05:33:45.323 [Lua] [Matchmaking] Lobby hosted by Frenchy discarded due to 'secondary lobby before reaching max distance' 05:33:45.323 [Lua] [Matchmaking] Changing distance filter from far to world 05:33:45.323 [Lua] [Matchmaking] Filter: Free slots = 1 05:33:45.323 [Lua] [Matchmaking] Filter: Distance = world 05:33:45.323 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 05:33:45.323 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 05:33:45.323 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694 05:33:45.323 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 05:33:45.323 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 05:33:45.323 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 05:33:45.323 [Lua] [Matchmaking] Near Filter: power_level, value=714 05:33:45.323 [Lua] [ChatManager][1]System: Increased search range 05:33:45.323 [Lua] ===========LobbyFinder:refresh() _refresing=false 05:33:45.615 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 43 05:33:45.616 [Lua] 05:33:45.616 [Lua] [twitch_enabled] = false (string) 05:33:45.616 [Lua] [power_level] = 675 (string) 05:33:45.616 [Lua] [id] = 186000003a94ffd (string) 05:33:45.616 [Lua] [unique_server_name] = Oso (string) 05:33:45.616 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.616 [Lua] [host] = 11000010a34adce (string) 05:33:45.616 [Lua] [matchmaking_type] = 2 (string) 05:33:45.616 [Lua] [is_private] = false (string) 05:33:45.616 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.616 [Lua] [name] = Lobby 186000003a94ffd (string) 05:33:45.616 [Lua] [difficulty] = harder (string) 05:33:45.616 [Lua] [match_started] = true (string) 05:33:45.616 [Lua] [mechanism] = deus (string) 05:33:45.616 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.616 [Lua] [quick_game] = true (string) 05:33:45.616 [Lua] [num_players] = 3 (string) 05:33:45.616 [Lua] [matchmaking] = true (string) 05:33:45.616 [Lua] [player_slot_1] = 11000010a34adce:1 (string) 05:33:45.616 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.616 [Lua] [mission_id] = pat_mountain_wastes_path1 (string) 05:33:45.616 [Lua] [player_slot_5] = 110000101fc1de7:1 (string) 05:33:45.616 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.616 [Lua] [country_code] = US (string) 05:33:45.616 [Lua] [player_slot_3] = 1100001050e95eb:1 (string) 05:33:45.616 [Lua] [eac_authorized] = true (string) 05:33:45.616 [Lua] 05:33:45.616 [Lua] =======================Found valid lobby! 05:33:45.617 [Lua] 05:33:45.617 [Lua] [twitch_enabled] = false (string) 05:33:45.617 [Lua] [power_level] = 645 (string) 05:33:45.617 [Lua] [id] = 186000003a956cb (string) 05:33:45.617 [Lua] [unique_server_name] = Leviathanus (string) 05:33:45.617 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.617 [Lua] [host] = 110000108bdae07 (string) 05:33:45.617 [Lua] [matchmaking_type] = 2 (string) 05:33:45.617 [Lua] [is_private] = false (string) 05:33:45.617 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.617 [Lua] [name] = Lobby 186000003a956cb (string) 05:33:45.617 [Lua] [difficulty] = harder (string) 05:33:45.617 [Lua] [match_started] = true (string) 05:33:45.617 [Lua] [mechanism] = deus (string) 05:33:45.617 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.617 [Lua] [quick_game] = false (string) 05:33:45.617 [Lua] [num_players] = 2 (string) 05:33:45.617 [Lua] [matchmaking] = true (string) 05:33:45.617 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.617 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.617 [Lua] [mission_id] = pat_bay_wastes_path3 (string) 05:33:45.617 [Lua] [player_slot_5] = 11000010896e318:1 (string) 05:33:45.617 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.617 [Lua] [country_code] = CZ (string) 05:33:45.617 [Lua] [player_slot_3] = 110000108bdae07:1 (string) 05:33:45.617 [Lua] [eac_authorized] = true (string) 05:33:45.617 [Lua] 05:33:45.617 [Lua] =======================Found valid lobby! 05:33:45.618 [Lua] 05:33:45.618 [Lua] [twitch_enabled] = false (string) 05:33:45.618 [Lua] [power_level] = 815 (string) 05:33:45.618 [Lua] [id] = 186000003a843c3 (string) 05:33:45.618 [Lua] [unique_server_name] = Lolikk (string) 05:33:45.618 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.618 [Lua] [host] = 110000111c54fc1 (string) 05:33:45.618 [Lua] [matchmaking_type] = 2 (string) 05:33:45.618 [Lua] [is_private] = false (string) 05:33:45.618 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.618 [Lua] [name] = Lobby 186000003a843c3 (string) 05:33:45.618 [Lua] [difficulty] = harder (string) 05:33:45.618 [Lua] [match_started] = true (string) 05:33:45.618 [Lua] [mechanism] = deus (string) 05:33:45.618 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.618 [Lua] [quick_game] = false (string) 05:33:45.618 [Lua] [num_players] = 2 (string) 05:33:45.618 [Lua] [matchmaking] = true (string) 05:33:45.618 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.618 [Lua] [player_slot_4] = 110000111c54fc1:1 (string) 05:33:45.618 [Lua] [mission_id] = sig_mordrek_khorne_path3 (string) 05:33:45.618 [Lua] [player_slot_5] = 11000010100aeaf:1 (string) 05:33:45.618 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.618 [Lua] [country_code] = GR (string) 05:33:45.618 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.618 [Lua] [eac_authorized] = true (string) 05:33:45.618 [Lua] 05:33:45.618 [Lua] =======================Found valid lobby! 05:33:45.619 [Lua] 05:33:45.619 [Lua] [twitch_enabled] = false (string) 05:33:45.619 [Lua] [power_level] = 695 (string) 05:33:45.619 [Lua] [id] = 186000003a8ddf5 (string) 05:33:45.619 [Lua] [num_players] = 2 (string) 05:33:45.619 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.619 [Lua] [host] = 110000105286cd2 (string) 05:33:45.619 [Lua] [time_of_search] = 1619413857 (string) 05:33:45.619 [Lua] [matchmaking_type] = 2 (string) 05:33:45.619 [Lua] [is_private] = false (string) 05:33:45.619 [Lua] [player_slot_4] = 110000105286cd2:1 (string) 05:33:45.619 [Lua] [name] = Lobby 186000003a8ddf5 (string) 05:33:45.619 [Lua] [difficulty] = harder (string) 05:33:45.619 [Lua] [match_started] = true (string) 05:33:45.619 [Lua] [mechanism] = deus (string) 05:33:45.619 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.619 [Lua] [quick_game] = false (string) 05:33:45.619 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.619 [Lua] [matchmaking] = true (string) 05:33:45.619 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.619 [Lua] [country_code] = PL (string) 05:33:45.619 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 05:33:45.619 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.619 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.619 [Lua] [unique_server_name] = Eratzo Bergavazze (string) 05:33:45.619 [Lua] [player_slot_3] = 1100001153ebaec:1 (string) 05:33:45.619 [Lua] [eac_authorized] = true (string) 05:33:45.619 [Lua] 05:33:45.619 [Lua] =======================Found valid lobby! 05:33:45.620 [Lua] 05:33:45.620 [Lua] [twitch_enabled] = false (string) 05:33:45.620 [Lua] [power_level] = 775 (string) 05:33:45.620 [Lua] [id] = 186000003a8162a (string) 05:33:45.620 [Lua] [num_players] = 3 (string) 05:33:45.620 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.620 [Lua] [host] = 110000101a10ba9 (string) 05:33:45.620 [Lua] [time_of_search] = 1619412019 (string) 05:33:45.620 [Lua] [matchmaking_type] = 2 (string) 05:33:45.620 [Lua] [is_private] = false (string) 05:33:45.620 [Lua] [player_slot_4] = 11000010a3512bc:1 (string) 05:33:45.620 [Lua] [name] = Lobby 186000003a8162a (string) 05:33:45.620 [Lua] [difficulty] = harder (string) 05:33:45.620 [Lua] [match_started] = true (string) 05:33:45.620 [Lua] [mechanism] = deus (string) 05:33:45.620 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.620 [Lua] [quick_game] = true (string) 05:33:45.620 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.620 [Lua] [matchmaking] = true (string) 05:33:45.620 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.620 [Lua] [country_code] = FI (string) 05:33:45.620 [Lua] [mission_id] = sig_volcano_nurgle_path2 (string) 05:33:45.620 [Lua] [player_slot_5] = 110000102da9ed5:1 (string) 05:33:45.620 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.620 [Lua] [unique_server_name] = Marokon Kauhu (string) 05:33:45.620 [Lua] [player_slot_3] = 110000101a10ba9:1 (string) 05:33:45.620 [Lua] [eac_authorized] = true (string) 05:33:45.620 [Lua] 05:33:45.620 [Lua] =======================Found valid lobby! 05:33:45.621 [Lua] 05:33:45.621 [Lua] [twitch_enabled] = false (string) 05:33:45.621 [Lua] [power_level] = 658 (string) 05:33:45.621 [Lua] [id] = 186000003a95b07 (string) 05:33:45.621 [Lua] [unique_server_name] = ghjey (string) 05:33:45.621 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.621 [Lua] [host] = 110000134c30e60 (string) 05:33:45.621 [Lua] [matchmaking_type] = 2 (string) 05:33:45.621 [Lua] [is_private] = false (string) 05:33:45.621 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.621 [Lua] [name] = Lobby 186000003a95b07 (string) 05:33:45.621 [Lua] [difficulty] = harder (string) 05:33:45.621 [Lua] [match_started] = true (string) 05:33:45.621 [Lua] [mechanism] = deus (string) 05:33:45.621 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.621 [Lua] [quick_game] = false (string) 05:33:45.621 [Lua] [num_players] = 3 (string) 05:33:45.621 [Lua] [matchmaking] = true (string) 05:33:45.621 [Lua] [player_slot_1] = 110000113689f8b:1 (string) 05:33:45.621 [Lua] [player_slot_4] = 110000107ba8908:1 (string) 05:33:45.621 [Lua] [mission_id] = sig_crag_wastes_path2 (string) 05:33:45.621 [Lua] [player_slot_5] = 110000134c30e60:1 (string) 05:33:45.621 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.621 [Lua] [country_code] = RU (string) 05:33:45.621 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.621 [Lua] [eac_authorized] = true (string) 05:33:45.621 [Lua] 05:33:45.621 [Lua] =======================Found valid lobby! 05:33:45.622 [Lua] 05:33:45.622 [Lua] [twitch_enabled] = false (string) 05:33:45.622 [Lua] [power_level] = 741 (string) 05:33:45.622 [Lua] [id] = 186000003a6a00a (string) 05:33:45.622 [Lua] [unique_server_name] = d u d e nice r o w s (string) 05:33:45.622 [Lua] [difficulty_tweak] = 7 (string) 05:33:45.622 [Lua] [host] = 11000010324e47e (string) 05:33:45.622 [Lua] [matchmaking_type] = 2 (string) 05:33:45.622 [Lua] [is_private] = false (string) 05:33:45.622 [Lua] [selected_mission_id] = journey_citadel (string) 05:33:45.622 [Lua] [name] = Lobby 186000003a6a00a (string) 05:33:45.622 [Lua] [difficulty] = harder (string) 05:33:45.622 [Lua] [match_started] = true (string) 05:33:45.622 [Lua] [mechanism] = deus (string) 05:33:45.622 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.622 [Lua] [quick_game] = false (string) 05:33:45.622 [Lua] [num_players] = 3 (string) 05:33:45.622 [Lua] [matchmaking] = true (string) 05:33:45.622 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.622 [Lua] [player_slot_4] = 110000102bd09cb:1 (string) 05:33:45.622 [Lua] [mission_id] = sig_citadel_khorne_path3 (string) 05:33:45.622 [Lua] [player_slot_5] = 11000010b972b2a:1 (string) 05:33:45.622 [Lua] [player_slot_2] = 11000010324e47e:1 (string) 05:33:45.622 [Lua] [country_code] = US (string) 05:33:45.622 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.622 [Lua] [eac_authorized] = true (string) 05:33:45.622 [Lua] 05:33:45.622 [Lua] =======================Found valid lobby! 05:33:45.623 [Lua] 05:33:45.623 [Lua] [twitch_enabled] = false (string) 05:33:45.623 [Lua] [power_level] = 748 (string) 05:33:45.623 [Lua] [id] = 186000003a96d50 (string) 05:33:45.623 [Lua] [unique_server_name] = Frenchy (string) 05:33:45.623 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.623 [Lua] [host] = 1100001067ed8d0 (string) 05:33:45.623 [Lua] [matchmaking_type] = 1 (string) 05:33:45.623 [Lua] [is_private] = false (string) 05:33:45.623 [Lua] [selected_mission_id] = morris_hub (string) 05:33:45.623 [Lua] [name] = Lobby 186000003a96d50 (string) 05:33:45.623 [Lua] [difficulty] = harder (string) 05:33:45.623 [Lua] [match_started] = true (string) 05:33:45.623 [Lua] [mechanism] = deus (string) 05:33:45.623 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.623 [Lua] [quick_game] = true (string) 05:33:45.623 [Lua] [num_players] = 3 (string) 05:33:45.623 [Lua] [matchmaking] = true (string) 05:33:45.623 [Lua] [player_slot_1] = 1100001067ed8d0:1 (string) 05:33:45.623 [Lua] [player_slot_4] = 11000010283b2cc:1 (string) 05:33:45.623 [Lua] [mission_id] = morris_hub (string) 05:33:45.623 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.623 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.623 [Lua] [country_code] = US (string) 05:33:45.623 [Lua] [player_slot_3] = 110000107694fa6:1 (string) 05:33:45.623 [Lua] [eac_authorized] = true (string) 05:33:45.623 [Lua] 05:33:45.623 [Lua] =======================Found valid lobby! 05:33:45.624 [Lua] 05:33:45.624 [Lua] [twitch_enabled] = false (string) 05:33:45.624 [Lua] [power_level] = 715 (string) 05:33:45.624 [Lua] [id] = 186000003a92aed (string) 05:33:45.624 [Lua] [unique_server_name] = Vsevolod (string) 05:33:45.624 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.624 [Lua] [host] = 11000010bea3d1b (string) 05:33:45.624 [Lua] [matchmaking_type] = 2 (string) 05:33:45.624 [Lua] [is_private] = false (string) 05:33:45.624 [Lua] [selected_mission_id] = journey_citadel (string) 05:33:45.624 [Lua] [name] = Lobby 186000003a92aed (string) 05:33:45.624 [Lua] [difficulty] = harder (string) 05:33:45.624 [Lua] [match_started] = true (string) 05:33:45.624 [Lua] [mechanism] = deus (string) 05:33:45.624 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.624 [Lua] [quick_game] = false (string) 05:33:45.624 [Lua] [num_players] = 1 (string) 05:33:45.624 [Lua] [matchmaking] = true (string) 05:33:45.624 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.624 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.624 [Lua] [mission_id] = sig_snare_b_tzeentch_path1 (string) 05:33:45.624 [Lua] [player_slot_5] = 11000010bea3d1b:1 (string) 05:33:45.624 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.624 [Lua] [country_code] = RU (string) 05:33:45.624 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.624 [Lua] [eac_authorized] = true (string) 05:33:45.624 [Lua] 05:33:45.624 [Lua] =======================Found valid lobby! 05:33:45.625 [Lua] 05:33:45.625 [Lua] [twitch_enabled] = false (string) 05:33:45.625 [Lua] [power_level] = 705 (string) 05:33:45.625 [Lua] [id] = 186000003a97453 (string) 05:33:45.625 [Lua] [num_players] = 2 (string) 05:33:45.625 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.625 [Lua] [host] = 110000105793eeb (string) 05:33:45.625 [Lua] [time_of_search] = 1619414996 (string) 05:33:45.625 [Lua] [matchmaking_type] = 2 (string) 05:33:45.625 [Lua] [is_private] = false (string) 05:33:45.625 [Lua] [player_slot_4] = 110000104df1a96:1 (string) 05:33:45.625 [Lua] [name] = Lobby 186000003a97453 (string) 05:33:45.625 [Lua] [difficulty] = harder (string) 05:33:45.625 [Lua] [match_started] = true (string) 05:33:45.625 [Lua] [mechanism] = deus (string) 05:33:45.625 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.625 [Lua] [quick_game] = false (string) 05:33:45.625 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.625 [Lua] [matchmaking] = true (string) 05:33:45.625 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.625 [Lua] [country_code] = US (string) 05:33:45.625 [Lua] [mission_id] = dlc_morris_map (string) 05:33:45.625 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.625 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.625 [Lua] [unique_server_name] = 199 angry rabbits (string) 05:33:45.625 [Lua] [player_slot_3] = 110000105793eeb:1 (string) 05:33:45.625 [Lua] [eac_authorized] = true (string) 05:33:45.625 [Lua] 05:33:45.625 [Lua] =======================Found valid lobby! 05:33:45.626 [Lua] 05:33:45.626 [Lua] [twitch_enabled] = false (string) 05:33:45.626 [Lua] [power_level] = 725 (string) 05:33:45.626 [Lua] [id] = 186000003a8c45b (string) 05:33:45.626 [Lua] [unique_server_name] = atvnut71 (string) 05:33:45.626 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.626 [Lua] [host] = 1100001090aa77a (string) 05:33:45.626 [Lua] [matchmaking_type] = 2 (string) 05:33:45.626 [Lua] [is_private] = false (string) 05:33:45.626 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.626 [Lua] [name] = Lobby 186000003a8c45b (string) 05:33:45.626 [Lua] [difficulty] = harder (string) 05:33:45.626 [Lua] [match_started] = true (string) 05:33:45.626 [Lua] [mechanism] = deus (string) 05:33:45.626 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.626 [Lua] [quick_game] = true (string) 05:33:45.626 [Lua] [num_players] = 2 (string) 05:33:45.626 [Lua] [matchmaking] = true (string) 05:33:45.626 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.626 [Lua] [player_slot_4] = 1100001090aa77a:1 (string) 05:33:45.626 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string) 05:33:45.626 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.626 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.626 [Lua] [country_code] = US (string) 05:33:45.626 [Lua] [player_slot_3] = 1100001001bd024:1 (string) 05:33:45.626 [Lua] [eac_authorized] = true (string) 05:33:45.626 [Lua] 05:33:45.626 [Lua] =======================Found valid lobby! 05:33:45.627 [Lua] 05:33:45.627 [Lua] [twitch_enabled] = false (string) 05:33:45.627 [Lua] [power_level] = 692 (string) 05:33:45.627 [Lua] [id] = 186000003a756b6 (string) 05:33:45.627 [Lua] [unique_server_name] = Hi I'm Dom (string) 05:33:45.627 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.627 [Lua] [host] = 1100001010d63c9 (string) 05:33:45.627 [Lua] [matchmaking_type] = 1 (string) 05:33:45.627 [Lua] [is_private] = false (string) 05:33:45.627 [Lua] [selected_mission_id] = morris_hub (string) 05:33:45.627 [Lua] [name] = Lobby 186000003a756b6 (string) 05:33:45.627 [Lua] [difficulty] = harder (string) 05:33:45.627 [Lua] [match_started] = true (string) 05:33:45.627 [Lua] [mechanism] = deus (string) 05:33:45.627 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.627 [Lua] [quick_game] = true (string) 05:33:45.627 [Lua] [num_players] = 3 (string) 05:33:45.627 [Lua] [matchmaking] = true (string) 05:33:45.627 [Lua] [player_slot_1] = 110000106bb79c3:1 (string) 05:33:45.627 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.627 [Lua] [mission_id] = morris_hub (string) 05:33:45.627 [Lua] [player_slot_5] = 11000010ba4a7ee:1 (string) 05:33:45.627 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.627 [Lua] [country_code] = US (string) 05:33:45.627 [Lua] [player_slot_3] = 1100001010d63c9:1 (string) 05:33:45.627 [Lua] [eac_authorized] = true (string) 05:33:45.627 [Lua] 05:33:45.627 [Lua] =======================Found valid lobby! 05:33:45.628 [Lua] 05:33:45.628 [Lua] [twitch_enabled] = false (string) 05:33:45.628 [Lua] [power_level] = 658 (string) 05:33:45.628 [Lua] [id] = 186000003a911b2 (string) 05:33:45.628 [Lua] [unique_server_name] = Hunter6601 (string) 05:33:45.628 [Lua] [difficulty_tweak] = -3 (string) 05:33:45.628 [Lua] [host] = 110000107489fe8 (string) 05:33:45.628 [Lua] [matchmaking_type] = 2 (string) 05:33:45.628 [Lua] [is_private] = false (string) 05:33:45.628 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.628 [Lua] [name] = Lobby 186000003a911b2 (string) 05:33:45.628 [Lua] [difficulty] = harder (string) 05:33:45.628 [Lua] [match_started] = true (string) 05:33:45.628 [Lua] [mechanism] = deus (string) 05:33:45.628 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.628 [Lua] [quick_game] = false (string) 05:33:45.628 [Lua] [num_players] = 3 (string) 05:33:45.628 [Lua] [matchmaking] = true (string) 05:33:45.628 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.628 [Lua] [player_slot_4] = 11000011315fbce:1 (string) 05:33:45.628 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string) 05:33:45.628 [Lua] [player_slot_5] = 110000104e680c0:1 (string) 05:33:45.628 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.628 [Lua] [country_code] = US (string) 05:33:45.628 [Lua] [player_slot_3] = 110000107489fe8:1 (string) 05:33:45.628 [Lua] [eac_authorized] = true (string) 05:33:45.628 [Lua] 05:33:45.628 [Lua] =======================Found valid lobby! 05:33:45.629 [Lua] 05:33:45.629 [Lua] [twitch_enabled] = false (string) 05:33:45.629 [Lua] [power_level] = 631 (string) 05:33:45.629 [Lua] [id] = 186000003a8a5c1 (string) 05:33:45.629 [Lua] [unique_server_name] = Visual Basic (string) 05:33:45.629 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.629 [Lua] [host] = 110000108693576 (string) 05:33:45.629 [Lua] [matchmaking_type] = 2 (string) 05:33:45.629 [Lua] [is_private] = false (string) 05:33:45.629 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.629 [Lua] [name] = Lobby 186000003a8a5c1 (string) 05:33:45.629 [Lua] [difficulty] = harder (string) 05:33:45.629 [Lua] [match_started] = true (string) 05:33:45.629 [Lua] [mechanism] = deus (string) 05:33:45.629 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.629 [Lua] [quick_game] = true (string) 05:33:45.629 [Lua] [num_players] = 3 (string) 05:33:45.629 [Lua] [matchmaking] = true (string) 05:33:45.629 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.629 [Lua] [player_slot_4] = 11000010255625f:1 (string) 05:33:45.629 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string) 05:33:45.629 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.629 [Lua] [player_slot_2] = 11000010019afcc:1 (string) 05:33:45.629 [Lua] [country_code] = US (string) 05:33:45.629 [Lua] [player_slot_3] = 110000108693576:1 (string) 05:33:45.629 [Lua] [eac_authorized] = true (string) 05:33:45.629 [Lua] 05:33:45.629 [Lua] =======================Found valid lobby! 05:33:45.630 [Lua] 05:33:45.630 [Lua] [twitch_enabled] = false (string) 05:33:45.630 [Lua] [power_level] = 627 (string) 05:33:45.630 [Lua] [id] = 186000003a98195 (string) 05:33:45.630 [Lua] [num_players] = 3 (string) 05:33:45.630 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.630 [Lua] [host] = 110000101314a6f (string) 05:33:45.630 [Lua] [time_of_search] = 1619415128 (string) 05:33:45.630 [Lua] [matchmaking_type] = 1 (string) 05:33:45.630 [Lua] [is_private] = false (string) 05:33:45.630 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.630 [Lua] [name] = Lobby 186000003a98195 (string) 05:33:45.630 [Lua] [difficulty] = harder (string) 05:33:45.630 [Lua] [match_started] = true (string) 05:33:45.630 [Lua] [mechanism] = deus (string) 05:33:45.630 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.630 [Lua] [quick_game] = true (string) 05:33:45.630 [Lua] [selected_mission_id] = morris_hub (string) 05:33:45.630 [Lua] [matchmaking] = true (string) 05:33:45.630 [Lua] [player_slot_1] = 110000101314a6f:1 (string) 05:33:45.630 [Lua] [country_code] = US (string) 05:33:45.630 [Lua] [mission_id] = morris_hub (string) 05:33:45.630 [Lua] [player_slot_5] = 110000104201c2b:1 (string) 05:33:45.630 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.630 [Lua] [unique_server_name] = Curly (string) 05:33:45.630 [Lua] [player_slot_3] = 11000010e4c3055:1 (string) 05:33:45.630 [Lua] [eac_authorized] = true (string) 05:33:45.630 [Lua] 05:33:45.630 [Lua] =======================Found valid lobby! 05:33:45.631 [Lua] 05:33:45.631 [Lua] [twitch_enabled] = false (string) 05:33:45.631 [Lua] [power_level] = 575 (string) 05:33:45.631 [Lua] [id] = 186000003a8a96c (string) 05:33:45.631 [Lua] [unique_server_name] = RiceGodll (string) 05:33:45.631 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.631 [Lua] [host] = 1100001146a9d63 (string) 05:33:45.631 [Lua] [matchmaking_type] = 2 (string) 05:33:45.631 [Lua] [is_private] = false (string) 05:33:45.631 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.631 [Lua] [name] = Lobby 186000003a8a96c (string) 05:33:45.631 [Lua] [difficulty] = harder (string) 05:33:45.631 [Lua] [match_started] = true (string) 05:33:45.631 [Lua] [mechanism] = deus (string) 05:33:45.631 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.631 [Lua] [quick_game] = true (string) 05:33:45.631 [Lua] [num_players] = 3 (string) 05:33:45.631 [Lua] [matchmaking] = true (string) 05:33:45.631 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.631 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.631 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 05:33:45.631 [Lua] [player_slot_5] = 1100001079806e3:1 (string) 05:33:45.631 [Lua] [player_slot_2] = 110000106156653:1 (string) 05:33:45.631 [Lua] [country_code] = US (string) 05:33:45.631 [Lua] [player_slot_3] = 1100001146a9d63:1 (string) 05:33:45.631 [Lua] [eac_authorized] = true (string) 05:33:45.631 [Lua] 05:33:45.631 [Lua] =======================Found valid lobby! 05:33:45.632 [Lua] 05:33:45.632 [Lua] [twitch_enabled] = false (string) 05:33:45.632 [Lua] [power_level] = 718 (string) 05:33:45.632 [Lua] [id] = 186000003a8d428 (string) 05:33:45.632 [Lua] [num_players] = 3 (string) 05:33:45.632 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.632 [Lua] [host] = 110000101c0a204 (string) 05:33:45.632 [Lua] [time_of_search] = 1619413575 (string) 05:33:45.632 [Lua] [matchmaking_type] = 2 (string) 05:33:45.632 [Lua] [is_private] = false (string) 05:33:45.632 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.632 [Lua] [name] = Lobby 186000003a8d428 (string) 05:33:45.632 [Lua] [difficulty] = harder (string) 05:33:45.632 [Lua] [match_started] = true (string) 05:33:45.632 [Lua] [mechanism] = deus (string) 05:33:45.632 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.632 [Lua] [quick_game] = true (string) 05:33:45.632 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.632 [Lua] [matchmaking] = true (string) 05:33:45.632 [Lua] [player_slot_1] = 11000011be67278:1 (string) 05:33:45.632 [Lua] [country_code] = US (string) 05:33:45.632 [Lua] [mission_id] = pat_tower_nurgle_path2 (string) 05:33:45.632 [Lua] [player_slot_5] = 11000013c0c9fb9:1 (string) 05:33:45.632 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.632 [Lua] [unique_server_name] = LookingForOwls (string) 05:33:45.632 [Lua] [player_slot_3] = 110000101c0a204:1 (string) 05:33:45.632 [Lua] [eac_authorized] = true (string) 05:33:45.632 [Lua] 05:33:45.632 [Lua] =======================Found valid lobby! 05:33:45.633 [Lua] 05:33:45.633 [Lua] [twitch_enabled] = false (string) 05:33:45.633 [Lua] [power_level] = 720 (string) 05:33:45.633 [Lua] [id] = 186000003a88968 (string) 05:33:45.633 [Lua] [unique_server_name] = Death_s_Head (string) 05:33:45.633 [Lua] [difficulty_tweak] = 7 (string) 05:33:45.633 [Lua] [host] = 110000117001a93 (string) 05:33:45.633 [Lua] [matchmaking_type] = 2 (string) 05:33:45.633 [Lua] [is_private] = false (string) 05:33:45.633 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.633 [Lua] [name] = Lobby 186000003a88968 (string) 05:33:45.633 [Lua] [difficulty] = harder (string) 05:33:45.633 [Lua] [match_started] = true (string) 05:33:45.633 [Lua] [mechanism] = deus (string) 05:33:45.633 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.633 [Lua] [quick_game] = false (string) 05:33:45.633 [Lua] [num_players] = 2 (string) 05:33:45.633 [Lua] [matchmaking] = true (string) 05:33:45.633 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.633 [Lua] [player_slot_4] = 1100001046d0f3d:1 (string) 05:33:45.633 [Lua] [mission_id] = sig_mordrek_nurgle_path1 (string) 05:33:45.633 [Lua] [player_slot_5] = 110000117001a93:1 (string) 05:33:45.633 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.633 [Lua] [country_code] = RU (string) 05:33:45.633 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.633 [Lua] [eac_authorized] = true (string) 05:33:45.633 [Lua] 05:33:45.633 [Lua] =======================Found valid lobby! 05:33:45.634 [Lua] 05:33:45.634 [Lua] [twitch_enabled] = false (string) 05:33:45.634 [Lua] [power_level] = 725 (string) 05:33:45.634 [Lua] [id] = 186000003a8d871 (string) 05:33:45.634 [Lua] [num_players] = 2 (string) 05:33:45.634 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.634 [Lua] [host] = 11000010de16c46 (string) 05:33:45.634 [Lua] [time_of_search] = 1619413389 (string) 05:33:45.634 [Lua] [matchmaking_type] = 2 (string) 05:33:45.634 [Lua] [is_private] = false (string) 05:33:45.634 [Lua] [player_slot_4] = 1100001025db4e7:1 (string) 05:33:45.634 [Lua] [name] = Lobby 186000003a8d871 (string) 05:33:45.634 [Lua] [difficulty] = harder (string) 05:33:45.634 [Lua] [match_started] = true (string) 05:33:45.634 [Lua] [mechanism] = deus (string) 05:33:45.634 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.634 [Lua] [quick_game] = false (string) 05:33:45.634 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.634 [Lua] [matchmaking] = true (string) 05:33:45.634 [Lua] [player_slot_1] = 11000010de16c46:1 (string) 05:33:45.634 [Lua] [country_code] = US (string) 05:33:45.634 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 05:33:45.634 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.634 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.634 [Lua] [unique_server_name] = cultvoncat (string) 05:33:45.634 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.634 [Lua] [eac_authorized] = true (string) 05:33:45.634 [Lua] 05:33:45.634 [Lua] =======================Found valid lobby! 05:33:45.635 [Lua] 05:33:45.635 [Lua] [twitch_enabled] = false (string) 05:33:45.635 [Lua] [power_level] = 725 (string) 05:33:45.635 [Lua] [id] = 186000003a8125b (string) 05:33:45.635 [Lua] [unique_server_name] = GucciPoonsack (string) 05:33:45.635 [Lua] [difficulty_tweak] = 10 (string) 05:33:45.635 [Lua] [host] = 1100001069dd395 (string) 05:33:45.635 [Lua] [matchmaking_type] = 2 (string) 05:33:45.635 [Lua] [is_private] = false (string) 05:33:45.635 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.635 [Lua] [name] = Lobby 186000003a8125b (string) 05:33:45.635 [Lua] [difficulty] = harder (string) 05:33:45.635 [Lua] [match_started] = true (string) 05:33:45.635 [Lua] [mechanism] = deus (string) 05:33:45.635 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.635 [Lua] [quick_game] = true (string) 05:33:45.635 [Lua] [num_players] = 3 (string) 05:33:45.635 [Lua] [matchmaking] = true (string) 05:33:45.635 [Lua] [player_slot_1] = 11000011329b475:1 (string) 05:33:45.635 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.635 [Lua] [mission_id] = arena_cave_nurgle_path1 (string) 05:33:45.635 [Lua] [player_slot_5] = 1100001069dd395:1 (string) 05:33:45.635 [Lua] [player_slot_2] = 110000101d18f6b:1 (string) 05:33:45.635 [Lua] [country_code] = US (string) 05:33:45.635 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.635 [Lua] [eac_authorized] = true (string) 05:33:45.635 [Lua] 05:33:45.635 [Lua] =======================Found valid lobby! 05:33:45.636 [Lua] 05:33:45.636 [Lua] [twitch_enabled] = false (string) 05:33:45.636 [Lua] [power_level] = 738 (string) 05:33:45.636 [Lua] [id] = 186000003a92613 (string) 05:33:45.636 [Lua] [unique_server_name] = Montag (string) 05:33:45.636 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.636 [Lua] [host] = 110000106586b65 (string) 05:33:45.636 [Lua] [matchmaking_type] = 2 (string) 05:33:45.636 [Lua] [is_private] = false (string) 05:33:45.636 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.636 [Lua] [name] = Lobby 186000003a92613 (string) 05:33:45.636 [Lua] [difficulty] = harder (string) 05:33:45.636 [Lua] [match_started] = true (string) 05:33:45.636 [Lua] [mechanism] = deus (string) 05:33:45.636 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.636 [Lua] [quick_game] = true (string) 05:33:45.636 [Lua] [num_players] = 3 (string) 05:33:45.636 [Lua] [matchmaking] = true (string) 05:33:45.636 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.636 [Lua] [player_slot_4] = 1100001015263ea:1 (string) 05:33:45.636 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 05:33:45.636 [Lua] [player_slot_5] = 110000106586b65:1 (string) 05:33:45.636 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.636 [Lua] [country_code] = US (string) 05:33:45.636 [Lua] [player_slot_3] = 11000010591b359:1 (string) 05:33:45.636 [Lua] [eac_authorized] = true (string) 05:33:45.636 [Lua] 05:33:45.636 [Lua] =======================Found valid lobby! 05:33:45.637 [Lua] 05:33:45.637 [Lua] [twitch_enabled] = false (string) 05:33:45.637 [Lua] [power_level] = 741 (string) 05:33:45.637 [Lua] [id] = 186000003a6a764 (string) 05:33:45.637 [Lua] [unique_server_name] = The Danger drongo (string) 05:33:45.637 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.637 [Lua] [host] = 110000106842ea7 (string) 05:33:45.637 [Lua] [matchmaking_type] = 2 (string) 05:33:45.637 [Lua] [is_private] = false (string) 05:33:45.637 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.637 [Lua] [name] = Lobby 186000003a6a764 (string) 05:33:45.637 [Lua] [difficulty] = harder (string) 05:33:45.637 [Lua] [match_started] = true (string) 05:33:45.637 [Lua] [mechanism] = deus (string) 05:33:45.637 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.637 [Lua] [quick_game] = true (string) 05:33:45.637 [Lua] [num_players] = 3 (string) 05:33:45.637 [Lua] [matchmaking] = true (string) 05:33:45.637 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.637 [Lua] [player_slot_4] = 11000010731b4af:1 (string) 05:33:45.637 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 05:33:45.637 [Lua] [player_slot_5] = 110000109a61abf:1 (string) 05:33:45.637 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.637 [Lua] [country_code] = US (string) 05:33:45.637 [Lua] [player_slot_3] = 110000106842ea7:1 (string) 05:33:45.637 [Lua] [eac_authorized] = true (string) 05:33:45.637 [Lua] 05:33:45.637 [Lua] =======================Found valid lobby! 05:33:45.638 [Lua] 05:33:45.638 [Lua] [twitch_enabled] = false (string) 05:33:45.638 [Lua] [power_level] = 665 (string) 05:33:45.638 [Lua] [id] = 186000003a918c6 (string) 05:33:45.638 [Lua] [unique_server_name] = Xildor (string) 05:33:45.638 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.638 [Lua] [host] = 11000010c8b6016 (string) 05:33:45.638 [Lua] [matchmaking_type] = 2 (string) 05:33:45.638 [Lua] [is_private] = false (string) 05:33:45.638 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.638 [Lua] [name] = Lobby 186000003a918c6 (string) 05:33:45.638 [Lua] [difficulty] = harder (string) 05:33:45.638 [Lua] [match_started] = true (string) 05:33:45.638 [Lua] [mechanism] = deus (string) 05:33:45.638 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.638 [Lua] [quick_game] = false (string) 05:33:45.638 [Lua] [num_players] = 3 (string) 05:33:45.638 [Lua] [matchmaking] = true (string) 05:33:45.638 [Lua] [player_slot_1] = 1100001177c547a:1 (string) 05:33:45.638 [Lua] [player_slot_4] = 11000010c8b6016:1 (string) 05:33:45.638 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 05:33:45.638 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.638 [Lua] [player_slot_2] = 110000106a93975:1 (string) 05:33:45.638 [Lua] [country_code] = US (string) 05:33:45.638 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.638 [Lua] [eac_authorized] = true (string) 05:33:45.638 [Lua] 05:33:45.638 [Lua] =======================Found valid lobby! 05:33:45.639 [Lua] 05:33:45.639 [Lua] [twitch_enabled] = false (string) 05:33:45.639 [Lua] [power_level] = 645 (string) 05:33:45.639 [Lua] [id] = 186000003a96b15 (string) 05:33:45.639 [Lua] [num_players] = 3 (string) 05:33:45.639 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.639 [Lua] [host] = 11000013542fd56 (string) 05:33:45.639 [Lua] [time_of_search] = 1619414886 (string) 05:33:45.639 [Lua] [matchmaking_type] = 2 (string) 05:33:45.639 [Lua] [is_private] = false (string) 05:33:45.639 [Lua] [player_slot_4] = 110000100cc750f:1 (string) 05:33:45.639 [Lua] [name] = Lobby 186000003a96b15 (string) 05:33:45.639 [Lua] [difficulty] = harder (string) 05:33:45.639 [Lua] [match_started] = true (string) 05:33:45.639 [Lua] [mechanism] = deus (string) 05:33:45.639 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.639 [Lua] [quick_game] = false (string) 05:33:45.639 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.639 [Lua] [matchmaking] = true (string) 05:33:45.640 [Lua] [player_slot_1] = 11000013542fd56:1 (string) 05:33:45.640 [Lua] [country_code] = US (string) 05:33:45.640 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 05:33:45.640 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.640 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.640 [Lua] [unique_server_name] = Mr. Banks$$ (string) 05:33:45.640 [Lua] [player_slot_3] = 110000109ef7e7f:1 (string) 05:33:45.640 [Lua] [eac_authorized] = true (string) 05:33:45.640 [Lua] 05:33:45.640 [Lua] =======================Found valid lobby! 05:33:45.641 [Lua] 05:33:45.641 [Lua] [twitch_enabled] = false (string) 05:33:45.641 [Lua] [power_level] = 645 (string) 05:33:45.641 [Lua] [id] = 186000003a8b205 (string) 05:33:45.641 [Lua] [unique_server_name] = A.flip.flop (string) 05:33:45.641 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.641 [Lua] [host] = 1100001033b1d2b (string) 05:33:45.641 [Lua] [matchmaking_type] = 2 (string) 05:33:45.641 [Lua] [is_private] = false (string) 05:33:45.641 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.641 [Lua] [name] = Lobby 186000003a8b205 (string) 05:33:45.641 [Lua] [difficulty] = harder (string) 05:33:45.641 [Lua] [match_started] = true (string) 05:33:45.641 [Lua] [mechanism] = deus (string) 05:33:45.641 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.641 [Lua] [quick_game] = true (string) 05:33:45.641 [Lua] [num_players] = 3 (string) 05:33:45.641 [Lua] [matchmaking] = true (string) 05:33:45.641 [Lua] [player_slot_1] = 110000103de6c9b:1 (string) 05:33:45.641 [Lua] [player_slot_4] = 1100001033b1d2b:1 (string) 05:33:45.641 [Lua] [mission_id] = pat_bay_khorne_path2 (string) 05:33:45.641 [Lua] [player_slot_5] = 1100001006de088:1 (string) 05:33:45.641 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.641 [Lua] [country_code] = US (string) 05:33:45.641 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.641 [Lua] [eac_authorized] = true (string) 05:33:45.641 [Lua] 05:33:45.641 [Lua] =======================Found valid lobby! 05:33:45.642 [Lua] 05:33:45.642 [Lua] [twitch_enabled] = false (string) 05:33:45.642 [Lua] [power_level] = 591 (string) 05:33:45.642 [Lua] [id] = 186000003a8c94e (string) 05:33:45.642 [Lua] [unique_server_name] = OnyxFire8266 (string) 05:33:45.642 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.642 [Lua] [host] = 1100001107d347e (string) 05:33:45.642 [Lua] [matchmaking_type] = 2 (string) 05:33:45.642 [Lua] [is_private] = false (string) 05:33:45.642 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.642 [Lua] [name] = Lobby 186000003a8c94e (string) 05:33:45.642 [Lua] [difficulty] = harder (string) 05:33:45.642 [Lua] [match_started] = true (string) 05:33:45.642 [Lua] [mechanism] = deus (string) 05:33:45.642 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.642 [Lua] [quick_game] = true (string) 05:33:45.642 [Lua] [num_players] = 3 (string) 05:33:45.642 [Lua] [matchmaking] = true (string) 05:33:45.642 [Lua] [player_slot_1] = 1100001107d347e:1 (string) 05:33:45.642 [Lua] [player_slot_4] = 110000111716f4a:1 (string) 05:33:45.642 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 05:33:45.642 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.642 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.642 [Lua] [country_code] = US (string) 05:33:45.642 [Lua] [player_slot_3] = 110000100e3e084:1 (string) 05:33:45.642 [Lua] [eac_authorized] = true (string) 05:33:45.642 [Lua] 05:33:45.642 [Lua] =======================Found valid lobby! 05:33:45.643 [Lua] 05:33:45.643 [Lua] [twitch_enabled] = false (string) 05:33:45.643 [Lua] [power_level] = 565 (string) 05:33:45.643 [Lua] [id] = 186000003a96aed (string) 05:33:45.643 [Lua] [unique_server_name] = Allant (string) 05:33:45.643 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.643 [Lua] [host] = 1100001065c87fe (string) 05:33:45.643 [Lua] [matchmaking_type] = 2 (string) 05:33:45.643 [Lua] [is_private] = false (string) 05:33:45.643 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.643 [Lua] [name] = Lobby 186000003a96aed (string) 05:33:45.643 [Lua] [difficulty] = harder (string) 05:33:45.643 [Lua] [match_started] = true (string) 05:33:45.643 [Lua] [mechanism] = deus (string) 05:33:45.643 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.643 [Lua] [quick_game] = true (string) 05:33:45.643 [Lua] [num_players] = 2 (string) 05:33:45.643 [Lua] [matchmaking] = true (string) 05:33:45.643 [Lua] [player_slot_1] = 1100001065c87fe:1 (string) 05:33:45.643 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.643 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string) 05:33:45.643 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.643 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.643 [Lua] [country_code] = US (string) 05:33:45.643 [Lua] [player_slot_3] = 110000106eaa2f6:1 (string) 05:33:45.643 [Lua] [eac_authorized] = true (string) 05:33:45.643 [Lua] 05:33:45.643 [Lua] =======================Found valid lobby! 05:33:45.644 [Lua] 05:33:45.644 [Lua] [twitch_enabled] = false (string) 05:33:45.644 [Lua] [power_level] = 373 (string) 05:33:45.644 [Lua] [id] = 186000003a5aa1f (string) 05:33:45.644 [Lua] [num_players] = 3 (string) 05:33:45.644 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.644 [Lua] [host] = 110000103da94af (string) 05:33:45.644 [Lua] [time_of_search] = 1619412892 (string) 05:33:45.644 [Lua] [matchmaking_type] = 2 (string) 05:33:45.644 [Lua] [is_private] = false (string) 05:33:45.644 [Lua] [player_slot_4] = 110000103da94af:1 (string) 05:33:45.644 [Lua] [name] = Lobby 186000003a5aa1f (string) 05:33:45.644 [Lua] [difficulty] = harder (string) 05:33:45.644 [Lua] [match_started] = true (string) 05:33:45.644 [Lua] [mechanism] = deus (string) 05:33:45.644 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.644 [Lua] [quick_game] = false (string) 05:33:45.644 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.644 [Lua] [matchmaking] = true (string) 05:33:45.644 [Lua] [player_slot_1] = 11000010665d06d:1 (string) 05:33:45.644 [Lua] [country_code] = US (string) 05:33:45.644 [Lua] [mission_id] = sig_mordrek_slaanesh_path1 (string) 05:33:45.644 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.644 [Lua] [player_slot_2] = 11000010518cd2e:1 (string) 05:33:45.644 [Lua] [unique_server_name] = Naughty Kitten (string) 05:33:45.644 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.644 [Lua] [eac_authorized] = true (string) 05:33:45.644 [Lua] 05:33:45.644 [Lua] =======================Found valid lobby! 05:33:45.645 [Lua] 05:33:45.645 [Lua] [twitch_enabled] = false (string) 05:33:45.645 [Lua] [power_level] = 718 (string) 05:33:45.645 [Lua] [id] = 186000003a631b0 (string) 05:33:45.645 [Lua] [unique_server_name] = EinTheCorgi (string) 05:33:45.645 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.645 [Lua] [host] = 110000135efd592 (string) 05:33:45.645 [Lua] [matchmaking_type] = 2 (string) 05:33:45.645 [Lua] [is_private] = false (string) 05:33:45.645 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.645 [Lua] [name] = Lobby 186000003a631b0 (string) 05:33:45.645 [Lua] [difficulty] = harder (string) 05:33:45.645 [Lua] [match_started] = true (string) 05:33:45.645 [Lua] [mechanism] = deus (string) 05:33:45.645 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.645 [Lua] [quick_game] = true (string) 05:33:45.645 [Lua] [num_players] = 3 (string) 05:33:45.645 [Lua] [matchmaking] = true (string) 05:33:45.645 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.645 [Lua] [player_slot_4] = 11000010ae3eece:1 (string) 05:33:45.645 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 05:33:45.645 [Lua] [player_slot_5] = 110000134e00e1b:1 (string) 05:33:45.645 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.645 [Lua] [country_code] = US (string) 05:33:45.645 [Lua] [player_slot_3] = 110000135efd592:1 (string) 05:33:45.645 [Lua] [eac_authorized] = true (string) 05:33:45.645 [Lua] 05:33:45.645 [Lua] =======================Found valid lobby! 05:33:45.646 [Lua] 05:33:45.646 [Lua] [twitch_enabled] = false (string) 05:33:45.646 [Lua] [power_level] = 720 (string) 05:33:45.646 [Lua] [id] = 186000003a96678 (string) 05:33:45.646 [Lua] [unique_server_name] = Anathema (string) 05:33:45.646 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.646 [Lua] [host] = 110000107058975 (string) 05:33:45.646 [Lua] [matchmaking_type] = 2 (string) 05:33:45.646 [Lua] [is_private] = false (string) 05:33:45.646 [Lua] [selected_mission_id] = journey_citadel (string) 05:33:45.646 [Lua] [name] = Lobby 186000003a96678 (string) 05:33:45.646 [Lua] [difficulty] = harder (string) 05:33:45.646 [Lua] [match_started] = true (string) 05:33:45.646 [Lua] [mechanism] = deus (string) 05:33:45.646 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.646 [Lua] [quick_game] = false (string) 05:33:45.646 [Lua] [num_players] = 2 (string) 05:33:45.646 [Lua] [matchmaking] = true (string) 05:33:45.646 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.646 [Lua] [player_slot_4] = 110000107058975:1 (string) 05:33:45.646 [Lua] [mission_id] = sig_crag_wastes_path1 (string) 05:33:45.646 [Lua] [player_slot_5] = 11000010a084a47:1 (string) 05:33:45.646 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.646 [Lua] [country_code] = US (string) 05:33:45.646 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.646 [Lua] [eac_authorized] = true (string) 05:33:45.646 [Lua] 05:33:45.646 [Lua] =======================Found valid lobby! 05:33:45.647 [Lua] 05:33:45.647 [Lua] [twitch_enabled] = false (string) 05:33:45.647 [Lua] [power_level] = 701 (string) 05:33:45.647 [Lua] [id] = 186000003a73905 (string) 05:33:45.647 [Lua] [unique_server_name] = Phil Swift (string) 05:33:45.647 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.647 [Lua] [host] = 110000103f95240 (string) 05:33:45.647 [Lua] [matchmaking_type] = 2 (string) 05:33:45.647 [Lua] [is_private] = false (string) 05:33:45.647 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.647 [Lua] [name] = Lobby 186000003a73905 (string) 05:33:45.647 [Lua] [difficulty] = harder (string) 05:33:45.647 [Lua] [match_started] = true (string) 05:33:45.647 [Lua] [mechanism] = deus (string) 05:33:45.647 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.647 [Lua] [quick_game] = false (string) 05:33:45.647 [Lua] [num_players] = 3 (string) 05:33:45.647 [Lua] [matchmaking] = true (string) 05:33:45.647 [Lua] [player_slot_1] = 110000106eae032:1 (string) 05:33:45.647 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.647 [Lua] [mission_id] = pat_town_wastes_path4 (string) 05:33:45.647 [Lua] [player_slot_5] = 110000103f95240:1 (string) 05:33:45.647 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.647 [Lua] [country_code] = US (string) 05:33:45.647 [Lua] [player_slot_3] = 11000010402f3f6:1 (string) 05:33:45.647 [Lua] [eac_authorized] = true (string) 05:33:45.647 [Lua] 05:33:45.647 [Lua] =======================Found valid lobby! 05:33:45.648 [Lua] 05:33:45.648 [Lua] [twitch_enabled] = false (string) 05:33:45.648 [Lua] [power_level] = 698 (string) 05:33:45.648 [Lua] [id] = 186000003a80434 (string) 05:33:45.648 [Lua] [unique_server_name] = Turtlesnack (string) 05:33:45.648 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.648 [Lua] [host] = 1100001052f13b3 (string) 05:33:45.648 [Lua] [matchmaking_type] = 2 (string) 05:33:45.648 [Lua] [is_private] = false (string) 05:33:45.648 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.648 [Lua] [name] = Lobby 186000003a80434 (string) 05:33:45.648 [Lua] [difficulty] = harder (string) 05:33:45.648 [Lua] [match_started] = true (string) 05:33:45.648 [Lua] [mechanism] = deus (string) 05:33:45.648 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.648 [Lua] [quick_game] = true (string) 05:33:45.648 [Lua] [num_players] = 3 (string) 05:33:45.648 [Lua] [matchmaking] = true (string) 05:33:45.648 [Lua] [player_slot_1] = 11000010aca1d7d:1 (string) 05:33:45.648 [Lua] [player_slot_4] = 0:0 (string) 05:33:45.648 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 05:33:45.648 [Lua] [player_slot_5] = 1100001052f13b3:1 (string) 05:33:45.648 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.648 [Lua] [country_code] = US (string) 05:33:45.648 [Lua] [player_slot_3] = 110000104f63b04:1 (string) 05:33:45.648 [Lua] [eac_authorized] = true (string) 05:33:45.648 [Lua] 05:33:45.648 [Lua] =======================Found valid lobby! 05:33:45.649 [Lua] 05:33:45.649 [Lua] [twitch_enabled] = false (string) 05:33:45.649 [Lua] [power_level] = 730 (string) 05:33:45.649 [Lua] [id] = 186000003a87c3b (string) 05:33:45.649 [Lua] [unique_server_name] = Spearworld (string) 05:33:45.649 [Lua] [difficulty_tweak] = 7 (string) 05:33:45.649 [Lua] [host] = 1100001093e9b10 (string) 05:33:45.649 [Lua] [matchmaking_type] = 2 (string) 05:33:45.649 [Lua] [is_private] = false (string) 05:33:45.649 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.649 [Lua] [name] = Lobby 186000003a87c3b (string) 05:33:45.649 [Lua] [difficulty] = harder (string) 05:33:45.649 [Lua] [match_started] = true (string) 05:33:45.649 [Lua] [mechanism] = deus (string) 05:33:45.649 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.649 [Lua] [quick_game] = false (string) 05:33:45.649 [Lua] [num_players] = 2 (string) 05:33:45.649 [Lua] [matchmaking] = true (string) 05:33:45.649 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.649 [Lua] [player_slot_4] = 110000106ccf4b0:1 (string) 05:33:45.649 [Lua] [mission_id] = sig_crag_tzeentch_path1 (string) 05:33:45.649 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.649 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.649 [Lua] [country_code] = US (string) 05:33:45.649 [Lua] [player_slot_3] = 1100001093e9b10:1 (string) 05:33:45.649 [Lua] [eac_authorized] = true (string) 05:33:45.649 [Lua] 05:33:45.649 [Lua] =======================Found valid lobby! 05:33:45.650 [Lua] 05:33:45.650 [Lua] [twitch_enabled] = false (string) 05:33:45.650 [Lua] [power_level] = 688 (string) 05:33:45.650 [Lua] [id] = 186000003a5fd0b (string) 05:33:45.650 [Lua] [unique_server_name] = cshaff0594 (string) 05:33:45.650 [Lua] [difficulty_tweak] = 0 (string) 05:33:45.650 [Lua] [host] = 1100001075c8d54 (string) 05:33:45.650 [Lua] [matchmaking_type] = 2 (string) 05:33:45.650 [Lua] [is_private] = false (string) 05:33:45.650 [Lua] [selected_mission_id] = journey_citadel (string) 05:33:45.650 [Lua] [name] = Lobby 186000003a5fd0b (string) 05:33:45.650 [Lua] [difficulty] = harder (string) 05:33:45.650 [Lua] [match_started] = true (string) 05:33:45.650 [Lua] [mechanism] = deus (string) 05:33:45.650 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.650 [Lua] [quick_game] = true (string) 05:33:45.650 [Lua] [num_players] = 3 (string) 05:33:45.650 [Lua] [matchmaking] = true (string) 05:33:45.650 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.650 [Lua] [player_slot_4] = 1100001044f8d91:1 (string) 05:33:45.650 [Lua] [mission_id] = pat_bay_slaanesh_path5 (string) 05:33:45.650 [Lua] [player_slot_5] = 110000105710117:1 (string) 05:33:45.650 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.650 [Lua] [country_code] = US (string) 05:33:45.650 [Lua] [player_slot_3] = 1100001075c8d54:1 (string) 05:33:45.650 [Lua] [eac_authorized] = true (string) 05:33:45.650 [Lua] 05:33:45.650 [Lua] =======================Found valid lobby! 05:33:45.651 [Lua] 05:33:45.651 [Lua] [twitch_enabled] = false (string) 05:33:45.651 [Lua] [power_level] = 681 (string) 05:33:45.651 [Lua] [id] = 186000003a6aa9b (string) 05:33:45.651 [Lua] [unique_server_name] = Alex (string) 05:33:45.651 [Lua] [difficulty_tweak] = 10 (string) 05:33:45.651 [Lua] [host] = 11000010821a376 (string) 05:33:45.651 [Lua] [matchmaking_type] = 2 (string) 05:33:45.651 [Lua] [is_private] = false (string) 05:33:45.651 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.651 [Lua] [name] = Lobby 186000003a6aa9b (string) 05:33:45.651 [Lua] [difficulty] = harder (string) 05:33:45.651 [Lua] [match_started] = true (string) 05:33:45.651 [Lua] [mechanism] = deus (string) 05:33:45.651 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.651 [Lua] [quick_game] = false (string) 05:33:45.651 [Lua] [num_players] = 3 (string) 05:33:45.651 [Lua] [matchmaking] = true (string) 05:33:45.651 [Lua] [player_slot_1] = 110000106d96632:1 (string) 05:33:45.651 [Lua] [player_slot_4] = 11000010821a376:1 (string) 05:33:45.651 [Lua] [mission_id] = arena_ice_tzeentch_path1 (string) 05:33:45.651 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.651 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.651 [Lua] [country_code] = US (string) 05:33:45.651 [Lua] [player_slot_3] = 110000103fa85bb:1 (string) 05:33:45.651 [Lua] [eac_authorized] = true (string) 05:33:45.651 [Lua] 05:33:45.651 [Lua] =======================Found valid lobby! 05:33:45.652 [Lua] 05:33:45.652 [Lua] [twitch_enabled] = false (string) 05:33:45.652 [Lua] [power_level] = 671 (string) 05:33:45.652 [Lua] [id] = 186000003a644d1 (string) 05:33:45.652 [Lua] [unique_server_name] = Zenmafi (string) 05:33:45.652 [Lua] [difficulty_tweak] = 7 (string) 05:33:45.652 [Lua] [host] = 110000107f77124 (string) 05:33:45.652 [Lua] [matchmaking_type] = 2 (string) 05:33:45.652 [Lua] [is_private] = false (string) 05:33:45.652 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.652 [Lua] [name] = Lobby 186000003a644d1 (string) 05:33:45.652 [Lua] [difficulty] = harder (string) 05:33:45.652 [Lua] [match_started] = true (string) 05:33:45.652 [Lua] [mechanism] = deus (string) 05:33:45.652 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.652 [Lua] [quick_game] = true (string) 05:33:45.652 [Lua] [num_players] = 3 (string) 05:33:45.652 [Lua] [matchmaking] = true (string) 05:33:45.652 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.652 [Lua] [player_slot_4] = 110000103e5bd6c:1 (string) 05:33:45.652 [Lua] [mission_id] = sig_crag_khorne_path1 (string) 05:33:45.652 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.652 [Lua] [player_slot_2] = 110000107f77124:1 (string) 05:33:45.652 [Lua] [country_code] = US (string) 05:33:45.652 [Lua] [player_slot_3] = 110000104b32c5f:1 (string) 05:33:45.652 [Lua] [eac_authorized] = true (string) 05:33:45.652 [Lua] 05:33:45.652 [Lua] =======================Found valid lobby! 05:33:45.653 [Lua] 05:33:45.653 [Lua] [twitch_enabled] = false (string) 05:33:45.653 [Lua] [power_level] = 668 (string) 05:33:45.653 [Lua] [id] = 186000003a94cef (string) 05:33:45.653 [Lua] [unique_server_name] = Syndrome (string) 05:33:45.653 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.653 [Lua] [host] = 110000102c2e97f (string) 05:33:45.653 [Lua] [matchmaking_type] = 2 (string) 05:33:45.653 [Lua] [is_private] = false (string) 05:33:45.653 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.653 [Lua] [name] = Lobby 186000003a94cef (string) 05:33:45.653 [Lua] [difficulty] = harder (string) 05:33:45.653 [Lua] [match_started] = true (string) 05:33:45.653 [Lua] [mechanism] = deus (string) 05:33:45.653 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.653 [Lua] [quick_game] = false (string) 05:33:45.653 [Lua] [num_players] = 3 (string) 05:33:45.653 [Lua] [matchmaking] = true (string) 05:33:45.653 [Lua] [player_slot_1] = 110000102c2e97f:1 (string) 05:33:45.653 [Lua] [player_slot_4] = 11000010453b5e8:1 (string) 05:33:45.653 [Lua] [mission_id] = pat_town_wastes_path4 (string) 05:33:45.653 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.653 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.653 [Lua] [country_code] = US (string) 05:33:45.653 [Lua] [player_slot_3] = 11000010649b1bb:1 (string) 05:33:45.653 [Lua] [eac_authorized] = true (string) 05:33:45.653 [Lua] 05:33:45.653 [Lua] =======================Found valid lobby! 05:33:45.653 [Lua] 05:33:45.653 [Lua] [twitch_enabled] = false (string) 05:33:45.653 [Lua] [power_level] = 650 (string) 05:33:45.653 [Lua] [id] = 186000003a5d269 (string) 05:33:45.653 [Lua] [unique_server_name] = ice pockey duck (string) 05:33:45.653 [Lua] [difficulty_tweak] = 3 (string) 05:33:45.653 [Lua] [host] = 110000105d07755 (string) 05:33:45.654 [Lua] [matchmaking_type] = 2 (string) 05:33:45.654 [Lua] [is_private] = false (string) 05:33:45.654 [Lua] [selected_mission_id] = journey_ice (string) 05:33:45.654 [Lua] [name] = Lobby 186000003a5d269 (string) 05:33:45.654 [Lua] [difficulty] = harder (string) 05:33:45.654 [Lua] [match_started] = true (string) 05:33:45.654 [Lua] [mechanism] = deus (string) 05:33:45.654 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.654 [Lua] [quick_game] = false (string) 05:33:45.654 [Lua] [num_players] = 2 (string) 05:33:45.654 [Lua] [matchmaking] = true (string) 05:33:45.654 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.654 [Lua] [player_slot_4] = 110000105d07755:1 (string) 05:33:45.654 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string) 05:33:45.654 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.654 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.654 [Lua] [country_code] = US (string) 05:33:45.654 [Lua] [player_slot_3] = 110000104fd313f:1 (string) 05:33:45.654 [Lua] [eac_authorized] = true (string) 05:33:45.654 [Lua] 05:33:45.654 [Lua] =======================Found valid lobby! 05:33:45.654 [Lua] 05:33:45.654 [Lua] [twitch_enabled] = false (string) 05:33:45.654 [Lua] [power_level] = 648 (string) 05:33:45.654 [Lua] [id] = 186000003a91a7f (string) 05:33:45.654 [Lua] [unique_server_name] = Zest (string) 05:33:45.654 [Lua] [difficulty_tweak] = -7 (string) 05:33:45.654 [Lua] [host] = 11000014329ca2f (string) 05:33:45.654 [Lua] [matchmaking_type] = 2 (string) 05:33:45.654 [Lua] [is_private] = false (string) 05:33:45.654 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.654 [Lua] [name] = Lobby 186000003a91a7f (string) 05:33:45.654 [Lua] [difficulty] = harder (string) 05:33:45.654 [Lua] [match_started] = true (string) 05:33:45.654 [Lua] [mechanism] = deus (string) 05:33:45.654 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.654 [Lua] [quick_game] = false (string) 05:33:45.654 [Lua] [num_players] = 3 (string) 05:33:45.654 [Lua] [matchmaking] = true (string) 05:33:45.655 [Lua] [player_slot_1] = 11000014329ca2f:1 (string) 05:33:45.655 [Lua] [player_slot_4] = 110000103c51e25:1 (string) 05:33:45.655 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 05:33:45.655 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.655 [Lua] [player_slot_2] = 11000010db05539:1 (string) 05:33:45.655 [Lua] [country_code] = US (string) 05:33:45.655 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.655 [Lua] [eac_authorized] = true (string) 05:33:45.655 [Lua] 05:33:45.655 [Lua] =======================Found valid lobby! 05:33:45.655 [Lua] 05:33:45.655 [Lua] [twitch_enabled] = false (string) 05:33:45.655 [Lua] [power_level] = 605 (string) 05:33:45.655 [Lua] [id] = 186000003a85146 (string) 05:33:45.655 [Lua] [unique_server_name] = Mister Bluecoat (string) 05:33:45.655 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.655 [Lua] [host] = 1100001097e9cb9 (string) 05:33:45.655 [Lua] [matchmaking_type] = 2 (string) 05:33:45.655 [Lua] [is_private] = false (string) 05:33:45.655 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.655 [Lua] [name] = Lobby 186000003a85146 (string) 05:33:45.655 [Lua] [difficulty] = harder (string) 05:33:45.655 [Lua] [match_started] = true (string) 05:33:45.655 [Lua] [mechanism] = deus (string) 05:33:45.655 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.655 [Lua] [quick_game] = true (string) 05:33:45.655 [Lua] [num_players] = 2 (string) 05:33:45.655 [Lua] [matchmaking] = true (string) 05:33:45.655 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.655 [Lua] [player_slot_4] = 1100001097e9cb9:1 (string) 05:33:45.655 [Lua] [mission_id] = pat_tower_wastes_path5 (string) 05:33:45.655 [Lua] [player_slot_5] = 110000101385c3e:1 (string) 05:33:45.655 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.655 [Lua] [country_code] = US (string) 05:33:45.656 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.656 [Lua] [eac_authorized] = true (string) 05:33:45.656 [Lua] 05:33:45.656 [Lua] =======================Found valid lobby! 05:33:45.657 [Lua] 05:33:45.657 [Lua] [twitch_enabled] = false (string) 05:33:45.657 [Lua] [power_level] = 585 (string) 05:33:45.657 [Lua] [id] = 186000003a91efc (string) 05:33:45.657 [Lua] [unique_server_name] = Taphophobia (string) 05:33:45.657 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.657 [Lua] [host] = 110000104416f8d (string) 05:33:45.657 [Lua] [matchmaking_type] = 2 (string) 05:33:45.657 [Lua] [is_private] = false (string) 05:33:45.657 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.657 [Lua] [name] = Lobby 186000003a91efc (string) 05:33:45.657 [Lua] [difficulty] = harder (string) 05:33:45.657 [Lua] [match_started] = true (string) 05:33:45.657 [Lua] [mechanism] = deus (string) 05:33:45.657 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.657 [Lua] [quick_game] = true (string) 05:33:45.657 [Lua] [num_players] = 3 (string) 05:33:45.657 [Lua] [matchmaking] = true (string) 05:33:45.657 [Lua] [player_slot_1] = 110000104416f8d:1 (string) 05:33:45.657 [Lua] [player_slot_4] = 110000103ffb498:1 (string) 05:33:45.657 [Lua] [mission_id] = pat_tower_wastes_path4 (string) 05:33:45.657 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.657 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.657 [Lua] [country_code] = US (string) 05:33:45.657 [Lua] [player_slot_3] = 11000010359a0e6:1 (string) 05:33:45.657 [Lua] [eac_authorized] = true (string) 05:33:45.657 [Lua] 05:33:45.657 [Lua] =======================Found valid lobby! 05:33:45.658 [Lua] 05:33:45.658 [Lua] [twitch_enabled] = false (string) 05:33:45.658 [Lua] [power_level] = 480 (string) 05:33:45.658 [Lua] [id] = 186000003a5d50c (string) 05:33:45.658 [Lua] [unique_server_name] = Rein (string) 05:33:45.658 [Lua] [difficulty_tweak] = -3 (string) 05:33:45.658 [Lua] [host] = 11000010808769d (string) 05:33:45.658 [Lua] [matchmaking_type] = 2 (string) 05:33:45.658 [Lua] [is_private] = false (string) 05:33:45.658 [Lua] [selected_mission_id] = journey_ruin (string) 05:33:45.658 [Lua] [name] = Lobby 186000003a5d50c (string) 05:33:45.658 [Lua] [difficulty] = harder (string) 05:33:45.658 [Lua] [match_started] = true (string) 05:33:45.658 [Lua] [mechanism] = deus (string) 05:33:45.658 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.658 [Lua] [quick_game] = true (string) 05:33:45.658 [Lua] [num_players] = 2 (string) 05:33:45.658 [Lua] [matchmaking] = true (string) 05:33:45.658 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.658 [Lua] [player_slot_4] = 11000010808769d:1 (string) 05:33:45.658 [Lua] [mission_id] = pat_town_wastes_path1 (string) 05:33:45.658 [Lua] [player_slot_5] = 110000106136fd6:1 (string) 05:33:45.658 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.658 [Lua] [country_code] = US (string) 05:33:45.658 [Lua] [player_slot_3] = 0:0 (string) 05:33:45.658 [Lua] [eac_authorized] = true (string) 05:33:45.658 [Lua] 05:33:45.658 [Lua] =======================Found valid lobby! 05:33:45.659 [Lua] 05:33:45.659 [Lua] [twitch_enabled] = false (string) 05:33:45.659 [Lua] [power_level] = 715 (string) 05:33:45.659 [Lua] [id] = 186000003a95d6e (string) 05:33:45.659 [Lua] [unique_server_name] = JediAntZ (string) 05:33:45.659 [Lua] [difficulty_tweak] = -10 (string) 05:33:45.659 [Lua] [host] = 110000104486b12 (string) 05:33:45.659 [Lua] [matchmaking_type] = 2 (string) 05:33:45.659 [Lua] [is_private] = false (string) 05:33:45.659 [Lua] [selected_mission_id] = journey_cave (string) 05:33:45.659 [Lua] [name] = Lobby 186000003a95d6e (string) 05:33:45.659 [Lua] [difficulty] = harder (string) 05:33:45.659 [Lua] [match_started] = true (string) 05:33:45.659 [Lua] [mechanism] = deus (string) 05:33:45.659 [Lua] [network_hash] = 67ccc6d4ca12d694 (string) 05:33:45.659 [Lua] [quick_game] = true (string) 05:33:45.659 [Lua] [num_players] = 2 (string) 05:33:45.659 [Lua] [matchmaking] = true (string) 05:33:45.659 [Lua] [player_slot_1] = 0:0 (string) 05:33:45.659 [Lua] [player_slot_4] = 11000010506823e:1 (string) 05:33:45.659 [Lua] [mission_id] = dlc_morris_map (string) 05:33:45.659 [Lua] [player_slot_5] = 0:0 (string) 05:33:45.659 [Lua] [player_slot_2] = 0:0 (string) 05:33:45.659 [Lua] [country_code] = US (string) 05:33:45.659 [Lua] [player_slot_3] = 110000104486b12:1 (string) 05:33:45.659 [Lua] [eac_authorized] = true (string) 05:33:45.659 [Lua] 05:33:45.659 [Lua] =======================Found valid lobby! 05:33:45.659 [Lua] [Matchmaking] max_quick_play_search_range: nil 05:33:45.659 [Lua] 05:33:45.659 [Lua] [1] = any (string) 05:33:45.659 [Lua] 05:33:45.659 [Lua] [Matchmaking] Lobby hosted by Oso discarded due to 'secondary lobby before reaching max distance' 05:33:45.659 [Lua] [Matchmaking] Lobby hosted by Leviathanus discarded due to 'secondary lobby before reaching max distance' 05:33:45.659 [Lua] [Matchmaking] Lobby hosted by Lolikk discarded due to 'secondary lobby before reaching max distance' 05:33:45.659 [Lua] [Matchmaking] Lobby hosted by Eratzo Bergavazze discarded due to 'secondary lobby before reaching max distance' 05:33:45.660 [Lua] [Matchmaking] Lobby hosted by Marokon Kauhu discarded due to 'secondary lobby before reaching max distance' 05:33:45.660 [Lua] [Matchmaking] Lobby hosted by ghjey discarded due to 'secondary lobby before reaching max distance' 05:33:45.660 [Lua] [Matchmaking] Lobby hosted by d u d e nice r o w s discarded due to 'secondary lobby before reaching max distance' 05:33:45.660 [Lua] [Matchmaking] Lobby hosted by Frenchy discarded due to 'secondary lobby before reaching max distance' 05:33:45.661 [Lua] [Matchmaking] Lobby hosted by Vsevolod discarded due to 'secondary lobby before reaching max distance' 05:33:45.661 [Lua] [Matchmaking] Lobby hosted by 199 angry rabbits discarded due to 'secondary lobby before reaching max distance' 05:33:45.661 [Lua] [Matchmaking] Lobby hosted by atvnut71 discarded due to 'secondary lobby before reaching max distance' 05:33:45.661 [Lua] [Matchmaking] Lobby hosted by Hi I'm Dom discarded due to 'secondary lobby before reaching max distance' 05:33:45.661 [Lua] [Matchmaking] Lobby hosted by Hunter6601 discarded due to 'secondary lobby before reaching max distance' 05:33:45.662 [Lua] [Matchmaking] Lobby hosted by Visual Basic discarded due to 'secondary lobby before reaching max distance' 05:33:45.662 [Lua] [Matchmaking] Lobby hosted by Curly discarded due to 'secondary lobby before reaching max distance' 05:33:45.662 [Lua] [Matchmaking] Lobby hosted by RiceGodll discarded due to 'secondary lobby before reaching max distance' 05:33:45.662 [Lua] [Matchmaking] Lobby hosted by LookingForOwls discarded due to 'secondary lobby before reaching max distance' 05:33:45.662 [Lua] [Matchmaking] Lobby hosted by Death_s_Head discarded due to 'secondary lobby before reaching max distance' 05:33:45.663 [Lua] [Matchmaking] Lobby hosted by cultvoncat discarded due to 'secondary lobby before reaching max distance' 05:33:45.663 [Lua] [Matchmaking] Lobby hosted by GucciPoonsack discarded due to 'secondary lobby before reaching max distance' 05:33:45.663 [Lua] [Matchmaking] Lobby hosted by Montag discarded due to 'secondary lobby before reaching max distance' 05:33:45.663 [Lua] [Matchmaking] Lobby hosted by The Danger drongo discarded due to 'secondary lobby before reaching max distance' 05:33:45.663 [Lua] [Matchmaking] Lobby hosted by Xildor discarded due to 'secondary lobby before reaching max distance' 05:33:45.664 [Lua] [Matchmaking] Lobby hosted by Mr. Banks$$ discarded due to 'secondary lobby before reaching max distance' 05:33:45.664 [Lua] [Matchmaking] Lobby hosted by A.flip.flop discarded due to 'secondary lobby before reaching max distance' 05:33:45.664 [Lua] [Matchmaking] Lobby hosted by OnyxFire8266 discarded due to 'secondary lobby before reaching max distance' 05:33:45.664 [Lua] [Matchmaking] Lobby hosted by Allant discarded due to 'secondary lobby before reaching max distance' 05:33:45.665 [Lua] [Matchmaking] Lobby hosted by Naughty Kitten discarded due to 'secondary lobby before reaching max distance' 05:33:45.665 [Lua] [Matchmaking] Lobby hosted by EinTheCorgi discarded due to 'secondary lobby before reaching max distance' 05:33:45.665 [Lua] [Matchmaking] Lobby hosted by Anathema discarded due to 'secondary lobby before reaching max distance' 05:33:45.665 [Lua] [Matchmaking] Lobby hosted by Phil Swift discarded due to 'secondary lobby before reaching max distance' 05:33:45.665 [Lua] [Matchmaking] Lobby hosted by Turtlesnack discarded due to 'secondary lobby before reaching max distance' 05:33:45.666 [Lua] [Matchmaking] Lobby hosted by Spearworld discarded due to 'secondary lobby before reaching max distance' 05:33:45.666 [Lua] [Matchmaking] Lobby hosted by cshaff0594 discarded due to 'secondary lobby before reaching max distance' 05:33:45.666 [Lua] [Matchmaking] Lobby hosted by Alex discarded due to 'secondary lobby before reaching max distance' 05:33:45.666 [Lua] [Matchmaking] Lobby hosted by Zenmafi discarded due to 'secondary lobby before reaching max distance' 05:33:45.666 [Lua] [Matchmaking] Lobby hosted by Syndrome discarded due to 'secondary lobby before reaching max distance' 05:33:45.667 [Lua] [Matchmaking] Lobby hosted by ice pockey duck discarded due to 'secondary lobby before reaching max distance' 05:33:45.667 [Lua] [Matchmaking] Lobby hosted by Zest discarded due to 'secondary lobby before reaching max distance' 05:33:45.667 [Lua] [Matchmaking] Lobby hosted by Mister Bluecoat discarded due to 'secondary lobby before reaching max distance' 05:33:45.667 [Lua] [Matchmaking] Lobby hosted by Taphophobia discarded due to 'secondary lobby before reaching max distance' 05:33:45.667 [Lua] [Matchmaking] Lobby hosted by Rein discarded due to 'secondary lobby before reaching max distance' 05:33:45.668 [Lua] [Matchmaking] Lobby hosted by JediAntZ discarded due to 'secondary lobby before reaching max distance' 05:33:45.668 [Lua] [ChatManager][1]System: Cannot find any matching games... 05:33:45.668 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 05:33:45.668 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:33:45.670 [Lua] Set lobby begin: 05:33:45.670 [Lua] Lobby data selected_mission_id = morris_hub 05:33:45.670 [Lua] Lobby data num_players = 1 05:33:45.670 [Lua] Lobby data difficulty_tweak = 0 05:33:45.670 [Lua] Lobby data host = 11000010311e468 05:33:45.670 [Lua] Lobby data time_of_search = 1619415224 05:33:45.670 [Lua] Lobby data matchmaking_type = 3 05:33:45.670 [Lua] Lobby data difficulty = harder 05:33:45.670 [Lua] Lobby data player_slot_1 = 0:0 05:33:45.670 [Lua] Lobby data unique_server_name = Endy 05:33:45.670 [Lua] Lobby data player_slot_4 = 0:0 05:33:45.670 [Lua] Lobby data country_code = HU 05:33:45.670 [Lua] Lobby data matchmaking = searching 05:33:45.670 [Lua] Lobby data power_level = 714 05:33:45.670 [Lua] Lobby data mission_id = morris_hub 05:33:45.670 [Lua] Lobby data mechanism = deus 05:33:45.670 [Lua] Lobby data player_slot_5 = 0:0 05:33:45.670 [Lua] Lobby data player_slot_2 = 0:0 05:33:45.670 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:45.670 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:45.671 [Lua] Lobby data eac_authorized = true 05:33:45.671 [Lua] Set lobby end. 05:33:45.671 [Lua] [PartyManager] Leader is set to 11000010311e468 05:33:45.671 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 05:33:45.671 [Lua] Set lobby begin: 05:33:45.671 [Lua] Lobby data twitch_enabled = false 05:33:45.671 [Lua] Lobby data selected_mission_id = morris_hub 05:33:45.671 [Lua] Lobby data num_players = 1 05:33:45.671 [Lua] Lobby data difficulty_tweak = 0 05:33:45.671 [Lua] Lobby data host = 11000010311e468 05:33:45.671 [Lua] Lobby data time_of_search = 1619415224 05:33:45.671 [Lua] Lobby data matchmaking_type = 1 05:33:45.671 [Lua] Lobby data match_started = true 05:33:45.671 [Lua] Lobby data player_slot_4 = 0:0 05:33:45.671 [Lua] Lobby data difficulty = harder 05:33:45.671 [Lua] Lobby data player_slot_1 = 0:0 05:33:45.671 [Lua] Lobby data unique_server_name = Endy 05:33:45.671 [Lua] Lobby data quick_game = true 05:33:45.671 [Lua] Lobby data country_code = HU 05:33:45.671 [Lua] Lobby data matchmaking = true 05:33:45.671 [Lua] Lobby data power_level = 714 05:33:45.672 [Lua] Lobby data mission_id = morris_hub 05:33:45.672 [Lua] Lobby data mechanism = deus 05:33:45.672 [Lua] Lobby data player_slot_5 = 0:0 05:33:45.672 [Lua] Lobby data player_slot_2 = 0:0 05:33:45.672 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:45.672 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:45.672 [Lua] Lobby data eac_authorized = true 05:33:45.672 [Lua] Set lobby end. 05:33:45.672 [Lua] Set lobby begin: 05:33:45.672 [Lua] Lobby data twitch_enabled = false 05:33:45.672 [Lua] Lobby data selected_mission_id = morris_hub 05:33:45.672 [Lua] Lobby data num_players = 1 05:33:45.672 [Lua] Lobby data difficulty_tweak = 0 05:33:45.672 [Lua] Lobby data host = 11000010311e468 05:33:45.672 [Lua] Lobby data time_of_search = 1619415224 05:33:45.672 [Lua] Lobby data matchmaking_type = 1 05:33:45.672 [Lua] Lobby data is_private = false 05:33:45.672 [Lua] Lobby data match_started = true 05:33:45.672 [Lua] Lobby data player_slot_4 = 0:0 05:33:45.672 [Lua] Lobby data difficulty = harder 05:33:45.672 [Lua] Lobby data player_slot_1 = 0:0 05:33:45.672 [Lua] Lobby data unique_server_name = Endy 05:33:45.672 [Lua] Lobby data quick_game = true 05:33:45.673 [Lua] Lobby data country_code = HU 05:33:45.673 [Lua] Lobby data matchmaking = true 05:33:45.673 [Lua] Lobby data power_level = 714 05:33:45.673 [Lua] Lobby data mission_id = morris_hub 05:33:45.673 [Lua] Lobby data mechanism = deus 05:33:45.673 [Lua] Lobby data player_slot_5 = 0:0 05:33:45.673 [Lua] Lobby data player_slot_2 = 0:0 05:33:45.673 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:45.673 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:45.673 [Lua] Lobby data eac_authorized = true 05:33:45.673 [Lua] Set lobby end. 05:33:45.673 [Lua] [ChatManager][1]System: Starting hosted game... 05:33:45.679 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:33:45.679 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:33:58.793 [Lua] [NetworkServer] Changing num_players from 1 to 2 05:33:58.793 [Lua] Players: 2 05:33:58.793 [Lua] Set lobby begin: 05:33:58.793 [Lua] Lobby data twitch_enabled = false 05:33:58.793 [Lua] Lobby data selected_mission_id = morris_hub 05:33:58.793 [Lua] Lobby data num_players = 2 05:33:58.793 [Lua] Lobby data difficulty_tweak = 0 05:33:58.793 [Lua] Lobby data host = 11000010311e468 05:33:58.793 [Lua] Lobby data time_of_search = 1619415224 05:33:58.793 [Lua] Lobby data matchmaking_type = 1 05:33:58.794 [Lua] Lobby data is_private = false 05:33:58.794 [Lua] Lobby data match_started = true 05:33:58.794 [Lua] Lobby data player_slot_4 = 0:0 05:33:58.794 [Lua] Lobby data difficulty = harder 05:33:58.794 [Lua] Lobby data player_slot_1 = 0:0 05:33:58.794 [Lua] Lobby data unique_server_name = Endy 05:33:58.794 [Lua] Lobby data quick_game = true 05:33:58.794 [Lua] Lobby data country_code = HU 05:33:58.794 [Lua] Lobby data matchmaking = true 05:33:58.794 [Lua] Lobby data power_level = 714 05:33:58.794 [Lua] Lobby data mission_id = morris_hub 05:33:58.794 [Lua] Lobby data mechanism = deus 05:33:58.794 [Lua] Lobby data player_slot_5 = 0:0 05:33:58.794 [Lua] Lobby data player_slot_2 = 0:0 05:33:58.794 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:33:58.794 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:33:58.794 [Lua] Lobby data eac_authorized = true 05:33:58.794 [Lua] Set lobby end. 05:33:58.794 [Lua] [LobbyMembers] Member joined 11000010618f4ba 05:34:00.827 [Lua] GOT approve_channel 1 11000010618f4ba 186000003a96826 05:34:00.827 [EAC] EAC server has client 11000010618f4ba and channel 1 (and owner 11000010618f4ba) 05:34:00.828 [EACServer] [07:34:00:827][Windows][EAC Server] [Info][RegisterClient] Client: 011000010618F4BA PlayerGUID: 76561198062564538 PlayerIP: 0.0.0.0 OwnerGUID: 76561198062564538 PlayerName: Dr.Evil 05:34:00.828 [Lua] Client with peer_id 11000010618f4ba got APPROVED by server 05:34:00.828 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010618f4ba' 05:34:00.828 [Lua] [ChatManager][1]System: Dr.Evil is joining the game 05:34:00.828 [Lua] [NetworkServer] Peer 11000010618f4ba joined server lobby. 05:34:00.828 [Lua] [NetworkServer] Creating peer info. 05:34:00.828 [Lua] [PeerSM] 11000010618f4ba :: on_enter Connecting 05:34:00.900 [EACServer] [07:34:00:900][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 05:34:00.960 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 11000010618f4ba, replying lobby_ok 05:34:01.059 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010618f4ba REPLY wh:0 | we:0 | dr:11000010311e468 | bw:0 | es:0 05:34:01.176 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010618f4ba 05:34:01.176 [Lua] Set lobby begin: 05:34:01.176 [Lua] Lobby data twitch_enabled = false 05:34:01.176 [Lua] Lobby data selected_mission_id = morris_hub 05:34:01.176 [Lua] Lobby data num_players = 2 05:34:01.176 [Lua] Lobby data difficulty_tweak = 0 05:34:01.176 [Lua] Lobby data host = 11000010311e468 05:34:01.176 [Lua] Lobby data time_of_search = 1619415224 05:34:01.176 [Lua] Lobby data matchmaking_type = 1 05:34:01.176 [Lua] Lobby data is_private = false 05:34:01.176 [Lua] Lobby data match_started = true 05:34:01.176 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:01.176 [Lua] Lobby data difficulty = harder 05:34:01.176 [Lua] Lobby data player_slot_1 = 0:0 05:34:01.176 [Lua] Lobby data unique_server_name = Endy 05:34:01.176 [Lua] Lobby data quick_game = true 05:34:01.177 [Lua] Lobby data country_code = HU 05:34:01.177 [Lua] Lobby data matchmaking = true 05:34:01.177 [Lua] Lobby data power_level = 714 05:34:01.177 [Lua] Lobby data mission_id = morris_hub 05:34:01.177 [Lua] Lobby data mechanism = deus 05:34:01.177 [Lua] Lobby data player_slot_5 = 0:0 05:34:01.177 [Lua] Lobby data player_slot_2 = 0:0 05:34:01.177 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:01.177 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:01.177 [Lua] Lobby data eac_authorized = true 05:34:01.177 [Lua] Set lobby end. 05:34:03.342 [Lua] ### CLEARING PEER STATE FOR 11000010618f4ba 05:34:03.342 [Lua] [PeerSM] 11000010618f4ba :: on_exit Connecting 05:34:03.342 [Lua] [PeerSM] 11000010618f4ba :: on_enter Connecting 05:34:03.444 [Lua] [NetworkServer] Peer 11000010618f4ba has sent rpc_notify_lobby_joined 05:34:03.444 [Lua] [PSM] Peer 11000010618f4ba joined. Want to use profile index "4" and join party "0" 05:34:03.444 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010618f4ba, connection_key=0) 05:34:03.444 [Lua] Sync dynamic to client: 05:34:03.776 [SteamVoipClient] select_out(11000010618f4ba, on) 05:34:03.875 [SteamVoipClient] select_out(11000010618f4ba, on) 05:34:03.875 [SteamVoipClient] select_in(11000010618f4ba, on) 05:34:03.875 [SteamVoipClient] select_out(11000010618f4ba, off) 05:34:04.209 [EACServer] [07:34:04:209][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010618F4BA Session: 1 Status: Client Authenticated Message: Client authenticated. 