[Log version] 1 [Session] 6a1949d6-e513-4f6a-b9b7-b1e7d50808bf UTC time stamps 21:11:44.080 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3959 21:11:44.080 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3971 21:11:44.080 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3974 21:11:44.090 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3980 21:11:44.090 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3983 21:11:44.091 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4000 21:11:44.119 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4003 21:11:44.119 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4025 21:11:44.129 [HTTP Cache] Initialized cache: C:\Users\Gatlas\AppData\Roaming\Fatshark\Darktide\http_cache.db 21:11:44.129 [HTTP Cache] Cache file size: 137600 kB 21:11:44.129 [Backend] Created 21:11:44.129 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4030 21:11:44.269 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4056 21:11:45.303 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 4060 Laptop GPU) 21:11:46.344 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 21:11:46.344 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 21:11:46.861 [Application] --- CPU CPU: 13th Gen Intel(R) Core(TM) i5-13500HX Vendor: GenuineIntel Logical processors: 20 Family: 0:6, Model: 11:15 Type: 0, Stepping: 2 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00010000 10000000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32471MB Available: 13961MB --- OS Windows version 10.0 build 22621, 64 bit Windows 10 Machine ID cad41569-d5e2-4b37-a4ad-449b98172e45 --- Graphics Graphics card: NVIDIA GeForce RTX 4060 Laptop GPU (DirectX 12.1, 7957MB) Driver version: 55176 Hardware Accelerated GPU scheduler: false Graphics card: Intel(R) UHD Graphics (DirectX 12.1, 128MB) Driver version: 31.0.101.4575 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.22621.2506 Hardware Accelerated GPU scheduler: false --- Desktops Monitor 0 (2560x1600): left=-2560 top=-263 right=0 bottom=1337 Monitor 1 (1920x1080): left=0 top=0 right=1920 bottom=1080 --- Network Network interface: Realtek USB FE Family Controller (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection (22) I219-V (IPv4, IPv6) Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'E:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD 21:11:46.861 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4060 21:11:46.919 [Window] Window => active 21:11:47.057 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4077 21:11:47.059 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4083 21:11:47.060 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4086 21:11:47.241 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `dlss_rr_enabled` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `local_light_shadow_map_quality` doesn't exist in render settings -- skipping 21:11:47.241 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `sun_shadow_map_quality` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 21:11:47.241 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 21:11:47.995 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4089 21:11:48.136 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4091 21:11:48.136 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4093 21:11:48.136 [Save] Save dir: `C:\Users\Gatlas\AppData\Roaming\Fatshark\Darktide` 21:11:48.136 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4135 21:11:48.143 [Lua] [Mod] Loading ./../mods/base/function/require.lua 21:11:48.143 [Lua] [Mod] Loading ./../mods/base/function/class.lua 21:11:48.153 [Lua] [ParameterResolver] Resolving Game Parameters 21:11:48.153 [Lua] [ParameterResolver] Resolving Development Parameters 21:11:48.153 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 21:11:48.154 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 21:11:48.154 [Lua] [DMF]: Initializing basic mod hook system... 21:11:48.154 [Lua] [Mod] Loading ./../mods/base/function/hook.lua 21:11:48.154 [Lua] [Mod] Loading ./../mods/base/mod_manager.lua 21:11:48.154 [Lua] [Base]: Hooking StateRequireScripts._require_scripts 21:11:48.154 [Lua] [Base]: Hooking StateRequireScripts._get_is_modded 21:11:48.154 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4585 21:11:48.158 [SteamStats] RequestCurrentStats success: true 21:11:48.160 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 21:11:49.468 [Lua] [LocalizationManager] Setup localizers 21:11:49.552 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 21:11:49.552 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 21:11:49.552 [Lua] INFO [Log Internal] Global log level set to: 2 21:11:49.552 [Lua] <>project = bishop<> 21:11:49.552 [Lua] <>project_branch = rel_Patch1.2.3x_external<> 21:11:49.552 [Lua] <>build = release<> 21:11:49.552 [Lua] <>platform = win32<> 21:11:49.552 [Lua] <>content_revision = 90789<> 21:11:49.552 [Lua] <>engine_revision = 57dc72acfbd1213a7cc96f71078be81c99768aa3<> 21:11:49.552 [Lua] <>rendering_backend = dx12<> 21:11:49.552 [Lua] <>teamcity_build_id = 371621<> 21:11:49.552 [Lua] <>server = false<> 21:11:49.552 [Lua] <>is_modded = true<> 21:11:49.552 [Lua] <>launcher_verification_passed = false<> 21:11:49.552 [Lua] <>game_version = 1.2.30-b371621<> 21:11:49.552 [Lua] <>steam = true<> 21:11:49.552 [Lua] <>steam_id = 110000115884bda<> 21:11:49.552 [Lua] <>steam_user_name = 加特<> 21:11:49.552 [Lua] <>steam_app_id = 1361210<> 21:11:49.552 [Lua] <>machine_id = cad41569-d5e2-4b37-a4ad-449b98172e45<> 21:11:49.552 [Lua] INFO [INFO] Crashify Ready 21:11:49.552 [Lua] INFO [Testify] Ready! 