[Log version] 1
[Session] 6a1949d6-e513-4f6a-b9b7-b1e7d50808bf
UTC time stamps
21:11:44.080 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3959
21:11:44.080 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3971
21:11:44.080 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3974
21:11:44.090 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3980
21:11:44.090 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 3983
21:11:44.091 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4000
21:11:44.119 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4003
21:11:44.119 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4025
21:11:44.129 [HTTP Cache] Initialized cache: C:\Users\Gatlas\AppData\Roaming\Fatshark\Darktide\http_cache.db
21:11:44.129 [HTTP Cache] Cache file size: 137600 kB
21:11:44.129 [Backend] Created
21:11:44.129 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4030
21:11:44.269 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4056
21:11:45.303 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 4060 Laptop GPU)
21:11:46.344 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
21:11:46.344 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
21:11:46.861 [Application] --- CPU
CPU: 13th Gen Intel(R) Core(TM) i5-13500HX
Vendor: GenuineIntel
Logical processors: 20
Family: 0:6, Model: 11:15
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010000 10000000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32471MB
Available: 13961MB
--- OS
Windows version 10.0 build 22621, 64 bit
Windows 10
Machine ID cad41569-d5e2-4b37-a4ad-449b98172e45
--- Graphics
Graphics card: NVIDIA GeForce RTX 4060 Laptop GPU (DirectX 12.1, 7957MB) Driver version: 55176 Hardware Accelerated GPU scheduler: false
Graphics card: Intel(R) UHD Graphics (DirectX 12.1, 128MB) Driver version: 31.0.101.4575 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.22621.2506 Hardware Accelerated GPU scheduler: false
--- Desktops
Monitor 0 (2560x1600): left=-2560 top=-263 right=0 bottom=1337
Monitor 1 (1920x1080): left=0 top=0 right=1920 bottom=1080
--- Network
Network interface: Realtek USB FE Family Controller (IPv4, IPv6)
Network interface: Intel(R) Ethernet Connection (22) I219-V (IPv4, IPv6)
Network interface: Intel(R) Wi-Fi 6 AX201 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'E:\SteamLibrary\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD
21:11:46.861 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4060
21:11:46.919 [Window] Window => active
21:11:47.057 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4077
21:11:47.059 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4083
21:11:47.060 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4086
21:11:47.241 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `dlss_rr_enabled` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `local_light_shadow_map_quality` doesn't exist in render settings -- skipping
21:11:47.241 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `sun_shadow_map_quality` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
21:11:47.241 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
21:11:47.995 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4089
21:11:48.136 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4091
21:11:48.136 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4093
21:11:48.136 [Save] Save dir: `C:\Users\Gatlas\AppData\Roaming\Fatshark\Darktide`
21:11:48.136 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4135
21:11:48.143 [Lua] [Mod] Loading ./../mods/base/function/require.lua
21:11:48.143 [Lua] [Mod] Loading ./../mods/base/function/class.lua
21:11:48.153 [Lua] [ParameterResolver] Resolving Game Parameters
21:11:48.153 [Lua] [ParameterResolver] Resolving Development Parameters
21:11:48.153 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
21:11:48.154 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
21:11:48.154 [Lua] [DMF]: Initializing basic mod hook system...
21:11:48.154 [Lua] [Mod] Loading ./../mods/base/function/hook.lua
21:11:48.154 [Lua] [Mod] Loading ./../mods/base/mod_manager.lua
21:11:48.154 [Lua] [Base]: Hooking StateRequireScripts._require_scripts
21:11:48.154 [Lua] [Base]: Hooking StateRequireScripts._get_is_modded
21:11:48.154 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2024_01_24_Patch1.2.3x\runtime\application\application.cpp, Line: 4585
21:11:48.158 [SteamStats] RequestCurrentStats success: true
21:11:48.160 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
21:11:49.468 [Lua] [LocalizationManager] Setup localizers
21:11:49.552 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
21:11:49.552 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
21:11:49.552 [Lua] INFO [Log Internal] Global log level set to: 2
21:11:49.552 [Lua] <>project = bishop<>
21:11:49.552 [Lua] <>project_branch = rel_Patch1.2.3x_external<>
21:11:49.552 [Lua] <>build = release<>
21:11:49.552 [Lua] <>platform = win32<>
21:11:49.552 [Lua] <>content_revision = 90789<>
21:11:49.552 [Lua] <>engine_revision = 57dc72acfbd1213a7cc96f71078be81c99768aa3<>
21:11:49.552 [Lua] <>rendering_backend = dx12<>
21:11:49.552 [Lua] <>teamcity_build_id = 371621<>
21:11:49.552 [Lua] <>server = false<>
21:11:49.552 [Lua] <>is_modded = true<>
21:11:49.552 [Lua] <>launcher_verification_passed = false<>
21:11:49.552 [Lua] <>game_version = 1.2.30-b371621<>
21:11:49.552 [Lua] <>steam = true<>
21:11:49.552 [Lua] <>steam_id = 110000115884bda<>
21:11:49.552 [Lua] <>steam_user_name = 加特<>
21:11:49.552 [Lua] <>steam_app_id = 1361210<>
21:11:49.552 [Lua] <>machine_id = cad41569-d5e2-4b37-a4ad-449b98172e45<>
21:11:49.552 [Lua] INFO [INFO] Crashify Ready
21:11:49.552 [Lua] INFO [Testify] Ready!