05:34:04.210 [EAC] Peer 11000010618f4ba switched EAC state to ClientAuthenticatedLocal 05:34:04.343 [EACServer] [07:34:04:343][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010618F4BA. 05:34:04.644 [EACServer] [07:34:04:644][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010618F4BA 05:34:04.644 [EACServer] [07:34:04:644][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010618F4BA Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:34:04.660 [EAC] Peer 11000010618f4ba switched EAC state to ClientAuthenticatedRemote 05:34:05.543 [Lua] [NetworkServer] Peer 11000010618f4ba has sent rpc_post_game_notified 05:34:05.543 [Lua] player (11000010618f4ba,1) was put into party 0 05:34:05.543 [Lua] [ProfileSynchronizer] Peer 11000010618f4ba entered session 05:34:05.543 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010618f4ba 05:34:05.543 [Lua] [PeerSM] 11000010618f4ba :: on_exit Connecting 05:34:05.543 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:34:05.560 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:34:05.560 [Lua] Mechanism says: a client joined the game! 11000010618f4ba 05:34:05.709 [Lua] ### Sending rpc_level_loaded 05:34:05.709 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 228 05:34:05.709 [Lua] Peer 11000010618f4ba has loaded the level but not all enemies, so we wait 05:34:05.709 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010618f4ba, connection_key=0) 05:34:05.710 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:34:05.710 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:34:05.727 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:34:05.727 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:34:08.210 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:34:08.210 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:34:08.226 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:34:08.228 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:34:08.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 05:34:08.228 [Lua] RemotePlayer:create_game_object( ) 7 05:34:08.243 [Lua] player (11000010618f4ba,1) was put into party 1 05:34:08.243 [Lua] [ProfileSynchronizer] Assigning peer(11000010618f4ba:1) to profile(4) career(3) 05:34:08.243 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:34:08.243 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:34:08.247 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:34:08.247 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:34:08.393 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:34:08.393 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:34:08.394 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 05:34:08.394 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 05:34:08.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 05:34:08.477 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 05:34:08.477 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 05:34:08.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 05:34:08.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 05:34:08.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:34:08.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:34:08.977 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 05:34:08.978 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 05:34:09.043 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 05:34:09.043 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 05:34:09.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:34:09.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:34:09.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 05:34:09.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:34:09.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:34:09.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 05:34:09.244 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 05:34:09.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 05:34:09.435 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/crimson/chr_way_watcher_shade_crimson 05:34:09.435 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 05:34:09.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 05:34:09.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 05:34:09.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 05:34:09.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 05:34:09.744 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 05:34:09.744 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 05:34:09.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 05:34:09.828 [Lua] [PackageManager] Force_load: wwise/we_deus_01 05:34:09.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 05:34:09.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 05:34:09.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 05:34:11.110 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010618f4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 05:34:11.110 [Lua] [NetworkServer] Peer 11000010618f4ba spawned player. 05:34:11.111 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 05:34:11.111 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 05:34:11.111 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:34:11.446 [Lua] Set lobby begin: 05:34:11.446 [Lua] Lobby data twitch_enabled = false 05:34:11.446 [Lua] Lobby data selected_mission_id = morris_hub 05:34:11.446 [Lua] Lobby data num_players = 2 05:34:11.446 [Lua] Lobby data difficulty_tweak = 0 05:34:11.446 [Lua] Lobby data host = 11000010311e468 05:34:11.446 [Lua] Lobby data time_of_search = 1619415224 05:34:11.446 [Lua] Lobby data matchmaking_type = 1 05:34:11.446 [Lua] Lobby data is_private = false 05:34:11.446 [Lua] Lobby data match_started = true 05:34:11.446 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:11.446 [Lua] Lobby data difficulty = harder 05:34:11.446 [Lua] Lobby data player_slot_1 = 0:0 05:34:11.446 [Lua] Lobby data unique_server_name = Endy 05:34:11.446 [Lua] Lobby data quick_game = true 05:34:11.446 [Lua] Lobby data country_code = HU 05:34:11.446 [Lua] Lobby data matchmaking = true 05:34:11.447 [Lua] Lobby data power_level = 357 05:34:11.447 [Lua] Lobby data mission_id = morris_hub 05:34:11.447 [Lua] Lobby data mechanism = deus 05:34:11.447 [Lua] Lobby data player_slot_5 = 0:0 05:34:11.447 [Lua] Lobby data player_slot_2 = 0:0 05:34:11.447 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:11.447 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:11.447 [Lua] Lobby data eac_authorized = true 05:34:11.447 [Lua] Set lobby end. 05:34:16.444 [Lua] Set lobby begin: 05:34:16.444 [Lua] Lobby data twitch_enabled = false 05:34:16.445 [Lua] Lobby data selected_mission_id = morris_hub 05:34:16.445 [Lua] Lobby data num_players = 2 05:34:16.445 [Lua] Lobby data difficulty_tweak = 0 05:34:16.445 [Lua] Lobby data host = 11000010311e468 05:34:16.445 [Lua] Lobby data time_of_search = 1619415224 05:34:16.445 [Lua] Lobby data matchmaking_type = 1 05:34:16.445 [Lua] Lobby data is_private = false 05:34:16.445 [Lua] Lobby data match_started = true 05:34:16.445 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:16.445 [Lua] Lobby data difficulty = harder 05:34:16.445 [Lua] Lobby data player_slot_1 = 0:0 05:34:16.445 [Lua] Lobby data unique_server_name = Endy 05:34:16.445 [Lua] Lobby data quick_game = true 05:34:16.445 [Lua] Lobby data country_code = HU 05:34:16.445 [Lua] Lobby data matchmaking = true 05:34:16.445 [Lua] Lobby data power_level = 768 05:34:16.445 [Lua] Lobby data mission_id = morris_hub 05:34:16.445 [Lua] Lobby data mechanism = deus 05:34:16.445 [Lua] Lobby data player_slot_5 = 0:0 05:34:16.446 [Lua] Lobby data player_slot_2 = 0:0 05:34:16.446 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:16.446 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:16.446 [Lua] Lobby data eac_authorized = true 05:34:16.446 [Lua] Set lobby end. 05:34:19.577 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:34:20.044 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:34:21.561 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:34:21.895 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:34:24.428 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:34:24.761 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:34:25.511 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:34:25.845 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:34:26.462 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:34:26.828 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:34:54.949 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:34:54.949 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:34:54.949 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 05:34:54.949 [Lua] Set lobby begin: 05:34:54.949 [Lua] Lobby data twitch_enabled = false 05:34:54.950 [Lua] Lobby data selected_mission_id = journey_ruin 05:34:54.950 [Lua] Lobby data num_players = 2 05:34:54.950 [Lua] Lobby data difficulty_tweak = 0 05:34:54.950 [Lua] Lobby data host = 11000010311e468 05:34:54.950 [Lua] Lobby data time_of_search = 1619415224 05:34:54.950 [Lua] Lobby data matchmaking_type = 2 05:34:54.950 [Lua] Lobby data is_private = false 05:34:54.950 [Lua] Lobby data match_started = true 05:34:54.950 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:54.950 [Lua] Lobby data difficulty = harder 05:34:54.950 [Lua] Lobby data player_slot_1 = 0:0 05:34:54.951 [Lua] Lobby data unique_server_name = Endy 05:34:54.951 [Lua] Lobby data quick_game = true 05:34:54.951 [Lua] Lobby data country_code = HU 05:34:54.951 [Lua] Lobby data matchmaking = true 05:34:54.951 [Lua] Lobby data power_level = 768 05:34:54.951 [Lua] Lobby data mission_id = morris_hub 05:34:54.951 [Lua] Lobby data mechanism = deus 05:34:54.951 [Lua] Lobby data player_slot_5 = 0:0 05:34:54.951 [Lua] Lobby data player_slot_2 = 0:0 05:34:54.951 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:54.951 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:54.951 [Lua] Lobby data eac_authorized = true 05:34:54.951 [Lua] Set lobby end. 05:34:54.951 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:0 ) 05:34:54.951 [Lua] [NetworkServer] Entering post game 05:34:54.951 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:34:54.951 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 05:34:54.951 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 05:34:54.951 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 05:34:54.952 [Lua] Complete level triggered. 05:34:54.954 [Lua] Generated node with: Level , level_seed <823391234>, Run progress <0.16665> 05:34:54.954 [Lua] Generated node with: Level , level_seed <-2116213895>, Run progress <0.3333> 05:34:54.954 [Lua] Generated node with: Level , level_seed <1738339972>, Run progress <0.6666> 05:34:54.954 [Lua] Generated node with: Level , level_seed <478416915>, Run progress <0.83325> 05:34:54.954 [Lua] Generated node with: Level , level_seed <-546941354>, Run progress <0.9999> 05:34:54.954 [Lua] Generated node with: Level , level_seed <-915564099>, Run progress <0> 05:34:54.954 [Lua] Generated node with: Level , level_seed <632688632>, Run progress <0> 05:34:54.954 [Lua] Generated node with: Level , level_seed <1078104823>, Run progress <0.49995> 05:34:54.954 [Lua] Generated node with: Level , level_seed <1618858986>, Run progress <0.83325> 05:34:54.954 [Lua] Generated node with: Level , level_seed <-149163455>, Run progress <0.6666> 05:34:54.954 [Lua] Generated node with: Level , level_seed <-1816582484>, Run progress <0> 05:34:54.954 [Lua] Generated node with: Level , level_seed <1225421339>, Run progress <0.16665> 05:34:54.954 [Lua] [DeusRunController] starting with seed <553747392> on difficulty and dominant god 05:34:54.955 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40 05:34:54.955 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:632688632, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:-10 ) 05:34:54.955 [Lua] [NetworkServer] Entering post game 05:34:54.955 [Save] Saving `save_data` 05:34:54.955 [Lua] gm_event_end_conditions_met false false 05:34:54.955 [Lua] PlayFabMirrorBase:_commit_internal nil 05:34:54.955 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:34:54.955 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:34:54.955 [Lua] TRANSITION nil nil load_next_level 05:34:54.955 [Lua] Transition type "load_next_level", is server: true 05:34:54.955 [Lua] [LevelTransitionHandler] promote_next_level_data 05:34:54.955 [Lua] [GameNetworkManager] Leaving game... 05:34:54.955 [Lua] [GameNetworkManager] Shutting down game session host. 05:34:54.955 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:34:54.955 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:34:54.955 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=85.60 05:34:54.957 [Save] Save done 05:34:54.957 [Save] Saving `save_data` 05:34:54.958 [Save] Save done 05:34:54.958 [Save] Saving `save_data` 05:34:54.966 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:34:54.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40 05:34:54.966 [Lua] commit result success 6 05:34:54.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 05:34:54.968 [Save] Save done 05:34:55.014 [Connection] Packet 1525 chunk for system game_session from 11000010618f4ba had no listener 05:34:55.048 [Connection] Packet 1526 chunk for system game_session from 11000010618f4ba had no listener 05:34:55.082 [Lua] ### Sending rpc_level_loaded 05:34:55.082 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 327 05:34:55.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40 05:34:55.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 05:34:55.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 05:34:56.465 [Lua] [PlayerSyncData] Game session is not initialized 05:34:56.465 [Lua] Set lobby begin: 05:34:56.466 [Lua] Lobby data twitch_enabled = false 05:34:56.466 [Lua] Lobby data selected_mission_id = journey_ruin 05:34:56.466 [Lua] Lobby data num_players = 2 05:34:56.466 [Lua] Lobby data difficulty_tweak = 0 05:34:56.466 [Lua] Lobby data host = 11000010311e468 05:34:56.466 [Lua] Lobby data time_of_search = 1619415224 05:34:56.466 [Lua] Lobby data matchmaking_type = 2 05:34:56.466 [Lua] Lobby data is_private = false 05:34:56.466 [Lua] Lobby data match_started = true 05:34:56.466 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:56.466 [Lua] Lobby data difficulty = harder 05:34:56.466 [Lua] Lobby data player_slot_1 = 0:0 05:34:56.467 [Lua] Lobby data unique_server_name = Endy 05:34:56.467 [Lua] Lobby data quick_game = true 05:34:56.467 [Lua] Lobby data country_code = HU 05:34:56.467 [Lua] Lobby data matchmaking = true 05:34:56.467 [Lua] Lobby data power_level = 0 05:34:56.467 [Lua] Lobby data mission_id = morris_hub 05:34:56.467 [Lua] Lobby data mechanism = deus 05:34:56.467 [Lua] Lobby data player_slot_5 = 0:0 05:34:56.467 [Lua] Lobby data player_slot_2 = 0:0 05:34:56.467 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:56.467 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:56.467 [Lua] Lobby data eac_authorized = true 05:34:56.467 [Lua] Set lobby end. 05:34:56.949 [Lua] [Managers] Calling function on all managers: 05:34:56.949 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:34:56.949 [Lua] Clearing all global lookup lists 05:34:56.949 [Lua] [IngamePlayerListUI] - Destroy 05:34:56.949 [Lua] [GamePadEquipmentUI] - Destroy 05:34:56.949 [Lua] [EquipmentUI] - Destroy 05:34:56.949 [Lua] [AbilityUI] - Destroy 05:34:56.949 [Lua] [GamePadAbilityUI] - Destroy 05:34:56.950 [Lua] [IngameUI] destroy 05:34:56.953 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 05:34:56.958 [Lua] [Managers] Destroying manager group: 05:34:56.960 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:34:56.960 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 05:34:56.960 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:34:56.960 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 05:34:56.960 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:34:56.960 [Lua] [Matchmaking] unregister rpcs 05:34:56.960 [Lua] ############### UNLOADING PACKAGES ############### 05:34:56.960 [Lua] [Managers] Calling function on all managers: 05:34:56.960 [Lua] [Managers] Destroying manager group: 05:34:56.960 [Lua] [Gamestate] Enter state StateLoading 05:34:56.961 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:34:56.961 [Lua] [Matchmaking] register rpcs 05:34:56.962 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 05:34:56.962 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 05:34:56.962 [Lua] registering RPCs 05:34:56.962 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:34:56.962 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:34:56.962 [Lua] Set lobby begin: 05:34:56.962 [Lua] Lobby data twitch_enabled = false 05:34:56.962 [Lua] Lobby data selected_mission_id = journey_ruin 05:34:56.962 [Lua] Lobby data num_players = 2 05:34:56.962 [Lua] Lobby data difficulty_tweak = 0 05:34:56.962 [Lua] Lobby data host = 11000010311e468 05:34:56.962 [Lua] Lobby data time_of_search = 1619415224 05:34:56.962 [Lua] Lobby data matchmaking_type = 2 05:34:56.962 [Lua] Lobby data is_private = false 05:34:56.962 [Lua] Lobby data match_started = true 05:34:56.962 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:34:56.962 [Lua] Lobby data difficulty = harder 05:34:56.962 [Lua] Lobby data player_slot_1 = 0:0 05:34:56.962 [Lua] Lobby data unique_server_name = Endy 05:34:56.963 [Lua] Lobby data quick_game = true 05:34:56.963 [Lua] Lobby data country_code = HU 05:34:56.963 [Lua] Lobby data matchmaking = true 05:34:56.963 [Lua] Lobby data power_level = 0 05:34:56.963 [Lua] Lobby data mission_id = dlc_morris_map 05:34:56.963 [Lua] Lobby data mechanism = deus 05:34:56.963 [Lua] Lobby data player_slot_5 = 0:0 05:34:56.963 [Lua] Lobby data player_slot_2 = 0:0 05:34:56.963 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:34:56.963 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:34:56.963 [Lua] Lobby data eac_authorized = true 05:34:56.963 [Lua] Set lobby end. 05:34:56.965 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:34:56.966 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 05:34:56.966 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 05:34:57.026 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 05:34:57.037 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 05:34:57.037 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 05:34:57.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 05:34:57.089 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 05:34:57.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 05:34:57.191 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 05:34:58.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 05:34:58.111 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 05:34:58.128 [Lua] [LevelTransitionHandler] Level load completed! 05:34:58.128 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 632688632 - use_random_directors: false - conflict_director_name: disabled 05:34:58.128 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:34:58.128 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 05:34:58.128 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 05:34:58.128 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:34:58.132 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 05:34:58.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 05:34:58.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 05:34:58.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 05:34:58.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 05:34:58.147 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 05:34:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2, ProfileSynchronizer 05:34:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer 05:34:58.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer 05:34:58.148 [Lua] ### Sending rpc_level_loaded 05:34:58.148 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 327 05:34:58.148 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:34:58.162 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:34:58.162 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:34:58.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 05:34:58.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 05:34:58.313 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 05:34:58.346 [Lua] ### Sending rpc_level_loaded 05:34:58.346 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 327 05:34:58.346 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 05:34:58.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 05:34:58.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 05:34:58.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 05:34:58.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 05:34:58.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 05:34:58.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 05:34:58.349 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:34:58.349 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:34:58.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 05:34:58.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 05:34:58.431 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 05:34:58.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 05:34:58.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 05:34:58.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 05:34:58.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 05:34:58.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 05:34:58.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 05:34:58.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 05:34:58.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 05:34:58.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 05:34:59.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 05:34:59.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 05:34:59.036 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 05:34:59.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 05:34:59.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 05:34:59.121 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:34:59.121 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:34:59.121 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:34:59.121 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:34:59.121 [Lua] ### Sending rpc_level_loaded 05:34:59.121 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 327 05:34:59.121 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 05:34:59.121 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 05:34:59.121 [Umbra] Init version: 3.4.15 :: 16 threads 05:34:59.123 [Lua] Async level spawning done 05:34:59.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:35:00.131 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:35:00.132 [Lua] [Matchmaking] unregister rpcs 05:35:00.132 [Lua] Set lobby begin: 05:35:00.132 [Lua] Lobby data twitch_enabled = false 05:35:00.132 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:00.132 [Lua] Lobby data num_players = 2 05:35:00.132 [Lua] Lobby data difficulty_tweak = 0 05:35:00.132 [Lua] Lobby data host = 11000010311e468 05:35:00.132 [Lua] Lobby data time_of_search = 1619415224 05:35:00.132 [Lua] Lobby data matchmaking_type = 2 05:35:00.132 [Lua] Lobby data is_private = false 05:35:00.132 [Lua] Lobby data match_started = true 05:35:00.132 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:00.132 [Lua] Lobby data difficulty = harder 05:35:00.132 [Lua] Lobby data player_slot_1 = 0:0 05:35:00.132 [Lua] Lobby data unique_server_name = Endy 05:35:00.133 [Lua] Lobby data quick_game = true 05:35:00.133 [Lua] Lobby data country_code = HU 05:35:00.133 [Lua] Lobby data matchmaking = true 05:35:00.133 [Lua] Lobby data power_level = 0 05:35:00.133 [Lua] Lobby data mission_id = dlc_morris_map 05:35:00.133 [Lua] Lobby data mechanism = deus 05:35:00.133 [Lua] Lobby data player_slot_5 = 0:0 05:35:00.133 [Lua] Lobby data player_slot_2 = 0:0 05:35:00.133 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:00.133 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:00.133 [Lua] Lobby data eac_authorized = true 05:35:00.133 [Lua] Set lobby end. 05:35:00.133 [Lua] [Managers] Destroying manager group: 05:35:00.134 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 05:35:00.134 [Lua] [Gamestate] Enter StateIngame HOST 05:35:00.134 [Lua] [Managers] Calling function on all managers: 05:35:00.134 [Lua] <>level = dlc_morris_map<> 05:35:00.134 [Lua] [StateIngame] Server ingame 05:35:00.138 [Lua] Set lobby begin: 05:35:00.138 [Lua] Lobby data twitch_enabled = false 05:35:00.138 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:00.138 [Lua] Lobby data num_players = 2 05:35:00.138 [Lua] Lobby data difficulty_tweak = -10 05:35:00.138 [Lua] Lobby data host = 11000010311e468 05:35:00.138 [Lua] Lobby data time_of_search = 1619415224 05:35:00.138 [Lua] Lobby data matchmaking_type = 2 05:35:00.138 [Lua] Lobby data is_private = false 05:35:00.138 [Lua] Lobby data match_started = true 05:35:00.138 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:00.138 [Lua] Lobby data difficulty = harder 05:35:00.138 [Lua] Lobby data player_slot_1 = 0:0 05:35:00.138 [Lua] Lobby data unique_server_name = Endy 05:35:00.139 [Lua] Lobby data quick_game = true 05:35:00.139 [Lua] Lobby data country_code = HU 05:35:00.139 [Lua] Lobby data matchmaking = true 05:35:00.139 [Lua] Lobby data power_level = 0 05:35:00.139 [Lua] Lobby data mission_id = dlc_morris_map 05:35:00.139 [Lua] Lobby data mechanism = deus 05:35:00.139 [Lua] Lobby data player_slot_5 = 0:0 05:35:00.139 [Lua] Lobby data player_slot_2 = 0:0 05:35:00.139 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:00.139 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:00.139 [Lua] Lobby data eac_authorized = true 05:35:00.139 [Lua] Set lobby end. 05:35:00.139 [Lua] [Matchmaking] register rpcs 05:35:00.139 [Lua] GameNetworkManager:init... creating game session 05:35:00.139 [Lua] Host GameSession.make_game_session_host with session: 05:35:00.140 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:35:00.140 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:35:00.140 [Lua] [GameNetworkManager] self.is_server = true 05:35:00.140 [Network] Setting artificial MTU limit to 65536 05:35:00.157 [Lua] Switching ConflictSettings: to: disabled 05:35:00.157 [Lua] pacing=disabled 05:35:00.157 [Lua] roaming=nil 05:35:00.157 [Lua] specials=disabled 05:35:00.157 [Lua] debug_color=black 05:35:00.157 [Lua] pack_spawning=disabled 05:35:00.157 [Lua] contained_breeds=nil 05:35:00.157 [Lua] disabled=true 05:35:00.157 [Lua] boss=disabled 05:35:00.157 [Lua] horde=disabled 05:35:00.157 [Lua] name=disabled 05:35:00.157 [Lua] intensity=disabled 05:35:00.157 [Lua] --- 05:35:00.157 [Lua] [LevelAnalysis] set_random_seed( 632688632) 05:35:00.161 [Lua] [AIInterestPointSystem] Level Seed: 632688632 05:35:00.162 [Lua] 05:35:00.162 [Lua] [entity_system_bag] = table 05:35:00.162 [Lua] [entity_system_bag] = metatable 05:35:00.162 [Lua] [startup_data] = table 05:35:00.162 [Lua] [entity_manager] = table 05:35:00.162 [Lua] [entity_manager] = metatable 05:35:00.162 [Lua] [unit_spawner] = table 05:35:00.162 [Lua] [unit_spawner] = metatable 05:35:00.162 [Lua] [unit_storage] = table 05:35:00.162 [Lua] [unit_storage] = metatable 05:35:00.162 [Lua] [dice_keeper] = table 05:35:00.162 [Lua] [dice_keeper] = metatable 05:35:00.162 [Lua] [is_server] = true (boolean) 05:35:00.162 [Lua] [world] = [World] 05:35:00.162 [Lua] [system_api] = table 05:35:00.162 [Lua] [entity_system] = table 05:35:00.162 [Lua] [entity_system] = metatable 05:35:00.162 [Lua] [network_lobby] = table 05:35:00.162 [Lua] [network_lobby] = metatable 05:35:00.162 [Lua] [profile_synchronizer] = table 05:35:00.162 [Lua] [profile_synchronizer] = metatable 05:35:00.162 [Lua] [level_transition_handler] = table 05:35:00.162 [Lua] [level_transition_handler] = metatable 05:35:00.162 [Lua] [num_local_human_players] = 1 (number) 05:35:00.162 [Lua] [statistics_db] = table 05:35:00.162 [Lua] [statistics_db] = metatable 05:35:00.162 [Lua] [network_server] = table 05:35:00.162 [Lua] [network_server] = metatable 05:35:00.162 [Lua] [input_manager] = table 05:35:00.162 [Lua] [input_manager] = metatable 05:35:00.162 [Lua] [network_clock] = table 05:35:00.162 [Lua] [network_clock] = metatable 05:35:00.162 [Lua] [network_transmit] = table 05:35:00.162 [Lua] [network_transmit] = metatable 05:35:00.162 [Lua] [free_flight_manager] = table 05:35:00.162 [Lua] [free_flight_manager] = metatable 05:35:00.162 [Lua] [network_manager] = table 05:35:00.162 [Lua] [network_manager] = metatable 05:35:00.162 [Lua] [network_event_delegate] = table 05:35:00.162 [Lua] [network_event_delegate] = metatable 05:35:00.162 [Lua] 05:35:00.162 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:35:00.162 [Lua] ignoring extension VersusInteractObjectiveExtension 05:35:00.162 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:35:00.162 [Lua] ignoring extension VersusSocketObjectiveExtension 05:35:00.162 [Lua] ignoring extension VersusTargetObjectiveExtension 05:35:00.162 [Lua] ignoring extension VersusMissionObjectiveExtension 05:35:00.183 [Lua] [AchievementManager] Achievements using the steam platform 05:35:00.183 [Lua] PlayerManager:add_player player_1 05:35:00.202 [Lua] [StateIngame] Level seed: 632688632 05:35:00.202 [Lua] [LevelAnalysis] set_random_seed( 632688632) 05:35:00.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:35:00.203 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:35:00.203 [Lua] [IngameUI] init 05:35:00.209 [SteamVoipClient] select_out(11000010311e468, off) 05:35:00.209 [SteamVoipClient] select_out(11000010618f4ba, off) 05:35:00.217 [Lua] cb_razer_chroma_setup 05:35:00.233 [Save] Saving `save_data` 05:35:00.234 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:35:00.234 [Save] Save done 05:35:00.234 [Lua] Set lobby begin: 05:35:00.234 [Lua] Lobby data twitch_enabled = false 05:35:00.234 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:00.234 [Lua] Lobby data num_players = 2 05:35:00.234 [Lua] Lobby data difficulty_tweak = -10 05:35:00.234 [Lua] Lobby data host = 11000010311e468 05:35:00.234 [Lua] Lobby data time_of_search = 1619415224 05:35:00.234 [Lua] Lobby data matchmaking_type = 2 05:35:00.235 [Lua] Lobby data is_private = false 05:35:00.235 [Lua] Lobby data match_started = true 05:35:00.235 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:00.235 [Lua] Lobby data difficulty = harder 05:35:00.235 [Lua] Lobby data player_slot_1 = 0:0 05:35:00.235 [Lua] Lobby data unique_server_name = Endy 05:35:00.235 [Lua] Lobby data quick_game = true 05:35:00.235 [Lua] Lobby data country_code = HU 05:35:00.235 [Lua] Lobby data matchmaking = true 05:35:00.235 [Lua] Lobby data power_level = 655 05:35:00.235 [Lua] Lobby data mission_id = dlc_morris_map 05:35:00.235 [Lua] Lobby data mechanism = deus 05:35:00.235 [Lua] Lobby data player_slot_5 = 0:0 05:35:00.235 [Lua] Lobby data player_slot_2 = 0:0 05:35:00.235 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:00.235 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:00.235 [Lua] Lobby data eac_authorized = true 05:35:00.235 [Lua] Set lobby end. 05:35:00.235 [Lua] CurrentConflictSettings disabled 05:35:00.235 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 05:35:00.235 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 05:35:00.236 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:35:00.236 [Lua] [Managers] Calling function on all managers: 05:35:00.242 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:35:00.242 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:35:00.271 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:35:00.271 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:35:00.383 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:35:00.383 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:35:00.398 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:35:00.400 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:35:00.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 05:35:00.400 [Lua] RemotePlayer:create_game_object( ) 3 05:35:00.412 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:35:00.412 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:35:00.416 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:35:00.416 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:35:00.416 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:35:00.416 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:35:00.549 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:35:00.549 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:35:00.566 [Lua] StateInGameRunning:_game_actually_starts() 05:35:00.566 [Lua] ################################################################################################################# 05:35:00.566 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:35:00.566 [Lua] ################################################################################################################# 05:35:00.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 05:35:00.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 05:35:00.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 05:35:00.784 [Lua] Commit load time data 05:35:05.249 [Lua] Set lobby begin: 05:35:05.249 [Lua] Lobby data twitch_enabled = false 05:35:05.249 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:05.249 [Lua] Lobby data num_players = 2 05:35:05.249 [Lua] Lobby data difficulty_tweak = -10 05:35:05.249 [Lua] Lobby data host = 11000010311e468 05:35:05.249 [Lua] Lobby data time_of_search = 1619415224 05:35:05.250 [Lua] Lobby data matchmaking_type = 2 05:35:05.250 [Lua] Lobby data is_private = false 05:35:05.250 [Lua] Lobby data match_started = true 05:35:05.250 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:05.250 [Lua] Lobby data difficulty = harder 05:35:05.250 [Lua] Lobby data player_slot_1 = 0:0 05:35:05.250 [Lua] Lobby data unique_server_name = Endy 05:35:05.250 [Lua] Lobby data quick_game = true 05:35:05.250 [Lua] Lobby data country_code = HU 05:35:05.250 [Lua] Lobby data matchmaking = true 05:35:05.250 [Lua] Lobby data power_level = 327 05:35:05.250 [Lua] Lobby data mission_id = dlc_morris_map 05:35:05.250 [Lua] Lobby data mechanism = deus 05:35:05.250 [Lua] Lobby data player_slot_5 = 0:0 05:35:05.250 [Lua] Lobby data player_slot_2 = 0:0 05:35:05.250 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:05.250 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:05.251 [Lua] Lobby data eac_authorized = true 05:35:05.251 [Lua] Set lobby end. 05:35:10.250 [Lua] Set lobby begin: 05:35:10.250 [Lua] Lobby data twitch_enabled = false 05:35:10.250 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:10.250 [Lua] Lobby data num_players = 2 05:35:10.250 [Lua] Lobby data difficulty_tweak = -10 05:35:10.250 [Lua] Lobby data host = 11000010311e468 05:35:10.250 [Lua] Lobby data time_of_search = 1619415224 05:35:10.250 [Lua] Lobby data matchmaking_type = 2 05:35:10.250 [Lua] Lobby data is_private = false 05:35:10.250 [Lua] Lobby data match_started = true 05:35:10.250 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:10.250 [Lua] Lobby data difficulty = harder 05:35:10.250 [Lua] Lobby data player_slot_1 = 0:0 05:35:10.250 [Lua] Lobby data unique_server_name = Endy 05:35:10.250 [Lua] Lobby data quick_game = true 05:35:10.251 [Lua] Lobby data country_code = HU 05:35:10.251 [Lua] Lobby data matchmaking = true 05:35:10.251 [Lua] Lobby data power_level = 685 05:35:10.251 [Lua] Lobby data mission_id = dlc_morris_map 05:35:10.251 [Lua] Lobby data mechanism = deus 05:35:10.251 [Lua] Lobby data player_slot_5 = 0:0 05:35:10.251 [Lua] Lobby data player_slot_2 = 0:0 05:35:10.251 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:10.251 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:10.251 [Lua] Lobby data eac_authorized = true 05:35:10.251 [Lua] Set lobby end. 05:35:24.985 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_forest_wastes_path4, mc:deus, gm:deus, env:0, seed:-1816582484, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder diff_tweak:-10 ) 05:35:24.985 [Lua] [NetworkServer] Entering post game 05:35:24.985 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:35:24.985 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 05:35:24.985 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 05:35:24.985 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 05:35:24.985 [Save] Saving `save_data` 05:35:24.985 [Lua] gm_event_end_conditions_met true false 05:35:24.986 [Lua] Game won 05:35:24.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:35:24.988 [Save] Save done 05:35:24.988 [Save] Saving `save_data` 05:35:24.988 [Lua] generate_backend_stats 11000010311e468:1 05:35:24.990 [Save] Save done 05:35:25.014 [Lua] PlayFabMirrorBase:_commit_internal nil 05:35:25.014 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:35:25.014 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:35:25.014 [Save] Saving `save_data` 05:35:25.014 [Lua] TRANSITION nil nil load_next_level 05:35:25.014 [Lua] Transition type "load_next_level", is server: true 05:35:25.014 [Lua] [LevelTransitionHandler] promote_next_level_data 05:35:25.014 [Lua] [GameNetworkManager] Leaving game... 05:35:25.014 [Lua] [GameNetworkManager] Shutting down game session host. 05:35:25.014 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:35:25.014 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:35:25.014 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=26.77 05:35:25.016 [Save] Save done 05:35:25.016 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:35:25.016 [Lua] commit result success 7 05:35:25.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 05:35:25.016 [Lua] none table: 0000000004159460 nil 05:35:25.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 05:35:25.151 [Lua] ### Sending rpc_level_loaded 05:35:25.151 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 223 05:35:25.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 05:35:25.268 [Lua] [PlayerSyncData] Game session is not initialized 05:35:25.268 [Lua] Set lobby begin: 05:35:25.268 [Lua] Lobby data twitch_enabled = false 05:35:25.268 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:25.268 [Lua] Lobby data num_players = 2 05:35:25.268 [Lua] Lobby data difficulty_tweak = -10 05:35:25.268 [Lua] Lobby data host = 11000010311e468 05:35:25.269 [Lua] Lobby data time_of_search = 1619415224 05:35:25.269 [Lua] Lobby data matchmaking_type = 2 05:35:25.269 [Lua] Lobby data is_private = false 05:35:25.269 [Lua] Lobby data match_started = true 05:35:25.269 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:25.269 [Lua] Lobby data difficulty = harder 05:35:25.269 [Lua] Lobby data player_slot_1 = 0:0 05:35:25.269 [Lua] Lobby data unique_server_name = Endy 05:35:25.269 [Lua] Lobby data quick_game = true 05:35:25.269 [Lua] Lobby data country_code = HU 05:35:25.269 [Lua] Lobby data matchmaking = true 05:35:25.269 [Lua] Lobby data power_level = 0 05:35:25.269 [Lua] Lobby data mission_id = dlc_morris_map 05:35:25.269 [Lua] Lobby data mechanism = deus 05:35:25.269 [Lua] Lobby data player_slot_5 = 0:0 05:35:25.269 [Lua] Lobby data player_slot_2 = 0:0 05:35:25.270 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:25.270 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:25.270 [Lua] Lobby data eac_authorized = true 05:35:25.270 [Lua] Set lobby end. 05:35:27.001 [Lua] [Managers] Calling function on all managers: 05:35:27.002 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:35:27.002 [Lua] Clearing all global lookup lists 05:35:27.002 [Lua] [IngamePlayerListUI] - Destroy 05:35:27.002 [Lua] [IngameUI] destroy 05:35:27.004 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 05:35:27.004 [Lua] [Managers] Destroying manager group: 05:35:27.005 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:35:27.005 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 05:35:27.005 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:35:27.005 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 05:35:27.005 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:35:27.005 [Lua] [Matchmaking] unregister rpcs 05:35:27.005 [Lua] ############### UNLOADING PACKAGES ############### 05:35:27.005 [Lua] [Gamestate] Enter state StateLoading 05:35:27.006 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:35:27.007 [Lua] [Matchmaking] register rpcs 05:35:27.007 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:35:27.007 [Lua] registering RPCs 05:35:27.007 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:35:27.007 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:35:27.007 [Lua] Set lobby begin: 05:35:27.007 [Lua] Lobby data twitch_enabled = false 05:35:27.007 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:27.007 [Lua] Lobby data num_players = 2 05:35:27.007 [Lua] Lobby data difficulty_tweak = -10 05:35:27.007 [Lua] Lobby data host = 11000010311e468 05:35:27.007 [Lua] Lobby data time_of_search = 1619415224 05:35:27.007 [Lua] Lobby data matchmaking_type = 2 05:35:27.007 [Lua] Lobby data is_private = false 05:35:27.007 [Lua] Lobby data match_started = true 05:35:27.007 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:27.007 [Lua] Lobby data difficulty = harder 05:35:27.007 [Lua] Lobby data player_slot_1 = 0:0 05:35:27.007 [Lua] Lobby data unique_server_name = Endy 05:35:27.007 [Lua] Lobby data quick_game = true 05:35:27.007 [Lua] Lobby data country_code = HU 05:35:27.007 [Lua] Lobby data matchmaking = true 05:35:27.007 [Lua] Lobby data power_level = 0 05:35:27.008 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:27.008 [Lua] Lobby data mechanism = deus 05:35:27.008 [Lua] Lobby data player_slot_5 = 0:0 05:35:27.008 [Lua] Lobby data player_slot_2 = 0:0 05:35:27.008 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:27.008 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:27.008 [Lua] Lobby data eac_authorized = true 05:35:27.008 [Lua] Set lobby end. 05:35:27.020 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:35:27.020 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens, async-read, prioritized 05:35:27.020 [Lua] [LevelTransitionHandler] load_current_level, loading pat_forest_wastes_path4 0 05:35:27.033 [Umbra] Unload tome 05:35:27.044 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/wastes_common, pat_forest_wastes_path4, async-read, 05:35:27.044 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_forest/wastes_path4, pat_forest_wastes_path4, async-read, 05:35:27.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_forest 05:35:27.113 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_forest 05:35:27.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 05:35:27.181 [Lua] ### Sending rpc_level_loaded 05:35:27.181 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 223 05:35:27.181 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 05:35:27.181 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:35:27.181 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:35:27.198 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:35:27.198 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:35:28.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 05:35:28.347 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 05:35:28.347 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 05:35:28.733 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 05:35:28.733 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 05:35:28.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest 05:35:31.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest 05:35:31.628 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest 05:35:31.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/path_common 05:35:32.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/path_common 05:35:32.054 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/path_common 05:35:32.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 05:35:32.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 05:35:32.421 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 05:35:32.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 05:35:32.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 05:35:32.825 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/wastes_common 05:35:32.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_forest/wastes_path4 05:35:32.965 [Umbra] Loading umbra tome '#ID[bc5c500f9dd2f6e9]' 05:35:33.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_forest/wastes_path4 05:35:33.012 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_forest/wastes_path4 05:35:33.029 [Lua] [LevelTransitionHandler] Level load completed! 05:35:33.029 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_forest_wastes_path4 - level_seed: -1816582484 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 05:35:33.042 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:35:33.042 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_ungor=true, chaos_raider=true, beastmen_standard_bearer=true, } 05:35:33.043 [Lua] load_startup_enemy_packages: -------------- 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_spawn 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_troll 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_rat_ogre 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_stormfiend 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_minotaur 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_plague_sorcerer 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_corruptor_sorcerer 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_gutter_runner 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_pack_master 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_poison_wind_globadier 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_ratling_gunner 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_warpfire_thrower 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_vortex_sorcerer 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_standard_bearer 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_vortex 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] critter_rat 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] critter_pig 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_gor 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_storm_vermin 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_ungor_archer 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_plague_monk 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_storm_vermin_with_shield 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_clan_rat 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_loot_rat 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_slave 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_berzerker 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_marauder 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] skaven_clan_rat_with_shield 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_bestigor 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] beastmen_ungor 05:35:33.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:35:33.043 [Lua] chaos_raider 05:35:33.046 [Lua] ### Sending rpc_level_loaded 05:35:33.046 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 223 05:35:33.046 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:35:33.064 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:35:33.064 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:35:33.080 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:35:33.080 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:35:33.081 [Lua] ### Sending rpc_level_loaded 05:35:33.081 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 223 05:35:33.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:35:33.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:35:33.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:35:33.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:35:33.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:35:33.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:35:33.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:35:33.788 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:35:33.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:35:34.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:35:34.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:35:34.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:35:34.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:35:34.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:35:34.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:35:34.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:35:34.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:35:34.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:35:34.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:35:34.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:35:34.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:35:34.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:35:34.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:35:34.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:35:35.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:35:35.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:35:35.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:35:35.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:35:35.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:35:35.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:35:35.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:35:35.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:35:35.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:35:35.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:35:35.928 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:35:35.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:35:36.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:35:36.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:35:36.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:35:36.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:35:36.467 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:35:36.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:35:36.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:35:36.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:35:36.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:35:36.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:35:36.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:35:36.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:35:36.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:35:36.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:35:36.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 05:35:37.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 05:35:37.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 05:35:37.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:35:37.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:35:37.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:35:37.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 05:35:37.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 05:35:37.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 05:35:37.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:35:38.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:35:38.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:35:38.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:35:38.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:35:38.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:35:38.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:35:38.808 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:35:38.808 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:35:38.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:35:38.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:35:38.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:35:38.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:35:39.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:35:39.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:35:39.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:35:39.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:35:39.583 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:35:39.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:35:39.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:35:39.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:35:39.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:35:40.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:35:40.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:35:40.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 05:35:40.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 05:35:40.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 05:35:40.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 05:35:40.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 05:35:40.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 05:35:40.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:35:41.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:35:41.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:35:41.147 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_forest_wastes_path4 game_mode: deus 05:35:41.147 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 05:35:41.147 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:35:41.150 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 05:35:41.282 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 05:35:41.282 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_forest/generated/wastes_path4/world 05:35:41.282 [Umbra] Init version: 3.4.15 :: 16 threads 05:35:41.653 [Lua] Async level spawning done 05:35:41.653 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:35:42.620 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:35:42.620 [Lua] [Matchmaking] unregister rpcs 05:35:42.620 [Lua] Set lobby begin: 05:35:42.620 [Lua] Lobby data twitch_enabled = false 05:35:42.620 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:42.620 [Lua] Lobby data num_players = 2 05:35:42.620 [Lua] Lobby data difficulty_tweak = -10 05:35:42.620 [Lua] Lobby data host = 11000010311e468 05:35:42.620 [Lua] Lobby data time_of_search = 1619415224 05:35:42.620 [Lua] Lobby data matchmaking_type = 2 05:35:42.620 [Lua] Lobby data is_private = false 05:35:42.620 [Lua] Lobby data match_started = true 05:35:42.620 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:42.620 [Lua] Lobby data difficulty = harder 05:35:42.620 [Lua] Lobby data player_slot_1 = 0:0 05:35:42.620 [Lua] Lobby data unique_server_name = Endy 05:35:42.620 [Lua] Lobby data quick_game = true 05:35:42.621 [Lua] Lobby data country_code = HU 05:35:42.621 [Lua] Lobby data matchmaking = true 05:35:42.621 [Lua] Lobby data power_level = 0 05:35:42.621 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:42.621 [Lua] Lobby data mechanism = deus 05:35:42.621 [Lua] Lobby data player_slot_5 = 0:0 05:35:42.621 [Lua] Lobby data player_slot_2 = 0:0 05:35:42.621 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:42.621 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:42.621 [Lua] Lobby data eac_authorized = true 05:35:42.621 [Lua] Set lobby end. 05:35:42.621 [Lua] [Managers] Destroying manager group: 05:35:42.635 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_forest, global_loading_screens 05:35:42.635 [Lua] [Gamestate] Enter StateIngame HOST 05:35:42.636 [Lua] <>level = pat_forest_wastes_path4<> 05:35:42.636 [Lua] [StateIngame] Server ingame 05:35:42.638 [Lua] Set lobby begin: 05:35:42.638 [Lua] Lobby data twitch_enabled = false 05:35:42.638 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:42.638 [Lua] Lobby data num_players = 2 05:35:42.638 [Lua] Lobby data difficulty_tweak = -10 05:35:42.638 [Lua] Lobby data host = 11000010311e468 05:35:42.638 [Lua] Lobby data time_of_search = 1619415224 05:35:42.638 [Lua] Lobby data matchmaking_type = 2 05:35:42.638 [Lua] Lobby data is_private = false 05:35:42.639 [Lua] Lobby data match_started = true 05:35:42.639 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:42.639 [Lua] Lobby data difficulty = harder 05:35:42.639 [Lua] Lobby data player_slot_1 = 0:0 05:35:42.639 [Lua] Lobby data unique_server_name = Endy 05:35:42.639 [Lua] Lobby data quick_game = true 05:35:42.639 [Lua] Lobby data country_code = HU 05:35:42.639 [Lua] Lobby data matchmaking = true 05:35:42.639 [Lua] Lobby data power_level = 0 05:35:42.639 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:42.639 [Lua] Lobby data mechanism = deus 05:35:42.639 [Lua] Lobby data player_slot_5 = 0:0 05:35:42.639 [Lua] Lobby data player_slot_2 = 0:0 05:35:42.639 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:42.639 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:42.639 [Lua] Lobby data eac_authorized = true 05:35:42.639 [Lua] Set lobby end. 05:35:42.639 [Lua] [Matchmaking] register rpcs 05:35:42.639 [Lua] GameNetworkManager:init... creating game session 05:35:42.639 [Lua] Host GameSession.make_game_session_host with session: 05:35:42.639 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:35:42.640 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:35:42.640 [Lua] [GameNetworkManager] self.is_server = true 05:35:42.640 [Network] Setting artificial MTU limit to 65536 05:35:42.647 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 05:35:42.647 [Lua] pacing=deus_default 05:35:42.647 [Lua] locked_func_name=beastmen 05:35:42.647 [Lua] roaming=nil 05:35:42.647 [Lua] specials=deus_skaven_beastmen 05:35:42.647 [Lua] contained_breeds=nil 05:35:42.647 [Lua] debug_color=orange 05:35:42.647 [Lua] disabled=false 05:35:42.647 [Lua] pack_spawning=deus_skaven_beastmen 05:35:42.647 [Lua] factions=nil 05:35:42.647 [Lua] description=deus_conflict_director_skaven_beastmen_name 05:35:42.647 [Lua] boss=deus_skaven_beastmen 05:35:42.647 [Lua] horde=deus_beastmen 05:35:42.647 [Lua] name=deus_skaven_beastmen 05:35:42.647 [Lua] intensity=deus_default 05:35:42.647 [Lua] --- 05:35:42.647 [Lua] [LevelAnalysis] set_random_seed( -1816582484) 05:35:42.652 [Lua] [AIInterestPointSystem] Level Seed: -1816582484 05:35:42.652 [Lua] 05:35:42.652 [Lua] [entity_system_bag] = table 05:35:42.652 [Lua] [entity_system_bag] = metatable 05:35:42.652 [Lua] [startup_data] = table 05:35:42.652 [Lua] [entity_manager] = table 05:35:42.652 [Lua] [entity_manager] = metatable 05:35:42.652 [Lua] [unit_spawner] = table 05:35:42.652 [Lua] [unit_spawner] = metatable 05:35:42.652 [Lua] [unit_storage] = table 05:35:42.652 [Lua] [unit_storage] = metatable 05:35:42.652 [Lua] [dice_keeper] = table 05:35:42.652 [Lua] [dice_keeper] = metatable 05:35:42.652 [Lua] [is_server] = true (boolean) 05:35:42.652 [Lua] [world] = [World] 05:35:42.652 [Lua] [system_api] = table 05:35:42.652 [Lua] [entity_system] = table 05:35:42.652 [Lua] [entity_system] = metatable 05:35:42.652 [Lua] [network_lobby] = table 05:35:42.652 [Lua] [network_lobby] = metatable 05:35:42.652 [Lua] [profile_synchronizer] = table 05:35:42.652 [Lua] [profile_synchronizer] = metatable 05:35:42.652 [Lua] [level_transition_handler] = table 05:35:42.652 [Lua] [level_transition_handler] = metatable 05:35:42.652 [Lua] [num_local_human_players] = 1 (number) 05:35:42.652 [Lua] [statistics_db] = table 05:35:42.652 [Lua] [statistics_db] = metatable 05:35:42.652 [Lua] [network_server] = table 05:35:42.652 [Lua] [network_server] = metatable 05:35:42.652 [Lua] [input_manager] = table 05:35:42.652 [Lua] [input_manager] = metatable 05:35:42.652 [Lua] [network_clock] = table 05:35:42.652 [Lua] [network_clock] = metatable 05:35:42.652 [Lua] [network_transmit] = table 05:35:42.652 [Lua] [network_transmit] = metatable 05:35:42.652 [Lua] [free_flight_manager] = table 05:35:42.652 [Lua] [free_flight_manager] = metatable 05:35:42.652 [Lua] [network_manager] = table 05:35:42.652 [Lua] [network_manager] = metatable 05:35:42.653 [Lua] [network_event_delegate] = table 05:35:42.653 [Lua] [network_event_delegate] = metatable 05:35:42.653 [Lua] 05:35:42.653 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:35:42.653 [Lua] ignoring extension VersusInteractObjectiveExtension 05:35:42.653 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:35:42.653 [Lua] ignoring extension VersusSocketObjectiveExtension 05:35:42.653 [Lua] ignoring extension VersusTargetObjectiveExtension 05:35:42.653 [Lua] ignoring extension VersusMissionObjectiveExtension 05:35:42.654 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:35:42.672 [Lua] [AchievementManager] Achievements using the steam platform 05:35:42.672 [Lua] PlayerManager:add_player player_1 05:35:42.720 [Lua] respawn_unit_spawned with group id: terror_respawn 05:35:42.720 [Lua] respawn_unit_spawned with group id: terror_respawn 05:35:42.720 [Lua] respawn_unit_spawned with group id: terror_respawn 05:35:42.733 [Lua] [StateIngame] Level seed: -1816582484 05:35:42.747 [Lua] [LevelAnalysis] set_random_seed( -1816582484) 05:35:42.749 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:35:42.749 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:35:42.750 [Lua] [IngameUI] init 05:35:42.761 [SteamVoipClient] select_out(11000010311e468, off) 05:35:42.761 [SteamVoipClient] select_out(11000010618f4ba, off) 05:35:42.769 [Lua] cb_razer_chroma_setup 05:35:42.787 [Save] Saving `save_data` 05:35:42.788 [Save] Save done 05:35:42.788 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:35:42.788 [Lua] Set lobby begin: 05:35:42.788 [Lua] Lobby data twitch_enabled = false 05:35:42.788 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:42.788 [Lua] Lobby data num_players = 2 05:35:42.789 [Lua] Lobby data difficulty_tweak = -10 05:35:42.789 [Lua] Lobby data host = 11000010311e468 05:35:42.789 [Lua] Lobby data time_of_search = 1619415224 05:35:42.789 [Lua] Lobby data matchmaking_type = 2 05:35:42.789 [Lua] Lobby data is_private = false 05:35:42.789 [Lua] Lobby data match_started = true 05:35:42.789 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:42.789 [Lua] Lobby data difficulty = harder 05:35:42.789 [Lua] Lobby data player_slot_1 = 0:0 05:35:42.789 [Lua] Lobby data unique_server_name = Endy 05:35:42.789 [Lua] Lobby data quick_game = true 05:35:42.789 [Lua] Lobby data country_code = HU 05:35:42.789 [Lua] Lobby data matchmaking = true 05:35:42.789 [Lua] Lobby data power_level = 655 05:35:42.789 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:42.789 [Lua] Lobby data mechanism = deus 05:35:42.790 [Lua] Lobby data player_slot_5 = 0:0 05:35:42.790 [Lua] Lobby data player_slot_2 = 0:0 05:35:42.790 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:42.790 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:42.790 [Lua] Lobby data eac_authorized = true 05:35:42.790 [Lua] Set lobby end. 05:35:42.790 [Lua] CurrentConflictSettings deus_skaven_beastmen 05:35:42.790 [Lua] [ConflictDirector] conflict_director is ai_ready 05:35:42.791 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:35:42.791 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:35:42.792 [Lua] NORMAL PATROL MAIN PATH 84.828544616699219 05:35:42.792 [Lua] [waypoints] = table 05:35:42.792 [Lua] [astar_points] = table 05:35:42.792 [Lua] [travel_dist] = 84.828547298908234 (number) 05:35:42.792 [Lua] [one_directional] = false (boolean) 05:35:42.792 [Lua] [id] = boss_1 (string) 05:35:42.792 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031 05:35:42.792 [Lua] [waypoints] = table 05:35:42.792 [Lua] [astar_points] = table 05:35:42.792 [Lua] [travel_dist] = 131.51008254289627 (number) 05:35:42.792 [Lua] [one_directional] = false (boolean) 05:35:42.792 [Lua] [id] = boss_4 (string) 05:35:42.792 [Lua] NORMAL PATROL MAIN PATH 310.36795043945312 05:35:42.792 [Lua] [waypoints] = table 05:35:42.792 [Lua] [astar_points] = table 05:35:42.792 [Lua] [travel_dist] = 310.36793887615204 (number) 05:35:42.792 [Lua] [one_directional] = false (boolean) 05:35:42.792 [Lua] [id] = boss_2 (string) 05:35:42.792 [Lua] NORMAL PATROL MAIN PATH 370.15374755859375 05:35:42.792 [Lua] [waypoints] = table 05:35:42.792 [Lua] [astar_points] = table 05:35:42.792 [Lua] [travel_dist] = 370.1537609398365 (number) 05:35:42.792 [Lua] [one_directional] = false (boolean) 05:35:42.792 [Lua] [id] = boss_3 (string) 05:35:42.793 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:35:42.793 [Lua] Forming navigation groups in one frame 05:35:42.793 [Lua] Forming navigation groups 05:35:42.836 [Lua] NavigationGroupManager -> calulation time A: 0.04399999999998272 05:35:42.929 [Lua] NavigationGroupManager -> calulation time B: 0.091999999999984539 05:35:42.929 [Lua] number of nav groups: 104 05:35:42.930 [Lua] number of refined nav groups : 67 05:35:42.933 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 05:35:42.934 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.747612643241876 Normalized coefficient: 1.4654417239258828 05:35:42.936 [Lua] -------------> JOW Perfect-density 0.45000000000000001 Sum density 0.74396697878837581 Normalized coefficient: 0.60486555563644739 05:35:42.939 [Lua] [LevelAnalysis] Generating boss paths for level: pat_forest_wastes_path4 05:35:42.939 [Lua] [LevelAnalysis] This level has a total main-path length of 399.809 meters. 05:35:42.939 [Lua] [LevelAnalysis] num_event_places_f: 0.23320611254374185 , num_event_places: 0 , trailing_event_fraction: 0.23320611254374185 , num_events: 0 05:35:42.939 [Lua] [LevelAnalysis] Level path distance: 399.80916881561279 05:35:42.939 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:35:42.943 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 05:35:42.943 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:35:42.948 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 05:35:42.948 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:35:42.948 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 05:35:42.948 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:35:42.948 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 05:35:42.948 [Lua] NORMAL PATROL MAIN PATH 131.51008605957031 05:35:42.948 [Lua] [waypoints] = table 05:35:42.948 [Lua] [astar_points] = table 05:35:42.948 [Lua] [travel_dist] = 131.51008254289627 (number) 05:35:42.948 [Lua] [one_directional] = false (boolean) 05:35:42.948 [Lua] [id] = boss_4 (string) 05:35:42.948 [Lua] Adding main path event: Vector3Box(-87.3613, 39.4089, 15.56) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000FB7D470 05:35:42.948 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:35:42.948 [Lua] [Managers] Calling function on all managers: 05:35:42.976 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:35:42.976 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:35:42.976 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:35:42.976 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:35:42.978 [Lua] FIRST UPDATE @0.050613768398762 05:35:42.979 [Lua] player (11000010311e468,2) was put into party 1 05:35:42.992 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 05:35:42.992 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 05:35:42.992 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 05:35:42.994 [Lua] player (11000010311e468,3) was put into party 1 05:35:43.011 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 05:35:43.011 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 05:35:43.011 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 05:35:43.220 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:35:43.224 [Lua] Breedfreezer (server) starting a hot join sync 05:35:43.224 [Lua] packing 0 units of breed chaos_marauder 05:35:43.224 [Lua] packing 0 units of breed skaven_clan_rat 05:35:43.224 [Lua] packing 0 units of breed skaven_storm_vermin 05:35:43.224 [Lua] packing 0 units of breed skaven_slave 05:35:43.224 [Lua] packing 0 units of breed beastmen_ungor_archer 05:35:43.224 [Lua] packing 0 units of breed chaos_raider 05:35:43.224 [Lua] packing 0 units of breed chaos_berzerker 05:35:43.224 [Lua] packing 0 units of breed beastmen_bestigor 05:35:43.224 [Lua] packing 0 units of breed beastmen_ungor 05:35:43.224 [Lua] packing 0 units of breed skaven_plague_monk 05:35:43.224 [Lua] packing 0 units of breed beastmen_gor 05:35:43.224 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:35:43.224 [Lua] 05:35:43.224 [Lua] [1] = 1 (number) 05:35:43.224 [Lua] [2] = 0 (number) 05:35:43.224 [Lua] [3] = 1 (number) 05:35:43.224 [Lua] [4] = 0 (number) 05:35:43.224 [Lua] [5] = 1 (number) 05:35:43.224 [Lua] [6] = 0 (number) 05:35:43.224 [Lua] [7] = 1 (number) 05:35:43.224 [Lua] [8] = 0 (number) 05:35:43.224 [Lua] [9] = 1 (number) 05:35:43.224 [Lua] [10] = 0 (number) 05:35:43.224 [Lua] [11] = 1 (number) 05:35:43.224 [Lua] [12] = 0 (number) 05:35:43.224 [Lua] [13] = 1 (number) 05:35:43.224 [Lua] [14] = 0 (number) 05:35:43.224 [Lua] [15] = 1 (number) 05:35:43.224 [Lua] [16] = 0 (number) 05:35:43.224 [Lua] [17] = 1 (number) 05:35:43.224 [Lua] [18] = 0 (number) 05:35:43.224 [Lua] [19] = 1 (number) 05:35:43.224 [Lua] [20] = 0 (number) 05:35:43.224 [Lua] [21] = 1 (number) 05:35:43.224 [Lua] [22] = 0 (number) 05:35:43.224 [Lua] 05:35:43.224 [Lua] 05:35:43.224 [Lua] 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 05:35:43.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 05:35:43.225 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:35:43.225 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:35:43.225 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:35:43.225 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 05:35:43.225 [Lua] RemotePlayer:create_game_object( ) 50 05:35:43.243 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:35:43.243 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:35:43.266 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:35:43.266 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:35:43.266 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:35:43.266 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:35:43.378 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:35:43.378 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:35:44.654 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:35:44.654 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:35:44.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 05:35:44.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 05:35:44.920 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 05:35:44.921 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:35:45.516 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:35:45.516 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:35:45.517 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 05:35:45.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 05:35:45.553 [Lua] [PackageManager] Force_load: wwise/pistol 05:35:45.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 05:35:45.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 05:35:45.605 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 05:35:45.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:35:45.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:35:45.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:35:45.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:35:45.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:35:45.870 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:35:45.870 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 05:35:45.970 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 05:35:45.970 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 05:35:45.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:35:46.037 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:35:46.037 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:35:46.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:35:46.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:35:46.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:35:46.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:35:46.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:35:46.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:35:46.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:35:46.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:35:46.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:35:46.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:35:46.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:35:46.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:35:46.387 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:35:46.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:35:46.470 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:35:46.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:35:46.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:35:46.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:35:46.604 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 05:35:46.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 05:35:46.654 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 05:35:46.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:35:46.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:35:46.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:35:46.822 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:35:46.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:35:46.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:35:46.988 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:35:47.087 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:35:47.087 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:35:47.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:35:47.409 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:35:47.409 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:35:47.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:35:47.437 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:35:47.437 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:35:47.437 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:35:47.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:35:47.539 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:35:47.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:35:47.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:35:47.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:35:47.687 [Lua] Set lobby begin: 05:35:47.687 [Lua] Lobby data twitch_enabled = false 05:35:47.687 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:47.687 [Lua] Lobby data num_players = 2 05:35:47.687 [Lua] Lobby data difficulty_tweak = -10 05:35:47.687 [Lua] Lobby data host = 11000010311e468 05:35:47.687 [Lua] Lobby data time_of_search = 1619415224 05:35:47.688 [Lua] Lobby data matchmaking_type = 2 05:35:47.688 [Lua] Lobby data is_private = false 05:35:47.688 [Lua] Lobby data match_started = true 05:35:47.688 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:47.688 [Lua] Lobby data difficulty = harder 05:35:47.688 [Lua] Lobby data player_slot_1 = 0:0 05:35:47.688 [Lua] Lobby data unique_server_name = Endy 05:35:47.688 [Lua] Lobby data quick_game = true 05:35:47.688 [Lua] Lobby data country_code = HU 05:35:47.688 [Lua] Lobby data matchmaking = true 05:35:47.689 [Lua] Lobby data power_level = 327 05:35:47.689 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:47.689 [Lua] Lobby data mechanism = deus 05:35:47.689 [Lua] Lobby data player_slot_5 = 0:0 05:35:47.689 [Lua] Lobby data player_slot_2 = 0:0 05:35:47.690 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:47.690 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:47.690 [Lua] Lobby data eac_authorized = true 05:35:47.690 [Lua] Set lobby end. 05:35:47.705 [Lua] test 05:35:47.705 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 05:35:47.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 05:35:47.708 [Lua] test 05:35:47.708 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 3 05:35:47.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 05:35:47.712 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-129.134, 147.458, 48.985), Vector4(0, 0, 0.999923, -0.012432)) 05:35:47.715 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.716 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.716 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:35:47.716 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=56 05:35:47.716 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 05:35:47.720 [Lua] [GameNetworkManager] destroying game object with go_id=52 05:35:47.720 [Lua] [GameNetworkManager] destroying game object with go_id=54 05:35:47.726 [Lua] Switching ConflictSettings: to: deus_skaven 05:35:47.726 [Lua] pacing=deus_default 05:35:47.726 [Lua] roaming=nil 05:35:47.726 [Lua] specials=deus_skaven 05:35:47.726 [Lua] contained_breeds=nil 05:35:47.726 [Lua] debug_color=orange 05:35:47.726 [Lua] disabled=false 05:35:47.726 [Lua] pack_spawning=skaven 05:35:47.726 [Lua] description=deus_conflict_director_skaven_chaos_name 05:35:47.726 [Lua] factions=nil 05:35:47.726 [Lua] boss=deus_skaven 05:35:47.726 [Lua] horde=deus_default 05:35:47.726 [Lua] name=deus_skaven 05:35:47.726 [Lua] intensity=deus_default 05:35:47.726 [Lua] --- 05:35:47.728 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 05:35:47.728 [Lua] [GameNetworkManager] destroying game object with go_id=46 05:35:47.728 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 05:35:47.728 [Lua] [GameNetworkManager] destroying game object with go_id=48 05:35:47.728 [Lua] player (11000010311e468,2) was put into party 1 05:35:47.743 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 05:35:47.743 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 05:35:47.743 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 05:35:47.745 [Lua] player (11000010311e468,3) was put into party 1 05:35:47.762 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 05:35:47.762 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 05:35:47.762 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 05:35:47.909 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010618f4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 05:35:47.909 [Lua] [NetworkServer] Peer 11000010618f4ba spawned player. 05:35:47.911 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 05:35:47.911 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 05:35:47.911 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.990 [Lua] test 05:35:47.990 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 05:35:47.993 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.993 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 05:35:47.993 [Lua] test 05:35:47.993 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 3 05:35:47.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:35:47.996 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 05:35:48.004 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 05:35:48.004 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_template_1 05:35:48.004 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 05:35:48.004 [Lua] updating bot weapon metadata for weapon: repeating_pistol_template_1 05:35:48.154 [Lua] StateInGameRunning:_game_actually_starts() 05:35:48.155 [Lua] ################################################################################################################# 05:35:48.155 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_forest_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:35:48.155 [Lua] ################################################################################################################# 05:35:48.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 05:35:48.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 05:35:48.