21:11:49.718 [Lua] <>realm = modded<> 21:11:49.718 [Lua] INFO [Uncategorized] [ModManager] Starting mod manager... 21:11:49.718 [Lua] INFO [Base] Hooking StateGame.update 21:11:49.718 [Lua] INFO [Base] Hooking StateSplash.on_enter 21:11:49.718 [Lua] INFO [Base] Hooking GameStateMachine._change_state 21:11:49.718 [Lua] INFO [Base] Hooking GameStateMachine.destroy 21:11:49.778 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 21:11:49.778 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.778 [Lua] <> <5.628299<> <>Entering Game State StateLoadAudioSettings<> <> 21:11:49.778 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.826 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 21:11:49.826 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.826 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.826 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 21:11:49.827 [Lua] INFO [Input Manager] Created a InputService of type [View] 21:11:49.828 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 21:11:49.828 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 21:11:49.828 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 21:11:49.828 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 21:11:49.828 [Lua] INFO [Input Manager] Init device: mouse, 1 21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 21:11:49.828 [Lua] INFO [Input Manager] Init device: keyboard, 1 21:11:49.828 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 21:11:49.828 [Lua] INFO [Input Manager] Using input from: keyboard(1) 21:11:49.829 [Lua] INFO [MechanismManager] Initialized without mechanism 21:11:49.829 [Lua] INFO [ConnectionManager] Combined hash: 529df739047b4487 21:11:49.829 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 21:11:49.829 [Lua] <>game_session_id = 3fd85850-39c2-4347-bab5-0fe90589e065<> 21:11:49.829 [Lua] INFO [AccountManager] Using base account manager 21:11:49.837 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 21:11:49.837 [Lua] <> <5.688254<> <>Entering Game State StateSplash<> <> 21:11:49.838 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.838 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning" 21:11:49.838 [Lua] [Mod] Loading ./../mods/mod_load_order.txt 21:11:49.838 [Lua] <>modded = true<> 21:11:49.838 [Lua] [Mod] Loading ./../mods/dmf/dmf.mod 21:11:49.838 [Lua] <>Mod:dmf = true<> 21:11:49.838 [Lua] INFO [Uncategorized] [ModManager] Loading mod dmf with id 1 21:11:49.838 [Lua] INFO [ConstantElementLoading] State changed nil -> 21:11:49.838 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 21:11:49.839 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/dmf_loader.lua 21:11:49.839 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_mod_data.lua 21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_mod_manager.lua 21:11:49.840 [Lua] Init DMF mod 'DMF' [workshop_name: 'dmf', workshop_id: 1] 21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_package_manager.lua 21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/safe_calls.lua 21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/events.lua 21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/settings.lua 21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/logging.lua 21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/misc.lua 21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/persistent_tables.lua 21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/io.lua 21:11:50.088 [Lua] [MOD][DMF][INFO] (hook): Hooking 'class' from [_G] (Origin: function: 0x00092710) 21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'start_simulate_action' from [InputService] (Origin: function: 0x03d82b70) 21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'stop_simulate_action' from [InputService] (Origin: function: 0x03d82b90) 21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'update' from [InputManager] (Origin: function: 0x03d83920) 21:11:50.088 [Lua] [MOD][DMF][INFO] (hook): Hooking 'require' from [_G] (Origin: function: 0x000795d0) 21:11:50.089 [Lua] [MOD][DMF][INFO] (hook): Hooking 'localize' from [LocalizationManager] (Origin: function: 0x000a6670) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'init' from [ViewLoader] (Origin: function: 0x041f4310) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'load_view' from [UIManager] (Origin: function: 0x04a6c260) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'unload_view' from [UIManager] (Origin: function: 0x04a6c2b0) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'init' from [UIViewHandler] (Origin: function: 0x04a64d40) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'start_key_watch' from [InputManager] (Origin: function: 0x03d83800) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'stop_key_watch' from [InputManager] (Origin: function: 0x03d83820) 21:11:50.091 [Lua] [MOD][DMF][INFO] (hook): Hooking '_handle_active_chat_input' from [ConstantElementChat] (Origin: function: 0x0441f2a0) 21:11:50.094 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking '_handle_input' from [ConstantElementChat] (Origin: function: 0x0441f550) 21:11:50.094 [Lua] [MOD][DMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001ae8b0) 21:11:50.094 [Lua] <>modded = true<> 21:11:50.094 [Lua] [Mod] Loading ./../mods/LogMeIn/LogMeIn.mod 21:11:50.094 [Lua] <>Mod:LogMeIn = true<> 21:11:50.094 [Lua] INFO [Uncategorized] [ModManager] Loading mod LogMeIn with id 2 21:11:50.503 error: [CrashMonitor] Detected shutdown with error code: 0x3