21:11:49.718 [Lua] <>realm = modded<>
21:11:49.718 [Lua] INFO [Uncategorized] [ModManager] Starting mod manager...
21:11:49.718 [Lua] INFO [Base] Hooking StateGame.update
21:11:49.718 [Lua] INFO [Base] Hooking StateSplash.on_enter
21:11:49.718 [Lua] INFO [Base] Hooking GameStateMachine._change_state
21:11:49.718 [Lua] INFO [Base] Hooking GameStateMachine.destroy
21:11:49.778 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
21:11:49.778 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.778 [Lua] <>
<5.628299<>
<>Entering Game State StateLoadAudioSettings<>
<>
21:11:49.778 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.826 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
21:11:49.826 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.826 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.826 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
21:11:49.826 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
21:11:49.827 [Lua] INFO [Input Manager] Created a InputService of type [View]
21:11:49.828 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
21:11:49.828 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:11:49.828 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
21:11:49.828 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:11:49.828 [Lua] INFO [Input Manager] Init device: mouse, 1
21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
21:11:49.828 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
21:11:49.828 [Lua] INFO [Input Manager] Init device: keyboard, 1
21:11:49.828 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
21:11:49.828 [Lua] INFO [Input Manager] Using input from: keyboard(1)
21:11:49.829 [Lua] INFO [MechanismManager] Initialized without mechanism
21:11:49.829 [Lua] INFO [ConnectionManager] Combined hash: 529df739047b4487
21:11:49.829 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
21:11:49.829 [Lua] <>game_session_id = 3fd85850-39c2-4347-bab5-0fe90589e065<>
21:11:49.829 [Lua] INFO [AccountManager] Using base account manager
21:11:49.837 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
21:11:49.837 [Lua] <>
<5.688254<>
<>Entering Game State StateSplash<>
<>
21:11:49.838 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.838 [Lua] INFO [Uncategorized] [ModManager][warning] Ignored on_game_state_changed call due to being in state "scanning"
21:11:49.838 [Lua] [Mod] Loading ./../mods/mod_load_order.txt
21:11:49.838 [Lua] <>modded = true<>
21:11:49.838 [Lua] [Mod] Loading ./../mods/dmf/dmf.mod
21:11:49.838 [Lua] <>Mod:dmf = true<>
21:11:49.838 [Lua] INFO [Uncategorized] [ModManager] Loading mod dmf with id 1
21:11:49.838 [Lua] INFO [ConstantElementLoading] State changed nil ->
21:11:49.838 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
21:11:49.839 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/dmf_loader.lua
21:11:49.839 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_mod_data.lua
21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_mod_manager.lua
21:11:49.840 [Lua] Init DMF mod 'DMF' [workshop_name: 'dmf', workshop_id: 1]
21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/dmf_package_manager.lua
21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/safe_calls.lua
21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/events.lua
21:11:49.840 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/settings.lua
21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/logging.lua
21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/misc.lua
21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/persistent_tables.lua
21:11:49.842 [Lua] [Mod] Loading ./../mods/dmf/scripts/mods/dmf/modules/core/io.lua
21:11:50.088 [Lua] [MOD][DMF][INFO] (hook): Hooking 'class' from [_G] (Origin: function: 0x00092710)
21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'start_simulate_action' from [InputService] (Origin: function: 0x03d82b70)
21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'stop_simulate_action' from [InputService] (Origin: function: 0x03d82b90)
21:11:50.088 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'update' from [InputManager] (Origin: function: 0x03d83920)
21:11:50.088 [Lua] [MOD][DMF][INFO] (hook): Hooking 'require' from [_G] (Origin: function: 0x000795d0)
21:11:50.089 [Lua] [MOD][DMF][INFO] (hook): Hooking 'localize' from [LocalizationManager] (Origin: function: 0x000a6670)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'init' from [ViewLoader] (Origin: function: 0x041f4310)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'load_view' from [UIManager] (Origin: function: 0x04a6c260)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'unload_view' from [UIManager] (Origin: function: 0x04a6c2b0)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'init' from [UIViewHandler] (Origin: function: 0x04a64d40)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'start_key_watch' from [InputManager] (Origin: function: 0x03d83800)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking 'stop_key_watch' from [InputManager] (Origin: function: 0x03d83820)
21:11:50.091 [Lua] [MOD][DMF][INFO] (hook): Hooking '_handle_active_chat_input' from [ConstantElementChat] (Origin: function: 0x0441f2a0)
21:11:50.094 [Lua] [MOD][DMF][INFO] (hook_safe): Hooking '_handle_input' from [ConstantElementChat] (Origin: function: 0x0441f550)
21:11:50.094 [Lua] [MOD][DMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x001ae8b0)
21:11:50.094 [Lua] <>modded = true<>
21:11:50.094 [Lua] [Mod] Loading ./../mods/LogMeIn/LogMeIn.mod
21:11:50.094 [Lua] <>Mod:LogMeIn = true<>
21:11:50.094 [Lua] INFO [Uncategorized] [ModManager] Loading mod LogMeIn with id 2
21:11:50.503 error: [CrashMonitor] Detected shutdown with error code: 0x3