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 05:35:48.376 [Lua] Commit load time data 05:35:52.821 [Lua] Set lobby begin: 05:35:52.821 [Lua] Lobby data twitch_enabled = false 05:35:52.821 [Lua] Lobby data selected_mission_id = journey_ruin 05:35:52.821 [Lua] Lobby data num_players = 2 05:35:52.821 [Lua] Lobby data difficulty_tweak = -10 05:35:52.821 [Lua] Lobby data host = 11000010311e468 05:35:52.821 [Lua] Lobby data time_of_search = 1619415224 05:35:52.821 [Lua] Lobby data matchmaking_type = 2 05:35:52.821 [Lua] Lobby data is_private = false 05:35:52.821 [Lua] Lobby data match_started = true 05:35:52.821 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:35:52.821 [Lua] Lobby data difficulty = harder 05:35:52.821 [Lua] Lobby data player_slot_1 = 0:0 05:35:52.821 [Lua] Lobby data unique_server_name = Endy 05:35:52.822 [Lua] Lobby data quick_game = true 05:35:52.822 [Lua] Lobby data country_code = HU 05:35:52.822 [Lua] Lobby data matchmaking = true 05:35:52.822 [Lua] Lobby data power_level = 685 05:35:52.822 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:35:52.822 [Lua] Lobby data mechanism = deus 05:35:52.822 [Lua] Lobby data player_slot_5 = 0:0 05:35:52.822 [Lua] Lobby data player_slot_2 = 0:0 05:35:52.822 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:35:52.822 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:35:52.822 [Lua] Lobby data eac_authorized = true 05:35:52.822 [Lua] Set lobby end. 05:36:25.724 [Lua] Players are leaving the safe zone 05:36:32.141 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:36:32.641 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:36:39.312 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:36:39.775 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:36:48.777 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 05:36:48.777 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 05:36:48.795 [Lua] > starting new spline, using new navbot: standard , id: boss_4 05:36:48.829 [Lua] > spline completed boss_4 retries: 0 05:36:49.064 [Lua] Init group template: spline_patrol 05:36:49.277 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:36:49.294 [Lua] Spline already found! 05:36:49.393 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:36:49.414 [Lua] Init group template: spline_patrol 05:36:49.943 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:36:53.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 05:36:53.048 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 05:36:53.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 05:36:53.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p 05:36:53.194 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 05:36:53.277 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 05:36:53.277 [Lua] [PackageManager] Force_load: wwise/handgun 05:36:58.050 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 05:36:58.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 05:36:58.050 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 05:36:58.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 05:36:58.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:36:58.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:36:58.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:36:58.078 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 05:36:58.128 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 05:36:58.128 [Lua] [PackageManager] Force_load: wwise/bow 05:36:58.128 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 05:36:58.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 05:36:58.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 05:36:58.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:36:58.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:36:58.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:37:03.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 05:37:03.051 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 05:37:13.070 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:37:13.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 05:37:18.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 05:37:18.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 05:37:18.080 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 05:37:23.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 05:37:23.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 05:37:23.084 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 05:37:23.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 05:37:23.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 05:37:23.114 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:37:23.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:37:23.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:37:23.148 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 05:37:23.197 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 05:37:23.197 [Lua] [PackageManager] Force_load: wwise/bow 05:37:26.363 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:27.147 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:33.102 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 05:37:33.102 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:37:33.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:37:33.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:37:37.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:37:37.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:37:37.950 [Lua] FAIL INTEREST POINT SPAWN UNIT 05:37:37.950 [Lua] FAIL INTEREST POINT SPAWN UNIT 05:37:38.001 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 05:37:41.416 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:37:41.433 [Lua] Spline already found! 05:37:41.468 [Lua] Init group template: spline_patrol 05:37:41.948 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:42.483 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:42.633 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:43.151 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:43.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:37:43.982 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:44.415 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:44.632 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:45.035 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:45.283 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:45.701 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:53.984 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:54.533 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:37:55.666 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:37:56.116 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:03.192 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 05:38:03.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 05:38:03.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 05:38:05.919 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:06.286 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:07.185 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:07.651 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:09.551 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:09.984 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:12.803 [Lua] Time for new HOOORDE! multi_first_wave 05:38:12.803 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 05:38:12.803 [Lua] horde requested: vector_blob 05:38:12.803 [Lua] wants to spawn behind within distance: 60 05:38:12.803 [Lua] horde crated with id 4 of type vector_blob 05:38:12.803 [Lua] managed to spawn 19/19 horde enemies 05:38:12.803 [Lua] vector blob horde has started 05:38:13.106 [Lua] Init group template: horde 05:38:13.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 05:38:13.190 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:38:13.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:38:13.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:38:13.270 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:13.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:13.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:22.803 [Lua] HORDE: last wave, reset to standard horde delay 05:38:22.803 [Lua] Time for new HOOORDE! multi_last_wave 05:38:22.803 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 05:38:22.803 [Lua] horde requested: vector_blob 05:38:22.803 [Lua] wants to spawn behind within distance: 60 05:38:22.803 [Lua] horde crated with id 5 of type vector_blob 05:38:22.803 [Lua] managed to spawn 21/21 horde enemies 05:38:22.803 [Lua] vector blob horde has started 05:38:23.140 [Lua] Init group template: horde 05:38:32.403 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:32.938 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:33.228 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 05:38:33.228 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:38:33.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 05:38:33.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 05:38:33.236 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:38:36.005 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:36.388 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:36.940 [Lua] Horde killed: ? 05:38:37.004 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:37.371 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:38.122 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:38.504 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:39.304 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:39.672 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:43.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:38:43.260 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:38:51.075 [Lua] Horde killed: ? 05:38:53.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 05:38:53.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 05:38:53.275 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 05:38:53.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 05:38:53.275 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 05:38:53.275 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 05:38:53.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:38:53.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:38:53.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:53.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:53.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:38:56.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 05:38:56.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:38:56.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:38:56.189 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 05:38:56.198 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 05:38:56.339 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:56.856 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:38:56.992 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:38:57.373 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:02.640 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 05:39:02.675 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro 05:39:05.690 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:06.173 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:06.374 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:06.957 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:07.607 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:08.324 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:08.857 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:09.240 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:09.873 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:10.290 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:11.742 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 283.12643432617188 [Unit '#ID[f829bbe1a7f428b8]'] 05:39:17.492 [Lua] [ChatManager][1]System: "Targeting Calibration" objectives achieved. Finish the level to complete the challenge. 05:39:18.345 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:39:18.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 05:39:18.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:39:18.359 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:39:18.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 05:39:18.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:39:18.360 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:39:23.361 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 05:39:25.861 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 05:39:25.867 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c90c930 05:39:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem, async-read, 05:39:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 05:39:33.395 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 05:39:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 05:39:33.395 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 05:39:33.395 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 05:39:33.426 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:39:33.426 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p 05:39:33.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:39:33.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:39:33.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 05:39:35.146 [Lua] min_height 160 05:39:35.146 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 05:39:35.153 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c90c930 05:39:35.161 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:39:38.410 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 05:39:38.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t1/wpn_dw_handgun_02_t1_3p, DeusChestPreloadSystem 05:39:40.676 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 05:39:40.677 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:39:40.677 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:39:40.677 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 05:39:40.684 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 05:39:43.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 05:39:43.411 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 05:39:43.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 05:39:45.177 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:45.560 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:45.894 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:46.263 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:47.145 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:47.511 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:53.045 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:39:53.478 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:39:58.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer, async-read, 05:39:58.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer, async-read, 05:39:58.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 05:39:58.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 05:39:58.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 05:39:58.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 05:39:58.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:39:58.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:39:58.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:40:03.446 [Lua] Set lobby begin: 05:40:03.446 [Lua] Lobby data twitch_enabled = false 05:40:03.446 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:03.446 [Lua] Lobby data num_players = 2 05:40:03.446 [Lua] Lobby data difficulty_tweak = -10 05:40:03.446 [Lua] Lobby data host = 11000010311e468 05:40:03.446 [Lua] Lobby data time_of_search = 1619415224 05:40:03.446 [Lua] Lobby data matchmaking_type = 2 05:40:03.447 [Lua] Lobby data is_private = false 05:40:03.447 [Lua] Lobby data match_started = true 05:40:03.447 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:03.447 [Lua] Lobby data difficulty = harder 05:40:03.447 [Lua] Lobby data player_slot_1 = 0:0 05:40:03.447 [Lua] Lobby data unique_server_name = Endy 05:40:03.447 [Lua] Lobby data quick_game = true 05:40:03.447 [Lua] Lobby data country_code = HU 05:40:03.447 [Lua] Lobby data matchmaking = true 05:40:03.447 [Lua] Lobby data power_level = 690 05:40:03.447 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:03.447 [Lua] Lobby data mechanism = deus 05:40:03.447 [Lua] Lobby data player_slot_5 = 0:0 05:40:03.447 [Lua] Lobby data player_slot_2 = 0:0 05:40:03.447 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:03.447 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:03.447 [Lua] Lobby data eac_authorized = true 05:40:03.448 [Lua] Set lobby end. 05:40:03.479 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 05:40:08.853 [Lua] [IngameUI] menu view on_enter ingame_menu 05:40:09.866 [Lua] [IngameUI] menu view on_exit ingame_menu 05:40:09.866 [Lua] [IngameUI] menu view on_enter options_view 05:40:14.697 [Lua] [NetworkServer] Changing num_players from 2 to 3 05:40:14.697 [Lua] Players: 3 05:40:14.697 [Lua] Set lobby begin: 05:40:14.697 [Lua] Lobby data twitch_enabled = false 05:40:14.697 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:14.698 [Lua] Lobby data num_players = 3 05:40:14.698 [Lua] Lobby data difficulty_tweak = -10 05:40:14.698 [Lua] Lobby data host = 11000010311e468 05:40:14.698 [Lua] Lobby data time_of_search = 1619415224 05:40:14.698 [Lua] Lobby data matchmaking_type = 2 05:40:14.698 [Lua] Lobby data is_private = false 05:40:14.698 [Lua] Lobby data match_started = true 05:40:14.698 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:14.698 [Lua] Lobby data difficulty = harder 05:40:14.698 [Lua] Lobby data player_slot_1 = 0:0 05:40:14.698 [Lua] Lobby data unique_server_name = Endy 05:40:14.698 [Lua] Lobby data quick_game = true 05:40:14.698 [Lua] Lobby data country_code = HU 05:40:14.698 [Lua] Lobby data matchmaking = true 05:40:14.698 [Lua] Lobby data power_level = 690 05:40:14.698 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:14.698 [Lua] Lobby data mechanism = deus 05:40:14.698 [Lua] Lobby data player_slot_5 = 0:0 05:40:14.699 [Lua] Lobby data player_slot_2 = 0:0 05:40:14.699 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:14.699 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:14.699 [Lua] Lobby data eac_authorized = true 05:40:14.699 [Lua] Set lobby end. 05:40:14.699 [Lua] [LobbyMembers] Member joined 110000101352a0c 05:40:15.717 [Save] Saving `save_data` 05:40:15.719 [Save] Save done 05:40:16.213 [Lua] GOT approve_channel 4 110000101352a0c 186000003a96826 05:40:16.213 [EAC] EAC server has client 110000101352a0c and channel 4 (and owner 110000101352a0c) 05:40:16.213 [EACServer] [07:40:16:213][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101352A0C PlayerGUID: 76561197980527116 PlayerIP: 0.0.0.0 OwnerGUID: 76561197980527116 PlayerName: Grid 05:40:16.213 [Lua] Client with peer_id 110000101352a0c got APPROVED by server 05:40:16.214 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101352a0c' 05:40:16.214 [Lua] [ChatManager][1]System: Grid is joining the game 05:40:16.214 [Lua] [NetworkServer] Peer 110000101352a0c joined server lobby. 05:40:16.214 [Lua] [NetworkServer] Creating peer info. 05:40:16.214 [Lua] [PeerSM] 110000101352a0c :: on_enter Connecting 05:40:16.314 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 110000101352a0c, replying lobby_ok 05:40:16.363 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101352a0c REPLY wh:0 | we:11000010618f4ba | dr:11000010311e468 | bw:0 | es:0 05:40:16.397 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:16.430 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000101352a0c 05:40:16.430 [Lua] Set lobby begin: 05:40:16.430 [Lua] Lobby data twitch_enabled = false 05:40:16.430 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:16.430 [Lua] Lobby data num_players = 3 05:40:16.430 [Lua] Lobby data difficulty_tweak = -10 05:40:16.430 [Lua] Lobby data host = 11000010311e468 05:40:16.430 [Lua] Lobby data time_of_search = 1619415224 05:40:16.430 [Lua] Lobby data matchmaking_type = 2 05:40:16.430 [Lua] Lobby data is_private = false 05:40:16.431 [Lua] Lobby data match_started = true 05:40:16.431 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:16.431 [Lua] Lobby data difficulty = harder 05:40:16.431 [Lua] Lobby data player_slot_1 = 0:0 05:40:16.431 [Lua] Lobby data unique_server_name = Endy 05:40:16.431 [Lua] Lobby data quick_game = true 05:40:16.431 [Lua] Lobby data country_code = HU 05:40:16.431 [Lua] Lobby data matchmaking = true 05:40:16.431 [Lua] Lobby data power_level = 690 05:40:16.431 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:16.431 [Lua] Lobby data mechanism = deus 05:40:16.431 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:40:16.431 [Lua] Lobby data player_slot_2 = 0:0 05:40:16.431 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:16.431 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:16.431 [Lua] Lobby data eac_authorized = true 05:40:16.431 [Lua] Set lobby end. 05:40:16.650 [Lua] [IngameUI] menu view on_exit options_view 05:40:16.650 [Lua] [IngameUI] menu view on_enter ingame_menu 05:40:16.797 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:40:17.184 [Lua] [IngameUI] menu view on_exit ingame_menu 05:40:18.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:40:18.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:40:18.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:40:18.548 [Lua] ### CLEARING PEER STATE FOR 110000101352a0c 05:40:18.548 [Lua] [PeerSM] 110000101352a0c :: on_exit Connecting 05:40:18.548 [Lua] [PeerSM] 110000101352a0c :: on_enter Connecting 05:40:18.614 [Lua] [NetworkServer] Peer 110000101352a0c has sent rpc_notify_lobby_joined 05:40:18.614 [Lua] [PSM] Peer 110000101352a0c joined. Want to use profile index "5" and join party "0" 05:40:18.614 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101352a0c, connection_key=1) 05:40:18.614 [Lua] Sync dynamic to client: 05:40:18.847 [SteamVoipClient] select_out(110000101352a0c, on) 05:40:18.936 [SteamVoipClient] select_out(110000101352a0c, on) 05:40:18.936 [SteamVoipClient] select_in(110000101352a0c, on) 05:40:18.936 [SteamVoipClient] select_out(110000101352a0c, off) 05:40:20.014 [EACServer] [07:40:20:013][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101352A0C Session: 2 Status: Client Authenticated Message: Client authenticated. 05:40:20.015 [EAC] Peer 110000101352a0c switched EAC state to ClientAuthenticatedLocal 05:40:20.148 [EACServer] [07:40:20:148][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101352A0C. 05:40:20.449 [EACServer] [07:40:20:449][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101352A0C 05:40:20.449 [EACServer] [07:40:20:449][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101352A0C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:40:20.465 [EAC] Peer 110000101352a0c switched EAC state to ClientAuthenticatedRemote 05:40:20.715 [Lua] [NetworkServer] Peer 110000101352a0c has sent rpc_post_game_notified 05:40:20.715 [Lua] player (110000101352a0c,1) was put into party 0 05:40:20.715 [Lua] [ProfileSynchronizer] Peer 110000101352a0c entered session 05:40:20.715 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101352a0c 05:40:20.715 [Lua] [PeerSM] 110000101352a0c :: on_exit Connecting 05:40:20.715 [Lua] [PeerSM] 110000101352a0c :: on_enter Loading 05:40:20.732 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101352a0c 05:40:20.732 [Lua] Mechanism says: a client joined the game! 110000101352a0c 05:40:20.834 [Lua] ### Sending rpc_level_loaded 05:40:20.834 [Lua] #### Has state machine: true, peer_id: 110000101352a0c, level_id: 223 05:40:20.834 [Lua] Peer 110000101352a0c has loaded the level but not all enemies, so we wait 05:40:22.931 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:23.298 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:40:23.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 05:40:25.001 [Lua] [DeusChestExtension] equipped: 05:40:25.001 [Lua] 05:40:25.001 [Lua] [backend_id] = dr_cog_hammer81625c09-b1e1-455b-ab2d-5752ced284ad (string) 05:40:25.001 [Lua] [power_level] = 500 (number) 05:40:25.001 [Lua] [deus_item_key] = deus_dr_2h_cog_hammer (string) 05:40:25.001 [Lua] [traits] = table 05:40:25.001 [Lua] [skin] = dr_2h_cog_hammer_skin_01 (string) 05:40:25.001 [Lua] [bypass_skin_ownership_check] = true (boolean) 05:40:25.001 [Lua] [properties] = table 05:40:25.001 [Lua] [key] = dr_2h_cog_hammer (string) 05:40:25.001 [Lua] [rarity] = common (string) 05:40:25.001 [Lua] [data] = table 05:40:25.001 [Lua] 05:40:25.002 [Lua] min_height 289.40802001953125 05:40:25.017 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:40:28.617 [Lua] Set lobby begin: 05:40:28.617 [Lua] Lobby data twitch_enabled = false 05:40:28.617 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:28.617 [Lua] Lobby data num_players = 3 05:40:28.617 [Lua] Lobby data difficulty_tweak = -10 05:40:28.617 [Lua] Lobby data host = 11000010311e468 05:40:28.617 [Lua] Lobby data time_of_search = 1619415224 05:40:28.617 [Lua] Lobby data matchmaking_type = 2 05:40:28.617 [Lua] Lobby data is_private = false 05:40:28.617 [Lua] Lobby data match_started = true 05:40:28.617 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:28.617 [Lua] Lobby data difficulty = harder 05:40:28.617 [Lua] Lobby data player_slot_1 = 0:0 05:40:28.617 [Lua] Lobby data unique_server_name = Endy 05:40:28.617 [Lua] Lobby data quick_game = true 05:40:28.617 [Lua] Lobby data country_code = HU 05:40:28.617 [Lua] Lobby data matchmaking = true 05:40:28.617 [Lua] Lobby data power_level = 695 05:40:28.618 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:28.618 [Lua] Lobby data mechanism = deus 05:40:28.618 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:40:28.618 [Lua] Lobby data player_slot_2 = 0:0 05:40:28.618 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:28.618 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:28.618 [Lua] Lobby data eac_authorized = true 05:40:28.618 [Lua] Set lobby end. 05:40:33.651 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:40:33.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:40:33.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:40:38.300 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101352a0c, connection_key=1) 05:40:38.300 [Lua] [PeerSM] 110000101352a0c :: on_exit Loading 05:40:38.300 [Lua] [PeerSM] 110000101352a0c :: on_enter LoadingProfilePackages 05:40:38.317 [Lua] [PeerSM] 110000101352a0c :: on_exit LoadingProfilePackages 05:40:38.317 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForEnterGame 05:40:40.021 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForEnterGame 05:40:40.021 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForGameObjectSync 05:40:40.037 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101352a0c 05:40:40.043 [Lua] Breedfreezer (server) starting a hot join sync 05:40:40.043 [Lua] packing 0 units of breed chaos_marauder 05:40:40.043 [Lua] packing 19 units of breed skaven_clan_rat 05:40:40.043 [Lua] packing 0 units of breed skaven_storm_vermin 05:40:40.043 [Lua] packing 40 units of breed skaven_slave 05:40:40.043 [Lua] packing 0 units of breed beastmen_ungor_archer 05:40:40.043 [Lua] packing 0 units of breed chaos_raider 05:40:40.043 [Lua] packing 0 units of breed chaos_berzerker 05:40:40.043 [Lua] packing 6 units of breed beastmen_bestigor 05:40:40.043 [Lua] packing 0 units of breed beastmen_ungor 05:40:40.043 [Lua] packing 0 units of breed skaven_plague_monk 05:40:40.043 [Lua] packing 6 units of breed beastmen_gor 05:40:40.043 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:40:40.043 [Lua] 05:40:40.043 [Lua] [1] = 1 (number) 05:40:40.043 [Lua] [2] = 0 (number) 05:40:40.043 [Lua] [3] = 9 (number) 05:40:40.043 [Lua] [4] = 19 (number) 05:40:40.043 [Lua] [5] = 1 (number) 05:40:40.043 [Lua] [6] = 0 (number) 05:40:40.043 [Lua] [7] = 1 (number) 05:40:40.043 [Lua] [8] = 40 (number) 05:40:40.043 [Lua] [9] = 1 (number) 05:40:40.043 [Lua] [10] = 0 (number) 05:40:40.043 [Lua] [11] = 1 (number) 05:40:40.043 [Lua] [12] = 0 (number) 05:40:40.043 [Lua] [13] = 1 (number) 05:40:40.043 [Lua] [14] = 0 (number) 05:40:40.043 [Lua] [15] = 1 (number) 05:40:40.043 [Lua] [16] = 6 (number) 05:40:40.043 [Lua] [17] = 1 (number) 05:40:40.043 [Lua] [18] = 0 (number) 05:40:40.043 [Lua] [19] = 1 (number) 05:40:40.043 [Lua] [20] = 0 (number) 05:40:40.043 [Lua] [21] = 1 (number) 05:40:40.043 [Lua] [22] = 6 (number) 05:40:40.043 [Lua] 05:40:40.043 [Lua] 05:40:40.043 [Lua] [1] = 77 (number) 05:40:40.043 [Lua] [2] = 112 (number) 05:40:40.043 [Lua] [3] = 88 (number) 05:40:40.043 [Lua] [4] = 80 (number) 05:40:40.043 [Lua] [5] = 75 (number) 05:40:40.043 [Lua] [6] = 83 (number) 05:40:40.043 [Lua] [7] = 118 (number) 05:40:40.043 [Lua] [8] = 120 (number) 05:40:40.043 [Lua] [9] = 117 (number) 05:40:40.043 [Lua] [10] = 73 (number) 05:40:40.043 [Lua] [11] = 85 (number) 05:40:40.043 [Lua] [12] = 113 (number) 05:40:40.043 [Lua] [13] = 161 (number) 05:40:40.043 [Lua] [14] = 78 (number) 05:40:40.043 [Lua] [15] = 110 (number) 05:40:40.043 [Lua] [16] = 111 (number) 05:40:40.043 [Lua] [17] = 87 (number) 05:40:40.043 [Lua] [18] = 68 (number) 05:40:40.043 [Lua] [19] = 82 (number) 05:40:40.043 [Lua] [20] = 199 (number) 05:40:40.043 [Lua] [21] = 196 (number) 05:40:40.043 [Lua] [22] = 184 (number) 05:40:40.043 [Lua] [23] = 198 (number) 05:40:40.043 [Lua] [24] = 186 (number) 05:40:40.043 [Lua] [25] = 195 (number) 05:40:40.043 [Lua] [26] = 194 (number) 05:40:40.043 [Lua] [27] = 200 (number) 05:40:40.043 [Lua] [28] = 185 (number) 05:40:40.043 [Lua] [29] = 197 (number) 05:40:40.043 [Lua] [30] = 202 (number) 05:40:40.043 [Lua] [31] = 191 (number) 05:40:40.043 [Lua] [32] = 188 (number) 05:40:40.043 [Lua] [33] = 187 (number) 05:40:40.043 [Lua] [34] = 192 (number) 05:40:40.043 [Lua] [35] = 201 (number) 05:40:40.043 [Lua] [36] = 193 (number) 05:40:40.043 [Lua] [37] = 189 (number) 05:40:40.043 [Lua] [38] = 213 (number) 05:40:40.043 [Lua] [39] = 214 (number) 05:40:40.043 [Lua] [40] = 204 (number) 05:40:40.043 [Lua] [41] = 222 (number) 05:40:40.043 [Lua] [42] = 217 (number) 05:40:40.043 [Lua] [43] = 207 (number) 05:40:40.043 [Lua] [44] = 208 (number) 05:40:40.043 [Lua] [45] = 218 (number) 05:40:40.043 [Lua] [46] = 190 (number) 05:40:40.043 [Lua] [47] = 223 (number) 05:40:40.043 [Lua] [48] = 224 (number) 05:40:40.043 [Lua] [49] = 219 (number) 05:40:40.043 [Lua] [50] = 215 (number) 05:40:40.043 [Lua] [51] = 205 (number) 05:40:40.043 [Lua] [52] = 216 (number) 05:40:40.043 [Lua] [53] = 210 (number) 05:40:40.043 [Lua] [54] = 212 (number) 05:40:40.043 [Lua] [55] = 211 (number) 05:40:40.043 [Lua] [56] = 206 (number) 05:40:40.043 [Lua] [57] = 209 (number) 05:40:40.043 [Lua] [58] = 220 (number) 05:40:40.043 [Lua] [59] = 221 (number) 05:40:40.043 [Lua] [60] = 102 (number) 05:40:40.043 [Lua] [61] = 107 (number) 05:40:40.043 [Lua] [62] = 98 (number) 05:40:40.043 [Lua] [63] = 97 (number) 05:40:40.043 [Lua] [64] = 101 (number) 05:40:40.043 [Lua] [65] = 105 (number) 05:40:40.043 [Lua] [66] = 108 (number) 05:40:40.043 [Lua] [67] = 103 (number) 05:40:40.043 [Lua] [68] = 99 (number) 05:40:40.043 [Lua] [69] = 109 (number) 05:40:40.043 [Lua] [70] = 104 (number) 05:40:40.043 [Lua] [71] = 100 (number) 05:40:40.043 [Lua] 05:40:40.043 [Lua] PlayerManager:add_remote_player 110000101352a0c 05:40:40.044 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=278 05:40:40.044 [Lua] RemotePlayer:create_game_object( ) 278 05:40:40.058 [Lua] [ProfileSynchronizer] Assigning peer(110000101352a0c:1) to profile(5) career(1) 05:40:40.058 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForGameObjectSync 05:40:40.058 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForPlayers 05:40:40.067 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForPlayers 05:40:40.067 [Lua] [PeerSM] 110000101352a0c :: on_enter InGame 05:40:40.666 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101352a0c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:40:40.666 [Lua] Adding player sync data to peer=110000101352a0c local_player_id=1 05:40:40.668 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 05:40:40.668 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 05:40:40.668 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 05:40:40.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 05:40:40.668 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer, async-read, 05:40:40.668 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 05:40:40.767 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 05:40:40.767 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 05:40:40.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 05:40:41.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 05:40:41.219 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 05:40:41.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 05:40:41.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 05:40:41.317 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 05:40:41.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 05:40:41.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 05:40:41.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 05:40:41.434 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 05:40:41.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 05:40:41.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 05:40:41.467 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 05:40:41.517 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 05:40:41.517 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 05:40:43.670 [Lua] Set lobby begin: 05:40:43.670 [Lua] Lobby data twitch_enabled = false 05:40:43.671 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:43.671 [Lua] Lobby data num_players = 3 05:40:43.671 [Lua] Lobby data difficulty_tweak = -10 05:40:43.671 [Lua] Lobby data host = 11000010311e468 05:40:43.671 [Lua] Lobby data time_of_search = 1619415224 05:40:43.671 [Lua] Lobby data matchmaking_type = 2 05:40:43.671 [Lua] Lobby data is_private = false 05:40:43.671 [Lua] Lobby data match_started = true 05:40:43.671 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:43.671 [Lua] Lobby data difficulty = harder 05:40:43.671 [Lua] Lobby data player_slot_1 = 0:0 05:40:43.671 [Lua] Lobby data unique_server_name = Endy 05:40:43.671 [Lua] Lobby data quick_game = true 05:40:43.671 [Lua] Lobby data country_code = HU 05:40:43.671 [Lua] Lobby data matchmaking = true 05:40:43.671 [Lua] Lobby data power_level = 463 05:40:43.671 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:43.671 [Lua] Lobby data mechanism = deus 05:40:43.672 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:40:43.672 [Lua] Lobby data player_slot_2 = 0:0 05:40:43.672 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:43.672 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:43.672 [Lua] Lobby data eac_authorized = true 05:40:43.672 [Lua] Set lobby end. 05:40:48.701 [Lua] Set lobby begin: 05:40:48.701 [Lua] Lobby data twitch_enabled = false 05:40:48.702 [Lua] Lobby data selected_mission_id = journey_ruin 05:40:48.702 [Lua] Lobby data num_players = 3 05:40:48.702 [Lua] Lobby data difficulty_tweak = -10 05:40:48.702 [Lua] Lobby data host = 11000010311e468 05:40:48.702 [Lua] Lobby data time_of_search = 1619415224 05:40:48.702 [Lua] Lobby data matchmaking_type = 2 05:40:48.702 [Lua] Lobby data is_private = false 05:40:48.702 [Lua] Lobby data match_started = true 05:40:48.702 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:40:48.702 [Lua] Lobby data difficulty = harder 05:40:48.702 [Lua] Lobby data player_slot_1 = 0:0 05:40:48.702 [Lua] Lobby data unique_server_name = Endy 05:40:48.702 [Lua] Lobby data quick_game = true 05:40:48.703 [Lua] Lobby data country_code = HU 05:40:48.703 [Lua] Lobby data matchmaking = true 05:40:48.703 [Lua] Lobby data power_level = 685 05:40:48.703 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:40:48.703 [Lua] Lobby data mechanism = deus 05:40:48.703 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:40:48.703 [Lua] Lobby data player_slot_2 = 0:0 05:40:48.703 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:40:48.703 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:40:48.703 [Lua] Lobby data eac_authorized = true 05:40:48.704 [Lua] Set lobby end. 05:40:48.718 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:40:48.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 05:40:48.738 [Lua] Spline already found! 05:40:48.770 [Lua] Init group template: spline_patrol 05:40:49.391 [Lua] player (110000101352a0c,1) was put into party 1 05:40:49.401 [Lua] [GameNetworkManager] destroying game object with go_id=64 05:40:49.404 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 05:40:49.404 [Lua] [GameNetworkManager] destroying game object with go_id=58 05:40:49.433 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:40:49.449 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 05:40:49.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 05:40:49.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 05:40:49.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer 05:40:49.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer 05:40:49.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 05:40:49.453 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 05:40:49.453 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 05:40:49.453 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 05:40:49.500 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101352a0c go_type=player_unit go_created_func_name=game_object_created_player_unit 05:40:49.500 [Lua] [NetworkServer] Peer 110000101352a0c spawned player. 05:40:49.501 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=282 05:40:49.501 [Lua] PlayerManager:assign_unit_ownership Grid 110000101352a0c 1 05:40:49.502 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:40:52.001 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:40:52.018 [Lua] Spline already found! 05:40:52.054 [Lua] Init group template: spline_patrol 05:40:53.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 05:40:53.771 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 05:40:53.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem, async-read, 05:40:53.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 05:40:53.771 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 05:40:53.771 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 05:40:53.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 05:40:53.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 05:40:53.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 05:40:53.968 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:53.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 05:40:53.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p 05:40:53.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:40:54.052 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:40:54.052 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:40:54.052 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:40:54.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:40:54.102 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:40:54.434 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:40:54.635 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:54.968 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:40:55.319 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:55.767 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:40:56.558 [Lua] Override Player Respawning terror_respawn true 05:40:56.860 [Lua] Override Player Respawning terror_respawn true 05:40:57.892 [Lua] Override Player Respawning terror_respawn true 05:40:58.789 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:40:59.203 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:00.652 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:01.018 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:01.410 [Lua] Override Player Respawning terror_respawn true 05:41:03.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 05:41:03.789 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 05:41:03.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 05:41:03.801 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t1/wpn_we_dagger_02_t1_3p, DeusChestPreloadSystem 05:41:03.801 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.802 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 05:41:03.802 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.802 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:03.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 05:41:03.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 05:41:03.919 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:41:04.022 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:41:04.022 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:41:04.022 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:41:04.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:41:04.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:41:04.121 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 05:41:04.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702] 05:41:04.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:41:04.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286] 05:41:04.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205] 05:41:04.162 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 05:41:04.203 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 05:41:04.203 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 05:41:05.069 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:05.468 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:08.822 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:08.822 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:08.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem 05:41:09.069 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:09.520 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:13.069 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:13.586 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:13.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 05:41:13.840 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 05:41:13.871 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:41:13.871 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:41:13.871 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:41:13.921 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:41:13.921 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:41:18.338 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:18.721 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:19.020 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:41:19.355 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:41:21.391 [Lua] Time for new HOOORDE! multi_first_wave 05:41:21.391 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 05:41:21.391 [Lua] horde requested: ambush 05:41:21.391 [Lua] setting up ambush-horde 05:41:21.391 [Lua] Composing horde 'medium' .. using variant 'plain' 05:41:21.392 [Lua] -> spawning: 19 05:41:21.392 [Lua] horde crated with id 8 of type ambush 05:41:21.392 [Lua] ambush horde has started 05:41:23.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 05:41:23.874 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 05:41:23.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 05:41:23.874 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 05:41:23.874 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 05:41:23.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 05:41:23.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 05:41:23.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 05:41:24.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 05:41:24.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 05:41:24.054 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 05:41:24.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 05:41:24.087 [Lua] [PackageManager] Force_load: wwise/handgun 05:41:24.855 [Lua] replace_hidden_spawners -> first try found: 3 cover points 05:41:24.855 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:41:24.855 [Lua] ->moving spawner 05:41:24.855 [Lua] ->moving spawner 05:41:24.855 [Lua] ->moving spawner 05:41:24.855 [Lua] ->moving spawner 05:41:24.855 [Lua] ->moving spawner 05:41:24.855 [Lua] ->moving spawner 05:41:29.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:29.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:33.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 05:41:33.905 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:33.905 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:41:33.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_03/wpn_wh_halberd_03_3p, DeusChestPreloadSystem 05:41:36.423 [Lua] HORDE: last wave, reset to standard horde delay 05:41:36.423 [Lua] Time for new HOOORDE! multi_last_wave 05:41:36.423 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 05:41:36.423 [Lua] horde requested: ambush 05:41:36.423 [Lua] setting up ambush-horde 05:41:36.423 [Lua] Composing horde 'medium' .. using variant 'plain' 05:41:36.423 [Lua] -> spawning: 18 05:41:36.423 [Lua] horde crated with id 9 of type ambush 05:41:36.423 [Lua] ambush horde has started 05:41:38.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 05:41:38.921 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 05:41:40.427 [Lua] Init group template: horde 05:41:41.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:41.111 [Lua] Override Player Respawning terror_respawn true 05:41:41.124 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 0) 05:41:41.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:41.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:42.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:42.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:42.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:43.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:43.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:43.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:43.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 05:41:43.944 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 05:41:43.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:41:43.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 05:41:43.974 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:41:44.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:41:44.024 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:41:44.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:44.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:44.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:45.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:45.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:45.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:45.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:46.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:46.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:46.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:47.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:47.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:47.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:47.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:48.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:48.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:48.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:49.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:49.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:49.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:50.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:50.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:50.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:51.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:51.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:51.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:51.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:51.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:52.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:52.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:52.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:53.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:53.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:53.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:53.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:54.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:54.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:54.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:54.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:55.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:55.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:55.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:55.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:56.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:41:57.876 [Lua] fence jumping 05:41:58.442 [Lua] ready to jump failed 05:41:59.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:42:01.708 [Lua] [NetworkServer] Peer 110000101352a0c despawned player. 05:42:01.708 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101352a0c 05:42:01.709 [Lua] [GameNetworkManager] destroying game object with go_id=282 05:42:01.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 44 05:42:01.726 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 43 05:42:01.742 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 40 05:42:01.759 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 1 15 39 05:42:01.759 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 38 05:42:01.793 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 29 37 05:42:04.750 [Lua] Horde killed: ? 05:42:05.327 [Lua] event horde ends! 05:42:12.160 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:12.575 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:13.077 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 50 05:42:13.376 [Lua] event horde ends! 05:42:13.460 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 48 05:42:13.460 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 6 47 05:42:14.113 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 45 05:42:14.511 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 23 44 05:42:22.644 [Lua] event horde ends! 05:42:26.248 [Lua] [RespawnHandler] Found available override unit 05:42:26.360 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101352a0c go_type=player_unit go_created_func_name=game_object_created_player_unit 05:42:26.360 [Lua] [NetworkServer] Peer 110000101352a0c spawned player. 05:42:26.361 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=319 05:42:26.361 [Lua] PlayerManager:assign_unit_ownership Grid 110000101352a0c 1 05:42:26.362 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.92125982046127319) 05:42:29.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read, 05:42:29.117 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 05:42:29.127 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 05:42:29.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, DeusChestPreloadSystem 05:42:29.128 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 05:42:29.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 05:42:29.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 05:42:29.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p 05:42:29.233 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 05:42:29.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 05:42:29.295 [Lua] [PackageManager] Force_load: wwise/blunderbuss 05:42:33.845 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:34.160 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 05:42:34.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem 05:42:34.161 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 05:42:35.295 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:36.678 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:36.763 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 05:42:36.980 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:37.362 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:38.588 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12d9d, position: 0 05:42:39.162 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:39.182 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 05:42:39.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 05:42:39.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 05:42:39.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 05:42:39.213 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 05:42:39.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:42:39.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:42:39.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:42:39.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:42:39.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:42:39.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 05:42:40.714 [Lua] [NetworkServer] Changing num_players from 3 to 4 05:42:40.714 [Lua] Players: 4 05:42:40.714 [Lua] Set lobby begin: 05:42:40.714 [Lua] Lobby data twitch_enabled = false 05:42:40.714 [Lua] Lobby data selected_mission_id = journey_ruin 05:42:40.714 [Lua] Lobby data num_players = 4 05:42:40.714 [Lua] Lobby data difficulty_tweak = -10 05:42:40.714 [Lua] Lobby data host = 11000010311e468 05:42:40.714 [Lua] Lobby data time_of_search = 1619415224 05:42:40.714 [Lua] Lobby data matchmaking_type = 2 05:42:40.714 [Lua] Lobby data is_private = false 05:42:40.714 [Lua] Lobby data match_started = true 05:42:40.714 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:42:40.715 [Lua] Lobby data difficulty = harder 05:42:40.715 [Lua] Lobby data player_slot_1 = 0:0 05:42:40.715 [Lua] Lobby data unique_server_name = Endy 05:42:40.715 [Lua] Lobby data quick_game = true 05:42:40.715 [Lua] Lobby data country_code = HU 05:42:40.715 [Lua] Lobby data matchmaking = true 05:42:40.715 [Lua] Lobby data power_level = 685 05:42:40.715 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:42:40.715 [Lua] Lobby data mechanism = deus 05:42:40.715 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:42:40.715 [Lua] Lobby data player_slot_2 = 0:0 05:42:40.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:42:40.715 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:42:40.715 [Lua] Lobby data eac_authorized = true 05:42:40.715 [Lua] Set lobby end. 05:42:40.715 [Lua] [LobbyMembers] Member joined 11000010aa66b01 05:42:41.733 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:42.146 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:42.445 [Lua] GOT approve_channel 7 11000010aa66b01 186000003a96826 05:42:42.446 [EAC] EAC server has client 11000010aa66b01 and channel 7 (and owner 11000010aa66b01) 05:42:42.446 [Lua] Client with peer_id 11000010aa66b01 got APPROVED by server 05:42:42.446 [EACServer] [07:42:42:445][Windows][EAC Server] [Info][RegisterClient] Client: 011000010AA66B01 PlayerGUID: 76561198138944257 PlayerIP: 0.0.0.0 OwnerGUID: 76561198138944257 PlayerName: Deus Mechanicus 05:42:42.446 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010aa66b01' 05:42:42.446 [Lua] [ChatManager][1]System: Deus Mechanicus is joining the game 05:42:42.446 [Lua] [NetworkServer] Peer 11000010aa66b01 joined server lobby. 05:42:42.446 [Lua] [NetworkServer] Creating peer info. 05:42:42.446 [Lua] [PeerSM] 11000010aa66b01 :: on_enter Connecting 05:42:42.579 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 11000010aa66b01, replying lobby_ok 05:42:42.679 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010aa66b01 REPLY wh:0 | we:11000010618f4ba | dr:11000010311e468 | bw:0 | es:110000101352a0c 05:42:44.985 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010aa66b01' 05:42:45.265 [Lua] [NetworkServer] Changing num_players from 4 to 3 05:42:45.265 [Lua] Players: 3 05:42:45.265 [Lua] Set lobby begin: 05:42:45.265 [Lua] Lobby data twitch_enabled = false 05:42:45.265 [Lua] Lobby data selected_mission_id = journey_ruin 05:42:45.265 [Lua] Lobby data num_players = 3 05:42:45.265 [Lua] Lobby data difficulty_tweak = -10 05:42:45.265 [Lua] Lobby data host = 11000010311e468 05:42:45.265 [Lua] Lobby data time_of_search = 1619415224 05:42:45.265 [Lua] Lobby data matchmaking_type = 2 05:42:45.265 [Lua] Lobby data is_private = false 05:42:45.265 [Lua] Lobby data match_started = true 05:42:45.265 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:42:45.265 [Lua] Lobby data difficulty = harder 05:42:45.265 [Lua] Lobby data player_slot_1 = 0:0 05:42:45.265 [Lua] Lobby data unique_server_name = Endy 05:42:45.265 [Lua] Lobby data quick_game = true 05:42:45.265 [Lua] Lobby data country_code = HU 05:42:45.266 [Lua] Lobby data matchmaking = true 05:42:45.266 [Lua] Lobby data power_level = 685 05:42:45.266 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:42:45.266 [Lua] Lobby data mechanism = deus 05:42:45.266 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:42:45.266 [Lua] Lobby data player_slot_2 = 0:0 05:42:45.266 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:42:45.266 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:42:45.266 [Lua] Lobby data eac_authorized = true 05:42:45.266 [Lua] Set lobby end. 05:42:45.266 [Lua] [LobbyMembers] Member left 11000010aa66b01 05:42:45.978 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:45.979 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010aa66b01' 05:42:45.979 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010aa66b01) 05:42:45.979 [Lua] [PeerSM] 11000010aa66b01 :: on_exit Connecting 05:42:45.979 [Lua] [PeerSM] 11000010aa66b01 :: on_enter Disconnecting 05:42:45.979 [Lua] [PSM] Disconnecting peer 11000010aa66b01 05:42:45.979 [Lua] [ChatManager][1]System: Deus Mechanicus has left the game 05:42:45.979 [Lua] [PeerSM] 11000010aa66b01 :: on_exit Disconnecting 05:42:45.979 [Lua] [PeerSM] 11000010aa66b01 :: on_enter Disconnected 05:42:45.979 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010aa66b01) 05:42:45.979 [Lua] [ProfileSynchronizer] Peer 11000010aa66b01 left session 05:42:45.979 [Lua] Set lobby begin: 05:42:45.979 [Lua] Lobby data twitch_enabled = false 05:42:45.979 [Lua] Lobby data selected_mission_id = journey_ruin 05:42:45.980 [Lua] Lobby data num_players = 3 05:42:45.980 [Lua] Lobby data difficulty_tweak = -10 05:42:45.980 [Lua] Lobby data host = 11000010311e468 05:42:45.980 [Lua] Lobby data time_of_search = 1619415224 05:42:45.980 [Lua] Lobby data matchmaking_type = 2 05:42:45.980 [Lua] Lobby data is_private = false 05:42:45.980 [Lua] Lobby data match_started = true 05:42:45.980 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:42:45.980 [Lua] Lobby data difficulty = harder 05:42:45.980 [Lua] Lobby data player_slot_1 = 0:0 05:42:45.980 [Lua] Lobby data unique_server_name = Endy 05:42:45.980 [Lua] Lobby data quick_game = true 05:42:45.980 [Lua] Lobby data country_code = HU 05:42:45.980 [Lua] Lobby data matchmaking = true 05:42:45.980 [Lua] Lobby data power_level = 685 05:42:45.980 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:42:45.981 [Lua] Lobby data mechanism = deus 05:42:45.981 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:42:45.981 [Lua] Lobby data player_slot_2 = 0:0 05:42:45.981 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:42:45.981 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:42:45.981 [Lua] Lobby data eac_authorized = true 05:42:45.981 [Lua] Set lobby end. 05:42:45.981 [EAC] EAC server lost client 11000010aa66b01 05:42:45.981 [EACServer] [07:42:45:981][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010AA66B01 PlayerGUID: 76561198138944257 05:42:45.981 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00269cf8, channel: 7 05:42:46.382 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:46.997 [Handshaker] Lost connection 128 to 11000010aa66b01 05:42:47.497 [Lua] event horde ends! 05:42:50.029 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:42:50.413 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:42:51.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:42:56.332 [Lua] event horde ends! 05:43:00.311 [Lua] rat ogre died! 05:43:03.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:04.868 [Lua] min_height 160 05:43:09.268 [Lua] rat ogre was despawned! 05:43:12.482 [Lua] event horde ends! 05:43:18.449 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:18.949 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:19.616 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:19.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:20.682 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:21.282 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:22.366 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:28.627 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:29.049 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:29.267 [Lua] event horde ends! 05:43:29.401 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 05:43:29.417 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 57 will change to a manual source. 05:43:29.900 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:30.350 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:31.033 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:31.435 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:32.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:37.336 [Lua] event horde ends! 05:43:38.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:38.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:38.598 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12d9d, position: 2880000 05:43:39.200 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:39.536 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:41.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:44.118 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:44.534 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:45.352 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:43:45.369 [Lua] event horde ends! 05:43:45.369 [Lua] Spline already found! 05:43:45.401 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:45.405 [Lua] Init group template: spline_patrol 05:43:45.785 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:43:46.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:46.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:47.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:43:50.702 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:43:51.207 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:44:01.455 [Lua] event horde ends! 05:44:06.721 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:44:07.787 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:44:07.854 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:44:08.238 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:44:18.089 [Lua] event horde ends! 05:44:26.123 [Lua] event horde ends! 05:44:28.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1c87b, position: 0 05:44:29.498 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12d9d, position: 0 05:44:37.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:44:42.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:44:45.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:44:46.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:44:47.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 61, name: `unknown` 05:44:49.579 [Lua] event horde ends! 05:44:49.592 [Lua] event horde ends! 05:44:49.713 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:44:49.713 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:44:49.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem 05:44:53.544 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 36 05:44:53.764 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 35 05:44:57.695 [Lua] event horde ends! 05:44:59.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem 05:44:59.776 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 05:44:59.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem 05:44:59.777 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 05:44:59.777 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 05:45:05.760 [Lua] event horde ends! 05:45:05.779 [Lua] event horde ends! 05:45:14.344 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 19 05:45:14.611 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 13 19 05:45:14.729 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19 05:45:14.761 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 18 05:45:14.828 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 17 05:45:15.145 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 18 18 05:45:16.879 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 15 17 05:45:20.129 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 18 18 05:45:20.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19 05:45:20.677 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:45:21.161 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 20 05:45:21.260 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:45:22.044 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:45:22.211 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 22 22 05:45:22.678 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 23 05:45:22.728 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:45:23.180 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 24 05:45:23.355 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:45:23.697 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 24 24 05:45:24.029 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:45:28.228 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 24 24 05:45:28.230 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 05:45:29.196 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 24 24 05:45:29.508 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x12d9d, position: 2880000 05:45:29.713 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 24 05:45:30.279 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 24 24 05:45:30.280 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 05:45:30.731 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 24 24 05:45:30.764 [Lua] Complete level triggered. 05:45:30.764 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 05:45:30.764 [Lua] [NetworkServer] Entering post game 05:45:30.764 [Lua] [PeerSM] 110000101352a0c :: on_exit InGame 05:45:30.764 [Lua] [PeerSM] 110000101352a0c :: on_enter InPostGame 05:45:30.764 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:45:30.764 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 05:45:30.764 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 05:45:30.764 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 05:45:30.765 [Lua] gm_event_end_conditions_met true false 05:45:30.765 [Save] Saving `save_data` 05:45:30.765 [Lua] Game won 05:45:30.765 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:45:30.767 [Save] Save done 05:45:30.767 [Save] Saving `save_data` 05:45:30.768 [Lua] generate_backend_stats 11000010311e468:1 05:45:30.769 [Save] Save done 05:45:30.791 [Lua] PlayFabMirrorBase:_commit_internal nil 05:45:30.791 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 05:45:30.794 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:45:30.795 [Save] Saving `save_data` 05:45:30.796 [Save] Save done 05:45:30.800 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 7 05:45:30.804 [Lua] Complete level triggered. 05:45:30.815 [Lua] Complete level triggered. 05:45:30.832 [Lua] Complete level triggered. 05:45:30.848 [Lua] Complete level triggered. 05:45:30.865 [Lua] Complete level triggered. 05:45:30.881 [Lua] Complete level triggered. 05:45:30.898 [Lua] Complete level triggered. 05:45:30.915 [Lua] Complete level triggered. 05:45:30.931 [Lua] Complete level triggered. 05:45:30.948 [Lua] Complete level triggered. 05:45:30.965 [Lua] Complete level triggered. 05:45:30.981 [Lua] Complete level triggered. 05:45:30.998 [Lua] Complete level triggered. 05:45:31.552 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 05:45:31.552 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 05:45:31.985 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 05:45:31.996 [Lua] commit result success 8 05:45:31.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 05:45:31.996 [Lua] none table: 000000000BDBCF40 table: 00000000028265A0 05:45:31.996 [Lua] min_height 160 05:45:32.012 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 05:45:32.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 05:45:32.613 [Lua] THIS IS A FUNCTION 05:45:40.337 [Window] Window => inactive 05:45:40.804 [Lua] ConflictDirector - destroy all units 05:45:41.346 [Lua] TRANSITION nil nil load_next_level 05:45:41.346 [Lua] Transition type "load_next_level", is server: true 05:45:41.346 [Lua] [LevelTransitionHandler] promote_next_level_data 05:45:41.346 [Lua] [GameNetworkManager] Leaving game... 05:45:41.346 [Lua] [GameNetworkManager] Shutting down game session host. 05:45:41.346 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:45:41.346 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:45:41.346 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=599.46 05:45:41.365 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:45:41.430 [Lua] ### Sending rpc_level_loaded 05:45:41.430 [Lua] #### Has state machine: false, peer_id: 110000101352a0c, level_id: 327 05:45:41.479 [Lua] ### Sending rpc_level_loaded 05:45:41.479 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 327 05:45:43.347 [Lua] [Managers] Calling function on all managers: 05:45:43.347 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:45:43.347 [Lua] Clearing all global lookup lists 05:45:43.347 [Lua] [IngamePlayerListUI] - Destroy 05:45:43.347 [Lua] [EquipmentUI] - Destroy 05:45:43.347 [Lua] [AbilityUI] - Destroy 05:45:43.347 [Lua] [GamePadEquipmentUI] - Destroy 05:45:43.347 [Lua] [GamePadAbilityUI] - Destroy 05:45:43.348 [Lua] [IngameUI] destroy 05:45:43.348 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 05:45:43.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:45:43.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:45:43.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:45:43.364 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 05:45:43.364 [Lua] PlayerManager:remove_player peer_id=110000101352a0c 1 05:45:43.548 [Lua] [Managers] Destroying manager group: 05:45:43.555 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:45:43.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:45:43.666 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 05:45:43.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:45:43.667 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:45:43.668 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:45:43.672 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:45:43.676 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:45:43.678 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 05:45:43.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:45:43.679 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:45:43.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 05:45:43.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:45:43.687 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:45:43.689 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:45:43.693 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:45:43.695 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:45:43.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:45:43.701 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:45:43.702 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:45:43.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:45:43.707 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:45:43.709 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:45:43.710 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:45:43.711 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:45:43.712 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:45:43.715 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:45:43.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:45:43.720 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 05:45:43.721 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:45:43.724 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:45:43.734 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:45:43.735 [Lua] [PeerSM] 110000101352a0c :: on_exit InPostGame 05:45:43.735 [Lua] [PeerSM] 110000101352a0c :: on_enter Loading 05:45:43.735 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 05:45:43.735 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:45:43.735 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 05:45:43.735 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:45:43.735 [Lua] [Matchmaking] unregister rpcs 05:45:43.735 [Lua] ############### UNLOADING PACKAGES ############### 05:45:43.735 [Lua] [Gamestate] Enter state StateLoading 05:45:43.736 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:45:43.736 [Lua] [Matchmaking] register rpcs 05:45:43.736 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:45:43.736 [Lua] Set lobby begin: 05:45:43.736 [Lua] Lobby data twitch_enabled = false 05:45:43.736 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:43.736 [Lua] Lobby data num_players = 3 05:45:43.736 [Lua] Lobby data difficulty_tweak = -10 05:45:43.736 [Lua] Lobby data host = 11000010311e468 05:45:43.736 [Lua] Lobby data time_of_search = 1619415224 05:45:43.736 [Lua] Lobby data matchmaking_type = 2 05:45:43.737 [Lua] Lobby data is_private = false 05:45:43.737 [Lua] Lobby data match_started = true 05:45:43.737 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:43.737 [Lua] Lobby data difficulty = harder 05:45:43.737 [Lua] Lobby data player_slot_1 = 0:0 05:45:43.737 [Lua] Lobby data unique_server_name = Endy 05:45:43.737 [Lua] Lobby data quick_game = true 05:45:43.737 [Lua] Lobby data country_code = HU 05:45:43.737 [Lua] Lobby data matchmaking = true 05:45:43.737 [Lua] Lobby data power_level = 0 05:45:43.737 [Lua] Lobby data mission_id = pat_forest_wastes_path4 05:45:43.737 [Lua] Lobby data mechanism = deus 05:45:43.737 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:43.737 [Lua] Lobby data player_slot_2 = 0:0 05:45:43.737 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:43.737 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:43.737 [Lua] Lobby data eac_authorized = true 05:45:43.737 [Lua] Set lobby end. 05:45:43.737 [Lua] registering RPCs 05:45:43.737 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:45:43.737 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:45:43.737 [Lua] Set lobby begin: 05:45:43.737 [Lua] Lobby data twitch_enabled = false 05:45:43.738 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:43.738 [Lua] Lobby data num_players = 3 05:45:43.738 [Lua] Lobby data difficulty_tweak = -10 05:45:43.738 [Lua] Lobby data host = 11000010311e468 05:45:43.738 [Lua] Lobby data time_of_search = 1619415224 05:45:43.738 [Lua] Lobby data matchmaking_type = 2 05:45:43.738 [Lua] Lobby data is_private = false 05:45:43.738 [Lua] Lobby data match_started = true 05:45:43.738 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:43.738 [Lua] Lobby data difficulty = harder 05:45:43.738 [Lua] Lobby data player_slot_1 = 0:0 05:45:43.738 [Lua] Lobby data unique_server_name = Endy 05:45:43.738 [Lua] Lobby data quick_game = true 05:45:43.738 [Lua] Lobby data country_code = HU 05:45:43.738 [Lua] Lobby data matchmaking = true 05:45:43.738 [Lua] Lobby data power_level = 0 05:45:43.738 [Lua] Lobby data mission_id = dlc_morris_map 05:45:43.738 [Lua] Lobby data mechanism = deus 05:45:43.738 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:43.738 [Lua] Lobby data player_slot_2 = 0:0 05:45:43.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:43.739 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:43.739 [Lua] Lobby data eac_authorized = true 05:45:43.739 [Lua] Set lobby end. 05:45:43.756 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 05:45:43.763 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 05:45:43.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 05:45:43.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer 05:45:43.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 05:45:43.764 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 05:45:43.764 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 05:45:43.765 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:45:43.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 05:45:43.772 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 05:45:43.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 05:45:43.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 05:45:43.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101352a0c 05:45:43.773 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:45:43.773 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 05:45:43.773 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 05:45:43.774 [Umbra] Unload tome 05:45:43.774 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/wastes_path4, pat_forest_wastes_path4 05:45:43.778 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/wastes_common, pat_forest_wastes_path4 05:45:43.781 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_forest_wastes_path4 05:45:43.790 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest/path_common, pat_forest_wastes_path4 05:45:43.833 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_forest, pat_forest_wastes_path4 05:45:43.836 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_forest_wastes_path4 05:45:43.873 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_forest_wastes_path4 05:45:43.873 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 05:45:43.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 05:45:43.965 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 05:45:43.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 05:45:43.980 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 05:45:44.010 [Window] Window => active 05:45:44.180 [Lua] ### Sending rpc_level_loaded 05:45:44.180 [Lua] #### Has state machine: true, peer_id: 110000101352a0c, level_id: 327 05:45:44.180 [Lua] Peer 110000101352a0c has loaded the level and all enemies are loaded 05:45:44.181 [Lua] [PeerSM] 110000101352a0c :: on_exit Loading 05:45:44.181 [Lua] [PeerSM] 110000101352a0c :: on_enter LoadingProfilePackages 05:45:44.197 [Lua] [PeerSM] 110000101352a0c :: on_exit LoadingProfilePackages 05:45:44.197 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForEnterGame 05:45:45.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 05:45:45.098 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 05:45:45.115 [Lua] [LevelTransitionHandler] Level load completed! 05:45:45.115 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 05:45:45.115 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:45:45.116 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 05:45:45.116 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 05:45:45.116 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:45:45.118 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 05:45:45.132 [Lua] ### Sending rpc_level_loaded 05:45:45.132 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 327 05:45:45.132 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:45:45.149 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:45:45.149 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:45:45.232 [Lua] ### Sending rpc_level_loaded 05:45:45.232 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 327 05:45:45.232 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 05:45:45.233 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:45:45.233 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:45:45.301 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:45:45.301 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:45:45.301 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:45:45.301 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:45:45.302 [Lua] ### Sending rpc_level_loaded 05:45:45.302 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 327 05:45:45.302 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 05:45:45.302 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 05:45:45.302 [Umbra] Init version: 3.4.15 :: 16 threads 05:45:45.303 [Lua] Async level spawning done 05:45:45.303 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:45:46.315 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:45:46.315 [Lua] [Matchmaking] unregister rpcs 05:45:46.315 [Lua] Set lobby begin: 05:45:46.315 [Lua] Lobby data twitch_enabled = false 05:45:46.315 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:46.315 [Lua] Lobby data num_players = 3 05:45:46.315 [Lua] Lobby data difficulty_tweak = -10 05:45:46.315 [Lua] Lobby data host = 11000010311e468 05:45:46.315 [Lua] Lobby data time_of_search = 1619415224 05:45:46.316 [Lua] Lobby data matchmaking_type = 2 05:45:46.316 [Lua] Lobby data is_private = false 05:45:46.316 [Lua] Lobby data match_started = true 05:45:46.316 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:46.316 [Lua] Lobby data difficulty = harder 05:45:46.316 [Lua] Lobby data player_slot_1 = 0:0 05:45:46.316 [Lua] Lobby data unique_server_name = Endy 05:45:46.316 [Lua] Lobby data quick_game = true 05:45:46.316 [Lua] Lobby data country_code = HU 05:45:46.316 [Lua] Lobby data matchmaking = true 05:45:46.316 [Lua] Lobby data power_level = 0 05:45:46.316 [Lua] Lobby data mission_id = dlc_morris_map 05:45:46.316 [Lua] Lobby data mechanism = deus 05:45:46.316 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:46.317 [Lua] Lobby data player_slot_2 = 0:0 05:45:46.317 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:46.317 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:46.317 [Lua] Lobby data eac_authorized = true 05:45:46.317 [Lua] Set lobby end. 05:45:46.317 [Lua] [Managers] Destroying manager group: 05:45:46.318 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 05:45:46.318 [Lua] [Gamestate] Enter StateIngame HOST 05:45:46.318 [Lua] <>level = dlc_morris_map<> 05:45:46.318 [Lua] [StateIngame] Server ingame 05:45:46.324 [Lua] Set lobby begin: 05:45:46.324 [Lua] Lobby data twitch_enabled = false 05:45:46.324 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:46.324 [Lua] Lobby data num_players = 3 05:45:46.324 [Lua] Lobby data difficulty_tweak = 0 05:45:46.324 [Lua] Lobby data host = 11000010311e468 05:45:46.324 [Lua] Lobby data time_of_search = 1619415224 05:45:46.324 [Lua] Lobby data matchmaking_type = 2 05:45:46.324 [Lua] Lobby data is_private = false 05:45:46.325 [Lua] Lobby data match_started = true 05:45:46.325 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:46.325 [Lua] Lobby data difficulty = normal 05:45:46.325 [Lua] Lobby data player_slot_1 = 0:0 05:45:46.325 [Lua] Lobby data unique_server_name = Endy 05:45:46.325 [Lua] Lobby data quick_game = true 05:45:46.325 [Lua] Lobby data country_code = HU 05:45:46.325 [Lua] Lobby data matchmaking = true 05:45:46.325 [Lua] Lobby data power_level = 0 05:45:46.325 [Lua] Lobby data mission_id = dlc_morris_map 05:45:46.325 [Lua] Lobby data mechanism = deus 05:45:46.325 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:46.325 [Lua] Lobby data player_slot_2 = 0:0 05:45:46.325 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:46.325 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:46.326 [Lua] Lobby data eac_authorized = true 05:45:46.326 [Lua] Set lobby end. 05:45:46.326 [Lua] [Matchmaking] register rpcs 05:45:46.326 [Lua] GameNetworkManager:init... creating game session 05:45:46.326 [Lua] Host GameSession.make_game_session_host with session: 05:45:46.326 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:45:46.326 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:45:46.326 [Lua] [GameNetworkManager] self.is_server = true 05:45:46.326 [Network] Setting artificial MTU limit to 65536 05:45:46.346 [Lua] Switching ConflictSettings: to: disabled 05:45:46.346 [Lua] pacing=disabled 05:45:46.346 [Lua] roaming=nil 05:45:46.346 [Lua] specials=disabled 05:45:46.346 [Lua] debug_color=black 05:45:46.346 [Lua] pack_spawning=disabled 05:45:46.346 [Lua] contained_breeds=nil 05:45:46.346 [Lua] disabled=true 05:45:46.346 [Lua] boss=disabled 05:45:46.346 [Lua] horde=disabled 05:45:46.346 [Lua] name=disabled 05:45:46.346 [Lua] intensity=disabled 05:45:46.346 [Lua] --- 05:45:46.346 [Lua] [LevelAnalysis] set_random_seed( 0) 05:45:46.350 [Lua] [AIInterestPointSystem] Level Seed: -1816582484 05:45:46.350 [Lua] 05:45:46.350 [Lua] [entity_system_bag] = table 05:45:46.350 [Lua] [entity_system_bag] = metatable 05:45:46.350 [Lua] [startup_data] = table 05:45:46.350 [Lua] [entity_manager] = table 05:45:46.350 [Lua] [entity_manager] = metatable 05:45:46.350 [Lua] [unit_spawner] = table 05:45:46.350 [Lua] [unit_spawner] = metatable 05:45:46.350 [Lua] [unit_storage] = table 05:45:46.350 [Lua] [unit_storage] = metatable 05:45:46.350 [Lua] [dice_keeper] = table 05:45:46.350 [Lua] [dice_keeper] = metatable 05:45:46.350 [Lua] [is_server] = true (boolean) 05:45:46.350 [Lua] [world] = [World] 05:45:46.350 [Lua] [system_api] = table 05:45:46.350 [Lua] [entity_system] = table 05:45:46.350 [Lua] [entity_system] = metatable 05:45:46.350 [Lua] [network_lobby] = table 05:45:46.350 [Lua] [network_lobby] = metatable 05:45:46.350 [Lua] [profile_synchronizer] = table 05:45:46.350 [Lua] [profile_synchronizer] = metatable 05:45:46.350 [Lua] [level_transition_handler] = table 05:45:46.350 [Lua] [level_transition_handler] = metatable 05:45:46.350 [Lua] [num_local_human_players] = 1 (number) 05:45:46.350 [Lua] [statistics_db] = table 05:45:46.350 [Lua] [statistics_db] = metatable 05:45:46.350 [Lua] [network_server] = table 05:45:46.350 [Lua] [network_server] = metatable 05:45:46.350 [Lua] [input_manager] = table 05:45:46.350 [Lua] [input_manager] = metatable 05:45:46.350 [Lua] [network_clock] = table 05:45:46.350 [Lua] [network_clock] = metatable 05:45:46.350 [Lua] [network_transmit] = table 05:45:46.350 [Lua] [network_transmit] = metatable 05:45:46.350 [Lua] [free_flight_manager] = table 05:45:46.350 [Lua] [free_flight_manager] = metatable 05:45:46.350 [Lua] [network_manager] = table 05:45:46.350 [Lua] [network_manager] = metatable 05:45:46.350 [Lua] [network_event_delegate] = table 05:45:46.350 [Lua] [network_event_delegate] = metatable 05:45:46.350 [Lua] 05:45:46.351 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:45:46.351 [Lua] ignoring extension VersusInteractObjectiveExtension 05:45:46.351 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:45:46.351 [Lua] ignoring extension VersusSocketObjectiveExtension 05:45:46.351 [Lua] ignoring extension VersusTargetObjectiveExtension 05:45:46.351 [Lua] ignoring extension VersusMissionObjectiveExtension 05:45:46.369 [Lua] [AchievementManager] Achievements using the steam platform 05:45:46.369 [Lua] PlayerManager:add_player player_1 05:45:46.391 [Lua] [StateIngame] Level seed: 0 05:45:46.392 [Lua] [LevelAnalysis] set_random_seed( -1816582484) 05:45:46.392 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:45:46.392 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:45:46.392 [Lua] [IngameUI] init 05:45:46.398 [SteamVoipClient] select_out(110000101352a0c, off) 05:45:46.398 [SteamVoipClient] select_out(11000010311e468, off) 05:45:46.398 [SteamVoipClient] select_out(11000010618f4ba, off) 05:45:46.406 [Lua] cb_razer_chroma_setup 05:45:46.424 [Save] Saving `save_data` 05:45:46.426 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:45:46.426 [Save] Save done 05:45:46.426 [Lua] Set lobby begin: 05:45:46.426 [Lua] Lobby data twitch_enabled = false 05:45:46.426 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:46.426 [Lua] Lobby data num_players = 3 05:45:46.426 [Lua] Lobby data difficulty_tweak = 0 05:45:46.426 [Lua] Lobby data host = 11000010311e468 05:45:46.426 [Lua] Lobby data time_of_search = 1619415224 05:45:46.426 [Lua] Lobby data matchmaking_type = 2 05:45:46.426 [Lua] Lobby data is_private = false 05:45:46.426 [Lua] Lobby data match_started = true 05:45:46.426 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:46.426 [Lua] Lobby data difficulty = normal 05:45:46.426 [Lua] Lobby data player_slot_1 = 0:0 05:45:46.426 [Lua] Lobby data unique_server_name = Endy 05:45:46.426 [Lua] Lobby data quick_game = true 05:45:46.426 [Lua] Lobby data country_code = HU 05:45:46.426 [Lua] Lobby data matchmaking = true 05:45:46.426 [Lua] Lobby data power_level = 665 05:45:46.427 [Lua] Lobby data mission_id = dlc_morris_map 05:45:46.427 [Lua] Lobby data mechanism = deus 05:45:46.427 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:46.427 [Lua] Lobby data player_slot_2 = 0:0 05:45:46.427 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:46.427 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:46.427 [Lua] Lobby data eac_authorized = true 05:45:46.427 [Lua] Set lobby end. 05:45:46.427 [Lua] CurrentConflictSettings disabled 05:45:46.427 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 05:45:46.427 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 05:45:46.427 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:45:46.427 [Lua] [Managers] Calling function on all managers: 05:45:46.430 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:45:46.430 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:45:46.458 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:45:46.458 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:45:46.500 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:45:46.500 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:45:46.515 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:45:46.516 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:45:46.516 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 05:45:46.516 [Lua] RemotePlayer:create_game_object( ) 3 05:45:46.528 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:45:46.528 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:45:46.681 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:45:46.681 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:45:46.747 [Lua] StateInGameRunning:_game_actually_starts() 05:45:46.747 [Lua] ################################################################################################################# 05:45:46.747 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_forest_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:45:46.747 [Lua] ################################################################################################################# 05:45:46.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 05:45:46.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 05:45:46.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 05:45:46.966 [Lua] Commit load time data 05:45:46.984 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForEnterGame 05:45:46.984 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForGameObjectSync 05:45:46.998 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101352a0c 05:45:47.001 [Lua] PlayerManager:add_remote_player 110000101352a0c 05:45:47.001 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 05:45:47.001 [Lua] RemotePlayer:create_game_object( ) 4 05:45:47.019 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForGameObjectSync 05:45:47.019 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForPlayers 05:45:47.019 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:45:47.019 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:45:47.019 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:45:47.019 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:45:47.023 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForPlayers 05:45:47.023 [Lua] [PeerSM] 110000101352a0c :: on_enter InGame 05:45:47.134 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101352a0c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:45:47.134 [Lua] Adding player sync data to peer=110000101352a0c local_player_id=1 05:45:51.431 [Lua] Set lobby begin: 05:45:51.431 [Lua] Lobby data twitch_enabled = false 05:45:51.431 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:51.431 [Lua] Lobby data num_players = 3 05:45:51.431 [Lua] Lobby data difficulty_tweak = 0 05:45:51.431 [Lua] Lobby data host = 11000010311e468 05:45:51.431 [Lua] Lobby data time_of_search = 1619415224 05:45:51.431 [Lua] Lobby data matchmaking_type = 2 05:45:51.431 [Lua] Lobby data is_private = false 05:45:51.431 [Lua] Lobby data match_started = true 05:45:51.432 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:51.432 [Lua] Lobby data difficulty = normal 05:45:51.432 [Lua] Lobby data player_slot_1 = 0:0 05:45:51.432 [Lua] Lobby data unique_server_name = Endy 05:45:51.432 [Lua] Lobby data quick_game = true 05:45:51.432 [Lua] Lobby data country_code = HU 05:45:51.432 [Lua] Lobby data matchmaking = true 05:45:51.432 [Lua] Lobby data power_level = 221 05:45:51.432 [Lua] Lobby data mission_id = dlc_morris_map 05:45:51.432 [Lua] Lobby data mechanism = deus 05:45:51.432 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:51.432 [Lua] Lobby data player_slot_2 = 0:0 05:45:51.432 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:51.432 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:51.432 [Lua] Lobby data eac_authorized = true 05:45:51.433 [Lua] Set lobby end. 05:45:56.448 [Lua] Set lobby begin: 05:45:56.448 [Lua] Lobby data twitch_enabled = false 05:45:56.448 [Lua] Lobby data selected_mission_id = journey_ruin 05:45:56.448 [Lua] Lobby data num_players = 3 05:45:56.448 [Lua] Lobby data difficulty_tweak = 0 05:45:56.448 [Lua] Lobby data host = 11000010311e468 05:45:56.448 [Lua] Lobby data time_of_search = 1619415224 05:45:56.448 [Lua] Lobby data matchmaking_type = 2 05:45:56.448 [Lua] Lobby data is_private = false 05:45:56.448 [Lua] Lobby data match_started = true 05:45:56.449 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:45:56.449 [Lua] Lobby data difficulty = normal 05:45:56.449 [Lua] Lobby data player_slot_1 = 0:0 05:45:56.449 [Lua] Lobby data unique_server_name = Endy 05:45:56.449 [Lua] Lobby data quick_game = true 05:45:56.449 [Lua] Lobby data country_code = HU 05:45:56.449 [Lua] Lobby data matchmaking = true 05:45:56.449 [Lua] Lobby data power_level = 685 05:45:56.449 [Lua] Lobby data mission_id = dlc_morris_map 05:45:56.449 [Lua] Lobby data mechanism = deus 05:45:56.449 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:45:56.449 [Lua] Lobby data player_slot_2 = 0:0 05:45:56.449 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:45:56.449 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:45:56.449 [Lua] Lobby data eac_authorized = true 05:45:56.450 [Lua] Set lobby end. 05:46:02.116 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path2, mc:deus, gm:deus, env:0, seed:823391234, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder diff_tweak:-7 ) 05:46:02.116 [Lua] [NetworkServer] Entering post game 05:46:02.116 [Lua] [PeerSM] 110000101352a0c :: on_exit InGame 05:46:02.116 [Lua] [PeerSM] 110000101352a0c :: on_enter InPostGame 05:46:02.116 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:46:02.116 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 05:46:02.116 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 05:46:02.116 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 05:46:02.116 [Save] Saving `save_data` 05:46:02.116 [Lua] gm_event_end_conditions_met true false 05:46:02.117 [Lua] Game won 05:46:02.117 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:46:02.119 [Save] Save done 05:46:02.119 [Save] Saving `save_data` 05:46:02.120 [Lua] generate_backend_stats 11000010311e468:1 05:46:02.122 [Save] Save done 05:46:02.153 [Lua] PlayFabMirrorBase:_commit_internal nil 05:46:02.153 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:46:02.153 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:46:02.153 [Save] Saving `save_data` 05:46:02.153 [Lua] TRANSITION nil nil load_next_level 05:46:02.153 [Lua] Transition type "load_next_level", is server: true 05:46:02.153 [Lua] [LevelTransitionHandler] promote_next_level_data 05:46:02.153 [Lua] [GameNetworkManager] Leaving game... 05:46:02.153 [Lua] [GameNetworkManager] Shutting down game session host. 05:46:02.153 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:46:02.153 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:46:02.153 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.71 05:46:02.155 [Save] Save done 05:46:02.155 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:46:02.155 [Lua] commit result success 9 05:46:02.155 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 05:46:02.155 [Lua] none table: 000000000C7AC760 nil 05:46:02.159 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 05:46:02.234 [Network] Ignoring message `rpc_network_clock_sync_request` from wrong session f1c4 or from non-session peer 110000101352a0c 05:46:02.234 [Lua] ### Sending rpc_level_loaded 05:46:02.234 [Lua] #### Has state machine: false, peer_id: 110000101352a0c, level_id: 178 05:46:02.298 [Lua] ### Sending rpc_level_loaded 05:46:02.298 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 178 05:46:02.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 05:46:04.149 [Lua] [Managers] Calling function on all managers: 05:46:04.149 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:46:04.149 [Lua] Clearing all global lookup lists 05:46:04.149 [Lua] [IngamePlayerListUI] - Destroy 05:46:04.149 [Lua] [IngameUI] destroy 05:46:04.151 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 05:46:04.151 [Lua] PlayerManager:remove_player peer_id=110000101352a0c 1 05:46:04.151 [Lua] [Managers] Destroying manager group: 05:46:04.152 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:46:04.152 [Lua] [PeerSM] 110000101352a0c :: on_exit InPostGame 05:46:04.152 [Lua] [PeerSM] 110000101352a0c :: on_enter Loading 05:46:04.152 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 05:46:04.152 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:46:04.152 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 05:46:04.152 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:46:04.152 [Lua] [Matchmaking] unregister rpcs 05:46:04.153 [Lua] ############### UNLOADING PACKAGES ############### 05:46:04.153 [Lua] [Gamestate] Enter state StateLoading 05:46:04.154 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:46:04.154 [Lua] [Matchmaking] register rpcs 05:46:04.155 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:46:04.155 [Lua] Set lobby begin: 05:46:04.155 [Lua] Lobby data twitch_enabled = false 05:46:04.155 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:04.155 [Lua] Lobby data num_players = 3 05:46:04.155 [Lua] Lobby data difficulty_tweak = 0 05:46:04.155 [Lua] Lobby data host = 11000010311e468 05:46:04.155 [Lua] Lobby data time_of_search = 1619415224 05:46:04.155 [Lua] Lobby data matchmaking_type = 2 05:46:04.155 [Lua] Lobby data is_private = false 05:46:04.155 [Lua] Lobby data match_started = true 05:46:04.155 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:04.155 [Lua] Lobby data difficulty = normal 05:46:04.155 [Lua] Lobby data player_slot_1 = 0:0 05:46:04.155 [Lua] Lobby data unique_server_name = Endy 05:46:04.155 [Lua] Lobby data quick_game = true 05:46:04.155 [Lua] Lobby data country_code = HU 05:46:04.155 [Lua] Lobby data matchmaking = true 05:46:04.155 [Lua] Lobby data power_level = 0 05:46:04.156 [Lua] Lobby data mission_id = dlc_morris_map 05:46:04.156 [Lua] Lobby data mechanism = deus 05:46:04.156 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:04.156 [Lua] Lobby data player_slot_2 = 0:0 05:46:04.156 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:04.156 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:04.156 [Lua] Lobby data eac_authorized = true 05:46:04.156 [Lua] Set lobby end. 05:46:04.156 [Lua] registering RPCs 05:46:04.156 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:46:04.156 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:46:04.156 [Lua] Set lobby begin: 05:46:04.156 [Lua] Lobby data twitch_enabled = false 05:46:04.156 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:04.156 [Lua] Lobby data num_players = 3 05:46:04.156 [Lua] Lobby data difficulty_tweak = 0 05:46:04.156 [Lua] Lobby data host = 11000010311e468 05:46:04.156 [Lua] Lobby data time_of_search = 1619415224 05:46:04.156 [Lua] Lobby data matchmaking_type = 2 05:46:04.156 [Lua] Lobby data is_private = false 05:46:04.156 [Lua] Lobby data match_started = true 05:46:04.157 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:04.157 [Lua] Lobby data difficulty = normal 05:46:04.157 [Lua] Lobby data player_slot_1 = 0:0 05:46:04.157 [Lua] Lobby data unique_server_name = Endy 05:46:04.157 [Lua] Lobby data quick_game = true 05:46:04.157 [Lua] Lobby data country_code = HU 05:46:04.157 [Lua] Lobby data matchmaking = true 05:46:04.157 [Lua] Lobby data power_level = 0 05:46:04.157 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:04.157 [Lua] Lobby data mechanism = deus 05:46:04.157 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:04.157 [Lua] Lobby data player_slot_2 = 0:0 05:46:04.157 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:04.157 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:04.157 [Lua] Lobby data eac_authorized = true 05:46:04.157 [Lua] Set lobby end. 05:46:04.165 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101352a0c 05:46:04.165 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:46:04.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 05:46:04.165 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path2 0 05:46:04.181 [Umbra] Unload tome 05:46:04.194 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path2, async-read, 05:46:04.194 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2, sig_volcano_wastes_path2, async-read, 05:46:04.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 05:46:04.262 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 05:46:04.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 05:46:04.347 [Lua] ### Sending rpc_level_loaded 05:46:04.347 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 178 05:46:04.347 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 05:46:04.347 [Lua] ### Sending rpc_level_loaded 05:46:04.347 [Lua] #### Has state machine: true, peer_id: 110000101352a0c, level_id: 178 05:46:04.347 [Lua] Peer 110000101352a0c has loaded the level and all enemies are loaded 05:46:04.348 [Lua] [PeerSM] 110000101352a0c :: on_exit Loading 05:46:04.348 [Lua] [PeerSM] 110000101352a0c :: on_enter LoadingProfilePackages 05:46:04.348 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:46:04.348 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:46:04.364 [Lua] [PeerSM] 110000101352a0c :: on_exit LoadingProfilePackages 05:46:04.364 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForEnterGame 05:46:04.364 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:46:04.364 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:46:05.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 05:46:05.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 05:46:05.358 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 05:46:05.623 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 05:46:05.623 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 05:46:05.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 05:46:09.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 05:46:09.742 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 05:46:09.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 05:46:10.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 05:46:10.314 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 05:46:10.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 05:46:10.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 05:46:10.633 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 05:46:10.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 05:46:10.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 05:46:10.732 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 05:46:10.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 05:46:10.805 [Umbra] Loading umbra tome '#ID[70f69f4498b88195]' 05:46:10.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 05:46:10.866 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2 05:46:10.883 [Lua] [LevelTransitionHandler] Level load completed! 05:46:10.883 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path2 - level_seed: 823391234 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 05:46:10.904 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:46:10.904 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_ratling_gunner=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_loot_rat=true, skaven_storm_vermin_with_shield=true, beastmen_minotaur=true, skaven_warpfire_thrower=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_stormfiend=true, chaos_raider=true, chaos_marauder=true, } 05:46:10.904 [Lua] load_startup_enemy_packages: -------------- 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_spawn 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_troll 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_rat_ogre 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_stormfiend 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_minotaur 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_plague_sorcerer 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_corruptor_sorcerer 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_gutter_runner 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_pack_master 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_poison_wind_globadier 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_ratling_gunner 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_warpfire_thrower 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_vortex_sorcerer 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_standard_bearer 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_vortex 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] critter_rat 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] critter_pig 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_gor 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_storm_vermin 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_ungor_archer 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_ungor 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_clan_rat 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_plague_monk 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_loot_rat 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_storm_vermin_with_shield 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] skaven_clan_rat_with_shield 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_berzerker 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] beastmen_bestigor 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_raider 05:46:10.904 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:46:10.904 [Lua] chaos_marauder 05:46:10.906 [Lua] ### Sending rpc_level_loaded 05:46:10.906 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 178 05:46:10.906 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:46:10.923 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:46:10.923 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:46:10.940 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:46:10.940 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:46:10.941 [Lua] ### Sending rpc_level_loaded 05:46:10.941 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 178 05:46:11.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:46:11.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:46:11.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:46:11.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:46:11.259 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:46:11.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:46:11.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:46:11.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:46:11.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:46:11.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:46:11.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:46:11.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:46:11.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:46:11.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:46:11.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:46:11.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:46:11.984 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:46:11.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:46:12.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:46:12.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:46:12.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:46:12.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:46:12.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:46:12.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:46:12.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:46:12.387 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:46:12.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:46:12.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:46:12.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:46:12.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:46:12.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:46:12.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:46:12.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:46:12.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:46:12.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:46:12.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:46:13.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:46:13.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:46:13.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:46:13.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:46:13.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:46:13.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:46:13.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:46:13.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:46:13.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:46:13.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:46:13.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:46:13.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:46:13.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:46:13.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:46:13.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 05:46:13.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 05:46:13.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 05:46:13.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:46:14.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:46:14.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:46:14.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 05:46:14.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 05:46:14.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 05:46:14.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 05:46:14.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 05:46:14.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 05:46:14.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:46:14.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:46:14.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:46:14.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:46:15.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:46:15.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:46:15.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:46:15.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:46:15.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:46:15.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:46:15.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:46:15.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:46:15.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:46:15.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:46:15.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:46:15.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:46:15.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:46:15.865 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:46:15.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 05:46:16.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 05:46:16.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 05:46:16.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:46:16.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:46:16.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:46:16.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:46:16.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:46:16.536 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:46:16.537 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path2 game_mode: deus 05:46:16.537 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 05:46:16.537 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:46:16.539 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 05:46:16.654 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 05:46:16.654 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path2/world 05:46:16.654 [Umbra] Init version: 3.4.15 :: 16 threads 05:46:17.262 [Lua] Async level spawning done 05:46:17.262 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:46:18.233 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:46:18.233 [Lua] [Matchmaking] unregister rpcs 05:46:18.233 [Lua] Set lobby begin: 05:46:18.233 [Lua] Lobby data twitch_enabled = false 05:46:18.233 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:18.234 [Lua] Lobby data num_players = 3 05:46:18.234 [Lua] Lobby data difficulty_tweak = 0 05:46:18.234 [Lua] Lobby data host = 11000010311e468 05:46:18.234 [Lua] Lobby data time_of_search = 1619415224 05:46:18.234 [Lua] Lobby data matchmaking_type = 2 05:46:18.234 [Lua] Lobby data is_private = false 05:46:18.234 [Lua] Lobby data match_started = true 05:46:18.234 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:18.234 [Lua] Lobby data difficulty = normal 05:46:18.234 [Lua] Lobby data player_slot_1 = 0:0 05:46:18.234 [Lua] Lobby data unique_server_name = Endy 05:46:18.234 [Lua] Lobby data quick_game = true 05:46:18.234 [Lua] Lobby data country_code = HU 05:46:18.234 [Lua] Lobby data matchmaking = true 05:46:18.234 [Lua] Lobby data power_level = 0 05:46:18.234 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:18.234 [Lua] Lobby data mechanism = deus 05:46:18.234 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:18.234 [Lua] Lobby data player_slot_2 = 0:0 05:46:18.235 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:18.235 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:18.235 [Lua] Lobby data eac_authorized = true 05:46:18.235 [Lua] Set lobby end. 05:46:18.235 [Lua] [Managers] Destroying manager group: 05:46:18.249 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 05:46:18.249 [Lua] [Gamestate] Enter StateIngame HOST 05:46:18.249 [Lua] <>level = sig_volcano_wastes_path2<> 05:46:18.249 [Lua] [StateIngame] Server ingame 05:46:18.252 [Lua] Set lobby begin: 05:46:18.252 [Lua] Lobby data twitch_enabled = false 05:46:18.252 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:18.252 [Lua] Lobby data num_players = 3 05:46:18.252 [Lua] Lobby data difficulty_tweak = -7 05:46:18.252 [Lua] Lobby data host = 11000010311e468 05:46:18.252 [Lua] Lobby data time_of_search = 1619415224 05:46:18.252 [Lua] Lobby data matchmaking_type = 2 05:46:18.252 [Lua] Lobby data is_private = false 05:46:18.252 [Lua] Lobby data match_started = true 05:46:18.252 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:18.252 [Lua] Lobby data difficulty = harder 05:46:18.252 [Lua] Lobby data player_slot_1 = 0:0 05:46:18.252 [Lua] Lobby data unique_server_name = Endy 05:46:18.252 [Lua] Lobby data quick_game = true 05:46:18.253 [Lua] Lobby data country_code = HU 05:46:18.253 [Lua] Lobby data matchmaking = true 05:46:18.253 [Lua] Lobby data power_level = 0 05:46:18.253 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:18.253 [Lua] Lobby data mechanism = deus 05:46:18.253 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:18.253 [Lua] Lobby data player_slot_2 = 0:0 05:46:18.253 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:18.253 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:18.253 [Lua] Lobby data eac_authorized = true 05:46:18.253 [Lua] Set lobby end. 05:46:18.253 [Lua] [Matchmaking] register rpcs 05:46:18.253 [Lua] GameNetworkManager:init... creating game session 05:46:18.253 [Lua] Host GameSession.make_game_session_host with session: 05:46:18.253 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:46:18.253 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:46:18.253 [Lua] [GameNetworkManager] self.is_server = true 05:46:18.253 [Network] Setting artificial MTU limit to 65536 05:46:18.261 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 05:46:18.261 [Lua] pacing=deus_default 05:46:18.261 [Lua] locked_func_name=beastmen 05:46:18.261 [Lua] roaming=nil 05:46:18.261 [Lua] specials=deus_skaven_beastmen 05:46:18.261 [Lua] contained_breeds=nil 05:46:18.261 [Lua] debug_color=orange 05:46:18.261 [Lua] disabled=false 05:46:18.261 [Lua] pack_spawning=deus_skaven_beastmen 05:46:18.261 [Lua] factions=nil 05:46:18.261 [Lua] description=deus_conflict_director_skaven_beastmen_name 05:46:18.261 [Lua] boss=deus_skaven_beastmen 05:46:18.261 [Lua] horde=deus_beastmen 05:46:18.261 [Lua] name=deus_skaven_beastmen 05:46:18.261 [Lua] intensity=deus_default 05:46:18.261 [Lua] --- 05:46:18.261 [Lua] [LevelAnalysis] set_random_seed( 823391234) 05:46:18.267 [Lua] [AIInterestPointSystem] Level Seed: 823391234 05:46:18.267 [Lua] 05:46:18.267 [Lua] [entity_system_bag] = table 05:46:18.267 [Lua] [entity_system_bag] = metatable 05:46:18.267 [Lua] [startup_data] = table 05:46:18.267 [Lua] [entity_manager] = table 05:46:18.267 [Lua] [entity_manager] = metatable 05:46:18.267 [Lua] [unit_spawner] = table 05:46:18.267 [Lua] [unit_spawner] = metatable 05:46:18.268 [Lua] [unit_storage] = table 05:46:18.268 [Lua] [unit_storage] = metatable 05:46:18.268 [Lua] [dice_keeper] = table 05:46:18.268 [Lua] [dice_keeper] = metatable 05:46:18.268 [Lua] [is_server] = true (boolean) 05:46:18.268 [Lua] [world] = [World] 05:46:18.268 [Lua] [system_api] = table 05:46:18.268 [Lua] [entity_system] = table 05:46:18.268 [Lua] [entity_system] = metatable 05:46:18.268 [Lua] [network_lobby] = table 05:46:18.268 [Lua] [network_lobby] = metatable 05:46:18.268 [Lua] [profile_synchronizer] = table 05:46:18.268 [Lua] [profile_synchronizer] = metatable 05:46:18.268 [Lua] [level_transition_handler] = table 05:46:18.268 [Lua] [level_transition_handler] = metatable 05:46:18.268 [Lua] [num_local_human_players] = 1 (number) 05:46:18.268 [Lua] [statistics_db] = table 05:46:18.268 [Lua] [statistics_db] = metatable 05:46:18.268 [Lua] [network_server] = table 05:46:18.268 [Lua] [network_server] = metatable 05:46:18.268 [Lua] [input_manager] = table 05:46:18.268 [Lua] [input_manager] = metatable 05:46:18.268 [Lua] [network_clock] = table 05:46:18.268 [Lua] [network_clock] = metatable 05:46:18.268 [Lua] [network_transmit] = table 05:46:18.268 [Lua] [network_transmit] = metatable 05:46:18.268 [Lua] [free_flight_manager] = table 05:46:18.268 [Lua] [free_flight_manager] = metatable 05:46:18.268 [Lua] [network_manager] = table 05:46:18.268 [Lua] [network_manager] = metatable 05:46:18.268 [Lua] [network_event_delegate] = table 05:46:18.268 [Lua] [network_event_delegate] = metatable 05:46:18.268 [Lua] 05:46:18.268 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:46:18.268 [Lua] ignoring extension VersusInteractObjectiveExtension 05:46:18.268 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:46:18.268 [Lua] ignoring extension VersusSocketObjectiveExtension 05:46:18.268 [Lua] ignoring extension VersusTargetObjectiveExtension 05:46:18.268 [Lua] ignoring extension VersusMissionObjectiveExtension 05:46:18.269 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:46:18.290 [Lua] [AchievementManager] Achievements using the steam platform 05:46:18.290 [Lua] PlayerManager:add_player player_1 05:46:18.333 [Lua] respawn_unit_spawned with group id: terror_respawn 05:46:18.333 [Lua] respawn_unit_spawned with group id: terror_respawn 05:46:18.333 [Lua] respawn_unit_spawned with group id: terror_respawn 05:46:18.334 [Lua] [StateIngame] Level seed: 823391234 05:46:18.345 [Lua] [LevelAnalysis] set_random_seed( 823391234) 05:46:18.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:46:18.349 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:46:18.350 [Lua] [IngameUI] init 05:46:18.363 [SteamVoipClient] select_out(110000101352a0c, off) 05:46:18.363 [SteamVoipClient] select_out(11000010311e468, off) 05:46:18.363 [SteamVoipClient] select_out(11000010618f4ba, off) 05:46:18.371 [Lua] cb_razer_chroma_setup 05:46:18.385 [Save] Saving `save_data` 05:46:18.386 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:46:18.386 [Lua] Set lobby begin: 05:46:18.386 [Lua] Lobby data twitch_enabled = false 05:46:18.386 [Save] Save done 05:46:18.386 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:18.386 [Lua] Lobby data num_players = 3 05:46:18.387 [Lua] Lobby data difficulty_tweak = -7 05:46:18.387 [Lua] Lobby data host = 11000010311e468 05:46:18.387 [Lua] Lobby data time_of_search = 1619415224 05:46:18.387 [Lua] Lobby data matchmaking_type = 2 05:46:18.387 [Lua] Lobby data is_private = false 05:46:18.387 [Lua] Lobby data match_started = true 05:46:18.387 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:18.387 [Lua] Lobby data difficulty = harder 05:46:18.387 [Lua] Lobby data player_slot_1 = 0:0 05:46:18.387 [Lua] Lobby data unique_server_name = Endy 05:46:18.387 [Lua] Lobby data quick_game = true 05:46:18.387 [Lua] Lobby data country_code = HU 05:46:18.387 [Lua] Lobby data matchmaking = true 05:46:18.387 [Lua] Lobby data power_level = 665 05:46:18.387 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:18.387 [Lua] Lobby data mechanism = deus 05:46:18.387 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:18.387 [Lua] Lobby data player_slot_2 = 0:0 05:46:18.387 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:18.387 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:18.388 [Lua] Lobby data eac_authorized = true 05:46:18.388 [Lua] Set lobby end. 05:46:18.389 [Lua] CurrentConflictSettings deus_skaven_beastmen 05:46:18.389 [Lua] [ConflictDirector] conflict_director is ai_ready 05:46:18.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:46:18.390 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:46:18.392 [Lua] NORMAL PATROL MAIN PATH 106.23015594482422 05:46:18.392 [Lua] [waypoints] = table 05:46:18.392 [Lua] [astar_points] = table 05:46:18.392 [Lua] [travel_dist] = 106.23015561699867 (number) 05:46:18.392 [Lua] [one_directional] = false (boolean) 05:46:18.392 [Lua] [id] = boss_1 (string) 05:46:18.397 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:46:18.397 [Lua] Forming navigation groups in one frame 05:46:18.397 [Lua] Forming navigation groups 05:46:18.401 [Lua] NavigationGroupManager -> calulation time A: 0.0030000000001564331 05:46:18.562 [Lua] NavigationGroupManager -> calulation time B: 0.16099999999983083 05:46:18.562 [Lua] number of nav groups: 164 05:46:18.563 [Lua] number of refined nav groups : 101 05:46:18.565 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 05:46:18.565 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.347741012275224 Normalized coefficient: 1.2755369572736008 05:46:18.567 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.501902586221691 Normalized coefficient: 1.3693386708792996 05:46:18.570 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 0.063762468099594113 Normalized coefficient: 42.344659491265638 05:46:18.572 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 05:46:18.573 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path2 05:46:18.573 [Lua] [LevelAnalysis] This level has a total main-path length of 811.624 meters. 05:46:18.573 [Lua] [LevelAnalysis] num_event_places_f: 0.50774925804138182 , num_event_places: 0 , trailing_event_fraction: 0.50774925804138182 , num_events: 1 05:46:18.573 [Lua] [LevelAnalysis] Level path distance: 811.62388706207275 05:46:18.573 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 811.62388706207275 forbidden_dist: -711.62388706207275 05:46:18.573 [Lua] [LevelAnalysis] wanted_distance: 358.25874848838873 05:46:18.573 [Lua] [LevelAnalysis] Terror events added: 05:46:18.573 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:46:18.573 [Lua] Adding main path event: Vector3Box(-87.1393, 9.85554, 43.3493) rare_event_loot_rat 45 table: 000000001611A860 05:46:18.573 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:46:18.576 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 05:46:18.579 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:46:18.582 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 05:46:18.582 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:46:18.582 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 05:46:18.582 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:46:18.582 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44 05:46:18.582 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:46:18.582 [Lua] [Managers] Calling function on all managers: 05:46:18.600 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:46:18.600 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:46:18.603 [Lua] player (11000010311e468,2) was put into party 1 05:46:18.615 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 05:46:18.615 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 05:46:18.615 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(1) career(1) 05:46:18.746 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 05:46:18.746 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 05:46:18.746 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 05:46:18.746 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:46:18.746 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 05:46:18.747 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:46:18.747 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:46:18.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:46:18.935 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 05:46:18.935 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 05:46:18.984 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 05:46:18.984 [Lua] [PackageManager] Force_load: wwise/pistol 05:46:18.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 05:46:19.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 05:46:19.018 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 05:46:19.018 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:46:19.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:46:19.117 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 05:46:19.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:46:19.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:46:19.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:46:19.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:46:19.267 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:46:19.267 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 05:46:19.267 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:46:19.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:46:19.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:46:19.317 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:46:19.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:46:19.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:46:19.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:46:19.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:46:19.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 05:46:19.419 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:46:19.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:46:19.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 05:46:19.522 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:46:19.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:46:19.824 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 05:46:19.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:46:19.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:46:19.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 05:46:22.853 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:46:22.853 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:46:22.867 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:46:22.870 [Lua] Breedfreezer (server) starting a hot join sync 05:46:22.870 [Lua] packing 0 units of breed chaos_marauder 05:46:22.870 [Lua] packing 0 units of breed skaven_clan_rat 05:46:22.870 [Lua] packing 0 units of breed skaven_storm_vermin 05:46:22.870 [Lua] packing 0 units of breed beastmen_ungor_archer 05:46:22.870 [Lua] packing 0 units of breed chaos_raider 05:46:22.870 [Lua] packing 0 units of breed chaos_berzerker 05:46:22.870 [Lua] packing 0 units of breed beastmen_bestigor 05:46:22.870 [Lua] packing 0 units of breed beastmen_ungor 05:46:22.870 [Lua] packing 0 units of breed skaven_plague_monk 05:46:22.870 [Lua] packing 0 units of breed beastmen_gor 05:46:22.870 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:46:22.870 [Lua] 05:46:22.870 [Lua] [1] = 1 (number) 05:46:22.870 [Lua] [2] = 0 (number) 05:46:22.870 [Lua] [3] = 1 (number) 05:46:22.870 [Lua] [4] = 0 (number) 05:46:22.870 [Lua] [5] = 1 (number) 05:46:22.870 [Lua] [6] = 0 (number) 05:46:22.870 [Lua] [7] = 1 (number) 05:46:22.870 [Lua] [8] = 0 (number) 05:46:22.870 [Lua] [9] = 1 (number) 05:46:22.870 [Lua] [10] = 0 (number) 05:46:22.870 [Lua] [11] = 1 (number) 05:46:22.870 [Lua] [12] = 0 (number) 05:46:22.870 [Lua] [13] = 1 (number) 05:46:22.870 [Lua] [14] = 0 (number) 05:46:22.870 [Lua] [15] = 1 (number) 05:46:22.870 [Lua] [16] = 0 (number) 05:46:22.870 [Lua] [17] = 1 (number) 05:46:22.870 [Lua] [18] = 0 (number) 05:46:22.870 [Lua] [19] = 1 (number) 05:46:22.870 [Lua] [20] = 0 (number) 05:46:22.870 [Lua] 05:46:22.870 [Lua] 05:46:22.870 [Lua] 05:46:22.871 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:46:22.871 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 05:46:22.871 [Lua] RemotePlayer:create_game_object( ) 47 05:46:22.891 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:46:22.891 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:46:23.053 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:46:23.053 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:46:23.054 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForEnterGame 05:46:23.054 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForGameObjectSync 05:46:23.067 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101352a0c 05:46:23.073 [Lua] Breedfreezer (server) starting a hot join sync 05:46:23.073 [Lua] packing 0 units of breed chaos_marauder 05:46:23.073 [Lua] packing 0 units of breed skaven_clan_rat 05:46:23.073 [Lua] packing 0 units of breed skaven_storm_vermin 05:46:23.073 [Lua] packing 0 units of breed beastmen_ungor_archer 05:46:23.073 [Lua] packing 0 units of breed chaos_raider 05:46:23.073 [Lua] packing 0 units of breed chaos_berzerker 05:46:23.073 [Lua] packing 0 units of breed beastmen_bestigor 05:46:23.073 [Lua] packing 0 units of breed beastmen_ungor 05:46:23.073 [Lua] packing 0 units of breed skaven_plague_monk 05:46:23.073 [Lua] packing 0 units of breed beastmen_gor 05:46:23.073 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:46:23.073 [Lua] 05:46:23.073 [Lua] [1] = 1 (number) 05:46:23.073 [Lua] [2] = 0 (number) 05:46:23.073 [Lua] [3] = 1 (number) 05:46:23.073 [Lua] [4] = 0 (number) 05:46:23.073 [Lua] [5] = 1 (number) 05:46:23.073 [Lua] [6] = 0 (number) 05:46:23.073 [Lua] [7] = 1 (number) 05:46:23.073 [Lua] [8] = 0 (number) 05:46:23.073 [Lua] [9] = 1 (number) 05:46:23.073 [Lua] [10] = 0 (number) 05:46:23.073 [Lua] [11] = 1 (number) 05:46:23.073 [Lua] [12] = 0 (number) 05:46:23.073 [Lua] [13] = 1 (number) 05:46:23.073 [Lua] [14] = 0 (number) 05:46:23.073 [Lua] [15] = 1 (number) 05:46:23.073 [Lua] [16] = 0 (number) 05:46:23.073 [Lua] [17] = 1 (number) 05:46:23.073 [Lua] [18] = 0 (number) 05:46:23.073 [Lua] [19] = 1 (number) 05:46:23.073 [Lua] [20] = 0 (number) 05:46:23.073 [Lua] 05:46:23.073 [Lua] 05:46:23.073 [Lua] 05:46:23.073 [Lua] PlayerManager:add_remote_player 110000101352a0c 05:46:23.073 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 05:46:23.073 [Lua] RemotePlayer:create_game_object( ) 48 05:46:23.093 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForGameObjectSync 05:46:23.093 [Lua] [PeerSM] 110000101352a0c :: on_enter WaitingForPlayers 05:46:23.093 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:46:23.093 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:46:23.093 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:46:23.093 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:46:23.094 [Lua] test 05:46:23.094 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 2 05:46:23.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:46:23.096 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 05:46:23.098 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-208.568, -217.816, 47.833), Vector4(0, 0, 0, -1)) 05:46:23.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.67000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81818181818181823) 05:46:23.102 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.67000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.81818181818181823) 05:46:23.102 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 05:46:23.102 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=52 05:46:23.103 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 05:46:23.104 [Lua] [PeerSM] 110000101352a0c :: on_exit WaitingForPlayers 05:46:23.104 [Lua] [PeerSM] 110000101352a0c :: on_enter InGame 05:46:23.104 [Lua] [GameNetworkManager] destroying game object with go_id=50 05:46:23.110 [Lua] Switching ConflictSettings: to: deus_beastmen 05:46:23.110 [Lua] pacing=deus_beastmen 05:46:23.110 [Lua] locked_func_name=beastmen 05:46:23.110 [Lua] roaming=nil 05:46:23.110 [Lua] specials=deus_beastmen 05:46:23.110 [Lua] debug_color=purple 05:46:23.110 [Lua] contained_breeds=nil 05:46:23.110 [Lua] pack_spawning=deus_beastmen 05:46:23.110 [Lua] disabled=false 05:46:23.110 [Lua] factions=nil 05:46:23.110 [Lua] boss=deus_beastmen 05:46:23.110 [Lua] horde=deus_beastmen 05:46:23.110 [Lua] name=deus_beastmen 05:46:23.110 [Lua] intensity=deus_default 05:46:23.110 [Lua] --- 05:46:23.112 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 05:46:23.112 [Lua] [GameNetworkManager] destroying game object with go_id=45 05:46:23.112 [Lua] player (11000010311e468,2) was put into party 1 05:46:23.127 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 05:46:23.127 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55 05:46:23.127 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(1) career(1) 05:46:23.283 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010618f4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 05:46:23.283 [Lua] [NetworkServer] Peer 11000010618f4ba spawned player. 05:46:23.284 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 05:46:23.285 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 05:46:23.285 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8075) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:46:23.301 [Lua] Set lobby begin: 05:46:23.301 [Lua] Lobby data twitch_enabled = false 05:46:23.301 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:23.301 [Lua] Lobby data num_players = 3 05:46:23.302 [Lua] Lobby data difficulty_tweak = -7 05:46:23.302 [Lua] Lobby data host = 11000010311e468 05:46:23.302 [Lua] Lobby data time_of_search = 1619415224 05:46:23.302 [Lua] Lobby data matchmaking_type = 2 05:46:23.302 [Lua] Lobby data is_private = false 05:46:23.302 [Lua] Lobby data match_started = true 05:46:23.302 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:23.302 [Lua] Lobby data difficulty = harder 05:46:23.302 [Lua] Lobby data player_slot_1 = 0:0 05:46:23.302 [Lua] Lobby data unique_server_name = Endy 05:46:23.302 [Lua] Lobby data quick_game = true 05:46:23.302 [Lua] Lobby data country_code = HU 05:46:23.302 [Lua] Lobby data matchmaking = true 05:46:23.302 [Lua] Lobby data power_level = 332 05:46:23.302 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:23.302 [Lua] Lobby data mechanism = deus 05:46:23.302 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:23.303 [Lua] Lobby data player_slot_2 = 0:0 05:46:23.303 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:23.303 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:23.303 [Lua] Lobby data eac_authorized = true 05:46:23.303 [Lua] Set lobby end. 05:46:23.367 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101352a0c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:46:23.367 [Lua] Adding player sync data to peer=110000101352a0c local_player_id=1 05:46:23.370 [Lua] test 05:46:23.370 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 2 05:46:23.372 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:46:23.372 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 05:46:23.385 [Lua] [GameNetworkManager] destroying game object with go_id=58 05:46:23.386 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 05:46:23.386 [Lua] [GameNetworkManager] destroying game object with go_id=54 05:46:23.386 [Lua] player (11000010311e468,2) was put into party 1 05:46:23.401 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 05:46:23.401 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 05:46:23.401 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(1) career(1) 05:46:23.419 [Lua] StateInGameRunning:_game_actually_starts() 05:46:23.420 [Lua] ################################################################################################################# 05:46:23.420 [Lua] [Loading Time]: 00:00:19 [Transition]: dlc_morris_map-sig_volcano_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:46:23.420 [Lua] ################################################################################################################# 05:46:23.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 05:46:23.434 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101352a0c go_type=player_unit go_created_func_name=game_object_created_player_unit 05:46:23.434 [Lua] [NetworkServer] Peer 110000101352a0c spawned player. 05:46:23.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 05:46:23.435 [Lua] PlayerManager:assign_unit_ownership Grid 110000101352a0c 1 05:46:23.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 05:46:23.437 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 05:46:23.565 [Lua] test 05:46:23.565 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 2 05:46:23.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:46:23.568 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 05:46:23.626 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 05:46:23.626 [Lua] Commit load time data 05:46:27.269 [Lua] Players are leaving the safe zone 05:46:28.318 [Lua] Set lobby begin: 05:46:28.318 [Lua] Lobby data twitch_enabled = false 05:46:28.318 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:28.318 [Lua] Lobby data num_players = 3 05:46:28.318 [Lua] Lobby data difficulty_tweak = -7 05:46:28.318 [Lua] Lobby data host = 11000010311e468 05:46:28.318 [Lua] Lobby data time_of_search = 1619415224 05:46:28.318 [Lua] Lobby data matchmaking_type = 2 05:46:28.318 [Lua] Lobby data is_private = false 05:46:28.319 [Lua] Lobby data match_started = true 05:46:28.319 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:28.319 [Lua] Lobby data difficulty = harder 05:46:28.319 [Lua] Lobby data player_slot_1 = 0:0 05:46:28.319 [Lua] Lobby data unique_server_name = Endy 05:46:28.319 [Lua] Lobby data quick_game = true 05:46:28.319 [Lua] Lobby data country_code = HU 05:46:28.319 [Lua] Lobby data matchmaking = true 05:46:28.319 [Lua] Lobby data power_level = 463 05:46:28.319 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:28.319 [Lua] Lobby data mechanism = deus 05:46:28.319 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:28.319 [Lua] Lobby data player_slot_2 = 0:0 05:46:28.319 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:28.319 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:28.319 [Lua] Lobby data eac_authorized = true 05:46:28.319 [Lua] Set lobby end. 05:46:28.551 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:46:28.568 [Lua] Spline already found! 05:46:28.621 [Lua] Init group template: spline_patrol 05:46:33.335 [Lua] Set lobby begin: 05:46:33.335 [Lua] Lobby data twitch_enabled = false 05:46:33.335 [Lua] Lobby data selected_mission_id = journey_ruin 05:46:33.335 [Lua] Lobby data num_players = 3 05:46:33.335 [Lua] Lobby data difficulty_tweak = -7 05:46:33.336 [Lua] Lobby data host = 11000010311e468 05:46:33.336 [Lua] Lobby data time_of_search = 1619415224 05:46:33.336 [Lua] Lobby data matchmaking_type = 2 05:46:33.336 [Lua] Lobby data is_private = false 05:46:33.336 [Lua] Lobby data match_started = true 05:46:33.336 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:46:33.336 [Lua] Lobby data difficulty = harder 05:46:33.336 [Lua] Lobby data player_slot_1 = 0:0 05:46:33.336 [Lua] Lobby data unique_server_name = Endy 05:46:33.336 [Lua] Lobby data quick_game = true 05:46:33.336 [Lua] Lobby data country_code = HU 05:46:33.336 [Lua] Lobby data matchmaking = true 05:46:33.336 [Lua] Lobby data power_level = 685 05:46:33.336 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:46:33.336 [Lua] Lobby data mechanism = deus 05:46:33.337 [Lua] Lobby data player_slot_5 = 110000101352a0c:1 05:46:33.337 [Lua] Lobby data player_slot_2 = 0:0 05:46:33.337 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:46:33.337 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:46:33.337 [Lua] Lobby data eac_authorized = true 05:46:33.337 [Lua] Set lobby end. 05:46:39.119 [Lua] FAIL INTEREST POINT SPAWN UNIT 05:46:52.455 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:53.937 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:54.304 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:46:55.437 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:46:58.037 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:46:58.521 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:46:59.887 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:01.821 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:04.674 [Flow] lua_on_damage_taken 05:47:04.674 [Flow] 1 05:47:06.157 [Flow] lua_on_damage_taken 05:47:06.157 [Flow] 2 05:47:06.207 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 05:47:06.827 [Flow] lua_on_damage_taken 05:47:06.827 [Flow] 1 05:47:08.276 [Flow] lua_on_damage_taken 05:47:08.276 [Flow] 2 05:47:08.324 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 05:47:11.739 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:12.108 [Flow] lua_on_damage_taken 05:47:12.108 [Flow] 1 05:47:12.122 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:12.389 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:12.989 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:13.056 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:13.126 [Flow] lua_on_damage_taken 05:47:13.126 [Flow] 2 05:47:13.176 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 05:47:13.422 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:17.092 [Flow] lua_on_damage_taken 05:47:17.092 [Flow] 1 05:47:17.093 [Flow] lua_on_damage_taken 05:47:17.093 [Flow] 1 05:47:17.144 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 05:47:18.359 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 05:47:22.159 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 05:47:26.444 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 29 will change to a manual source. 05:47:29.057 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:29.473 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:30.491 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:30.897 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:32.341 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:32.775 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:33.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:47:33.841 [Lua] Spline already found! 05:47:33.894 [Lua] Init group template: spline_patrol 05:47:34.574 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:35.041 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:35.707 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:36.224 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:37.074 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:37.477 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:43.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read, 05:47:43.514 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 05:47:43.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 05:47:43.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 05:47:43.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:47:43.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:47:43.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 05:47:43.611 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 05:47:43.709 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 05:47:43.709 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 05:47:43.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 05:47:43.796 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 05:47:43.796 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 05:47:43.796 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 05:47:43.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 05:47:43.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 05:47:48.529 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 05:47:48.529 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 05:47:48.627 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 05:47:48.627 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 05:47:48.627 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:47:48.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:47:48.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:47:48.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:47:48.826 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:47:48.826 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:47:48.826 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:47:48.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:47:48.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:47:49.893 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:47:50.294 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:47:52.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:48:07.745 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 2 18 05:48:17.529 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000101352a0c 05:48:17.529 [Lua] [ChatManager][1]System: Grid has left the game 05:48:17.529 [Lua] [PeerSM] 110000101352a0c :: on_exit InGame 05:48:17.529 [Lua] [PeerSM] 110000101352a0c :: on_enter Disconnecting 05:48:17.529 [Lua] [PSM] Disconnecting peer 110000101352a0c 05:48:17.529 [Lua] [PSM] Disconnected peer 110000101352a0c is being removed from session. 05:48:17.529 [Lua] [NetworkServer] Peer 110000101352a0c despawned player. 05:48:17.529 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101352a0c 05:48:17.529 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101352a0c 05:48:17.529 [Lua] PlayerManager:remove_player peer_id=110000101352a0c 1 05:48:17.529 [Lua] [GameNetworkManager] destroying game object with go_id=48 05:48:17.529 [Lua] [PeerSM] 110000101352a0c :: on_exit Disconnecting 05:48:17.529 [Lua] [PeerSM] 110000101352a0c :: on_enter Disconnected 05:48:17.530 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101352a0c) 05:48:17.530 [Lua] [ProfileSynchronizer] Peer 110000101352a0c left session 05:48:17.530 [Lua] Set lobby begin: 05:48:17.530 [Lua] Lobby data twitch_enabled = false 05:48:17.530 [Lua] Lobby data selected_mission_id = journey_ruin 05:48:17.530 [Lua] Lobby data num_players = 3 05:48:17.530 [Lua] Lobby data difficulty_tweak = -7 05:48:17.530 [Lua] Lobby data host = 11000010311e468 05:48:17.530 [Lua] Lobby data time_of_search = 1619415224 05:48:17.530 [Lua] Lobby data matchmaking_type = 2 05:48:17.530 [Lua] Lobby data is_private = false 05:48:17.530 [Lua] Lobby data match_started = true 05:48:17.530 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:48:17.530 [Lua] Lobby data difficulty = harder 05:48:17.530 [Lua] Lobby data player_slot_1 = 0:0 05:48:17.530 [Lua] Lobby data unique_server_name = Endy 05:48:17.531 [Lua] Lobby data quick_game = true 05:48:17.531 [Lua] Lobby data country_code = HU 05:48:17.531 [Lua] Lobby data matchmaking = true 05:48:17.531 [Lua] Lobby data power_level = 685 05:48:17.531 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:48:17.531 [Lua] Lobby data mechanism = deus 05:48:17.531 [Lua] Lobby data player_slot_5 = 0:0 05:48:17.531 [Lua] Lobby data player_slot_2 = 0:0 05:48:17.531 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:48:17.531 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:48:17.531 [Lua] Lobby data eac_authorized = true 05:48:17.531 [Lua] Set lobby end. 05:48:17.531 [EAC] EAC server lost client 110000101352a0c 05:48:17.531 [EACServer] [07:48:17:531][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101352A0C PlayerGUID: 76561197980527116 05:48:17.531 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00269cf8, channel: 4 05:48:17.531 [SteamVoipClient] select_out(110000101352a0c, off) 05:48:17.531 [SteamVoipClient] select_in(110000101352a0c, off) 05:48:17.532 [Lua] [GameNetworkManager] destroying game object with go_id=61 05:48:17.534 [Lua] player (11000010311e468,3) was put into party 1 05:48:17.550 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=150 05:48:17.550 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=151 05:48:17.550 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(5) career(4) 05:48:17.558 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer, async-read, 05:48:17.558 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 05:48:17.564 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 05:48:17.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 05:48:17.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, ProfileSynchronizer 05:48:17.566 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 05:48:17.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 05:48:17.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 05:48:17.573 [Connection] Dropped game chunk from 110000101352a0c because channel 4 can't communicate 05:48:17.573 [Connection] Dropped game_session chunk from 110000101352a0c because channel 4 can't communicate 05:48:17.573 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.645 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:48:17.675 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:48:17.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 05:48:17.684 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.696 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.729 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.764 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.796 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.830 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 05:48:17.849 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 05:48:17.849 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:48:17.863 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.897 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.946 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.962 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:17.995 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.029 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.063 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.095 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.116 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.161 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.178 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.211 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:48:18.238 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:48:18.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:48:18.247 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.278 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:48:18.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 05:48:18.296 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:48:18.312 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:48:18.330 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:48:18.331 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 05:48:18.345 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 05:48:18.379 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 05:48:18.379 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:48:18.395 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:48:18.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 05:48:18.413 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:48:18.445 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:48:18.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 05:48:18.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:48:18.478 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:48:18.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 05:48:18.513 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:48:18.529 [Connection] Dropped voip chunk from 110000101352a0c because channel 6 can't communicate 05:48:18.563 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:48:18.563 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:48:18.629 [Lua] Set lobby begin: 05:48:18.629 [Lua] Lobby data twitch_enabled = false 05:48:18.629 [Lua] Lobby data selected_mission_id = journey_ruin 05:48:18.630 [Lua] Lobby data num_players = 3 05:48:18.630 [Lua] Lobby data difficulty_tweak = -7 05:48:18.630 [Lua] Lobby data host = 11000010311e468 05:48:18.630 [Lua] Lobby data time_of_search = 1619415224 05:48:18.630 [Lua] Lobby data matchmaking_type = 2 05:48:18.630 [Lua] Lobby data is_private = false 05:48:18.630 [Lua] Lobby data match_started = true 05:48:18.630 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:48:18.630 [Lua] Lobby data difficulty = harder 05:48:18.630 [Lua] Lobby data player_slot_1 = 0:0 05:48:18.630 [Lua] Lobby data unique_server_name = Endy 05:48:18.630 [Lua] Lobby data quick_game = true 05:48:18.630 [Lua] Lobby data country_code = HU 05:48:18.630 [Lua] Lobby data matchmaking = true 05:48:18.630 [Lua] Lobby data power_level = 695 05:48:18.630 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:48:18.631 [Lua] Lobby data mechanism = deus 05:48:18.631 [Lua] Lobby data player_slot_5 = 0:0 05:48:18.631 [Lua] Lobby data player_slot_2 = 0:0 05:48:18.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:48:18.631 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:48:18.631 [Lua] Lobby data eac_authorized = true 05:48:18.631 [Lua] Set lobby end. 05:48:18.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 05:48:18.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 05:48:18.646 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:18.646 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 05:48:19.532 [Lua] test 05:48:19.532 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 3 05:48:19.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:48:19.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=155 05:48:19.562 [Handshaker] Lost connection 127 to 110000101352a0c 05:48:20.280 [Lua] [NetworkServer] Changing num_players from 3 to 2 05:48:20.280 [Lua] Players: 2 05:48:20.280 [Lua] Set lobby begin: 05:48:20.280 [Lua] Lobby data twitch_enabled = false 05:48:20.280 [Lua] Lobby data selected_mission_id = journey_ruin 05:48:20.280 [Lua] Lobby data num_players = 2 05:48:20.280 [Lua] Lobby data difficulty_tweak = -7 05:48:20.280 [Lua] Lobby data host = 11000010311e468 05:48:20.280 [Lua] Lobby data time_of_search = 1619415224 05:48:20.280 [Lua] Lobby data matchmaking_type = 2 05:48:20.280 [Lua] Lobby data is_private = false 05:48:20.280 [Lua] Lobby data match_started = true 05:48:20.280 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:48:20.280 [Lua] Lobby data difficulty = harder 05:48:20.280 [Lua] Lobby data player_slot_1 = 0:0 05:48:20.280 [Lua] Lobby data unique_server_name = Endy 05:48:20.280 [Lua] Lobby data quick_game = true 05:48:20.280 [Lua] Lobby data country_code = HU 05:48:20.280 [Lua] Lobby data matchmaking = true 05:48:20.281 [Lua] Lobby data power_level = 695 05:48:20.281 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:48:20.281 [Lua] Lobby data mechanism = deus 05:48:20.281 [Lua] Lobby data player_slot_5 = 0:0 05:48:20.281 [Lua] Lobby data player_slot_2 = 0:0 05:48:20.281 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:48:20.281 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:48:20.281 [Lua] Lobby data eac_authorized = true 05:48:20.281 [Lua] Set lobby end. 05:48:20.281 [Lua] [LobbyMembers] Member left 110000101352a0c 05:48:38.684 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:38.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem 05:48:38.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem 05:48:38.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, DeusChestPreloadSystem 05:48:38.697 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:39.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:48:43.681 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:48:44.164 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:48:44.283 [Lua] -----Enter charged 05:48:45.300 [Lua] -----Exit charged 05:48:49.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:48:52.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:48:53.735 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:53.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem 05:48:53.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 05:48:53.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 05:48:53.749 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:53.749 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:48:53.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 05:48:56.684 [Lua] Time for new HOOORDE! multi_first_wave 05:48:56.684 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 05:48:56.684 [Lua] horde requested: vector_blob 05:48:56.684 [Lua] wants to spawn behind within distance: 60 05:48:56.684 [Lua] horde crated with id 3 of type vector_blob 05:48:56.684 [Lua] managed to spawn 19/19 horde enemies 05:48:56.684 [Lua] vector blob horde has started 05:48:56.987 [Lua] Init group template: horde 05:48:58.752 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 05:48:58.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 05:48:58.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 05:48:58.850 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 05:48:58.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:48:58.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:48:58.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:49:03.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 05:49:03.770 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 05:49:03.866 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 05:49:03.866 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 05:49:03.866 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 05:49:03.917 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 05:49:03.917 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 05:49:07.687 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:49:07.687 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:49:07.687 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 05:49:07.687 [Lua] horde requested: vector_blob 05:49:07.687 [Lua] wants to spawn ahead within distance: 60 05:49:07.687 [Lua] horde crated with id 4 of type vector_blob 05:49:07.687 [Lua] managed to spawn 16/16 horde enemies 05:49:07.687 [Lua] vector blob horde has started 05:49:07.937 [Lua] Init group template: horde 05:49:18.839 [Lua] Horde killed: ? 05:49:18.920 [Lua] HORDE: last wave, reset to standard horde delay 05:49:18.920 [Lua] Time for new HOOORDE! multi_last_wave 05:49:18.920 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 05:49:18.920 [Lua] horde requested: vector_blob 05:49:18.920 [Lua] wants to spawn ahead within distance: 60 05:49:18.920 [Lua] horde crated with id 5 of type vector_blob 05:49:18.920 [Lua] managed to spawn 18/18 horde enemies 05:49:18.920 [Lua] vector blob horde has started 05:49:19.224 [Lua] Init group template: horde 05:49:23.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 05:49:23.835 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 05:49:26.539 [Lua] Horde killed: ? 05:49:28.858 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 05:49:28.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 05:49:28.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 05:49:28.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 05:49:28.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:49:28.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:49:28.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 05:49:28.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:49:28.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:49:28.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 05:49:28.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:49:29.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:49:29.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 05:49:38.919 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 05:49:38.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, DeusChestPreloadSystem 05:49:39.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 05:49:39.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 05:49:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, ProfileSynchronizer 05:49:39.070 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, ProfileSynchronizer 05:49:43.921 [Lua] Set lobby begin: 05:49:43.921 [Lua] Lobby data twitch_enabled = false 05:49:43.921 [Lua] Lobby data selected_mission_id = journey_ruin 05:49:43.922 [Lua] Lobby data num_players = 2 05:49:43.922 [Lua] Lobby data difficulty_tweak = -7 05:49:43.922 [Lua] Lobby data host = 11000010311e468 05:49:43.922 [Lua] Lobby data time_of_search = 1619415224 05:49:43.922 [Lua] Lobby data matchmaking_type = 2 05:49:43.922 [Lua] Lobby data is_private = false 05:49:43.922 [Lua] Lobby data match_started = true 05:49:43.922 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:49:43.922 [Lua] Lobby data difficulty = harder 05:49:43.922 [Lua] Lobby data player_slot_1 = 0:0 05:49:43.922 [Lua] Lobby data unique_server_name = Endy 05:49:43.922 [Lua] Lobby data quick_game = true 05:49:43.922 [Lua] Lobby data country_code = HU 05:49:43.922 [Lua] Lobby data matchmaking = true 05:49:43.923 [Lua] Lobby data power_level = 700 05:49:43.923 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:49:43.923 [Lua] Lobby data mechanism = deus 05:49:43.923 [Lua] Lobby data player_slot_5 = 0:0 05:49:43.923 [Lua] Lobby data player_slot_2 = 0:0 05:49:43.923 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:49:43.923 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:49:43.923 [Lua] Lobby data eac_authorized = true 05:49:43.923 [Lua] Set lobby end. 05:49:43.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 05:49:43.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 05:49:43.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 05:49:43.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 05:49:43.955 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:49:43.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:49:43.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 05:49:47.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:49:50.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:49:53.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:49:55.559 [Lua] Horde killed: ? 05:49:58.941 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:49:58.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 05:49:58.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 05:49:58.954 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:49:58.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 05:49:58.954 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:49:58.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 05:50:03.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:50:03.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:50:09.010 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 05:50:09.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem, async-read, 05:50:09.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 05:50:09.010 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 05:50:09.057 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 05:50:09.057 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 05:50:09.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 05:50:09.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 05:50:09.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p 05:50:09.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:50:09.123 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:50:09.123 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p 05:50:09.123 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 05:50:09.174 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 05:50:09.174 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 05:50:24.209 [Lua] main path terror event triggered: rare_event_loot_rat 05:50:24.209 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 05:50:29.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9659849f] 05:50:29.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f76f2cb3] 05:50:29.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90f1aac1] 05:50:29.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c9e9197b] 05:50:29.310 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c039e1ee] 05:50:33.563 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:50:33.576 [Lua] Spline already found! 05:50:33.661 [Lua] Init group template: spline_patrol 05:50:49.512 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 2 1 9 05:50:52.577 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:52.978 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:50:54.710 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:55.094 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:50:55.777 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:56.145 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:50:56.762 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:50:57.130 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:04.211 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 05:51:04.211 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_02_t1/wpn_dw_2h_hammer_02_t1_3p, DeusChestPreloadSystem 05:51:04.479 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:05.029 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:05.912 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:06.446 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:09.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_02/wpn_we_spear_02_3p, DeusChestPreloadSystem 05:51:09.229 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 05:51:11.167 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:11.612 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:13.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:51:14.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:51:20.714 [Lua] Time for new HOOORDE! multi_first_wave 05:51:20.714 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 05:51:20.714 [Lua] horde requested: vector 05:51:20.714 [Lua] setting up vector-horde 05:51:20.714 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 05:51:20.714 [Lua] --> horde wants to spawn ahead of players (0.62920993218675/0.67 05:51:20.714 [Lua] -> spawning: 16 05:51:20.714 [Lua] horde crated with id 7 of type vector 05:51:20.714 [Lua] vector horde has started 05:51:27.364 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:28.015 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:28.715 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 05:51:28.715 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:51:28.715 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 05:51:28.715 [Lua] horde requested: vector 05:51:28.715 [Lua] setting up vector-horde 05:51:28.715 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 05:51:28.715 [Lua] --> horde wants to spawn ahead of players (0.49683367342873/0.67 05:51:28.715 [Lua] -> spawning: 14 05:51:28.715 [Lua] horde crated with id 8 of type vector 05:51:28.715 [Lua] vector horde has started 05:51:30.332 [Lua] [NetworkServer] Changing num_players from 2 to 3 05:51:30.332 [Lua] Players: 3 05:51:30.332 [Lua] Set lobby begin: 05:51:30.332 [Lua] Lobby data twitch_enabled = false 05:51:30.332 [Lua] Lobby data selected_mission_id = journey_ruin 05:51:30.332 [Lua] Lobby data num_players = 3 05:51:30.332 [Lua] Lobby data difficulty_tweak = -7 05:51:30.332 [Lua] Lobby data host = 11000010311e468 05:51:30.332 [Lua] Lobby data time_of_search = 1619415224 05:51:30.332 [Lua] Lobby data matchmaking_type = 2 05:51:30.332 [Lua] Lobby data is_private = false 05:51:30.332 [Lua] Lobby data match_started = true 05:51:30.332 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:51:30.332 [Lua] Lobby data difficulty = harder 05:51:30.332 [Lua] Lobby data player_slot_1 = 0:0 05:51:30.332 [Lua] Lobby data unique_server_name = Endy 05:51:30.332 [Lua] Lobby data quick_game = true 05:51:30.332 [Lua] Lobby data country_code = HU 05:51:30.333 [Lua] Lobby data matchmaking = true 05:51:30.333 [Lua] Lobby data power_level = 700 05:51:30.333 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:51:30.333 [Lua] Lobby data mechanism = deus 05:51:30.333 [Lua] Lobby data player_slot_5 = 0:0 05:51:30.333 [Lua] Lobby data player_slot_2 = 0:0 05:51:30.333 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:51:30.333 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:51:30.333 [Lua] Lobby data eac_authorized = true 05:51:30.333 [Lua] Set lobby end. 05:51:30.333 [Lua] [LobbyMembers] Member joined 110000135dc8782 05:51:33.231 [Lua] GOT approve_channel 8 110000135dc8782 186000003a96826 05:51:33.231 [EAC] EAC server has client 110000135dc8782 and channel 8 (and owner 110000135dc8782) 05:51:33.232 [EACServer] [07:51:33:231][Windows][EAC Server] [Info][RegisterClient] Client: 0110000135DC8782 PlayerGUID: 76561198863910786 PlayerIP: 0.0.0.0 OwnerGUID: 76561198863910786 PlayerName: forestro00 05:51:33.232 [Lua] Client with peer_id 110000135dc8782 got APPROVED by server 05:51:33.232 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000135dc8782' 05:51:33.232 [Lua] [ChatManager][1]System: forestro00 is joining the game 05:51:33.232 [Lua] [NetworkServer] Peer 110000135dc8782 joined server lobby. 05:51:33.232 [Lua] [NetworkServer] Creating peer info. 05:51:33.232 [Lua] [PeerSM] 110000135dc8782 :: on_enter Connecting 05:51:33.400 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 110000135dc8782, replying lobby_ok 05:51:33.531 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000135dc8782 REPLY wh:0 | we:11000010618f4ba | dr:11000010311e468 | bw:0 | es:0 05:51:33.649 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000135dc8782 05:51:33.649 [Lua] Set lobby begin: 05:51:33.649 [Lua] Lobby data twitch_enabled = false 05:51:33.649 [Lua] Lobby data selected_mission_id = journey_ruin 05:51:33.649 [Lua] Lobby data num_players = 3 05:51:33.649 [Lua] Lobby data difficulty_tweak = -7 05:51:33.650 [Lua] Lobby data host = 11000010311e468 05:51:33.650 [Lua] Lobby data time_of_search = 1619415224 05:51:33.650 [Lua] Lobby data matchmaking_type = 2 05:51:33.650 [Lua] Lobby data is_private = false 05:51:33.650 [Lua] Lobby data match_started = true 05:51:33.650 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:51:33.650 [Lua] Lobby data difficulty = harder 05:51:33.650 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:51:33.650 [Lua] Lobby data unique_server_name = Endy 05:51:33.650 [Lua] Lobby data quick_game = true 05:51:33.650 [Lua] Lobby data country_code = HU 05:51:33.650 [Lua] Lobby data matchmaking = true 05:51:33.650 [Lua] Lobby data power_level = 700 05:51:33.650 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:51:33.651 [Lua] Lobby data mechanism = deus 05:51:33.651 [Lua] Lobby data player_slot_5 = 0:0 05:51:33.651 [Lua] Lobby data player_slot_2 = 0:0 05:51:33.651 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:51:33.651 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:51:33.651 [Lua] Lobby data eac_authorized = true 05:51:33.651 [Lua] Set lobby end. 05:51:35.861 [Lua] ### CLEARING PEER STATE FOR 110000135dc8782 05:51:35.861 [Lua] [PeerSM] 110000135dc8782 :: on_exit Connecting 05:51:35.861 [Lua] [PeerSM] 110000135dc8782 :: on_enter Connecting 05:51:35.998 [Lua] [NetworkServer] Peer 110000135dc8782 has sent rpc_notify_lobby_joined 05:51:35.998 [Lua] [PSM] Peer 110000135dc8782 joined. Want to use profile index "1" and join party "0" 05:51:35.998 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000135dc8782, connection_key=2) 05:51:35.998 [Lua] Sync dynamic to client: 05:51:36.449 [SteamVoipClient] select_out(110000135dc8782, on) 05:51:36.537 [SteamVoipClient] select_out(110000135dc8782, on) 05:51:36.537 [SteamVoipClient] select_in(110000135dc8782, on) 05:51:36.537 [SteamVoipClient] select_out(110000135dc8782, off) 05:51:37.185 [Lua] fence jumping 05:51:37.666 [Lua] ready to jump failed 05:51:38.066 [Lua] [NetworkServer] Peer 110000135dc8782 has sent rpc_post_game_notified 05:51:38.067 [Lua] player (110000135dc8782,1) was put into party 0 05:51:38.067 [Lua] [ProfileSynchronizer] Peer 110000135dc8782 entered session 05:51:38.067 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000135dc8782 05:51:38.067 [Lua] [PeerSM] 110000135dc8782 :: on_exit Connecting 05:51:38.067 [Lua] [PeerSM] 110000135dc8782 :: on_enter Loading 05:51:38.083 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000135dc8782 05:51:38.083 [Lua] Mechanism says: a client joined the game! 110000135dc8782 05:51:38.302 [Lua] ### Sending rpc_level_loaded 05:51:38.302 [Lua] #### Has state machine: true, peer_id: 110000135dc8782, level_id: 178 05:51:38.302 [Lua] Peer 110000135dc8782 has loaded the level but not all enemies, so we wait 05:51:38.303 [EACServer] [07:51:38:301][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135DC8782 Session: 4 Status: Client Authenticated Message: Client authenticated. 05:51:38.304 [EAC] Peer 110000135dc8782 switched EAC state to ClientAuthenticatedLocal 05:51:38.446 [EACServer] [07:51:38:446][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000135DC8782. 05:51:38.446 [EACServer] [07:51:38:446][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 110774 ms. 05:51:38.446 [EACServer] [07:51:38:446][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 05:51:38.446 [EACServer] [07:51:38:446][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 05:51:38.450 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:38.747 [EACServer] [07:51:38:746][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000135DC8782 05:51:38.747 [EACServer] [07:51:38:746][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000135DC8782 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 05:51:38.750 [EAC] Peer 110000135dc8782 switched EAC state to ClientAuthenticatedRemote 05:51:38.832 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:41.835 [Lua] HORDE: last wave, reset to standard horde delay 05:51:41.835 [Lua] Time for new HOOORDE! multi_last_wave 05:51:41.835 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 05:51:41.835 [Lua] horde requested: vector 05:51:41.835 [Lua] setting up vector-horde 05:51:41.835 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 05:51:41.835 [Lua] --> horde wants to spawn ahead of players (0.42768253156449/0.67 05:51:41.835 [Lua] -> spawning: 15 05:51:41.835 [Lua] horde crated with id 9 of type vector 05:51:41.835 [Lua] vector horde has started 05:51:44.649 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:45.083 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:46.435 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:46.849 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:47.673 [EACServer] [07:51:47:673][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 05:51:49.566 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:49.966 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:50.087 [Lua] Init group template: horde 05:51:50.216 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:50.700 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:52.317 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:52.819 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:58.501 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:51:58.901 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:51:59.651 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:00.284 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:00.734 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:01.301 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:07.205 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000135dc8782, connection_key=2) 05:52:07.205 [Lua] [PeerSM] 110000135dc8782 :: on_exit Loading 05:52:07.205 [Lua] [PeerSM] 110000135dc8782 :: on_enter LoadingProfilePackages 05:52:07.219 [Lua] [PeerSM] 110000135dc8782 :: on_exit LoadingProfilePackages 05:52:07.219 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForEnterGame 05:52:07.904 [Lua] Horde killed: ? 05:52:08.827 [Lua] Switching ConflictSettings: to: deus_skaven 05:52:08.827 [Lua] pacing=deus_default 05:52:08.827 [Lua] roaming=nil 05:52:08.827 [Lua] specials=deus_skaven 05:52:08.827 [Lua] contained_breeds=nil 05:52:08.827 [Lua] debug_color=orange 05:52:08.827 [Lua] disabled=false 05:52:08.827 [Lua] pack_spawning=skaven 05:52:08.827 [Lua] description=deus_conflict_director_skaven_chaos_name 05:52:08.827 [Lua] factions=nil 05:52:08.827 [Lua] boss=deus_skaven 05:52:08.827 [Lua] horde=deus_default 05:52:08.827 [Lua] name=deus_skaven 05:52:08.827 [Lua] intensity=deus_default 05:52:08.827 [Lua] --- 05:52:09.056 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForEnterGame 05:52:09.056 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForGameObjectSync 05:52:09.068 [Lua] [NetworkServer] Game_object_sync_done for peer 110000135dc8782 05:52:09.077 [Lua] Breedfreezer (server) starting a hot join sync 05:52:09.077 [Lua] packing 0 units of breed chaos_marauder 05:52:09.077 [Lua] packing 0 units of breed skaven_clan_rat 05:52:09.077 [Lua] packing 0 units of breed skaven_storm_vermin 05:52:09.077 [Lua] packing 7 units of breed beastmen_ungor_archer 05:52:09.077 [Lua] packing 0 units of breed chaos_raider 05:52:09.077 [Lua] packing 0 units of breed chaos_berzerker 05:52:09.077 [Lua] packing 3 units of breed beastmen_bestigor 05:52:09.077 [Lua] packing 10 units of breed beastmen_ungor 05:52:09.077 [Lua] packing 0 units of breed skaven_plague_monk 05:52:09.077 [Lua] packing 21 units of breed beastmen_gor 05:52:09.077 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:52:09.077 [Lua] 05:52:09.077 [Lua] [1] = 1 (number) 05:52:09.077 [Lua] [2] = 0 (number) 05:52:09.077 [Lua] [3] = 2 (number) 05:52:09.077 [Lua] [4] = 0 (number) 05:52:09.077 [Lua] [5] = 1 (number) 05:52:09.077 [Lua] [6] = 0 (number) 05:52:09.077 [Lua] [7] = 16 (number) 05:52:09.077 [Lua] [8] = 7 (number) 05:52:09.077 [Lua] [9] = 1 (number) 05:52:09.077 [Lua] [10] = 0 (number) 05:52:09.077 [Lua] [11] = 1 (number) 05:52:09.077 [Lua] [12] = 0 (number) 05:52:09.077 [Lua] [13] = 5 (number) 05:52:09.077 [Lua] [14] = 3 (number) 05:52:09.077 [Lua] [15] = 30 (number) 05:52:09.077 [Lua] [16] = 10 (number) 05:52:09.077 [Lua] [17] = 1 (number) 05:52:09.077 [Lua] [18] = 0 (number) 05:52:09.077 [Lua] [19] = 18 (number) 05:52:09.077 [Lua] [20] = 21 (number) 05:52:09.077 [Lua] 05:52:09.077 [Lua] 05:52:09.077 [Lua] [1] = 170 (number) 05:52:09.077 [Lua] [2] = 168 (number) 05:52:09.077 [Lua] [3] = 142 (number) 05:52:09.077 [Lua] [4] = 143 (number) 05:52:09.077 [Lua] [5] = 140 (number) 05:52:09.077 [Lua] [6] = 141 (number) 05:52:09.077 [Lua] [7] = 120 (number) 05:52:09.077 [Lua] [8] = 91 (number) 05:52:09.077 [Lua] [9] = 99 (number) 05:52:09.077 [Lua] [10] = 71 (number) 05:52:09.077 [Lua] [11] = 190 (number) 05:52:09.077 [Lua] [12] = 183 (number) 05:52:09.077 [Lua] [13] = 65 (number) 05:52:09.077 [Lua] [14] = 180 (number) 05:52:09.077 [Lua] [15] = 131 (number) 05:52:09.077 [Lua] [16] = 127 (number) 05:52:09.077 [Lua] [17] = 110 (number) 05:52:09.077 [Lua] [18] = 100 (number) 05:52:09.077 [Lua] [19] = 66 (number) 05:52:09.077 [Lua] [20] = 176 (number) 05:52:09.077 [Lua] [21] = 69 (number) 05:52:09.077 [Lua] [22] = 113 (number) 05:52:09.077 [Lua] [23] = 179 (number) 05:52:09.077 [Lua] [24] = 182 (number) 05:52:09.077 [Lua] [25] = 175 (number) 05:52:09.077 [Lua] [26] = 177 (number) 05:52:09.077 [Lua] [27] = 185 (number) 05:52:09.077 [Lua] [28] = 187 (number) 05:52:09.077 [Lua] [29] = 87 (number) 05:52:09.077 [Lua] [30] = 194 (number) 05:52:09.077 [Lua] [31] = 189 (number) 05:52:09.077 [Lua] [32] = 184 (number) 05:52:09.077 [Lua] [33] = 181 (number) 05:52:09.077 [Lua] [34] = 197 (number) 05:52:09.077 [Lua] [35] = 195 (number) 05:52:09.077 [Lua] [36] = 174 (number) 05:52:09.077 [Lua] [37] = 92 (number) 05:52:09.077 [Lua] [38] = 89 (number) 05:52:09.077 [Lua] [39] = 186 (number) 05:52:09.077 [Lua] [40] = 193 (number) 05:52:09.077 [Lua] [41] = 77 (number) 05:52:09.077 [Lua] 05:52:09.077 [Lua] PlayerManager:add_remote_player 110000135dc8782 05:52:09.077 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=264 05:52:09.077 [Lua] RemotePlayer:create_game_object( ) 264 05:52:09.091 [Lua] [ProfileSynchronizer] Assigning peer(110000135dc8782:1) to profile(1) career(2) 05:52:09.092 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForGameObjectSync 05:52:09.092 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForPlayers 05:52:09.099 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForPlayers 05:52:09.099 [Lua] [PeerSM] 110000135dc8782 :: on_enter InGame 05:52:09.552 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000135dc8782 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:52:09.552 [Lua] Adding player sync data to peer=110000135dc8782 local_player_id=1 05:52:09.553 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 05:52:09.553 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 05:52:09.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read, 05:52:09.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read, 05:52:09.553 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 05:52:09.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 05:52:09.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 05:52:09.636 [Lua] [PackageManager] Force_load: wwise/crossbow 05:52:09.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 05:52:09.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 05:52:09.886 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 05:52:09.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:52:09.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:52:09.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p 05:52:09.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 05:52:10.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 05:52:10.070 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 05:52:10.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 05:52:10.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 05:52:10.403 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 05:52:10.403 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:52:10.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:52:10.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:52:13.772 [Lua] player (110000135dc8782,1) was put into party 1 05:52:13.786 [Lua] [GameNetworkManager] destroying game object with go_id=63 05:52:13.789 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 05:52:13.789 [Lua] [GameNetworkManager] destroying game object with go_id=59 05:52:13.819 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 05:52:13.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 05:52:13.819 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 05:52:13.819 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 05:52:13.819 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 05:52:13.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 05:52:13.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 05:52:13.824 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 05:52:13.824 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:52:13.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer 05:52:13.970 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000135dc8782 go_type=player_unit go_created_func_name=game_object_created_player_unit 05:52:13.970 [Lua] [NetworkServer] Peer 110000135dc8782 spawned player. 05:52:13.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=282 05:52:13.971 [Lua] PlayerManager:assign_unit_ownership forestro00 110000135dc8782 1 05:52:13.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:52:14.003 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 05:52:14.003 [Lua] ERROR: Tried to freeze unit twice in the same frame. 05:52:14.487 [Lua] Set lobby begin: 05:52:14.487 [Lua] Lobby data twitch_enabled = false 05:52:14.487 [Lua] Lobby data selected_mission_id = journey_ruin 05:52:14.487 [Lua] Lobby data num_players = 3 05:52:14.487 [Lua] Lobby data difficulty_tweak = -7 05:52:14.487 [Lua] Lobby data host = 11000010311e468 05:52:14.487 [Lua] Lobby data time_of_search = 1619415224 05:52:14.487 [Lua] Lobby data matchmaking_type = 2 05:52:14.487 [Lua] Lobby data is_private = false 05:52:14.487 [Lua] Lobby data match_started = true 05:52:14.487 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:52:14.487 [Lua] Lobby data difficulty = harder 05:52:14.487 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:52:14.487 [Lua] Lobby data unique_server_name = Endy 05:52:14.487 [Lua] Lobby data quick_game = true 05:52:14.487 [Lua] Lobby data country_code = HU 05:52:14.487 [Lua] Lobby data matchmaking = true 05:52:14.487 [Lua] Lobby data power_level = 705 05:52:14.487 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:52:14.488 [Lua] Lobby data mechanism = deus 05:52:14.488 [Lua] Lobby data player_slot_5 = 0:0 05:52:14.488 [Lua] Lobby data player_slot_2 = 0:0 05:52:14.488 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:52:14.488 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:52:14.488 [Lua] Lobby data eac_authorized = true 05:52:14.488 [Lua] Set lobby end. 05:52:18.669 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:19.053 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:52:19.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 05:52:19.506 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 05:52:19.506 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 05:52:19.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:52:19.538 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:52:19.539 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 05:52:19.587 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 05:52:19.587 [Lua] [PackageManager] Force_load: wwise/bow 05:52:19.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:52:19.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:52:19.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:52:23.136 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:23.737 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:28.278 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 05:52:29.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 05:52:29.541 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 05:52:29.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 05:52:29.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 05:52:29.655 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 05:52:29.755 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 05:52:29.755 [Lua] [PackageManager] Force_load: wwise/steampistol 05:52:30.822 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:31.271 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:31.621 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:52:31.638 [Lua] Spline already found! 05:52:31.674 [Lua] Init group template: spline_patrol 05:52:32.353 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:32.754 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:33.454 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:33.838 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:34.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 05:52:34.571 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 05:52:34.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 05:52:34.576 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:34.954 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:39.588 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 05:52:39.588 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 05:52:39.905 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:40.355 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:41.021 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:41.422 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:43.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:52:43.755 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:44.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:52:44.472 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:52:44.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:52:45.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:52:46.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:52:51.808 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 05:52:56.772 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:57.156 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:57.923 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:58.290 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:52:59.110 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:52:59.473 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:00.023 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:00.390 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:08.926 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 8 14 05:53:09.281 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 6 9 13 05:53:09.292 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 5 2 12 05:53:12.775 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:13.208 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:15.641 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:16.041 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:16.259 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:16.708 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:53:17.058 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:17.608 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:18.525 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:18.958 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:53:22.596 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x25ad7, position: 0 05:53:22.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:53:25.960 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 05:53:26.142 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:26.642 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:28.126 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:28.659 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:29.276 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 05:53:29.646 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 05:53:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 05:53:29.646 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 05:53:29.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 05:53:29.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 05:53:29.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p 05:53:29.678 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 05:53:29.726 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 05:53:29.726 [Lua] [PackageManager] Force_load: wwise/bow 05:53:29.727 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:53:29.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:53:29.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 05:53:29.763 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 05:53:29.809 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:29.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 05:53:29.810 [Lua] [PackageManager] Force_load: wwise/steampistol 05:53:29.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:53:29.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:53:29.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 05:53:34.460 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:35.010 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:39.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem, async-read, 05:53:39.648 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 05:53:39.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 05:53:39.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p 05:53:39.695 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 05:53:39.748 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 05:53:39.748 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 05:53:40.944 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:41.427 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:41.629 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:42.061 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:47.673 [EACServer] [07:53:47:673][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 05:53:47.828 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:47.881 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:48.249 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:48.411 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:53:51.545 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:51.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:53:52.045 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:52.062 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:53:52.495 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:53.378 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:53.961 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:53:58.580 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:53:58.912 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:04.115 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat_with_shield 2 8 10 05:54:07.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 05:54:07.700 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 05:54:07.700 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, ProfileSynchronizer, async-read, 05:54:07.713 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 05:54:07.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 05:54:07.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 05:54:12.948 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:13.331 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:14.731 [Lua] Set lobby begin: 05:54:14.731 [Lua] Lobby data twitch_enabled = false 05:54:14.731 [Lua] Lobby data selected_mission_id = journey_ruin 05:54:14.731 [Lua] Lobby data num_players = 3 05:54:14.731 [Lua] Lobby data difficulty_tweak = -7 05:54:14.731 [Lua] Lobby data host = 11000010311e468 05:54:14.731 [Lua] Lobby data time_of_search = 1619415224 05:54:14.732 [Lua] Lobby data matchmaking_type = 2 05:54:14.732 [Lua] Lobby data is_private = false 05:54:14.732 [Lua] Lobby data match_started = true 05:54:14.732 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:54:14.732 [Lua] Lobby data difficulty = harder 05:54:14.732 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:54:14.732 [Lua] Lobby data unique_server_name = Endy 05:54:14.732 [Lua] Lobby data quick_game = true 05:54:14.732 [Lua] Lobby data country_code = HU 05:54:14.732 [Lua] Lobby data matchmaking = true 05:54:14.732 [Lua] Lobby data power_level = 711 05:54:14.732 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:54:14.732 [Lua] Lobby data mechanism = deus 05:54:14.732 [Lua] Lobby data player_slot_5 = 0:0 05:54:14.732 [Lua] Lobby data player_slot_2 = 0:0 05:54:14.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:54:14.732 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:54:14.733 [Lua] Lobby data eac_authorized = true 05:54:14.733 [Lua] Set lobby end. 05:54:17.230 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:17.480 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:17.647 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:18.081 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:18.565 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 05:54:18.599 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro 05:54:22.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:54:25.048 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:25.048 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:25.432 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:54:25.432 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:54:25.749 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:25.981 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:26.215 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:26.265 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:26.465 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:26.498 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:26.732 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:26.765 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:26.965 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:26.998 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:27.198 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:27.265 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:27.448 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:27.698 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:54:32.916 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:33.465 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:54:35.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:54:35.333 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:54:35.916 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:54:36.005 [Lua] rat ogre died! 05:54:45.368 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 05:54:45.374 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cf2360 05:54:51.287 [Lua] min_height 160 05:54:51.287 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 05:54:51.293 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cf2360 05:55:07.443 [Lua] Override Player Respawning terror_respawn true 05:55:09.320 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 1 4 05:55:09.819 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 05:55:09.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_3p, DeusChestPreloadSystem 05:55:13.103 [Lua] Time for new HOOORDE! multi_first_wave 05:55:13.103 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 05:55:13.103 [Lua] horde requested: ambush 05:55:13.103 [Lua] setting up ambush-horde 05:55:13.104 [Lua] Composing horde 'medium' .. using variant 'plain' 05:55:13.104 [Lua] -> spawning: 35 05:55:13.104 [Lua] horde crated with id 11 of type ambush 05:55:13.104 [Lua] ambush horde has started 05:55:14.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:55:14.823 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:55:16.572 [Lua] replace_hidden_spawners -> first try found: 0 cover points 05:55:16.573 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 05:55:16.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.573 [Lua] ->moving spawner 05:55:16.574 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, prioritized 05:55:16.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:55:16.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:55:17.137 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000010618f4ba, connection_key=0, breed_name=skaven_slave) 05:55:17.353 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000135dc8782, connection_key=2, breed_name=skaven_slave) 05:55:18.125 [Lua] Init group template: horde 05:55:18.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:19.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:21.841 [Lua] rat ogre was despawned! 05:55:24.105 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 05:55:24.105 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:55:24.105 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 05:55:24.105 [Lua] horde requested: ambush 05:55:24.105 [Lua] setting up ambush-horde 05:55:24.105 [Lua] Composing horde 'medium' .. using variant 'plain' 05:55:24.105 [Lua] -> spawning: 40 05:55:24.105 [Lua] horde crated with id 12 of type ambush 05:55:24.105 [Lua] ambush horde has started 05:55:24.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:24.938 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:25.471 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:25.754 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:26.271 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:27.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.573 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.573 [Lua] ->moving spawner 05:55:27.589 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.589 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.589 [Lua] ->moving spawner 05:55:27.605 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.605 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.605 [Lua] ->moving spawner 05:55:27.622 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.622 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.622 [Lua] ->moving spawner 05:55:27.639 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.639 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.639 [Lua] ->moving spawner 05:55:27.656 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.656 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.656 [Lua] ->moving spawner 05:55:27.673 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.673 [Lua] ->moving spawner 05:55:27.689 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.689 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.689 [Lua] ->moving spawner 05:55:27.705 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.705 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.705 [Lua] ->moving spawner 05:55:27.723 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.723 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.723 [Lua] ->moving spawner 05:55:27.739 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.739 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.739 [Lua] ->moving spawner 05:55:27.759 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.759 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.759 [Lua] ->moving spawner 05:55:27.772 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.772 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.772 [Lua] ->moving spawner 05:55:27.789 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.789 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.789 [Lua] ->moving spawner 05:55:27.805 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.805 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.805 [Lua] ->moving spawner 05:55:27.822 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.822 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.822 [Lua] ->moving spawner 05:55:27.839 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.839 [Lua] ->moving spawner 05:55:27.856 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.856 [Lua] ->moving spawner 05:55:27.872 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.872 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.872 [Lua] ->moving spawner 05:55:27.889 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.889 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.889 [Lua] ->moving spawner 05:55:27.906 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.906 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.906 [Lua] ->moving spawner 05:55:27.923 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.923 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.923 [Lua] ->moving spawner 05:55:27.939 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.939 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.939 [Lua] ->moving spawner 05:55:27.956 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.956 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.956 [Lua] ->moving spawner 05:55:27.972 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.972 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.972 [Lua] ->moving spawner 05:55:27.990 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:27.990 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:27.990 [Lua] ->moving spawner 05:55:28.006 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.006 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.006 [Lua] ->moving spawner 05:55:28.023 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.023 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.023 [Lua] ->moving spawner 05:55:28.041 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.041 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.041 [Lua] ->moving spawner 05:55:28.062 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.062 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.062 [Lua] ->moving spawner 05:55:28.073 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.073 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.073 [Lua] ->moving spawner 05:55:28.089 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.089 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.089 [Lua] ->moving spawner 05:55:28.106 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.106 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.106 [Lua] ->moving spawner 05:55:28.123 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.123 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.123 [Lua] ->moving spawner 05:55:28.140 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.140 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.140 [Lua] ->moving spawner 05:55:28.156 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.156 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.156 [Lua] ->moving spawner 05:55:28.177 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.177 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.177 [Lua] ->moving spawner 05:55:28.191 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.191 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.191 [Lua] ->moving spawner 05:55:28.207 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.207 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.207 [Lua] ->moving spawner 05:55:28.223 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.223 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.223 [Lua] ->moving spawner 05:55:28.240 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.240 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.240 [Lua] ->moving spawner 05:55:28.257 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.257 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.257 [Lua] ->moving spawner 05:55:28.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.273 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.273 [Lua] ->moving spawner 05:55:28.290 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.290 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.290 [Lua] ->moving spawner 05:55:28.306 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.306 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.306 [Lua] ->moving spawner 05:55:28.323 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.323 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.323 [Lua] ->moving spawner 05:55:28.347 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.347 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.347 [Lua] ->moving spawner 05:55:28.359 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.359 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.359 [Lua] ->moving spawner 05:55:28.373 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.373 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.373 [Lua] ->moving spawner 05:55:28.391 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.391 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.391 [Lua] ->moving spawner 05:55:28.406 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.406 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.406 [Lua] ->moving spawner 05:55:28.422 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.422 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.422 [Lua] ->moving spawner 05:55:28.422 [Lua] ->moving spawner 05:55:28.422 [Lua] ->moving spawner 05:55:28.422 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.423 [Lua] ->moving spawner 05:55:28.440 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.440 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.440 [Lua] ->moving spawner 05:55:28.456 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.456 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.456 [Lua] ->moving spawner 05:55:28.473 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.473 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.473 [Lua] ->moving spawner 05:55:28.491 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.491 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.491 [Lua] ->moving spawner 05:55:28.506 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.506 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.506 [Lua] ->moving spawner 05:55:28.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.524 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.524 [Lua] ->moving spawner 05:55:28.540 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.540 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.540 [Lua] ->moving spawner 05:55:28.557 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.557 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.557 [Lua] ->moving spawner 05:55:28.577 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.577 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.577 [Lua] ->moving spawner 05:55:28.589 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.589 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.589 [Lua] ->moving spawner 05:55:28.606 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.606 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.606 [Lua] ->moving spawner 05:55:28.623 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.623 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.623 [Lua] ->moving spawner 05:55:28.640 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.640 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.640 [Lua] ->moving spawner 05:55:28.656 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.656 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.656 [Lua] ->moving spawner 05:55:28.673 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.673 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.673 [Lua] ->moving spawner 05:55:28.690 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.690 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.690 [Lua] ->moving spawner 05:55:28.706 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.706 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.706 [Lua] ->moving spawner 05:55:28.724 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.724 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.724 [Lua] ->moving spawner 05:55:28.739 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.739 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.739 [Lua] ->moving spawner 05:55:28.739 [Lua] ->moving spawner 05:55:28.739 [Lua] ->moving spawner 05:55:28.739 [Lua] ->moving spawner 05:55:28.739 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.740 [Lua] ->moving spawner 05:55:28.756 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.756 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.756 [Lua] ->moving spawner 05:55:28.773 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.773 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.773 [Lua] ->moving spawner 05:55:28.790 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.790 [Lua] ->moving spawner 05:55:28.806 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.806 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.806 [Lua] ->moving spawner 05:55:28.822 [Lua] replace_hidden_spawners -> first try found: 1 cover points 05:55:28.822 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:28.822 [Lua] ->moving spawner 05:55:29.172 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:29.421 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:29.573 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:29.655 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:29.822 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:29.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t3_3p, DeusChestPreloadSystem 05:55:29.872 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 05:55:30.088 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:30.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:30.121 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:30.125 [Lua] Init group template: horde 05:55:30.388 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:30.505 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:30.656 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:30.789 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:30.909 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:31.071 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:31.324 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:31.606 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:32.022 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:34.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 05:55:35.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:37.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:37.124 [Lua] HORDE: last wave, reset to standard horde delay 05:55:37.124 [Lua] Time for new HOOORDE! multi_last_wave 05:55:37.124 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 05:55:37.124 [Lua] horde requested: ambush 05:55:37.124 [Lua] setting up ambush-horde 05:55:37.124 [Lua] Composing horde 'medium' .. using variant 'plain' 05:55:37.124 [Lua] -> spawning: 39 05:55:37.124 [Lua] horde crated with id 13 of type ambush 05:55:37.124 [Lua] ambush horde has started 05:55:40.575 [Lua] replace_hidden_spawners -> first try found: 0 cover points 05:55:40.575 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 05:55:40.575 [Lua] replace_hidden_spawners -> replacing hidden spawners! 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:40.575 [Lua] ->moving spawner 05:55:42.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[56dbd853] 05:55:42.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[56dbd853] 05:55:43.127 [Lua] Init group template: horde 05:55:43.740 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:43.895 [Lua] Horde killed: ? 05:55:44.223 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:44.623 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:45.061 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:45.540 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:46.040 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:46.290 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:46.774 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:47.107 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:47.574 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:47.674 [EACServer] [07:55:47:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 05:55:47.907 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:48.423 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:48.797 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:49.309 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:49.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:49.590 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:55:50.074 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:55:51.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:55:57.011 [Lua] Horde killed: ? 05:55:59.526 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 823391232) 05:56:05.046 [Lua] Horde killed: ? 05:56:10.427 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:10.660 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:10.943 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:10.975 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:11.209 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:11.242 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:11.409 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:11.476 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:11.727 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:11.959 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:23.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:23.662 [Lua] event horde ends! 05:56:24.931 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:25.445 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:25.694 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:26.010 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:26.094 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:26.427 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:56:26.427 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:26.880 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:27.944 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:28.394 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:30.963 [Lua] ready to jump failed 05:56:31.712 [Lua] event horde ends! 05:56:31.979 [Lua] ready to jump failed 05:56:32.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:32.829 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:33.261 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:56:35.112 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:35.646 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:36.045 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:36.546 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:36.928 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:37.028 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:37.313 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:37.479 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:56:37.795 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:38.129 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:38.495 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:38.645 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:38.895 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:56:39.049 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:39.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:39.529 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:39.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:39.862 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:40.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.329 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:56:40.380 [Lua] ready to jump failed 05:56:40.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.762 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:56:40.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:40.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:41.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:42.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:42.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:43.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:43.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:44.163 [Lua] event horde ends! 05:56:44.180 [Lua] event horde ends! 05:56:44.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:51.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:51.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:52.247 [Lua] event horde ends! 05:56:56.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:56:56.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:00.282 [Lua] event horde ends! 05:57:00.298 [Lua] event horde ends! 05:57:06.833 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 05:57:16.832 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:17.332 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:17.366 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:57:17.848 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:57:18.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:19.683 [Lua] event horde ends! 05:57:21.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:22.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:22.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:22.866 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:23.134 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:23.235 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:57:23.400 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:23.484 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:57:23.784 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:57:24.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:25.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:26.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:27.820 [Lua] rat ogre died! 05:57:28.201 [Lua] RPC not registered "rpc_server_audio_position_event" 05:57:28.201 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:28.201 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:28.600 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:57:28.600 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:57:30.852 [Lua] event horde ends! 05:57:32.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:32.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:36.000 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:57:36.451 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 05:57:38.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:39.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:40.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2b078, position: 0 05:57:40.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 88, name: `unknown` 05:57:42.486 [Flow] -------------- STOPPED FROM OPENING 05:57:42.486 [Flow] -------------- REAL STOPPED 05:57:42.486 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 05:57:42.486 [Flow] opening_stopped 05:57:42.486 [Lua] Override Player Respawning terror_respawn false 05:57:46.904 [Lua] event horde ends! 05:57:47.674 [EACServer] [07:57:47:673][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 05:57:59.519 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:58:00.020 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 05:58:16.492 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 2 05:58:17.789 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 05:58:29.161 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:58:29.228 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:58:32.528 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 05:58:35.425 [Lua] Complete level triggered. 05:58:35.425 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 05:58:35.425 [Lua] [NetworkServer] Entering post game 05:58:35.425 [Lua] [PeerSM] 110000135dc8782 :: on_exit InGame 05:58:35.425 [Lua] [PeerSM] 110000135dc8782 :: on_enter InPostGame 05:58:35.425 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 05:58:35.425 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 05:58:35.425 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 05:58:35.425 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 05:58:35.425 [Lua] gm_event_end_conditions_met true false 05:58:35.425 [Save] Saving `save_data` 05:58:35.426 [Lua] Game won 05:58:35.426 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:58:35.427 [Save] Save done 05:58:35.427 [Save] Saving `save_data` 05:58:35.428 [Lua] generate_backend_stats 11000010311e468:1 05:58:35.429 [Save] Save done 05:58:35.449 [Lua] PlayFabMirrorBase:_commit_internal nil 05:58:35.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 05:58:35.454 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:58:35.454 [Save] Saving `save_data` 05:58:35.456 [Save] Save done 05:58:35.459 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 8 05:58:35.461 [Lua] Complete level triggered. 05:58:35.470 [Lua] Complete level triggered. 05:58:35.477 [Lua] Complete level triggered. 05:58:35.492 [Lua] Complete level triggered. 05:58:35.509 [Lua] Complete level triggered. 05:58:35.525 [Lua] Complete level triggered. 05:58:35.542 [Lua] Complete level triggered. 05:58:35.558 [Lua] Complete level triggered. 05:58:35.575 [Lua] Complete level triggered. 05:58:35.593 [Lua] Complete level triggered. 05:58:35.608 [Lua] Complete level triggered. 05:58:35.625 [Lua] Complete level triggered. 05:58:35.642 [Lua] Complete level triggered. 05:58:36.244 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 05:58:36.244 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 05:58:36.677 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 05:58:36.690 [Lua] commit result success 10 05:58:36.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 05:58:36.690 [Lua] none table: 0000000017B0ACC0 table: 0000000004B7B560 05:58:36.690 [Lua] min_height 160 05:58:36.707 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 05:58:36.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 05:58:37.324 [Lua] THIS IS A FUNCTION 05:58:45.476 [Lua] ConflictDirector - destroy all units 05:58:46.176 [Lua] TRANSITION nil nil load_next_level 05:58:46.176 [Lua] Transition type "load_next_level", is server: true 05:58:46.176 [Lua] [LevelTransitionHandler] promote_next_level_data 05:58:46.177 [Lua] [GameNetworkManager] Leaving game... 05:58:46.177 [Lua] [GameNetworkManager] Shutting down game session host. 05:58:46.177 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:58:46.177 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:58:46.177 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=749.34 05:58:46.192 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:58:46.308 [Lua] ### Sending rpc_level_loaded 05:58:46.308 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 327 05:58:46.374 [Lua] ### Sending rpc_level_loaded 05:58:46.374 [Lua] #### Has state machine: false, peer_id: 110000135dc8782, level_id: 327 05:58:48.175 [Lua] [Managers] Calling function on all managers: 05:58:48.176 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 05:58:48.176 [Lua] Clearing all global lookup lists 05:58:48.176 [Lua] [IngamePlayerListUI] - Destroy 05:58:48.176 [Lua] [EquipmentUI] - Destroy 05:58:48.176 [Lua] [AbilityUI] - Destroy 05:58:48.176 [Lua] [GamePadEquipmentUI] - Destroy 05:58:48.176 [Lua] [GamePadAbilityUI] - Destroy 05:58:48.177 [Lua] [IngameUI] destroy 05:58:48.177 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 05:58:48.206 [Lua] PlayerManager:remove_player peer_id=110000135dc8782 1 05:58:48.206 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 05:58:48.354 [Lua] [Managers] Destroying manager group: 05:58:48.362 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:58:48.450 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:58:48.454 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 05:58:48.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:58:48.455 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:58:48.456 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:58:48.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:58:48.463 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:58:48.465 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 05:58:48.466 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:58:48.466 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:58:48.471 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 05:58:48.472 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:58:48.473 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:58:48.476 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:58:48.479 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:58:48.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:58:48.484 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:58:48.488 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:58:48.489 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:58:48.490 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:58:48.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:58:48.495 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:58:48.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:58:48.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:58:48.498 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:58:48.500 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:58:48.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:58:48.503 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 05:58:48.504 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:58:48.508 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:58:48.518 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:58:48.518 [Lua] [PeerSM] 110000135dc8782 :: on_exit InPostGame 05:58:48.518 [Lua] [PeerSM] 110000135dc8782 :: on_enter Loading 05:58:48.518 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 05:58:48.518 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 05:58:48.518 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 05:58:48.518 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 05:58:48.518 [Lua] [Matchmaking] unregister rpcs 05:58:48.518 [Lua] ############### UNLOADING PACKAGES ############### 05:58:48.518 [Lua] [Gamestate] Enter state StateLoading 05:58:48.520 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:58:48.520 [Lua] [Matchmaking] register rpcs 05:58:48.520 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:58:48.520 [Lua] Set lobby begin: 05:58:48.520 [Lua] Lobby data twitch_enabled = false 05:58:48.520 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:48.520 [Lua] Lobby data num_players = 3 05:58:48.520 [Lua] Lobby data difficulty_tweak = -7 05:58:48.520 [Lua] Lobby data host = 11000010311e468 05:58:48.520 [Lua] Lobby data time_of_search = 1619415224 05:58:48.520 [Lua] Lobby data matchmaking_type = 2 05:58:48.520 [Lua] Lobby data is_private = false 05:58:48.520 [Lua] Lobby data match_started = true 05:58:48.520 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:48.520 [Lua] Lobby data difficulty = harder 05:58:48.520 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:48.520 [Lua] Lobby data unique_server_name = Endy 05:58:48.521 [Lua] Lobby data quick_game = true 05:58:48.521 [Lua] Lobby data country_code = HU 05:58:48.521 [Lua] Lobby data matchmaking = true 05:58:48.521 [Lua] Lobby data power_level = 0 05:58:48.521 [Lua] Lobby data mission_id = sig_volcano_wastes_path2 05:58:48.521 [Lua] Lobby data mechanism = deus 05:58:48.521 [Lua] Lobby data player_slot_5 = 0:0 05:58:48.521 [Lua] Lobby data player_slot_2 = 0:0 05:58:48.521 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:48.521 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:48.521 [Lua] Lobby data eac_authorized = true 05:58:48.521 [Lua] Set lobby end. 05:58:48.521 [Lua] registering RPCs 05:58:48.521 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:58:48.521 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:58:48.521 [Lua] Set lobby begin: 05:58:48.521 [Lua] Lobby data twitch_enabled = false 05:58:48.521 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:48.521 [Lua] Lobby data num_players = 3 05:58:48.521 [Lua] Lobby data difficulty_tweak = -7 05:58:48.521 [Lua] Lobby data host = 11000010311e468 05:58:48.521 [Lua] Lobby data time_of_search = 1619415224 05:58:48.521 [Lua] Lobby data matchmaking_type = 2 05:58:48.521 [Lua] Lobby data is_private = false 05:58:48.521 [Lua] Lobby data match_started = true 05:58:48.522 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:48.522 [Lua] Lobby data difficulty = harder 05:58:48.522 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:48.522 [Lua] Lobby data unique_server_name = Endy 05:58:48.522 [Lua] Lobby data quick_game = true 05:58:48.522 [Lua] Lobby data country_code = HU 05:58:48.522 [Lua] Lobby data matchmaking = true 05:58:48.522 [Lua] Lobby data power_level = 0 05:58:48.522 [Lua] Lobby data mission_id = dlc_morris_map 05:58:48.522 [Lua] Lobby data mechanism = deus 05:58:48.522 [Lua] Lobby data player_slot_5 = 0:0 05:58:48.522 [Lua] Lobby data player_slot_2 = 0:0 05:58:48.522 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:48.522 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:48.522 [Lua] Lobby data eac_authorized = true 05:58:48.522 [Lua] Set lobby end. 05:58:48.528 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 05:58:48.529 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 05:58:48.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 05:58:48.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 05:58:48.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer 05:58:48.530 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 05:58:48.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer 05:58:48.532 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 05:58:48.532 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 05:58:48.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 05:58:48.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000135dc8782 05:58:48.532 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 05:58:48.532 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 05:58:48.532 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 05:58:48.532 [Umbra] Unload tome 05:58:48.533 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path2, sig_volcano_wastes_path2 05:58:48.533 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path2 05:58:48.536 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path2 05:58:48.549 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path2 05:58:48.609 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path2 05:58:48.611 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path2 05:58:48.641 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path2 05:58:48.641 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 05:58:48.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 05:58:48.710 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 05:58:48.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 05:58:48.725 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 05:58:49.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 05:58:49.680 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 05:58:49.700 [Lua] [LevelTransitionHandler] Level load completed! 05:58:49.700 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 05:58:49.700 [Lua] [EnemyPackageLoader] Load no enemies on this level 05:58:49.700 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 05:58:49.700 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 05:58:49.700 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 05:58:49.703 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 05:58:49.715 [Lua] ### Sending rpc_level_loaded 05:58:49.715 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 327 05:58:49.715 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 05:58:49.731 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 05:58:49.731 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 05:58:49.848 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 05:58:49.848 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 05:58:49.849 [Lua] ### Sending rpc_level_loaded 05:58:49.849 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 327 05:58:49.849 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 05:58:49.849 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 05:58:49.849 [Umbra] Init version: 3.4.15 :: 16 threads 05:58:49.851 [Lua] Async level spawning done 05:58:49.851 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:58:50.117 [Lua] ### Sending rpc_level_loaded 05:58:50.117 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 327 05:58:50.117 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 05:58:50.118 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 05:58:50.118 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 05:58:50.252 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 05:58:50.252 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 05:58:50.860 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:58:50.860 [Lua] [Matchmaking] unregister rpcs 05:58:50.861 [Lua] Set lobby begin: 05:58:50.861 [Lua] Lobby data twitch_enabled = false 05:58:50.861 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:50.861 [Lua] Lobby data num_players = 3 05:58:50.861 [Lua] Lobby data difficulty_tweak = -7 05:58:50.861 [Lua] Lobby data host = 11000010311e468 05:58:50.861 [Lua] Lobby data time_of_search = 1619415224 05:58:50.861 [Lua] Lobby data matchmaking_type = 2 05:58:50.861 [Lua] Lobby data is_private = false 05:58:50.861 [Lua] Lobby data match_started = true 05:58:50.861 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:50.861 [Lua] Lobby data difficulty = harder 05:58:50.861 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:50.862 [Lua] Lobby data unique_server_name = Endy 05:58:50.862 [Lua] Lobby data quick_game = true 05:58:50.862 [Lua] Lobby data country_code = HU 05:58:50.862 [Lua] Lobby data matchmaking = true 05:58:50.862 [Lua] Lobby data power_level = 0 05:58:50.862 [Lua] Lobby data mission_id = dlc_morris_map 05:58:50.862 [Lua] Lobby data mechanism = deus 05:58:50.862 [Lua] Lobby data player_slot_5 = 0:0 05:58:50.862 [Lua] Lobby data player_slot_2 = 0:0 05:58:50.862 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:50.862 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:50.862 [Lua] Lobby data eac_authorized = true 05:58:50.862 [Lua] Set lobby end. 05:58:50.863 [Lua] [Managers] Destroying manager group: 05:58:50.863 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 05:58:50.863 [Lua] [Gamestate] Enter StateIngame HOST 05:58:50.864 [Lua] <>level = dlc_morris_map<> 05:58:50.864 [Lua] [StateIngame] Server ingame 05:58:50.868 [Lua] Set lobby begin: 05:58:50.868 [Lua] Lobby data twitch_enabled = false 05:58:50.868 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:50.868 [Lua] Lobby data num_players = 3 05:58:50.868 [Lua] Lobby data difficulty_tweak = 0 05:58:50.868 [Lua] Lobby data host = 11000010311e468 05:58:50.868 [Lua] Lobby data time_of_search = 1619415224 05:58:50.868 [Lua] Lobby data matchmaking_type = 2 05:58:50.868 [Lua] Lobby data is_private = false 05:58:50.868 [Lua] Lobby data match_started = true 05:58:50.868 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:50.868 [Lua] Lobby data difficulty = normal 05:58:50.869 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:50.869 [Lua] Lobby data unique_server_name = Endy 05:58:50.869 [Lua] Lobby data quick_game = true 05:58:50.869 [Lua] Lobby data country_code = HU 05:58:50.869 [Lua] Lobby data matchmaking = true 05:58:50.869 [Lua] Lobby data power_level = 0 05:58:50.869 [Lua] Lobby data mission_id = dlc_morris_map 05:58:50.869 [Lua] Lobby data mechanism = deus 05:58:50.869 [Lua] Lobby data player_slot_5 = 0:0 05:58:50.869 [Lua] Lobby data player_slot_2 = 0:0 05:58:50.869 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:50.869 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:50.869 [Lua] Lobby data eac_authorized = true 05:58:50.870 [Lua] Set lobby end. 05:58:50.870 [Lua] [Matchmaking] register rpcs 05:58:50.870 [Lua] GameNetworkManager:init... creating game session 05:58:50.870 [Lua] Host GameSession.make_game_session_host with session: 05:58:50.870 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:58:50.870 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 05:58:50.870 [Lua] [GameNetworkManager] self.is_server = true 05:58:50.870 [Network] Setting artificial MTU limit to 65536 05:58:50.888 [Lua] Switching ConflictSettings: to: disabled 05:58:50.888 [Lua] pacing=disabled 05:58:50.888 [Lua] roaming=nil 05:58:50.888 [Lua] specials=disabled 05:58:50.888 [Lua] debug_color=black 05:58:50.888 [Lua] pack_spawning=disabled 05:58:50.888 [Lua] contained_breeds=nil 05:58:50.888 [Lua] disabled=true 05:58:50.888 [Lua] boss=disabled 05:58:50.888 [Lua] horde=disabled 05:58:50.888 [Lua] name=disabled 05:58:50.888 [Lua] intensity=disabled 05:58:50.888 [Lua] --- 05:58:50.888 [Lua] [LevelAnalysis] set_random_seed( 0) 05:58:50.892 [Lua] [AIInterestPointSystem] Level Seed: 823391234 05:58:50.892 [Lua] 05:58:50.892 [Lua] [entity_system_bag] = table 05:58:50.892 [Lua] [entity_system_bag] = metatable 05:58:50.892 [Lua] [startup_data] = table 05:58:50.892 [Lua] [entity_manager] = table 05:58:50.892 [Lua] [entity_manager] = metatable 05:58:50.892 [Lua] [unit_spawner] = table 05:58:50.892 [Lua] [unit_spawner] = metatable 05:58:50.892 [Lua] [unit_storage] = table 05:58:50.892 [Lua] [unit_storage] = metatable 05:58:50.892 [Lua] [dice_keeper] = table 05:58:50.892 [Lua] [dice_keeper] = metatable 05:58:50.892 [Lua] [is_server] = true (boolean) 05:58:50.892 [Lua] [world] = [World] 05:58:50.892 [Lua] [system_api] = table 05:58:50.892 [Lua] [entity_system] = table 05:58:50.892 [Lua] [entity_system] = metatable 05:58:50.892 [Lua] [network_lobby] = table 05:58:50.892 [Lua] [network_lobby] = metatable 05:58:50.892 [Lua] [profile_synchronizer] = table 05:58:50.892 [Lua] [profile_synchronizer] = metatable 05:58:50.892 [Lua] [level_transition_handler] = table 05:58:50.892 [Lua] [level_transition_handler] = metatable 05:58:50.892 [Lua] [num_local_human_players] = 1 (number) 05:58:50.892 [Lua] [statistics_db] = table 05:58:50.892 [Lua] [statistics_db] = metatable 05:58:50.892 [Lua] [network_server] = table 05:58:50.892 [Lua] [network_server] = metatable 05:58:50.892 [Lua] [input_manager] = table 05:58:50.892 [Lua] [input_manager] = metatable 05:58:50.892 [Lua] [network_clock] = table 05:58:50.892 [Lua] [network_clock] = metatable 05:58:50.892 [Lua] [network_transmit] = table 05:58:50.892 [Lua] [network_transmit] = metatable 05:58:50.892 [Lua] [free_flight_manager] = table 05:58:50.892 [Lua] [free_flight_manager] = metatable 05:58:50.892 [Lua] [network_manager] = table 05:58:50.892 [Lua] [network_manager] = metatable 05:58:50.892 [Lua] [network_event_delegate] = table 05:58:50.892 [Lua] [network_event_delegate] = metatable 05:58:50.892 [Lua] 05:58:50.892 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:58:50.892 [Lua] ignoring extension VersusInteractObjectiveExtension 05:58:50.892 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:58:50.892 [Lua] ignoring extension VersusSocketObjectiveExtension 05:58:50.892 [Lua] ignoring extension VersusTargetObjectiveExtension 05:58:50.892 [Lua] ignoring extension VersusMissionObjectiveExtension 05:58:50.907 [Lua] [AchievementManager] Achievements using the steam platform 05:58:50.907 [Lua] PlayerManager:add_player player_1 05:58:50.925 [Lua] [StateIngame] Level seed: 0 05:58:50.926 [Lua] [LevelAnalysis] set_random_seed( 823391234) 05:58:50.926 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:58:50.926 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:58:50.926 [Lua] [IngameUI] init 05:58:50.932 [SteamVoipClient] select_out(11000010311e468, off) 05:58:50.932 [SteamVoipClient] select_out(11000010618f4ba, off) 05:58:50.932 [SteamVoipClient] select_out(110000135dc8782, off) 05:58:50.940 [Lua] cb_razer_chroma_setup 05:58:50.954 [Save] Saving `save_data` 05:58:50.955 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:58:50.955 [Save] Save done 05:58:50.955 [Lua] Set lobby begin: 05:58:50.955 [Lua] Lobby data twitch_enabled = false 05:58:50.955 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:50.955 [Lua] Lobby data num_players = 3 05:58:50.955 [Lua] Lobby data difficulty_tweak = 0 05:58:50.955 [Lua] Lobby data host = 11000010311e468 05:58:50.955 [Lua] Lobby data time_of_search = 1619415224 05:58:50.956 [Lua] Lobby data matchmaking_type = 2 05:58:50.956 [Lua] Lobby data is_private = false 05:58:50.956 [Lua] Lobby data match_started = true 05:58:50.956 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:50.956 [Lua] Lobby data difficulty = normal 05:58:50.956 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:50.956 [Lua] Lobby data unique_server_name = Endy 05:58:50.956 [Lua] Lobby data quick_game = true 05:58:50.956 [Lua] Lobby data country_code = HU 05:58:50.956 [Lua] Lobby data matchmaking = true 05:58:50.956 [Lua] Lobby data power_level = 665 05:58:50.956 [Lua] Lobby data mission_id = dlc_morris_map 05:58:50.956 [Lua] Lobby data mechanism = deus 05:58:50.956 [Lua] Lobby data player_slot_5 = 0:0 05:58:50.956 [Lua] Lobby data player_slot_2 = 0:0 05:58:50.956 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:50.956 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:50.957 [Lua] Lobby data eac_authorized = true 05:58:50.957 [Lua] Set lobby end. 05:58:50.957 [Lua] CurrentConflictSettings disabled 05:58:50.957 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 05:58:50.957 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 05:58:50.957 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 05:58:50.957 [Lua] [Managers] Calling function on all managers: 05:58:50.962 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 05:58:50.962 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 05:58:50.988 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 05:58:50.988 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 05:58:51.142 [Lua] ### Sending rpc_level_loaded 05:58:51.143 [Lua] #### Has state machine: true, peer_id: 110000135dc8782, level_id: 327 05:58:51.143 [Lua] Peer 110000135dc8782 has loaded the level and all enemies are loaded 05:58:51.143 [Lua] [PeerSM] 110000135dc8782 :: on_exit Loading 05:58:51.143 [Lua] [PeerSM] 110000135dc8782 :: on_enter LoadingProfilePackages 05:58:51.276 [Lua] [PeerSM] 110000135dc8782 :: on_exit LoadingProfilePackages 05:58:51.276 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForEnterGame 05:58:51.345 [Lua] StateInGameRunning:_game_actually_starts() 05:58:51.345 [Lua] ################################################################################################################# 05:58:51.345 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_volcano_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:58:51.345 [Lua] ################################################################################################################# 05:58:51.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 05:58:51.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 05:58:51.511 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 05:58:51.511 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 05:58:51.526 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 05:58:51.527 [Lua] PlayerManager:add_remote_player 11000010618f4ba 05:58:51.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 05:58:51.527 [Lua] RemotePlayer:create_game_object( ) 3 05:58:51.539 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 05:58:51.539 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 05:58:51.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 05:58:51.559 [Lua] Commit load time data 05:58:51.691 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:58:51.691 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 05:58:52.561 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForEnterGame 05:58:52.561 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForGameObjectSync 05:58:52.574 [Lua] [NetworkServer] Game_object_sync_done for peer 110000135dc8782 05:58:52.577 [Lua] PlayerManager:add_remote_player 110000135dc8782 05:58:52.577 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 05:58:52.577 [Lua] RemotePlayer:create_game_object( ) 4 05:58:52.591 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForGameObjectSync 05:58:52.591 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForPlayers 05:58:52.591 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 05:58:52.591 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 05:58:52.591 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 05:58:52.591 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 05:58:52.595 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForPlayers 05:58:52.595 [Lua] [PeerSM] 110000135dc8782 :: on_enter InGame 05:58:52.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000135dc8782 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:58:52.774 [Lua] Adding player sync data to peer=110000135dc8782 local_player_id=1 05:58:55.943 [Lua] Set lobby begin: 05:58:55.943 [Lua] Lobby data twitch_enabled = false 05:58:55.943 [Lua] Lobby data selected_mission_id = journey_ruin 05:58:55.943 [Lua] Lobby data num_players = 3 05:58:55.943 [Lua] Lobby data difficulty_tweak = 0 05:58:55.944 [Lua] Lobby data host = 11000010311e468 05:58:55.944 [Lua] Lobby data time_of_search = 1619415224 05:58:55.944 [Lua] Lobby data matchmaking_type = 2 05:58:55.944 [Lua] Lobby data is_private = false 05:58:55.944 [Lua] Lobby data match_started = true 05:58:55.944 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:58:55.944 [Lua] Lobby data difficulty = normal 05:58:55.944 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:58:55.944 [Lua] Lobby data unique_server_name = Endy 05:58:55.945 [Lua] Lobby data quick_game = true 05:58:55.945 [Lua] Lobby data country_code = HU 05:58:55.945 [Lua] Lobby data matchmaking = true 05:58:55.945 [Lua] Lobby data power_level = 221 05:58:55.945 [Lua] Lobby data mission_id = dlc_morris_map 05:58:55.945 [Lua] Lobby data mechanism = deus 05:58:55.945 [Lua] Lobby data player_slot_5 = 0:0 05:58:55.945 [Lua] Lobby data player_slot_2 = 0:0 05:58:55.945 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:58:55.945 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:58:55.946 [Lua] Lobby data eac_authorized = true 05:58:55.946 [Lua] Set lobby end. 05:59:00.961 [Lua] Set lobby begin: 05:59:00.961 [Lua] Lobby data twitch_enabled = false 05:59:00.961 [Lua] Lobby data selected_mission_id = journey_ruin 05:59:00.961 [Lua] Lobby data num_players = 3 05:59:00.961 [Lua] Lobby data difficulty_tweak = 0 05:59:00.961 [Lua] Lobby data host = 11000010311e468 05:59:00.961 [Lua] Lobby data time_of_search = 1619415224 05:59:00.961 [Lua] Lobby data matchmaking_type = 2 05:59:00.962 [Lua] Lobby data is_private = false 05:59:00.962 [Lua] Lobby data match_started = true 05:59:00.962 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 05:59:00.962 [Lua] Lobby data difficulty = normal 05:59:00.962 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 05:59:00.962 [Lua] Lobby data unique_server_name = Endy 05:59:00.962 [Lua] Lobby data quick_game = true 05:59:00.962 [Lua] Lobby data country_code = HU 05:59:00.962 [Lua] Lobby data matchmaking = true 05:59:00.963 [Lua] Lobby data power_level = 711 05:59:00.963 [Lua] Lobby data mission_id = dlc_morris_map 05:59:00.963 [Lua] Lobby data mechanism = deus 05:59:00.963 [Lua] Lobby data player_slot_5 = 0:0 05:59:00.963 [Lua] Lobby data player_slot_2 = 0:0 05:59:00.963 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 05:59:00.963 [Lua] Lobby data player_slot_3 = 11000010311e468:1 05:59:00.963 [Lua] Lobby data eac_authorized = true 05:59:00.963 [Lua] Set lobby end. 05:59:11.198 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read, 05:59:11.310 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01 05:59:11.310 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01 05:59:35.461 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer 05:59:47.674 [EACServer] [07:59:47:673][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:00:04.987 [Window] Window => inactive 06:00:10.717 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path1, mc:deus, gm:deus, env:0, seed:1078104823, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:0 ) 06:00:10.717 [Lua] [NetworkServer] Entering post game 06:00:10.717 [Lua] [PeerSM] 110000135dc8782 :: on_exit InGame 06:00:10.717 [Lua] [PeerSM] 110000135dc8782 :: on_enter InPostGame 06:00:10.717 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 06:00:10.717 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 06:00:10.717 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 06:00:10.717 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 06:00:10.717 [Save] Saving `save_data` 06:00:10.717 [Lua] gm_event_end_conditions_met true false 06:00:10.718 [Lua] Game won 06:00:10.718 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:00:10.720 [Save] Save done 06:00:10.720 [Save] Saving `save_data` 06:00:10.720 [Lua] generate_backend_stats 11000010311e468:1 06:00:10.721 [Save] Save done 06:00:10.742 [Lua] PlayFabMirrorBase:_commit_internal nil 06:00:10.742 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:00:10.742 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:00:10.742 [Save] Saving `save_data` 06:00:10.742 [Lua] TRANSITION nil nil load_next_level 06:00:10.742 [Lua] Transition type "load_next_level", is server: true 06:00:10.742 [Lua] [LevelTransitionHandler] promote_next_level_data 06:00:10.743 [Lua] [GameNetworkManager] Leaving game... 06:00:10.743 [Lua] [GameNetworkManager] Shutting down game session host. 06:00:10.743 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:00:10.743 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:00:10.743 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=81.80 06:00:10.745 [Save] Save done 06:00:10.745 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:00:10.745 [Lua] commit result success 11 06:00:10.745 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 06:00:10.745 [Lua] none table: 000000000FBA4910 nil 06:00:10.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 06:00:10.866 [Lua] ### Sending rpc_level_loaded 06:00:10.866 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 214 06:00:10.906 [Lua] ### Sending rpc_level_loaded 06:00:10.906 [Lua] #### Has state machine: false, peer_id: 110000135dc8782, level_id: 214 06:00:11.083 [Lua] [PlayerSyncData] Game session is not initialized 06:00:11.083 [Lua] [PlayerSyncData] Game session is not initialized 06:00:11.083 [Lua] Set lobby begin: 06:00:11.083 [Lua] Lobby data twitch_enabled = false 06:00:11.083 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:11.083 [Lua] Lobby data num_players = 3 06:00:11.083 [Lua] Lobby data difficulty_tweak = 0 06:00:11.084 [Lua] Lobby data host = 11000010311e468 06:00:11.084 [Lua] Lobby data time_of_search = 1619415224 06:00:11.084 [Lua] Lobby data matchmaking_type = 2 06:00:11.084 [Lua] Lobby data is_private = false 06:00:11.084 [Lua] Lobby data match_started = true 06:00:11.084 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:11.084 [Lua] Lobby data difficulty = normal 06:00:11.084 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:11.084 [Lua] Lobby data unique_server_name = Endy 06:00:11.084 [Lua] Lobby data quick_game = true 06:00:11.084 [Lua] Lobby data country_code = HU 06:00:11.084 [Lua] Lobby data matchmaking = true 06:00:11.084 [Lua] Lobby data power_level = 0 06:00:11.084 [Lua] Lobby data mission_id = dlc_morris_map 06:00:11.084 [Lua] Lobby data mechanism = deus 06:00:11.084 [Lua] Lobby data player_slot_5 = 0:0 06:00:11.085 [Lua] Lobby data player_slot_2 = 0:0 06:00:11.085 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:11.085 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:11.085 [Lua] Lobby data eac_authorized = true 06:00:11.085 [Lua] Set lobby end. 06:00:11.485 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 06:00:12.735 [Lua] [Managers] Calling function on all managers: 06:00:12.736 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 06:00:12.736 [Lua] Clearing all global lookup lists 06:00:12.736 [Lua] [IngamePlayerListUI] - Destroy 06:00:12.736 [Lua] [IngameUI] destroy 06:00:12.739 [Lua] PlayerManager:remove_player peer_id=110000135dc8782 1 06:00:12.739 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 06:00:12.740 [Lua] [Managers] Destroying manager group: 06:00:12.742 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:00:12.742 [Lua] [PeerSM] 110000135dc8782 :: on_exit InPostGame 06:00:12.742 [Lua] [PeerSM] 110000135dc8782 :: on_enter Loading 06:00:12.742 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 06:00:12.742 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 06:00:12.742 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 06:00:12.742 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 06:00:12.742 [Lua] [Matchmaking] unregister rpcs 06:00:12.742 [Lua] ############### UNLOADING PACKAGES ############### 06:00:12.742 [Lua] [Gamestate] Enter state StateLoading 06:00:12.745 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:00:12.745 [Lua] [Matchmaking] register rpcs 06:00:12.745 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:00:12.745 [Lua] registering RPCs 06:00:12.745 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:00:12.745 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:00:12.745 [Lua] Set lobby begin: 06:00:12.745 [Lua] Lobby data twitch_enabled = false 06:00:12.746 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:12.746 [Lua] Lobby data num_players = 3 06:00:12.746 [Lua] Lobby data difficulty_tweak = 0 06:00:12.746 [Lua] Lobby data host = 11000010311e468 06:00:12.746 [Lua] Lobby data time_of_search = 1619415224 06:00:12.746 [Lua] Lobby data matchmaking_type = 2 06:00:12.746 [Lua] Lobby data is_private = false 06:00:12.746 [Lua] Lobby data match_started = true 06:00:12.746 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:12.747 [Lua] Lobby data difficulty = normal 06:00:12.747 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:12.747 [Lua] Lobby data unique_server_name = Endy 06:00:12.747 [Lua] Lobby data quick_game = true 06:00:12.747 [Lua] Lobby data country_code = HU 06:00:12.747 [Lua] Lobby data matchmaking = true 06:00:12.747 [Lua] Lobby data power_level = 0 06:00:12.747 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:12.747 [Lua] Lobby data mechanism = deus 06:00:12.748 [Lua] Lobby data player_slot_5 = 0:0 06:00:12.748 [Lua] Lobby data player_slot_2 = 0:0 06:00:12.748 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:12.748 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:12.748 [Lua] Lobby data eac_authorized = true 06:00:12.748 [Lua] Set lobby end. 06:00:12.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000135dc8782 06:00:12.751 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 06:00:12.751 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 06:00:12.751 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path1 0 06:00:12.767 [Umbra] Unload tome 06:00:12.793 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path1, async-read, 06:00:12.793 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path1, sig_gorge_wastes_path1, async-read, 06:00:12.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 06:00:12.861 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 06:00:12.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:00:12.915 [Lua] ### Sending rpc_level_loaded 06:00:12.915 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 214 06:00:12.915 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 06:00:12.915 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 06:00:12.915 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 06:00:12.951 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 06:00:12.951 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 06:00:13.006 [Lua] ### Sending rpc_level_loaded 06:00:13.006 [Lua] #### Has state machine: true, peer_id: 110000135dc8782, level_id: 214 06:00:13.006 [Lua] Peer 110000135dc8782 has loaded the level and all enemies are loaded 06:00:13.006 [Lua] [PeerSM] 110000135dc8782 :: on_exit Loading 06:00:13.007 [Lua] [PeerSM] 110000135dc8782 :: on_enter LoadingProfilePackages 06:00:13.022 [Lua] [PeerSM] 110000135dc8782 :: on_exit LoadingProfilePackages 06:00:13.022 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForEnterGame 06:00:13.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:00:13.966 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:00:13.967 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:00:14.236 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:00:14.236 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:00:14.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 06:00:19.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 06:00:19.306 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 06:00:19.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:00:19.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:00:19.607 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 06:00:19.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 06:00:19.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 06:00:19.925 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 06:00:19.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:00:20.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:00:20.265 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 06:00:20.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path1 06:00:20.320 [Umbra] Loading umbra tome '#ID[2abf1b5285b46026]' 06:00:20.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path1 06:00:20.367 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path1 06:00:20.383 [Lua] [LevelTransitionHandler] Level load completed! 06:00:20.383 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path1 - level_seed: 1078104823 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 06:00:20.398 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 06:00:20.398 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 06:00:20.398 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 4 06:00:20.398 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 6 06:00:20.398 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 06:00:20.398 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 4 06:00:20.399 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_berzerker=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, skaven_ratling_gunner=true, skaven_plague_monk=true, chaos_marauder=true, } 06:00:20.399 [Lua] load_startup_enemy_packages: -------------- 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_spawn 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_troll 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_rat_ogre 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_stormfiend 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] beastmen_minotaur 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_plague_sorcerer 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_corruptor_sorcerer 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_gutter_runner 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_pack_master 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_poison_wind_globadier 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_ratling_gunner 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_warpfire_thrower 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_vortex_sorcerer 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] beastmen_standard_bearer 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_vortex 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] critter_rat 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] critter_pig 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_storm_vermin_with_shield 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_storm_vermin 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_warrior 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_raider 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_clan_rat 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_berzerker 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_slave 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_fanatic 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_marauder_with_shield 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_loot_rat 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_clan_rat_with_shield 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] skaven_plague_monk 06:00:20.399 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:00:20.399 [Lua] chaos_marauder 06:00:20.401 [Lua] ### Sending rpc_level_loaded 06:00:20.401 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 214 06:00:20.401 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 06:00:20.418 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 06:00:20.418 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 06:00:20.434 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 06:00:20.434 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 06:00:20.434 [Lua] ### Sending rpc_level_loaded 06:00:20.434 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 214 06:00:20.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:00:20.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:00:20.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:00:20.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:00:20.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:00:20.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:00:20.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:00:20.924 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:00:20.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:00:21.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:00:21.109 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:00:21.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:00:21.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:00:21.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:00:21.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:00:21.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:00:21.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:00:21.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:00:21.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:00:21.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:00:21.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:00:21.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:00:21.700 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:00:21.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:00:21.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:00:21.885 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:00:21.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:00:22.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:00:22.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:00:22.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:00:22.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:00:22.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:00:22.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:00:22.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:00:22.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:00:22.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:00:22.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:00:22.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:00:22.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:00:22.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:00:22.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:00:22.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:00:22.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:00:22.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:00:22.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:00:22.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:00:22.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:00:22.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:00:22.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:00:22.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:00:22.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:00:23.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:00:23.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:00:23.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:00:23.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:00:23.452 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:00:23.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:00:23.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:00:23.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:00:23.689 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:00:23.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:00:23.858 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:00:23.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:00:24.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:00:24.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:00:24.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:00:24.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:00:24.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:00:24.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:00:24.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:00:24.632 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:00:24.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:00:24.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:00:24.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:00:24.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:00:25.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:00:25.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:00:25.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:00:25.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:00:25.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:00:25.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:00:25.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:00:25.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:00:25.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:00:25.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:00:25.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:00:25.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:00:25.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:00:25.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:00:25.963 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path1 game_mode: deus 06:00:25.963 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:00:25.963 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:00:25.965 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:00:26.131 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:00:26.131 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path1/world 06:00:26.131 [Umbra] Init version: 3.4.15 :: 16 threads 06:00:26.597 [Lua] Async level spawning done 06:00:26.597 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:00:27.576 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:00:27.576 [Lua] [Matchmaking] unregister rpcs 06:00:27.576 [Lua] Set lobby begin: 06:00:27.576 [Lua] Lobby data twitch_enabled = false 06:00:27.577 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:27.577 [Lua] Lobby data num_players = 3 06:00:27.577 [Lua] Lobby data difficulty_tweak = 0 06:00:27.577 [Lua] Lobby data host = 11000010311e468 06:00:27.577 [Lua] Lobby data time_of_search = 1619415224 06:00:27.577 [Lua] Lobby data matchmaking_type = 2 06:00:27.577 [Lua] Lobby data is_private = false 06:00:27.577 [Lua] Lobby data match_started = true 06:00:27.577 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:27.577 [Lua] Lobby data difficulty = normal 06:00:27.577 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:27.578 [Lua] Lobby data unique_server_name = Endy 06:00:27.578 [Lua] Lobby data quick_game = true 06:00:27.578 [Lua] Lobby data country_code = HU 06:00:27.578 [Lua] Lobby data matchmaking = true 06:00:27.578 [Lua] Lobby data power_level = 0 06:00:27.578 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:27.578 [Lua] Lobby data mechanism = deus 06:00:27.578 [Lua] Lobby data player_slot_5 = 0:0 06:00:27.578 [Lua] Lobby data player_slot_2 = 0:0 06:00:27.578 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:27.578 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:27.578 [Lua] Lobby data eac_authorized = true 06:00:27.579 [Lua] Set lobby end. 06:00:27.579 [Lua] [Managers] Destroying manager group: 06:00:27.584 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 06:00:27.584 [Lua] [Gamestate] Enter StateIngame HOST 06:00:27.584 [Lua] <>level = sig_gorge_wastes_path1<> 06:00:27.585 [Lua] [StateIngame] Server ingame 06:00:27.589 [Lua] Set lobby begin: 06:00:27.589 [Lua] Lobby data twitch_enabled = false 06:00:27.589 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:27.589 [Lua] Lobby data num_players = 3 06:00:27.589 [Lua] Lobby data difficulty_tweak = 0 06:00:27.589 [Lua] Lobby data host = 11000010311e468 06:00:27.589 [Lua] Lobby data time_of_search = 1619415224 06:00:27.589 [Lua] Lobby data matchmaking_type = 2 06:00:27.589 [Lua] Lobby data is_private = false 06:00:27.589 [Lua] Lobby data match_started = true 06:00:27.589 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:27.589 [Lua] Lobby data difficulty = harder 06:00:27.589 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:27.590 [Lua] Lobby data unique_server_name = Endy 06:00:27.590 [Lua] Lobby data quick_game = true 06:00:27.590 [Lua] Lobby data country_code = HU 06:00:27.590 [Lua] Lobby data matchmaking = true 06:00:27.590 [Lua] Lobby data power_level = 0 06:00:27.590 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:27.590 [Lua] Lobby data mechanism = deus 06:00:27.590 [Lua] Lobby data player_slot_5 = 0:0 06:00:27.590 [Lua] Lobby data player_slot_2 = 0:0 06:00:27.590 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:27.590 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:27.590 [Lua] Lobby data eac_authorized = true 06:00:27.590 [Lua] Set lobby end. 06:00:27.590 [Lua] [Matchmaking] register rpcs 06:00:27.590 [Lua] GameNetworkManager:init... creating game session 06:00:27.590 [Lua] Host GameSession.make_game_session_host with session: 06:00:27.590 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:00:27.590 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 06:00:27.590 [Lua] [GameNetworkManager] self.is_server = true 06:00:27.590 [Network] Setting artificial MTU limit to 65536 06:00:27.599 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:00:27.599 [Lua] pacing=deus_default 06:00:27.599 [Lua] roaming=nil 06:00:27.599 [Lua] specials=deus_default 06:00:27.599 [Lua] contained_breeds=nil 06:00:27.599 [Lua] debug_color=maroon 06:00:27.599 [Lua] disabled=false 06:00:27.599 [Lua] pack_spawning=deus_default 06:00:27.599 [Lua] factions=nil 06:00:27.599 [Lua] description=deus_conflict_director_skaven_chaos_name 06:00:27.599 [Lua] boss=deus_default 06:00:27.599 [Lua] horde=deus_default 06:00:27.599 [Lua] name=deus_skaven_chaos 06:00:27.599 [Lua] intensity=deus_default 06:00:27.599 [Lua] --- 06:00:27.599 [Lua] [LevelAnalysis] set_random_seed( 1078104823) 06:00:27.605 [Lua] [AIInterestPointSystem] Level Seed: 1078104823 06:00:27.605 [Lua] 06:00:27.605 [Lua] [entity_system_bag] = table 06:00:27.605 [Lua] [entity_system_bag] = metatable 06:00:27.605 [Lua] [startup_data] = table 06:00:27.605 [Lua] [entity_manager] = table 06:00:27.605 [Lua] [entity_manager] = metatable 06:00:27.605 [Lua] [unit_spawner] = table 06:00:27.605 [Lua] [unit_spawner] = metatable 06:00:27.605 [Lua] [unit_storage] = table 06:00:27.605 [Lua] [unit_storage] = metatable 06:00:27.605 [Lua] [dice_keeper] = table 06:00:27.605 [Lua] [dice_keeper] = metatable 06:00:27.605 [Lua] [is_server] = true (boolean) 06:00:27.605 [Lua] [world] = [World] 06:00:27.605 [Lua] [system_api] = table 06:00:27.606 [Lua] [entity_system] = table 06:00:27.606 [Lua] [entity_system] = metatable 06:00:27.606 [Lua] [network_lobby] = table 06:00:27.606 [Lua] [network_lobby] = metatable 06:00:27.606 [Lua] [profile_synchronizer] = table 06:00:27.606 [Lua] [profile_synchronizer] = metatable 06:00:27.606 [Lua] [level_transition_handler] = table 06:00:27.606 [Lua] [level_transition_handler] = metatable 06:00:27.606 [Lua] [num_local_human_players] = 1 (number) 06:00:27.606 [Lua] [statistics_db] = table 06:00:27.606 [Lua] [statistics_db] = metatable 06:00:27.606 [Lua] [network_server] = table 06:00:27.606 [Lua] [network_server] = metatable 06:00:27.606 [Lua] [input_manager] = table 06:00:27.606 [Lua] [input_manager] = metatable 06:00:27.606 [Lua] [network_clock] = table 06:00:27.606 [Lua] [network_clock] = metatable 06:00:27.606 [Lua] [network_transmit] = table 06:00:27.606 [Lua] [network_transmit] = metatable 06:00:27.606 [Lua] [free_flight_manager] = table 06:00:27.606 [Lua] [free_flight_manager] = metatable 06:00:27.606 [Lua] [network_manager] = table 06:00:27.606 [Lua] [network_manager] = metatable 06:00:27.606 [Lua] [network_event_delegate] = table 06:00:27.606 [Lua] [network_event_delegate] = metatable 06:00:27.606 [Lua] 06:00:27.606 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:00:27.606 [Lua] ignoring extension VersusInteractObjectiveExtension 06:00:27.606 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:00:27.606 [Lua] ignoring extension VersusSocketObjectiveExtension 06:00:27.606 [Lua] ignoring extension VersusTargetObjectiveExtension 06:00:27.606 [Lua] ignoring extension VersusMissionObjectiveExtension 06:00:27.607 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:00:27.626 [Lua] [AchievementManager] Achievements using the steam platform 06:00:27.626 [Lua] PlayerManager:add_player player_1 06:00:27.672 [Lua] respawn_unit_spawned with group id: terror_respawn 06:00:27.672 [Lua] respawn_unit_spawned with group id: terror_respawn 06:00:27.672 [Lua] respawn_unit_spawned with group id: terror_respawn 06:00:27.684 [Lua] [StateIngame] Level seed: 1078104823 06:00:27.693 [Lua] [LevelAnalysis] set_random_seed( 1078104823) 06:00:27.696 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:00:27.696 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:00:27.696 [Lua] [IngameUI] init 06:00:27.711 [SteamVoipClient] select_out(11000010311e468, off) 06:00:27.711 [SteamVoipClient] select_out(11000010618f4ba, off) 06:00:27.711 [SteamVoipClient] select_out(110000135dc8782, off) 06:00:27.719 [Lua] cb_razer_chroma_setup 06:00:27.735 [Save] Saving `save_data` 06:00:27.736 [Save] Save done 06:00:27.736 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 06:00:27.736 [Lua] Set lobby begin: 06:00:27.736 [Lua] Lobby data twitch_enabled = false 06:00:27.736 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:27.736 [Lua] Lobby data num_players = 3 06:00:27.737 [Lua] Lobby data difficulty_tweak = 0 06:00:27.737 [Lua] Lobby data host = 11000010311e468 06:00:27.737 [Lua] Lobby data time_of_search = 1619415224 06:00:27.737 [Lua] Lobby data matchmaking_type = 2 06:00:27.737 [Lua] Lobby data is_private = false 06:00:27.737 [Lua] Lobby data match_started = true 06:00:27.737 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:27.737 [Lua] Lobby data difficulty = harder 06:00:27.737 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:27.737 [Lua] Lobby data unique_server_name = Endy 06:00:27.737 [Lua] Lobby data quick_game = true 06:00:27.737 [Lua] Lobby data country_code = HU 06:00:27.737 [Lua] Lobby data matchmaking = true 06:00:27.737 [Lua] Lobby data power_level = 665 06:00:27.737 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:27.737 [Lua] Lobby data mechanism = deus 06:00:27.737 [Lua] Lobby data player_slot_5 = 0:0 06:00:27.737 [Lua] Lobby data player_slot_2 = 0:0 06:00:27.737 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:27.737 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:27.738 [Lua] Lobby data eac_authorized = true 06:00:27.738 [Lua] Set lobby end. 06:00:27.738 [Lua] CurrentConflictSettings deus_skaven_chaos 06:00:27.738 [Lua] [ConflictDirector] conflict_director is ai_ready 06:00:27.739 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 06:00:27.739 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 06:00:27.739 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 4 06:00:27.739 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 6 06:00:27.739 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7 06:00:27.739 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 4 06:00:27.739 [Lua] [1] = table 06:00:27.739 [Lua] [2] = table 06:00:27.739 [Lua] [3] = table 06:00:27.739 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:00:27.740 [Lua] NORMAL PATROL MAIN PATH 200.65373229980469 06:00:27.740 [Lua] [waypoints] = table 06:00:27.740 [Lua] [astar_points] = table 06:00:27.740 [Lua] [travel_dist] = 200.65373021364212 (number) 06:00:27.740 [Lua] [one_directional] = false (boolean) 06:00:27.740 [Lua] [id] = boss_4 (string) 06:00:27.740 [Lua] NORMAL PATROL MAIN PATH 201.01531982421875 06:00:27.740 [Lua] [waypoints] = table 06:00:27.740 [Lua] [astar_points] = table 06:00:27.740 [Lua] [travel_dist] = 201.01531219482422 (number) 06:00:27.740 [Lua] [one_directional] = false (boolean) 06:00:27.740 [Lua] [id] = boss_1 (string) 06:00:27.740 [Lua] NORMAL PATROL MAIN PATH 509.23580932617188 06:00:27.740 [Lua] [waypoints] = table 06:00:27.740 [Lua] [astar_points] = table 06:00:27.740 [Lua] [travel_dist] = 631.35037353634834 (number) 06:00:27.740 [Lua] [one_directional] = false (boolean) 06:00:27.740 [Lua] [id] = boss_5 (string) 06:00:27.741 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:00:27.741 [Lua] Forming navigation groups in one frame 06:00:27.741 [Lua] Forming navigation groups 06:00:27.761 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 06:00:27.861 [Lua] NavigationGroupManager -> calulation time B: 0.10100000000011278 06:00:27.861 [Lua] number of nav groups: 139 06:00:27.862 [Lua] number of refined nav groups : 96 06:00:27.866 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126 06:00:27.866 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.188937878608707 Normalized coefficient: 1.292155244112029 06:00:27.869 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.869178465288133 Normalized coefficient: 1.2238543464512719 06:00:27.871 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 1.0483823060989381 Normalized coefficient: 1.2876981919156862 06:00:27.873 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:00:27.874 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path1 06:00:27.874 [Lua] [LevelAnalysis] This level has a total main-path length of 757.068 meters. 06:00:27.874 [Lua] [LevelAnalysis] num_event_places_f: 0.47137846549352008 , num_event_places: 0 , trailing_event_fraction: 0.47137846549352008 , num_events: 1 06:00:27.874 [Lua] [LevelAnalysis] Level path distance: 757.06769824028015 06:00:27.874 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 757.06769824028015 forbidden_dist: -657.06769824028015 06:00:27.875 [Lua] [LevelAnalysis] wanted_distance: 732.51135136284449 06:00:27.875 [Lua] [LevelAnalysis] Terror events added: 06:00:27.875 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 06:00:27.875 [Lua] Adding main path event: Vector3Box(34.1074, -122.178, 92.1322) rare_event_loot_rat 45 table: 000000000CE125A0 06:00:27.875 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:00:27.877 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:00:27.884 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:00:27.884 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:00:27.884 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:00:27.884 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:00:27.884 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 06:00:27.884 [Lua] Adding main path event: Vector3Box(299.61, -35.26, 100.357) boss_event_chaos_spawn 45 table: 000000001617C640 06:00:27.884 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:00:27.884 [Lua] [Managers] Calling function on all managers: 06:00:27.895 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 06:00:27.895 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 06:00:27.898 [Lua] player (11000010311e468,2) was put into party 1 06:00:27.910 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 06:00:27.910 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 06:00:27.910 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 06:00:28.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer, async-read, 06:00:28.020 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:00:28.021 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 06:00:28.021 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 06:00:28.419 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:00:28.419 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:00:28.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 06:00:28.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 06:00:28.686 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 06:00:28.686 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:00:29.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:00:29.048 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:00:29.049 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:00:29.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:00:29.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:00:29.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:00:29.152 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:00:29.152 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:00:29.152 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:00:29.188 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 06:00:29.188 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 06:00:29.201 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 06:00:29.205 [Lua] Breedfreezer (server) starting a hot join sync 06:00:29.205 [Lua] packing 0 units of breed chaos_marauder 06:00:29.205 [Lua] packing 0 units of breed skaven_clan_rat 06:00:29.205 [Lua] packing 0 units of breed skaven_storm_vermin 06:00:29.205 [Lua] packing 0 units of breed skaven_slave 06:00:29.205 [Lua] packing 0 units of breed chaos_fanatic 06:00:29.205 [Lua] packing 0 units of breed chaos_raider 06:00:29.205 [Lua] packing 0 units of breed chaos_warrior 06:00:29.205 [Lua] packing 0 units of breed chaos_berzerker 06:00:29.205 [Lua] packing 0 units of breed skaven_plague_monk 06:00:29.205 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:00:29.205 [Lua] 06:00:29.205 [Lua] [1] = 1 (number) 06:00:29.205 [Lua] [2] = 0 (number) 06:00:29.205 [Lua] [3] = 1 (number) 06:00:29.205 [Lua] [4] = 0 (number) 06:00:29.205 [Lua] [5] = 1 (number) 06:00:29.205 [Lua] [6] = 0 (number) 06:00:29.205 [Lua] [7] = 1 (number) 06:00:29.205 [Lua] [8] = 0 (number) 06:00:29.205 [Lua] [9] = 1 (number) 06:00:29.205 [Lua] [10] = 0 (number) 06:00:29.205 [Lua] [11] = 1 (number) 06:00:29.205 [Lua] [12] = 0 (number) 06:00:29.205 [Lua] [13] = 1 (number) 06:00:29.205 [Lua] [14] = 0 (number) 06:00:29.205 [Lua] [15] = 1 (number) 06:00:29.205 [Lua] [16] = 0 (number) 06:00:29.205 [Lua] [17] = 1 (number) 06:00:29.205 [Lua] [18] = 0 (number) 06:00:29.205 [Lua] 06:00:29.205 [Lua] 06:00:29.205 [Lua] 06:00:29.205 [Lua] PlayerManager:add_remote_player 11000010618f4ba 06:00:29.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 06:00:29.205 [Lua] RemotePlayer:create_game_object( ) 60 06:00:29.222 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 06:00:29.222 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 06:00:29.223 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:00:29.223 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:00:29.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:00:29.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:00:29.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:00:29.235 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:00:29.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:00:29.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:00:29.269 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:00:29.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:00:29.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:00:29.337 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:00:29.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:00:29.385 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:00:29.468 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010618f4ba go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:00:29.468 [Lua] Adding player sync data to peer=11000010618f4ba local_player_id=1 06:00:32.557 [Lua] Set lobby begin: 06:00:32.557 [Lua] Lobby data twitch_enabled = false 06:00:32.557 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:32.557 [Lua] Lobby data num_players = 3 06:00:32.557 [Lua] Lobby data difficulty_tweak = 0 06:00:32.557 [Lua] Lobby data host = 11000010311e468 06:00:32.558 [Lua] Lobby data time_of_search = 1619415224 06:00:32.558 [Lua] Lobby data matchmaking_type = 2 06:00:32.558 [Lua] Lobby data is_private = false 06:00:32.558 [Lua] Lobby data match_started = true 06:00:32.558 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:32.558 [Lua] Lobby data difficulty = harder 06:00:32.558 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:32.558 [Lua] Lobby data unique_server_name = Endy 06:00:32.559 [Lua] Lobby data quick_game = true 06:00:32.559 [Lua] Lobby data country_code = HU 06:00:32.559 [Lua] Lobby data matchmaking = true 06:00:32.559 [Lua] Lobby data power_level = 332 06:00:32.559 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:32.559 [Lua] Lobby data mechanism = deus 06:00:32.559 [Lua] Lobby data player_slot_5 = 0:0 06:00:32.559 [Lua] Lobby data player_slot_2 = 0:0 06:00:32.559 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:32.560 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:32.560 [Lua] Lobby data eac_authorized = true 06:00:32.560 [Lua] Set lobby end. 06:00:37.558 [Lua] Set lobby begin: 06:00:37.558 [Lua] Lobby data twitch_enabled = false 06:00:37.558 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:37.559 [Lua] Lobby data num_players = 3 06:00:37.559 [Lua] Lobby data difficulty_tweak = 0 06:00:37.559 [Lua] Lobby data host = 11000010311e468 06:00:37.559 [Lua] Lobby data time_of_search = 1619415224 06:00:37.559 [Lua] Lobby data matchmaking_type = 2 06:00:37.559 [Lua] Lobby data is_private = false 06:00:37.559 [Lua] Lobby data match_started = true 06:00:37.559 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:37.559 [Lua] Lobby data difficulty = harder 06:00:37.559 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:37.560 [Lua] Lobby data unique_server_name = Endy 06:00:37.560 [Lua] Lobby data quick_game = true 06:00:37.560 [Lua] Lobby data country_code = HU 06:00:37.560 [Lua] Lobby data matchmaking = true 06:00:37.560 [Lua] Lobby data power_level = 710 06:00:37.560 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:37.560 [Lua] Lobby data mechanism = deus 06:00:37.560 [Lua] Lobby data player_slot_5 = 0:0 06:00:37.560 [Lua] Lobby data player_slot_2 = 0:0 06:00:37.560 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:37.561 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:37.561 [Lua] Lobby data eac_authorized = true 06:00:37.561 [Lua] Set lobby end. 06:00:37.927 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForEnterGame 06:00:37.927 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForGameObjectSync 06:00:37.940 [Lua] [NetworkServer] Game_object_sync_done for peer 110000135dc8782 06:00:37.947 [Lua] Breedfreezer (server) starting a hot join sync 06:00:37.947 [Lua] packing 0 units of breed chaos_marauder 06:00:37.947 [Lua] packing 0 units of breed skaven_clan_rat 06:00:37.947 [Lua] packing 0 units of breed skaven_storm_vermin 06:00:37.947 [Lua] packing 0 units of breed skaven_slave 06:00:37.947 [Lua] packing 0 units of breed chaos_fanatic 06:00:37.947 [Lua] packing 0 units of breed chaos_raider 06:00:37.947 [Lua] packing 0 units of breed chaos_warrior 06:00:37.947 [Lua] packing 0 units of breed chaos_berzerker 06:00:37.947 [Lua] packing 0 units of breed skaven_plague_monk 06:00:37.947 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:00:37.947 [Lua] 06:00:37.947 [Lua] [1] = 1 (number) 06:00:37.947 [Lua] [2] = 0 (number) 06:00:37.947 [Lua] [3] = 1 (number) 06:00:37.947 [Lua] [4] = 0 (number) 06:00:37.947 [Lua] [5] = 1 (number) 06:00:37.947 [Lua] [6] = 0 (number) 06:00:37.947 [Lua] [7] = 1 (number) 06:00:37.947 [Lua] [8] = 0 (number) 06:00:37.947 [Lua] [9] = 1 (number) 06:00:37.947 [Lua] [10] = 0 (number) 06:00:37.947 [Lua] [11] = 1 (number) 06:00:37.947 [Lua] [12] = 0 (number) 06:00:37.947 [Lua] [13] = 1 (number) 06:00:37.947 [Lua] [14] = 0 (number) 06:00:37.947 [Lua] [15] = 1 (number) 06:00:37.947 [Lua] [16] = 0 (number) 06:00:37.947 [Lua] [17] = 1 (number) 06:00:37.947 [Lua] [18] = 0 (number) 06:00:37.947 [Lua] 06:00:37.947 [Lua] 06:00:37.947 [Lua] 06:00:37.948 [Lua] PlayerManager:add_remote_player 110000135dc8782 06:00:37.948 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 06:00:37.948 [Lua] RemotePlayer:create_game_object( ) 61 06:00:37.980 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForGameObjectSync 06:00:37.980 [Lua] [PeerSM] 110000135dc8782 :: on_enter WaitingForPlayers 06:00:37.980 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 06:00:37.980 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 06:00:37.980 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 06:00:37.980 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 06:00:37.981 [Lua] test 06:00:37.981 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 06:00:37.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:00:37.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 06:00:37.986 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(455.538, -140.048, 106.627), Vector4(0, 0, -0.47537, -0.879786)) 06:00:37.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.36363636363636365) 06:00:37.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.36363636363636365) 06:00:37.990 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 06:00:37.990 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=65 06:00:37.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 06:00:37.991 [Lua] [PeerSM] 110000135dc8782 :: on_exit WaitingForPlayers 06:00:37.991 [Lua] [PeerSM] 110000135dc8782 :: on_enter InGame 06:00:37.991 [Lua] [GameNetworkManager] destroying game object with go_id=63 06:00:37.999 [Lua] Switching ConflictSettings: to: deus_skaven 06:00:37.999 [Lua] pacing=deus_default 06:00:37.999 [Lua] roaming=nil 06:00:37.999 [Lua] specials=deus_skaven 06:00:37.999 [Lua] contained_breeds=nil 06:00:37.999 [Lua] debug_color=orange 06:00:37.999 [Lua] disabled=false 06:00:37.999 [Lua] pack_spawning=skaven 06:00:37.999 [Lua] description=deus_conflict_director_skaven_chaos_name 06:00:37.999 [Lua] factions=nil 06:00:37.999 [Lua] boss=deus_skaven 06:00:37.999 [Lua] horde=deus_default 06:00:37.999 [Lua] name=deus_skaven 06:00:37.999 [Lua] intensity=deus_default 06:00:37.999 [Lua] --- 06:00:38.001 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 06:00:38.001 [Lua] [GameNetworkManager] destroying game object with go_id=58 06:00:38.001 [Lua] player (11000010311e468,2) was put into party 1 06:00:38.015 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 06:00:38.015 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=68 06:00:38.015 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 06:00:38.188 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010618f4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 06:00:38.188 [Lua] [NetworkServer] Peer 11000010618f4ba spawned player. 06:00:38.190 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 06:00:38.190 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 06:00:38.190 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0) 06:00:38.368 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000135dc8782 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:00:38.368 [Lua] Adding player sync data to peer=110000135dc8782 local_player_id=1 06:00:38.372 [Lua] test 06:00:38.372 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 06:00:38.374 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:00:38.374 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 06:00:38.386 [Lua] [GameNetworkManager] destroying game object with go_id=71 06:00:38.388 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 06:00:38.388 [Lua] [GameNetworkManager] destroying game object with go_id=67 06:00:38.388 [Lua] player (11000010311e468,2) was put into party 1 06:00:38.403 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 06:00:38.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 06:00:38.403 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 06:00:38.437 [Lua] StateInGameRunning:_game_actually_starts() 06:00:38.438 [Lua] ################################################################################################################# 06:00:38.438 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-sig_gorge_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:00:38.438 [Lua] ################################################################################################################# 06:00:38.438 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 06:00:38.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 06:00:38.569 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000135dc8782 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:00:38.569 [Lua] [NetworkServer] Peer 110000135dc8782 spawned player. 06:00:38.570 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 06:00:38.570 [Lua] PlayerManager:assign_unit_ownership forestro00 110000135dc8782 1 06:00:38.571 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.83464568853378296) ranged slot ammo (0.83464568853378296) 06:00:38.574 [Lua] test 06:00:38.574 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 06:00:38.576 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:00:38.576 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 06:00:38.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 06:00:38.658 [Lua] Commit load time data 06:00:40.568 [Window] Window => active 06:00:42.736 [Lua] Set lobby begin: 06:00:42.736 [Lua] Lobby data twitch_enabled = false 06:00:42.737 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:42.737 [Lua] Lobby data num_players = 3 06:00:42.737 [Lua] Lobby data difficulty_tweak = 0 06:00:42.737 [Lua] Lobby data host = 11000010311e468 06:00:42.737 [Lua] Lobby data time_of_search = 1619415224 06:00:42.737 [Lua] Lobby data matchmaking_type = 2 06:00:42.737 [Lua] Lobby data is_private = false 06:00:42.737 [Lua] Lobby data match_started = true 06:00:42.737 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:42.737 [Lua] Lobby data difficulty = harder 06:00:42.737 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:42.737 [Lua] Lobby data unique_server_name = Endy 06:00:42.737 [Lua] Lobby data quick_game = true 06:00:42.737 [Lua] Lobby data country_code = HU 06:00:42.737 [Lua] Lobby data matchmaking = true 06:00:42.738 [Lua] Lobby data power_level = 473 06:00:42.738 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:42.738 [Lua] Lobby data mechanism = deus 06:00:42.738 [Lua] Lobby data player_slot_5 = 0:0 06:00:42.738 [Lua] Lobby data player_slot_2 = 0:0 06:00:42.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:42.738 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:42.738 [Lua] Lobby data eac_authorized = true 06:00:42.738 [Lua] Set lobby end. 06:00:47.754 [Lua] Set lobby begin: 06:00:47.754 [Lua] Lobby data twitch_enabled = false 06:00:47.754 [Lua] Lobby data selected_mission_id = journey_ruin 06:00:47.754 [Lua] Lobby data num_players = 3 06:00:47.754 [Lua] Lobby data difficulty_tweak = 0 06:00:47.754 [Lua] Lobby data host = 11000010311e468 06:00:47.754 [Lua] Lobby data time_of_search = 1619415224 06:00:47.754 [Lua] Lobby data matchmaking_type = 2 06:00:47.754 [Lua] Lobby data is_private = false 06:00:47.754 [Lua] Lobby data match_started = true 06:00:47.754 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:00:47.754 [Lua] Lobby data difficulty = harder 06:00:47.755 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:00:47.755 [Lua] Lobby data unique_server_name = Endy 06:00:47.755 [Lua] Lobby data quick_game = true 06:00:47.755 [Lua] Lobby data country_code = HU 06:00:47.755 [Lua] Lobby data matchmaking = true 06:00:47.755 [Lua] Lobby data power_level = 711 06:00:47.755 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:00:47.755 [Lua] Lobby data mechanism = deus 06:00:47.755 [Lua] Lobby data player_slot_5 = 0:0 06:00:47.755 [Lua] Lobby data player_slot_2 = 0:0 06:00:47.755 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:00:47.755 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:00:47.755 [Lua] Lobby data eac_authorized = true 06:00:47.755 [Lua] Set lobby end. 06:00:48.554 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:00:49.104 [Lua] Players are leaving the safe zone 06:00:49.120 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:00:50.920 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:00:51.537 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:00:53.070 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:00:53.654 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:01:05.705 [Lua] [NetworkServer] Changing num_players from 3 to 4 06:01:05.705 [Lua] Players: 4 06:01:05.705 [Lua] Set lobby begin: 06:01:05.705 [Lua] Lobby data twitch_enabled = false 06:01:05.706 [Lua] Lobby data selected_mission_id = journey_ruin 06:01:05.706 [Lua] Lobby data num_players = 4 06:01:05.706 [Lua] Lobby data difficulty_tweak = 0 06:01:05.706 [Lua] Lobby data host = 11000010311e468 06:01:05.706 [Lua] Lobby data time_of_search = 1619415224 06:01:05.706 [Lua] Lobby data matchmaking_type = 2 06:01:05.706 [Lua] Lobby data is_private = false 06:01:05.706 [Lua] Lobby data match_started = true 06:01:05.706 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:01:05.706 [Lua] Lobby data difficulty = harder 06:01:05.706 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:01:05.706 [Lua] Lobby data unique_server_name = Endy 06:01:05.706 [Lua] Lobby data quick_game = true 06:01:05.707 [Lua] Lobby data country_code = HU 06:01:05.707 [Lua] Lobby data matchmaking = true 06:01:05.707 [Lua] Lobby data power_level = 711 06:01:05.707 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:01:05.707 [Lua] Lobby data mechanism = deus 06:01:05.707 [Lua] Lobby data player_slot_5 = 0:0 06:01:05.707 [Lua] Lobby data player_slot_2 = 0:0 06:01:05.707 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:01:05.707 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:01:05.707 [Lua] Lobby data eac_authorized = true 06:01:05.707 [Lua] Set lobby end. 06:01:05.707 [Lua] [LobbyMembers] Member joined 11000010c465dd0 06:01:07.305 [Lua] GOT approve_channel 11 11000010c465dd0 186000003a96826 06:01:07.305 [EAC] EAC server has client 11000010c465dd0 and channel 11 (and owner 11000010c465dd0) 06:01:07.305 [EACServer] [08:01:07:305][Windows][EAC Server] [Info][RegisterClient] Client: 011000010C465DD0 PlayerGUID: 76561198166203856 PlayerIP: 0.0.0.0 OwnerGUID: 76561198166203856 PlayerName: Baragor Norgrimsson 06:01:07.305 [Lua] Client with peer_id 11000010c465dd0 got APPROVED by server 06:01:07.306 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010c465dd0' 06:01:07.306 [Lua] [ChatManager][1]System: Baragor Norgrimsson is joining the game 06:01:07.306 [Lua] [NetworkServer] Peer 11000010c465dd0 joined server lobby. 06:01:07.306 [Lua] [NetworkServer] Creating peer info. 06:01:07.306 [Lua] [PeerSM] 11000010c465dd0 :: on_enter Connecting 06:01:07.422 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 11000010c465dd0, replying lobby_ok 06:01:07.489 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010c465dd0 REPLY wh:110000135dc8782 | we:11000010618f4ba | dr:11000010311e468 | bw:0 | es:0 06:01:12.057 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010c465dd0' 06:01:12.257 [Lua] [NetworkServer] Changing num_players from 4 to 3 06:01:12.257 [Lua] Players: 3 06:01:12.257 [Lua] Set lobby begin: 06:01:12.257 [Lua] Lobby data twitch_enabled = false 06:01:12.257 [Lua] Lobby data selected_mission_id = journey_ruin 06:01:12.257 [Lua] Lobby data num_players = 3 06:01:12.257 [Lua] Lobby data difficulty_tweak = 0 06:01:12.257 [Lua] Lobby data host = 11000010311e468 06:01:12.257 [Lua] Lobby data time_of_search = 1619415224 06:01:12.257 [Lua] Lobby data matchmaking_type = 2 06:01:12.258 [Lua] Lobby data is_private = false 06:01:12.258 [Lua] Lobby data match_started = true 06:01:12.258 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:01:12.258 [Lua] Lobby data difficulty = harder 06:01:12.258 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:01:12.258 [Lua] Lobby data unique_server_name = Endy 06:01:12.258 [Lua] Lobby data quick_game = true 06:01:12.258 [Lua] Lobby data country_code = HU 06:01:12.258 [Lua] Lobby data matchmaking = true 06:01:12.258 [Lua] Lobby data power_level = 711 06:01:12.258 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:01:12.258 [Lua] Lobby data mechanism = deus 06:01:12.258 [Lua] Lobby data player_slot_5 = 0:0 06:01:12.258 [Lua] Lobby data player_slot_2 = 0:0 06:01:12.258 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:01:12.258 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:01:12.258 [Lua] Lobby data eac_authorized = true 06:01:12.258 [Lua] Set lobby end. 06:01:12.259 [Lua] [LobbyMembers] Member left 11000010c465dd0 06:01:13.056 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010c465dd0' 06:01:13.056 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c465dd0) 06:01:13.056 [Lua] [PeerSM] 11000010c465dd0 :: on_exit Connecting 06:01:13.056 [Lua] [PeerSM] 11000010c465dd0 :: on_enter Disconnecting 06:01:13.056 [Lua] [PSM] Disconnecting peer 11000010c465dd0 06:01:13.056 [Lua] [ChatManager][1]System: Baragor Norgrimsson has left the game 06:01:13.056 [Lua] [PeerSM] 11000010c465dd0 :: on_exit Disconnecting 06:01:13.056 [Lua] [PeerSM] 11000010c465dd0 :: on_enter Disconnected 06:01:13.056 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010c465dd0) 06:01:13.056 [Lua] [ProfileSynchronizer] Peer 11000010c465dd0 left session 06:01:13.056 [Lua] Set lobby begin: 06:01:13.056 [Lua] Lobby data twitch_enabled = false 06:01:13.056 [Lua] Lobby data selected_mission_id = journey_ruin 06:01:13.056 [Lua] Lobby data num_players = 3 06:01:13.056 [Lua] Lobby data difficulty_tweak = 0 06:01:13.056 [Lua] Lobby data host = 11000010311e468 06:01:13.056 [Lua] Lobby data time_of_search = 1619415224 06:01:13.057 [Lua] Lobby data matchmaking_type = 2 06:01:13.057 [Lua] Lobby data is_private = false 06:01:13.057 [Lua] Lobby data match_started = true 06:01:13.057 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:01:13.057 [Lua] Lobby data difficulty = harder 06:01:13.057 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:01:13.057 [Lua] Lobby data unique_server_name = Endy 06:01:13.057 [Lua] Lobby data quick_game = true 06:01:13.057 [Lua] Lobby data country_code = HU 06:01:13.057 [Lua] Lobby data matchmaking = true 06:01:13.057 [Lua] Lobby data power_level = 711 06:01:13.057 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:01:13.057 [Lua] Lobby data mechanism = deus 06:01:13.057 [Lua] Lobby data player_slot_5 = 0:0 06:01:13.057 [Lua] Lobby data player_slot_2 = 0:0 06:01:13.057 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:01:13.058 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:01:13.058 [Lua] Lobby data eac_authorized = true 06:01:13.058 [Lua] Set lobby end. 06:01:13.058 [EAC] EAC server lost client 11000010c465dd0 06:01:13.058 [EACServer] [08:01:13:057][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010C465DD0 PlayerGUID: 76561198166203856 06:01:13.058 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00269cf8, channel: 11 06:01:13.071 [Steam] Connection c76a6cbb to remote 11000010c465dd0 rejected, reason 1000 06:01:14.073 [Handshaker] Lost connection 130 to 11000010c465dd0 06:01:30.724 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:31.158 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:01:33.679 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:01:33.692 [Lua] Spline already found! 06:01:33.730 [Lua] Init group template: spline_patrol 06:01:39.775 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 06:01:43.642 [Lua] RPC not registered "rpc_server_audio_position_event" 06:01:43.643 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:43.643 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:01:43.992 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:01:43.992 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:01:47.674 [EACServer] [08:01:47:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:01:53.347 [Lua] chaos troll died! 06:02:04.217 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 06:02:04.231 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c7e0630 06:02:14.982 [Lua] min_height 160 06:02:14.982 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 06:02:14.987 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c7e0630 06:02:14.996 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:02:18.348 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 06:02:18.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem, async-read, 06:02:18.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 06:02:18.348 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:02:18.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read, 06:02:18.348 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 06:02:18.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:02:18.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:02:18.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 06:02:18.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 06:02:18.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 06:02:18.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 06:02:18.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 06:02:18.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p 06:02:18.663 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:02:18.712 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:02:18.712 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:02:34.897 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:35.447 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:02:38.198 [Lua] [NetworkServer] Changing num_players from 3 to 4 06:02:38.198 [Lua] Players: 4 06:02:38.198 [Lua] Set lobby begin: 06:02:38.198 [Lua] Lobby data twitch_enabled = false 06:02:38.199 [Lua] Lobby data selected_mission_id = journey_ruin 06:02:38.199 [Lua] Lobby data num_players = 4 06:02:38.199 [Lua] Lobby data difficulty_tweak = 0 06:02:38.199 [Lua] Lobby data host = 11000010311e468 06:02:38.199 [Lua] Lobby data time_of_search = 1619415224 06:02:38.199 [Lua] Lobby data matchmaking_type = 2 06:02:38.199 [Lua] Lobby data is_private = false 06:02:38.199 [Lua] Lobby data match_started = true 06:02:38.199 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:02:38.199 [Lua] Lobby data difficulty = harder 06:02:38.199 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:02:38.199 [Lua] Lobby data unique_server_name = Endy 06:02:38.199 [Lua] Lobby data quick_game = true 06:02:38.199 [Lua] Lobby data country_code = HU 06:02:38.199 [Lua] Lobby data matchmaking = true 06:02:38.199 [Lua] Lobby data power_level = 711 06:02:38.199 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:02:38.200 [Lua] Lobby data mechanism = deus 06:02:38.200 [Lua] Lobby data player_slot_5 = 0:0 06:02:38.200 [Lua] Lobby data player_slot_2 = 0:0 06:02:38.200 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:02:38.200 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:02:38.200 [Lua] Lobby data eac_authorized = true 06:02:38.200 [Lua] Set lobby end. 06:02:38.200 [Lua] [LobbyMembers] Member joined 11000010741e744 06:02:39.481 [Lua] GOT approve_channel 12 11000010741e744 186000003a96826 06:02:39.481 [EAC] EAC server has client 11000010741e744 and channel 12 (and owner 11000010741e744) 06:02:39.481 [EACServer] [08:02:39:480][Windows][EAC Server] [Info][RegisterClient] Client: 011000010741E744 PlayerGUID: 76561198082025284 PlayerIP: 0.0.0.0 OwnerGUID: 76561198082025284 PlayerName: Noodlehammer 06:02:39.481 [Lua] Client with peer_id 11000010741e744 got APPROVED by server 06:02:39.481 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010741e744' 06:02:39.481 [Lua] [ChatManager][1]System: Noodlehammer is joining the game 06:02:39.481 [Lua] [NetworkServer] Peer 11000010741e744 joined server lobby. 06:02:39.481 [Lua] [NetworkServer] Creating peer info. 06:02:39.481 [Lua] [PeerSM] 11000010741e744 :: on_enter Connecting 06:02:39.581 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003a96826 from 11000010741e744, replying lobby_ok 06:02:39.647 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010741e744 REPLY wh:110000135dc8782 | we:11000010618f4ba | dr:11000010311e468 | bw:0 | es:0 06:02:39.714 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010741e744 06:02:39.714 [Lua] Set lobby begin: 06:02:39.714 [Lua] Lobby data twitch_enabled = false 06:02:39.714 [Lua] Lobby data selected_mission_id = journey_ruin 06:02:39.714 [Lua] Lobby data num_players = 4 06:02:39.714 [Lua] Lobby data difficulty_tweak = 0 06:02:39.714 [Lua] Lobby data host = 11000010311e468 06:02:39.714 [Lua] Lobby data time_of_search = 1619415224 06:02:39.714 [Lua] Lobby data matchmaking_type = 2 06:02:39.714 [Lua] Lobby data is_private = false 06:02:39.715 [Lua] Lobby data match_started = true 06:02:39.715 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:02:39.715 [Lua] Lobby data difficulty = harder 06:02:39.715 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:02:39.715 [Lua] Lobby data unique_server_name = Endy 06:02:39.715 [Lua] Lobby data quick_game = true 06:02:39.715 [Lua] Lobby data country_code = HU 06:02:39.715 [Lua] Lobby data matchmaking = true 06:02:39.715 [Lua] Lobby data power_level = 711 06:02:39.715 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:02:39.715 [Lua] Lobby data mechanism = deus 06:02:39.715 [Lua] Lobby data player_slot_5 = 0:0 06:02:39.715 [Lua] Lobby data player_slot_2 = 11000010741e744:1 06:02:39.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:02:39.715 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:02:39.715 [Lua] Lobby data eac_authorized = true 06:02:39.715 [Lua] Set lobby end. 06:02:39.882 [Lua] main path terror event triggered: boss_event_chaos_spawn 06:02:39.882 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 06:02:39.897 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:39.916 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 06:02:39.918 [Lua] Init group template: boss_door_closers 06:02:40.415 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:02:40.898 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:41.431 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:02:41.831 [Lua] ### CLEARING PEER STATE FOR 11000010741e744 06:02:41.831 [Lua] [PeerSM] 11000010741e744 :: on_exit Connecting 06:02:41.831 [Lua] [PeerSM] 11000010741e744 :: on_enter Connecting 06:02:41.914 [Lua] [NetworkServer] Peer 11000010741e744 has sent rpc_notify_lobby_joined 06:02:41.914 [Lua] [PSM] Peer 11000010741e744 joined. Want to use profile index "2" and join party "0" 06:02:41.914 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010741e744, connection_key=3) 06:02:41.914 [Lua] Sync dynamic to client: 06:02:42.115 [EACServer] [08:02:42:115][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010741E744 Session: 6 Status: Client Authenticated Message: Client authenticated. 06:02:42.116 [EAC] Peer 11000010741e744 switched EAC state to ClientAuthenticatedLocal 06:02:42.280 [EACServer] [08:02:42:280][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010741E744. 06:02:42.581 [EACServer] [08:02:42:581][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010741E744 06:02:42.581 [EACServer] [08:02:42:581][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010741E744 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 06:02:42.582 [EAC] Peer 11000010741e744 switched EAC state to ClientAuthenticatedRemote 06:02:43.898 [Lua] [NetworkServer] Peer 11000010741e744 has sent rpc_post_game_notified 06:02:43.900 [Lua] player (11000010741e744,1) was put into party 0 06:02:43.900 [Lua] [ProfileSynchronizer] Peer 11000010741e744 entered session 06:02:43.900 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010741e744 06:02:43.900 [Lua] [PeerSM] 11000010741e744 :: on_exit Connecting 06:02:43.900 [Lua] [PeerSM] 11000010741e744 :: on_enter Loading 06:02:43.916 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010741e744 06:02:43.916 [Lua] Mechanism says: a client joined the game! 11000010741e744 06:02:44.052 [Lua] ### Sending rpc_level_loaded 06:02:44.052 [Lua] #### Has state machine: true, peer_id: 11000010741e744, level_id: 214 06:02:44.052 [Lua] Peer 11000010741e744 has loaded the level but not all enemies, so we wait 06:02:44.149 [Lua] Time for new HOOORDE! multi_first_wave 06:02:44.149 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 06:02:44.149 [Lua] horde requested: ambush 06:02:44.149 [Lua] setting up ambush-horde 06:02:44.149 [Lua] Composing horde 'large' .. using variant 'plain' 06:02:44.150 [Lua] -> spawning: 53 06:02:44.150 [Lua] horde crated with id 3 of type ambush 06:02:44.150 [Lua] ambush horde has started 06:02:45.499 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:02:45.516 [Lua] Spline already found! 06:02:45.551 [Lua] Init group template: spline_patrol 06:02:47.616 [Lua] replace_hidden_spawners -> first try found: 1 cover points 06:02:47.616 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:47.616 [Lua] ->moving spawner 06:02:48.488 [Lua] Init group template: horde 06:02:53.785 [Lua] chaos troll was despawned! 06:02:55.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:02:56.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:02:56.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:02:56.769 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:02:57.167 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:03:00.084 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:00.668 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:00.685 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:03:00.850 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 06:03:01.150 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:01.466 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010741e744, connection_key=3) 06:03:01.467 [Lua] [PeerSM] 11000010741e744 :: on_exit Loading 06:03:01.467 [Lua] [PeerSM] 11000010741e744 :: on_enter LoadingProfilePackages 06:03:01.484 [Lua] [PeerSM] 11000010741e744 :: on_exit LoadingProfilePackages 06:03:01.484 [Lua] [PeerSM] 11000010741e744 :: on_enter WaitingForEnterGame 06:03:03.023 [Lua] [PeerSM] 11000010741e744 :: on_exit WaitingForEnterGame 06:03:03.023 [Lua] [PeerSM] 11000010741e744 :: on_enter WaitingForGameObjectSync 06:03:03.033 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010741e744 06:03:03.041 [Lua] Breedfreezer (server) starting a hot join sync 06:03:03.041 [Lua] packing 0 units of breed chaos_marauder 06:03:03.041 [Lua] packing 8 units of breed skaven_clan_rat 06:03:03.041 [Lua] packing 0 units of breed skaven_storm_vermin 06:03:03.041 [Lua] packing 6 units of breed skaven_slave 06:03:03.041 [Lua] packing 0 units of breed chaos_fanatic 06:03:03.041 [Lua] packing 0 units of breed chaos_raider 06:03:03.041 [Lua] packing 0 units of breed chaos_warrior 06:03:03.041 [Lua] packing 0 units of breed chaos_berzerker 06:03:03.041 [Lua] packing 4 units of breed skaven_plague_monk 06:03:03.041 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:03:03.041 [Lua] 06:03:03.041 [Lua] [1] = 1 (number) 06:03:03.041 [Lua] [2] = 0 (number) 06:03:03.041 [Lua] [3] = 15 (number) 06:03:03.041 [Lua] [4] = 8 (number) 06:03:03.041 [Lua] [5] = 1 (number) 06:03:03.041 [Lua] [6] = 0 (number) 06:03:03.041 [Lua] [7] = 1 (number) 06:03:03.041 [Lua] [8] = 6 (number) 06:03:03.041 [Lua] [9] = 1 (number) 06:03:03.041 [Lua] [10] = 0 (number) 06:03:03.041 [Lua] [11] = 1 (number) 06:03:03.041 [Lua] [12] = 0 (number) 06:03:03.041 [Lua] [13] = 1 (number) 06:03:03.041 [Lua] [14] = 0 (number) 06:03:03.041 [Lua] [15] = 1 (number) 06:03:03.041 [Lua] [16] = 0 (number) 06:03:03.041 [Lua] [17] = 1 (number) 06:03:03.041 [Lua] [18] = 4 (number) 06:03:03.041 [Lua] 06:03:03.041 [Lua] 06:03:03.041 [Lua] [1] = 94 (number) 06:03:03.041 [Lua] [2] = 109 (number) 06:03:03.041 [Lua] [3] = 112 (number) 06:03:03.041 [Lua] [4] = 113 (number) 06:03:03.041 [Lua] [5] = 129 (number) 06:03:03.041 [Lua] [6] = 114 (number) 06:03:03.041 [Lua] [7] = 126 (number) 06:03:03.041 [Lua] [8] = 92 (number) 06:03:03.041 [Lua] [9] = 158 (number) 06:03:03.041 [Lua] [10] = 152 (number) 06:03:03.041 [Lua] [11] = 150 (number) 06:03:03.041 [Lua] [12] = 148 (number) 06:03:03.041 [Lua] [13] = 143 (number) 06:03:03.041 [Lua] [14] = 146 (number) 06:03:03.041 [Lua] [15] = 97 (number) 06:03:03.041 [Lua] [16] = 100 (number) 06:03:03.041 [Lua] [17] = 99 (number) 06:03:03.041 [Lua] [18] = 96 (number) 06:03:03.041 [Lua] 06:03:03.042 [Lua] PlayerManager:add_remote_player 11000010741e744 06:03:03.042 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=190 06:03:03.042 [Lua] RemotePlayer:create_game_object( ) 190 06:03:03.058 [Lua] [ProfileSynchronizer] Assigning peer(11000010741e744:1) to profile(2) career(1) 06:03:03.058 [Lua] [PeerSM] 11000010741e744 :: on_exit WaitingForGameObjectSync 06:03:03.059 [Lua] [PeerSM] 11000010741e744 :: on_enter WaitingForPlayers 06:03:03.067 [Lua] [PeerSM] 11000010741e744 :: on_exit WaitingForPlayers 06:03:03.068 [Lua] [PeerSM] 11000010741e744 :: on_enter InGame 06:03:03.166 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:03.233 [Lua] RPC not registered "rpc_server_audio_position_event" 06:03:03.234 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:03.234 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:03.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:03.317 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010741e744 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 06:03:03.317 [Lua] Adding player sync data to peer=11000010741e744 local_player_id=1 06:03:03.319 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 06:03:03.319 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 06:03:03.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 06:03:03.589 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 06:03:03.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 06:03:03.617 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:03.655 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:03:03.655 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:03:03.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 06:03:03.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 06:03:03.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 06:03:03.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:04.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 06:03:04.035 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 06:03:04.036 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 06:03:04.171 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:04.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 06:03:04.173 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08 06:03:04.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 06:03:04.185 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 06:03:04.185 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:03:04.185 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 06:03:04.185 [Lua] horde requested: ambush 06:03:04.185 [Lua] setting up ambush-horde 06:03:04.185 [Lua] Composing horde 'large' .. using variant 'plain' 06:03:04.185 [Lua] -> spawning: 54 06:03:04.185 [Lua] horde crated with id 5 of type ambush 06:03:04.185 [Lua] ambush horde has started 06:03:04.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 06:03:04.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 06:03:04.285 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 06:03:04.401 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 06:03:04.401 [Lua] [PackageManager] Force_load: wwise/staff 06:03:04.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:03:04.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:03:04.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 06:03:04.633 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:05.217 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:05.633 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:06.118 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:06.583 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:07.117 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:07.550 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:07.653 [Lua] replace_hidden_spawners -> first try found: 0 cover points 06:03:07.653 [Lua] replace_hidden_spawners -> second try try found: 15 cover points 06:03:07.653 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.653 [Lua] ->moving spawner 06:03:07.888 [Lua] player (11000010741e744,1) was put into party 1 06:03:07.901 [Lua] [GameNetworkManager] destroying game object with go_id=76 06:03:07.909 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 06:03:07.909 [Lua] [GameNetworkManager] destroying game object with go_id=72 06:03:07.933 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:03:07.947 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 06:03:07.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 06:03:07.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 06:03:07.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer 06:03:07.948 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:03:07.948 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 06:03:07.949 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:03:07.953 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 06:03:07.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer 06:03:08.051 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:08.067 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010741e744 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:03:08.067 [Lua] [NetworkServer] Peer 11000010741e744 spawned player. 06:03:08.068 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=194 06:03:08.068 [Lua] PlayerManager:assign_unit_ownership Noodlehammer 11000010741e744 1 06:03:08.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:03:08.118 [Lua] Set lobby begin: 06:03:08.118 [Lua] Lobby data twitch_enabled = false 06:03:08.118 [Lua] Lobby data selected_mission_id = journey_ruin 06:03:08.118 [Lua] Lobby data num_players = 4 06:03:08.118 [Lua] Lobby data difficulty_tweak = 0 06:03:08.118 [Lua] Lobby data host = 11000010311e468 06:03:08.118 [Lua] Lobby data time_of_search = 1619415224 06:03:08.118 [Lua] Lobby data matchmaking_type = 2 06:03:08.118 [Lua] Lobby data is_private = false 06:03:08.119 [Lua] Lobby data match_started = true 06:03:08.119 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:03:08.119 [Lua] Lobby data difficulty = harder 06:03:08.119 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:03:08.119 [Lua] Lobby data unique_server_name = Endy 06:03:08.119 [Lua] Lobby data quick_game = true 06:03:08.119 [Lua] Lobby data country_code = HU 06:03:08.119 [Lua] Lobby data matchmaking = true 06:03:08.119 [Lua] Lobby data power_level = 712 06:03:08.119 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:03:08.120 [Lua] Lobby data mechanism = deus 06:03:08.120 [Lua] Lobby data player_slot_5 = 0:0 06:03:08.120 [Lua] Lobby data player_slot_2 = 11000010741e744:1 06:03:08.120 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:03:08.120 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:03:08.120 [Lua] Lobby data eac_authorized = true 06:03:08.120 [Lua] Set lobby end. 06:03:08.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:08.501 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:08.539 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 06:03:08.539 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 06:03:08.571 [Lua] Init group template: horde 06:03:08.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 06:03:08.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 06:03:08.917 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:09.334 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:09.884 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:10.267 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:10.817 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:11.234 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:11.700 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:12.034 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:12.101 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:12.336 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:12.403 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:12.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:12.619 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:12.717 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:12.951 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:13.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:17.252 [Lua] HORDE: Pushing horde in time; too many units out 61 06:03:27.570 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:28.086 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:03:28.156 [Lua] ready to jump failed 06:03:30.425 [Lua] simple los failed 06:03:30.787 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:31.070 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:31.286 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:31.553 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:03:32.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:34.388 [Lua] HORDE: last wave, reset to standard horde delay 06:03:34.388 [Lua] Time for new HOOORDE! multi_last_wave 06:03:34.388 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 06:03:34.388 [Lua] horde requested: ambush 06:03:34.388 [Lua] setting up ambush-horde 06:03:34.388 [Lua] Composing horde 'large' .. using variant 'plain' 06:03:34.388 [Lua] -> spawning: 53 06:03:34.388 [Lua] horde crated with id 6 of type ambush 06:03:34.388 [Lua] ambush horde has started 06:03:34.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:35.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:36.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:36.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:36.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:36.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:37.855 [Lua] replace_hidden_spawners -> first try found: 1 cover points 06:03:37.855 [Lua] replace_hidden_spawners -> replacing hidden spawners! 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.855 [Lua] ->moving spawner 06:03:37.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:38.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:39.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:40.926 [Lua] Init group template: horde 06:03:41.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:41.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:41.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:41.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:41.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:42.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:43.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:44.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:45.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:46.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:47.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:47.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:47.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:47.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:47.674 [EACServer] [08:03:47:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:03:48.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:48.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:48.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:48.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:49.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:50.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:50.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:50.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:51.372 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:51.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:52.189 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:03:52.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:52.658 [Lua] [NetworkServer] Peer 110000135dc8782 despawned player. 06:03:52.658 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135dc8782 06:03:52.659 [Lua] [GameNetworkManager] destroying game object with go_id=74 06:03:53.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:53.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:55.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:55.657 [Lua] going to make a rush intervention, since loneliness_value= 30.840923632886128 and dist= 171.86582946777344 06:03:56.189 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:03:56.673 [Lua] going to make a rush intervention, since loneliness_value= 31.538318827586327 and dist= 171.86582946777344 06:03:56.674 [Lua] rush intervention - ambush horde! 06:03:56.674 [Lua] setting up ambush-horde 06:03:56.674 [Lua] Composing horde 'large' .. using variant 'plain' 06:03:56.674 [Lua] -> spawning: 55 06:03:56.674 [Lua] horde crated with id 7 of type ambush 06:03:56.674 [Lua] ambush horde has started 06:03:56.789 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:03:57.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:57.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:57.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:58.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:59.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:59.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:59.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:03:59.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:00.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:00.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:01.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:01.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:03.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:03.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:05.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:05.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:06.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:06.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:08.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:08.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:10.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:10.157 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:10.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:10.957 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:12.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:12.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:12.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:12.840 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:13.407 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:14.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:14.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:14.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:15.492 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:15.990 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:16.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:17.675 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000135dc8782 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:04:17.675 [Lua] [NetworkServer] Peer 110000135dc8782 spawned player. 06:04:17.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=242 06:04:17.676 [Lua] PlayerManager:assign_unit_ownership forestro00 110000135dc8782 1 06:04:17.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.62992125749588013) ranged slot ammo (0.62992125749588013) 06:04:18.730 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 06:04:18.730 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 06:04:18.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 06:04:18.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 06:04:18.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 06:04:18.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 06:04:18.741 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem 06:04:18.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 06:04:18.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 06:04:18.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:04:18.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:04:18.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 06:04:24.593 [Lua] [NetworkServer] Peer 11000010618f4ba despawned player. 06:04:24.593 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010618f4ba 06:04:24.594 [Lua] [GameNetworkManager] destroying game object with go_id=69 06:04:26.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:37.676 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:38.294 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:39.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:40.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:40.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:04:46.694 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010618f4ba go_type=player_unit go_created_func_name=game_object_created_player_unit 06:04:46.694 [Lua] [NetworkServer] Peer 11000010618f4ba spawned player. 06:04:46.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=248 06:04:46.695 [Lua] PlayerManager:assign_unit_ownership Dr.Evil 11000010618f4ba 1 06:04:46.696 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.63779526948928833) 06:04:48.848 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 06:04:48.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 06:04:48.848 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 06:04:48.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem 06:04:48.860 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 06:04:48.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 06:04:48.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 06:04:51.683 [Lua] Horde killed: ? 06:04:52.238 [Lua] Horde killed: ? 06:04:53.204 [Lua] Horde killed: ? 06:04:56.079 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:56.511 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:56.878 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:57.278 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:04:57.711 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:04:58.195 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:17.380 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:18.147 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:18.935 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 06:05:18.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem, async-read, 06:05:18.935 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 06:05:18.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 06:05:18.935 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 06:05:19.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 06:05:19.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p 06:05:19.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 06:05:19.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 06:05:19.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 06:05:21.747 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:22.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 06:05:22.547 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:28.953 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:05:28.964 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 06:05:28.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, DeusChestPreloadSystem 06:05:28.964 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 06:05:31.214 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:32.251 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:33.048 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:33.849 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:34.048 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:34.249 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:34.415 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:34.683 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:34.733 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:35.198 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:35.682 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:36.082 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:36.482 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:36.582 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:36.915 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:36.999 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:37.516 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:38.132 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:38.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, DeusChestPreloadSystem, async-read, 06:05:38.968 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 06:05:39.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 06:05:39.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p 06:05:39.021 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:05:39.049 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:05:39.049 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:05:39.215 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:39.649 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:40.132 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:40.566 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:42.150 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:42.682 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:42.700 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:43.116 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:43.215 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:43.632 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:43.749 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:44.050 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:05:47.674 [EACServer] [08:05:47:673][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:05:48.999 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 06:05:48.999 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_3p, DeusChestPreloadSystem 06:05:54.251 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:54.984 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:55.220 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:55.221 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 06:05:55.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 06:05:55.989 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:56.617 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:56.951 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:57.718 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:58.317 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:05:58.635 [Lua] Set lobby begin: 06:05:58.635 [Lua] Lobby data twitch_enabled = false 06:05:58.635 [Lua] Lobby data selected_mission_id = journey_ruin 06:05:58.635 [Lua] Lobby data num_players = 4 06:05:58.635 [Lua] Lobby data difficulty_tweak = 0 06:05:58.635 [Lua] Lobby data host = 11000010311e468 06:05:58.636 [Lua] Lobby data time_of_search = 1619415224 06:05:58.636 [Lua] Lobby data matchmaking_type = 2 06:05:58.636 [Lua] Lobby data is_private = false 06:05:58.636 [Lua] Lobby data match_started = true 06:05:58.636 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:05:58.636 [Lua] Lobby data difficulty = harder 06:05:58.636 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:05:58.636 [Lua] Lobby data unique_server_name = Endy 06:05:58.636 [Lua] Lobby data quick_game = true 06:05:58.636 [Lua] Lobby data country_code = HU 06:05:58.636 [Lua] Lobby data matchmaking = true 06:05:58.636 [Lua] Lobby data power_level = 715 06:05:58.636 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:05:58.636 [Lua] Lobby data mechanism = deus 06:05:58.636 [Lua] Lobby data player_slot_5 = 0:0 06:05:58.636 [Lua] Lobby data player_slot_2 = 11000010741e744:1 06:05:58.636 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:05:58.636 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:05:58.637 [Lua] Lobby data eac_authorized = true 06:05:58.637 [Lua] Set lobby end. 06:05:59.217 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:05:59.753 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:07.269 [Lua] Time for new HOOORDE! multi_first_wave 06:06:07.269 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 06:06:07.269 [Lua] horde requested: vector 06:06:07.269 [Lua] setting up vector-horde 06:06:07.269 [Lua] Composing horde 'large' .. using variant 'plain' 06:06:07.269 [Lua] --> horde wants to spawn ahead of players (0.52967751629273/0.67 06:06:07.269 [Lua] -> spawning: 55 06:06:07.269 [Lua] horde crated with id 8 of type vector 06:06:07.269 [Lua] vector horde has started 06:06:07.318 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:07.436 [Lua] [DeusChestExtension] equipped: 06:06:07.436 [Lua] 06:06:07.436 [Lua] [backend_id] = dr_drakefire_pistols9d64729c-bf6a-4672-b5d2-c376d7effa55 (string) 06:06:07.436 [Lua] [power_level] = 600 (number) 06:06:07.436 [Lua] [deus_item_key] = deus_dr_drake_pistol (string) 06:06:07.436 [Lua] [traits] = table 06:06:07.436 [Lua] [skin] = dw_drake_pistol_skin_03 (string) 06:06:07.436 [Lua] [bypass_skin_ownership_check] = true (boolean) 06:06:07.436 [Lua] [properties] = table 06:06:07.436 [Lua] [key] = dr_drake_pistol (string) 06:06:07.436 [Lua] [rarity] = exotic (string) 06:06:07.436 [Lua] [data] = table 06:06:07.436 [Lua] 06:06:07.438 [Lua] min_height 401.16799926757812 06:06:07.452 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:06:07.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1, ProfileSynchronizer, async-read, 06:06:07.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer, async-read, 06:06:07.487 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 06:06:07.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 06:06:07.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 06:06:07.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 06:06:07.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 06:06:07.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1 06:06:07.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1 06:06:07.852 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:08.652 [Lua] Set lobby begin: 06:06:08.652 [Lua] Lobby data twitch_enabled = false 06:06:08.652 [Lua] Lobby data selected_mission_id = journey_ruin 06:06:08.653 [Lua] Lobby data num_players = 4 06:06:08.653 [Lua] Lobby data difficulty_tweak = 0 06:06:08.653 [Lua] Lobby data host = 11000010311e468 06:06:08.653 [Lua] Lobby data time_of_search = 1619415224 06:06:08.653 [Lua] Lobby data matchmaking_type = 2 06:06:08.653 [Lua] Lobby data is_private = false 06:06:08.653 [Lua] Lobby data match_started = true 06:06:08.653 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:06:08.653 [Lua] Lobby data difficulty = harder 06:06:08.653 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:06:08.653 [Lua] Lobby data unique_server_name = Endy 06:06:08.653 [Lua] Lobby data quick_game = true 06:06:08.653 [Lua] Lobby data country_code = HU 06:06:08.653 [Lua] Lobby data matchmaking = true 06:06:08.653 [Lua] Lobby data power_level = 722 06:06:08.653 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:06:08.653 [Lua] Lobby data mechanism = deus 06:06:08.653 [Lua] Lobby data player_slot_5 = 0:0 06:06:08.654 [Lua] Lobby data player_slot_2 = 11000010741e744:1 06:06:08.654 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:06:08.654 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:06:08.654 [Lua] Lobby data eac_authorized = true 06:06:08.654 [Lua] Set lobby end. 06:06:08.752 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:09.125 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:10.302 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:10.752 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:15.286 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 06:06:15.286 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:06:15.286 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 06:06:15.286 [Lua] horde requested: vector 06:06:15.286 [Lua] setting up vector-horde 06:06:15.286 [Lua] Composing horde 'large' .. using variant 'plain' 06:06:15.286 [Lua] --> horde wants to spawn behind players (0.88139716641208/0.67 06:06:15.287 [Lua] -> spawning: 56 06:06:15.287 [Lua] horde crated with id 9 of type vector 06:06:15.287 [Lua] vector horde has started 06:06:20.440 [Lua] Init group template: horde 06:06:26.258 [Lua] Init group template: horde 06:06:27.787 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:28.320 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:28.838 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:28.907 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdd02010] 06:06:29.287 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:29.854 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:30.337 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:30.356 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:30.920 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:31.221 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:31.421 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:32.104 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:32.605 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:33.806 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:34.421 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:35.323 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:36.239 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:36.657 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:37.172 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:38.022 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:38.921 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:39.038 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:39.472 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:39.889 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:40.356 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:40.806 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:41.305 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:41.772 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:42.288 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:42.323 [Lua] HORDE: last wave, reset to standard horde delay 06:06:42.323 [Lua] Time for new HOOORDE! multi_last_wave 06:06:42.323 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 06:06:42.323 [Lua] horde requested: vector 06:06:42.323 [Lua] setting up vector-horde 06:06:42.323 [Lua] Composing horde 'large' .. using variant 'plain' 06:06:42.323 [Lua] --> horde wants to spawn behind players (0.96296449547583/0.67 06:06:42.323 [Lua] -> spawning: 55 06:06:42.323 [Lua] horde crated with id 10 of type vector 06:06:42.323 [Lua] vector horde has started 06:06:42.755 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:43.260 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:43.740 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:43.876 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:44.256 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:44.678 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:44.858 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[9436439e] 06:06:45.175 [Lua] Horde killed: ? 06:06:45.538 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:46.155 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:46.606 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:47.189 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:47.705 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:48.322 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:06:52.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:53.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:53.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:54.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:54.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:55.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:55.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:55.510 [Lua] Init group template: horde 06:06:56.340 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:56.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:56.974 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:57.473 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:57.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:06:58.107 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:06:58.373 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:06:58.973 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:00.815 [Lua] Horde killed: ? 06:07:07.809 [Lua] ready to jump failed 06:07:13.143 [Lua] ready to jump failed 06:07:14.442 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:15.244 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:17.263 [Lua] Horde killed: ? 06:07:18.909 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:19.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem, async-read, 06:07:19.295 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 06:07:19.327 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:07:19.327 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:07:19.327 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:07:19.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:07:19.381 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:07:19.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:07:19.809 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:20.276 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:20.742 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:21.079 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:21.642 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:21.876 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:22.442 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:22.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:07:22.777 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:23.109 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:23.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:07:23.578 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=11000010741e744 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:07:23.909 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010741e744 06:07:24.294 [Lua] Coordinated attack! 06:07:24.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem 06:07:24.342 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 06:07:29.346 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem, async-read, 06:07:29.346 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 06:07:29.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:07:29.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p 06:07:29.378 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 06:07:29.428 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 06:07:29.428 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 06:07:39.377 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_05/wpn_we_spear_05_3p, DeusChestPreloadSystem 06:07:39.377 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 06:07:44.387 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 06:07:44.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read, 06:07:44.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 06:07:44.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p 06:07:47.674 [EACServer] [08:07:47:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:07:49.431 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:07:49.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem 06:07:50.512 [Steam] Connection 83ff19cd to remote 11000010741e744 rejected, reason 4001 06:07:50.513 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010741e744' 06:07:51.512 [Handshaker] Lost connection 131 to 11000010741e744 06:07:51.512 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010741e744' 06:07:51.512 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010741e744) 06:07:51.512 [Lua] [PeerSM] 11000010741e744 :: on_exit InGame 06:07:51.512 [Lua] [PeerSM] 11000010741e744 :: on_enter Disconnecting 06:07:51.512 [Lua] [PSM] Disconnecting peer 11000010741e744 06:07:51.512 [Lua] [PSM] Disconnected peer 11000010741e744 is being removed from session. 06:07:51.512 [Lua] [NetworkServer] Peer 11000010741e744 despawned player. 06:07:51.512 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010741e744 06:07:51.512 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010741e744 06:07:51.512 [Lua] PlayerManager:remove_player peer_id=11000010741e744 1 06:07:51.512 [Lua] [GameNetworkManager] destroying game object with go_id=190 06:07:51.513 [Lua] [ChatManager][1]System: Noodlehammer has left the game 06:07:51.513 [Lua] [PeerSM] 11000010741e744 :: on_exit Disconnecting 06:07:51.513 [Lua] [PeerSM] 11000010741e744 :: on_enter Disconnected 06:07:51.513 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010741e744) 06:07:51.513 [Lua] [ProfileSynchronizer] Peer 11000010741e744 left session 06:07:51.513 [Lua] Set lobby begin: 06:07:51.513 [Lua] Lobby data twitch_enabled = false 06:07:51.513 [Lua] Lobby data selected_mission_id = journey_ruin 06:07:51.513 [Lua] Lobby data num_players = 4 06:07:51.513 [Lua] Lobby data difficulty_tweak = 0 06:07:51.513 [Lua] Lobby data host = 11000010311e468 06:07:51.513 [Lua] Lobby data time_of_search = 1619415224 06:07:51.513 [Lua] Lobby data matchmaking_type = 2 06:07:51.513 [Lua] Lobby data is_private = false 06:07:51.513 [Lua] Lobby data match_started = true 06:07:51.513 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:07:51.513 [Lua] Lobby data difficulty = harder 06:07:51.514 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:07:51.514 [Lua] Lobby data unique_server_name = Endy 06:07:51.514 [Lua] Lobby data quick_game = true 06:07:51.514 [Lua] Lobby data country_code = HU 06:07:51.514 [Lua] Lobby data matchmaking = true 06:07:51.514 [Lua] Lobby data power_level = 722 06:07:51.514 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:07:51.514 [Lua] Lobby data mechanism = deus 06:07:51.514 [Lua] Lobby data player_slot_5 = 0:0 06:07:51.514 [Lua] Lobby data player_slot_2 = 0:0 06:07:51.514 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:07:51.514 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:07:51.514 [Lua] Lobby data eac_authorized = true 06:07:51.514 [Lua] Set lobby end. 06:07:51.514 [EAC] EAC server lost client 11000010741e744 06:07:51.514 [EACServer] [08:07:51:514][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010741E744 PlayerGUID: 76561198082025284 06:07:51.514 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00269cf8, channel: 12 06:07:51.514 [Lua] [GameNetworkManager] destroying game object with go_id=194 06:07:51.517 [Lua] player (11000010311e468,2) was put into party 1 06:07:51.530 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=403 06:07:51.530 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=404 06:07:51.530 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 06:07:51.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer, async-read, 06:07:51.540 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:07:51.546 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_08, ProfileSynchronizer 06:07:51.546 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:07:51.552 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 06:07:51.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer 06:07:51.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer 06:07:51.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:07:51.663 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:07:51.663 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:07:51.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 06:07:51.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 06:07:51.830 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 06:07:51.830 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:07:52.228 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:07:52.228 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:07:52.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:07:52.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:07:52.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:07:52.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:07:52.313 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:07:52.313 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:07:52.314 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:07:52.347 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:07:52.347 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:07:52.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:07:52.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:07:52.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:07:52.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:07:52.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:07:52.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:07:52.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:07:52.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:07:52.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:07:52.481 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:07:52.530 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:07:52.530 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:07:54.080 [Lua] Set lobby begin: 06:07:54.080 [Lua] Lobby data twitch_enabled = false 06:07:54.080 [Lua] Lobby data selected_mission_id = journey_ruin 06:07:54.080 [Lua] Lobby data num_players = 4 06:07:54.080 [Lua] Lobby data difficulty_tweak = 0 06:07:54.080 [Lua] Lobby data host = 11000010311e468 06:07:54.080 [Lua] Lobby data time_of_search = 1619415224 06:07:54.080 [Lua] Lobby data matchmaking_type = 2 06:07:54.081 [Lua] Lobby data is_private = false 06:07:54.081 [Lua] Lobby data match_started = true 06:07:54.081 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:07:54.081 [Lua] Lobby data difficulty = harder 06:07:54.081 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:07:54.081 [Lua] Lobby data unique_server_name = Endy 06:07:54.081 [Lua] Lobby data quick_game = true 06:07:54.081 [Lua] Lobby data country_code = HU 06:07:54.081 [Lua] Lobby data matchmaking = true 06:07:54.081 [Lua] Lobby data power_level = 725 06:07:54.081 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:07:54.081 [Lua] Lobby data mechanism = deus 06:07:54.081 [Lua] Lobby data player_slot_5 = 0:0 06:07:54.081 [Lua] Lobby data player_slot_2 = 0:0 06:07:54.081 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:07:54.081 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:07:54.081 [Lua] Lobby data eac_authorized = true 06:07:54.081 [Lua] Set lobby end. 06:07:54.479 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem 06:07:54.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_02/wpn_brw_beam_staff_02_3p, DeusChestPreloadSystem 06:07:54.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem 06:07:57.680 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:07:57.696 [Lua] Spline already found! 06:07:57.732 [Lua] Init group template: spline_patrol 06:07:58.099 [Lua] test 06:07:58.099 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 06:07:58.101 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.755) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:07:58.101 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=419 06:08:01.436 [Lua] Switching ConflictSettings: to: deus_chaos 06:08:01.436 [Lua] pacing=deus_chaos 06:08:01.436 [Lua] roaming=nil 06:08:01.436 [Lua] specials=deus_chaos 06:08:01.436 [Lua] debug_color=purple 06:08:01.436 [Lua] contained_breeds=nil 06:08:01.436 [Lua] pack_spawning=deus_chaos 06:08:01.436 [Lua] disabled=false 06:08:01.436 [Lua] factions=nil 06:08:01.436 [Lua] boss=deus_chaos 06:08:01.436 [Lua] horde=deus_chaos 06:08:01.436 [Lua] name=deus_chaos 06:08:01.436 [Lua] intensity=deus_default 06:08:01.436 [Lua] --- 06:08:02.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:08:02.989 [Lua] Switching ConflictSettings: to: deus_skaven 06:08:02.989 [Lua] pacing=deus_default 06:08:02.989 [Lua] roaming=nil 06:08:02.989 [Lua] specials=deus_skaven 06:08:02.989 [Lua] contained_breeds=nil 06:08:02.989 [Lua] debug_color=orange 06:08:02.989 [Lua] disabled=false 06:08:02.989 [Lua] pack_spawning=skaven 06:08:02.989 [Lua] description=deus_conflict_director_skaven_chaos_name 06:08:02.989 [Lua] factions=nil 06:08:02.989 [Lua] boss=deus_skaven 06:08:02.989 [Lua] horde=deus_default 06:08:02.989 [Lua] name=deus_skaven 06:08:02.989 [Lua] intensity=deus_default 06:08:02.989 [Lua] --- 06:08:03.336 [Lua] Switching ConflictSettings: to: deus_chaos 06:08:03.336 [Lua] pacing=deus_chaos 06:08:03.336 [Lua] roaming=nil 06:08:03.336 [Lua] specials=deus_chaos 06:08:03.336 [Lua] debug_color=purple 06:08:03.336 [Lua] contained_breeds=nil 06:08:03.336 [Lua] pack_spawning=deus_chaos 06:08:03.336 [Lua] disabled=false 06:08:03.336 [Lua] factions=nil 06:08:03.336 [Lua] boss=deus_chaos 06:08:03.336 [Lua] horde=deus_chaos 06:08:03.336 [Lua] name=deus_chaos 06:08:03.336 [Lua] intensity=deus_default 06:08:03.336 [Lua] --- 06:08:03.586 [Lua] Switching ConflictSettings: to: deus_skaven 06:08:03.586 [Lua] pacing=deus_default 06:08:03.586 [Lua] roaming=nil 06:08:03.586 [Lua] specials=deus_skaven 06:08:03.586 [Lua] contained_breeds=nil 06:08:03.586 [Lua] debug_color=orange 06:08:03.586 [Lua] disabled=false 06:08:03.586 [Lua] pack_spawning=skaven 06:08:03.586 [Lua] description=deus_conflict_director_skaven_chaos_name 06:08:03.586 [Lua] factions=nil 06:08:03.586 [Lua] boss=deus_skaven 06:08:03.586 [Lua] horde=deus_default 06:08:03.586 [Lua] name=deus_skaven 06:08:03.586 [Lua] intensity=deus_default 06:08:03.586 [Lua] --- 06:08:03.798 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 06:08:04.036 [Lua] Switching ConflictSettings: to: deus_chaos 06:08:04.036 [Lua] pacing=deus_chaos 06:08:04.036 [Lua] roaming=nil 06:08:04.036 [Lua] specials=deus_chaos 06:08:04.036 [Lua] debug_color=purple 06:08:04.036 [Lua] contained_breeds=nil 06:08:04.036 [Lua] pack_spawning=deus_chaos 06:08:04.036 [Lua] disabled=false 06:08:04.036 [Lua] factions=nil 06:08:04.036 [Lua] boss=deus_chaos 06:08:04.036 [Lua] horde=deus_chaos 06:08:04.036 [Lua] name=deus_chaos 06:08:04.036 [Lua] intensity=deus_default 06:08:04.036 [Lua] --- 06:08:09.518 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:08:13.000 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:08:13.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:08:14.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:08:17.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:08:27.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:08:28.817 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 1 27 06:08:29.183 [Lua] Set lobby begin: 06:08:29.183 [Lua] Lobby data twitch_enabled = false 06:08:29.183 [Lua] Lobby data selected_mission_id = journey_ruin 06:08:29.183 [Lua] Lobby data num_players = 4 06:08:29.183 [Lua] Lobby data difficulty_tweak = 0 06:08:29.184 [Lua] Lobby data host = 11000010311e468 06:08:29.184 [Lua] Lobby data time_of_search = 1619415224 06:08:29.184 [Lua] Lobby data matchmaking_type = 2 06:08:29.184 [Lua] Lobby data is_private = false 06:08:29.184 [Lua] Lobby data match_started = true 06:08:29.184 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:08:29.184 [Lua] Lobby data difficulty = harder 06:08:29.184 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:08:29.184 [Lua] Lobby data unique_server_name = Endy 06:08:29.184 [Lua] Lobby data quick_game = true 06:08:29.184 [Lua] Lobby data country_code = HU 06:08:29.184 [Lua] Lobby data matchmaking = true 06:08:29.184 [Lua] Lobby data power_level = 738 06:08:29.184 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:08:29.185 [Lua] Lobby data mechanism = deus 06:08:29.185 [Lua] Lobby data player_slot_5 = 0:0 06:08:29.185 [Lua] Lobby data player_slot_2 = 0:0 06:08:29.185 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:08:29.185 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:08:29.185 [Lua] Lobby data eac_authorized = true 06:08:29.185 [Lua] Set lobby end. 06:08:29.586 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:08:29.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:08:29.586 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:08:43.434 [Lua] Time for new HOOORDE! multi_first_wave 06:08:43.434 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 06:08:43.434 [Lua] horde requested: ambush 06:08:43.434 [Lua] setting up ambush-horde 06:08:43.434 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 06:08:43.434 [Lua] -> spawning: 31 06:08:43.434 [Lua] horde crated with id 12 of type ambush 06:08:43.434 [Lua] ambush horde has started 06:08:52.525 [Lua] Init group template: horde 06:08:55.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:09:15.306 [Lua] Horde killed: ? 06:09:18.087 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[56dbd853] 06:09:18.088 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[56dbd853] 06:09:22.021 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 10 06:09:23.476 [Lua] Override Player Respawning terror_respawn true 06:09:24.704 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 9 06:09:24.771 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 8 06:09:25.156 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7 06:09:25.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 6 06:09:37.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6 06:09:38.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 06:09:38.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 4 06:09:38.239 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 06:09:38.339 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 06:09:39.825 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 06:09:39.825 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 06:09:39.825 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 06:09:39.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem, async-read, 06:09:39.922 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 06:09:39.922 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 06:09:39.923 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 06:09:40.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 06:09:40.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 06:09:40.057 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 06:09:40.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 06:09:40.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 06:09:40.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:09:40.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:09:40.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 06:09:40.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 06:09:40.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 06:09:40.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 06:09:46.324 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1078104832) 06:09:47.675 [EACServer] [08:09:47:674][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:09:50.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:09:57.142 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:57.508 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:09:57.559 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:57.958 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:09:57.958 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:58.375 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:09:59.108 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:09:59.591 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:10:00.075 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:00.541 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:10:03.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:10.493 [Lua] event horde ends! 06:10:15.194 [Lua] [DeusChestExtension] equipped: 06:10:15.194 [Lua] 06:10:15.194 [Lua] [backend_id] = dr_cog_hammer1cd031e3-d3fc-4a4b-85c2-f8ab44f782e3 (string) 06:10:15.194 [Lua] [power_level] = 700 (number) 06:10:15.194 [Lua] [deus_item_key] = deus_dr_2h_cog_hammer (string) 06:10:15.194 [Lua] [traits] = table 06:10:15.194 [Lua] [skin] = dr_2h_cog_hammer_skin_01_runed_01 (string) 06:10:15.194 [Lua] [bypass_skin_ownership_check] = true (boolean) 06:10:15.194 [Lua] [properties] = table 06:10:15.194 [Lua] [key] = dr_2h_cog_hammer (string) 06:10:15.194 [Lua] [rarity] = unique (string) 06:10:15.194 [Lua] [data] = table 06:10:15.194 [Lua] 06:10:15.198 [Lua] min_height 423.52001953125 06:10:15.211 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:10:15.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, ProfileSynchronizer, async-read, 06:10:15.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, ProfileSynchronizer, async-read, 06:10:15.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 06:10:15.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 06:10:15.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 06:10:15.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 06:10:15.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:15.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:18.544 [Lua] event horde ends! 06:10:19.561 [Lua] Set lobby begin: 06:10:19.561 [Lua] Lobby data twitch_enabled = false 06:10:19.561 [Lua] Lobby data selected_mission_id = journey_ruin 06:10:19.561 [Lua] Lobby data num_players = 4 06:10:19.561 [Lua] Lobby data difficulty_tweak = 0 06:10:19.561 [Lua] Lobby data host = 11000010311e468 06:10:19.561 [Lua] Lobby data time_of_search = 1619415224 06:10:19.561 [Lua] Lobby data matchmaking_type = 2 06:10:19.561 [Lua] Lobby data is_private = false 06:10:19.561 [Lua] Lobby data match_started = true 06:10:19.562 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:10:19.562 [Lua] Lobby data difficulty = harder 06:10:19.562 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:10:19.562 [Lua] Lobby data unique_server_name = Endy 06:10:19.562 [Lua] Lobby data quick_game = true 06:10:19.562 [Lua] Lobby data country_code = HU 06:10:19.562 [Lua] Lobby data matchmaking = true 06:10:19.562 [Lua] Lobby data power_level = 771 06:10:19.562 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:10:19.562 [Lua] Lobby data mechanism = deus 06:10:19.562 [Lua] Lobby data player_slot_5 = 0:0 06:10:19.562 [Lua] Lobby data player_slot_2 = 0:0 06:10:19.562 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:10:19.562 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:10:19.562 [Lua] Lobby data eac_authorized = true 06:10:19.562 [Lua] Set lobby end. 06:10:26.595 [Lua] event horde ends! 06:10:28.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:30.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:30.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:30.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:30.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:33.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:33.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:33.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:36.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:36.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:38.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:41.783 [Lua] event horde ends! 06:10:41.796 [Lua] event horde ends! 06:10:41.813 [Lua] event horde ends! 06:10:46.529 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:46.946 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:10:47.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:48.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:53.898 [Lua] state dead despawn 06:10:53.913 [Lua] [GameNetworkManager] destroying game object with go_id=66 06:10:55.046 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:10:55.417 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:10:56.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:10:57.864 [Lua] event horde ends! 06:10:57.881 [Lua] event horde ends! 06:10:57.898 [Lua] event horde ends! 06:11:06.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:06.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:08.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:08.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:08.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:09.281 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:11:09.648 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:11:09.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:13.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:13.933 [Lua] event horde ends! 06:11:13.949 [Lua] event horde ends! 06:11:13.966 [Lua] event horde ends! 06:11:18.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:18.901 [Lua] [RespawnHandler] Found available override unit 06:11:18.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:18.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:11:18.904 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 06:11:18.905 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=570 06:11:18.905 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=571 06:11:22.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:25.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:29.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:30.017 [Lua] event horde ends! 06:11:30.034 [Lua] event horde ends! 06:11:30.051 [Lua] event horde ends! 06:11:34.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:35.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:11:47.675 [EACServer] [08:11:47:675][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:11:50.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b66f, position: 0 06:11:50.302 [Lua] event horde ends! 06:11:58.354 [Lua] event horde ends! 06:12:01.903 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:01.903 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:02.287 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:12:02.287 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:12:02.874 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:12:11.588 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:12:12.005 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:12:12.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:12:15.658 [Lua] chaos troll died! 06:12:18.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:12:20.598 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:12:20.599 [Lua] [flow:Sockets occupied:] float=1.000000 06:12:20.599 [Flow] Socket 3 occupied 06:12:24.356 [Lua] event horde ends! 06:12:24.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:12:24.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 06:12:24.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 06:12:24.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 06:12:29.869 [Lua] Set lobby begin: 06:12:29.869 [Lua] Lobby data twitch_enabled = false 06:12:29.869 [Lua] Lobby data selected_mission_id = journey_ruin 06:12:29.869 [Lua] Lobby data num_players = 4 06:12:29.869 [Lua] Lobby data difficulty_tweak = 0 06:12:29.869 [Lua] Lobby data host = 11000010311e468 06:12:29.869 [Lua] Lobby data time_of_search = 1619415224 06:12:29.869 [Lua] Lobby data matchmaking_type = 2 06:12:29.869 [Lua] Lobby data is_private = false 06:12:29.869 [Lua] Lobby data match_started = true 06:12:29.869 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:12:29.869 [Lua] Lobby data difficulty = harder 06:12:29.870 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:12:29.870 [Lua] Lobby data unique_server_name = Endy 06:12:29.870 [Lua] Lobby data quick_game = true 06:12:29.870 [Lua] Lobby data country_code = HU 06:12:29.870 [Lua] Lobby data matchmaking = true 06:12:29.870 [Lua] Lobby data power_level = 781 06:12:29.870 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:12:29.870 [Lua] Lobby data mechanism = deus 06:12:29.870 [Lua] Lobby data player_slot_5 = 0:0 06:12:29.870 [Lua] Lobby data player_slot_2 = 0:0 06:12:29.870 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:12:29.870 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:12:29.870 [Lua] Lobby data eac_authorized = true 06:12:29.870 [Lua] Set lobby end. 06:12:39.691 [Lua] event horde ends! 06:12:41.576 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 06:12:41.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 06:12:43.860 [Lua] chaos troll was despawned! 06:12:46.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:12:48.813 [Lua] [NetworkServer] Peer 110000135dc8782 despawned player. 06:12:48.813 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135dc8782 06:12:48.813 [Lua] [GameNetworkManager] destroying game object with go_id=242 06:12:49.911 [Lua] Set lobby begin: 06:12:49.911 [Lua] Lobby data twitch_enabled = false 06:12:49.911 [Lua] Lobby data selected_mission_id = journey_ruin 06:12:49.911 [Lua] Lobby data num_players = 4 06:12:49.911 [Lua] Lobby data difficulty_tweak = 0 06:12:49.911 [Lua] Lobby data host = 11000010311e468 06:12:49.911 [Lua] Lobby data time_of_search = 1619415224 06:12:49.912 [Lua] Lobby data matchmaking_type = 2 06:12:49.912 [Lua] Lobby data is_private = false 06:12:49.912 [Lua] Lobby data match_started = true 06:12:49.912 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:12:49.912 [Lua] Lobby data difficulty = harder 06:12:49.912 [Lua] Lobby data player_slot_1 = 110000135dc8782:1 06:12:49.912 [Lua] Lobby data unique_server_name = Endy 06:12:49.912 [Lua] Lobby data quick_game = true 06:12:49.912 [Lua] Lobby data country_code = HU 06:12:49.912 [Lua] Lobby data matchmaking = true 06:12:49.912 [Lua] Lobby data power_level = 798 06:12:49.912 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:12:49.913 [Lua] Lobby data mechanism = deus 06:12:49.913 [Lua] Lobby data player_slot_5 = 0:0 06:12:49.913 [Lua] Lobby data player_slot_2 = 0:0 06:12:49.913 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:12:49.913 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:12:49.913 [Lua] Lobby data eac_authorized = true 06:12:49.913 [Lua] Set lobby end. 06:12:50.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b66f, position: 2880000 06:13:02.945 [Lua] Destroying unit since outside mesh or world 06:13:03.843 [Lua] event horde ends! 06:13:07.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 06:13:11.895 [Lua] event horde ends! 06:13:13.563 [Lua] [RespawnHandler] Found available override unit 06:13:13.728 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000135dc8782 go_type=player_unit go_created_func_name=game_object_created_player_unit 06:13:13.728 [Lua] [NetworkServer] Peer 110000135dc8782 spawned player. 06:13:13.729 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=636 06:13:13.729 [Lua] PlayerManager:assign_unit_ownership forestro00 110000135dc8782 1 06:13:13.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.37007874250411987) ranged slot ammo (0.37007874250411987) 06:13:15.148 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 06:13:30.372 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:13:30.372 [Flow] Socket 2 occupied 06:13:30.372 [Lua] [flow:Sockets occupied:] float=2.000000 06:13:41.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2b66f, position: 0 06:13:44.064 [Lua] event horde ends! 06:13:47.676 [EACServer] [08:13:47:675][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:13:48.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:13:52.115 [Lua] event horde ends! 06:14:00.150 [Lua] event horde ends! 06:14:06.217 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:06.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:14:06.583 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:10.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:14:11.607 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 06:14:11.607 [Flow] Socket 1 occupied 06:14:11.607 [Lua] [flow:Sockets occupied:] float=3.000000 06:14:11.607 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 06:14:11.618 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 06:14:11.634 [Lua] Override Player Respawning terror_respawn false 06:14:14.302 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:14.637 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 06:14:14.700 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:14.834 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:15.083 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:15.283 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:15.300 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:15.483 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:15.650 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:15.650 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:15.968 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:17.608 warning: [Physics] Create Actor: Shape density varies. Using average. 06:14:18.401 [Lua] event horde ends! 06:14:26.659 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:14:26.659 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:14:27.308 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:14:27.308 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:14:27.507 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:14:27.507 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:14:30.475 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:14:30.475 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:14:31.759 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:14:31.759 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 06:14:34.452 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:34.519 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:34.902 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:34.985 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:35.536 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:36.036 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:36.436 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:36.819 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:37.386 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:38.019 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:38.603 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:38.972 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:40.003 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:40.420 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:43.820 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:44.304 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:44.670 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:45.323 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:45.620 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:46.220 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:14:46.236 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:46.903 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:47.378 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:14:47.378 [Lua] pacing=deus_default 06:14:47.378 [Lua] roaming=nil 06:14:47.378 [Lua] specials=deus_default 06:14:47.378 [Lua] contained_breeds=nil 06:14:47.378 [Lua] debug_color=maroon 06:14:47.378 [Lua] disabled=false 06:14:47.378 [Lua] pack_spawning=deus_default 06:14:47.378 [Lua] factions=nil 06:14:47.378 [Lua] description=deus_conflict_director_skaven_chaos_name 06:14:47.378 [Lua] boss=deus_default 06:14:47.378 [Lua] horde=deus_default 06:14:47.378 [Lua] name=deus_skaven_chaos 06:14:47.378 [Lua] intensity=deus_default 06:14:47.378 [Lua] --- 06:14:49.070 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:49.389 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:49.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem 06:14:49.403 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:49.603 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:52.487 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000135dc8782 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:14:53.104 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000135dc8782 06:14:55.654 [Lua] [NetworkServer] Peer 110000135dc8782 despawned player. 06:14:55.654 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000135dc8782 06:14:55.655 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000135dc8782 06:14:55.655 [Lua] [ChatManager][1]System: forestro00 has left the game 06:14:55.655 [Lua] [PeerSM] 110000135dc8782 :: on_exit InGame 06:14:55.655 [Lua] [PeerSM] 110000135dc8782 :: on_enter Disconnecting 06:14:55.655 [Lua] [PSM] Disconnecting peer 110000135dc8782 06:14:55.655 [Lua] [PSM] Disconnected peer 110000135dc8782 is being removed from session. 06:14:55.655 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000135dc8782 06:14:55.655 [Lua] PlayerManager:remove_player peer_id=110000135dc8782 1 06:14:55.655 [Lua] [GameNetworkManager] destroying game object with go_id=61 06:14:55.655 [Lua] [PeerSM] 110000135dc8782 :: on_exit Disconnecting 06:14:55.655 [Lua] [PeerSM] 110000135dc8782 :: on_enter Disconnected 06:14:55.655 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000135dc8782) 06:14:55.655 [Lua] [ProfileSynchronizer] Peer 110000135dc8782 left session 06:14:55.655 [Lua] Set lobby begin: 06:14:55.655 [Lua] Lobby data twitch_enabled = false 06:14:55.655 [Lua] Lobby data selected_mission_id = journey_ruin 06:14:55.656 [Lua] Lobby data num_players = 4 06:14:55.656 [Lua] Lobby data difficulty_tweak = 0 06:14:55.656 [Lua] Lobby data host = 11000010311e468 06:14:55.656 [Lua] Lobby data time_of_search = 1619415224 06:14:55.656 [Lua] Lobby data matchmaking_type = 2 06:14:55.656 [Lua] Lobby data is_private = false 06:14:55.656 [Lua] Lobby data match_started = true 06:14:55.656 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:14:55.656 [Lua] Lobby data difficulty = harder 06:14:55.656 [Lua] Lobby data player_slot_1 = 0:0 06:14:55.656 [Lua] Lobby data unique_server_name = Endy 06:14:55.656 [Lua] Lobby data quick_game = true 06:14:55.656 [Lua] Lobby data country_code = HU 06:14:55.656 [Lua] Lobby data matchmaking = true 06:14:55.656 [Lua] Lobby data power_level = 798 06:14:55.656 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:14:55.656 [Lua] Lobby data mechanism = deus 06:14:55.656 [Lua] Lobby data player_slot_5 = 0:0 06:14:55.657 [Lua] Lobby data player_slot_2 = 0:0 06:14:55.657 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:14:55.657 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:14:55.657 [Lua] Lobby data eac_authorized = true 06:14:55.657 [Lua] Set lobby end. 06:14:55.657 [EAC] EAC server lost client 110000135dc8782 06:14:55.657 [EACServer] [08:14:55:656][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000135DC8782 PlayerGUID: 76561198863910786 06:14:55.657 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00269cf8, channel: 8 06:14:55.657 [SteamVoipClient] select_out(110000135dc8782, off) 06:14:55.657 [SteamVoipClient] select_in(110000135dc8782, off) 06:14:55.657 [Lua] [GameNetworkManager] destroying game object with go_id=636 06:14:55.659 [Lua] player (11000010311e468,3) was put into party 1 06:14:55.672 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=725 06:14:55.672 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=726 06:14:55.672 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 06:14:55.680 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 06:14:55.680 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 06:14:55.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 06:14:55.681 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 06:14:55.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 06:14:55.681 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 06:14:55.687 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer 06:14:55.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:14:55.697 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 06:14:55.697 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:14:55.697 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 06:14:55.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer 06:14:55.697 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer -> Package still referenced, NOT unloaded: 06:14:55.706 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.718 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.760 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.788 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 06:14:55.789 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 06:14:55.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 06:14:55.807 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 06:14:55.838 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 06:14:55.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:14:55.889 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.909 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:14:55.926 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:14:55.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:14:55.939 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.962 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:55.989 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.022 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.023 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:14:56.023 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:14:56.023 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:14:56.055 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.072 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:14:56.072 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:14:56.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:14:56.089 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:14:56.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:14:56.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:14:56.122 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.155 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.178 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:14:56.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:14:56.179 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:14:56.207 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.256 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.275 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:14:56.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:14:56.288 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 06:14:56.304 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.338 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 06:14:56.338 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 06:14:56.338 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:14:56.399 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.399 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.426 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.455 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.506 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.538 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.573 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.621 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.645 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:14:56.645 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:14:56.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:14:56.655 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.673 [Connection] Dropped voip chunk from 110000135dc8782 because channel 10 can't communicate 06:14:56.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:14:56.673 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:14:57.441 [Lua] test 06:14:57.441 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 3 06:14:57.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60999999999999999) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 06:14:57.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=728 06:14:57.704 [Handshaker] Lost connection 129 to 110000135dc8782 06:14:59.437 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem 06:14:59.437 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.437 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.437 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem 06:14:59.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, DeusChestPreloadSystem 06:14:59.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.438 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:14:59.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem 06:14:59.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, DeusChestPreloadSystem 06:14:59.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:14:59.840 [Lua] Spline already found! 06:14:59.924 [Lua] Init group template: spline_patrol 06:15:00.188 [Lua] Set lobby begin: 06:15:00.188 [Lua] Lobby data twitch_enabled = false 06:15:00.188 [Lua] Lobby data selected_mission_id = journey_ruin 06:15:00.188 [Lua] Lobby data num_players = 4 06:15:00.188 [Lua] Lobby data difficulty_tweak = 0 06:15:00.188 [Lua] Lobby data host = 11000010311e468 06:15:00.188 [Lua] Lobby data time_of_search = 1619415224 06:15:00.188 [Lua] Lobby data matchmaking_type = 2 06:15:00.189 [Lua] Lobby data is_private = false 06:15:00.189 [Lua] Lobby data match_started = true 06:15:00.189 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:15:00.189 [Lua] Lobby data difficulty = harder 06:15:00.189 [Lua] Lobby data player_slot_1 = 0:0 06:15:00.189 [Lua] Lobby data unique_server_name = Endy 06:15:00.189 [Lua] Lobby data quick_game = true 06:15:00.189 [Lua] Lobby data country_code = HU 06:15:00.189 [Lua] Lobby data matchmaking = true 06:15:00.189 [Lua] Lobby data power_level = 815 06:15:00.189 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:15:00.189 [Lua] Lobby data mechanism = deus 06:15:00.189 [Lua] Lobby data player_slot_5 = 0:0 06:15:00.189 [Lua] Lobby data player_slot_2 = 0:0 06:15:00.189 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:15:00.189 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:15:00.190 [Lua] Lobby data eac_authorized = true 06:15:00.190 [Lua] Set lobby end. 06:15:01.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source. 06:15:03.272 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 06:15:03.292 [Lua] Spline already found! 06:15:03.324 [Lua] Init group template: spline_patrol 06:15:06.358 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:15:07.639 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:08.256 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:08.689 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:09.322 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:10.040 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:10.639 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:11.255 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:11.591 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:15:11.856 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:12.339 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:13.010 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 06:15:13.010 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b200c957] 06:15:13.011 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2586f795] 06:15:13.011 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[71c5fbd1] 06:15:13.011 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8ee7c543] 06:15:13.190 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:16.458 [Lua] main path terror event triggered: rare_event_loot_rat 06:15:16.458 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 06:15:18.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:27.292 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:27.840 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:29.097 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 06:15:33.174 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:15:33.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:33.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:33.758 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:15:40.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:40.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:41.512 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:15:41.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:41.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 109, name: `unknown` 06:15:47.443 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 4 06:15:47.560 [Lua] Coordinated attack! 06:15:47.676 [EACServer] [08:15:47:676][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:15:51.029 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 06:16:00.779 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 06:16:00.779 [Lua] Time for new HOOORDE! multi_consecutive_wave 06:16:00.779 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 06:16:00.779 [Lua] horde requested: ambush 06:16:00.779 [Lua] setting up ambush-horde 06:16:00.779 [Lua] Composing horde 'large' .. using variant 'plain' 06:16:00.779 [Lua] -> spawning: 54 06:16:00.779 [Lua] horde crated with id 15 of type ambush 06:16:00.779 [Lua] ambush horde has started 06:16:06.881 [Lua] Init group template: horde 06:16:11.780 [Lua] HORDE: last wave, reset to standard horde delay 06:16:11.780 [Lua] Time for new HOOORDE! multi_last_wave 06:16:11.780 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 06:16:11.780 [Lua] horde requested: ambush 06:16:11.780 [Lua] setting up ambush-horde 06:16:11.780 [Lua] Composing horde 'large' .. using variant 'plain' 06:16:11.780 [Lua] -> spawning: 57 06:16:11.780 [Lua] horde crated with id 16 of type ambush 06:16:11.780 [Lua] ambush horde has started 06:16:16.868 [Lua] Init group template: horde 06:16:22.066 [Lua] Horde killed: ? 06:16:25.847 [Lua] specialspawn: random infront 06:16:25.847 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:26.864 [Lua] specialspawn: random infront 06:16:26.864 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:27.865 [Lua] specialspawn: random behind 06:16:27.865 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:28.864 [Lua] specialspawn: random infront 06:16:28.864 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:29.865 [Lua] specialspawn: random behind 06:16:29.865 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:30.834 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:30.865 [Lua] specialspawn: random infront 06:16:30.865 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:30.906 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:30.956 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:31.231 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:16:31.747 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:31.881 [Lua] specialspawn: random behind 06:16:31.881 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:32.164 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:16:32.289 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:32.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:32.898 [Lua] specialspawn: random infront 06:16:32.898 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:33.898 [Lua] specialspawn: random infront 06:16:33.898 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:34.066 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 06:16:34.918 [Lua] specialspawn: random infront 06:16:34.918 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:35.398 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:35.407 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:35.857 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 06:16:35.931 [Lua] specialspawn: random behind 06:16:35.931 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:35.980 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:16:36.067 [Lua] Horde killed: ? 06:16:36.364 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010618f4ba go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 06:16:36.930 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010618f4ba 06:16:36.948 [Lua] specialspawn: random infront 06:16:36.948 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:37.965 [Lua] specialspawn: random behind 06:16:37.965 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:38.981 [Lua] specialspawn: random infront 06:16:38.981 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:39.999 [Lua] specialspawn: random behind 06:16:39.999 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:41.020 [Lua] specialspawn: random behind 06:16:41.020 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:42.015 [Lua] specialspawn: random infront 06:16:42.015 [Lua] FAIL: Special spawn no hidden pos found :/ 06:16:42.567 [Lua] Complete level triggered. 06:16:42.567 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 06:16:42.567 [Lua] [NetworkServer] Entering post game 06:16:42.567 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 06:16:42.567 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 06:16:42.567 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 06:16:42.567 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 06:16:42.567 [Lua] gm_event_end_conditions_met true false 06:16:42.567 [Save] Saving `save_data` 06:16:42.567 [Lua] Game won 06:16:42.567 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:16:42.569 [Save] Save done 06:16:42.569 [Save] Saving `save_data` 06:16:42.571 [Save] Save done 06:16:42.571 [Lua] generate_backend_stats 11000010311e468:1 06:16:42.593 [Lua] PlayFabMirrorBase:_commit_internal nil 06:16:42.593 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 06:16:42.597 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:16:42.597 [Save] Saving `save_data` 06:16:42.599 [Save] Save done 06:16:42.604 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 9 06:16:42.607 [Lua] Complete level triggered. 06:16:42.617 [Lua] Complete level triggered. 06:16:42.634 [Lua] Complete level triggered. 06:16:42.650 [Lua] Complete level triggered. 06:16:42.667 [Lua] Complete level triggered. 06:16:42.684 [Lua] Complete level triggered. 06:16:42.701 [Lua] Complete level triggered. 06:16:42.717 [Lua] Complete level triggered. 06:16:42.733 [Lua] Complete level triggered. 06:16:42.750 [Lua] Complete level triggered. 06:16:42.767 [Lua] Complete level triggered. 06:16:42.783 [Lua] Complete level triggered. 06:16:42.800 [Lua] Complete level triggered. 06:16:43.355 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 06:16:43.355 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 06:16:43.787 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 06:16:43.798 [Lua] commit result success 12 06:16:43.798 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 56 06:16:43.798 [Lua] none table: 00000000039675E0 table: 0000000003967610 06:16:43.798 [Lua] min_height 160 06:16:43.815 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 56 06:16:44.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 56 06:16:44.432 [Lua] THIS IS A FUNCTION 06:16:52.633 [Lua] ConflictDirector - destroy all units 06:16:53.136 [Lua] TRANSITION nil nil load_next_level 06:16:53.136 [Lua] Transition type "load_next_level", is server: true 06:16:53.136 [Lua] [LevelTransitionHandler] promote_next_level_data 06:16:53.136 [Lua] [GameNetworkManager] Leaving game... 06:16:53.136 [Lua] [GameNetworkManager] Shutting down game session host. 06:16:53.136 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:16:53.136 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:16:53.136 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=986.29 06:16:53.149 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:16:53.282 [Lua] ### Sending rpc_level_loaded 06:16:53.282 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 327 06:16:55.149 [Lua] [Managers] Calling function on all managers: 06:16:55.150 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 06:16:55.150 [Lua] Clearing all global lookup lists 06:16:55.150 [Lua] [IngamePlayerListUI] - Destroy 06:16:55.150 [Lua] [EquipmentUI] - Destroy 06:16:55.150 [Lua] [AbilityUI] - Destroy 06:16:55.150 [Lua] [GamePadEquipmentUI] - Destroy 06:16:55.150 [Lua] [GamePadAbilityUI] - Destroy 06:16:55.151 [Lua] [IngameUI] destroy 06:16:55.151 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 06:16:55.151 [Lua] PlayerManager:remove_player peer_id=11000010311e468 2 06:16:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:16:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:16:55.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 06:16:55.179 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 06:16:55.350 [Lua] [Managers] Destroying manager group: 06:16:55.360 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:16:55.493 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 06:16:55.495 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 06:16:55.496 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 06:16:55.497 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 06:16:55.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 06:16:55.499 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 06:16:55.500 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 06:16:55.503 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 06:16:55.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 06:16:55.504 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 06:16:55.504 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 06:16:55.509 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 06:16:55.512 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 06:16:55.514 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 06:16:55.515 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 06:16:55.517 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 06:16:55.521 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 06:16:55.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 06:16:55.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 06:16:55.529 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 06:16:55.533 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 06:16:55.540 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 06:16:55.541 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 06:16:55.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 06:16:55.543 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 06:16:55.545 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 06:16:55.546 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 06:16:55.549 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 06:16:55.553 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 06:16:55.554 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 06:16:55.554 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 06:16:55.554 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 06:16:55.554 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 06:16:55.554 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 06:16:55.554 [Lua] [Matchmaking] unregister rpcs 06:16:55.554 [Lua] ############### UNLOADING PACKAGES ############### 06:16:55.554 [Lua] [Gamestate] Enter state StateLoading 06:16:55.556 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:16:55.556 [Lua] [Matchmaking] register rpcs 06:16:55.556 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 06:16:55.556 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 06:16:55.556 [Lua] Set lobby begin: 06:16:55.556 [Lua] Lobby data twitch_enabled = false 06:16:55.556 [Lua] Lobby data selected_mission_id = journey_ruin 06:16:55.556 [Lua] Lobby data num_players = 4 06:16:55.556 [Lua] Lobby data difficulty_tweak = 0 06:16:55.556 [Lua] Lobby data host = 11000010311e468 06:16:55.556 [Lua] Lobby data time_of_search = 1619415224 06:16:55.556 [Lua] Lobby data matchmaking_type = 2 06:16:55.556 [Lua] Lobby data is_private = false 06:16:55.556 [Lua] Lobby data match_started = true 06:16:55.556 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:16:55.556 [Lua] Lobby data difficulty = harder 06:16:55.557 [Lua] Lobby data player_slot_1 = 0:0 06:16:55.557 [Lua] Lobby data unique_server_name = Endy 06:16:55.557 [Lua] Lobby data quick_game = true 06:16:55.557 [Lua] Lobby data country_code = HU 06:16:55.557 [Lua] Lobby data matchmaking = true 06:16:55.557 [Lua] Lobby data power_level = 0 06:16:55.557 [Lua] Lobby data mission_id = sig_gorge_wastes_path1 06:16:55.557 [Lua] Lobby data mechanism = deus 06:16:55.557 [Lua] Lobby data player_slot_5 = 0:0 06:16:55.557 [Lua] Lobby data player_slot_2 = 0:0 06:16:55.557 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:16:55.557 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:16:55.557 [Lua] Lobby data eac_authorized = true 06:16:55.557 [Lua] Set lobby end. 06:16:55.557 [Lua] registering RPCs 06:16:55.557 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:16:55.557 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:16:55.557 [Lua] Set lobby begin: 06:16:55.557 [Lua] Lobby data twitch_enabled = false 06:16:55.557 [Lua] Lobby data selected_mission_id = journey_ruin 06:16:55.557 [Lua] Lobby data num_players = 4 06:16:55.557 [Lua] Lobby data difficulty_tweak = 0 06:16:55.557 [Lua] Lobby data host = 11000010311e468 06:16:55.557 [Lua] Lobby data time_of_search = 1619415224 06:16:55.558 [Lua] Lobby data matchmaking_type = 2 06:16:55.558 [Lua] Lobby data is_private = false 06:16:55.558 [Lua] Lobby data match_started = true 06:16:55.558 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:16:55.558 [Lua] Lobby data difficulty = harder 06:16:55.558 [Lua] Lobby data player_slot_1 = 0:0 06:16:55.558 [Lua] Lobby data unique_server_name = Endy 06:16:55.558 [Lua] Lobby data quick_game = true 06:16:55.558 [Lua] Lobby data country_code = HU 06:16:55.558 [Lua] Lobby data matchmaking = true 06:16:55.558 [Lua] Lobby data power_level = 0 06:16:55.558 [Lua] Lobby data mission_id = dlc_morris_map 06:16:55.558 [Lua] Lobby data mechanism = deus 06:16:55.558 [Lua] Lobby data player_slot_5 = 0:0 06:16:55.558 [Lua] Lobby data player_slot_2 = 0:0 06:16:55.558 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:16:55.558 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:16:55.558 [Lua] Lobby data eac_authorized = true 06:16:55.558 [Lua] Set lobby end. 06:16:55.575 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:16:55.577 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 06:16:55.577 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 06:16:55.583 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 06:16:55.583 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer 06:16:55.583 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 06:16:55.584 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer 06:16:55.585 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 06:16:55.585 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer 06:16:55.585 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 06:16:55.585 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 06:16:55.591 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 06:16:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 06:16:55.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 06:16:55.593 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 06:16:55.598 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 06:16:55.599 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 06:16:55.600 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer 06:16:55.601 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 06:16:55.601 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 06:16:55.601 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 06:16:55.601 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 06:16:55.601 [Umbra] Unload tome 06:16:55.602 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path1, sig_gorge_wastes_path1 06:16:55.604 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path1 06:16:55.606 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path1 06:16:55.614 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path1 06:16:55.677 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path1 06:16:55.679 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path1 06:16:55.708 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path1 06:16:55.708 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 06:16:55.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 06:16:55.801 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 06:16:55.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 06:16:55.833 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 06:16:56.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 06:16:56.775 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 06:16:56.792 [Lua] [LevelTransitionHandler] Level load completed! 06:16:56.792 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 06:16:56.792 [Lua] [EnemyPackageLoader] Load no enemies on this level 06:16:56.792 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 06:16:56.792 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:16:56.792 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:16:56.795 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:16:56.809 [Lua] ### Sending rpc_level_loaded 06:16:56.809 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 327 06:16:56.809 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 06:16:56.825 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 06:16:56.825 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 06:16:56.910 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 06:16:56.910 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 06:16:56.911 [Lua] ### Sending rpc_level_loaded 06:16:56.911 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 327 06:16:56.911 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:16:56.911 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 06:16:56.911 [Umbra] Init version: 3.4.15 :: 16 threads 06:16:56.912 [Lua] Async level spawning done 06:16:56.912 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:16:57.147 [Lua] ### Sending rpc_level_loaded 06:16:57.147 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 327 06:16:57.147 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 06:16:57.147 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 06:16:57.147 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 06:16:57.164 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 06:16:57.164 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 06:16:57.929 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:16:57.929 [Lua] [Matchmaking] unregister rpcs 06:16:57.929 [Lua] Set lobby begin: 06:16:57.929 [Lua] Lobby data twitch_enabled = false 06:16:57.929 [Lua] Lobby data selected_mission_id = journey_ruin 06:16:57.930 [Lua] Lobby data num_players = 4 06:16:57.930 [Lua] Lobby data difficulty_tweak = 0 06:16:57.930 [Lua] Lobby data host = 11000010311e468 06:16:57.930 [Lua] Lobby data time_of_search = 1619415224 06:16:57.930 [Lua] Lobby data matchmaking_type = 2 06:16:57.930 [Lua] Lobby data is_private = false 06:16:57.931 [Lua] Lobby data match_started = true 06:16:57.931 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:16:57.931 [Lua] Lobby data difficulty = harder 06:16:57.931 [Lua] Lobby data player_slot_1 = 0:0 06:16:57.931 [Lua] Lobby data unique_server_name = Endy 06:16:57.931 [Lua] Lobby data quick_game = true 06:16:57.932 [Lua] Lobby data country_code = HU 06:16:57.932 [Lua] Lobby data matchmaking = true 06:16:57.932 [Lua] Lobby data power_level = 0 06:16:57.932 [Lua] Lobby data mission_id = dlc_morris_map 06:16:57.932 [Lua] Lobby data mechanism = deus 06:16:57.933 [Lua] Lobby data player_slot_5 = 0:0 06:16:57.933 [Lua] Lobby data player_slot_2 = 0:0 06:16:57.933 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:16:57.933 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:16:57.933 [Lua] Lobby data eac_authorized = true 06:16:57.933 [Lua] Set lobby end. 06:16:57.934 [Lua] [Managers] Destroying manager group: 06:16:57.935 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 06:16:57.935 [Lua] [Gamestate] Enter StateIngame HOST 06:16:57.936 [Lua] <>level = dlc_morris_map<> 06:16:57.936 [Lua] [StateIngame] Server ingame 06:16:57.946 [Lua] Set lobby begin: 06:16:57.946 [Lua] Lobby data twitch_enabled = false 06:16:57.946 [Lua] Lobby data selected_mission_id = journey_ruin 06:16:57.946 [Lua] Lobby data num_players = 4 06:16:57.946 [Lua] Lobby data difficulty_tweak = 0 06:16:57.946 [Lua] Lobby data host = 11000010311e468 06:16:57.946 [Lua] Lobby data time_of_search = 1619415224 06:16:57.947 [Lua] Lobby data matchmaking_type = 2 06:16:57.947 [Lua] Lobby data is_private = false 06:16:57.947 [Lua] Lobby data match_started = true 06:16:57.947 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:16:57.947 [Lua] Lobby data difficulty = normal 06:16:57.947 [Lua] Lobby data player_slot_1 = 0:0 06:16:57.947 [Lua] Lobby data unique_server_name = Endy 06:16:57.947 [Lua] Lobby data quick_game = true 06:16:57.948 [Lua] Lobby data country_code = HU 06:16:57.948 [Lua] Lobby data matchmaking = true 06:16:57.948 [Lua] Lobby data power_level = 0 06:16:57.948 [Lua] Lobby data mission_id = dlc_morris_map 06:16:57.948 [Lua] Lobby data mechanism = deus 06:16:57.948 [Lua] Lobby data player_slot_5 = 0:0 06:16:57.948 [Lua] Lobby data player_slot_2 = 0:0 06:16:57.948 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:16:57.949 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:16:57.949 [Lua] Lobby data eac_authorized = true 06:16:57.949 [Lua] Set lobby end. 06:16:57.949 [Lua] [Matchmaking] register rpcs 06:16:57.949 [Lua] GameNetworkManager:init... creating game session 06:16:57.949 [Lua] Host GameSession.make_game_session_host with session: 06:16:57.949 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:16:57.949 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 06:16:57.949 [Lua] [GameNetworkManager] self.is_server = true 06:16:57.949 [Network] Setting artificial MTU limit to 65536 06:16:57.973 [Lua] Switching ConflictSettings: to: disabled 06:16:57.973 [Lua] pacing=disabled 06:16:57.973 [Lua] roaming=nil 06:16:57.973 [Lua] specials=disabled 06:16:57.973 [Lua] debug_color=black 06:16:57.973 [Lua] pack_spawning=disabled 06:16:57.973 [Lua] contained_breeds=nil 06:16:57.973 [Lua] disabled=true 06:16:57.973 [Lua] boss=disabled 06:16:57.973 [Lua] horde=disabled 06:16:57.973 [Lua] name=disabled 06:16:57.973 [Lua] intensity=disabled 06:16:57.973 [Lua] --- 06:16:57.974 [Lua] [LevelAnalysis] set_random_seed( 0) 06:16:57.977 [Lua] [AIInterestPointSystem] Level Seed: 1078104823 06:16:57.977 [Lua] 06:16:57.977 [Lua] [entity_system_bag] = table 06:16:57.977 [Lua] [entity_system_bag] = metatable 06:16:57.977 [Lua] [startup_data] = table 06:16:57.977 [Lua] [entity_manager] = table 06:16:57.977 [Lua] [entity_manager] = metatable 06:16:57.977 [Lua] [unit_spawner] = table 06:16:57.977 [Lua] [unit_spawner] = metatable 06:16:57.977 [Lua] [unit_storage] = table 06:16:57.977 [Lua] [unit_storage] = metatable 06:16:57.977 [Lua] [dice_keeper] = table 06:16:57.977 [Lua] [dice_keeper] = metatable 06:16:57.977 [Lua] [is_server] = true (boolean) 06:16:57.977 [Lua] [world] = [World] 06:16:57.977 [Lua] [system_api] = table 06:16:57.977 [Lua] [entity_system] = table 06:16:57.977 [Lua] [entity_system] = metatable 06:16:57.977 [Lua] [network_lobby] = table 06:16:57.977 [Lua] [network_lobby] = metatable 06:16:57.977 [Lua] [profile_synchronizer] = table 06:16:57.977 [Lua] [profile_synchronizer] = metatable 06:16:57.977 [Lua] [level_transition_handler] = table 06:16:57.977 [Lua] [level_transition_handler] = metatable 06:16:57.977 [Lua] [num_local_human_players] = 1 (number) 06:16:57.977 [Lua] [statistics_db] = table 06:16:57.977 [Lua] [statistics_db] = metatable 06:16:57.977 [Lua] [network_server] = table 06:16:57.977 [Lua] [network_server] = metatable 06:16:57.977 [Lua] [input_manager] = table 06:16:57.977 [Lua] [input_manager] = metatable 06:16:57.977 [Lua] [network_clock] = table 06:16:57.977 [Lua] [network_clock] = metatable 06:16:57.977 [Lua] [network_transmit] = table 06:16:57.977 [Lua] [network_transmit] = metatable 06:16:57.977 [Lua] [free_flight_manager] = table 06:16:57.977 [Lua] [free_flight_manager] = metatable 06:16:57.977 [Lua] [network_manager] = table 06:16:57.977 [Lua] [network_manager] = metatable 06:16:57.977 [Lua] [network_event_delegate] = table 06:16:57.977 [Lua] [network_event_delegate] = metatable 06:16:57.977 [Lua] 06:16:57.977 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:16:57.977 [Lua] ignoring extension VersusInteractObjectiveExtension 06:16:57.977 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:16:57.977 [Lua] ignoring extension VersusSocketObjectiveExtension 06:16:57.977 [Lua] ignoring extension VersusTargetObjectiveExtension 06:16:57.977 [Lua] ignoring extension VersusMissionObjectiveExtension 06:16:57.990 [Lua] [AchievementManager] Achievements using the steam platform 06:16:57.990 [Lua] PlayerManager:add_player player_1 06:16:58.009 [Lua] [StateIngame] Level seed: 0 06:16:58.009 [Lua] [LevelAnalysis] set_random_seed( 1078104823) 06:16:58.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:16:58.009 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:16:58.010 [Lua] [IngameUI] init 06:16:58.015 [SteamVoipClient] select_out(11000010311e468, off) 06:16:58.015 [SteamVoipClient] select_out(11000010618f4ba, off) 06:16:58.023 [Lua] cb_razer_chroma_setup 06:16:58.039 [Save] Saving `save_data` 06:16:58.040 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:16:58.040 [Save] Save done 06:16:58.040 [Lua] Set lobby begin: 06:16:58.040 [Lua] Lobby data twitch_enabled = false 06:16:58.040 [Lua] Lobby data selected_mission_id = journey_ruin 06:16:58.040 [Lua] Lobby data num_players = 4 06:16:58.040 [Lua] Lobby data difficulty_tweak = 0 06:16:58.040 [Lua] Lobby data host = 11000010311e468 06:16:58.041 [Lua] Lobby data time_of_search = 1619415224 06:16:58.041 [Lua] Lobby data matchmaking_type = 2 06:16:58.041 [Lua] Lobby data is_private = false 06:16:58.041 [Lua] Lobby data match_started = true 06:16:58.041 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:16:58.041 [Lua] Lobby data difficulty = normal 06:16:58.041 [Lua] Lobby data player_slot_1 = 0:0 06:16:58.041 [Lua] Lobby data unique_server_name = Endy 06:16:58.041 [Lua] Lobby data quick_game = true 06:16:58.041 [Lua] Lobby data country_code = HU 06:16:58.041 [Lua] Lobby data matchmaking = true 06:16:58.041 [Lua] Lobby data power_level = 835 06:16:58.041 [Lua] Lobby data mission_id = dlc_morris_map 06:16:58.041 [Lua] Lobby data mechanism = deus 06:16:58.041 [Lua] Lobby data player_slot_5 = 0:0 06:16:58.041 [Lua] Lobby data player_slot_2 = 0:0 06:16:58.041 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:16:58.041 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:16:58.041 [Lua] Lobby data eac_authorized = true 06:16:58.042 [Lua] Set lobby end. 06:16:58.042 [Lua] CurrentConflictSettings disabled 06:16:58.042 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 06:16:58.042 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 06:16:58.042 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:16:58.042 [Lua] [Managers] Calling function on all managers: 06:16:58.045 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 06:16:58.045 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 06:16:58.072 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 06:16:58.072 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 06:16:58.371 [Lua] StateInGameRunning:_game_actually_starts() 06:16:58.371 [Lua] ################################################################################################################# 06:16:58.371 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_gorge_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:16:58.371 [Lua] ################################################################################################################# 06:16:58.371 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 06:16:58.399 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 06:16:58.436 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 06:16:58.436 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 06:16:58.450 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 06:16:58.451 [Lua] PlayerManager:add_remote_player 11000010618f4ba 06:16:58.451 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 06:16:58.451 [Lua] RemotePlayer:create_game_object( ) 3 06:16:58.463 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 06:16:58.463 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 06:16:58.463 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 06:16:58.463 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 06:16:58.467 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 06:16:58.467 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 06:16:58.590 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 06:16:58.590 [Lua] Commit load time data 06:17:40.754 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_tzeentch_path4, mc:deus, gm:deus, env:0, seed:-149163455, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:3 ) 06:17:40.754 [Lua] [NetworkServer] Entering post game 06:17:40.754 [Lua] [PeerSM] 11000010618f4ba :: on_exit InGame 06:17:40.754 [Lua] [PeerSM] 11000010618f4ba :: on_enter InPostGame 06:17:40.754 [Lua] [PeerSM] 11000010311e468 :: on_exit InGame 06:17:40.754 [Lua] [PeerSM] 11000010311e468 :: on_enter InPostGame 06:17:40.754 [Save] Saving `save_data` 06:17:40.754 [Lua] gm_event_end_conditions_met true false 06:17:40.754 [Lua] Game won 06:17:40.754 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 06:17:40.756 [Save] Save done 06:17:40.756 [Save] Saving `save_data` 06:17:40.757 [Lua] generate_backend_stats 11000010311e468:1 06:17:40.758 [Save] Save done 06:17:40.776 [Lua] PlayFabMirrorBase:_commit_internal nil 06:17:40.776 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 06:17:40.776 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 06:17:40.776 [Save] Saving `save_data` 06:17:40.776 [Lua] TRANSITION nil nil load_next_level 06:17:40.776 [Lua] Transition type "load_next_level", is server: true 06:17:40.776 [Lua] [LevelTransitionHandler] promote_next_level_data 06:17:40.776 [Lua] [GameNetworkManager] Leaving game... 06:17:40.776 [Lua] [GameNetworkManager] Shutting down game session host. 06:17:40.776 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 06:17:40.776 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 06:17:40.776 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=44.72 06:17:40.778 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 06:17:40.778 [Lua] commit result success 13 06:17:40.778 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 06:17:40.778 [Lua] none table: 000000000432B020 nil 06:17:40.778 [Save] Save done 06:17:40.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 06:17:40.903 [Lua] ### Sending rpc_level_loaded 06:17:40.903 [Lua] #### Has state machine: false, peer_id: 11000010618f4ba, level_id: 219 06:17:40.971 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 06:17:42.770 [Lua] [Managers] Calling function on all managers: 06:17:42.771 [Lua] PlayerManager:remove_player peer_id=11000010311e468 1 06:17:42.771 [Lua] Clearing all global lookup lists 06:17:42.771 [Lua] [IngamePlayerListUI] - Destroy 06:17:42.771 [Lua] [IngameUI] destroy 06:17:42.772 [Lua] PlayerManager:remove_player peer_id=11000010618f4ba 1 06:17:42.773 [Lua] [Managers] Destroying manager group: 06:17:42.774 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 06:17:42.774 [Lua] [PeerSM] 11000010618f4ba :: on_exit InPostGame 06:17:42.774 [Lua] [PeerSM] 11000010618f4ba :: on_enter Loading 06:17:42.774 [Lua] [PeerSM] 11000010311e468 :: on_exit InPostGame 06:17:42.774 [Lua] [PeerSM] 11000010311e468 :: on_enter Loading 06:17:42.774 [Lua] [Matchmaking] unregister rpcs 06:17:42.774 [Lua] ############### UNLOADING PACKAGES ############### 06:17:42.774 [Lua] [Gamestate] Enter state StateLoading 06:17:42.775 [Lua] [Gamestate] Enter Substate StateLoadingRunning 06:17:42.775 [Lua] [Matchmaking] register rpcs 06:17:42.775 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:17:42.775 [Lua] Set lobby begin: 06:17:42.775 [Lua] Lobby data twitch_enabled = false 06:17:42.776 [Lua] Lobby data selected_mission_id = journey_ruin 06:17:42.776 [Lua] Lobby data num_players = 4 06:17:42.776 [Lua] Lobby data difficulty_tweak = 0 06:17:42.776 [Lua] Lobby data host = 11000010311e468 06:17:42.776 [Lua] Lobby data time_of_search = 1619415224 06:17:42.776 [Lua] Lobby data matchmaking_type = 2 06:17:42.776 [Lua] Lobby data is_private = false 06:17:42.776 [Lua] Lobby data match_started = true 06:17:42.776 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:17:42.776 [Lua] Lobby data difficulty = normal 06:17:42.776 [Lua] Lobby data player_slot_1 = 0:0 06:17:42.776 [Lua] Lobby data unique_server_name = Endy 06:17:42.776 [Lua] Lobby data quick_game = true 06:17:42.776 [Lua] Lobby data country_code = HU 06:17:42.776 [Lua] Lobby data matchmaking = true 06:17:42.776 [Lua] Lobby data power_level = 0 06:17:42.776 [Lua] Lobby data mission_id = dlc_morris_map 06:17:42.776 [Lua] Lobby data mechanism = deus 06:17:42.776 [Lua] Lobby data player_slot_5 = 0:0 06:17:42.776 [Lua] Lobby data player_slot_2 = 0:0 06:17:42.776 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:17:42.776 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:17:42.776 [Lua] Lobby data eac_authorized = true 06:17:42.776 [Lua] Set lobby end. 06:17:42.776 [Lua] registering RPCs 06:17:42.776 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 06:17:42.776 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 06:17:42.776 [Lua] Set lobby begin: 06:17:42.776 [Lua] Lobby data twitch_enabled = false 06:17:42.777 [Lua] Lobby data selected_mission_id = journey_ruin 06:17:42.777 [Lua] Lobby data num_players = 4 06:17:42.777 [Lua] Lobby data difficulty_tweak = 0 06:17:42.777 [Lua] Lobby data host = 11000010311e468 06:17:42.777 [Lua] Lobby data time_of_search = 1619415224 06:17:42.777 [Lua] Lobby data matchmaking_type = 2 06:17:42.777 [Lua] Lobby data is_private = false 06:17:42.777 [Lua] Lobby data match_started = true 06:17:42.777 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:17:42.777 [Lua] Lobby data difficulty = normal 06:17:42.777 [Lua] Lobby data player_slot_1 = 0:0 06:17:42.777 [Lua] Lobby data unique_server_name = Endy 06:17:42.777 [Lua] Lobby data quick_game = true 06:17:42.777 [Lua] Lobby data country_code = HU 06:17:42.777 [Lua] Lobby data matchmaking = true 06:17:42.777 [Lua] Lobby data power_level = 0 06:17:42.777 [Lua] Lobby data mission_id = pat_tower_tzeentch_path4 06:17:42.777 [Lua] Lobby data mechanism = deus 06:17:42.777 [Lua] Lobby data player_slot_5 = 0:0 06:17:42.777 [Lua] Lobby data player_slot_2 = 0:0 06:17:42.777 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:17:42.777 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:17:42.777 [Lua] Lobby data eac_authorized = true 06:17:42.777 [Lua] Set lobby end. 06:17:42.787 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010618f4ba 06:17:42.787 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized 06:17:42.787 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_tzeentch_path4 0 06:17:42.803 [Umbra] Unload tome 06:17:42.814 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common, pat_tower_tzeentch_path4, async-read, 06:17:42.814 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path4, pat_tower_tzeentch_path4, async-read, 06:17:42.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower 06:17:42.883 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower 06:17:42.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 06:17:42.937 [Lua] ### Sending rpc_level_loaded 06:17:42.937 [Lua] #### Has state machine: true, peer_id: 11000010618f4ba, level_id: 219 06:17:42.937 [Lua] Peer 11000010618f4ba has loaded the level and all enemies are loaded 06:17:42.937 [Lua] [PeerSM] 11000010618f4ba :: on_exit Loading 06:17:42.937 [Lua] [PeerSM] 11000010618f4ba :: on_enter LoadingProfilePackages 06:17:42.973 [Lua] [PeerSM] 11000010618f4ba :: on_exit LoadingProfilePackages 06:17:42.973 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForEnterGame 06:17:43.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 06:17:43.973 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 06:17:43.973 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 06:17:44.244 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 06:17:44.244 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 06:17:44.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower 06:17:47.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower 06:17:47.247 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower 06:17:47.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:17:47.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:17:47.466 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common 06:17:47.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 06:17:47.676 [EACServer] [08:17:47:675][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 06:17:47.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 06:17:47.838 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 06:17:47.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 06:17:48.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 06:17:48.024 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_common 06:17:48.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path4 06:17:48.077 [Umbra] Loading umbra tome '#ID[98d43cdcf01700eb]' 06:17:48.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path4 06:17:48.127 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/tzeentch_path4 06:17:48.142 [Lua] [LevelTransitionHandler] Level load completed! 06:17:48.142 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_tzeentch_path4 - level_seed: -149163455 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 06:17:48.150 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:17:48.151 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_poison_wind_globadier=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 06:17:48.151 [Lua] load_startup_enemy_packages: -------------- 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_spawn 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_troll 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_rat_ogre 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_stormfiend 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] beastmen_minotaur 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_plague_sorcerer 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_corruptor_sorcerer 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_gutter_runner 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_pack_master 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_poison_wind_globadier 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_ratling_gunner 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_warpfire_thrower 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_vortex_sorcerer 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] beastmen_standard_bearer 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_vortex 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] critter_rat 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] critter_pig 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_marauder 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_storm_vermin 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_warrior 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_plague_monk 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_clan_rat 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_loot_rat 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_slave 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_fanatic 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_marauder_with_shield 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_clan_rat_with_shield 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_berzerker 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] chaos_raider 06:17:48.151 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 06:17:48.151 [Lua] skaven_storm_vermin_with_shield 06:17:48.159 [Lua] ### Sending rpc_level_loaded 06:17:48.159 [Lua] #### Has state machine: true, peer_id: 11000010311e468, level_id: 219 06:17:48.159 [Lua] Peer 11000010311e468 has loaded the level and all enemies are loaded 06:17:48.176 [Lua] [PeerSM] 11000010311e468 :: on_exit Loading 06:17:48.176 [Lua] [PeerSM] 11000010311e468 :: on_enter LoadingProfilePackages 06:17:48.192 [Lua] [PeerSM] 11000010311e468 :: on_exit LoadingProfilePackages 06:17:48.192 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForEnterGame 06:17:48.193 [Lua] ### Sending rpc_level_loaded 06:17:48.193 [Lua] #### Has state machine: false, peer_id: 11000010311e468, level_id: 219 06:17:48.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 06:17:48.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 06:17:48.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 06:17:48.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 06:17:48.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 06:17:48.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 06:17:48.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 06:17:48.649 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 06:17:48.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 06:17:48.834 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 06:17:48.834 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 06:17:48.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 06:17:49.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 06:17:49.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 06:17:49.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 06:17:49.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 06:17:49.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 06:17:49.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 06:17:49.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 06:17:49.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 06:17:49.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 06:17:49.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 06:17:49.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 06:17:49.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 06:17:49.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 06:17:49.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 06:17:49.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 06:17:49.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 06:17:49.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 06:17:49.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 06:17:49.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 06:17:49.935 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 06:17:49.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 06:17:50.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 06:17:50.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 06:17:50.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 06:17:50.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 06:17:50.255 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 06:17:50.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 06:17:50.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 06:17:50.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 06:17:50.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 06:17:50.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 06:17:50.593 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 06:17:50.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 06:17:50.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 06:17:50.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 06:17:50.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 06:17:50.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 06:17:50.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 06:17:50.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 06:17:50.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 06:17:50.948 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 06:17:50.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 06:17:51.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 06:17:51.184 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 06:17:51.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 06:17:51.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 06:17:51.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 06:17:51.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 06:17:51.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 06:17:51.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 06:17:51.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 06:17:51.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 06:17:51.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 06:17:51.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 06:17:51.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 06:17:51.943 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 06:17:51.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 06:17:52.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 06:17:52.230 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 06:17:52.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 06:17:52.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 06:17:52.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 06:17:52.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 06:17:52.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 06:17:52.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 06:17:52.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 06:17:52.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 06:17:52.942 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 06:17:52.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 06:17:53.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 06:17:53.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 06:17:53.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 06:17:53.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 06:17:53.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 06:17:53.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:17:53.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 06:17:53.481 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 06:17:53.482 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_tzeentch_path4 game_mode: deus 06:17:53.482 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 06:17:53.482 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010311e468:1) 06:17:53.484 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 06:17:53.638 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 06:17:53.638 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/tzeentch_path4/world 06:17:53.638 [Umbra] Init version: 3.4.15 :: 16 threads 06:17:54.791 [Lua] Async level spawning done 06:17:54.791 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 06:17:55.759 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 06:17:55.759 [Lua] [Matchmaking] unregister rpcs 06:17:55.760 [Lua] Set lobby begin: 06:17:55.760 [Lua] Lobby data twitch_enabled = false 06:17:55.760 [Lua] Lobby data selected_mission_id = journey_ruin 06:17:55.760 [Lua] Lobby data num_players = 4 06:17:55.760 [Lua] Lobby data difficulty_tweak = 0 06:17:55.760 [Lua] Lobby data host = 11000010311e468 06:17:55.760 [Lua] Lobby data time_of_search = 1619415224 06:17:55.760 [Lua] Lobby data matchmaking_type = 2 06:17:55.760 [Lua] Lobby data is_private = false 06:17:55.761 [Lua] Lobby data match_started = true 06:17:55.761 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:17:55.761 [Lua] Lobby data difficulty = normal 06:17:55.761 [Lua] Lobby data player_slot_1 = 0:0 06:17:55.761 [Lua] Lobby data unique_server_name = Endy 06:17:55.761 [Lua] Lobby data quick_game = true 06:17:55.761 [Lua] Lobby data country_code = HU 06:17:55.761 [Lua] Lobby data matchmaking = true 06:17:55.761 [Lua] Lobby data power_level = 0 06:17:55.761 [Lua] Lobby data mission_id = pat_tower_tzeentch_path4 06:17:55.762 [Lua] Lobby data mechanism = deus 06:17:55.762 [Lua] Lobby data player_slot_5 = 0:0 06:17:55.762 [Lua] Lobby data player_slot_2 = 0:0 06:17:55.762 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:17:55.762 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:17:55.762 [Lua] Lobby data eac_authorized = true 06:17:55.762 [Lua] Set lobby end. 06:17:55.762 [Lua] [Managers] Destroying manager group: 06:17:55.773 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens 06:17:55.773 [Lua] [Gamestate] Enter StateIngame HOST 06:17:55.774 [Lua] <>level = pat_tower_tzeentch_path4<> 06:17:55.774 [Lua] [StateIngame] Server ingame 06:17:55.783 [Lua] Set lobby begin: 06:17:55.783 [Lua] Lobby data twitch_enabled = false 06:17:55.783 [Lua] Lobby data selected_mission_id = journey_ruin 06:17:55.783 [Lua] Lobby data num_players = 4 06:17:55.784 [Lua] Lobby data difficulty_tweak = 3 06:17:55.784 [Lua] Lobby data host = 11000010311e468 06:17:55.784 [Lua] Lobby data time_of_search = 1619415224 06:17:55.784 [Lua] Lobby data matchmaking_type = 2 06:17:55.784 [Lua] Lobby data is_private = false 06:17:55.784 [Lua] Lobby data match_started = true 06:17:55.784 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:17:55.784 [Lua] Lobby data difficulty = harder 06:17:55.784 [Lua] Lobby data player_slot_1 = 0:0 06:17:55.785 [Lua] Lobby data unique_server_name = Endy 06:17:55.785 [Lua] Lobby data quick_game = true 06:17:55.785 [Lua] Lobby data country_code = HU 06:17:55.785 [Lua] Lobby data matchmaking = true 06:17:55.785 [Lua] Lobby data power_level = 0 06:17:55.785 [Lua] Lobby data mission_id = pat_tower_tzeentch_path4 06:17:55.785 [Lua] Lobby data mechanism = deus 06:17:55.785 [Lua] Lobby data player_slot_5 = 0:0 06:17:55.785 [Lua] Lobby data player_slot_2 = 0:0 06:17:55.785 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:17:55.786 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:17:55.786 [Lua] Lobby data eac_authorized = true 06:17:55.786 [Lua] Set lobby end. 06:17:55.786 [Lua] [Matchmaking] register rpcs 06:17:55.786 [Lua] GameNetworkManager:init... creating game session 06:17:55.786 [Lua] Host GameSession.make_game_session_host with session: 06:17:55.786 [Lua] [GameNetworkManager] Setting pong timeout to 60 06:17:55.786 [Lua] [GameNetworkManager] My own peer_id = 11000010311e468 06:17:55.786 [Lua] [GameNetworkManager] self.is_server = true 06:17:55.786 [Network] Setting artificial MTU limit to 65536 06:17:55.800 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 06:17:55.800 [Lua] pacing=deus_default 06:17:55.800 [Lua] roaming=nil 06:17:55.800 [Lua] specials=deus_default 06:17:55.800 [Lua] contained_breeds=nil 06:17:55.800 [Lua] debug_color=maroon 06:17:55.800 [Lua] disabled=false 06:17:55.800 [Lua] pack_spawning=deus_default 06:17:55.800 [Lua] factions=nil 06:17:55.800 [Lua] description=deus_conflict_director_skaven_chaos_name 06:17:55.800 [Lua] boss=deus_default 06:17:55.800 [Lua] horde=deus_default 06:17:55.800 [Lua] name=deus_skaven_chaos 06:17:55.800 [Lua] intensity=deus_default 06:17:55.800 [Lua] --- 06:17:55.800 [Lua] [LevelAnalysis] set_random_seed( -149163455) 06:17:55.807 [Lua] [AIInterestPointSystem] Level Seed: -149163455 06:17:55.807 [Lua] 06:17:55.807 [Lua] [entity_system_bag] = table 06:17:55.807 [Lua] [entity_system_bag] = metatable 06:17:55.807 [Lua] [startup_data] = table 06:17:55.807 [Lua] [entity_manager] = table 06:17:55.807 [Lua] [entity_manager] = metatable 06:17:55.807 [Lua] [unit_spawner] = table 06:17:55.807 [Lua] [unit_spawner] = metatable 06:17:55.807 [Lua] [unit_storage] = table 06:17:55.807 [Lua] [unit_storage] = metatable 06:17:55.807 [Lua] [dice_keeper] = table 06:17:55.807 [Lua] [dice_keeper] = metatable 06:17:55.807 [Lua] [is_server] = true (boolean) 06:17:55.808 [Lua] [world] = [World] 06:17:55.808 [Lua] [system_api] = table 06:17:55.808 [Lua] [entity_system] = table 06:17:55.808 [Lua] [entity_system] = metatable 06:17:55.808 [Lua] [network_lobby] = table 06:17:55.808 [Lua] [network_lobby] = metatable 06:17:55.808 [Lua] [profile_synchronizer] = table 06:17:55.808 [Lua] [profile_synchronizer] = metatable 06:17:55.808 [Lua] [level_transition_handler] = table 06:17:55.808 [Lua] [level_transition_handler] = metatable 06:17:55.808 [Lua] [num_local_human_players] = 1 (number) 06:17:55.808 [Lua] [statistics_db] = table 06:17:55.808 [Lua] [statistics_db] = metatable 06:17:55.808 [Lua] [network_server] = table 06:17:55.808 [Lua] [network_server] = metatable 06:17:55.808 [Lua] [input_manager] = table 06:17:55.808 [Lua] [input_manager] = metatable 06:17:55.808 [Lua] [network_clock] = table 06:17:55.808 [Lua] [network_clock] = metatable 06:17:55.808 [Lua] [network_transmit] = table 06:17:55.808 [Lua] [network_transmit] = metatable 06:17:55.808 [Lua] [free_flight_manager] = table 06:17:55.808 [Lua] [free_flight_manager] = metatable 06:17:55.808 [Lua] [network_manager] = table 06:17:55.808 [Lua] [network_manager] = metatable 06:17:55.808 [Lua] [network_event_delegate] = table 06:17:55.808 [Lua] [network_event_delegate] = metatable 06:17:55.808 [Lua] 06:17:55.808 [Lua] ignoring extension VersusVolumeObjectiveExtension 06:17:55.808 [Lua] ignoring extension VersusInteractObjectiveExtension 06:17:55.808 [Lua] ignoring extension VersusPayloadObjectiveExtension 06:17:55.808 [Lua] ignoring extension VersusSocketObjectiveExtension 06:17:55.808 [Lua] ignoring extension VersusTargetObjectiveExtension 06:17:55.808 [Lua] ignoring extension VersusMissionObjectiveExtension 06:17:55.810 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 06:17:55.831 [Lua] [AchievementManager] Achievements using the steam platform 06:17:55.831 [Lua] PlayerManager:add_player player_1 06:17:55.903 [Lua] [StateIngame] Level seed: -149163455 06:17:55.916 [Lua] [LevelAnalysis] set_random_seed( -149163455) 06:17:55.920 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 06:17:55.920 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 06:17:55.921 [Lua] [IngameUI] init 06:17:55.936 [SteamVoipClient] select_out(11000010311e468, off) 06:17:55.936 [SteamVoipClient] select_out(11000010618f4ba, off) 06:17:55.944 [Lua] cb_razer_chroma_setup 06:17:55.959 [Save] Saving `save_data` 06:17:55.960 [Save] Save done 06:17:55.960 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 06:17:55.960 [Lua] Set lobby begin: 06:17:55.960 [Lua] Lobby data twitch_enabled = false 06:17:55.960 [Lua] Lobby data selected_mission_id = journey_ruin 06:17:55.960 [Lua] Lobby data num_players = 4 06:17:55.960 [Lua] Lobby data difficulty_tweak = 3 06:17:55.960 [Lua] Lobby data host = 11000010311e468 06:17:55.960 [Lua] Lobby data time_of_search = 1619415224 06:17:55.960 [Lua] Lobby data matchmaking_type = 2 06:17:55.961 [Lua] Lobby data is_private = false 06:17:55.961 [Lua] Lobby data match_started = true 06:17:55.961 [Lua] Lobby data player_slot_4 = 11000010618f4ba:1 06:17:55.961 [Lua] Lobby data difficulty = harder 06:17:55.961 [Lua] Lobby data player_slot_1 = 0:0 06:17:55.961 [Lua] Lobby data unique_server_name = Endy 06:17:55.961 [Lua] Lobby data quick_game = true 06:17:55.961 [Lua] Lobby data country_code = HU 06:17:55.961 [Lua] Lobby data matchmaking = true 06:17:55.961 [Lua] Lobby data power_level = 835 06:17:55.961 [Lua] Lobby data mission_id = pat_tower_tzeentch_path4 06:17:55.961 [Lua] Lobby data mechanism = deus 06:17:55.961 [Lua] Lobby data player_slot_5 = 0:0 06:17:55.961 [Lua] Lobby data player_slot_2 = 0:0 06:17:55.961 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 06:17:55.961 [Lua] Lobby data player_slot_3 = 11000010311e468:1 06:17:55.961 [Lua] Lobby data eac_authorized = true 06:17:55.961 [Lua] Set lobby end. 06:17:55.962 [Lua] CurrentConflictSettings deus_skaven_chaos 06:17:55.962 [Lua] [ConflictDirector] conflict_director is ai_ready 06:17:55.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 06:17:55.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances 06:17:55.964 [Lua] NORMAL PATROL MAIN PATH 257.83120727539062 06:17:55.964 [Lua] [waypoints] = table 06:17:55.964 [Lua] [astar_points] = table 06:17:55.964 [Lua] [travel_dist] = 257.83120462298393 (number) 06:17:55.964 [Lua] [one_directional] = false (boolean) 06:17:55.964 [Lua] [id] = boss_1 (string) 06:17:55.964 [Lua] NORMAL PATROL MAIN PATH 408.20059204101562 06:17:55.964 [Lua] [waypoints] = table 06:17:55.964 [Lua] [astar_points] = table 06:17:55.964 [Lua] [travel_dist] = 408.20059749484062 (number) 06:17:55.964 [Lua] [one_directional] = false (boolean) 06:17:55.964 [Lua] [id] = boss_2 (string) 06:17:55.964 [Lua] NORMAL PATROL MAIN PATH 454.57528686523438 06:17:55.964 [Lua] [waypoints] = table 06:17:55.964 [Lua] [astar_points] = table 06:17:55.964 [Lua] [travel_dist] = 454.57530006766319 (number) 06:17:55.964 [Lua] [one_directional] = false (boolean) 06:17:55.964 [Lua] [id] = boss_3 (string) 06:17:55.964 [Lua] SpecialsPacing:remove_unwanted_breeds: 06:17:55.964 [Lua] Forming navigation groups in one frame 06:17:55.964 [Lua] Forming navigation groups 06:17:55.970 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999998581188 06:17:56.020 [Lua] NavigationGroupManager -> calulation time B: 0.050000000000181899 06:17:56.020 [Lua] number of nav groups: 80 06:17:56.021 [Lua] number of refined nav groups : 59 06:17:56.022 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 06:17:56.023 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.112625376880167 Normalized coefficient: 1.5574590586543611 06:17:56.025 [Lua] Warning: missing nodes! in zones 06:17:56.025 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 6.4956797346472763 Normalized coefficient: 1.45481310440764 06:17:56.027 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 06:17:56.027 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_tzeentch_path4 06:17:56.027 [Lua] [LevelAnalysis] This level has a total main-path length of 595.193 meters. 06:17:56.027 [Lua] [LevelAnalysis] num_event_places_f: 0.36346229537328084 , num_event_places: 0 , trailing_event_fraction: 0.36346229537328084 , num_events: 0 06:17:56.027 [Lua] [LevelAnalysis] Level path distance: 595.19344305992126 06:17:56.027 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 06:17:56.030 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 06:17:56.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 06:17:56.032 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:17:56.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 06:17:56.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 06:17:56.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 06:17:56.035 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 06:17:56.035 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40 06:17:56.035 [Lua] NORMAL PATROL MAIN PATH 257.83120727539062 06:17:56.035 [Lua] [waypoints] = table 06:17:56.035 [Lua] [astar_points] = table 06:17:56.035 [Lua] [travel_dist] = 257.83120462298393 (number) 06:17:56.035 [Lua] [one_directional] = false (boolean) 06:17:56.035 [Lua] [id] = boss_1 (string) 06:17:56.036 [Lua] Adding main path event: Vector3Box(20.8393, 45.0687, 8.289) boss_event_spline_patrol 45 table: 000000000CB40330 06:17:56.036 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 06:17:56.036 [Lua] [Managers] Calling function on all managers: 06:17:56.054 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForEnterGame 06:17:56.054 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForGameObjectSync 06:17:56.056 [Lua] player (11000010311e468,2) was put into party 1 06:17:56.068 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41 06:17:56.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42 06:17:56.068 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:2) to profile(5) career(4) 06:17:56.070 [Lua] player (11000010311e468,3) was put into party 1 06:17:56.083 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 06:17:56.083 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 06:17:56.083 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read, 06:17:56.288 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForGameObjectSync 06:17:56.288 [Lua] [PeerSM] 11000010311e468 :: on_enter WaitingForPlayers 06:17:56.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:17:56.545 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 06:17:56.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 06:17:56.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 06:17:56.743 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 06:17:56.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:17:57.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:17:57.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 06:17:57.152 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 06:17:57.195 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 06:17:57.195 [Lua] [PackageManager] Force_load: wwise/pistol 06:17:57.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 06:17:57.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 06:17:57.239 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 06:17:57.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:17:57.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:17:57.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 06:17:57.306 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:17:57.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:17:57.339 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 06:17:57.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 06:17:57.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 06:17:57.389 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 06:17:57.389 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:17:57.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:17:57.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 06:17:57.456 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:17:57.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:17:57.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 06:17:57.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:17:57.522 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:17:57.522 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1_3p 06:17:57.522 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:17:57.593 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:17:57.593 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t1/wpn_emp_mace_02_t1 06:17:57.594 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:17:57.626 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:17:57.626 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 06:17:57.626 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 06:17:57.676 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 06:17:57.676 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 06:17:57.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:17:57.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:17:57.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 06:17:57.806 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 06:17:57.856 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 06:17:57.856 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 06:17:57.856 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:17:57.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:17:57.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 06:17:57.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:17:58.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:17:58.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 06:17:58.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:17:58.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:17:58.106 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 06:17:58.106 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:17:58.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:17:58.426 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 06:17:58.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:17:58.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:17:58.456 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 06:17:58.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 06:17:58.556 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 06:17:58.556 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 06:17:58.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:17:58.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:17:58.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 06:18:00.777 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForEnterGame 06:18:00.777 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForGameObjectSync 06:18:00.789 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010618f4ba 06:18:00.793 [Lua] Breedfreezer (server) starting a hot join sync 06:18:00.793 [Lua] packing 0 units of breed chaos_marauder 06:18:00.793 [Lua] packing 0 units of breed skaven_clan_rat 06:18:00.793 [Lua] packing 0 units of breed skaven_storm_vermin 06:18:00.793 [Lua] packing 0 units of breed skaven_slave 06:18:00.793 [Lua] packing 0 units of breed chaos_fanatic 06:18:00.793 [Lua] packing 0 units of breed chaos_raider 06:18:00.793 [Lua] packing 0 units of breed chaos_warrior 06:18:00.793 [Lua] packing 0 units of breed chaos_berzerker 06:18:00.793 [Lua] packing 0 units of breed skaven_plague_monk 06:18:00.793 [Lua] --> rpc-package size reached, sending rpc now (last package) 06:18:00.793 [Lua] 06:18:00.793 [Lua] [1] = 1 (number) 06:18:00.793 [Lua] [2] = 0 (number) 06:18:00.793 [Lua] [3] = 1 (number) 06:18:00.793 [Lua] [4] = 0 (number) 06:18:00.793 [Lua] [5] = 1 (number) 06:18:00.793 [Lua] [6] = 0 (number) 06:18:00.793 [Lua] [7] = 1 (number) 06:18:00.793 [Lua] [8] = 0 (number) 06:18:00.793 [Lua] [9] = 1 (number) 06:18:00.793 [Lua] [10] = 0 (number) 06:18:00.793 [Lua] [11] = 1 (number) 06:18:00.793 [Lua] [12] = 0 (number) 06:18:00.793 [Lua] [13] = 1 (number) 06:18:00.793 [Lua] [14] = 0 (number) 06:18:00.793 [Lua] [15] = 1 (number) 06:18:00.793 [Lua] [16] = 0 (number) 06:18:00.793 [Lua] [17] = 1 (number) 06:18:00.793 [Lua] [18] = 0 (number) 06:18:00.793 [Lua] 06:18:00.793 [Lua] 06:18:00.793 [Lua] 06:18:00.793 [Lua] PlayerManager:add_remote_player 11000010618f4ba 06:18:00.793 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 06:18:00.793 [Lua] RemotePlayer:create_game_object( ) 45 06:18:00.812 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForGameObjectSync 06:18:00.812 [Lua] [PeerSM] 11000010618f4ba :: on_enter WaitingForPlayers 06:18:00.812 [Lua] [PeerSM] 11000010311e468 :: on_exit WaitingForPlayers 06:18:00.812 [Lua] [PeerSM] 11000010311e468 :: on_enter InGame 06:18:00.813 [Lua] test 06:18:00.813 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010311e468 2 06:18:00.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:18:00.816 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 06:18:00.816 [Lua] test 06:18:00.816 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 3 06:18:00.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55400000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.82499999999999996) 06:18:00.818 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 06:18:00.821 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-48.7277, -48.5903, 13.0364), Vector4(0.055208, 0.008495, 0.711261, -0.700705)) 06:18:00.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:18:00.824 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.88) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 06:18:00.824 [Lua] PlayerManager:assign_unit_ownership Endy 11000010311e468 1 06:18:00.824 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=51 06:18:00.824 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 06:18:00.827 [Lua] [PeerSM] 11000010618f4ba :: on_exit WaitingForPlayers 06:18:00.827 [Lua] [PeerSM] 11000010618f4ba :: on_enter InGame 06:18:00.827 [Lua] [GameNetworkManager] destroying game object with go_id=49 06:18:00.833 [Lua] Switching ConflictSettings: to: deus_chaos 06:18:00.833 [Lua] pacing=deus_chaos 06:18:00.833 [Lua] roaming=nil 06:18:00.833 [Lua] specials=deus_chaos 06:18:00.833 [Lua] debug_color=purple 06:18:00.833 [Lua] contained_breeds=nil 06:18:00.833 [Lua] pack_spawning=deus_chaos 06:18:00.833 [Lua] disabled=false 06:18:00.833 [Lua] factions=nil 06:18:00.833 [Lua] boss=deus_chaos 06:18:00.833 [Lua] horde=deus_chaos 06:18:00.833 [Lua] name=deus_chaos 06:18:00.833 [Lua] intensity=deus_default 06:18:00.833 [Lua] --- 06:18:00.836 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 06:18:00.836 [Lua] [GameNetworkManager] destroying game object with go_id=43 06:18:00.836 [Lua] player (11000010311e468,3) was put into party 1 06:18:00.852 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 06:18:00.852 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=54 06:18:00.852 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 06:18:01.092 [Lua] test 06:18:01.092 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010311e468 3 06:18:01.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55400000000000005) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.82499999999999996) 06:18:01.094 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 06:18:01.106 [Lua] [GameNetworkManager] destroying game object with go_id=56 06:18:01.108 [Lua] PlayerManager:remove_player peer_id=11000010311e468 3 06:18:01.108 [Lua] [GameNetworkManager] destroying game object with go_id=53 06:18:01.108 [Lua] player (11000010311e468,3) was put into party 1 06:18:01.125 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 06:18:01.125 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 06:18:01.125 [Lua] [ProfileSynchronizer] Assigning peer(11000010311e468:3) to profile(1) career(1) 06:18:01.157 [Lua] StateInGameRunning:_game_actually_starts() 06:18:01.159 [Lua] ################################################################################################################# 06:18:01.159 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_tower_tzeentch_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 06:18:01.159 [Lua] ################################################################################################################# 06:18:01.159 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59 06:18:01.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59 06:18:01.627 <>...s/entity_system/systems/attachment/attachment_system.lua:49: attempt to index local 'attachment_extension' (a nil value)<> <> {00007ff686ad0000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffe08890000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff686ad0000:0x00000000002d9b1d 0x00007ff686ad0000:0x000000000032acbb 0x00007ff686ad0000:0x00000000000bb1e4 0x00007ff686ad0000:0x00000000001a0a95 0x00007ff686ad0000:0x00000000000d84f0 0x00007ff686ad0000:0x00000000000d8474 0x00007ff686ad0000:0x00000000000d0deb 0x00007ff686ad0000:0x00000000000d1319 0x00007ff686ad0000:0x00000000000ce664 0x00007ff686ad0000:0x00000000000d83fd 0x00007ff686ad0000:0x00000000000d7333 0x00007ff686ad0000:0x00000000001a1796 0x00007ffe08890000:0x000000000000286e 0x00007ffe08890000:0x000000000000bb8d lua_pcall 0x00007ff686ad0000:0x000000000032a659 0x00007ff686ad0000:0x00000000000308ee 0x00007ff686ad0000:0x00000000000302b8 0x00007ff686ad0000:0x0000000000021935 0x00007ff686ad0000:0x0000000000021fc9 0x00007ff686ad0000:0x0000000000022182 <> <>1<> <>main<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>208c1411-fdd9-4c22-8103-58e192a54c19<> <>--- CPU CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 5:14 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 27318MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID 70923b92-614f-4b1d-8d4b-c3d53d87d617 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G502 HERO Gaming Mouse Input device: Generic (17.0): Corsair HS45 Surround USB Sound Adapter Input device: Generic (17.0): USB Device <> <>C:\Users\andre\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-26-05.23.57-208c1411-fdd9-4c22-8103-58e192a54c19.log<> <>C:\Users\andre\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-26-05.23.57-208c1411-fdd9-4c22-8103-58e192a54c19.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_create_attachment <> <> <> [1] @scripts/entity_system/systems/attachment/attachment_system.lua:49:in function <...s/entity_system/systems/attachment/attachment_system.lua:35> [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:843: in function game_update [8] @scripts/boot.lua:628:in function <> <> [1] self = table: 0000000016AF9FB0; channel_id = 1; unit_go_id = 1025; slot_id = 6; item_name_id = 585; unit_storage = table: 0000000004D82A40; unit = nil; attachment_extension = nil; slot_name = "slot_hat"; item_name = "shade_hat_0001"; item_data = table: 0000000000F7CCB0 [2] event_table = table: 0000000012E84D70; registered_objects = table: 00000000160653F0; num_registered_objects = 1; i = 1; object = table: 0000000016AF9FB0 [4] self = table: 000000000A402160; dt = 0.016640869900584221 [5] self = table: 0000000012E3FE90; dt = 0.016640869900584221; t = 5.4575307015329599; network_manager = table: 000000000A402160 [6] self = table: 000000000063D790; dt = 0.016640869900584221; t = 3223.9396329410374 [7] self = table: 0000000000094EC0; real_world_dt = 0.016640869900584221; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016640869900584221; t = 3223.9396329410374 [8] dt = 0.016640869900584221 <> <> [1] network_event_delegate = table: 0000000012E84AF0; profiler_names = table: 000000001A79FD40; entity_manager = table: 0000000018FE3400; extension_init_context = table: 0000000016AFA3E0; NAME = "attachment_system"; unit_storage = table: 0000000004D82A40; update_list = table: 0000000016AFA410; statistics_db = table: 0000000002FA6140; is_server = true; extensions = table: 000000001A79FD10; network_transmit = table: 0000000019277C40; world = [World]; name = "attachment_system"; system_api = table: 0000000016B90F10; [4] _left_game = false; unit_spawner = table: 00000000033A0770; _world = [World]; unit_storage = table: 0000000004D82A40; _game_object_disconnect_callbacks = table: 000000000A4029B0; entity_system = table: 0000000016B90F40; game_session = [GameSession]; matchmaking_manager = table: 0000000000ED9B00; _lobby = table: 0000000000269340; game_mode = table: 000000000A422310; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000A402760; peer_id = "11000010311e468"; network_server = table: 000000000026BC60; _session_id = "3f5eeadf-b027-4142-8a87-181663154d97"; _event_delegate = table: 0000000012E84AF0; statistics_db = table: 0000000002FA6140; profile_synchronizer = table: 00000000008CF750; voting_manager = table: 0000000000C58240; _game_session_host = "11000010311e468"; player_manager = table: 0000000019F66CC0; _game_object_types = table: 000000000A4025F0; spawn_manager = table: 000000001A726E80; networked_flow_state = table: 000000001A08C5E0; network_transmit = table: 0000000019277C40; network_clock = table: 000000000A4017B0; difficulty_manager = table: 000000001182C190; weave_manager = table: 0000000019F04BF0; [5] world_name = "level_world"; entity_system_bag = table: 000000000CD73BC0; network_server = table: 000000000026BC60; entity_system = table: 0000000016B90F40; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000011C97A00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000012E42B60; profile_synchronizer = table: 00000000008CF750; _debug_gui = [Gui]; network_transmit = table: 0000000019277C40; _max_local_players = 4; _fps_reporter = table: 0000000011E45440; num_local_human_players = 1; _ping_reporter = table: 000000000C91D1F0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016680378466844559; peer_id = "11000010311e468"; level = [Level]; network_timer_handler = table: 0000000017B55530; machines = table: 0000000011C97AC0; _camera_carrier = table: 000000000CB435D0; _quit_game = false; network_clock = table: 000000000A4017B0; _onclose_called = false; _lobby_host = table: 0000000000269340; statistics_db = table: 0000000002FA6140; game_mode_key = "deus"; level_key = "pat_tower_tzeentch_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000019FC1E30; dice_keeper = table: 0000000002C53A00; network_event_delegate = table: 0000000012E84AF0; [6] _params = table: 0000000000652E70; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012E3FE90; [7] startup_package_handles = table: 00000000000994B0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 000000000063D790; startup_timer = 11.331487433984876; has_booted = true; loading_context = table: 0000000012E3FC10; <> [Log end]